#the-future
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id tech 1 was a breakthrough at the time of 1993, unlike BE at the time of 1997
BE was bad even for 1995
yeah build engine was held together by bubblegum and spit but like
looking at them now, engine differences don't matter much
even less when using current ports
If you find Bloods gameplay confusing that’s a different problem entirely
There are a lot of characters that have yet to be reimagined in the doom slayer universe, i.e. the mother demon, Kronos, vios, and maledict.
Some new bosses would be selling points just like the doom hunter.
I figured maledict presented in a similar way, some cyborg dragon with the face of a cherub, crawling around like the mastermind, or flying in a circle around an arena.
Dropping mines that can be used to infight. And eating lesser demons for health. Six weak points to disable the wings, before it reveals a weak point on its chest.
Something like that 
The next game should make changing mods not take 100 years
It should be as fast if not faster than changing weapons
And also actually have the other weapon mods be worth it
well in eternal i use both available mods for a bunch of weapons
shotgun autofire is underrated
it is not
it's DPS is bad, it's ammo gainback isn't important enough to be important
if you're overusing ssg it may be handy but even then it's better to just... not overuse it?
it's a good sidegrade to ssg, sure it chews through ammo but you can just spam it at multiple enemies with good damage
except it absolute does not have "good damage"
it's quite poor, and barely stands up to ssg
it has about the same range iirc and in everything else it's inferior, technically lower dps thought it can kill something inbetween the shots
I'm not complaining
yeah and you don't have to, but "good damage" is jsut straight up not true
it has it's niche with a 4x but that's it
Switching mods mid combat was almsot never worth it tbh
Especially shit like the plasma rifle
Cause it was slow and the balance wasn’t there
Weenor
Hey Critical (how does he spell it)
It’d be more like a tertiary fire
The mods are already the alt fires though
You'd just remove 1/3rd the potentional weapons if you did that
in tag1 it's kinda useful cuz the blast is usually a good bet but you need the microwave beam for the spirits or whatever theyre called
Problem with heat blast though is you gotta preheat it during hallways or in veryyy quiet times of an arena
or just use the plasma rifle for a bit like a makeshift chaingun
Yeah, a worse chaingun
Which is already a terribly bad weapon
It's not worth it at all to use pr instead of an actual weapon, even if you charge up hb for it
well you would just have a mouse button 4 that when pressed down both changes the weapon and begins to fire. Same with Alt fire. Or set it up whowever you feel. People without a 4th mouse button just cry
i also think both grenades should have a dedicted button as well. One less action
it would make sense if there was more equipment, but with just 2 pieces of equipment having a button to switch doesn't make sense
Ancient gods p1 and 2 pretty much conclude most of the story from what I know, so my guess on the next doom game, if there even IS one, would be focused on the past and such cuz I think that'd be interesting idk
yah, too bad the lore turned kinda messy
Or a new slayer, fighting off some new species or smth
Introducing another slayer is not a good idea. Just make a new character
Does microsoft like money?
microsoft owns everything now
I would like the heat blast to set things in fire, or freeze monsters.
If they keep fire giving armor then it would be a bad idea to have a lot of flame weapons
They will maybe remove that
but some ice weapon that freezes lowtier enemies and you have to punch them to get health or smth
i would be fine with ice grenade and flame belch being cut so mods can be more useful
some sort of radical rebalancing
Yet still have no games lol
Ice Bomb works well enough
@bethesda would mind adding multiplayer coop pn doom 1993 and doom 2 on ps4?
Would you play a crossover arena shooter game featuring Microsoft’s FPS all-stars? All generations of Doomguys, Master Chief, B.J. Blazkowicz, to name a few.
Heck, maybe even throw in non-Xbox characters like Gordon Freeman and/or Duke Nukem.
super smash bros but non-family-friendly
And an FPS.
that's just gmod
depends on the gameplay
qc:de
you absolutely fucking need to play qc:de
it's just missing master chief at this point
it has 31 different fps protagonists, maps from/inspired by lots of different games, and most importantly is a shitload of fun
what about it
that's just a non-automatic chaingun
As an idea for doom eternal, on Australia day or every Australia day (26th Jan) a ned kelly event or a ned kelly armour skin for the slayer?
Or even the week Australia day is in for more time
Game hasn't gotten updates for years
Really?
I thought they did events and stuff for it
Might just keep re doing events
That's alright tho
It was a good idea
Yeah ever since update 6.66 there hasn't been new content
It's not a "Live Service Fortnite Battlepass Season 3872462"-Game.
Its a finished experience.
I just thought after the dlc Bethesda and Id just chucked in some random events and skins
Or one little team worked on skins
Thats not how the industry works where you "just have a team" for content.
No constant money flow into the game, no content.
Im glad they arent milking the doom franchise with microtransactions, battlepasses and all that ugly bullshit
i dont think DE necessarily needs anything more
Yeah true
sure skins are cool but at the end of the day they don't matter
^
I can see what you're talking about
another expansion would be cool but ofc they take a lot of time and effort
Yeah
yeah they sure are absent!!!
Yeah true
But the dlc did it's job
ye i gotta beat them finally
Added more stuff and that was it
im stuck on a slayer gate 
On dlc
Just shoot everything that moves
ez
what an idea, why didn't i think of that!

Even yourself?
hol up
no, remain stationary
if you dont move they won't see you, 100% trust
But that's how you survive
just kill them before they kill you ezzzz
You keep moving
no that's just bethesdian propaganda
Ok then
But yeah, its a thin line between content updates and predatory monetization
I'm not expecting gargantuan updates for eternal that's not what I want
But bits and pieces would be fine
ray tracer ballista skin 😍 wish they made them for other weapons
True tho
DOOM Eternal launched without any skin packs from prior seasons, no DLC available at launch and made like what?
Over $450 Million in Revenue in 9 Months?
but ig ssg doesn't need one cuz its already shiny asf


enough to buy a doom 2 license to free yourself from an eternity with all the other freeloaders
It was also the best-selling game on Steam during its release week, with over 100,000 concurrent players
Imagine if Bethesda went down the Activision route

But the devs know what they're doing because they have a functioning brain and doesn't A D D H O M E L A N D E R I N A C O D G A M E
Valve, steam, Bethesda, Id
valve is id's apprentice and now id can steal ideas from them
And sonic adventure era sega
My favourite game companies
Nintendo is money hungry that makes you pay another subscription to play online on top of the one you're already paying and made the Nintendo 64 controller
But they made some good games
nintendo's online services are a joke
Ikr
the sole reason i've not touched my switch since 2019
I have a switch oled
I play it whenever I travel
But when I found out about the online subscription I wanted to throw it out
Bc I rarely played it I never noticed the online tab until the end of last year
i dont even have games on switch just like minecraft which barely runs and smm2
smm2 which i cant play cuz no online 
"Hey guys our team at Nintendo hq want to give you the best gaming experience by making you pay another subscription to play online"
Also if it's anything I've learnt about Nintendo
When you go onto the online shop
This excludes discounts for a limited amount of time
But once you see a game on the online shop that is 60 bucks
It stays 60 bucks
Never goes down, never will go down
It’s Microsoft now and judging from what I’ve heard about Halo Infinite it wouldn’t surprise me.
I don't think halo isn't gonna last another decade in the gaming industry
I'm not being biased at all when I say that
I feel like halo is a pretty solid franchise
But it's just getting at that point where they are getting influenced by Activision
Halo fell off when 343 took over
All the management at that studio should be fired tbh
Halo 3 will forever be the goat
Hell yeah
Halo was a really good franchise
Should it have been a trilogy?
