#the-future
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What
Ik I can't judge the other ones cuz I didn't test them out but I just didn't like quake II
Is there any VC channels
You already did judge them vro
You mean Samuel Hayden?
He's more the type of guy to release the anti christ
Samuel acts like a deceiver but I don't think that he rlly fits the role
He is a manipulative figure like the Anti Christ tho..The idea of him being the great deceiver isn't that bad
Where are we going in the expansion?
Would love to see a sentinel black site for training soldiers and too much 666. Like a 2016 throwback would be appropriate for the night sentinels.
Actually nvm he 100% fits the role
Who else hopes Samuel Hayden being the seraphim get's retconned?
i dont think thats changing any time soon
Yeah guys remember that time where Samuel Hayden turned into a freakish purple alien monster he was just kidding about all that it was actually a made up nightmare scenario from a hallucinogen or something
declare doom eternal non canon lmao
You mean the TAG DLC?
Or simply state that it was a trick or smth and they're seperate entities.
i don’t think that’d make sense
The seraphim just sucks to me. I don't enjoy his character or design as much as samuel hayden.

To be fair he was kind of unusual in 2016 also , and in Eternal's campaign there was plenty of foreshadowing as well. That twist was definitely among planned things.
would be awesome if in a future doom game the demons are procedurally generated and you have variations in body sizes, mutations, cybernetic enhancements, looks based on environments, etc instead of the same model being used everytime
me! me!
Yay! someone agrees with me!
The next doom game will feature guns, demons and of course ripping and tearing them
According to the leaks
Doom needs a system as advanced as the FLESH system I’m dead island 2
And a strike anywhere no canned animation attacks like half sword
And a fate/stay night [unlimited blade works] collab as both are gory have demons and good animation/graphics/story
And give the slayer a proper melee weapon not just a one u can only use after a certain condition has been met light give him a sword with the crucible runes carved into it to even better Excalibur the sword of Artoria Pendragon
Basically the next games version of the BFG 9000
lmao , a fate crossover, that sounds funny
Why
A more straight forward story or none. I've no idea what the story was in Doom 2016 and Doom Eternal. Let us rescue a princess and slay through levels, thanks.
I wish, onetime I had a dream the seraphim was a female maykr who was her own character and not just sam2.0 and it was awesome 
I want to see cutscenes of Codexs that talk about davoth and the father and makyrs in the past
Why explain
@celest willow explain why a fate crossover would be funny
Quake officially trademarked ... a new game or just renewel?
Renewal. This happens yearly from what I've heard
if this is the future then how many demons are in hell thanks to grampy blashkowitz
He is long dead
He was nearing 70 in Youngblood that man died decades ago
I do not want ANY Doom game for the next 10 years, at least. Time to focus on QUAKE!
Why Not Both? A New DOOM Video Game for Single Player Campaign with Long Story Mode, Master Levels, Solo Horde Mode Experience, and Campaign DLC. And A New QUAKE Video Game for Multiplayer Gameplay with Coop-Op Horde Mode Experience, Team Deathmatches, Cross-Playing with All Platforms, and Hell-To-The-No Microtransactions. If Possible, Haha.
I want a new singleplayer Quake
Quake has been dragged through multiplayer titles for 21 years now. It's time for a campaign
I just hope we get a remake of Dooms 1 and 2, made by the same guy who made Brutal Doom
i agree , hoping to see a Quake 4 remaster with restored cancelled expansion and whole ass new expansion
That guy has a shady background so I wouldn't really like this personally
And I don't like Brutal but different strokes for different folks
Might just stay with Doom + Doom II for the classic formula, but I personally think there should be some things changed about it
I think it aged very well
I mean, the blood color for some enemies could be changed, and the Wolfenstein level should be uncensored, except in Germany
Blood color yeah and I agree with the latter, though it doesn't have to be censored in Germany anymore as they're lenient with that now
However I don't think these warrant remakes. Could just be a simple patch to D+D2
Or mods
I agree, a patch is good enough, and maybe change the crosses on the medkits back to red
That can't be done as it's a literal war crime, somehow :p
I prefer putting pills instead of green crosses. It's less distracting
I mean, there is this mod on ModDB, but I'm not sure if it's avaliable in D+D2, and I don't know what blood color the Legacy of Rust enemies should have
And maybe a better way to play more mods, like MyHouse.wad on D+D2
Doom 4032 🤑
Rescuing a princess is not a template you'd make a good story off of anymore
Especially in todays age, where even Princess Peach goes head-to-toe with the Mario Bros and other cast members
Dark Ages already has you rescuing a princess
they try to dress it up to be slightly less obvious 🙂
||but Thira is a princess and you spend almost half the game rescuing her...||
Doom knows how to use clichés
If it was meta ala There is No Game then I see it working but otherwise yeah this story concept has been dried out
Even games like Dan The Man poked fun at the concept
We need a doom game on the open world scale of TOTK but with proper melee combat and gore and combat physics like half sword all finished off with teardown and sparking zero combined destruction physics and the ability to build a ship and build/customise the fortress of doom
Space exploration
Multiplayer
Base building
Swords/spears/crucible/mace/sentinel hammer but no charges no one shot just used as melee weapons with different tiers designs and stats
Guns the classics+unmaykr and bfc
Open world 4-5 layers
Layer 1 earth
Layer 2 (under earth found via hell portals) hell
Layer 3 argent d’nur
Layer 4 space (for exploration and building the fortress of doom)
Layer 5 maykr homeworld and various planets 15 to be precise
Potential DLC is a extra 4 planets and a new superweapon
You play as the slayer but he be lore accurate
There’s 4 new bosses that can appear in space
Full power unsealed great old one (Cthulhu)
The blind idiot god (azathoth)
And random maykrs and a full power davoth
Three difficulty settings
Normal difficulties
I’m to young to die
Hurt me plenty
Ultra violence
Nightmare
Pandemonium
Ultra nightmare
- two new areas
The sentinel colleseum for pve and PvP
Surgery lab for 1:1 real life surgical physics and also operating on demons to kill them
That sounds like it would take a whole decade to make tbh
just play RAGE 2
Would not just ask hello games and fromsoft for help
they should just silently drop Doom 4 as an AU spin off game
No my idea is better
Like imagine being able to use the doomblade like a surgeon
I like sn's one more, always loved DOOM 4 1.0
Diablo I like some of the ideas you have but some of them feel too divergent from DOOM, with some polishing and more realistic expectations this can be a pretty good concept though
since Eternal went with the idea of same hell across time and space despite how wildly different demons and stuff are across the games you can definitely fit it in as a parallel universe like how Doom 3 is treated nowadays, overall hell corruption that was seen in Doom 4 leaks didn't seem too different from what's present in modern games so I believe it could be explored and give a different perspective on an Hell invasion and its consequences.
Id like the next game to start off kinda survival horror for the first episode.
And then
Crank up the combat arenas and power weapons for the second.
And then like slaughter lite for the third act.
What do yall think the next game will be about? Bc after 2016, we get eternal and it shows the slayer in the fortress of doom but never shows us how he got there. So do you think theyll make a game taking place after eternal or make one inbetween 2016 and eternal?
it'll be about Quake (hopefully)
okay, but this is the LAST TIME, NO MORE after that
A dedicated online game would be amazing
sentinels vs demons for team based (kinda obvious), demons would work for ffa cause they fight amongst themselves
If they keep the shield in the next game, the “Captain America” makes sense lol
The future is tomorrow
i dont think a full game can be made there. That part of the story would better be told as a Doom 2016 sp dlc
But all signs point to a new entry after TDA and its DLC
We have medieval Doom, we have space Doom, we have battle of the gods Doom, now we need Cyberpunk Doom
Thats the obvious next step. Plunge the slayer into a world of neon in the far future to fight crazy cybernetic demons with awesome new weapons and shit
I thought they were going to do another dark ages game. Dark ages eternal or some such.
But Hugo talked about the expansion basically being a sequel and I feel like they might go in another direction.
Also, they have another game in the works. Probably quake or rage.
Either way, I don't think we will see anything until quakecon.
Eldritch Doom. With no lore beyond set and setting. Let the environments and monsters speak for themselves.
doom 3 pt 14
5 mins until it releases calm down
Doom 4 (it’s weird we skipped to 2016)
one day we'll get our hands on the build that was intended for e3 2010 atleast...
Not saying its certain but idk if they would release new things like dlcs for 2016 since its been 10 years almost since it released
But yeah they might release a new entry
well they did release a new episode for Doom 3 ten years after release.
imagine more doom 2016 content.
Ya but that was alongside a remaster
I am excited though to see what comes out sometime in the future
All the doom soundtracks are down on Spotify. 10 year anniversary of 2016 a month away.
Announcement imminent?
What kind of annoucment?
soundtrack seems to be better
but yeh a re-release might incur a new ost
Dark Ages too?
