#general-plugins
1 messages · Page 39 of 1
Hi discord im trying to make a menu for betterrtp and everytime i try it dosnt work when i click one of the world nothing happens please help here is the gui
menu_title: 'Random Telport'
open_command:
rtp
wild
size: 28
items:
'1':
material: grass_block
slot: 10
hide_attributes: true
priority: 0
display_name: '&fOverworld'
lore:
'&f'
'&eTeleport to the Overworld'
click_commands:
'[console] rtp player %player_name% world'
'2':
material: netherrack
slot: 13
hide_attributes: true
priority: 0
display_name: '&fNether'
lore:
'&f'
'&eTeleport to the Nether'
click_commands:
'[console] rtp player %player_name% world_nether'
'3':
material: end_stone
slot: 16
hide_attributes: true
priority: 0
display_name: '&fThe End'
lore:
'&f'
'&eTeleport to the End'
click_commands:
'[console] rtp player %player_name% world_the_end'
Try this
filler-item:
priority: 100
display_name: ' '
material: GRAY_STAINED_GLASS_PANE
slots:
- 0-10
hi, im trying to make daily weekly and monthly rewards, giving permissions for players so they cant see buttons after getting reward, but after server restart they still can get it , how can i fix it? i tried giving groups for time, and permissions, groups are still on a player but after restart he still can take rewards again even if time of a group was more than a day
here is an example of code
sigh
A placeholder is not parsing correctly but the error placeholder does not seem to match what the deluxemenu was configured to.
Error:
[math] Invalid Placeholder detected!
[math] Placeholder: %math_8-{server_time_d%```
Placeholder in question:
```%changeoutput_contains_input:{math_2-{server_time_d}}_matcher:-_ifmatch:&4&lMISSED_else:{math_2-{server_time_d}}%```
You can't do placeholder in placeholder in placeholder.
{math_2-{server_time_d}} this becomes {math_2-{server_time_d} because it stops at the first closing bracket
ok so nested_?
Hmm. That doesn't seem right. I'll have a look but either way, that is just an inconsistency with the command.
yeah. that is an option
still seems to give the error
%nested_changeoutput_contains_input:{math_26-{server_time_d}}_matcher:-_ifmatch:&4&lMISSED_else:{math_26-{server_time_d}}%
@spark sage can you help here? I haven't used nested before so idk
probably using an old version that was broken
of placeholder API or deluxemenus
use the Utils expansion now, with %utils_parse_<placeholder>%
Not using a Utils expansion
to my knowledge
its just Server, Player, Math, Luckperms, Nested, Change Output
I know, I told you to switch to Utils instead of Nested
I changed Nested's name to Utils on the ecloud, should be able to download it with /papi ecloud download Utils
as for the syntax, instead of %nested_<placeholder>%, use %utils_parse_<placeholder>%
yep
changing now
so now the placeholder reads:
%utils_parse_changeoutput_contains_input:{math_14-{server_time_d}}_matcher:-_ifmatch:&4&lMISSED_else:{math_14-{server_time_d}}%
correct?
should be fine yeah
yeah
you can just use Utils from now on
Wish I got that memo lol
hello people help! I create a menu, but it doesn’t work out to bind a command so that it would be executed on behalf of the operator
you can execute a command as a player, as console, but not as an OP player
не подходит не от сонсоли не от играка
not suitable not from sonsola not from player
nbt-data ?
what?
команды не работают если через консоль, а если игрок то необходимо давать разрешения
commands do not work if through the console, and if the player then you need to give permissions
then you have to execute the command to give the permission through console, execute the command as the player, and remove the permission as the console
- '[console] lp user %player_name% permission settemp essentials.repair true'
- '[player] repair hand player'
- '[console] lp user %player_name% permission settemp essentials.repair false'
So?
- '[console] lp user %player_name% permission set essentials.repair'
- '[player] repair hand player'
- '[console] lp user %player_name% permission unset essentials.repair'
🤔
is settemp necessary?
better than set directly
alright
more secure
- '[console] lp user %player_name% permission settemp essentials.repair 1s'
- '[player] repair hand player<delay=10>'
hey so i'm facing some issues with deluxe menus
click_requirement:
type: has item
material: "GOLD_INGOT"
data: 0
name: "Gold Ingot"
amount: 10
Whenever i click on the item it says:
[DeluxeMenus] has item requirement at path: items.x1 Premium Key.click_requirement.requirements.click_requirement does not specify a valid Material name!
how to fix it?
'x1 Premium Key':
material: tripwire_hook
slot: 13
amount: 1
priority: 1
enchantments:
- PROTECTION_ENVIRONMENTAL;1
hide_attributes: true
hide_enchantments: true
display_name: '&d1x StarWars Key'
lore:
- ''
- '&fPurchase some keys to open crates'
- '&fand win amazing gear or cosmetics!'
- ''
- '&d♦ &fPrice:&d 300 Gold'
- '&d♦ &fYour Gold Balance:&d %supercredits_credits%'
- ''
- '&dPurchase Gold from'
- '&d&lSTORE.ULTIMISMC.COM'
- ''
- '&e➡ &e&lCLICK&e to purchase'
click_requirement:
requirements:
click_requirement:
type: has item
material: "GOLD_INGOT"
data: 0
name: "Gold Ingot"
amount: 10
deny_commands:
- '[close]'
- '[message]'
- '[message] &cInsufficient Funds'
- '[message] &f'
- '[message] &fYou do not have enough Gold'
- '[message] &fto purchase crate keys.'
- '[message] &f'
- '[message] &e➥ Purchase Gold at &nstore.ultimismc.com&e!'
- '[message]'
click_commands:
- '[close]'
- '[console] clear %player_name% goldingot 10'
This is the full item configuration
nvm
I have a Issue with DeluxeMenu. Here is the problem:
[console] lp user %player_name% permission set test.permission Working Correctly
[console] iagive %player_name% mycoin 1 Not Working
Itemsadder saying: [ItemsAdder] This player is offline
I tried this command with Battlepass plugin command executer. Battlepass plugin can use this command: iagive %player_name% mycoin 1
so I think is that DeluxeMenus Issue.
Provide a /papi dump
Hello all is anyone familiar with the Protection stones plugin at all i have a question pertaining to the events section of the block.toml file
Im trying to make it so that it either does a player_command or a consol_command that will execute the /ps name command. I've tried both with %player% and placeholder api %player_name% but nothing seems to be working. The reason for this is so I can do the /rg setparent region_name parent_name. This allows me to set up a sign in another world through multiverse so players can tp to their bases when the /ps tp <username> 1 is executed or /papi cmdparse me ps tp %player_name% 1 when its on a sign thats clickable.
Anyone have an example menu for the following
Player has permission X, they see X and can click on X, but if they have permission Y, they see Y and can't click on Y.
basically I need to create a voting rankup menu
Hey Gaby! Am I doing this correct?
survivalsmp:
material: basehead-eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZTk0NzViZDg5ZmVhZmNlOGRlYTc3OTMyMWFjZTNkMGJmYTRmMTg4YWM2NDAyNmQxNGUyODVjZmViOGViYWUwOCJ9fX0=
slot: 11
amount: 1
glow: false
display_name: '&6&lSurvivalSMP'
lore:
- '&7Join now!'
- 'Best MMORPG Survival Server!'
This thing is not showing up in the menu.
The Plugin Is DeluxeHub / Menu / ServerSelector
You are mixing the plugins
DeluxeHub is not made by us
Therefore it has other options
Oh my bad, sorry.
How do I add a custom header under requirements?
2:
type: has item
material: basehead-eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMzk5YWQ3YTA0MzE2OTI5OTRiNmM0MTJjN2VhZmI5ZTBmYzQ5OTc1MjQwYjczYTI3ZDI0ZWQ3OTcwMzVmYjg5NCJ9fX0=
amount: 1
Console prompt [DeluxeMenus] has item requirement at path: items.10000.click_requirement.requirements.2 does not specify a valid Material name!
Hello. set-up DeluxeTags on my server. I use LuckPermsChat. Disabled PAPI_CHAT. I input {deluxetags_tag} in the LPC config layout for chat and all i see in chat is no tag but the {deluxetags_tag} typed out.
This is my LPC config: https://pastes.dev/1mVpgdiu7M
%% instead of {}
Am i able to rearrange the GUI? The items seem to not have a placement option in the gui
thats where ive been getting my info from but like i said im either entering something wrong or im just not fully understanding how to do what i want it to do. Also on the wiki is shows commands but nothing relating to that section
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Hey, is it possible to write "•" in a menu without having "??" in the game?
