#eternal-modding

1 messages · Page 23 of 1

mighty ore
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I wanted to always make one with a red face and gold teeth.

upbeat salmon
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it'd look really badass

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even though i already made my own maykr slayer reskin mod, i really like yours

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i might do a scissor blade crucible

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well that's basically just a red crucible

flint spindle
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I also got the HEV slayer lmao, but that one was truly special

prisma vector
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Hi....how can I "mod" doom?

errant vessel
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Guys, do u know how to play Game Pass DOOM Eternal w mods ?

hushed chasm
#

refer to pins

errant vessel
#

I trying to put mod injector but it says that there is not enough space but i have 400 gb space free

hushed chasm
#

make sure you follow the instructions in the README

errant vessel
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The game is from xbox gamepass and located in <WindowsApps> folder on <D> disc. If it can help

errant vessel
half tinsel
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hello fine gentlemen, wich is the inyector in order to play the custom masterlevels?

hushed chasm
#

refer to the pins

half tinsel
#

thank very much, ill see trough the pins zanx!

dense plover
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is there any mods that increase the FOV in glory kills (just a little bit, not too much)?

slender hemlock
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Wrong out here doing work

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Respect

mighty ore
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For anyone who wants to make texture mods and wants a head start I wrote a small guide on each image type and what software you need and how to use them.

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As for photo editing and manipulation software goes, you can use whatever you like. I use Paint.net or the procreate app on my ipad, but the most professional software some modders use is Substance Painter.

naive monolith
prisma vector
gritty reef
drowsy light
#

the pinned message has a gamepass compatible version of the mod injector

timid cobalt
mighty ore
prisma vector
#

I have a question for fellow Xbox users in this chat

misty jacinth
#

dude how can u matchmake with other slayers

late whale
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it doesnt actually work

prisma vector
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hdoom pls

unborn finch
brazen igloo
#

Hdoom all glory kills in real life

unborn tapir
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Hello, Is Console command related topic in here?

naive monolith
#

probably, what’s your question?

unborn tapir
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I'm trying to use Console Commands to practice dealing with marauder

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And some parts in master levels

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So i tried to enable Console command using Cheat engine, but it didn't work somehow. Can someone suggest me other way?

hushed chasm
unborn tapir
#

I see, thanks

unborn tapir
hushed chasm
unborn tapir
#

yes, and it succeed

hushed chasm
#

then you should be good

unborn tapir
#

I still can't use noclip command though

hushed chasm
#

Ah yeah, that's one of the commands that it misses

meath00k can unlock it though

unborn tapir
#

Thanks

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So little bit of tinkering, i decided to enable infinite crucible

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and i'm happy 'cause it worked

unborn tapir
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Thank you, i have mastered 1 cycle marauder because of your help

night condor
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I got an idea for a mod if there isnt one. So hmmp made a video and his weapon was like this. This is cool cos it's more visibility and it jus helps keep the fov of the weapon higher without the weapon going to the middle of the screen

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Reminds me of how weapons in halo CE were placed. If anyone knows how to do this without mods ping me

prisma vector
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yeah no way to do this without mods

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he has some sort of weapon fov mod

gritty reef
timid cobalt
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its by xbox as a facet of microsoft, not xbox as a physical console.

mossy grail
regal berry
#

modding 😳

frozen tiger
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Shits gotten a lot more complex sense 1993 😔

solar marten
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Funni Reshade OwO

rain tulip
gritty reef
rain tulip
#

did you catch it

gritty reef
#

i see the emphasis on fuckin' now

rain tulip
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real proud of that one doomguy_wicked

gritty reef
#

commit unexist

rain tulip
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sorry kaito your image gets cut out, but it is a cool shader

deep aurora
hushed chasm
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all of ReShade is postproc

deep aurora
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what are the required specs to use those graphics

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I cant fully run Doom Eternal on max graphics so maybe i should focus on that first though

hushed chasm
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sigh

deep aurora
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:(

hushed chasm
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Post-processed shaders won't hurt your framerate too badly

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Depends on exactly what shaders you're using

deep aurora
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ok

mortal cairn
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what unlocker do people use to unlock everything?

mighty ore
mortal cairn
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ye i want the previous events

grave kettle
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The final priest is hiding in Sentinel Prine

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The Kahn Mayker does not want him to be easily found.

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The only functional slip-gate to Sentinel Prime is in the core of Mars, in the lost city of Hebeth

atomic bay
# mortal cairn what unlocker do people use to unlock everything?

The Series One cosmetics have become purchasable, which means that it's likely that other Series' cosmetics will become purchasable in the future, which means that it's likely that a "Series Two unlocker" mod would become piracy in the future, which means that it would be bad to knowingly let such a mod exist anymore.

I'd like to hear id Software's/Bethesda Softworks'/ZeniMax Media's opinion on whether or not "unlocker" mods are allowed, but until then, I'm personally on the side of "it's likely piracy in the future, so it shouldn't knowingly be allowed now either", just to be safe.

solar marten
#

World Spear Slayer Redesign

mighty ore
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beautiful work

velvet mesa
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nice romero

night condor
night condor
night condor
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i do the hand fov scale ting but that puts the weapon in the way which is kind of shid

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o wait a sec it works!

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thanks!

vast merlin
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Is it there a mod for no green eyes for the marauder/dark lord?

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I think it would make the experience more immersive

hushed chasm
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...

vast merlin
hushed chasm
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honestly im just confused on why you're looking for something like immersion in DOOM

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just a thought

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but yeah, I don't believe there's a mod for that

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none that im aware of at least

vast merlin
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just looking his axe

hushed chasm
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Ehh, can't say I see the appeal but whatever

vast merlin
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idk...since they added the cartoony effect I thought what if we could disable that and the green eyes

prisma vector
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It's a mod that's very easy to make @vast merlin

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it's as easy as editing the fx file for the marauder and dark lord

hushed chasm
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thought so

prisma vector
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i can teach you how to make it later, busy rn but it's not hard at all

lusty pelican
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I agree with Wrong, there is minimal appeal for that. You would never know which Dark Lord attacks are fake-outs or interruptible (unless you use Konvaz's Dark Lord Rework mod).
I appreciate id Software for prioritizing gameplay over immersion with this installment, something that was lacking in 2016.

prisma vector
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Definitely, but i can see the appeal for a harder doom with no green eyes

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i think it would be an interesting mod for users to torture themselves with

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a better idea than some of the low quality texture mods i've been seeing on the nexus lately

prisma vector
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To double up on that kind of thing, I know a way to make demons entirely invisible, like not even spectre, just invisible

prisma vector
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I really want to do an invisible marauder whiplash

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Or maybe a bunch of invisible imps you can only see by flame belching

flint spindle
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invisible barons oldcaco

prisma vector
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Upgrades, people, upgrades! Why not just make an armored baron invisible

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No effects either, let's make you go completely off of sound

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Make it a timed encounter too

flint spindle
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invisible possessed baron, hyper speed baron you have no way of stopping cuz u cant use microwave beam HugA

severe mirage
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there is nowhere else i can put this

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but either way, its god damn awesome

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i am 3d printing this file, i got the file from thinkverse, and the link to it will be under this one, ill show the results soon

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its nice, small and overall really great

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oh my god, im an idiot

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theres #artwork

upbeat salmon
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what should my next retexture be?

