#the-future
1 messages · Page 7 of 1
Maybe cause the games more open. Less narrow dark hallways. You feel more vulnerable in 7. Not to mention how much Ethan loses a limb and then just glues that shit on as well. I know there's a lore reason behind it but they do it a LOT more in 8 then 7.
Thats prob why because when i have all these guns but i dont feel overwhelmed.
this game takes literally so many events from RE4’s design
The remake looks gorgeous. I also wanna get that Resident Evil 4 VR port exclusive to the Quest 2
currently I lack the money to do so
I watch my main character go through so much pain but im more so Throwing up than actually scarred
Like i may as well remove my hands by this point
it rlly is amazing
Especially when the game released after the dead space remake
💀im not gonna be able to sleep well all year
Good to see some old titles get actually good remakes for the modern era
true
Still waiting for other series to come back from the dead and release new games though
Cant wait for the year 2077 when we remake RE8 where Big tall vampire lady is more realistic
lmao yeah
a fallout 1 remake would be nice
a new fallout game would be nice
i have a full list of what id love remade
prob like 2040.
or whenever bethesda gets Elder scrolls 6 done
I really hope we get even a 3 second long trailer on a new BioShock. The fact 2K made a WHOLE STUDIO dedicated to it and there's been zero news has been killing me. Well at least Atomic Heart is slightly quenching my thirst for BioShock stuff. And there's JUDAS and the System Shock remake
Bioshock def deserves a remake
Rapture is beautiful. But it be amazing on modern graphics
oh yeah and a new Half-Life which is a higher possibility THEN EVER thanks to HL: Alyx and now that Source 2 is pretty much finished
💀The magnum Opus of Valve releasing Half life 3
There's a video showing Rapture in Unreal 5, there where also rumors of Nvidia making a BioShock RTX remaster.
Half life 3 deathmatch 😂
This fan trailer reimagines Rapture using the power of Unreal Engine 5. It is a follow-up to a scene I did back in 2014 called "Bioshock On Unreal Engine 4".
** Please Note - This is just a fan trailer and I have no plans to make a full game out of this. I do not claim to own Bioshock or any of its content. This is simply my tribute to an icon...
a remaster does sound fitting sense ig remakes are usually changing some stuff in the game.
Except unless its like. The last of us which isnt much different
Or demon souls.
The Last of Us did not need a remaster in the slightest
🤓actually its remake so 70 dollars plz
lol
Like im def gonna enjoy it on PC but i cant feel a bit scummed that im replaying a game 14 years ago or something paying the price of a Next Gen Triple A of the same game
can't wait when I'm in my 60's and they remaster Eternal
Ooooh THATS a good one
its 40 min of the same forerunner hallway
Well the Master Chief Collection kind of does it since you can swap between upgraded and original graphics
Anniversary graphics arnt bad it just doesnt feel faithful to what CE tried to do
Halo 2 is def more faithful (except the Warthog)
This is a mechanic i do enjoy and wish remasters did that ig
especially Playstation instead of paying extra
Elder Scrolls IV oblivion is one of them
Yeah
and both true crime game
OK, a little rant for those from before morrowind but whose climax probably came with the open world and creativity offered in moreowind.... I have owned oblivion since 2012.... and have never played for more than an hour at a time and maybe am capped at 20 hours total. Same with games like gta 5 that have an incredible modern modding community behind them. How does an older gamer catch up on the steam "marketplace" promos and game development
I hear gta6 will be huge and I largely am just curious for the franchises sake as there are so many good games they are competing with coming out of Indi devs nows days
What's this have to do with the future of doom ?
Honestly it most likely will probably go back to the past with like before doom 2016 when he gets locked away for the first time or like with his time with the night sentinels
would doomguy get replaced in the next game
Almost certainly not. The series has had 6 main series games over 30 years and he’s the player character in all but Doom 3. I could see him getting a break while a new character gets the limelight for one title though
I would love for the Slayer to get a new look. Not because the Praetor suit is bad, but the next game is apparently going to be less racecar, more monster truck and the Eternal and 2016 designs look too sleek and compact to fit a more blunt force game style. It could be cool if he looked more tanky in the next game
Dedicating an entire game to past events (most of which we already know about) is pointless.
And even Doom Marine isn’t that different from Doomguy.
The irony is that pp put Doom 1 and 2 in the same so-called fast paced action pack of later games. Still, let's recall so many maps where you had to cover a door and not let hordes of monsters to enter the room, bc if you did you would be toasted. The gameplay in Doom varied, sometimes fast paced but other times you was forced to use the architecture of the map to survive. Unlike these uninspired jerk I mean circling around maps where all you do is circle around monsters and shoot. Even Doom music varied from alert style to kind of horror style, to build the tension.
Let's not forget that most played at that time using only keyboard, which would drastically limit player's capacity to jerk around monsters. Some enemies were designed in such way that you could not run between them without getting mauled down with hitscan hits -like the machinegunners on UV were just horrific if they catch you in plain sight.
and although I know that this was 30 years ago from a purist point of view playing Doom w/o only keyboard would be sacrilege -I see guys these days trying the game for 1st time and they are all banging the mouse till he will have kids
I can’t imagine playing keyboard only. Not for purism reasons; that just sounds frustrating to me. I’ve been playing Doom 1 on PS4 and that’s hard enough despite having more nuanced control than keyboard only
It's a common misconception that most people played orginal doom keyboard only
Mouse support was available very early on in its conception
Moving with the mouse at the same time as turning is abysmal. Old FPS DOS controls feel so unnatural to me
I know the mouse wasn’t as universal part of PC gaming as it is now, so I get why keyboard only was supported. But still I can’t imagine voluntarily playing that way
As Gougaru said. Mouse controls existed. They just weren't the same as what we have today.
There are a few levels where only certain sections (not the entire map) required door fighting. The game was still plenty fast paced.
Circle strafeing isn’t very abusable as long as the mapper accounts for it
Revs are a good way to deal with a arena like that
Yup. As well as denying the player 360 degree access to enemies
Or hitscanners in the mix if you’re careful to not include too many
Hitscanners just end up as helpers in a circle arena fight like that. Probably the only time I feel happy seeing them
The manual even recommends combining the mouse and keyboard
they might recommend but they still knew that most ppl would use only mouse. keyboard back in 1994 when I seen first the game at the university no one would use a mouse to play the game. not single one of the students -as for regular joes who form these days the overwhelming group of games consumers they did not even have access to a pc, most that I knew were then still on z80
gameplay was more diverse, fast movement does not equal always fast paced. the beauty of it was that you could play either way, sometimes running fast other times using corners and waiting for enemies to approach, most ppl used a combination of them. and this was the beauty of it. if you try watching a Doom2 walkthrough you might find it more enjoyable than d16 walkthrough because different approaches and almost no replay look the same
i mean you are taking about a game where some levels had a LOT of open space, actually most levels were. U could approach the enemies differently but the way enemies reacted to u was still the same, the AI in classic Doom isnt much different with some demons moving faster than others and some moving in patterns and some reacting differently.
But because u were so fast and projectiles can be visually easy to react to the game isnt necessarily hard.
theres no "which is more enjoyable" or "diverse" Doom 2016 offers a sandbox objectively doubles what Doom 2 offers. Meaning your approaches to combat can differ because u have the right to use any weapon. Especially the use of RPG mechanics and Runes. The enemies may not have different hitboxes like Eternal. But they were target practice and u owned an arsenal to pick your poison.
Doom 2016 effectively punishes stuff like doorfighting and other rather defensive tactics in ways old Doom just doesn’t. Also, while the old games didn’t have mods and runes and RPG mechanics, those things often kinda break the modern games so I’d say old Doom was better off without those things.
As for old Doom being easy, if you play the base games on not-Nightmare, then yeah. Nightmare (and/or playing custom campaigns) changes that in a hurry
Absolutely it does and was tested and intended. Any other belief is just delusional.
