#general-plugins

1 messages ยท Page 63 of 1

spark sage
#

you can use FastLogin alongside AuthMe

#

it has a wiki explaining how to do it, there's some config options to toggle

#

it's been a while since I've checked, forgot how to do it but it should be explained on its wiki

ionic cedar
#

This is extra configuration option to the feature above. If we request a premium authentication from a player who
isn't actual premium but used a premium username, the player will disconnect with the reason "invalid session" or
"bad login".

If you activate this, we are remembering this player and do not force another premium authentication if the player
tries to join again, so the player could join as cracked player.
secondAttemptCracked: false

#

This one?

spark sage
#

I don't think so

ionic cedar
spark sage
ionic cedar
#

That's why I use the other one

spark sage
#

pretty sure it is

ionic cedar
#

I think both are the same

spark sage
#

๐Ÿคท I'd just use the official one

#

the option I was looking for is autoRegister

#

set that to true

ionic cedar
#

Okay

spark sage
#

you may want to use premiumUuid as well (unsure, read the comments to see whether you need it or not)

ionic cedar
#

Do I need to make it on proxy and in the auth server?

spark sage
#

idk, check the installation guide

#

probably both

ionic cedar
#

Works thanks!

wild maple
#

im wanted to make a custom modded minecraft server with curse forge most likely want some furnature mods farming then maybe a simple origins mod is this possible?

wraith light
#

Hello With deluxemenu I can't change the server player with the command "'[player] server Test" ?

sour epoch
#

Who knows how to change the color of tipped_arrows in deluxemenus correctly?

wraith light
woeful stone
#

potion_effects doesnt rly matter but its needed for the rgb to work

#

and the hide_effects is used to the potion effect isnt showing in the lore of the item

sour epoch
sour epoch
#

I set up only RGB, and ignored potion_effects because of this, the colors did not work.

woeful stone
#

use what i sent and just change the rgb value OKK

sour epoch
woeful stone
#

pepe_love glad that i helped

unreal olive
#

hihi how is everyone doing

#

i was seeing if someone could help with a minor problem i am having with shop gui plus

#

i was seeing how i set sell to -1 and it would show like a - instead of a empty lne

sour epoch
sour epoch
#

Is it possible to put a glow on a diamond?

woeful stone
#

ye u cant fix that :/

#

ye its possible to put it on a diamond

#

but not on items like chest for example

#

use this

hide_enchantments: true
enchantments: 
- 'LUCK;1'
woeful stone
#

evil_cat well it should work

#

send your config

#

?paste

wise lagoonBOT
#
FAQ Answer:

Paste Services
When asking for help with a config/menu/code issue please use our paste bin:
(we prefer it over pastebin.com)
โ€ข HelpChat Paste - How To Use

sour epoch
# woeful stone send your config
    material: diamond
    enchantments: 
    - 'LUCK;1'
    hide_enchantments: true
    slot: 13
    display_name: '&6don'
    click_commands: 
        - '[openguimenu] donate'```
woeful stone
#

put a regular diamond next to it to see the difference

unreal olive
#

can anyone help me

woeful stone
unreal olive
#

yeah but i cant get verified on there

sour epoch
#

Both are the same. I even went in from different versions to check.

minor stream
#
debug: false
bot:
  token: 'x'
  guild: 111111111111111111
  channels:
    logs: 111111111111111111
  activity: play.example.com
stats:
- '`m.sandstone: {m.sandstone}'
- 'm.stone: {m.stone}`'

Can anyone tell me what I'm suppose to put in the guild and logs section

#

I'm guessing the logs section is the name of the channel but what would go in the guild section

formal mauve
#

Guild is the server id

#

Logs is the log channel id

#

Pretty obvious from their names, no?

minor stream
#

Well tbh I don't mess with things that don't have a tut or guide for this exact reason lmao

random fjord
#

And the success_commands is not working too

novel egret
#

HYE

#

How do i make fonts for my scoreboard

lone cypress
#

Is it possible to make url links on DM

snow kraken
#

how do i add skullowner for the {player}

lone cypress
#

Like [message] [click here] (url)

vale warren
#

[minimessage] <click:open_url:"https://google.com">Click to open Google</click> - this is the new way, google "adventure minimessage format" for more info (it is a separated library)

swift fossil
#

Hunter
cost 15000

Assassin
cost 50k

King
Cost 200k

AntiHero
Cost 1M

LifeStealLord
Cost: Check Website

LifeStealLord+
Cost Check Website

#

how could i make all these ranks

#

in delxue menus

simple rock
#

Anyone know any good plugins that allows you to create custom recipes for 1.20.1? tried many but none of them work

steep wave
zealous anchor
carmine sapphire
#

Yo do you give support for 1.8.8?

surreal vortex
#

Hello, I have just discovered Deluxe Menu and I would like to know what are the limits of this plugin?
Finally, is there a site or a platform on which already existing models are offered in order to test the plugin?

swift fossil
wise lagoonBOT
#
DeluxeMenus
Information

The all in one GUI menu plugin!
โ€ข Spigot
โ€ข Wiki
โ€ข GUI Creator
โ€ข Placeholders

vale sky
#

there is all the information on the wiki this

#

the gui creator does not work, do not use that; we have to remove that link

#

there are also quite a few examples on the wiki as well

surreal vortex
swift fossil
# zealous anchor https://github.com/HelpChat/DeluxeMenus-Wiki/blob/master/gui_menus/ranks.yml
  menu_title: '&8Ranks'
  open_command:
  - ranks
  - rank
  size: 9
  items:
    Hunter:
      material: DIAMOND_SWORD
      slot: 0
      priority: 1
      display_name: '&aHunter'
      lore:
      - '&7Cost: &215,000'
      left_click_commands:
      - '[close]'
      right_click_commands:
      - '[close]'
      - 'open_url: https://baddo.fun'
    Assassin:
      material: IRON_SWORD
      slot: 1
      priority: 1
      display_name: '&bAssassin'
      lore:
      - '&7Cost: &250,000'
      left_click_commands:
      - '[close]'
      right_click_commands:
      - '[close]'
      - 'open_url: https://baddo.fun'
    King:
      material: GOLDEN_CROWN
      slot: 2
      priority: 1
      display_name: '&6King'
      lore:
      - '&7Cost: &2200,000'
      left_click_commands:
      - '[close]'
      right_click_commands:
      - '[close]'
      - 'open_url: https://baddo.fun'
    AntiHero:
      material: NETHER_STAR
      slot: 3
      priority: 1
      display_name: '&4AntiHero'
      lore:
      - '&7Cost: &21,000,000'
      left_click_commands:
      - '[close]'
      right_click_commands:
      - '[close]'
      - 'open_url: https://baddo.fun'
    LifeStealKing:
      material: IRON_CHESTPLATE
      slot: 4
      priority: 1
      display_name: '&dLifeStealKing'
      lore:
      - '&7Cost: Check Website'
      left_click_commands:
      - '[close]'
      right_click_commands:
      - '[close]'
      - 'open_url: https://baddo.fun'
    LifeStealKingPlus:
      material: DIAMOND_CHESTPLATE
      slot: 5
      priority: 1
      display_name: '&dLifeStealKing+'
      lore:
      - '&7Cost: Check Website'
      left_click_commands:
      - '[close]'
      right_click_commands:
      - '[close]'
      - 'open_url: https://baddo.fun'``` why isnt this working
spark sage
#

because open_url is not a valid action

swift fossil
spark sage
#

idk, you're the one who sent it

quick grail
#

Hi! Can't open menu until I get /op. Before the update (on 1.19.4) everything worked. Core
pufferfish-paperclip-1.20.1-R0.1-SNAPSHOT.
What could be?

swift fossil
#

how can i make url

spark sage
#

you can't

swift fossil
#

just check baddo.fun

spark sage
#

you can send a message with the URL

swift fossil
#

how?

spark sage
#

but you can't make the item open the URL directly

#

send a message

#

with the URL as text

swift fossil
#

how tho

#

i used chat gpt

#

to make this

spark sage
#

check DeluxeMenus' wiki

#

all action types are listed there

swift fossil
#

when im doing

#

/dm list

#

its not showing

spark sage
#

check console on /dm reload

swift fossil
#

menus

zealous anchor
swift fossil
#

the normal one

spark sage
#

show what it outputs in console

swift fossil
#
[16:32:41 INFO]: BaddoisBack issued server command: /dm reload
[16:32:41 ERROR]: [DeluxeMenus] Menu title for menu: file is not present!
Skipping menu: file
>```
spark sage
#

missing menu_title

swift fossil
spark sage
#

what's "file" then?