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i wanna do life fiber weapon skin retextures

late whale
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can someone from id tell us what this is?

manic breach
manic breach
late whale
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it has no physical geometry

upbeat salmon
rain tulip
stray dock
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wish this was in the main game

naive monolith
# late whale

Looks like a cut variant of ripatorium now that I think about it

gritty reef
naive monolith
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made this gun using the decals Emerson tung posted on his artstation

naive monolith
gritty reef
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uh what

naive monolith
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the buttons underneath skip practice 1-4 is from doom 2016’s snapmap iirc

gritty reef
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or what I said

naive monolith
gritty reef
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well actually it's the arena from the playable battlemode tutorials

naive monolith
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that’s definitely not it

gritty reef
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bruh go play one of them then

naive monolith
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just because it has developer textures doesn’t mean it’s the battlemode tutorial arena

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the layouts are completely different

gritty reef
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wait nvm

naive monolith
gritty reef
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am dumb

solar marten
manic breach
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is there not a mod that replaces the final sin e1m1 music with mick's original plan for the end theme (his into sandy's city remake)

gritty reef
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idk

manic breach
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how easy would it be to make

upbeat salmon
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eroding praetor combat SG with life fibers revealed under the rust and blood

upbeat salmon
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my attempt at getting more people to use the praetor sg

prisma vector
jaunty cobalt
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The quality of the community weapon textures has become insane. I'd love to see more custom enemy textures but these levels of art

analog jay
#

Model swaps tho

prisma vector
analog jay
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I know i know

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but it must happen

prisma vector
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one day...

dusty marsh
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Someone please make a mod for this

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I would if I could, but it’s just a suggestion for you modders

prisma vector
dusty marsh
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Honestly I’d be fine if it was only a texture this looks menacing

pastel abyss
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hello guys, where can i see a full list of all the mods available? the instructions to apply them i tihnk its the same as the ones that first appeared in the horde mod mode video from proteh some months ago right?

pastel abyss
#

nice

tranquil shell
# dusty marsh

this looks more like a double barrel machine gun shotgun 👀

lusty pelican
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I might do something more like this in the future.

mighty ore
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Prototype Recolor, based off of Hugo Martin's concept art colors in the artbook.

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Unfinished, all that is left to do is the launcher, and first person textures.

prisma vector
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i cant install mods ive tried but i think theres only certain amount of space reserved for the game

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can someone help me?

lusty pelican
prisma vector
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Cause the one I have says the injector has to be in the same folder as the game for it to apply the mods

prisma vector
#

I've tried pasting the mod injector folder in the same folder as the game but I'm denied perms xd

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I gotta sleep in a bit ill show you what I'm talking about if you want me to share my screen

lusty pelican
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Make sure your account can edit the file directory.
Go to the DOOMEternal folder -> Right Click -> Properties -> Security -> Edit -> Select your account -> Check Full control

prisma vector
#

i did some elevation in the cmd

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and i do have the full control checked off

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lemme check again

prisma vector
#

Daisy Eternal

late barn
upbeat salmon
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this is in game

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and i adore this skin already

late barn
prisma vector
#

Modding
I used all specific tools

late barn
prisma vector
late barn
prisma vector
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ay no worries

upbeat salmon
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idk how to use substance painter
so i use blender and gimp too

prisma vector
#

huoh 👀 ✨

meager bison
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OK, can one of you madlads inject a set of mods into console? Thanks.

lusty pelican
upbeat salmon
late barn
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I'm indeed kinda impressed.

upbeat salmon
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i'm a huge kill la kill fan so i made this entire pack of mods

prisma vector
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i cant apply mods can someone help me?

late whale
mighty ore
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nearly finished

upbeat salmon
hushed chasm
meager bison
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If only there was a piece of software that let's us pass through data. Maybe ID could make available a photo viewer (of photomode) inside eternal.

sick jay
prisma vector
#

you can't escape from the micro missiles

  • smugs * (:
upbeat salmon
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sus heavy cannon

analog jay
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@prisma vector what is this? Is that transgender?

prisma vector
#

nah'

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im making a skin with bunch of bunny stickers on it
since doomguy loves bunnies :D

  • insert daisy jokes here *
    i made it pastel pink because i think it's the right color
    besides i actually love pastel colors
prisma vector
#

Trans heavy cannondoomguy_grin

vast merlin
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reminds me of the fade ssg

summer wedge
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for anyone who wants it

summer wedge
analog jay
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You know there aren't any mods that change the classic doom armor much at all. I wonder what could potentially be done.

glacial dirge
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Im not allowed to post mine here because it's ||ahegao|| and otherwise NSFW

tropic fox
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Question:

If I use the Randomizer mod, will I still be able to play Battlemode? Or will the Anti-Cheat flag me?

timid cobalt
lusty pelican
sturdy basalt
#

sniper

mighty ore
fading oak
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cool

final mango
analog jay
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it looked like the colors

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whats the big deal

prisma vector
prisma vector
final mango
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10/10 would download the mod

hushed chasm
fierce hazel
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i installed the mods but they are not working? did i do something incorrect because i followed this yt tutorial word by word and it was uploaded only 1 month ago can anyone help me?

mighty ore
grizzled condor
mighty ore
plucky rivet
#

Has anyone heard of UnderTheMayo testing upcoming Brawler Mode X ? I think the idea of removing the chainsaw and replacing it with the hammer is really cool and provides a tweaked doom dance, and it should be done outside of brawler mode. (It could be done with no mods, only by unbinding the chainsaw and using give weapon/player/hammer when starting a new slot). I tried to do some "Randomizer X" with the base game, it is definitely worth a shot and should be a real mod https://youtu.be/CPFwHBK_2Fs

Disclaimer : sorry for not playing very well on this one, this is hard and new

Under The Mayo's Brawler X is about to be released. The principle is regular brawler but without the chainsaw which is replaced by the sentinel hammer for ammo pickups.

