#doom-2016
1 messages · Page 125 of 1
I like the archville one
Mine is the one on the earth zombie where you bonk his head in
I like the one where you shove the whiplashes arm in the back of its throat
The one wear you rip the Prowlers spine out along with it’s head
Nice.
I have a challenge for you all
Figure out who my avatar is without looking it up.
Good luck.
Is it the looney tunes Martian
No.
Damn
King Martian
Lol
e
Doom 2016 is actually the best doom game i think
why?
Eh..
Idk it was my first doom and it was so… idk it made me happier by killing the demons than the other games
DOOM 2016 is good but Eternal is way better, because it improves on everything else.
also my first game but i prefer doom eternal
agreed
Indeed so.
Idk its just like my first game and i always think my first games or soundtracks are the best lmao
thats just a nostalgia thing really..
sure thing
At least y’all aren’t like ABritishPotato, saying bs like DOOM 2016 is just a bad prototype for DOOM Eternal and that it’s Overrated.
Not everything
what really?
Highly disagree with that Youtuber on that point
Btw who else loves doom soundtracks
prob everyone here
I just joined this dc server and i feel so comfortable with u guys who like doom
Yeah this guy named ABritishPotato, in his video talking about clockner. He says that DOOM 2016 is bad because “unbalanced weapons, platforming, and bad level design” which is wrong on so many levels
why?
Idk… i got a few friends irl and they dont play doom just some mainstream shit like apex (apex is not shit but mainstream for me) and its just new for me having ppl around me who r like me
Sorry if my English is bad im from Austria
well youre welcome
Your English ain’t bad but yeah I know what you mean, none of my buddies play DOOM, and the few that do hardly played it, so I’ve decided to just get in touch with DOOM Dudes on Discord that do like it
Most things
Sure
I love DOOM
me too
Yeah its great having ppl who r like me
Most of my friends play DOOM
U got luck
Mine r just so mainstream and they call themselves gamers
Does somebody of u know Serious Sam?
still a gamer
me too kinda thats why i like feet
Haha
Ok.
Idk how its called in english.. maybe foot fetish?
yep
UHHHH
Haha okayy
Footfetishes?
yes
what the hell?
Strangely I'm attracted to GhostFace.
like me
Do yall like death metal
Yes.
It is great
A question: would u see me as a kid
Nah nvm
I wish having a friend irl who plays doom
Or is psycho
I like Dead By Daylight.
Yeah i like it toooo
Do u know Duke Nukem
Okay nvm guys i think i will go to bed soon
It's my favorite DOOM game but I didn't play Eternal yet
what I like about DOOM 2016 is that it's extreme popcorn-gore
so much power once you master the game
Yeah
Like it's literally the kind of game that makes you feel satisfied as fuck and not feel ashamed of it when you see gore, unlike survival horror games and such
Yeah
Yeah. Sucks the newest installment Duke Nukem Forvever is garbage both gameplay and visual wise.
Yeah
It really is horrible
i'd say that doom eternal takes a dark souls kind of path
with more complex gameplay mechanics and just being a harder game overall
whereas 2016 just starts you out as pretty powerful and lets you just paint blood on a white canvas to make your own playstyle and strengths as doomguy
so in terms of gameplay and overall merit i like 2016 better although eternal was also a great game
although eternal's new mobs and tougher platforming make for a fun challenge
eternal feels like you're playing master level versions of 2016
Dookie Nukem Snorever
Kick Nookie
duke takem forever
i had a dream about a new duke nukem game and the dream was so good that im going to steal the features from the dream and hopefully develop them into their own game
the final boss was randy pitchford
Good luck with that man
it had a really weird meta plot where duke nukem forever was released in-universe and utterly destroyed the duke's reputation leaving him as a washed out has been lmfao
and randy pitchford was an alien in disguise ruining duke's reputation on purpose so that the earth couldn't defend itself
my dreams are wack
the most unrealistic part of it all is that gearbox would touch the franchise ever again
Duke can’t be saved. He can’t
i can dream okay 😭😭
@turbid relic stfu
Technically Duke Nukem 3D runs on the Build Engine which is based off of the id Tech 1 Engine so it’s connected to Doom and thus is relevant to the the Doom discord
uhh ok?
Duke Nukem Forever got infected by "modern shooter" plague
hey anyone willing to help me with something
hmm?
so i try to enter cheats into console but it says set cvar devmode_enable to enable dev mode for cheats what do i do
you need to enable dev mode first, either as a custom parameter for the shortcut or in the properties in steam
ok how do i do that?
you have it on steam?
https://steamcommunity.com/sharedfiles/filedetails/?id=686972243 this might interest you @queen monolith
thank you
np
sorry if im bothering u but why wont the command cvarAdd g_permaInfiniteAmmo 1 work?
the reaper was doom 4's take on the doom 64 unmaker lol
I've seen some arguments about it... but yeah no it sucks. If the spread was just a little bit less it would be amazing. But it's a shit weapon
The Unmaykr is kind of underwhelming. You do the Slayer Gates to get a new super weapon and all you get is a spread gun that uses ammo for your other super weapon that already barely gets ammo. It’s hyped to be stronger than the BFG in a video by UnderTheMayo he says that in TAG1 you can use the Unmaykr to focus down on heavies and super heavies and while that’s true just unloading a single BFG shot is just better as it can hit multiple targets anyway
Its great for the icon of sin fight
And super heavies you just don't want to deal with
But if you're getting rushed down by fodder while trying to focus a heavy a bfg shot is better
I typically don't use either The BFG or the unmaker
I personally like dumping tons of bullets into a super heavy seeing the flesh fall off
BFG clears the map except for super heavies
Still boggles my mind how that BFG exploit was left in the game
for real, how did they not ever patch it out lmao
I’m not complaining though lmao. So fun to melt a boss with it or to cheese arenas
Kill 30 fodder demons with the rune that makes them drop BFG cells
I have like 30 hours on DOOM 2016 and I didn’t know that existed. Am gonna need to get me that.
Aw damn I got like 150 hours lmao
I have more hours on my Nintendo Switch since that’s where I played the game first I only have 30 on my Steam account
ive tried 20 minutes of the multiplayer on d2016 and found it quite fun, any good resource I should read before jumping in?
ive played Q3 Arena, CS:GO and TF2 a fair bit but there seems to be lots of things to learn in this one
lol
that was actually written years and years after the fact. Early 00's I think
what are the popular multiplay modes? FFA seems to take forever to queue
Seriously.

what happened?
alright cool
So anyone (re)playing 2016 atm? Started another run a while back but only at Foundry, Eternal sucked me back in...