zealous anchor
spark sage
#

oh right you said you used ChatGPT, so I'm guessing you forgot to do this

spark sage
#

send your config.yml & ranks.yml

swift fossil
#
check_updates: true
gui_menus:
  basics_menu:
    file: basics_menu.yml
  advanced_menu:
    file: advanced_menu.yml
  requirements_menu:
    file: requirements_menu.yml
  file: Ranks.yml
spark sage
#

?paste

wise lagoonBOT
#
FAQ Answer:

Paste Services
When asking for help with a config/menu/code issue please use our paste bin:
(we prefer it over pastebin.com)
โ€ข HelpChat Paste - How To Use

spark sage
#

man

#

really

zealous anchor
#

yes add the ranks file there

spark sage
#

it's not the correct syntax

#

I mean, look at the examples

swift fossil
#
  menu_title: '&8Ranks'
  open_command:
  - ranks
  - rank
  size: 9
  items:
    Hunter:
      material: DIAMOND_SWORD
      slot: 0
      priority: 1
      display_name: '&aHunter'
      lore:
      - '&7Cost: &215,000'
      left_click_commands:
      - '[close]'
      right_click_commands:
      - '[close]'
      - 'open_url: https://baddo.fun'
    Assassin:
      material: IRON_SWORD
      slot: 1
      priority: 1
      display_name: '&bAssassin'
      lore:
      - '&7Cost: &250,000'
      left_click_commands:
      - '[close]'
      right_click_commands:
      - '[close]'
      - 'open_url: https://baddo.fun'
    King:
      material: GOLDEN_CROWN
      slot: 2
      priority: 1
      display_name: '&6King'
      lore:
      - '&7Cost: &2200,000'
      left_click_commands:
      - '[close]'
      right_click_commands:
      - '[close]'
      - 'open_url: https://baddo.fun'
    AntiHero:
      material: NETHER_STAR
      slot: 3
      priority: 1
      display_name: '&4AntiHero'
      lore:
      - '&7Cost: &21,000,000'
      left_click_commands:
      - '[close]'
      right_click_commands:
      - '[close]'
      - 'open_url: https://baddo.fun'
    LifeStealKing:
      material: IRON_CHESTPLATE
      slot: 4
      priority: 1
      display_name: '&dLifeStealKing'
      lore:
      - '&7Cost: Check Website'
      left_click_commands:
      - '[close]'
      right_click_commands:
      - '[close]'
      - 'open_url: https://baddo.fun'
    LifeStealKingPlus:
      material: DIAMOND_CHESTPLATE
      slot: 5
      priority: 1
      display_name: '&dLifeStealKing+'
      lore:
      - '&7Cost: Check Website'
      left_click_commands:
      - '[close]'
      right_click_commands:
      - '[close]'
      - 'open_url: https://baddo.fun'```
spark sage
#

you can clearly see that it's not the same thing at all

swift fossil
#

this is my entire ranks

#

file

zealous anchor
#

bruh

spark sage
#

you have to first provide the menu name

#

and then link the file

#
gui_menus:
  ranks:
    file: ranks.yml
swift fossil
#

of the file

spark sage
swift fossil
#

is Ranks.yml

swift fossil
#

chat gpt

spark sage
#

ChatGPT drunk

#

remove that

spark sage
#

same as basics_menu, advanced_menuy and requirement_menu

#

copy-paste them if you want and then replace with ranks

swift fossil
#
   menu_title: '&8Ranks'
   open_command:
   - ranks
   - rank
   size: 9
   items:
     Hunter:
       material: DIAMOND_SWORD
       slot: 0
       priority: 1
       display_name: '&aHunter'
       lore:
       - '&7Cost: &215,000'
       left_click_commands:
       - '[close]'
       right_click_commands:
       - '[close]'
       - 'open_url: https://baddo.fun'
     Assassin:
       material: IRON_SWORD
       slot: 1
       priority: 1
       display_name: '&bAssassin'
       lore:
       - '&7Cost: &250,000'
       left_click_commands:
       - '[close]'
       right_click_commands:
       - '[close]'
       - 'open_url: https://baddo.fun'
     King:
       material: GOLDEN_CROWN
       slot: 2
       priority: 1
       display_name: '&6King'
       lore:
       - '&7Cost: &2200,000'
       left_click_commands:
       - '[close]'
       right_click_commands:
       - '[close]'
       - 'open_url: https://baddo.fun'
     AntiHero:
       material: NETHER_STAR
       slot: 3
       priority: 1
       display_name: '&4AntiHero'
       lore:
       - '&7Cost: &21,000,000'
       left_click_commands:
       - '[close]'
       right_click_commands:
       - '[close]'
       - 'open_url: https://baddo.fun'
     LifeStealKing:
       material: IRON_CHESTPLATE
       slot: 4
       priority: 1
       display_name: '&dLifeStealKing'
       lore:
       - '&7Cost: Check Website'
       left_click_commands:
       - '[close]'
       right_click_commands:
       - '[close]'
       - 'open_url: https://baddo.fun'
     LifeStealKingPlus:
       material: DIAMOND_CHESTPLATE
       slot: 5
       priority: 1
       display_name: '&dLifeStealKing+'
       lore:
       - '&7Cost: Check Website'
       left_click_commands:
       - '[close]'
       right_click_commands:
       - '[close]'
       - 'open_url: https://baddo.fun'```
spark sage
#

but do it correctly

swift fossil
#

this is my

#

file now

spark sage
#

looks fine

#

now fix config.yml

swift fossil
spark sage
#

๐Ÿ˜

#

I explained it 2 times already

#

you want me to explain it a 3rd time?

zealous anchor
#

ranks_menu:
file: ranks.yml

spark sage
#

just so my msg can get skipped again

swift fossil
#

my file name

#

for ranks is

#

ranks.yml

#

should i change it

spark sage
#

no

#

just

swift fossil
#

to ranks_menu

spark sage
#

do what the other guy said

swift fossil
#

ok

spark sage
#

you have the menu name

#

and the file name

#
gui_menus:
  <menu name that appears in game>:
    file: <file name where the menu's config is>.yml
swift fossil
#

but why is /ranks

#

weaird

spark sage
#

what's weird?

swift fossil
#

its not gray

#

its coming red

#

like it dosent work

swift fossil
#

the text color

spark sage
#

can you send the menu file?

zealous anchor
swift fossil
#

the king rank

#

isnt working

spark sage
#

explain "isnt working"

swift fossil
#

in ranks gui menu

spark sage
#

GOLDEN_CROWN is not an item

#

ChatGPT drunk x2

zealous anchor
#

don't use chatgpt. more problems then help

spark sage
#

it can be useful, but not when configuring Spigot plugins

quick grail
spark sage
#

send the menu file

quick grail
#

open_command: servers
size: 45
menu_title: 'Servers'

items:
'lobby':
material: basehead-eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNDM4Y2YzZjhlNTRhZmMzYjNmOTFkMjBhNDlmMzI0ZGNhMTQ4NjAwN2ZlNTQ1Mzk5MDU1NTI0YzE3OTQxZjRkYyJ9fX0=
slot: 22
display_name: "&b&lLobby"
lore:
- ""
- "&aโžฅ &fClick me"
- ""
left_click_commands:
- '[connect] lobby'
'to_main_menu':
material: TIPPED_ARROW
rgb: 102, 255, 255
potion_effects:
- LUCK;1;1
hide_effects: true
slot: 40
display_name: "&cMain menu"
left_click_commands:
- '[openguimenu] main_menu'
'filler_item_red':
material: RED_STAINED_GLASS_PANE
slots:
- 0
- 8
- 36
- 44
display_name: ' '
sweet: true

#

oops

spark sage
#

?codeblocks

wise lagoonBOT
#
FAQ Answer:

Use codeblocks for formatting code or configuration files:
```<language name>
<your code here>
```