Mick posted on his Insta Story that he has no idea why its down and that he cant fix it atm
looks to be a license renew thing I think
They will be releasing doom 2016 remastered
It will be exactly the same in every way but there will now be a setting in visuals to choose between quality and performance and the only difference is that quality runs at 30 FPS
I actually wouldn’t mind a doom 2016 “remaster or remake”
No mega textures and instead uses the modern engine
Adds more overall demons as demon pacing is a little slow.
Add destructible demons
But they must keep the atmosphere and aesthetic
Master level campaign would be nice
Would revive the mp
honestly i dont think doom 2016 needs a remake just yet
considering how doom is going right now i have high hopes
This is all the game would need. I would mainly be concerned with them rewriting parts of 2016 to make it "fit more with TDA and Eternal"
Like no, just no
Oh no 1000% don’t touch the lore or story keep that identical for sure
I would keep all of 2016's plot intact.
Codex entries, though, it'd be nice to get some edits there. Mainly just the shit that is retconned by future installments.
It'd be nice to have a definitive idea of where exactly the final level is, for example.
that'd I'd be fine with, cuz from what I recall The Well is described as "The Heart of Hell" but it's also clearly just a random piece of Argent D' Nur that got absorbed into Hell. The fact Argent D' Nur is described as an entire realm that got absorbed into Hell when Eternal clearly shows only part of it did. I'm talking things like Samuel's characterization, leave that completely alone, among other things. Even then a lot of the codex contradictions in 2016 could be chocked up to the UAC not having all the info at the time. I would much prefer them focusing on things like giving the game its own fun-zone/balanced combat loop, fixing various technical and visual problems, maybe they could even spruce up some of the Hell environments, I know you'd like that lol.
Visual remastering would be great. I personally really want rebalancing. 2016's weapon balancing kind of sucks.
Also shit like not dying every time you miss a jump...
I actually kinda want them to keep that ngl
pertty much this. also mini campaign about the events between that and eternal
add in prowler and harvester as new demons.
MP would come back
i asked the devs about porting 2016 assets into Eteranl (for idtech studio modding) and they said it would be a lot of work because of scaling. not sure what they meant by that but I think the metrics are too different, unlike TDA/Eternal
I don't know about Prowlers, but Harvesters would be very welcome
well i said prowlers because most of its assets are in the game, in fact I think there are two skins
i think one was white/blue. not sure why
Yeah there's the other white one too. I suppose I just like it when these games have demons exclusive to specific games but that's just a preference. I wouldn't be against it but I'm definitely more interested in the harvester since I can't imagine Prowler in 2016 would act much different to its Eternal counterpart
would the eternal prowler be a issue agains the"runa nd gun" 2016 slayer?
but the game still has its specific art style of demon variants.
Harvestor would probably be more like a buffed up version of the summoner, maybe even a mini boss
Yes! I need this specifically so they can remove the instant death when falling of the map
I really enjoy 2016 as is but it has some things that really need tweaking
and remove crouch
doomslayer tea bag
Doomslayer dolphin dive
What do you guys think the next doom project is going to be?
probably another game set in the dark ages, perhaps civil war ear
I'd kill for a co-op centered DOOM game.
shit that might be something good.
You would like Painkiller, it’s basically that
At least we will get a Co-op Serious Sam
I may have says this before, but it would be really cool if the Doom TDA DLC had some kind of co-op element. Either a new co-op campaign that follows some night sentinels or even just adding a co-op option to the main campaign
i want invasion mode and emp demons to return in the next doom game. im still butt hurt about it being cancelled for Eternal
but im not sure about coop, they have to build the camp around it, so that usually means the campaign suffers
Missing Mighty Doom like a mf right now 
the fanmade 1v1 slayers mode from eternal would be great
I do think if anyone could remain at their core, as they have for decades now, lovers of what DOOM truly is that a small, passionate and dedicated team could make an amazing co-op DOOM. Standalone. It'd be ambitious, but at least solving multiplayer connectivity being consistently smooth, instead of what Id would probably need to literally invent in '93 to finish just to have it just run less-well than today, given the throughput limitations of the era alone. To those who were there then for the FOMO and intense desire for moar Bauds in the 90s know....
maybe they could do it like space marine 2
its a different campaign but you can play it with co op
Guys I got prediction
Next doom game might arrive at around these 202-2030-2031-2032 year
2029 would be my guess
Next Xbox seems like a pipe dream right now, with a bunch of verbal promises and a logo teaser.
I am thinking 2030-31
ok hear me out quake 3 arena but doom
thats just quake 3 arena
Cause Microsoft shut down Alpha Dog Games. Why? No idea
They were hit as well as Tango Game Works, and Mighty Doom was only one year old when they shut down
👍
A crossover game between B.J. Blazkowitcz, DOOM Guy, Ranger the three universes merged together and imagine all the scenarios possible Blazko killing demons or Guy killi g nazis, for examples, and a co-op mode (and the possibility to do it online) and a 1VS1VS1 mode (and the possibility to do it online)
Take your toys and make them fight
I dont think they ever made quake 1 toys so youll have to supplement ranger with one of the quake 2 toys
Thank You to have approved my idea!
i wish we got to use the BFG 10k to fight planet sized cosmic demons
bfg 10k takes like 10 minutes to charge a single shot.
Doom slayer can just use his weapon empowerment powers and make it work. Who gaf abt consistency
Theres like this one thing I really want back in future games. It's the thing where's when you look at a demon codex entry, it keeps track of how many you've killed and glory killed. I thought it was super cool and I want it back.
agreed!
would love if it came back in eternal especially
theres GOTTA be a mod for that
Agreed too! That good old scoring data from the good older games!
<@&162901871168585728> this guy's doing this in every channel
Hi guys so I have some kind of gut feeling that the next iteration of Doom will be a more Doom 3 like experience. Maybe when the slayer was still a marine …
Still a Doom gameplay but more realistic and in maybe a more action focused Resident Evil Type way …
I noticed Hugo has played a lot of Horror Survival Type Games after the Release of the Dark Ages, so for me it could be a hint that he is researching in that direction 🧐
I dont know
What do you think ?
Greetings from Germany
I think that would be cool!
my dream horror doom game would not have you play as the slayer, but as a sentinel in literally set around the dark ages. you play as a crew member among other sentinel sailors. somehow, you find your way into the cosmic realm, and your the only survivor. you have to make your abandoned ship your refuge, and in order to gain food and water: you have to go venture into the cosmic realm and find whatever you can in wherever you are. you’d have to venture ancient temples dedicated to the old one, and face its cosmic baron guards with nothing but a lantern and maybe a spear
Yeah sounds great too although i dont think they would deviate from the slayer as the main protagonist. I think thats their Identity by now. But it would be very compelling
i’d agree but doom isnt afraid of focusing on other protagonists. in 3, we played as like 3 different doomguys, and hugo and josh have frequently talked about a survival horror themed doom game. is doomguy the protagonist? likely not. just saying: they could literally do whatever they want and it wouldnt impact the future of doom and the slayer’s story after eternal
Hmm definitely food for thought here … you’re right they were flexible but that was also another team and a long time ago. I don’t know they could definitely do it. I would buy it and it would be an interesting twist. But would they really risk it to replace the slayer ? Doom is the slayer and the slayer is Doom. I think they are to intertwined to be separated
@modern imp y'know what I'm thinking, maybe for a future game before 2016. I wanna be extra delusional but I wish they could be doing more with davoth like his lore and we start to learn about him or something.
I love davoth's character and backstory I just wished he had more screentime ect.
fully agreed 💯
YES. WE ALL AGREE!
Davoth sould be in the dlc
Itd be cool to see him talking with the council or manipulating the khan maykr
lore wise i think the davoth is in the lifesphere during the dark ages. Hell is ruled by stewardship
Well Davoth is definitely in a life sphere. Hell may just be ruled by the demonic council or whatever, rather than a dark lord.
well, in Dark Ages there are a couple times when that guy who was working with Ahzrak (forget his name, the one that tells him the horde is still his to command) says he will report Ahzrak's progress to 'the council', so yeah probably a council of demon lords or something
tehre is a council, then there are archdemons that rule above them. Then their is the lord of the current age. In TDA it might be the first age
TDA is 100% in the First Age, yes.
The First Age may not have a Dark Lord if Ahzrak is vying for the position, but Ages are meant to have Dark Lords, and it's implied their tenure determines an Age. So if there isn't one in the First Age, then likely when one finally got appointed it became the Second Age.
maybe we are in the age of the interim
hi guys, which is better dtda or eternal
ill wait til DLC before ill give it my opinion, but im leaning on eternal
dlc when ?
thank you
https://cdn.discordapp.com/attachments/1101617865070760020/1507831379835228321/quote_1507831280178430044.png?ex=6a1354e7&is=6a120367&hm=13dc9b20a4a641d3dfe1bac044edcdcb863895f3f447659377656b2885904bcc& This dumbass joke I made about Half-Life 3 feels relevant
I just like writing in dramatic prose because I think its funny.