I started on uv about a month ago but the eternal event got me back
ill probably start up again cause the event is over
i think i was on kadinger
Nice. Truth is even if 2016 is very "vanilla" compared to Eternal and slower it still feels good to play.
to me
plus it's cool to try out weapon combos in 2016. When I played it 5 years ago had no idea that was a thing 🙂
Btw have to say heavy AR in 2016 feels better to fire than heavy cannon in Eternal
is anyone hosting multiplayer nights for doom 2016? I can't find a lobby and want to level up my multiplayer level to at least try out other guns in practice mode. I just bought the game, so everything is locked (custom loadouts, demons, etc.)
You have infinite ammo with the chainsaw in doom eternal
You sure? I thought it's projectile but just a lot faster. But yeah faster bullet and headshots meaning more is the thing I think.
just feels better
No its hitscan theres no time between trigger and damage
the new one is projectile which i hate
projectile 🙂
I generally prefer projectile but the heavy cannon just both fires too slow and has too slow projectile speed.
Granted you use the mods 99 % of the time but still
Yeah i dont really like that speed of projectile
its too fast to be used like a rocket where you predict, but its too slow to be effectuvely used as a hitscan
yeah combined with low damage it's near useless. Plasma rifle or chaingun just make it redundant.
codex says should be good against imps in particular but meh.
as if there aren't about a hundred ways to kill an imp
doom 2016 feels slow after playing doom eternal, which is why im going to stop playing eternal until i've finished the slow hell that is dark souls, then play doom 2016
First time playing Dark Souls?
No, please do 🙂
Bro do you want to get kicked
Why would I get kicked?
bob purged the messages, he doesnt want us to talk about it
we’re lucky we didnt get warned
I didn't say anything rule-breaking, I was making a very simple argument that Doom has a lot of political undertones and y'all got real mad about it
But i am talking about doom 2016
look at Steam charts and time yourself with peaks in your timezone, lobbies are quick in the evening at least on eastern standard time. I get teamplay lobbies in sub 1 minute
@royal chasm splitgate is real fun man i'll hit u when I get back on
hell ya
do u play ranked?
hell na
haha ok im from LoL im rankd driven af
Yeah I don't play ranked anything
I'm not willing to put in the effort to get Actually Good at most games
I have countless hours put in FPS and was always driven by competition
im old af, played Quake 1, Quake 2 and 3 : arena alot
I am putting in the work to get Actually Good at Eternal
I find Eternal absolutely fascinating
Sometimes I go back to2016 and think it's simplistic, but I sure as fuck didn't think that when I played it the first time lmao
Ive been trying to master the gatling rotator for like 20 mins and it won't work?
Go replay early levels and do it on fodder demons
its the kill 5 demons in 5 seconds challenge and i've definitely killed more than five in less time
im on lvl 2 killing possessed
oh my
yh i have no idea whats going on :/
you are haunted
Aha
There's your problem
- That's not gatling rotater. That's mobile turret
- For the mobile turret upgrade, I'm pretty sure you have to do it without overheating
I gotchu fam
aaand done 😒
Yeah it's funny how 2016 changes when compared to Eternal
When I did 2016 the first time, I got weapon mastery on the mobile turret, rich get richer, and then only used that for the rest of the game
I died a lot, because that's an awful way to play
But guess what I went and did that with Eternal too and it took me like 3 hours to kill the Icon, holy fuck
Now I understand weapon swapping
Lol yeh Eternal certainly pushes you from spamming just one weapon. And I adore it for that, it breaks convention and rewards mastery.
The thing about Eternal that's so brilliant is the regenerating chainsaw pip
that changes everything! That, plus the dramatic boost to glory kill health, and flame burp, means that a battle can last as long as a player can concentrate
There's no hard limits on anything, because it can go on forever
Sure, this is true in like titanfall 2 because your health regens to max all the time and you have to pick up your slain enemy's weapons... but that and like halo just don't feel as good
I tend to be able to unplug and enjoy every doom game for what they bring to the table. I feel bad for people with issues that come with muscle memory
what do people in this server think about DOOM 2016's SnapMap?
I think, conceptually, it's fucking excellent. Community content has long been a component part of DOOM, and so that's wonderful
That said I've literally never even tried one lmao
They're a good time
My only complaints about snapmap is that it has the hit marker noises and effects from the multiplayer, and that not enough people make stuff for it anymore
SnapMap is good but as someone who created levels for og. Doom with DEU back in the day (way back) I think it should have been similar, not just building blocks.
SnapMap wasn't wildly popular, so it was not included in Eternal though they had originally planned for it. Maybe we'll get lucky and they'll add it in later. Eternal is much more update-driven than 2016
i found it really disappointing and limited in terms of what it could do. i come from the half-life engine where you could make levels and mods just as good as (and better than) the original game and/or official maps, so for snapmap not only not to allow that, but for the gameplay it offers to be mechanically different from single-player, was an immense letdown.
same deal with og doom map creation back in the day, the sky was the limit
multiplayer
yes. multiplayer challenges / awards unlocks various pieces of outfit and armor
Oh thanks
Guys I got doom 16 for the switch again
A new doom game with the capability of prodeus is what they should strive for. Snapmap on steroids
That would be nice. i suspect the reason for snapmap's limitations is engine problems. They can only handle so much
or targeting consoles, or attempting to avoid ppl designing maps beyond certain players' specs
ive seen ppl talking about only using super shotty for 2016? i swapped weapons all the time just to see what did what lmao
it was so fun not caring about getting a level complete or how to do something i could just… shoot
i watched a review about eternal and idk if wanna play it tbh but i don’t wanna replay 2016 lol
Prodeus will be coming to consoles with pc creators maps being fully available at launch
So that shouldn't be a reason
But your other reasons make sense
Fantastic, I love many snapmaps and they're really fun to play with friends
Pretty cool. The stuff you can make with it is unique and the levels you can find are pretty neat.
I want DUSK and ULTRAKILL to get a level editor, I know ULTRAKILL’s is in development but I don’t think DUSK will ever get one.
Would anybody be interested in hopping on and playing some multiplayer on PlayStation? Would love to get my plat done.
It’s seeming like it might not happen
They REAAAALLY updated it since launch though and you can almost do anything you want now. It used to only be hallways.
You can even make a flamethrower in snapmaps lol
lot of people now on switch doom 2016... come on..!
great game lads 🙌🏽
Just get Eternal, it's on sale pretty often. Idk what review you watched but don't trust any that say too hard / forces your hand / etc. There's a learning curve but past that it blows 2016 out the water. Imo.
Also on lower difficulties you can play it way simpler, the added mechanics are more optional than mandatory there. And I def recommend start with low difficulty, the game is about 1000 % more enjoyable that way.