Probably
If we could foresee the future
I know people who fanboy halo
And because I think the reason why valve wouldn't release another game when one of their series started before 2010 like tf, portal, half life
Everyone says valve can't count to 3 even though it's probably for the best
If half life 3 came out in a couple months and it was cyberpunk 2077 level disappointing then
It kinda speaks for itself
I want new doom eternal 😭
make a new steam account and buy eternal again on sale
should be 24 bucks if you go premium

Fun fact: Bungie actually didn't want a Halo 2 let alone Halo 3. Of course, it can't be denied that they're legendary games.
After finishing Combat Evolved, Bungie basically wanted to move on to new titles.
But I'm glad H2 and H3 were made.

I think the problem halo is having now is that they're trying too hard
hopefully the future includes being a guest in Mortal Kombat 1
i honestly want that more than a new doom game
For real, I was hoping that during the height of MK11. I remember when everyone thought it was Ed Boon under the Slayer's helmet that once, was it at QuakeCon or somewhere like that?
I'm still waiting for them to tell us what the Slayer was doing in between 2016 and Eternal. I was hoping that they could use Mighty Doom to play around with that story arc, since we never got the comic book that Hugo mentioned.
I mean I think we all want a sequel, although some people preferred Doom 2016 and would want something tonally and atmospherically more in line with that release. I guess it's about id finding the sweet spot but Hugo said that he reads absolutely everything on social media, however he also said that it doesn't mean that he's going to give the people everything they want. I just hope they don't try to completely reboot a good thing.
I mean anything relevant we already know
Got the slayer fortress, killed a guardian
I mean we can deduce that, however it would've been interesting to experience that through the eyes of the Slayer.
If they tried to make an entire game for that part it would feel too much like filler, where nothing new is really being told
They could've just started Doom Eternal from exactly where Doom 2016 left off.
Could yeah, but we're long past that
But I like the way Eternal turned out nonetheless.
There's probably little that I'd have done differently, however I would've added the option of whether to destroy Davoth's sphere or the Father's sphere, leading to different outcomes, but don't listen to me, I'm just a back-seat driver that knows next to nothing about actually developing games.
Doom isn't a story focused enough game to feature choises
Doom's still pretty full of lore despite that and I'd have still loved to have seen what would've happened if he had've destroyed the sphere that he was supposed to, just for shits and giggles.
Full of lore =/= good story or story focused
Tag2's story was extremily rushed, dividing it in 2 would make it even more bastardized
Also destroying davoth's sphere wouldve done absolutely nothing except.... maintain the status qou
I didn't mind TAG2, it didn't take itself too seriously, it was a bit comical with the mallet etc.
I don't mind something not taking itself seriously, but i do mind writing yourself in a corner, retconning shit, and wasted potentional
What did they retcon, I can't rememeber?
The lore entries basically going "nuh uh" to the tag1 entries
Can't remember which parts exactly
Yeah but they fucked up the lore
Davoth should not have been a DLC only enemy considering his presence within Dooms lore
I would rather it be Samur.
Why did 2016 succeed more than eternal.I mean doom eternal is known worldwide!
I just see it as all part of the same narrative, I don't separate the DLC from the main campaign in my head canon.
I wouldn't say that it did succeed more, at least no commercially, only that some preferred 2016 whereas others preferred Eternal. I'm guessing that people are used to the dichotomy of either being in the UAC facilities or being in Hell, just like in classic Doom, Doom 3 and 2016, whereas there are a lot more environs in Doom 2 and Eternal, which are less monotone or monochromatic.
It's more that people just get a hard on for "gritty and realistic!!" And don't like it when games are gamey
having a unique, non-realistic artstyle is so fucking cool
take tf2 as an example, it still looks spectacular 16 years after release
if you look at "realistic" games from 2007 they look bad nowadays
full on theming makes games basically timeless
What I mean is Davoths role in TAG2 and his boss right where poorly designed due to the fact he was regulated to a DLC on an already tight deadline
If he was put into a full game with a longer development time I believe it would have been WAY better
Olivia Pierce put up more of a fight despite being crippled lol
Davoth is such a joke
To be fair they only had 6 months to make the boss fight as well as everything else
yeah and they could have just made you not fight the literal devil who is also god
or rather just a very strong demon in an arena
instead of big circle with big marauder
It was a wasted opportunity they should've saved davoth
Balogna sandwich
Isn’t the same true for tag 1?
Do you guys think the crucible will come back?
I hope not it’s a boring weapon
I’d honestly prefer the hammer as long as they bother to balance it properly
I never used it in doom eternal i just saved those for the super heavies in the icon of sin fight
i used it like twice it takes away the fun of murder
I think everyone uses it for that
Davoth is the best boss in all of doom
pre-nerf marauder was way more of a threat than he is
will there be a new doom because ive grinded all dooms like 10,000 hours total and i would be stoked to grine a new one
idk if its official but i think its doom: year zero
There will be a new Doom but we don’t know much about it
Ahh thank you for the feed back
Marauder wasn’t nerfed
He was, his attack speed is so slow now
Must be an issue on your end cause I’ve played since 1.0 and he has definitely not been nerfed
yeah yeah sure, whatever you believe in 👍
Looking it up online he only got a battlemode nerf
The only thing I can find is apparently an update made fps not affect the marauder as much
might be
best u can do atm is mods lol
Microsoft likes money too much for them to bench doom
lol
They don’t like it enough to make a good Halo though lol
Well they tried, not sure it worked out lol.
Idk it feels like they made people applying for management take iq tests and whoever scored the lowest became management at 343.
Fr. The live service bp treatment will never work with halo. The competitive scene is thriving tho so halo infinite still has a shot of getting 343 some cash.
I want to say that I miss bungie but they have been kinda fucking it up with destiny.
I’m pretty sure there’s no split screen cause management is so inept they don’t think it’s possible and don’t let the actual competent devs try.
There is! I remember playing split screen with a friend on launch.
I pretty sure people had to hack it in
Maybe it was a pc issue? I played it on xbox on release and split-screen worked fine.
But that does sound like something 343 would do lol.
I don’t remember the specifics its been awhile it’s probably pretty easy to find online
Just searched it up. It was available on console exclusively. You had to use 2 xbox accounts to play split-screen on xbox, and since it was impossible to use more than one xbox account on pc it did not work at all.
Definitely sounds like something 343 would do.
Is split-screen same console
The fact you can’t use a guest account is baffling
Not even to mention not being on pc
Guest accounts are so weird. A friend of mine and played through all of Gear of War 1 (the remastered edition) on spit screen and when we tried to do Gears 2 it didn’t work no matter whata
Is there even a remastered edition of Gears 2? We couldn’t find mention of one
Well game studios aren't incentivised to make good games anyways
Plus they never asked when the next good game got out
It probably would’ve sold better, the old Halo games all had massive launches
Yeah, but how much more momey would that have cost?
Also, mtx make a buttload of money. Especially since it's on gamepass
343 is so inefficient that they spend a comical amount of money and still make mid games at best. So honestly less if they were competent.
Competent devs still don't need to make good games
Most competent devs do but bad management makes it not possible
No, they do not
They can make good games, but they certainly are not incentiviced to make good games
Unless they are indie, then you kinda have to
But if you're working on a big brand? Making good games is almost detrimental
Of course studios are. You make more money when games sell well.
Take a look at the recent cod games
I haven't played a COD game since Black Ops 1, not my thing. Reviews seem pretty solid for last years Modern Warfare II, even if the one from this week isn't doing well, so that means someone likes them and thinks that some of them are good. Sometimes games we don't think are good, other people think they are good and keep buying them, taste is subjective. That said, when people think games are bad, they stop buying them. When people stop buying, changes happen. For big franchises, that takes longer because some people will just keep buying hoping the next one will be the one that rights the ship, but changes and cancellations will happen if quality stays low. Even Madden has started to suffer sales issues and they started to make changes.
