#minecraft
1 messages · Page 139 of 1
because some players see the chunk and can go in it
break and do all stuf
and other don't even see the chunk where other players are playing
life if it's not loaded
but it is because other players are playing there
why?
Because there are a lot of players
Your server is limiting the amount of chunks it will send total, and the threshold is likely too low for your player count
so how can i fix it?
This
global max hunk load rate and player * * * * is -1
so i suppose the problems are the middle settings
increase the global max concurrent
Hey, I need help! Nowa days my server just loses data out of nowhere
And the world gets deleted, anyone got any idea on why?
Yo Aki?
Yes
Can someone help me fix issues with lag? Here is my spark report https://spark.lucko.me/3tXx5i83wU
Well
server seems to be running with only 7.63% of the tick being used
(on average)
if you have specific points of lag, then (try to) send a spark report measuring that time period
or else the non-lag times are just going to make it seem like there hasn't been any lag
HAPPY halloween REDDITORS
It’s mostly ping issues being caused by my waterfall but everyone else says it’s a server issue
I don’t know how to solve it. It’s not relative to me though since it happens to everyone
The server I’m running this on is also not overloaded
or send a waterfall spark report
if spark can go on bungee
oh wait I forgot that waterfall runs all async
cpu is low usage
so the only thing I can think of is that the internet isn't fast enough
maybe
hmm
Im using Revivenode right now to host
hm
Any ideas
Checked the internet lately?
hey im curious if deluxemenu supports CustomModelData(for resource pack)
does anyone know?
Yes it does
and may i know how to do so? do i just add {CustomModelData:18001} after the materials?
nbt_int: CustomModelData:1
and where do i add this?
after materials? or lore?
Question; What anticheat is better?
An anticheat using packets like Vulcan Anticheat or an anticheat that uses the default bukkit events like Spartan?
ok thx!
Personally I would go with Grim or NCP, only these two seem somewhat reliable to me
hmmm, Thank you for your advice
is there a way to hide material's name in menu
only if you set it to an empty space ' '
or
'&r'
its still showing goldenshovel and its attribute
can you send a screenshot of what you see ingame please? and also the item config in a paste bin?
You won't be able to upload images here directly to avoid spam, so please use https://imgur.com/upload to upload images/screenshots.
You can also use a screenshot service like gyazo or jinx and post those links here.
@tight yew can you send the screenshot of the item ingame as well please?
while you hover over it. idk if you missed my message above or something
just making sure
just use imgur or any other image sharing service please
ah. first of all you've used displayname while it should've been display**_**name: with the _
then you need to add hide_attributes: true to hide the attack damage and speed
ty its worked!
you're welcome
yeah. its impossible to get rid of that
the only material that can have a completely empty lore and display name
without the frame
is AIR
whats the placeholder for playtime?
poppy's playtime
or statistic
Yo guys
Any help with this timings?
Aikar's Timings Viewer - View Timings v2 reports from Paper and Sponge
Name tag edit is causing much more performance issues than plugin of this type should lol, if you don't heavily rely on it, then find a replacement
I think i fixed it
What about this?^
hello, guys anyone knows why is this happening ? https://paste.helpch.at/azovikeviy.md (Minecraft server) a HCF 1.8 jar server with VAPOR CORE HCF. thats the error when someones try to enter the game but i did this:
I deleted vapor and entered with the other accounts (those from above that couldnt enter the server) Then i entered the game with those accounts (vapor wasnt active)
then i restarted and activated vapor
now i can enter with those accounts
but that means that players that their data has not being created before the hcf core plugin has been installed they cant get in
Hello guys i need to ask something, can you tell me please what is this errors in my console ? https://pastebin.com/yFH0LNNP
Pastebin.com is the number one paste tool since 2002. Pastebin is a website where you can store text online for a set period of time.
23,518 votes and 491 comments so far on Reddit
how do I mass delete all pig spawners in a 6k by 6k area I've tried /fill 482 64 500 478 68 502 air replace minecraft:spawner{SpawnData:{entity:{id:pig}}}
Replace with worldedit, not sure how reliable it would be tho, that size is pretty huge
FAWE* (or AsyncWorldEdit but never had it so idk), with WorldEdit the server will very probably crash (but tbh 6x6k could be too big even for FAWE (haven't tested) especifically if you are on shared server)
Couldn't you do it with MCASelector?
Async is still really slow, would take couple of hours, but still, it's more reliable
What does "AWT-EventQueue-0" java.lang.OutOfMemoryError: Java heap space mean?
OutOfMemoryError Java heap space tells that the heap of your application is not large enough or you are doing something wrong, or you have an old, good Java memory leak. And the result is simple – there is just not enough memory on the heap and thus the JVM throws an error informing us about that.
