#general-plugins
25150 messages · Page 2 of 26
Hi ! Deluxe Menu works on Paper 1.20.4 ?
why is this not working
give %player_name% diamond_sword{display:{Name:''["",{"text":"ᴄᴏᴍᴍᴏɴ ꜱᴡᴏʀᴅ","italic":false,"color":"#3ca720"}]''},Enchantments:[{lvl:1,id:sharpness},{lvl:2,id:looting}]}
?
I'm working on a player-vaults upgrade system, can someone see why this doesn't work?
I noticed its all the same slot
also any reason why you double refresh?
also why do you add a space after refresh?
not needed either
I've fixed the issues that are listed below, but what do you mean same slot?
You have all the items set to the same slot
is that on purpose?
Hello, I'm trying to place this line: yml - "[console] minecraft:clear %player_name% ink_sac[custom_name='["",{"text":"Ant","italic":false}]',lore=['["",{"text":"★","italic":false,"color":"yellow"},{"text":"☆☆","italic":false,"color":"dark_gray"}]'],custom_model_data=1]"
but it's giving me these errors:
https://gyazo.com/c11162e487cb9c99f76a07ab15a10807
would anyone know how i sort this?
Yes, that's intentional.
Hello, maybe someone knows a plugin for auctions (1.18.2) that interacts with DeluxeMenus, that is, it will be possible to return to the menu?
I'm facing a dupe with deluxemenus.
Players can sell an item infinite times. The plugin clears it from their inventory the first time, but then they can continously sell even if they dont have it and they make money
Most likely you specified something incorrectly
No, when I try normally, it works
but this specific player is duping somehow
Is the player trying to sell a renamed item?
I solved this problem through Banitem, that is, you insert an item there that is sold in DeluxeMenus and forbid it to be renamed
I just found the issue but not sure how to fix
It happens when you turn on autoclicker and click hundreds of times in a second
No its a normal item
What's the best way to display an invisible item in deluxe menus?
Afaik just make a custom item with no texture
and set it to that item
Thank you for the discovery, I will fix it now
- '[message] example<delay=20>'
20 - ticks
Okay, kind of thought that, but I figured there might be a better way, I'll do that! 🙂
Will that fix the issue?
does that make it so they can only sell once per second?
It is possible that at least a delay will be imposed on the team
We need to test it, I didn't use it myself
Alright let me know
This does not help to solve the problem
It's only if the developer fixes it, or find a way to put a delay on the command.
So I have the same problem with this plugin, the only way out that I see now is to make a delay through Luckperms for 1 second when clicked, that is, a permission is issued that temporarily blocks the purchase
Does /dm open no longer exist on new verisions?
In general I have this question, because I am using NPC shoppkeres and unfortunately with the addition of the ‘Eco’ plugins.
They break randomly exchanges, talisman upgrades, custom armor etc.
Do you have any idea what I could do to prevent this from happening?
You'll have to escape the double quotes that are inside the string. Something like this:
- "[console] minecraft:clear %player_name% ink_sac[custom_name='[\"\",{\"text\":\"Ant\",\"italic\":false}]',lore=['[\"\",{\"text\":\"★\",\"italic\":false,\"color\":\"yellow\"},{\"text\":\"☆☆\",\"italic\":false,\"color\":\"dark_gray\"}]'],custom_model_data=1]"
Yes. I sugest you use the development builds from here: https://ci.extendedclip.com/job/DeluxeMenus/184/
In the newest versions of DeluxeMenus you can use material: air. It will support click actions and requirements. I am not sure if it will support lore and display name however.
Yeah, it doesn’t support lore and display names unfortunately which is something that I need.
There is no other way make invisible items in vanilla minecraft afaik. You would have to use a resource pack like Ghost mentioned above.
It should still exist. I need to mention that access to that command shouldn't really be given to players. That is more of an admin command. Do you get any errors/warnings when you use it?
The plugin seems to not handle the command with no arguments well. I'd suggest you contact the developer to fix this. Until then, just do not use /ac without arguments. Always pass arguments to it (whatever the command needs).
Hi Alll!
Looking for recommendations to replace Mycommand, any suggestions?
I haven't personally used it, but looks to have most if not all features MyCommand has: https://www.spigotmc.org/resources/customcommands.14363/
OH it has mythicmobs integration!
Thank you - legit what i needed haha!
Can you please provide more information? It would be useful to know exactly what the intended behaviour is, what the actual behaviour (the one you encounter) is, and also some startup logs. Or at least check them yourself to see if you have any warnings from DeluxeMenus on server start-up or when you're attempting to open and/or use the menu.
I've taken a look at the menu myself, and the only thing I can think of being a problem, is you having OP which would mean only the priority: 1 item is ever shown for you.
I have no means of testing it myself at the moment, unfortunatelly.
Yep, that's what I'm going to do
does anyone here know of a plugin that allowes animated chat colors?
here's a view of what i'm talking about
Idk if a plugin that does that but I’m guessing it’s just sending the chat over and over again to animate the colors?
in the logs it only shows it once on my end, so 🤷
Any resource pack on that server?
Could be that lol, no idea how animations can be done besides resource packs or repeatedly clearing and resending the chat (so it looks like it was never cleared)
I also meant to say idk of a plugin does that, I’m sure ones out there, I just don’t know one myself, my bad
Yea they have a recourse pack, but still how does it know to only show the animation on that one person.
work
/dm open <name menu> <player>
I need to make it so players drop their items conditionally so basically if the same group kills eachother they get keepinventory and their items dont drop if not then they do
[PowerBoard] Scoreboard + Tablist + Prefix + Chat | Animated
It's plugin
I didn't use it if anything
No this is all i have in console for DeluxeMenus
https://pastebin.com/ncfPeRL3
(Version 1.13.7)
I want to give the CMD just to the NPCs and other items.
when i run /dm open (gui) nothing happens but when i do /(cmd) it opens the gui
@glossy hazel ^
purple dye as material
Have you already registered a team?
If there is no register_command in the menu, then the NPC will not see it
tysm
'11 - Slot':
material: dye
base_color: PURPLE
how?
1.9.4
i need to do register_command: true to use the /dm open commannd?
someone help me?
Hello! I'm using the javascript expansion 2.0.0, and when I run a parse me to test some lines of the script im developing, it says "unknown player me" and when i leave and enter it says ean error ocurred
Did you reboot the server after that?
In order for the NPC to use the command, it must be registered, not to use /dm open, but to use the menu itself, for example /dm open menu
https://paste.helpch.at/jozezeboqe.lua
The %luckperms_primary_group_name% doesn't work, no matter what rank I have if it's dragon or not I can still get the upgrade. How to fix this?
hasrank:
type: javascript
input: '%luckperms_primary_group_name%'
output: dragon
deny_commands:
- '[close]'
- '[message] &cYou do not have the required rank to upgrade'
Try to replace it with this
hasrank:
type: 'has permission'
permission: group.dragon
deny_commands:
- '[close]'
- '[message] &cYou do not have the required rank to upgrade'
in deluxemenu, how to make player cant click an item after they click it for certain time?
like maximal amount of click
Through the Luckperms system
how?
If you want to make a system that will allow the player to click only 5 times, then you make 5 different menus and give them viewing rights
oh my god
If you want to make the player able to click once every 5 minutes, say, then you make two menus and also give the player the right for 5 minutes so that he changes the appearance of the menu
Okay
One sec
is there a way in delux menus to take a specific item on click? there are those requirements but they only make that so you need to HAVE IT, and they don't take it from the player can somebody answer please?
https://paste.helpch.at/mubohojenu.bash - Like this
You can make it delete the previous rights so as not to clog Luckperms with them
so i have to make 30 of it?
sure2
Yes
thankyou for your help
Change it to your own values
thanks this worked
No problem
Hello, can we use texturebase64 for icon in deluxemenu? Nvm I got it.
Well, even if you give the command to NPCs and items, they're still executed from the context of the player that interacts with those NPCs and items. If that player doesn't have the permission, it won't open the menu. I would suggest you set /(cmd) on the NPCs and Items as well.
I believe in 1.9.4 you had to do something like this:
material: dye
data: 1
I am not sure what the data value is for purple, but you can try from 0 to 16.
and see which one gives purple dye
The problem is the requirement type: javascript. You would actually want to use string equals or string equals ignorecase.
Or what Август recommended
There is an easier way to do this for versions 1.14 and higher
of minecraft
you can use the [meta] action and the !has meta requirement
I will provide an example shortly
Hello can I use model-engine id for the icon in the deluxemenu?
@proper oxide
oops
Hello friends!
In DecentHolograms, I have this configured, however clicking anywhere but exactly on the centerpoint of the hologram does nothing:
pages:
- lines:
- content: '<#FFFF55>&lRule #5</#FFAA00>'
height: 0.3
- content: '&dClick &ato accept these rules!'
height: 0.3
actions:
LEFT:
- CONSOLE:lp user {player} group add wanderer
- MESSAGE:&aWelcome home {player}!
RIGHT:
- CONSOLE:lp user {player} group add wanderer
- MESSAGE:&aWelcome home {player}!
Since it's an onboarding step, I lose a lot of people who assume it just doesn't work.