Look at that I made my point in 2 sentences.. what a world
absolutely and im not denying the Difficulty increases the difficulty However i believe even tho stuff like Door fighting and other defensive tactics does not exist in newer doom. Does modern doom actually need them
Those Runs and RPG mechanics don't just "break" the game, they more so add a passive progression in modern doom that many people especially this day of age where people want to feel like they are progressing than just skill.
Physically you are getting better in doom eternal and 2016. Your health is increasing, your weapons are improving, etc. while also understanding the game's mechanics.
Can they be balanced? yes. But that doesnt mean a "balanced" game is a priority for a game's sustainability to maintain quality. Sometimes things that arnt intentional are fun.
I guess, but I basically only was able to have fun with Doom 2016 after self imposing a ban on all mod upgrades, Seige Mode, and all optional Argent upgrades
I like modern Doom, but I also have a lot of issues with it, and the RPG mechanics and arenas kind of blurring together are chief among them
Hitscanners forcing you to think about sightlines more and play a bit slow is one of a few things that help different encounters feel distinct from each other in early Doom
No you didn't. It would have been those days like saying these days that D16 was made for ppl owning RTX4xxx. In the sense that the commercial goal was to have as much as possible ppl buying the game. This game explains quite good. https://www.youtube.com/watch?v=2Vz0iRYFzlk
In this video I give some perspective on why I play Doom Keyboard only and also why a lot of people did back in the day. Note: Keyboard only is not the "right" or "best" way to play Doom and never was. As much as I enjoy it, and kind of want to celebrate the history of it, I don't mean to stoke any elitism!
Sources:
Romero's tweets -
https://t...
If you would just stop acting so arrogant and try to think more instead probably it would make you feel better.
they used a mouse in the demos for the original doom
and it was recommended
even if the average player didn't use a mouse
the thing is that they made the game to be beatable on just keyboard
They advertised mouse + kbWhat was recommended does not speak about the gameplay which was designed -by will or by coincidence -to support keyboard only. Which was all about the gameplay capability. About which I was talking about. On top of that the mouse at the time were nowhere to gaming mouses of today aiming wise so it would not make a huge difference. Even quake1 used huge dmg splash bc aiming was not the basic focus back then.
yeah
they designed it to be playable with keyboard only
what's the point of this argument
besides, newer mapsets that outclass the originals in quality probably aren't designed with the keyboard in mind
the point is which I explained that gameplay of D1/2 was build different that the gameplay of newer Doom games being more diverse by giving players the possibility to use different approaches. in newer Doom games so-called different approach is limited to what weapon would you use in combination with what. while you would just circle around shooting and aiming and occasionally attacking monsters with chainsaw or do glory kill when you need either ammo or health. to the point that many nightmare games are just random picks for the monsters depending on what the player needs hp or ammo.
and the idea was that EVEN if id Software guys like to play with kb+mouse and encouraged ppl to do so they had to make gameplay accessible to kb only ppl. as a result, the gameplay of D1/2 is more diverse
to me it seems that the devs tried to hide the simplistic gameplay by adding secondary fire for players and monsters as well, and movement additions and upgrades -although not every addition is bad I guess
yes, doom is very flexible as a game and i love it for that
by simply changing the level layout you can turn it from a run and gun into a much more tactical game
you can even make it a puzzle game
that doesnt rlly mean the game is diverse. It was compensating for a majority that catered to an audience that didnt use the mouse that no longer exists today as a concern.
doom is still diverse as fuck, but allowing for certain input methods doesn't really make it more diverse per se
like, let's say i added a weapon wheel to a PC game to make it accessible to console users, that doesn't change the gameplay's diversity
Im not saying doom as a whole isnt diverse. Im stating i dont understand how doom 1 and 2 is more diverse because it had different controls* and im not talking abt things like colorblind or something to those that need for accessibility
or if i changed the levels to be beatable with a more restricted input method
thats what i mean
When i think of “Diversity” in a game i think abt sandbox, enemy veriety, etc.
If you are talking about Diversity in terms of “controls” thats called accessibility
And what i consider? more important especially the norm today are obv things like Double key binds, Color blind modes, etc. Mouse sensitivity
I dont think allowing people to play Eternal with the keyboard only is considered Diversity, just unnecessary homage but im sure someone here would beat the game on UN with it anyway
Also comparing this to most games
u clearly havent seen the worse. The fact d16 even maintains such simplistic movement is more refreshing
Fps games have adopted many things like Movement mechanics which arnt bad but have created mechanical skill in games Original fans just can’t keep up or enjoy. Its not a very casual experience.
Hell im surprised Eternal even removed Crouch because thats just how bold Eternal cares more abt the Shooting than the Movement while u can still be fast just need the extension of weapons to do so, not Advanced abilities
why is it that everytime i see this baron railgun guy it always seems like he just posted a shit take💀
i wouldnt say they have shit takes just Aggressive ones
fair but he always seems to get jumped lmao
well its mostly his previous takes and the obvious bias to shit on @reef bolt
eternal removed crouching also because.... it's pretty much useless
in 2016 you used it what, once at the end boss?
I dont think so
Im pretty sure u just jump through a hole
Even the vents that lead to the Doomguy toys u’d think u would crawl but they actually fit standing
ok so the only use crouching could have in eternal is something that they simply fixed by letting you walk, lmfao
i'm fine with complex movement honestly, as long as it feels intuitive
outdated gameplay mechanics like needless crouching are better off gone anyways
it rlly depends how u design your game
Things like Crouch Jumping are more convenient than Mantling over ledges
Ofc u cant always crouch jump over everything. But it does create a smooth pace in mp games
Being caught climbing over an object cause it takes like 10 years to climb over a ledge just for an Enemy to shoot u in the back is the worse
make it take a very little amount of time
crouch button could be better used for other things then
cant rlly imagine doom or quake needing crouch unless its like idk Tf2 kind of Rocket jumping
yeah exactly
quake 4 crouch sliding 🔥🔥🔥
Not gonna lie. I only use keyboard most of the time. Sometimes I use mouse, but it can be bit troublesome
I see him aggressively shit talk 2016 quite a bit
YOURE so annoying
Well he talks nonsense nonstop and that generally annoys me
I mentioned this idea in #doom-2016 a few days ago but what if UN was replaced with some kind of "remix mode" difficulty
and not just what Eternal's Master Levels did
I mean changing enemy behaviors beyond just speed, adding exclusive enemies, changing the weapons
like a randomizer?
Even more than that
Man it would be awesome if the game had couch co-op either by playing the actual levels or even a 1v1 without the other person needing an account
I think for the future, we should get Doom III
that sounds like a pretty good idea to me
We have Doom 3
yeah that's Doom 3, I'm talking about Doom III 
You mean like a doom 3 that plays like the classic doom?
na I just mean another classic doom game in general
doesn't need to have anything to do with Doom 3 specifically
Might I suggest the various addons included with the modern Doom 1-2 ports?
yeah I know, we certainly aren't lacking in content for classic doom
Yeah
DOOM 29 is gonna come out in 2029
Sounds like a waste of time. Just go play any of the hundreds upon hundreds of fan made stuff
Or Sigil
Where u see doom 29 ?
2029
Ok
I would like to try D16 with kb only as well, but cannot stand the gameplay -until I end up modifying the campaign (mostly map files but entities as well). ppl like the excuse of "verticality" to which I say from an ideological point of view, it is nice, yes, but gameplay wise f the verticality. 80=90% of the time when you kill monsters you just shoot straight
now if I think vertical action is down back on the trend a bit bc console players
This comment was a waste of time
Checkmate 
Ok but why would they go back to a 30 year old engine to make a full fledged game on when they could make a new game on a new modern engine?