It won't stay popular if your fans don't think they are good. FIFA/Sports FC reviews aren't that bad the last two years, so it stays popular. If quality dips... well I remember when Winning Eleven was the big soccer title and there's a reason you never hear anyone talk about eFootball, the most recent incarnation of Winning Eleven.
There is no doubt there are people who still enjoy CoD but as each new game has come out but looking at sales and player charts CoD is on a decline. Titles like Warzone, Warzone II, MWII, and now MWIII have all been met with wide spread criticism. MWIII has overall mixed reviews and mostly negative recent reviews on Steam, Warzone has mostly negative recent and overall reviews, while MWII has a whopping Overwhelmingly negative reviews both recently and overall.
Well, if sales are on a decline because they aren't liked, then that affirms my point. Sales are falling because the fans don't think they are good.
Triple A studios aren’t bothered with making full products. They’ll release half baked projects and slowly patch them as time goes on. Some games can fix themselves over time like for example Cyberpunk and No Mans Sky both did this but there are companies like Bethesda who clearly don’t give a shit and then you get stuff like Fallout 76
Cyberpunk didn't fix itself, CDPR fixed it to improve sales (which they had to do between the refunds and class action lawsuit settlement) and make sure they didn't tank their next title with a bad rep of releasing broken games and leaving them broken. They are a lot smaller than EA and Activision, can't afford to release bad games and leave them that way.
Lol this is literally not true
A good game will be finished on release and contains no predatory MTX
Having a game be actually finished means you have to hold it in production longer and spend more money polishing it which is bad, better to send it out whilst it's broken as people love to buy it in anyways
Predatory mtx ensure you get a buttload of money from items you barely spend effort in, cause of whales and some people that will buy some things anyways
Good games can be great hits but they will NOT rake in the money some absolute shitstains can make
That's why the mobile sector is the most profitable gaming sector there is, it basically perfected the predatory mtx
This sounds like a definition based on morality rather than enjoyment.
I'm just looking at good game as "Do I enjoy playing this?" I think Cyberpunk 2077 is a good game, even if it wasn't finished on time and was released too broken on some platforms to be playable. The Witcher 3 was fairly broken on release too.
Enjoyment is so subjective and dicerse you can't really measure much to it
People can enjoy the most bland pieces of media possible, even if those games are objectively garbage
When a game is finished is arguably subjective as well. This doesn't sound like a helpful definition. Super Mario Bros was full of bugs, that was part of the fun. Was Nintendo immoral for releasing it back in 1985?
This is the issue. There is no objectively garbage. You have your taste, other people have theirs. People enjoying Madden or COD doesn't mean they like bland objectively garbage pieces of media, it just means they like things you don't. Some people aren't bothered by microtransactions, it's on them (or their parents). I don't mind a game being a bit buggy at release as long as it's playable and gets fixed.
Idk man but games that hire psychiators to try to maximize the amount of people they can pressure into buying digital tokens is pretty objectivally garbage 
Also doesn't this shoot your idea in the foot too, with "games need to be good to make more money" if you then can't even measure better?
year zero
Likely canceled
I hope its just "pushed back"
no meathook next game?
Yeah but Nintendo didn’t release Super Mario in a nearly unplayable state. All games have bugs that’s just a fact but more and more games release with either game breaking issues or a lot A LOT of smaller bugs that should have been caught and fixed before launch.
Long term a series needs to be "good" in the sense that people enjoy playing it. Not in the moral sense of being good that you are talking about. If people enjoy Fortnite with it's microtransactions, then Epic will keep making money.
then games don't need to really be "good", they just need to be good enough which is kinda different
they better keep it
i abused tf out of the super shotgun (the ultimate weapon)
it's just so good for the movement
the people behind the game r garbage there honestly
yeah
wasnt there some leak about a new doom game?
yeah and best state project in question can be described with is "unknown"
Yeah timeline from a few years ago, new doom alongside dishonered 3 would release this year
We haven't even gotten a teaser for either, so yeah likely not much gonna happen
Still don’t trust Arkane with a Dishonored 3
i trust the deathloop studio which would be tasked with it
i personally didn't like prey from the other studio so eh for that and redfall was just a disaster they didn't even want to work on iirc
Deathloop was ok but there AI needs serious work there mechanics on the other hand where well done and fun to play with.
Relatively small thing I’d like to see future Doom games do is make cheat codes remained unlocked across save files and can toggle them when starting a save so you can effectively use them as a way to make a harder version of Nightmare that’s really interesting. Kinda like skulls is Halo. For similar reasons I’d also like to see more cheats that make things harder rather than easier.
I heard mixed things about Deathloop
It's not a great game and has flaws
But it's certainly not bad, wouldn't even really call it mid
Weaker than their prior games still like Dishonored
I want that Arkane back
I'm sorry
Lol
I'm still hoping that the next doom game will have a snapmap.
I couldn't figure out how to use snapmap
mario maker but american
When you think the next DOOM game will realese? I think in the next 3-4 years nothing new will come because the end of eternal ancient god 2 was pretty endy xD
I think if they, instead of releasing a new game, created and released official modding tools(that can edit level geometry and allow for creating levels in a 3D editor as opposed to editing .entity files) and sold them to modders, then the interest in this game might return. Just look at original doom/minecraft/gmod/geometry dash, these ancient games are still very much kept alive by community created content.
But that will probably never happen due to proprietary licensing. Still, if they made a kickstarter goal for making that happen, many people will pay.
It’s far to late for a major update like that. It’ll have to be the next game if we want full mod support at this stage
small chance we see what is being worked on at the game rewards which is also 30th Doom bday
I also hope for a DLC for Doom 2016 that explains the events between games. You get the 2016 styel combat and weapons with perhaps Prowler and Harvester as new enemies. Final boss will be Deag Nilox guardian.
Never giong ot happen
Is there any chance the Doom sequel will include a co-op character to play alongside DoomSlayer?
Like Phobos, Crash
I saw that both have a story that happens in parallel to the events of Doomslayer.
I believe it would be possible to tell some very interesting prequel story DLCs with them and then include them to play as a team.
Crash is one of the many playable Characters in Quake III Arena, Quake III: Team Arena, and Quake Live. She has a history related to the Doom universe. Once, she was Doom's military instructor...
The sequel will have to be a prequel they sealed the story of doom
Also smash
If we get news, it'll probably be some kinda remaster or something. Maybe they'll do something with community map packs and doom 1 and 2
which one
Sadly, the next game won't be doom eternal 2 as id said that they never make the same game twice. It's a foregone conclusion at this point.
If the same formula were to be repeated over and over again, you would end up with far cry/cod
Not if they actually refine it
It's possible that they will. That's the best we can hope for(for an easily moddable doom eternal)
(Of course, that's assuming that fix the licensing problems. Game development requires huge amounts of middleware whose licensing issues they have to solve. That's also not getting into the megatexture things that they use to optimize, which would be very difficult for modders to do as it requires a very powerful computer, although we probably don't need mod support on that level.)
Basically, they bake all the level's textures into one absolutely gigantic texture file that the game then loads in chunks when needed. This lets the developers use much higher resolution textures and much higher variety of them when designing the levels. Instead of loading a few dozen, or sometimes a hundred, 2k/4k res textures into memory seperately for each section of the level, the game just pulls parts of one large texture depending on what you look at at the moment. That texture also includes baked lighting information (someone correct me if I'm wrong) and decals, which they used in massive quantities in Rage to get rid of texture repetition in large open fields. This tech is called Megatextures.
