#general-plugins

1 messages · Page 7 of 1

midnight valve
#

Because I need to be able to give players the stuff in kits but don't want it to be like high durabilities lol

#

So the ability to modify the values would be cool

glossy aspen
#

Does the delay feature for click commands save through restarts?

lavish epoch
#

No

glossy aspen
upper eagle
#

Is there a way to use deluxemenu like a shop? I have a shops plugin etc but I wanted to implement some cosmetic items that cost ingame money to buy it

Basically BUY the cosmetic via deluxemenu but it costs economy money

Is it possible? If it is Please tell me how to do it and possibly a Example of config so I can understand quicker!

#

Thank you in advance

upper eagle
crisp tiger
#

@vale sky hey can u do the everyone stock deluxe menu now?

wise lagoonBOT
velvet cloak
#

my deluxemenu does not recognises my menus

median thistle
#

Good Day, is it possible to add Oraxen support to DeluxeMenus?

vale warren
plush shore
#

Can someone tell me what the variables of the guild scoreboard are?

compact cobalt
#

tysm tho

upper eagle
gleaming notch
#

guys i cant use placeholders of other plugins in essentials files such as info, kits, rules

#

is there any workaround for this?

vale warren
#

No

proven sierra
#

hi guys! i need to get a bed on a menu in deluxemenus, but if i use bed or bed_block it display an untextured block. i'm on 1.8.8. any help?

proven sierra
upper eagle
#

Not sure then just wait for more knowledge member to help you out!

proven sierra
#

ok, thanks

leaden fern
upper eagle
leaden fern
#

There should be example of it on wiki

dreamy oracle
#

hello, how do i open another menu inside of a menu with deluxe menus

#

?

vale sky
#

or find a plugin that already does this

crisp tiger
#

Can't aadly

#

Sadly

leaden fern
dreamy oracle
leaden fern
#

[openguimenu] <menu-name>
Opens another GUI from DeluxeMenus

dreamy oracle
#

ah, thanks!

wet perch
#

Hey, why is it with this that no matter what name I have for a pixelmon_sprite, I can click on this? Like for example a pixelmon_sprite named "Blissey Token" works with this as well:

      requirements:
        anything_here:
          type: has item
          material: pixelmon_pixelmon_sprite
          amount: 1
          name: "Infernape Token"```
#

The items have nbt data on them, maybe it would work if I converted over for "modeldata:"?

    nbt_strings:
    - 'form:'
    - 'palette:none'
    nbt_ints:
    - 'ndex:242'
    - 'gender:0'
leaden fern
wet perch
#

Okay, but when I change it pink_dye, it doesn't take the name into account, I can click on anything as long

vale sky
wet perch
wet perch
#

Okay yeah the update fixed it, nice one thank you!

crisp tiger
tawny echo
#

can i have deluxemenus support here?

velvet cloak
#

are there plugins that would rubberband a player from netherroof??? and plugins that would prevent bedtrapping

inner remnant
#

?help

wise lagoonBOT
#
FAQ Answer:
» Give the helpers some details
» Ask suitable questions
» Be polite
» Wait

Source

inner remnant
velvet cloak
#

couldn't really anything that would exactly rubberband

#

there is anarchyexploitfixes

#

but it causes big lag on my server

#

okay thanks I'll try

safe olive
#

What’s your guys opinion on stack mob plugins, do they hurt more than they help?

quick rock
velvet cloak
#

yeah it can prevent nether roof it appears, but not bedtraps

dreamy oracle
#

Hello, how do i prevent items being taken out of menus? in deluxe menus

#

ie via shift clicking

carmine sky
#

does deluxeplugins work on minecraft version 1.8?

rich star
#

which plugin exactly

carmine sky
#

ffs i meant deluxemenus

#

xD

dreamy oracle
rich star
rotund scaffold
#

yo, do I know what Menu its from?
[DeluxeMenus] No type set for requirement: deny_commands for path: items.gold_block.shift_right_click_requirement.requirements.deny_commands

rich star
wise lagoonBOT
#
Deluxemenus - Version List
Spigot:

1.8.8
1.12.2
1.16.5
1.17.1
1.18.2

Version:

v1.10.5
v1.13.5 - Latest
v1.13.5 - Latest
v1.13.5 - Latest
1.13.5 - Latest

carmine sky
#

perfect thanks

rotund scaffold
#

idk what menu has the gold block

carmine sky
#

oh damn

dreamy oracle
vale warren
rotund scaffold
#

no way to get console to say what menu its from?

vale warren
#

search in files, not just search

dreamy oracle
rich star
#

oh sorry, the command has a menu argument at the end, dm dump <menu>

dreamy oracle
#

I have updated to the latest version and the issue persists

#

All im doing is shift clicking on items in the menu and they appear as real items even after a restart and me logging out

#

@rich star

wise lagoonBOT
velvet cloak
#

When i make new menus deluxemenus do not recognize them why?

dreamy oracle
#

you need to change the menu command

velvet cloak
#

?

velvet cloak
dreamy oracle
#

well do you have other menus with the same open_command?

velvet cloak
#

nop

#

it does not recognises the menus i dont know why

#

even after a restart

heavy crag
#

Hello, can deluxemenus cooldown? For example, does the player buy an item in the shop and then get a cooldown on it? Thanks

restive tendon
#

since release build

#

Are there any changes to the sound?

wise lagoonBOT
#
📋 Your paste: BrokenSleep
https://paste.helpch.at/ahumupogej

A member of staff has requested I move your message to a paste,
Most likely because it contains a config/error/code snippet.

inner remnant
lavish epoch
restive tendon
#

Strange. It worked before without any problems. As sound..

vale warren
#

you want ITEM_BOOK_PAGE_TURN

dreamy oracle
#

hello i'm still having an issue with items being able to be taken out of deluxe menu menus

restive tendon
#

ah okey thanks, i will chance it

inner remnant
dreamy oracle
fading crow
dreamy oracle
inner remnant
#

@dreamy oracle what MC version?

dreamy oracle
#

1.19

inner remnant
#

and whats latest for you?

#

what jar of deluxemenus

#

what exact version name

dreamy oracle
#

deluxeMenus-1.13.6-Release

oak mango
#

Is there a requirement for dm so that something only runs if you have an inventory slot spare? I believe there is right?

dreamy oracle
velvet cloak
#

any good anti spam plugins ?

proper oxide
#
    type: '>='
    input: '%player_empty_slots%'
    output: '1'```
proper oxide
dreamy oracle
#

sure

proper oxide
#

also this is a very common thing to happen when plugins are messing with inventories they shouldn't

#

you could try removing most plugins and seeing if it still happens with just deluxemenus and placeholderapi installed

oak mango
#
        empty_slot:
          type: string equals
          input: "%player_has_empty_slot%"
          output: "yes"
          deny_commands:
            - '[message] '
            - '[message] '
            - '[message] &c &C &C  &C &C &c &C &c &lOh no! &r&fYou need a free inventory slot to buy this'
            - '[message] &c &C &C  &C &C &c &C &r Please make space! Maybe use your /backpack'
            - '[message] '
            - '[message] '
            - '[console] execute at @a run playsound itemsadder:custom.negative ambient %player_name%'
            - '[close]'
#

Ah found some old code i used

dreamy oracle
proper oxide
proper oxide
# dreamy oracle https://paste.helpch.at/butusalume

also you seem to be on 1.19? why that and not 1.19.2? this could also be a problem with the server build. What I recommend you try is create a new test server using the exact same server build and only with deluxemenus and placeholderapi installed

#

and seeing if its still happening

dreamy oracle
proper oxide
#

remove half of the plugins you have. that will tell you which half the bad plugin is in, then remove half of the bad half and so on

dreamy oracle
proper oxide
#

for example

#
left_click_requirement:
  requirements:
    permrequirement:
      type: "!has permisison"
      permission: "some.permission.node"```
#

this will only let you left click if you do not have the some.permission.node permission

dreamy oracle
#

ill try it now

dreamy oracle
sly crystal
#

How would the code be to do it with the requirements? I have tried in several ways and it does not work for me

wise lagoonBOT
sly crystal
#

.

