#general-plugins
1 messages · Page 7 of 1
Does the delay feature for click commands save through restarts?
No
https://paste.helpch.at/ewomedoyeb.bash
Think my brain is fried, am I doing something wrong to achieve a daily reward but still ensure each previous item is locked until you're back to it?
yo, how can I have smth like that on my server?
https://cdn.discordapp.com/attachments/1009390249086042183/1009396468555202590/unknown.png
feel free to tag me
Is there a way to use deluxemenu like a shop? I have a shops plugin etc but I wanted to implement some cosmetic items that cost ingame money to buy it
Basically BUY the cosmetic via deluxemenu but it costs economy money
Is it possible? If it is Please tell me how to do it and possibly a Example of config so I can understand quicker!
Thank you in advance
This one Is UNICODE retextured normally is possible to do without buying a plugin but is extremely tedious. I would recommend Oraxen or Itemadder ( PAID ) it’s worth the money
These plugins offer custom models easier loaded in game, glyphs ( Unicode ) etc etc
@vale sky hey can u do the everyone stock deluxe menu now?
Please respect the rules, be patient and don't ping staff members!
my deluxemenu does not recognises my menus
Good Day, is it possible to add Oraxen support to DeluxeMenus?
Can someone tell me what the variables of the guild scoreboard are?
yeah I did my researches and those plugins are OP
tysm tho
Yup :D it’s definitely worth it, has endless possibilities.
With oraxen I use a plugin called Executable Items.
I can make a sword that created a windstorm on right click and is textured using custom model data saying like a WINDBlade.
Possibilities are endless.
guys i cant use placeholders of other plugins in essentials files such as info, kits, rules
is there any workaround for this?
No
hi guys! i need to get a bed on a menu in deluxemenus, but if i use bed or bed_block it display an untextured block. i'm on 1.8.8. any help?
BED full caps
Not sure then just wait for more knowledge member to help you out!
ok, thanks
Yes it is, you can take away the currency with command and before that use click requirement that checks if they have enough currency to buy it
Any way you can provide a rough config file for the requirement, money part?
There should be example of it on wiki
No, you're going to have to use #1004004212880977991 or #1004004211945652364
or find a plugin that already does this
There's action for it, see wiki
ive been looking there but cant seem to find it
[openguimenu] <menu-name>
Opens another GUI from DeluxeMenus
ah, thanks!
Hey, why is it with this that no matter what name I have for a pixelmon_sprite, I can click on this? Like for example a pixelmon_sprite named "Blissey Token" works with this as well:
requirements:
anything_here:
type: has item
material: pixelmon_pixelmon_sprite
amount: 1
name: "Infernape Token"```
The items have nbt data on them, maybe it would work if I converted over for "modeldata:"?
nbt_strings:
- 'form:'
- 'palette:none'
nbt_ints:
- 'ndex:242'
- 'gender:0'
Plugins dont really work well with mods
Okay, but when I change it pink_dye, it doesn't take the name into account, I can click on anything as long
are you on the latest release 1.13.6?
No, i'll try it with that
Okay yeah the update fixed it, nice one thank you!
can i have deluxemenus support here?
are there plugins that would rubberband a player from netherroof??? and plugins that would prevent bedtrapping
?help
» Give the helpers some details
» Ask suitable questions
» Be polite
» Wait
ya look up antinetherroof or something
couldn't really anything that would exactly rubberband
there is anarchyexploitfixes
but it causes big lag on my server
okay thanks I'll try
What’s your guys opinion on stack mob plugins, do they hurt more than they help?
Depends which one you use and your use case.
I think currently I’m using something like this https://www.spigotmc.org/resources/stackmob-enhance-your-servers-performance-without-the-sacrifice.29999/?__cf_chl_tk=AwLd9XUTqasEBbQxlkuuxkPzRVHy6hSdTu61dbuU22g-1660835024-0-gaNycGzNB70
yeah it can prevent nether roof it appears, but not bedtraps
Hello, how do i prevent items being taken out of menus? in deluxe menus
ie via shift clicking
does deluxeplugins work on minecraft version 1.8?
which plugin exactly
deluxe menus
items should be impossible to take out. can u provide some more info? like ur menu, startup log and if ur on latest version, show the output of /dm dump
yo, do I know what Menu its from?
[DeluxeMenus] No type set for requirement: deny_commands for path: items.gold_block.shift_right_click_requirement.requirements.deny_commands
use v1.10.5
1.8.8
1.12.2
1.16.5
1.17.1
1.18.2
v1.10.5
v1.13.5 - Latest
v1.13.5 - Latest
v1.13.5 - Latest
1.13.5 - Latest
perfect thanks
idk what menu has the gold block
oh damn
ill try restarting to see if that fixes it
use the "search in files" function of your text editor
but I have alot of menus ;-;
no way to get console to say what menu its from?
search in files, not just search
dm dump doesnt work for me
oh sorry, the command has a menu argument at the end, dm dump <menu>
I have updated to the latest version and the issue persists
All im doing is shift clicking on items in the menu and they appear as real items even after a restart and me logging out
@rich star
Please respect the rules, be patient and don't ping staff members!
When i make new menus deluxemenus do not recognize them why?
you need to change the menu command
?
what command?
well do you have other menus with the same open_command?
Hello, can deluxemenus cooldown? For example, does the player buy an item in the shop and then get a cooldown on it? Thanks
A member of staff has requested I move your message to a paste,
Most likely because it contains a config/error/code snippet.
Yes google mastercooldowns
no
It's not an actual sound. It's an effect.
declaration: package: org.bukkit, enum: Effect
Strange. It worked before without any problems. As sound..
you want ITEM_BOOK_PAGE_TURN
hello i'm still having an issue with items being able to be taken out of deluxe menu menus
ah okey thanks, i will chance it
Update your jar make sure your on the right version
i am on the latest version
here are my dumps
Would anybody know of a better alternative to https://www.spigotmc.org/resources/plugin-hide-1-13-1-19-choose-which-commands-players-can-execute-and-see.68767/ that will hide the commands when you do / (tab) and it comes up with all sorts of ugly commands like the world edit commands that I don't want regular members to have to see? I've tried PL-Hide but it's very tedious and requires me to input every command for every plugin I want to allow which can cause problems.
i have a video of evidence if you need proof
@dreamy oracle what MC version?