Well this issue only just started happening today and I have 32 GB allocated to it
so
how can I find out what's causing it
dont allocate 32 gb to mc server
thats contraproductive
I'm gonna try 20, but that isn't gonna fix it
my PC has a total of 64 GB
still too much
I'm told it caps at 20 but my server is RAM intensive, so it's good for me
whats so ram intensive? how many players? i doubt 20 gb ram is good for your server
Movecraft
lots of massive ships of blocks moving and things to keep track of
and lots of worlds
I guess they're doing it the same way bedrock does it but with an option to opt out.
since swearing is not against the community guidelines anymore so you can't report for that. or at least they won't punish for it
We need the ID of your old account
Does anyone know a good shop plugin for 1.16.5?
Preferably gui based.
That supports Sell multipliers
You can still get the id
You'll be able to link again now.
yeah Mojang is being very 1984 about that kind of stuff as of 1.19
Yo guys!
Any help with this timing please?
https://timings.aikar.co/?id=900dc173ec204365a2b9fcc39c9ab8f8
You have old gc 
Can you get a spark instead?
12gb still 30to35 fps
well CPU is a very very important factor
Tell that to mojang xD
Is that the cause of lag?
This is the spark you asked for buddy
What is UltraBar?
Thats a plug-in for like showing a custom boss bar with coordinates and world time
Enabled in all survival worlds like overwold, nether etc..
Hmm
You don’t like how much it ticks every second right?
Takes 1.6%, it looks problematic
What about chunk loading?
I'm trying to find how many chunks you have loaded
But I think your spark is outdated, that or I'm blind
I think it’s the latest version (?)
Do /mem for me and ss
Yep buddy
Hm i see what the command does
but right now it's so early in the morning
and i have really few players because everyone is sleeping
that timings and spark was from yesterday afternoon
I can still send you the result of /mem command but that would be quite useless
Any other way to check for it?
timings?
Timings
Spark
Any idea buddy?
So the server lags when there are many players online, right?
It doesn’t “lags”
It has “lag spikes”
Wich are, of course, lag but not constant
So I think the server could handle it
But something it’s just ruining its work
Because it’s 20 tps
And then it drop down
Then go back to 20 tps
Then drop down
yeah, i understand 😄
Yeah sorry, I just tried to explain you my tought about it 😅
yeah, no probs
Is your world pre-generated?
Could this be an entity problem?
I see lots of tile entities and mobs in many chunks
like 800+ in some
What about entities?
¯_(ツ)_/¯
Isn’t there a way to see where the lag is coming from?
This could help you with it
https://www.spigotmc.org/resources/insights-super-configurable-region-limits-asynchronous-scans-1-18-2.56489/
No need to post this wall of text in multiple channels @crude fjord
thank you for the help 🙂
Hi @tranquil flare
pooron
we should be best friends
indeed
<3
ok buddy
How tall are you
What's that?
i have a question who wants to help me with a kingdom
please sent me a private message
Yo guys
Any help with this profiler please?
I can't understand where the lag is coming from
best skyblock plugin?
I am using a skills system, where it gives you extra hearts. It works, as I can see when I am damaged in-game I have extra hearts. But in hotbar, it's now showing the extra hearts, I should have. When I use a health boost potion, it also doesn't show extra hearts, so anyone have clues to what prevents this?
- someones intentionally lagging your server with spawning animals or minecarts
- too many players online which causes their heavy farm (either animal farm or block farm) to load
What about this?
I made some changes yesterday night
and it should be a bit better
Any idea?
@raw dome THe only channel suitable for your ad is #992627659232251974 , not #minecraft or #showcase
You're here too bro
lmao, dude barely responds to my dm's, but sensed me the moment I posted one message here
bruh i didn't see your dms
UltraBar is taking a lot of your tick
So is HolographicDisplays. Try replacing that with DecentHolograms, much more performant
your tps doesn't seem to be tanking much though so its hard to tell
You want to spot lag spikes only right?
Try something higher than 50 by a bit
/spark profiler --only-ticks-over 150 or something
Is anyone familiar with the whole scandal on Bedrock edition, where somebody stole the Aether mod and Twilight Forest mod and reuploaded it on there without the permission of the original creators
Only Ticks Over 150
I mean, bedrock cant run mods afaik
DataPacks
Ah
Hi, guys! So basically when I restart my bungeecord server (localhost), it doesnt kick me, just kinda restarts the server but doesnt kick me (i cant do anything tho) 😂 any solutions?
how to add gradient in deluxemenu can anyone help me?
