#doom-2016
1 messages · Page 17 of 1
I hate fools that have these crazy opinions and just watched some skids playthrough
Lame af
usually i always try a game before ragging on it but i can immediately tell i wont enjoy it so why bother. Never had i said its bad. It looks lame to me. it wouldnt scare me. Im not wasting my money.
i could literally make something better in snapmap with modding. like no joke.
i dont see the appeal
Then do it. Make a better atmospheric horror game in SnapMap.
Alright then. I’ll be waiting
Understandable
on top of being lazy. But. i know damn well its possible
I’ll still be waiting though
cool
Lol
easily could
ur just ignorant i dont blame you. you have no idea. probably still think of snapmap of how it was on launch

You gotta stop feeding him bruh
i dont wanna feed marty stratton sorry i think you're mistaken
LEOOOOn
just imagine playing 2016 like it's Eternal
constantly chainsawing everything to get ammo and quickswapping
Alot of people do that. 2016 created it. Personally i don't though. But some do
it would be more fun for sure
when I get back to 2016, I will play it like it's Eternal, intentionally keeping my ammo counts low
i play 2016 like its eternal
makes the game ez
geez
but un is still hard
play Eternal like it's 2016
which basically means death in most scenarios
yes
when I first played Eternal, I obviously played it like it's 2016
same
the results were predictable
yes lol
many deaths
i even forgot i had dash
I spent a lot of time running around than killing enemies, I used the same 2 weapons etc
hah relatable
compared to Eternal, 2016 feels like a game for babies
true you can shred so hard
with slower movement and using the same 2 weapons on everything working fine
seriously I mostly just used the super shotgun and gauss cannon
if you are good enough at switchin between all your arsenal
you become untouchable
combine that with rich get richer, the game becomes a cakewalk
later levels are seriously a joke
Rich get richer is for people with no honor
can still die to imp fireball
lol i hate the rune
rich get richer is like a cheat that is an unlockable
just imagine id keeping it in Eternal
would rather use equipment power
I still like 2016, but ngl, Eternal really makes it look like a game for babies
I'd say though, 2016 has the better glory kills
punching, crushing and kicking enemies feels more satisfying than stabbing or slicing them
not to mention the gks on the slayer
that too
I feel like most Eternal enemies look better than their 2016 versions
partly due to them resembling their classic counterparts
nah i like the 2016 demons more
the baron looks scary at least
and the hell knight with no eyes looks scary as hell
poor Hell Razer, the only non-boss new demon in 2016 that didn't appeared in Eternal
meanwhile, Summoners appeared as ghosts and even the mp-exclusive Prowler appears as an enemy in the campaign
they replaced summomers with the best demon
archvile
though I like Eternal Soldiers more, I think Possessed Soldiers look awesome and horrifying
same with the normal Possessed
I wish Possessed Security had a distinct look though, their model is just the normal Soldier with no any changes
it's like as if Zombiemen and Shotgun Guys had the same sprites
Very true
Basically me lol
Who
Possessed zombies are cool I don’t care for the soldiers though
I think they did in concept art, but it never carried over to the final game
Doom 64 type beat
they actually DO have different sprites, but it's hard to see due to how dark the game is
They have different pant colors but it’s so minor that it’s almost impossible to notice in gameplay
Some of the new designs are downgrades but most of them I like just as much if not more
The only ones I think were noticeably worse are the earth zombies, revenants, and to a lesser degree hell knights
yeah
the earth zombies actually look cute ngl
especially the one playing with the Slayer's toys in the ending

the Possessed are really disgusting
their skin is overgrown and they in general are so gross
they make the Eternal zombies look like normal humans
I’m not a huge fan of the melted cheese aesthetic the possessed had but their heads were really cool
just looking at this mf makes me want to vomit
Eternal's Zombies are normal humans compared to him
Well eternals zombies are actually possessed these were UAC employees that were melted by a wave of argent hell energy and transformed
and apparently they existed before the invasion too
I think this design was good. Shows how Hell has corrupted and mutilated the UAC employees.
