#general-plugins

1 messages · Page 120 of 1

faint summit
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Using ItemsAdder

latent heath
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how i can make citizens use no nametag? &f makes weird spacebar instead of nothing

spark sage
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/npc name

latent heath
urban fractal
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Anyone can tell me why this won't go throught if I have enough coins? Thanks.

      requirements:
        coins:
          type: ">="
          input: '%coinsengine_balance_coins%'
          output: '150'
          deny_commands:
          - '[message] &cYou don''t have enough coins to make the purchase!'
          - '[sound] BLOCK_NOTE_BLOCK_BASS'
          - '[close]'
    click_commands:
    - '[console] tf give %player% 1 hour'
    - '[console] coins take %player% 150'
    - '[close]'
    - '[sound] ENTITY_PLAYER_LEVEL_UP'```
woeful stone
#

cause if i remember correctly this one formats the amount

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aka 1.5k

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so the check cant detect the value properly if its above 999

eager widget
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how do i check the amount of an item in my inventory? using deluxemenus

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using deluxemenus to make a shop, but its not checking for the amount atm

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only the item

woeful stone
#

checkitem expansion

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?checkitem

wise lagoonBOT
urban fractal
#

Kirstopher to the rescure again, cheers!

woeful stone
#

💀 i didnt even notice the player bruh

urban fractal
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don't tell anyone 😄

eager widget
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@woeful stone oh

restive bramble
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Hello guys

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Can someone help me

urban fractal
lilac forge
vestal quartz
#

Anyone able to help me with this error

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Im getting an error code -1

viral meadow
#

Hello, is there a Guild plugin support channel or is it only here?

viral meadow
#

Happens when I login into the server also.

viral meadow
#

Wait is there a different channel to Guilds support?

#

Been back reading seeing that there is a channel with "No access" for me even after I linked my Spigot account.

inner remnant
#

=check @viral meadow

wise lagoonBOT
inner remnant
viral meadow
wise lagoonBOT
agile stirrup
#

wow

#

neww logo

inner remnant
#

=check 142541536586891265

wise lagoonBOT
inner remnant
#

=check @viral meadow

wise lagoonBOT
inner remnant
pliant tide
#

Hi my server is crashing again and again, and the console shows possibly out of native threads and stuff.

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I believe it's something which has to be increased in the ptero config as I remember I had this issue like a year ago and fixed it from their only.

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The server is only using less than 25% of the allocated specs.

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Anyone know a probable cause?

tall void
vast idol
#

Yo

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Anyone know how i can spawn custom mobs naturally

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Like detect a biome and spawn it

olive current
#

Is there a plugin thats let you change your ingame skin for your server but not your general skin

urban fractal
#

Any idea why this view requirement doesn't work?

      requirements:
        status:
          type: string equals ignorecase
          input: "%tab_scoreboard_visible%"
          output: "enabled"```
wise lagoonBOT
young sorrel
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Is it possible to change text in a deluxemenu based on a permission node that a player has?

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Let’s say I’m creating a shop. The player without the permission node “special.shop” would see “You can’t purchase this item”, but the player with the permission node would see “Right click to purchase this item!”

little glen
#

Can I anyone help me in deluxe menu ?
How can I register menu command in it?

tacit bison
mental iron
#

Hi, I need help with voting, its possible to setup to vote gui here a reward giver by commands?‼️

worthy rock
#

DeluxeMenus works well on Java, but when using Geyser, the Bedrock version behaves unexpectedly. Do you have any recommendations for creating menus that function properly on Bedrock?

tulip summit
worthy rock
#

thank you

worthy rock
tulip summit
worthy rock
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thanks

faint summit
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Does DeluxeMenus have open API

candid oxide
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is there a deluxemenus discord?

limpid verge
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no

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:)

sharp wind
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Anyone know why the "Hide_Attributes" dont work?

inner remnant
inner remnant
inner remnant
sharp wind
woeful stone
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check the wiki

tacit bison
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how do i give/remove player permission in dmenu

tulip flame
#

I'd like to create a menu with all players who are connected on the serveur. Do you know how to do this ?

candid oxide
candid oxide
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like configs

inner remnant
#

no paid options allowed to be promoted in #showcase

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unless its just a screenshot

candid oxide
velvet cloak
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Hi guys. Sorry for that, but i realy need help, bcs i'm very confused and don't know were else i can ask about it 😭.

In my recourcepack is a glich, when all my characters and UTF-symbols are showing like squares. Reorganazing Fonts folders - doesn't helped. If anybody know possible fixes - pls, tell me 🙏.

Recourcepack and server version [ 1.19.4 ]
Img: https://imgur.com/a/EbK3aDb

sly quiver
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Anyone familiar with making kits with cmi :D

wise lagoonBOT
tacit bison
untold tartan
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Anyone know where this is from? Cant seems to find it in my plugins and im not sure if its apart of minecraft server etc
https://imgur.com/a/U7kgVn1

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did you ever figure this out im stuck on it as well

inner remnant
untold tartan
wise lagoonBOT
inner remnant
untold tartan
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so im not making a menu, im trying to use a different plugin to replace the error message

vale sky
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the message you see is from vanilla minecraft @untold tartan

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when you type a command that isn't registered

untold tartan
twin thistle
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Hey

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Can I publicite plugins here?

shell nimbus
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hey everyone, I'm using deluxemenus and I cannot get the sound or broadcast sound action to work. This is what it looks like: - '[broadcastsound] ENTITY_PLAYER_LEVEL_UP' any ideas?

silent creek
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!check-item

glossy hazel
#

Hello, can you tell me if it is possible to animate the appearance of the menu?

timid ice
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any idea if deluxemenu able to make a system when player claim a kit the other kit get cooldown also?

timid ice
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is it about the gui? if it is then yes you can just make a animated texture and then scale it to make it perfectly half of the gui and then put the item with the texture at the corner of left n right the gui

frail hornet
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Hello, I'm using DeluxeMenus, is it possible to play a sound to the player who opens a menu with the command dedicated to it, for example /test, it plays me an NPC sound and opens the test menu

frail hornet
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I've tried this but it doesn't work
`open_command:

  • "[sound] UI_BUTTON_CLICK"`
placid timber
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Does it send an error in the console?

frail hornet
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No

spark sage
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it's open_commands with an s

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open_command without the s is the list of commands that will open the menu when you write them in chat

frail hornet
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Ohhhhhh

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Ok thanks you x)

fallen stag
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Hope someone can offer advice regarding DeluxeMenus. I have a bunch of menus, but for some reason only 5 of them want to work. I noticed this issue when I created a new menu and it didn't want to work. I thought first it might have been an issue with the menu I made, but then I copied an existing menu that does work and didn't edit it at all, and it doesn't work either.

inner remnant
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did you make sure to switch the commands

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check console for errors

fallen stag
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I did not. Thank you. Wasn't aware that's what I needed to do.

spiral rock
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Is there any option for deluxe menus to prevent the closing of a menu until the users clicks on a particular button or more ?

spark sage
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not with DeluxeMenus no

shell nimbus
woeful stone
blissful chasm
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Is it possible to set an executableItems item cost that draws from a variable?
Like, var_number is dynamically set, and can change, is it possible to set the cost as 'var_number' of emeralds instead of having it set in stone?

pallid thistle
#

Hi, does someone know why i can only use § for tooltip color code for deluxechat on 1.8 ?

timid ice
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But hows the logic im quite confused

timid ice
#

wait i might get the logic

near sun
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is it possible to make it so when our player clicks to buy the first rank, they can not longer buy that rank? Like it would only allow them to purchase the next one?
We do not have it linked through luckperms, it is all console commands through deluxe menus

woeful stone
#

with type: '!has permission'

timid ice
#

thanks!

proven needle
lethal sun
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Is it possible to make the player in the DeluxeMenus plugin able to put things through the menu?

cursive quest
#

how can i use item_flags for items in deluxemenus?

i try item_flags: - HIDE_ARMOR_TRIM but this dont work right sadCat

weak mulch
#

hey,

how can I use the inventory_type: ANVIL in DeluxeMenus? I couldnt specific guide on how to use it.

I just would like to use the anvil input to be a variable and run a command with it

pallid thistle
#

Hi, any solution for this?

wise lagoonBOT
tall void
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Guys I made my own menu with resourcepack but it is dark (menu is 10x darker then it should be). It`s a typical error in DeluxeMenu as I remember. Can someone help?
UPD: solved

strong kayak
#

Hi guys, I am here to ask for information for the autosell plugin

strong kayak
#

And is it possible to purchase it somewhere for 1.16.5?

shadow iron
#

It's no longer for sale as its not maintained

dreamy ore
shadow iron
#

DeluxeMenus is designed for the java version of the game, so it wouldn't really work out

spark sage
#

though the wiki doesn't seem to be finished

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and last commit was almost a year ago, so not sure if it'll still work

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pretty much the first few results on google when searching bedrock menu minecraft spigot

cursive quest
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possible to delete the "Netherite Upgrade Applies to" etc. from an item in deluxemenus?

native swallow
#

Hey ! Is that a way to make reward who reset daily,weekly or monthly with some placeholder ?

stiff gull
#

Is there a way to make items in a deluxemenus shop only buyable once

Here's some of code from the config

items:
'item_that_can_be_bought_once':
material: DIRT
slot: 11
display_name: '&f%img_dirt% Rank'
lore:
- ''
- "&fPrice: &a$10000"
- '&fYou have: &a$%vault_eco_balance_fixed%'
- ''
- '&#fff4ccPerks:'
- '&#fff4cc- &fAll previous perks'
- '&#fff4cc- &f/Souls pay'
- '&#fff4cc- &f2 Auction House Slots'
- '&#fff4cc- &f1x Cosmetic Crate Keys'
- ''
- '&#fff4ccClick To Rank Up'
left_click_requirement:
requirements:
anything_here:
type: has money
amount: 10000
perm:
type: has permission
permission: prefix.2.%img_dirt%

glossy hazel
glossy hazel
#

Does anyone know how to check for a bottle of water?

    item_check:
      type: has item
      material: potion
#

water_bottle don't work

glossy hazel
#

water_bottle don't work

timid ice
#

have u tried using minecraft:

glossy hazel
#

no

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I tried it, nothing has changed

analog hazel
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Im trying to create a locked, claim and unlocked gui

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but it wont wok

opal hearth
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Soo with deluxemenus when i put it in my plugins file restart my server and then join the server. i do /plugins and it appears as red?

opal hearth
#

@spark sage Can youhelp

spark sage
#

do you have PlaceholderAPI?

opal hearth
#

no

teal spade
#

might be a start

opal hearth
#

Does myworlds work for teleporting to diffrent worlds

young sorrel
#

Is it possible to use potion IDs in DeluxeMenus, or do you have to custom make the potion color and effects?

blazing rampart
#

guys, is there a way to disable repair with ingot? in Crafting table and in Anvil?

young sorrel
#

I know how to make custom potions, I just don't understand how to display vanilla potions without creating them manually.