Hey
het
make sure your server is 1.16+
that's it
do you have multiple proxies?
probably you're using backend server ip to join and not proxy ip
nope, just 1
dont think so
Im trying to run a minecraft server off a vps but I cant port forward. Can anyone help?
what vps host
how to remove dyed armor from players inventory? tried everything but nothing works
CMI is capable of that with it's scan command
whats cmi
Questionable plugin
okay so how do i remove dyed armor with that plugin?
It has a scan command that would check everything and delete the item
Or you can just use BanItem plugin
It's doable with BanItem, but will take a little bit of a wiki studying
Does anyone know how to make it so you can only see the commands you can do pop up?
See on this other server they have it so if you do for example /gamemode it just shows up as red, but if you do something like /help (which is something you can do) it shows up as a command.
Plugin
Do you know what it is called?
Yes
Hello
I was wondering if any dev would want to help me out on my mc server
And like it’s up to them totally
If they want to or not
sure i have limited time though.
Oh ok
Any good up-to-date plugin hiders?
Free / Paid
Mainly looking for TAB completion blocking
(already tried the one above)
Tried this one? https://www.spigotmc.org/resources/plugin-hide-1-13-1-19-choose-which-commands-players-can-execute-and-see.68767/
Up to date and has both free and paid versions
And tab completion blocking
tab completion blocking paid correct?
Don't think so, might be free
I just did a quick search for you and that's the first plugin that came up that met your criteria
I've never used it before personally
@tight mortar come in my dm
also, would you know how to make a command work only in a certain area?
I guess with Regions, but like, how
@ me
dont think there is a plugin for that already
Commandwhitelist
Can somebody help me with something in java? DM ME
just ask in the appropriate channel?
help from lots of talented people is at your fingertips so long as you just ask in here instead of forcing someone to commit to a 1 on 1 convo
OK YALL, I need help bc I can't figure out what I should do:
How should I manage currencies in game x website store?
Server Type: SMP 1.19
Theme: Medieval / Fantasy / Cosy Community Environment
-
Keep it default. normal $ money in-game + Website used to directly buy things with irl money.
-
Add an additional currency (for example Gems) for things like cosmetics, furniture, and general server stuff, (allow/disallow buying gems from the webstore).
-
Make the whole server the Gems Currency, earning it from various methods, (allow/disallow buying gems from webstore).
-
Keep default $ money in-game + have a points system (like valorant) e.g buy 100 points for $5 to then spend in-game
-
Your own versions (please let me know!)
@ me etc!
the tried and true method of 2 currencies, one free and one premium will probably serve you well
free currency only earnable through gameplay, premium earnable (minimaly) through gameplay /chance events and also purchaseable
turns out i live alarmingly close to some of the really big british minecraft streamers
Can you use those gems in cosmetics or does your server broke eula?
i am right in the middle of the two
no idea
idc about EULa any more, so many servers break it, yet they all still alive
?
the third most influential sun on the internet
I await the day I can call myself the first
(We don't encourage the harassment of any of these guys we feature, we are just tryna spread awareness here about why P2W sucks in Minecraft)
Q&A Before you email me:
Q: What client?
A: I purposefully don't endorse the clients I use just in case one is ...
i really do not understand why these channels exist
like yeah breaking eula is bad
but what does that have anyone to do with you
@steep dove he won't go for him, I personally have him friended and know which servers he hits most of the time.
i know that xd
I had dupertrooper, horizon and salc1 make sure our network was eula complaint, cuz sometimes you break the eula by accident. But most servers do it on purpose
I use Pl-Hide Pro and its p nice
yeah just foun it :)
its pro "better" ?
Can I tab block in free? idk
oh we can post pictures in here lmao
cant*
I just use CommandWhitelist
Bukkit for normal servers and velocity/waterfall for your proxy if you have one
tyty
oh?
Anyone know where to get a 1.19 bedwars plugin
free version looks like a literal empty jar file
It works tho
im screaming right now this plugin is so poorly made
Hey there?
Hey there!
make a better one 
BedWars1058 >>>>>
may sound a little stupid but I just want to make sure. You cannot look things up during a interview right?
or is it a project where you can look stuff up and you have to complete it in under 2 hours or something
There's probably not a steadfast rule, but generally speaking you probably won't be in a situation where you can look things up.
Yup
Do you guys have any suggestions of small modpacks for survival 1.19? I kinda want to play some survival but not really vanilla
I haven't touched 1.19 at all yet
doubt the good ones are all updated yet
is it possible to remove a shadow from an object in the sky so it doesnt cast a shadow/dark spot below?