1.19
deluxeMenus-1.13.6-Release
Is there a requirement for dm so that something only runs if you have an inventory slot spare? I believe there is right?
do i need to provide more info?
any good anti spam plugins ?
you can make one using placeholders
type: '>='
input: '%player_empty_slots%'
output: '1'```
mind executing /papi dump and sending the generated link here?
sure
also this is a very common thing to happen when plugins are messing with inventories they shouldn't
you could try removing most plugins and seeing if it still happens with just deluxemenus and placeholderapi installed
empty_slot:
type: string equals
input: "%player_has_empty_slot%"
output: "yes"
deny_commands:
- '[message] '
- '[message] '
- '[message] &c &C &C &C &C &c &C &c &lOh no! &r&fYou need a free inventory slot to buy this'
- '[message] &c &C &C &C &C &c &C &r Please make space! Maybe use your /backpack'
- '[message] '
- '[message] '
- '[console] execute at @a run playsound itemsadder:custom.negative ambient %player_name%'
- '[close]'
Ah found some old code i used
yup that will also work
also you seem to be on 1.19? why that and not 1.19.2? this could also be a problem with the server build. What I recommend you try is create a new test server using the exact same server build and only with deluxemenus and placeholderapi installed
and seeing if its still happening
i did and it would appear its a plugin, i am using the crosplatforms plugin in order to make bedrock ui's so maybe thats the problem?
it could be. the best way to find out here is the 50/50 method
remove half of the plugins you have. that will tell you which half the bad plugin is in, then remove half of the bad half and so on
yeah, and another issue i'm having is that im trying to make a system where i purchase an item which gives me a permission so i can no longer buy that item again, i did it once but it doesnt seem to work when i copy and paste the same thing.
just add new click requirements that require you to not have the permission to click
for example
left_click_requirement:
requirements:
permrequirement:
type: "!has permisison"
permission: "some.permission.node"```
this will only let you left click if you do not have the some.permission.node permission
ill try it now
i'm really confused i have tried that but nothing changes
How would the code be to do it with the requirements? I have tried in several ways and it does not work for me
Please respect the rules, be patient and don't ping staff members!
.
'1':
material: basehead-eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZTM2ZTk0ZjZjMzRhMzU0NjVmY2U0YTkwZjJlMjU5NzYzODllYjk3MDlhMTIyNzM1NzRmZjcwZmQ0ZGFhNjg1MiJ9fX0=
priority: 1
slot: 3
display_name: '&c&l» &f&l1000 &e&lTokens'
lore:
- ''
- '&7Vas a recibir 1,000 tokens por 14,000 ⛁'
- ''
- '&fPrecio &8| &a14,000 ⛁'
left_click_commands:
- '[console] tm add %player_name% 1000'
- '[console] eco take %player_name% 14000'
- '[message] &a&lTokens&8 » &fHas comprado &f&l1000 &e&lTokens!'
- '[close]'
right_click_commands:
- '[console] tm add %player_name% 1000'
- '[console] eco take %player_name% 14000'
- '[message] &a&lTokens&8 » &fHas comprado &f&l1000 &e&lTokens!'
- '[close]'
left_click_requirement:
requirements:
requirement-name:
type: javascript
expression: '%vault_eco_balance% >= 14000'
deny_commands:
- '[message] &a&lTokens&8 » &cNo tienes dinero!'
- '[close]'
right_click_requirement:
requirements:
requirement-name:
type: javascript
expression: '%vault_eco_balance% >= 14000'
deny_commands:
- '[message] &a&lTokens&8 » &cNo tienes dinero!'
- '[close]'```
Thanks bro!
can you show me what you've tried? also make sure you're not OP When testing
i have got it to a point where it doesnt take your money anymore, but it doesnt change the item to the one with the lower priority, nor does it change the error message
it just says you have insufficient funds
your items are in different slots btw. so they won't change based on priorities
Same goes with the minecart one and the chest minecart one
oh they are. idk how I Missed that
So what have I done wrong?
well for starts, you have no view requirements
for items to switch based on priorities, they need view requirements
I've tried setting it up but it completely broke
It worked for 1 then it didn't work for the other one. But then it stopped working entirely
here's an example with your bed items https://paste.helpch.at/odaqilasis.bash
Thanks!
Please respect the rules, be patient and don't ping staff members!
Hi, can someone help me with that?
https://discordapp.com/channels/164280494874165248/1009903874620014633
Hello, I have this item:
'Void' :
material: 'BLACK_STAINED_GLASS_PANE'
display_name: ' '
slots:
-0
-1
-2
But it only shows in the slot 0, what did I do wrong please
items:
'barrier1':
material: BLACK_STAINED_GLASS_PANE
slots:
- 0
- 1
- 2
Do it like this
Add space after -
Just copy paste mine
Anyone knows any birthday plugins with placeholders?
Hey i uh
cant seem to get middle click commands to work unless im op lmao
Actually nvm
its not working at all now
middle_click_commands:
- "[player] jobs info Hunter KILL"
- "[close]"
Did they change anything in 1.19 to do with middle clicking?
Oh wow, Thanks mojang love you..
Please respect the rules, be patient and don't ping staff members!
I didnt know that was staff sorry
np
hi with tebex
can someone help me
so im using bungeecoord
and want to broadcast a message on one server
but the message runs in the bungeecord console instead of the server
how do i make commands run on a specific server
I think you can select a server per command @midnight valve
I thought that too but I cannot find the option to do so
@midnight valve https://adamh.tech/2022/08/opera_YPb60MbhLW.png
Go under commands click the hamburger button
and it will be there
Hey
» Give the helpers some details
» Ask suitable questions
» Be polite
» Wait
haha just messing
DeluxeMenus:
Any way to make a sell all type of button, Im creating a shop :D
So it checks if you have the listed items in your inventory and if you do, it will sell it
Ok so I realized I need the buycraft plugin on my spigot servers
But trying to add them doesn't work
the buycraft plugin is red
checkitem yes
did you setup to token thing
thanks
np
How do I add more than 1
requirements:
anything_here:
type: string equals
input: '%checkitem_mat:GRANITE%'
output: 'yes'
More than just granite
comma, orr?
requirements:
anything_here:
type: string equals
input: '%checkitem_mat:GRANITE%'
output: 'yes'
anything_here:
type: string equals
input: '%checkitem_mat:GRANITE%'
output: 'yes'
anything_here:
type: string equals
input: '%checkitem_mat:GRANITE%'
output: 'yes'```
wym?
How do I make it check if i have the executable items
wym by executable items
19.08 00:38:52 [Server] INFO ================================[ ShopGUI+ 1.78.0 ]================================
19.08 00:38:52 [Server] WARN No supported economy plugins found, disabling the plugin.
19.08 00:38:52 [Server] INFO Disabling ShopGUIPlus v1.78.0```
- VAULT```
and yes i have vault
So basically, can It have the placeholder of the item
Or only checkitem
I am unable to, the spigot plugin is red in /plugins, could the bungee version possibly be causing this?
they may have separate jars?
I am using the spigot jar on the spigot server
and the bungee jar on my bungee server
I'm going to bed but if you may have anything that can help please pm me or @ me. Thank you
Does checkitem placeholderAPI expansion work with executable items
I had some problems with the plugin went I wanted to give an item to %player_name%.