The hammer does indeed cannibalize the chainsaw, as said by Hugo Martin. So why not go all the w...

▶ Play video
lusty pelican
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It's compatible with Randomizer.

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But not NG+

plucky rivet
lusty pelican
late whale
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I started on a Brawler X Randomizer NG+ awhile ago but I paused because I have other priorities.

plucky rivet
late whale
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Yeah Brawler is not for everyone, which was why I made Forged Mode.

hoary bluff
#

Guys can I ask a quick question?

prisma vector
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yep

hoary bluff
#

What am I doing wrong? XD

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Trying to reinstall my mods and I keep getting 'DOOM Eternal has a wrong MD5 hash'

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I've done what it asks, with no results

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I just want to remove that map music 😭

prisma vector
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your eternalmodinjector is old

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download a newer version

hoary bluff
#

I'll give it a try and report back

prisma vector
hoary bluff
#

Won't let me access that link mate

prisma vector
#

see, you have a version dated 2021 02 02

the latest is 2021-04-14

prisma vector
hoary bluff
#

Ah, my bad

hoary bluff
#

Thanks so much man

prisma vector
#

download this and replace everything

hoary bluff
#

Will do, thanks for your help

prisma vector
hoary bluff
#

It worked, cheers again

prisma vector
near steppe
#

eternal modding has to be the best name for any modding channel. change my mind

plain temple
#

what type of mods do people make for eternal?

late whale
#

all kinds of them

prisma vector
#

The good kind, like my aheago tentacle mod, and the bad kind, like my stupid haha level mods 😳

plain temple
#

so how do people make mods when its not officially supported?

prisma vector
#

Rip and tear baby, rip and tear

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(Also the game devs are really cool)

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We dont even need official support really, only a way of implementing custom geo. We've figured pretty much everything else out.

plain temple
#

I see

#

Its really interesting seeing what the people can do without official mod support

mighty ore
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just replacing files in the way of textures

prisma vector
#

Should I make this a real thing (might get banned) shrekubas

plain temple
#

I think theres already a mod like that

low belfry
#

Hello, does anyone have a video on how to install mods to doom eternal? :D

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I am new to this and want to explore the mod world

hushed chasm
#

Try to avoid using video guides where possible as they can become obsolete rather quickly

late whale
gritty reef
prisma vector
hushed chasm
#

careful with the spam filter

spare sphinx
#

sooo question i dont want to see my gun model in game any idea how to remove it?

atomic bay
# prisma vector https://cdn.discordapp.com/attachments/693113846688383029/831888809934848060/Ete...

Please don't redistribute EternalModInjector like that. Linking to https://drive.google.com/file/d/1uMzBfLZ-tr5sqZTozUn6SZPK_hVDN2Lr/view is nice; that's what that off-Discord mirror is for. But re-uploading it and/or posting direct download links can lead to it being outdated in the future, which can lead to your repost becoming unusable after a game update (or, worse, usable-but-outdated after an EternalModInjector update). One of the pinned message in this channel even has an up-to-date download link.

prisma vector
#

@atomic bay Hello Zwip, Im wondering on what is the latest version of EternalModInjector since there is many uploads from many people and im wanting to know the original, latest.

atomic bay
drowsy light
prisma vector
#

if you dont want to keep executing the command whenever you launch doom eternal, just go to its properties and in the launch options do +hands_show @spare sphinx

spare sphinx
prisma vector
#

if you have any more commands you want to keep using

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just use the launch options method, its what i use for high hand fov and g fov

prisma vector
#

@atomic bay when i ran the injector it said it was missing dlls? but still executed the mods i installed?

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is this normal?

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then doom eternal opens but crashes

hushed chasm
#

provide a screenshot of the console window

prisma vector
#

alr

hushed chasm
prisma vector
#

oh

hushed chasm
#

Gimme a moment to remember exactly what redists that requires

prisma vector
#

do i also need arm64?

hushed chasm
#

get x86 and x64

prisma vector
#

i for some reason had them before but then i uninstalled, idk why

hushed chasm
#

there's a bunch of versions of the redists

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yours says 140 (v14.0)

prisma vector
#

Now i have this...

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someone help

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@hushed chasm sorry for ping but do you know what is causing this error?..

prisma vector
#

doesnt it have to

hushed chasm
#

no

prisma vector
#

usually i open the injector and when it is done it opens doom eternal

hushed chasm
#

you need to run the injector while the game is closed

prisma vector
#

do you mean when doom eternal isnt launched?

hushed chasm
#

Two key things to note here:

  1. Only run the injector while the game is closed
  2. You DO NOT need to re-run the injector each time to want to play the game; only when you want to add/remove/change your mod setup
atomic bay
prisma vector
#

alr did it

#

do i delete or keep?

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backup files srry if i sound dumb and wrong

atomic bay
#

Choose yes to deleting them.

prisma vector
#

what now?

atomic bay
#

If you're unsure about what to do, please show me a screenshot of EternalModInjector's window.

prisma vector
#

alr

#

i opened doom eternal, played dlc2 and some reason i crashed?

prisma vector
#

god damn it

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it crashed bruh why..

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is this normal??

dry axle
#

any cool ballista skins

plain temple
prisma vector
final mango
#

the troll slayer

quaint crag
#

we do a little trolling

plain temple
#

is it possible to replace models? lets say replacing the crucible for something like a lightsaber or rebellion

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or have the people not found a way to do that yet?

atomic bay
#

The model file format hasn't been (publicly) reverse-engineered yet, so we can't make custom models for the game.

normal harness
#

can someone tell me how to download mods

plain temple
hushed chasm
#

that's a blatant scam link m8

#

@magic tartan

magic tartan
valid yacht
mighty ore
prime leaf
#

SEX

idle mulch
#

Is the mod for this skin known?

quick hollow
#

ay does anyone have a good doom hunter base ml?

sonic mango
#

theres the official hidden one but back up your saves

prisma vector
quick hollow
fervent spruce
final mango
pallid zinc
#

i have the newest mod patcher, and i've verified my files on steam. what do i do?

hushed chasm
#

verify once more, then run again

pallid zinc
#

i'll try again.

pallid zinc
#

so i just double verified and now im going to boot it once before i try anything again

#

ohmygod finally.