Shader packs for performance maybe
does anyone know if the messages plugin works in PaperMC 1.19
all bukkit plugins work on paper
I respect your opinion but for me BW1058 is better

ping
pong

wdym bro
it was flawless for me
even in bungee mode
Can someone help me figure out why this is happening: https://pastebin.com/chc7Czy2
Pastebin.com is the number one paste tool since 2002. Pastebin is a website where you can store text online for a set period of time.
Just randomly started acting up today and I haven't touched anything.
Someone is trying to crash your server
I figured, and, well they succeeded, but my question is how
home hosting
??? Did you read the trace?
java.lang.IndexOutOfBoundsException: Index 8114 out of bounds for length 46
```ItemRestrict is checking for an item in a slot that doesnt exist.
Yes, because the player clicked slot 8114
Thats not the case xD
Yes it is, read the stack trace
it's not just itemrestrict
The plugin is checking in that slot not the clicked slot
it's all the other plugins too
at org.bukkit.event.inventory.InventoryClickEvent.getCurrentItem(InventoryClickEvent.java:102) ~[patched_1.17.1.jar:git-Paper-411]
at net.craftersland.itemrestrict.restrictions.Ownership.onItemClicked(Ownership.java:35) ~[ItemRestrict-2.4.1.jar:?]
stop arguing with a protocol dev about the protocol
pffffftttt LMFAO!!!!
lmfao
I see that now.
@warm canyon Best thing you can do is a plugin that negates the packet if its high then 54
I'm not even sure what exactly the error is
all I know is that it causes memory leaks
Basically the client is sending a click inventory packet with the slot number as 8114. You want something to ignore that packet.
Based on the stack traces provided.
okay, idk how I'd get a plugin for that made lmao
#992627658229809162, #992627660146626601 google search etc..
It also looks like its checking the item on the cursor.
It should be pretty easy to make it tho
a friend already offered to do it so I should be good
@north compass love
HYPOTHETICAL SITUATION QUESTION!!!
- If someone is using a hacked client that has features such as IP/UUID Spoof.
- Therefore my server has something similar to FastLogin - a plugin which only force specific players to use premium account (mostly required for staff players) and they indeed can only join using their own premium account usernames, not cracked usernames.
- The other players can also use premium account but however they will need to go through manual
/register pw pw//login pw pwprocess because server is in offline mode. - Is there any chance for people who use hacked clients with such features mentioned above to somehow change their details and simulate premium user's ones (the ones who are forced to use premium account mentioned above) and actually be able to join as that user?
well, my idea is to force all staff premium
and all other can join with any name they want
so obviously that means = cracked server
i am just curious does someone know if it is possible to break into someones account by spoofing data and is that preventible if we're using BungeeGuard plugin
If your server is in offline mode and you do not have IP filtering setup properly you are susceptible to any UUID spoof. Meaning anyone can be a "premium user"
you really want to have a auth plugin then
you also need to block couple of stuff to stop spoofing between your proxy and servers
entirely possible
wait is your bungee online or offline
since if it's offline, then I don't think any spoofing matters
name etc can be spoofed
well yea but thats always with offline mode
without a hack client too
have you tried ping spoofing tho
okaay I didn't mean that one
*ping etc can be spoofed
I meant
"login" spoofing
the kind where you bypass bungee's online mode
and get access to the server's offline mode
I have a bungee exploit that spoofs the connection IP, UUID and allows you to connect to offline servers on other bungees.
if your other servers are on the same machine
just block any ip other than localhost
and allow connection through the bungee only
Thats what spoofing the connection IP is for
thats where bungee guard plugin comes in
😃
the one that transfers a code
between bungee -> spigot
or Velocity, 'tis built in!
this
and setup your firewall correctly too, that helps
look into UFW if you aren't a firewall god (I'm not either)
whats ufw?
uncomplicated? firewall
@pine tusk whats your kick message say?
yeah
it's Ubuntu's little iptables wrapper that's actually pretty good
before they started making evil software (snapd)
Uggg can't send images here
imgur
I know
imgur
{"data":{"error":"Imgur is temporarily over capacity. Please try again later."},"success":false,"status":403}
1. we use tcpshield (nobody knows our numerical ip)
2. we use bungeeguard
3. we have firewall configured correctly
are yall talking about this?
https://github.com/wodxgod/Griefing-Methods/blob/master/Exploitation/UUID Spoofing.md
is the bungee online or offline mode
offline
you're not right, bungeeguard is literally a solution if you must be offline mode
if you're premium then you don't even need it
well it's actually explicitly designed for people who are using normal mojang-authenticated proxies
it makes sure that the player connecting to the server is the same player
because your backend servers have to be offline
but doesn't it not matter if it's offline mode?