Idfk
I was being satirical
U kinda r/whooshed urself there bucko
Thats a bit Cringey poo, gonna erase your search history
how the fuck was that satirical in any way, shape, or form ☠️
you mean you were joking
https://www.moddb.com/mods/unfamiliar-trilogy
https://www.doomworld.com/idgames/levels/doom2/Ports/megawads/d2redux
https://forum.zdoom.org/viewtopic.php?f=42&t=49292
just this entire thread tbh https://www.doomworld.com/forum/topic/117721-list-of-doom-wad-fan-remakes/
Hey there. Im a big fan of videogame remakes (no matter the franchise), and I do like doing them by myself (mostly based on Doom sourceports, eh). Still, except my jokewads I never did a Doom 1/2 Remakes for real. But Ive played a lot of fan remakes done by other community members. Seeing how thr...
there's also quite a few final doom-styled wads (plutonia 2, prcp, tnt devilution, tnt revilution, etc.)
also afaik lots of early 90s wads play like the og games
Funny how Heretic and Hexen are pretty much overhaul mods for Doom yet play and feel so different
uh, because it was satire?
dunno how it's not satire
satire doesn't mean "not serious"
satire is when you mock or critique somebody or something with exaggeration
yeah im pretty sure its supposed to be sarcasm
"this comment was a waste of time" isn't sarire but "omg anime is temporary DOOM is eternal hahahahaha rip and tear!!! doom slayer killd god and goku" is satire
it's called joking
people forget that exists
nonono, I like sarcasm
yeah well
gonna go with that
that wasn't sarcasm either but okay
satire is to mock PEOPLE but sarcasm is just to mock in general?
like "wow man this place is fancy af, amazing how you can afford fine dining" when your friend takes you to mcdonalds
no
sarcasm is using irony to mock
aight
i love sarcasm
Sarcasm is amazing
New doom game when
Never
any yt playthroughs? these days time is of essence LOL
LOL
i've only seen modded playthroughs of unfamiliar trilogy, martinoz on youtube has played both unfamiliar trilogy and doom 2 redux with brutal doom mod (not a fan of it)
I am asking because imo the best method to present wip maps mods and so on is to just upload to yt. having to dwl, copy move, start the game and so on is a hussle IF the mod/map is nothing out of ordinary. it would give ppl the sense of lost time. just my opinion
i agree

ommagawd
As a McDonald's employee this is kinda true
Back in my day everything McDonald's was all brown and yellow with sticky brick floors and cheap plastic chairs in the shape of stupid marketing characters
Back in your day McDonald's wasn't so greasy shut u0
You mean back in my day when you didn't need a fucking calorie count on the menu dipshit
McDonald's "my hearts not lovin it"
Hahahahaha oh God that song
what if the Doom Blade could have elemental quality upgrades and stuff
I'd rather have the guns have that then instead of an offbrand bp
Instead of “meathook but fire “ maybe have different types of shot for the super shotgun? Like dragons breath, flechette rounds that do low but continuous damage for a certain amount of time, a pattern of small explosives like the micro missiles, that kinda thing
Congratulations, you reinvented weaponmods
Stop being so condescending to everyone goddammit
i find it quite entertaining

@solar crown if i may ask whats ur top shooters
haven't played all too many but doom eternal, dusk, and ultrakill are probs up there
most are on my playstation which i dont use anymore
Fair enough ig
call of juerez gunslinger was mighty entertaining though
payday2 but it is utterly bloated so eh, still hopeful for pd3
havent heard that one in a while
randomly had that in my 360 dont think i touched it.
it was free on steam a while back
that's where i got it from, havent heard about it ever before
I mostly bloat and gloom abt the state of shooters i dont play much of it anymore
AAA shooters are shit usually
indie still has a multitude of gems
metal: hellsinger is one i have heard good about
As someone who grew up with far cry3, Halo, titanfall, battlefield, etc. Yes it does disappoint me.
so ive heard and still need to play some of those
shadow warrior 3 i've heard from underthemayo was pretty good
Amazing how undermarketed indie games are. especially when e3 just cancelled
all these big corporations are just gonna market their own Triple A games alone removing any attention for others who want a diverse platform
a real middle finger to the industry the way i see it
Ig if ur into extraction types, Marauders and HUNT showdown are nice
also games to keep track of like STALKER. A hardcore survival shooter
Metro series is also quite nice especially when the first game was remastered for RTX and such
They sont have the funds for marketing
Iirc AAA studios spend almost as much on marketing as on the game itself
oh i def know that. Im just stating a platform abt advertising games from all platforms/genres Triple A or not is quite underwhelming.
though i will say
good indie shooters WILL get advertised because of mouth to mouth alone
ok, not always, but still
Dusk
i named it a bit before
Cultic is a good time.
it’s honestly horrible compared to really any fighting game
yes cause Shadow Warrior 3 is definitely a fighting game
if it’s not a fighting game what is it
it's a first person shooter
holy shit am i looking at the wrong game
Think you might be friend, lol
IM THINKING OF SHADOW FIGHT
I can see how you could get the names mixed up
lmao sorry
its good

I’m 17 and single, and you’re watching disney channel




It’s a decent port yeah. Though I tend to use a source port anyway
Guys, imagine a doom 64 game that’s like doom eternal
Because doom 2016 was like the first doom game in doom eternal was like the second doom game
So so canonically next to be doom 64 or final doom
Maybe the doom three remake remake I don’t know
god I really want a return to horror tones
soooo bad
I don't care how they do it, just do it in a way that makes me satisfied
Maybe? I really doubt they'll continue those parallels though.
Same
That takes away from the whole point of being the only thing that can stop them
True
Like a UAC soldier
I really wanna see the human mechs in action
I mean in a different thing
Doom is about being the thing killing the demons. That’s the core ethos of the series. If you want a game where you’re powerless against them, fine but don’t call it Doom.
Doom as a series isn’t compatible with that kind of gameplay. It sounds like you want Dead Space. Doom is fundamentally different from Dead Space.
yeesh
not every game needs to have spinoffs in other genres
and even if Doom 3 is boring and tedious, it's often viewed as a black sheep just for being a survival horror doom game
so I doubt another survival horror doom game would do well even if it is a spinoff, especially with how the new games redefined the series
I'm not against a survival horror doom game tbh, I just don't think it's gonna happen
Play dead space but download a mod that turns you into doomguy
You get exactly what you wang
Ok then a good survival horror with doomguy skin mod
Doom Shock
stop talking about doom shock
you could be talking about shoom dock instead
the clearly superior theoretical game
Love how in this channel the most people want Doom to become something it isn’t. Like a surprising amount of people wanna become powerless regular people in the next game
And even Doom 3 made you still a force to be reckoned with
doom1-3 had "regular" people
and your superpowers are barely a thing ingame
I meant “force to be reckoned with” from a gameplay perspective. Your pretty fast and have a variety of powerful weapons at your disposal
can still have that has "regular" people
regular as in REGULAR
because doom 1-3 had "regular" people but if we're going off gameplay feats, those people are not regular
sooo they want to play a shooter where you.... can't shoot enemies? 
no i mean
Scroll up. They say they want a survival game where your borderline powerless against the demons. Like one of the UAC soldiers that would end up getting massacred by the demons
ok i barely missed that ig
if you want regular regular person you're going to make it play like a way more tactical game
rainbow six but doom? i guess those guys just straight up dont get gaming
They don’t get Doom. If you want to play a game like that there are plenty others. Doom is not one of those games
that's like asking for a hack and slasher slime rancher
or a first person shooter Mario game
Ridiculous
ok, dead space then
"doom but you can shoot less" sounds horrible
so will this game be 
it wont be made by ID that is for sure so you're throwing a new studio the doom IP and have them think of their own lore
Hey man if you wait for a while there might be a doom 3 reboot
doubt it tbh
i mean yeah but not for doom, just for a new game
it's is about as good as an idea as doom RPG
If they rebooted doom and doom 2
Why wouldn't they make a reboot of doom 3?
doom1 and 2 didnt really get rebooted, they just borrowed very vague broad strokes
there are more popular old games that they would reboot rather than spending money on a doom 3 reboot
its been a long time since any real quake game so id would prolly reboot something in that franchise
dooms past reboots at this point, i think they'd just focus on the next cannon doom game
Nevermind i forgot doom 3 is alternative universe so it's not the "most canon" game in doom universe
But hey they might make it one day
just play something new
i dont think ID as a studio is really handy to just force doing something they arent doing
i wouldnt say 2016 and eternal are the literal same, the many differences of opinion is the proof of that
and they said they wanted to make the next one a bit slower
sounds like a * you * issue
"guys i refuse to play other games so instead of playing other games i want to force this game series to become something it isnt"
but it doesnt though
Sounds like "Watch your language" please.