Any idea how I can fix that? 🙂
Thank you! 💚
EDIT:
I recorded a video to demonstrate but I can't seem to be able to attach it
So I was able to upload my video on a related thread lol
#1281335751635763282 message
Hey, I want to ask if deluxemenu supports like NBTtag? Because I want to somehow make it possible for players to upgrade items, in npc shopekers unfortunately the exchange of these items breaks down
is there a way to make that each item has a chance, for example there are 3 items with 33% to give someone Money AND send a message
Sorry it took so long. Had to deal with some stuff irl. Here is a simple example: https://paste.helpch.at/paxixupisi.yaml
I don't think that is possible to make it clickable anywhere other than the centre. At least when I've used it, it wasn't. Maybe @floral sundial can confirm or deny this.
In DeluxeMenus, chances are calculated per action and are not added together. There is no built in way of making the chance tag work differently.
Cool, thanks Blitz! I'll wait for Andre to confirm 😄
I guess I can always do Click [x] here! but ugh 🤣
guys what's better? commandpanels or deluxemenus
which one has the best performance?
Yeah, DH uses entity interactions for click detections and only has armor stands in the center of the hologram.
Oh shush Barry, Blitz tagged me too
That's what I remembered as well.
Barry forgets that after about half an hour.
guys i want to set the npc to have animation stay down
how i set it
Nope...
material: INK_SACK
data: 5
Thank you both andre and blitz! I’ll see what I can do then 😄
is there more in depth wiki somwhere about deluxe menus? i cant see how to use anvil gui anywhere
like how does it handle the text input or smth
Help pls, how i can set the npc to stay down on citizens plugin
my checkitem isnt working
it doesnt actually check the item i have slabs and it thinks its diamonds
Hey! Can someone help me? I'm makine a store but I don't know how to add it so that when u want to buy a block u can buy multiple at once, like U press and it does 1x or 5x or 10x, or if you'd like to remove because u accidentally put too many blocks
You will have to provide more information. What CheckItem version do you use, what placeholder are you testing, etc...
With DeluxeMenus? Its going to be quite complex but you can use the Meta feature. [meta] action and has meta requirement type. also there is a placeholder for seeing meta values. You can read more about that on the wiki.
Thanks mate! I’ll check it out
Checkitem version?
My server is 1.21.1
Hold on
Could we do this in dms
Is there a reason for this? I am currently going to sleep and I won't be able to help in the next 24 hours or so but if you send all the info here, someone else might be able to help.
Can anyone please help me, I'm using itemsadder and my menu is stuck
So I'm currently trying to make a shop where players can buy ingame ranks but for some reason it lets them purchase these multiple times does anyone know how I can fix this? This is the current code for the left click requirements
left_click_requirement:
requirements:
perm:
type: lacks permission
permission: rank.dirt
deny_commands:
'[console] tellraw %player_name% {"text":"You have already purchased this!","color":"red","bold":true}'
money:
type: has money
amount: 10000
deny_commands:
'[console] tellraw %player_name% {"text":"You do not have $10000","color":"red","bold":true}'
Is there a way to open different menu for java and bedrock players
its !has permission not lack permission
and make sure to put it in "!has permission"
change the layout so its a barrel inventory or something l;ike that
Hello! I'm using the javascript expansion 2.0.0, and when I run a parse me to test some lines of the script im developing, it says "unknown player me" and when i leave and enter it says ean error ocurred
hey, so a friend of mine is struggling atm with the api
I have a screenshot of the code she provided to me, basically she has a special event set up and wants to allow an item to be toggle as "owned" and "not owned" but we cant find the text in the code
right now it says "already owned?: yes/no", we need it to say "owned/not owned"
the items permission leads me to luckperms, would I have to toggle that there, or would I have to find it somewhere here in placeholderapi. I have the code here
- "&8* <#43B165>Consume <gray>to unlock this Cosmetic!"
- "&8* <#43B165>Already Owned?: <#FA923E><italic>%luckperms_has_permission_ccosmetics.cosmetic.halloween_frankenstein_hat%"```
Okay I tried this and now it wont let them purchase the rank at all
Make sure to not have * perms on when testing with permissions
I used an alt account with no permissions thank you though! :)
Oh weird, and what does it say when u try to purchase it?
It just runs the tellraw command thats linked with the deny commands
I figured it out thank you for the help!
No problem
how to make a nearly empty gui with just one item that has a place holder for whatever item's price you put into the gui(Simply saying, A player puts an item into a gui, the placeholder updates showing the price for that item and when the player clicks that item it 'sells' it by closing the gui and giving player money)
how i add a head on deluxe menu that function
W actually 
still need assistance with this
@lusty hatch here is how you use heads inside DeluxeMenus
^^
So, you can use different inventory types such as a hopper, a furnace, etc. Other than that you can only do 9, 18, 27, 36, 45 and 56 slots.
in DeluxeMenus you change the inventory type by adding inventory_type: hopper at the top.
If you run the command papi parse me %javascript... from the console, it won't work. me doesn't work for console. You have to give a player name that is online as parameter, or you can give --null isntead.
Not all placeholders work with --null. Some require a player to be specified.
Is it possible to use items adder and a player have their own texture pack on at the same time?
Yes, multiple resource packs can be applied at once. They load in a bottom-up order from how they're applied in your client settings, so the top-most pack will have the highest priority.
what happen to deluxechat? it said You do not have permission to view this page or perform this action.
Brains trust!
Theres a command i can run as an operator to make the world creative without the need of using /gmc or /gamemode creative.
I've had to use the command once in 5 years and i forgot it.
Help!
/defaultgamemode maybe?
can also be configured in the server.properties (you need force-gamemode to be enabled there as well if you want to force players to have this gamemode)
It isn't maintained nor available for purchase anymore. The team is working on its successor ChatChat (which will be free) though you can already try its dev builds, link at the bottom of this page https://github.com/HelpChat/ChatChat
Hello, how can I do a quest system?
So, when someone clicks on an item in the gui then the item slot should be changed (only for the player who taked the reward) and he can only claim it once
yea... use a quest plugin for that i'd say
Naah, dont want to pay for one and I didnt found a good free one
And I think its better when I do my own one
When you understand
beautyquests, quests by PikaMug, Quests by LMBishop
- I don't think you even can do quests properly with deluxemenus
or at least it's very but very complicate
Mh okay
Thank you
No, I'm using /jsexp parse me ....
Is it possbile to make more than one requirement with different deny-commands
@plain brook
Is there a way for DeluxeMenus to run a command from a bungee server? Seems quite stupid, as the plugin is for a spigot/paper etc. server.
any idea of how i should make a upgrade gui
without player jumping from level 1 to max
i wonder if anyone knows how to put players full body inside gui's using i dunno maybe remodeled player head?
how do i remove itemflags from item in deluxemenus'
Can a staff member help me with linking/verifying?
What’s the issue
You would need a third party plugin to execute the cmd done this before
Can I DM you?
What for?
Co owner and me share the same Spigot account and it has his Discord name it and I don’t wanna remove it
But I bought the plugin and have everything for it
Is it linked to his account or yours
The Discord name is linked to his but I handle all the plugins and issues
And is it purchased on his account correct
Yes correct
Tell him to come here and verify
I used my payment information
https://paste.helpch.at/oraruhalah.yaml
Can someone explain to me why this doesn't work ? or yeah it works but the menu doesnt update straight away
hi guys, can anyone help me with placeholderapi playertime expansion? i want it to show days and hours but it shows 1w, 1d, 1h, 1m etc.
i am new to server making
sry
pls help
hello so i need somehelp with something so lets get started
i made a meniu with 3 pages (for learning only) so i made it looks really good. I made some roles: helper, sr.helper and mod and i want to make them acces only specifics pages here is example:
helper= acces page 1
sr.helper= acces page 1, 2
mod= acces all pages
and idk how can someone dm me or something for better explanation?
guys whats the captcha plugin is named which almost every cracked server has
like when u do captcha it says Please Rejoin
don't think people here are going to provide support for cracked servers/network, just saying tho
hi guys, can anyone help me with placeholderapi playertime expansion? i want it to show days and hours but it shows 1w, 1d, 1h, 1m etc. pls help
does anyone here know how to help with X-Prison Core?
I'm having an issue with being op it won't let me use the enchants
i have to deop myself inorder for it to work
and there's no error in console
Looks abandoned, someone else has taken it up to try and update https://github.com/WildInterloper/X-Prison-Reloaded
thats the one i have
Sorry, you linked the other. 😓
Here's another fork 😅 https://github.com/Ale1x/X-Prison-Patched/
^^^
Hello, I have a question:
I use a “has item” requierement for example to sell an item from a plugin (mmoitems) but how can I remove an item with a precise name?
requirements:
anything_here:
type: 'has item'
material: "IRON_SWORD"
modeldata: 10007
deny_commands:
- '[message] &4&l ⎟ &e&lM&aagasin &4» &fTu dois avoir &6150 Gemmes §fpour acheter ça.'
click_commands:
- '[message] &c&l ⎟ &a&lZ&eilconis &c» &fMerci de soutenir le serveur !'
