#general-plugins
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how many tics are you behind?
no im using that pc for host server only (ubuntu os)
okay
uhm is someone causing lag on the server
like some redstone machine or tons of entities in one location
loading too many chunks?
etc
nah im already trying to test by myself
like.. create 30 worlds at once and create 4 worlds / sec
i make something like Origin Realms server
they use separate servers not worlds
ohhhh
๐งก ๐งก
How could I make it so players can create a custom tag? Like it could be won from a crate.
2 questions:
- are they in a minecart or can they walk freely?
- Are you sure they have xp and its not the xp suggestion what shows IF you would do that trade?
give rawxdealz enchanted_book{StoredEnchantments:[{id:sweeping,lvl:2}]} 1
Not sweeping_edge but sweeping
that's so weird lol
where did u find that ?
cause i'm having issues with a lot of enchants
For deluxemenus, is there a way to fill up multiple slots without having to re-type the same item?
slots:
- 1
- 2
- 3-8```
awesome thanks bud
so i need to put a paper on the ground, as if the paper is a block, anyone knows if has any plugin ou datapack do this? (players need can put and pickup this item from the ground)
@spark skiff #development please but I'm just going to assume the problem is here https://i.imgur.com/YViDKwU.png
you're not checking the args length before getting args[0]
but why is this needed?. I have a else event?
https://i.imgur.com/4Hh4AMk.png you still have to check size. otherwise it will error
Hello,
I'm trying to make an item that changes depending on the output of a placeholder, but nothing changes every time; it always stays on the tptoggleoff :/
https://pastebin.com/u1FC8bbh
Plugin: DeluxeMenus
well you have 2 items with the same priority and no view requirements
To get help with that premium plugin you'll need to first link your spigot account:
โข See #spigot-linking for more info.
it says that my account is already linked
but i think its because i joined this server before and then left
is there any way i can re-link my account?
Linking will persist across joining and leaving. Someone else on Discord has already linked their Discord to the SpigotMC ID you are attempting to use.
Please provide the spigot profile link
ok
What's the spigot ID?
in discord i mean
yes what is it
McYoinet LTS#3059
o
np
Type /papi parse me %checkitem_getinfo:mainhand_% while holding the item
and send your menu you have atm
Is it possible to know if a player has an empty slot when clicking on a menu? I am making a mini-shop and when they buy with a full inventory, the item is not added ๐ฆ
yes
mini-shop, 12 spawners
ooh nice
I haven't touched spawners at all with checkitem otherwise I was gonna suggest it ๐
๐คฉ
I will try what you have said ๐
expression: '%vault_eco_balance_fixed% >= 47500 && %player_has_empty_slot% == โ' Is it possible to make 2 expressions? xD
It returned blank
type /papi parse me %checkitem_getinfo:mainhand_nbtstrings:
click_requirement:
minimum_requirements: 2
requirements:
money:
type: javascript
expression: '%vault_eco_balance_fixed% >= 47500'
slot:
type: javascript
expression: '%player_has_empty_slot% == โ'```
[03:43:47 ERROR]: [DeluxeMenus] Error in requirement javascript syntax - %player_has_empty_slot%
๐ง
It says "%checkitem_getinfo:mainhand_nbtstrings:"
surround in "" and use .equals()
both the placeholder and the check
also if you're not using more than 2 requirements you don't need to have minimum_requirements
you can remove it
also if you're not using deny commands for slot and money you could technically combine those with an & statement ๐ค
but that might look messier 
My bad, I got an internal server error when I tried that https://pastebin.com/Bzi2SNkQ
type /papi parse me %checkitem_getinfo:mainhand_mat:,nbtstrings:%
I got the same thing
oh wait it's saying it can't initialize a class
I have absolutely no idea how to fix that
it's shaded in
I presume you have the latest checkitem, but you can type /papi ecloud download checkitem and /papi reload to make sure
I need it to contain the 2 requirements, that's why the minimum requirement is 2, isn't it?
but you don't need that line at all
if you have no minimum_requirements, ALL of them are required
oh ok, good
expression: "%player_has_empty_slot%.equals('โ')"
this is good?
[03:52:56 ERROR]: [DeluxeMenus] Error in requirement javascript syntax - %player_has_empty_slot%.equals('โ')
lol
xD
"%player_has_empty_slot%".equals(":heavy_check_mark:")
uh
well
similar to that
๐
no
u removed the "" around the placeholder
'"%player_has_empty_slot%".equals
fill in the rest
yes
but you could've also just not have used javascript
if you don't know javascript
string equals requirement type would work nicely
Yeah, I'll use that instead because javascript doesn't work for me apparently xD
Requirements - HelpChat Wiki
Everything about DeluxeMenus requirements! ... Instead of the plugin checking all the requirements,. 18. # it will stop when it has enough.
I tried to download the checkitem expansion and still got the error, here is a start up log https://pastebin.com/dAZ0Mxbp
how do i use '' inside of the '' in config
looks like you have 2 server expansions, i'd say delete both and re-install
Yeah, I've been looking at the Wiki for a while, so I'll use string equals instead xD
/papi ecloud download server
I got the same error but it says this after https://paste.helpch.at/inojogucik.md
Ive already got version 2.9.2 downloaded tho
ooh
It's the version of NBT-API
just coincidentally lining up with my version
wait no mine is 2.5.6
lol
Can you try this build @brave venture ?
put it in plugins/PlaceholderAPI/expansions
yeah im trying now
Okay it says this when I run the command
mat:TRIPWIRE_HOOK nbt:INTEGER:HideFlags:65
It says it has 5 tags on it
yes, but what plugin does it come from?
Executable items
hold the item and type /data get entity @s SelectedItem
then send that picture here
?imgur
You won't be able to upload images here directly to avoid spam, so please use https://imgur.com/upload to upload images/screenshots.
You can also use a screenshot service like gyazo or jinx and post those links here.