proper oxide
# sly crystal .
      '1':
        material: basehead-eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZTM2ZTk0ZjZjMzRhMzU0NjVmY2U0YTkwZjJlMjU5NzYzODllYjk3MDlhMTIyNzM1NzRmZjcwZmQ0ZGFhNjg1MiJ9fX0=
        priority: 1
        slot: 3
        display_name: '&c&l» &f&l1000 &e&lTokens'
        lore:
        - ''
        - '&7Vas a recibir 1,000 tokens por 14,000 ⛁'
        - ''
        - '&fPrecio &8| &a14,000 ⛁'
        left_click_commands:
        - '[console] tm add %player_name% 1000'
        - '[console] eco take %player_name% 14000'
        - '[message] &a&lTokens&8 » &fHas comprado &f&l1000 &e&lTokens!'
        - '[close]'
        right_click_commands:
        - '[console] tm add %player_name% 1000'
        - '[console] eco take %player_name% 14000'
        - '[message] &a&lTokens&8 » &fHas comprado &f&l1000 &e&lTokens!'
        - '[close]'
        left_click_requirement:
          requirements:
            requirement-name:
              type: javascript
              expression: '%vault_eco_balance% >= 14000'
              deny_commands:
              - '[message] &a&lTokens&8 » &cNo tienes dinero!'
              - '[close]'
        right_click_requirement:
          requirements:
            requirement-name:
              type: javascript
              expression: '%vault_eco_balance% >= 14000'
              deny_commands:
              - '[message] &a&lTokens&8 » &cNo tienes dinero!'
              - '[close]'```
proper oxide
dreamy oracle
#

i have got it to a point where it doesnt take your money anymore, but it doesnt change the item to the one with the lower priority, nor does it change the error message

#

it just says you have insufficient funds

proper oxide
dreamy oracle
#

The red bed one and the white bed one

#

They are in the same slot

dreamy oracle
proper oxide
#

oh they are. idk how I Missed that

dreamy oracle
proper oxide
#

for items to switch based on priorities, they need view requirements

dreamy oracle
#

I've tried setting it up but it completely broke

dreamy oracle
wise lagoonBOT
# dreamy oracle Thanks!
Hey!

Please respect the rules, be patient and don't ping staff members!

weary wind
crisp tiger
hushed mica
#

Hello, I have this item:
'Void' :
material: 'BLACK_STAINED_GLASS_PANE'
display_name: ' '
slots:
-0
-1
-2
But it only shows in the slot 0, what did I do wrong please

crisp tiger
#

items:
'barrier1':
material: BLACK_STAINED_GLASS_PANE
slots:
- 0
- 1
- 2

#

Do it like this

crisp tiger
#

Just copy paste mine

hushed mica
#

Ok thanks, i'll try it

#

It worked, thanks

rotund scaffold
#

Anyone knows any birthday plugins with placeholders?

oak mango
#

Hey i uh

#

cant seem to get middle click commands to work unless im op lmao

#

Actually nvm

#

its not working at all now

#
    middle_click_commands:
      - "[player] jobs info Hunter KILL"
      - "[close]"
#

Did they change anything in 1.19 to do with middle clicking?

#

Oh wow, Thanks mojang love you..

wise lagoonBOT
oak mango
#

I didnt know that was staff sorry

vale warren
#

smiling_face_with_3_tears np

midnight valve
#

hi with tebex

#

can someone help me

#

so im using bungeecoord

#

and want to broadcast a message on one server

#

but the message runs in the bungeecord console instead of the server

#

how do i make commands run on a specific server

inner remnant
#

I think you can select a server per command @midnight valve

midnight valve
inner remnant
#

Go under commands click the hamburger button

#

and it will be there

modest drum
#

Hey

inner remnant
#

!help

#

?help

wise lagoonBOT
#
FAQ Answer:
» Give the helpers some details
» Ask suitable questions
» Be polite
» Wait

Source

modest drum
#

goddamn im not even ready

inner remnant
#

haha just messing

modest drum
#

DeluxeMenus:

Any way to make a sell all type of button, Im creating a shop :D

So it checks if you have the listed items in your inventory and if you do, it will sell it

midnight valve
#

Ok so I realized I need the buycraft plugin on my spigot servers

#

But trying to add them doesn't work

#

the buycraft plugin is red

inner remnant
modest drum
inner remnant
#

np

modest drum
#

How do I add more than 1

#
      requirements:
        anything_here:
          type: string equals
          input: '%checkitem_mat:GRANITE%'
          output: 'yes'
#

More than just granite

#

comma, orr?

inner remnant
#
      requirements:
        anything_here:
          type: string equals
          input: '%checkitem_mat:GRANITE%'
          output: 'yes'
        anything_here:
          type: string equals
          input: '%checkitem_mat:GRANITE%'
          output: 'yes'
        anything_here:
          type: string equals
          input: '%checkitem_mat:GRANITE%'
          output: 'yes'```
modest drum
#

and lastly

#

Does it work with executable items

inner remnant
#

wym?

modest drum
#

input: '%checkitem_mat:GRANITE%'

#

im guessing thats only vanilla items

inner remnant
#

it works with tpacks aswell?

#

wym

modest drum
#

How do I make it check if i have the executable items

inner remnant
#

wym by executable items

modest drum
#

Plugin

#

allows to create custom items

remote marsh
#
19.08 00:38:52 [Server] INFO ================================[ ShopGUI+ 1.78.0 ]================================
19.08 00:38:52 [Server] WARN No supported economy plugins found, disabling the plugin.
19.08 00:38:52 [Server] INFO Disabling ShopGUIPlus v1.78.0```
#
  - VAULT```
#

and yes i have vault

modest drum
#

Or only checkitem

midnight valve
modest drum
#

for example

#

anything_here:
type: string equals
input: '%item1%'
output: 'yes'

midnight valve
#

I am using the spigot jar on the spigot server

#

and the bungee jar on my bungee server

#

I'm going to bed but if you may have anything that can help please pm me or @ me. Thank you

modest drum
#

Does checkitem placeholderAPI expansion work with executable items

warm garden
#

I had some problems with the plugin went I wanted to give an item to %player_name%.

#

[08:10:39 INFO]: [Essentials] CONSOLE issued server command: /give %player_name% GOLD_BLOCK 64
[08:10:39 INFO]: Error: Player not found.

#

left_click_commands:
- '[console] give %player_name% GOLD_BLOCK 1'
- '[takemoney] 100'
- '[message] &aYou bought 1 &6GOLD_BLOCK &afor $100'

inner remnant
inner remnant
#

like items you can right click and it runs a cmd or something

modest drum
#

how do i add nbt to the checkitem

#
      requirements:
        anything_here:
          type: string equals
          input: '%checkitem_mat:GRANITE%'
          output: 'yes'
inner remnant
#

@modest drum NBT?

#

ah

#

2 sec

#
nbtints:<string>=<integer>;<string>=<integer>*~
For nbt data you can use compounds by putting .. inside your string Example (%checkitem_nbtstrings:PublicBukkitValues..executableitems:ei-id=Free_Money%)```
warm garden
inner remnant
#

np

modest drum
#

as example

#
      requirements:
        anything_here:
          type: string equals
          input: '%checkitem_mat:GRANITE%'
          output: 'yes'
inner remnant
#

smh

#

@modest drum
%checkitem_nbtstrings:CustomArmor=test%

an example I think

warm garden
#

oh yeah, I have a dumb question, can I make a Gui that like pop up the amount u need to kill or buy to unlock that shop?

modest drum
inner remnant
warm garden
# inner remnant wym?

like the player have to kill or mine amount of mob or ore, to unlock the item in that GUI so they can buy

modest drum
#

imma test

warm garden
inner remnant
#

ye its possible

modest drum
#

adam i made the nbt work :D

inner remnant
#

niceee

modest drum
#

Now where do I make a sell all, I was thinking of just adding another menu item with this:

      requirements:
        anything_here:
          type: string equals
          input: '%checkitem_mat:GRANITE%'
          output: 'yes'
#

but it will only sell 1?