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I'll just make them manually 🤷‍♂️

young sorrel
blazing rampart
cursive grove
#

guys, do you know how to make a onetime clickable item

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like if someone clicks on an item once, they cannot click on it again. on deluxemenus

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ping me when responding

analog hazel
#

Somene able to give me a hand?

idle hazel
#

Deluxemenus 1.21??????

manic notch
inner remnant
inner remnant
wise lagoonBOT
rich valley
#

is there any placeholder to show that what menu im open or using?

velvet cloak
#

Hello, how I can get the cooldown and perm using cmi?

'Kit-user-available':
    material: basehead-eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYzg5MWU1ZmI4OTRjYTFiMjE2Njc5NWQ5YzhjNmY3NzBkYTc1OTY2ZWNmNjNjNTNkNzdkODQ4ZmY0YmEzOSJ9fX0=
    slot: 29
    display_name: '&F₪ | &7▸ &#ADF3FDKit User'
    priority: 1
    view_requirement:
      requirements:
        Isavailable:
          type: string equals ignorecase
          input: '%cmi_user_kit_available_Nováček%'
          output: 'true'
        Pex:
          type: has permission
          permission: 'cmi.kit.nováček'
    lore:
    - ' &8Tools'
    - ''
    - ' &fEquip yourself like'
    - ' &fthe gods in seconds'
    - ' &f'
    - '  &f✉ &fStatus: &aUnlocked ✔'
    - ''    
    - '  &a₪ Click to claim!'
    left_click_commands:
    - '[player] kit user'
    - '[sound] ENTITY_PLAYER_LEVELUP' 
    - '[close]'
    right_click_commands:
    - '[player] kit user'
    - '[sound] ENTITY_PLAYER_LEVELUP' 
    - '[close]'

  'Kit-user-Delay':
    material: basehead-eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvM2NhMWE0OGQyZDIzMWZhNzFiYTVmN2M0MGZkYzEwZDNmMmU5OGM1YTYzYzAxNzMyMWU2NzgxMzA4YjhhNTc5MyJ9fX0=
    slot: 29
    display_name: '&F₪ | &7▸ &#ADF3FDKit User'
    priority: 2
    view_requirement:
      requirements:
        Pex:
          type: has permission
          permission: 'cmi.kit.nováček'
    lore:
    - ' &8Tools'
    - ''
    - ' &fEquip yourself like'
    - ' &fthe gods in seconds'
    - ' &f'
    - '  &f✉ &fStatus: &eIn progress...'
    - '  &f☁ Available in: &#ADF3FD%cmi_user_kitcd_Nováček%''
    - ''    
    - '  &e₪ You can not claim it yet!'
    left_click_commands:
    - '[sound] BLOCK_LEVER_CLICK' 
    - '[refresh]'
    right_click_commands:
    - '[sound] BLOCK_LEVER_CLICK' 
    - '[refresh]'
rich canyon
#

Hi, I want to create a trash bin in a GUI. Can I set empty slots so that players can place items in them, and after closing the menu, the items are removed? DeluxeMenus 1.14.0

frosty mantle
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dont think u can

brave quiver
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Hey

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Im trying to make a profile menu which has option to do with args or without

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so /profile (name)

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or without

glad mountain
#

Hey friends!

I got a quick DeluxeMenus question 🙂

I'm using a texture pack on my server, and I was wondering where to disable the inventory slot hover background effect? It's messing with my menus, highlighting the slots in green

Thank you ❤️

pallid charm
#

[13:22:23 WARN]: [ModernPluginLoadingStrategy] WorldEdit' is provided by both FastAsyncWorldEdit' and `WorldEdit'
[13:22:23 ERROR]: [ModernPluginLoadingStrategy] Could not load plugin 'worldedit-bukkit-7.3.6.jar' in folder 'plugins'
java.lang.IllegalStateException: Provider SpigotPluginProvider{path=plugins/worldedit-bukkit-7.3.6.jar, description=org.bukkit.plugin.PluginDescriptionFile@c2152c, jarFile=java.util.jar.JarFile@4dcdcdb3, status=null, dependencyContext=null} attempted to add duplicate plugin identifier FastAsyncWorldEdit v2.11.3-SNAPSHOT-934;b343be4 THIS WILL CREATE BUGS!!!
at io.papermc.paper.plugin.storage.ServerPluginProviderStorage$1.applyContext(ServerPluginProviderStorage.java:28) ~[pufferfish-1.20.4.jar:git-Pufferfish-52]
at io.papermc.paper.plugin.entrypoint.strategy.modern.ModernPluginLoadingStrategy.loadProviders(ModernPluginLoadingStrategy.java:113) ~[pufferfish-1.20.4.jar:git-Pufferfish-52]
at io.papermc.paper.plugin.storage.SimpleProviderStorage.enter(SimpleProviderStorage.java:38) ~[pufferfish-1.20.4.jar:git-Pufferfish-52]
at io.papermc.paper.plugin.entrypoint.LaunchEntryPointHandler.enter(LaunchEntryPointHandler.java:36) ~[pufferfish-1.20.4.jar:git-Pufferfish-52]
at org.bukkit.craftbukkit.v1_20_R3.CraftServer.loadPlugins(CraftServer.java:507) ~[pufferfish-1.20.4.jar:git-Pufferfish-52]
at net.minecraft.server.dedicated.DedicatedServer.initServer(DedicatedServer.java:276) ~[pufferfish-1.20.4.jar:git-Pufferfish-52]
at net.minecraft.server.MinecraftServer.runServer(MinecraftServer.java:1132) ~[pufferfish-1.20.4.jar:git-Pufferfish-52]
at net.minecraft.server.MinecraftServer.lambda$spin$0(MinecraftServer.java:320) ~[pufferfish-1.20.4.jar:git-Pufferfish-52]
at java.lang.Thread.run(Thread.java:1583) ~[?:?]
[13:22:23 ERROR]: [ModernPluginLoadingStrategy] Could not load plugin 'worldguard-bukkit-7.0.12-dist.jar' in folder 'plugins'
org.bukkit.plugin.InvalidPluginException: Unsupported API version 1.21
at org.bukkit.craftbukkit.v1_20_R3.util.CraftMagicNumbers.checkSupported(CraftMagicNumbers.java:389) ~[pufferfish-1.20.4.jar:git-Pufferfish-52]
at io.papermc.paper.plugin.provider.type.spigot.SpigotPluginProvider.createInstance(SpigotPluginProvider.java:119) ~[pufferfish-1.20.4.jar:git-Pufferfish-52]
at io.papermc.paper.plugin.provider.type.spigot.SpigotPluginProvider.createInstance(SpigotPluginProvider.java:35) ~[pufferfish-1.20.4.jar:git-Pufferfish-52]
at io.papermc.paper.plugin.entrypoint.strategy.modern.ModernPluginLoadingStrategy.loadProviders(ModernPluginLoadingStrategy.java:116) ~[pufferfish-1.20.4.jar:git-Pufferfish-52]
at io.papermc.paper.plugin.storage.SimpleProviderStorage.enter(SimpleProviderStorage.java:38) ~[pufferfish-1.20.4.jar:git-Pufferfish-52]
at io.papermc.paper.plugin.entrypoint.LaunchEntryPointHandler.enter(LaunchEntryPointHandler.java:36) ~[pufferfish-1.20.4.jar:git-Pufferfish-52]
at org.bukkit.craftbukkit.v1_20_R3.CraftServer.loadPlugins(CraftServer.java:507) ~[pufferfish-1.20.4.jar:git-Pufferfish-52]
at net.minecraft.server.dedicated.DedicatedServer.initServer(DedicatedServer.java:276) ~[pufferfish-1.20.4.jar:git-Pufferfish-52]
at net.minecraft.server.MinecraftServer.runServer(MinecraftServer.java:1132) ~[pufferfish-1.20.4.jar:git-Pufferfish-52]
at net.minecraft.server.MinecraftServer.lambda$spin$0(MinecraftServer.java:320) ~[pufferfish-1.20.4.jar:git-Pufferfish-52]
at java.lang.Thread.run(Thread.java:1583) ~[?:?]

#

can someone help me with this?

#

my server is pufferfish 1.20.4

spark sage
#

see the red msg

strong sentinel
#

i have question, can DeluxeMenus set one time purchase?

young sorrel
#

Is it possible to remove the descriptor of a mob spawner in DeluxeMenus?