It shows more than I can fit in a screenshot, should I just send a pastebin?
it doesn't show up in console
hmm it has a PublicBukkitValues value
tf
might be more of a complex nbt that I'm unprepared to handle
mmoitems was normal
so was itemsadder
y executableitems gotta be different
I can just switch to mmoitems this key is the only thing I use in executable items
what's your need(s)?
i mean, what you have now works
don't forget that
you don't need to use nbt
we just need to fix the requirement
everything works the way its supposed to the only problem im having is that it works without the item in your inventory
it's just been domino effect from the start of trying to use nbt lol
If you want we can just work on fixing this for ya ๐
also both those plugins are premium plugins
Yeah I just need to fix that
ok send your menu over
and when you click it, it removes the 10?
Yeah
ouch
i cri
That didnt fix it ๐ฆ
not changed
wait no
you changed it the wrong way
the correct way is requirement
left_click_requirement:
requirements:
has_key:
type: string equals
It didn't work, here is my config https://paste.helpch.at/oyafuvopuh.sql
well you removed the rest of the requirement
I gave you a guide
not the whole thing
removed the input and output
Yeah that fixed it, my bad bro is been a long week
all g
thanks for the help
on latest dchat, why tooltips no work
am i doin something wrong, or does it just not work 1.18.2
is there a program or site that is basically a menu builder for this plugin?
@violet epoch Could help you a bit 
The all in one GUI menu plugin!
โข Spigot
โข Wiki
โข GUI Creator
โข Placeholders
some other information ^ (the gui creator is pretty outdated)
hello could u suggest me best Prison Core for 1.8 ?
does someone know something about the permissions at vault
Hello, iโm stuck on the DeluxeMenu config.
I'm stuck on something.
I am trying to do so that in a menu certain buttons are only visible if we have such permission.
And if the permission is ok the button is clickable.
Anyone have an idea?
Thanks ๐
Sorry for my bad english ๐
use view_requirement:
that option hides/shows items based on requirements you set
which can include permissions
Ok ok thanks ๐
Hey, how do I added the deluxe tag as a suffix in essentials chat?
DeluxeTags showing in essentials chat:
1. Stop the server.
2. Turn off the papi_chat option in the DeluxeTags config. deluxe_chat in older versions.
3. Turn off the format_chat option in the DeluxeTags config.
4. Put {deluxetags_tag} in your essentialschat chat format.
5. For Versions Below 1.8.2: Replace all the placeholders in the DeluxeTags config
%placeholder% to {placeholder} (Ex: %deluxetags_tag% to {deluxetags_tag}).
6. Start the server.
ty
is there a command to port the chestcommands plugin menus to deluxemenus?
@vale warren what was ur plugin called again? ^
it doesn't work anymore
something with the command and I couldnt bother to fix it lol
@floral sundial any chance you got to test the deluxemenus build with itemsadder (the pinned one)? I want to make a PR so we can push to jenkins and so far we haven't gotten any complaint but just wanted to make sure people are actually using/testing it
I honestly don't want to test it
Don't use DM, so not really interested in re-learning its syntaxes
ah. for some reason I thought you did use it. might've been misremembering I guess
hi everyone how can i create invisble slot in the deluxemenu? (i am using itemsadder i need invisible command socket)
You cant with vanila, but can with texturepack,
okay i understand i will try
and one more how can i remove https://prnt.sc/ikbMg1ORgZ7- this glowing?
Cant help that
okay
Hi, i need to insert a placeholder API for time played of a player, can someone help me?
%statistic_time_played%
it doesn't work
make sure you've downloaded the expansion
/papi ecloud download statistic then /papi reload
thx
the time will set to 0 when you quit and join the server, i need the time from the first played until the present. Can it be possible?
1.8.8
1.12.2
1.13.2
1.14.4
1.15.2
1.16.5
1.17.1
1.18.1
v1.7.1
v1.7.1
v1.7.1
v1.8.0 - Latest
v1.8.0 - Latest
v1.8.0 - Latest
v1.8.0 - Latest
v1.8.0 - Latest
I couldn't find a resource with the name or id of ChatReactionm
#bot-commands @eternal phoenix
sorry, thanks โค๏ธ
is DeluxeMenus still limited with eco Integer max value is 2,147,483,647 when parsing with placeholder %eco_balance_<anythinghere>%?
i know i asked this last year.. want to know if anythings changed
yes. still is. there are plans to move to using doubles instead of integers. but hasn't happened yet.
oh... since am still migrating all ๐
180 + menus individually to UC
hope it would be fixed in future so i can happily return back to DM
oh wait... i can bypass that by using
amount: 1000```
instead of
``` type: '>='
input: '%vault_eco_balance_fixed%'
output: 1000```
the above works for eco but parsing placeholder for other values still uses integer limit
Im having trouble setting up permission based view requirements for my menu. Right now the unlocked item isn't showing up in the menu when the players have the permission to see it. Can someone help me out when they get the chance https://paste.helpch.at/wigovurabe.bash
you could in theory use the javascript requirement
and then you can either use long, or number or double or whatever type javascript has
๐ค i think i could... will try that .
Thanks Blitz for the idea
that's not how the has permission requirement works. here's an example: yml view_requirement: requirements: has_perm: type: has permission permission: 'armor.robo'
and if you want to check if the player doesn't have the permission you just add an exclamation mark. like this:
view_requirement:
requirements:
has_perm:
type: '!has permission'
permission: 'armor.robo'```
no problem
Hello, I'm trying to get the equipped armor that a player has, how could that be done? DeluxeMenu
yes using the player expasnion
i think
%player_armor_chestplate_data%
something like that ig
hey does anyone know any good methods of restoring old trades on 1.17 server?
not sure what you mean by old trades
So I'm adding colored banner support to deluxemenus and I'm wondering what do you guys think would make more sense:
- keep banner_meta and make it work for both shields and banners and add an extra option called
shield_base_color? - add a new option called
shield_metabut I'd still need theshield_base_coloroption? - or one of the above and just default the color to white and let you guys change it using patterns instead of directly changing the base color?
there's a few options now that just lets you set the material: to off_hand or stuff like that to get directly the itemstack
trades from before the nerf in 1.16.4
1.16 trades
you can find some more nice options here: https://wiki.helpch.at/clips-plugins/deluxemenus/options-and-configurations/item#material
damn news to me
thanks :D
currently going for the first option but input from you guys is welcomed
I've looked a little but I can't find how could I get like the armor_chestplate of a user target
material: armor_chestplate
I mean like armor-chestplate-{target}
It is possible to do?
ah. no. you'd have to use placeholders for that. to get the material, to get the lore etc. basically the old and painful way
hey does anyone know any good methods of restoring old trades on 1.17 server? before they were nerfed in 1.16.3
anyone know how to use the /tags select command when the tag name has a space in it
Hello, deluxe menus has money requirement but i think that it is for vault. What can i do if i use a different economy?
use comparator requirements
tried with the space, an underscore and period between the words and nothing
New DeluxeMenus dev build. Please note it has been tested on 1.12.2 and 1.18.2 by myself but I do not think it is production ready yet. We'll probably push to jenkins when it will be. Until then if you have the possibility to test please do. Feedback is welcomed.