[08:10:39 INFO]: [Essentials] CONSOLE issued server command: /give %player_name% GOLD_BLOCK 64
[08:10:39 INFO]: Error: Player not found.
left_click_commands:
- '[console] give %player_name% GOLD_BLOCK 1'
- '[takemoney] 100'
- '[message] &aYou bought 1 &6GOLD_BLOCK &afor $100'
Sorry was a little busy any errors?
can you explain what that is?
like items you can right click and it runs a cmd or something
how do i add nbt to the checkitem
requirements:
anything_here:
type: string equals
input: '%checkitem_mat:GRANITE%'
output: 'yes'
uh /papi ecloud download player & /papi reload
@modest drum NBT?
ah
2 sec
nbtints:<string>=<integer>;<string>=<integer>*~
For nbt data you can use compounds by putting .. inside your string Example (%checkitem_nbtstrings:PublicBukkitValues..executableitems:ei-id=Free_Money%)```
oh thx
np
can you put that in here
as example
requirements:
anything_here:
type: string equals
input: '%checkitem_mat:GRANITE%'
output: 'yes'
oh yeah, I have a dumb question, can I make a Gui that like pop up the amount u need to kill or buy to unlock that shop?
test is where the nbt goes, and CustomArmor is just a name right
wym?
ye I think thats how it works
like the player have to kill or mine amount of mob or ore, to unlock the item in that GUI so they can buy
imma test
🤔 https://imgur.com/qFkKBUd something like this
ye its possible
adam i made the nbt work :D
niceee
Now where do I make a sell all, I was thinking of just adding another menu item with this:
requirements:
anything_here:
type: string equals
input: '%checkitem_mat:GRANITE%'
output: 'yes'
but it will only sell 1?
How do i make it sell the most you have
In this menu my success command isnt working even with and without the permission i mentioned in reqirements
Server version is 1.8.9 and plugin version is 1.10.5
Thankyou !
menu_title: 'Test Kit Buying Menu By Luno'
open_command: test
open_requirement:
requirements:
permission:
type: has permission
permission: luno.cool
size: 9
items:
'1':
material: WOOL
data: 0
slot: 1
display_name: '&aTest Kit Buying Menu'
lore:
- '&aPrice is 100 coins'
- '&3You have %playerpoints_points% Gems'
left_click_requirement:
requirements:
Gems:
type: javascript
expression: '%playerpoints_points% >= 100'
Permission:
type: '!has permission'
permission: 'luno.kit.has.test'
deny_commands:
- '[message] &cYou dont have enough Gems to purchace this kit, Play more to recive more gems'
- '[close]'
success_commands:
- "[console] points take %player_name% 100"
- "[message] &aYou have successfully bought KITNAME kit !!!"
Hello, when I use deluxemenu and then use material as head-playerNickname, there are mostly steve skins, why there are not players with skins when they have original copy of minecraft?
help?
u know what is the requirements: for it?
shopgui does not work for me and i just got it installed
u have Essentials?
you need vault+ another economy plugin, playerpoints,economy+,essentials can be used
i have vault and playerpoints and essentials
i even disabled playerpoints and still got the error
1 issue,
Even If i dont have the item, it will still do this
- '[console] eco give %player_name% 25'
- '[message] &6Shop &8> &fYou sold &a1 x Granite &ffor &a$25&f.'
Please respect the rules, be patient and don't ping staff members!
Please respect the rules, be patient and don't ping staff members!
right_click_requirement:
requirements:
test:
type: string equals
input: '%checkitem_nbtstrings:enchantedironingot=enchanted_iron_ingot%'
output: 'yes'
that doesnt work ^
still the same error
uh somehow just noticed, that doesnt work
Please respect the rules, be patient and don't ping staff members!
Breh sorry
When you can please reach out,
input: '%checkitem_nbtstrings:trixyboots=trixy_boots%'
Doesnt seem to work (deluxemenus)
read the wiki and this also doesnt work
input: '%checkitem_nbtstrings:executableitems:ei-id=enchanted_iron_ingot%'
hold the item in your main hand and type /data get entity @s SelectedItem
thinking back, you might need to specify a material
yes
the material is inron_ingot
?imgur
You won't be able to upload images here directly to avoid spam, so please use https://imgur.com/upload to upload images/screenshots.
You can also use a screenshot service like gyazo or jinx and post those links here.
send picture
does it work if you specify it
%checkitem_mat:iron_ingot,nbtstrings:trixyboots=trixy_boots%
well that's not for those
xD
but
input: '%checkitem_nbtstrings:enchantedironingot=enchanted_iron_ingot%'
Also, I think you'll need to use nbtstrings:PublicBukkitValues..executableitems:ei-id=enchanted_iron_ingot
i alr did
didnt work
try it without specifying the material first
%checkitem_mat:iron_ingot,nbtstrings:enchantedironingot=enchanted_iron_ingot%
that's... not right
nop
what did I miss
executableitems:ei-id

and maybe PublicBukkitValues.. before it
%checkitem_nbtstrings:PublicBukkitValues..executableitems:ei-id=Free_Money% weird my example is without a material specified of course
i used that
ye makes sense
try it with specifying material
%checkitem_mat:iron_ingot,nbtstrings:PublicBukkitValues..executableitems:ei-id=Free_Money%
%checkitem_mat:iron_ingot,nbtstrings:PublicBukkitValues..executableitems:ei-id=enchanted_iron_ingot%

hail naw it doesnt
if you don't have it, does it say no?
that seems to be an issue with your menu now, not the placeholder
menu_title: 'Shop'
open_command:
- shop1
open_commands:
- ''
size: 26
open_requirement:
requirements:
permission:
type: has permission
permission: deluxemenus.menu
deny_commands:
- "[message] &cDoesnt have permission!"
items:
'0':
material: IRON_INGOT
slot: 0
display_name: '&aEnchanted Iron'
lore:
- ''
- "&8• &7Buy for: &c$&f100"
- "&8• &7Sell for: &a$&f25"
- ''
- '&8Left click to buy'
- '&8Right click to sell'
- ''
left_click_requirement:
requirements:
anything_here:
type: has money
amount: 100
deny_commands:
- '[message] &6Shop &8> &7You need &c$100 &fto buy &c1 x Granite&f.'
right_click_requirement:
requirements:
test:
type: string equals
input: '%checkitem_mat:iron_ingot,nbtstrings:PublicBukkitValues..executableitems:ei-id=enchanted_iron_ingot%'
output: 'yes'
deny_commands:
- '[message] &6Shop &8> &fYou don''t have &c1 x Granite &fto sell.'
left_click_commands:
- '[console] eco take %player_name% 100'
- '[console] ei give %player_name% enchanted_iron_ingot'
- '[message] &6Shop &8> &fYou bought &a1 x Granite &ffor &a$100&f.'
right_click_commands:
- '[console] eco give %player_name% 25'
- '[console] ei take %player% enchanted_iron_ingot'
- '[message] &6Shop &8> &fYou sold &a1 x Granite &ffor &a$25&f.'
also, can you by chance... test the placeholder /papi parse me %checkitem_nbtstrings:PublicBukkitValues..executableitems:ei-id=enchanted_iron_ingot%
- '[console] eco give %player_name% 25'
- '[message] &6Shop &8> &fYou sold &a1 x Granite &ffor &a$25&f.'
works
but it doesnt take the item
no material specified this time, just testing
yes
okay perfect so it does work without the material
want me to try it?
wait
so your issue
was never the placeholder
at all
the issue is that it doesn't take the item
the other commands execute
look closer
ei take %player%
oh
%player% > %player_name%
So weird
next time send the whole menu right away 
ooh
thank you so much <3

Oh cj, lastly
Im making a shop system if you couldn't tell
any way to make a sell all system?
