#emp drops seem a bit weak
1 messages · Page 1 of 1 (latest)
i know his loot table was readjusted for rarity but 0 emp augs for over 5 months and 0 controllers to use for mission in serengeti blockade for longer.
1.7 difficulty if that helps
"welcome to rng"
Ive had worse
Tbh its not only emp..
Sometimes loot is worse than plain roaming
Only thing that makes it different is the raw credits drop
This is due to them reducing emp droprates without saying that they reduced emp droprates
Pretty sure they specifically called it out in patch notes that Emp was being brought in line with other bosses.
That said, its feels awful now
Exactly what I ment with them reducing emp droprates WITHOUT saying that they reduce emp droprates
if the droprates are so low, maybe there should be some consideration for lowering the number of emp drone controllers required to get the shiny ones as trade-in.
Good point
Seconded.. Been doing Emp as often as possible for over a year and not even close to having enough emp drone controllers for one trade-in
This has already been on my mind.
Definitely within the realm we can explore.
this was at 2.1 difficulty
I swear it feels like bigger diff gives less loot and even that is low quality
Not only in UZ
My biggest gripe is emp augs are the foundation of decent t20 bots. If there were alternatives that could compare, then this change wouldn't hurt so bad. They are now only listed for sale at 250b you know? From the drops I've been getting from emp I don't think that's an outrageous price either.
Ay but that bacta tank doe!
I think this isn't the way to look at it. its Exotic aug. Of coruse everyone wants it
It shouldn't be accessible just cause its desired and to clarify - the drop rate for Emp Aug now its in its own table is nearly the same as before chance wise.
It is lowered but its not that far off then before. The rare gear however has dropped dramatically because there's more items within the table to roll for thus the chance for a specific item is much lower.
You dont think its a problem that no matter what setup emp aug is bis? to the point of filling every aug slot with them?
The problem isn't the drop rate - that's for sure.
Plus don't you want high quality items to be BIS?
Should a t20 exotic aug be sold at a higher price than a very good chunk of T21 and t22 exotic and exaulted augmenters?
The price had held pretty steady at around 45 to 50b for years now. Occasionally rising to 80b when supply was low, to put into perspective how high the market is now valuing them.
Once you get into "what the market values" that's not really a good measure.
Even not counting emp augs ( which are very in-demand) the loot just feels anemic now.
You have more bots then main ships. That's not different for any item or class. You need to outfit more bots then main ships - that doesn't mean T20 and under gets special rules.
On the topic of emp augs, I will say there may be an issue when almost any setup can be replaced with "All emp augs" and do just fine.
I think that's more a discussion about aug design and balance.
Which we can have but I think you're closer to the source with that train of thought, imo
its this issue that brought the problem into question is it not?
Loot feels more anemic in general, so even if emp aug droprates are the same, it still feels like less
It is less. But that was the intention to align it with the rest of the game.
Also, again, the matter of drone controllers.
I don't want to really discuss that one because I'm already thinking about that and agree.
Wait, is the emp aug rate less or no? because earlier you said it's about the same.
Its napkin math in the same ballpark
OK
its probably slightly less.
But statistically you probably wouldn't "feel" a difference.
if you were ONLY focused at that.
In the end though, before the loot change, 9/10 runs you'd get something of value, unless you landed an emp shield
Now 9/10 runs give an assorted jumble of crap
Is this more of a demented delquad type situation?
where it lacks uncommon unique loot?
Emp loot used to be "Assorted DG-grade loot + 1 emp item" Now it's almost always "Assorted DG-grade loot". Why not just spend that time DGing then.
Let's not focus on what it used to be. Let's focus on comparing to other bosses (other then Olympus)
When I take down Kidd, I get a kidd item or 3. Not all of them are desirable, but they're worth something nontheless. When I hit T22 bosses, I get some unique items of value each time
8-9/10 emp runs are just an overhyped DG chain
okay then yeah it sounds like we're getting demented delquad feelings.
where the lack of uncommon and unique loot to the boss lacks that feeling of exclusiveness regardless of the desirability of said loot.
