#general-plugins

1 messages · Page 630 of 1

red lance
#

Erm, I did that. Now they aren't getting deleted but I am getting an internal error.

proper oxide
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check console and tell me what error please

red lance
proper oxide
#

ah. now its a JSON syntax error. line 22

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missing "

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- '{"text": "&eDon''t forget to join our [/discord]!"}' should be like this

red lance
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oh lol must've deleted it

oak mango
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open_command: help
register_command: true

Anybody know why this wont work?

proper oxide
oak mango
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Oh i cant send pics apparently lmao

proper oxide
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for it to register

wise lagoonBOT
oak mango
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Oh i did 100% 🙂

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the command is /help and i think maybe bukkit is holding the command?

proper oxide
red lance
oak mango
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good point ill try that

proper oxide
oak mango
#

Yeah it works blitz

proper oxide
# oak mango Yeah it works blitz

if that works, it means some other plugin might be taking over the help command. you can try going in commands.yml (this is in the main folder where you server.jar is) and adding this: yml aliases: help: - "deluxemenus:help $1-"

#

then restarting the server

oak mango
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Wouldnt that be registering the command twice lol

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Basically, Im running a command whitelist plugin to tidy everything up

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So it blocks every command and stops tab complete on any command i dont put in the list

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but it only works if the command is 'registered' and it would appear dm doesnt want to register the help command using register:true
im thinking because help is a built in bukkit command?

proper oxide
proper oxide
oak mango
#

It's weird how /help wont tab complete though

proper oxide
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if you try /deluxemenus:OTHER (replace other with any other deluxemenus menu command that's not registered), you'll see it won't work

proper oxide
#

try removing the whitelist plugin and see if it tab completes then

oak mango
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Yeah haha I did

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ill give that a shot 🙂

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Oh wow so op myself will bypass the plugin

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and help doesnt open dm..

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it opens vanilla help menu lol

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So yeah it would seem its alias isnt working correctly, ill try commands.yml

#

Does

aliases:
    help:
    - "deluxemenus:help $1-"
#

run as console?

proper oxide
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it just sets an alias

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it doesn't run anything

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when the player will run /help it will basically make the player run /deluxemenus:help

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instead

oak mango
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Oh So the whitelist plugin will need the player to have /deluxemenus:help

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and /help

full spire
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Hey with deluxemenus how do I make it so when they click on an item it warps them to that warp. Is it [console] or another thing

oak mango
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You can use console yeah

full spire
#

Thank you

oak mango
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or it the player has perms you can let them run it

full spire
#

How do I let the player run it

proper oxide
#

[player] warp

oak mango
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^

full spire
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Thanks guys

oak mango
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Gonna test that alias now blitz, thanks for your time btw

red lance
#

I've another issue again 😬

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dang can't send pictures. when I add a blank string so I can put a space between the lines.. the bottom one doesn't work but the one above does?

wise lagoonBOT
oak mango
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Ayy it works!

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They only needed /help

red lance
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why is it inconsistent?

wise lagoonBOT
#
Hey!

Please respect the rules, be patient and don't ping staff members!

#
Hey!

Please respect the rules, be patient and don't ping staff members!

red lance
#

someone help me with this please.. I want to know why my broadcasts are inconsistent (they don't have the intended format every other announcement)
https://imgur.com/a/npOZ9X9

turbid sorrel
left kraken
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I've done this for a deluxemenus item

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but it only works for the first requirement

fluid matrix
proper oxide
obtuse sierra
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you could do gray stained glass

fluid matrix
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it needs to be air

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and it need to be clickable

fluid matrix
proper oxide
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well yes. just remove the lore and display name options

fluid matrix
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but now its not clickable

proper oxide
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what version of deluxemenus do you use?

fluid matrix
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DeluxeMenus-1.13.5-Release.jar

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i try to update

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to a dev version

proper oxide
fluid matrix
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its working ❤️

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thanks! :3

oak jacinth
proper oxide
wise lagoonBOT
sturdy pine
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Hey guys, I have a question about deluxe tags combining with cmi

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in cmi you can make gradients like so: &r[{#a8ff78>}Novice{#78ffd6<}&r]

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but when I enter that same thing as a tag with deluxetags, it comes out like this:

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Ah I can't paste images, well it doesn't process the gradient, it only gives the 2 colors

wise lagoonBOT
radiant rivet
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Hello there, im trying to add the deluxe tags on my chat with essentials. But for some reason it says this on chat. (version 1.8.9) https://prnt.sc/khlyNJ5l_c0Y

untold pilot
#

And also make sure that the option deluxechat in the deluxetags config is set to false

radiant rivet
#

nvm fixed it thanks

radiant rivet
untold pilot
radiant rivet
untold pilot
#

Do you have the plug-in multiverse core installed?

radiant rivet
#

yes

untold pilot
#

Alrighty so in that plug-in folder there should be a config file if I recall correctly and inside that you should be able to toggle the chat function

radiant rivet
radiant rivet
untold pilot
radiant rivet
untold pilot
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Yup

left kraken
elfin aspen
#

does someone know any plugin which supports bungeecord and can make only specific player require premium account, every other player that isn't him don't need premium account

untold pilot
sullen oar
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Is there a way to force a tag on a group of players with DeluxeTags?

untold pilot
#

Yup 🙂

sullen oar
# untold pilot Yup 🙂

Is it possible to use that, but let players remove the tag if they choose too? But have the tag on by default.

untold pilot
untold pilot
# sullen oar Yes

Well for that you could just have the console set that tag for every new player that joins through a join command plug-in.

leaden lotus
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I want to make a simple confirmation window with Deluxe Menus (basically just [Confirm] [Selection] [Cancel]).
Is there a way to easily pass the [Selection] parameters from the previous menu page? As in doing [console] dm open confirmation <playername> <param1> <param2> ... or would I have to wrap each of those parameters into a placeholder and read them on the next screen?

still warren
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help

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whats causing this

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I have no chat plugin

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help

full spire
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why is holographic display not working on 1.19

leaden fern
#

Why wouldn't it be

full spire
#

The plugin is disabled

rich star
leaden fern
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Dev build already supports 1.19

rich star
#

ah

bronze agate
#

How do I ecloud download playertitle placeholder

boreal breach
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/papi ecloud download <expansionname>

bronze agate
#

I know that,but I dont know what is playettitle expansionname

boreal breach
#

so hmm

bronze agate
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idk

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I search it before

boreal breach
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are you sure theres an expansion for it and not just included in some plugin

bronze agate
#

I dont know I just see wiki say placeholder

boreal breach
#

have you tried one of its placeholders with /papi parse me?

bronze agate
#

that me check

left oak
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Hi! How can I add an enchanted enchantment book to the menu?

left oak
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Nothing has changed

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Ah, okay, I set hide_enchantments and set it to false

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Now it works

chilly torrent
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Hi all! I can't figure out why the priorities have stopped working. Are they limited to 1 menu?