Megatexture baking most likely requires ridiculously powerful computers, so that's why we haven't gotten any editors for Idtech in over a decade. The final size of the megatexture ranges in tens of thousands of pixels.
They have huge server farms to calculate all permutations of the lighting beforehand, which is unfeasable for modders.
(Of course, this is much more complicated when dynamic lighting is involved, cough cough flashlights, gunfire lighting)
I thought eternal didn't use thosr
From what I heard, Doom and Rage uses them, not sure about eternal.
As I understand it, Megatextures successor, Virtual Textures, is still something that we will increasingly see in future games, especially as VR becomes more prevalent.
(Nvm, it's already in UE4)
Crash
I honestly think ID won't make another doom at least for a long time. They can't go forward so it would just have to be a prequel
There’s no real reason they can’t go forward with a depowered Slayer. A depowered Slayer who relies a bit more on the praetor suit actually sounds like fun
True but like what would the story line be hell is sealed for good the only person to break though the seal was davoth and he's dead
Doom slayer is sealed until he is needed again
Which won't be ever unless davoth magically comes back to life
They’ve already talked about the next game having a more Lovecraftian tone, and a force breaking the seal isn’t impossible. They could even pull a Doom 64 and have a new antagonist clone their own demons that wouldn’t be affected by the seal. Remember that the lore is ultimately a justification for the levels and setpieces, not the heart of the series
the wraiths could get involved somehow. Wait actually that would be a fire story line doom slayer fighting the wraiths
Lol that's true the lore exist just to explain what the fuck you're doing
Cloned demons would also be a really good excuse to come up with new demon designs that look horrifically mutated and mishapen.
In general Doom’s lack of body horror in the monster designs always felt like a bit of a missed opportunity to me. Doom 64 does at least some with that, but I’d love to see stuff like a heavy demon that is a dozen zombies melded together into a walking mass of limbs and heads
Let's not get into horror,shall we?
I mean,doom 64 is good,but god forbid third installment of series.. it's not...that bad to me? Something for someone,i quess,and doom and horror isn't mixing well because slayer, y'now,exists
And no matter how mishapen and scary demons gonna look, he is gonna tear 'em apart anyway
Doom 3 is more horror like
They will make another Doom game but I’m not expecting DOOM Eternal 2
By body horror, I don’t mean making a horror game. I mean just making the monster designs really freaky
Would be great for a Quake game
I feel like Dooms demons have a set design that they all follow new and old but Quakes monsters have the opportunity to be more outlandish in there designs
Modern Doom pulls as much from Quake as it does from classic Doom, so I really doubt there will ever be a Quake 5. Doom 64 is probably as far as the Doom series has deviated from their normal demon designs, and even relatively minor deviations like imps having the wrong number of arms or pinkies having baron horns where their eyes should be would go a long way to making them feel “wrong”
So less new creatures and more like the classics recreated but something went horribly wrong in their development
Pinky with horns where it’s eyes should be sounds really cool ngl
I do like this idea
I think Quake 5 is certainly possible. I think a new IP is more likely, but I don't doubt them trying to hit the nostalgia hype after how successful the Doom and Wolfenstein games have been the last 10 years and in it's day Quake 1 was a pretty massive hit.
I need more doom
On reflection, a prequel makes perfect sense to introduce these two characters.
Yeah
I just don't understand why the game is called eternal, canonizing all fan content, and then claiming the story is over.
...canonizing all fan content?
The story isn’t over. At most the Davoth arc is over.
when and how did eternal do that
Doom will return, but the Dark Lord probably won’t. That last part is a shame given how much unexplored potential the character concept had
And the fact he was ACTUAL God, and was the literal ruler of Hell and was relegated to a DLC.
They should have 100% saved his character
And the throwaway line of "he is you, in their world
RIGHT. Davoth was NOT DLC antagonist material
Imagine he faked his death.
i would hate that so fucking much
tag2 was shaky af with the story, and now you want to go "oh but he didn't actually die!!!" 🤮
Or maybe he was just a puppet being controlled by the actual God.
which would also be shit cause then you go "well he wasn't the real god!!!"
which they are already setting up with changing davoth's screach with the khan makyrs death being changed back to "unnamed voice"
Or maybe the father was the real God all along but he didn't say so because reasons.
Let's undo the plot twist! And make it another plot twist.
ew
I think there will be a God in some form. Either that, or we get Chuthlu and Lovecraft(which would also include a God in some form)
God already was there, it was davoth
Not that, one which is alive.
yeah, the godawful idea of a Megagod
Mega Mega God when?
if the next game decides to fuck over and rush the story even harder
There are beings above Davoth which means there is something higher then God in the Doom universe. Though I feel like there making that ONLY because Davoth was such a disappointment
oh, they did
you don't just somehow change the name of a "mysterious voice" to davoth when davoth is revealed, then all conveniently change it when you retcon your story
He looked cool AF
It didn't help that the hell troopers were so irrelevant
That final level was very short too
Visuals where the only thing tag2 really could try
I still love Tag2 despite its issues. In addition to being quite pretty, the admittedly broken hammer is an absolute blast to use, and it has pretty fun combat arenas.
wasnt it confirmed that the mysterious voice after khan maykrs death isnt davoth
or am i wrong
Idk. I can’t even hear the mysterious voice in the cutscene
Yeah I’m vaguely aware of it but I can’t hear it for some reason
Well it was, untill it was retconned with tag2
Wdym
the mysterios voice was davoth, but with tag2 it was retconned cause it was a "bug"
the devs just wrote themselves into a corner
The Slayer deserves a good conclusion, ending with a huge bang, after everything that happened to him.
Maybe as his greatest gift of defying Hell for eons, he can have his beloved Daisy back.
However DOOM can go on forever. There'll always be more stories to tell.
For better and worse, Doom is the Slayer’s story now. Id has spent more than 7 years solidifying him as the face of the franchise, and the one time they tried to leave the established Doomguy behind (Doom 3) was walked back, so it’s way too late to retire him
They'd be doing a disservice to just lose the Slayer at this point. I could see them doing the next game with Commander Valen as the main or something like that, but it'd still feel underwhelming unless he was somehow more OP.
I’d love a new DOOM RPG (no, really) or a DOOM 3/ODST styled game taking place between 2016 and Eternal.
odst styled game would be sick actually
If they made a Quake reboot I could see a way they could possibly slightly intertwine it with Doom and even a way to free the Slayer
unless they decide to just retcon TAG2 in the next game

Giving the Slayer a break for one game (essentially doing a Doom 3 esque side story) could work, and that would certainly be a move I’d approve. Maybe remaking Doom 3 in a way that embraces the horror elements the original flirted with
he got the end he deserved
doom tag ending is perfect
leave the slayer and doom alone
the eternal battle is over
well, doom doesn't need to be let alone
yes, you can still play it
yeah, and ID can still make games set in it
He is resting however.
Id can, but they better come up with a new way to squeeze money out of the franchise
tag ending feels rather underwhelming
a new to make money from.... a game franchise?
new as in... not a game?
I don't think id software would have ended the tag like that if they wanted to continue making more money from doom
who says new games have to take place after tag2
plus it was quite a bad way to end it.... retconning the retconning wouldn make the story even more stupid but eh
will doom guy have demon slaves in the next game?
if it does
i recomend calling it
Doom back to work
Huh?