No need to get disrespectful.
and hell even then it is gonna try something else within the same general genre
if you dont want to kill demons in a demon killing game.... play a non demon killing game then?
instead of forcing the demon killing game to be a.... not demon killing game
i'm sorry i put more thought in it then you apparently
some people hate to admit being wrong ig
toxic? nah not really
smart? well i mean.... looking at the convo....
ass? well i got one but that's where it ends
You did see my message right?
Og doom 3. Even some og mods for ammo nerf and enemy buffs can be a ton of fun. We won't be seeing another doom 3 type doom game though. Only a remaster if we re lucky
Doom doesn’t have to try something different. No game or series can be all things to all people so it’s important to focus on what you’re good at. Doom is good at fast paced FPS action. I would be interested in having a power dynamic closer to the first 2 games though. In those you’re less John Wick and more Rambo or McClane: you have to be resourceful and scrappy to come out on top rather than just being an unstoppable force.
i mean you kinda have to be resourceful in eternal though cause of the kinda limited ammo
I guess, but it’s way less limited due to the chainsaw giving you ammo almost as fast as you can spend it
only if you are already decent tbf
Also I’m more talking about how stuff like infighting can be used to cheese some fights and you’re sorta expected to do so
not doom but the next wolfenstein game should see the return of the zombie mutants 
I mean new wolf does already have zombies and mutants
but not zombie mutants
the og's, from wolf 3d
the ones that causes everyone who plays wolf 3d to break their computer and never touch games again
You should see them in brutal wolfenstein. Real nightmares
Doom dating game
Xbox showcase in June. Hopefully we get a update to what Id has been doing. All they said last year was "we aer not ready to show you". So? Are they going to be ready? And will it be Doom, Quake, Both, or something else?"
Probably Quake tbh
If we see anything or get any news it’ll be either confirmation on the game or a super short trailer (or both)
We also have the Summer Games Fest, and the PC Games show (which sucks but hey it’s still there)
I kind of doubt Quake will come back seeing how much of Quake’s DNA has been absorbed into modern Doom
So I figure the next game will either be Doom or a new IP
I was thinking a Quake 1 reboot that has explosives be a more core part of the gameplay. The rocket launcher and grenade launcher are far more useful then the shotgun or double barrel.
I remember them saying that if Eternal was like a racecar then the next installment would be like a monster truck
which makes me thing slower but more impactful, like a walking tank rather than a wirlwind of death
it would make sense if they continue the story post Eternal with Doomguy since he no longer has the power of the dark lord
so I believe he'd be a regular human again like he was in the original games
fighting eldrich entities likely
so quake 1 monsters
possibly
so a side quest, or spin off. And or maybe a prequel
tbh the way I'm thinking about it is kinda like Doom 2016
lots of story to be told while doom guy lives with the sentinels.
hmmm
the cthulu hell thing makes me think of a survival horror setting, but instead since it's Doom you'll be more proactive on the killing side rather than your typical survival horror
but that's essentially what 2016 was
i just want the doom hype to return. i have a feeling we wont see doomguy for a bit though. Maybe same universe
ihpoe they announce a teaser in june, then some gameplay for QuakeCon
It'll most likely be quake I feel it
Where the hell is wolfenstein 3, development hell?
Must be
put on the backburner
Machinegames is a fairly small studio so they can only work on about one project at a time
and currently that project is their upcoming Indiana Jones game
bleh
and if that along with the new movie do well, they're likely gonna make more Indiana Jones content before returning to Wolfenstein
if they do Wolfenstein III after Indiana Jones, we probably won't be getting it till 2026 or later
given games generally take about 3 years to make well, 2 if it's rushed
well if they make another indiana jones game, i would hope wolf could go do somoene else
or just reboot it ... again
I would like to see the conclusion of the story
when you finally dismantle the nazi empire entirely
I figure the next Doom could involve stuff like destructable environments and hard hitting weapons but maybe you have to deal with traditional ammo management and high tier demons require a bit more caution to take down
The fun thing about that combination is breaking down walls would let you attack and move from new angles but it would also be a significant risk so you would have to be careful with it
tbf it varies with classic doom, but go play a wad that starves you of ammo and health and the power fantasy aspect is long gone at that point
please read
have you played ANY doom maps past the IWADs
official wads basically
that's ur problem then
go play something like okuplok and tell me if it makes you feel powerful
yeah, 24k monsters in a single map
hell, even maps with less monsters can feel tougher
...
you can also just iddqd
and turn on fly and sv_fastweapons
Something I like about classic Doom that later games have moved away from is how the power fantasy was very much there but it was less “unstoppable killing machine” and more “badass who is fast and strong but still has to get resourceful to come out on top”
Less Robocop and more Die Hard
exactly
I'm an unstoppable killing machine in both. No idea what you're talking about 
Still feel like this is reflected in the gameplay of the newer ones (on high difficulty) but there’s some ludo-narrative dissonance because of that
You have to be fast, resourceful, and tactical to even survive but then the game starts hyping you up as this mega unstoppable force of nature in the cutscenes and dialogue
Well i mean, "resourceful"
Press reload if near empty
Still better then just randomly pick it of the ground and pray you don't miss too much and end up fucked but still
I still prefer the finding ammo in the environment formula since it means
1- the level designer can determine how much ammo the player has to work with
2- the player can’t afford to waste ammo because they don’t know when the next resupply is coming
3- additional ammo can be used as a reward for secrets instead of collectibles or permanent upgrades
did that other guy get banned or something? the one who was going on about survival horror
someone got banned earlier in general chat for homophobia, dunno if it was the same person or not
Oh yikes
meh, doesn't matter now
Trans is fine and all its just when they promote that shit to kids is when the issue starts
so it's fine until people get to know it exists? sounds like you arent fine with it
Sounds like that isn't a discussion for here
no I'm saying kids shouldn't have access to Trans medications/surgery
they already dont so that's not an issue at all
a parent got arrested in Canada because he said no to his kids getting hormones
it's a pretty big issue
i misread medications
but parents dont always know best especially not ignorant ones
all parents should know that it is unsafe for children to take hormones/puberty blockers
wait till you hear about puberty
your body makes those dangerous hormones itself, truelly awfull
the ones your body produce are safe, it's not safe putting hormones of the opposite gender into your body
but it is though
it's hormones, nothing special
literally the exact same chemical formula
yeah and those hormones are safe
not for the opposite sex
they are though
your body slowly goes to pretty much all of the other's sex secundary characteristics and quite some primary ones
Technically alot of modern food does increase estrogen levels. For men and female.
there are a lot of unwanted side effects if you have a hormonal imbalance though
but hormone replacement treatment doesnt give you an imbalance, it balances your hormones to the other side
even if what your saying is true the hormones aren't reversible
so if you change your mind to far in it's to late
yeah and also a lot of other crap like too many medicine leftovers and just overall unhealthy things like too much salt and stuff
quite a lot of things are reversible
theres very little non-reversible things like lengthening of your vocal cords, boob growth
it has been proven and said by many Trans people that It is not
reversible to a sizeable degree then
I think his argument here is that early hormone treatment before puberty can stunt the muscular and skeletal structures permanently even if as a adult the individual wishes to transition back they won't be able to fully. I believe that's the core argument of the other side
not 100% but close enough to where the general differences within the groups themselves cover it
depends on how far, just hormone treatment is quite reversible
the things that are permanent are the things that are already permanent from regular puberty
also iirc it is only stunted with hormone blockers, but i dont think there is enough research for full on hrt pre-puberty
wdym regular puberty, if you're taking hormones you're going through the puberty of the opposite sex
did you read the sentence
the things that are permanent
as in, the permanent changes from hormones
besides all of this why can't kids just wait until they are adults to actually make the decision
can they also decide to have their first puberty then
Well for the reasons I mentioned
Ironically
if they go through puberty as their actual sex they can still fully transition into the opposite
where? I think I missed it
if they go through puberty as their actual gender the very few that end up actually regretting it can also choose to go back in the opposite
not very few
When you're a boy going through puberty your flooded with test. This will give you dence bones overall structure. After this point these things can not be reversed so if they transition after puberty it won't be to the full extent possible
people that detransition are already quite a low number
and a majority of those dont even detransition because they wanted it but because of pressure from their family or friends
wdym with "tests" btw?
