#QoL Improvements

1 messages · Page 1 of 1 (latest)

narrow linden
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I think autopilot could be improved into:

-Set Course
-Resume Course
-Cancel Course

I often stop to do something during my autopilot but then after I do the thing I sometimes forget where I was going. Would be nice to just be able to click 'resume course' or something and continue on.

mild crown
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Press enter, up arrow, enter

hidden jackal
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A current workaround (assuming you are APing to a galaxy, which in 99% of cases is probably true), is to /search the galaxy and then use Shift + V which autopilots to the galaxy you currently have selected on your galaxy map (manually clicking to select a galaxy on the map works too). You can handle distractions and then quickly resume AP course that way, and is far more convenient than entering the last chat command (imo).

For your suggestion though, perhaps something like Shift + R could be used as the modified hotkey to return on AP path to what you last attempted (space object you pressed V on, /ap command, galaxy map double clicked, etc.) if that info was cached.

unreal moon
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Unless you like.. double clicked on map to go somewhere.. and THEN started clicking other maps will the shift+v not work

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shift+v is p much supposed to be the resume route

hidden jackal
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I think what Scoundrel is proposing is some sort of "last autopilot attempt" being cached

unreal moon
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I don't think we'd do that since shift+v exists

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as it's pretty much redundent

hidden jackal
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Yeah I think it can be resolved if /ap also clicked on the gal same as search, or have an option for that behavior

unreal moon
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there's a whole client/server issue there

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that makes that difficult

hidden jackal
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The one thing that /search does is it pulls up the map, which requires another button press to close.

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So I do agree here with Scoundrel that I would actually like this added myself. The technical limitations however, I cannot comment on.

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Sure, it's just doing /search Gateway of Lumination instead of /ap, but that extra button press... is still a button press. 😛
It's the difference between an action game input being 2 buttons instead of 1 type thing.

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Polish

unreal moon
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probably could make /ap do a /search first

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so it also centers the map and selects the gal

hidden jackal
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Yeah. I think it's worth considering.

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xD How many times I get distracted by MNC, Avengers, and stuff along the way to Matriarch is hard to count, and learning shift+v was a godsend

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up+enter is simply inferior!

narrow linden
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Starsector uses a similar system. Once you autopilot somewhere a small UI pops up on the right with 'Resume Course' and 'Cancel Course'. I make use of both quite often.

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Since shift + V exists, then the infrastructure for resuming autopilot is already in-game. Meaning that really I'm just proposing adding a button to press in addition to the hotkey

lunar nymph
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sounds like boomer problems

narrow linden
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Respect your elders

warm quiver
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This boomer right here had never heard of shift-V 😬

narrow linden
warm quiver
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I'm agreeing with you! it would be nice if we had a UI element to resume /ap

narrow linden
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Boomer

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It's ok. We'll boom together.

unreal moon
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Alright so, We didn't get an "ap" button yet.. BUT we did do a couple things

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we added a button on the galaxy map that explains some actions that can be done in it

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And I made the /ap command "select" a gal like clicking on it does. Which allows shift+v to work with ./ap

narrow linden
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I think it'd be a good idea to add an option that to the Display menu that allows us to pick how long the mouse has to hover over something before a tooltip pops up.

unreal moon
last rivet
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The delay is in the tooltip code, I'm not sure how to expose it.

last rivet
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Ahh, that's not the delay that's the animation timing.

narrow linden
unreal moon
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and the client is a very custom and old fork of irrlicht

last rivet
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Extremely custom

narrow linden
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I'll pray for C# with a custom stack one day

unreal moon
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for SS? It's never gonna leave CPP

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At least the server

narrow linden
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I spent a few minutes making a Bender meme about making my own SS with Blackjack and Hookers and found out I can't post pics here. So use your imaginations

unreal moon
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You can now

narrow linden
unreal moon
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gl

narrow linden
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I already am, lol. Just not online. I'm here half to reminisce, half to study pitfalls. I just love the idea of space trading empires with combat. SS is the only game that does this in an MMO format to my knowledge so I really want it to grow.

narrow linden
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Would it be possible for progress to be a bar filling up and within the center of the bar a timer counting down? Visual communication + more informative.

warm quiver
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I presume we only have the ability to put text in that table so the “bar” would have to be ASCII