#

How do i make it sell the most you have

junior void
#

In this menu my success command isnt working even with and without the permission i mentioned in reqirements
Server version is 1.8.9 and plugin version is 1.10.5
Thankyou !

menu_title: 'Test Kit Buying Menu By Luno'
open_command: test
open_requirement:
requirements:
        permission:
        type: has permission
        permission: luno.cool
size: 9
items:
  '1':
        material: WOOL
        data: 0
        slot: 1
        display_name: '&aTest Kit Buying Menu'
        lore:
        - '&aPrice is 100 coins'
        - '&3You have %playerpoints_points% Gems' 
        left_click_requirement:
         requirements:
           Gems:
             type: javascript
             expression: '%playerpoints_points% >= 100'
           Permission:
             type: '!has permission'
             permission: 'luno.kit.has.test'
         deny_commands:
           - '[message] &cYou dont have enough Gems to purchace this kit, Play more to recive more gems'
           - '[close]'
         success_commands:
           - "[console] points take %player_name% 100"
           - "[message] &aYou have successfully bought KITNAME kit !!!"
modern bear
#

Hello, when I use deluxemenu and then use material as head-playerNickname, there are mostly steve skins, why there are not players with skins when they have original copy of minecraft?

warm garden
remote marsh
junior void
# remote marsh help?

you need vault+ another economy plugin, playerpoints,economy+,essentials can be used

remote marsh
#

i have vault and playerpoints and essentials

junior void
#

Still gets that error ?

#

Enable Vault in playerpoints config

remote marsh
#

i even disabled playerpoints and still got the error

modest drum
# inner remnant niceee

1 issue,

Even If i dont have the item, it will still do this

    - '[console] eco give %player_name% 25'
    - '[message] &6Shop &8> &fYou sold &a1 x Granite &ffor &a$25&f.'
wise lagoonBOT
wise lagoonBOT
modest drum
#
    right_click_requirement:
      requirements:
        test:
          type: string equals
          input: '%checkitem_nbtstrings:enchantedironingot=enchanted_iron_ingot%'
          output: 'yes'
#

that doesnt work ^

remote marsh
modest drum
wise lagoonBOT
modest drum
#

Breh sorry

modest drum
#

When you can please reach out,

input: '%checkitem_nbtstrings:trixyboots=trixy_boots%'

Doesnt seem to work (deluxemenus)

read the wiki and this also doesnt work
input: '%checkitem_nbtstrings:executableitems:ei-id=enchanted_iron_ingot%'

vale sky
#

thinking back, you might need to specify a material

modest drum
#

the material is inron_ingot

vale sky
#

?imgur

wise lagoonBOT
#
FAQ Answer:

You won't be able to upload images here directly to avoid spam, so please use https://imgur.com/upload to upload images/screenshots.
You can also use a screenshot service like gyazo or jinx and post those links here.

vale sky
vale sky
modest drum
#

Where do i specify the material

vale sky
#

%checkitem_mat:iron_ingot,nbtstrings:trixyboots=trixy_boots%

modest drum
#

no

#

wrong one

vale sky
#

well that's not for those

modest drum
#

xD

vale sky
#

but

modest drum
#

input: '%checkitem_nbtstrings:enchantedironingot=enchanted_iron_ingot%'

vale sky
#

Also, I think you'll need to use nbtstrings:PublicBukkitValues..executableitems:ei-id=enchanted_iron_ingot

vale sky
#

try it without specifying the material first

modest drum
#

%checkitem_mat:iron_ingot,nbtstrings:enchantedironingot=enchanted_iron_ingot%

vale sky
#

that's... not right

modest drum
#

%checkitem_mat:iron_ingot,nbtstrings:enchantedironingot=enchanted_iron_ingot%

#

oh

vale sky
#

nop

modest drum
#

what did I miss

vale sky
#

executableitems:ei-id

#

and maybe PublicBukkitValues.. before it

#

%checkitem_nbtstrings:PublicBukkitValues..executableitems:ei-id=Free_Money% weird my example is without a material specified of course

modest drum
#

i used that

vale sky
#

ye makes sense

modest drum
#

and replaced free_money

#

with

#

the one nbt

#

i need

#

doesnt work

vale sky
#

try it with specifying material

modest drum
#

%checkitem_mat:iron_ingot,nbtstrings:PublicBukkitValues..executableitems:ei-id=Free_Money%

vale sky
#

%checkitem_mat:iron_ingot,nbtstrings:PublicBukkitValues..executableitems:ei-id=enchanted_iron_ingot%

modest drum
vale sky
#

also you can test with/papi parse me %placeholder% fyi

#

if you did not know

modest drum
#

it says

#

yes

vale sky
#

nice

#

so it works

modest drum
#

hail naw it doesnt

vale sky
#

if you don't have it, does it say no?

vale sky
modest drum
#
menu_title: 'Shop'
open_command:
  - shop1
open_commands:
  - ''
size: 26
open_requirement:
  requirements:
    permission:
      type: has permission
      permission: deluxemenus.menu
      deny_commands:
        - "[message] &cDoesnt have permission!"

items:
  '0':
    material: IRON_INGOT
    slot: 0
    display_name: '&aEnchanted Iron'
    lore:
    - ''
    - "&8• &7Buy for: &c$&f100"
    - "&8• &7Sell for: &a$&f25"
    - ''
    - '&8Left click to buy'
    - '&8Right click to sell'
    - ''
    left_click_requirement:
      requirements:
        anything_here:
          type: has money
          amount: 100
      deny_commands:
      - '[message] &6Shop &8> &7You need &c$100 &fto buy &c1 x Granite&f.'
    right_click_requirement:
      requirements:
        test:
          type: string equals
          input: '%checkitem_mat:iron_ingot,nbtstrings:PublicBukkitValues..executableitems:ei-id=enchanted_iron_ingot%'
          output: 'yes'
      deny_commands:
      - '[message] &6Shop &8> &fYou don''t have &c1 x Granite &fto sell.'
    left_click_commands:
    - '[console] eco take %player_name% 100'
    - '[console] ei give %player_name% enchanted_iron_ingot'
    - '[message] &6Shop &8> &fYou bought &a1 x Granite &ffor &a$100&f.'
    right_click_commands:
    - '[console] eco give %player_name% 25'
    - '[console] ei take %player% enchanted_iron_ingot'
    - '[message] &6Shop &8> &fYou sold &a1 x Granite &ffor &a$25&f.'
vale sky
#

also, can you by chance... test the placeholder /papi parse me %checkitem_nbtstrings:PublicBukkitValues..executableitems:ei-id=enchanted_iron_ingot%

modest drum
#
  • '[console] eco give %player_name% 25'
#
  • '[message] &6Shop &8> &fYou sold &a1 x Granite &ffor &a$25&f.'
#

works

#

but it doesnt take the item

vale sky
vale sky
#

okay perfect so it does work without the material

modest drum
#

want me to try it?

vale sky
#

wait

#

so your issue

#

was never the placeholder

#

at all

#

the issue is that it doesn't take the item

#

the other commands execute

modest drum
#

well

#

right_click_requirement:

#

want working

vale sky
#

ei take %player%

vale sky
#

if the other commands fired

modest drum
#

oh

vale sky
#

%player% > %player_name%

modest drum
#

So weird

vale sky
#

next time send the whole menu right away fingerguns

modest drum
#

ooh

#

thank you so much <3

#

Oh cj, lastly

#

Im making a shop system if you couldn't tell

#

any way to make a sell all system?