Crazy how ppl are comparing half life 3 to this games dlc but what can you do
Not you specifically
No it was just that people keep asking when it’s coming out
It’s pretty much the same joke
Ye ik, like I meant how impatient they can be
Ppl waiting for half life 3 have been waiting for over a decade
Oh
Tda is barely a year old and yet we have the same impatient ppl
Ye your quote makes sense I was more talking abt the situation itself
Oh
we were spoiled rotten by eternal which is why people are like that i guess
I miss the dash of eternal
It's a perfect boomshot maneuver. It was really the meat hook that gave the slayer absurd verticality.
Titanfall2 and Rage2 also had the sick dash move.
now compare the trepang2 dropkick to that
Zelda: Bow Only
As for the question of the Slayer, I think the Slayer as a person will probably still be the protagonist but without his Slayer powers.
Spin-offs don’t count, especially spin-offs that are glorified tech demos with a theme tacked on
theory (includes tag2 spoilers): doomguy could wake up, assuming he is in some sort of coma, but when he would wake up he wouldn't have his god-like powers anymore, but the demon hatred is still there which would be enough to stop yet another possible invasion
makes no sense now that i read it again
That fits actually. The Slayer and the Doomguy from the first few games have been heavily implied to be one and the same, and in the original Doom the protagonist was closer to a normal soldier than the demigod of 2016 and Eternal, yet he still beat the shit out of Hell’s armies.
Mighty Doom has the slayer clearly weakened
as Whiplash and Baron of Hell are seen as bosses, Mighty Doom (albeit not cannon rn) kinda fits
I hope a new Doom game is an fps, but a spinoff wouldnt be too bad
Doom slayer gonna need new weapons that look stronger than his standard weapons.
Ballista, SSG, PB and Rocket is a must
The ballista will probably be replaced with something similar like how it replaced the Gauss cannon, the SSG and Rocket Launcher are staples of the franchise, PB could easily go either way but I kinda hope the next Doom doesn’t have it as I feel it doesn’t fit with Doom’s design ethos. Btw the plasma gun, BFG, chaingun, and pump shotgun will definitely be in the next Doom because they are in literally every Doom title and there’s no reason to stop now. My big hope is classic Doom style fast base movement
It would be cool to have a completely new weapon as well. Like a Quake style grenade launcher, or maybe a throwing axe that must be retrieved after throwing it
Tfw the PB is so good you forgot about the heavy canon
I’m responding to the previous post specifically talking about PB. The heavy cannon is fine imo, if a bit boring
Ah i read it as you where talking about all weapons, mb
The more I think about that axe suggestion, the more I like it. Especially if it does something cool and unique like getting stuck in the demon it hits and makes their attacks way less accurate until you get close and pull it out of them
It was outright confirmed there the same person.
Are we talking an Argent axe like what the Marauders have or an axe like the one Ranger had in Quake 1?
I don’t think the design of an open world fits with Doom’s design both gameplay and story wise, as for the story yeah maybe the Wraiths will return but we still have a few loose ends to tie up from The Ancient Gods, those being what happened to Samur, the current state of Urdak, and what about the Demonic Crucible Doomguy just left aboard the Fortress of Doom?
Especially the last one considering how big the Demonic Crucible has been emphasized to us since 2016
Open world just wouldn't be fun. Period
Honestly a throwing axe sounds pretty dope. It does give me Alcatraz Zombies vibes and that axe was pretty awesome.
I was being sarcastic about everything after I mentioned the wraiths. Like I haven't visited this channel in a minute and it's just the same thing: what if we were a soldier and not the slayer??? or open world yay! or co-op poggers.
It's basically as rehashed as many doom "jokes/memes"
Ahh I see my bad thought you where being genuine.
yikes
Most open world games aren’t fun, with few exceptions
Like I know text doesn't carry tone which usually communicates sarcasm the most (or maybe it's in knowing the person). Maybe I should've use tExt l1k3 ThIs
I know LET'S GIVE THE SLAYER A DIAMOND PICK AXE
I think I’m just brain dead today woke up like an hour ago so I feel a bit groggy still.
But back to reality, like if they went the soldier route, it would be a horror game through and through. Like the only gun they could really use, unless they throw away realism, is the plasma rifle and maybe the heavy cannon.
Also is eternal realistic? Because a lot can be explained away with the slayer's god tier stats.
Yeah I just don't see how it would work
I could be wrong though
Ngl, I feel like they want to go down a "Halo-ish" path so they put in aliens which is not far from the demon roster.
If anyone's watched Roanoake's videos on doom explaining a lot of demons as different species exposed to argent/hell energy, it makes a lot of sense considering the maykrs have been consuming several worlds.
For instance, he said what if the cacos are female and pain elementals male of the same species.
I wouldn't be surprised to see a lovecraftian species not unlike the maykrs or Cthulhu that have been exposed to demonic energy.
Well, what makes eternal work? What makes halo infinite not work? What makes minecraft work?
Doom in general has always had a certain formula that I feel just wouldn't fit in a open world. As for aliens.. that's something very doom. Even in the classics
I know, you ever watch that video by retroahoy?
Wish he made more. Love all his videos
ikr
But seriously, I think answering those 3 questions would give us a good idea on whether an open world would work, or at least how it would look for doom.
Initially I thought with Hell sealed for the next game we would see Doomguy fight the monsters from Quake but aliens make way more sense especially considering a Quake reboot is possible
Imo, eternal works because of the power fantasy it gives, the fact that all the focus went into making the gameplay as fluid as possible, the music, the fact that you are supposed to be always in combat (i.e. health packs give very little health you are better off going for glory kills and burning groups. Constant action, fight, fight, fight.)
What makes halo infinite not work is probably just lack of content. I honestly cannot answer this question without pull stuff out of my ass and straight up lying. I used to be a massive halo fan and now I couldn't care less.
As for why minecraft works is definitely not the combat. And that's the first issue. It works because it allows someone's creativity to explode. And it somehow seems to make grinding for things like diamonds fun.
I can't say much about quake, because I've never played it. Though I will at some point.
I played quake 1 and enjoyed it but knowing the story about it’s Development make me feel a little sad
Highly recommend it’s a great time and the deathmatch is superb.
The development story behind it is rather sad somewhat.
Fortunately the future looks bright for the Former Id employees
Honestly it’s great there all still doing things, I find it somewhat wholesome Romero still makes Doom stuff like SIGIL and his new Doom II episode that’s in the works.
I love happy endings 🥹
Why wouldn't co-op be in the game? If not for the original Doom's Deathmatch gameplay it wouldn't be where it is now.
I also disagree with this because Doom 3 is a horror game and it has plenty of awesome weapons to use. It has, in fact, the best-balanced weapon arsenal of any Doom game.
Co-op stands for cooperative, never said anything about deathmatch. Also never played doom 3 and I don't care to ever try it so I can't say much on that front other than I rather have a game like eternal again rather than another shot at a horror game because there are plenty of horror developers/dev teams and only one who nailed fast paced combat (then again I am no video game connoisseur so my opinion on a lot of things is irrelevant since I haven't tried a lot of games)
Well even on that front, the original Doom games have co-op.
Honestly a deathmatch mode would probably work. But I'm sure Id had a good reason why it wouldn't work, whether it was due to gameplay design or perhaps actually game mechanics, like the code of it.
Yes, I'm aware...your point?
So... a new game having co-op wouldn't be a big deal.
So acting like wanting co-op in a Doom game is weird or overplayed is a bit silly, because co-op has already been in this series, and co-op would fit Doom really well.
Again, I agreed with deathmatch being good. I don't think __COOPERATIVE__ mode would work very well.
Yeah I get that, I'm saying co-op has already proven itself to work well in this series before. Why couldn't it work well again?
when?
The original Doom games have coop gameplay.
Did they?
Yeah. You can play through the campaigns with multiple players.
They even have coop exclusive enemy placement.
Yeah that's probably the issue
I don't think eternal was constructed in such a way to support that
No yeah Eternal isn't.
I don't think Eternal would work well with co-op. But a new game definitely could if it had that in mind.
Youngblood style doom game 🔥 
And we can all agree that eternal's gameplay is fantastic, but would that work with co-op? I don't know.
If there's one thing I do know is that I love the power fantasy it gives and would love to see a completive leaderboard of some kind. But then again I really don't like the balance of a lot of the weapons (AHEM, hammer go bonk hue)
You mean a board for points combos and chains giving more points ?
Something akin to the horde mode board that was actually monitored (so the top wouldn't be people who find bugs or straight up cheat). But only with balanced weapons (or at least more balanced weapons).
Like I actually force myself to not use the hammer because it makes the marauder a laughable enemy and many encounters jokes (stun marauder and shield bash him to death xdddd) and it also makes the fight with Davoth stupidly easy.
Recharging it is pretty stupid too. Like it's not hard to get what's equivalent to a second icebomb with a chainsaw ductaped to it. It should honestly probably be on a cooldown like the icebomb but much longer.
The chaingun shield outclasses the mobile turret because it's a bubble and not the shield it seems to be so you can get away with a lot of stupid shit. I stopped using it after watching Allstin's video on super weapons a while back actually, where he put the shield as a super weapon.
Not using the chaingun shield is actually much more fun when you succeed because it's all about dodging everything with air control and making full use of the meathook.