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I do a menu with quests, and I have 3 priorities for each item:

1 blocked (need to complete a past quest)
2 unlocked and can be done
3 completed

The problem is that my first layer does not work, that is, the quests are all visible, but instead there should be an item describing that you need to do the past quest

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I always copied each quest to create a new one as a template, now did the same thing and I did everything right, that is, everything has its own name and no one is the same

left oak
wise lagoonBOT
vale warren
#

get the name from here

left oak
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I searched, but there is no such enchant. Just like feather falling

vale warren
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static final Enchantment OXYGEN Decreases the rate of air loss whilst underwater
static final Enchantment PROTECTION_FALL Provides protection against fall damage

left oak
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oh, thx

proud valley
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does deluxemenus support hex colors?

proper oxide
proud valley
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thanks ❤️

turbid sorrel
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Hey guys i am making a shop in deluxe menus and i have a shop page and you buy them on a other page you can buy it i used args to take the prices with it but it doesnt work any tips how i can make it work? https://paste.helpch.at/hadarihiku.bash

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you got to a separate universal buy page and i want to use args to get the right prices and that you need the money for it

oak mango
#
args:
  - target
items:    
#ARROWS
  'close':
    material: head-{target}
    nbt_int: CustomModelData:99999
    slot: 19
    display_name: ''
    left_click_commands:
      - "[close]"
    right_click_commands:
      - "[close]"   
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Anybody know why this playerhead wont show the player used in the open arg?>

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Im just getting {targets-head}

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Fixed sorry need to use the open command my bad lol

timber moon
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hey

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Deluxe menus is for 1.8.8?

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@proper oxide

wise lagoonBOT
#
Deluxemenus - Version List
Spigot:

1.8.8
1.12.2
1.16.5
1.17.1
1.18.2

Version:

v1.10.5
v1.13.5 - Latest
v1.13.5 - Latest
v1.13.5 - Latest
1.13.5 - Latest

timber moon
#

can u send me the link=

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@proper oxide

wise lagoonBOT
proper oxide
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there's a version history tab

oak mango
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Heres one for ya

#
- "%parseother_{username}_luckperms_prefix%"
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Making a 'profile' in deluxemenus

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The arg is /profile (USER) - the arg is called target

proper oxide
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%parseother_{{username}}_{luckperms_prefix}%

oak mango
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lmao

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didnt even let me finish before you answered it correctly

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thanks man ❤️

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Hes another one!

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- "%parseother_{{target}}_{&fluckperms_prefix}%"
this works but

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I use a resource pack so its an image

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i need to put &f before it

proper oxide
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please put the placeholder in code blocks

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so I can see the underscores

proper oxide
oak mango
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I did and it breaks it

proper oxide
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how so?

oak mango
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Omg

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i put it inside

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the placeholder brackets

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kill me 😄

proper oxide
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you can't place it like this either btw - "%parseother_{{target}}_&f{luckperms_prefix}%"

oak mango
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Yeah that didnt work

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Oh put it before the entire thing?

proper oxide
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yes

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after the first "

oak mango
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Yeah thanks, sorry man, long day lol!

naive tusk
visual moon
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How do I do this with DeluxeTags

proper oxide
visual moon
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The image

proper oxide
proper oxide
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Like I don't understand what the image its supposed to present.

visual moon
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No I am trying to make a tag that does that

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it adds "Xx_ _xX" to the players rank and name

proper oxide
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oh so a tag made out of 2 parts basically. not possible with deluxetags

visual moon
#

....

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mk

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Thank you

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for the help

oak mango
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Hey is there such thing as uh

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command suggestion in dm?

visual moon
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What?

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Are you talking to me?

oak mango
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nope 🙂

visual moon
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oh okay :D

proper oxide
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for the open_command

oak mango
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im making this profile menu and one of the options is to dm a user

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so the click event should fill the persons chat with a prewrote command

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aka /pm {input}

proper oxide
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that and opening links are only possible from chat and books

oak mango
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Theres a plugin i have used and 'suggest command' was an option im just tryna think what it was

proper oxide
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maybe what they were doing was sending a message in chat which you could then click to get the suggestion

oak mango
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Yeah thats it i remember now

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you pressed it, then you clicked the chat and then it filled your command

proper oxide
#

yup that is possible

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either with the [json] action or the new [minimessage] action (you need the build from #1-20 for that)

left kraken
#

Its the minimum requirement check I got from the wiki

proper oxide
#

if so try adding optional: true to each of those 3 requirements

#
    view_requirement:
      minimum_requirements: 1
      stop_at_success: true
      requirements:
        a:
          type: string equals ignorecase
          input: '%checkitem_getinfo:mainhand_mat:%'
          output: 'raw_iron'
          optional: true
        b:
          type: string equals ignorecase
          input: '%checkitem_getinfo:mainhand_mat:%'
          output: 'iron_ore'
          optional: true
        c:
          type: string equals ignorecase
          input: '%checkitem_getinfo:mainhand_mat:%'
          output: 'DEEPSLATE_IRON_ORE'
          optional: true```
left kraken
#

alright

agile nest
#

Does Deluxe Menus work on 1.19?

left kraken
agile nest
#

ty, sorry I'm half blind xD ( not really just slow 😂 )

left kraken
#

is there a placeholder to get the "smelted" version of an item?

velvet cloak
#

Can I use DeluxeTags with LPC? (LuckPermsChat)

velvet cloak
#

Ty

naive tusk
wise lagoonBOT
stable spire
#

hasVoteParty a vote store? where you can buy items for your vote points

wise lagoonBOT
still warren
#

does hex colors work with DeluxeMenus?

vale sky
#

yes, &#00FF00 format

still warren
#

alright thanks

naive tusk
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Does anybody know a plugin that just sends json messages?

opal crescent
#

How do I put so that the tags appear in the chat?

arctic dew
#

What tag plugin are you using

opal crescent
#

DeluxeTags

arctic dew
#

Try %deluxetags_tag%

opal crescent
#

in essentials config.yml?

arctic dew
#

That depends are you using essentials chat?

opal crescent
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yes in using

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how to put it in essentials chat

arctic dew
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Then yes, put it where you would edit the chat format.

opal crescent
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'%deluxetags_tag% <{DISPLAYNAME}> {MESSAGE}' ?