#

It will check if the item/items are in your inventory

#

and it will remove it and give coins

vale sky
#

how many items do you have

modest drum
#

right now 2

#

but i am thinking of adding like 50

#

It will be the main shop

vale sky
#

well it would be a ton of commands

#

maybe spam the player

modest drum
#

cant you just remove the chat message it will send

vale sky
#

but you can use %checkitem_amount_...% to get the amount of items a player has of that certain type

#

so that could work

#

multiply it with the math expansion

#

wait

modest drum
#

will this work

vale sky
modest drum
#

so if they have 2 oak planks and 3 spruce planks

vale sky
#

ah, ye lots of commands maybe some spam involved then

modest drum
#

how about

#

this

#

create multiple right_click_requirement:

#

for every item

#

that can be sold

#

and if they have it, it will sell

vale sky
#

ya

modest drum
#

that can work?

vale sky
#

just check if the amount is over 0

modest drum
#

requirements:
anything_here:
type: string equals
input: '%checkitem_mat:GRANITE%'
output: 'yes'
anything_here:
type: string equals
input: '%checkitem_mat:GRANITE%'
output: 'yes'
anything_here:
type: string equals
input: '%checkitem_mat:GRANITE%'
output: 'yes'

#

look smth like this

#

oh wait

#

no

#

i need a separate

#

for each

#

nvm

modest drum
#

I feel like what right click reqs will be easier

#

oh no

#

I cant have more than 1 right_click_requirments

vale sky
#
right_click_requirement:
  minimum_requirements: 1
  stop_at_success: false
  requirements:
    item1:
      type: '>'
      input: '%checkitem_amount_nbtstrings:PublicBukkitValues..executableitems:ei-id=enchanted_iron_ingot%'
      output: 0
      optional: true
      success_commands:
      - '[console] eco give %player_name% %math_0:_25*{checkitem_amount_nbtstrings:PublicBukkitValues..executableitems:ei-id=enchanted_iron_ingot}%'
      - '[message] &6Shop &8> &fYou sold &a%checkitem_amount_nbtstrings:PublicBukkitValues..executableitems:ei-id=enchanted_iron_ingot% x Granite &ffor &a$%math_0:_25*{checkitem_amount_nbtstrings:PublicBukkitValues..executableitems:ei-id=enchanted_iron_ingot}%&f.'
      - '[console] ei take %player_name% enchanted_iron_ingot %checkitem_amount_nbtstrings:PublicBukkitValues..executableitems:ei-id=enchanted_iron_ingot%<delay=1>'
    item2:
      type: '>'
      input: '%checkitem_amount_nbtstrings:PublicBukkitValues..executableitems:ei-id=enchanted_gold_ingot%'
      output: 0
      optional: true
      success_commands:
      #...```
#

somethin like that would work

#

@modest drum

modest drum
#

thanks for pinging

vale sky
#

one hell of an item that'll be

modest drum
#

hold on imma test in a sec nrn

#

thanks

#

doesnt work lol

#
  '5':
    material: leather_chestplate
    slot: 4
    display_name: '&fSell All'
    lore:
    - ''
    right_click_requirement:
      minimum_requirements: 1
      stop_at_success: false
      requirements:
        item1:
          type: '>'
          input: '%checkitem_amount_nbtstrings:PublicBukkitValues..executableitems:ei-id=enchanted_iron_ingot%'
          output: 0
          optional: true
          success_commands:
          - '[console] eco give %player_name% %math_0:_25*{checkitem_amount_nbtstrings:PublicBukkitValues..executableitems:ei-id=enchanted_iron_ingot}%'
          - '[message] &6Shop &8> &fYou sold &a%checkitem_amount_nbtstrings:PublicBukkitValues..executableitems:ei-id=enchanted_iron_ingot% x Granite &ffor &a$%math_0:_25*{checkitem_amount_nbtstrings:PublicBukkitValues..executableitems:ei-id=enchanted_iron_ingot}%&f.'
          - '[console] ei take %player_name% enchanted_iron_ingot %checkitem_amount_nbtstrings:PublicBukkitValues..executableitems:ei-id=enchanted_iron_ingot%<delay=1>'
        item2:
          type: '>'
          input: '%checkitem_amount_nbtstrings:PublicBukkitValues..executableitems:ei-id=trixy_boots%'
          output: 0
          optional: true
          success_commands: 
          - '[console] eco give %player_name% %math_0:_25*{checkitem_amount_nbtstrings:PublicBukkitValues..executableitems:ei-id=trixy_boots}%'
          - '[message] &6Shop &8> &fYou sold &a%checkitem_amount_nbtstrings:PublicBukkitValues..executableitems:ei-id=trixy_boots% x Granite &ffor &a$%math_0:_25*{checkitem_amount_nbtstrings:PublicBukkitValues..executableitems:ei-id=trixy_boots}%&f.'
          - '[console] ei take %player_name% trixy_boots %checkitem_amount_nbtstrings:PublicBukkitValues..executableitems:ei-id=trixy_boots%<delay=1>' 
### End of the vault economy shop
vale sky
#

/papi parse me %checkitem_amount_nbtstrings:PublicBukkitValues..executableitems:ei-id=enchanted_iron_ingot%

#

what does it return

modest drum
#

1

#

i got 1 in my inv

modest drum
#

this is the whole config

vale sky
#

add right_click_commands

modest drum
#

i cant

#

send the main config

modest drum
vale sky
#

what about them

#

you need right_click_commands for it to even check the right_click_requirement

#

otherwise there is nothing you need the requirement for

#

make it anything 🤷‍♂️

modest drum
vale sky
#

no

#

do not replace anything

#

add right_click_commands

modest drum
#

I copy the success_commands: commands

vale sky
#

no

modest drum
#

my bad

vale sky
#

because then you'll be giving extra money

#

sending extra messages

#

just make it say "all items sold" or something idk

modest drum
#

i get it

#
          right_click_commands:
          - '[message] &aAll items sold!'
          success_commands:
          - '[console] eco give %player_name% %math_0:_25*{checkitem_amount_nbtstrings:PublicBukkitValues..executableitems:ei-id=enchanted_iron_ingot}%'
          - '[message] &6Shop &8> &fYou sold &a%checkitem_amount_nbtstrings:PublicBukkitValues..executableitems:ei-id=enchanted_iron_ingot% x Granite &ffor &a$%math_0:_25*{checkitem_amount_nbtstrings:PublicBukkitValues..executableitems:ei-id=enchanted_iron_ingot}%&f.'
          - '[console] ei take %player_name% enchanted_iron_ingot %checkitem_amount_nbtstrings:PublicBukkitValues..executableitems:ei-id=enchanted_iron_ingot%<delay=1>'
#

looks good?

#

it doesnt work

#

painx7

#

heres what i have now

#
  '5':
    material: leather_chestplate
    slot: 4
    display_name: '&fSell All'
    lore:
    - ''
    right_click_requirement:
      minimum_requirements: 1
      stop_at_success: false
      requirements:
        item1:
          type: '>'
          input: '%checkitem_amount_nbtstrings:PublicBukkitValues..executableitems:ei-id=enchanted_iron_ingot%'
          output: 0
          optional: true
          right_click_commands:
          - '[message] &aAll items sold!'
          success_commands:
          - '[console] eco give %player_name% %math_0:_25*{checkitem_amount_nbtstrings:PublicBukkitValues..executableitems:ei-id=enchanted_iron_ingot}%'
          - '[message] &6Shop &8> &fYou sold &a%checkitem_amount_nbtstrings:PublicBukkitValues..executableitems:ei-id=enchanted_iron_ingot% x Granite &ffor &a$%math_0:_25*{checkitem_amount_nbtstrings:PublicBukkitValues..executableitems:ei-id=enchanted_iron_ingot}%&f.'
          - '[console] ei take %player_name% enchanted_iron_ingot %checkitem_amount_nbtstrings:PublicBukkitValues..executableitems:ei-id=enchanted_iron_ingot%<delay=1>'
        item2:
          type: '>'
          input: '%checkitem_amount_nbtstrings:PublicBukkitValues..executableitems:ei-id=trixy_boots%'
          output: 0
          optional: true
          right_click_commands:
          - '[message] &aAll items sold!'
          success_commands: 
          - '[console] eco give %player_name% %math_0:_25*{checkitem_amount_nbtstrings:PublicBukkitValues..executableitems:ei-id=trixy_boots}%'
          - '[message] &6Shop &8> &fYou sold &a%checkitem_amount_nbtstrings:PublicBukkitValues..executableitems:ei-id=trixy_boots% x Granite &ffor &a$%math_0:_25*{checkitem_amount_nbtstrings:PublicBukkitValues..executableitems:ei-id=trixy_boots}%&f.'
          - '[console] ei take %player_name% trixy_boots %checkitem_amount_nbtstrings:PublicBukkitValues..executableitems:ei-id=trixy_boots%<delay=1>' 
#

cj do you mind pinging me once you figure out the issue

#

ily thanks for tryna help chickhear2

real gate
#

Why i cant parse this placeholder ?