Also lock on is just too strong. You don't need to look further than the barons with lock on resistance. It's still one of the best options against them. Just hold right mb and spam primary chainsaw and now you got another 3-4 volleys.
A arcade mode woulda been nice per level
by level do you mean difficulty?
No I mean every level having arcade mode
Like 2016 did
With points and the glowing relics and such
Horde mode had the right idea but the fact bounty demons and guns were randomized means the point score was pointless and based purely on luck
hmmm maybe, I got into doom too late to know how that was back when we only had 2016
Very fun. I forget if you were restricted some guns depending on how early it was. But hearing the point and score multipliers go off was awesome. If you ever get the chance I suggest trying it. Very fun
This also I hate how the best strategy afaik is to cook demons to like 1 hp with the michaelwave bean then 1 tap them after getting one or both multipliers.
Like random weapons are okay, they could balance the demon choices so the difference between runs with certain weapons is very small
It definitely makes things more interesting
But like think about the maykr drone area in reclaimed earth and you don't have the pb or ballista or even the ssg
that's bad
idk if it's compeltely rng (aside from the guaranteed ssg before the meathooks), but being semi-random does make the game more interesting.
I believe it makes it more fun yes
But because a score is involved the score gets affected greatly
But having to dodge a multiplier power up so you don't have to reset the map is terrible design. Or having things like armored barons and marauders as bounties is even worse design.
After all getting say ssg super early means more armor and faster movement / damage
Early ballista means full air control
Early rpg is well ultimate lock on
Or the stone imp arena in the holt which is hammer only. Like no matter how much I try with my combat shotgun, I feel like it's impossible to get anywhere near the score you can get with the hammer.
Well yeah. Hammer instakills them and powerups in air
Like it contradicts the design they display with random weapons
I'm starting to think someone or some people at Id think that by power fantasy it means giving the player a win-the-game button
But imo it's being given the weapons and tools to become the god the slayer is. Not a panic button
Basically what the BFG was designed for
There are already Co-Op Slaughtermap mods for DOOM Eternal that kick ass with 2 to 3 players, the same person who made em also made a Final Sin Co-Op Mission Mod, haven’t played the Final Sin one myself, but if the slaughtermaps work I don’t see why an actual Mission wouldn’t work. Case in point, Deathmatch as well as Co-Op work well in Eternal.
Neat, but I'm still in disbelief. Mainly because afaik the AI wasn't meant to support multiple people. But I could be wrong so whatever. I actually rather be wrong on this front.
doom 2016 3 arena
Doom 3 part 2 quake ⅘
Next Id game is gonna be a quake game
nobody knows that
I think Id making a new Quake game is extremely unlikely
Not impossible, but the only Quake game of recent years was Champions, which hasn’t really done well. Bethesda assigning one of their more successful teams to a such an underdog project would be a kinda baffling business decision
they could revive the arena fps genre if this is done correctly
Sure, but that’s not how business decisions are typically made. Bethesda wants to make money, which means they need to not take a big chance on a project without a compelling reason to do so. There isn’t really a good business justification to put Id on such a project when Doom has more brand recognition and is a safer investment. I could see them giving it to a different team though
that is true
I dont see why they couldnt remake quake and just add "from the makers of doom eternal" 
Sad thing is Champions doesn’t even have anything really wrong with it, the playerbase feels so small now though, not to mention movement fees off and I don’t think they should have made it a class-based shooter.
As well as a different engine trying to replicate the movement of idTech, why couldn’t they just have used idTech 6 since it was out at the time?
If it's a quake game it'll be built around quake 1 lore. It won't be an arena multiplayer game alone lollll
Meh brand recognition is the lazy easy way out
I'd say it would be included though
It’s why you see a billion cods.
But it’s pretty easy to say hey guys
QUAKE
Show a 1 min trailer showing the gunplay and speed. And have that sell
Brand recognition is why assassins creed: Valhalla
Is liked and hated, because it’s hardly an assassins creed. But it’s a pretty damn good Viking game
They added the assassins creed to the name to sell. But it woulda sold well regardless, and probably better, without the creed in the title
.
Also doom eternal and tag showed they were really just throwing things together at the last minute, I would hope they spend more time working on the story and such, especially since we concluded a very major story arc
It really wouldn’t have sold as well. Brand recognition takes advantage of familiarity bias and piggybacks off existing propaganda and overall goodwill. Games live and die by marketing more than anything else, despite gamers wanting to believe otherwise, and brand recognition is an extremely powerful marketing tool
By that logic
Doom: Quake
Would sell billions of copies
The ElderScrolls: Doom Champions
I'd buy that
Of course you would
Besides. Machine games helped with the quake rerelease
I wouldn’t be surprised to see id in collaboration with machine games make the new quake reboot
And then some small doom spin off come out around the same time
That's what I was thinking
YES a Quake reboot should focus on Quake 1, the Strogg are generic we already have a space marines fights off otherworldly threats guy I want more space marine fights off otherworldly threats with tentacles guy now
Hmmmmm tentacles
Mighty Doom 
(Spoilers for wolfenstein youngblood) ||so we know that both the wolfenstein and doom universes are together. William has also figured out about the multiverse. So what if the next doom game is a crossover between doom and wolfenstein. And it is co-op, similar to Youngblood||
Mighty doom is technically already out. I’m not counting that
I’m referring to an actual spin off. Not a quick mobile reskinned game
I would say, going off of the co op part. I wouldn’t mind seeing a doom spin off playing like Aliens Fireteam
Imagine 4 marines doing missions against hordes of demons
Eh, MachineGames Wolfenstein is in a universe separate from the OG Doom/Wolf 3D universe and the DOOM 2016 and Eternal universe, also Youngblood didn’t do very well and MachineGames BJ and current Doomguy are so widely different in terms of strength it would be horrible imbalanced.
The classic doom multi-player. Boom
Would certainly be neat to see imo
Would scratch the co op itch of some people
The horde itch of others
And be a quick and easy game to make while they work on the next mainline entry
Not to mention MachineGames BJ is pretty weak lorewise majority of cutscenes have him either getting beat up and or tortured.
They have that special armor now
Maybe doom 3 universe and wolfenstein. Might make something good from doom 3 lol
Yeah maybe, though I feel like the general reception would be meh cause there using Doom 3 guy and not the Slayer but some Doom 3 publicity isn’t bad, there’s people who are willing to still hang around the title considering Doom 3 VR
Doom 3 is good
Couldn't agree more. Bring on the Lovecraft!
Wolfenstein 3 when...? If we get no news about it soon im going to assume it is truly stuck in development hell and should just be scrapped or rebooted.
I have a feeling really soon
i thought that LAST year
Yeah but COVID delayed like everything
Wolfenstein 2 is Wolfenstein 3
.
Wolfenstein the old blood released before 2
Not this again. Old blood is basically just a DLC that became it's own game
I remember when I first played the MachineGames Wolfenstein I didn’t know where to start so I asked a friend, this friend told me to play the games with how there events are displayed in universe so I played Old Blood before New Order not knowing Old Blood was DLC so when I beat Old Blood I found New Order significantly easier.
Yeah these days I also start with old blood first. It just feels right honestly
Though imo that bit at the beginning where you just have the pipe and need to turn off and sneak around the robots is a bit bs
I was never a fan of stealth haha
I like to shoot things
Yeah lol, I can do a little stealth but that part got me stuck for a few hours
top-down shooter with similar level design to classic doom
I am thinking of the spongebob episode rn 💀
I wonder what a doom game were you can do all sorts of acrobatic stuff would be like
stuff like ledge grabbing long jumping rolling and stuff like that
would absolutely love that
Could we Have a halo and doom crossover I don't know like halo's control center opened a portal to doom guys universe now you have to fight demond's and alien's.