Anyone know how to get pistons working with worldguard lol
I've set the obvious flags use, interact and pistons yet still aint working
Redstone? @primal turret
Nah worldguard being stupid
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Hello, is it possible to add an icon from itemsadder in deluxetags?
In DeluxeTags? No. In DeluxeMenus? Yes.
Not quiet sure but i think you can add custom text textures from items adder into deluxe tags (with unicode for example)
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Please respect the rules, be patient and don't ping staff members!
That was the same message
Yes you can
I am using a different discord now because I lost my MFA and discord wont remove it can someone help
It is against policy
I'm trying to get my verification back for vote party
@vale sky
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@odd flare
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@lavish epoch
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🗡 ☠ ⌛ ★ $ ⌚ ❤
do you have a texture pack?
server texture pack?
i do have a texture pack ye
But when i turn it off its the same
surely you have something wrong in your minecraft
when i put it in chat i have the same as u
This is what it looks like in my config
I can send the config in ur dm if u want
CC: @shadow iron whenever you are around pls and ty
@lavish epoch Your %player_name% is voting with %player_name%
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java.lang.ClassCastException: me.clip.voteparty.plugin.VotePartyPlugin cannot be cast to me.clip.voteparty.VoteParty```
ePlayer expansion installed
how would i use a left click command to kick a player
i tried [console] kick {player} and also, %player%, neither worked
it keeps saying invalid name, so whats the correct placeholder to use here?
try %player_name%
Hi, i created shop using DeluxeMenus, can i somehow make logs about purchases in shop?
How do I set default tags for each luckperms group I have?
I'd like for each group to have their default tag so whenever they remove their tag, they'll return to their default group tag
that worked ty
another question. is it possible to make a menu open on login if a player doesnt have a perm, and force keep the menu open till they acquire the perm needed?
Anyone know how to capture what a user says in chat, and then use it as an arg? (DeluxeMenus)
For example:
- User clicks on an item
- Chat message: who would you like to ban?
- User: enters arg
- Action: [console] ban {arg1}
Something like CommandPrompter would do you well
Ahh thank you. Was looking for a plugin which I could easily integrate with DM 🙂
?
how to use a player placeholder in a /msg command? to send a msg to a player who activated something. /msg %player% <msg> failedlol
%player_name% didnt seem to work either
Have you done /papi ecloud download Player Then /papi reload have you also made sure that the msg command allows placeholders.
yeah because i was already using player placeholders in other places
What plugin handles your /msg command
i believe essentials
Essentials does not support placeholderapi
[Essentials] CONSOLE issued server command: /msg %player% You've unlocked the &7[survivor] &ftag! [23:37:29 INFO]: Error: Player not found.
oh so how do i work around that lol
Either use a different plugin for /msg or use something like https://www.spigotmc.org/resources/chatinjector-1-13.81201/ to add support for placeholders.
chat injector will hook in without affecting my formatting for luckperms prefix's and deluxe tags?
Yeah it should be fine. Never used it myself though.
hmm still not working. is there another way to send a msg besides /msg?
Did you add {player_name} into the chat format after you installed chatinjector
i dont need it in my chat format.. it wants me to add it where my prefixes go. i dont need it there... i just need to send /msg <msg> to specific players that trigger an event with Playtime
and i got luckperms to fire off setting a permission using @p instead of %player% but that doesnt work for /msg either
Try {player_name} in the message command
view_requirement:
requirements:
anythinghere:
type: javascript
expression: '%xprison_prestige_id% >= 100'``` is this correct? i want player to view the icon/menu if his prestige is over 100
How to fix my problem?
I have added gui for /ranks from deluxemenu and when i try /ranks its red and said unkown or tabcompletion also if i enter this work but its red
i think you add register_command: true to the menu config
Its on i think
i just leave mine red lol
I will send u screenahot at dm wait i cant here
Hy anyone pls help
https://pastebin.com/0DzHyYm9
Quests, Dr,pv items not showing in gui pls help
Help ):
I need ur old discord ID or tag it
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Sorry for ping
fixed it anyway its ok
Please respect the rules, be patient and don't ping staff members!
up please
You're not even using my plugin?
Could i make it so in a menu to show if a player owns something or not
cuzz im making a tag menu but how would i make it so it shows if the tag is owned or not
yes @unreal oriole
You use view requirements pretty much you can check if they have permissions if not display another item
I'm using DeluxeTags with essentials chat and I've followed the wiki to disable papi_chat and format_chat: enabled to be false with {deluxetags_tag} to be setup in the essentialschat formats yet the actual tags don't display.. Am I missing something?
Yes. It just displays the format with <{group} {displayname}> So just ads the < > before and after.
how do i fix that
If someone knows the answer, let me write, I will be grateful#1092814881473957978
looking for a dev that knows to work with deluxemenus and make me a custom shop, i could pay up to 5$ cuz its a very basic thing.
If I change the $ 5 to PLN, I'll be rich!
Hy how can I setup like when player right click a item then open auction house
How can I can setup ;-;
how
Please respect the rules, be patient and don't ping staff members!
pls help #1092814881473957978 xd
menu_title: "&8&Voting Rank-UP"
size: 36
register_command: true
update_interval: 1
items:
"rank0":
material: basehead-eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNjM5Yzg5ZGJjMzYyYWJiMTRmNTJiZTdkZTkzYzM4NTEyNzEwMGZlY2RkM2ZlNjNhYjcxOGI3MTNhYjQ4ZDUwOCJ9fX0=
slot: 12
priority: 1
hide_attributes: true
update: true
view_requirement:
requirements:
claimed:
type: has permission
permission: rankup.reward.0
display_name: "&b✦ &cLevel 0 &b✦"
lore:
- "&cVotes : &70"
- ""
- "&cRewards : &71 Diamond"
- "&eClaimed"
"rank0a":
material: basehead-eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMjlmZGEzMDkzYzA3M2U0NDgzZDkwYzBiZjM3MjA5NDUxMWU1MTE4MGVkNTFiY2M5ZGFkYzJmZGU1MmY0ZGIzOSJ9fX0=
slot: 12
priority: 2
hide_attributes: true
update: true
left_click_requirement:
requirements:
votes:
type: javascript
expression: '%VotingPlugin_Total_AllTime% >= 0'
deny_commands:
- "[message] &cYou don't have enough votes to claim this rank."
left_click_commands:
- "[givepermission] rankup.reward.0"
- "[console] give %player_name% minecraft:diamond 1"
- "[close]"
display_name: "&c✦ &bLevel 0 &c✦"
lore:
- "&cVotes : &70"
- ""
- "&cRewards : &71 Diamond"
- "&eClick to claim Rank"```
Whats wrong in here
I do not recive any responds from it
What's your plugin? My problem is with DeluxeMenu
Please respect the rules, be patient and don't ping staff members!
Please respect the rules, be patient and don't ping staff members!
Please help #1092814881473957978
Hi, can we place an item in several slots ? Like :
material: 'light_blue_stained_glass_pane'
slot: 0;1;x..
display_name: '&r'
hello , i have question , how to create in deluxe menu "action " when i click on green dye is change to red dye and click again make green dye ( + execute command on every click )
Pls help me
Is there a way to make something a one time thing for example i have like a /playtime or something like that and for the first hour of playtime u can claim like a reward but only make it claimable once
How can I have 3 completely seperate economies (I'm using essx with vault & PlayerPoints already)
You can try a plugin like this: https://www.spigotmc.org/resources/1-8-1-19-rewardslite-customizable-rewards-with-ease.71784/
or something like an area you would get points in
This could also be done in Command Panels, Deluxe Panels, MyCommand (maybe) but would require a fair amount of expierence with the plugin.
wdym?
like you go into a specific region and gain points for it?
So basically theres like a afk area and u get a point each minute to afk in it because i got https://www.spigotmc.org/resources/playerpoints.80745/ this plugin
I try reading a lot of wiki's and all of that but my dyslexia is not doing the greatest
Yeah it's tottaly posibbly.
I'll figure something out and give you a responce one sec
alr ty
PM'ed you.
How to fix my problem?