put bungeeguard on proxy and on 1 suberver
bungeeguard has token, proxy token and subserver token must match
so the point is to authenticate at the proxy, then stop people from direct-connecting to your backend servers
it matters more if its offline mode
if they don't match you can never join, you must use that same proxy to join
but why exactly?
if you have a proxy-wide auth plugin, it does matter yeah
if backend servers are offline anyone can connect
oh yeah this
but if its per server
if you have a per-server auth plugin, then it doesn't really matter
I don't see the purpose
per server
i don't understand where you are actually xd
because you just connect and do the auth no matter what
but the proxy is also offline
is pain for players
yeah true
i dunno, i don't do offline servers normally, but with 1.19, the time is possibly coming for new auth servers that aren't Mojang's if you get my drift
what exactly is the issue here?
if bungeecord online mode is defenseless and can be spoofed then why even make it has online mode feature?
the chat thing is not a big deal honestly
if thats the issue
I can't read the message I was asking what it said lol
it really is lol
no real server even supports it
that's poor try (just saying, not anything to you, just the method you're using is not very good)
I don't want global moderation on my server
it says it's in maintenance (that is spigot.yml's whitelist message)
right now no real server supports it, but just wait until they make it a requirement or something
ye but most servers send messages as server messages anyway
for now
ok so, can we conclude
like they made p2w not allowed?
this
lmao
it's not a good direction for the game to go
Oh its whitelisted? Whats your username?
that was a good thing for the balance of the game lol
unless they go around actively blacklisting servers
global bans for out-of-context chat messages on my 18+ server?
thats per player though no?
yes
what i meant is, they cant enforce
and I would like my playerbase to not be global banned from playing on my servers
they aren't allowed to authenticate with Mojang's auth servers
ah
I know I hate that BS. Its my server let me decide who gets banned.
offline servers it is then
so they can't connect to any online server or Realms or possibly even singleplayer
yeah everyone here does
not that they move from 1.8 anyway
it
can
be
disabled
lmao
or edit: in spigot its already disabled
for
now
can you not see a slippery slope in front of you?
you talking about the 1.19 thing?
this is not a good thing
for
now
i find the whole moderating private servers
yes but can't you just add a mod?
top down
The minecraft client gets banned so unless they recode their client to remove the ban they can't even click on multiplayer
completely stupid honestly
yep
what if someone makes a mod to remove the stuff though
it should be opt in
what if my server doesn't have minors
Thats literally what I just said needed to happen xD
or a plugin, or if that's not possible, a custom server jar
like this isn't really a good thing no matter what
it already happened
imho a discord like approach is way better
this chat is going light speed that i cant keep up with
"protecting minors" is quite the bold value, and it's basically impossible
yes I know
Lmao. I have a great "Think of the children
" story
and it's impossible to enforce or stop anything
(which is quite rampant honestly and disgusting)
if you want to hear
I thought minecraft was Rated "E"?
like, Minecraft is quite literally a distributed game
the vast majority of servers are not run by Mojang
and there's no good way to enforce rules globally based on different demographics
Majority? Are any servers actually run by mojang?
Realms
Is realms even counted as servers at this point? IDK anyone that uses them lol
mate just one question pls
yalltalked about the bungeecord online mode defenseless because auth servers are not supported in spigot servers and people can bypass by uuid spoofing
then what does bungeecord online mode even do?
i feel like its true to a certain extend
it authenticates them when they connect to the bungeecord proxy
ik some people who uses them
its if they don't know how to make a server
this chat was empty when i asked
the problem that bungeeguard solves is people direct-connecting to the backend servers
as they can bypass the auth
so bungeeguard makes it so you have to come from a trusted proxy
..and don't feel like googling
Whats your username?
My brother is working in the Netherlands in some sort of holiday park or whatever. And one of the people that works with him asked my brother to give him a haircut. basically 0 cut. Now they want to kick him out or make him wear a wig because "it scares the kids". I told my brother they should all get their hair cut lmao.
"but think of the children"
The cut and dry answer is that it should be opt-in for servers that have a lot of minors and don't want to enforce their own stuff
so bungee redirect players to connect to spigot servers?
so they get the chance to spoof uuid to spigot servers?
oh i get it now holy god
TheJoshua
A global application to every single server ever, with no way to report to, say, Server Admins, is just asking for trouble and is an awful slippery slope
yeah exactly and hand in blacklists clientwise for servers that are turning bad
specifically and manually
for the usual horror story servers with an old ass admin and his / her 14 yo partner
I mean yeah that's the thing, Mojang already blacklists servers that break the EULA, just not effectively and they have a super small team on it
except that they dont really
I don't foresee anything changing when it comes to chat moderation, except literally billions of more reports to sift through
yeah that's the point, they don't do shit already
they were better off just keeping their hands off
it's an impossible goal, to moderate the best-selling game of all time globally
i feel like it would be way more effective
if they provided good chat logging solutions
for servers
and let them handle it themselves
yeah if you could report chat to server moderators holy shit
that would be life changing
but keep your grubby paws out of my server Mojang
and it will be ripping off owner's freedom also
like its someone else's server not your server
and it will just be disrespectful to server owners
YES
dude if we had FastDL like Garry's Mod
the entire server market would be 1000000x better
[15:53:07 INFO]: [TheJoshua] disconnected with: Izbaceni ste sa servera pri povezivanju na prehub1
Unable to authenticate.