It will check if the item/items are in your inventory
and it will remove it and give coins
how many items do you have
cant you just remove the chat message it will send
but you can use %checkitem_amount_...% to get the amount of items a player has of that certain type
so that could work
multiply it with the math expansion
wait
will this work
a sell all of EVERY item? or just sell all of 1 item?
whatever the person has in inv
so if they have 2 oak planks and 3 spruce planks
ah, ye lots of commands maybe some spam involved then
how about
this
create multiple right_click_requirement:
for every item
that can be sold
and if they have it, it will sell
ya
that can work?
just check if the amount is over 0
requirements:
anything_here:
type: string equals
input: '%checkitem_mat:GRANITE%'
output: 'yes'
anything_here:
type: string equals
input: '%checkitem_mat:GRANITE%'
output: 'yes'
anything_here:
type: string equals
input: '%checkitem_mat:GRANITE%'
output: 'yes'
look smth like this
oh wait
no
i need a separate
for each
nvm
I do not know how to do that
I feel like what right click reqs will be easier
oh no
I cant have more than 1 right_click_requirments

right_click_requirement:
minimum_requirements: 1
stop_at_success: false
requirements:
item1:
type: '>'
input: '%checkitem_amount_nbtstrings:PublicBukkitValues..executableitems:ei-id=enchanted_iron_ingot%'
output: 0
optional: true
success_commands:
- '[console] eco give %player_name% %math_0:_25*{checkitem_amount_nbtstrings:PublicBukkitValues..executableitems:ei-id=enchanted_iron_ingot}%'
- '[message] &6Shop &8> &fYou sold &a%checkitem_amount_nbtstrings:PublicBukkitValues..executableitems:ei-id=enchanted_iron_ingot% x Granite &ffor &a$%math_0:_25*{checkitem_amount_nbtstrings:PublicBukkitValues..executableitems:ei-id=enchanted_iron_ingot}%&f.'
- '[console] ei take %player_name% enchanted_iron_ingot %checkitem_amount_nbtstrings:PublicBukkitValues..executableitems:ei-id=enchanted_iron_ingot%<delay=1>'
item2:
type: '>'
input: '%checkitem_amount_nbtstrings:PublicBukkitValues..executableitems:ei-id=enchanted_gold_ingot%'
output: 0
optional: true
success_commands:
#...```
somethin like that would work
@modest drum
thanks for pinging
one hell of an item that'll be
hold on imma test in a sec nrn
thanks
doesnt work lol
'5':
material: leather_chestplate
slot: 4
display_name: '&fSell All'
lore:
- ''
right_click_requirement:
minimum_requirements: 1
stop_at_success: false
requirements:
item1:
type: '>'
input: '%checkitem_amount_nbtstrings:PublicBukkitValues..executableitems:ei-id=enchanted_iron_ingot%'
output: 0
optional: true
success_commands:
- '[console] eco give %player_name% %math_0:_25*{checkitem_amount_nbtstrings:PublicBukkitValues..executableitems:ei-id=enchanted_iron_ingot}%'
- '[message] &6Shop &8> &fYou sold &a%checkitem_amount_nbtstrings:PublicBukkitValues..executableitems:ei-id=enchanted_iron_ingot% x Granite &ffor &a$%math_0:_25*{checkitem_amount_nbtstrings:PublicBukkitValues..executableitems:ei-id=enchanted_iron_ingot}%&f.'
- '[console] ei take %player_name% enchanted_iron_ingot %checkitem_amount_nbtstrings:PublicBukkitValues..executableitems:ei-id=enchanted_iron_ingot%<delay=1>'
item2:
type: '>'
input: '%checkitem_amount_nbtstrings:PublicBukkitValues..executableitems:ei-id=trixy_boots%'
output: 0
optional: true
success_commands:
- '[console] eco give %player_name% %math_0:_25*{checkitem_amount_nbtstrings:PublicBukkitValues..executableitems:ei-id=trixy_boots}%'
- '[message] &6Shop &8> &fYou sold &a%checkitem_amount_nbtstrings:PublicBukkitValues..executableitems:ei-id=trixy_boots% x Granite &ffor &a$%math_0:_25*{checkitem_amount_nbtstrings:PublicBukkitValues..executableitems:ei-id=trixy_boots}%&f.'
- '[console] ei take %player_name% trixy_boots %checkitem_amount_nbtstrings:PublicBukkitValues..executableitems:ei-id=trixy_boots%<delay=1>'
### End of the vault economy shop

/papi parse me %checkitem_amount_nbtstrings:PublicBukkitValues..executableitems:ei-id=enchanted_iron_ingot%
what does it return
is this the whole item
this is the whole config
add right_click_commands
what about success_commands:
what about them
you need right_click_commands for it to even check the right_click_requirement
otherwise there is nothing you need the requirement for
make it anything 🤷♂️
so i replace success_commands: with right click commands?
I copy the success_commands: commands
no
my bad
because then you'll be giving extra money
sending extra messages
just make it say "all items sold" or something idk
i get it
right_click_commands:
- '[message] &aAll items sold!'
success_commands:
- '[console] eco give %player_name% %math_0:_25*{checkitem_amount_nbtstrings:PublicBukkitValues..executableitems:ei-id=enchanted_iron_ingot}%'
- '[message] &6Shop &8> &fYou sold &a%checkitem_amount_nbtstrings:PublicBukkitValues..executableitems:ei-id=enchanted_iron_ingot% x Granite &ffor &a$%math_0:_25*{checkitem_amount_nbtstrings:PublicBukkitValues..executableitems:ei-id=enchanted_iron_ingot}%&f.'
- '[console] ei take %player_name% enchanted_iron_ingot %checkitem_amount_nbtstrings:PublicBukkitValues..executableitems:ei-id=enchanted_iron_ingot%<delay=1>'
looks good?
it doesnt work
x7
heres what i have now
'5':
material: leather_chestplate
slot: 4
display_name: '&fSell All'
lore:
- ''
right_click_requirement:
minimum_requirements: 1
stop_at_success: false
requirements:
item1:
type: '>'
input: '%checkitem_amount_nbtstrings:PublicBukkitValues..executableitems:ei-id=enchanted_iron_ingot%'
output: 0
optional: true
right_click_commands:
- '[message] &aAll items sold!'
success_commands:
- '[console] eco give %player_name% %math_0:_25*{checkitem_amount_nbtstrings:PublicBukkitValues..executableitems:ei-id=enchanted_iron_ingot}%'
- '[message] &6Shop &8> &fYou sold &a%checkitem_amount_nbtstrings:PublicBukkitValues..executableitems:ei-id=enchanted_iron_ingot% x Granite &ffor &a$%math_0:_25*{checkitem_amount_nbtstrings:PublicBukkitValues..executableitems:ei-id=enchanted_iron_ingot}%&f.'
- '[console] ei take %player_name% enchanted_iron_ingot %checkitem_amount_nbtstrings:PublicBukkitValues..executableitems:ei-id=enchanted_iron_ingot%<delay=1>'
item2:
type: '>'
input: '%checkitem_amount_nbtstrings:PublicBukkitValues..executableitems:ei-id=trixy_boots%'
output: 0
optional: true
right_click_commands:
- '[message] &aAll items sold!'
success_commands:
- '[console] eco give %player_name% %math_0:_25*{checkitem_amount_nbtstrings:PublicBukkitValues..executableitems:ei-id=trixy_boots}%'
- '[message] &6Shop &8> &fYou sold &a%checkitem_amount_nbtstrings:PublicBukkitValues..executableitems:ei-id=trixy_boots% x Granite &ffor &a$%math_0:_25*{checkitem_amount_nbtstrings:PublicBukkitValues..executableitems:ei-id=trixy_boots}%&f.'