#

i ended up doing that too many times

prisma vector
#

Might gonna make a sticker pack out of it

novel oxide
#

hey guys

#

i have a question

#

does modding doom eternal require extra specs above the minimum PC specs to run doom eternal?

light trout
#

ok

#

so, mancubus, but it's peter griffin

#

Need I say more?

arctic elbow
#

hmmmp has a shrek mancubus mod

drowsy light
lusty pelican
#

A new AI variant that we are working on.

wooden carbon
#

sounds interesting

#

can you show the full codex entry?

tropic helm
lusty pelican
#

It's complicated

tropic helm
#

or did you just change regular spirits?

#

nvm

#

I know some basics about decl modding

lusty pelican
tropic helm
#

won't you need to make custom levels to use it though?

lusty pelican
#

Yes

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Its for Kaiser Campaign and Training World.

tropic helm
#

I didn't know adding enemies was possible

lusty pelican
#

This is a recent breakthrough.

tropic helm
#

has it been possible for a while or is it because of the new injector

lusty pelican
#

From the new injector.

mighty ore
hushed chasm
deep aurora
#

Anyone got an hdoom mod for eternal?

hushed chasm
#

A mod of that scale would require not only the ability to use new models, but to also make new animations and the like

neither of which are close to possible atm

final mango
final mango
prisma vector
#

Daisy eternal

prime leaf
#

wrong is right though - without models and animations it wont be as good

hushed chasm
#

this is societal progress we're talking about /j

final mango
#

now i need the plaid skin
FRICK

fervent spruce
final mango
prisma vector
#

Ah, sorry to hear that-

arctic elbow
lusty pelican
#

very fun

polar sparrow
#

do i have to completely reinstall the game and the mods after every update?

hushed chasm
polar sparrow
#

i mean not literally reinstalling but when i scan and repair it says i have to install 64 gb worth of files

worthy saddle
#

does anyone have zans edgy weapons mod ??

mighty ore
prime leaf
#

np, and sick mod btw

mighty ore
#

thanks, I appreciate that

prisma vector
prisma vector
#

Introducing - One of my final custom enemy types, Pureblood Angles!

These are essentially a miniboss, a pure version of the blood maykr. Unlike Maykr drones, who actually grow stronger after being detatched from the khan maykr's will, Pureblood Maykrs benefit more from her presence, and therefore stronger than their hellified conterparts.

Pureblood Maykrs apply a vulnerability effect, rather than a slowdown. Their staff shoots projectiles faster and more often, and their cruciform attack shoots a shotgun-like blast of 5 that can pass through other demons. The shotgun blast of cruciforms spreads out as it travels.

They cannot be instantly headshot killed, but still take increased damage from headshots compared to other sources of damage.

They use the white blood maykr skin by @open blade

final mango
#

i have an empty mods folder
quick gimme mods

arctic elbow
#

Uhhhh horde mode

prisma vector
#

24 marauders ecounter HappyGuy

mighty ore
arctic elbow
#

Does the randomiser do something like replace the zombies at the beginning of HOE with other enemies? Sorry if this sounds dumb but I’ve never played the mod because I play on XB1

drowsy light
#

it randomizes every enemy besides the bosses

hushed chasm
arctic elbow
#

Just an example

idle mulch
arctic elbow
late whale
valid yacht
prisma vector
#

Wait whatttt???? an official discord modding channel that is on the real doom discord? this is a pog moment

late whale
#

mods are still not "officially supported" but at least they are recognized by the devs

late whale
prisma vector
#

At least they don't bar mods being used

timid cobalt
#

Technically speaking, they do, and zenimax media holds the right to permanently suspend your account and online access to all bethesda games.

#

However, they’ve shown no interest in enforcing that for DOOM Eternal, and idsoftware has been somewhat ambiguous about how they feel at times, so there’s no real risk of that, unless said mod usage posed an issue in multiplayer, which has gotten people’s bethesda accounts banned before.

patent ice
#

ID Software is incredible and their silence on the matter may as well mean "Modding is a stable of game programming and experimenting with new gameplay styles and looking down upon them is elitist"

#

Whoch is frankly a way more healthy thing than Bethesda Studios doing the whole "You can add whatever mods you want, except that one, and that one- or that one"

manic breach
timid cobalt
#

No

#

saying they’d ‘like’ to do something is not the same as promising it - and in this case doesn’t even give it significant likelihood.

pallid zinc
#

is there a mod to randomize the fight music?

#

to a point i think that would be so sick. make it feel more fresh

hushed chasm
prisma vector
#

Hey y'all! Looking at this channel gave me an itch to create mods. The thing is, I've never done that...ever. In any game. So my question is, on a scale of Snapmap to writing lines of code, how much do I have to learn in order to, say, make Master Levels? I'm not saying that's where I'll start, but I definitely do want to get into stuff like that eventually. Thanks!

late whale
slow widget
#

If i could mod i would make eternal Plutonia

#

All fodder demons are riot soldiers, all heavies are revenants and all super heavies are archviles who can only spawn revenants

slow widget
#

I like the new one

#

It reminds me of Hellwalker from 2016

#

But I definitely prefer the remix of MAP30

prisma vector
#

@weak echo

weak echo
prisma vector
#

this is staying in. no way it isn't

rain tulip
#

Holy shit

lusty pelican
valid yacht
twin river
#

dude you could have warned before banning someone

lusty pelican
#

Not yet, I was testing the Alpha build.

valid yacht
lusty pelican
#

I think a public beta will be released once we get bosses in.

valid yacht
#

pls feel free to ping me on all updates, im super hyped for this

lusty pelican
#

Aight

lusty pelican
#

Training World Alpha - version 1 (by Konvaz)

  • Starting Hub is done, Music Hub is done, Advanced Hub is no where near done.
  • If you want the new codex entries to show up, load a new save slot for TAG2.
  • The only new enemy added so far is the Blood Spirit.
#

@valid yacht

valid yacht
lusty pelican
#

I don't think Konvaz would mind if anyone decides to stream or make a video about the mod.

late whale
#

yeah i dont care about others streaming it, it is just not finished yet

valid yacht
#

@magic tartan Check it out m8, maybe this helps us not being shit in eternal anymore ZkappaKEKW

magic tartan
valid yacht
lusty pelican
#

We are open to ideas. Just remember that it takes a lot of trial & error to get new assets working, because this stuff is very new. I had to deal with a lot of missing texture stuff when incorporating some new enemies globally (so they work in all levels).

valid yacht
lusty pelican
#

Just YouTube/Reddit.

final python
#

I thought I trained my staff better

valid yacht
final python
#

I’m getting the hose for this insubordination

late whale
valid yacht
#

That we have the normal campaign still usable so to speak

lusty pelican
#

Changing menu UI stuff is quite janky right now and causes some crashes. You are able to get away with some added UI stuff, like the colored UIs and codex entries.