Changes from this build:
- Fixed
model_dataoption throwing an error if used on versions lower than 1.13. - Fixed model data options being overwritten if the
model_dataoption was not used but rather nbt or itemsadder was used. - The
banner_metaoption works on SHIELDS now. - Added a new option called
base_color. This sets the base color for shields and on versions lower than 1.13 it also works on banners sinceCOLOR_BANNERwas not a thing. On newer versions it defaults to white but on 1.12.2 and lower it defaults to black I believe.
Changes from an older build that still haven't been pushed to jenkins:
- Added direct ItemsAdder support. Example: material:
itemsadder-example-item - Direct Custom Model Data support. Example:
model_data: 3(this uses the API so it shouldn't break on every new spigot version anymore like the nbt tags do) - Fixed arguments not working in some materials and also in nbt options
- Fixed a possible issue with NBT tags on 1.18.2 (not related with the tags not working unless you have a display name btw. we still don't have a fix for that as it seems to be a problem with the nbt stuff itself).
How ?
Please respect the rules, be patient and don't ping staff members!
still fighting with it
yeah was worried that was the solution, back to the grind
no, it's not supported
only possible by manual configuration
but doesn't work obv
๐คทโโ๏ธ
None of my business ๐
o/ is there anyway to blacklist special item with custom-model-data in vault function of guild? also is there anyway to let admin bypass the item function?
because player can ignore item blacklist and put the item in guild vault by pressing hotkey '1-9', even admin with op can't take the item out
Will there ever be an update for Deluxejoin?
Spigot Account Linking
To get support for a premium plugin owned by Clip or Glare you will need to verify your spigot account using =spigot in the #bot-commands channel. After you have successfully linked your spigot account you should ask your question in the coresponding channel for that plugin. If you have already linked your account and want to update your roles, run this command =spigot check.
@odd plaza read
please
I am yes. WIll give it a go thanks
is it possible to delete what is displayed on the items in the menu on mouseover?
exemple :
Minecraft:player_head
NBT : 3 tag
that's client sided. we can't do anything. you can disable by pressing CTRL + H
sorry hello
on your pc
How can i add 2 economies? I want money and gems in my servers. Gems are going to be available in the store..
your store plugin will basically have to support extra economies. ShopGui+ does it for example (at least I remember it doing so. haven't used it in a while)
when i said store i was meaning tebex... Nvm but how can i have 2 economies
i already have vault
if i add a new one the commands will be different ?
and do you know any other economy plugin?
well yeah most of the times economy plugins will have different commands
unfortunatelly I haven't looked into economy plugins in a while
I know gems economy was a thing but that's not been updated in over a year
you can go here https://www.spigotmc.org/resources/categories/economy.23/
and just scroll
that's a list of economy plugins
might not be an economy directly but rather shop plugins or so
ok thanks
hey does anyone know how could i make that when i have a item in hand i have speed maybe some script? Thanks
Hi. ๐ It does not seem to be possible in DeluxeMenus to disable the "Registered command: [...] for menu: [...]" message at server start in the console. If you have a lot of menus, it spams the console. It would be great if I can turn off this startup message.
yeah currently its not possible. I could add it behind the debug option tho
so only show it when you have debug turned on
That would be great, yes.
@willow lynx this puts the registered/unregistered command messages behind the debug: option in config.yml
it also contains these changes if you want to take a look: <#general-plugins message>
Thank you! ๐
New DeluxeMenus dev build. Please note it has been tested on 1.12.2 and 1.18.2 by myself but I do not think it is production ready yet. We'll probably push to jenkins when it will be. Until then if you have the possibility to test please do. Feedback is welcomed.
Changes from this build:
FINALLY!!:
- Added support for AIR material. example:
material: air. Basically material will be empty but commands can be executed!! - Added plugins like HeadDatabase as soft depend to prevent unnecessary warnings.
- Moved the command registration and unregistration messages behind the
debug:option
Changes from an older build that still haven't been pushed to jenkins:
- Added direct ItemsAdder support. Example: material: itemsadder-example-item
- Direct Custom Model Data support. Example: model_data: 3 (this uses the API so it shouldn't break on every new spigot version anymore like the nbt tags do)
- Fixed arguments not working in some materials and also in nbt options
- Fixed a possible issue with NBT tags on 1.18.2 (not related with the tags not working unless you have a display name btw. we still don't have a fix for that as it seems to be a problem with the nbt stuff itself).
- The banner_meta option works on SHIELDS now.
- Added a new option called base_color. This sets the base color for shields and on versions lower than 1.13 it also works on banners since COLOR_BANNER was not a thing. On newer versions it defaults to white but on 1.12.2 and lower it defaults to black I believe.
Nice Job!
how can i hide the luckperms message when i put a siffux on the console with the deluxemenu?
can i make this on 1.16 ?https://imgur.com/fLk2g5j
before join server
Hello, is there a way to add vote and playtime requirement?
Is there a way to rework /ranks so it opens a rank GUI instead?
where can i make a suggestion?
For DeluxeTags is there a way to use colors other than just the regular mc colors?
hex colors?
Does someone know how to fix region overlapping? WorldGuard.
Never heard of this problem.
I have issues that I can't make a claim inside of another claim.
I've been searching the problem in website but none of them was the same problem.
It's saying "This region overlaps with someone else's region." after I want to make another claim inside of the claim.
use priorities (worldguard)
ughh you can't make claims in someone else's claim
why would you overlap claims??
there is no point of claims then
It's a Server Spawn.
Meaning, An Arena inside of a Spawn.
Frustrating.
Nothing happened.