Testosterone
actually slightly off topic but isn't it weird that being Trans is mostly a western thing and almost never seen else's in the world, this isn't an argument or anything just a genuine thing to think about
i dont think you wouldnt be able to simulate those tests
it isnt
historical records have shown people that if they would have lived today would probably be identified as non-binary or trans individuals, and in eastern countries it definitely exists but there is so incredibly much oppression against it that it barely crosses people their minds or they repress it
the non-western world qua acceptance is very much like or even worse then pre 21st century europe
wait why tf am I arguing with someone who calls themselves a professional egirl
I have better thing to do then to fight with a chronically online person
this also wasn't a message to spark an argument though because of the length it probably seems that way
I'm out of here
in my defense i didnt pick this bio myself and i have nothing better to replace it with
nevermind I take that back then
For example I'm 200 pound 6 foot 2 man. If I transition now my thick ass bones and muscular structure isn't going anywhere. I can change to an extent but if I did it at 11 it would be better results
big woman
tbf length and bonestructure are incredibly unimportant except for just general health
most of the visual changes are because of your fat distribution changing
Overall. I just believe let people be happy. Live and let live. The fact this is just tearing people apart makes me miss being a stupid kid in the 90s trading pokemon cards
dw you can still be a dumb adult if you try hard enough 
trading pokemon cards might be the hard part though
Now there's 2 idiots over in eternal saying vr is doable in eternal
wait i'm gonna help
it is
I have played it before
I curse on you and your house

Doom
trans people are very common here in the philippines
that's all i'm going to add because the conversation's already over
They just spawned
pretty much out of nowhere
They were prob just scrolling through some games on steam and across our world and just loaded the game
what
He's fancy
a quake team fortress mp in a quake reboot is my dream
Another dream is mint ice cream
🙏 i haven't consumed such flavor in a year... please mail me some
how do you not have access to mint ice cream
if you scour enough places in your region that sell mint flavor, you'll find at least one
Mmm I love toothpaste icecream
ive been getting off sweets
Team Fortress Classic reboot when?
It hits diff playing a scout knowing he does illegal things with Orphans
I'm hoping the new Quake will have a great campaign
Has a new Quake been announced?
Nah, Fancy was just talking about the potential Quake Reboot
Oh okay.
A great campaign and multiplayer would be great
Also official mod support
Hopefully we know by August
God said let there be quake
i want more doom but quake would be next best thing.
"we have not made our best doom game yet" - Hugo. When? Prove it
I still think Quake returning is unlikely. Not impossible, but unlikely.
Similar to the odds of a destiny 3
A mix of the usual “Quake hasn’t gotten a proper entry in well over a decade” with the fact that its pieces have been used heavily to build modern Doom, including most of what made Quake special
If Quake returns it will probably be multiplayer focused
Since dooms mp never really blew up
Well Doom mp not blowing up was self inflicted
It would be nice to see arena shooters make a come back but I highly doubt it. They made battlemode for a reason. But that failed also I guess
I would like to see a studio do quake coop and campaigns, but not at the expense of a another doom game or spin off. Call me selfish
I would have thought machine games because of their work on quake re release but they still have wolf and Indiana Jones on their plate
Yah wolf 3 when serisoulsly. Dev hell and put on back burner
start with old blood, then NWO then new colossus. You can skip youngblood. Nothing of value will be gained from playing it.
An introduction to most of modern gaming's "fads"
as much as Doom does for Shooters with its Movement, Enemy designs, etc. Its multiplayer side of things doesnt do as much besides introduce Deathmatch
Without Quake, games like Half life introducing Story Driven FPS, Team Fortress/Class Based/Hero Shooters, Capture the Flag like gamemodes etc. wouldnt exist
Multiplayer Gamemodes than just Deathmatch are just as influential.
Sure, but none of that is unusual these days. A lot of what makes modern Doom work is the things it does differently from other modern FPS games, but it also absorbed a lot of Quake’s unique things as well, at least as far as single player is concerned.
ye which if a game like Doom takes notes from quake. What exactly stops Quake from using them too.
Yes u could say theres the arguement "Well why not make another doom game"
However i do believe theres things Quake could do differently. Such as not using a Glory kill system and find other quirks while having such a similar combat. I dont think Id's Current Flow of combat is saturated like say Ubisoft open world titles or Call Of Duty gameplay.
A lot of stuff Doom Eternal doesn't really use. Such as Bhopping (Besides using a Ballista when alt firing) or Rocket Jumping
Doom Eternal is a fast game but doesnt have the same Depth of movement as Quake does.
I don’t see how movement tech to do something you otherwise couldn’t is better than just letting players do the thing normally.
Movement has as much depth as the weapons u hold
Tech isn’t in itself depth. Depth is about decisions, not something being hard to do
The difference between these and using just normal Advanced movement mechanics is the choices made.
using Sprint, Slide, Clamber, Wallrunning, etc. don't have punishments nor give u a downside if used incorrectly.
With movement techs its not hard to do but finding a reason to use them is a skill of its own.
If a game like Quake were to find ways to abuse these movements to actually be used more often in a single player. Would be more awesome and just like Doom eternal incorporate into its Platforming sections.
only issue with Quake is the game never actually helps explain these techs and often turned people off.
IIRC that was because the movement tech was largely unintended
yet its become a staple to the game.
numerous of iconic features in most games are always unintended but help put an identity
I doubt ur even playing quake right if ur not Bhopping in mp
If you should bhop that much, then how is it not just sprinting with extra steps?
because in most games often. Especially in most games. Sprint often locks u in an Animation and theres always a time delay between shooting after a sprint
In addition. Most games dont have a player Reload while sprinting either
Quake doesnt have reloading
But it also be pretty awful if u had to be locked into an animation and not shoot while move
There’s no reason sprinting couldn’t just let you shoot while you sprint. See also: that’s how it works in early Doom.
Early doom ya u could just press a button and sprint but is there any reason to have a button specifically to go Zoom
If u have a button to specifically make a player go faster. In both WASD. why not make the base movement at all faster.
It’s a lot less clunky than needing to jump at a precise time while adjusting aim each time. Incidentally most people make sprint the default and use the button as a brake instead
The reason im advocating for bhopping is because there is a rythm a player is learning and using it.
If a player just wants to move forward by pressing a button. Are they actually earning it.
But thats the point of it. Because u earn that reason to evade combat.
ya the reason sprint is default in most games to achieve a tactical preference of realism or
“Earning it” is a terrible argument imo. It’s making the controls more difficult for the sake of making them more difficult. If your game needs the controls to be difficult to use to be interesting, something is horribly wrong with the core mechanics
if there was something wrong with this mechanic. Then why is it beloved and an essential part of quake
Im not saying every game needs Bhopping ofc not.
Because human psychology is weird like that.
Well no what ur saying is people will refuse to learn.
Yet Doom Eternal is an example of a game that wants u to learn how to play its formula.
What I’m saying is people get attached to weird mechanics even when they’re objectively bad for the game, especially when they’ve learned to win more from them
Ok so why is Doom so popular now when it doesnt have every mechanic a modern shooter has.
like why cant i crouch. Why cant i Sprint. Why cant i aim down the sights of my weapon.