- '[console] ei take %player_name% trixy_boots %checkitem_amount_nbtstrings:PublicBukkitValues..executableitems:ei-id=trixy_boots%<delay=1>'
cj do you mind pinging me once you figure out the issue
ily thanks for tryna help 
the whole thing doesnt work btw
Please respect the rules, be patient and don't ping staff members!
nah fam it's all off
Please respect the rules, be patient and don't ping staff members!
Take a read of the #rules before chatting.
?help
» Give the helpers some details
» Ask suitable questions
» Be polite
» Wait
Hy
i need help
There is no time to wait! Ask your question @eternal wigeon!
where?
on servers
Discord Server or MC?
dc servers
Turn of your light mode?
i have dark mode..
HelpChat still exists?
wym
@shadow iron Could you guys possibly make a different branch on jenkins for deluxemenus that supports 1.12.2 and below that us who still use it can work on it and have access to it?
Please respect the rules, be patient and don't ping staff members!
can u help pls?
yes what is it you need?
.
role colors where?
on servers
Can you rephrase what you are asking?
what permissions plugin you use?
what permissions plugin like luckperms, groupmanager, ultraperms to give people their ranks
im talking generally abt servers
can't share images on servers or i could explain
You won't be able to upload images here directly to avoid spam, so please use https://imgur.com/upload or similar service to upload images/screenshots.
ok
Why I cant see helpchat wiki
Hi, I have a question, I want to make a GUI about upgrading the tier list but in row way. Like after the player bought upgrade 1 it will lock it and can only buy number 2. They can't access upgrade 1 anymore.
We've got our backup wiki fired up whilst we sort out our outage, https://helpchat.gitbook.io/backup-helpchat-wiki/
Renamed items sold in the shop created from the plugin are not deleted but still receive rewards
how to fix them
anyone have insight on this? at this point i'd pay
That paste link expired
Hi, I want to ask you to add feature to DeluxeMenus to specify arguments in [openguimenu], not only in commands
I don't think that will happen. the way we have it right now it would make this a bit hard. it might even require us to change the current way its working which is, when you open a menu using a /menu-command ARG1 ARG2 ETC and you then use a [openguimenu] another-menu command the arguments ARG1 ARG2 ETC are actually passed to the next menu and I know a lot of people love the way it currently works and are using it pretty heavily
Could just do last used arguments and then a list of previous arguments and their gui's
How to prohibit players from specifying their arguments? Make an argument with a secret code and check it in open_requirement?
Not really possible and not the way arguments are supposed to work. They're supposed to be player input
i guess maybe using an external plugin to create an alias that executes the command with the argument?
https://placeholderapi.github.io/DeluxeMenuMaker/ is there a fork of this that works for the latest version?
for check item lore how to add multiple lines lore
use a | to separate lines
ty worked
I like to ask why I can't open the deluxemenus wiki site
see #announcements
does guilds supports any pvp plugin like pvp manager or deluxecombat
Hey, how do I set the meta string value to all?
Example, I want to make it so once you press a button in the menu, you sell all of said item in ur inv no matter the amount.
any good plugin to sync time with real life time?
If there are 2 plugins with the same command, and I want one to run when typing the command. How would I do that?
both won't run at the same time
Yeah, but the wrong one is running rn, how do I make the other run instead of the current one
Which version should I download of DeluxeMenus
For 1.19.1
[15:58:57] [Server thread/ERROR]: Ambiguous plugin name `DeluxeMenus' for files `plugins/DeluxeMenus-1.13.5-Release.jar' and `plugins/DeluxeMenus-1.13.6-Release.jar' in `plugins'
latest
Ok
create an alias in bukkits commands.yml I think
Oh yeah, that worked. Thanks
I don't use that host, and you might have two different versions of DM installed
(would also help to have the actual error)
This means you have 2 versions of deluxemenus installed. and please send the full error you got
https://gyazo.com/42ab612a4138ae332a17a7d5d992f23d Is there anyway to disable this message?
Is there a punishment system that automatically assigns a harsher punishment based on if it’s the persons second or third offense? I’ve always used LiteBans but can remember if that’s a feature or not
I think there's an option in server.properties to only allow verified users to join the server, in which case the toast will not show
then giving people the option to report players which i dont want
Please respect the rules, be patient and don't ping staff members!
sorry barry my bad
well, you'll have to chose one of the 2
also in theory, you can just make every player message a system message, it will show gray in chat but they won't be able to report it I guess.
Please tell me how to DeluxeMenus use a gradient?
there's no automatic gradient creator
you have to manually make them
or use a website that creates them for you
(or possibly a placeholderapi expansion but not sure)
No
Is there a plugin/way to replace the output of a papi placeholder?
I mean you can make a javascript papi placeholder
Do you have an example of replacing an output with js?
It doesn't really 'replace' the output but it can take an output
and give you a new placeholder with the replaced output
would that work?
var state = '%player_online%';
function toText(original) {
if (state == 'yes') {
return '%luckperms_prefix%';
} else {
return 'Cannot fetch rank while offline';
}
}
toText(state);
This takes the luckperms prefix, and if the player is online, parses it normally, but if they are offline, Shows Cannot fetch rank while offline and lets me use this placeholder anywhere
Best MySQL based Coin plugin with PlaceholderAPI support, and a GUI shop that works on 1.19.2?
Has anyone heard of the plugin, LPC - Chat Formatter?
is there a plugin that allows you to capture zones by standing in them that supports 1.19?
Player Points
Please respect the rules, be patient and don't ping staff members!
Yeah, many people did, what's your question about it
It's a pretty nice simple lightweight chat plugin
Anyone know why I get this? [Protocollib] Enabling Protocollib v4.8.0 [02:55:54 ERROR] : 02:55:54 ERROR]: *** Protocollib does not support plugin reloaders! [02:55:54 ERROR]: *** Please use the built-in reload command! [02:55:54 ERROR]: ***************************************************** [02:55:54 INFO]: [Protocollib] Disabling Protocollib v4.8.0 I'm using papermc 1.12.2. The plugin works just fine on the same version and papermc on a diff server so idk why I'm getting this
Hello. I have plugin "CombatLogX" and it have option like when in World guard i have selected region and flags pvp deny it should dont let the player entry this region when pvp
hello? any help?
Send a startup log
DeluxeMenus requires you to have PlaceholderAPI installed in order for the plugin to function.
To fix, install PlaceholderAPI and restart the server.
barry saving the day again
is there any way i can setup an rewards like if u want to claim rewards 2 u have to claim rewards 1 first?
Litteraly read the log... it doesn't support plugin reloaders
I dont have any plugin reloaders lol
Now whats this....