Just started playing Doom 2016 with a Boot Camped macbook air 😂
all settings on low and few game modifications make it run on smooth 40 or so fps, even with intel iris plus graphics lol
playing on ultra violence, but may switch it up to nightmare later 🤔
yeah that helps, tbh i’m a lil sad about some stuff like the helmet being off but i’ll give it a go
thanks
Np! Truth is I was initially frustrated with Eternal but these days it's my favorite game by far. So give it time, it may not click immediately.
it’s kind of a shame about the harder difficulty though, i quite like games on hard
Trust me, once you learn the combat loop you'll want to play it "properly" and with higher diff
good luck, I started with ITYTD lol
Yes
Anyone got all achiwmwnts/ platinum in Doom 2016? ive got them all
I used to start with UV until I found my lord a savior nightmare
Best runes for 2016?
Best not broken ones
how did u do multiplayer ones i match made for like 15 mins yesterday
I can say IFM def helps, otherwise other runes you'll have to customize to your playstyle
IFM is In-Flight Mobility iydk
i can help you
add Jimmyboysnoopy on psn

Anyone still play this on PS4?game seems dead when I try to get a matchup online
Sucks too as I prefer the Doom2016 multiplayer over Eternals
as far as multiplayer is concerned, I do believe people still play the 2016 multiplayer. Either they are new players or pub stomping Prestige Level 50s
I've played a couple games and had a blast, certainly worth checking out
I'll give it another try tonight. In the meantime if anyone wants to add me my PSN is Dj-Starscream90 thanks
for responding
I'm on steam, not so sure if it's cross platform.
I just checked no crossplay for either Doom game
I've got Quake which has crossplay it's technically part of the doom universe? Lol
This is stupid my mission 8 for my new campaign save is broken wont let me press a panel when it is meant to show the hologram of them talking…
Ffs there was a zombie all the way at the beginning…
I hope you used it to get the neck snap mission challenge
The challenge to get the weapon point i think
Finding secrets in this game is a pain
My first playthrough i missed half the weapon mod drones
the secrets were ez to find imo. a good compromise between wall thumping in the og games and how braindead obvious they were in eternal
Maybe thats why i think they are hard because i played eternal first lol
and i like exploring, so i enjoy scanning over the maps in general
yeah eternal's were way too simple imo
There is no fast travel in this game right?
yeah, though as rpg players know, it's nothing compared to missing an item in those games and having to play dozens of hours over again, heh
Rip
if you get the exploration suit upgrades, it makes finding secret easier, aside from the hidden classic doom areas
Also i feel like the map in eternal is more simple which is easier for me to understand compared to 2016 and i can use it to find secrets easier
yeah. i'm one of the ones always talking about how i prefer 2016's level design exactly for those reasons, as like i said, i love exploration. again, it's another way that 2016 is a better compromise compared to what classic doom used to be, as the og games were basically FPS dungeon crawlers
Yea i guess if you liked classic doom a ton u would like 2016 a lot as well
I feel like eternal just guides the player better
yeah. eternal's good too, certainly, and amped up the adrenalin and combat a lot
eternal's pretty linear, so yeah
I dont like how u instantly die in 2016 if u fall off map
only really an issue in ultra nightmare imo. going back a few mins to a checkpoint isn't a huge deal tbh. i prefer the "realism". i didn't like how eternal felt more like an arcade game. but i get how people prefer the way eternal handled it. 2016 has far less platforming so it's not quite as huge a deal
Ye i suck at the platforming in 2016 and if u miss a ledge u just die
And that the crouch is pretty useless
yeah i think i crouched once in all my years of playing 2016
i think they only time you really need is getting into one or two secrets, and avoiding one of the final boss's attacks
Yep the cyberdemon boss
Theres a pattern of stupid complaints and the first doom game ever played being eternal
what does penetrating targets mean
bullets go through them and hit targets behind them as well
thanks, whats the better upgrade for t he mobile turret
it's meh
not bad, not good, and not necessary for you to win the game
HAR's Micro-Missiles mastery has far better dps
dude, why can i even get a scope on the rifle in 2016, mf this aint CoD, what would you even use it for
if it zooms in on things you will see less around you, and this a movement shooter, and you probably move your camera slower while usin it
with all upgrades it deals high dps than usual and you can use it to shoot caco eyes for example
I hate pinkies in 2016 really annoying
Anyone remember the really cursed Doom 2016 Pop Funkos
I'd send a picture bit I don't have the permission to
I have one of the Praetor Suit
It's not that cursed
This was before Funko really upped their body mold game so the Slayer was stuck in that awkward sumo pose holding the super shotgun
Though the Cyberdemon one actually looked pretty good ngl
Oh, I copped an updated version at a Good will still in its box

DOOM 2016 keeps crashing every time i try to launch it

Dev rounds slap 
multiplayer is rad, play it
damn the chainsaw in this game is POWERFUL
Sniping? Far away enemies you can't reach at a cheap cost. With the upgrades is does extremely high DPS too...
You melt hellknights with dev rounds. Only if you have that aim though
Plus it's alot of fun
And on nightmare it messes up wall imps
I'm at argent tower rn, and sheesh that ammo boost rune took forever to me but mainly because I think my aim sucked and I couldn't find the last Unwilling 
Sucky aim comes when you're using default laptop graphics and downgrade em to potato mode
so you can run the game at 60 FPS
Unsure if this question goes here or not, but during the Cyberdemon fight...after you pull out the accumulator are you supposed to be able to control the camera?
everything on low, a few more modifications to remove as much lighting, shadows, and shaders possible, and 4:3 ratio on 640x480(I think) resolution, fullscreen
sometimes I get some buggy graphics on the edges of the screen or I get framedrops but that's all solved with the good old Goldeneye strat of looking down at the grindstone and hauling ass
Don't think so? I think it stays fixed on the cyberdemon until he revives and pulls out the rocky spikes from the ground.
Well then I broke doom a bit...but that seems normal with me
I only play 2016 on UV atm 
I may or may not try UN on my laptop...
In case anyone wonders how potatoey my game looks and how I'm struggling a bit with default macbook graphics, here ya go:
Try updating your Nvidia game drivers you can do this by downloading the Nvidia GeForce Experience app on your PC. If that doesn’t work try validating DOOM 2016’s files on Steam. You can do this by right clicking on DOOM 2016 in your game library, select properties, click on browse local files and hit validate game files then it should check if any missing files and replace them
I thought this was a Nintendo Switch for a split second
I use an ASUS A15 laptop for gaming an DOOM 2016 for me jumps between 40-60 FPS to 100-150 FPS sometimes 200 if I’m lucky.