For example:
```yaml
test:

  • โ€œhiโ€
  • โ€œthereโ€
    ```

Produces:

test:
- โ€œhiโ€
- โ€œthereโ€```
spark sage
#

or even better

#

?paste

wise lagoonBOT
#
FAQ Answer:

Paste Services
When asking for help with a config/menu/code issue please use our paste bin:
(we prefer it over pastebin.com)
โ€ข HelpChat Paste - How To Use

spark sage
#

anyways, what happens when you do /servers as a normal player?

#

does it say that you don't have permission? or does it not say anything at all?

quick grail
#

Empty in chat. In the console write "mrfive issued server command: /servers"

spark sage
#

I don't see any issue

#

what's your DeluxeMenus version?

quick grail
#

DeluxeMenus-1.14.0-DEV-166.jar

spark sage
#

worked fine for me

swift fossil
#

So Some Guy Made Me A Script For Ranks

#

and he said i needed it

spark sage
#

I asked you that script yesterday so I could understand what you were talking about and you ignored me

quick grail
#

I am so sorry. Find old plugin, another plugin after the update began to close any menus due to a bug ((( Removed it and everything worked. Sorry again

spark sage
#

oki

swift fossil
#

so i sent u in dm

#

wait

#

i will send here

sturdy hull
#

How can I add commands like this "/test help 1" in DeluxeCommands

swift fossil
#
 trigger:
  if player's balance is more than 15000:
   make console execute "lp user %player% parent set hunter"
   make console execute "eco take %player% 15000"

command /rankb:
 trigger:
  if player's balance is more than 50000:
   make console execute "lp user %player% parent set assassin"
   make console execute "eco take %player% 50000"

command /rankc:
 trigger:
  if player's balance is more than 200000:
   make console execute "lp user %player% parent set king"
   make console execute "eco take %player% 200000"

command /rankd:
 trigger:
  if player's balance is more than 1000000:
   make console execute "lp user %player% parent set antihero"
   make console execute "eco take %player% 1000000"```
spark sage
#

did you install Skript?

#

since it's a Skript file, you'll need the plugin to load it

spark sage
#

then did you add that Skript file in its folder?

spark sage
#

then what's wrong?

swift fossil
#

i click on

#

hunter rank

#

it dosent work

spark sage
#

send your menu again

swift fossil
#
   menu_title: '&8Ranks'
   open_command:
   - ranks
   - rank
   size: 9
   items:
     Hunter:
       material: IRON_SWORD
       slot: 0
       priority: 1
       display_name: '&aHunter'
       lore:
       - '&7Cost: &215,000'
       left_click_commands:
       - '[close]'
       right_click_commands:
       - '[close]'
       - 'open_url: https://baddo.fun'
     Assassin:
       material: Diamond_SWORD
       slot: 1
       priority: 1
       display_name: '&bAssassin'
       lore:
       - '&7Cost: &250,000'
       left_click_commands:
       - '[close]'
       right_click_commands:
       - '[close]'
       - 'open_url: https://baddo.fun'
     King:
       material: Golden_Helmet
       slot: 2
       priority: 1
       display_name: '&6King'
       lore:
       - '&7Cost: &2200,000'
       left_click_commands:
       - '[close]'
       right_click_commands:
       - '[close]'
       - 'open_url: https://baddo.fun'
     AntiHero:
       material: NETHER_STAR
       slot: 3
       priority: 1
       display_name: '&4AntiHero'
       lore:
       - '&7Cost: &21,000,000'
       left_click_commands:
       - '[close]'
       right_click_commands:
       - '[close]'
       - 'open_url: https://baddo.fun'
     LifeStealKing:
       material: Diamond_CHESTPLATE
       slot: 4
       priority: 1
       display_name: '&dLifeStealKing'
       lore:
       - '&7Cost: Check Website'
       left_click_commands:
       - '[close]'
       right_click_commands:
       - '[close]'
       - 'open_url: https://baddo.fun'
     LifeStealKingPlus:
       material: Netherite_CHESTPLATE
       slot: 5
       priority: 1
       display_name: '&dLifeStealKing+'
       lore:
       - '&7Cost: Check Website &lBaddo.fun'
       left_click_commands:
       - '[close]'
       right_click_commands:
       - '[close]'
       - 'open_url: https://baddo.fun'``` this
#

?

spark sage
#

what's "hunter rank"

#

isn't it a menu item?

swift fossil
#

OHhHHHhhhH

vale sky
# surreal vortex OK thanks ! And how can I put different GUI textures? I watched a video but the ...
swift fossil
#

i get it

spark sage
#

you're not using the Skript's command at all in the menu

swift fossil
#

PLS

spark sage
#

go in the item's click commands and add the command

swift fossil
spark sage
#

๐Ÿ˜

#

what was the issue again?

swift fossil
#

OOHHHH

spark sage
#

what thing doesn't work

swift fossil
#

u make sense

#

now

spark sage
#

yeah

#

somehow

swift fossil
#

i understand

#

Ur GAY

#

omg

#

i figured it out

#

thanks

#

G

spark sage
swift fossil
#

All Thanks To My 900iq brain

#

i solved the issue

vale sky
#

900iq and thinks gay is an insult

#

hmmk

swift fossil
#

gay isnt an insult

#

u just dont wanna be gay

vale sky
#

Be nice and respectful to all

swift fossil
#

unless ur gay

vale sky
#

especially when those people are helping you

swift fossil
swift fossil
#

/ranka

#

in commands

#

do i need to add the /

#

or can i just write

#

ranka

swift fossil
#
  material: NETHER_STAR
  slot: 3
  priority: 1
  display_name: '&4AntiHero'
  lore:
  - '&7Cost: &21,000,000'
  left_click_commands:
  - '[close]'
  - ''````
#

there 2 commands

vale sky
#

good amount of examples on the wiki as well

wise lagoonBOT
#
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#
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vale sky
#

i literally just moved it to a paste

swift fossil
#

so bascially

#

ranka

vale sky
#

I'm not here to help atm btw, but explain for others that might

swift fossil
#

rank d in the cmds

vale sky
#

don't ping staff please

#

or anybody really

swift fossil
#

ok

swift fossil
#

what do i do

#

in the commands

#

Yo

#

can someone help me

woeful stone
#

i heard gay? who summoned me?

restive pagoda
#

Does anyone know why I can't click on links with the MessageAnnouncer plugin?

swift fossil
#

Yo can someone help me

#

again

#

so i basically want it to say

#

already purcahsed

#

once someone purcahses something

swift fossil
woeful stone
#

isnt message announcer dead? just use another plugin OKK

swift fossil
#

so i made a menu

#

with ranks

#

i want it that once someone clicks it

#

and purchases something

#

it says already purcahsed

woeful stone
#

well simply use the [message] of deluxemenus? wat

woeful stone
#

sends a message to the user?

swift fossil
#

but thats not my issue

#

i want it to say Purcahsed

#

and they cant click it again

woeful stone
#

make a 2nd item with a higher priority

#

and use a permission as a view requirement

#

problem solved OKK

swift fossil
#

AHHH

#

i see

woeful stone
#

?paste

wise lagoonBOT
#
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woeful stone
wise lagoonBOT
swift fossil
#
  - '[close]'
  - '[Console] ranka'
  - '[message] You Have Succsesfully Purchased Hunter```` s
swift fossil
#

now

#

u see now it only gives message dosent upgrade the rank

#

oh wait

woeful stone
#

[Console] > [console]

swift fossil
woeful stone
#

OKK no....?

swift fossil
woeful stone
#

yuh change it to [console]

solid yarrow
#

voteparty soport?

wise lagoonBOT
# solid yarrow voteparty soport?
Quick Tip:

To get help with that premium plugin you'll need to first link your spigot account:
โ€ข See #spigot-linking for more info.

solid yarrow
#

channel

sterile jewel
sick parcel
#

Hello, is there way to show locked tags for players too?

#

They can only view TAGS they own which is not that great despite other tag plugins

zealous anchor
sick parcel
#

Thank you.

cyan flint
#

Hello, i have a problem

#

I don't see all custom heads in the menu

#

'shop':
material: basehead-eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3Cp1fc32fKnTDuNN5vGcXnSSehgS2qhkbFqbURhC8V5fBTDuNN5vGcXnSSehgS2qhkbFqbURhC8V5fBQ9Hf4LbXCLwRjGQGyWnJww0=
slot: 19
display_name: ' '
lore:
- ''
left_click_commands:
- '[openguimenu] shop_hub'
- '[sound] BLOCK_LEVER_CLICK'

velvet cloak
#

Plugin so that a custom item when left/right click gives items to the player or execute commands

sick parcel
#

Hello is it possible to make different text in GUI for tags that are not equiped and that are equiped?

#

Since players see both same and its hard to find which they have or not.

ionic locust
#

deluxemenus works in 1.20 ?

spark sage
#

yes

ionic locust
#

but why isn't 1.20 written on spigot?

spark sage
#

because the current release on Spigot doesn't 100% support 1.20, it lacks a few things such as stuff regarding NBTs, though the plugin should work fine regardless

#

and in any case, if you want a jar that fully supports 1.20, check this channel's pinned messages

ionic locust
#

ok thanks

spark sage
#

or actually I think you can download dev builds (link on the plugin's page)

#

they should be more updated since the pinned jar is from February

ionic locust
#

this ?

spark sage
#

yeah

ionic locust
#

ok thanks ๐Ÿ™‚

spark sage
#

yeah that was 16d ago so it should be better

ionic locust
#

thanks mate

sick parcel
#

Hello is it possible to make different text in GUI for tags that are not equiped and that are equiped?
Since players see both same and its hard to find which they have or not.

sterile jewel
stable lodge
#

Hi i have some issue

left_click_requirement:
  requirements:
    alreadyset: 
      type: '!='
      input: '%superior_island_upgrade_island-generators%'
      output: 2
      deny_commands:
        - '[message]:mini_logo: &7โ–ธ &#ff6363Ce gรฉnรฉrateur d''รฎle est dรฉjร  sรฉlectionnรฉ !'