Im getting errors in chat
Need someone that can help me in Deluxe Menus in DMs
Is there an option in deluxemenu to create outlines of the menu with stained glass panes?
I have problem. When someone leave and then join to my server thier whole inventory get deleted. How to fix? (Spigot server)
Oi barry help me again...
Anyone know how to fix this?
(<unknown>): did not find expected key while parsing a block mapping at line 128 column 9
filler-item:
priority: 100
display_name: ' '
material: GRAY_STAINED_GLASS_PANE
slots:
- 0-53```
Thanks but where to put it?
In your yml?
No I mean above items?
I usually put it at the top
But u can put it anywhere
Priority is which item takes priority
So let's say there's an item with priority 99
It'll use item 99 instead of the other one
Not working how? What is it doing or not doing? What have you put? Show us the menu you're working on maybe (use a paste service)?
filler-item:
priority: 0
display_name: ' '
material: GRAY_STAINED_GLASS_PANE
slots:
- 0-53
items:........... ... .. .etc
Set the priority to 100
Priority 0 would always show it no matter what.
I tried with 100
You don't want that, otherwise it'll override the other things.
Is it inside your menu or above?
https://pastes.dev/ Paste the menu you're working on
Put it in the items: section @vestal token
Spacing is off. Move it back a couple spaces
So it's inline with '&4&lHearts':
An set a priority for that hearts item or it won't show
@vestal token nearly there
Anything less than 100 will work
I'm pretty sure the priority tag isn't needed at all times. It's optional
Optional yes, but because the fillter-item has priority, it may override
pls help me i just need to do this and can start server!
rll still dont help
filler-item:
priority: 100
display_name: ' '
material: GRAY_STAINED_GLASS_PANE
slots:
- 0-53```
Placed it under the display name still not working....
Paste the menu again
Seems like a server issue not a plugin one.
Done
items:
'hearts':
priority: 99
material: 'basehead-eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvODJmZjA5Zjk1MzNjM2ZjMTYwZDllMzIxNjEzMDRlZGRlM2U1ZTNiOWI5OTRkMWMxMDgzZWI4MTFiNDhhM2QxNCJ9fX0='
data: 1
slot: 19
display_name: "&4&lHearts"
lore:
- "&fClick &7to view &4Hearts &7recipes"
filler-item:
priority: 100
display_name: ' '
material: GRAY_STAINED_GLASS_PANE
slots:
- 0-53
@vestal token ^ try that
Yupiee it worked
Can you please tell what was the problem?
The spacing was off. An I added the priority to the hearts item
Oo thanks tbh

When I do /dm list my menu doesnt show up
menu_title: "&4&lHearts &f&lTier1/5"
open_command: he1ea2rt3
open_requirement:
requirements:
permission:
type:
permission: deluxemenus.hearts
deny_commands:
- '[message] &cYou don''t have permission to do that!'
inventory_type: "CHEST"
size: 45
update_interval: 1
items:```
Its not done yet
@vestal token the menu name is the one you gave it in the config.yml
Oh sorry Im new at this
Amm a nova is it possible that when you click an item it will run the command that I want to be executed?
You can find a wiki for all or most HelpChat plugins at:
https://wiki.helpch.at
Oh thanks
@vestal token https://helpchat.gitbook.io/backup-helpchat-wiki/
This one sorry
Other one is down
Ohk
Hy
I want that when player click an item in a menu another menu will pop up
i just remembred this wouldnt work anyway as i use geyser
Im typing this left_click_commands: - "[player] h1e2a3r4t5"
And its not working..
Help plz
hi so i have 8 menus in my config.yml but its only loading 7 and not loading the last 1 here is the menu if you can help me find the problem
Someone help me please the menu name is h1e2a3r4t5
and its not opening it
Not working 😦
for deluxe menus, is there a way to make a gui open a link?
No, But you can have a json message sent to them saying click me with the link embedded
I see, thank you 
Of course!
Is the menu registered?
wdym?
Oh wait sorry I read the issue wrong. Are you trying to open another menu within another menu?
My problem fixed now Blitz helped me out.
Great!
?dm-filler
filler-item:
priority: 100
display_name: ' '
material: GRAY_STAINED_GLASS_PANE
slots:
- 0-53```
anyone know of any decent king of the hills plugins for 1.19?
One message removed from a suspended account.
requirements:
has_exp:
type: has exp
amount: 2
level: true
deny_commands:
- '[message] &cYou don''t have enough exp for this!'
left_click_commands:
- '[console] give %player_name% GOLD_BLOCK 1'```
help pls
What am I doing wrong?
DiscordSRV can do that
One message removed from a suspended account.
I have a problem with the kits because it won't let me create more kits and I use the essentialsX plugin, when I try to create a plugin it tells me
"that kit is improperly defined. contact an administrator"
left click commands is indented incorrectly, its supposed to line up with left click requirements
left_click_requirement:
requirements:
has_exp:
type: has exp
amount: 2
level: true
deny_commands:
- '[message] &cYou don''t have enough exp for this!'
left_click_commands:
- '[console] give %player_name% GOLD_BLOCK 1'
oh great, just noticed that the wiki for all helpchat plugins are down aswell.
also deny_commands were in the wrong place too
should be right, what i posted.
ThankSSsssss you <3
tho i suggest to test it cus it might be wrong
I found a way to solve this. Just thanked for the answer) now I'll show
requirements:
has_money:
type: javascript
expression: '%player_level% >= 3'
deny_commands:
- '[sound] BLOCK_NOTE_BLOCK_IRON_XYLOPHONE'
- '[message] &67WEST &7| &cУ Вас недостаточно очков мастерства!'
left_click_commands:
- '[sound] ENTITY_PLAYER_LEVELUP'
- '[message] &67WEST &7| &aВы успешно повысили уровень навыка!'
- '[console] exp take %player_name% 3l'
- '[console] skill give dead %player_name%'
- '[refresh]'```
Perhaps you really voiced the problem, but I decided to just use another requirement
how do i add a players head into deluxe menu im being kinda dumb :L
How to use custom heads in DeluxeMenus:
a) A player name material: head-extended_clip
b) The player's head material: head-%player_name%
c) The base64 code of a head material: basehead-<code>:
- Go to https://minecraft-heads.com and find a head.
- Copy the head Value code (from the page bottom)
d) The minecraft texture url material: texture-<id>
- Only put what's after https://textures.minecraft.net/texture/
e) HeadDatabase material: hdb-<id>:
- Require https://www.spigotmc.org/resources/14280/
is it possible to only execute commands in deluxemenus if someone has a free space in their inventory? for a give command
Hey for deluxemenus
Any way to have the command to open the menu
Override other commands
For example a plugin with command /test
And the menu open command is /test
How do i set priority
@proper oxide
Please respect the rules, be patient and don't ping staff members!
My deluxe Menus dont load
Only 7 did and all the other ones didnt
nothing in console
Startup Log Location
Your latest startup log can be found in the logs folder of your
server directory, labeled as latest.log.
Please copy the contents and paste them to a paste service.
Type ?paste for more information.
can you send the log over anyway @modest drum
paste
i think you can change which command goes where with commands.yml https://bukkit.fandom.com/wiki/Commands.yml
commands.yml is a configuration file that houses custom defined aliases and command block overrides for your CraftBukkit server.