modest drum
wise lagoonBOT
modest drum
#

Bruh i keep forgetting im so sorry

#

half the time it dont even work

vale sky
#

nah fam it's all off

crisp tiger
eternal wigeon
#

can someone help please

#

@shadow iron sorry for the ping

wise lagoonBOT
eternal wigeon
#

oh

#

i dint knew

wise lagoonBOT
vestal token
#

?help

wise lagoonBOT
#
FAQ Answer:
» Give the helpers some details
» Ask suitable questions
» Be polite
» Wait

Source

eternal wigeon
#

hii*

vestal token
#

Hy

eternal wigeon
#

i need help

wise lagoonBOT
#

There is no time to wait! Ask your question @eternal wigeon!

eternal wigeon
#

I can't

#

see role colours

vestal token
eternal wigeon
#

on servers

vestal token
#

Discord Server or MC?

eternal wigeon
#

dc servers

vestal token
#

Turn of your light mode?

eternal wigeon
#

i have dark mode..

vestal token
#

HelpChat still exists?

eternal wigeon
idle badge
#

@shadow iron Could you guys possibly make a different branch on jenkins for deluxemenus that supports 1.12.2 and below that us who still use it can work on it and have access to it?

wise lagoonBOT
idle badge
#

yes what is it you need?

eternal wigeon
idle badge
#

role colors where?

eternal wigeon
#

on servers

idle badge
#

Can you rephrase what you are asking?

eternal wigeon
#

yeah sure

#

i can't see the role colours on servers

idle badge
#

what permissions plugin you use?

eternal wigeon
#

i don't get u sorry

#

like the name colours

#

i mean

idle badge
#

what permissions plugin like luckperms, groupmanager, ultraperms to give people their ranks

eternal wigeon
#

im talking generally abt servers

#

can't share images on servers or i could explain

wise lagoonBOT
idle badge
#

just dm me directly then

#

@eternal wigeon

#

or use imgur or gyazo

eternal wigeon
#

kk

#

i need to turn on my dms just a sec

idle badge
#

ok

safe latch
#

Why I cant see helpchat wiki

shadow iron
warm garden
#

Hi, I have a question, I want to make a GUI about upgrading the tier list but in row way. Like after the player bought upgrade 1 it will lock it and can only buy number 2. They can't access upgrade 1 anymore.

shadow iron
unkempt rose
#

Renamed items sold in the shop created from the plugin are not deleted but still receive rewards

#

how to fix them

glossy aspen
leaden fern
gusty bane
#

Hi, I want to ask you to add feature to DeluxeMenus to specify arguments in [openguimenu], not only in commands

proper oxide
# gusty bane Hi, I want to ask you to add feature to DeluxeMenus to specify arguments in [ope...

I don't think that will happen. the way we have it right now it would make this a bit hard. it might even require us to change the current way its working which is, when you open a menu using a /menu-command ARG1 ARG2 ETC and you then use a [openguimenu] another-menu command the arguments ARG1 ARG2 ETC are actually passed to the next menu and I know a lot of people love the way it currently works and are using it pretty heavily

quick rock
#

Could just do last used arguments and then a list of previous arguments and their gui's

gusty bane
proper oxide
#

Not really possible and not the way arguments are supposed to work. They're supposed to be player input

proper oxide
south meteor
late socket
#

for check item lore how to add multiple lines lore

late socket
#

ty worked

dark plank
#

I like to ask why I can't open the deluxemenus wiki site

rich star
hybrid tide
#

does guilds supports any pvp plugin like pvp manager or deluxecombat

supple moat
#

Hey, how do I set the meta string value to all?
Example, I want to make it so once you press a button in the menu, you sell all of said item in ur inv no matter the amount.

woeful shuttle
#

any good plugin to sync time with real life time?

frosty moon
#

If there are 2 plugins with the same command, and I want one to run when typing the command. How would I do that?

rich star
#

both won't run at the same time

frosty moon
#

Yeah, but the wrong one is running rn, how do I make the other run instead of the current one

vestal token
#

Which version should I download of DeluxeMenus

#

For 1.19.1

#

[15:58:57] [Server thread/ERROR]: Ambiguous plugin name `DeluxeMenus' for files `plugins/DeluxeMenus-1.13.5-Release.jar' and `plugins/DeluxeMenus-1.13.6-Release.jar' in `plugins'

vale warren
#

latest

vestal token
#

Ok

rich star
frosty moon
vale warren
spark sage
#

(would also help to have the actual error)

proper oxide
last yoke
safe olive
#

Is there a punishment system that automatically assigns a harsher punishment based on if it’s the persons second or third offense? I’ve always used LiteBans but can remember if that’s a feature or not

proper oxide
last yoke
wise lagoonBOT
last yoke
#

sorry barry my bad

proper oxide
#

also in theory, you can just make every player message a system message, it will show gray in chat but they won't be able to report it I guess.

silver sky
#

Please tell me how to DeluxeMenus use a gradient?

proper oxide
#

you have to manually make them

#

or use a website that creates them for you

#

(or possibly a placeholderapi expansion but not sure)

oak mango
#

hey can deluxemenus do anything like this?

#

Utilize players inventory?

vale warren
#

No

wild lichen
#

Is there a plugin/way to replace the output of a papi placeholder?

oak mango
wild lichen
oak mango
#

It doesn't really 'replace' the output but it can take an output

#

and give you a new placeholder with the replaced output

#

would that work?

#
var state = '%player_online%';
function toText(original) {
  if (state == 'yes') {
    return '%luckperms_prefix%';
  } else {
    return 'Cannot fetch rank while offline';
  }
}

toText(state);

This takes the luckperms prefix, and if the player is online, parses it normally, but if they are offline, Shows Cannot fetch rank while offline and lets me use this placeholder anywhere

odd flare
#

Best MySQL based Coin plugin with PlaceholderAPI support, and a GUI shop that works on 1.19.2?

rustic perch
#

Has anyone heard of the plugin, LPC - Chat Formatter?

visual lion
#

is there a plugin that allows you to capture zones by standing in them that supports 1.19?

wise lagoonBOT
leaden fern
#

It's a pretty nice simple lightweight chat plugin

native moon
#

Anyone know why I get this? [Protocollib] Enabling Protocollib v4.8.0 [02:55:54 ERROR] : 02:55:54 ERROR]: *** Protocollib does not support plugin reloaders! [02:55:54 ERROR]: *** Please use the built-in reload command! [02:55:54 ERROR]: ***************************************************** [02:55:54 INFO]: [Protocollib] Disabling Protocollib v4.8.0 I'm using papermc 1.12.2. The plugin works just fine on the same version and papermc on a diff server so idk why I'm getting this

ashen jay
#

Hello. I have plugin "CombatLogX" and it have option like when in World guard i have selected region and flags pvp deny it should dont let the player entry this region when pvp

ashen jay
#

hello? any help?

vestal token
#

Hy getting this error

#

Anyone...

vale warren
#

Send a startup log

vestal token
#

ok

#

Im sending a full log

wise lagoonBOT
vestal token
#

Oh lmao

#

Literally forgot about it 😄

shadow iron
#

barry saving the day again

warm garden
#

is there any way i can setup an rewards like if u want to claim rewards 2 u have to claim rewards 1 first?

sage osprey
native moon
sage osprey
#

Then what did u do?

#

/reload?

#

That won't work either

vestal token
#

Now whats this....