2016 usually runs at 60 fps with the mods I made, it drops if it starts rendering a shit ton of things on the screen
But then I just gotta look at the floor to render less things and regain fps
Playing goldeneye in doom 
I used to have an issue where DOOM 2016 and DOOM Eternal would drop to 15-25 FPS for a while and I found such a strange fix. I needed my laptop to be unplugged and I would get 30-35 FPS which is stable enough that it’s playable. Then a changed a VSync setting in DOOM Eternal and got my 60-150 FPS back and DOOM 2016 just sort of fixed itself afterwards
Plugging my laptop in before the fix dropped back down to 15-25 FPS again. This no longer happens but actually lags if I unplug it so idk anymore
Hm vsync fixes screen tearing which I think I still have a tiny bit... but imma try turning it off
Try keeping your Mac plugged in and you m i g ht get 30 FPS 
i tried both of those one of them worked
Lmao technical stuff
I get like constant 60 fps lmfao what're you talking about
The picture shows 27 because it's rendering all that sky and background
I tried turning off vsync and I could get up to 100 with goldeneye strats
Play with maximum fov now
I am lol, 130 fov
oh makes sense
I tried 150 earlier, it was ugly as fuck
I could see the ends of doomguy's clipped arms
Let's be honest, default fov won't be enough in midst of your ripping and tearing
Ah that makes sense my bad
Center that shit!
Center above all
Amen
Classic weapon pose ftw 
just finished the campaign with 35 avg fps 💪
more like 20 but whatever, still had a blast
good work pal
DOOM 2016 Multiplayer anyone? I play on switch, plz DM me if do you wanna play
So switch
I'm on switch too
nah pc, somehow..
Isn't it 30?
Ok, so you wanna play multiplayer or not?
Soon maybe
You’re in the same server for me for 2016 multiplayer
Provided to YouTube by TuneCore
Rip & Tear · Mick Gordon
Doom (Original Game Soundtrack)
℗ 2016 Bethesda Softworks
Released on: 2016-09-28
Auto-generated by YouTube.
music
Ok
i cannot get over the mancubus glory kills, I haven't played doom 2016 in quite some time but he just fucking stands there
thank god eternal lets him fucking EXPLODE
Mancubus glory kills kinda simple
He explodes in DOOM 2016 as well. He gags on his heart in 2016 while Eternal he just looks surprised before exploding.
my memory is terrible but the I remember impression of the mancubus just standing there before basically just quietly having a slight malfunction falling apart slightly and the ragdoll basically just sitting down
and then the one where you disconnect his seemingly unpressurized tubes and he also just takes a lil nap on his fat ass
Yeah I’ve played 2016 last weekend and he gags on his heart before exploding. The tubes glory kill is exactly as how you describe it though more or less
Anyone else got their save corrupted after doing lazarus lab?

the cyberdemon curse
i almost flubbed a jump in the final level. i noticed a helmet there of someone who had
rip
i wish eternal had the see other player deaths feature
Yeah ikr it's kinda funny when you see it tho
i wanna do ultra violence perma death
can i do that?
if its a mod or something
that adds permadeath to any difficulty
oof
Restart if you die 🙂
ye basically
falling in doom 2016 really sucks
I can't imagine how many UN runs were ended because of one small mistake
Yeah Eternal was definitely an improvement there, just a small HP penalty and teleport back.
Instadeath is pretty rough
Even without UN
i still wonder why when falling off the map the slayer gets exploded
Game logic maybe?
Hi
should i try to do this game again since my savefile got corrupted ||after the cyberdemon bossfight||?
if you want go for it
i'm at know your enemy
I'd love for Doom 2016 to get an fps boost to 120 fps.
for me if its bigger than 19 fps its good
i get 41 fps and thats more than enough for me
Hilarious hahaha. I've never had a single death like that in my 2000 hours of playing
Maybe a barrel once or twice early on
But man the un ones are just.. Can't even imagine the rage
Dying my barrels is stupid
Charged burst deserves more love
I like using it
I think canonically he falls to the deepest bottom and he starts climbing back up there again. Maybe idk lmfao
iD seriously went the right way with doom eternal, making falling not a death
I might attempt UN once I get better(on a MacBook Air no less
) and I already know I might die quite a few times to falling, I've already done so
impact compensation
Dont u guys hate it when ur playing 2016 and fall under the map
that has not happened to me
Which doom game has aged better doom 2016 or the eternal doom
your mother
Eternal hasn’t really had time to age yet
is behbeh
Well I mean which doom game is more flued and has more refined mechanics in its gameplay that make
that is an entirely unrelated question
Well eternals movement is definitely more refined, but honestly I prefer 2016
If we were to have a combination of the best bits of both that would be the perfect doom game
I hope it goes something like 2016 is the prototype where they try new stuff and it isn’t great at everything, eternal is where they stray a little bit too far away from what made 2016 good, then for the third game it’ll be the best of both games
Falling off the map? Only falling from great heights results in death.
With the movement and combat mechanics of eternal, with the level design and theme of 2016
You can fall off the map and die you just need to be really low health
That'd be cool but unfortunately... I'm not sure if that could totally work, although you can emulate the grittiness and general feel though.
Having the mobility features of eternal in the more cramped rooms of 2016 would possibly be a godsend or something that results in your death.
taras nabad master level
Only if they make the levels really hard from the beginning.
nah
gotta make the game accessible. master levels are for actual masters. THat's why I've only beaten taras nabad ml once
because I'm like, really good but not THAT good
I don't think anyone would replay the taras nabad master level for fun 
It's punishing as fuck
My goal is to get good enough to beat it on UN
And THEN I will go back and beat the campaign on UN
Campaign is probably worse than a master level
At any point you die, you have to completely restart what could've been hours of progress
yes
Wait what about doom eternal did you not like. I thought doom eternal was a perfect game.
Taras Nabad’s difficulty comes from its enclosed spaces. For both the campaign and master level.
literally nobody said that
Was it the purple goo, the platforming. All those minor things can easily be avoided and do not ruin the pace of the game
nobody mentioned those things
Huh. I just realized this isn’t the Eternal chat.
It’s a bit too cartoony, the levels and story seem really random, and I just prefer the dark and grisly theme of 2016
Not saying eternal is a bad game or anything there’s definitely feature I prefer
2016 felt like it could really happen. Eternal went bizonkers
Agreed
Bruh i literally fall down the map and die its happened at least 3 times
I'm okay with escalation- Look at Marvel and the Loki series. Loki was fucking insane, and never would have flown with a mainstream audience ten years ago. Marvel had to warm us up to that concept. I just think Eternal hit the gas a little too hard
I really like doom 2016 since its different to eternal and different mechanics
Well do you play doom 2016 more often than eternal. Not to be rude or anything but I barely know anybody who always dedicate time into playing doom 2016's campaign over and over. Not saying doom 2016's campaign is bad, it's just that doom eternal has way more replay value. He'll I don't know anyone who has beaten doom 2016 all throughout out imo.
