#Reduced repair costs at own base(s)

1 messages · Page 1 of 1 (latest)

hollow saffron
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Was thinking if a player drops a base could add a repair cost reduction to repairing your ship and bots, whatcha think of the idea?

jovial lark
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Repair costs are important credit sinks. I don't think we re looking for ways to make that more efficient

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If anything we re looking for more ways to sink out credits out of the game.

shut oracle
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Ok. Why do you need a credit sink there? No, i am seriously asking, this game does not and frankly has never had any major inflation issues, why is a credit sink in this particular aspect required?

hollow saffron
scarlet rune
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I love these kinds of ideas of unique functionality we could introduce to user bases, but I don't think reduced repair costs are suitable.

cerulean mist
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Why do we need more credit sinks, pls explain

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Just cuz everything in RL is getting higher price doesn’t mean everything in game has to as well

jovial lark
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lol. Its really outside the scope of the suggestion and not really worth getting into right now.

cerulean mist
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Milk higher now??? Gas high? Eggs high?

Jeff: “Raise the price of every item in the game!!!”

jovial lark
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Inflation isn't bad - in fact its normal. You want the prices of stuff to go over time. Especially for things like SPEX 🙂

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Let's not compare RL to game economies as you're income also goes up more dramatically as tech increases.

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But again - outside the scope here.

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If you want to talk about facuets vs sinks in games - inflation. we can talk in #general

vapid meteor