#

Im getting errors in chat

#

Need someone that can help me in Deluxe Menus in DMs

native moon
#

It says that on startup

vestal token
#

Is there an option in deluxemenu to create outlines of the menu with stained glass panes?

ashen jay
#

I have problem. When someone leave and then join to my server thier whole inventory get deleted. How to fix? (Spigot server)

vestal token
#

Oi barry help me again...

native moon
#

Anyone know how to fix this?
(<unknown>): did not find expected key while parsing a block mapping at line 128 column 9

sage osprey
#

@vestal token

#

?dm-filler

wise lagoonBOT
#
FAQ Answer:
  filler-item:
    priority: 100
    display_name: ' '
    material: GRAY_STAINED_GLASS_PANE
    slots:
    - 0-53```
vestal token
sage osprey
#

In your yml?

vestal token
#

No I mean above items?

sage osprey
#

I usually put it at the top

vestal token
#

Ohk

#

Thanks O7

sage osprey
#

But u can put it anywhere

vestal token
#

Whats priority

#

its not working I just copy pasted that

sage osprey
#

Priority is which item takes priority

#

So let's say there's an item with priority 99

#

It'll use item 99 instead of the other one

vestal token
#

Oo

#

Not working...

lost chasm
#

Not working how? What is it doing or not doing? What have you put? Show us the menu you're working on maybe (use a paste service)?

vestal token
#

filler-item:
priority: 0
display_name: ' '
material: GRAY_STAINED_GLASS_PANE
slots:
- 0-53
items:........... ... .. .etc

lost chasm
#

Set the priority to 100

sage osprey
#

Priority 0 would always show it no matter what.

vestal token
#

I tried with 100

sage osprey
#

You don't want that, otherwise it'll override the other things.

#

Is it inside your menu or above?

vestal token
#

Above the item

#

Below menu title

lost chasm
vestal token
sage osprey
#

Put it in the items: section @vestal token

vestal token
#

Oh ok

#

Now take a look

lost chasm
#

Spacing is off. Move it back a couple spaces

#

So it's inline with '&4&lHearts':

#

An set a priority for that hearts item or it won't show

sage osprey
#

@vestal token nearly there

lost chasm
#

Anything less than 100 will work

sage osprey
#

Just move it back

#

A little

sage osprey
lost chasm
#

Optional yes, but because the fillter-item has priority, it may override

ashen jay
vestal token
#

Ooohh

#

Can you guys edit my yaml and send me that plz..

ashen jay
vestal token
#

?dm-filler

#

?dm-filler

wise lagoonBOT
#
FAQ Answer:
  filler-item:
    priority: 100
    display_name: ' '
    material: GRAY_STAINED_GLASS_PANE
    slots:
    - 0-53```
vestal token
lost chasm
#

Paste the menu again

vestal token
sage osprey
vestal token
lost chasm
#
items:
  'hearts':
    priority: 99
    material: 'basehead-eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvODJmZjA5Zjk1MzNjM2ZjMTYwZDllMzIxNjEzMDRlZGRlM2U1ZTNiOWI5OTRkMWMxMDgzZWI4MTFiNDhhM2QxNCJ9fX0='
    data: 1
    slot: 19
    display_name: "&4&lHearts"
    lore:
      - "&fClick &7to view &4Hearts &7recipes"
  filler-item:
     priority: 100
     display_name: ' '
     material: GRAY_STAINED_GLASS_PANE
     slots:
     - 0-53
#

@vestal token ^ try that

vestal token
#

Can you please tell what was the problem?

lost chasm
#

The spacing was off. An I added the priority to the hearts item

vestal token
#

Oo thanks tbh

sage osprey
vestal token
#
  menu_title: "&4&lHearts &f&lTier1/5"
  open_command: he1ea2rt3
open_requirement:
  requirements:
    permission:
      type: 
      permission: deluxemenus.hearts
      deny_commands:
        - '[message] &cYou don''t have permission to do that!'
  inventory_type: "CHEST"
  size: 45
  update_interval: 1
  items:```
#

Its not done yet

sage osprey
#

@vestal token the menu name is the one you gave it in the config.yml

vestal token
#

Oh sorry Im new at this

vestal token
sage osprey
#

Yes

#

Click commands is what ure looking for

#

?wiki

wise lagoonBOT
#
FAQ Answer:

You can find a wiki for all or most HelpChat plugins at:
https://wiki.helpch.at

vestal token
sage osprey
#

This one sorry

#

Other one is down

vestal token
#

Ohk

vestal token
# vestal token Hy

I want that when player click an item in a menu another menu will pop up

last yoke
vestal token
#

Im typing this left_click_commands: - "[player] h1e2a3r4t5"

#

And its not working..

#

Help plz

fickle crater
vestal token
#

and its not opening it

#

Not working 😦

quiet dawn
#

for deluxe menus, is there a way to make a gui open a link?

untold pilot
quiet dawn
#

I see, thank you PanLove

untold pilot
#

Of course!

untold pilot
split gull
#

why this is showing like
when in main hand...

vestal token
untold pilot
# vestal token wdym?

Oh wait sorry I read the issue wrong. Are you trying to open another menu within another menu?

vestal token
untold pilot
#

Great!

vestal token
#

?dm-filler

wise lagoonBOT
#
FAQ Answer:
  filler-item:
    priority: 100
    display_name: ' '
    material: GRAY_STAINED_GLASS_PANE
    slots:
    - 0-53```
visual lion
#

anyone know of any decent king of the hills plugins for 1.19?

main hedge
#

One message removed from a suspended account.

late hazel
#
      requirements:
        has_exp:
          type: has exp
          amount: 2
          level: true
      deny_commands:
        - '[message] &cYou don''t have enough exp for this!'
    left_click_commands:
      - '[console] give %player_name% GOLD_BLOCK 1'```
#

help pls

#

What am I doing wrong?

leaden fern
main hedge
#

One message removed from a suspended account.

quiet fractal
#

I have a problem with the kits because it won't let me create more kits and I use the essentialsX plugin, when I try to create a plugin it tells me
"that kit is improperly defined. contact an administrator"

charred saffron
#
left_click_requirement:
      requirements:
        has_exp:
          type: has exp
          amount: 2
          level: true
          deny_commands:
            - '[message] &cYou don''t have enough exp for this!'
left_click_commands:
  - '[console] give %player_name% GOLD_BLOCK 1'
#

oh great, just noticed that the wiki for all helpchat plugins are down aswell.

#

also deny_commands were in the wrong place too

#

should be right, what i posted.

late hazel
#

ThankSSsssss you <3

charred saffron
#

tho i suggest to test it cus it might be wrong

late hazel
#

I found a way to solve this. Just thanked for the answer) now I'll show

#
      requirements:
        has_money:
          type: javascript
          expression: '%player_level% >= 3'
          deny_commands:
          - '[sound] BLOCK_NOTE_BLOCK_IRON_XYLOPHONE'
          - '[message] &67WEST &7| &cУ Вас недостаточно очков мастерства!'
    left_click_commands:
      - '[sound] ENTITY_PLAYER_LEVELUP'
      - '[message] &67WEST &7| &aВы успешно повысили уровень навыка!'
      - '[console] exp take %player_name% 3l'
      - '[console] skill give dead %player_name%'
      - '[refresh]'```
#

Perhaps you really voiced the problem, but I decided to just use another requirement

glacial sundial
#

how do i add a players head into deluxe menu im being kinda dumb :L

wise lagoonBOT
#
FAQ Answer:

How to use custom heads in DeluxeMenus:
a) A player name material: head-extended_clip
b) The player's head material: head-%player_name%
c) The base64 code of a head material: basehead-<code>:
- Go to https://minecraft-heads.com and find a head.
- Copy the head Value code (from the page bottom)
d) The minecraft texture url material: texture-<id>
- Only put what's after https://textures.minecraft.net/texture/
e) HeadDatabase material: hdb-<id>:
- Require https://www.spigotmc.org/resources/14280/

velvet cloak
#

is it possible to only execute commands in deluxemenus if someone has a free space in their inventory? for a give command

modest drum
#

Hey for deluxemenus

#

Any way to have the command to open the menu

#

Override other commands

#

For example a plugin with command /test

#

And the menu open command is /test

#

How do i set priority

velvet cloak
#

@proper oxide

wise lagoonBOT
modest drum
#

My deluxe Menus dont load

#

Only 7 did and all the other ones didnt

#

nothing in console

vale sky
#

hmmm

#

?startuplog

wise lagoonBOT
#
FAQ Answer:

Startup Log Location
Your latest startup log can be found in the logs folder of your
server directory, labeled as latest.log.
Please copy the contents and paste them to a paste service.
Type ?paste for more information.

vale sky
#

can you send the log over anyway @modest drum

modest drum
#

link

#

for the paste thing

vale sky
#

hastebin works

#

our paste is down atm

modest drum
vale sky
#

can you send one of the menus that didn't load?