I have added gui for /ranks from deluxemenu and when i try /ranks its red and said unkown or tabcompletion also if i enter this work but its red
register_command: true
menu_title: '&8&lUstawienia
'
open_command:
- ustawienia
open_commands:
- '[sound] ENTITY_PLAYER_LEVELUP '
size: 54
items:
'test1':
material: 'STONE'
slot: 12
priority: 1
display_name: "&aTest1"
lore:
- 'test1'
view_requirement:
requirements:
type: has permission
permission: test.1
left_click_commands:
- '[console] eco take %player_name% 25000'
- '[console] lp user %player_name% permission set test.2'
- '[console] lp user %player_name% permission set test.1 false'
right_click_commands:
- '[console] eco take %player_name% 25000'
- '[console] lp user %player_name% permission set test.2'
- '[console] lp user %player_name% permission set test.1 false'
'test1_':
material: 'GRASS_BLOCK'
slot: 12
priority: 2
display_name: "test2"
lore:
- 'test2'
view_requirement:
requirements:
type: has permission
permission: test.2
left_click_commands:
- '[console] eco take %player_name% 25000'
- '[console] lp user %player_name% set askyblock.island.maxhomes.2'
right_click_commands:
- '[console] eco take %player_name% 25000'
- '[console] lp user %player_name% set askyblock.island.maxhomes.2'
- '[console] lp user %player_name% set '
'1':
material: ORANGE_STAINED_GLASS_PANE
slots:
- 0
- 8
- 45
- 53
display_name: ' '
'2':
material: YELLOW_STAINED_GLASS_PANE
slots:
- 1
- 7
- 9
- 17
- 36
- 44
- 46
- 52
display_name: ' '
'3':
material: WHITE_STAINED_GLASS_PANE
slots:
- 2
- 3
- 4
- 5
- 6
- 18
- 26
- 27
- 35
- 47
- 48
- 50
- 51
display_name: ' '
What's wrong here that doesn't work?
how do i fix it
open_requirement:
requirements:
permission:
type: has permission
permission: deluxemenus.warp
deny_commands:
- '[message] &cYou don''t have permission to do that!'
Here's the MyCommand script for it if anyone else is intrested :)
`afk_zone:
command: /afk
type: RUN_CONSOLE
runcmd:
- "warp afk $player"
- "$delay$"
- "$Script%if%$wgregionname==afk"
- "$delay$"
- "$Script%if%$wgregionname==afk"
- "$delay$"
- "$Script%if%$wgregionname==afk"
- "$delay$"
- "$Script%if%$wgregionname==afk"
- "points give $player 1"
- "$text$&d&lShards &8>> > &fYou just gained one shard."
- "$delay$"
- "$Script%if%$wgregionname==afk"
- "$delay$"
- "$Script%if%$wgregionname==afk"
- "$delay$"
- "$Script%if%$wgregionname==afk"
- "$delay$"
- "$Script%if%$wgregionname==afk"
- "points give $player 1"
- "$text$&d&lShards &8>> > &fYou just gained one shard."
- "$delay$"
- "$Script%if%$wgregionname==afk"
- "$delay$"
- "$Script%if%$wgregionname==afk"
- "$delay$"
- "$Script%if%$wgregionname==afk"
- "$delay$"
- "$Script%if%$wgregionname==afk"
- "points give $player 1"
- "$text$&d&lShards &8>> > &fYou just gained one shard."
- "$delay$"
- "$Script%if%$wgregionname==afk"
- "$delay$"
- "$Script%if%$wgregionname==afk"
- "$delay$"
- "$Script%if%$wgregionname==afk"
- "$delay$"
- "$Script%if%$wgregionname==afk"
- "points give $player 1"
delaytimer: 900`
Hi
I need help...
I wanted to make smth like a battle pass that will count online and offline player's time but didnt know how to make it count offline time, so i decided to make it date based, but still can't cos javascript type requirement dont recognize a ":" symbol as a proper one
here are errors
and here is the config i tried (made by me) https://paste.helpch.at/riziyorefa.yaml
requirements:
clickreqtime:
type: 'javascript'
expression: '"%localtime_timezone_Europe/Moscow,HH:mm:ss%".replace(":","")>=200000'
by the way, you have 2 times the same requirement
So i need to just replace : for nothing?
yeah
Oops
My bad, was made in a hurry to get success
Second was meant for temp perm
Thank you very much, will try it out tomorrow!
@spark sage do yk how to fix this
also, the view requirements' placeholders don't have%%
what's wrong?
come dms
nope
For some reason only 1 of my gui's on deluxemenus is loading, idk why, can someone help, I had it working before, help plzz
send the error
?paste
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is it possible to get a player's essentials homes using the vaultapi? not just their economy
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How can I loop something in MyCommand?
left_click_requirement:
requirements:
votes:
type: javascript
expression: '%cmi_user_votecount% >= 10'
playtime:
type: javascript
expression: '%cmi_user_playtime_hours% >= 5'
correct way?
deluxemenus
Hello, does anyone know a plugin that can display Leadeboard in a website / webserver
@inner remnant Sorry for the ping but can you help
Please respect the rules, be patient and don't ping staff members!
why not try and see
with what exactly
Insted of pinging staff
Cause its not working
How to fix my problem?
I have added gui for /ranks from deluxemenu and when i try /ranks its red and said unkown or tabcompletion also if i enter this work but its red
left_click_requirement:
vote:
type: javascript
expression: '%cmi_user_votecount% >= 10'
playtime:
type: javascript
expression: '%cmi_user_playtime_hours% >= 5'
success_commands:
- "[ACTIONTYPE] ACTION"
deny_commands:
- "[ACTIONTYPE] ACTION"
try this
the actual code
Mb was lacking the vote
Thankyou
full error please send latest.logs
@inner remnant
please do not ping me
next time check our docs
All GUI menu related options & configurations
hey, so im trying to make a requirement of how many votes a player has, i use votingplugin and none of the placeholders work, says [04:28:47 WARN]: [DeluxeMenus] Error in requirement javascript syntax - %VotingPlugin_Total_AllTime% >= 10 does anyne know which placeholder i would use to make it work properly?
I'd recommend using >= instead of js
how would i do that?
type: '>='
input: '%VotingPlugin_Total_AllTime%'
output: 10
https://wiki.helpch.at/clips-plugins/deluxemenus/options-and-configurations/requirements#comparators
make sure your placeholder works as expected by typing this in-game
/papi parse me %VotingPlugin_Total_AllTime%
Hello, I need help with loading custom prefixes on tab using itemsadder and placeholder api.
I get this error, even after updating all the placeholders:
[PlaceholderAPI] Failed to load expansion tab. Identifier is already in use.
Restart the server
Ok, then use a previous release of papi until this is fixed
It has never worked
I am setting it up but this error keeps coming up
the startup and tab reload msg
It has never loaded the rank prefixes
and it says its already in use but I dont know by what
I'm talking about placeholderapi. Idk how your plugins work, but I think the warning message from papi will be gone if you downgrade
alr
will try it
I'm pretty sure TAB 3.2.2 fixed that
It makes no sense why the expansion would be loaded twice
it's just registered everytime the plugin reloads
but since the new PAPI update, registering an expansion doesn't override the currently loaded one anymore, so TAB now unregisters it before
I need help how would I setup so that if a player is in a certain region afk for 15 mins they get a reward using (crate key) using excellent crates
Hi does anyone know how to remove the display of luckperms commands? What should I add to the command so that it does not appear?
.
Hey does any1 here know how to make like a afk room where each minute u get a afk point?
hey, so im trying to make a requirement of how many votes a player has, i use votingplugin and none of the placeholders work, says [04:28:47 WARN]: [DeluxeMenus] Error in requirement javascript syntax - %VotingPlugin_Total_AllTime% >= 10 does anyne know which placeholder i would use to make it work properly?
Doing /parse me returns ..
contact the author of votingplugin and see why it returns .. 🙂
The placeholders do work though, so I’m confused
Can anyone help me please?
i have added deluxe menu configuration for /ranks and when i type /ranks its working but saying "unkown or incomplete command see below for errors postion 1:"
Hello, I have a question about the deluxemenus plugin.
I have made a menu and I would like players to buy some items for customs server currency (credits)
When I looked in the help menu on your page, I only found money there.