#

You can add whatever you want to this, but we can't get a scroll bar in.

late whale
valid yacht
#

Unfortunately i wont see official modding support happening... atleast not for eternal

late whale
#

Well we are still making advancements anyways.

final python
#

Making an engine moddable at the level of id Tech is a separate ordeal. Lot of people misconstrue what modding was like originally

#

Which was in fact a lot of replacing existing assets in the original. Only new things you could add without overriding an existing asset were textures

late whale
#

Understandable. Regardless I'm happy with what we have now.

atomic bay
# final python Well it’s pretty obvious, engine isn’t designed to load in arbitrary content

It actually is, even more so than the 90's Doom and Doom II games. Even enemy AI/behaviour is exposed (and could be copied/added), I think, though of course not the functions in the game EXE, but I believe that "which functions are called when?" is technically exposed.
As much as I jokingly say "blame id Software", I also have to give them credit for just how "soft-coded" the game really is. 👏

A lot of file-formats are just unknown and thusly can't be altered (which official modding tools would help with), and in this case, "specific" menu stuff is often hardcoded in the game EXE and not modifiable.

worthy matrix
tall hazel
prime leaf
#

why

lime bronze
#

wtf 😂

cobalt reef
prisma vector
#

Hellclown

late whale
#

Blood Spirit has full model now

lusty pelican
#

It would be cool to see an arena with both Blood Spirits and regular Spirits.

late whale
#

I'll try to put that somewhere

prisma vector
#

how do i mod (i am very smart)

willow shuttle
#

is it possible to make gameplay mods, like with different player movement, strafe jumping, etc?

#

or gametypes, like tdm

tiny hedge
#

can someone make a mod that creates everything but in a really like, animal crossing houses, A.I and items

tiny hedge
#

why tho

hushed chasm
#

because it's literally not possible atm

tiny hedge
#

damn really

hushed chasm
#

no model editing

no geometry editing

etc

tiny hedge
#

I didn't know that

valid yacht
#

You can add icing to the cake but you cant turn it into another cake

#

something like this lol idk

solar marten
#

not saying DOOM Eternal is shit

visual dawn
#

Got some ideas that I plan on working on when I get time to get into modding, want some feedback though to see if they make sense
Balance at high lvl in mind

Make weapon mod swaps instant -> solves the "mod overshadows other mod" curse

Chainsaw
>when picking up a canister the next plip keeps recharging
>kills reward pips 
// tuned to not be OP, first pip would still auto-recharge to avoid bricking
// (new players:) incentivizes making use of all your ammo to get to 3 pips
//makes chainsawing more meaningful: heavy <-> meaningless infinitely respawning fodder enemy that you can kill in an instant anyways
//makes chainsawing less frequent while still keeping the ammo management the same

Microwave Beam
>remove slowdown
>beam stun actually works properly so you can intergrate it into combos like  SSG-Beam-SSG to avoid taking damage
>beam deals more damage the more enemies it's hitting // situational but strong when possible 
>fodder enemies get blown up more quickly // situational but strong when a fodder happens to be mixed in a group of heavies


Micro Missiles
>MM have mastery buff dmg by default now // Very high DPS at the cost of being very ammo efficient -> use smartly or dump excess ammo before you chainsaw
>remove awkward mastery buff system```
lusty pelican
#

These are good changes. I tried tinkering with the chainsaw a bit, but some of the changes couldn't translate well in game (I did this before the asset adding update).
You can look at the Underused Weapons Buffs mod for ideas.
https://www.nexusmods.com/doometernal/mods/364

visual dawn
#

will take a look at it thanks

prisma vector
#

I know for a fact that your micro missiles changes can possibly be done, not too sure about the chainsaw stuff though.

warm flume
mighty ore
#

Far from finished Substance Painter work on Super shotgun. To Do list:
Fix the Stickers on either side of the blaster
Remove all embossing/ scratches on the _n normal map.
Fix the Frosted ice look on the body.
Alter the uneven shading on the barrels.

prisma vector
#

https://www.youtube.com/watch?v=sxzAGLXOroI
@valid yacht funny epic gaming

Nearly every map in my campaign will feature optional escalation encounters that reward you with special upgrades, weapon points, or whatever i feel like. They will feature content exceptionally difficult compared to the level you experience them in. Expect encounter ideas i thought were too hard to put anywhere else.

My video sort of corrupts ...

▶ Play video
valid yacht
hushed chasm
#

probably

valid yacht
#

thats one thing i missed heavily

prisma vector
#

Absolutely, but at this point in the campaign you wouldn't have the SSG. I have the rocket launcher in this video from the secret pickup i added, but i didn't use it much on purpose because you wouldn't have it here.

#

expect meathook targets in cultist base and onward.

valid yacht
#

POG!

prisma vector
#

i already had beta-meathook targets before ag2 even released. They used demon players as targetable entities. But now we have the fancy ID ones.

valid yacht
#

im not a good player by all accounts (Just regular NM player) but i always seek a good challenge

#

The last thing i want from the modding community is... a proper NewGame+ Mod
If someone manages to do that i can die happy

prisma vector
#

There already is, it's as simple as editing a few files really.

valid yacht
#

but dont you get softlocked in the hub?

prisma vector
#

oh, right.

valid yacht
#

scrap the whole hub part would be amazing

hushed chasm
#

just use nohub smh

prisma vector
#

^this would be the easiest solution

valid yacht
#

just give the slayer everything in the starting room (Delete the 3 zomboys), open the door when the slayer picket up everything, remove the softlocks in campaign (If there are), skip all hub parts and boom

#

NG+

prisma vector
valid yacht
prisma vector
#

Anyway - i really like the idea of escalation encounters. It's certainly easier to do this than make extra geometry for a "slayer gate"

valid yacht
#

they are great!

prisma vector
#

I'm taking this same concept and applying it to bosses. For example, the "invisible" marauder will be the escalation encounter of Nekravol

valid yacht
#

i wish they would have used the little gore nest challenges so collect tokens for unmaykr upgrades

#

like the upgrades in 64

prisma vector
#

the escalation encounter for DHB will be a more difficult version of the bossfight. During the first phase my custom projector enemy will spawn alongside the boss.

hushed chasm
#

gibalicious

valid yacht
prisma vector
#

also expect an escalation encounter for kalibas, i have all sorts of evil ideas in mind