[15:53:08 INFO]: [/<yourip>] is connecting too many times
my life as a dev would be so stunningly amazing
so i dont see why not here
you're trying to login from another ip which is not my bungee's ip
DM me the IP
ok so we already knew this
like we're trying to add new blocks, we have to retexture noteblocks, listen to sound events, do our own block breaking
it fucking sucks
an example is space engineer they literally give you in game code editor to code and compile a mod
and then in game threads to manage mods download
the whole font editing
thing already is enough
lmao
well the better examples are FiveM (For GTA V) and Garry's Mod, as they are both distributed server systems that have a way to get mods on to people's computers easily when they join
its surprising that no one made a launcher - client / server bundle for it though
forge etc exists but that aint exactly it
yeah I know
dude if we could just do Fabric mod downloads
my life would be mint
I would never complain again
global ban my players, whatever, if I could just make actual good Fabric mods, my server could be literally like exponentially better
if someone can tell me from experience this, or who knows how exploits/hacks function (lol nobody who is hacker would tell me this actually)
yes dude
already is enough
nah I mean the worst part is actually adding blocks to the game
like we can manage custom GUIs and custom models and shit
the things I'd really want are custom blocks and body mountpoints for areas that aren't the head
cause you can't do custom armor models, just custom helmet models lol
i really dont know how something so basic is not there yet honestly
maybe you can make the argument that its to protect the playerbase w.e. but still
I mean dude come on
so many other games do it
make a Minecraft workshop, integrate Fabric directly into the game
dont forget you have microsoft as our boss
it's literally like free
microsoft literally sucks at everything
I mean not recently in most areas lol
Windows Terminal, WSL2, both amazing innovations
and Xbox Game Pass is a wonder of the world, such a great deal
but I'm moderately confident that Microsoft doesn't really do anything, they probably just leave Mojang to their own devices
where, instead of adding stuff server owners want that would keep the game alive, they add stupid overreaching chat moderation systems that they could never hope to even come close to doing effectively
well those are great inventions indeed gotta give you that
but they just want to make profit off minecraft instead of doing anything
I mean they did stuff, just the wrong stuff
It would be like Day 1 employee at Mojang training to add mount points for the body, leggings, and boots
very wrong for so many years
also allow us to change a players server through packets
yes i dont get why people have to build bungeecord themselves
mojang should offer that
I gotta say it man, Minecraft has lasted this long and gotten this good despite Mojang's efforts
closed source, people had to decompile the game and everything themselves, adding all this shit in
and the migration to microsoft account? like wtf
well yeah it's so they could global ban you easier
this is just downright stupid
if people do so much work to decompile the game and even make an api out of it
then just open source the whole thing
and you can't even technically use them because of legal stuff
so we just have our own mappings
god it's just so bizarre
well i mean we did break the eula by selling stuffs in minecraft server to create a difference among players tho
so we can just proceed to use the mappings privately
i mean you're allowed to sell stuff, just not pay-to-win stuff
they just allow you to sell booster or sth which benefits the whole server but not per player stuff
yeah but it doesn't matter, we already had mappings for every big modding project that were free of weird licensing restrictions
no public project is going to touch those mappings, it was just a weird gesture
yeah mojang under microsoft is literally just stupid i swear
not really Microsoft, Mojang is still its own company
well i guess the only way to bypass that global ban thing is by making your server bungeecord right
proxies still use the Mojang auth servers
ah damn
but you can just spoof the player's name with nms and allow them to have an alias for their name or stuffs
so mojang cannot deal with reports with people's alias instead of registered minecraft names
what?
your server can just not resend signed messages
someone's gotta make a broad-appeal client that has mod downloading capability
and completely avoid basically everything
like Hypixel client or something
someone everyone trusts that we can just get everyone to use easily
im surprised that it doesnt exist
that would really be the next thing in Minecraft history
already honestly
ok so i've got a solution
oh like people just click on unsigned server messages and they are gonna report a spoofed player id instead
i was not quite familiar with the report system and im stupid
no, there just are no messages to report
they cant even report
the whole pub/priv key signing is to prove that someone sent a message
server messages arent player messages
- use tcpshield
- use authme
- use firewall
- host all subservers where bungee is
- use bungeeguard
- if user with staff's offline UUID ever joins, shut down all servers using rcon
done
solved
lmao
is the pub/priv key signing contained in the packetplayoutchat or sth?