And Eternal Lore fucking sucks.
True but not true
Eternal’s lore, surface level, is pretty cool imo. When you start looking into it, trying to piece things together, that’s when things start falling apart.
The only reason I play eternal a bit more is cause of the events
I just find 2016 levels more enjoyable
And I’ve beaten it like 3 times
Doom 2016 was more of a full experience. Just my opinion.
I adore both games though.
it feels so much more grounded... but I also love the Dash so goddamn much. Flying over the levels with dash and yeethook is so goddamn fun
And there’s only two main locations, hell and Mars, which helps the story come together
Who likes doom 2016?
Me
Me
everyone in this channel. why even ask
Me
Just curious
It felt like there was a purpose to where you were going and what you were doing
Unfortunately some assholes like to bait others by shitting on one of the games in its dedicated channel.

In eternal I feel like it’s like Skyrim quests where some dude is like “go kill that guy and take all his money” and you go ok and then the same guy goes and says “go help that old lady cross the road” and you go ok
I’ve seen it happen here quite a lot.
What i wasn't doing any of that
What? No no I wasn’t implying you were at all. Sorry if it came off that way.
There’s no consistency
Hating on one of the best fps games ever created just makes you sound stupid though. That would be like hating on ice cream
True
how do i recover corrupted files
i tried to turn on cheats
and when i turned them off
file was corrupted
I need the MP achievements on xbox 😭
Both new Dooms are great games! Personally prefer Eternal though and actually by quite a bit purely for the gameplay.
I actually like the locales variation too, Mars, Earth and Hell have been done to death by the series anyway.
Lore is really out there but I respect the attempt to diversify the Doom universe, especially as the series really needs new place to go.
I agree. I just wish they didnt fully went with the comic-like aeasthetic.
Im fine with blop and bop sound for headshot and stuff as it indicate you did a headshot - integral to the gameplay. But fucking spinning mario fire chains is a bit excessive isnt it?
Yeah those platforming sections are shit
I like the meathook and the monkey bars cause those are used in combat
And I’m not saying that doom 4s was better it was shit
It’s just a different kind of shit with the mario chains
And I like the sound of the headshot pop and the weakpoint kling
I don’t like 2016, I love it
I think you misunderstood. The platforming is better than in 2016 no doubt. Im just talking how they look.
No I hate how they look
There’s literally no reason for hell to put spinning mario chains
It’s just for show
Exactly lol. But i can live with it
I don’t like it
they're scary
and hell is here to torment humans
OoooooOOOH scary spinning fire chains OOOooooh
I’m pissing my pants
good
Just thinking about them
very good
🗿
now drink that piss, because there's no water in hell, and get to moving
Its good im wearing my brown pants
rip and tear
2016's platforming was better, imo (what little of it there was). because it fit and enhanced the existing immersion, and felt practical, rather than something that felt out of place and tacked on just to pad time
it makes sense that one would have to scale a tower when the lifts are out of service or locked, it makes a lot less sense that there's some random floating mario obstacle course every few hundred feet in hell (and elsewhere)
It was immersive i agree. But when i think of the Argent Tower section in 2016 - i just wanna skip that. Hugo said they added those Platforming sections so we dont only fight the whole time. We need those little breaks inbetween to admire the view, maybe, or just practice with weapon mods on little guys. So it wasnt tacked on. But how you view them is up to anyone. I dont really care. Im never bothered by those anyway in both games. But some keep bashing them. Maybe because they have a minor case of ADHD and only need fights.
I like several parts of Doom 2016 better than Doom Eternal:
- Enemies don't have gimmicky weaknesses.
- Plasma gun stun bomb = awesome
- I liked the visuals & sound effects of the gauss cannon way more than the ballista.
- SIEGE MODE !!!
- Combat shotgun charged shot + SSG combo is fun AF. Weapon-switching between a shotgun and another shotgun is awesome, but Eternal's combat shotgun is kind of anemic.
- Ammo boost rune, use favorite weapons moar
- Upgraded ammo boost rune, RECREATIONAL BFG just because
- Rocket launcher looks more like military hardware instead of weird cultist-y skull thing?
- 35 rockets. That's a lot of kaboomboom.
- Revenants scream at you less
boiling down critique or opinion to adhd is lol
i think a lot of people feel 2016 had much better pacing than eternal, and it accomplished it without mario platforming sections. there's certainly many ways to control pacing
The ADHD part was not serious at all. So dont be like that now. Also i think no one mentioned the platforming sections in 2016 because - as you said they were immersive - and do not appear as often. Now that they more straight to your face in Eternal people keep talking about them in a negative way. Their right to hate them. I just dont think going from 1 arena to another arena by multiple straight floors all the time is fun either. 2016 had a good balance. Im not trying to downplay any game now. I just say what i think.
Vega isn't the only reason 

yeah, i get it. 2016 broke up large battles with exploration, detail, plot exposition, smallfry, etc. eternal does the same along with the platforming, though i feel 2016 accomplished it better, especially in terms of immersive cohesion. one thing i dislike about eternal is it was a lot more linear than 2016, even though 2016 was still pretty linear. but look at the 2nd level for example, even before getting to more open levels like the foundry or the argent base. the path you have to take to get the yellow key is linear, but it's cleverly disguised with proper map design, including a lot of verticality and exploration. once you get the yellow key, you can simply traverse to the next combat arena, or find a whole ton of secrets stemming from that central mini-hub where you continue to explore the vertical maze to find ways to access the other areas you can see but can't yet access
2016 had tons of intelligent map design like that
I do wish that Doom 2016 had dashing, rechargable chainsaws, the lightsaber, glory-kill-invulnerability, the doomblade, blood punch, shoulder-flamethrowers, and a reasonably-accurate chaingun without needing alt-fire.
I FULLY agree with that. The foundry was excellent
The way foundry introduces the Hell Knight was ingenious tbh
You really just need to shut down your muscle memory and just play 2016 as it's own game.
Im sad SGN wasnt the foundry of eternal
Which it is
The heaviest riff begins to play as the Knight chases you down.
well i was talking about ummm, what's the 2nd level, uh... resource ops? right after you get the painsaw, the area with the locked yellow door, and the trams coming and going
but yeah, foundry is great too
Yeah. I just think foundry shouldve been the idea for a few lvls in eternal. Like SGN and Cultist Base had perfect layouts for that
Agreed, especially in SGN, a more non linear design would’ve been nice.