Doom lore ultimately exists to justify where you’re fighting and whatever shenanigans you’re getting up to. They can (and almost certainly will) make new games that experiment with the formula in new and exciting ways. The story just needs to accommodate whatever new ideas they introduce
“They shouldn’t make new Doom games because the ending of TAG was a good sendoff” is a weird take on multiple levels, even disregarding the questionable storytelling of TAG. This series has never existed to tell a story; the story has always been secondary to and in service to the gameplay
My biggest hope for the next game personally is that the weapons have more interesting utility and automatic weapons are good for something. That and dialing back the speed and complexity a little. Like still be much faster and more aggo than Halo or something, but less so than Eternal
i definitely don't wanta dial back in complexity, it should go further
doom eternal wasn't a crazily complex game, it was just more complex compared to most fps that are just kinda easy on the brain
I’m generally of the opinion that I’d rather see a game get a lot of depth from a relatively simple ruleset than rely on a more complex ruleset. Though to be clear I don’t mean less possibility space or options; I just mean fewer simultaneous moving parts to keep track of. Emergent complexity, for example the many ways different weapons in Ultrakill can synergize if you get creative with them, is usually great.
The bigger thing for me is I feel Eternal is as fast as Doom should get (I’d even say it occasionally crosses a line into too fast territory). It’s harder to have high impact decisions at that speed without being absurdly difficult.
I'm hoping the next entry is less focused on quick swap and dash, bringing us new mechanics to master
aslong as you kinda need the complexity on higher difficulties, and not that you're actually punished for playing in the more fun way
which, with how they wanted to design eternal, i don't think will happen
Hi
I feel like it should be kept just explained better to the player
or rather, fully forseen as proepr mechanic
I mean I'm all for id waiting for the tech to improve before taking a stab at making a new game, however Doom and more-so id Software in general is a legacy brandname which a lot of others owe their existence or inspiration to, so I think Doom should always have some kind of presence in modern gaming.
theres not really any tech that needs to be improved though for this theoretical new doom, idk what they could possibly do what would require.... a breakthrough in hard or software ware
No necessarily but I doubt they'd want to release a new game that resembles 2016 or Eternal too much either. Sometimes it's a good idea to sit and wait a while to see what new developments can be taken advantage of so as to create a rift between the old and the new in performance.
that doesn't at all require new tech. That only needs a new vision in "culture"
u have a point but the graphics being similar to eternal wouldnt really be resembling it too much
it wont resemble eternal at all if they use new ideas and environments
I could imagine them possibly leaning more into the DoomVR angle they tried in 2017, if only to give us a more episodic type of feel as Classic Doom did in its freeware days, how they could follow up after AGp2 though,
Yeah but I'd want to be able to have a completely new experience that we're not currently able to have. Perhaps even using AI to generate enemies whereby no two look exactly alike, merely the same species. Possibly even other stuff that I personally can't even envision.
VR has been around for so long but it's still so underdeveloped. It had the potential to really go places, but I think the current Doom VR stuff felt lacklustre and underwhelming. My friend who let me play his Doom VR happens to be the CEO of a company that combine VR with electrical muscle stimulation used for workouts. Implementing stuff like that to FPS games could be cool, to simulate the feeling of actually carrying all that weaponry.
are there any reliable leaks for a sequel to doom eternal on the making?
i mean there was the doom year zero leak
which was leaked on a federal document so pretty reliable but thats it
And didn’t they say at this most recent Quakecon that they’re stepping back from Doom to revive and/or continue their other IPs? (Hence why the Quake and Quake 2 remakes were all the hype when they were released)
Wasn’t it Nightdive that mainly worked on the remakes/remasters though? I don’t think id had anything to do with the remasters, I think they were the ones to approve them
Different series and companies now, but it’s like Taxman and Stealth on the Sonic CD to Sonic 1/2/3 remakes, as Sonic Team/SEGA approved them
Which is what I’m guessing what was occurring with the Quake 1 and 2 remasters
Yeah Id don’t handle the remasters and such themselves. It is possible that they’re using the remasters to bring some attention back to the series in preparation for a new Quake, but that seems unlikely to me
I am FIENDING for a new Quake
The Fiend
We need a Quake 1 sequel
How can Quake 2 receive Quake 4 while we never got a sequel for Quake 1
It doesn’t make any sense
quake 3
quakee 2 got remaster aaamzzing but were is quake 4 : (
i wouldn't say squeezing money out of the franchise.
it's not like they release new DOOM game every year like cod did.
Maybe next year.
ya i doubt but i love to stream
but idk i csnt reach no1 on discord an i dont got that llong doc say 1 month i think any min im dead
Bro 💀
I mean I doubt it's forgotten about, they're just working their way through the series.
but they will not have time to make a remaster of q4 in 1 year, considering that they spent 2 times more time on q2r
I mean it's a old game so I doubt they're in a hurry, but I don't doubt that it'll emerge again.
hi
“Look at this cool rock I found!”
I hope one-time enemies and bosses like hell razers and hell guards reappear in doom year zero
Or maybe even the trites and cherubs from doom 3
I hope doom year zero never gets released
That’d be funny
Bit more then a year at the minimum, more likely 2+
Sure, why not. The Hell Guards were cool AF. I miss the Summoner too, I like the swift sleek way that it moves and would like to see a buffed, possessed, empowerd version, even Spectral, making it harder to track.
I’d be curious to see the harvester make an appearance as an actual enemy in year zero as well
Not just a playable enemy in battlemode like in 2016
Yeah, I almost forgot about that guy.
Why not?
Doom Year Zero is such a dumb name it sounds like a mod for the original Doom
Doom Year Zero sounds sick as fuck idk what youre talking about
sounds like some fun biblical stuff
I mean Hugo's a big fan of "Batman: Year One" so I'm guessing that's what inspired the title.
it doesn't
ok
Considering the Prowler became an actual enemy the Harvester would be interesting to see
You could make that argument at any point in the franchise's evolution, but they always manage to bring something new and interesting and we really don't know if a) the game even exists or b) what it will actually comprise of. I mean it could well be something completely different, it could even be a comic book series, a table top RPG or another mobile game. Alternatively it could be a complete reboot.
before tag2 the franchise was not completed, I couldn't say the same
The notion of milking a “completed” franchise with new titles when the focus has always been gameplay is such a weird and frankly ridiculous concept. The story being complete is irrelevant because it’s literally never been about the story. It’s fine to care about the story but it’s written primarily to contextualize what you’re doing.
I hope the next Doom game doesn’t launch with the title “Doom: Year Zero” on the grounds that it’s a bad name for a Doom game though.
it's literally the development name, games seldom launch with that
That’s fair.
Who says its completed now? We only know that the Slayers story arc is over, however Year Zero would imply going back to a previous point to when the demon presence was still a problem, perhaps starting afresh when the mission was far from complete.
we don't need more information about the slayer and doon universe.
We didn't need any more after Doom 2 either but those of us that enjoy the franchise nonetheless appreciate future evolution and development of the Doom brand, in whatever demonic form it may take. It's only the conclusion of one story in an entire build world.
We don't need it, but we don't really video games either, it's just entertainment and fun to play when we've got five minutes.
again, there's no doom game releasing every year like cod.
It's true. I mean I get it, he's had enough of Doom, but the rest of us haven't.
we are right. almost 30 years with less than 10 games is honestly low from such a game changing franchise.
doom is more about the gameplay, and ID doesn't like making bad games (atleast rn)
how is that even possible to milk
Ask Dellou
i see him saying that at least 2 times in a month period.
we already have d1,2,3,4,e to have fun.
don't compare doom with cod
i'm just saying ID software aren't milking it like Activision.
they need to take a long break from doom to make a good new part
they don't
Either way, I doubt id's next game will be Doom anyway. They might go with Quake.
there was "only" 4 years between 2016 and eternal
it will be atleast 5 years for the next game
I mean I'd agree that we probably don't need any more Wolfenstein for the time being,they should've ended that saga before the last game.
But Doom still has a lot of life left in it.
I honestly want to see another classic doom mini thing like sigil, not likely but that would be cool
i think Wolfenstein need a much better game to finish the saga properly.