Can you help me in any way?
hi, i cant make item requirement using localtime placeholder, yesterday i got answer about https://paste.helpch.at/riziyorefa.yaml this config setting, that i need to make my placeholders in view requirements without ''%%'' and that i need to remove '':'' but it doesnt work still as intented
here is the config im trying rn: https://paste.helpch.at/epewupuwaq.yaml
I would recommend using the comparator types to compare numbers instead of javascript
also to use minimum_requirements you need to add optional: true to each requirement you want optional
viewreqtime:
type: '>='
input: '%localtime_timezone_Europe/Moscow,HHmmss%'
output: 200000
Looks like this requirement is to make sure it's between 8pm and 11:59pm right? (20:00-23:59)
check the store example menus https://wiki.helpch.at/clips-plugins/deluxemenus/example-gui-menus#store
yes
i remember i tried comparator types, but it didnt work, ill try again
oh i see soemthing else
day1:
type: 'string equals'
input: 'player_has_permission_day1'
output: 'no'
day0:
type: 'string equals'
input: 'player_has_permission_day0'
Idk who told you to remove the %%, but that is incorrect
you need the %% so it parses as a placeholder
oh boy
day0:
type: 'has permission'
permission: 'day0'
do it like this @woeful thicket
oh, okay
do you have luckperms by chance?
This might not work, test it and see.
@vale sky Unknown expansion.
lemme copy it fast for you maybe you will understand why and maybe what is making me do mistakes
oh wait
they are DIFFERENT?
i downloaded papi lp
try the following if this doesn't work
day1:
type: 'string equals'
input: '%luckperms_inherits_permission_day1%'
output: 'no'
but didnt know should i change values
rn im trying this one
rewardtoget:
amount: 1
material: GOLD_BLOCK
priority: 1
enchantments:
- 'DURABILITY;1'
view_requirement:
requirements:
day1:
type: 'string equals'
input: '%luckperms_has_permission_day1%'
output: 'no'
day0:
type: 'string equals'
input: '%luckperms_has_permission_day0%'
output: 'no'
viewreqtime:
type: '>='
input: '%localtime_timezone_Europe/Moscow,HHmmss%'
output: 200000'
slot: 21
still doesnt open, maybe i am doing smth wrong
type /papi parse me %luckperms_has_permission_day1%
what does it say
also type /papi parse me %localtime_timezone_Europe/Moscow,HHmmss%
Wait the menu doesn't open?
...
or you can't click/see the item?
do you have another plugin with /ranks or no?
test your files with a yaml checker
=yaml
fucking bary
fuck you barry
this is the website I use to check my configs @woeful thicket
if you put it in and get a clean output, it's fine
if you get a red error, it's not
and in deluxemenus, you can only open a menu if there are items to see
looks like all your items might have view requirements
?dm-filler
filler-item:
priority: 100
display_name: ' '
material: GRAY_STAINED_GLASS_PANE
slots:
- 0-53```
could add a background filler or something if you want
okay, i will, thank you, i hope to get help from you again if i will become stupid again
@raven tundra maybe try adding register_command: true to your menu, then restart the server.
https://wiki.helpch.at/clips-plugins/deluxemenus/options-and-configurations/gui#register-command
No
I only use autoranks for rankup
I need to add registe command true with out on start #
And restart server
yes
Ok wait i wil try
why are russian symbols are not being translated and there are ??? instead? i just started to get it when edited that menu ive shown
thanks now working
other menus are okay
rewardtoget:
amount: 1
material: GOLD_BLOCK
priority: 1
enchantments:
- 'DURABILITY;1'
view_requirement:
requirements:
day1:
type: 'string equals'
input: '%luckperms_has_permission_day1%'
output: 'no'
day0:
type: 'string equals'
input: '%luckperms_has_permission_day0%'
output: 'no'
viewreqtime:
type: '>='
input: '%localtime_timezone_Europe/Moscow,HHmmss%'
output: '100000'
left_click_commands:
- '[console] lp user %player_name% permission settemp d0 1mo'
- '[console] lp user %player_name% permission settemp d1 1mo'
There I only found what papi to download, but somehow it didn't help me much
Please respect the rules, be patient and don't ping staff members!
I was just replying to a message🥹
What Action type do I use for DeluxeMenus to redirect a player to a link and how do I format it? The only way I see on the wiki is through [message] text. The way I'm trying to achieve it is click_command: - [ACTIONTYPE] <link address>
What plug-in are your custom credits from?
Did you click the examples? They are hyperlinks to GitHub
Beasttokens
you'll probably want to use the %beasttokens_tokens_raw% placeholder
Did you click the hyperlinks to github? 
i reeeeallly appreciate your HUUUGE (as your d**ck help) xd i made it! finally, half a year passed since i first time wanted to make that kind of menu
Please respect the rules, be patient and don't ping staff members!
Okey, thanks
Please respect the rules, be patient and don't ping staff members!
Hi, does DeluxeChat will be supported ?
cause im seeing it's not being updated on spigot
The plugin is on InactiveResource. It will not get any more updates and it can't be purchased anymore.
Okay thanks !
for me deluxechat was batter than essentialschat in some shits, but now im making a 1.19 project and i see it wasn't compatible
The HelpChat team is working on a more modern chat plugin called ChatChat (very inventive). If you've purchased DeluxeChat before, you can link your spigot account (see #spigot-linking fore info on how to do that) and gain access to ChatChat beta. There's still work being done and to be done on the plugin however.
good thing to know, i didn't paid deluxechat cause it's a friend who buy it, but ill test that thanks
With worldguard, is it possible to do so only a certain item is allowed to be broken by any player inside a specific region?
What kind of data does deluxemenus take for player_heads?
broke.. an item ? or you mean a block ?
block
if you are a developer, yes it's possible using the worldguard api, but using the basic worldguard regions, nope :/
bro pls developers takes so many times to make a good wiki, use it bro
Hmm ok. Perhaps If I use two regions. One smaller inside a bigger. The smaller ja block-break allowed, would the smaller one overlap the bigger one?
You can set the priority as you want 😉 worldguard is an very old, but very smart plugin
Sorry, I just found it.
https://wiki.helpch.at/clips-plugins/deluxemenus/options-and-configurations/item#material
I am trying to use HeadDatabase but it is just resetting to iron doors and paper for deluxemenus.
Is it possible to toggle so I can see the regions visually?
But I need to use the wiki from deluxemenu no? I am using hdb-<id> as it says in DT wiki
nope, btw it will be very usefull if a developer make a addon-plugin with like a "/f map" for worldguard regions
hdb-<id> is the correct way
yes, that is how I have it..
no_tag_item:
material: hdb-24494
data: 0
displayname: '&cYou don''t have a tag set!'
lore:
- '&8Click a tag above to select one!'
exit_item:
material: hdb-4317
data: 0
displayname: '&c&lEXIT'
lore:
- '&8Exit the tags menu'
Haha, fair question. Yes I do
Nope
cause i know deluxemenu replace the item sometimes if he can't find the good material
maybe try to put hdb-24494 like this 'hdb-24494'
how can i make Daily Rewards Gui with deluxemenu?
bro
no_tag_item is the item's name correct ?
you have to type 'no_tag_item'
and not to the material
(yes im stupid)
exit_item:
material: 'hdb-4317'
data: 0
displayname: '&c&lEXIT'
lore:
- '&8Exit the tags menu'
Okay look, this is the exit item, the bottom middle to click to exit.
The material is hdb-4317 - what the custom head should be.
'exit_item':
material: hdb-4317
data: 0
displayname: '&c&lEXIT'
lore:
- '&8Exit the tags menu'
paste
how can i make Daily Rewards Gui with deluxemenu?
I think that will cause a YAML error, but I will try.
if deluxemenu can add a cooldown if you click on an item, like that, else, you can't
nope, this is in the exemple
@latent mango I can send you a daily/weekly/monthly reward config fi you want.
# Here you need to set the name ID of the item. This name however, does not display on the menu. Every item must have a unique name ID.
# In this example, we will call this item name ID: "teststone"
'teststone':
#We will start to create a STONE item,
material: STONE
# with a Block data set to 1, so that you can change stone type from STONE to GRANITE. More informations about the block data can be checked through each items from Minecraft Wikipedia
data: 1
# Slots that you want to put the item. Starts from 0
slot: 0
# Here we will name this item. You can change this at anytime. PlaceholderAPI & Color codes supported
display_name: "&aThis is a special stone"
# This is the lore setting. Referrence of this same with display_name.
# You can create multiple lines of lores like this
lore:
- "&aTest1"
- "&cTest2"
- "&eTest3"```
really?
will be great if you do
how could possibly create a menu with deluxemenu that can sell everything from a players inventory of a specific type like carrots for example? cant seem to figure out how it could be done 😅
Use ShopGui+ plugin
Don't spam all channels @lilac hare
Hey! Does anyone know if there is any chance to set a specific nbt-data as a click_requirement or view_requirement for deluxe menus? I'm currently trying to create a Black Market Menu where players can sell/trade special items to the server, but after hours I somehow can't find a way to add nbt-data to it.