Assume you are using worldguard? (Not griefprevention or similar..)
I solved the fucking mystery. I made a deep configuration & messing around with the world config in main folder. Which it made an overlapped worlds. Instead of broken the world, I also broke the plugin settings.
The configuration made a WorldEdit (FAWE) & WorldGuard into error progression that's create a huge not useable plugin. Which mean, plugin are no longer exist/use even you delete the plugin folder nor replace the plugin with new download.
I was testing the server to create highest optimization server which able to use 2GB of Survival server that able to fit over 50 players.
At the end of test, which is more than fucking 90+ attempts that made my brain hurt that causes me go to hospital. I finally made it.
What a great experiment.
Now call me Professor Optimize.
๐ฅผ๐งช
here? depends what your suggestion is about
you'd have to use plugins like DeluxeMenus or other gui creation menus to create the GUIs
give them a permission on click and only allow to click if they don't have the permission
if you use paper, you should be able to enable it from server.properties. there's 2 options, 1 called require-resource-pack which will basically force people to accept the resource pack in order to play and another one called resource-pack-prompt which is the message that will show when they're asked to accept the resource pack
that's something you can disable from luckperm's config.yml I think. its not something deluxemenus does. that's the same output you get from normally executing the command
New DeluxeMenus dev build. Please note it has been tested on 1.12.2 and 1.18.2 by myself but I do not think it is production ready yet. We'll probably push to jenkins when it will be. Until then if you have the possibility to test please do. Feedback is welcomed.
Changes from this build:
- Added the possibility to override options for hand and armor items like
material: main_hand. You just have to set new options likeamount:and it would automatically override. - Fixed the
data:option being ignored for some materials.
Changes from an older build that still haven't been pushed to jenkins:
FINALLY!!:
- Added support for AIR material. example:
material: air. Basically material will be empty but commands can be executed!! - Added plugins like HeadDatabase as soft depend to prevent unnecessary warnings.
- Moved the command registration and unregistration messages behind the
debug:option - Added direct ItemsAdder support. Example: material: itemsadder-example-item
- Direct Custom Model Data support. Example: model_data: 3 (this uses the API so it shouldn't break on every new spigot version anymore like the nbt tags do)
- Fixed arguments not working in some materials and also in nbt options
- Fixed a possible issue with NBT tags on 1.18.2 (not related with the tags not working unless you have a display name btw. we still don't have a fix for that as it seems to be a problem with the nbt stuff itself).
- The banner_meta option works on SHIELDS now.
- Added a new option called base_color. This sets the base color for shields and on versions lower than 1.13 it also works on banners since COLOR_BANNER was not a thing. On newer versions it defaults to white but on 1.12.2 and lower it defaults to black I believe.
Pin?
Please respect the rules, be patient and don't ping staff members!
Sorry barry.
Already done?
Eh?... You deleted the pin msg, didn't notice.
Hello, can someone help me with ExcellentCrates?
On an object that has no display_name lore no, is it not possible to remove the name of the object in the gui on mouseover?
because if I put " " in lore or in display_name it leaves a piece of info bubble :/
Ok ok thanks =)*
Correct, and I have, Iโm using chestcommands
Please respect the rules, be patient and don't ping staff members!
My b
If there is a placeholder returning a value 1 2 3 (example) how can i keep only the "1" ?
reject chestcommands
Do I actually have to? Iโd rather not have to recode everything
It mostly depends on you. DM has more function than CC 
deluxe tags
Please respect the rules, be patient and don't ping staff members!
then make the suggestion here and I'll add it to the github
Anyone find a download link for EpicWorldGenerator, the Spigot page won't load my PayPal.
does anyone know ?
I need EpicWorldGenerator but cannot download it without there being an error.
Can someone help me with this please no one answered me
Does deluxeshop allow to parse custom placeholders
How to connect my luckperms ranks to ezrankspro rankup system?
because I'm part of one of the groups in luckperms that's also one of my ranks in ezrankspro, but I have no clue what the permission node or action is to get them to recognize each other
Hello, does anyone use the Graves plugin? I would like to know if someone helps me because when a mob kills you instead of holograms you see banners and when a person kills you you see holograms
Any ideas?
help
material: GOLD_BLOCK
slot: 0
prioirity: 25
update: true
hide_attributes: true
display_name: '&bClaim Detector'
lore:
- '&aYou are standing on your claim'
view_requirement:
requirements:
claims:
type: '=='
input: '%griefprevention_currentclaim_ownername%'
output: '%player_name%'
'ClaimNo':
material: IRON_BLOCK
slot: 0
prioirity: 30
update: true
hide_attributes: true
display_name: '&bClaim Detector'
lore:
- '&cYou need to stand on your claim'
- '&cto edit these settings.'
view_requirement:
requirements:
claims:
type: '!='
input: '%griefprevention_currentclaim_ownername%'
output: '%player_name%'```
not working
i want it to show ClaimYes when player is standing on his claim
and i want to show ClaimNo when the player is not standing on his claim
help
no idea why its not working ;-;
Hello, im not sure is this right channel for ask one question. With plugin DeluxeMenu, i want this plugin connect with residence plug. And here is one problem. Res plugin have command where you need to write username. For exapme / res padd (name). Is it posible, to make what user press on button, and console asked him to write user name to chat. After you write a nickmame command made success. Is it posible, or need some extra plugin for that?
cant i use placeholders in output: ??
oh, make spawn its own claim
what's not working?
i think the view requirement
it doesnt show ClaimYes when im standing on my claim
what plugin for claim
griefprevention
I don't think that's possible because GriefPrevention does not have a placeholder like %standing_in_claim where you can output it as true
also I don't believe you can have placeholders in output
oh
you can try it tho, replace == with string equals
see if that works, if not, then you can't
do /papi parse me %griefprevention_currentclaim_ownername%
k
what does it output when standing in ur claim
tho i think the placeholder is working
coz i tested it
it gave the name as result
and gave unclaimed as a result outside the claim
player name
okay type that name into output: ' ' and replace type to type: 'string equals'
k
if it works ur item is working
then from there we can replace ur name from output and put the %player_name%, if that doesn't work, then you can't put placeholders into an output:. But make sure you did /papi ecloud download player /papi reload to register the placeholder
still doesnt show
with this
send the item
material: GOLD_BLOCK
slot: 0
prioirity: 25
update: true
hide_attributes: true
display_name: '&bClaim Detector'
lore:
- '&aYou are standing on your claim'
view_requirement:
requirements:
claims1:
type: 'string equals'
input: '%griefprevention_currentclaim_ownername%'
output: ' '```
the player name right?