#

You can remove the descriptor of a mob spawner in deluxemenus by setting hide_effects to true

#

For future reference ^ 🙂

tacit bison
#

is there aoneblock top island placeholder for ajleaderboards

distant orbit
#

Hello, I need to add a command that will give a custom item. What should it look like?

violet phoenix
#

For DeluxeMenus - using a JavaScript view requirement. It's not displaying the item. What have I done wrong here?
I should satisfy the %luckperms_inherits_permission_punishments.warning.spam.3% == 'yes' part.

    view_requirement:
      requirements:
        test:
          type: javascript
          expression: "%luckperms_inherits_permission_punishments.warning.spam.3% == 'yes' || (%luckperms_inherits_permission_punishments.warning.spam.active% == 'yes' && %luckperms_inherits_permission_punishments.spam.1% == 'yes')"

Done a bit of testing with different things and it seems to be the LP placeholder, but what isn't correct about the syntax?
[08:42:26 WARN]: [DeluxeMenus] Error in requirement javascript syntax - %luckperms_inherits_permission_punishments.warning.spam.3% == 'yes' || (%luckperms_inherits_permission_punishments.warning.spam.active% == 'yes' && %luckperms_inherits_permission_punishments.spam.1% == 'yes')

fickle steeple
#

can someone help me cuz idk what i did wrong man

#

menu_title: "&0ᴏʀᴇ ꜱʜᴏᴘ"
open_command: ore
size: 35
items:
Coal:
material: coal
priority: #
slot: 12
display_name: '&f'
lore:

  • '&8ᴄᴏᴀʟ ᴏʀᴇ'
    - ""
    - "&8︱ &5ᴘʀᴇᴛ: 🩸 &f100x"
    - "&8 &aʟᴍʙ &fᴀᴄʜɪᴢɪᴛɪᴏɴᴇᴀᴢᴀ"
    Iron:
    material: raw_iron
    priority: #
    slot: 13
    display_name: '&f'
    lore:
    - '&8ᴄᴏᴀʟ ᴏʀᴇ'
    - ""
    - "&8︱ &5ᴘʀᴇᴛ: 🩸 &f100x"
    - "&8 &aʟᴍʙ &fᴀᴄʜɪᴢɪᴛɪᴏɴᴇᴀᴢᴀ"
wintry scarab
#

Can anyone help me? How do I make sure that players can only break crops in my region? I'm using block-break now but now they can't break anything.

opal hearth
#

@wintry scarab Are you using worldguard and world edit?

#

if so do /region flags

wintry scarab
#

I have that @opal hearth

#

And now?

opal hearth
#

you can enable / disable settings

wintry scarab
#

Yes?

opal hearth
#

Your done then

#

or

wintry scarab
#

?

wintry scarab
#

I know

#

But when i disable that,

#

players cant break crops.

#

Thats my qeustion XD

#

@opal hearth ?

opal hearth
#

@wintry scarab Okay, does it matter

minor mesa
#

I need help with the guild plugin, where can I contact you?

minor mesa
tame niche
#

Im using deluxetags..... but the tags wont display in chat?

minor mesa
tame niche
#

Because I tried different stuff that I found online but nothing worked

minor mesa
velvet cloak
#

g'day
RE: McMMO

Updated version. We have Crossbow and Mace set up, though only OP players can grow the skill. Is there a persmission for these two or a hidden area in config im missing to enable it for everyone?

tacit bison
#

Ehm

strong hearth
#

Hello

#

How can I play a sound (of a texture pack) to a player?

eager steppe
#

what's wromg with this

#

'purchase': material: LIME_CONCRETE slot: 3 update: true display_name: "&a&lᴘᴜʀᴄʜᴀꜱᴇ" lore: - "&f⑨ &eᴄʟɪᴄᴋ ᴛᴏ ᴘᴜʀᴄʜᴀꜱᴇ" click_requirement: requirements: hasamount: type: javascript expression: '%playerpoints_points_formatted% >= 15' success_commands: - '[close]' - '[console] playerpoints:p take %player_name% 15' - '[console] lp user %player_name% parent add orc' deny_commands: - '[close]' - '[message] &cYou do not have enough &estars&c to purchase this item!'

#

click_requirement: requirements: hasamount: type: javascript expression: '%playerpoints_points_formatted% >= 15'

This specific section doesn't work, when i press left click nothing happens even if I do or do not have 15 playerpoints

abstract dagger
#

hello! Does anyone know how I can change the /dm open x command?

#

open_command:

#

Is not working

proper oxide
proper oxide
eager steppe
proper oxide
# eager steppe no where do I have to put the click commands?

Anywhere in the item:


  'purchase':
    material: LIME_CONCRETE
    slot: 3
    update: true
    display_name: "&a&lᴘᴜʀᴄʜᴀꜱᴇ"
    lore:
     - "&f⑨ &eᴄʟɪᴄᴋ ᴛᴏ ᴘᴜʀᴄʜᴀꜱᴇ"
    click_commands:
     - '[close]'
     - '[console] playerpoints:p take %player_name% 15'
     - '[console] lp user %player_name% parent add orc'  
    click_requirement:
     requirements:
      hasamount:
         type: javascript
         expression: '%playerpoints_points_formatted% >= 15'
         deny_commands:
         - '[close]'
         - '[message] &cYou do not have enough &estars&c to purchase this item!'
eager steppe
#

Thank you

wise lagoonBOT
wintry scarab
#

Anybody has a idea where i can find the language file of worldguad.

#

So i can change this 'Sorry, but you can't break that block here.'

proper oxide
proper oxide
warped tusk
#

is there a way to have a delay in commands in DeluxeCommands?

runic hearth
#

In DeluxeMenus + mcMMO , is there a way to add a way that the custom menu will update with the players skill level?

runic hearth
inner remnant
lavish valley
#

Requirement type 'custom' at path 'items.stat1.left_click_requirement.requirements.has_skill' is not valid!
what does this mean

abstract dagger
# proper oxide That command is meant only for admins. If you want to set commands per menu, yo...

`#

Requirements tutorial menu v1.0

authors: clip

contributor: Andre_601

In this tutorial you will learn all about menu requirements

Requirements allow you to restrict actions or even an entire menu to specific players.

You can read more about requirements here:

https://wiki.helpch.at/clips-plugins/deluxemenus/options-and-configurations/requirements

menu_title: 'Points Shop'
open_command: pointshop
size: 36

as always, only cool people can open this menu :)

open_requirement:
requirements:
permission:
#
# "has permission" checks if a player has the required permission
#
# Read more:
# https://wiki.helpch.at/clips-plugins/deluxemenus/options-and-configurations/requirements#has-permission
#
type: has permission
permission: deluxemenus.shop
deny_commands:
- '[message] &cYou don''t have permission to do that!'
items:
'0':
material: SUNFLOWER
slot: 10
display_name: '&6You have &e%playerpoints_points% &6points'
lore:
'1':
material: PAPER
slot: 19
display_name: '&6Our store &estore.yourstore.net'
lore:
'2':
material: TRIPWIRE_HOOK
slot: 13
display_name: '&6Keys'
lore:
- ''
- "&e• &6Left click to open"
left_click_commands:
- '[openguimenu] keys'
- '[message] &6You opened the menu for &ekeys'
'3':
material: BOOK
slot: 14
display_name: '&aRanks'
lore:
- ''
- "&e• &aLeft click to open"
left_click_commands:
- '[openguimenu] ranks'
- '[message] &aYou opened the menu for &eranks'
'4':
material: DIAMOND_PICKAXE
slot: 15
display_name: '&bTools'
lore:
- ''
- "&e• &bLeft click to open"
left_click_commands:
`

proper oxide
#

If /pointshop doesn't work after this, try /deluxemenus:pointshop and let me know if that one works

sturdy lark
#

Hey! I'm having trouble adding a click_requirement & a view_requirement to the same item, is this even possible?

spark sage
#

it is

#

can you send what you tried?

sturdy lark
#

Yep, here it is

#
open_command: /coinshopcratekeys
size: 36
items:
  '0':
    material: GRAY_STAINED_GLASS_PANE
    amount: 1
    slots:
    - '0-34'
    display_name: ' '
###################################################################################################
  primekey1-can_purchase:
    material: yellow_dye
    slot: 11
    priority: 1
    view_requirement:
      requirements:
        credits:
          type: '>='
          input: '%playerpoints_points%'
          output: '300'
    click_requirement:
      requirements:
        check_balance:
          type: '>='
          input: '%playerpoints_points%'
          output: '300'
          deny_commands:
            - '[message] '
            - '[message] &#FBD510&lCoins &8➟ &cA weird error occurred. Please try re-connecting without the &4"&fUI-Utils&4" &cmod!'
            - '[message] '
            - '[close]'
    display_name: '&#FCDD0F&l1x Prime Key'
    lore:
    - '&8Coinshop Item'
    - ''
    - '&6❖ &fCost: &6300 Coins'
    - ''
    - '&e➥ &lCLICK TO PURCHASE'
    hide_attributes: true
    hide_enchantments: true
    hide_effects: true
    hide_unbreakable: true
    left_click_commands:
    - '[message] '
    - '[message] &#FBD510&lCoins &8➟ &aYou purchased &#FCDD0F&l1x Prime Key&a!'
    - '[message] '
    - '[console] coins take %player_name% 300'
    - '[console] crates key give %player_name% prime 1'
    - '[close]'
    right_click_commands:
    - '[message] '
    - '[message] &#FBD510&lCoins &8➟ &aYou purchased &#FCDD0F&l1x Prime Key&a!'
    - '[message] '
    - '[console] coins take %player_name% 300'
    - '[console] crates key give %player_name% prime 1'
    - '[close]'```
spark sage
#

you're using click_requirement but have no click_commands

#

you have left_click_commands and right_click_commands but no click_commands

sturdy lark
#

Oh lmao

#

mb 💀

sturdy lark
#

its now

#
open_command: /coinshopcratekeys
size: 36
items:
  '0':
    material: GRAY_STAINED_GLASS_PANE
    amount: 1
    slots:
    - '0-34'
    display_name: ' '
###################################################################################################
  primekey1-can_purchase:
    material: yellow_dye
    slot: 11
    priority: 1
    view_requirement:
      requirements:
        credits:
          type: '>='
          input: '%playerpoints_points%'
          output: '300'

    display_name: '&#FCDD0F&l1x Prime Key'
    lore:
    - '&8Coinshop Item'
    - ''
    - '&6❖ &fCost: &6300 Coins'
    - ''
    - '&e➥ &lCLICK TO PURCHASE'
    hide_attributes: true
    hide_enchantments: true
    hide_effects: true
    hide_unbreakable: true
    click_commands:
    - '[message] '
    - '[message] &#FBD510&lCoins &8➟ &aYou purchased &#FCDD0F&l1x Prime Key&a!'
    - '[message] '
    - '[console] coins take %player_name% 300'
    - '[console] crates key give %player_name% prime 1'
    - '[close]'
    click_requirement:
      requirements:
        check_balance:
          type: '>='
          input: '%playerpoints_points%'
          output: '300'
          deny_commands:
            - '[message] '
            - '[message] &#FBD510&lCoins &8➟ &cA weird error occurred. Please try re-connecting without the &4"&fUI-Utils&4" &cmod!'
            - '[message] '
            - '[close]'
spark sage
#