2016 zombies > Eternal Zombies
2016 soldiers < Eternal Soldiers
2016 shield guys < Eternal shield guys
2016 Imps < Eternal Imps
2016 caco’s < Eternal caco’s
2016 Hell Knights > Eternal hk’s
2016 Mancubi/Cybers < Eternal Mancubi
2016 Revenants > Eternal Revenants
2016 Barons = Eternal Barons
Summoners < Archviles
Cyberdemon < Tyrant
Arachnotrons are peak
Arachnotrons were so derpy in doom 2 and I didn’t love their design in 64. Eternals is basically perfect imho.
I like the 2016 Manc more visually but the Eternal one is way more fun to fight
I get the appeal for the 2016 Mancubi but I just prefer eternals
Love how butt ugly they are and they don’t look too alien
Plus extra points for staying true to the og sprite
2016 Mancubi just look very different than the other ones imo
in fact, Doom 3 Mancubus looks like the classic one more than 2016 Mancubus does to me
3’s Mancubi are really cool
cthulhu face
i love the thicc
I like the fleshy breathing apparatus they have dangling from their face
apparently the 2016 Mancubi are a subspecies
Plus the extra bit of world building by having them be born from Vagaries
Doom 3 had a lot of fire demons
Honestly
fire demons?
Fire in like good 
The 2016 mancs are so derpy and I love them
Not literally fire
I liked Wraiths and Maggots
Same
Wraith is the og Prowler
My favorite Doom 3 design is the cherubs by virtue of how damn creepy they are
Cherubs are awesome because that’s straight up a biblical monster
Half baby half insect? Fuck that
I wish the new id team used the new Doom 3 demons for nuDoom games. they make a ton of references to Doom 3, but don't actually use stuff from it
that's the sad reality of modern Doom
Hell Knights were kind of brought back but that’s really it
Tentacle Commandos could work in the modern Doom games
Those guys were the bane of my existence until I learned how to crouch dodge
I'd imagine them swinging around like monkeys
Maggots are neat but I don’t think they’d mesh well with modern Doom. Mostly because the pinkies and Hell Knights already do something similar
Prowlers have the role of Wraiths so I don't think those guys would work unless if they are completely changed
Yup maggots were meant to be fast and aggressive compared to the imps while modern doom has countless demons that will rush you
in regards to Ticks and Trites, I imagine them running all over the place, clinging on walls and constantly spitting acid at you
Cherubs could be neat as an ambush demon. Vagaries would be awesome with some minor tweaks to be promotional material friendly
We can have double cheeked up Icon of Sin but not a little booba?
could Dread Knights be considered the nuDoom version of Bruisers?
Bruisers are kinda their own thing
I still don’t get what’s going on with that mouth tv
Maybe punishment for something
funny thing about that screen: originally it was suppost to be a trick. Basically it would've presented itself as a regular screen you could interact with, only for the bruiser to reveal themselves
In alot of instances hell is starting to fuse with the UAC base so it makes sense if some beings start to have mutations like that
Bruisers are like something in-between Mancubi and Hell Knights, and I always thought Dread Knights were the closest thing to a nuDoom version of them
I like how the Possessed and Zombies are barely changed from their Doom 3 versions, which obviously makes them a joke due to the faster pace of 2016 and Eternal
The thing about Bruisers that stands out to me is how little time they take between shots.
The zombies are usually a joke in Doom 3 as well
Vega core in nightmare is literally a nightmare guys
What are you having issues with there ??
Doom 3 had the best zombies
Someone's working on a mod where the zombies could be destructible
what
Aren’t they already destructible?
im fucked
just died 5 times on argent fighjt lol
why does this game keep getting harder
Shooting limbs off destruction damage and so on
How am I suppose to get online trophies when i can't even find a Match 💀
I for real hate it when they add online trophies for offline games
lol. not like doom is an offline game. but yeah pvp achivments are annoying.
I wonder what a Lost Soul's host looks like
And the regular ones didn't all look the same unlike in other games.
funny how lost souls are like creepers
Doom hit a bit of an Identity Crisis after Doom 3 came out, and while Doom 2016 took it back to its Roots, the road to 2016 was a rocky one to put it lightly.
Mods Used:
Doom 4 Vanilla - https://www.doomworld.com/forum/topic/108725-doom-4-vanilla-v258/
Brutal Doom - https://www.moddb.com/mods/brutal-doom
Patrons and YouTube Members get Discor...
"Doom is at its peak when you're managing your resources, juggling weapon ammo, chainsaw fuel, BFG cells, etc."
dude really predicted Eternal's gameplay
My son and I still play Doom 2016
Major W
Does anyone here still do Battlemode on the original doom?