Here me out Demon multiplayer skins in the campaign 
Yes please
That would be nice but possibly complicated
I randomly thought of this. So in the next Doom game somewhere down the line in the story mode doomguy busts into a room, cutscence happens, then we take control while an arena happens, near the ending a marauder spawns but we got new weapons to deal with him and the old fashioned way. Glory kill him in a brutal way. Jump on him, then another cutscence happens. He grabs the marauders axe, he talks for a bit before being sliced in half by the axe. He had some flashbacks with the axe (long breath) then a tutorial pops up saying how to use it then we move on. But I know damn well that it's not gonna be in the game by a long shot
Probably not
I'm kinda hoping for official MOD support
Yeeaaa I know damn well it's not gonna exist
bro, that would be damn great
I’d take proper mod support and/or a level editor over any other additional no questions asked
I’d finally have to stop finagling with ModInjector
Love Zwip and all but it’s annoying having to install a new injector every update
And also it would be console compatible
That would be great my friends could finally experience they great stuff the community makes
Cool design pitch for demons in a future Doom game: complex demon behavior. Stuff to flesh them out and make them feel like a bit more like intelligent foes rather than mindless drones. Here are some examples:
-Demons who are seeking out the slayer but can’t currently see him have a small chance of mistaking a humanoid demon stepping into view for the slayer and opening fire
-Arachnotrons crawling on walls is a normal part of their ai rather than just for scripted events
-small vents create shortcuts around the arena for sneks and imps but no one else
-Doom 3 style infighting (higher ranking demons can retaliate against lower ranking demons but not the other way around)
-will sometimes coordinate to flank the slayer, cover support demons, and generally work together for an advantage
-zombies actively seeking out cover
The arach thing I'd definitely love to see and infighting
I don't like the idea of cover though
Demons inherently should be stupid brutes / fodder
I get that, but there’s a world of difference between “wild animal” stupid and “charges directly at the enemy with no regard for their own safety or their surroundings” stupid, and demons fit better as the former
Like they should at least feel like they’re trying to not die
Fair enough. I’m not married to the zombies taking cover idea, just think it would be a great way to make them stand out a little more while continuing to be chumps. The general idea of enemies interacting with the environment and one another is a big thing for me
This kind of ai trickery would make the demons feel a bit more like living creatures, help them stand out from one another more (like imps and zombies being briefly mistaken for the Slayer and some routes being reserved for specific demon types), and also would give level designers more levers to make each encounter unique. A group of whiplashes and a mancubus is pretty straightforward; that same situation but now whiplashes have hidden shortcuts everywhere to quickly move around and attempt to sneak up on you throughout the fight is a lot more dynamic and makes whiplashes extra scary for that fight
The flanking could be cool for soldiers and stuff like how Combine work in Half-Life 2
I don't see how flanking would work at all considering how much you're moving
If you're moving they will appear to where you where gonna move could be something
Mostly it would be nice for the demons to have a little more going on than “if you see the slayer, attack. If not, take the most efficient path towards him.” The 2 simplest ways to flesh out their behavior is to give them ways to work together and give specific demons ways to interact with their surroundings
Whiplashes kinda flank i'm pretty sure
Demons dont just take the most efficient path
Okay. It does seem like they’re extremely straightforward and uncooperative with each other nonetheless
Not really supposed to. They’re chaotic and uncontrollable. They’re supposed to be like that. Trying to kill the slayer so they can have the bounty for themselves. Some are cooperative, but they can’t do anything else.
It’s all a fight for power and status in their eyes.
Done basic overlooks, but in the future, what if some demons that were cybernetic reacted to the hammer or microwave beam? Electronics are weak against heat and EMP, so it would be fitting, if you could temporarily paralyze a cyber demon using microwave beam, or if carcasses make a return, they could explode when the hammer is used against them?
Flame belch is strong against mecha zombies?
I get that it would make it easier by a lot, but it would make the less common mods get used more.
I get your point about demons being chaotic and out of control, but I think giving them any kind of “pack tactics” would help sell that they’re living creatures instead of robots, if only because it implies a sense of self preservation
In general they almost feel actively suicidal in most Doom games
It wouldn’t feel like doom then. Having groups of enemies clump together in the arena. Doesn’t sound right. Maybe two or three, but that’s about the best it should be. Most demons hunt either solo or use lower ranked demons as cannon fodder. The higher ranked demons also aren’t as plentiful as say, imps. So they wouldn’t be found in large groups.
Sure, but even the big boys staying behind the imps is a form of teamwork
I’m not saying that they should be a well oiled machine, just that the ai should have them acknowledge one another’s presence in how they move and attack
I have a few doom-inspired stories (17), and in them, I write about small groups or duos of demons that fight together. Another thing to think about are the demon classes. You need to have it balanced out. You can’t simply have dozens of pressure demons and only one ranged. Doesn’t make sense. Also, they’re already fleshed out as-is. The AI is fine. Some demons are wonky but it’s fine.
Although, a point to bring up here, is what games are we talking about in particular?
In doom 3, pack hunting is a thing, and very common. The original 2 doom games, the demons are more spread out except for arenas. Each game, the demons are different
‘Id will never make the same game twice’
Doom 3 is the exception here. I’m mainly thinking about how predictable the Eternal ai is. The big thing that helps the original Doom games have a bit less of this was how much randomness factored into demon behavior and made them feel less mechanical.
Id does different stuff with every game but they also clearly learn from the decisions each title makes and how that turns out.
Also I’m not at all talking about what enemies are in an encounter, just how they react to one another and their environment within the encounter
Incidentally I am more interested in the idea of demon specific environment interactions than pack tactics, like the above mentioned whiplash vents and Arachnotron wall crawling
Open world doom game
Just make it take place In hell
Yee
never
would rather just have normal doom with really big levels
What if there was a dlc for eternal that gave us the 2016 demon models back?
Couldn’t you just mod the game?
I’m a console player. Not everyone would be able to
Impossible
?
If bethesda can add mod support to the console versions of fallout 4 and skyrim why cant id do the same for doom?
bc Id software has better things to worry about than mods for console DOOM Eternal.
And bethesda has nothing?
I dunno
not really been keeping up on news. I halfway understood what your question is asking me.
I feel like we’ll see some elder scrolls 6 stuff in 2024
I knew elder scrolls 6 is in the works
But funni tree png is way better than actual gameplay
We’ve found our god
Todd howard?
The tree
Is the tree todd in a costume?
Probably
Bethesda has nothing to do with development of doom eternal or potential mod support. They are just a publisher.
Would mod support like that be realistic for Eternal?
There are so many ways to paralyze/freeze/stun enemies already. Faltering already achieves the stunning part and I feel Ice Bomb is more likely to return then Microwave Beam if we had to cut one out for a next game. And the Sentinel Hammer won’t be returning I believe.
With how small id Software is it wouldn’t be very wise to devote time to mod support especially considering we know a new game is in development. Maybe they could get MachineGames to work on that if there not developing Wolfenstein 3 yet and or are currently working on it.
That makes sense. We’ll have to see I guess.
I honestly have no idea what you are talking about. The demon ai is some of the best I have ever seen. Maybe if you play on a lower difficulty than yeah they are probably really predictable. Especially if you replay a mission. But try doing something with like a random demon roster and see how that goes or kaiser campaign lol.
Honestly the only way an open world doom game would be would be the eons the slayer spent in hell prior to 2016. Just constant ripping and tearing.
Tbf they did also support multiplayer soooo
I play on Nightmare. I haven’t played any mods due to my PC being way too wimpy for modern Doom. Part of why I want a level editor so much. The Eternal ai isn’t bad per se but the demons are rather predictable generally speaking
I mean, if your pc can't handle mods it wont really handle level editor either 
Yeah but multiplayer is so much less complicated in implementing then full blown mod support.
networking is hard man
i think mod support could be easier but considering eternal is a big game and is probably way harder to mod than something like classic doom or minecraft idk
Well it would also depend on how in depth the mod support is. How crazy are we talking with these mods.
how is eternal modded on PC?
most doom eternal mods i've seen on youtube are like classic doom decorate mods that only change enemies and sometimes weapons (in terms of behavior)
Wdym?
what do people use to mod it
There getting more advanced. People are attempting to make their own maps and whatnot
Idk from what I see a bunch of tools made by Zwip-Zwap Zapony and his friends in the Doom Modding Discord
oh yeah there are maps
oh damn eternal mods are way more than what i expected
My thinking is that a level editor can be console compatible while traditional modding isn’t
Modding can be, it's just that console makers dont like people doing it for... some reason
Basically yeah
Something like snapmap?
Snapmap should have just been refined. Not purged. Honestly
Yeah
I do think they are predictable, but I think that's a good thing. It kind of helps solidify the different aspects of every demon in the player, and in my opinion that's kind of important in a game that's very reliant on skill
and it's not like every enemy does a grand total of 2 moves either, every enemy has a very solid line-up of attacks and animations that keep them engaging (except for the marauder, but for him it works since that's his shtick)
although that's where I think the bosses are lacking. Every enemy feels like you're actually fighting a creature from hell... then you get to a boss and it carries on the same exact attacks and ways of defeating them throughout the entire fight. Gladiator first phase is just a big marauder (although second phase is pretty good), khan maykr is random bullshit go, and icon of sin is breaking his different body parts TWICE while trying not to get pummeled by randomized demons
162901871168585728
I think it would be cool if somebody would reverse engineer every arsenal from every doom game to work in one game so you can use every weapon from every Doom game in one game
It would need some balancing like enemies with a lot of more health as well as new weak points for every enemy so there won't be a single weapon that is completely useless and new ultra hard maps only possible because of your seemingly endless arsenal
Some weapons would seem similar with little differences like the Plasma Rifle (from OG Doom) would be very similar to Plasma Rifle (from Doom 2016) and it would deal more damage, but the thing is, Plasma Rifle from D2016 Has weapon mods, and Plasma Rifle from D1993 does not have them
Or the Chaingun from D2016 would have way higher chance of stunning a tanky enemy while the Chaingun from DEternal which seems to be way better at first cannot stun enemies at all
Or the SSG from DEternal would have the Meathook but the SSG from D2016 can shoot twice in a row
So which weapons you would use would go down to your personal opinion
I think that would be a neat crossover between all Dooms and probably the hardest Doom game yet
I'm guessing all the OG and just flatout 80% of weapons will be completely useless because they straight up dont do enough damage compared to other options so why use em
Yeah that's why i said that it would need some "balancing"
Like if a mancubi has 15000 health or something like that then there is no goddamn reason to make the OG shotgun only deal 105 damage max
It would need to be buffed
(Like every weapon with low damage output)
Even then, you will get a few guns that juat completely outperform others cause they do nothing bht deal dps
after all, why would you for example use ANY of the chainguns, if you can just use one of them instead?