This is how it looks like:
requirements:
hasnbt:
type: has item
material: 'NETHERITE_AXE'
modeldata: 2
amount: 1
So it works and see's if a player has a netherite axe with the certain custom model data or not, but the question is, how I can tell now, that it also has to check for the following nbt-data?
{Damage:0,Enchantments:[{id:"minecraft:sharpness",lvl:125s},{id:"minecraft:unbreaking",lvl:125s}]}
I'd really really appreciate your help in this case, thank you so much!
anyone here used the LitebansAPI before? Im trying to listen to ban events but the wiki isnt great
#development would be a better place to ask
Ok thank you
can i somehow make a lether helmet have fortune and give an extra multiplier in addition to the 3 you have on picakxe so it would be 4?
What Action type do I use for DeluxeMenus to redirect a player to a link and how do I format it? The only way I see on the wiki is through [message] text. The way I'm trying to achieve it is click_command: - [ACTIONTYPE] <link address>
Hey I have been learning how to use deluxe menu's already but I would like if someone would be willing to join the Room 1 voice chat and help me with this plugin. I just want to learn some basic stuff.
Anyone know why this isn't working? ```- "[console] effect %player% minecraft:speed;9999;3"
- "[close]"```
Player placeholder not working? If you are using a plugin which supports PlaceholderAPI, and the %player% placeholder doesn't work, then change it to %player_name% and download the player expansion.
Commands:
/papi ecloud download player
/papi reload
Haha I'm trying to do the same any luck?
- "[console] effect give %player% minecraft:speed 999999 3"
does anyone have some good plugin ideas, please let me know in a dm
Sure (: I sent you a dm
use %player_name%
I need some help Bedrock isnt working on my server and its showing this message
it says server doesnt support version 1.19.3=4
I updated everything
Hey, Is deluxe chat still updated?
Anyone familiar to Custom Textures. Why do these items seem to have a grayish color in inventory? https://imgur.com/a/iUgAU7I
Is it possible to use a placeholder as an item? I know this worksmaterial: 'head-%player_name%' But will something like this work? %someplaceholder% = orange_stained_glass_pane
material: '%someplaceholder%'
you can use variables expansion
Yep, But will it work tho? Thats the question :|
Nope didn't work
%player_name%, make sure you installed player expansion
kk
I made this a while ago and want to expand it a bit #1074711151495094292 message
I did player_name too Ill see if i didnt do expansion
It says, When I do it says the entity UUID provided is in an invalid format
can i not use placeholders for deluxemenus?
what do you want?
Hey there, is it possible to update placeholders in deluxemenus?
does not work,
Material for item: corners in menu: theme_menu is not a valid material name!
%variables_pane1% = WHITE_STAINED_GLASS_PANE
material: '%variables_pane1%'
why you do this useless thing ? %variables_pane1% = WHITE_STAINED_GLASS_PANE
show me your config.yml of placeholderAPI
material: 'placeholder-%variables_pane1%.
combine this with deluxemenus meta
%variables_{dm_meta}%
Im having an issue where i have a menu which allows the use of the commands /warp & /warps to open it, however when i try to do a command such as /warp pvp, it just opens the menu - is there any way to fix this?
You won't be able to upload images here directly to avoid spam, so please use https://imgur.com/upload or similar service to upload images/screenshots.
Hello, anyone knows why it says that deluxemenu isn't up to date ? i am on the latest version
java.lang.NullPointerException: Cannot invoke "java.util.Map.clear()" because "this.itemHooks" is null```
Hey there! Hope this is the right place. I'm thinking of getting guilds but have a few questions to make sure it fits my needs:
Can I:
-
Limit the creation of guilds? (We want pre-established guilds players can join)
-
Assign permissions (via luckperm) to each individual guilds
-
Limit how many guilds a player can join (we only want players to be able to join 2 guilds)
Seems like a super cool and configurable plugin so I'm sure I can do all of the above but want to be sure before I purchase.
Im looking for a stable light-weight currency plugin that supports multiple currencys. perhaps wrong channel to ask in, if so i apologize for that
hi please help https://paste.helpch.at/onihaqoniy.vbnet '4' '3 ' not work why? what problem
please check
with deluxemenus left_click_requirements is there a way to have multiple requirements? when im trying to do its just taking the bottom requirement only and not reading the other ones
material: light_blue_candle
slot: 15
priority: 2
hide_attributes: true
update: true
left_click_requirement:
requirements:
votes:
type: javascript
expression: '%cmi_user_votecount% >= 25'
playtime:
type: javascript
expression: '%cmi_user_playtime_hours% >= 20'
deny_commands:
- "[message] CD6E8[ʀᴀɴᴋᴜᴘ] &fYou have not met the requirement to RankUp."
left_click_commands:
- "[givepermission] rankup.reward.4"
- "[broadcast] CD6E8[ʀᴀɴᴋᴜᴘ] YE84C%player_displayname% &fjust levelled up to YE84Cʟᴇᴠᴇʟ 4"
- "[console] money give %player_name% 10000"
- "[givepermission] cmi.command.sethome.2"
- "[close]"```
People are able to claim without completing requirements
@inner remnant Please help it's urgent
Please respect the rules, be patient and don't ping staff members!
Why are you doing the type as javascript? @torn frost
if your doing playtime do string equals ignorecase
remove the second requirements: section
then make sure ur two requirements have different key names (anything_here)
ahhh gotcha, appreciate it!
Can they both have separate deny commands?
yes
cool beans thanks
where
Please respect the rules, be patient and don't ping staff members!
was meant for Niccckk
oh.
wrap ur placeholders in "" in the javascript expression
Hi, Who can help with this or will be able to test the menu just incase i have missed something? adding new heads in ALL my menus seems to revert to Steve heads...anyone else had this issue, here a photo of the menu https://imgur.com/a/pBD1sY7 im on latest version, and 1.19.3.
Hey there! Hope this is the right place. I'm thinking of getting guilds but have a few questions to make sure it fits my needs:
Can I:
-
Limit the creation of guilds? (We want pre-established guilds players can join)
-
Assign permissions (via luckperm) to each individual guilds
-
Limit how many guilds a player can join (we only want players to be able to join 2 guilds)
Seems like a super cool and configurable plugin so I'm sure I can do all of the above but want to be sure before I purchase.
?dm-filler
filler-item:
priority: 100
display_name: ' '
material: GRAY_STAINED_GLASS_PANE
slots:
- 0-53```
@opal schooner
been a while 🙂
You can block guild creation with perms.
You can't assign permission to individual guilds AFAIK. This can be "cheesed" but making guilds of two different tiers are not allowing them to change teirs.
As above, you can block Guild creation with perms. Players can only join 1 Guild at a time, they would need to leave their active Guild to join another.
How do I set default tags for each luckperms group I have?
I'd like for each group to have their default tag so whenever they remove their tag, they'll return to their default group tag
With deluxetags? not possible
does anyone know how to give a tag to a person? Whenever I give a person a tag it says ".XxToxicWaterX doesn't have any tags available!"
There's a way to force a tag but people won't be able to change from that tag at all.
working on modifying that
it is permission based
deluxetags.tag.<tag-name>
Is there an option for left-click commands for custom sounds?
I don't want to use [console] playsound since it sends feedback in chat after it sends the sound
There is [sound] but only accepts spigot sounds. So the default minecraft sounds.
We will add adventure sound support at some point but we can't really decide how to implement it. When you're limited to a single line it is pretty hard to do complex stuff
lmao no worries 😂
surely there is a plugin that gets rid of the sound command feedback
I tried the gamerule command for it but it didnt work
so im having an issue with 1.19.3 where on my side im seeing steve heads, but other players are seeing the heads that were set????
How does that feedback look like?
Is it an offline mode server?
That only shows for OP players right?
and setting doCommandFeedback or whatever the gamerule is to false didn't disable it?
commandblockoutput
sendCommandFeedback
oh that's the one
setting that to false should disable it for OP as well
it will disable all the [Server: messages
ingame
alrighty
?
thank you 🙂
I asked if your server is offline mode maybe?