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this?

arctic dew
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Test it and see

opal crescent
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ok

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dont work

arctic dew
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Did you do essentials reload

opal crescent
#

yes

arctic dew
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Did you download deluxetags placeholders? Idk which version of papi you're using

vale sky
#

?tagess

wise lagoonBOT
#
FAQ Answer:

DeluxeTags showing in essentials chat:
1. Stop the server.
2. Turn off the papi_chat option in the DeluxeTags config. deluxe_chat in older versions.
3. Turn off the format_chat option in the DeluxeTags config.
4. Put {deluxetags_tag} in your EssentialsChat chat format. (In essentials config)
5. For Versions Below 1.8.2: Replace all the placeholders in the DeluxeTags config
%placeholder% to {placeholder} (Ex: %deluxetags_tag% to {deluxetags_tag}).
6. Start the server.

vale sky
#

follow all of these steps in order this

arctic dew
#

I didn't know that existed my bad 😳

vale sky
#

essentials chat does not support papi placeholders

arctic dew
#

Ohhh okay

vale sky
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yep yep

arctic dew
#

Good to know

opal crescent
#

thanks

arctic dew
#

Sorry Jreen shy

opal crescent
#

No problem

proper oxide
naive tusk
#

oh ok

wise lagoonBOT
proper oxide
#

@naive tusk here's 2 online generators. you basically have a nice text editor and it generates the JSON string for you with version compatibility

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bcz stuff changed from 1.14 to 1.15 for example

naive tusk
#

thank you

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I used the first one tho

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Hi, guys! So basically when I restart my bungeecord server (localhost), it doesnt kick me, just kinda restarts the server but doesnt kick me (i cant do anything tho) 😂 any solutions?

wise lagoonBOT
#
Possible Solution Found:

DeluxeTags no longer requires an expansion! Go to plugins/PlaceholderAPI/expansions and delete the DeluxeTags expansion. Restart the server afterwards.

opal crescent
wise lagoonBOT
# opal crescent https://paste.helpch.at/aqoxuhopey.pl
Possible Solution Found:

DeluxeTags no longer requires an expansion! Go to plugins/PlaceholderAPI/expansions and delete the DeluxeTags expansion. Restart the server afterwards.

opal crescent
#

How do I get the ChatChat beta rank?

proper oxide
left kraken
#

Getting these errors

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Error in requirement javascript syntax - %math_{checkitem_getinfo:mainhand_amt:}/4% <= 1

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[math] Cause: '/4' is not a valid Math Expression.

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Don't think I need to explain that '/4' is indeed a math expression

vagrant oak
#

Im using deluxecommands to present the staff applications message and link, yet I used bit.ly to link to google forms and it is not clickable. Any suggestions?
- '{"text":" &nbit.ly/3O4x2sv","color":"aqua","clickEvent":{"action":"open_url","value":"bit.ly/3O4x2sv"}}'

vale warren
#

Yes, use a different plugin.

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The url needs the https:// before afik @vagrant oak

vagrant oak
#

Lol, ty that ended up working

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I like deluxecommands 💃

humble sonnet
#

can anyone recommend a trade gui plugin ?

velvet cloak
#

Hello

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someone can help me

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it doesnt show anything on the gui

oak mango
#

Anybody know if its possible to make an invisible item in a menu

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Aka make the paper invisible in this

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Air works bu no lore :/

proper oxide
velvet cloak
#

someone help me please

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resolved.

wise lagoonBOT
tiny compass
#

my members now have the bland white messages in chat

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and that is popping up in console

#
    at me.clip.deluxechat.DeluxeChat.getFancyChatFormat(DeluxeChat.java:710) ~[?:?]
    at me.clip.deluxechat.listeners.AsyncPlayerChatListener.onChat(AsyncPlayerChatListener.java:100) ~[?:?]
#

@rich star yk?

wise lagoonBOT
obtuse sierra
#

Am I linking this submenu correctly in DeluxMenus?

warp_menu.yml

        material: ANVIL
        slot: 34.0
        hide_attributes: true
        display_name: '&b&lNebraska'
        left_click_commands:
        - '[open] nebraska.yml'```
#

config.yml

# 
# A full wiki on how to use this plugin can be found at:
# https://github.com/help-chat/DeluxeMenus/wiki

debug: true
check_updates: true
gui_menus:
  warp_menu:
    file: warp_menu.yml
  nebraska:
    file: nebraska.yml
#

nebraska.yml is just a blank menu for now

size: 54

items:```
tiny compass
obtuse sierra
#

huh that doesnt seem to be working. do i need to [close] the first menu for it to show up?

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ope that didnt work either

real gate
obtuse sierra
#

the menus are in separate files if thats what u mean

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i figured u could only have a single config file

real gate
#

Cant you use '[openguimenu] nebraska '

wise lagoonBOT
# humble sonnet Thank you
Hey!

Please respect the rules, be patient and don't ping staff members!

obtuse sierra
#

thank u

#

darn extensions

real gate
obtuse sierra
#

Will keep that in mind from now on

feral swan
#

Anyone know how to make deluxe tags replace the luckperms tag

lapis rune
#

Sup guys!) I'm trying to make a new menu in Deluxe Menu s, but this error occurs in the console

[DeluxeMenus] Menu title for menu: shop is not present!
[DeluxeMenus] Skipping menu: shop
feral swan
#

Did you put anything in the menu title section

lapis rune
# feral swan Did you put anything in the menu title section
# DeluxeMenus 1.13.5-Release main configuration file
#
# A full wiki on how to use this plugin can be found at:
# https://wiki.helpch.at/clips-plugins/deluxemenus

debug: true
check_updates: true
gui_menus:
  basics_menu:
    file: basics_menu.yml
  shop:
    flie: shop.yml
#

This is how config file looks

feral swan
#

in shop.yml

lapis rune
# feral swan in shop.yml

I just copy contents from basics_menu.yml
Can the order of the menu_title and open_command affect this?

feral swan
#

Maybe

#

put it at the top

lapis rune
lapis rune
oak mango
#

I need someone who knows Javascript papi for a lil help 🙂

#

https://i.imgur.com/OWuvrjq.png

This placeholder is set with {togglepvp_state}

when pvp is toggled on, its a skull when its not on, its blank
However i still need the skull

but in this menu, I need this

When {togglepvp_state} is a skull, the new placeholder says Enabled
When its blank, the new placeholder says Disabled

#

Is this possible with JS papi?

feral swan
#

Are you using deluxemenus

tiny compass
oak mango
#

Yeah i got it all working 🙂

#

But now i have another issue haha

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Not sure this ones easy 😛

#

I have a profile menu as shown above, you open a users profile like this https://i.imgur.com/HHHJbSo.png

however, I dont want users to be able to just type /profile eoudneofdundowaun

because it kinda laggs out as the profile tries to parse all its placeholders for the user 'eoudneofdundowaun' and gets funky when the user doesnt exist.

#

Is it possible somehow to only accept names that have been on the server?

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Nvm im gonna disable the /profile NAME command

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But question

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Is it possible to have command args ran from the console so like

#

Not /profile

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but /dm open user profile ARG1

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or does it have to use an open command :/

vale sky
#

has to use an open command

#

you could make an open requirement that checks an arg for a "password" or somethin if u wanted

oak mango
#

thats not a bad idea

#

and let that be secret

vale sky
#

yep

oak mango
#

But the user would still be running it without knowing lmao

#

xD

vale sky
#

exactly

oak mango
#

thats kinda big brain

#

So i can do like

#

Run_Command: /profile {player} pineapple

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Then unless they do that format it wont open for them

#

but i can run it as them

#

Do i just do

#

args:

  • target
  • pineapple
#

or?