        - '[sound] ENTITY_VILLAGER_NO'

If %superior_island_upgrade_island-generators% is equal to 2, it's should not possible to click on the item righht ?

#

Because actualy my placeholder return 2, and im able to click on the item

velvet cloak
#

How do I get gamer's day

#

Well, the local date of the player, if it is Monday, Tuesday, etc.

#

The timezone

sick parcel
#

Is it possible to make text in config.yml in DeluxeTags two lines? tried \n and it doesn't work.

velvet cloak
#

What's the correct usage for this?

  'Droppers':
    material: AMETHYST_SHARD
    slot: 13
    hide_attributes: true
    hide_enchantments: true
    enchantments:
      - MENDING;1 # <---- THAT'S THE ISSUE
    display_name: '&#f4ca34Droppers'
    lore:
      - '&8Game Option'
      - ''
      - '&fHump from max height to land in a'
      - '&f1x1 block of water, win hundreds'
      - '&fof gems if you can do it!'
      - ''
      - '&eยป Click to Continue'    
    click_commands:
      - '[openguimenu] droppers_menu'
      - '[close]'```
#

Gives me this error:

[02:01:30 INFO]: NotQezy issued server command: /dmenu reload
[02:01:30 ERROR]: [DeluxeMenus] Detected invalid configuration in file: games_menu.yml
[02:01:30 WARN]: [DeluxeMenus] Menu: games_menu in file: games_menu.yml not loaded.```
woeful stone
#

or try a different enchant like 'LUCK;1'

golden pollen
#

Is it possible to do when you click on a button in the menu, you need to wait a while to press it again?

unique osprey
#

Hi, is there any way using which I can use the new chatchat plugin for my bungee network since deluxechat is no longer supported. What's left in the development of chatchat?

wise lagoonBOT
proper dust
#

deluxemenus its not working i created this menu but its not working
menu_title: '&#35fb1dK&#40fb21e&#4bfb25n&#56fc29t&#61fc2dk&#6dfc30i&#78fc34t&#83fd38l&#8efd3ce&#99fd40r'
open_command: kit
size: 27
update_interval: 1
open_requirement:
requirements:
anythinghere:
type: has money
deny_commands: []

items:
'200':
material:
data: 0
amount: 1
slot: 1
priority: 1
display_name: '&7BaลŸlangฤฑรง Kitler'
lore:
- ''
- '&7BaลŸlangฤฑรง Kitleri '
- 'ฤฐle Daha Kolay Ve'
- 'Daha EฤŸlenceli'
- 'Oyunlar'
- ''
- '&fGereksinim:Oyuncu'
- '&f Veya Daha รœstรผ'
left_click_commands:
- '[player] baslangฤฑc'
- '[close]'
right_click_commands: []
update: true
'201':
material: basehead-eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMWUwNTc5OTZjYmE0NzMyOGRmNzJmYmEzZWEyYjlhYTM1YzhhODIyN2YxY2VjODljMTg4NGRjYWRhYTgyNGQ4NSJ9fX0=
slot: 16
display_name: '&eVip Kitler !'
lore:
- ''
- 'Vip Kitleri ฤฐle'
- 'Daha Kolay'
- 'BaลŸla Ve'
- 'Sunucuya Hรผkmet'
left_click_commands:
- '[player] vip'
- '[close]'
right_click_commands: []
update: true

valid atlas
#

i need help, some time ago i saw a plugin where you had a chest, that could hold an unlimited amount of items, but of just one type, but i cant find it

zealous anchor
woeful stone
woeful stone
#

gui*

#

the issue is caused most likely cause y don't specify the amount of has money

proper dust
novel egret
#

hold up

#

i have my command - '[player] chatpunish {player}' but there is a error in my menu

craggy bone
#

hi

#

help me find the error

arctic ledge
#

hi guys, how i can make a chance to run a command in deluxe menus?

wise lagoonBOT
#
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#
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Most likely because it contains a config/error/code snippet.

vale sky
vale sky
# wise lagoon

from what you pasted, this one had the wrong indentation for 'grief_offline':

#

but that could have been a copy/paste issue as well

#

Best to send your entire menu in a paste, not just parts of it to discord directly

#

And if the error is not a yaml error, elaborate on what you mean by "error"

vale sky
#

Please don't ping staff ||or anybody really||

vale sky
novel egret
#

I didn't...

vale sky
#

images do not help with text

vale sky
#

?paste

wise lagoonBOT
#
FAQ Answer:

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vale sky
novel egret
#

no i can

#

cant

vale sky
vale sky
vale sky
#

this is not the entire menu

#

and I have no idea what mute-templates is a part of

novel egret
#

I fixed the other issue

vale sky
#

that's not deluxemenus I know

novel egret
#

NO

#

its litebans ladder

#

and the other pat is the menu

#

but it doesn't do the spcial times

vale sky
#

Can you elaborate?

novel egret
woeful stone
#

yes

vale sky
#

I do not, but from what I gather: the first time they get muted, it's 3 seconds

#

then 10 minutes, then 30 minutes

#

etc.

woeful stone
#

yuh

novel egret
#

yes

vale sky
#

what if

novel egret
#

but the menu has a command that will make it run that

#

but it dont do it

vale sky
#

litebans:mute instead of mute

#

maybe it's using a different mute commmand

novel egret
#

i tried that

spark sage
#

is LiteBans on Bungee?

novel egret
#

Yes

spark sage
#

that explains it

#

DeluxeMenus can't execute Bungee commands

vale sky
#

See, you're asking the wrong people for help: I have never used litebans in my life lmao

novel egret
#

My ban templete works

woeful stone
#

litebans is the best fr fr

vale sky
#

best to be patient and explain your issues for people like Tanguygab or Kristopher that can help

#

๐Ÿ‘

woeful stone
#

eh i have to read the whole conversation:/

novel egret
#

but my ban template works

woeful stone
#

where is the menu tho๐Ÿคจ

novel egret
woeful stone
#

oooh

novel egret
woeful stone
#

shhh i m thinking:/

novel egret
#

Ok

vale sky
#

does it work in-game, just curious?

#

if you type /mute <player> Spam

woeful stone
#

have u specified the args in you menu?

#

n registered commands n all that

#

I don't understand what's the problem:/

vale sky
#

and, presumably, your ban item just says something like:
[player] ban {player} Hacking

#

right?

#

because you said that was working

novel egret
vale sky
woeful stone
#

why [player] tho and not [console]

#

player ll ban himself?

vale sky
#

the staff runs the action

woeful stone
#

oh ye right

vale sky
#

so you can see that Jimmy muted Johnny

woeful stone
#

ye ye

#

i think there is already a free deluxemenus litebans config on buildby have u checked there? OKK

vale sky
#

If the command works in-game just fine, try sending your entire menu over for us to take a look at it

#

?paste

wise lagoonBOT
#
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novel egret
#

no it doesnt work in game

vale sky
#

well then your problem exists outside of deluxemenus

#

have you tried restarting by chance?

woeful stone
#

i feel like opensourcing my menus would help lots of ppl but it might cause security issues in my server :/

vale sky
#

that's my first step

vale sky
#

can't remember what you have all the menus for lol, crafting?

#

๐Ÿคทโ€โ™‚๏ธ

woeful stone
#

nop ๐Ÿ˜ญ

#

crafting shop npcs quests store profiles achievements

#

n few others :/

#

i still have many to make tbh๐Ÿคท๐Ÿปโ€โ™‚๏ธ

novel egret
#

Here

#

hold up

woeful stone
woeful stone
novel egret
#

I did

woeful stone
#

smh thats not the menu

novel egret
vale sky
novel egret
#

its not a menu problem

woeful stone
#

๐Ÿคท๐Ÿปโ€โ™‚๏ธ

vale sky
#

Did you restart? @novel egret

#

might be best to ask the litebans discord

#

I see they have one linked on the spigot page

novel egret
#

sry for caps

vale sky
#

ya, I'd ask litebans discord imo

#

your template is literally the exact same as they have on the wiki

#

except for an extra space right after mute-templates: which affects absolutely nothing

#

and the permission

#

actually the only thing different

#

๐Ÿคทโ€โ™‚๏ธ i got no clue what's going on lol

novel egret
#

Ok

wet fjord
#

hello how can i manage world flags with world guard

woeful stone
#

wait i don think thats it :/

#

lemme check

#

nvm thats it

wet fjord
#

in 1 world not in all world right?

#

i need to remove mob spawning randomly

#

not from spawners

#

is it possible

zinc zinc
#

Hello in DeluxeMenus, can we make like this ? click_requirement: minimum_requirements: 1 stop_at_success: true requirements: has_money: type: has money amount: 100000 has_item1: type: string equals input: - "%checkitem_mat:OAK_LOG,amt:64%" - "%checkitem_mat:COBBLESTONE,amt:64%" - "%checkitem_mat:WHEAT,amt:64%" - "%checkitem_mat:COD,amt:32%" - "%checkitem_mat:RAW_IRON,amt:32%" output: "yes"

remote vector
#

Not sure if this is correct

#

I can't see the item in my menu when I have more than 1 vote credit + the bronze rank

vale sky
#

although...

#

you could make it one really long string

#

and have the output equal yesyesyesyesyesyesyes

#

but if you do 1 requirement per item, you can also have specifiy deny_commands run, telling the user they don't have cobblestone, or logs

zinc zinc
# vale sky but if you do 1 requirement per item, you can also have specifiy deny_commands r...

Like that ?

      minimum_requirements: 6
      stop_at_success: true
      requirements:
        has_money:
          type: has money
          amount: 100000
        has_item1:
          type: has item
          input: OAK_LOG
          amount: 64
        has_item2:
          type: has item
          material: COBBLESTONE
          amount: 64
        has_item3:
          type: has item
          material: WHEAT
          amount: 64
        has_item4:
          type: has item
          material: COD
          amount: 32
        has_item5:
          type: has item
          material: RAW_IRON
          amount: 32```
vale sky
#

yep

#

and each one can have a set of deny_commands

#

if you want

#

wait wait

#

you don't need

      minimum_requirements: 6
      stop_at_success: true
``` @zinc zinc
zinc zinc
#