- '[close]'
- '[openguimenu] vipargent<delay=20>'```
How do you create an invisible item for a custom GUI?
Hey!
I got a question, do you guys know how can i put the skull head of a player in 4 slots.
Thanks 🙂
Hi, does anyone here know how to make an itemsAdder block compatible with bedrock?
Geyser plugin
In My Experience, Nope, That's why i gave up on Bedrock.
Or maybe i am the only one that don't find the correct way.
Turning Furniture From Itemframe into mobs is tiring.
in authmereloaded i turned on captcha but its not working
matetial: head-%player_name%
material: air
We’ve already discussed this. I need the lore and item name.
Cna someone help please
You’ll have to use itemsadder for that and create an invisible texture
How though? I made a clear texture and applied it to an item but the black and purple error texture appeared
assuming you mean that it doesn't update items' view_requirement on click, you have to add the [refresh] action to your click commands
and since you're using LP commands and they're async, you also need to add a dleay to the refresh action, so in short you'll have this: - "[refresh]<delay=5>"
the delay is in ticks, 5 should probably be enough, if it isnt, try increasing it (1s = 20 ticks)
quick question do any of u has a idea of how to make a upgrade gui without player buying the highest level of upgrade
sounds like it might have an issue w the config
enabled: true
display_name: 'DDCE&lScissors'
permission: iageneric.scissors
lore:
- '&7Open up a present at'
- '&7the Present Palooza!'
resource:
material: DIAMOND
generate: false
textures:
- items/tpmlootboxes.png```
I've tried generate true and false, changing the pathway, taking .png away, and changing the material
I don’t really have an extensive knowledge of itemsadder, i’d recommend asking there support as it’s an issue with itemsadder and not deluxemenu’s
How can I increase the priority of DeluxeTags?
the /tags command in DeluxeTags is being overrided by AdvancedChat
since they also have a tags feature
but i want to disable it and use DeluxeTags
Hello, I have a question:
I use a “has item” requierement for example to sell an item from a plugin (mmoitems) but how can I remove an item with a precise name?
requirements:
anything_here:
type: 'has item'
material: "IRON_SWORD"
modeldata: 10007
deny_commands:
- '[message] &4&l ⎟ &e&lM&aagasin &4» &fTu dois avoir &6150 Gemmes §fpour acheter ça.'
click_commands:
- '[message] &c&l ⎟ &a&lZ&eilconis &c» &fMerci de soutenir le serveur !'
- '[close]'
- '[openguimenu] vipargent<delay=20>'```
Anyone know how to setup those bots that console players can friend and then automatically join a java server?
like this - https://www.youtube.com/watch?v=MEn1Uwcw-6M
Thank you 🙂
I can if it was possible
Although with a small detail that I found
Hello, does anyone know why "hide properties" or any other hider doesn't work in DeluxeMenus?
requirements:
candy:
type: has item
material: 'PLAYER_HEAD'
hdb: '23872'
amount: 10
deny_commands:
- '[message] &cYou don''t have enough candy!'```
Does anyone know why this works with any player head and not only with the one that has the selected id please.
Ive been trying to figure this out for like 3 hours and still nothing.
Hello everyone 👋 ,
I'm just reconfiguring my group ranking system, and I seem to have hit a big snag. YML Checker liked my yml, however I'm only able to see and use my first 3 ranks in my /ranks GUI. I renamed my ranks from default>group2>group3>...>group9 in LuckPerms. Only my first 3 ranks work! Help please? https://paste.helpch.at/lokepehiqi.bash
What plugin/skript this is? Also are you 100% sure that the plugin is not only checking the material and ignoring the rest? Try clicking with like 5 candies and see.
Yeah it only works with 10 heads
but the problem is it works with any heads
And its a menu that is supposed to give u stuff for a set amount of candy
basically a token shop
nope
What version is the server on?
1.20.4
And you checked that the plugin supports that? I just quickly googled and it seems to support upto 1.20.1 (I can't open the full spigot page tho since it requires me to login, which I can't do on phone rn)
I mean i saw some server having this exact feature while the server was running only on 1.21
There's otherways to get head ids
Im down to use anything else as long as it would work
For my server we just use the UUID of each user
Like mc UUID
And it works fully fine, so I'm not really sure what's the point of using that db
https://minecraft-heads.com/custom-heads/head/23872-candy-corn Im using this head
idk how uuid would work
Oh shi.. Ye I realised that you're using it as an item and I'm just using it as an icon in a GUI for premade kits. So you obv need a custom one instead of some player's
Yeah
I found something, u could maybe give this a shot
https://advancedplugins.net/item/AdvancedHeads.31
I tried using like name: ' ' aswell but it just doesnt work i think because its gradient. I copy the gradient code exactly and it just doesnt work
There's a compatibility issue yeah but you could still try
I mean hdb should work aswell
.
Yeah "should" 😭
how can i make a GUI deluxemenus
that when player click in item, then will print to mylog.txt ?
i want to make log system with deluxemenus
I don't know, check their wiki: https://wiki.helpch.at/helpchat-plugins/deluxemenus. I asked for help and hour and 10 minutes ago I just figured my YML stuff out. Simple f*ing underscores messed me up all this time, man!
hello guys please help me , i bought new nitro but it turn as credit
my nitro will end please help me
- '&7Selected pet: &c%mcpets_pet_id%'
Just a question, Curious on how i would do this. What i wanna know is how i would make this show "&cNull" if the player has no pet selected, and show the pets name like "&aSpirit" if they have the spirit pet selected, would anyone know the answer to this??
Use the ChangeOutput PAPI expansion
ill look into it thank you
could you give me an example of how to use this?
You’d check the placeholder, the matcher would be nothing, ifmatch would be &cNull, and else would be the placeholder (but with {} instead of %)
- '&7Selected pet: %changeoutput_<options>_input:<input>_matcher:<matcher>_ifmatch:&cNone_else:{mcpets_pet_id}%'
So like this? if so that didnt work
this is a little confusing ngl
uhhh no
%changeoutput_equals_input:{mcpets_pet_id}_matcher:_ifmatch:&cNone_else:{mcpets_pet_id}%
let me give that a test
Idk if it’ll work, should but might not lol
does not, it just says {mcpets_pet_id} constantly
oh what? Change output should support nested placeholders
Parse %mcpets_pet_id% normally
i mean the plugin mcpets allows me to change the placeholders to accept {} so maybe i could try that and see if it works?
Yeah give that a try
alright give me one second
Otherwise you can try using the utils expansions to parse nested placeholders, orrrr just make a new item inside of DeluxeMenus with a different view requirement and priority (checking the wiki would be easier to see how that works)
what would using utils do?
Utils allows placeholder to be parsed within placeholders
this is all very confusing im ngl ☠️
Lol, ey it’s what’s required if you want things to look nice
It’s a lot easier when you get into it
yeah if only i would be able to get it to work just once then i would know what to do from then on ykwim?
%changeoutput_equals_input:{utils_parse_mcpets_pet_id}_matcher:_ifmatch:&cNone_else:{utils_parse_mcpets_pet_id}%
I put this idk if thats what you were telling me to do it didnt change anything other than putting %% around the placeholder instead of {}
what it should show is %mcpets_pet_id% when the pet is selected, but when its not show &cNone but it seems to just show the placeholder constantly
I’ll reply with the solution soon
if youre able to help me with this youll be a legit legend
yeah i hear you thank you man
Give this a try
%utils_parse_changeoutput_equals_input:{mcpets_pet_id}_matcher:_ifmatch:&cNone_else:{mcpets_pet_id}%
nope nothing, im thinking maybe the placeholder from mcpets is the issue??
as i tried just using the placeholder itself and it returned nothing
What does /papi parse me %mcpets_pet_id% say
oh yeah, if that's not working nothings going to be working lol
just says %mcpets_pet_id%
yeah that means none of the placeholders work
☠️ well alright theres the issue, how would i fix that?
it could be me not putting the correct placeholder
Nah the wiki says the placeholder is right
Is the plugin green on /pl?
And what does /ver MCPets say?
yes its working fine and no errors from console with the plugin
version 4.1.4
Just to test, does /papi parse me %mcpets_pet_name% also say %mcpets_pet_name%
yes it does
Even with a pet equipped?
yep ive had a pet equipped this whole time
🥲
yes
some placeholders don't reload properly for whatever reason
ive restarted the server give me a couple minutes
Sounds good 👌
okay restarted the server and the placeholder is working now
so should i try the one you sent to see if that works?
woohoo!
%changeoutput_equals_input:{mcpets_pet_id}_matcher:_ifmatch:&cNone_else:{mcpets_pet_id}%
Try this one
LEGEND
it works brother
thank you so freaking much
🙏 you are legit amazing
No prob! 🥳
so glad i came in here for help as soon as i didnt understand something
This is a good place to be
tons of helpful people 🙏
if i wanted to change the color of the name like how None is red
where would i put that?
before the else one?