It could also be a client issue. If you're using a custom client, try the minecraft default one
it could also be mods you have. there's many things that can affect that
oh i usually enjoy the ping, and its online + im using the minecraft launcher
i have no modifications on my client or on the server.
i have deleted everything involving minecraft on my pc. then installed it again and the issue is still persisting
hmm. those are the only things I've seen affect that before
honestly i have no idea, because someone else joined my server and saw the menu completely normal - i have never had this type of issue happen so i have no idea how to resolve it
I mean, it could also be a plugin but why just 1 player
well. after reinstalling everything, i noticed my skin has changed, and also the skins of all my NPC's
im confused
would effect everyone is it were a pl
its def client sided, is there away to completely remove all forms of MC from my pc altogether, its clearly cache somewhere. its happened with other plugins now as well, so all heads on my server apart from skins are set up as steve, i only want it to work so i can see what im setting etc
how do i make a click requirement for mob kills?
I think the statistic expansion has a mob kills placeholder
you can use that with the >= type
idk if there's a way to remove everything. I though it's all stored in AppData
Blitz; couldn't I use the placeholder "%ajlb_value_statistic_mob_kills_alltime%"
as long as it returns an integer
It does
then I don't see why it wouldn't be possible
click_requirement:
requirements:
has_money:
type: '>='
input: '%vault_eco_balance%'
output: '2500'
has_mob_kills:
type: '>='
input: '50'
output: '%ajlb_value_statistic_mob_kills_alltime%'
Like this?
I think you want to reverse that. placeholder in input
that will check if 50 >= placeholder
50 more than right?
how do i use the statistc placeholder "%statistic_time_played%"
to check for hours?
nvm
How often is the buyercheck for Guilds?
it has to be manually updated bcz spigot doesn't allow you to do it atuomatically 😭. I'll let Glare know to update it
Ah gotcha, thanks!
Final question
So I know this works, but I rather it check if it has said rank rather than just member, because of priority ranks.
view_requirement:
requirements:
luckperms:
type: string equals ignorecase
input: '%vault_rank%'
output: 'member'
or is there not a way to do this
if you have LuckPerms, you can use has permission with group.<groupName>
%luckperms_groups% should work i think
view_requirement:
requirements:
luckperms:
type: has permission
permission: group.member
Just to explain Tanguygab's answer, in LuckPerms, every rank is a permission
group.<rank-name>
so if you have the rank vip you 100% have the permission group.vip
Hey is it possible to get a copy of DeluxeChat. I am unable to purchase it on Spigot and its the only plugin that does exactly what I need for my Bungee network. Thanks.
To get help with that premium plugin you'll need to first link your spigot account:
• See #spigot-linking for more info.
@karmic bluff DB was updated. I've ran the check command on you so you should be able to see #guilds now
No. The plugin is outdated and not maintained anymore
are there any plugins that might let me see all the scoreboards in a specific server? I mean the vanilla scoreboards not custom ones
please ping on response
does noflyzone support worldguard priority?
because as soon as i add global region to disabled fly region it stops working in region that i want
@proper oxide U gonna make a update? https://github.com/Tanguygab/PlayerList-PlaceholderAPI-Expansion/wiki
Please respect the rules, be patient and don't ping staff members!
read the name of the account under which the repo exists, Tanguygab, looks very different from Blitz to me 🙂
- '[player] server survival'``` Why is "server survival" saying it is a unknown command even when I have bungee. I looked at the docs and I did not see anything that would fix my issue
Thank you!!
Please respect the rules, be patient and don't ping staff members!
are there vouchers for deluxetags?
an update for what?
Hello guys, is there a deluxemenus meta alternative for global and not per player?
[Guilds] There was an error loading a Guild from the following file: C:\x\x\x\x\x\plugins\Guilds\data\9a470c69-31cb-4aa3-8673-39ca1e256994.json
[Guilds] To prevent data loss in the plugin, this Guild has been prevented from loading.
How should I fix this type of error?
To get help with that premium plugin you'll need to first link your spigot account:
• See #spigot-linking for more info.
how do i increase end crystal damage in my server
I did it correct?
filler-item:
priority: 100
display_name: ' '
material: GRAY_STAINED_GLASS_PANE
slots:
- 0-27
And where to put this in the menu.yml? Below items or?
Its not loading, menu not working
Got it working nvm 😄
left_click_commands:
- "[console] tp %player_name% 19 116 -29"
Am I doing this correct?
seems to be correct
Not Working
[16:49:39 INFO]: [Essentials] CONSOLE issued server command: /tp %player_name% 19 116 -29
[16:49:39 INFO]: Error: Player not found.
[16:49:40 INFO]: [Essentials] CONSOLE issued server command: /tp %player_name% 19 116 -29
[16:49:40 INFO]: Error: Player not found.
do you have /papi ecloud download Player
?
How can I disable EssentialsTP?
Hi guys.Help who can. I wanted to make a custom workbench with DeluxMenu. That when checking an item in the slot (checking by pressing a button in the menu) If all the items are correctly placed then an item appears in the central slot and the player can pick it up. Is it possible to do this and could you give me a template of one subject?
To put it simply, this is a regular workbench with a confirmation button.
You can't place items into a deluxemenu
Thank you
To get help with that premium plugin you'll need to first link your spigot account:
• See #spigot-linking for more info.
I don't know. If there's an older discussion please remind me because I can't.
Your addon for DeluxeMenus on BuildByBit
🙂
what does that have to do with my PAPI expansion?
I don't think you can but. But you can specify which plugin's command to use by adding the namespace. essentials:tp, minecraft:tp, etc.
and what update do you want?
The menus needs an update because you changed the way it works
I have a DeluxeMenus menu on BBB using your expansion but I wasn't aware it was broken or anything like that
oh
I can take a look soon I guess. I can't promise when tho. Might be today, might be next week :))
I opted out on using the outdated version of that placeholder expansion as pr now but it’s probably a easy solve
it's probably gonna be a lot easier to use imo
what have you changed about it?
you just need to set the list in the config, and the placeholder only contains the name of the list & the index now
is there a PR or commit I can take a look at?
the last 4 commits since 3.0.0
Well that is extra work for the users
that I'll need to let them know about
Awesome placeholder expansion tho Tang, must say 😄
well, 1 more copy-paste, if users can't be bothered with that, then they shouldn't run a server lol
thanks, Blitz is actually the one that gave me the idea to do it xD
It’s very neat!
The problem is not that. the problem is users not bothering to read documentation
true
was there no way to keep both versions working at the same time?
Tbh I only saw the update by accident on the ecloud page because it’s a little notise down in the right corner lol
well, not easily
Usually you can check if an expansion is updated ingame with /papi ecloud list installed
the ones that have an update available will be orange
in the list
Yeah I also get warned every restart about placeholder expansions that have updates
(for Blitz) don't you have a README file or smth to explain how to install when you download the menu files?
It’s premade
I mean, that
But it’s just a matter of changing out all the placeholders in the premade files, should be a small job really hehe
except there's like 600 placeholders used
Yeah, there’s that
it is so easy to miss one
https://prnt.sc/4rVQrBVd4Sac i did this in deluxemenus but it wont let me buy with eco money
Does your economy plugin support Vault and do you have Vault installed?
iirc, the index number is at the end right? so it ends with 0% for example, which means you could replace the first part (which should be the same for all placeholders, %playerlist_online,normal,yes, smth like that) by %playerlist_<list>, and it should work
Sublime Text has a replace all function
or if you want me to update it for you, I could try if you send me the file xD
Notepad++ also lol xD
it's fine tanguy. I'm not complaining. just saying I don't feel like it today :))
yeah sure 👍
Haha
Np, now you know 🙂
worked now, btw another question , how do i increase end crystal damage in my server, it somehow is very low
Umm. I'm not sure. Are you sure you don't have a plugin that nerfs it. I know plugins like those exist
how to reset menu at fixed time
is therea buff plugin?
the ones I could find are all very outdated
the only thing I detest is that it is all in the PAPI config. that file can get very cluttered and people that don't understand YAML might have trouble setting it up since I can't just provide a new file bcz it will reset everything else and copy and pasting isn't always great with YAML if you don't understand it
yeah, that's why I didn't want to use PAPI's config at first, but it's just so much easier and cleaner than having placeholders that are as lenghty as my screen
I also hate filters
bcz they're single strings. you're just limiting yourself in case you want to add more complex filters in the future
we're running into that problem pretty often with DeluxeMenus actions
imagine if you added filters similar to deluxemenus requirements instead
being able to just have comparison types, string checking, etc
true
but some filters don't need multiple lines
so I guess I could just make it support both
that's going to be another breaking change tho
does YAML allow you to have different object types in a single list?
of course
oh
but
then
you'll have to add the -
I remember now
as long as you don't break the way it works currently go crazy :))
filters:
- "PERMISSION:tab.staff"
- "COMPARE":
type: "!="
input: "%player_name%"
output: "extended_clip"
something like that
yeah. the ugly
yeah cuz it's still a list
I used that before somewhere
yeah
it confused the hell out of people
me too xD
bcz they didn't know you can have different object types in a single list
so I had to redo it
and then never touched it again
bonjour j'ai un problème, [json] de deluxemenu ne marche pas
@spark sage I found what I consider to be a pretty big flaw in your expansion :)). The list naming checking is not greedy.
if I have a list name that contains underscores, I just won't be able to use it
CAN'T BELIEVE YOU KNOW HOW BROKEN YOUR EXPANSION IS AND YOU HAVEN'T FIXED IT YET! /s
anyways, easy fix. I can PR if you want.