Wtf do i need a chainsaw when most games have me Reload my gun
Because it does what it does very well. Wtf even is that argument?
ur saying people refuse to learn
^
No I’m saying just because people like something doesn’t necessarily mean it’s good for the game. My background is fighting games, a genre with a long history of unintuitive and often frankly bullshit execution tests. The reason people get attached to those mechanics is because they associate those mechanics with winning, not necessarily because they’re good.
but we are talking about a game that basically started esports. And these mechanics are what identify the gameplay from the rest.
are u asking for Quake to basically. Change its gameplay.
I’m saying Quake is antiquated and doesn’t need to come back.
well ya that was ur last statement but u clearly wanted to argue about a games' control preference
i told u why Quake has a place in gaming.
It had a place in gaming 20 years ago. I don’t think it does now
Doom had a place in gaming 20 years ago
30 actually tf or somewhere around
Doom still holds up though. I’ve played Quake and it feels terrible to play now. Note that neither of those takes are coming from a place of nostalgia
thats ur preference and i respect that
But u realize that same sentence from ANYONE can apply to any game
heres my Dirty take. Sure.
I dont think Team Fortress needs a 3rd game
"Doom holds up"
Ya doom holds up because it has the title "First Good FPS" ever made
its revolutionary
Quake is the same way. I mean it started Arena Shooters
To say it didnt revolutionize anything is a laughable thing and a lack of knowledge of the genre's history
I played Doom 1 for the first time in 2019 or so. A game being revolutionary and a game standing the test of time are completely different
also a take coming from nostalgia doesnt discredit a take.
I mean Doom itself is old and everyone is a 40 year old gamer with amazing memories to enjoy this game
Quake was revolutionary. It has also aged poorly
Ima be real here i dont get why your preference for a video game discredits a games' reason to not make a return when theres a hundred objective reasons backed up by history itself and the boring copy paste current era of the genre is facing as well rn.
Let me ask again then. What would a new Quake bring to the table that isn’t already here?
Specifically something that would resonate with players now
-Revival for Competitive Arena Shooters
-A new revival of story to tell that quake 1 provided
-Love Craftian and Goth Art Style it brings that isnt restricted to just being a "Demon"
-A much faster and "Retro" return for movement techs
-Improving the Formula of the Boomer Shooter genre.
something that resonate with players? How dead is arena shooters do u think rn
The only ARENA shooter that still dominate that isnt a Tactical shooter is Halo infinite's Dying Playerbase and Call of duty
and whatever Indie game that i havent heard of yet or hasnt hit mainstream
I don’t really have a counterpoint there. I can say I 100% don’t care about competitive play but presumably lots of other people do.
I do remember Quake Champions kinda fizzling a few years ago though
a few reasons apply. Such as its Hero Shooter Trend rather than sticking to what worked and a lack of teaching people the gameplay.
The inaccessibility Arena Shooters gave because ig Game devs couldnt make proper tutorials for these things.
why Counter Strike was extremely favored.
Lack of tutorials didn’t stop the fighting game revival but I see your point. As for hero shooter stuff, I vaguely remember Quake 3 doing something like that
difference is every hero had an ability and unlocking them takes time rather than accessible for all beginning players.
And also mtx.
Being available from the outset in which game?
Quake Champions has abilities
and u obv had to put in time or just straight up buy them
That’s dumb. The fair thing to do would be to let people access the characters’ abilities from the get go
How did it work in Quake 3?
Overwatch and Apex only extend this trend.
they were purely cosmetic
Okay. I like when different characters play differently (part of fighting game appeal) but I get not wanting that too
The fighting game equivalent would be like if everyone had abilities but also slightly different variants of every gun so some people had better accuracy and others hit harder
thats why most shooters with Abilities are "team" based and not 1v1
Starting with a weapon different than ur opponent isnt "fair" unless the weapon is purely for preference
Lol. Fighting games are 1v1 too. Admittedly a key difference is that in a fighting game everyone starts with their entire moveset
I don’t mean like different starting weapons. I mean like everyone’s shotgun would be slightly different and everyone’s rocket launcher would be slightly different
And maybe a character would have a grenade launcher instead of rockets
the issue is how which weapon does more damage and has better performance than the other.
If everyone had the Choice to what weapon they start with.
Thats equal starts because every player had the option to pick whatever they wanted. They just didnt pick correctly.
In fighting games you always have your full moveset so the balance is around the moveset as a whole. So like in GG Sol has a way better standing kick than most characters but he doesn’t have any normal attacks with good reach because he’s designed around being a close range monster. Faust on the other hand has slower moves in general but they control space really well. It leads to them having completely different strategies in gameplay but you’ll likely see both in a high level tournament
the reason why shooters dont work is cause a gun doesnt own such Flexibility
Yeah it would be like if you spawned in with all of your guns at once rather than having a starting weapon and finding others in the arena
So that could be like a character having an amazing shotgun but a terrible railgun or a character whose guns do low damage but have better effective range than normal
You’d very much have to design the whole game around it rather than tacking it on
ye thats why hero shooters like Overwatch have things like health values for every class, Movement, Weapons, etc.
Ur not redesigning the game. Ur making a LOADOUT
If everyone had 100 health but one holds a rocket one holds a grenade launcher. Its a disadvantage because a Rocket has more splash damage and accuracy.
However if say a rocket user is Slower and more health. vs. a Grenade launcher who moves Faster but less health but the grenades do more PRECISION damage than splash.
Now u have a Glass Cannon vs a Walking tank
Guilty Gear specifically gets even weirder with stuff like a character who is really weak until she can find an opening to power up safely and if she gets that she probably just won the round.
I don't even consider Halo or Cod Arena Shooters
Halo is arena like, but defines itself as more of a team based objective shooter
and Cod, well that gives you loadouts and killstreaks so
Right cause there not. A YouTuber called The Act Man made a video called “The Rise and Fall of Arena Shooters” and it was a very poorly made video
He included games that weren’t even really arena shooters just 90’s FPS games
to me an arena shooter is primarily free for all slayer with powerups and whatnot
although it is quite a loose term tbh
i would kill somebody to have quake active again
halo is an arena FPS
well, if you ignore the movement being part of the wikipedia description
because having an enclosed map with pickups is basically what an arena FPS is
I mean yeah Halo is constructed like an arena fps but it plays very differently to one
you're also the guy who says browser games don't feel like "proper games" so i'm going to take everything you say with half a kilogram of salt
yeah
if fast movement is part of the definition for AFPS, i'm pretty sure halo doesn't cut it
What does that have to do with anything
it means i don't trust your statements with video games
Ok, and?
what do you mean "and"
Never said you had to
yeah but like
nothing really wrong with saying it either
I have an idea concerning the future of DOOM
If only there was a channel you could speculate and theorize about the future of doom
if only 😔
Need a petition for that channel
Just I want ID software to release the cancelled DOOM game
it's too unfinished for them to release
Just they need to work on
it's not worth the work
^
i think giving us the unfinished version to screw around with and sort of view as a cool piece of history would be good enough
It’s not worth it. It’s more of a vocal minority that wants that cancelled game. RAGE is probably the closest id game to that cancelled Doom just go play that
wasnt it cod like
i swear everyone only started saying this cause Favyn on twitter just makes the statement “halo isnt an arena shooter”
its an arena shooter with different rules in a similar combat situation
Then i see some boomer just say Quake isnt an arena shooter. 💀
yes
I want a hug
i want a doom 3 remake
i want a quake 1 reboot
I do too, even though I like Quake 2's sci-fi style more.
No you don’t
yes I do, shot for shot remake with higher quality assets
no more MONORAILS!
Imagine the plasma rifle darkness segment but with doom 2016 type graphics and ray tracing
Pure soul 🚬🚬
Would be mid
Its called your ex
you're so fucking right about that bro, you don't even imagine how right you are
I’m the demon on your shoulder
i told u to dump her at summer camp in the archery activity
Dump her body in the furnace after an arrow pierced through her forehead.
@earnest current who would you be without me….
i think you're insane homie

Calculated not insane
I’d love a Doom 3 remake if they tuned up combat a few notches.