%changeoutput_equals_input:{mcpets_pet_id}_matcher:_ifmatch:&9Put whatever you want here_else:{mcpets_pet_id}%
no like the pet names
So whatever the value of ifmatch: is, you can change it
ohhhhh so like, a different color for each pet?
the red none is perfect but the pet names are just gray
yeah
or just 1 color
green
for all pets when selected as this is just a description
%changeoutput_equals_input:{mcpets_pet_id}_matcher:_ifmatch:&cNone_else:&a{mcpets_pet_id}%
Try this
perfect
thats all thank you !
no worries! best of luck! 🫡
now i just have to change all the names or id's of the pets to match their names
thank you man really
youve been a big help
🙏
Hey! Is there any way i can give a particular group of members in luckperms a specific permission to only use /dm open (name like shop) so that players can’t use /dm open command except/dm open shop
Like this deluxemenus.open.shop ??
why not just add an open_command to the menu ?
that way, players can just run /opencommand and not the entire /dm open <menu> command
How can i use the CheckItem PAPI expansion to remove item from player inventory?
Using this %checkitem_remove_<modifier1>,<modifier2>,<...>%
I want to remove an Amethyst shard with Custom model data 2
Hello someone can tell me why is DeluxeTags not working? It enables. format: ' {DISPLAYNAME} {deluxetags_tag}: {MESSAGE}' And this is my essentials chat config and with %deluxetags_tag% is gives errors
hello everyone
anyone have multiverse core for folia
im building a server whit folia, sofar so good, i fount luckperms, and a lot more plugins so my server is now stable
but im still lookimg for mv
Try to use LPC or SIR as chat handlers instead it's just as simple, but essentials chat didn't work with DeluxeTags for me in 1.18
No there is a problem that i have a plugin name economyshopgui and it’s open command is /shop and i have created a deluxe menu also with open command /shop
Hmm maybe i should ask economy shopgui admins or owners how to disable the /shop command in their plugin
sad
hide_attributes why not working (deluxemenus)
1.21.1
dev version
DEV-184
[18:50:17 WARN]: [DeluxeMenus] Option 'hide_attributes' of item 'cofnij' in menu 'warp' is deprecated and will be removed in the future. Replace it with item_flags: [HIDE_ATTRIBUTES].
I did as recommended and it continues to show up
in paper you have to add a custom attribute before you are able to hide them all
but idk if deluxe menu has updated it
What does that mean, where should I add it?
do you care about the attributes? or is this purely for a menu item
if its just for a menu, consider setting the item attributes to an empty map
idk if thats something you can do in deluxemenus, but probably
guys can javascript print logs to file ?
and how to config javascript expainson for this function?
guys, help me, I'm doing quests and I ran into a problem, in short, when a player completes a quest, his icon changes to the fact that the quest is completed, this is done by checking for permission, I have this quest in slot 13, and even when there is a permit, it is necessary for this icon to be shown, it is not shown and if this check is moved to, say, slot 16, then everything will be fine, it will be displayed
Does anyone know how to display the title and subtitle to the player with rgb color support in Deluxemenus?
Apparently you have the priority set incorrectly, or the display
is it possible to clear player inventory temporarily when DMenu gui is opened, so i can have a generic 54 texture with no player's inventory.
Pretty sure you can’t
Vanilla title commands
Please tell me how to change this line to your own? I'm trying to change it, but nothing happens. Guilds Plugin
Hey there im creating a Deluxetags ENABLE/DISABLE gui and im having some problems.
Basically what I was is to check if the player currently has (equiped) the certain tag (ex. Nerd Tag), how should the ''view permission look like?
material: oraxen-tags
slot: 10
priority: 0
update: true
enchantments:
- DURABILITY;1
hide_enchantments: true
hide_attributes: true
view_requirement:
requirements:
tag_nerd:
type: string equals
input: "%deluxetags_tag%"
output: "nerd"
display_name: '&#EAE513[Nerd] Tag &7(&aActive&7)'
lore:
- '&8A cosmetic that shows in chat!'
- '&r'
- '&a&lUNLOCKED'
- '&r'
- '&eᴄʜᴀᴛ ᴘʀᴇᴠɪᴇᴡ:'
- '&f%luckperms_prefix%%player_name% &#EAE513[Nerd] &8▶ &fHello!'
- '&r'
- '&e➥ &eLeft-Click to disable'
left_click_commands:
- '[console] deluxetags:tags clear %player_name%'
right_click_commands:
- '[console] deluxetags:tags clear %player_name%'` ```
I tried like this, but that doesnt work...
Figured it out
hi guys can someone help me(someone who know deluxe menu and luckperms) dm pls
hi
who can help me
deluxemenus isnt working
i am using 1.8.8 tacospigot java 8
@ocean pier can you help me please
i am sorry :/
is there a crates plugin that supports block bench animations?
Ecopets doesnt work on 1.20.6, anyway to make it work?
the priority is correct, the same as on work quests, the display seems to be the same, I can give a config later in private messages
https://paste.helpch.at/iroxowasad.rb i got a bug in the #placeholder-api chat, sorry for publishing this on this channel
The RGB color does not work in vanilla, I tried in different ways
Okay, I wait
DeluxeMenus doesn't support Minecraft 1.8.8. It only supports 1.13.2 and higher. If you haven o way of upgrading your server to a higher version, then the best you can do is use an older version of DeluxeMenus. The last version to support 1.8.8 was DeluxeMenus 1.10.5. You can find it here: https://www.spigotmc.org/resources/deluxemenus.11734/history
I fix it thank you.
Check your server logs. Most likely you will get a warning or error from DeluxeMenus
What you are looking for is to create a menu that you open like this /menu x y z and then use those x, y and z values inside the menu?
nope
so i open menu i have a head and when i left click automatically tp to the cordonates that i put
hey can i somehow make so vote don't register on 2 or more servers when player votes on one?
te pup vere
Hello, can I change world border color other than RED, BLUE, GREEN?
how i can get back to a menu i want
?
like a head and left click and back to previous menu
`left_click_commands:
- [openguimenu] menu`
ty
Hi, are the requirements per item or per menu in deluxemenus https://wiki.helpch.at/helpchat-plugins/deluxemenus/options-and-configurations/requirements ? I am confused on where to put this section
Does anyone know of a per-world plot plugin? So each individual plot is located in its own world?
how i can get a site open?
like a head and left click to open the site that i want
Oraxen or IA, which would you guys recommend me to use
You can't
You'd need to send a chat message that can open the site
Some requirements are for the menu, some are for items
Menu based requirements:
open_requirement:
Item based requirements:
view_requirement: left_click_requirement: right_click_requirement: shift_left_click_requirement: shift_right_click_requirement:
'key_1':
material: TRIPWIRE_HOOK
slot: 29
display_name: '1 key'
lore:
- '&f$5,000'
left_click_requirement:
requirements:
example_3:
type: has money
amount: 5000
deny_commands:
- "[message] &7You don't have enough money."
left_click_commands:
- 'broadcast test'
Any idea on whats wrong with this?
Well, that's not a real command
You gotta do '[console] broadcast test'
🤦♂️
that worked, thank you
No prob!
how i can set a head that when you left click get how many money im put me
?
help
i founded but why is say on the chat the money has withdraw from the account
example
Is their a github for ActionAnnouncers source code?
is there a way to use custommodeldata for the deluxetags plugin?
how i can set no permission to have to open a specified menu]
Hello someone can help me with a view requirement ? u can dm me ty
help me plss i want to sell a sword for 100$ in game not money real and if the player not have money he can buy item and get in inventory and if not have 100$ to don t have permission to buy
help
Hello
Can someone recommend an API for creating menus/inventories for Bukkit API, please?
help me plss i want to sell a sword for 100$ in game not money real and if the player not have money he can buy item and get in inventory and if not have 100$ to don t have permission to buy
pls
material: DIAMOND_SWORD
slot: 2
display_name: 'Sword 1'
lore:
- '&7Click me to buy for &a$100'
left_click_requirement:
requirements:
has_enough:
type: has money
amount: 100
deny_commands:
- '[message] &cYou dont have enough money!'
left_click_commands:
- '[console] eco take %player_name% 100'
- '[console] minecraft:give %player_name% diamond_sword 1'
- '[message] &7You have bought &bSword 1!'
- '[close]'```
not work
the menu dispared
i fixedd
tyyyy man you are the bestt
nws
Why does it say that I have already unlocked the rank? I dont have the group.elite permission...
'elite':
material: oraxen-elite
hide_enchantments: true
slot: 28
priority: 1
update: true
hide_attributes: true
display_name: '&a&lᴇʟɪᴛᴇ ʀᴀɴᴋ'
lore:
- '&f'
- '&7Acquiring the elite rank provides'
- '&7various perks on the server, you can'
- '&7obtain elite rank in the coinshop.'
- '&f'
- '&aʀᴀɴᴋ ᴘᴇʀᴋs:'
- ' &8• &fPrefix: %oraxen_rank_elite%'
- ' &8• &fAccess to set 3 homes'
- ' &8• &fHave 4 active quests'
- ' &8• &fSell 2 ah items'
- ' &8• &fElite kit'
- ' &8• &fPremium Rewards'
- '&f'
- '&aʀᴀɴᴋ ᴄᴏᴍᴍᴀɴᴅs:'
- ' &8• &f/craft'
- ' &8• &f/recipe'
- ' &8• &f/trash'
- ' &8• &f/sit'
- ''
- '&8▪ &fᴘʀɪᴄᴇ &8→ &e499 Coins'
- ''
- '&e➥ Left-Click to purchase for coins'
- '&e➥ Right-Click to view on the store'
left_click_requirement:
requirements:
already_has:
type: has permission
permission: group.elite
deny_commands:
- '[message] '
- "[message] &d&lʀᴀɴᴋs &8&l| &cYou have already unlocked this rank!"