/papi parse me %playerpoints_points%

sturdy lark
#

0

spark sage
#

and the item shows?

sturdy lark
#

Yes thats a whole different story

#

Thats intentional

spark sage
#

but you have the same requirement for both view & click

#

they both check for the same placeholder

#

so no that's not supposed to happen

sturdy lark
#

I can explain it in DMS if you want, its a game breaking exploit

#

so i cant post it here

spark sage
#

uh

#

sure

nova escarp
#

Hi ! Deluxe Menu works on Paper 1.20.4 ?

tacit bison
#

why is this not working
give %player_name% diamond_sword{display:{Name:''["",{"text":"ᴄᴏᴍᴍᴏɴ ꜱᴡᴏʀᴅ","italic":false,"color":"#3ca720"}]''},Enchantments:[{lvl:1,id:sharpness},{lvl:2,id:looting}]}

#

?

velvet cloak
wise lagoonBOT
inner remnant
#

try

#

woops

inner remnant
#

also any reason why you double refresh?

#

also why do you add a space after refresh?

#

not needed either

velvet cloak
inner remnant
#

is that on purpose?

glossy aspen
#

Hello, I'm trying to place this line: yml - "[console] minecraft:clear %player_name% ink_sac[custom_name='["",{"text":"Ant","italic":false}]',lore=['["",{"text":"★","italic":false,"color":"yellow"},{"text":"☆☆","italic":false,"color":"dark_gray"}]'],custom_model_data=1]"
but it's giving me these errors:
https://gyazo.com/c11162e487cb9c99f76a07ab15a10807
would anyone know how i sort this?

velvet cloak
wise lagoonBOT
glossy hazel
#

Hello, maybe someone knows a plugin for auctions (1.18.2) that interacts with DeluxeMenus, that is, it will be possible to return to the menu?

twin jolt
#

I'm facing a dupe with deluxemenus.

Players can sell an item infinite times. The plugin clears it from their inventory the first time, but then they can continously sell even if they dont have it and they make money

glossy hazel
twin jolt
#

but this specific player is duping somehow

glossy hazel
#

Is the player trying to sell a renamed item?

#

I solved this problem through Banitem, that is, you insert an item there that is sold in DeluxeMenus and forbid it to be renamed

twin jolt
#

I just found the issue but not sure how to fix
It happens when you turn on autoclicker and click hundreds of times in a second

twin jolt
young sorrel
#

What's the best way to display an invisible item in deluxe menus?

twin jolt
#

and set it to that item

glossy hazel
#
  • '[message] example<delay=20>'
    20 - ticks
young sorrel
twin jolt
#

does that make it so they can only sell once per second?

glossy hazel
#

It is possible that at least a delay will be imposed on the team

glossy hazel
twin jolt
#

Alright let me know

glossy hazel
#

This does not help to solve the problem

#

It's only if the developer fixes it, or find a way to put a delay on the command.

twin jolt
#

I updated to the newest version and it fixed

#

what ver are you on?

glossy hazel
#

So I have the same problem with this plugin, the only way out that I see now is to make a delay through Luckperms for 1 second when clicked, that is, a permission is issued that temporarily blocks the purchase

twin jolt
#

Does /dm open no longer exist on new verisions?

wise lagoonBOT
velvet cloak
#

who can help me with that?

agile swan
#

In general I have this question, because I am using NPC shoppkeres and unfortunately with the addition of the ‘Eco’ plugins.

They break randomly exchanges, talisman upgrades, custom armor etc.

Do you have any idea what I could do to prevent this from happening?

proper oxide
proper oxide
proper oxide
young sorrel
proper oxide
proper oxide
proper oxide
# velvet cloak who can help me with that?

The plugin seems to not handle the command with no arguments well. I'd suggest you contact the developer to fix this. Until then, just do not use /ac without arguments. Always pass arguments to it (whatever the command needs).

velvet cloak
#

Hi Alll!

Looking for recommendations to replace Mycommand, any suggestions?

proper oxide
velvet cloak
#

OH it has mythicmobs integration!

Thank you - legit what i needed haha!

proper oxide
#

I've taken a look at the menu myself, and the only thing I can think of being a problem, is you having OP which would mean only the priority: 1 item is ever shown for you.

#

I have no means of testing it myself at the moment, unfortunatelly.

young sorrel
warped tusk
#

does anyone here know of a plugin that allowes animated chat colors?

#

here's a view of what i'm talking about

summer marten
warped tusk
summer marten
#

Could be that lol, no idea how animations can be done besides resource packs or repeatedly clearing and resending the chat (so it looks like it was never cleared)

#

I also meant to say idk of a plugin does that, I’m sure ones out there, I just don’t know one myself, my bad

warped tusk
#

Yea they have a recourse pack, but still how does it know to only show the animation on that one person.

glossy hazel
gentle ingot
#

I need to make it so players drop their items conditionally so basically if the same group kills eachother they get keepinventory and their items dont drop if not then they do

glossy hazel
#

It's plugin

#

I didn't use it if anything

twin jolt
shrewd sedge
#

purple dye as material

glossy hazel
#

If there is no register_command in the menu, then the NPC will not see it

shrewd sedge
#

how?

#

1.9.4

twin jolt
shrewd sedge
#

someone help me?

gaunt ether
#

Hello! I'm using the javascript expansion 2.0.0, and when I run a parse me to test some lines of the script im developing, it says "unknown player me" and when i leave and enter it says ean error ocurred

glossy hazel
glossy hazel
eager steppe
glossy hazel
#

hasrank:
type: javascript
input: '%luckperms_primary_group_name%'
output: dragon
deny_commands:
- '[close]'
- '[message] &cYou do not have the required rank to upgrade'

Try to replace it with this

  hasrank:
    type: 'has permission'
    permission: group.dragon
    deny_commands:
     - '[close]'
     - '[message] &cYou do not have the required rank to upgrade'
subtle flame
#

in deluxemenu, how to make player cant click an item after they click it for certain time?

#

like maximal amount of click

glossy hazel
subtle flame
glossy hazel
#

If you want to make a system that will allow the player to click only 5 times, then you make 5 different menus and give them viewing rights

subtle flame
#

oh my god

glossy hazel
#

If you want to make the player able to click once every 5 minutes, say, then you make two menus and also give the player the right for 5 minutes so that he changes the appearance of the menu

subtle flame
#

oh my god

#

i need to make the item only can be clicked for 30 times..

glossy hazel
#

Example

glossy hazel
#

One sec

silver sierra
#

is there a way in delux menus to take a specific item on click? there are those requirements but they only make that so you need to HAVE IT, and they don't take it from the player can somebody answer please?

glossy hazel
glossy hazel
subtle flame
#

sure2

glossy hazel
#

Yes

subtle flame
#

thankyou for your help

glossy hazel
#

Change it to your own values

eager steppe
glossy hazel
wary drift
#

Hello, can we use texturebase64 for icon in deluxemenu? Nvm I got it.

proper oxide
proper oxide
#

I am not sure what the data value is for purple, but you can try from 0 to 16.

#

and see which one gives purple dye

proper oxide
#

Or what Август recommended

proper oxide
#

of minecraft

#

you can use the [meta] action and the !has meta requirement

#

I will provide an example shortly

subtle flame
#

need example please 😭

wary drift
#

Hello can I use model-engine id for the icon in the deluxemenu?

subtle flame
#

@proper oxide

wise lagoonBOT
subtle flame
#

oops

glad mountain
#

Hello friends!

In DecentHolograms, I have this configured, however clicking anywhere but exactly on the centerpoint of the hologram does nothing:

pages:
- lines:
  - content: '<#FFFF55>&lRule #5</#FFAA00>'
    height: 0.3
  - content: '&dClick &ato accept these rules!'
    height: 0.3
  actions:
    LEFT:
    - CONSOLE:lp user {player} group add wanderer
    - MESSAGE:&aWelcome home {player}!
    RIGHT:
    - CONSOLE:lp user {player} group add wanderer
    - MESSAGE:&aWelcome home {player}!