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yeah thats not it

#

it needs another arg but it can be anything not just pineapple lmao

vale sky
#

you have to make the open requirement check it

oak mango
#

Ah

#

uh

vale sky
#
open_requirement:
  requirements:
    password:
      type: string equals
      input: '{password}'
      output: 'pineapple'
oak mango
#

Still opens with p

#

hmm

#
open_requirement:
  requirements:
    password:
      type: string equals
      input: '{password}'
      output: 'pineapple'
args:
  - target
  - pineapple
vale sky
oak mango
#

Oh do i change pineapple to password

vale sky
#

yes

oak mango
#

Opens with anything still hmm

#

Does op bypass or?

vale sky
#

yes there is a perm to bypass

oak mango
#

Ah

#

Yippie it works!

#

cj youre a genius man

#

how tf do you even think of that lool

vale sky
#

had the idea when making deluxeshop

#

if i ever published it or somethin

oak mango
#

Not sure why pineapple came to mind tbh lol

vale sky
#

my safe word is pineapple juice

oak mango
#

its actually my safe word LMAOOO

#

Can i add a fake arg not met message?

#

like sorry to open a profile do this etc

#

Found it my bad

#

Its a shame i had to do it this way, Im assuming there was no way around the other issue i had?

#

I mean it would be nice to open offline players profile but like the fact you can just do /profile dwouneofuneofunounfe and lag the heck out the server isnt good

#

no way to cross check to make sure its an actual player?

vale sky
#

does %player_has_played_before% for offline?

oak mango
#

😮

#

I got this

#

The failed to find player is a papi message not a placeholder parse?

vale sky
#

ye

oak mango
#

Doesnt that mean it wouldnt work?

vale sky
#

did you test a real name

oak mango
#

I tested me and it works

#

comes back as yes

#

Oh i see what you mean

#

Failed to find player 'pineapple'

#

I bet there is a player called pineapple lmao

vale sky
#

what about cj89898

oak mango
#

Failed to find player

vale sky
#

/papi parse me %parseother_{cj89898}_{player_has_played_before}%

oak mango
#

That worked lmao

#

How the heck would i get that to work with an open arg lol

#

The arg {target}

#

would have to meet that requirement lol

vale sky
#

%parseother_{{target}}_{player_has_played_before}%

oak mango
#

Oh

#

Ohhhh

#

hold up

vale sky
#

but what if you type a fake name

oak mango
#

Yeah exactly

#

its kinda the same issue as before

vale sky
#

does it still just say no?

#

i mean

#

does it matter?

#

you can only open a profile for somebody that has played before

#

so

oak mango
#

Exactly

#

thats what i want

#

So i need this in an open command right

vale sky
#

requirement

oak mango
#

yeah sorry

#

So let me ditch password

#
open_requirement:
  requirements:
    password:
      type: string equals
      input: '{target}'
      output: '%parseother_{{target}}_{player_has_played_before}%'
#

i dont think this makes sense

vale sky
#

oh ya i ditched password because originally I was passing the item cost/value through args, then stopped doing that

oak mango
#

Oh wait i think it does

vale sky
oak mango
#

Sorry my brain hurts

#

plz expand xD

#

Im trying here i promise lol

vale sky
#
open_requirement:
  requirements:
    password:
      type: string equals
      input: '%parseother_{{target}}_{player_has_played_before}%'
      output: 'yes'
      deny_commands:
      - '[message] not a user fool'
oak mango
#
  requirements:
    password:
      type: string equals
      input: '%parseother_{{target}}_{player_has_played_before}%'
      output: 'yes'
args:
  - target```
#

Confusion

vale sky
#

sure

oak mango
#

I can still open it with a random name

vale sky
#

why confusion

oak mango
#

with /profile joshoweufdneoun

vale sky
#

op?

oak mango
#

Oh xD

#

god DAMN

#

please change your name to wizard

vale sky
#

🧙‍♂️

oak mango
#

Only one issue

#

args_usage_message: "&f &cHey! To open a profile just click a users rank in chat"

#

Doesnt work?

#

Im gonna change to 'sorry we couldnt find this user'

vale sky
#

use deny commands for that

oak mango
#

Ah

#

Uh

oak mango
#

WIZARD

#

sweet, thanks cj you da best

#
open_requirement:
  requirements:
    password:
      type: string equals
      input: '%parseother_{{target}}_{player_has_played_before}%'
      output: 'yes'
      deny_commands:
      - '[message] &f &cOops we couldnt find that user! did you type it correctly?'
args:
  - target
  # - password
#

im abit confused how does this work with password commented?

#

lmao

#

Oh so it needs the target arg to open

but after that it checks if the input of the target is 'yes' to open

vale sky
#

yes, the password is just the requirement name up top

#

can be anything

compact ermine
#

Is there any sites or programs where I can have an isometric screenshot of my map taken all at once?

lapis rune
compact ermine
#

Hi. Thanks for the reply. I have figured it out.

lapis rune
#
#

What am I doing wrong? Maybe the problem is in the tabs or syntax, but in the parser everything looks right, I guess

#

Using Paper 1.18.1 #216 and DeluxeMenus 1.13.6 Latest Devs Version

junior moat
#

support for luckperms chat?

#

Deluxetags plugin

wise lagoonBOT
# junior moat Deluxetags plugin
Quick Tip:

To get help with that premium plugin you'll need to first link your spigot account:
• See #spigot-linking for more info.

obtuse sierra
#

may be a longshot but is there a way to link a menu in chat like a hyperlink

#

like instead of a web link, it would essentially function as a [openguimenu] menuname

left oak
#
'tipped_arrow':
    material: tipped_arrow
    slot: 15
    amount: 32
    potion_effects: 
    - SLOW;220;1

arrow effect not showing

velvet cloak
#

Then you run the /tellraw command with the json text you generate

#

You can make all sorts of cool stuff, including clickable text

#

Which you can have run the command to open the menu you want and it’ll work fine

full spire
#

anyone know how to fix?

[18:42:30 INFO]: [HolographicDisplays] Fatal error while enabling HolographicDisplays v3.0.0-SNAPSHOT-b205:

full spire
#

that is it

#

thats all it says in the console

kindred timber
#

Hi, how can I set a requirement that allows a player to only buy/click it once?

leaden fern
leaden fern
kindred timber
#

How can I do this? Or is there any tutorial?

fleet fiber
#

hi hello i have question about deluxemenus: how can i check if player has only enchanted item for example stone sword with sharpness V and trade it on iron sword w/ sharpness I and so on?
so far i have only this check

items:
  "test":
    material: iron_sword
    slot: 0
    click_requirement:
      stop_at_success: true
      requirements:
        has_stone_sword:
          type: has item
          material: stone_sword
          deny_commands:
            - "[message] no"
    click_commands:
      - "[message] yes"
trim sandal
#

Anybody highly intuitive with the plugin PermissionsEX willing to lend me a hand in something?