I'll play with you :)
Awesome 😎. Let’s figure out a time to meet or you can add me as a friend
Neil&Luel is the profile name
I use Switch
I see, send me your friend code
You have doom rpg on x box ? Jk
Soild !
argent facility done
damn this one was quite challenging too.
got triple rockets mod for rocket launcher so W
next level is the best level in the game
kadingir sanctum is amazing
wdym best
i dont wanna spoil but
you climb a tower while fighting demons
and it has some of my favorite fights in the game
come on Blazar he probably knows what is in the end of the level
ye lol
but wait i think he is new
it has such a cool aesthetic
||you start off away from the tower
get your equipment
reach the tower, and begin the climb
the first fight is at the bottom of the tower that introduces mancubi
the second one takes place at the middle of the tower with the beam in the middle
and the final one taking place at the very top of the argent tower
the best fight in the game with bfg division playing and a countdown timer till you teleport to hell
all while kicking demon ass||
got too excited
the Hell Razer is a really underrated enemy. it's like the Chaingunner in a way
its beam attack is quite cool
both hitscanners lol
except you can avoid the Hell Razer's beam by moving away as he fires
but you can kill him before he even attacks
also his lazer thing is also used by spider mastermind
the Hell Razer is a variant of the Possessed Soldiers 100%
yes
and they also have the same glory kill animations and the Razers even count towards the Variety is the Spice of Death II challenge
so game gets more harder
ah how nice.
yes it is a hard one
I died quite a few times during the climbing up the tower parts
platforming in fps games 🤢
ye that is why i like 2016 more cuz almost no platforming
only that level and its pretty cool so i dont mind
It's not that bad at all and I'm not even a platforming fan a bit
why does our guy hates samuel hayden
Goofy ah doomguy and hayden
But deep down they both know they need each other's help
The platforming is decent fun I like it
Doom eternals combat just feels so much better than 2016’s it’s crazy
it is very overwhelming even though ive played eternal a lot
2016 doesnt have 919484 equipments weapons and mods goin on
sometimes i just wanna lay back
fire a rocket and blow up some demons
Hi guys
I'm new
sup sans
not to say i hate doom eternal
not at all
i just like this game more
absolutely
I guess I get wanted something more laid back, although I feel like you could get the same thing in DE on like I’m too young to die
Or even HMP since you can ignore a lot of the sweat strats and still have fun
sweat strats
Yeah
sweating
2016 seems to be more gory compared to Eternal
not to mention the more gross looking demons
hah
''Doom 2016 and Doom 3 are both horror games, but in 2016, you are the horror''
I saw that type of comments quite a lot
There would be some visual indication they are afraid of you if that were really the case
which demons in Eternal do show in their glory kill animations
have you seen the look on the imp's face when its bout to get its head smashed off
But that's just impending death
shit's funny
the first imp you meet really aint afraid of you till he gets his ass blown up
both Pain Elemental and Arch-Vile clearly show fear as you are glory killing them
yea
I'm thinking in terms of there being some sense that they're only fighting you because they are forced to, despite how terrified they are like grunts from halo
ye same
I don't think other DE enemies show this obvious fear in their glory kill animations though
and the fact that the demons cant attack you during a glory kill because theyre scared
I heard it was a scream of fear
I mean how would YOU react if the doomslayer was about to pulverize your skull
in horror games you’re trapped with the demons but in DOOM the demons are trapped with you!
(you can’t just shoot a hole to the surface of mars)
DOOM music intensifies
rip and tear!
all doom memes in a nutshell
This, this right here, is a mood...
did you know that Isabelle and Doomguy are best friends?! that’s some super wholesome keanu moment
hes like dont destroy the power source
Vega when 3 emojis
Mortally challenged
I'm so funny
haha
🐔🐧🐦
Plus he's basically myth at this point no demon has seen him for thousands of Years
Ehhhhh
depends on what you look at. eternal is definitely much more cartoony
Dude I’d be scared if I saw a 6ft 8 man decked out in a suit of armor running towards me regardless if I knew he was the Slayer or not
I like how doomguy / slayers height is all over the place. Shit changes every day
A quick Google search said 6’8 so I’m just rolling with that for now even if that is really inaccurate
Some say he's just 6 some say it's 6 2 .. I use the official scale now because it's annoying
Even if he isn’t actually 6’8 if I saw a 6ft dude decked out in a suit of armor running towards me I’d be scared
Sounds about right
6 2 sorry
Yeah that’s probably a lot closer then 6’8
The forest-like environment in the Gore Nest's orb looks like the Blood Swamps
It is much more gory though, no need for doubt hahah.