I was thinking that there would be two gamemodes: in one of them you use all of them, but in the other one
you have to pick before every level which shotgun you would use, which chaingun etc.
And in the middle of the map there would be a station to change your set if you want to
To fit your playstyle
And like i said
Every weapon has an advantage and disadvantage over the others, and while there would be at least 5 weapons that are absolute garbage most of them would be valuable to not make the game feel like a scum
But off course there would probably be a set of weapons to use that are 100% the best
Every weapon has an advantage and disadvantage over the others, and while there would be at least 5 weapons that are absolute garbage most of them would be valuable to not make the game feel like a scum
except there are a few weapons which literally do not serve any purpose but to do damage. And if other guns outdamage it, why use them? after all their damage will be below the other options
Need to remember fun... it's fun ripping to shreds. Everything isn't always about meta
yeah sure but i just dont find it fun to rip and tear knowing my damage is much lower to something extremely similar i can do, instead of handicapping myself
I would agree though that eternal really missed the mark where classic shinned. Being each weapon was a tool for a curtain situation
So had a purpose
yeah they needed to add more uniqueness to some of em
Yeah it could! All they'd have to do is create something like snapmaps
this sounds like too many weapons, why must every iteration of every gun be brought back?
Yeah bringing back one version of every weapon could be cool as a nostalgia and/or joke thing, but every version of each weapon is way too much.
Would you love a Doom 3 remake? Not a remaster which was the BFG Edition/VR Edition, but a full-on remake a la Resident Evil 2 and most recently, the upcoming 4.
There’s a potential, it would be nice yeah, but I’d rather have ID focus on larger projects then Doom 3 though if they did make a remake I wouldn’t be complaining.
Do you guys think it’s likely we’ll get a trailer/teaser for the new game id Softwares working on at the Xbox + Bethesda showcase on Sunday or do you think there gonna save it for QuakeCon?
That did happen
Call of Doom?
Yeah I hope so!
I think we'll see teaser on Xbox&Bethesda showcase and more details on QuakeCon
That would be awesome, so far Summer Game Fest has been kind of mediocre to me honestly. Granted what I was hoping to be revealed was a bit much (That being BioShock 4 and Half-Life 3) but there where some cool things shown there
Routine, Metal Hellsing, and Witchfire are definitely going on my wishlist
Doom odst
The thing is if we actually got doom 4 I dont think anyone would complain about it
They wouldn't if it was done right
People complain about it now because of 2016 making doom big fast shooty game but before then anything couldve been doom
I hoping for new Doom, Wolf, Quake, Rage, and Hexen game. I am spoiled
but at best we will see Wolf 3 and maybe a new Quake game
Rage 3 is unlikely
Seeing as both rage 1 and 2 werent received particularly well
I liked rage 2 but I feel like rage 3 is unlikely
Wouldn't have been like call of duty at all. Literally none of the kids here have ever played odst hey. Pretty sad
I mean, even some id devs called it Call of Doom internally. But yeah, frankly it’s more of Halo 3 ODST to me.
From the gameplay that's the vibe I got
Looking at it gave me Stalker vibes and I can’t for the life of me explain why, think it was the colors or somethin idk
Nazis find/create a portal/slipgate to hell before the UAC. We get Doom 3/Wolf 3 and quake all in one
Yes
Xbox Bethesda Showcase tommorow, lets hope we get some info on that game id's been cooking up.
I wouldn't hate if it's a Quake or other series revival rather than Doom tbh, give the latter some time to breath and give the former to a brand new generation
I trust ID regardless of what happens though they always bat 100
Mood Eternal; set up like a point and click like After Party the demons chilling in the afterlife of hell plotting revenge. Satire, comedy, mystery, revenge plot
God fucking died lmao 
It’s gotta be Quake there’s no other FPS franchise ID can revive
You know if it’s not Doom of course, guess we’ll see though (or won’t)
Honestly, the next doom game coming out rn is pretty unlikely. Then again people raged at the concept of a female protagonist…
at the best we will get one in 2 years
That’s what I said, maybe 3 if they plan to do something bigger or better with it. Eternal was basically an improved 2016 and the games still getting support. And a new protagonist isn’t a bad idea ether, expands its universe and lore for the lore fans
they will go in another direction most likely, as hugo said
I like when devs try different things in a franchise ngl
No like you get to fight the father
Wasn’t it his Seraphim?
I thought you crushed the father in a cutscene? Unless we’re talking about Davoth
nah only his life sphere, vegafather is still around, and the real father you did kill because davoth/the dark lord is the real FAther
Mhm.
I thought so. I wonder how Vega feels.
What if we got a dlc as Hayden in Hell? On the journey to retrieve the slayer? DLC?
Probably be boring but hey, 10 foot tall robot
Female protagonist could be good if done right, but yeah support for Eternal hasn’t ended yet so I doubt it’s a new Doom game
tbf the current male one literally does barely anything so 
Good idea but highly doubt it
If they bring in a "new" protagonist might aswell just take clash, someone gotta free doomguy anyways
Selectable character maybe
Meh why would you do that, just make 1 character
Why not. Both? Two campaigns played from different points of view?
It would take awhile, but if done correctly it could work out?
Stop peopels stupid complaints
I mean i imagine she would get skins in the syle of 2016, eternal, and classic slayer anyways
What if doom(person) got a completely new arsenal in the next game? Only main returning weapons being plasma rifle and super shotgun?
I'd rather have 1 gameplay loop worked on and perfected rather then 2 different ones 
Wouldn’t work. I don’t feel the AI would be advanced enough to be like the player in terms of a doom game. It also would probably have complications on how the AI player would deal with enemies. Switch weapons when needed, use equipment effectively, etc. Doom just really isn’t meant for more than one slayer role in a single campaign
Huh
(Not really a tech guy so I’m not one to speak about where our AI is today. Apologies. There are much better to hold the conversation with)
Why you suddenly saying "wouldn't work" we werent talking about co op yet
No. I’m talking about an AI companion.
I never really mentioned co-op
I don’t think, at least
Oh like that
Yeah.
no need for an AI companion ngl
AI isn’t really complex enough for that. The only AI I’ve seen that is good enough and halfway developed to fit are Exo zombies.
Doomguy gets a dog. Goes berserk when it gets killed. Gets the shotgun
I mean, it can be. Ai is as complex as the devs make it usually
Then doom zombies must just be stupid
That's the point about them
Mhm.
What if in the future we get more types of totems? A totem that weakens the damage the player deals, a totem that slows the player, a possession totem that gives all demons the stats of possessed demons, or a totem that summons heavies and super heavies at a fast rate until destroyed?
So John Wick then
But doom
Yes
I mean, he already has one. He just can’t use it in battle
They definitely are
well nothing from the Idverse, sad
No.
So nothing at the Bethesda Showcase, maybe the PC Gaming Show?
Are there gonna be more livestreams?
Today?
yep
A.M. or P.M.
PM
If you want I could DM you the link to the livestream
just starfield,
Starfield looked good imo
Kinda looks big to be a game for 2023…
What if it ends up like cyberpunk? Except… finished
i have a theory on why the demonic soldiers are killed in one shot
and commander vallen being a spectre
cause they are weak zombies 
i think that the demonic soldiers are humans
But why thy are killed in one shot?
Because doom slayer's weapons are specifically engineered to kill demons so the weapons are buffed
and commander vallen being a spectre
There is a difference between king novik's spectre and commander vallen's spectre
King novik is glowing blue and white
While commander vallen is only blue
where
you literally fucking pick them off the ground, mostly
It's just a theory
yeah, one that you can disprove in seconds
it's like if i'm saying "theory: doomguy doesnt use guns"
yeah
Are the demonic soldiers robots or smth?
no, they are dead soldiers revived with hell stuff so they are zombies
so they are zombies with armor?
No wonder why they're killed in one shot 
so they are zombies with armor?
that's what i've been saying yeah, and i think the codex says it too
ok cool
Is this about the Demonic Troopers in TAG2?
just them in general ig
If so, kinda. We don't see what's under them so we can't tell if they're zombies, or if they just look like people, etc...
But we know they're Immoran people, not demons. They stay alive through constant consumption of Hell's Essence, meaning that ironically despite their weakness, they've been alive longer than the Slayer most likely.
I imagine they look like humans, like Davoth.
oh those soldiers, completely forgot about those poor bastards 
But yeah if he means the soldiers in general with the green hair. Those are zombiemen like the classic
No the demonic soldiers in tag 2
Fun fact: The meathook is enough to pop a hell trooper they are that weak
I thought they changed that in a patch?
Yeah. It takes a bit more now.