#

Or know where to contact the author.

burnt flame
#

@trim sandalbeen a while since I have set that up, what issues or questions do you have?

trim sandal
leaden fern
burnt flame
#

what version of MC?

trim sandal
#

I desperately need to connect to the same database as PermissionEX on my Spigot servers.

leaden fern
#

Why not just use LP

trim sandal
#

Well our Survival is 1.18.2, and our other server is 1.8.9.

burnt flame
#

not sure if Pex has a bungee version

trim sandal
#

They do, can I link it somehow?

#

It's called BungeePEXBridge.

burnt flame
#

I switched to LP due this same issue

#

so you have the Pex2.0

trim sandal
#

I almost refuse to do that though, I am loving Pex.

trim sandal
burnt flame
#

are you using SQL?

trim sandal
#

SQL for the databases?

burnt flame
#

yes

trim sandal
#

Hasn't been setup yet. Presumably, I think so.

burnt flame
#

If I'm right you will need to use SQL so it will work they way you want

trim sandal
#

Idk why he just interjected like that for some oddity.

trim sandal
#

I'm just trying to make my LiteBans plugin work across my network.

full spire
#

[20:09:37 INFO]: [HolographicDisplays] Fatal error while enabling HolographicDisplays v3.0.0-SNAPSHOT-b205: Holographic Displays only supports Spigot from 1.8 to 1.18.2. The plugin has been disabled.

#

people say it works on 1.19 tho so

trim sandal
#

How to get LiteBans connected to Bungee with PEX?

leaden fern
kindred timber
#

Hi, is there a option when a player has a certain permission they can NOT see/open/click the item?

#

So when a player has a certain permission the item is blocked from them?

tiny compass
#

not sure if everyone here has a feature where my msgs dont pop up for them or something but uhh

#

when is someone gonna literally help me

velvet cloak
#

[20:58:21 INFO]: [PlaceholderAPI] Placeholder expansion registration initializing...
[20:58:21 INFO]: [PlaceholderAPI] Fetching available expansion information...
[20:58:39 ERROR]: [PlaceholderAPI] Failed to load class files of expansion.
after doing a papi reload

tranquil valve
#

Is there a way to automatically send a player to the spawn point on death?

obtuse sierra
#

heres the link tho

sinful relic
#

What is all these errors coming from paper

#

this all happened after running /spawn

proper oxide
# sinful relic What is all these errors coming from paper

Ok so at spawn most likely you have a hologram made with DecentHolograms, and in this hologram you have a ParseOther placeholder. Now you're using a player's name that is not online and the mojang servers might be down so spigot tries to get the OfflinePlayer from mojang but since the servers are offline and spigot is stupid and never stops, it just ends up blocking the main thread. (paper has an alternative for this but plugins would have to directly implement it which means plugins will break on spigot if not implemented correctly).

#

long story short: mojang servers down, spigot tries to access and blocks main thread

proper oxide
sinful relic
#

spawn doesn't have a parseother placeholder but the world I was on does, and the player data didn't register so ig

proper oxide
sinful relic
#

would using spigot instead of paper fix this?

proper oxide
#

no

#

there's not much you can really do about it

#

just wait for mojang servers to come back online

sinful relic
#

okay

proper oxide
#

seems to be 1.13.6 development builds as the update logs for 1.13.4 and 1.13.5 don't mention it

obtuse sierra
#

ah

wise lagoonBOT
#
FAQ Answer:

Spigot Account Linking
To get support for a premium plugin owned by Clip or Glare you will need to verify your spigot account using /spigot in the #bot-commands channel. After you have successfully linked your spigot account you should ask your question in the coresponding channel for that plugin. If you have already linked your account and want to update your roles, run this command /spigot check.

proper oxide
#

@tiny compass read this this please

tiny compass
wise lagoonBOT
#
FAQ Answer:

Not the owner of the server?
If you're not the owner of the server and you're the one requesting the support you'll need to first get the owner who purchased the plugin to join and run through the verification system listed in #spigot-linking, once linked they just need to give us the thumbs up that you're with them.

nova haven
#

i want change in deluxecombat

proper oxide
proper oxide
tiny compass
#

is there like anyway I can like pay for the plugin to the owner since spigot wont let me buy -_-

proper oxide
#

nope. the plugin was taken down as its not maintained anymore so we're not offering any way to purchase it.

#

@nova haven I'm not sure what your question is. can you be a bit more specific please?

tiny compass
#

bro then how will i get support

tiny compass
#

my friend will be gone for a while and he wont get back in time for my server's release

#

thats dumb to not offer support for a plugin that isnt available to buy anymore

#

like bru

nova haven
#

edit input and output beacuse this config is for pvp manager and i have now deluxecombat

proper oxide
#

just like with still available plugins

tiny compass
proper oxide
#

you can. if your friend confirms you're helping them.

nova haven
#

blitz can you help me ?

proper oxide
nova haven
#

idk..

tiny compass
#

but whatever ill just go use chatformat or something

proper oxide
proper oxide
#

If your server is paper 1.17+ I can recommend Carbon.

tiny compass
#

i understand verifying for support

#

but if ur gonna abandon a plugin

#

then just give free support

proper oxide
#

what's the point to even give support if its abandoned? we hope people are going to move to better alternatives.

#

anyways. not my rules

tiny compass
velvet cloak
#

on the menu plugin anyone know how to add an item as ive uses the same code from the examples and it isnt working?

proper oxide
#

it will be a replacement for deluxechat just more modern and better in general.

nova haven
wise lagoonBOT
wise lagoonBOT
proper oxide
nova haven
#

and at pvpoo2 display_name ?

proper oxide
#

same thing

#

its the exact same placeholder

plain holly
#

1.19 Support for delexmenus??

nova haven
#

yes

#

show true

proper oxide
nova haven
#

and i want show sword or shield

proper oxide
nova haven
#

are you god, thx 🙂

#

and with this ?

#

transform in feather without glow when fly off ?

plain holly
wise lagoonBOT
proper oxide
plain holly
#

Oh

#

I thougt it was the Other one thx

proper oxide
nova haven
#

aa ok

tight magnet
vale sky
#

are you using the version in #1-20 ?

#

also remove nbt_int: CustomModelData:38

velvet cloak
#

hows does one go about getting help on here?

wise lagoonBOT
#
FAQ Answer:
» Give the helpers some details
» Ask suitable questions
» Be polite
» Wait

Source

velvet cloak
#

ok tryna use the deluxemenus plugin to make an ingame rank system but i want it so they cant buy the rank unless they have the ones before it and can only buy the rank once and ofc only if they have enough money to buy it (im using luckperms for the permissions)

vale sky
velvet cloak
#

cheers just read through it seems like what im after

tiny compass
#

for deluxemenus is there a thing where lets say i have a menu where theres multiple categories. Category1 and Category2 and if I click Category1 it takes me there, but once i click E on my keyboard to close it, it opens the portal back up so it shows the 2 categories in a menu again

#

is there a way to do that?

velvet cloak
#

anyone know what the material is for the current player head in deluxemenu?

tiny compass
velvet cloak
#

cheers

tiny compass
tiny compass
#
close_commands:
  - "[openguimenu] helpportal"
  - "[player] sound egg"
#

not sure if im dumb

#

but that doesnt work

#

in deluxemenus

#

oh i know why

#

its cuz i have to click something for it to do that

#

thats kinda dumb

#

golden opportunity to make it so lets say i close the menu clicking E it plays a sound and opens a different menu but no

uneven dock
#

why vault does not run in minecraft version 1.12.2?