Not all of them have to be open. But a few that give you the freedom to engage the area like you want is what i wanted
Hugo said they didnt make the best doom yet. Maybe if they combine 2016s and Eternals strength we might reach peak modern doom, eh?
Yeah SGN with the three keys to get into the Big Gore Nest was a good way to set up a non linear level, but oh well what we got is what we got.
some ppl complain about getting lost or not being able to find secrets in 2016, especially coming from eternal, but that's because they're so used to having their hand held and being guided through the experience, rather than being used to or even appreciating full agency in terms of exploration or genuine problem solving. modern gaming unfortunately has catered a lot towards this style of design, which is sad for those of us from prior generations, growing up with more freeform games like the original doom, which was almost an fps dungeon crawler
Probably.
Thats pretty strange considering how good the map is.
Literally shows you everything
there are people who are blown away by learning that there's a super shotgun in level 4
Yeah idk how people got lost in 2016, like there are some significant landmarks to let ya know where you’re at sort of, Plus you have an automap for fucks sake.
which is pretty easy to find if one resolves to explore the majority of the maps they traverse through
It’s not like some levels in Classic DOOM which have similar styled textures, and even then those old levels had often had something to signify that you’ve been or not been in that room before (especially since corpses stay on the map).
but they just wanna get to the next pew pew. it's sad because while these people are probably the loudest, and therefor the dev team might've taken cues to try to cater to them by making eternal more linear, i know there still exists a huge portion of gamers who still appreciate genuine agency and the responsibility to earn their way through teh levels / finding secrets / etc.
Even with classic the maps are easy to read.
I mean. I don't know. I don't understand the confusion
Also I don't mind exploration and seeing some cool details in a map for my own
What if Doom turned into a 3D Metroidvania? Like Dark Souls 1?
Combat and everything is the same but you can freely explore
agreed. 2016’s exploration felt very natural honestly, like finding the SSG in the 4th level, you got enemies in your way in that little area leading to it, which kinda signifies something may be back there.
Thats why I have my doom 3 vr. Uac base in all its glory
i love that og doom had so many areas that weren't even necessary to progress, but were simply fun to explore and find resources / more stuff to fight for its own sake. i get that modern development means that it's harder to justify the costs to create areas that a large portion of gamers will simply ignore, but there can still be a happy middleground between linearity and endless exploration. 2016 struck that middleground fairly well, imo. every doom game should have at least a FEW freeform levels requiring intelligent exploration, imo, to stay true to its roots
as Murican said, the foundry was pretty great, in that it was fairly easy to follow the map/radar/whatever to find the gore nests to unlock the final door to the final battle, and the map was well-designed and visible to keep track of where you are / where the goals are, etc.
so it struck that balance quite well
simple, but it still made the player feel responsible and empowered by exploring and figuring the map out. whereas a lot of maps, especially in eternal, you're just holding forward the whole time through guided hallways
or platforming, which are still a form of guided hallways, imo
since they're still linear
sad but true.
Well I see it this way. You want the doom 2016 experience doom 2016 isn't going anywhere. You want map immersion and exploration atmosphere.. 2016 has you. You want tension and feeling like a normal person against hell you have 3 if you want raw pure action you have eternal and so on. Every doom scratched a itch and doom games age like fine wine
yeah, i'm just saying that going forward, it'd be nice to continue to see a compromise between what doom once was, and where eternal has been taking it. a game with great combat AND great level design/exploration is what i'd like to see in the future
there's been a resurgence of retro fps titles in recent years, often coupling great gameplay with great map design, like DUSK, for example
We dont want doom 2016 2. We want a doom that has like strengths of different doom games combined. Maybe its impossible - but i believe ID still put out a unique banger as always.
so there's still a market for the whole package
I'm not sure they can actually raises the bar any higher
Eternal kinda already took the combat system to its logical extreme
We are not talking only combat here. Maybe you should read the messages in the past minutes before
But yeah i think they peaked with the combat
Okay i figured it was because well that's doom 2016 and eternals centerpiece
I believe alot of people love doom eternal and would just want some shine on some of the mechanics as well as added new ones. So I doubt anything more than that
It is. But only a game only centred around only combat would bore me to hell. I want some agency in gameplay/exploration.
i was surprised there didn't end up being a mecha-piloted moment in eternal. i was dreading it if it ever came to be, as i think most of us prefer the idea of ripping and tearing with our own two fists (and shotties of course), but it was strange seeing the mechs littered everywhere, and one in doomguy's own ship, never for them to be used. it was chekhov's gun, but never fired
But hey halo had a odst. Who knows. If doom took another go at that I'm sure it would have all the things you're asking for. But I doubt it. Quake will most likely solve some of the issues though
Hmmm something I feel was lost abit on eternal
The levels are alot more straightforward with not alot of wiggle room for exploration
When I think of modern doom there's something i miss
Classic dooms penchant for chaos
Yeah thats what i mean. Doesnt really ruin the games for me in anyway.
I'm sure horde mode will hit the spot when it comes to this
Anyways I need to drink a health potion because I broke my own rule 
What did you do
i wish they'd at least stay grounded in heightened realism. the meathook and all the airborne mechanics might be stretching it a bit, but then adding in arcade elements like 1-ups and flaming mario chains and whatnot really starts upsetting the balance
A different mode wouldn't be good enough I'd want that woven into the game itself onto the normal levels
They also removed one of dooms most iconic thing in terms of game play and that's infighting
Yeah og doom had kind of a sandbox in a sense
yeah i miss infighting
Mostly my rule is not to talk about eternal in 2016 because they are fundamentally different games
True
Now with eternal everything is so heavily scripted its just not the same
it was cool seeing some scripted instances of it in 2016, but it was rare for them to ever actually kill each other, aside from the imps exploding the possessed engineers in the argent facility
Is doom 1 and 2 for you different aswell? Because when i think about it its the 2 games with the most identical aesthetic and gameplay.
Infighting would work with a higher enemy count. Not when you're basically the physical form of pure death and fury
And there 50 enemies In a room
doom 1 had much better level design, though doom 2 really heightened the demon threat level. both were great, and doom 2's potential was really taken advantage of by better mappers in the modding community
Plutonia for sure
Doom 2s potential... Made me instantly think of Valiant
it's been well over a decade since i last played Final Doom, but i recall liking both expansions. iirc people disliked Evilution. I think i recall liking Plutonia more, but i played all the custom pwads of that era, so even Evilution was probably better than average
i miss those days, the wild west days of creation, where i could appreciate even the less stellar stuff
anyone else having problems connecting to the doom 2016 servers?