Yeah.
sigil wasn't ID tbf
still
and considering they're the entire studio, i'd rather see something high quality
I thought he was releasing a sequel to Sigil?
I didn't hear anything about that
would be cool though
I just want some more doom content that isn't a mod
Same here to be honest.
6 days left until release
Seriously, that soon?
damn
trooper's playground, right?
New Colossus came out in 2017 and MachineGames hasn’t talked about anything regarding Wolfenstein 3. We do need a new Wolfenstein
We don't NEED it at all, it's a unnecessary luxury, they should move back on to Quake.
or like, something original
Maybe they should finish a trilogy instead of just not completing it? Yknow finish the story they started?
Also id Software doesn’t make Wolfenstein anyway
We need it🙏
I never said they did, however Machine Games that do make the current generation of Wolfenstein games also more recently developed campaigns for Quake and Quake 2. I was hoping that given as much, they'd get the contract to develop a next gen Quake, or at least do something with Quake 4 this time.
I preferred the Raven Wolfenstein personally. However it's time for something new, we've already seen four Machine Games Wolfenstein titles, five if you include the VR, and I want to see what else they can do outside of Wolfenstein. More Quake stuff perhaps, since they were working on Quake more recently than Wolfenstein, or even something new entirely.
to be honest after seeing youngblood I'm not sure if i want another game
that's the reason why i wanted another game.
the serie shouldn't end on that game.
Why? I’d rather id Software make it rather then MachineGames since they have a Wolfenstein game they still need to make
Why give them a full scale project when they haven’t even completed the trilogy
They've already made five Wolfenstein games if you include the VR, but for me, it all ended when they decided to make Youngblood with the two daughters. Anyway since then, Machine Games have worked on stuff for both Quake and Quake 2 remasters, so I was hoping that this would lead to something new revolving around Quake in the future, to keep the ball rolling. Sure id could do it and if they do, great, but at the time, I thought coincidental that Machine Games was working on Quake episodes at a time when people were whispering about a remake.
I think it would be better for id to do Quake. Also Youngblood would be a TERRIBLE place for Wolfenstein to end
i want a new Doom, Quake AND wolfenstein
next game will be quake V
the last game from the quake series if we remove Champions and the remasters is Quake 4, released 18 years ago
ID made new games for Doom and Wolfenstein, so why don't they make a new game for quake?
id Software didn’t make the recent Wolfenstein games
What about Catacomb?
Machine games made the last 4 Wolfenstein games
And the recent one, Youngblood was fumbled apparently
But hey at least MachineGames after worked on the extra expansions for Quake 1 and 2 exclusively for the remasters which were really good
Dimension of the Past for Q1 previously for the 20th anniversary was complete filler imo, but Dimension of the Machine in the remaster made up for it, and Call of the Machine for the Quake 2 remaster was a little wonky
I hope I’m not in the future
if we count by only numbers, DOOM and Wolfenstein game only has 3 mainline.
Quake VI*
quake LXVII
oh hey the game awards is today
no its tomorow wdym 
No it is hours away, 430 PST
very small chance we see something id related, but i do not have my hopes up
eh it can be about time for the teaser
though i wouldn't get your hopes up, you'll only really set them up to be dissapointed
id went mute during the xbox showcase last june. That really suprised me.
Yooo
Eyuh
Some gun should be able to shoot thru the carrion's plasma walls imo
it would be neat if the plasma gun could also lay down the carrion's plasma walls
I would cut all the DPS mods for the next iteration.
A tracer shot that makes other shots homing would be neat.
The rockets on the hmg could launch in groups, I think that mod would be more relevant that way.
depends on how you define DPS mods
just the fast shooting mods that don't add anything interesting except "shoot fast"? yeah they simply just don't work
yeah i was thinking the mods for the shotgun, hmg, & chaingun.
yeah they're uncreative, boring, and not really fun
"So STAY TUNED ™️ for more information this coming week…" in the last message in #announcements what does it mean ? 
that there will be another announcement
What can it be do you think ? A new game ? 
it can be quite literally anything
New Classic Doom add on lmao
i mean, a new doom 2 episode from the new id would be really cool
the official port has some unique features that nobody has taken advantage of yet
but i highly doubt that
id-made gz wad would be 🤤
they should add rails to the next doom game tbh
hugo is always making tony hawk comparisons and it fits
shooting at a cyberdemon while jumping from rail to rail over a lava pit
they have mentioned working on a new game, everyone is expectant of a trailer or somesuch
a lot of games were pushed back to 2024, maybe ids next game as well
Who did?
If it was we would have already gotten a teaser, looking at the track record
At quakecon, Marty said the team was not ready to show their next project.
Doom 2: no rest for the living
That was Starfield, it's already out.
marty has nothing to do with bethesda game studios
They worked on the combat for Starfield during that time but this was two years ago.
still not ID's next project they didn't want to show yet
And then of course came the Quake 2 remaster. Hopefully we'll get Quake 4 soon.
don't think that qualifies for a "big project" either
I mean he said that almost two years ago, if they'd been working on anything else at that time, we'd probably have know about it by now.
That's not to say that they aren't working on anything else at the moment, but two years is a helluva long time.
And short at the same time.
Depends on how the game will be
Or perhaps development hell
it was a year and half ago they said "not ready to show you yet". So who knows... Im still suprised they didn't tease last showcase. If we don't see anything at the next showcase in June then ill agree they are in dev hell
another thing to note is the slayer helmet and armor seem different. Might just be a oversight ... or AI creation
Join Hugo & Marty as we discuss all-things #DOOM30! We have a stockpile of giveaways including a DOOM Noblechair, new merch, and more!
Quake 2 remaster developed by nightdive
yeah and Quake 4 certainly deserves same treatment, along with restoration of cut expansion
yes, I think it will take about 3 years. but nd also mentioned q3 a lot, so who knows.
I’m here for where ever ID Software takes us with Rage Quake Wolfenstein and DoooooooM
There
Fair enough. I'll pretty much take whatever they announce too. However I'm more into Doom than anything else, followed by Quake.
I'd like to get back into Wolfenstein but I've honestly never played Rage before.
I'm big on the retro classics id titles, hence avatar/profile pic and username.
rage 3 would be cool
Orcs & Elves 3
To be honest, I feel like there would be 2 more DOOM games, and then it would end. Doomslayer has already killed hell, what else is there to kill?
Humanity? Aliens? I think that would be cool to have more games, but I just feel like there wont be anymore..
i dont think they should make any more
this is like the best spot to end it at
doomguy has killed the dude who literally created everything
i dont know how you beat that
maybe some companion games are possible though
it would be funny if they made a horror game in which you're a demon and you need to hide from doomguy
Maybe some prequels would be nice
For example Doomguy before he was that strong
it wouldnt fit with the spirit of the doom games i feel
I mean like for lore
doom is supposed to make you feel unstoppable
Yeah but you can also die in doom (Talkin' about the gameplay)
literally the OG games?
i mean more the modern ones
also how is the story relevant for the gameplay
Idk, just had the feeling to mention it
doom's story always fitted around the gameplay, not the other way around
gameplay is a very watered down version of the lore
lore wise doomguy is technically an immortal undefeatable god
But still, maybe some prequels would be nice
according to?
the lore points quite fairly towards gameplay being pretty representational
?