- '[message] '
- "[sound] BLOCK_NOTE_BLOCK_BASS"```
type: '>='
input: '%playerpoints_points%'
output: '499'
deny_commands:
- '[message] '
- "[message] &d&lʀᴀɴᴋs &8&l| &cYou don't have enough coins to buy this!"
- '[message] '
- "[sound] BLOCK_NOTE_BLOCK_BASS"
left_click_commands:
- '[close]'
- '[console] voucher give Rank_Elite 1 %player_name%'
- '[console] points take %player_name% 499'
- "[sound] entity_player_levelup"
- '[message]'
- '[message] &d&lʀᴀɴᴋs &8&l| &aYou successfully purchased the &a&lElite &aRank!'
- '[message]'
- '[broadcast] '
- '[broadcast] &a&lsᴇʀᴠᴇʀ sᴛᴏʀᴇ &8&l| &f%player_name% just purchased the ☬ rank! &aGG''s&f in the chat!!!'
- '[broadcast] '
right_click_commands:
- '[player] store'
- '[close]' ```
Could someone help me? I'm trying to open a link via minimessage, but it's not working. in deluxemenu
- '[minimessage] <click:run_command:/seed>Click</click>'
how do I check if someoens man hand is a iron helmet?
Trying to do a easy enchant command that if someone is holding a iron helmet and clicks the menu it enchants it with protection 1 i have everytthign ready except the check that someons mainhand is iron helmet
if anyone can help with this lmk
Anyone know why this shop GUI I made is allowing players to purchase the item even when they have 0 metal (a currency through CoinsEngine)
requirements:
has_metal:
type: '>='
amount: 333
input: '%coinsengine_balance_metal%'
deny_commands:
- '[message] &e&lShop &7⊳ &cYou don''t have enough metal to buy this item!'
- '[close]'
empty_slot:
type: string equals ignorecase
input: '%player_has_empty_slot%'
output: 'yes'
deny_commands:
- '[message] &e&lShop &7⊳ &cYou don''t have enough space in your inventory!'
- '[close]'```
hello, who know when deluxemenu update for 1.21.1 will be release ?
You can use the dev builds for 1.21+ for now
- '[sound] ENTITY_EXPERIENCE_ORB_PICKUP'
- '[minimessage] <gradient:#EDFD69:#BEC800>========================================</gradient>'
- '[minimessage]'
- '[minimessage] <gradient:#FFBF00:#FDFA00> Mystic Loja</gradient>'
- '[minimessage] <gradient:#FFBF00:#F9FDAB> Clique aqui para comprar platinas</gradient>'
- '[minimessage] <gradient:#F9FDAB:#FFBF00> e ajudar o servidor a se manter de pé!</gradient>'
- '[minimessage] <click:open_url:https://minecraft.wiki/w/Raw_JSON_text_format>Click</click>'
- '[minimessage]'
- '[minimessage] <gradient:#BEC800:#EDFD69>========================================</gradient>'
- '[close]'```
No type of click action works, does anyone know how I can fix it?
ah ? where i can found it
thanks all
1.14.1 ? not 1.21.1 ? lol
anyone can help me?
hola, pueden ayudarme con el plugin DeluxeMenus?
Hello!
How i can make deluxe menu with checking potions?
I use the votingplugin & player addons with deluxemenus to produce a ranks setup. On first connection to my smp users are given a free rank. When they try to rankup using their attained vote points while already having a high tier rank, they're given the cash and not denied the rank up as they don't meet the requirements. What exactly is causing this within this menu setup? https://pastebin.com/7gNWnP3q
I need to make npc who take my specifically potions, example: regeneration, power 2
has_metal:
type: '>='
input: '%coinsengine_balance_raw_metal%'
output: '333'```
See if this fixes your issue
9934390114 iPhone 16 pro in india for only 32,000 no advance payment no online booking dilivery in 7-10 working days seal pack
Call on the number ASAP
Try wrapping your url with '' <click:open_url:'https://minecraft.wiki/w/Raw_JSON_text_format'>Click</click>
Can paste it here to see it should work
https://webui.advntr.dev/
find your nearest train station
Try adding view requirements to your does_not_have items, check against the same permission but with !has permission
error in plugin
how do I check if someoens main hand is a iron helmet? as a requirement
Woops, try with "" instead 😅
Thanks
hello i've a menu like /menu with an item to go to another menu but when i click on it, nothing happen
( deluxemenu )
Can you give some more info? Like the menu config
'Nega-Nebulas_Ressources':
material: grass_block
slot: 16
priority: 9
update: true
hide_attributes: true
display_name: '&cnega-nebulas - Ressources'
left_click_commands:
- '[console] mv tp %player_name% Nega-Nebulas_Ressources'
lore:
- '&3&bClic Gauche :&r &7Teleportation vers le monde Overworld Ressource'
view_requirement:
requirements:
kit_perm:
type: has permission
permission: multiverse.access.Nega-Nebulas_Ressources
hello guys
i have a question in deluxe tags
How do I get the tag, like the item, that players can receive and activate the tag?
Nested quotes 😱
Try this sorry, I just tested and it works:
left_click_commands:
- '[sound] ENTITY_EXPERIENCE_ORB_PICKUP'
- '[minimessage] <gradient:#EDFD69:#BEC800>========================================</gradient>'
- ''
- '[minimessage] <gradient:#FFBF00:#FDFA00> Mystic Loja</gradient>'
- '[minimessage] <gradient:#FFBF00:#F9FDAB> Clique aqui para comprar platinas</gradient>'
- '[minimessage] <gradient:#F9FDAB:#FFBF00> e ajudar o servidor a se manter de pé!</gradient>'
- ''
- "[minimessage] <click:open_url:'https://minecraft.wiki/w/Raw_JSON_text_format'>Click</click>"
- ''
- ''
- '[minimessage] <gradient:#BEC800:#EDFD69>========================================</gradient>'
- '[close]'
Sorry for not checking before I helped 😅
Np bro
does it show an error in console from either deluxemenus or multiverse
Is DeluxeChat no longer a thing? I'm looking to get it, but can't find it anywhere
Hi! Is there a way to make a menu that automatically updates?
I'm wanting to make one for daily rewards that can have streaks and give more progressively through the streaks along with tracking the streak, I have literally zero idea on how to make one tho lmao closest I came was a store ingame to rankup
will DeluxeMenus work on 1.21.1?
yes, the latest dev build works for me
deluxeJoin doesn't works on the purpur 1.17.1
update please
Guys can i make a head that when you left click on the head he gives a sword but not permanent for example 10 minutes and after 10m dispared? If i can say how and what plugin need
hey is this possible to make 2-3 items displaying on a single slot
like at first 1 item will display then after 1 sec 2nd item will display and after 1 sec 3rd item will display and so on
in deluxemenus
No. There is no way make rotating/updating items. Some parts of the items can be updated such as the name and lore, but that's pretty much it.
how can i set title/action bar of a player
when he click a item in a menu
For both of those you can use the minecraft /title command. Something like this:
click_commands:
- '[console] title %player_name% times 20 100 20'
- '[console] title %player_name% title {"text":"TITLE GOES HERE"}'
- '[console] title %player_name% subtitle {"text":"SUBTITLE GOES HERE"}'
- '[console] title %player_name% actionbar {"text":"MESSAGE GOES HERE"}'
If you do not know how to use those commands, you can simply use a website that generates them for you. The one I used to generate the ones above is this one: https://minecraft.tools/en/title.php
how to use hex/rgb
[console] title %player_name% title {"text":"TITLE GOES HERE","color":"#16AECC"}
Everything you need is on the website I sent
Hi! Is there a way to make a menu that automatically updates or would I need to make new menus for every day or would I just need a custom plugin?
I'm wanting to make one for daily rewards that can have streaks and give more progressively through the streaks along with tracking the streak, I have literally zero idea on how to make one tho lmao closest I came was a store ingame to rankup
Does anyone know how to make sure that one or the second condition is met? The example from the Wiki does not work - DeluxeMenus
It took me 619 lines to do it for 14 awards
Dear lord 💀
This is a discord question for you savvy people
I've given admin permission to view the channel but not type In it though they still cannot see the history or anything. They have 'view history' What am I missing here
https://prnt.sc/QMe65ndCFUhQ
ohh xD
Okey, upgrading to the devo version, helped and what can I do to avoid this spam?
material: PAPER
custom_model_data: 10035
slots:
- 6
display_name: "&6&lᴘɪɴꜱ ᴄʀᴀᴛᴇ"
lore:
- "&7ᴋᴇʏꜱ: %phoenixcrates_virtualkeys_Pins%"```
the custom texture is not showing in the menu
sorry if its something simple i just started using dm
model_data: 10035
enchantments: - 'FIRE_ASPECT;1' hide_enchantments: true
Hide Enchantments
hide_enchantments: BOOLEAN # true or false```
thx
But the message directly tells you that is deprecated, and to use the item flags I linked.
item_flags:
- HIDE_ATTRIBUTES
- HIDE_ENCHANTS
okey okey
The page has a link to the flags you can use https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/inventory/ItemFlag.html
Hi, could anyone help me with a problem I'm having on my server?