yeh?

vale sky
#

ya, you can just remove it

#

by default it requires all requirements

#

if you DID want to use minimum_requirements, you would also have to add optional: true to the specific requirement(s) that you want to be optional

remote vector
vale sky
#

I understand what you want to do, and yes stop_at_success would be necessary

#

you NEED a set of click_commands

remote vector
#

wdym by a set? ๐Ÿ˜›

vale sky
#
click_commands:
- ''
click_requirement: #This will only be checked if click_commands are defined
  ...
remote vector
#

so basically something like that

#
    material: GOLD_INGOT
    slot: 20
    display_name: "&bCurrency Exchange"
    lore:
    - '&7Vote Credits: &fโญ%ecobits_vote_formatted%'
    - '&7Vote Rank: %tab_replace_luckperms_suffix_element_highest_on_track_vote%'
    - ''
    - '&fTrade your Vote Credits for money!'
    - '&7(Exchange varies with your vote rank)'
    - ''
    - '&7No rank &f= $250 &fper credit'
    - '&6Bronze &f= $500 &fper credit'
    - '&fSilver &f= $750 &fper credit'
    - '&eGold &f= $1.000 &fper credit'
    - '&bPlatinum &f= $1.250 &fper credit'
    - '&dDiamond &f= $1.500 &fper credit'
    click_commands:
    - '[sound] ENTITY_CHICKEN_EGG'
    click_requirement:
      stop_at_success: true
      requirements:
        norank:
          type: string equals
          input: "%tab_replace_luckperms_suffix_element_highest_on_track_vote%"
          output: "No rank"
          success_commands:
          - "[console] eco give %player_name% 250"```
#

just added the sound as a placeholder for now

vale sky
#

yes, it looks like you'll also need some commands to remove the credits and such

#

so that works

#

and you only have to write those commands one time instead of 4

remote vector
#

the eco give ones?

vale sky
#

you'll also need minimum_requirements: 1

#

and optional: true on all your requirements

remote vector
#

because each rank gives different amounts of money

#

okok

#

thanks

vale sky
#

since you'll always remove 1, as it seems

remote vector
#

oh yeah I was planning on adding that once I'm done with the ranks

vale sky
#

I'd also reccommmend using comparator vs javascript expression

#
type: '>='
input: '%placeholder%'
output: '5'

for example

#

just a little faster/less resource intensive

remote vector
#

oh thanks for the tips!

vale sky
#

here is an example i have

#

you're mostly there

#

oh, it seems I forgot to put stop_at_success: true

#

woops

zinc zinc
#

I want to know it is correct : click_requirement: requirements: Oignon: type: string equals input: "%checkitem_mamecontains:Oignon,amt:25%" output: "yes" argent: type: has money amount: 100000 deny_commands: - "[message] &cVous n'avez pas assez d'argent" item1: type: has item input: OAK_LOG amount: 64 deny_commands: - "[message] &cVous n'avez pas assez de bois"

vale sky
#

%checkitem_mamecontains:Oignon,amt:25% supposed to be namecontains:

zinc zinc
#

Ok but the rest is ok ?

vale sky
#

yes, the rest looks good

remote vector
#

hmm sadly I still can't get the item to show up, not sure why, gonna try to look more into it

vale sky
#

that's a different issue

remote vector
#

yeah it doesn't show up

#

I have the bronze rank + 2 vote credits which should technically make it show up

vale sky
#

send your menu/item

#

?paste

wise lagoonBOT
#
FAQ Answer:

Paste Services
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remote vector
#

it's the 5th one

vale sky
#

try changing your view requirement to the comparator one i mentioned

#

that is what dictates if the item is visible

zinc zinc
remote vector
#

oh okok

vale sky
#

you wrote mame not name

#

sorry

zinc zinc
#

Ah i don't see

#

xD

#

thank's

vale sky
#

formatted is usually not the palceholder you want

vale sky
remote vector
vale sky
#

what if you have 1000

#

or 100000

#

i know it's votes

#

but

remote vector
#

oh that returns 1.0k

vale sky
#

what about %ecobits_vote%

remote vector
#

1002.0

vale sky
#

perfect

#

so with the comparator requirement in place

#

it should work

#

also, as a recommendation

#

I would duplicate the view requirement for the item and put it in the click requirement as well

#

NOT as an optional one

#

just do get rid of any issues with players getting extra money for votes

#

and you'll want to add a [refresh] action to the click_commands as well

remote vector
#

hmm the item still doesn't seem to be visible

vale sky
#

send menu

remote vector
vale sky
#

oh you have multiple items in slot 20

#

you need priority

remote vector
#

ohhhh

vale sky
#

so for item 5bis

remote vector
#

i didn't see that

vale sky
#

you can remove the view requirement

#

and add priority: 2

#

to the item

remote vector
#

yeye i did it for older menus for priority

#

such a small detail lmaoo

vale sky
#

and for item 5 set priority: 1

#

yep

#

but you don't need a view requirement for 5bis

#

since it will always be visible if the first one is not

remote vector
#

yee

#

now it works

#

thanks a lot

vale sky
#
    click_requirement:
      minimum_requirements: 1
      stop_at_success: true
      requirements:
        moneycheck:
          type: '>='
          input: "%ecobits_vote%"
          output: "1"
        norank:
          type: '>='
          input: "%tab_replace_luckperms_suffix_element_highest_on_track_vote%"
          output: "No rank"
          success_commands:
          - "[console] eco give %player_name% 250"
          optional: true
        bronze:
          type: '>='
          input: "%tab_replace_luckperms_suffix_element_highest_on_track_vote%"
          output: "Bronze"
          success_commands:
          - "[console] eco give %player_name% 500"
          optional: true
        silver:
          type: '>='
          input: "%tab_replace_luckperms_suffix_element_highest_on_track_vote%"
          output: "Silver"
          success_commands:
          - "[console] eco give %player_name% 750"
          optional: true
        gold:
          type: '>='
          input: "%tab_replace_luckperms_suffix_element_highest_on_track_vote%"
          output: "Gold"
          success_commands:
          - "[console] eco give %player_name% 1000"
          optional: true
#

this is what i meant by duplicating fyi @remote vector

#

to avoid any issues

#

sometimes they might be able to see the item, because they HAD credits, but now they might not when clicking

remote vector
#

ah yeah

vale sky
#

lag, between refreshes, etc.