No not really
huh, guess its just me

you connect then get kicked out automatically every time, huh?
I just 100 percented all the levels in doom, every secret, every challenge, every collectable. Now to complete all the multiplayer achievements
Good luck
be careful, the usuals there are all
50 ranks
They're the local pub stompers
Good job, and good luck on the MP achievements bro
Thanks
It doesn't take long if you know what you're doing
Multiplayer isnt working, it said something like failed to load title storage
Justice for imps
Little shit can burn in the same hell it came from
fuck Imps in 2016 little bastards hit like a truck and are tanky as fuck on a wall for some god damn reason
my game broke at the worst time possible
I hate pinkies in 2016 they rush you before you can react
remote detonate with Jagged shrapnel
and hologram
I would usually just stun bomb them?
that might work, but I don't use Stun bomb
It works great for single pinkies but it wont hit multiple of them
Chain stun mastery could solve that issue,
You have equipment like the siphon grenade and hologram to distract enemy fire from you
I still havent gotten all the mod bots in both of my saves 
There's loads of playthroughs to go through
I recommend ByteMe's speedrun and sort of slow that one down so you know where he's going
thanks for clarifying. I stray away from most Overpowered mods and equipment just to still have a small challenge
but they literally stand in place before they charge while loudly roaring
Is there a command where I can move the viewmodel out further?
But a lot of times there is other enemies around tryna kill u and u cant focus on pinkies
i can see that
Ye and pinkies are usually in front of u
And with other enemies tryna smack u its annoying
Anyone else's game say "Unable to obtain title storage. Please check your network connection and try again"? My internet should be fine, I played multiplayer on other games
what platform?
Pc
.
Hmm you want 1v1? Because apparently I can't join public matches because of a bug
I mean why not, I suck though😂😂
Dm and gimme a minute cause I’m doing something
Why I love my dev rounds
We
Tru
lol i just always used the shotgun grenades on the wall imps
if you shot in the right space you could hit 2 or 3 at once
Dev rounds also chew them up in a few bursts but can't go wrong with nades
crippling a pinky with siege mode gauss was always fun because they'd just give up on life mid-charge
same for staggering a baron in three shots
does anyone else like 2016's gore gibs over eternal?
You are racist towards demons
LOL it's an imp
I can agree lmao the imps just run away and climb on the walls super annoying to chase when u cleared the main demons
I'd waste no time putting a shotgun shell through an Imps head
Ouch.
Dose any of you want to play TDM
always fun when you've just killed 5 barons, 10 mancubi, and like 8 pinkys and there's just like 20-30 imps just scattered around the arena
kinda gives you ptsd of the first arena in the prologue
Always remember the first imps yell was that of fear
is there any way to 100% this game still
Yeup that guy was scared shitless
as in beat all the levels?
or find all secrets, collectibles, sentry drones and elite guards, etc?
not that i know of
but that depends on your definition of "100%ing" a multiplayer add-on
I mean I'm specifically talking about achievements
i guess just keep playing until you get them all
i haven't tried multiplayer so i'm the least helpful person right now sorry
lol all good
So any one Wana play multiplayer
we can play snapmaps if you're on PC. I have a bug that doesn't let me play MP for some reason
Having a blast playing, and also barons are so much easier than they seem lol
All ran on default mac settings
No extra bullshit
Yeah my game looks potatoey but who cares
It still looks fine imo and at least I get a high fps
What a chad, he's apart of the classic weapon pose gang
Seriously you guys are racist towards the mortally challenged
You guys, Imps, are fine but seriously fuck the Cyber-Mancubi
Thanks I agree
Yes.
Yes I am.
It's not really like the original but still feels better to use than the default pose and also helps me to aim better personally
Nothing wrong with using either pose
I used classic in eternal for a bit as an aim trainer
both poses are good, I just prefer the classic pose
sometimes I use the default too.
yesterday I just discovered that armor unlockables in snapmaps are separated from MP. lmfao what a noob I am
Snapmap let's you buy them directly with your earned points.
MP forces you to earn them.
yeah. I just thought that it's so cool to finish challenges to earn points and buy armors since I didn't know that DOOM 2016 snapmaps had that. I'm currently using a Templar helmet.
aka night sentinel
Based
And doompilled
Out of all the demons the Whiplash, and Possessed Pain Elementals are my least favorite.
I just hate demons in general
Classic pose. This is the way
dont start a war
ok classic supremacist
Nah I'm just kidding. It just makes me happy to play that way
ok good
If you like Snapmaps check out Horror Files
Will do
I was just playing snapmaps from a while. There's that farm one where you raise crops and feed the Mancubi hahah
And also use their goo for oil
yes
This is the way.
this is definitely the way
lmao you kidding? The human race hates us!
Mate I'll shank all of hell like I did to the icon of sin in ultra violence.
is it normal to kinda hate IFM when you first use it
I feel so awkward having this wide range of movement that I'm going everywhere
But its pretty addictive
It's weird, every time you say "DooM slayer" BFG division Starts playing
Well guys I'm going live on my YouTube channel
i'd say it's normal when i first got IFM i hated it i got used to it eventually but liked having the pickup radius boost rune more
man 2016 is so good
i spent the sunday playing thru the first half of it
this game gets me to play thru it once every 2 months and it feels just as good everytime
Relatable
2016 is probably my favorite of all the doom games
i love classic but there’s something about 2016 that just makes it my go-to
2016 is great
and hm... lemme see if I can get eternal to run on my laptop after I finish doom 2016 
which won't probably be for another few months because I'm gonna plan on doing ultra-nightmare
Make sure you do a nightmare practice run or 2 first. I still want to do 1 more deathless nightmare run before I record
The no gibbing challenge is really hard
You gotta not gib demons or do glory kills that gib
yeah I know, I'm gonna practice quite a few times and i'm saying months because I don't have a lot of free time at all due to school and work
I feel ya
do you restart the deathless nightmare run if you fail?
Well yes, if you die the game automatically restartes and deletes the data
Oh shit lmao
Sorry I didn't read that correctly I thought you said ultra nightmare
I replay the section I died in until I know I have it down then I restart the game and repeat if it happens in a later area and so on until you reach a no death
why not do the same thing with ultra nightmare and a separate nightmare slot?
practice the levels on nightmare as you go through teh UN run
if you successfully do it once on nightmare, then again on UN, you're effectively doing it twice, is all i'm saying. minus the credit for the first time
Well I'm going live on YouTube
If you feel that system would work best for you give it a go. Personally I'm doing a un playthrough for my channel so a nightmare no death then a full UN works for me
ah, then cool cool
Me: sees a field drone oh cool a new mod to add to my collec-
proceeds to fly away into the abyss
Me: fucking come back here you bi-
lol field drones are the doom equivalent of claptrap from borderlands
you hate them but also love them at the same time
Guys, guess what: for the first time i beat Argent D' Nur on Nightmare without diying. 😈
nice
congrats
that is a difficult one, well done
Does anyone know if 2016s battle mode servers will ever shut down?