#

this gives me the perfect excuse to make my lovely unfair encounters that i won't have to balance 🙂

valid yacht
#

i will install trafficlight braker mod for this

prisma vector
#

please do, infact i reccomend it

valid yacht
#

but is it just me or did eternal get a huge boost in terms of modding?
Compared to 2016

hushed chasm
#

petition to make Hugo play modded levels (Horde Mode, Randomizer, Master Campaign, custom Master Levels, etc) after he's done with everything vanilla

valid yacht
prisma vector
#

Final sin goes kinda nuts

#

no explanation required

valid yacht
hushed chasm
#

Final Spin

prisma vector
hushed chasm
#

and the Icon of Babyl

prisma vector
#

expect all sorts of nonsense in final sin

#

these are tier 1 zombies btw lol

#

but danm, they look kina fresh doe

#

they're all sort of busting a move...

hushed chasm
#

reminder to utilize version control for big mods

valid yacht
prisma vector
#

ah whatever, i'm in a good mood

#

i'll release a showcase of the first few fights for final sin.

atomic bay
# valid yacht but is it just me or did eternal get a huge boost in terms of modding? Compared ...

Engine-wise, not much. Making mods is (theoretically) a lot harder than it is for Doom 2016, in big part due to Doom 2016 having a single global archive for the whole Campaign (plus Multiplayer), whereas Doom Eternal has multiple global archives and per-level archives, while you have to make sure to replace stuff in the correct archive(s) for Doom Eternal rather than just putting everything in one spot like for Doom 2016.

But community-/tool-wise, yes. Those that used to mod Doom 2016 had a head start in Doom Eternal, making modding for that game "grow" faster than Doom 2016. And Doom Eternal is both newer and more popular, so it has many more mod makers, which leads to more people making guides/tutorials about it as well as it getting exponentially more popular over time, plus it has more tools and tool makers too, letting us do stuff that we couldn't do in Doom 2016 (like texture and sound mods, plus loading multiple text-altering mods at the same time).

worthy saddle
#

hi can someone give me coms on how to lower your gun more

#

make your gun more to your hip

mortal grove
#

is it the game or a mod idk

#

but why do when I glorykill a revenant I get armor with the chains

prisma vector
valid yacht
prisma vector
#

These are my "projection" enemies. They're summoned by my projector carcass variant.

#

Because they're made from the same technology as the shield, they're dispatched rather easily with the plasma rifle

#

here are the projectors, btw

mighty ore
#

https://www.nexusmods.com/doometernal/mods/519/ Reposting, because Nexus gave me trouble.

Improves Skullface by de saturating brown base armour, and adding reflective metal to the decorated red.

unborn tapir
#

I have problem with bind, when i use bind h g_showHud 0, it says g_showHud isn't valid command

#

But typing g_showHud 0 manually works, Is there proper way to change cvar with bind?

valid yacht
#

bind h "g_showHud 0"

#

^ Try it like this @unborn tapir

unborn tapir
#

Tried with 'g_showHud 0' too, also didn't work

valid yacht
#

bind h "toggle g_showHud 0 1"

#

this?

unborn tapir
#

toggle isn't valid command..?

valid yacht
#

hmm

#

lemme boot up the game and try it myself hold on

unborn tapir
#

but toggle command exist

atomic bay
#

Have you used EternalModInjector with the latest version of the game? One of the game EXE patches that it applies using EternalPatcher has to do with unrestricting bind commands in some way, though I don't know if that's needed for g_showHud.

valid yacht
#

Works for me

#

bind h "toggle g_showHud 0 1"

#

Maybe just run the modinjector without mods installed?

unborn tapir
#

Yes, it's installed

#

Well it's not latest

valid yacht
#

make sure to have the hud enabled in the ingame settings tho

hushed chasm
unborn tapir
#

I've just updated, testing it..

#

Still same, hmm

valid yacht
#

dafuq?!

unborn tapir
#

Re-launched injector and it works

valid yacht
iron veldt
#

should i be using https://www.nexusmods.com for doom eternal mods?

#

just to make sure

valid yacht
iron veldt
#

thanks

mighty ore
iron veldt
#

its great

#

thank you

mighty ore
#

can I have the gif?

valid yacht
prisma vector
#

m o v e m e n t s h o o t e r

mighty ore
iron veldt
#

welcome bud

mighty ore
#

it is now an emoji

mighty ore
# iron veldt welcome bud

as far as getting mods, I do recommend Nexus, and joining the discord for modding gets you to download mods that aren't published there. a lot of those go unnoticed

iron veldt
#

ok i will

#

cheers

mighty ore
#

yessir

prisma vector
#

Political compubus

#

Libcubus

#

I just wanna grillcubus

#

Concubus

#

This concludes my TED talk

prisma vector
#

Obviously

#

Reject politics, return to wieners

rain tulip
mighty ore
#

Kraken Cosmetics branded dart blaster

frozen sky
#

Hello fellow slayers I was wondering if anyone can help me with the "meta.resourcesis outdated or pre-modded" in the Eternal Mod Injector. Im new so take it easy on me ty

outer epoch
#

Does anyone here

#

Know if delta has released their TAG1 mast3r campaign, and if so, can give me the link?

#

I mean a download

#

I dont have access to the doom 2016+ modding server

hushed chasm
lusty pelican
lusty pelican
outer epoch
#

They said sunday in their youtube but okk!!

outer epoch
tall hazel
prisma vector
#

This is really cool! I didnt know we could bind func movers to entities like demons. I'll have to play around with this myself, unsure how I could make use of it outside of gimmick fights, though.

#

The turret env hazards were my favorite part of this.

prisma vector
#

The buff totem thing was cool as well, but couldnt this be accomplished with a demon acting as a buff totem, and killing it would cause an exit trigger for an encounter with the totem?

#

I think binding it to an imp was funny, for sure.

#

Talkative as ever, delta.

prisma vector
#

Been experimenting with the bindparent stuff delta has been doing - successfully attatched an archvile to a marauder

#

this shit is hilarious. Definitely using this in final sin. I can't see it being of much use anywhere else.

prisma vector
#

Really great update to an already great mod! The Slaughtermap encounter is a very welcome addition, and Plutonia cracked me up. Can't wait to see where it goes from here!

fierce hazel
iron veldt
#

It’s funny I like it

late whale
#

I already posted this in #videos but I think it is more relevant here.

fierce hazel
late whale
#

The level is not done yet though

prisma vector
#

Are there any weapon mods in DOOM: Eternal

#

As in were there mods made to add new weapons to the game

prisma vector
#

Technically, we can now. I attempted to myself, and got pretty close! I managed to add a new rocket launcher to the player's inventory, seperate from the main one

#

it's purpose was to be used as a rocket jumper, deal no damage to you or demons, but send you flying.