I guess I could technically make it work by splitting the params by _ and then substring the last element of the array
yeah you can if you want
just loop thru all characters until you find a valid list name and it also ends with _
but idk if this is really that much needed. I guess in this context it isn't that necessary and we can just do it how you said.
is there a lastIndexOf method?
yeah
in this case there's just 1 argument following and also that argument is required
then lastIndexOf("_"), substring(index) = type of output (list, amount or index); and substring(0,index) for name
welp, that was easy
just gonna double check it actually works in case I messed up something because this has happened to me way too many times xD
oh right
and also, I think you want to check if the length is enough bcz I believe if the index is higher than lenght it might throw an exception
yeah
it will throw an IndexOutOfBoundsException
I don't see how the index can be higher, but it can return -1 when there's no _ so good idea
oh right
yeah. you could also just default
to something
instead of returning null if no type is used
given*
👍 was just a sugestion. won't affect me either way
yeah ofc
how do i make a return button in deluxemenus?
I do not understand French but after using a translator I still wasn't able to understand your issue. What about the [json] action doesn't work? Also can you show me how your action looks like? Maybe there is a formatting issue.
does any1 know if there is a way to make cracked players unable to log onto premium nicknames
?
Not exactly possible unless you have 1 menu that you can return to.
Well, you can do more complex stuff using things like meta which would work on 1.14+ but I really don't want to get into that rn
There are logging plugins for that I believe. The first one that comes to mind is fast logging.
would u be willing to share a link?
@spark sage, I've reverified the expansion.
I think this is the one that people used to use: https://www.spigotmc.org/resources/fastlogin.14153/
@craggy moat, I've updated the gui
'[json] {"text":"message"}'
nothing happens in chat
can you execute /papi dump and send the generated link here please?
a
a
b? can we help you? :))
I used the bot but it does not give me as a customer
Can you help me?
Sure. What plugins have you bought that you should get the roles for?
ezrankpro
?
Will take a look in a bit
okay
When did you buy it? If you've purchased it within the past 16 hours it might take a while for the database to get updated.
This is a versioning problem. The last version of DeluxeMenus that supported 1.8.8 was 1.10.5
DeluxeMenus 1.13.5 only supports minecraft 1.12.2 and higher
ah
look mp i can't post a photo
You won't be able to upload images here directly to avoid spam, so please use https://imgur.com/upload or similar service to upload images/screenshots.
does DeluxeTags has option to display only the player tag without the player name when a tag is set, and display only the player name when a tag is not se
Please respect the rules, be patient and don't ping staff members!
Yeah. On older versions of deluxemenus you need to have the open_command: option in every menu
I'm pretty sure the tags shouldn't contain the player name
or am I missing something?
you are right, but I got in very interesting situation
so my idea is to display only the player tag without the player name when a tag is set, and display only the player name when a tag is not set
I have no idea how to do it, so this is why i asking you about this. I thought that maybe this plugin has such placeholder etc...
Ohk!
Just so we don't have to type twice I'm going to continue this conversation in #1007620980627230730
ok i will wait
Please respect the rules, be patient and don't ping staff members!
Nice
How can I put a cooldown on an item when it is claimed? (deluxmenus)
are there vouchers for deluxetags?
How do i force a deluxemenu open when a player joins the server and they cant close it until they select one of the items inside?
you can't
hello?
no. you can however just use any voucher plugin such as ArcaneVouchers in combination with DeluxeTags.
because tags are just permissions
so you can have another voucher plugin give the permission to a tag when activated
The easiest way is temporary permissions
On click, give user X permission
And also check that the user doesn't have X permission
click_requirement:
requirements:
"no_perm":
type: "!has permission"
permission: "some.permission"
click_commands:
- "[console] lp user %player_name% permission settemp some.permission 24h"
Hey does any1 here know a plugin to make like a afk room where each minute u get a afk point? please i need some help with this just someone quickly tell or help me
Hey does any1 here know a plugin to make like a afk room where each minute u get a afk point? please i need some help with this just someone quickly tell or help me
Bro aint no one even try to reply to me wtg
Silence is also an answer
no
hello i need help in deluxe menus
when I right click on a villager, I made it run an execute command to test if i right clicked on the villager, and if I did I want it to open a menu. currently right clicking on the villager will do nothing. if there's another way of doing this without command blocks, that could probably work as well, but I need some way of going from right clicking on a villager to being in a custom menu
Huh weird i always thought there was a way to force open a menu to players and make it stay on there screen till they select something. hmm
well you can do that just not with deluxemenus
you can force open
but can't force stay open
ah but what i could do is make it constantly force open in the area maybe until they select something?
heyy
i am in need of work
Maybe in combination with some other plugin (if any exist like that) but not with just DeluxeMenus
I think you meant to say #1091573125994524773.
cc: @runic trout
I'm not sure. You can however try every single item flag and see if any removes that text.
item_flags:
- "HIDE_ARMOR_TRIM"
- "HIDE_ATTRIBUTES"
- "HIDE_DESTROYS"
- "HIDE_DYE"
- "HIDE_ENCHANTS"
- "HIDE_PLACED_ON"
- "HIDE_POTION_EFFECTS"
- "HIDE_UNBREAKABLE"
What is your villager created with? Citizens? That plugin allows you to set click commands on NPCs.
and then you can execute the dm open command
to open a menu for the player
Well yes. It is. It means that either there isn't a plugin like that or we don't know any.
what do you want people to do, just reply with "I don't know" to every question they don't know the answer to? there's tens of people in this channel. it will just become spam
DeluxeTags showing in essentials chat:
1. Stop the server.
2. Turn off the papi_chat option in the DeluxeTags config. deluxe_chat in older versions.
3. Turn off the format_chat option in the DeluxeTags config.
4. Put {deluxetags_tag} in your EssentialsChat chat format. (In essentials config)
5. For Versions Below 1.8.2: Replace all the placeholders in the DeluxeTags config
%placeholder% to {placeholder} (Ex: %deluxetags_tag% to {deluxetags_tag}).
6. Start the server.
@torpid sandal make sure to follow all the steps from the bot
#general-plugins message
Nah bro but just saying no is better then nothing
but you understand there's tens of people in this channel. if you get 70 nos it will just be spam
That worked, thanks man
can you remove one by one and see which one hides it? I need to make a FAQ lmao
I always forget which is
Just 1 no is enough
If a person says no and no one else says anything ab it seems more understandable
hmm well I'll remember for next time
Is it possible to have a custom GUI override a container with an existing GUI? My server will be utilizing a massively overhauled enchanting system and I'd like to allow players to access it by using an enchanting table rather than a command.
you can use timeismoney plugin to give reward after some times, 1 ecomomy plugin as afk point
Well with custom plugins it is possible.
So this is not something DeluxeMenus can do inherently?
can deluxemenus increase update interval ?
maybe this ?
up to 1 second
by setting update_interval: 1 in your menu
will DM have cooldown for click_commands ?
probably not. it is possible with other plugins
such as LuckPerms or MasterCooldowns
hi i have a problem.. i have force_tags: true but it dont force the tags.. it all works like equal if i set force_tags: on true or false..
is there a special permission needed than them in the config?
(crazy is, that it worked some days before i thought..)
[04:13:57] [Server thread/INFO]: [DeluxeTags] You are not using a chat plugin that supports PlaceholderAPI!
but i use essentialschat and it works. but i dont get forced the tags again...
@olive pewter DB was updated. I've also ran the check command and you should have the role now
ehm, it looks like to have problems with numbers inside the permissions or identifiers.
and: operator dont get forcetags... its not a realy great problem, but, strange...
i had star0, star1, star2, star3 as identifier and perm, but it finally used only star0 and other tags like miner..
now i changed to stara, starb, starc, stard and now it works.. but, if i remove a permission from a user, he still have it in the chat, so long he gets another tag permission. and op still get no tag...