remote vector
#

should I use success_commands or deny commands

#
        bronze:
          type: '>='
          input: "%tab_replace_luckperms_suffix_element_highest_on_track_vote%"
          output: "&6Bronze"
          success_commands:
          - "[console] eco give %player_name% 500"
          deny_commands:
          - "[console] msg %player_name% not enough money"
          optional: true```
#

I tried that

#

and it only ran the deny_commands

vale sky
#

why is the type >=

#

i just noticed

#

it should be string equals

remote vector
#

i think I got it confused with the comparators earlier

#

lemme modify it

vale sky
#

ah

remote vector
#

ah yeah

#

my fault it works now

lost turret
#

I have an issue, I have a for loop that gets nearby entities by 12 blocks from the damager, checks if they are instanceof player then checks if those entities health is below 12D
I then add those players to a list, when I check the size it only returns 1, anyone got any idea why its not returning the amount of players it should have in the list?

vale sky
#

ok nice

remote vector
#

thanks a lot for the support cj!

lost turret
#

aight

vale sky
#

always love to see new ways deluxemenus is used every day

wet fjord
#

hello how can i make spawnerfs spawn mob everywhere and not only in the top of blocks

#

they doesnt spawn in teh wait

#

they doesnt spawn in teh air

wraith light
#

Hello
What do you use as a Token plugin for Deluxe menu?

wise lagoonBOT
#
Quick Tip:

To get help with that premium plugin you'll need to first link your spigot account:
โ€ข See #spigot-linking for more info.

quick grail
#

Hi! Can the plugin change its lore when clicking on an item? Or just switch menus?

wet fjord
#

how can i make spaners spawn mobs in the air

wintry scarab
#

Hi guys how can i use colors into spigot.yml

#

when im tryin to give unknown command /help a color it disable my server.

wet fjord
#

please help me

#

i canjt anymore

#

just please

#

!!!

wintry scarab
#

xd

dry spruce
#

Can i somehow make a "button" change when i click on it, without making another menu?

sterile jewel
wise lagoonBOT
#
FAQ Answer:
ยป Give the helpers some details
ยป Ask suitable questions
ยป Be polite
ยป Wait

Source

dry spruce
#

Show another button ๐Ÿ™‚

#

Like if you klick on the red button, it turns to green ๐Ÿ™‚

sterile jewel
#

Use placeholders.

#

Depends on what you were using/plugin.

dry spruce
#

hmm

#

im making a "ban menu"

  spam:
    material: cyan_stained_glass_pane
    slots: 
        - 0-3
        - 9-12
    priority: 1
    display_name: "Spamning"
    lore:
        - "Klicka fรถr att se vilka alternativ till straff "
        - "som finns fรถr brottet spamning."
    view_requirement:
      requirements:
        permission:
          type: has permission
          permission: cv.menu.mini
    click_commands:
      - '[console] cmi msg %player_name% NEJ!'
      - '[console] cmi msg %player_name% du bannade {target} NEJ!'
      - '[refresh]'

This will be button 1, a 2x4 button.
When i click on it i want to show something else on this slots.

dry spruce
#

Here is another question, is it possible to have arguments to be optional to use?

wintry scarab
#

Does anyone know when I do a kit claim that it says (Playername's Iron Chestplate)? What plugin goes with this?

gritty cedar
#

Hi all! I need your help. Are there online generators to quickly create GUI for deluxe menu?

gritty cedar
#

OK, thank you. Then I will learn how to make a menu myself ๐Ÿ˜…

wintry scarab
#

Somebody knows a genbucket plugin good one?

clever wedge
wintry scarab
#

Thanks!

#

Im using BucketsX rn.

sudden barn
#

Hey anybody have a cool design for SkyblockMenu ( not Hypixel one Custom ) I am so bad at making good things if anybody have pls send me

craggy bone
#
  'grief_online':
    display_name: '&6ะ“ั€ะธั„ะตั€ัะบะพะต ะ’ั‹ะถะธะฒะฐะฝะธะต'
    material: basehead-eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYzg5MWU1ZmI4OTRjYTFiMjE2Njc5NWQ5YzhjNmY3NzBkYTc1OTY2ZWNmNjNjNTNkNzdkODQ4ZmY0YmEzOSJ9fX0=
    slot: 22
    priority: 2
    lore:
     - ''
     - '&fะ“ั€ะธั„ะตั€ัะบะพะต ะฒั‹ะถะธะฒะฐะฝะธะต &7(ะ‘ะตัะฟะปะฐั‚ะฝั‹ะต ะบะตะนัั‹: &6/REWARD&7)'
     - '&fะ˜ะณั€ะพะบะพะฒ ะพะฝะปะฐะนะฝ: &6%pinger_players_0.0.0.0:25567%&7/&6200'
     - '&fะกั‚ะฐั‚ัƒั&7: &aะžะฝะปะฐะนะฝ'
     - ''
     - '&6ะ›ะพะฒัƒัˆะบะธ&7, &6ะขั€ะฐะฟั‹&7, &6ะ›ะธะฒะฐะปะบะธ ะธ ะผะฝะพะณะพะต ะดั€ัƒะณะพะต ะถะดั‘ั‚'
     - ''
     - '&fะ’ะฐะนะฟ ะฑั‹ะป&7: &6**.**.**** '
     - '&fะ’ะตั€ัะธั ะธะณั€ั‹&7: &61.12.2'
     - ''
     - '&aะะฐะถะผะธั‚ะต, ั‡ั‚ะพะฑั‹ ะฟะพะดะบะปัŽั‡ะธั‚ัŒัั!'
    view_requirement:
      requirements:
        server_status:
            type: string equals
            input: '%pinger_online_0.0.0.0:25567%'
            output: '&aOnline'
        maintenance:
            type: string equals
            input: '%maintenance_server_grief%'
            output: '&cdisabled'
        full_server:
            type: javascript
            expression: '%pinger_players_0.0.0.0:25567% <= 1'
        permission:
            type: javascript
            input:  '%luckperms_inherits_permission_full.server%'
            output: 'yes'
    click_commands:
     - '[connect] grief'
#
  'grief_crowded':
    display_name: '&6ะ“ั€ะธั„ะตั€ัะบะพะต ะ’ั‹ะถะธะฒะฐะฝะธะต'
    material: basehead-eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYzg5MWU1ZmI4OTRjYTFiMjE2Njc5NWQ5YzhjNmY3NzBkYTc1OTY2ZWNmNjNjNTNkNzdkODQ4ZmY0YmEzOSJ9fX0=
    slot: 22
    priority: 1
    lore:
     - ''
     - '&fะ“ั€ะธั„ะตั€ัะบะพะต ะฒั‹ะถะธะฒะฐะฝะธะต &7(ะ‘ะตัะฟะปะฐั‚ะฝั‹ะต ะบะตะนัั‹: &6/REWARD&7)'
     - '&fะ˜ะณั€ะพะบะพะฒ ะพะฝะปะฐะนะฝ: &6%pinger_players_0.0.0.0:25567%&7/&6200'
     - '&fะกั‚ะฐั‚ัƒั&7: &cะŸะตั€ะตะฟะพะปะฝะตะฝ'
     - ''
     - '&6ะ›ะพะฒัƒัˆะบะธ&7, &6ะขั€ะฐะฟั‹&7, &6ะ›ะธะฒะฐะปะบะธ ะธ ะผะฝะพะณะพะต ะดั€ัƒะณะพะต ะถะดั‘ั‚'
     - ''
     - '&fะ’ะฐะนะฟ ะฑั‹ะป&7: &6**.**.**** '
     - '&fะ’ะตั€ัะธั ะธะณั€ั‹&7: &61.12.2'
     - ''
     - '&cะกะตั€ะฒะตั€ ะฟะตั€ะตะฟะพะปะฝะตะฝ!'
     - '&6ะ’ั…ะพะด ะฝะฐ ะฟะตั€ะตะฟะพะปะฝะตะฝั‹ะต ัะตั€ะฒะตั€ะฐ ะดะพัั‚ัƒะฟะตะฝ ั &5&lMEMBRAIUN&f'
    view_requirement:
      requirements:
        server_status:
            type: string equals
            input: '%pinger_online_0.0.0.0:25567%'
            output: '&aOnline'
        maintenance:
            type: string equals
            input: '%maintenance_server_grief%'
            output: '&cdisabled'
        full_server:
            type: javascript
            expression: '%pinger_players_0.0.0.0:25567% >= 1'
        permission:
            type: javascript
            input:  '%luckperms_inherits_permission_full.server%'
            output: 'no'
#

the problem is that even if the player has the right, another menu is shown to him

remote vector
#

anyone got an idea about how I could go with this problem?