#

However. It ended up not shooting anything and i got errors in the console about faulty projectile and ammo decls

#

so i gave up.

valid yacht
# prisma vector so i gave up.

if rocket hits ground in a range where it could give you damage, dont deal damage to demons
If rocket hits ground where it hits the ground and could not give you damage, deal damage to demons
if rockets hit demons, deal damage to you and demons

#

is that a possible thing?!

prisma vector
#

No, unfortunately

dim spear
#

Does anyone here know how I would replace the old eternalmodinjector with the most recent version?

hushed chasm
dim spear
#

So delete the .bat file?

hushed chasm
#

you dont need to delete

#

just overwrite

dim spear
#

By overwrite do you just mean extracting the new injector into the doom eternal folder and then that should overwrite it?

hushed chasm
#

yes

dim spear
#

K thx

#

I got this message when I extracted it

hushed chasm
dim spear
#

I guess by path entered they mean the location

hushed chasm
#

yes

#

i recommened using a more powerful archive manager such as 7-Zip

dim spear
#

I guess it's not the modinjector that's the problem cause I got the same error message when I tried to run the new one

#

I already verified my steam files so idk

hushed chasm
#

where are you running it from

dim spear
#

Steam

hushed chasm
#

no i mean the script

dim spear
#

I mean I'm running it from my eternal folder but I dont think that's what you mean

#

What do you mean by script (sry I'm terrible with computer things)

hushed chasm
#

like, did you extract the script or are you running it from inside the zip

dim spear
#

Oh yeah it's been extracted

#

I guess this has something to do with the update cause I was running mods just fine a couple weeks ago

hushed chasm
#

no

dim spear
#

Idk then

hushed chasm
#

@atomic bay

dim spear
#

Maybe I need a new modloader

dim spear
#

Dont worry I got it to work

#

Its all g sry

cold scarab
#

Are visual mods bannable?

hushed chasm
silk forge
#

I have a math conundrum. According to the google doc damage table for Eternal, if you were to add up the damage potential of the entire bullet ammo pool...

Micro Missiles
5(impact)+100(Explosion) x (180 bullets / 2 bullets per missile) = 9450 damage

Mobile Turret
24 damage per bullet x 180 bullets = 4320 damage

What is even the point of mobile turret? Even if the damage table didn't account for the extra damage chaingun may or may not do against Barons/Knights, is it even going to be close to missiles' damage output?

#

Like, with the ttk on barons when you use turret, it's gotta be double damage, at least, but even then I think missiles kill a tiny bit faster

#

I think mobile turret out-paces missiles against a tyrant, but I need to test more against barons

cold scarab
#

So I can play with these mods on bm and not get banned? (purple hud and golden slayer and weapon skins)

cold scarab
#

Ok, thank you!

hushed chasm
#

they are client-side only

rain tulip
#

Why upload brutal doom for no reason at all

prisma vector
#

had to send it to a friend

rain tulip
prisma vector
#

lol''

novel lintel
prisma vector
#

amazon prime can’t hurt you right?

hushed chasm
granite ether
#

some body make this a pb reticle

prisma vector
rain tulip
#

Dune.

lusty pelican
heady mural
#

Is it now possible to make custom doom eternal maps?

hushed chasm
heady mural
#

I've seen some videos of supposedly custom maps but I was skeptical

heady mural
hushed chasm
heady mural
hushed chasm
heady mural
#

Rip

#

Are people making custom maps by just placing in empty space? I've been sent a video showing a map full of platforms

heady mural
#

Of course not

#

I've been sent this video
https://youtu.be/AXwlCeUMsNk
and told that map was made by a user. Looking at it more closely it seems to be made of various objects so not custom geometry?

prisma vector
#

Those are dynamic entities. Not actual map geo. We can place those wherever we want.

hushed chasm
#

pretty much

prisma vector
#

In this case, proteh used the empty space of blood swamps and removed the invisible walls and death triggers

late whale
prime wren
#

do re shades take a lot of computer power

#

?

hushed chasm
prime wren
#

when i usually get 70 80's

weary mason
#

hey, where can I find the modinjector?

hushed chasm
weary mason
#

found it already, thanks!

prisma vector
#

I have all of these mods installed but it wont work when i launch the game through the modinjector

prisma vector
#

I have a question. What types of mods will prevent me from completing challenges?

lilac wolf
#

really just gameplay or level mods but that only makes it not work for battlemode

#

so you can do single player challages but not battlemode ones

prisma vector
#

All right. Thank you very much.

untold stag
hushed chasm
hushed chasm
untold stag
#

ahh

#

on patch 1.05 it deleted my backups so

#

its over

hushed chasm
#

sad

fossil nova
#

Do you have a way to get God mode without cheat engine

hushed chasm
fossil nova
#

Thanks

prisma vector
hushed chasm
#

oh lawd he comin

prisma vector
#

The official first reveal for my Thrash knight has him jumping out of a pool of molten lava

#

very, very, fitting.

fallen sail
#

add this.

austere ibex
#

Hey all I was just wondering if there is anyone here who knows how to add mods to eternal. I have no idea how to and I finished the campaign many times but was thinking of spicing things up

austere ibex
#

Yeah I've got it on both console and pc

late whale
#

This briefly shows you how to load mods in. If you want a more in-depth guide, join the 2016+ Modding Discord

austere ibex
#

I'll check it out thank you

desert heron
#

hey can someone lend me a hand

#

ive been modifying my game files for two hours straight and whenever i slip a modded heavy cannon skin into the mod folder and run the game, it crashes

#

it only happens if i use a heavy cannon type skin, any other skins for other weapons wont crash my game

desert heron
rain tulip
desert heron
#

didnt realize it was a joke, perhaps im too retired to realize

rain tulip
#

Lol

lilac wolf
#

is there a command that fully unlocks the praetor suit?

night storm
#

does anyone have a link to a red ballista beam recolor

desert heron
#

anyways, do you guys know how to make your viewmodel fov save?

#

the command "hands_fovscale" wont save if u reboot the game

night storm
#

i'm LF a red one to match my other weapons

desert heron
naive monolith
desert heron
#

true but its more of an orange

naive monolith
#

That looks so wrong

#

looks too bright and not scarlet enough lmao

shrewd mist
#

well i just set it to be pure red and thats all

plush nacelle
valid yacht
hushed chasm
#

the ones up here

valid yacht
hushed chasm
#

coward

#

time to learn then

#

good thing we're giving you pointers to stuff you can use to learn

#

then suffer

valid yacht
#

Its literally explained step by step o.0

prisma vector
#

How do am mod the game?