So I dont know why this menu isn't working for me:
https://paste.helpch.at/iwakakuzos.py
I have the requirements and tested the placeholders but when players do /ranks and click farmer, it states the need &7[Newbie] rank (Default Rank in Luckperms) but I have the view requirement set to default rank.
'farmerlocked':
material: yellow_stained_glass_pane
slot: 12
priority: 2
update: true
view_requirement:
requirements:
luckperms:
type: string equals ignorecase
input: '%luckperms_groups%'
output: 'default'
'farmercantiskip':
material: red_stained_glass_pane
slot: 12
priority: 3
update: true
click_requirement:
requirements:
has_money:
type: '>='
input: '%vault_eco_balance%'
output: '5000'
has_mob_kills:
type: '>='
input: '%ajlb_value_statistic_mob_kills_alltime%'
output: '50'
has_votes:
type: '>='
input: '%VotingPlugin_total%'
output: '10'
has_time:
type: '>='
input: '%statistic_hours_played%'
output: '4'
has_tokens:
type: '>='
input: '%tm_tokens%'
output: '250'
deny_commands:
- '[message] &eRanks > &cYou Need &7[Newbie] &cFirst!'
display_name: '&7[&aFarmer&7]'
lore:
- ''
- '&a&nRank Perks'
- ''
- '&d&l◇&f Access to use /kit Food!'
- ''
- '&c&nRank Requirements'
- ''
- '&d&l◇&f &a&l$&f5,000'
- '&d&l◇&f 10 &aVotes'
- '&d&l◇&f 4 hours &aPlay-time'
- '&d&l◇&f 375 &eTokens'
- '&d&l◇&f 50 &cMob kills'
- ''
click_commands:
- '[message] &eRanks > &cYou Need &7[Newbie] &cFirst!'
at farmercantiskip, why you have 2 - '[message] &eRanks > &cYou Need &7[Newbie] &cFirst!' at deny_comamnd and click_commands
The two shouldnt affect the issue.
what's the issue ?
So I dont know why this menu isn't working for me:
https://paste.helpch.at/iwakakuzos.py
I have the requirements and tested the placeholders but when players do /ranks and click farmer, it states the need &7[Newbie] rank (Default Rank in Luckperms) but I have the view requirement set to default rank.
'farmerlocked':
material: yellow_stained_glass_pane
slot: 12
priority: 2
update: true
view_requirement:
requirements:
luckperms:
type: string equals ignorecase
input: '%luckperms_groups%'
output: 'default'
Its not registering this
how did you make this
# _____ _ _ _
# | ___(_) | | ___ _ __ ___
# | |_ | | | |/ _ \ '__/ __|
# | _| | | | | __/ | \__ \
# |_| |_|_|_|\___|_| |___/
| \ / _ ' ( ) -
:/
You should see my crates XD
make farmeravailable priority 3
and this will be priority 1
farmercantiskip will be priority 2
get it ?
Maybe
😩
Hello, I have a problem concerning Nametag edit API, I tried to edit the prefix with this
NametagEdit.getApi().setPrefix(player, prefix);``` but the nametag doesn't change, there is no error in the console btw, thanks for your help
I currently have 3 items in the same slot, which they are supposed to show up in order with view requirements meta amount, the first item has no view requirement but has the highest priority, when the first item is clicked it should set the meta value to 8, if clicked again it will set the meta value to 16, how can i scroll back to the first item with no meta amount?
i can provide the script
Just set meta back to 0? I might not be understanding your issue tho.
You can execute commands as console to take the money from the player and you can add click requirements to only allow the players to click if they have money. For example, if you have EssentialsX as an economy plugin and also you have the Vault plugin installed you can do the following:
left_click_commands:
- "[console] eco take %player_name% 500"
left_click_requirement:
requirements:
money:
type: "has money"
amount: 500
I think a better channel for this would probably be #development. They will probably ask you for more code tho so maybe provide the whole class in a paste bin when writing in that channel.
There's TEXT TO ASCII ART generators out there. One of which is this one: https://patorjk.com/software/taag/
ok thanks I found it the wiki that is on the spigot page is not at all has good as whats on the github.
First of all, I recommend you use permission checks instead. In luckperms, every group is just a permission. If you have a default group then you just have the group.default permission.
So just change it to:
view_requirement:
requirements:
luckperms:
type: has permission
permission: 'group.default'
oh. that is a view requirement so nvm
Actually, that might be why. Change both view requirements to that
If you want help with VoteParty, you'll have to link your spigot account. Check #spigot-linking
sorry for thie ping but it is not letting me type in dev
Why is this statement not working
view_requirement:
requirements:
level_requirement:
type: javascript
expression: '%aureliumskills_power% >= 900'
I have it my power set to 1400
'evolveF':
material: ENCHANTED_BOOK
slot: 12
priority: 2
update: true
hide_attributes: true
display_name: '&8&l?'
lore:
- '&7Account Level Required: &e900'
- '&7Your Account Level - &c%aureliumskills_power%'
Second one is priority 1 slot 12
quick problem, I linked one of my older accounts long time ago (a year) and now I can't access that account anymore
and can't link this account cause it says someone linked that account already
Forcetag works like this:
- You enable it in config.yml
- You give players the
deluxetags.forcetag.<tagname>permission
Now everyone with a forcetag permission will be forced into that tag and can not switch to any other tag.
Letting an admin know so they can unlink your old account
thanks, that's the account: https://www.spigotmc.org/members/terrorgames.961092/
Is the default meta 0?
I'm unsure actually. I'll check
In DeluxeMenus, is whatever you set it to when you use the placeholder
%deluxemenus_meta_KEY_TYPE_DEFAULT-VALUE%
@weak orchid should be able to link bow
now*
thanks
understand.. thanks.
but where the plugin know that the player is still forcetaged after he loose the forcetag permission? i mean, in the player_tags.yml userdata is clear..
and the plugin dont like numbers, it needs letters.
the first tag with a number it takes, but the next will get ignored equal if he get their permissions for it. strange but okay, just good to know.. :/
can i make with {deluxetags_tag_<TagID>} a placeholder for every tag i want in the essentialschat? so more than one i mean with {delucetags_tag} i mean?
Please respect the rules, be patient and don't ping staff members!
oh, sry, dosnt see that you are staff..
i just answer cause its connect to the last message..
realy sorry :c
%deluxetags_tag_<TagID>% not works for me in the chat
Does anyone here know if it is possible to have a Citizens NPC do animations from model-engine files? eg. I have a mythicmob that uses animations as well as the model of a model-engine file. Can i have a citizen NPC do stuff like use a "wave" animation when a player gets within a certain amount of blocks?
Please @ with reply
DeluxeTags showing in essentials chat:
1. Stop the server.
2. Turn off the papi_chat option in the DeluxeTags config. deluxe_chat in older versions.
3. Turn off the format_chat option in the DeluxeTags config.
4. Put {deluxetags_tag} in your EssentialsChat chat format. (In essentials config)
5. For Versions Below 1.8.2: Replace all the placeholders in the DeluxeTags config
%placeholder% to {placeholder} (Ex: %deluxetags_tag% to {deluxetags_tag}).
6. Start the server.
@warm crown to set up DeluxeTags with EssentialsChat follow these steps 
i have
use {deluxetags_tag} not {deluxetags_tag_<id>}.
It works but that does different things than {deluxetags_tag}
which "id" it should have? cause essentialschat dont accept it if i write {deluxetags_tag_stara} for the stara perm
How do I add spawn eggs to the DeluxeMenus menu? Added - entity_type: CREEPER but for some reason the egg is displayed white
server version and deluxemenus version?
Can you please send me your DeluxeTags config? Put it in a paste bin service like https://paste.helpch.at
Can I also get your essentialsx config.yml? Also, have you restarted the server since you've set up deluxetags?
https://paste.helpch.at/epiyamoquw.yaml
and yes, ofcourse. multiple times in this week
With the requirement part is there a way to make it a item requirement and then when selected it removes the item from the player?
And when you talk in chat you see exactly {deluxetags_tag_architect}?
technically yes. it is pretty complex tho. you can use either the has item requirement type which has some item options or the CheckItem expansion that has more options. And then to remove, you have to use either minecraft's clear command or essentials' clear command.
having an issue with a citizen npc that keeps jumping on the spot. none of my other npc does this. what is the cause and any solutions?