#

and the deluxemenus config

modest drum
#

Aw hecks naw

#

i cant attach

vale sky
#

paste

modest drum
#

oh

#

fuck

#

i forgot skullet

#

THe config

#

sorry to take time

modest drum
#

the shop doesnt work still

vale sky
#

i think you can change which command goes where with commands.yml https://bukkit.fandom.com/wiki/Commands.yml

BukkitWiki

commands.yml is a configuration file that houses custom defined aliases and command block overrides for your CraftBukkit server.
The command block override system provides a quick and easy way to force the server to use the commands provided by Mojang (as opposed to the ones built into Bukkit) for command blocks specifically, leaving all other c...

modest drum
#

But any plugin that allows custom items for shops u know

vale sky
modest drum
#

the one we worked on

#

with the checkitem

#

smh hate that

vale sky
#

gonna have to send the shop

#

absolutely no idea mate

modest drum
#

damn forgor

#

hopw can I disable the item stats in menus

#

If only i could send a picture

vale sky
#

?imgur

wise lagoonBOT
#
FAQ Answer:

You won't be able to upload images here directly to avoid spam, so please use https://imgur.com/upload to upload images/screenshots.
You can also use a screenshot service like gyazo or jinx and post those links here.

vale sky
#

hide_attributes: true tho

modest drum
#

thanks

ornate path
#

Can someone help me?

#

With sorting on tab?

#

& perms for golden crates

#

I cant find the golden crates perms they wont let my players open up crattes

rough copper
#

Hi guys! Me and my server friends just created a Mob Trap and the Hoglins are not attacking us or getting afraid of the Warped Fungus. Can anyone help us? Maybe a Spigot/Paper config? They're spawning 🙂

hazy fern
#

hello guys, does anyone know how to contact discord staff to block a hijacked account?

vale sky
#

?not-discord

wise lagoonBOT
#
FAQ Answer:

Looking for discord support?
HelpChat is a Minecraft plugin and development support server and is not affiliated with discord in any way.
If you require support from discord, we recommend you to visit their official support website at https://support.discord.com
On this website, you can read their FAQs, or open a support ticket if necessary.

slow hound
#

'1':
material: itemsadder-jobs:trade_allow

Trying to use items adder images on Menus, but turns-out to be a Stone in the Menu, but the namespace and name are correct. Any help on this pls?

proper oxide
supple zinc
#

good evening

#

how do i go about adding an item from a custom plugin lime mmoitems as a thing u have to pay with in a menu

leaden fern
#

You can use checkitem expansion

supple zinc
#

oh hi lol

#

tell me about it

#

how does that work

leaden fern
slow hound
charred saffron
opal eagle
#

hello i could have some help in french?

charred saffron
#

this is a vastly majority english server, so id assume probably not

#

just ask your question in english and someone will show up at some point with some knowledge on how to fix it or something

opal eagle
#

how to make so that when no one has found the word the game stops

short ermine
#

Yo, in deluxe menus how would i put someone in a bungee server in the left_click_commands thingy? [player] server lifesteal wouldnt work since deluxemenus is a spigot plugin and it cant "contact" bungeecord commands

#

nvm, found it sorry

supple zinc
#

or however this works

vale warren
#

@short ermine [connect] lifesteal

short ermine
#

thx i got it though

leaden fern
supple zinc
#

how do i use uh

#

player name that activates a thing in deluxemenus in a console command

#

whats the placeholder name

#

thing

leaden fern
#

%player_name% ? Don't kinda understand what are you asking

supple zinc
#

hang on

#

left_click_commands:
- '[console] mmoitems generate %player_name% -matchclass'

#

[14:09:51 INFO]: Could not find player called %player_name%.

#

@leaden fern no work

leaden fern
#

Download player expansion

supple zinc
#

oh

#

works now

#

thanks daddy

velvet cloak
#

is it possible to only execute commands in deluxemenus if someone has a free space in their inventory? for a give command

plain vale
#

'1':
material: itemsadder-namespace:amethyst_key_rare

-> Material don't work

supple zinc
#

how can i make an item shop that uh

#

takes an item in exchange for a console command

#

using deluxemenus

vestal token
#

?dm-filler

wise lagoonBOT
#
FAQ Answer:
  filler-item:
    priority: 100
    display_name: ' '
    material: GRAY_STAINED_GLASS_PANE
    slots:
    - 0-53```
vestal token
#

Thanks barry 😄

wise lagoonBOT
#
Chatreaction - Version List
Spigot:

1.8.8
1.12.2
1.13.2
1.14.4
1.15.2
1.16.5
1.17.1
1.18.1

Version:

v1.7.1
v1.7.1
v1.7.1
v1.8.0 - Latest
v1.8.0 - Latest
v1.8.0 - Latest
v1.8.0 - Latest
v1.8.0 - Latest

last yoke
#

Hi, I have a few questions about towny:

  1. Which is actually the correct towny plugin?

  2. Can you disable the economy

  3. How customisable is it? Can you disable/enable every feature etc?

  4. Say I wanted my server to have a shopping district which had plots inside of it where players can have a plot to build their shop, can towny do something like this?

  5. Can towny have a thing where if you build within 20 blocks of someone’s claimed land it will stop them building/send them a message saying they are to close or something ?

charred saffron
short ermine
#

for deluxe menus how would i make a custom item that opens a menu?

#

is it inside the plugin or do i have to use something like skript or executable items?

leaden fern
short ermine
#

thanks

bleak abyss
#

why i can't open a menu i gave permission

#

`- deluxemenus.open

  • deluxemenus.open.all`
#

and it says i don't have permission to do that

charred saffron
bleak abyss
#

i gave open.all

#

what should i do more?

short ermine
#

same problem tbh

short ermine
#

and tehre's a permission that you can change

#

and put it in luckperms or whatever you use

leaden fern
short ermine
#

well it fixed it for me

rotund scaffold
#

[DeluxeMenus]

How do I make my Deluxe Menu command overrule an existing plugin command?

I have a Discord Menu, with the command /discord, however I also use DiscordSRV, so unless I maunally do /dm reload, the discord menu wont pop up

digital lion
#

Anyone knows how to use placeholder in /title command?

rotund scaffold
#

already done that ;-;

proper oxide
rotund scaffold
#

how to do oppisite?

proper oxide
#

- delxuemenus:discord $1-

rotund scaffold
#

ah

velvet cloak
#

who do i speak to about a xbox gift i got from nitro please im not sure which channel it is?

wise lagoonBOT
#
FAQ Answer:

Looking for discord support?
HelpChat is a Minecraft plugin and development support server and is not affiliated with discord in any way.
If you require support from discord, we recommend you to visit their official support website at https://support.discord.com
On this website, you can read their FAQs, or open a support ticket if necessary.

undone tendon
#

anyone using guilds on the server and i can join to have a look?

plain vale
#

'1':
material: itemsadder-namespace:amethyst_key_rare

-> Material don't work

supple zinc
#

how can i remove a custom item after deluxemenus shop click

leaden fern
#

Via checkitem expansion

merry quartz
#

Hello everyone, how to disable the item description. I have a pyrotechnic star, and in the item description there is an inscription [Small ball]

merry quartz
#

hide_attributes: false Set

proper oxide
merry quartz
#

okey

#

These are attributes and I need to remove the description

#

Help me pleace

proper oxide
merry quartz
#

Yes

proper oxide
#

can you show a screenshot of what you are trying to remove? Use https://imgur.com to send images.

solar solstice
#

is pinger expansion broken?