2016 has a little more blood I guess (can’t tell if it’s just the lighting), but the glory kills in both are very violent
Honestly I think Eternals are generally more creative
The gore level is roughly the same. Doom 2016 splashes more blood around, but it’s kills are very “they spray blood everywhere and maybe don’t have a head” while Eternal’s make what’s happening a lot clearer, and what’s happening is pretty gruesome
Lots of eyes and body parts being removed
Also not a glory kill but the ballista’s special attack that splits demons in half is brutal
Fucking A
Back when the chaingun was consistently useful
And didn't need a shield
i just lost another UN run to a shitty platform jump in kadingir to those shitty mario like rock platforms that raise up to form a path that are COMPLETELY fucking unnecessary
now anytime anyone gives eternal shit for the platforming 'at least it was diegetic in 2016' 1) no it fucking wasnt, and 2) it sucks because the collision detection is fucking atrocious
'ooooh eternal just like mario oooh spinning blade, platforming no me gusta' all the hell levels in your favorite game play like a mario 3 level dummy
god i'm so pissed. i had double trouble and mobile siege unlocked already
man i feel you
i just jump on them when theyre raising so i have no chance of falling
at least you didnt die in argent tower so thats that
fucking god thats the thing, i thought i'd do that too, but then i'd risk the game pulling some janky shit and killing me before i touched the platform or as soon as i touched it or whatever
it does happen sometimes ye
you get phased through the platform
argent tower i understand. like it creates tension and is one of the strong arguments in favor of the platforming in 2016 but even then the collision still sucks ass AND you die by fall damage instead of being punished by way of starting all over again
I don’t mind the platforming, but falling out of bounds being an instakill is a bit much.
point being the platforming at least in the hell levels of 2016 are MUCH WORSE than any level in eternal
at least eternal doesn't kill you and the monkey bars work 100% of the time as does mantling
i think kadingir is the only level with such platforming but it sucks yes
and you won't phase through platforms yeah
there's bottomless pits in the later levels that make no fucking sense and others just kill you ending your UN run if you slip up because fuck you i guess
Doom has always done platforming sections but people conveniently forget how it affects the early titles
like if you miss the train jump on i am vega then whoop de doo time to restart
unforgiving game
maybe this is why people feel eternal un is easiet
cuz at least you dont fucking die instantly
i honestly abhor the '2016 better because muh realism' argument so fucking much. the game teeters between being organic and cartoony at a moments notice but apparently no one notices. like 90% of the enemy designs are dopey as shit and the hell levels look like out of castle greyskull and are full of shitty platform segments but its okay because oooo game look serious oooo
there are also a few air death triggers in argent dnur
sorry for venting just
i get it lol its a un run
sorry everyone i'll jump back in
also +1 on the platforming sucking on earlier doom games also
The platforming in 2016 and Eternal isn't that bad
fucking the chasm
I’ll take platforming over walking through an empty hallway any day
2016 platforming is easy but minorly annoying. they added way more in eternal for some reason just felt like a waste of time
I value platforming as a break from the combat, but it needs to be relatively easy for that to work
when you accidentally railboost into the void:
idk first person platforming has only been done well in like a few games imo. And doom isnt one of them
I disagree but I get why people don’t like it in Doom
Celeste pfps when they platform in any game. "im platformmmingg!!!"
its easier when it works but shit when the game decides not to register you hoisting yourself up a ledge for whatever reason
also the argument that its better because its diegetic holds no water when 90% of it in 2016 takes place in the hell levels that are by logic not attained to any form of realism
I agree with the not working in most first person games part
the only time it feels 'organic' outside of that is argent tower which is less platforming and more just following a game of 'follow the green light'
and again is smeared by the fact the aforementioned ledge grabbing detection is hot asss
appeal to realism will always be stupid unless the game is trying to be realistic (doom is not) but i do perfer the gritty aesthetics. It shouldn't be an instant kill, but its rather easy to avoid. Platforming never scared me in UN tbh it was just hard encouters i remembered.