Gotta admit was pretty funny before when they slightest gust of wind could gib them. Sucks they where and still are so meh. Would have settled for a re-skinned zombie soldier at the very least
That was just the chaingunner tho. Even same gk’s
Also, it wouldn’t have killed Id to give some custom gk’s to the TAG II enemies
Was some group rushing them to push out TAG II tho?
They coulda even added the gk’s in afterwards, couldn’t they?
Mhm. Hugo said it himself on multiple occasions.
they couldve done a lot things post release, but other projects require the focus more then
Like other updates that coulda waited a week or two
pfff tag2 couldve waited a bit longer then just a week or two lol
Both TAGs coulda waited. Span it out over the course of some time, give little playable snippets as it was being developed, do something to keep us entertained with it. Span DOOM’s life longer
tag1 was only a tiny bit rushed, it was fiine
and stretching out a game's life too much is annoying af, and doom already had quite some support for quite a bit
A massive portion of demons were removed then re-added later on.
they where? i only know about the armoured baron
There was no Armoured baron in Tag I
oh wait those, i thought you meant new demons
No
armoured barons are on some concept art of a tag1 poster, they where definitely planned for tag1
Woulda made it a bit too chaotic in my opinion. Spirits were enough already
but with those... that's not because tag1 was unfinished, but because lots of people complained about the tag1 difficulty and ID changed it. way too late cause by then everyone who sticked around already was "used" to it anyways so they reverted most changes
^ yep... Basically people not getting into the fun zone
mostly people who refused to lower the difficulty i bet
Petition to replace “banish to the Shadow Realm” with “banish to the Fun Zone”
Agree
Agree
When morbius in doom
no doom or quake
don't really know or care much about the other games they presented
meh this year was the earliest ID wouldve posted a teaser anyways
and besides, quakecon is still a thing
He already is
If there is an announcement it'll be at quakecon
It wasn’t horrible just mediocre. Yeah sure there wasn’t any Doom or Quake information but imo the Starfield gameplay was cool.
My main hope for the next announcement is one more content update for Eternal. My dream addition would be a level editor but even just one more Master Level would rule. Especially for a DLC level like Blood Swamps.
If there is no new project announced I'd bet on a content announcement for eternal
Wonder whos gonna develop the next non doom game
Heard its a dude named Andy
Who that
I feel like a good way to do a sort of level editor without full Snapmap support could be something like a master level maker. The idea is a mode that lets you place and remove game objects without geometry editing. A full level editor would be better but I think this could be an excellent way to do it with less dev cost
Honestly I hope they bring Andrew Hulshult and David Levy back for the music. I feel like TAG didn’t show the best Hulshult could do.
Hulshult is good
Don’t get me wrong he’s amazing but compare his songs from TAG to Levy’s, the DUSK ost, and IDKFA and imo there better
Though Reclaimed Earth and Blood Swamps are bangers can’t lie
I wish doom slayer, had the armor just like the dark lord for the sequel, it got me jealous like I want a warhammer suit for the doom slayer, but it needs some ability too.
Personally I think that suit would be to big and bulky for someone like the Slayer
Heard you can summon him by getting lost in the E1M2 maze and then falling down in the slime pit in E1M3, and THEN going around the E1M9 monster cage 163.9 million times.
Then you have to pick up the morbusphere
Yes
True, the slayer seems to prefer more lean (
) armor. If anything, the doom guy will take off pieces of armor before adding more
He owns a mech
will finally see some Slayer cheeks next game
Next game he fights in the nude. He no longer requires armor.
Yes
Doom 2016 beginning style
That would be epic
I think a game about the training days would be cool ending where the sentenals got separated in hell
I hope that the next game keeps the carried over lore really simple. Mostly because Doom story takes a backseat to gameplay and an overly complicated story risks either being confusing or hijacking the game’s focus. Or both. Also it’s generally better to to make sure the story doesn’t require playing the previous games to make sense.
I know it won’t happen but I want more Wretch lore. Specifically stuff like why would a demon help Doomguy. The little things.
Doom training day 6
I think they said something about eternal being the end of the story but I could be remembering it incorrectly
I specifically remember them saying that it wasn’t the end
When they said that I think they meant they were gonna make more games but it’s the final moments in the slayer saga something about them saying the end of the saga but they weren’t done yet they had more stories to tell
But then again I could be Remembering it wrong
IIRC they said it’s the end of Eternal’s story but not the end of the bigger story.
Eternal ended the major arc involving the dark lord
But will have more arcs
Supposedly
How they will make more arcs i have no clue
My guess: new big bad who takes over Hell. Presumably a god. I remember something about the plan for the next Doom was to have it be more Lovecraftian, which fits with a new baddie getting control of the demons and freeing them or maybe even just growing their own. Demons who were made outside of Hell would be a neat twist, especially if the cloning was a bit off so the new demons were warped and deformed Doom 64 style but more extreme
Really didn't need to blow their load with the dark lord in the second dlc
It would be like if lord of the rings 2 towers had sauron killed at the end of that movie
There was something about someone betraying the dark Lord and no one knows who it is yet and there was also that mysterious voice after you defeat the Kan maker
I still can’t hear the voice in that cutscene
The one who betrayed the Dark Lord was the Maykrs. The Dark Lord made Urdak and the Maykrs to discover the secret of immortality so that he could make the people of Jekkad immortal so he wouldn’t have to watch them die. The Maykrs learned the secret to immortality but didn’t want to give it to the Dark Lord so they betrayed him.
As for the voice in the cutscene the name tied to it was changed to Dark Lord after The Ancient Gods came out so I can assume it’s one of the many Dark Lords of Hell.
nah it was supposed to be davoth, but got changed cause they rushed the tag2 lore
I thought there was another race that betrayed him
There wasnt much more then the immorrans and makyrs back them
True
At this point I expect there will be no update for the game but I hope I'm wrong. I hope there is some additional lore or comic about the game announce in quakecon this year
I feel like if we get any DOOM Eternal related content at QuakeCon it’ll either be the trailer for a new Master Level or another cosmetic event.
Personally I would rather a new game announcement more so than new Eternal news
I wouldn't bet on just cosmetic
Then what?
Either a new project or actual eternal content
Eternal is done
Well that’s obvious
Actually no. It could be machine games not Id. I would suspect some sort of teaser from id though
What
That’s 2 entirely different companies
It's not obvious there will be a ID game announcement. I'd really hope for machine games next project
They are not even owned by the same company either
Why would id just stop making games after 2 successful money makers?
Are you aware of wolf and quake
Id owns quake not wolf
And the ID game collaboration
Machine games worked on quake remake.
Ok and?
If it's quakecon there is a chance machine games could be heading development on a quake remake because of its work on the new levels. Also there passion for quake during a few interviews. Although some think they might be to busy with wolf or Indiana Jones some people think they may be taking part in a quake remake. So there is a chance at quakecon a quake remake headed by machine games could occur. Maybe with a collaboration with ID considering their history together
If id isn’t working on eternal what are they doing?
Something else
Which we call a project
It’s entirely reasonable that the next Doom isn’t at a point that they’re ready to announce anything
Basically there is a chance the project they are working on will be announced if eternal is done. But it isn't 100 percent. I'm betting it will be though
I wonder what the next doom game will be about. It is confirmed that doom eternal isn't the last doom game but in eternal you stop the demonic consumption of earth, I guess you could kill the leftover demons on earth but I really don't know what the main objective will be.
All demons outside of hell died
So either it will be a prequel at some point in the timeline. Or a new reboot/ new earth again
Or spin offs
Alternatively it could be someone either replacing Davoth in Hell or cloning demons outside of Hell to make their own. Mutant artificial demons sound like a really fun theme, especially if they leaned into it with weirdo hybrids and such
I especially like that cloning idea if you can’t tell
I'd go with that although a reboot is possible. I'd bet on a new villain somehow
Whatever the story is, I want the next game to embrace utility tools over quickswap stuff, and I want lots of very imaginative combat encounters that play with the system’s rules in unique ways. Oh and also some truly bizarre levels
My favorite part of the cloning idea is the potential it gives to make the demons extremely weird
I feel Quickswap should be tonned down to the levels of 2016 where it wasn't completely necessary for high level play... which would mean each weapon has a purpose and use rather than meta
Right.
Doom 2016 is like doom 1, doom eternal is like doom 2, the dlcs are like plutonia experiment, i think they next game will be like doom 64
god i hope its not like doom 3...
id made a shitty third game, valve just made no third game entirely
i mean
doom 3 is just dark, and the company that perfected fps shotguns made a bad one
Did you play the game or watched a full playthrough?
ive watched a playthrough
All of it?
yeah
Ah alright
imagine if they do doom 3
It wouldnt make a lot of sense
maybe by "more like a tank than a racecar" they mean you have slower movement speed
since most people want to see more of the doom slayer, not some random dude
didn't say they were gonna do another dude
the slayer lost his powers at the end of TAG2 if i'm correct
so yeah he can now be the perfect protagonist for a doom 3-esque game
the guy from doom 3 was just a human being, doom guy even at his lowest had super human power
I hope it will be like doom 64
doom 64 has good atmosphere but i think the imps and zombiemen sound silly
Speaking of, will mother demon be back somehow?