#

Mod doom yes am do?

late whale
#

yeah how do i make master level?

prisma vector
#

Ok. step one. Ram your face through your monitor.

late whale
#

ok what next?

prisma vector
#

Next step. 30 marauders.

#

final step. Remember to subtract 1.8 from the z axis

late whale
#

thank you so much, will make master level now

#

oh links are not allowed here

valid yacht
tidal lintel
#

nice

radiant notch
#

Br

late whale
valid yacht
radiant notch
#

Ok

late whale
valid yacht
late whale
#

yes I followed kaiser's three steps and made master level in a few seconds. Definitely did not take over a month to make

prisma vector
#

step 2 is very important

late whale
#

oh no, I made 20 marauders instead of 30 🙁

#

i have failed sempai 😢

night storm
knotty lantern
#

hi guys, I was wondering

#

does the FOV, modification through the command line, affect the progress?

prisma vector
#

no

quick ice
#

hi

#

i have a question, if i put mods does that affect the game like not being able to win ultra nightmare rewards or something like that?

prisma vector
#

but it does make you bad

mighty ore
#

What do you mean Nexus Mods isn't allowed?!

hushed chasm
#

@valid yacht your link filter is way too strict

prisma vector
#

blame the spammers

mighty ore
#

Literally tryna link my Gold shotgun mod

prisma vector
#

now see, that's where you're wrong. Clearly you're a spammer trying to send a link to hot singles in my area.

mighty ore
#

in all seriousness, I'd like to link it in here

#

Improved Gold Combat Shotgun. For those of you who have not beaten Super Gore Nest Master Level on Ultra Nightmare, you get this. This changes the Combat Shotgun's default skin to a better, nicer looking gold skin. Also, the wood is a lot more saturated than what it's supposed to be, I like the look more.
https://www.nexusmods.com/doometernal/mods/542

prisma vector
#

These were the hot singles in my area. Thanks @mighty ore!

mighty ore
valid yacht
#

@mighty ore @hushed chasm @prisma vector @late whale yoo massive pingery of death...
But nexusmods is now on the link whitelist. Sorry for the inconvenience slayers!

quick ice
#

does master campaign exist?

hushed chasm
quick ice
#

really?

#

😮

hushed chasm
#

yeh

late whale
#

it's not even done yet

quick ice
#

do one of you have a tutorial to put mods?

hushed chasm
quick ice
hushed chasm
#

😞

quick ice
#

ok

#

i want to add the battlemode skins in campaign mod but i don't know how 😭

hushed chasm
quick ice
#

really???

hushed chasm
#

yeh

#

that's why you can't do it in the vanilla game

late whale
#

90% of level mods...

quick ice
#

oh

#

:(((

late whale
# quick ice :(((

most modders put goofy battlemode skins in their custom master levels/slaughtermaps

quick ice
#

were can i search for mods or i need to search in youtube?

late whale
#

either go to nexus mods or the Doom 2016+ modding discord

quick ice
late whale
quick ice
#

thanks!!

teal musk
dire moss
#

Daisy Meteors - by SamPT

Modifies the Icon of Sin boss fight. Watch helplessly as the Doomslayer's beloved pet rabbit Daisy is used against him. Adds rain and atmospheric effects. Adds rabbits. Adds pain and suffering.

Download: https://www.nexusmods.com/doometernal/mods/543
.

solar elbow
#

Does anyone know if it is possible to install mods for doom eternal on pc if you bought it on the Microsoft store

undone isle
#

Probably not

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Because as far as i know the Microsoft store makes it really hard to even get into the files and alter them regarding games you buy from there

It's basically their own drm

Unless that's changed in the last year or two

#

@solar elbow

solar elbow
#

Oh ok

undone isle
#

Yeah if you want to mod eternal you'll need either the Bethesda net version or the steam version

solar elbow
#

Ok

dire moss
solar elbow
#

Ok

#

Thx

hushed chasm
dire moss
solar elbow
#

Ok

fierce hazel
#

How to change the music in doom eternal in the files?

valid yacht
#

Any way to restore those?

prisma vector
valid yacht
#

uhm

#

a very old screenshot

atomic bay
#

I'd assume that you need to have a version of the game that was compiled with specific flags defined, as otherwise the code for it just wouldn't be there at all in the game executable.
It could also be that you just need to use certain console variables, or both, but I don't know which. Try using find cvar dev menu after running EternalModInjector?

valid yacht
#

its all set to 1 but it doesnt show in the pause menu :(

#

i guess this stuff is long gone from the final build?

valid yacht
#

Invasion Blocked... interesting

mint tapir
valid yacht
#

It doesnt give me a blocked message in the hub, does that mean demons can invade the fortress? KEKW

mint tapir
#

spawn the icon of sin inside the fortress of doom

valid yacht
#

There is a debug mode where you can host a active "Invasion" Lobby.
Problem is... the main menu to search for Invasions isnt working... So the door is open but no one knows how to get in

mint tapir
#

only way to find out is to click every pixel on the main menu screen until you successfully invade someone's fortress of doom

valid yacht
mint tapir
#

no matter their skill level they'll be so caught off-guard that you could cheese them within a few seconds

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end someone's UN run

valid yacht
#

Also you will become invincible when you pick something up or interact in the world while invasion is active

valid yacht
#

I M A G I N E

mint tapir
#

entertainment from ruining people's days

valid yacht
prisma vector
#

Hey everyone, I'm a little bit worried I fucked up. Two of this week's challenges were to complete a level on Nightmare and Ultra-Violence. So I loaded up a new save, and thought I would make that level Hell On Earth, since it's the easiest. Herein lies the problem: Nightmare is still a little over my skill level, so I thought I would use Console Commands to do a little New Game +. But when I did that, all the Milestones for mastering weapons unlocked all at once, and at the end of the level, I had received a total of 200,500 XP, and just flew through a ton of the event levels at once. Is there a chance Bethesda/Id will ban me for cheating? From what I hear, they're lenient with players who mod the game that don't player Battlemode, but I thought it was worth asking.

valid yacht
#

I can try to get a better answer for you if you want.

prisma vector
#

If it wouldn't be time out of your day, I'd appreciate it.

#

Just worried me a little.

sick yoke
#

hmm

late whale
fading condor
#

За Россию!!!

arctic elbow
late whale
#

My guess is that Hub and Sentinel Prime will not be available for Invasion

terse abyss
#

how tf do i make a mod

lusty pelican
terse abyss