thats fine too, i like the gritty aspects of eternal too but when it comes to platforming both games leave a lot to be desired just in general
2016 is way too unforgiving and feels random while eternal is too easy and also feels random and tacked on
they just need to find something more fun to do with downtime like idk. super turbo turkey puncher lmao
I honestly think Hell levels should be weirder than they are. I like when Hell feels like a massive mindfuck instead of just volcanic activity with the occasional gothic keep
While Dusk’s 3rd episode isn’t actually set in Hell, that’s definitely the vibe I want in Hell levels
they should bring traps back. eternal had shittons of traps but none are really deadly because 1) 1ups exist, 2) they're only relegated to the hell levels AGAIN and 3) they're very easy to sort out
crushers shouldve been used more
Yeah traps are great.
classic doom utilized traps to great effect and forced you to be on your toes at all times
especially 64
I like how in classic Doom half the fights are ambushes so while you feel badass you also feel incredibly vulnerable and the Hell levels in particular feel like the land itself is hostile towards you
they were well integrated into the levels as well and didnt feel out of place because the spaces you inhabited were never aiming to portray realism in any way
Yup. An abstract kind of Hell. It’s great for making Hell feel suitably oppressive and suffocating
there's a nasty trap in e2m6 (iirc) that involves locking you into a room with a bunch of imps and lost souls and a crusher behind you that would kill you if you backpedaled into it
it was great
too bad newcomers to the series would complain because noooo you can't have traps noooo doom is about the power fantasy adjksjfdf
lol
Doom 1’s level design is very dungeon-crawly and I really miss that. I especially love how you feel like an underdog even when you have more than enough resources to win because of the level design and how lethal combat is
2016 occasionally does a little bit of that but Eternal just doesn’t
More to the point, they’re comically easy to avoid. They’re more relevant as tools for demon slaying than as hazards half the time
ye
you can wall over lava lol and it doesnt even do much damage
try walkin on lava in 2016 and you become terminator
Traps don’t necessarily need to instakill, but they should at least hit hard enough and should be sneaky enough to force players to be careful and pay attention to the environment
yep
doom eternal is that fantasy lol
you cant instantly die falling into the void
and no fall damage
because bro turned into "slayer"
2016 with greatly toned down (or outright removed) upgrades, more dungeon crawler esque level design, and a “pistol start” game mode would pretty much be the perfect Doom game for me personally.
my point was that the platforming at least was fucking functional and didnt poise any issue because the game wouldn't kill you completely arbitrarily
2016's platforming is just as unnecessary and a worse offender considering you can become unstoppable with just a couple upgrades while the enemies remain as dumb and slow as ever. but failing a single jump can wipe you out which is hilarious
lolol true
I do appreciate that it gibs you if you die that way
splat
yeah
I actually really like it when games have cartoony graphics, so colorful
Serious Sam 2 moment
appeals to the dying attention span of the human race
the cartoony graphics and sounds, lives, the secrets and even the gameplay makes Eternal feel like an arcade game
why does no one talk about 2016's arcade mode its such a good time killer
yes
if only doom eternal also had arcade mode
would be fun
good for practice
i honestly only got gud at the game practicing in arcade mode
I actually didn’t try it out yet
what da heeeeelll
I really didn’t
I actually haven’t started it yet hahah, would want to get the achievements on it and it involves getting all medals in a single run which could be bit tough.
right
its actually not that difficult
getting all medals in a single chain wouldve been more
i think ive played more arcade mode than the campaign itself
There's one big criticism I can levy against doom 2016
And it's the platforming
First person platforming is almost never pleasant
Particularly over instant death pits
true
i mean cant argue
That's why I love the Forge so much
Cause it ain't got no insta death platforming
It's just you
In a room
With a bunch'a demons
i guess the insta death thing in 2016 is a beauty of its own
you literally cant afford 1 single mistake because how would you spawn back after falling into the void
but i maybe talking realism here cuz i can see it being really annoying
who doesnt love a flawless run
i think the devs even added a mchanism where if you miss the jump by a few inches you instantly get back up on the platform so its less annoying
which people now exploit for railboost
It’s fun I’m sorry
It’s almost never difficult just something easy to engage with between combat
I LOVE GRITTY REALISM ITS SO REAL WOOOAAAAAHHHH
Brown colors much realism
i just perfer darker aesthetics. no need to sperg out.