The command block override system provides a quick and easy way to force the server to use the commands provided by Mojang (as opposed to the ones built into Bukkit) for command blocks specifically, leaving all other c...
But any plugin that allows custom items for shops u know
what shop?
damn forgor
hopw can I disable the item stats in menus
If only i could send a picture
?imgur
You won't be able to upload images here directly to avoid spam, so please use https://imgur.com/upload to upload images/screenshots.
You can also use a screenshot service like gyazo or jinx and post those links here.
hide_attributes: true tho
Can someone help me?
With sorting on tab?
& perms for golden crates
I cant find the golden crates perms they wont let my players open up crattes
Hi guys! Me and my server friends just created a Mob Trap and the Hoglins are not attacking us or getting afraid of the Warped Fungus. Can anyone help us? Maybe a Spigot/Paper config? They're spawning 🙂
whats happening: https://gfycat.com/concreteshadyarmedcrab
hello guys, does anyone know how to contact discord staff to block a hijacked account?
?not-discord
Looking for discord support?
HelpChat is a Minecraft plugin and development support server and is not affiliated with discord in any way.
If you require support from discord, we recommend you to visit their official support website at https://support.discord.com
On this website, you can read their FAQs, or open a support ticket if necessary.
'1':
material: itemsadder-jobs:trade_allow
Trying to use items adder images on Menus, but turns-out to be a Stone in the Menu, but the namespace and name are correct. Any help on this pls?
Yes?
good evening
how do i go about adding an item from a custom plugin lime mmoitems as a thing u have to pay with in a menu
You can use checkitem expansion
can someone help me with that ?
golden crates is deprecated afaik, use excellentcrates as its the updated version of that plugin by the same dev
hello i could have some help in french?
this is a vastly majority english server, so id assume probably not
just ask your question in english and someone will show up at some point with some knowledge on how to fix it or something
how to make so that when no one has found the word the game stops
Yo, in deluxe menus how would i put someone in a bungee server in the left_click_commands thingy? [player] server lifesteal wouldnt work since deluxemenus is a spigot plugin and it cant "contact" bungeecord commands
nvm, found it sorry
okay but how do i get the jar
or however this works
@short ermine [connect] lifesteal
thx i got it though
/papi ecloud download checkitem
/papi reload
ye ye but i have more important question
how do i use uh
player name that activates a thing in deluxemenus in a console command
whats the placeholder name
thing
%player_name% ? Don't kinda understand what are you asking
hang on
left_click_commands:
- '[console] mmoitems generate %player_name% -matchclass'
[14:09:51 INFO]: Could not find player called %player_name%.
@leaden fern no work
Download player expansion
is it possible to only execute commands in deluxemenus if someone has a free space in their inventory? for a give command
'1':
material: itemsadder-namespace:amethyst_key_rare
-> Material don't work
how can i make an item shop that uh
takes an item in exchange for a console command
using deluxemenus
?dm-filler
filler-item:
priority: 100
display_name: ' '
material: GRAY_STAINED_GLASS_PANE
slots:
- 0-53```
Thanks barry 😄
1.8.8
1.12.2
1.13.2
1.14.4
1.15.2
1.16.5
1.17.1
1.18.1
v1.7.1
v1.7.1
v1.7.1
v1.8.0 - Latest
v1.8.0 - Latest
v1.8.0 - Latest
v1.8.0 - Latest
v1.8.0 - Latest
Hi, I have a few questions about towny:
-
Which is actually the correct towny plugin?
-
Can you disable the economy
-
How customisable is it? Can you disable/enable every feature etc?
-
Say I wanted my server to have a shopping district which had plots inside of it where players can have a plot to build their shop, can towny do something like this?
-
Can towny have a thing where if you build within 20 blocks of someone’s claimed land it will stop them building/send them a message saying they are to close or something ?
- Towny Advanced
- the economy part is kinda integral to how towny works so no
- I dont think theres too much that you can disable fully but some of it is toggleable
- you should do this using other plugins as towny isnt really built for that sort of thing
- i remember they had something like that so i believe so
for deluxe menus how would i make a custom item that opens a menu?
is it inside the plugin or do i have to use something like skript or executable items?
It's not within the plugin, can be made with almost any plugin. If you want the item to be unmovable (for lobby etc) then take a look at ItemJoin plugin
thanks
why i can't open a menu i gave permission
`- deluxemenus.open
- deluxemenus.open.all`
and it says i don't have permission to do that
did you give permission to open that specific menu?
same problem tbh
yo in the file of your menu, there is open_requirement
and tehre's a permission that you can change
and put it in luckperms or whatever you use
It doesn't have to be there, it's optional
well it fixed it for me
[DeluxeMenus]
How do I make my Deluxe Menu command overrule an existing plugin command?
I have a Discord Menu, with the command /discord, however I also use DiscordSRV, so unless I maunally do /dm reload, the discord menu wont pop up
commands.yml
Anyone knows how to use placeholder in /title command?
` discord:
- discordsrv:discord $1-`
already done that ;-;
that will make the discordsrv one override the deluxemenus one tho?
oh
how to do oppisite?
- delxuemenus:discord $1-
ah
who do i speak to about a xbox gift i got from nitro please im not sure which channel it is?
?not-discord
Looking for discord support?
HelpChat is a Minecraft plugin and development support server and is not affiliated with discord in any way.
If you require support from discord, we recommend you to visit their official support website at https://support.discord.com
On this website, you can read their FAQs, or open a support ticket if necessary.
anyone using guilds on the server and i can join to have a look?
'1':
material: itemsadder-namespace:amethyst_key_rare
-> Material don't work
how can i remove a custom item after deluxemenus shop click
Via checkitem expansion
Hello everyone, how to disable the item description. I have a pyrotechnic star, and in the item description there is an inscription [Small ball]
try hide_attributes: true
hide_attributes: false Set
set it to true
what attributes?
Yes
can you show a screenshot of what you are trying to remove? Use https://imgur.com to send images.
is pinger expansion broken?
i have just tried %pinger_online_testplugins.com:25565%
and it returns "&cOffline"
server is running with that port i have checked
version and other things works correctly
i rejoined my server and tried parsing the placeholder again and now it works suddenly idk
Kinda yes, many people have problems with it
idk should i use sockets or pinger expansion to check if a server is online
in a plugin
'1':
material: itemsadder-namespace:amethyst_key_rare
-> Material don't work
Hello
is there a way to make a cycle system for a shop in deluxemenus to refresh a menu with new items every X time?
pretty sure pinger expansion uses sockets as well
but it just randomly breaks
so if you know how to do it yourself
its probably going to be better that way
can you please execute /dm dump YOURMENUNAME and send the generated link here?