Since it's an onboarding step, I lose a lot of people who assume it just doesn't work.
Any idea how I can fix that? 🙂

Thank you! 💚

EDIT:
I recorded a video to demonstrate but I can't seem to be able to attach it

sand river
#

Hey, I want to ask if deluxemenu supports like NBTtag? Because I want to somehow make it possible for players to upgrade items, in npc shopekers unfortunately the exchange of these items breaks down

silver sierra
#

is there a way to make that each item has a chance, for example there are 3 items with 33% to give someone Money AND send a message

proper oxide
proper oxide
proper oxide
glad mountain
lusty hatch
#

guys i want to set the npc to have animation stay down

#

how i set it

cursive grove
#

guys what's better? commandpanels or deluxemenus

#

which one has the best performance?

floral sundial
floral sundial
#

Oh shush Barry, Blitz tagged me too

proper oxide
proper oxide
lusty hatch
#

guys i want to set the npc to have animation stay down
how i set it

shrewd sedge
wise lagoonBOT
glad mountain
#

Thank you both andre and blitz! I’ll see what I can do then 😄

ionic rune
#

is there more in depth wiki somwhere about deluxe menus? i cant see how to use anvil gui anywhere

#

like how does it handle the text input or smth

lusty hatch
#

Help pls, how i can set the npc to stay down on citizens plugin

gentle ingot
#

my checkitem isnt working

#

it doesnt actually check the item i have slabs and it thinks its diamonds

eager steppe
#

Hey! Can someone help me? I'm makine a store but I don't know how to add it so that when u want to buy a block u can buy multiple at once, like U press and it does 1x or 5x or 10x, or if you'd like to remove because u accidentally put too many blocks

proper oxide
proper oxide
eager steppe
#

Thanks mate! I’ll check it out

gentle ingot
#

My server is 1.21.1

#

Hold on

proper oxide
# gentle ingot Could we do this in dms

Is there a reason for this? I am currently going to sleep and I won't be able to help in the next 24 hours or so but if you send all the info here, someone else might be able to help.

uncut pivot
#

Can anyone please help me, I'm using itemsadder and my menu is stuck

stiff gull
#

So I'm currently trying to make a shop where players can buy ingame ranks but for some reason it lets them purchase these multiple times does anyone know how I can fix this? This is the current code for the left click requirements

left_click_requirement:
  requirements:
    perm:
      type: lacks permission  
      permission: rank.dirt
      deny_commands:
         '[console] tellraw %player_name% {"text":"You have already purchased this!","color":"red","bold":true}'
    money:
      type: has money  
      amount: 10000
      deny_commands:
          '[console] tellraw %player_name% {"text":"You do not have $10000","color":"red","bold":true}'
tender tartan
#

Is there a way to open different menu for java and bedrock players

woeful stone
#

and make sure to put it in "!has permission"

steep kiln
#

How can I make a menu with few spaces? An example is a menu with 6 spaces.

#

??

analog hazel
#

change the layout so its a barrel inventory or something l;ike that

gaunt ether
#

Hello! I'm using the javascript expansion 2.0.0, and when I run a parse me to test some lines of the script im developing, it says "unknown player me" and when i leave and enter it says ean error ocurred

exotic rain
#

hey, so a friend of mine is struggling atm with the api

#

I have a screenshot of the code she provided to me, basically she has a special event set up and wants to allow an item to be toggle as "owned" and "not owned" but we cant find the text in the code

#

right now it says "already owned?: yes/no", we need it to say "owned/not owned"

#

the items permission leads me to luckperms, would I have to toggle that there, or would I have to find it somewhere here in placeholderapi. I have the code here

  - "&8* <#43B165>Consume <gray>to unlock this Cosmetic!"
  - "&8* <#43B165>Already Owned?: <#FA923E><italic>%luckperms_has_permission_ccosmetics.cosmetic.halloween_frankenstein_hat%"```
stiff gull
eager steppe
#

Make sure to not have * perms on when testing with permissions

stiff gull
eager steppe
stiff gull
#

I figured it out thank you for the help!

eager steppe
#

No problem

silver sierra
#

how to make a nearly empty gui with just one item that has a place holder for whatever item's price you put into the gui(Simply saying, A player puts an item into a gui, the placeholder updates showing the price for that item and when the player clicks that item it 'sells' it by closing the gui and giving player money)

lusty hatch
#

how i add a head on deluxe menu that function

near sun
lusty hatch
#

who know a plugin that you can regen grass

#

?

exotic rain
wise lagoonBOT
proper oxide
#

@lusty hatch here is how you use heads inside DeluxeMenus this ^^

proper oxide
#

in DeluxeMenus you change the inventory type by adding inventory_type: hopper at the top.

proper oxide
#

Not all placeholders work with --null. Some require a player to be specified.

normal idol
#

Is it possible to use items adder and a player have their own texture pack on at the same time?

manic notch
shadow dirge
#

what happen to deluxechat? it said You do not have permission to view this page or perform this action.

velvet cloak
#

Brains trust!

Theres a command i can run as an operator to make the world creative without the need of using /gmc or /gamemode creative.

I've had to use the command once in 5 years and i forgot it.

Help!

spark sage
#

/defaultgamemode maybe?

#

can also be configured in the server.properties (you need force-gamemode to be enabled there as well if you want to force players to have this gamemode)

spark sage
stray shadow
#

Hello, how can I do a quest system?
So, when someone clicks on an item in the gui then the item slot should be changed (only for the player who taked the reward) and he can only claim it once

frosty mantle
#

yea... use a quest plugin for that i'd say

stray shadow
#

And I think its better when I do my own one

#

When you understand

frosty mantle
#
  • I don't think you even can do quests properly with deluxemenus
#

or at least it's very but very complicate

stray shadow
#

Mh okay

stray shadow
gaunt ether
wise lagoonBOT
sturdy pivot
mystic coral
#

Is it possbile to make more than one requirement with different deny-commands

#

@plain brook

ashen pulsar
#

Is there a way for DeluxeMenus to run a command from a bungee server? Seems quite stupid, as the plugin is for a spigot/paper etc. server.

timid ice
#

any idea of how i should make a upgrade gui

#

without player jumping from level 1 to max

ionic rune
#

i wonder if anyone knows how to put players full body inside gui's using i dunno maybe remodeled player head?

tacit bison
#

how do i remove itemflags from item in deluxemenus'

twilit siren
#

Can a staff member help me with linking/verifying?

inner remnant
inner remnant
twilit siren
inner remnant
twilit siren
# inner remnant What for?

Co owner and me share the same Spigot account and it has his Discord name it and I don’t wanna remove it

#

But I bought the plugin and have everything for it

inner remnant
#

Is it linked to his account or yours

twilit siren
#

The Discord name is linked to his but I handle all the plugins and issues

inner remnant
twilit siren
inner remnant
#

Tell him to come here and verify

twilit siren
#

I used my payment information

eager steppe
steep nacelle
#

hi guys, can anyone help me with placeholderapi playertime expansion? i want it to show days and hours but it shows 1w, 1d, 1h, 1m etc.

#

i am new to server making

#

sry

#

pls help

fickle steeple
#

hello so i need somehelp with something so lets get started
i made a meniu with 3 pages (for learning only) so i made it looks really good. I made some roles: helper, sr.helper and mod and i want to make them acces only specifics pages here is example:
helper= acces page 1
sr.helper= acces page 1, 2
mod= acces all pages
and idk how can someone dm me or something for better explanation?

tacit bison
#

guys whats the captcha plugin is named which almost every cracked server has

#

like when u do captcha it says Please Rejoin

frosty mantle
#

don't think people here are going to provide support for cracked servers/network, just saying tho

steep nacelle
#

hi guys, can anyone help me with placeholderapi playertime expansion? i want it to show days and hours but it shows 1w, 1d, 1h, 1m etc. pls help

warped tusk
#

does anyone here know how to help with X-Prison Core?

#

I'm having an issue with being op it won't let me use the enchants

#

i have to deop myself inorder for it to work

#

and there's no error in console

manic notch
manic notch
gilded kelp
#

Hello, I have a question:
I use a “has item” requierement for example to sell an item from a plugin (mmoitems) but how can I remove an item with a precise name?

      requirements:
        anything_here:
          type: 'has item'
          material: "IRON_SWORD"
          modeldata: 10007
          deny_commands:
          - '[message] &4&l ⎟ &e&lM&aagasin &4» &fTu dois avoir &6150 Gemmes §fpour acheter ça.'
    click_commands:
    - '[message] &c&l ⎟ &a&lZ&eilconis &c» &fMerci de soutenir le serveur !'
    - '[close]'
    - '[openguimenu] vipargent<delay=20>'```
young sorrel
#

How do you create an invisible item for a custom GUI?

dark dust
#

Hey!

I got a question, do you guys know how can i put the skull head of a player in 4 slots.

Thanks 🙂

nimble bear
#

Hi, does anyone here know how to make an itemsAdder block compatible with bedrock?

gilded kelp
#

Geyser plugin

zenith dirge
tacit bison
#

in authmereloaded i turned on captcha but its not working

proper oxide
proper oxide
young sorrel
eager steppe
young sorrel
spark sage
#

and since you're using LP commands and they're async, you also need to add a dleay to the refresh action, so in short you'll have this: - "[refresh]<delay=5>"

#

the delay is in ticks, 5 should probably be enough, if it isnt, try increasing it (1s = 20 ticks)

timid ice
#

quick question do any of u has a idea of how to make a upgrade gui without player buying the highest level of upgrade

woeful stone
young sorrel
#

I've tried generate true and false, changing the pathway, taking .png away, and changing the material

eager steppe
twin jolt
#

How can I increase the priority of DeluxeTags?
the /tags command in DeluxeTags is being overrided by AdvancedChat

#

since they also have a tags feature

#

but i want to disable it and use DeluxeTags

gilded kelp
#

Hello, I have a question:
I use a “has item” requierement for example to sell an item from a plugin (mmoitems) but how can I remove an item with a precise name?

      requirements:
        anything_here:
          type: 'has item'
          material: "IRON_SWORD"
          modeldata: 10007
          deny_commands:
          - '[message] &4&l ⎟ &e&lM&aagasin &4» &fTu dois avoir &6150 Gemmes §fpour acheter ça.'
    click_commands:
    - '[message] &c&l ⎟ &a&lZ&eilconis &c» &fMerci de soutenir le serveur !'
    - '[close]'
    - '[openguimenu] vipargent<delay=20>'```
rich tree
dark dust
wise lagoonBOT
nimble bear
#

Although with a small detail that I found

rigid quail
#

Hello, does anyone know why "hide properties" or any other hider doesn't work in DeluxeMenus?

craggy halo
#
      requirements:
        candy:
          type: has item
          material: 'PLAYER_HEAD'
          hdb: '23872'
          amount: 10
          deny_commands:
            - '[message] &cYou don''t have enough candy!'```

Does anyone know why this works with any player head and not only with the one that has the selected id please.
#