I think it will be something like the icon of sin
if it will even be like doom 64, that is
theyre fine i just hate the cacodemon design
i know they wanted to go for a more scary look but it just doesnt look right
I also heard they want to change things, so the game might be more focused on more and less on gameplay
i thought the caco looked cool
mainly since i thought he had 2 spectral-looking eyes, not one big eye
he looks cartoony once you see it as the latter
I’ve noticed the majority of people who say they hate Doom 3 haven’t actually played it 
Same. It’s actually good, just very different
Yeah it’s not a perfect game but it still has a lot of good ideas and moments. Yeah the shotgun kinda sucks and the games a bit dark but it’s still a good time. Pretty much every weapon after the shotgun is fantastic. The Plasma Rifle and Chaingun are just as good as you’d expect.
Yup. I just wish it threw meaningful encounters regularly through the whole game instead of only occasionally until halfway through
Meant to reply to this 
💀
Point still stands
nice gaul soodman pfp

goodbye now
wolfenstein 3 when

Not really most people that hate on doom 3 are usually newbie eternal players that never bothered playing it
It's not their fault they have shit taste
doom future demons have iq and hell make big tower sit so smart demon make big monster
Explains a lot
Doom 3 shotgun is by no means bad. But if you don’t use it correctly that’s on you
Yeah it’s less like the Doom 1 shotgun and more like the Resident Evil shotgun
Isn't doom 3 a reimagining of the original story
More or less.
Yeah doom 2016 and eternal seem to continue the story after 64
Although in doom 3 he is back on phobos
iirc
No Doom 3 is on the surface of Mars itself. Otherwise it’s basically a loose reimagining of Doom 1
Doom 3 is just a reboot. New hero and all. Not connected unless in a alternate universe
Right.
My main gripe about Doom 3 is the Imp Behind a Door shit that’s annoying.
Eh, it always felt off to me but I do really like the sound it makes when your fire it and it can be pretty satisfying from time to time.
Whenever MachineGames says so
Yep, makes sense with the multiverse theory
Or it's a different marine and not doomguy
Well it's most likely not doomguy and a alt reality
Can it be considered a theory if the guy who makes the game said it though
true
It would be really cool if for the next doom game when you jump down to an enemy and use your chainsaw, it has a different animation.
What if the chainsaw were used in gk animations? Wouldn’t consume fuel or give resources, but the heavier demons have the chainsaw in some gk animations.
That'd be nice too tbh
"the guys"*
We need the ability to toggle AI smartness
That’s what difficulty levels are for
Oh right
the future is unkwon
Until it Isn’t
It wouldnt be the future then would it
Co-op doom would be cool, I stand by that
Yeah it does
theres a co op mod, not finished, but mostly finished
What I meant is, Eternal campaign multiplayer
Oh sorry
something of that essence, I should have worded it better though
Doom 1, doom 2, final doom, master levels for doom 2
okay, I understand
Unrelated but I love your username
Thanks
Aka andy
Is there really any point of pointing it out anymore
Yes
Who is kwon and why is the future not them
Shit now i want that
https://www.youtube.com/watch?v=dQw4w9WgXcQ new doom game
Xcq aint lying, i know that link
next doom should happen in sentinel era.
Also when are we going to get our hands on doom bible?
I would rather have them move forward with the story then make a prequel about stuff we already know
Also pretty sure the Doom Bibles already a thing
Yeah I really don’t want prequel stuff.
Why the original link
there are so many other reuploads with links people dont have memorized
Prequel stuff should be reserved for DLC imo, and it would be a pretty boring game if they made it anyway.
black people
All i want is a new Quake with the new movement
new movement?
eternal movement?
quake's movement is good enough on its own, the only other mechanic i'd want added is a crouch slide
a double jump would work too but quake veterans would whine about it
Minecraft movement 
dashing would suck ass in a game with quake movement
i can confirm as i have played quake movement with a dash via the zmovement mod for doom
also i think it would be nice for players to be able to choose between cpma, qw, and q3 movement
Quake game should have DUSK movement, that would be awesome
Fool! I know there is no doom game in sight for the foreseeable future. Try harder next time!
LIES?
Nein
huh

Better call him
i love dusk movement so much man
it's like quake movement except you can actually aim while moving
It's so fluid it would be perfect for a new Quake game
Y'know, for a long time I never fully understood why ppl wanted Karl Urban to come back for another Doom movie.
Then I saw this screencap of him from The Boys on my Twitter feed and it finally clicked, I was like "HOW WAS I SO BLIND???" XD https://twitter.com/TheBoysTV/status/1543263478315622402
Dredd. That's why
Hey, it's Faramir.
Its that one guy who has appeared in media
Karl urban was unironically a really good pick for doomguy. That movie was just bad
It is the human in the picture sequence that invokes conflict
Imagine if quake, doom and wolfenstein and up being in the same universe
Quake is possible. Wolfenstein is not
Wolfenstein can be. If they pull off some sort of alt dimension thing again
JR said that canonically Doomguy and BJ are related didn't he? I'm tired so I won't look for a source lmao
Yeah but it's not actually Canon yet
The devs only said that in the 90s without any connections or proof
It was simply a “well we said so” kinda thing that never gained any ground
Since then wolfenstein itself has changed timelines around 7 times
And doom changed dimensions
Not even counting the fact that nowhere in doom is wolfenstein technology
The ONLY way that is possible for them to connect it is wolfenstein people take a portal to a peaceful world with nothing bad that happens to then go to hell in a hundred years after
Next game when
20 minutes
Let’s go
Hahahahaha nice
It wouldn’t make a good game but I’d love to see the Slayer go to the Wolfenstein universe and just ripping the Nazi forces a new one without much difficulty. Probably a good fanfic but bad official thing I think
They touched on BJ travelling to other dimensions in Youngblood, I'd love to see a spin-off of him hopping from Quake-verse to DOOM-verse, it could work I think
tbh i'd love that
quality regardless
Maybe as a short standalone thing that just creates wolfenstien levels for doom eternal kinda like a more polished version of the doom 2 secret levels
That would be interesting
If where talking about the family tree then Quake is out of the picture Wolf3D is a yes but MachineGames Wolf just isn’t
That would have been a cool secret for Eternal
originally the 3 big Id titles were connected. BJ was the grandfather of Commander Keen, and Doomguy (BJ III, FLynn Taggart was the book version) was the descendant of Keen.
100% understandable
what's multiplayer in the next game gonna be like?
Who knows? I’d like it to be pretty simple personally, if only to save resources for the campaign stuff
You mean like a mode where is just uses the campaign maps?
what even happened to the slayer between 2016 and eternal
We don't know.
Based on context clues, we can discern:
- The Slayer was gone for around 12-13 years, Earth time.
- The Slayer ended up in Hell at some point, though unclear as to if this was where Hayden sent him or if he got there himself.
- He may have used the ruined Atlan in the Fortress to defeat a demon in this time (perhaps Nilox's guardian).
Maybe the next game should focus on that in between time
On how the slayer went from whatever nice beach hayden sent him to the fortress of doom
I think something that minuscule should be kept for a lore book or something or like in a Codex Entry not a whole game
Could’ve been answered in the TAG Codex, missed opportunity imo
or it could've been in the base game
Yeah that would work to
10 tickets to minions: rise of gru
For the sequel, we need a better version of the unmaykr because the current one kind of sucks, it’s just a machine gun that spread lasers
Doom 64 has the good Unmaykr.
I’m honestly fine with the Unmaykr just being absent as the BFG is a more interesting super weapon anyway (IMO) and it could be a blast with some reworking. What that rework would look like IDK given that we don’t know how the next game will even play
Here's my personal hope:
The next game will continue the worldbuilding as in Eternal but will revamp the arena shooter-style multiplayer as in Doom 2016.
The best of both worlds.
Doom 2016's multiplayer is still quite popular and challenging. The only limit is your own skill.
Although Eternal had a great single-player campaign, 2016's multiplayer is still player after all these years. I'm not sure Eternal's multiplayer will have that longevity.
I really don’t care about the multiplayer personally. I mainly care about how they handle the campaign and user-created content. Eternal’s lack of any kind of level editor makes me real sad
that was definitely a backstep
T j e futu
Nah, I love the Unmakyr in Eternal
Yeah it's not as good compared to the bfg or crucible
Or the other super weapons I mean, but I really love using it in situations where I want to get rid of an enemy fast without using 30 bfg cells, like a possessed tyrant
I think like people said before it should have pierced through enemies and hit behind them as well
I wonder when mighty doom officially launches
I would like a spin off that plays like aliens fireteam as a horde mode co op game
That would give 2 major groups of doom fans what they want that will hold them over until the next installment
i would like a prequel personally. Coop Horde mode would be nices as a side gig but nothing beats the SP experiance
Prequel about the Doomguy before he was the Doom Slayer
and mods, must have modding and some form of user made content.
So basically the first few Doom games?