yeah the one whos claim u are standing in rn
okay but you shouldn't do this
this item will only work for that player
so now let's test
yes now ima test for %player_name%
you can use placeholders in output?
yes
?
okay
im dumb
I'm*
yea watever
whatever*
;-;
Does anyone know how can I create a placeholder that basically has this logic: ```
If %certain_placeholder% equals "something"
then %new_placeholder%=1
else don't do anything
Again,
if %certain_placeholder_2% equals "something"
then %new_placeholder%=2
else don't do anything```
Hey there all, I was wondering if there was a multiple page configuration option for DeluxeMenus.
Hi, I have a bug with Deluxe Menus:
I have click commands with the %player_name% placeholder but my console says, that the player %player_name% does not exist.
Ah it works!
cant link my spigot
says its already linked to another account
which it is, but i forgot that discord login
so help pls
cant :c ^
Please respect the rules, be patient and don't ping staff members!
o
I have a lot of blocks outside the border how can i easily remove these? https://imgur.com/a/0WodhuB < Dynmap screenshot
In Papi how would I go about checking if the player has less than a certain number of an item
Like check if the player has > 64 gold nuggets
Im currently using %checkitem_mat:GOLD_NUGGET,custommodeldata:1% but can't check for how much they have
%checkitem_mat:GOLD_NUGGET,custommodeldata:1,amt:64% would return yes if you have 64 or more and no otherwise
Hello, im not sure is this right channel for ask one question. With plugin DeluxeMenu, i want this plugin connect with residence plug. And here is one problem. Res plugin have command where you need to write username. For exapme / res padd (name). Is it posible, to make what user press on button, and console asked him to write user name to chat. After you write a nickmame command made success. Is it posible, or need some extra plugin for that?
But is there a way to check if they have 1-63? I want it to return yes if it's anything besides 64
you could use the %checkitem_amount_mat:GOLD_NUGGET,custommodeldata:1%placeholder + the changeoutput expansion. the placeholder returns the exact amount you have and then you can use the changeoutput to display text based on that amount
Perfect! Thank you
hello, may i ask how can i write the material: BED in deluxemenu with server running on 1.8.8?
i tried write material: BED but it shows with no textures
how would I use the checkitem placeholder with the changeoutput? is there a way to use a placeholder inside of another?
and that list from a bot that has 2 options for bed: BED and BED_BLOCK, i tried them all, the BED is working with no textures, and BED_BLOCK doesnt work(no buttons, nothing shows)
by no texture what exactly do you mean?
like a block or smth with purple and black
you have a resource pack maybe?
i tried without resource pack
both not working
something like this %changeoutput_equals_{checkitem_amount_mat:GOLD_NUGGET,custommodeldata:1}_64_no_yes%
hmmmm does anyone know what's the wrong here?
im using the latest version of dm
When you say server is on 1.8.8 are you using viaversion?
Thank you so much
using viaver but my client is 1.8.9
oh okay
and i think most time viaver doesnt change anything, like i use 1.8 to join a 1.12 server, the bed in my hand will be show like 1.12 White Bed
deluxemenus is god plugin
good and also a god lmao
so it there anyone can help me with this?
thanks?
There seems to be some invalid syntax in your config! You can paste it into https://yaml.helpch.at/ in order to find out where your issue is!
There seems to be some invalid syntax in your config! You can paste it into https://yaml.helpch.at/ in order to find out where your issue is!
is there anyway of giving money with essentials without it showing the message?
also without removing the message
https://paste.helpch.at/loxikecaqu.shell here is my menu file
what's your actual server version? when you do /version
edit the lang file in ess.jar
use some software like bandizip or some to open the jar file
ok wait a sec
Can I put the errors here?
without removing the message
Paste Services
When asking for help with a config/menu/code issue please use our paste bin:
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git-NachoSpigot(MC1.8.8)
Anyway...
There seems to be some invalid syntax in your config! You can paste it into https://yaml.helpch.at/ in order to find out where your issue is!
api version: 1.8.8-R0.2-SNAPSHOT
guys how to put colored leather_armor
you use the rgb option
can you give me an example
I think the wiki has the example
yea i think i found it
Hey guys I'm trying to create a custom enchanting menu using DeluxeMenus on 1.18.2 and I just need to know if it's possible if the player can put the item they want to enchant in the menu? Just like with a regular enchanting table. Otherwise I guess it will just work with the item in the main hand, right?
well that's only if you have a command that does it.
having issues with this bad boy here not checking out.. version: DeluxeMenus-1.13.5-Release*
placeholder works on TAB/Animatedscoreboard
left_click_requirement:
requirements:
type: javascript
expression: '%tmtokens_get_tokens% >= 5000'
deny_commands:
- '[sound] ENTITY_VILLAGE_NO 10 0.8'
- '[message You] must have atleast ffd65,000 Gems'
Hey, my DiscordSRV plugin works fine, but is there anyway to get it to update MC skins? I've noticed when joining and leaving my server, the avatar appears right? But it's not of my current MC skin. Any resolvable resolutions?
im trying to dye the color of leather armor white, in deluxe menus, i cant figure out a way to though, does anyone know how?
dont think thats possible
my spigot linked to a dif disc of mine
idk login
what do i do
can i just send someone 10 buck for the role
Did DeluxeMenus change their json formatting?
no
Nvm
do u know how to change the color of yellow armor in deluxe menus?
Please respect the rules, be patient and don't ping staff members!
hey how can i make like when a player click smth in deluxemenu and the player will issue a command as op?