yum bauls good man
I would like getting some help with 2016’s mp achievements
last time I tried to get them none of them unlocked lol
That's a grind man. Just need to keep trying at different times
ah yes
20 of the game's 54 achievements are mp related geez
of course
singleplayer fps games that have multiplayer modes have grindy mp achievements in the worst ways you can imagine
and 2016 is one of them right
MP achievements being required for platinum is so lame
TLOU had the same shit I hate it
10 kills with a prowler what da hell
The harvester returning in eternal would’ve been neat
the guys all use vortex rifles and intantly shoot you you cant even kill em
its so hard
''kill 10 players in a specific way'', ''win hundreds of matches''
it's so tedious as hell
Serious Sam HD has an achievement for killing 100 different players
bruv
yeah, you heard that right
i think i might never platinum 2016 or eternal
killing a hundred different players
you cant even farm your friend lol
dats crazy annoying
Fucking loved that design man and that name
the Harvester sure would work as a campaign enemy
it's hard to believe that in 3 more years, it will mark as a decade since this Doom game released
yeah, it is
funnily enough, when I finished 2016, I considered it my favourite Doom game, but after I finished Eternal, that game became my favourite in the series
i love both but 2016 has a really special place in my heart ngl best game ever
💯
both 2016 and Eternal are some of the most fun fps games I played in recent years
a lot of fps games in recent years are broken and unfinished, thankfully both 2016 and Eternal are not two of them
what other games give you the same adrenaline these two do
and a lot of the games during those times are boring, generic cover shooters, and those two are a breath of fresh air
yes
I can't think of any actually
I'm generally relaxed while playing fps games, but Eternal keeps me on the edge
yeah I heard of them
titanfall 2 is better than both tbh
what da hell is dat
uncultured
i really havent played much games damn
a movment shooter thats really good
oooo
that has some tacked on mechs that kinda are meh tbh lol
will look for gameplay on yt
but goddamn the infantry gameplay is damn near perfect
i love mechs
mass effect 2 had a lotta them
then might check it out
o wow
holy shit terraria
i swear doom fans just never play other games. cuz everyone saying meathook is a gift from god like.. bro titanfall did all this but better already
grapple mechanics are cool
with meathook you can fly upward from the ground it doesnt make sense
but its fun
its not that it doesnt make sense. its just that it's really restrictive
you can do some good stuff though with air control and properly flinging yourself
boosts you past many parts in Urdak
ye
Yee yee
The best FPS game will always be Haze for PS3.
erm try Quake Champions weekend competitions or QuakeLive on dm6? or quake 1 on dm4? I also liked Palladins in the beginning until they diversified it too much and tried too much to emulate Overwatch
or try doom2 on nightmare only chainsaw or... so many other
serious sam is nice
yeah
I also played dm painkiller now thats what I could call fenzy. doom 2016/eternal is getting easy once you get used with game mechanics
LOL yea must be true :)))
smh imps are just too fast and their aim is good as well
gameplay wise though I like DE better but I still think that if you design a game with rpg elements you should lower the speed of the game.either keep gameplay simple and fast OR make it complex (well kinda) but then lower the speed.
having to aim specific body parts at high speed using a controller is kind of difficult to me (I am mouse+kb player but for some reason I like better controller movement, more cinematic or how should I say). if the game would give through those numerous options the option to lower the speed of enemy actions (not animation speed but to delay a bit their actions from each other) it would be much nicer imo
is also a bit annoying with controller bc how they jump at your feet. someone jokingly called them goblins. design wise I find bigger two legs walking imps from D1/2 better made
now everyone is hopping on redfall. too good that I just upgrade my pc on time
I don’t typically play modern shooters because they tend to look like garbage to me. I am aware of Titanfall but it looks kinda boring
and you hardly find originality. I mean when I play a modern shooter with "complex mechanics" and then I realize that it was borowing 200 elements from 200 games who borrow in turn from each other then I dprefer to see them stay more simple
but well at least we see some sort of revival of the genre this year
CoD is the only FPS I have specific beef with, but that’s for ethics reasons rather than design reasons
Cod.. ya no
Is it the blatant military propaganda? Or some other controversy I haven't heard about?