    - '&7No rank &f= x1 Vote Key for x5 credits'
    - '&6Bronze &f= x1 Basic Key for x8 credits'
    - '&fSilver &f= x1 Insane Key for x10 credits'
    - '&eGold &f= x1 Legendary Key for x12 credits'
    - '&bPlatinum &f= x1 Divine Key for x20 credits'
    - '&dDiamond &f= x1 Divine Key for x15 credits'```
#

Basically I have ranks but each rank has different cost and gives different stuff

#
  '6':
    material: GOLD_INGOT
    amount: 50
    slot: 21
    priority: 1
    display_name: "&bBulk Currency Exchange"
    lore:
    - '&7Vote Credits: &fโญ%ecobits_vote_formatted%'
    - '&7Vote Rank: %tab_replace_luckperms_suffix_element_highest_on_track_vote%'
    - ''
    - '&fTrade your Vote Credits for money!'
    - '&7(Exchange varies with your vote rank)'
    - ''
    - '&7No rank &f= $15.000 for x50 credits'
    - '&6Bronze &f= $30.000 for x50 credits'
    - '&fSilver &f= $45.000 for x50 credits'
    - '&eGold &f= $60.000 for x50 credits'
    - '&bPlatinum &f= $70.000 for x50 credits'
    - '&dDiamond &f= $85.000 for x50 credits'
    click_requirement:
      minimum_requirements: 1
      stop_at_success: true
      requirements:
        norank:
          type: string equals
          input: "%tab_replace_luckperms_suffix_element_highest_on_track_vote%"
          output: "ยงbNo Rank"
          success_commands:
          - "[console] eco give %player_name% 15000"
          optional: true
        bronze:
          type: string equals
          input: "%tab_replace_luckperms_suffix_element_highest_on_track_vote%"
          output: "&6Bronze"
          success_commands:
          - "[console] eco give %player_name% 30000"
          optional: true
        silver:
          type: string equals
          input: "%tab_replace_luckperms_suffix_element_highest_on_track_vote%"
          output: "&fSilver"
          success_commands:
          - "[console] eco give %player_name% 45000"
          optional: true
        gold:
          type: string equals
          input: "%tab_replace_luckperms_suffix_element_highest_on_track_vote%"
          output: "&eGold"
          success_commands:
          - "[console] eco give %player_name% 60000"
          optional: true
        platinum:
          type: string equals
          input: "%tab_replace_luckperms_suffix_element_highest_on_track_vote%"
          output: "&bPlatinum"
          success_commands:
          - "[console] eco give %player_name% 70000"
          optional: true
        diamond:
          type: string equals
          input: "%tab_replace_luckperms_suffix_element_highest_on_track_vote%"
          output: "&dDiamond"
          success_commands:
          - "[console] eco give %player_name% 85000"
          optional: true
    view_requirement:
      requirements:
        moneycheck:
          type: '>='
          input: "%ecobits_vote%"
          output: "50"
    click_commands:
    - '[refresh]'
    - "[console] votepoint takesilent %player_name% 50"```
#

here is a money one for example

#

but this one takes the same amount of votes every time, the rank doesn't matter, I want to make another one that takes different amount of votes and gives different stuff

remote vector
#

nvm figured it out

ionic ridge
ionic ridge
#

I opted for this course of action as I intended to keep my primary account private. Therefore, I deleted the message and utilized an alternate account for communication.

remote vector
#

alright thanks

ionic ridge
ionic ridge
# remote vector sure

Certainly, if there are any tutorials or relevant resources accessible, I would be grateful if you could share them with me.

#

Delexue Menu Plugin

remote vector
#

I mean, the wiki pretty much explains everything

#

You can search for public deluxemenus on builtbybit or other sites and take inspiration and learn from them as well

ionic ridge
#

@remote vector I examined the command usage, and upon reviewing the content on "Built by Bit," I observed pre-built graphical user interfaces (GUIs). However, I am interested in acquiring the knowledge and skills to develop my own GUI through coding.

snow kraken
#

does DeluxeTags works with suffix instead of prefix?

brittle folio
#

If you just only want to change it's position, you could have a chat format plugin like DeluxeChat

snow kraken
#

alright thanks

snow kraken
#

i have a custom sound added but when i added this - '[console] playsound minecraft:button ambient %player_name% ~ ~ ~ 100 1' it didnt work but when i run the command ingame it works? im confused

brittle folio
#

Actually you should not use that command, but DM's internal action tag

snow kraken
#

doesnt work.

velvet cloak
#

hey i cant find the link of delux menu for 1.8 the latest version doesnt works

woeful stone
#

damn i just made my first meta animated gui OKK

#

its way better than the permission based that i did before

spark sage
#

gg

woeful stone
#

whats the command for the dm versions ๐Ÿ’€

shadow iron
#

=ver deluxemenus/

wise lagoonBOT
#
Deluxemenus - Version List
Spigot:

1.8.8
1.12.2
1.16.5
1.17.1
1.18.2

Version:

v1.10.5
v1.13.5 - Latest
v1.13.5 - Latest
v1.13.5 - Latest
1.13.5 - Latest

woeful stone
#

gg

velvet cloak
#

oh

wise lagoonBOT
#
Deluxemenus - Version List
Spigot:

1.8.8
1.12.2
1.16.5
1.17.1
1.18.2

Version:

v1.10.5
v1.13.5 - Latest
v1.13.5 - Latest
v1.13.5 - Latest
1.13.5 - Latest

velvet cloak
#

tyms

shadow iron
#

5th time lucky

spark sage
#

xD

woeful stone
remote vector
#

any ways to remove the "interact with spawn egg" part when adding a spawner to a gui?

fickle crater
#

how do i switch firework star color

fickle crater
#

i meant like in gui (deluxemenus)

remote vector
#

You have to use this if you want to hide that part

#
    item_flags:
    - HIDE_POTION_EFFECTS```
sterile jewel
sterile jewel
woeful stone
woeful stone
short raft
#

Hello, is it possible to put as requirement placeholders like for example %voting_plugin_month_votes% = 60 ?

remote vector
#

I had to search on discord to find a fix

remote vector
#
hide_effects: BOOLEAN # true or false
If set to true, it will hide the potion's effect text beneath the item name.```
#

this one doesn't work

woeful stone
#
view_requirement:
  requirement:
    has_votes: 
      type: ">="
      input: "%voting_plugin_month_votes%"
      output: "60" 
remote vector
#

you have to actually use the item flags system

woeful stone
#

whats version do u have

woeful stone
remote vector
#

DeluxeMenus-1.14.0-DEV-folia_and_new_nms.jar

woeful stone
#

or u just gave a potion effect to a spawner?

remote vector
#

using this item flag fixes it

#
    - HIDE_POTION_EFFECTS```
sterile jewel
#

@woeful stone where are you

woeful stone
sterile jewel
woeful stone
sterile jewel
woeful stone
#

but europe

sterile jewel
#

From your name like England

woeful stone
sterile jewel
#

Spanish?

woeful stone
sterile jewel
#

Heh

#

bet Romania

woeful stone
sterile jewel
#

Ffs

#

Balcan?

woeful stone
sterile jewel
#

Hmm

#

Greece?

woeful stone
sterile jewel
#

I am geneus

woeful stone
woeful stone
#

are the has money / has permission / has meta... faster than the string requirements? even for a few ticks?

quick grail
#

Hi all! Couldn't figure out if it's possible to change an item on a click to another one in the same slot, but with a different priority?