I mean those are good steps yes
🐮
thanks!
but there's a simpler solution
good like you
you dont need to host on the bungee
you can limit the ip of those servers to the bungee ip
it's done on the clientside, the server is supposed to just resend the signed messages
local just makes it easier
call clip and he'll use his bat to kill him to death
yes
yeah, the firewall gets a little spooky
also worth looking into some sort of channel encryption if you're sending data between servers
can just do it server side in a scuffed way too
bungeeguard does that too
firewall + bungeeguard = brothers
ok imma stop shitting here
thanks
I found a lot of success with WireGuard
mc plugin?
Velocity does that built-in
no, a VPN basically
you can create an encrypted channel between like, the dedi that hosts your proxy and the dedi that hosts a backend server
why?
i'm pretty sure there are auth plugins that work with it
you dont even need one
Velocity has pretty okay support as far as I'm aware
it's hard when you are a can 🥫
🤨
i "don't have time" to learn how to use velocity for now
it's not very different lol
just has modern forwarding and bungeeguard-like features for free
i mean alright alright lol
just make sure to not send unecrypted data between servers if you're hosting proxy and backends on separate physical machines
the thing is that i use a lot of features here and there to get input/output data from bungeecord
what for my personal use, what to test
etc
and if i fully switch to velocity and something doesn't work
i'll lost 2+++ hours to make it work
and i don't want to waste that much time
I mean it's a better proxy
using plugin messaging thingy?
not a single thing
so like, it's not just a side-grade
i always did my own sockets
it can handle way more players and utilize better stuff like linux compression and shit
indeed, especially for bot attacks
so dunno hhow that works
i'll for sure switch when God says me
yeah I don't know if he's talking like his own plugins that use Bungee's API
because plugin messaging fully works the same on both
what's the hurry?
lmao
idk if you saw it
i did not
gotta love chat moderation lmao
yeah when's Mojang gonna start doing that lmao
imagine this in uppercase because i am late 2 years man
late for what? do you have a really cool popular server that you need to make like ASAP?
gotta love chat moderation if they stop people from saying sus words
it's very cool
so much lighter than OpenVPN oh man
have been using the servers that have it for a while
it gives you higher speeds as well (on vpn side obv)
late for life mate
don't even ask
xd
[10:10:03] [Server thread/INFO]: /95.70.173.154:11187 lost connection: Internal Exception: io.netty.handler.codec.DecoderException: java.lang.IndexOutOfBoundsException: readerIndex(11) + length(1) exceeds writerIndex(11): PooledUnsafeDirectByteBuf(ridx: 11, widx: 11, cap: 11)
How can i fix that
Please help
from what to what value can server/query/rcon port be for mc?
all of them can be from 1 to?
something like 6XXXX (if forgot the X values)
65565
just any port lol, though you would need sudo privileges to run at a port lower than 1000 (?)
1024, it is
@night perch please respect the rules. if you want to share your server use the correct channel: #992627660951928904
Thanks @thin orbit
I wanted to re-ask my question because now i am able to structure it better
Does anyone know it by any hack/exploit/whatever possible for some X user to simulate any user's online UUID?
Like now I join some server using some hacked client that has that option (can even hacked client has such feature?)
Let's say my username is HelloThere123 and I simulate online UUID for username Star and when admins check my UUID, they will indeed see Star's online UUID.
I am asking this for offline mode servers where people join and access their account by using /register-/login system. If they have premium account, the plugin will handle that and allow them to use their account like they are on premium server (no register/login required)
Do such hacks/exploits exist?
Maybe, maybe not
If it doesn't, then I'm guessing that's because they'd assume server owners would not rely on this
Since this is a very simple exploit - they just modify the packet with the UUID of the username given from the minecraft api
I would not rely on this to automatically login
instead, I'd make it so that if the uuid is online, then you get kicked with a message to join a different domain
and that domain would have a server that is online mode (so that the auth works)
Or, just thought of something: Maybe a plugin could try authenticating each user?
and then it'd have an API... but then you'd probably have to make a custom login plugin 💀
I'd go with this option, since you'd only need 1 custom plugin (unless it exists)
ex:
offline server: play.coolserver.com
online server: premium.coolserver.com
Okay so, basically, you just need an understanding of how authentication works. When you join a server (whether a proxy or a standalone server) with online mode, it basically confirms that you have the username/password/2factor combo of that account and tells the server that. It is not possible for the auth servers to say you are someone you are not if you do not have the proper credentials.