It almost feels like a chore, because you almost never get anything good, but it's also the only source of The bot aug. You wanna make combat bots? Off to the emp mines with you.
Unless you're making engi tractor-tanks, you need more emp augs
I don't think I can solve that issue in the terms of drop rates. I think that's more a design problem with the emp aug itself and shouldn't really be a factor for drop rates.
If that makes sense.
I think we need other high-grade T20 augs that can push to other roles
Or T21 bots.
That's a terrifying thought
🙊
Either way. We need bot augging picks that aren't "3X Emp Aug sustain/crit"
Maybe so.
I'll take it to the team to brainstorm a bit but at some point forcing T23/t24 players for bots T20 gets a bit outlandish and kinda boring.
I don't have really a timeline for a resolution and I think that's just a component of this.
But definitely appreciate the raising.
At least in terms of unique loot to get each time - we definitely can provide additional options.
It used to be that the only "letdown moment" on an emp kill was seeing an emp protector. Propulsors scrapped for enough to be a consolation prize and panels had a use. Everything else was a pretty beefy find. Rays, drone controllers, augs, etc. Now it's 90% letdown
We need T21 bots
:p one day
I will lobby hard for RC21
Itd actually an excellent way to measure something
Economies are literally the way we know value of an item based on its rarity
And havin a T20 aug be worth nearly 150b or more... that is very unbalanced
Yes and no.
The way we design loot is to create interesting things and let players figure them out. Metas shift and change and items "value" shift too often to use that as a reliable metric.
that dosnt exactly work when you have an aug that is flat out better than anything else in its tech level what so ever
so metas wont shift, money just will
Yes then the problem is the Aug :p
Factually untrue
and then yall changed it with some weird out of nowhere reason
like there wasnt anyone out there goin "damn emp gives too many augs, we should have the devs fix this"
Now you're getting offtrack.
ummm
did you read the feedbacks name?
emp drops seem a bit weak
then i talk about how yall change the drops
Drop rate isn't based off "value" of an item its based off quality. How desired it is is irrelevant in terms of drop rates.
seems pretty on track if ya ask me
and the issue at hand isnt even JUST the aug
his loot is anemic and hes the damn emperor XD
Yeah
Its been like this for a long time :/
which is kinda... bad?
or do you guys like non rewarding bosses?
cause its a bit of an issue
.
yee i keep trippin on it too XD
I don't wanna use these damn stickers
the mod bot got me
pour one out for me
Anyway, back on topic
I agree with you its wack, there's other places that are wack too
mod bot was proly one of those guys who wore a mask during covid for his teleworking job
Eventually I wanna flesh em out
what does flesh it out mean?
put more stuff in there
ah ok so more possible drops
yeah nothing crazy
maybe a new aug XD
making uncommon loot luckily isn't terrible
We need RC21
yeah
maybe weith T24
gotta bust the game wide open
here comes wave 56 of overpowered stuff XD
nah we need it now
omg please for the love of god dont tell me yall are already workin on T24
PLEASE tell me yall have plans for more T23 ships first XD
i need a different faction of T23 LFs lol
could have RC 21 be a drop from emp
it is on the roadmap but not working on it. We're not going to wait years between tech levels anymore and its going to be more like lower techs where things just aren't completely filled out.
But offtopic
another emp down (2.1) another rubbish haul.
Emp droprate should be uped to atlest somewhere bettwen 1 item garanteed and where it is curently
I would like to clarify that since this change went in, emp augs have jumped in price to the point that 1 emp aug is worth slightly more than 2 tarnished chests.
120b for a tarnished, 250 b for the aug.
Not only that but this effectivly makes the emp drone controllers no longer obtainable for new engineers
Please close this thread.
Next steps are to add additional uncommon loot in place of the generic dg loot
For future standardising should be done in 1 patch, not 1st patch remove loot and then a patch sometime after that add loot back...