I’m just trying to think of ways for this system to be better and more inclusive for everyone. Right now, let’s just be honest, it’s not worth the time in Anatolia because SoH is just to big and active. SoH OP. Right now it’s a few people from a team and a hoard of SoH people that swarm you and you really can’t do anything. (If you haven’t fought for a Anatolia boss you won’t understand) this is nothing against SoH it’s just that other teams can’t compete with that.
So the idea i have to make this better.. keep the normal roaming ai in Anatolia. But all bosses taxis, strat, and poly should have a max squad size per team.
3-5 for taxi
4-7 for strat
6-10 for poly
(Just throwing some random numbers that seem ok).
What will this do?
-Allow all teams to really fight for emp fairly, no matter the size of the team
-Even small teams can fight for emp and get it
- you still have to get on and fight for it and put ur best characters forward. Almost gladiator like
- improve Anatolia activity. Every team will have a real shot. If something like this was put into place i imagine most if not all teams would do Anatolia more because they actually have a chance
- people will have to really upgrade characters to be solid to fight in the line up
What will this hurt?
Nothing. Everyone can still compete. Everyone can still do Anatolia farming for crests. Big teams like SoH can swap out people so everyone gets to do the bosses.
Regardless if anyone agrees or not, this is a something that will make this system better overall. It will make it inclusive. It will make it more desirable when you don’t have to fight 30 people at once.
This would be better for the Anatolia system as a whole. Pic of current number to show……. It’s just not working and it’s one sided.