Not possible
hmm ok
Hi, on virtualchest i used this command for check a 1 slot pokemon of a player (%party_1% == %pokedex_143%) how i can write this on deluxemenus? It's a view requirement.
maybe
yes
there is a file messeges.yml
Use type string equals and the input u put that placeholder and output u put the second placeholder
Console can issue the command for a player, but not player as op
but i want player issue a cmd as a op
Well give them permission, then let them issue the command, then remove their permission all in one item click commands
Happens in a sec
Why does this not work in deluxemenus?
expression: '%vault_eco_balance% >= 35000'
Basically, even if you have 0 money you can still purchase from the menu as well as going into minus balance
Do /papi parse me placeholder
What does it output
Also did you parse javascript? /papi ecloud download javascript then /papi reload
@sour fulcrum
the correct placeholder
let me try this
Lmaoo
It shouldnt, it should display ur balance
Do /papi ecloud download vault then /papi reload
lmao I have vault, I meant it outputed the correct placeholder as in a value for money '18,000.01'
With commas?
Find the vault placeholder that doesnt display anything but numbers
There is one
No, no commas, I have added JS now however but since installing that it has made another placeholder not work which is strange
Yeah adding the JS did not fix the bug
It's better for you to paste the entire menu, not just this line
Try this instead:
left_click_requirement:
requirements:
vault:
type: '>='
input: '%vault_eco_balance%'
output: '35000'
deny_commands:
- '[message] &cItem not purchaseable because your current balance is not sufficient.'
Thank you for that. It works slightly better but now instead of always taking money it doesnt let me purchase. It says "current balance is not sufficient" but I have 50k
Do type javascript
And put the placeholder u made for expression
With both vault and javascript parsed
Then in commands type eco remove balance
I mean, there's a type: has money
I think Frostie is trying to do something where if his money is greater than or equal to 35k, he can purchase the item?
Dam, this guy is giving such a non sense advise
If he just wants to make a item that is purchaseable at like 35k, then yeah type: has money would work.
Well yeah, basically they just need to have the money to buy it
Would you mind pasting your menu ? We could provide you better advise with it
Yeah so has money made it purchasable again but once again brings back the problem that you can unlock the item even if you have no money
Yeah sure
There you go
Same as before, allows me to purchase no matter how much money I have
๐ค have u download vault extension yet ?
Yeah of course
weird, it works with me
if i have insufficient funds, in the menu it doesn't unlock but in chat it says successfully purchased, and takes the money from me?
That means the view requirement worked
I think u need to fix ur spacing
It doesnt look aligned correctly
Could be causing problems
The spacing and alignment is fine, it reflects the view requirements as well
It didnt look right, ill check it out on my pc after school, on the phone it didnt look straight
But surely if I remove it it'll just show a blank line
okay thank you!
Idk try removing ' '
XD not sure
Idk this change console messeges
I want to make a menu
Which does upgrades like if there a update name health regen it regen our health I has 5 tiers
We need like 20k for each upgrade and it takes 2days
How can we make it show the remaining time of the upgrade in its lore
I mean how are you making the cooldown? are you using a plugin like masterCooldowns? or are you giving temporary permissions? or is it something inside the upgrades plugin you use?
ah
A member of staff has requested I move your message to a paste,
Most likely because it contains a config/error/code snippet.
@still warren add a yml - '[refresh]' action
this will refresh the menu when you click the item
oh
otherwise it won't update until you reopen it
https://github.com/PlaceholderAPI/DeluxeMenuMaker
even though this says its outdated... things look similar.
Does it still work ??
no
Online Editor
Thanks to a great community member (@plucky sage) there is an online editor you can use for deluxemenus. Its not fully-featured yet but it can help a lot if you're looking for one.
Editor: Click Here
you want to use this one instead 
Cool. Thank you ๐คฉ
hovering over someones name in chat wont work
on my new 1.18.2 server
i copied the config from my 1.18 server, and using latest jar
plss
what plugin?
if its deluxechat then you have to link your spigot account if you haven't yet following #spigot-linking and then you'll unlock the #deluxechat channel
read that I could get an updated version of deluxechat here?
To get help with that premium plugin you'll need to first link your spigot account:
โข See #spigot-linking for more info.
yeah. Doing
will get you there
thanks
Does anyone know how to get ezrankspro to recognize your luckperms ranks so /rankup works?
Spigot Account Linking
To get support for a premium plugin owned by Clip or Glare you will need to verify your spigot account using =spigot in the #bot-commands channel. After you have successfully linked your spigot account you should ask your question in the coresponding channel for that plugin. If you have already linked your account and want to update your roles, run this command =spigot check.
please read 
you can add as many as you want
left_click_requirement:
requirements:
requirement_1_name:
type: TYPE
input: "or whatever"
requirement_2_name:
type: TYPE
input: "or whatever"
requirement_3_name:
type: TYPE
input: "or whatever"```
I've verified my account: Does anyone know how to get ezrankspro to recognize your luckperms ranks so /rankup works?
I am using temp perms but Idk how to add cooldown
when have you purchased EzRanksPro? Because you should've gotten a role that unlocked the #ezrankspro channel. Anyways you need to look at the wiki: https://wiki.helpch.at/clips-plugins/ezrankspro#setup it tells you there how to set it up. its basically permission based.
well if you use temp permissions with LuckPerms there's a placeholder that shows how much until a permission expires
purchased it about a week ago
ah Ic. will have funnycube update the buyers database. seems like it wasn't updated in like 2 weeks
But that is a lot complicated what does master cooldown does
ugh basically lets you set cooldowns per player and you can access those cooldowns using a placeholder. so very similar to what you do with permissions
so you can set a requirement using that placeholder so people can't click anymore (same as you'd do with a permission almost) and also use the placeholder to display time left from the cooldown
the plugin is here https://www.spigotmc.org/resources/โก-mastercooldowns-โก.72145/ and there's an example on how to use with deluxemenus here https://github.com/iGabyTM/MasterCooldowns/#examples
Ye got it thanks for ur Help ๐
any one can help with custom model data not working
nbt_int: CustomModelData:100009
pack is working
can you execute /papi dump and send the generated link here?
update deluxemenus
oh
you're on 1.13.4-dev-117
also if you want, you can use the pinned development build
this adds a new model_data: option
this means you won't need to wait for a new update every time a new spigot release is made
to use the nbt tags
or you can just wait until this build will become a release and use it then. either way updating will solve your problem
have you had a chance to take a look?