Whats wrong with this?
nothing in console
'1':
material: CRAFTING_TABLE
slot: 4
display_name: '&aCustom Item Recipes'
lore:
- '&7Craft custom and powerful items'
- '&7to help you progress though'
- '&7the game with power.'
right_click_commands:
- '[player] dm open recipesfarming'
left_click_commands:
- '[player] dm open recipesfarming'
same thing here, still dont have a fix
material: itemsadder-namespace:lootcrat_plus:iron_key_rare
need help
in the wiki : material (itemsadder-namespace:name)
Issue I am having with deluxe menu. No mater what I do /menu keeps poping up with the default menu and I am trying to make it pop up with my new own server menu. Please help
remove the namespace: part
material: itemsadder-lootcrat_plus:iron_key_rare
same for you
you actually have to rename namespace with the actual namespace the item is in
It is not in the gui_menus or in config.yml but still pops up for some reason
what version of deluxemenus do you have?
DeluxeMenus-1.13.5-Release.jar
Running MC 1.16.5
can you try updating deluxemenus? if possible even to a development build
You can find the latest DeluxeMenus dev builds here: https://ci.extendedclip.com/job/DeluxeMenus/
if not, execute /dm list and hover over all the menus listed there until you find the one with the /menu command.
For me i did what you suggest, but know just appears a STONE instead the image that i want
Please respect the rules, be patient and don't ping staff members!
sorry
I didnt state it enough
So the commands dont work when clicked
'1':
material: CRAFTING_TABLE
slot: 4
display_name: '&aCustom Item Recipes'
lore:
- '&7Craft custom and powerful items'
- '&7to help you progress though'
- '&7the game with power.'
right_click_commands:
- '[player] dm open recipesfarming'
left_click_commands:
- '[player] dm open recipesfarming'
I want some help to know if is possible to do something like this:
A player puts an item, let's say it's a book. When this book is placed in the menu, it will generate a random block/item to appear in another slot in the Menu.
Randomness will be between predefined items, is it possible to accomplish something like this? and what would be my first step
what version of DeluxeMenus do you use? This was a problem with one of the 1.13.6 development builds but was fixed for the release.
so try either using the release from spigot or the latest development from jenkins
You can find the latest DeluxeMenus dev builds here: https://ci.extendedclip.com/job/DeluxeMenus/
with deluxemenus? no. it doesn't let players move items around at all. With your own plugin? absolutely
what version of deluxetags do you use?
1.8.1
And I assume you use the /tags create command to create tags?
yes
Yeah. This was a problem we've solved in version 1.8.2. Might wanna update. (backup files before that just in case)
another question %deluxetags_tag% is not parsing
Please respect the rules, be patient and don't ping staff members!
Is it possible to show skript variables on menu?
yeah i just checked that uses socket actually everything looks alright
i dont get it why its breaking suddenly
Yes.
Read the update log on spigot. There should be an announcement about placeholderapi and how to delete your e external expansion
how do i make deluxemenus check for one specific item
in required items
{id: "minecraft:paper", tag: {display: {Name: '{"italic":false,"color":"gray","text":"Level item token"}', Lore: ['{"italic":false,"color":"white","text":""}', '{"italic":false,"color":"gray","extra":[{"color":"red","text":"magic forger"}],"text":"use to redeem a level item at "}', '{"italic":false,"color":"white","text":""}']}, MYTHIC_TYPE: "LevelToken", MYTHIC_ITEM_VERSION: 1}, Count: 1b}
^the item data
where can i find a sounds list?
java.lang.IllegalArgumentException: No enum constant org.bukkit.Sound.SUCCESSFUL_HIT
at java.lang.Enum.valueOf(Enum.java:273) ~[?:?]
at org.bukkit.Sound.valueOf(Sound.java:13) ~[paper-api-1.19.1-R0.1-SNAPSHOT.jar:?]
at com.extendedclip.deluxemenus.action.ClickActionTask.run(ClickActionTask.java:264) ~[DeluxeMenus-1.13.6-Release.jar:?]
at org.bukkit.craftbukkit.v1_19_R1.scheduler.CraftTask.run(CraftTask.java:101) ~[paper-1.19.1.jar:git-Paper-111]
at org.bukkit.craftbukkit.v1_19_R1.scheduler.CraftScheduler.mainThreadHeartbeat(CraftScheduler.java:483) ~[paper-1.19.1.jar:git-Paper-111]
at net.minecraft.server.MinecraftServer.tickChildren(MinecraftServer.java:1491) ~[paper-1.19.1.jar:git-Paper-111]
at net.minecraft.server.dedicated.DedicatedServer.tickChildren(DedicatedServer.java:446) ~[paper-1.19.1.jar:git-Paper-111]
at net.minecraft.server.MinecraftServer.tickServer(MinecraftServer.java:1415) ~[paper-1.19.1.jar:git-Paper-111]
at net.minecraft.server.MinecraftServer.runServer(MinecraftServer.java:1191) ~[paper-1.19.1.jar:git-Paper-111]
at net.minecraft.server.MinecraftServer.lambda$spin$0(MinecraftServer.java:305) ~[paper-1.19.1.jar:git-Paper-111]
at java.lang.Thread.run(Thread.java:833) ~[?:?]```
i want to fix this but ❤️
ty ❤️
It's from 1.12.2, maybe there's updated version somewhere
declaration: package: org.bukkit, enum: Sound
psst
help me
ur wise im not
.
Hey there! I have a /nick command on my plugin but i have no idea how to change the over head playername. im really confused because changing the displayname in chat and the tab list name is very easy but i really have no clue about how to change the over head name...
As I already told you, rather use checkitem expansion
That depends on plugin that handles that, seems like that you have wrong placeholder there
what do you mean? so its not that easy to change the over head name?
do i need other plugins?
How
How do i use it
Link me some wiki or give an example
God damn
But I already did that yesterday
Here you have it once more
https://github.com/PlaceholderAPI/CheckItem-Expansion
Never tried that honestly and also heard that it's not the best idea to be doing that, but if you want to do such thing then you will need plugins for it
%checkitem_<modifier1>,<modifier2>,<...>% what does modifier mean exactly
how do i diferenciate my item from any other items
ive given the item data
You have all of the modifiers explained below it, please read all of it...
i saw but im tryna work with 'contains lore' thing
requirements:
anything_here:
type: has item
material: paper
loreequals: " |use to redeem a class item at magic forger| "
would this work?
it doesnt but
what am i doing wrong
is it a problem with colours?
It's a placeholder, you don't use it like this
then how
how do i use it
my head is done for with this shit
Would be simple to do it with this one type
https://wiki.helpch.at/clips-plugins/deluxemenus/options-and-configurations/requirements#string-equals
type: string equals
input: "%check_item,mat:paper,loreequals: " |use to redeem a class item at magic forger| "%"
output: "TEXT"
like dis?
Change output to yes
did
Also that will not remove the item from player
i alr got that covered dw
- "[console] minecraft:clear %player_name% paper{display: {Name: '{\"italic\":false,\"color\":\"gray\",\"text\":\"Class item token\"}', Lore: ['{\"italic\":false,\"color\":\"white\",\"text\":\"\"}', '{\"italic\":false,\"color\":\"gray\",\"extra\":[{\"color\":\"red\",\"text\":\"magic forger\"}],\"text\":\"use to redeem a class item at \"}', '{\"italic\":false,\"color\":\"white\",\"text\":\"\"}']}, MYTHIC_TYPE: \"ClassToken\", MYTHIC_ITEM_VERSION: 1} 1" ```
Oh god
its literally easier to remove an item