I have a CTW server in bungee mode, where I have 7 maps and each map is a separate server. I'd like to know if anyone knows how I can make the players connected on those 7 servers combine using PlaceholderAPI, and then, with another placeholder, show me the total number of players connected on all servers.
The goal is to be able to display that information in my DeluxeMenus plugin.
Thanks in advance for any help!
<click:open_url:'store.blockparty.gg'>&eClick here to buy coins!</click> how can I make this a [message]?
The quote ticks are breaking the code
'[message] <click:open_url:''store.blockparty.gg''>&eClick here to buy coins!</click>'
It didn't work
oke first of all
thats a minimessage
it cant be used with simply [message]
its [minimessage]
Yep, I have a plugin that allows minimessage to work with any plugin

"[message] <click:open_url:'store.blockparty.gg'>&eClick here to buy coins!</click>" this then then idk
i d still suggest using the minimessage tho, but it if works, it works
#general-plugins message similar? this worked
That worked 😄
how do i make it so that TAB only works in whitelisted worlds?
Guys
How i make a cooldown to open the menu
Like open the menu and i need to wait 1 minute to open again
Hi guys, does anyone know exactly how to make an item from the plugin be issued to a certain inventory slot, say at 5
Who know a plugin that when you break a red wool drop a apple and is regen the block
Hello, I want to use item flags, but they don't work and still display things like enchantments.
item_flags:
- HIDE_ENCHANTS
update: true
size: 27
menu_title: 'Menu'
items:
Test:
material: STONE
update: true
display_name: "Time"
lore:
- "%server_countdown_dd.MM.yyyy_01.01.2020%"
slot: 1```
Shouldn't this update?
Ignore the placeholder, not sure if it works (this is just an example)
On 1.14.1-DEV-184, 1.21 server
how do I check if someoens main hand is a iron helmet? as a requirement? anyone know
How to make a skill tree in deluxemenus in which if you chose intelligence, then the remaining branches cannot be selected at this stage, and so on.
Hey, is it possible to prohibit the purchase of something in the store if the player has permission?
Hello, I have a question: how can I define a player's nickname in a command executed through the console?
you could make it get handled by permissions per skill tree
does anyone know, how can I put custom model in deluxetags ty
Good evening
I have a problem with DeluxMenus a list does not update anymore /rarely
how do I check if someoens main hand is a iron helmet? as a requirement? anyone know
Day 3 of seeing if anyone knows how to
hey guys, can someone help me lock this item behind a perm?
'Rank':
material: "basehead-eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYTI2MGJjNWJmYzExNWNjY2MxMzIzYzc0NzM2Yzc5NGRlODg0YWQwMTFjOTEzMjJlZGJlNWMwMWY2YTk0MzA1ZCJ9fX0="
slot: 13
display_name: 'FFF&lM9FF&li<FF&lsDFF&liGFF&loOFF&lnRFF&leAFF&ls 	BFF&lD�A3FF&le �B4FF&lR�BDFF&la�C5FF&ln�CEFF&lg�D6FF&lo'
lore:
- '&f'
- '&e◉ &fAqui encontraras todas las Misiones de Rangos'
- '&e◉ &fque las desbloquearas poco a poco'
- '&e◉ &fActualmente hay &e&n7 Misiones.'
- '&f'
- '&a▶ ¡Click para ver las misiones!'
open_requirement:
requirements:
perms:
type: has permission
permission: mision.halloween.rango
deny_commands:
- "[message] &7[&b&lMisiones&7] &cNo tiene un rango de pago."
- "[close]"
click_commands:
- '[console] dm open questHalloweenRank %player_name%'
have it like this
but its not working
Thats not readable paste a pastbin link or smth dude XD
Ok here you goes
i got it workings
'Rank':
material: "basehead-eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYTI2MGJjNWJmYzExNWNjY2MxMzIzYzc0NzM2Yzc5NGRlODg0YWQwMTFjOTEzMjJlZGJlNWMwMWY2YTk0MzA1ZCJ9fX0="
slot: 13
display_name: 'FFF&lM9FF&li<FF&lsDFF&liGFF&loOFF&lnRFF&leAFF&ls 	BFF&lD�A3FF&le �B4FF&lR�BDFF&la�C5FF&ln�CEFF&lg�D6FF&lo'
lore:
- '&f'
- '&e◉ &fAqui encontraras todas las Misiones de Rangos'
- '&e◉ &fque las desbloquearas poco a poco'
- '&e◉ &fActualmente hay &e&n7 Misiones.'
- '&f'
- '&a▶ ¡Click para ver las misiones!'
open_requirement:
requirements:
perms:
type: has permission
permission: mision.halloween.rango
deny_commands:
- "[message] &7[&b&lMisiones&7] &cNo tiene un rango de pago."
- "[close]"
click_commands:
- '[console] dm open questHalloweenRank %player_name%'
try to see if you can copy it from there
I got it to show a head btw but do you want it locked behind a perm for viewing or for clicking
clicking
Does anyone have a Deluxe menu that cycles through multiple items on the same slot I can see for reference?
Trying to create a crate GUI that cycles through some of the rewards on the same slot, instead of pages showing what it offers.
does anyone know how i can make things update instantly while using a deluxe menu with a custom texture instead of me having to escape out of it and return to see the changes say i use a point and in chat it siaplys points go from 15 - 14 but in the gui it still shows 15
Hi someone knows why I get this error I have a plugin called multiverse-core and it creates worlds to which I can tp through another plugin called znpcs when I click this one asks me for a permission that I already have.I tried uninstalling the placeholder and is the only way it works is some compatibility error?
update: true
size: 27
menu_title: 'Menu'
items:
Test:
material: STONE
update: true
display_name: "Time"
lore:
- "%server_countdown_dd.MM.yyyy_01.01.2020%"
slot: 1```
Why isnt the placeholder live updating
On 1.14.1-DEV-184, 1.21 server
What version of DeluxeMenus do I need for 1.21? do I need to grab from the CI?
im pretty sure that update: true should be inside the item values.
Hey, I'm getting mspt spikes when using a player action with deluxemenus, any help?
It's spefically a player action
that depends more about what the player action does
Just running a command
Shouldn't cause a mspt spike but it does (and it's not because of the command being ran)
-# You're arguing that a light bulb consumes the same kWs as a refrigerator.
???
I'm asking about what the command does when the player run it
Well, that should happen
Without running the cmd thru dm mspt does not spike so
Plus spark supports my argument
Welp in that case you should report it
Report that issue here:
https://github.com/HelpChat/DeluxeMenus/issues
Ye, I'll see if they respond 😂
Maybe someone here knows how to change the time format in Essentials so that instead of "5 m 1 s" it shows "5m 1s"
guys i have a question
i use multiverse core plugin and i want on world 1 to have a scoreboard and in world 2 have a scoreboard but changed than world 1 scoreboard
how i do this
can anyone help me with this? https://discord.com/channels/164280494874165248/1298990201963806803
Yeah I tried it like that too but it didnt work
Hey Y'all
I used to use a jump pad plugin, all i had to do was have a gold pressure plate on a redstone block
For the life of me, i forgot the name, suggestions?
why attributes are not removing?
material: trident
slot: 40
display_name: 'a4fdItems'
item_flags:
- HIDE_ATTRIBUTES
lore:
- '&7Equip yourself to the max!'
- ''
- 'a4fd➡ &fClick to a4fd&nView Crate Keys'
left_click_commands:
- '[close]'
right_click_commands:
- '[close]'```
WARN12:10:49
[DeluxeMenus]: Menu title for GUI menu: plotmanager is not present!
[DeluxeMenus]: Skipping GUI menu: plotmanager
can anyone help me with this?
plotmanager:
file: PlotManager.yml
PlotManager GUI v2.1.0
plotmanager:
menu_title: '&8&l■ &6&lPlot Manager &8&l■'
open_command: plotmanager
size: 36
items:
@rich star can u help me rq?
sowwy
hello guys i have a problem
i have a menu and now i cant open it
in console is don t say
why
instead of "menu_title" try
display_name: '&8&l■ &6&lPlot Manager &8&l■'
LaunchPadPlus
hello guys i have a problem
i have a menu and now i cant open it
in console is don t say
why
send the config
still not working
oh so sorry I mistaken, it's an items value
remove "plotmanager" on top of and the spaces which should look like this
menu_title: '&8&l■ &6&lPlot Manager &8&l■'
open_command: plotmanager
size: 36
items:
@velvet cloak
lemme try
ERROR15:34:09
[DeluxeMenus]: Menu title for menu: PlotManager is not present!