@sour fulcrum this is wrong yml right_click_requirement: requirements: vault: type: 'has money' input: '%vault_eco_balance%' output: '10000'
it should be yml right_click_requirement: requirements: vault: type: 'has money' amount: '10000'
same for the left click requirement
okay thank you, let me give that a go
Still does not work. I will send my whole menu again but it allows me to purchase it no matter how much money I have. It also doesn't show when I have unlocked it but it used to. Let me send the menu
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1 problem
like 244 and 245 is duplicated
that might mean your menu won't work at all
oh also one more thing. it should be click_requirement:
without an s at the end
Okay thank you, that helped a little but is there anything else we can do to fix this properly as now, when the user does not have enough money, it still unlocks and says purchased
Please respect the rules, be patient and don't ping staff members!
Oh, apologies
@sour fulcrum can you restart the server and send the generated startup log?
also which item are you testing on? the first one?
the 2s I mean
Well testing all, they all have the same issue
Startup Log Location
Your latest startup log can be found in the logs folder of your
server directory, labeled as latest.log.
Please copy the contents and paste them to a paste service.
Type ?paste for more information.
Here you go! https://paste.helpch.at/ogisojequx.sql
hmm. this is very strange. deluxemenus hooks into vault successfully
there are no errors
@sour fulcrum if you do /papi parse me %vault_eco_balance_fixed% what does it show?
if it shows the amount of money you have I recommend you try this requirement:
click_requirement:
requirements:
vault:
type: '>='
input: '%vault_eco_balance_fixed%'
output: '10000'```
Which is the amount I have
pretty sure I got asked to try this earlier but I will give it another ago!
that one was a bit different
it was using the wrong placeholder %vault_eco_balance%
Oh okay!
has there been a recent change to entity info or names - umm I dont even know what I am asking - but did material names change?
If the plugin has this:
Material: EMERALD_BLOCK is it now supposed to be ? Material: minecraft:EMERALD_BLOCK or something?
no
the material names did not change in minecraft
it still uses the spigot materials
so material: EMERALD_BLOCK
well that is good at least - ty - It's not liking it so I was making sure
you can find the material list here 
ty
np
it must be CMI issues I have
anyone knowledge?
I don't think it supports skin restorer or whatever you use to update the skin. I believe it just asks for the skin from mojang
There seems to be some invalid syntax in your config! You can paste it into https://yaml.helpch.at/ in order to find out where your issue is!
Maybe it spiroatically updates?
are you on an online server or offline server? and do you have the skin set using a plugin or is it the skin you set on minecraft.net?
I still dont get the issue
The server is running in online mode.
send the menu here
It's a skin I also set on minecraft.net.
hmm then I don't know I'm afraid. I assumed you had a plugin that changes your skin ingame.
try asking in their discord server. they might know more
Ah yes, I will.
you can find the invite on the spigot page
Any clue as to when the EpicWorldGenerator plugin will be back up in order? Thinking of joining Testplugins.com to use their raw link.
Test Plugins is running on 1.16.4 correct?
EpicWorldGenerator is not something I'd recommend tbh.
they've done a lot of shady stuff
I don't think it will ever be updated again
there are a couple open source and free plugins for world generation but imo just update to 1.18 and you'll have great terrain generation
you forgot a few '
line 82, 136, 194
and a few more
Well I've always wanted to own the plugin regardless how scuffed it may be.
Are they still available for purchase?
Wow, finally the whole menu works. Took a day but glad we got it sorted. Thank you very much. Also quick question, if I wanted to do this with gamepoints plugin can I just change the input placeholder?
nope
Hi, I am using the deluxemenu plugin. Although there is no error on the panel, when I type "/deluxemenu reload", the file does not refresh. I have to turn the server off and on. What can I do?
What do you mean by the file does not refresh?
So what I recorded is not reflected in the game
?startuplog
Startup Log Location
Your latest startup log can be found in the logs folder of your
server directory, labeled as latest.log.
Please copy the contents and paste them to a paste service.
Type ?paste for more information.
by any chance do you have multiple open commands?
for that menu
Can you send this over and the menu over in a paste?
Well then what are my alterntaive choices, since the concept is really cool and I really need to fit this into my survival.
this is probably the free choice
you want
what command are you using to open the menu?
There seems to be some invalid syntax in your config! You can paste it into https://yaml.helpch.at/ in order to find out where your issue is!
It's free first of all, and it's only for 1.18.1? I am looking for a 1.8.9 version for history.
ohhh
well there's this https://www.spigotmc.org/resources/realisticworldgenerator-1-8-8-1-17-1.15905/ but I can't really tell how good it is since I've never used it myself
It looks fairly... professional. I'll give it a go.
It comes with a YouTube video so you know that's always convenient.
unfortunately judging a plugin by its spigot page is not the best thing you could do.
Realistcally it's my best bet judging it off based of what's presented in front of me.
I'll buy it tomorrow, tomorrow a new day.
I deleted it, shut down the server and try again.
and it's free!
you can test it now for no cost whatsoever
Not the one.
Okay, also which changes are you making that you aren't seeing in-game?
the problem is at line 161. this symbol
TerraformGenerator is free and open source
the paid version is identical to the free one, just to support
They're using another one. bcz 1.8.9
oh what the fuck
not 1.8
please come into the modern century lmao
lots of free and open source stuff to use
"โ " is this symbol?
Hey there, what can I replace in this menu to make this work. I.e I know vault is probably going to have to go https://paste.helpch.at/gunogohumi.bash
https://prnt.sc/sM-jdOqeGQtXI put "X" in that sign but still the same
this is not..
my spigot is linked alr
Please respect the rules, be patient and don't ping staff members!
im in the premium #deluxechat channel
@worthy hazel Just fyi: You basically asked for a feature in DH that nobody except you need.
You could just use the DH API to dynamically create pages and lines in a hologram or simply have your expansion use more placeholders (I even gave an idea how), but all you want is DH do all the work so that you don't...
I don't say your idea is bad, but considering you're the first out of several people who wants this, I doubt it has any real usage here, especially since your purpose is fixable on your end since it's a custom plugin of yours if I understood it correctly...
Also.... Leaving the server after one negative comment doesn't show you in the best light here.... Rather impatient I would say.
But that's all I have to tell you. Do whatever you want. It's your choice.
Very mature review...