Wasn't it stated he wasn't a god, but a human?
divinity machine
he's a human that got a sliver of power from a god, but that power mostly made him biologically immortal
Yeah, but he still a human
yup
If they did add prequels, it would fix some questions such as "does he have a family?"
not really a plot hole though
I mean question
come on we fight immortal ftl enemies while having a suit thats supposed to be impenetrable except to really strong attacks
??? we literally never meet FTL enemies, and also not really "immortal" in the sense they can't die. they just don't really age
and no, it was just a random quick UAC lab-tests that couldn't destroy the suit which isn't really anything to base off
But prequels (if they did release) would prob be in like 2027 or 2030 considering how long it takes to make doom games
plus, even with invincible armour you can still make it super hot or have kinetic energy travel through it
im pretty sure samur and the khan makyr can move through spacetime
its possible im wrong
They can
everyone moves through spacetime, that's literally all movement 
you know what i mean
not really

if you mean timetravel? they can't as they have never timetraveled nor are there any mentions of timetravel
the demons:
teleportation? not that unique
it do be likely to have a doom prequel tho
heard there's gonna be a "Doom - Year Zero" or something
Prob fake news
that's just a development name, and it's likely canceled as it was planned for this year and we haven't even gotten a teaser
Maybe they delayed it and going silent for a little
With that project
then it's delayed for a minimum of 2+ years
Likely, yes
also, dishonered 3 which was also on the document has been replaced with a Blade game
So you're suspecting they'd replace the prequel with something else?
assuming it even is a prequel
it likely is cuz "year zero"
The prequel would prob be before the OG games?
and wtf would it contain then
random as military shooter with some vague doom vibes?
no like phasing through spacetime
....so just movement in general?
Able to move through time and space, they held sway over all dominions of the known and unknown dimensions.
which codex, the propoganda ones?
speed
what are the propaganda ones
history of the sentinels part 2 i think
also that only really proves that.... the just are stupid and don't use it ingame? still doesn't prove shit of doomguy himself
oh that's the religious fanatic texts
basically tag1, most of that one
ok
A prequel would be nice, but not likely
would still rather have a game moving the game further
cause there's not that much mystery
Doom's family: When did daisy die: Why is doomguy so silent:
doom's family isn't important nor really a mystery, their existence isn't even encertained
when daisy died doesn't matter, it's "shortly before doomguy landed" anyways which is the only timeframe that matters
also... doesn't really matter. all the sentinel stuff can best be put in a comic then have a full blown game of
dude nothing really matters
wdym?
its about whats interesting and would be nice to know
going on with the story matters a lot more then "when did this unimportant side character do the griddy?"
Yeah, for example before the doomslayer? How was earth doing?
i dont see why they should go on with the story when the story is at the perfect point to be completed
look at the demon invasion progress and the ARC mission
guess i haven't looked at those that much
it's at an absolute shit point with the nonsensical parts of tag2
sounds like a hot take
most peeps in the server agree that tag2 was pretty awful
average gamer doesnt really look that deep into it
this server isnt the average gamer
then there is also no reason for doom to not continue
at "worst" with another protagonist
i guess so, i just play the games and have fun killing demons
exactly
its a addiction to kill demons for me
eternal has sold millions of copies probably
but this server probably has around 100k members
i fail to see the relevancy
most of them arent serious enough to join a discord and discuss about stuff
the doom prequel would prob sell a lot also
true
any game from ID would
especially all doom games
Tbh the Doom Prequel would get them so much money, i wonder if they would use that money to make a movie
i dont think a movie on a game has ever gone good
a cool animated series would be... ok enough
the mario movie?
to be fair if they were faithful to the game then a doom movie would be epic
it would only really be senseless slaughter
they already are, aren't they? They take pride into their games. They LOVE their games, and the fact that they made so much money, and so many fans from it
aka epic
theres not decades of fan service the mario movie could rely on
quite bad for a full blown movie
hardcore henry had a very interesting premise atleast and a fairly okayish story that was presented quite uniquely
i'd love the gore
a short animated series like the cyberpunk or castlevania series would be the most fitting
guess you're right, but i'm suspecting it would take until 2030 to make that type of shit
considering making so much gore and an animated series at the same time would take a while
and lots of work , and lots of people
huh
you know.... the making gore part is part of the series right?
ofc i do and it would take so long
bc gore MUST BE GOOD BECAUSE WHAT'S DOOM WITHOUT GORE?
no longer then cyberpunk and castlevania
which had absolutely no huge delays because of the gore
think that gore would probably be better
a 10% increase in quality would not make a 100% increase in production time
not talking about 100% prob like 10% increase in time
to make it
oh no, an entire.... 2 months
which would take long to make
longer than 2 months
we just gotta survive till 3020
go through infinite divinity machines and boom
we survived

so do you think there would be a doom prequel & movie?
i'd say maybe yes
bc they love their games
and doom is popular
well, doom 3 happened and doom 4 nearly did.
Im in the Future!
A prequel as in the Sentinel Knight years perhaps.
Movie? Who knows, but why would we need another movie, we already have the games, and games supercede movies and shows because they're more interactive and immersive.
doom eternal KBM support for xbox when
N e v e r
Never
( t r u e )
Idea: a Doom game like Overwatch (team deathmatch and whatnot) that takes place in Hell, and you play in a team of night Sentinels vs demons or something like that. Its based on the story of the Sentinels when they get trapped by the priests
no
Dang
doom eternal deathmatch would be so good tho
Doom fortress 2?
Im down
do another fortnite collab, DOOM 2016 skin
or 1993 doom guy
or collab with more games, we need more DOOM collabs
It should be a free variant for the slayer
we do
i was happy i got the fortnite one but i feel like we're missing the marauder. i drafted ideas with some friends for multiple different demons. We even came up with a Dr Hayden skin with seraphim varient.
A marauder seems like the only "Demon" they could add as a skin, if not maybe an imp but I don't know
revenant
there's the quake-doom characters
Oh yea, they'd be awesome
I'm mostly talking about the size and shape of FORTNITE skins
they scaled down characters before so that's not a limit
A scaled down Baron would be SO weird
oh yeah,,,
😭
ok but revenant
Maybe, yea
yall dont have the doomslayer skin on fn?
I do
oh okay
Eviternity III: It's Eviternity time
SIGIL III
Honestly I wouldn't be surprised
I HOPE there is, I actually had a script written and everything but I am curious about what segment of time you guys have planned.
in QDoom?
Is a new game ever gonna come out?
One day but I'm not in any rush, I want them to get it right and make it perfect.
ok
Doom-ish characters in quake champions
There should be a Doom 6, as in, the sequel to Doom 3 (cuz yknow 3x2=6 lol).
The game would be set on Earth, with ammo being scarce as hell (cause where are you
going to find rocket ammo inside some joe's house)
Should keep the same atmosphere and would have modern graphics.
A cool mechanic would be making the monster AIs have like 100 different attacks that all
differ, or maybe a mechanism where the animations alter by themselves to add
to the realism
And make the main mechanic be that you can never guess what will the enemies do
because they always do something different to flip you over. Maybe make Enemy spawns
be random too.
But things like a janky shotgun or unexplained details about enemy attacks
(like the enemy projectiles having goddamn splash damage upon hitting a wall or ground)
would be gone. Mounting the flashlight to the shoulder would be optional for those
who want pulling it out instead.
I think it should happen, we had enough of Ripping and Tearing for the last (soon to be) 10 years
sounds like an action survival game instead of anything resembling nudoom
yeah how is doom 3 resembling modern doom in any way anyway
idk it seems like a weird idea, but doom 3 IS a part of doom soo
its not completely out of place
it doesn't make sense to make such game in first place
doom 6? then what would be doom eternal, and doom 2016 exist
dooming numbers are weird
yeah this basically, it's weird to go from 2016, to eternal, and then a step back in the past and then just randomly base it off of doom3
yeah, but maybe a different name for it
i meeaan
personally since doom 64 has its own number i dont count it like "doom 1, 2, 64 (3), 4, 5, 6" like that
also, don't forget that doom3 is the 4th game in the series 
I wouldn’t be a gamer if it wasn’t for iD. Thank you to my dad for showing me DOOM and obviously all at ID Software for making such an amazing game!
that's past not future
What? Haha
Yeah, it's always been a complicated issue. You get those people that consider Doom 64 as the real Doom 3, but then I could easilly say that I consider Final Doom to be Doom 3 etc.