Ive been trying to figure this out for like 3 hours and still nothing.

thick thistle
#

Hello everyone 👋 ,

I'm just reconfiguring my group ranking system, and I seem to have hit a big snag. YML Checker liked my yml, however I'm only able to see and use my first 3 ranks in my /ranks GUI. I renamed my ranks from default>group2>group3>...>group9 in LuckPerms. Only my first 3 ranks work! Help please? https://paste.helpch.at/lokepehiqi.bash

hazy vigil
craggy halo
#

but the problem is it works with any heads

#

And its a menu that is supposed to give u stuff for a set amount of candy

#

basically a token shop

hazy vigil
#

Alr makes sense

#

Anything in the console about invalid syntax or anything?

craggy halo
#

nope

hazy vigil
#

What version is the server on?

craggy halo
#

1.20.4

hazy vigil
#

And you checked that the plugin supports that? I just quickly googled and it seems to support upto 1.20.1 (I can't open the full spigot page tho since it requires me to login, which I can't do on phone rn)

craggy halo
#

I mean i saw some server having this exact feature while the server was running only on 1.21

hazy vigil
craggy halo
#

Im down to use anything else as long as it would work

hazy vigil
#

For my server we just use the UUID of each user

#

Like mc UUID

#

And it works fully fine, so I'm not really sure what's the point of using that db

craggy halo
#

idk how uuid would work

hazy vigil
#

Oh shi.. Ye I realised that you're using it as an item and I'm just using it as an icon in a GUI for premade kits. So you obv need a custom one instead of some player's

craggy halo
#

Yeah

hazy vigil
craggy halo
#

I tried using like name: ' ' aswell but it just doesnt work i think because its gradient. I copy the gradient code exactly and it just doesnt work

hazy vigil
#

There's a compatibility issue yeah but you could still try

craggy halo
#

I mean hdb should work aswell

craggy halo
hazy vigil
#

Yeah "should" 😭

proper bronze
#

how can i make a GUI deluxemenus
that when player click in item, then will print to mylog.txt ?

#

i want to make log system with deluxemenus

thick thistle
split shell
#

hello guys please help me , i bought new nitro but it turn as credit

#

my nitro will end please help me

steep bear
#

- '&7Selected pet: &c%mcpets_pet_id%'

Just a question, Curious on how i would do this. What i wanna know is how i would make this show "&cNull" if the player has no pet selected, and show the pets name like "&aSpirit" if they have the spirit pet selected, would anyone know the answer to this??

summer marten
steep bear
#

could you give me an example of how to use this?

summer marten
steep bear
#

this is a little confusing ngl

summer marten
#

%changeoutput_equals_input:{mcpets_pet_id}_matcher:_ifmatch:&cNone_else:{mcpets_pet_id}%

summer marten
#

Idk if it’ll work, should but might not lol

steep bear
summer marten
#

oh what? Change output should support nested placeholders

#

Parse %mcpets_pet_id% normally

steep bear
#

i mean the plugin mcpets allows me to change the placeholders to accept {} so maybe i could try that and see if it works?

summer marten
#

Yeah give that a try

steep bear
summer marten
#

Otherwise you can try using the utils expansions to parse nested placeholders, orrrr just make a new item inside of DeluxeMenus with a different view requirement and priority (checking the wiki would be easier to see how that works)

summer marten
#

Utils allows placeholder to be parsed within placeholders

steep bear
#

this is all very confusing im ngl ☠️

summer marten
#

Lol, ey it’s what’s required if you want things to look nice

#

It’s a lot easier when you get into it

steep bear
#

%changeoutput_equals_input:{utils_parse_mcpets_pet_id}_matcher:_ifmatch:&cNone_else:{utils_parse_mcpets_pet_id}%
I put this idk if thats what you were telling me to do it didnt change anything other than putting %% around the placeholder instead of {}

#

what it should show is %mcpets_pet_id% when the pet is selected, but when its not show &cNone but it seems to just show the placeholder constantly

summer marten
steep bear
summer marten
#

dw I gotchu

#

Just gotta get in PC, doing it from phone is a mess

steep bear
summer marten
#

Give this a try

summer marten
steep bear
#

as i tried just using the placeholder itself and it returned nothing

summer marten
#

What does /papi parse me %mcpets_pet_id% say

#

oh yeah, if that's not working nothings going to be working lol

steep bear
summer marten
#

yeah that means none of the placeholders work

steep bear
#

it could be me not putting the correct placeholder

summer marten
#

Nah the wiki says the placeholder is right

#

Is the plugin green on /pl?

#

And what does /ver MCPets say?

steep bear
steep bear
summer marten
summer marten
#

Even with a pet equipped?

steep bear
summer marten
#

🥲

steep bear
#

and he has a custom name

#

i had it showing at 1 point earlier i dont know what i did

summer marten
#

oh you know what

#

You did /papi reload to install changeoutput I'm guessing?

steep bear
#

yes

summer marten
#

yeahhh okay

#

you'll probably have to restart the server

steep bear
#

did that do something?

#

ah

#

i can try that really fast

summer marten
#

some placeholders don't reload properly for whatever reason

steep bear
summer marten
#

Sounds good 👌

steep bear
#

so should i try the one you sent to see if that works?

summer marten
#

woohoo!

#

%changeoutput_equals_input:{mcpets_pet_id}_matcher:_ifmatch:&cNone_else:{mcpets_pet_id}%

#

Try this one

steep bear
#

it works brother

#

thank you so freaking much

#

🙏 you are legit amazing

summer marten
#

No prob! 🥳

steep bear
#

so glad i came in here for help as soon as i didnt understand something

summer marten
#

This is a good place to be

steep bear
#

indeed it is

#

so one last question

summer marten
#

tons of helpful people 🙏

steep bear
#

if i wanted to change the color of the name like how None is red

#

where would i put that?

#

before the else one?

summer marten
#

%changeoutput_equals_input:{mcpets_pet_id}_matcher:_ifmatch:&9Put whatever you want here_else:{mcpets_pet_id}%

steep bear
#

no like the pet names

summer marten
#

So whatever the value of ifmatch: is, you can change it

#

ohhhhh so like, a different color for each pet?

steep bear
#

the red none is perfect but the pet names are just gray

#

yeah

#

or just 1 color

#

green

#

for all pets when selected as this is just a description

summer marten
#

%changeoutput_equals_input:{mcpets_pet_id}_matcher:_ifmatch:&cNone_else:&a{mcpets_pet_id}%

#

Try this

summer marten
#

no worries! best of luck! 🫡

steep bear
#

now i just have to change all the names or id's of the pets to match their names

#

Salute thank you man really

#

youve been a big help

summer marten
#

🙏

jade tulip
#

Hey! Is there any way i can give a particular group of members in luckperms a specific permission to only use /dm open (name like shop) so that players can’t use /dm open command except/dm open shop
Like this deluxemenus.open.shop ??

spark sage
#

why not just add an open_command to the menu ?

#

that way, players can just run /opencommand and not the entire /dm open <menu> command

twin jolt
#

How can i use the CheckItem PAPI expansion to remove item from player inventory?

#

Using this %checkitem_remove_<modifier1>,<modifier2>,<...>%
I want to remove an Amethyst shard with Custom model data 2

light sequoia
#

Yo

#

Guys i need help

#

My account got hacked

keen pebble
#

Hello someone can tell me why is DeluxeTags not working? It enables. format: ' {DISPLAYNAME} {deluxetags_tag}: {MESSAGE}' And this is my essentials chat config and with %deluxetags_tag% is gives errors

glossy jay
#

hello everyone

#

anyone have multiverse core for folia

#

im building a server whit folia, sofar so good, i fount luckperms, and a lot more plugins so my server is now stable

#

but im still lookimg for mv

thick thistle
jade tulip
woeful stone
serene dagger
#

hide_attributes why not working (deluxemenus)

#

1.21.1

#

dev version

#

DEV-184

#

[18:50:17 WARN]: [DeluxeMenus] Option 'hide_attributes' of item 'cofnij' in menu 'warp' is deprecated and will be removed in the future. Replace it with item_flags: [HIDE_ATTRIBUTES].

#

I did as recommended and it continues to show up

simple rover
#

in paper you have to add a custom attribute before you are able to hide them all

#

but idk if deluxe menu has updated it

serene dagger
simple rover
#

do you care about the attributes? or is this purely for a menu item

#

if its just for a menu, consider setting the item attributes to an empty map

#

idk if thats something you can do in deluxemenus, but probably

proper bronze
#

guys can javascript print logs to file ?

#

and how to config javascript expainson for this function?

arctic hull
#

guys, help me, I'm doing quests and I ran into a problem, in short, when a player completes a quest, his icon changes to the fact that the quest is completed, this is done by checking for permission, I have this quest in slot 13, and even when there is a permit, it is necessary for this icon to be shown, it is not shown and if this check is moved to, say, slot 16, then everything will be fine, it will be displayed

glossy hazel
#

Does anyone know how to display the title and subtitle to the player with rgb color support in Deluxemenus?

glossy hazel
violet oasis
#

is it possible to clear player inventory temporarily when DMenu gui is opened, so i can have a generic 54 texture with no player's inventory.

dusky yew
#

Please tell me how to change this line to your own? I'm trying to change it, but nothing happens. Guilds Plugin

velvet cloak
#

Hey there im creating a Deluxetags ENABLE/DISABLE gui and im having some problems.