As long as 2016 is making money they'll stay up
If we keep playing it yes
Daily reminder that harbinger is a fucking masterpiece
it is yeah 
The ingame dynamic mix is better than the album mix. Album mix repeats itself too much
so you're saying the doom 3 intro is good
Yes
Harbringer is from 2016
Some parts are based off of the Doom 3 intro theme, iirc.
Hello, i am a new doom 2016 player.
is there any way to farm EX with 2 Friends. I mean online is nearly dead? I have only three weapon classes.
Thx for help
Online is dead
there are probably enough people to do it here though
if you can get organised that is
yeah
it is a 5 year old game after all, most people are more focused on eternal and if they aren't they're replaying the campaign
You can find matches. But you'll be playing against sweat lords such as myself
If u wanna play 2016 mp
Use the quick switch tactic like ssg and rocket launcher even the csg and ssg DELETES people
sweats 👀
Its the only way to actually not die a terrible death
yep, rockets to ssg is completely op
but very fun…. i will@never stop abusing it lol
Rocket plasma
Can you go back into a level to get secrets or no?
Yes.
there's no fast travel, but you can revisit
yez
Dude, 2016 imps are the bane of my life
their fireballs are crazy accurate with how slow and predictable a person can get
Fuck 2016 fireballs
Bottom text
I stopped playing Nightmare because of that shit
You too kid
you gotta learn to juke those stupid imps and barons
barons are fine
I just stun bomb precision, ssg, precision, then remote detonation or micro missiles to finish em off
I would use the tac scope if my aim wasn't as potato because I like using underrated mods
cuz remember I play on a mac air
idk what's the big deal about siege tbh
precision is just as good
Does seek and destroy increase the range of the crucible?
wrong channel?
but I think so?
you may have to try it out yourself
Oh crap I'm sorry 😊
Welcome back to the family, son
We missed you.
more damage, just as fast, piercing, concussive blast on impact, aoe damage, only real drawback is movement speed
I'm really looking foward to it. I'm doing all the Dooms in order, which is why I did Doom 16-Doom-Doom II
Because I'm a fool who didn't think it through
mmm, master levels no. RPG maybe
I'm doing it for the "full story"
and I was gon skip the RPG but then I learned it was written by carmack
Is final doom canon? I'm pretty sure it's just levels with demons
I sometimes have a problem with carmack, but generally he is considered to be one of the best coders ever
Idk who asked that and deleted it
ugh fine I'll do final doom, too...
God speed
Id skip tnt
Y
Alot of people straight up hate it. Map design. Enemy encounters. It's pretty boring. Plus you're not even playing as doom guy in tnt
Hm
But hey you could be one of the odd ones that love it so who knows
i enjoyed a good portion of the master levels, iirc. it's not necessary for the plot obviously (though idk why you'd play any doom game for the plot), but there's crossover between the mappers of Doom episode IV and the Master Levels so it's an interesting play
i stand by my statement lol
Is there a lore explanation for master levels or is it separate from the lore like battlemode
yeah its cool but why, siege is just the norm and boring as hell
sure the damage is good but not until you get the mastery you're always at risk of dying
Precision Bolt > Siege Mode imho
^^
Precision bolt is so much more fun to use
everyone shits on it but the arbalest is basically the same thing
Probably because most of them don't play NM, and it's ultimately dangerous to use siege mode most of times on NM
But it's alright on lower difficulties
my first baron was really underwhelming tbh
expected him to be more dangerous
but ssg, few precision bolts to the head, micro missiles, and he's dead
I'll most probably switch out the micro missiles and stun bomb to heat blast and tac scope sometime soon
I'm keeping remote detonation though
I didn't quickswap in my first playthrough 💀
Now just did my fifth playthrough which is on NM, and I'm fucking melting the hell out of it. I already know the spawn locations of most demons by now.
I might try those Master Level mods to spice up the gameplay a bit
i would be surprised if I can beat UN on my crappy laptop
but first the UV run, then a few NM runs, and then the UN run
I did UN a while ago and died because of an accident lol
I'll check out heat blast and tac scope and see how I can imlement them into my gameplay
but for UN, all bets are off and I'll use the cheesiest weapon mods possible
And it wasn't even a demon lmfao
lemme guess, falling?
Nah, I was walking to the lift in Resource Operations and funnily enough, it was being pulled up while I was entering it.
So the ceiling crushed Doomguy's skull
Because I was in-between the lift and the corridor outside.
my worst death was farming a mancubus corpse for ammo rune upgrades and accidentally rocketing it point blank 🙄
lol rip
OOF
2nd worst were all the times railings glitch-flung me off the side of the map, before i realized what was causing that and never jumped near railings again
happened the first time i reached argent tower near the double-summoner area
jumping on railings is super risky, I cannot recall how many times I've slipped off of them into the abyss
Hey fellas, any way to optimize the game just a LITTLE bit further? I wanna get a smooth 60 frames (on a surface pro 6)
every setting as low as possible, and a few console commands that I'll list
vt_filter 0
vt_maxaniso 1
jobs_numthreads 4
r_shadowAtlasWidth 32
r_imageAtlasMaxAniso 1
so set every setting in video to low, turn resolution to 50%, use Vulkan instead of OpenGL 4.5, use a 4:3 resolution on 640x480 scale on fullscreen
and those console commands
also turn off vertical sync
with this setup I can get up to 100 fps on default macbook air settings
These are my specs:
1.1 GHz Dual-Core Intel Core i3
8GB RAM
Intel Iris Plus graphics
holy shit this guy is running on a fucking macbook air
yeap
yeah just use those settings, and you're good to go
turn everything low as possible, if it has an off option turn it to that
try 1600x900
it's still good enough, and use those console commands
they really do make a difference
to open the console hit the ` key
it's above the TAB key usually
this website can also help
I know, I play some source games
yeah cuz I use 4:3 and 640x480 lol to really squeeze out every last drop of fps
it's from 2020
Christ
Hey guys what's the best mod for the gauss cannon?
depends but imho it's Precision Bolt
a lot of people like Siege Mode tho, again it really depends on your playstyle