I mean what we know is that Doom 64 is a sequel to Doom 2, but the reality is that in the lore, the Slayer's probably been on many missions that we'll probably never even know about, so for him, it's just life. However, as much as I love Doom 3, the bottom line is that it's its own thing. 2016 is when everything fell back in line, however at the time of Doom 2016's release, we didn't actually know that it was a sequel, I myself just assumed it to be another remake/reboot of the series until the helmet scene with the Order of the Deag in Eternal.
Agreed
Hello Vega
I had an idea for a weird Doom game that acts as both a sequel AND a spin-off. Buuuuuuut I don't know if anyone here would like it, it's kind of a reach and I'm not sure if anyone would be for it or against it's concept.
As for the gameplay itself, imagine Wolfenstein: Youngblood...but actually good and less Level based with two differing characters rather than just identical twins that have even MORE identical personalities.
Imagine a co-op DOOM game that puts the players in the perspective of the UAC Soldiers, kind of like Halo ODST. Or maybe even a prequel that lets you play as DOOM Marines.
In the case of a UAC spinoff, the soldiers you play as get betrayed by the corrupt corporates of the UAC and has an ending we’re nobody survives, like the end of Halo Reach.
In the case of a prequel where you play as the DOOM Marines, your entire firing squad gets killed by the demons towards the end setting up the first three DOOM games.
what if there was a remake of classic doom?
not saying we need one, doom 1 and 2 are perfect as is
but we live in an era of remakes so who knows
Then i'd be quite dissapointed as theres not really much to be reworked
The graphics still hold up well, not really any horrendously outdated game mechanics
And with how long they're silent, it's quite a letdown
Unless it's a third party that wipped it up in a few months ig
maybe like
what black mesa is to half-life 1
where it’s just a mod or something
i guess that’d be cool
We definitely could use a remake, that would be so cool!!!
I would love to see those old maps reimagined
The level design is to abstract and strange to really work modernized
It would just end up like those god awful Unreal Engine “remakes” that look fucking horrendous
well a E1M1 would have to be more of a hanger, it can be done but would take a lot of work to make the map more realistic.
but a 1:1 remake would look like a abstract pos
you would have a lot more freedom with the hell maps though
Just a graphical update would be cool. But source ports already have texture packs. JDoom+ all the packs they have basically is what a modern Doom update would be.
Secret Shame - I used to think the 3D models were cool
pene
Though the older games already have a story, I feel like it would be so cool for them to be more fleshed out with cutscenes using modern graphics.
I always wanted to see the classic DOOM games fully reimagined into a cinematic masterpiece
You mean like a remaster?
it would be really cool (i've played some remake-y fan projects that make the levels and graphics more detailed, add cutscenes and rework the bossfights) but it's more fit for a cool community fan project than an official thing
the next game being a classic doom remake would be a big disappointment
don't want id to use their resources on that when they could make a much cooler new game
i want it to have cutscenes with the og graphics
i lovelovelove doom engine cutscenes, they look so unique and are fun to watch
Yeah
What if they gave the player an option to play with classic graphics. but instead of it being a filter like in Eternal, it completely converts everything into voxels
no that's yucky
have you played gzdoom
Yeah
I just got done streaming Voxel DOOM VR
DOOM, with shaders isn’t bad. I actually think it’s kind of cool.
gzdoom with pixel shaders (and nothing else) is peak classic doom remaster for me
I just don’t like HD texture packs tbh
then for the remake part we can make cutscenes with ACS and stuff
maybe HD sounds and smooth doom
Smooth DOOM is pretty cool
smooth doom is a mod that adds a few more frames to the weapon animations to make them less choppy
I quite like the OG sounds though
one version uses interpolation and makes it 60fps (yucky imo) and the other is handmade and makes it like, 24 fps i think?
same
we can make it toggleable though
I just think there should be an official remaster of the games instead of them just being fan made
not worth id's effort
Totally worth the effort
when they could make an entirely new game with a new fun gameplay loop and mechanics that iterate on previous games
- gzdoom is already everything you could want from a remaster
Agreed, but there are so many people out there that would kill for a classic DOOM experience on the modern ID Tech engine.
how do you know there are a lot of people
that idea gets frowned upon in the doom circles i interact with
The circles “you” interact with
everybody has different taste
also classic doom on modern id tech needs them to make new models and new assets and remake the levels from scratch, which is time and effort better spent on a new game
yes and what are the circles you interact with
i talk mainly to the classic doom playerbase
Then I guess I’m just a different breed
doom eternal fans probably don't want an "og doom but id tech" thing
because og doom doesn't have the quickswaps and movement and resource management and everything else people like about eternal
Would be a waste of a lot of resources, but would be such a unique twist for a remaster. Kind of like Dead Space
I would hate for them to implement modern gameplay mechanics like quickswaps
yeah
They gotta keep the gameplay exactly like the originals, but the visuals have a fresh coat of paint and a deep narrative
...so you can't jump? 
That would be interesting if you couldn’t
or do you allow jump and remake the levels to make it so jumping doesn't break the game
I wouldn’t mind
2nd option seems better
That could also be possible
also jumping shouldn't make you faster or be a movement mechanic if you wanna keep the og's gameplay
I’m sure the locations from the original games would look completely different in a remaster
because then people r just gonna bhop lmao
use gzdoom's jump, essentially
True
Like I said, if they were to ever do it, they need to keep all the mechanics the same
The first three games were perfect, everything past those have some fatal flaws
what fatal flaws
also the first three weren't perfect even if they were damn close
Mainly Quick swapping and Bunny hopping
???????
fatal flaws? those r literally the best things ever (being genuine)
bro does not like quake
Sure the older games have it too, but at least all the weapons were perfectly balanced in those
quickswapping in cpma was goated
Cpma???
what do you have against bhopping though
i see you don't play that much quake multiplayer
Just kind of feel like it’s overused in every modern video game
Alongside quick swapping
Literally the focal point of every multiplayer shooter nowadays
most popular quake 3 mod, adds air control, quickswap, and some stuff for competitive play
so influential that mainline quake games take mechanics from cpma
...what?
i would LOVE to live in a world where bhopping and quickswapping are the focus of every multiplayer shooter at the moment
Also, my only other critique is the fact that shotguns are overrated/overused
every video game needs to have OP shotguns nowadays
Plasma rifles are where it’s at…
railguns imo
Ever played QCDE railgun deathmatch???
yes
it sux if u have shit aim but landing rail flicks is 🤤
Ikr 😂
I used to play it back in high school in the middle of class
rail deathmatch with 2 players who have shit aim is an eternal stalemate LMAO
Imagine being a full lobby where everyone has shit aim lmao
How about Insanity Deathmatch: Skinnable Edition???
i hosted a xonotic deathmatch at my school's computer lab lol
they mainly used the explosive weapons bc they couldn't land hits
I wish I knew how to host good lobbies
I’ve tried, but gave up
i've heard of insanity deathmatch but haven't played it 😔
all the computers were connected on a LAN with cables lol
You have to play it sometime, it’s the funniest DOOM experience I’ve ever played
That must’ve made it easier on you lol
yup
Hi
Hey
Hey
Yeah it's really cool. I watched a civvie vid and never thought a mod like that would look as cool as it does
I mean I'm guessing that most FPS games will have both, unless they're fantasy based.
fantasy-based ones can have equivalents too