Basically what I was is to check if the player currently has (equiped) the certain tag (ex. Nerd Tag), how should the ''view permission look like?

    material: oraxen-tags
    slot: 10
    priority: 0
    update: true
    enchantments:
    - DURABILITY;1
    hide_enchantments: true
    hide_attributes: true
    view_requirement:
      requirements:
        tag_nerd:
          type: string equals
          input: "%deluxetags_tag%"
          output: "nerd"
    display_name: '&#EAE513[Nerd] Tag &7(&aActive&7)'
    lore:
    - '&8A cosmetic that shows in chat!'
    - '&r'
    - '&a&lUNLOCKED'
    - '&r'
    - '&eᴄʜᴀᴛ ᴘʀᴇᴠɪᴇᴡ:'
    - '&f%luckperms_prefix%%player_name% &#EAE513[Nerd] &8▶ &fHello!'
    - '&r'
    - '&e➥ &eLeft-Click to disable'
    left_click_commands:
    - '[console] deluxetags:tags clear %player_name%'
    right_click_commands:
    - '[console] deluxetags:tags clear %player_name%'` ```
#

I tried like this, but that doesnt work...

fallen cloud
#

Bro my account not open

#

Problem solving

#

Please

fickle steeple
#

hi guys can someone help me(someone who know deluxe menu and luckperms) dm pls

sturdy fjord
#

hi

#

who can help me

#

deluxemenus isnt working

#

i am using 1.8.8 tacospigot java 8

#

@ocean pier can you help me please

sturdy fjord
#

i am sorry :/

neon bison
#

is there a crates plugin that supports block bench animations?

jade osprey
#

Ecopets doesnt work on 1.20.6, anyway to make it work?

arctic hull
light smelt
glossy hazel
proper oxide
heady solstice
#

i have a question how i can add a tp to a cordonates that i put me

#

on deluxemenu

wise lagoonBOT
heady solstice
#

any idea i create a new menu but in game is not show

#

can someone help

proper oxide
proper oxide
heady solstice
#

nope

#

so i open menu i have a head and when i left click automatically tp to the cordonates that i put

fleet rapids
#

hey can i somehow make so vote don't register on 2 or more servers when player votes on one?

open laurel
#

te pup vere

faint summit
#

Hello, can I change world border color other than RED, BLUE, GREEN?

heady solstice
#

how i can get back to a menu i want

#

?

#

like a head and left click and back to previous menu

summer marten
heady solstice
#

ty

clear ocean
hot thunder
#

Does anyone know of a per-world plot plugin? So each individual plot is located in its own world?

heady solstice
#

how i can get a site open?

#

like a head and left click to open the site that i want

valid atlas
#

Oraxen or IA, which would you guys recommend me to use

summer marten
#

You'd need to send a chat message that can open the site

summer marten
#

Menu based requirements:
open_requirement:

Item based requirements:
view_requirement: left_click_requirement: right_click_requirement: shift_left_click_requirement: shift_right_click_requirement:

clear ocean
summer marten
#

You gotta do '[console] broadcast test'

clear ocean
#

🤦‍♂️

summer marten
#

Yeah there's a bunch of different action types lol

clear ocean
#

that worked, thank you

summer marten
#

No prob!

heady solstice
#

how i can set a head that when you left click get how many money im put me

#

?

#

help

heady solstice
#

i founded but why is say on the chat the money has withdraw from the account

#

example

tired raven
#

Is their a github for ActionAnnouncers source code?

eager widget
#

is there a way to use custommodeldata for the deluxetags plugin?

heady solstice
#

how i can set no permission to have to open a specified menu]

young bramble
#

Hello someone can help me with a view requirement ? u can dm me ty

heady solstice
#

help me plss i want to sell a sword for 100$ in game not money real and if the player not have money he can buy item and get in inventory and if not have 100$ to don t have permission to buy

heady solstice
#

help

hot sequoia
#

Hello
Can someone recommend an API for creating menus/inventories for Bukkit API, please?

heady solstice
#

help me plss i want to sell a sword for 100$ in game not money real and if the player not have money he can buy item and get in inventory and if not have 100$ to don t have permission to buy

#

pls

tall canopy
# heady solstice help me plss i want to sell a sword for 100$ in game not money real and if the p...
    material: DIAMOND_SWORD
    slot: 2
    display_name: 'Sword 1'
    lore:
      - '&7Click me to buy for &a$100'
    left_click_requirement:
      requirements: 
        has_enough:
          type: has money
          amount: 100
          deny_commands:
          - '[message] &cYou dont have enough money!'
    left_click_commands:
      - '[console] eco take %player_name% 100'
      - '[console] minecraft:give %player_name% diamond_sword 1'
      - '[message] &7You have bought &bSword 1!'
      - '[close]'```
heady solstice
#

the menu dispared

#

i fixedd

tall canopy
#

huh

#

odd, it worked for me

heady solstice
#

tyyyy man you are the bestt

tall canopy
#

nws

velvet cloak
#

Why does it say that I have already unlocked the rank? I dont have the group.elite permission...

#
  'elite':
    material: oraxen-elite
    hide_enchantments: true
    slot: 28
    priority: 1
    update: true
    hide_attributes: true
    display_name: '&a&lᴇʟɪᴛᴇ ʀᴀɴᴋ'
    lore:
      - '&f'
      - '&7Acquiring the elite rank provides'
      - '&7various perks on the server, you can'
      - '&7obtain elite rank in the coinshop.'
      - '&f'
      - '&aʀᴀɴᴋ ᴘᴇʀᴋs:'
      - ' &8• &fPrefix: %oraxen_rank_elite%'
      - ' &8• &fAccess to set 3 homes'
      - ' &8• &fHave 4 active quests'
      - ' &8• &fSell 2 ah items'
      - ' &8• &fElite kit'
      - ' &8• &fPremium Rewards'
      - '&f'
      - '&aʀᴀɴᴋ ᴄᴏᴍᴍᴀɴᴅs:'
      - ' &8• &f/craft'
      - ' &8• &f/recipe'
      - ' &8• &f/trash'
      - ' &8• &f/sit'
      - ''
      - '&8▪ &fᴘʀɪᴄᴇ &8→ &e499 Coins'
      - ''
      - '&e➥ Left-Click to purchase for coins'
      - '&e➥ Right-Click to view on the store'
    left_click_requirement:
      requirements:
        already_has:
          type: has permission
          permission: group.elite
          deny_commands:
            - '[message] '
            - "[message] &d&lʀᴀɴᴋs &8&l| &cYou have already unlocked this rank!"
            - '[message] '
            - "[sound] BLOCK_NOTE_BLOCK_BASS"```
#
          type: '>='
          input: '%playerpoints_points%'
          output: '499'
          deny_commands:
            - '[message] '
            - "[message] &d&lʀᴀɴᴋs &8&l| &cYou don't have enough coins to buy this!"
            - '[message] '
            - "[sound] BLOCK_NOTE_BLOCK_BASS"
    left_click_commands:
      - '[close]'
      - '[console] voucher give Rank_Elite 1 %player_name%'
      - '[console] points take %player_name% 499'
      - "[sound] entity_player_levelup"
      - '[message]'
      - '[message] &d&lʀᴀɴᴋs &8&l| &aYou successfully purchased the &a&lElite &aRank!'
      - '[message]'
      - '[broadcast] ' 
      - '[broadcast] &a&lsᴇʀᴠᴇʀ sᴛᴏʀᴇ &8&l| &f%player_name% just purchased the ☬ rank! &aGG''s&f in the chat!!!'
      - '[broadcast] '
      
    right_click_commands:
      - '[player] store'
      - '[close]' ```
ornate olive
#

Could someone help me? I'm trying to open a link via minimessage, but it's not working. in deluxemenu

- '[minimessage] <click:run_command:/seed>Click</click>'

winged rain
#

how do I check if someoens man hand is a iron helmet?

#

Trying to do a easy enchant command that if someone is holding a iron helmet and clicks the menu it enchants it with protection 1 i have everytthign ready except the check that someons mainhand is iron helmet

winged rain
#

if anyone can help with this lmk

tardy wasp
#

Anyone know why this shop GUI I made is allowing players to purchase the item even when they have 0 metal (a currency through CoinsEngine)

#
      requirements:
        has_metal:
          type: '>='
          amount: 333
          input: '%coinsengine_balance_metal%'
          deny_commands:
          - '[message] &e&lShop &7⊳ &cYou don''t have enough metal to buy this item!'
          - '[close]'
        empty_slot:
          type: string equals ignorecase 
          input: '%player_has_empty_slot%'
          output: 'yes'
          deny_commands:
          - '[message] &e&lShop &7⊳ &cYou don''t have enough space in your inventory!'
          - '[close]'```
tepid torrent
#

hello, who know when deluxemenu update for 1.21.1 will be release ?

tall canopy
ornate olive
# ornate olive Could someone help me? I'm trying to open a link via minimessage, but it's not w...
      - '[sound] ENTITY_EXPERIENCE_ORB_PICKUP'
      - '[minimessage] <gradient:#EDFD69:#BEC800>========================================</gradient>'
      - '[minimessage]'
      - '[minimessage] <gradient:#FFBF00:#FDFA00>                  Mystic Loja</gradient>'
      - '[minimessage] <gradient:#FFBF00:#F9FDAB>    Clique aqui para comprar platinas</gradient>'
      - '[minimessage] <gradient:#F9FDAB:#FFBF00>  e ajudar o servidor a se manter de pé!</gradient>'
      - '[minimessage] <click:open_url:https://minecraft.wiki/w/Raw_JSON_text_format>Click</click>'
      - '[minimessage]'
      - '[minimessage] <gradient:#BEC800:#EDFD69>========================================</gradient>'
      - '[close]'```

No type of click action works, does anyone know how I can fix it?
tepid torrent
tepid torrent
#

1.14.1 ? not 1.21.1 ? lol

spark sage
#

that's the DeluxeMenus version

#

not the MC version

tepid kayak
#

hola, pueden ayudarme con el plugin DeluxeMenus?

true lintel
#

Hello!
How i can make deluxe menu with checking potions?