#

I get this

#

[PlaceholderAPI] Failed to load expansion class VaultExpansion - One of its properties is null which is not allowed!

visual lion
#

is there no 1.19 dev builds for holographic displays?

vestal token
#

Maybe,

fresh pulsar
#

hey guys i have a scoreboard plugin and i want to put a "Name" in it
what is the placeholder i have to put to show the hole chat prefix ?

#

like "Admin | OYazan1"

fleet fiber
fresh pulsar
#

Luckperms, i think there is a placeholder take the whole name and put it

fleet fiber
#

well, i haven't found it in luckperms ecloud

fresh pulsar
fleet fiber
fresh pulsar
#

yes

fleet fiber
#

well you can

#

just put placeholders when adding prefix

fresh pulsar
#

prefix.2.%survival_level% &#EA4848Admin &7| &#efd6d6

#

like this ?

real gate
fresh pulsar
#

huh?

fleet fiber
#

yes

fresh pulsar
#

what's chat plugin ?

real gate
#

Interactive Chat, ChatChat or smth similar

#

There are tons of them available on spigot

#

🐸

fresh pulsar
real gate
#

luckperms isnt a chat plugin

#

🤨

fresh pulsar
#

what chat plugins can do ?

real gate
#

🤨 Allow you to put placeholder in chat, instead of adding placeholder on prefix

fresh pulsar
#

ooohhh

polar cape
#

how to do achievement check in deluxemenus?
what should i put here? type:

safe rune
#

Is it possible to do something in deluxemenus that if you click the left button, the item is added to the favorites and displayed in the main menu?

leaden fern
safe rune
safe rune
#

I mean, I know how to do it more or less, but in my opinion it will be very inefficient ... To create a full list of modes and then check the player's permissions ... After all, the file will have a lot of lines.

polar cape
leaden fern
real gate
#

Or yes but a mor complicated config

polar cape
#

and earned

safe rune
remote sigil
#

Running on the latest update of both DeluxeMenus & ItemsAdder, it appears NBT tags have stopped working on 1.19, has something changed?

#

I'd post pictures if I could, but heres the config;

remote sigil
#

oop

proper oxide
#

download deluxemenus from there

remote sigil
#

I'll try that and get back to ya

proper oxide
#

also you don't need nbt anymore. there's direct integration with ItemsAdder

#

- Added dirrect ItemsAdder support. material: itemsadder-<item-name>

remote sigil
#

Well you are just a gem!

#

I'll give it a go, cheers

remote sigil
lapis rune
#

Sup guys) When I try to use tellraw json-message w/ clickevent, console giving an error:

[13:24:51 INFO]: [DeluxeMenus] [STDOUT] Honday_
[13:24:51 INFO]: [DeluxeMenus] [STDOUT] [{'text':'----------------------------------','color':'gray'},{'text':'

'},{'text':'Карта сервера доступна ','color':'yellow'},{'text':'на сайте','underlined':true,'color':'aqua','clickEvent':{'action':'open_url','value':'https://youtu.be/dQw4w9WgXcQ'}},{'text':'

'},{'text':'----------------------------------','color':'gray'}]
[13:24:51 INFO]: [DeluxeMenus] [STDOUT] com.google.gson.stream.MalformedJsonException: Use JsonReader.setLenient(true) to accept malformed JSON at line 1 column 4 path $[0].

fragment from menu

  "map_button":
    material: filled_map
    slot: 29
    display_name: "&fКарта сервера"
    lore:
      - "&7Переход на страницу"
      - "&7в браузере"

    hide_attributes: true
    hide_enchantments: true
    hide_effects: true
    hide_unbreakable: true

    left_click_commands:
      - "[console] /tellraw %player_name% [{'text':'----------------------------------','color':'gray'},{'text':'\n\n'},{'text':'\u041a\u0430\u0440\u0442\u0430 \u0441\u0435\u0440\u0432\u0435\u0440\u0430 \u0434\u043e\u0441\u0442\u0443\u043f\u043d\u0430 ','color':'yellow'},{'text':'\u043d\u0430 \u0441\u0430\u0439\u0442\u0435','underlined':true,'color':'aqua','clickEvent':{'action':'open_url','value':'https://youtu.be/dQw4w9WgXcQ'}},{'text':'\n\n'},{'text':'----------------------------------','color':'gray'}]"

How can I solve this? I has switched quotes " to ' in json-message, cause parser giving an error w/ "

proper oxide
#

you should've escaped them instead

proper oxide
wet perch
#

Does anyone know with deluxe menus how to change the items in a slot depending on a variable? So say it was a barrier with the name Locked, then once they've got a certain permission or a certain item, that same slot becomes a emerald called unlocked?

proper oxide
lapis rune
# proper oxide send me the correct JSON and I'll give you the correct yaml format

Is that a correct one? I'm just using a generator

["",{"text":"----------------------------------","color":"gray"},{"text":"\n\n"},{"text":"\u041a\u0430\u0440\u0442\u0430 \u0441\u0435\u0440\u0432\u0435\u0440\u0430 \u0434\u043e\u0441\u0442\u0443\u043f\u043d\u0430 ","color":"yellow"},{"text":"\u043d\u0430 \u0441\u0430\u0439\u0442\u0435","underlined":true,"color":"aqua","clickEvent":{"action":"open_url","value":"https://youtu.be/dQw4w9WgXcQ"}},{"text":"\n\n"},{"text":"----------------------------------","color":"gray"}]
proper oxide
# lapis rune Is that a correct one? I'm just using a generator ``` ["",{"text":"-------------...
  "map_button":
    material: filled_map
    slot: 29
    display_name: "&fКарта сервера"
    lore:
      - "&7Переход на страницу"
      - "&7в браузере"

    hide_attributes: true
    hide_enchantments: true
    hide_effects: true
    hide_unbreakable: true

    left_click_commands:
      - '[console] /tellraw %player_name% ["",{"text":"----------------------------------","color":"gray"},{"text":"\n\n"},{"text":"\u041a\u0430\u0440\u0442\u0430 \u0441\u0435\u0440\u0432\u0435\u0440\u0430 \u0434\u043e\u0441\u0442\u0443\u043f\u043d\u0430 ","color":"yellow"},{"text":"\u043d\u0430 \u0441\u0430\u0439\u0442\u0435","underlined":true,"color":"aqua","clickEvent":{"action":"open_url","value":"https://youtu.be/dQw4w9WgXcQ"}},{"text":"\n\n"},{"text":"----------------------------------","color":"gray"}]'```try
#

this

lapis rune
wise lagoonBOT
plain vale
#

How to add a condition so that a player can buy only once?

proper oxide
#

example here: ```yml
click_commands:

  • '[console] lp user %player_name% permission set some.item.bought'
    click_requirement:
    requirements:
    perm:
    type: '!has permission'
    permission: 'some.item.bought'```
wet perch
#

Hi, how can I change this so if they do have the permission "arceus.sidequests.test" they see the emerald?