Console15:34:09
Skipping menu: PlotManager
nope
ok
Anyone know how to fix the Attribute Hiding issue? The old system appears to be depracated but even the newer Item_Flags doesnt appear to be working
display_name: '񝪳Obscura Helmet'
material: CHAINMAIL_HELMET
model_data: 9
slot: 0
# hide_attributes: true
item_flags:
- HIDE_ATTRIBUTES
left_click_commands:
- '[player] dm open obscura_helmet'
lore:
- ''
- 'AE7AAUncommon Armor'
- '&#AAAAAA&oForged from Obscuran Alloy,'
- '&#AAAAAA&othis armor will protect its user'
- '&#AAAAAA&ofrom most physical blows.'
- ''
- '&#AAAAAAWhen Equipped:'
- 'ᖳFF+3 Defense'
- ''
- '&#AAAAAAObscura Armor Set:'
- '򇨣[2] +1 Defense'
- '򇨣[4] +3 Defense'
- ''
- '&#EEE8AASource:'
- '&#AAAAAACraftable Item'```
bump
Deluxe tags aren't appearing in chat: 1.12.2 Paper, Plugins: CombatLog, AdvancedAntiXray, PacketLimiter, SimpleTPA, WarningManager
I don't know why, it's just not appearing in chat.
another thing is only admins set a player's tag, cuz im giving people unique tags.
Heey
i don't know why but in Deluxe menu my resoucpack rank color just overlapping with some colors
any help regarding this
I created a post in #1007620980627230730
guys'
i want to put a command on npc plugin citizens but i want the players don t have acces to do /testcommand example and only when right click on npc
how i do this
or how i hide a command to be listed when i /?
i want to say is a invalid command'
hey
I use essentialsxchat
and I need the placeholder for the deluxetags
can some1 help?
why is DeluxeMenus not loading on 1.8
@twin plank what happend
Well idk how explained so we'll
But look
ok
1 week ago, an old friend texted me, he said me that he reported my account and he asked me to contact someone called "Jeremy" from support
The thing is that I did
Can anyone help me with something
f no don't believe it it's scam
But it makes strange, BCS Jérémy was asking me for 99 dolars BCS the wanted to check that my account is mine and I have access to my bank account.
But, 2 hours ago, that "Jeremy, from support" erased his account, and another friend mine, send me that that "old friend who reported my account made the same with him" the thing is that I lost my main account, do you know how can I speak with someone from support?
D is right
girl this is not plugin talk
https://betterhelp.com/ maybe
bruh
can someone help me with this
probably have the wrong version
Good evening, do you know what to do if there is no input data and the header is not displayed?
I searched with the view requirements but I can't find how to do it :/
"TOP1_PLAYTIME": material: basehead-eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNzFiYzJiY2ZiMmJkMzc1OWU2YjFlODZmYzdhNzk1ODVlMTEyN2RkMzU3ZmMyMDI4OTNmOWRlMjQxYmM5ZTUzMCJ9fX0= slot: 13 update: true display_name: " &f&l「 &#ffdd66&l%ajlb_lb_cmi_user_playtime_hours_1_monthly_name% &f&l」" lore: - "&7&l┏" - "&7&l┃ &r&f『&bInformations&f』" - "&7&l┃" - "&7&l┃ &r&aTemps de jeu &8- &e%ajlb_lb_cmi_user_playtime_hours_1_monthly_value% &fH" - "&7&l┗" click_commands: - "[refresh]"
sup guys
im looking for a guy that can program me a server side mod(fabric)
(something im unable to cause im an idiot)
im looking for a mod that can show the coords of different people in chat similar to the tellraw feature but just with the coords refreshing automatically
idk if it helps to say this but its for hide n seek
Does anyone have any clue why mobs arent spawning in my world? I changed the mob cap and for the life of me cannot find out why
it isnt just monsters its all entities
/paper dumplisteners org.bukkit.event.entity.CreatureSpawnEvent
or whatever it is
any of the plugins that are listening to that event could be the culprit
Hello, I was wondering can i setup a "referral system" using deluxemenu - Where players can only claim it one time that way they cannot use same IP to claim reward.
Hi
Is anyone having issues where players interacting with shulkers are disconnected from the game?
Only started happening in the last 12 hours with no errors in console
Hi guys, I am using deluxemenus to create a gui for my quests page, but I am running into an issue. I want it to show either one of the other item depending on whether or not the quest is completed. I have tested my code and each of them will show if they are the second listed item, but for whatever reason it's just not showing the second item
I can share code if needed but I don't want to dump into chat
nevermind, i fixed it with the priority tag
Does papi placeholder exsist for fabric or something similar.? Looking for a way to display death count on my scoreboard via TABmod🤔 i could just /scoreboard objectives add death deathCount and /scoreboard objectives setdisplay sidebar Death in game, but i want the death count value to be used by the TAB mod. Since its easier to configure the look of the scoreboard with TAB
guys i have a question
i want the player get a kit
but how i can add cooldown before get a kit again
how to add this placeholder to requirement for deluxemenus
%checkitem_nameequals:&4AW-50,mat:feather,custommodeldata:13%
I had the same problem and it was solved thank you
sorry
hello i need some help with a meniu so let me explain:
i need to make a meniu where it shows the head of all online players and i dont know how dm for more explanation(pls dm)
Hello need some help on leaderboard, its not updating for some reason
Hello, does anyone have a solution 🙂?
Thanks 😘
Hello, I have a problem with an Orebfuscator plugin. I installed it corecctly on my server, but i cant access the ingame commands. Any suggestions what to do?
hello, i have votifier plus and not nu votifier. Will voteparty still work?
Hi, I'm trying to make a “view requierement” in deluxemenu with the placeholder “%mmocore_class%”, can I put several values like “mage, archer, warrior”?
Yes assuming you set it up properly it should.
@gilded kelp https://wiki.helpch.at/helpchat-plugins/deluxemenus/options-and-configurations/requirements#minimum-requirements ?
MMh, by assigning permissions to each class and using !has perm for example, good
I meant sorry that you could use minimum requirements and still use your placeholders with string equals, then list each one to check. If you only need to check that they have 1 of any class for the item, then you can stop at one match. Otherwise yes, permissions might be easier 😅
I've never used string equals before, but I'll have to see what happens if it's more complicated or better to use.
?paste
https://paste.helpch.at/pefoqihika.vbnet
What I'm trying to do:
Using DeluxeMenu I'm trying to create a "Scraps Shop" (Scraps are a custom economy that I made from GemsEconomy https://www.spigotmc.org/resources/gemseconomy.19655/) which players can purchase in game ranks using these scraps. The issue is, I'm unable to make it work so that players who dont have enough cant click it to receive the in game rank. If anyone has a solution or a check/requirement I can use please lmk!
Can someone explain me how can i make that when i do "[player]" it auto select the player username?
You can try this ^
nvm that pasted weird https://paste.helpch.at/afezajevul.yaml
guys i have a problem i put a skull emoji on my scoreboard but is square have a idea?
Perfect! Ty!
Does DeluxeMenus not have full MiniMessage support? I'm trying to use a custom font using the <font:name> syntax, but isnt working
I can’t login on Helium mobile channel
Does anyone know why custom heads don't work?
Nvm, added support for it myself
Is there a way to do this with tebex? https://i.imgur.com/XiaFwPM.png
Or can I do this with a deluxemenu with a placeholder, if so what placeholder?
since the material isnt 'potion'
'17':
material: ominous_bottle
potion_effects:
- BAD_OMEN;120000;4
slot: 0
amount: 1
#display_name: '&fOminous Bottle'
lore:
- '&b&l| &fBuy: $10'
click_commands:
- '[openguimenu] credits_quantity'
- '[meta] set CreditItem STRING ominous_bottle'
- '[meta] set CreditPrice INTEGER 10'
- '[sound] UI_BUTTON_CLICK'
- '[refresh]'```
does anyone know any good plugin for mmorpg mounts, so you can add mounts with modelengine support?
Is there a way of doing a multi line hover message in ChatChat?
Is it possible for console to open a deluxe menu for a specific player with arguments? So far I can't seem to get it to work
yes
Yes to my question? If so how?
/dm open (menu) (player)
That doesn't work for me
It opens the menu but doesn't have any arguments
how do i change the durability of armour and gear in deluxemenu?
what`s wrong? I use paper 1.21 https://paste.helpch.at/nunobiduvu.rb
Update your PAPI build.
Hello! Hope y'all are having a good afternoon. I use graves and a gsit plugin. I have given them the permission to do ./crawl however when they try to use the command it gives a graves error? Is there a part of gravesx that uses ./crawl and if so how could I disable it? (please @me c:)
Is it not possible to parse args inside of placeholders? I can't seem to get it to work at least.
checkItem:
type: javascript
expression: '%executableitems_checkamount_id:{item}% >= 1'```
EDIT: This is inside DeluxeMenu
in MiniMessage is there a way to write something in the chat text box without executing it on click?
guys how can i use placeholders in chat messages
ChatChat?
do i need an external plugin?