woeful stone
#

do u wanna make it permission based or smth?

quick grail
#

Just to show more information in one slot without using permissions

woeful stone
quick grail
#

Need to return when clicked

short raft
#

re-Hi,
as said above, I would like to make a menu that ensures that if the player has 60 votes, he can get a reward, otherwise, no, is that how it is? : https://pastebin.com/z2uK5CfE

woeful stone
short raft
#

thank you very much, and can we have a different title/item/lore if we have reached the requirement and if we have not reached it yet?

woeful stone
#

with priority 2

short raft
#

there are an example?

woeful stone
#

oh wait no <= just <

short raft
#

the problem is that if I copy paste what you noted, the menu no longer opens, while the /dm reload does not indicate any error, it is compatible with 1.13.7-release? ^^

woeful stone
#

just paste your menu here n send it

#

?paste

wise lagoonBOT
#
FAQ Answer:

Paste Services
When asking for help with a config/menu/code issue please use our paste bin:
(we prefer it over pastebin.com)
โ€ข HelpChat Paste - How To Use

short raft
woeful stone
#

thats weird

#

your menu doesnt open at all?

short raft
sterile jewel
woeful stone
#

and not the placeholder iteslf?

short raft
#

oh im wrong, thanks xD

woeful stone
sterile jewel
woeful stone
#

why u make your guis to open only if u have a permissionOKK

sterile jewel
#

Welp tryin'

short raft
#

yep its me, wrong placeholder sorry x)

woeful stone
sterile jewel
#

Better if everyone can open the gui

short raft
#

ah yep, that works now x)

sterile jewel
#

@woeful stone

#

gtg

woeful stone
#

its shorter but everything is the same

#

i only added register_commands: true which ll make the /topmoney and /baltop open as a regular command

desert badger
#

Voteparty is a listener for nuVotifier, right?

woeful stone
#

but that ll work only when u restart your server cause these commands neeed to be registered

woeful stone
velvet cloak
#

How do I change the sound when clicking?

#

when chipping a block

clever wedge
proper wagon
#

is spigot ok??? or is this a problem on my end somehow

#

whenever i go to the spigot site i get redirected to this random scam

woeful stone
#

๐Ÿคจ r u sure u r trying the correct spigot?

proper wagon
#

yeah

#

it doesnt happen for other sites

woeful stone
#

it opens fine to me

inner remnant
#

ya its up

#

prob internet problems

proper wagon
#

i mean it opens fine

#

but about 3 seconds later, it redirects to some scam site

#

i dont have any weird extensions running

woeful stone
#

mby it's your search engine?

proper wagon
#

oh let me check something

#

i might have had a weird extension running

#

yeah... for some reason coupert was messing with it. It's one of those auto coupon code extensions. don't recommend

buoyant notch
velvet cloak
#

Is there a way you can make a custom permission with DeluxeMenus?

#

For example; staff.punish

inner remnant
velvet cloak
#

How would that be done?

inner remnant
velvet cloak
velvet cloak
#

What's the correct usage?

menu_title: "Punishment Menu"
open_command:
  - punish
open_requirement:
  requirements:
    permission:
      type: has permission
      permission: staff.punish
size: 27
args:
  - "player_name"
args_usage_message: "&fUsage: /punish <player>"
update_interval: 1
items:```
wintry scarab
#

Hi guys, can somebody help me with Deluxe Menu's

#

I need Something like fillItem:

spark sage
#

?dm-filler

wise lagoonBOT
#
FAQ Answer:
  filler-item:
    priority: 100
    display_name: ' '
    material: GRAY_STAINED_GLASS_PANE
    slots:
    - 0-53```
wintry scarab
#

Perfect

spark sage
zinc zinc
#

Hello anyone can help me ? deny commands don't works "bouton": material: DIAMOND model_data: 2 slot: 31 display_name: "&2[*] &aValidation" click_commands: - "[console] eco take %player_name% 2500" - "[console] xp take %player_name% 25L" - "[console] repair" click_requirement: requirements: has_money: type: has money amount: 2500 deny_commands: - "[message] &cVous n'avez pas assez d'argent" has_xp: type: has exp amount: 910 level: 25 deny_commands: - "[message] &cVous n'avez pas assez d'xp"

spark sage
#

add 2 spaces before has_money: and has_xp:

wintry scarab
#

size: 27
filler-item:
priority: 100
display_name: ' '
material: GRAY_STAINED_GLASS_PANE
slots:
- 0
- 8
- 10
- 11
- 13
- 15
- 16
- 17
- 18
- 19
- 20
- 21
- 23
- 24
- 25
- 26

spark sage
#

?codeblocks

wise lagoonBOT
#
FAQ Answer:

Use codeblocks for formatting code or configuration files:
```<language name>
<your code here>
```

For example:
```yaml
test:

  • โ€œhiโ€
  • โ€œthereโ€
    ```

Produces:

test:
- โ€œhiโ€
- โ€œthereโ€```
wintry scarab
#

iq this is not working correctly.

spark sage
#

?imgur

wise lagoonBOT
#
FAQ Answer:

You won't be able to upload images here directly to avoid spam, so please use https://imgur.com/upload to upload images/screenshots.
You can also use a screenshot service like gyazo or jinx and post those links here.

spark sage
#

send a screen of the menu

wintry scarab
#

Sorry yes

spark sage
#

of the menu

#

wait wha

#

why is filler-item under the size?

#

you forgot the items: section

zinc zinc
wintry scarab
#

Let me see

#

I dont really get it,

spark sage
#

you have to put filler-items under items:

#

under here

wintry scarab
#

aaaah

#

Stuppid

#

Like this

spark sage
#

๐Ÿ‘

wintry scarab
#

Thanks bro!

#

How does this work

#

I wanne put something from ItemAdders into it.

spark sage
wintry scarab
#

Ive tried to change, the material

#

to itemsAdder

#

ItemsAdder material (itemsadder-namespace:name)

woeful stone
#

but

#

as the material: itemsadder-filler

velvet cloak
wintry scarab
#

Also Thanks Tanguyab.

#

Somebody knows how to make json file for itemsadder i need a item into itemsadder.

woeful stone
#

work smart not hard

woeful stone
wintry scarab
#

So when i do this and then on true it creates it self?

woeful stone
#

and tbh u can also change them to just player

#

the _ might cause issues and - player would work just fine too

args:
- player
#

and the value ll return as {player} in the gui

woeful stone
wintry scarab
#

Let me check

velvet cloak
#
menu_title: "Punishment Menu"
open_command:
  - punish
register_command: true
open_requirement:
  requirements:
    permission:
      type: has permission
      permission: staff.punish
size: 27
args:
  - "player_name"
args_usage_message: "&fUsage: /punish <player>"
update_interval: 1
items:```
wintry scarab
#

@woeful stone ive added to Itemsadder

#

Ive also placed the

#

png into it.

#

But it doesnt make one

clever wedge
woeful stone
# velvet cloak ```yaml menu_title: "Punishment Menu" open_command: - punish register_command:...

idk this works just fine for me even with the few adjustments that i did

menu_title: "Punishment Menu"
size: 27
open_command:
- punish
args:
- player
args_usage_message: "&fUsage: /punish <player>"
update_interval: 1
register_command: true
open_requirement:
  requirements:
    permission:
      type: has permission
      permission: staff.punish
items:
  'close':
    material: itemsadder-corback
    slot: 26
    display_name: '&cBack'
    click_commands:
    - '[openguimenu] handbook_main'
#

u sure that u dont have an open requirement to an item by mistake?

velvet cloak
#

That seems to work.

woeful stone
#

also note if u r trying to open the menu by /punish <player> u ll have to restart your server again

#

so the register command can register

#

ye mby the arg wasnt correct

#
args:
  - "player_name"

this seemed very cursed to me

wintry scarab
#

Do you think the png ive uploaded doesnt work?

#

When this happend

woeful stone
#

๐Ÿคท๐Ÿปโ€โ™‚๏ธ no idea

#

u can try asking jeqo since they have support or itemsadder themselves too

#

probably u upload smthing wrong

#

cause its not a broken pixel

#

pixel? i meant texture lol

wintry scarab
#

Haha np.

#

Where can i ask it?

#

Do they have there own Discord?

woeful stone
#

yuh i think on mcmodels

velvet cloak
woeful stone
#

"Punish ยป {player}"

woeful stone
velvet cloak
#

Shoot, sorry!

woeful stone
wintry scarab
#

Kristopher they mad in