When a server is in offline mode, it does not attempt to verify anything about a player when they join, so you could set your UUID to anything and the server would believe you. That moves the problem to plugins like AuthMe, where you set your password and you have to put it in when you join.
So rereading your question, on an offline server, there is nothing stopping anyone from using anyone's UUID.
yeah all servers use this cause theres no way to check the UUID on an offline server if you join the offline server with a premium uuid it will still ask to register
tcpshield is garbo
their support is dogwater unless you're on some well known dedicated provider or you pay them
better off spending $8 a month on a dedicated VPS and hook that to NGinx
why that
their support?
i don't care for support
i understand everything
lol
I still don't recommend it due to how limiting it is
much less limitation using a VPS anyway because then you can proxy something like dynmap and votifier
neither do I but it's still limiting
forr that, yes
for votifier it's ok
nobody will find out that ip
but for dynmap, yes
i don't ever use it
you'd be surprised
it'll probably be too heavy
TCPShield is great for your average dude setting up some random server for you and your friends, but at that point why even use TCPShield if it's not even a public server
i only use mp list
i never use other sites
my region/country is limited
doesn't matter, portscan is annoying
it is far cheaper and less effort to just get a VPS and put NGinx on it
good info
it's also far less limiting
plus
on TCPShield if you're home hosting or something and you try to connect to your server via a direct connection
hey thanks for that
TCPShield refuses it
but i can't buy enough traffic
how much people here
can card stuff
so i won't ever switch from free tcp
even if i get my server 24/7 ddos+bot attacked
i can't defend from carders
although thanks
you're still going to need to spend money one way or the other for protection
because you need to have a domain you own in order to work with TCPShield
of course that is something everyone should have..
I mean
(who does mc servers a lot)
I used to just use a Winstri VPS for $8 a month with NGinx attached to a free public subdomain.
protected me just as well as TCPShield if not better until Mojang's server.properties started acting up once I updated
and can you tell me more about portscan>
you enter what?
host address?
and get ports?
yeah
now I'm not sure how that plays out with a proxy
and they can join server always
it's easy to get from what I hear even behind something like Cloudflare and TCPShield
how can you get my machine's ip when i never share it with anyone + it's behind tcpshield
i mean
ok
that's why tcpshield even exists
if someone knows my host
tcpshield is dead for me
nothing can help me
everybody can ddos my ip
like they did when i just started with mc servers again in 2018 and didn';t know that people from my region are so toxic that they ddos EVERY SINGLE MC SERVER ONLINE/OFFLINE
since i tried tcpshield, everything is good
I don't know but I've seen it done
tcpshield is just a proxy
mitigation comes from stuff like cloudflare
just because someone knows your host ip doesnt mean much if you set up your firewall correctly
in theory you'd set yourself up to only accept connections from tcpshield servers
mat
e
you don't get me
you did not feel 24/7 ddos attack with whatever possible firewall, even the hosting provider was with me then
literally
they set up OVH vps to filter, nothing can stop that
you just can't stop that
how can you stop fake money generator that rent 10 big machines for 1h
i wouldn't even talk here this much about this if this is not real
lol
yeah i don't have 1k$ per month
and to hold my MC server because of hobby (like i do)
the fuck, cloudflare isn't $1k per month lmfao
cloudflare is free
i use it
cloudflare is free and it even has dedicated protection for MC using Spectrum which is on their pro plan
which is as i said 1k$
His issue isn't cloudflare or tcpshield. They got his servers direct IP. (From what I read above)
DDOS protection isn't perfect.
so what do big servers do for protection?
I said "isn't perfect" didn't say it doesn't stop a big amount of attacks.
hell no it's not
nope
that isn't the issue
i only asked can someone change their UUID to ANY other player ever's UUID on offline server
they use tcpshield
pft
yeah
i can't send
join and scroll down
you'll see TheArchon
MrBeast
etc
even PebbleHost lol
ofc they pay/donate
we (me) poor people, sometimes
!
yes
Yo guys
Does someone of you know a good plugin to avoid the uses of tons of hoppers?
so like a hopper stacker
idk
hope you got what mean
ik it exists for skyblock
normally they just have a limit on how many you can put in an island
for factions and survival its trickier
i'm not talking about a hopper limiter
Does something like this seriously saves performance?
or it just uses more then the one it saves?
Its really not that hard to get a server ip, literally just ping the ip in cmd prompt and u will get it
Thats the reason for ddos protection and xcord and other ddos forks.