[...] but on consulting on their discord server, I was repeatedly ignored, treated like what I was suggesting was something ridiculous, and pointed wrongly towards the use of Placeholders, which do not circunvent this shortcome.
First of all, you didn't get "ignored".
I responded within 12 minutes of you asking for support and you call that "ignored"? If you wanted the main devs to help you, then I'm sorry, but they have real life stuff and may not respond every single time.
Next: I didn't think nor say your suggestion was ridiculous, but having DH parse a placeholder and then create a new line every time a line break is present in the String doesn't feel very optimal here.
Your point that you were "pointed wrongly towards the use of Placeholders" is also not valid here. All I told you was that - since you said it's your own custom plugin with placeholders - that you could get the list of whatever you want to list and have a placeholder with a number to get the specific entry (i.e. %placeholder_rank_1% for first place, %placeholder_rank_2% for second, etc.)
There are several placeholders out there that already do this and it's no black magic, just some work.
Dog shit support for simple queries basically, but I guess no one's paying them for this, so it's fine. 2 stars.
Again... Very mature. You basically act pissed because one guy (me) told you something you don't like.
And you should never forget that A) I'm not official support there, only a somewhat frequent contributor, so feel free to ignore my advice if it doesn't suite you and B) this is a free and open source plugin, so don't expect every of your queries being treated like top priority.
If you want the feature, PR it, or suggest it on GitHub.
But such reviews seriously aren't the way to go. You do not criticize the plugin, but people behind it, which is a no-go in reviews.
I have deluxehubs installed. What are the placeholders for showing the uptime of a realm and how many players are on that realm currently?
is there anyone here anyone that uses CMI and is having issues with crazy crates? i am trying to figure out the issues - some keys work, some don't - thought I would see if someone else has had the same issues?
how about we keep this drama out of general plugins chat next time? thank you.
Blitz seems like the requirement pro here
- have latest deluxemenus, server v1.18.2 spigot(purpur)
- ran
/papi ecloud download Javascriptand/papi reload - ran
/papi parse me %tmtokens_get_tokens%which returned the expected number value - tried both methods below
- doesnt run the deny commands, and it does run the commands that would be under left
left_click_requirement:
requirements:
type: '>='
input: '%tmtokens_get_tokens%'
output: '5000'
deny_commands:
- '[sound] ENTITY_VILLAGE_NO 10 0.8'
- '[message] You must have atleast ffd65,000 Gems'
left_click_commands:
- "[console] lp user %player_name% permission settemp group.vip true 30d"
and
left_click_requirement:
requirements:
type: javascript
expression: '%tmtokens_get_tokens% >= 5000'
deny_commands:
- '[sound] ENTITY_VILLAGE_NO 10 0.8'
- '[message] You must have atleast ffd65,000 Gems'
left_click_commands:
- "[console] lp user %player_name% permission settemp group.vip true 30d"
never mind. figured it out โค๏ธ :)))
does voteparty work with bungee?
To get help with that premium plugin you'll need to first link your spigot account:
โข See #spigot-linking for more info.
material: crafting_table
slot: 31
priority: 25
update: true
hide_attributes: true
display_name: '&aCrafting Table'
lore:
- '&7Opens a crafting table'
- '&7for you'
- ''
- '&eClick to view!'
view_requirement:
requirements:
crafting:
type: has permission
permission: rank.redhood
crafting2:
type: has permission
permission: rank.nightwing
crafting3:
type: has permission
permission: rank.batman
crafting3:
type: has permission
permission: rank.last
left_click_commands:
- '[close]'
- '[player] craft'
right_click_commands:
- '[close]'
- '[player] craft'```
this is my menu
is it possible to make the requirements like if a player as 1 of the requirements listed and view the item
anyone know how to make me rightclick a nether star open a deluxe menu?
use executable items plugin to make the nether star execute dm open {deluxemenu} %player_name%
Kk is executable items a plugin? @still warren
yes
u can join their discord for support as well
Use the [close] action
What exactly is the value that the placeholder returns?
Ah sorry for the ping. Didn't notice your second message
It only goes on the backend server. But you can use nuvotifier to make votes work on bungee and be sent to the backend server where voteparty can give the rewards
Give them a permission on click and add a requirement that only allows them to click if they don't have the pern
Perm*
Yes. Using the minimum requirements option
I'll give an example when I'm at the pc
material: crafting_table
slot: 31
priority: 25
update: true
hide_attributes: true
display_name: '&aCrafting Table'
lore:
- '&7Opens a crafting table'
- '&7for you'
- ''
- '&eClick to view!'
view_requirement:
minimum_requirements: 1
requirements:
crafting:
type: has permission
permission: perm.robin
crafting2:
type: has permission
permission: perm.redhood
crafting3:
type: has permission
permission: perm.nightwing
crafting3:
type: has permission
permission: perm.batman
left_click_commands:
- '[close]'
- '[player] craft'
right_click_commands:
- '[close]'
- '[player] craft'```
why is this not displaying
nvm
added stop_at_success: true
and it works now
priority 25!?
whats up with it?
you have 25 items in 1 slot?
no
why priority 25 then
doesnt matter
like i can use 25 on 1 item and 20 on 2nd item
it still works
doesnt have to be like 1-2-3-4-5
i think highest gets shown first
wait
you should have the view requirement on priority 1 item, and then priority 2 item wouldn't need a view requirement
oh
how to make menu, which interacts the player items from inventory?
and according the code
i was thinking of highest as a bigger number
ye
in wiki its opposite
huh?
whatever it works
1 = shown first
nothing
ok
2 shown first
yes
if you look at this ranks example I put 4 items in 1 slot https://paste.helpch.at/imegedogaf.yml
happens a lot
noice
best custom gui plugin
interact in what way exactly? if all you want is to display the item that the player is holding in their hand then you can use main_hand and/or off_hand as materials. there's also options to display the armor
slots
- '[message] hello<delay=10> would delay the message by half a second
it works in ticks. so 20 ticks = 1 second
aight
i mean - use item from inventory in the custom menu
works
drag and drop item from inventory to menu
you can't do that in deluxemenus
probably plugins like ItemCommand
Does anyone have any idea on this?
spacing on your click requirements inthink
i think
any console errors?