In general a remake of Doom 3 that took the RE remake approach of improving things wherever it makes sense to would be awesome
id say actually do more engaging puzzles and add unique combat scenarios
Instead of feeling like every combat scenario is the same
That’s the kinds of improvements I’m referring to
weapons imo lacked any identity and were kinda generic for its time
the plasma gun and BFG were my only personal highlights without considering the DLC
The weapons were fine imo. The shotgun could use some minor tweaks but otherwise I really like the arsenal
the issue is how useful the SMG just is compared to chaingun imo
especially bfg version obv changes things like ammo capacity
Never had so much plasma ammo in my life lol
In a remake with bigger and better designed fights they’d feel way more distinct
the chaingun always suffered in modern doom because 2 automatics that do the same thing are always competing for eachother
There would be more fights where the difference in DPS matters while the machine gun has better accuracy and no prefire spin.
ye but what stops me from using the plasma gun
Why i dont enjoy automatics in games so much cause its always competing
The machine gun and chaingun feel pretty distinct in any fight where there’s enough big guys for the chaingun’s higher damage to matter. On little guys the machine gun is better as its less clunky to use
id say this is why Quake 1 didnt have a plasma gun just cause there wasnt a reason to even have one.
even the “laser” gun sure was there in Scourge of Armaggon but Super Nailgun already existed
Im not rlly a big fan of “Saving” ammo. Like i dont rlly wanna save plasma for a plasma gun just to put it down for a specific enemy and prefer a weapon be used for a broad veriety.
Ammo saving is basically a core part of why original Doom’s guns were as balanced as they were. In particular because plasma lets you use the strongest weapons so you can’t afford to waste it.
ye but now doom games are just CHAINSAW THAT F-
Doom 3 is closer to the old games mechanically
i am an advocate fro Ammo drops matter
🙏chainsaw is temporary, Floor ammo is eternal
Same
also i like the designs
i enjoy the “Box of ammo” “Shells” or “Rocket” or “Box of rockets”
“Clip, Magazine, backpack of ammo”
Re remakes have generally been underwhelming
The 3 remake was, but the 1 and 2 remakes were both great
I haven’t played any version of 4
And like almost every remake I’ve played the essence of the original experience that can’t be recreated in a remake is lost. It’s going to feel completely different and that’s usually not appealing to me (unless the game is trash already).
I also think the remake fad is a sign of creative bankruptcy and would like it to die sooner than later tbh
Remake 1 and Remake 2 were good. Remake 3 was passable but not amazing. I haven't played Remake 4 but I didn't even like original 4.
Remake 1 has some issues but it’s a very good remake. RE2R is a solid game but I think it fails as a remake in a lot of ways. Maybe not as hard as RE3R but enough for me to not just overlook those problems. I don’t have nostalgia for RE2 classic I never grew up playing it.
Remakes are a hard sell for me tbh
I'd mostly just wanna see the cool Doom 3 demons remade.
REmake 2 is like a good movie remake: it took the original, kept what held up and changed what didn’t. Most people today hate tank controls and fixed camera angles (I don’t for the record) so they used a control style more accessible to a modern audience that largely retains the gameplay feel. My take on remakes is they’re good when they exist to make a classic movie or game more accessible to a contemporary audience while retaining the heart of the original work
the System Shock remake looks on track to something like that too
That heart is rarely if ever translated over. Not to say there wasn’t passion put into these remakes but every game is a time capsule. You can’t just recreate that. The remake trend reeks of being completely profit driven with no artistic integrity, which doesn’t surprise me since our pop culture is more obsessed with recapturing past nostalgia than ever. Accessibility isn’t enough of a excuse unless the product is abandonware, since the publisher could simply just port these games over to newer systems.
The Thing is an example of a great movie remake. It plays fast and loose with adapting the exact plot and characters and even the mechanics of the monster but was extremely careful to retain and intensify the core feelings of paranoia and mistrust of those around you that the original movie was about
the 1982 one or the 2011 one
how many cues did it actually take from the 1951 one compared to the original story itself
other than the logo
I think it was closer to the original story
Remakes are profit driven like anything made by capitalist ventures. If you hate that, blame capitalism first.
Wow I never thought of this
the 2011 one is actually a prequel
Good that System Shock is getting some love considering how it got more or less shafted when it originally released. Didn't help it released the same year as Doom II.
Just betruger
Didn’t know System Shock is that old
I'd be more interested in the third one if not for Tencent
I haven't properly played it. But I do want it since it's the reason BioShock exists and that series is easily among my top 5
I’m aware nearly everything entertainment related is made with a monetary incentive, but that doesn’t justify the sheer creative laziness inherent in that genre of games personally. I will admit I’m so against the idea generally because I’ve played very few remakes I was satisfied with.
More so against it as a trend than I am with it on principle
Remakes can be lazy, but they can also be really creative and work very hard to recapture how the original work felt. I think RE 1 and 2 both succeed at that. I don’t disagree with it being overdone though, especially with games that aren’t even especially old
Doom 3 is the only Doom game that warrants a remake imo. It does a lot right but the things it didn’t get right alienate a lot of potential players, especially the lackluster combat encounters.
Remakes would be a easier pill to swallow if the publishers made sure to keep the games they’re based on accessible for modern audiences. Both for the oldies who want to stick with what they loved and newcomers who want to experience the original vision. Even if a remake is better than its precursor I want that classic experience accessible because you can’t replace it.
I don’t really mind the BFG edition of doom 3 for example because even if it’s bad I can just play classic Doom 3
Well unless you’re a console player 💀
RIP to my laptop. I’d be playing RoE if it were still working
Hopefully I can save enough to get it fixed soon
I started it on PS4 but you can tell that they cut a bunch of enemies
I eventually got frustrated with that and moved on
More like an elephant gun. It's a blast
Classic lost souls make a return to
And I think they’re weaker than base game lost souls
So based
honestly I've been talking about the idea of a Doom immersive sim for a while
I imagine the player character being a UAC scientist, not even a casual marine or ARC trooper
You just use the grabber on the souls it's a one shot kill
You’re dead
Hell’s taking that soup
soul
Fuck
I'm at soup
quake did it just fine
re4 too
Re4 has a million ports so yeah
so why don't you want a doom 3 remake/remaster?
Don’t see the appeal for it
Would rather have that time and resources put into new games
same
I want a Commander Keen 3D platformer
i do though

this is rather cringe to send to be honest

the issue imo abt remaking doom games like doom 3 is the expectation how does this connect to modern doom. Or at least has any relevancy to the main titles
This can feel like wasted time and effort for Id to just make a game with 0 canonicity and then create a new type of community if it does well to WANT this other direction of Doom.
which also leads to further division of Horror Action vs Boomer Shooter
and one side needed to be catered more than the other decided by Id themselves
also remaking Doom 3, only option i can see for current id is use the same formula 2016 and Eternal and Quake has been using and become some Boomer Shooter but this leads to a whole different game entirely
its at a point where is this a remake? or a re-imagine.
Just needs a graphic tweak not making it something it isn't
thats a remaster
or at least making it not crash to hell and back on modern computers
bump up the resolution limit
the nightdive treatment is what i want
people hate fixed camera angles??
A lot of people consider them too clunky and often disorienting
Late to this but RE2R does downgrade 2's story in unfortunate ways.
It removes most of the connections to RE1, removes a lot of the interactions between its protagonists, fucks with the pacing by butchering the scenario system.
I think it's better than OG RE2 because it makes the game much more difficult and scary, but story-wise it's not the ideal way to experience RE2.
RE3R takes those issues and does bath salts; RE4R completely avoids them and cements itself as the best RE game ever made.
Many RE fans refuse to engage with fixed camera angles and tank controls because it "looks clunky". I think anyone who does that is a dork, personally. The classic games are awesome.
counter argument: Third person booty
You're getting crashes ? I'm running crazy mods sometimes and never had any issues
Love nightdive
My computer is cursed
Many things work just fine for others but for some fucking reason games crash or don't run as well as they do other machines
Even my brother's laptop has less problems
Honestly I can only see modern graphics making it worse
Photorealism is less scary and appealing to me 90% of the time
Absolutely not a fan of photorealism in games.