edgy lily
#

I use the votingplugin & player addons with deluxemenus to produce a ranks setup. On first connection to my smp users are given a free rank. When they try to rankup using their attained vote points while already having a high tier rank, they're given the cash and not denied the rank up as they don't meet the requirements. What exactly is causing this within this menu setup? https://pastebin.com/7gNWnP3q

true lintel
#

I need to make npc who take my specifically potions, example: regeneration, power 2

tall canopy
meager junco
#

9934390114 iPhone 16 pro in india for only 32,000 no advance payment no online booking dilivery in 7-10 working days seal pack
Call on the number ASAP

manic notch
limpid verge
manic notch
winged rain
#

how do I check if someoens main hand is a iron helmet? as a requirement

manic notch
heady solstice
#

guys

#

any know a head

#

i send you in private a photo

#

how is uit

#

it

tepid torrent
#

hello i've a menu like /menu with an item to go to another menu but when i click on it, nothing happen

#

( deluxemenu )

summer marten
tepid torrent
#
  'Nega-Nebulas_Ressources':
    material: grass_block
    slot: 16
    priority: 9
    update: true
    hide_attributes: true
    display_name: '&cnega-nebulas - Ressources'
    left_click_commands:
    - '[console] mv tp %player_name% Nega-Nebulas_Ressources'
    lore:
      - '&3&bClic Gauche :&r &7Teleportation vers le monde Overworld Ressource'
    view_requirement:
      requirements:
        kit_perm:
          type: has permission
          permission: multiverse.access.Nega-Nebulas_Ressources
lucid rampart
#

hello guys

#

i have a question in deluxe tags

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How do I get the tag, like the item, that players can receive and activate the tag?

ornate olive
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But it didn't work the same way

manic notch
# ornate olive But it didn't work the same way

Nested quotes 😱
Try this sorry, I just tested and it works:

    left_click_commands:
      - '[sound] ENTITY_EXPERIENCE_ORB_PICKUP'
      - '[minimessage] <gradient:#EDFD69:#BEC800>========================================</gradient>'
      - ''
      - '[minimessage] <gradient:#FFBF00:#FDFA00>                  Mystic Loja</gradient>'
      - '[minimessage] <gradient:#FFBF00:#F9FDAB>    Clique aqui para comprar platinas</gradient>'
      - '[minimessage] <gradient:#F9FDAB:#FFBF00>  e ajudar o servidor a se manter de pé!</gradient>'
      - ''
      - "[minimessage] <click:open_url:'https://minecraft.wiki/w/Raw_JSON_text_format'>Click</click>"
      - ''
      - ''
      - '[minimessage] <gradient:#BEC800:#EDFD69>========================================</gradient>'
      - '[close]'
ornate olive
#

Ill try

#

Ty

manic notch
#

Sorry for not checking before I helped 😅

ornate olive
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Np bro

tall canopy
runic hearth
#

Is DeluxeChat no longer a thing? I'm looking to get it, but can't find it anywhere

stiff gull
#

Hi! Is there a way to make a menu that automatically updates?

I'm wanting to make one for daily rewards that can have streaks and give more progressively through the streaks along with tracking the streak, I have literally zero idea on how to make one tho lmao closest I came was a store ingame to rankup

golden pollen
#

will DeluxeMenus work on 1.21.1?

tall canopy
candid spoke
#

deluxeJoin doesn't works on the purpur 1.17.1
update please

heady solstice
#

Guys can i make a head that when you left click on the head he gives a sword but not permanent for example 10 minutes and after 10m dispared? If i can say how and what plugin need

ruby quartz
#

hey is this possible to make 2-3 items displaying on a single slot
like at first 1 item will display then after 1 sec 2nd item will display and after 1 sec 3rd item will display and so on
in deluxemenus

heady solstice
#

k

#

who know a plugin that regen a custom items that me i put

wise lagoonBOT
proper oxide
ruby quartz
#

when he click a item in a menu

proper oxide
# ruby quartz how can i set title/action bar of a player

For both of those you can use the minecraft /title command. Something like this:

click_commands:
- '[console] title %player_name% times 20 100 20'
- '[console] title %player_name% title {"text":"TITLE GOES HERE"}'
- '[console] title %player_name% subtitle {"text":"SUBTITLE GOES HERE"}'
- '[console] title %player_name% actionbar {"text":"MESSAGE GOES HERE"}'
#

If you do not know how to use those commands, you can simply use a website that generates them for you. The one I used to generate the ones above is this one: https://minecraft.tools/en/title.php

wise lagoonBOT
wise lagoonBOT
proper oxide
#

Everything you need is on the website I sent

stiff gull
#

Hi! Is there a way to make a menu that automatically updates or would I need to make new menus for every day or would I just need a custom plugin?

I'm wanting to make one for daily rewards that can have streaks and give more progressively through the streaks along with tracking the streak, I have literally zero idea on how to make one tho lmao closest I came was a store ingame to rankup

glossy hazel
#

Does anyone know how to make sure that one or the second condition is met? The example from the Wiki does not work - DeluxeMenus

glossy hazel
stiff gull
sand river
#

I have a question, what can I do to hide attributes/enchants etc on 1.21?

velvet cloak
#

This is a discord question for you savvy people

I've given admin permission to view the channel but not type In it though they still cannot see the history or anything. They have 'view history' What am I missing here

sand river
#

Okey, upgrading to the devo version, helped and what can I do to avoid this spam?

sullen coral
#
    material: PAPER
    custom_model_data: 10035
    slots:
     - 6
    display_name: "&6&lᴘɪɴꜱ ᴄʀᴀᴛᴇ"
    lore:
      - "&7ᴋᴇʏꜱ: %phoenixcrates_virtualkeys_Pins%"```

the custom texture is not showing in the menu

sorry if its something simple i just started using dm
sand river
#

enchantments: - 'FIRE_ASPECT;1' hide_enchantments: true

#
Hide Enchantments


hide_enchantments: BOOLEAN # true or false```
sullen coral
manic notch
sand river
#

okey okey

sand river
#

And my question is what am I doing wrong here

#
    item_flags:
    - HIDE_EFFECTS```
sand river
#

okey

#

thx

waxen oak
#

Hi, could anyone help me with a problem I'm having on my server?

I have a CTW server in bungee mode, where I have 7 maps and each map is a separate server. I'd like to know if anyone knows how I can make the players connected on those 7 servers combine using PlaceholderAPI, and then, with another placeholder, show me the total number of players connected on all servers.

The goal is to be able to display that information in my DeluxeMenus plugin.

Thanks in advance for any help!

young sorrel
#

<click:open_url:'store.blockparty.gg'>&eClick here to buy coins!</click> how can I make this a [message]?

#

The quote ticks are breaking the code

woeful stone
woeful stone
#

thats a minimessage

#

it cant be used with simply [message]

#

its [minimessage]

young sorrel
#

Yep, I have a plugin that allows minimessage to work with any plugin

woeful stone
woeful stone
#

i d still suggest using the minimessage tho, but it if works, it works

young sorrel
#

That doesn't work either

#

[minimessage] doesn't work either

manic notch
mighty harbor
#

how do i make it so that TAB only works in whitelisted worlds?

heady solstice
#

Guys

#

How i make a cooldown to open the menu

#

Like open the menu and i need to wait 1 minute to open again

glossy hazel
#

Hi guys, does anyone know exactly how to make an item from the plugin be issued to a certain inventory slot, say at 5

heady solstice
#

Who know a plugin that when you break a red wool drop a apple and is regen the block

rich canyon
#

Hello, I want to use item flags, but they don't work and still display things like enchantments.

item_flags:
- HIDE_ENCHANTS
prisma trench
#
update: true
size: 27
menu_title: 'Menu'
items:
  Test:
    material: STONE
    update: true
    display_name: "Time"
    lore:
      - "%server_countdown_dd.MM.yyyy_01.01.2020%"
    slot: 1```
#

Shouldn't this update?

#

Ignore the placeholder, not sure if it works (this is just an example)

#

On 1.14.1-DEV-184, 1.21 server

winged rain
#

how do I check if someoens main hand is a iron helmet? as a requirement? anyone know

verbal jacinth
#

How to make a skill tree in deluxemenus in which if you chose intelligence, then the remaining branches cannot be selected at this stage, and so on.

mystic wraith
#

Hey, is it possible to prohibit the purchase of something in the store if the player has permission?

bronze bane
rich canyon
#

Hello, I have a question: how can I define a player's nickname in a command executed through the console?

tall canopy
verbal jacinth
#

I already did

#

through permissions and requirements with priority

shadow dirge
#

does anyone know, how can I put custom model in deluxetags ty

glossy notch
#

Good evening
I have a problem with DeluxMenus a list does not update anymore /rarely

muted tundra
#

how to do amount items in deluxemenu?

#

like 3 dirts

winged rain
#

how do I check if someoens main hand is a iron helmet? as a requirement? anyone know
Day 3 of seeing if anyone knows how to

rancid harbor
#

hey guys, can someone help me lock this item behind a perm?

#

'Rank':
material: "basehead-eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYTI2MGJjNWJmYzExNWNjY2MxMzIzYzc0NzM2Yzc5NGRlODg0YWQwMTFjOTEzMjJlZGJlNWMwMWY2YTk0MzA1ZCJ9fX0="
slot: 13
display_name: '&#004FFF&lM&#0057FF&li&#0060FF&ls&#0068FF&li&#0071FF&lo&#0079FF&ln&#0082FF&le&#008AFF&ls &#009BFF&lD&#00A3FF&le &#00B4FF&lR&#00BDFF&la&#00C5FF&ln&#00CEFF&lg&#00D6FF&lo'
lore:
- '&f'
- '&e◉ &fAqui encontraras todas las Misiones de Rangos'
- '&e◉ &fque las desbloquearas poco a poco'
- '&e◉ &fActualmente hay &e&n7 Misiones.'
- '&f'
- '&a▶ ¡Click para ver las misiones!'
open_requirement:
requirements:
perms:
type: has permission
permission: mision.halloween.rango
deny_commands:
- "[message] &7[&b&lMisiones&7] &cNo tiene un rango de pago."
- "[close]"
click_commands:
- '[console] dm open questHalloweenRank %player_name%'

#

have it like this

#

but its not working

winged rain
rancid harbor
#

forgot that

#

now