The games just been doo doo since World at War
i can't imagine playing doom with a controller
Yeah but she said ethics reasons
Also don't you fucking diss Modern Warfare and Black Ops
Can't imagine playing doom with mouse and keyboard.
It’s mostly the military propaganda aspect, yeah. That and the glorifying war criminals in particular
Also the gameplay is a snooze fest
reclusive boomer take
does anyone here have a single good take omg
how titanfall 2 looks boring yet you can play something actually boring as fuck like Celeste is beyond me.
dooms fan are allergic to simple cod enjoyers. its pretty funny.
Go have your apple juice and nap clown. Nap time before mommy comes home
Black ops 3 modded zombies is fucking swag. I loved mw2 growing up. Cold war zombies and the MP was actually pretty fun
just dont buy every single cod and choose the few you like and its a pretty good series
like some of them were utter trash
bruh who played vanguard
doom fans just never play any actual good games so their takes just seem like theyre from a child locked in a basement all his life with boomer shooters and other mediocre games.
if anything i feel bad
Dude you're so fucking cringe lol.
nice rebuttal. ur cringe!!! ok grandpa. take ur meds
Just this 14 year old kid that talks shit on the internet. Your dad not give you attention or something?
Guys with guns as enemies get boring pretty quickly. I mostly play older games because they’re typically a lot more focused on good basics instead of layering more and more stuff on top.
I won’t touch CoD primarily because they take money from the US military to make them look good and I hate the publisher for it. I kinda resent the devs for taking blood money instead of jumping ship as well but more so the publishers who make the initial decision
this is a pretty heady opinion you have of me hm. mind proving i play nothing but bad games?
this is intriguing
I’m more confused by how they are even defining good game
Guys
Just don't engage
People like this live off of attention
If you don't give it, they're quick to scamper off
Telesnow is a normal member of this thread due to being a modder
Even still, the simplest solution is to just not engage
I learned from being on both sides of it
Fair enough
why talk shit bout celeste it good
Presumably because no big realistic uniformed men shooting each other with their big girthy guns
I’m not even a huge Celeste fan; I like the game but I chose the pfp due to relating especially hard with the character
lmao
it is a very challenging platoformer which i like
It’s very good but platformers just tend to not be my thing
ye
why are you even in a doom server then
Unfortunately I really enjoy snapmap and am modding Doom 2016.
played it for awhile not my cup of tea. I like certain platformers but idk ig i just like mario and stuff more. But it's fans are it's main problem tbh.
i love BIG MEN with HUGE GUNS having GAY ENCOUNTERS in SPACE
did you have a beef with the fans
They're just annoying. Like any fandom comprised of mostly children or lonely 30yos.
E
Madeline being able to hit top speed immediately and stop on a dime feels very good. Same with airdash. Kinda feels like Kaizo Mario but much more accessible imo
artstyle didnt appeal to me. I mean i guess the jumping felt good but that was it. Couldn't be asked to get all the strawberries so just got bored halfway through. im sure its a good play if you enjoy that kinda game.
Yeah that’s fair
I picked Madeline for my pfp because Celeste’s story is about her dealing with a lot of the same stuff I deal with IRL
i picked the default discord pfp because i dunno what to put
just put up a cliché pic of doomguy. seems to work for alot of people around here lol
snapmap modder
considering my only mod published rn is a campaign lost soul reskin idk about that. Still working on alot.
I plan on making a funny overhaul for the campaign aswell
simpler to just say im a doom 2016 modder
even though im mainly here for snapmap
We will not be playing
You probably don't even know how to open a mod launcher so i don't blame you.
I do it for myself mostly. Doom is a dead franchise im not here for fame.
probably
Doom literally released a game that made nearly half a billion dollars in the first nine months 3 years ago. You don’t have to like the direction the series is going, but it’s far from dead
Well. dead for a modder more like. Idc about finacials. player count speaks for itself
Isn’t classic Doom modding still going strong
not sure, not part of that clique. But honestly thats like 2 seprate beings entirely
Most Doom modders mod Doom 2 due to things like it being relatively easy to mod, having many active players, and high flexibility
When i say doom modding im not talking about the ancient ones.
Definitely more active than here. thats for sure.
Im like one of 2 people I know even modding 2016 currently. Eternal modding is even more limited I dont even wanna touch it. Next doom game needs mod support honestly.