I know Doom 3 has some awful texture filtering but I like how the game looks
yeah that was part of its charm
Yeah alot of the nuances were lost
The gameplay is hard to compare considering how different they are, but I do appreciate that 2R is way more difficult
There's already some pretty great mods that do overhaul spirites and so on and it's done extremely well. Only downfall is you need a pretty decent pc to have them work which is funny
And hot take: I like RE4R but it’s far from amazing as a remake imho.
I can't see myself liking RE4R. I don't even like original RE4.
Don’t know how much of it is recency bias or is just me having contrarian takes
Re4 is like one of my favorite games ever
Everything I like about Resident Evil is absent in 4.
Definitely top 3. Only game I 100% like more is Deus Ex.
But Re4 is a game I can always come back to no matter what and still have loads of fun.
I still have never played Deus Ex. I own it. But I just for some reason have not bothered to actually start playing it.
I’d recommend playing but download some mods first
There’s a lot of good mod guides out there. Mostly just stability and visual patches.
I've heard Revision changes a lot of the design so I'm not really into that. But I'll look into stuff.
Anyway I've got a Pathfinder game in a bit so I've gotta jet. Have a good one.
There’s a mod made by the same devs of revision that is pretty much just the original experience but remastered
You to
All I want is a doom with you playing as a regular fucking dude trying to reach the doomslayer
Like
You play as one of those soldiers who interacted with the doomslayer and you kill and sneak until you get to the slayer in which you can then do two endings
1.you play as the soldier, and you hide behind the A.I. doomslayer and kill who you need and all is well
- You play as the doomslayer and you have to kill demons while gaining back your power AND protecting the soldier
Maybe it could be multiplayer?
Thinking of ways to expand upon the doom series
Maybe make PvP unlockable after you complete the story
And base PvP upon the maps but incorporating some mechanics that would make it better
Also not literally copy pasting the maps, and just taking reference
Maybe a cultist who had his mind invaded by a demon(like a marauder) and he tries to open a portal
So you have to stop him
And maybe the final boss be an amalgamation of a bunch of demons including previous doom 3 demons
And the way you kill it is by popping it, but like it kinda has multiple phases cuz of thick skin or something
Maybe include some other hells from separate games to create this one big universe that the doomslayer has to stop from completely merging
That would be cool
Possibly incorporating some fan/non canon ideas. Like how the marauder can talk so presumably has some respect or acknowledgment for the slayer
Wait
Flashbacks to really important points, like when he killed the huge demon that you explore in doom 2016
Every version of Hell seen across any game all exist in the current one. There is one Hell and multiple species of demon. For example the Doom 3 demons still exist in Hell during 2016 and Eternal just the only one we see are the Hell Knights
No I mean different hells from completely separate series
that just wouldn’t happen
Sometimes I just want to see the doom 3 demons done better
Soooo? Like for example the Nether from Minecraft combining with Dooms?
Kinda
Like a collab, be it canon or not
I mean davoth did create the infinite multiverse
So who’s to say he didn’t create another version of hell he just abandoned
Like a pet project or something
Also maybe recreate the event and exp system
Davoth only created Urdak and Jekkad (later Hell). He never created any worlds besides those
Cuz rn it’s pretty shit
But he did create the infinite multiverse no? Maybe a hell just comes with a certain universe and he just doesn’t know or care
Also urdak isn’t actually heaven right, because from what I know there aren’t many angels compared the the constantly flowing source of demons
Nope. Pretty sure that happened AFTER he was betrayed by the Maykrs who created VEGA Father who went on to do God stuff.
Yeah the father did most of the creating
AND the doomslayer borrowed a portion of davoths power so davoth was in a weakened state when he died
Maybe but considering the Maykrs where smart enough to make a being on par with literal God they would monitor him like crazy to ensure he doesn't make a world like Hell. At the very least I would imagine any crazy hostile worlds VEGA Father did make weren't nearly as bad as Hell.
Davoth creating the father is kind of like a highly intelligent human creating a sentient supercomputer
At least that’s what I’ve gathered from monologue
But father knows about balance and if there is too much good and someone does a bad, are they just gonna get sent off into heaven? I wouldn’t think so, so I’m thinking like a hazbin hotel situation where the hell isn’t nearly as bad but it still holds all the fuck ups and sinners
Plus the father was a bit egotistical despite his kind-ish nature
Funny thing is that we haven’t seen Doom 3’s Hell Knights return yet. NuDoom’s HK’s are similar but they’re a lot weaker and smaller.
So another hell being a creation by father isn’t so far fetched
Just speculation and brainstorming tho
So I guess 3’s Hell Knights are a higher caste of the hell knight species we see in 2016/Eternal
Nothing I think is actually canon
Multiple hells existing in the Doom multiverse would be odd tbh
Pretty sure there supposed to be the same. Like they fully replaced the old Baron re skin ones
But it would be cool, no?
The hell we know is a universal constant and is a direct result of Davoth’s betrayal.
Eh maybe but there’s a lot more that could be done with doom’s current hell
Well hell didn’t get worse because he got betrayed, it just got way worse eventually
Hugo Martin has mentioned that they’re aiming for the next Doom villain to be more lovecraftian so I’m expecting something like Leviathan from Hellraiser
And there’s the hell lords still running about
That would be neat. Shubs cool also though
What I said earlier, amalgamation of different demons, like from doom 3
I think most of hell if not all of hell is able to be killed by tds
Also tds is immortal with or without his powers so I think he just need to be woken up
The old hell knights were wiped out inbetween Doom 64 and Doom 3 presumably
It’s implied that the gladiator is the last of them
Funny
I still want more spider demons
There’s been a million spider demons
I want MORE
I barely finished doom 3 when it came out so I’m a little rusty
I can’t remember most things In doom 3 besides the models and playstyle
Can’t even post wiki links in this server c’mon
QUAAAAAAAKE
She's cool but her attacks do a rats ass of damage. I can't even die to her if I tried.
do any of yall think a master level campaign would be a good idea
if there where actually enough master levels yeah
Starved
What
If everything is canon, does that mean that Isabelle from Animal Crossing is canon to the DOOM lore?
not everything is canon though
no
I thought I heard that everything including fanfics are canon, but I guess not. 🤷♂️
I wonder what happens if Doom Slayer meets Hazbin Hotel tho
Would be one hell of a massacre and mass hysteria
No.
I really need to stop coming up with crossover ideas
You might be getting that mixed up with Half-Life. Valve has said they don’t believe in canon and that anything could be considered canon
So, if I say Gordon Freeman teamed up with Doomguy, that's canon?
I guess
Then, the lore is fucked indeed
Like the fans have come up with a coherent timeline but this implies that we could very well say Hunt Down The Freeman is canon and no one could really doing anything about it
considering its a game that involves space and time
this could also not happen
🙏so whats real anymore is the question
Kirby doomslayer team up
Do we even know what the future is
I mean technically, yes
the way I see it, Doom's lore doesn't fully kick in until after Doom 64
while Doom 1, 2 and 64 are the only canon games pre 2016, the lack of story around them makes fitting stuff like fan wads into the timeline relatively easy
and since Doomguy goes to a completely different universe post 64, there's nothing that can really contradict the later games
like, I could throw TNT and Plutonia in after 2 and before 64, and nothing really changes
in terms of crossover with other franchises, that's iffy
Doom 3 is also technically canon. It just isn’t closely related to the running story. It’s more “meanwhile, on this other Earth that the Slayer never visits……”
Tnt most likely isn't even doom guy so that can be tossed to the side
It’s a Hell Ship! A Ship from Hell!!!
Originally Doom 3 was said to be a prequal to Doom (1993). My own head canon rejects that. The way I see it is that Doom 3 takes place during the time the slayer is still in his tomb. The marines are different characters from the original slayer.
would mean Hayden is somewhere just existing
Yeah, ether working some where for the UAC as a young man, or still a kid/teen.