#

i have just tried %pinger_online_testplugins.com:25565%

#

and it returns "&cOffline"

#

server is running with that port i have checked

#

version and other things works correctly

solar solstice
leaden fern
solar solstice
#

idk should i use sockets or pinger expansion to check if a server is online

#

in a plugin

plain vale
#

'1':
material: itemsadder-namespace:amethyst_key_rare

-> Material don't work

fallen hare
#

Hello

supple moat
#

is there a way to make a cycle system for a shop in deluxemenus to refresh a menu with new items every X time?

proper oxide
#

but it just randomly breaks

#

so if you know how to do it yourself

#

its probably going to be better that way

proper oxide
modest drum
#

Whats wrong with this?

#

nothing in console

#
  '1':
    material: CRAFTING_TABLE
    slot: 4
    display_name: '&aCustom Item Recipes'
    lore:
      - '&7Craft custom and powerful items'
      - '&7to help you progress though'
      - '&7the game with power.' 
    right_click_commands:
      - '[player] dm open recipesfarming'   
    left_click_commands:
      - '[player] dm open recipesfarming'  
plain vale
#

material: itemsadder-namespace:lootcrat_plus:iron_key_rare

#

need help

#

in the wiki : material (itemsadder-namespace:name)

white hinge
#

Issue I am having with deluxe menu. No mater what I do /menu keeps poping up with the default menu and I am trying to make it pop up with my new own server menu. Please help

proper oxide
#

material: itemsadder-lootcrat_plus:iron_key_rare

proper oxide
#

you actually have to rename namespace with the actual namespace the item is in

white hinge
proper oxide
white hinge
#

DeluxeMenus-1.13.5-Release.jar
Running MC 1.16.5

proper oxide
wise lagoonBOT
proper oxide
#

if not, execute /dm list and hover over all the menus listed there until you find the one with the /menu command.

slow hound
wise lagoonBOT
modest drum
#

sorry

#

I didnt state it enough

#

So the commands dont work when clicked

#
  '1':
    material: CRAFTING_TABLE
    slot: 4
    display_name: '&aCustom Item Recipes'
    lore:
      - '&7Craft custom and powerful items'
      - '&7to help you progress though'
      - '&7the game with power.' 
    right_click_commands:
      - '[player] dm open recipesfarming'   
    left_click_commands:
      - '[player] dm open recipesfarming'  
slow hound
#

I want some help to know if is possible to do something like this:

A player puts an item, let's say it's a book. When this book is placed in the menu, it will generate a random block/item to appear in another slot in the Menu.
Randomness will be between predefined items, is it possible to accomplish something like this? and what would be my first step

proper oxide
#

so try either using the release from spigot or the latest development from jenkins

wise lagoonBOT
proper oxide
ashen hemlock
#

deluxe tags help

#

I cannot create more than 37 tags

proper oxide
ashen hemlock
proper oxide
ashen hemlock
#

yes

proper oxide
# ashen hemlock yes

Yeah. This was a problem we've solved in version 1.8.2. Might wanna update. (backup files before that just in case)

ashen hemlock
#

ok sounds good

#

do I just replace the jar?

ashen hemlock
wise lagoonBOT
ebon finch
#

Is it possible to show skript variables on menu?

solar solstice
#

i dont get it why its breaking suddenly

proper oxide
proper oxide
supple zinc
#

how do i make deluxemenus check for one specific item

#

in required items

#

{id: "minecraft:paper", tag: {display: {Name: '{"italic":false,"color":"gray","text":"Level item token"}', Lore: ['{"italic":false,"color":"white","text":""}', '{"italic":false,"color":"gray","extra":[{"color":"red","text":"magic forger"}],"text":"use to redeem a level item at "}', '{"italic":false,"color":"white","text":""}']}, MYTHIC_TYPE: "LevelToken", MYTHIC_ITEM_VERSION: 1}, Count: 1b}

#

^the item data

rose temple
#

where can i find a sounds list?

java.lang.IllegalArgumentException: No enum constant org.bukkit.Sound.SUCCESSFUL_HIT
        at java.lang.Enum.valueOf(Enum.java:273) ~[?:?]
        at org.bukkit.Sound.valueOf(Sound.java:13) ~[paper-api-1.19.1-R0.1-SNAPSHOT.jar:?]
        at com.extendedclip.deluxemenus.action.ClickActionTask.run(ClickActionTask.java:264) ~[DeluxeMenus-1.13.6-Release.jar:?]
        at org.bukkit.craftbukkit.v1_19_R1.scheduler.CraftTask.run(CraftTask.java:101) ~[paper-1.19.1.jar:git-Paper-111]
        at org.bukkit.craftbukkit.v1_19_R1.scheduler.CraftScheduler.mainThreadHeartbeat(CraftScheduler.java:483) ~[paper-1.19.1.jar:git-Paper-111]
        at net.minecraft.server.MinecraftServer.tickChildren(MinecraftServer.java:1491) ~[paper-1.19.1.jar:git-Paper-111]
        at net.minecraft.server.dedicated.DedicatedServer.tickChildren(DedicatedServer.java:446) ~[paper-1.19.1.jar:git-Paper-111]
        at net.minecraft.server.MinecraftServer.tickServer(MinecraftServer.java:1415) ~[paper-1.19.1.jar:git-Paper-111]
        at net.minecraft.server.MinecraftServer.runServer(MinecraftServer.java:1191) ~[paper-1.19.1.jar:git-Paper-111]
        at net.minecraft.server.MinecraftServer.lambda$spin$0(MinecraftServer.java:305) ~[paper-1.19.1.jar:git-Paper-111]
        at java.lang.Thread.run(Thread.java:833) ~[?:?]```
i want to fix this but ❤️
rose temple
leaden fern
#

It's from 1.12.2, maybe there's updated version somewhere

vale warren
supple zinc
#

help me

#

ur wise im not

prime dove
#

Hey there! I have a /nick command on my plugin but i have no idea how to change the over head playername. im really confused because changing the displayname in chat and the tab list name is very easy but i really have no clue about how to change the over head name...

leaden fern
leaden fern
prime dove
#

what do you mean? so its not that easy to change the over head name?

#

do i need other plugins?

supple zinc
#

How do i use it

#

Link me some wiki or give an example

#

God damn

leaden fern
#

But I already did that yesterday

leaden fern
supple zinc
#

how do i diferenciate my item from any other items

#

ive given the item data

leaden fern
supple zinc
#

requirements:
anything_here:
type: has item
material: paper
loreequals: " |use to redeem a class item at magic forger| "

#

would this work?

#

it doesnt but

#

what am i doing wrong

#

is it a problem with colours?

leaden fern
#

It's a placeholder, you don't use it like this

supple zinc
#

how do i use it

#

my head is done for with this shit

leaden fern
supple zinc
#

like dis?

leaden fern
#

Change output to yes

supple zinc
#

did

leaden fern
#

Also that will not remove the item from player

supple zinc
#
    - "[console] minecraft:clear %player_name% paper{display: {Name: '{\"italic\":false,\"color\":\"gray\",\"text\":\"Class item token\"}', Lore: ['{\"italic\":false,\"color\":\"white\",\"text\":\"\"}', '{\"italic\":false,\"color\":\"gray\",\"extra\":[{\"color\":\"red\",\"text\":\"magic forger\"}],\"text\":\"use to redeem a class item at \"}', '{\"italic\":false,\"color\":\"white\",\"text\":\"\"}']}, MYTHIC_TYPE: \"ClassToken\", MYTHIC_ITEM_VERSION: 1} 1" ```
leaden fern
#

Oh god

supple zinc
#

its literally easier to remove an item