    #We will start to create a STONE item,
    material: BARRIER
    # with a Block data set to 1, so that you can change stone type from STONE to GRANITE. More information about the block data can be checked through each items from Minecraft Wikipedia
    data: 1
    # Slots that you want to put the item. Starts from 0
    slot: 0
    priority: 1
    update: true
    # Here we will name this item. You can change this at anytime. PlaceholderAPI & Color codes supported
    display_name: "&4&lLOCKED"
    view_requirement:
      requirements:
        no_rank: # This requirement will check if they have the rank, and if they do it will show the has_vip item instead.
          type: string equals ignorecase
          input: '%luckperms_has_permission_arceus.sidequests.test%'

  unlockedtest:
    material: EMERALD
    data: 1
    slot: 0
    priority: 2
    update: true
    display_name: "&a&lUNLOCKED"```
proper oxide
#

or what you have now + output

#
          type: string equals ignorecase
          input: '%luckperms_has_permission_arceus.sidequests.test%'
          output: 'yes'```
wet perch
#

Hmm, I did no_rank: type: has permission input: arceus.sidequests.test but they are still seeing the barrier even though they have the permission

#

The second one didn't work either :/

proper oxide
#

I just noticed... the requirement is on the wrong item.

#

put the requirement on unlocked

#

also switch the priorities

#

priority 1 for unlocked and 2 for locked

wet perch
#

Ah okay

#

That's working now, great thank you 🙂

gloomy hinge
#

hey,i want to ask how can guilds plugin use chinese guild name

wise lagoonBOT
gloomy hinge
#

i use this but get error [\u4E00-\u9FA5_a-zA-Z0-9&_\一-龥]{1,6}

fading elm
#

Hello, I have a question how to make gui that open when pressing button on keyboard, for example: Press [F] to open Menu

proper oxide
leaden fern
fading elm
#

I was in one server there was this function

leaden fern
fleet phoenix
#

I've got a question regarding papi. So say I had a placeholder test_abc that returned either some string or an empty string.
What if I wanted to add a space after the string if it isn't empty?

proper oxide
fleet phoenix
#

probably changeoutput then

#

didn't nashorn get removed?

proper oxide
#

but yeah changeoutput is the best for simple stuff like this

proud bloom
#

Anyone know how to delete broken holograms (holograms created by plugins that are no longer being used) on 1.18.2?

#

Preferred with a radius command as well, as i dont want to delete "all" holograms, just the one i am near

#

Never mind. The server restart I just did removed em.

quick rock
proud bloom
#

appreciated, thank you

quick rock
#

👍

pure bear
#

Hi i use DeluxeMenus and i have setup a gui, with command but i have some problems to get the username in the command, eks /rank (user) (group), what can i use on user to get the user of the gui?

hollow slate
#

Hello. The question is, why doesn't "click_requirement" work? There are no errors in the console
'1': material: STONE data: 1 slot: 22 priority: 0 display_name: " Test" lore: - "" click_requirement: requirements: money: type: has money amount: 1000 deny_commands: - 'You do not have enough coins' click_commands: - '[console] eco take %player_name% 1000

pure bear
#

@hollow slate Do %player_name% work?

hollow slate
#

Yes, but even the first condition is not met, that there are not enough coins.

pure bear
#

That was for my question above, I'm new to this plugin

#

%player_name% didn't work for me

rich star
#

?player

wise lagoonBOT
#
FAQ Answer:

Player placeholder not working? If you are using a plugin which supports PlaceholderAPI, and the %player% placeholder doesn't work, then change it to %player_name% and download the player expansion.
Commands:
/papi ecloud download player
/papi reload

pure bear
#

Thank you now it works :)

mortal totem
#

Hey real quick, how can allow people to click a discord link when its announced?

inner remnant
#

json messages?

#

what plugin

mortal totem
#

MessageAnnounce

quick rock
#

Links are automatically clickable. Words need a ClickEvent added to them.

mortal totem
#

clickevent?

#

how do i do that

turbid sorrel
#

hey guys i have question.
Is there a way i can make a menu that remebers blocks if you sell it like a bank plugin for it. so you put in 15diamond blocks and a other time you open it you still see the blocks

inner remnant
turbid sorrel
#

okey you have any lead i can use so i can find out me self

mortal totem
inner remnant
mortal totem
#

No, people cant click it

obtuse sierra
#

anyone familiar with skript and can tell me whats wrong with this?

set {_materialList::*} to split file contents of "/plugins/Skript/materials.json" at "",""```
chrome wolf
#

Quick question for deluxemenu, I want to enchant the item in a players hand (Higher than the max level using essentials, so I cant use the normal vanilla command), but I cant use the essentials enchant command via console. Is there a way to run the command from the players POV but with like elevated permissions (as OP)?

verbal parcel
#

DeluxeMenus
Shows the default "Paper" item even when the custom model is done correctly. whats wrong? =/
example:

items: "BuyProtections": material: paper nbt_int: CustomModelData:10000

cunning idol
#

Alright I added the NBT crafting plugin into my server but it gives an error whenever I try to use it
So I added the NBT crafting mod into my fabric mod folder but it crashes the server and doesn't work when I try turning the server on after adding this mod in

velvet cloak
#

trying to have the players balance displayed on there head whist in the menu but i want it formatted so 12345.67 would show as $12,345.67 how do u format it i using vault and essentaials and deluxe menu

pure bear
#

Hi, is it possible to do so the material is 1 ting if you have permission and another if you don't?

urban shard
#

In deluxemenus, whenever I go to use a placeholder the lore just goes to like a vanilla lore and ignores the color coding.

https://prnt.sc/Owh2RdXq71DW

rich star
#

are u using v1.10.5

verbal parcel
wise lagoonBOT
# verbal parcel yes, 1.19
Hey!