What chat plugin you using?
essentials
You using essentialschat?
yes
Ok did you try using the placeholders from this website?
did you make sure they show up in /papi list
yeah ofc
i just wanna know if its possible to use placeholders in chat formatting
do i need this? https://www.spigotmc.org/resources/chatinjector-1-13.81201/
You do
and replace all the % with {
if you do decide to use chatinjector but i think it sometimes crashes the server with protocollib
when i use %statistic_player_kills_value% it just shows up as -BDNE
hello folks.. Not sure if this is the right channel, but I am wanting some help with DeluxeMenus, me and my team are working in a new server and we want to support bedrock players with Geyser, I would like to know if it is possible to have custom menus with deluxeMenus for bedrock players, I am not saying about JsonUI because I would like to avoid the double maintenance in two different ways to handle the menus, if we could put everything in the deluxemenus would be the best. Is it possible do distinguish bedrock from java players and open different menus either case?
Does anyone know how to add chance command I wanna do some lucky box it look like pay some money to take 0$ or 100$ but I have problems how to make chance command like 0$ 50% and 100$ 50% please help
You could use the Floodgate PlaceholderAPI expansion to use the %floodgate_isbedrock% placeholder (https://api.extendedclip.com/expansions/floodgate/) and then use it in DeluxeMenus' open_requirement
open_requirement:
requirements:
isBedrock:
type: string equals
input: "%floodgate_isbedrock%"
output: "false"
deny_commands:
- "[open] bedrockMenuName"
You could use a plugin like MyCommand to add custom commands that do what you want https://www.spigotmc.org/resources/mycommand.22272/
luckybox:
command: /luckybox
type: RUN_COMMAND_RANDOM
runcmd:
- "/eco give $player 100"
- "$text$ You lost!"
tysm 😭
i have some question may i set some chance of this like a 100$ is 20% lost is 80%
Can the author of DeluxeTags please update the plugin.....
hello, does anybody know a "chest collection" plugin that gives a chest that collects items and also sells them
Is there a way to hide the flight duration from firework rockets in deluxe menus?
Hello everyone, does anyone know of a quest plugin that allows for automatic quest distribution (without player action) via a command and/or a permission? 🙂
Thanks 😄
WildChests
What’s wrong with it?
Hmmm, hey every friends! I use Placeholderapi in Luminol.jar (like Folia), then when I add Statistic expansion take out some ERROR https://mclo.gs/o2c1aC2. Maybe it is my fault?
PlaceholderAPI doesn't support folia i guess (correct me if I'm wrong)
Hey, friend. In github there is a Placeholderapi.jar specially support Folia
Can you mind sharing the repository link?
Are potion colors broken in 1.21.1?
I don't know what your meaning.
Hey do I need to setup permissions for this commands i set using open-command: [the command i set]
who can help me to detect if a player has a turtle master potion
Hey all
Is there a way I can control what op players can and can't do?
helloo, why does it saay: (deluxemenu)
[17:11:06 INFO]: Menus can only be opened by players!
it was working before
Can you show your config
Did you add "register_command" to the file? You're trying to execute rtp in the item commands, which is now a registered command, so it leads to DeluxeMenus' command instead of your RTP plugin.
yes, i put register_command, should i remove it?
i added it bc it says We couldn't find that command in console
Hello
Is there a plugin like marriage master that has not been abandoned that lets u marry players maybe even extra like having kids with your partner that has also placeholders for TAB
EssentialChat or TownyChat
townychat isnt only for towny?
idk
Support Team
hey can someone help me with a meniu i need some tips on args cause im fucking lost dm pls
What’s up?
so i want to make a meniu when i type /punish player_name it opens a menu with 2 items (kick and ban) and when i press as example kick it kicks the player or when i press ban it bans the player
and some friends that "teach" me says i need to use arguments
and im lost
Pretty good examples of this on the wiki just so you know
Basically you just add this to your menu
`args:
- player`
ye i did
and use {player} as a placeholder in the click commands
You also need your command to be registered, so add register_command: true if you haven't already (and restart the server)
alr did
Gotcha
with or without /
lemme test it
it aint working
want me to send you the config?
Hi, I think I messed up in the config can someone look at it.
I put it in #showcase
That’s not what showcase is for
You can just put the config in this chat and describe what the issue is
hello HIDE_ATTRIBUTES dont work?
What version of DM
DeluxeMenus-1.14.1-DEV-184
yes, the old format works but a warning appears in the console
[23:10:35 WARN]: [DeluxeMenus] Option 'hide_enchantments' of item 'crimson_skin_unlocked' in menu 'toolskins_axe' is deprecated and will be removed in the future. Replace it with item_flags: [HIDE_ENCHANTS].
[23:10:35 WARN]: [DeluxeMenus] Option 'hide_attributes' of item 'crimson_skin_locked' in menu 'toolskins_axe' is deprecated and will be removed in the future. Replace it with item_flags: [HIDE_ATTRIBUTES].
[23:10:35 WARN]: [DeluxeMenus] Option 'hide_enchantments' of item 'crimson_skin_locked' in menu 'toolskins_axe' is deprecated and will be removed in the future. Replace it with item_flags: [HIDE_ENCHANTS].
[23:10:35 WARN]: [DeluxeMenus] Option 'hide_attributes' of item 'devil_skin_unlocked' in menu 'toolskins_axe' is deprecated and will be removed in the future. Replace it with item_flags: [HIDE_ATTRIBUTES].```
x.x
this atribute dont work [HIDE_ATTRIBUTES] F
Minecraft deluxe menus not working
menu_title: '&8> &b&lDutch&aNetwork'
open_command:
- dutchwarp
open_commands:
- '[sound] BLOCK_BEACON_ACTIVATE'
size: 26
# as always, only cool people can open this menu :)
items:
'filler_item':
material: GREEN_STAINED_GLASS_PANE
slots:
- 0
- 1
- 2
- 3
- 4
- 5
- 6
- 7
- 8
- 9
- 11
- 12
- 14
- 15
- 17
- 18
- 19
- 20
- 21
- 22
- 23
- 24
- 25
- 26
display_name: ''
'Crates':
material: tripwire_hook
slot: 13
priority: 1
update: false
hide_attributes: true
display_name: '&c&lCrates'
lore:
- '&b&lClick To Go To Crates Area'
left_click_commands:
- '[player] warp warzone'
- '[close]'
'Warzone':
material: netherite_sword
slot: 10
priority: 1
update: false
hide_attributes: true
display_name: '&c&lWarzone'
lore:
- '&b&lClick To Go To Warzone'
left_click_commands:
- '[player] warp warzone'
- '[close]'
'Dungeon':
material: Shield
slot: 16
priority: 1
update: false
hide_attributes: true
display_name: '&c&lDungeon'
lore:
- '&b&lClick To Go To Dungeon'
left_click_commands:
- '[player] warp dungeon' - '[player] warp dungeon'
- '[close]'
Did you set this file in the dm config?
Yes
:3
[04:15:57 ERROR]: [DeluxeMenus] Detected invalid configuration in file: dwarps.yml
[04:15:57 WARN]: [DeluxeMenus] Menu: dutchwarps in file: dwarps.yml not loaded.
What's invalid?
@brittle folio can u help sir
Your spacing is wrong
For left click commands
sure, look at the last 2 line, maybe you missed an line
- '[player] warp dungeon' - '[player] warp dungeon'
Thankyou sir
Thankyou sir
:3 u welcome
HOW TO CHANGE THE "BAN HAMMER HAS SOPKEN" MESSAGE TO SOMETHING ELSE
soo I have essentials installed +
I need to know how to change the ban message ( default one)
or is there a way to ban with giving a reason
You need to add the lang file to the essentials folder
Or /ban (player) (reason)
how ???
Check their wiki
Yes sure and what's your problem? :3
Messages could be changed in message.yml or something like that, and reason could be a parameter in command, like /ban <player_name> <ban_reason>
But it depends on which plugin you use :3
line-4:
text:
- "&aYour gamemode:"
- "&aYour location:"
- "&aYour world:"
random: false
interval: 60
score: 96
#This animation shows the actual data of the player
line-5:
text:
- " &b%player_gamemode%"
- " <update ticks=1>&bX:%player_x% Y:%player_y% Z:%player_z%</update>"
- " &b%player_world%"
random: false
interval: 60
score: 95
Does anyone know if there is a fork of "DeluxeMenu 1.13.7"? I'm running a 1.8.8 server with Java 17, and the plugin doesn't start.
'ranks':
material: BOOK
data: 1
slot: 31
display_name: "&#FF5E5E&lSurvival Ranks"
enchantments:
- 'FIRE_ASPECT;1'
hide_enchantments: true
lore:
- "&8Coinshop Category"
- ""
- "&fRanks are the best way to"
- "&fget perks on the server!"
- ""
- "&e&l➥ CLICK TO BROWSE"
What's wrong here? i cant hide name of enchantments of this item
'ranks': material: BOOK data: 1 slot: 31 display_name: "&#FF5E5E&lSurvival Ranks" enchantments: - 'FIRE_ASPECT;1' item_flags: - HIDE_ENCHANTS lore: - "&8Coinshop Category" - "" - "&fRanks are the best way to" - "&fget perks on the server!" - "" - "&e&l➥ CLICK TO BROWSE"
Flags:
https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/inventory/ItemFlag.html
anyways, thanks!
Hey, could I get some help here? Last 3 items don't show.