Please respect the rules, be patient and don't ping staff members!

turbid hare
#

@wise lagoon

#

@wise lagoon

vale sky
#

gotta use model_data: 10000 now

verbal parcel
#

ah sorry im blind 😄

oak mango
#

I have an interesting idea and CJ is probably gonna be the one with the answers lmao

#

im not 100% sure if its possible

#

a report menu,

he has multiple slots, the first button, asks for the user who you want to report,
the second one asks for the contents/ reason for the report

and the send button, Combines both of those, and runs a /discordsrv command to send the contents of that information to a discord channel

vale sky
#

ohhhhhhhhhh wait

oak mango
#

The menu has to close and open etc and carry variables lol

vale sky
#

@oak mango I've seen stuff done like this with the playermeta

#

so you store the username and reason to meta

#

then use that as arguments when you want to send

#

uh

wise lagoonBOT
#

v0.1.27 by CyR1en
Great Plugin Companion for DeluxeMenus, ChestCommand, or Any Menu Plugins

Downloads:

18,980

Rating:

4.5★

Reviews:

36

vale sky
#

you can use this to prompt the user for input @oak mango

oak mango
#

Im a lil confused 1 sec lol

#

Ohhh

#

Oh wow so i could put it inside of like a nametag edit window

#

thats awesome

vale sky
#

prob

oak mango
#

Yeah its done here

#

Now this is gonna be fun to test

#

-sigh-

#

So am i still using args or?

#

sorry im a lil confused

vale sky
#

nah

oak mango
#

But this works with dm right?

vale sky
#

so the only thing I'm having a slight issue with is

#

what command to use when prompting

#

because it has to be a command run by the player

oak mango
#

Ah

vale sky
#

might need to make a custom command with mycommands or something like that

oak mango
#

Thats easily doable

#

Oh i see what you mean

vale sky
#

then you just use the dm execute command as console to set the meta

oak mango
#

Why do i always have to think of these complicated things lol

vale sky
#

dm execute <player> [meta] set ban-reason STRING <reason>

oak mango
#

Kinda cuts out dm but might be easier and im not sure it needs a menu this way

#

idk if that plugin can do it tho

vale sky
#

ya you could do that

#

just use player meta to store the data still

#

makes it easy

#

and reset the meta when you confirm it all

oak mango
#

I have never worked with player meta before :/

vale sky
oak mango
#

I mean that might be better tbh but i dont know if my brain can handle it

#

do you take commissions (LOL)

vale sky
oak mango
#

So the thing I dont understand is

#

Say I open Report

there one button saying provide player name

#

then the chat asks for the name

#

...

#

lmao

vale sky
#

this is my chess one, just putting it here to edit it really

#
'report':
  command: /report
  type: RUN_COMMAND
  runcmd:
  - "/report2 <-a Who would you like to report?>"
'report2':
  command: /report2
  type: RUN_COMMAND
  runcmd:
  - "$Script$%if%%parseother_{$arg1}_{player_has_played_before}%==yes"
  - "/report3 $arg1 <-a Why would you like to report them?>"
  - "$Script$%else%"
  - "Not a player"
'report3':
  command: /report3
  type: RUN_COMMAND
  runcmd:
  - "/actualreportcommand $arg1 $multiargs"
#

more on brand

#

checking if it's a player

oak mango
#

Is this the intial /report menu

#

?

#

obviously should start there

vale sky
#

yes, /report will run another command (/report2 <player>) and prompt for input which will then run another command and prompt for input

oak mango
#

Can you carry args across menus tho?

vale sky
#

it's just a command

#

/statsfor $arg1

#

that carries the arg to the /statsfor menu

oak mango
#

first menu ready for content

#

So when i press than i need dm to 'ask' for chat input

oak mango
vale sky
#

using dm or no?

oak mango
#

Yeah using dm

vale sky
#

if not using dm you don't gotta use meta

oak mango
#

Ah hmm

vale sky
#

check it now

oak mango
#

Oooh

vale sky
#

still needs a bit more

oak mango
#

do the actual report command would be the discordsrv command

vale sky
#

like required args you could add

#

ye

oak mango
#

Im just a tad confused tho like

#

is that inside a menu

#

my brain hurts xD

vale sky
#

nope

oak mango
#

So where the heck do i put that xD

vale sky
#

the <-a > opens the anvil stuff

oak mango
#

oooh

vale sky
#

those are mycommand commands

oak mango
#

Oh this is all outside of dm?

vale sky
#

yes

oak mango
#

ooh dope

#

I have mycmd too

#

ill pop it in see what explodes

vale sky
#

I recommend adding some more things like error messages, permissions, required_args, etc.

oak mango
#
14.07 04:06:06 [Server] INFO at java.lang.Thread.run(Thread.java:833) ~[?:?]
14.07 04:06:06 [Server] INFO Caused by: java.lang.IllegalStateException: AnvilGUI does not support server version "1_19_R1"
#

pain xD

#

Ill try sign

vale sky
#

I was thinking the anvil didn't work anymore for some reason

#

F

#

sign is interesting

#

kinda cool

oak mango
#

I put in the name and this happened

#

xD

#

Somehow i said it

#

lol

vale sky
#

was it a player

#

oh lol

oak mango
#

No but why did i say it outloud xD

#

haha

oak mango
#

Well it came through to discord!

vale sky
#

sick

#

very sick

#

is it mackab?

oak mango
#

who xD?

vale sky
#

google macka b

oak mango
#

This is so cool lmao

vale sky
#

lmao

#

nice reason

#

received tho

oak mango
#

Oops

#

I always do that

vale sky
#

english sucks

oak mango
#

Uh

#

i wonder if i can add the reporter.

#

Should be able to grab their own user easily

vale sky
#

lol

#

thought you were talking about the entire thing as the reporter

oak mango
#

Lmaoo no sorry

#

its 3am im kinda zzzz

vale sky
#

i think it's just $player

oak mango
#

Will clean up the formatting ofcourse but sweeet

vale sky
#

nice

#

what does the discordsrv command look like?

#

curious

oak mango
#

- "/discord broadcast **REPORT RECIEVED** - Player name: $arg1 Reason: $multiargs **Reported By $player**"

vale sky
#

ah

oak mango
#

You can specify a specific channel also i havent done that yet tho

vale sky
#

ye makes sense

#

v nice

oak mango
#

I need to uh

#

figure out how to stop all this lmao

vale sky
#

your server is gonna be top tier

oak mango
#

Aw thanks man

vale sky
#

check the config maybe

oak mango
#

with your help!

#

it might be an OP thing not sure

#

cant see an option ill keep checkin 🙂

vale sky
#

Show-Complete-Command: true turn that off prob

oak mango
#

that cut it down alot

#

but still get this

#

Ah theres a lang file

#

ill blank it and hope it doesnt send empty lines lol

vale sky
#

o nice

oak mango
#

Yeah it does

#

thats a shame

vale sky
#

oh the .properties

#

i see

oak mango
#

yeah sends just prefix...

#

And no setting for that

#

that i can see

vale sky
#

you can delete the prefix

#

config

oak mango
#

Oh

#

Nice now each report sends 2 empty lines which isnt the worst

#

you dont really notice it while the signs are open anyway

vale sky
#

Could change it if you only use it for reporting

oak mango
#

Thats true

vale sky
#

to like "Reporting..."

oak mango
#

Like waiting for user input etc, report submitted etc

vale sky
#

err