No argument there
Just wish more people were interested in fucking around with id tech.
definitely some cool stuff
My interest is pretty much entirely on making unique levels that push the main game mechanics in interesting directions
Thats surprising coming from you. Sounds cool honestly. You should give modding snapmap or campaign a try. It's quite easy to import models and textures now so theres that.
I’m on PS4 so changing components isn’t really something I’ll be doing anytime soon. Using Snapmap as is will need to do for now.
Well unfortunately vanilla snapmap, while good for its time. is definitely outdated. Snaphak makes it really cool though.
snaphak works on consoles aswell so if you need anything id be happy to help implement it
Incidentally the only feature that I would wish to have besides placing bosses is drawing rooms, which is probably not something Snapmap can support anyway
placing bosses is possible though modding but would be PC only. Drawing rooms?
Basically Doombuilder (major Doom 1-2 modding tool) doesn’t give you rooms to place and instead you draw them onto the map grid and assign textures, floor and ceiling heights, lighting, etc manually. To put it another way, the ability to make custom rooms, platforms, etc as you go
That'd be changing the fundamentals of how snapmap works but, you can definitely still make entire custom environments. and at least on PC. import your own 3D models entirely.
Yeah I figured it would be way outside the scope of Snapmap
Modding 30 year old games is definitely easier
That it is
There’s way fewer moving parts. Also it’s important to note that the original Doom engine is open source so you could build a new game from scratch using it if you wanted to
It's funny. They didnt even plan custom geo to be a thing. They added it in updates after lol. Their scope for snapmap was so small. At least with updates and the power of modding we could make that scope larger.
Yes. I was talking about how idtech 5 and 6 should go open.
Agreed
If they are having trouble making mod support let the people do it!
Would love to see Doom 2016 and Eternal mods with the scope and attention to detail of Going Down or Ancient Aliens or Speed of Doom or anything Ribbiks makes
Luckily since idtech 5 is old people have somewhat figured out the md6 format. (basically animated models with skeletons like demons and guns) So soon enough. with enough research, time whatever. We can figure out how to make custom animations and custom enemies entirely. Imagine fighting Elites from halo or Combine in doom lol.
Not sure what any of that stuff is. But if its way different from the base game like entire overhauls and mechanics and even story. I agree.
They’re Doom 2 mods. They don’t change the mechanics (aside from some of them using an upgraded version of the engine) but they use layouts and custom textures and enemies and placements that make it almost feel like a new game despite using the same mechanics
Eh. Not my kinda scale im looking for.
Custom levels are easy. especially for a 30yo game. But Custom mechanics? That's where its at. That's what impresses me at lesst.
Doom 2’s vanilla mechanics are extremely versatile so you can make combat encounters that play completely different without changing any core rules or assets. Hence why there are Doom 2 mod levels that have individual fights with 1000s of enemies running around.
dont have to justify why you like it. Just doesn't exactly impress me is all im saying. I don't like classic doom so a pretty looking level with the same gameplay im not a fan of isn't really changing anything.
Fair enough
I admire the art that goes into it at least.
The ideal mod for my money is one that could pass as an official expansion or sequel where it takes the same pieces and does really interesting things with them in new configurations. Not just for Doom, but in general
I hope i can achieve something like that for 2016. I'll definitely need some help tho.
I’m also someone who thinks way more about level design than technical considerations though
I have some ideas. I definitely want a pre-invaded earth.
I want doomguy right as the slaughtering starts.
That sounds cool. I take it you want to play with the idea of fighting the initial invasion force?
Yeah.
Basically my headcanon. Cuz otherwise he literally was eating chips playing turbo turkey while millions died
Yeah it’s weird that he only shows up after the invasion is well underway. What they did for Doom 2 is that the Earth invasion started while you were pushing through Hell in the first game and you only find out after most of humanity (and your rabbit) is dead
“That’s surprising coming from you” lol
He was taking a nap
I always assumed Eternal had a similar situation where Doomguy spent decades lost in Hell and only gets back to Earth well after the invasion started. He basically lives in Hell post 64 after all
billions dying per second
earth will be wiped out in 8 seconds
idk what year does doom even take place
There you go
cant wait to see what happens that year.
lol
Crazy to think we’ll likely live long enough to see the next century assuming there’s no catastrophe
Yeah im hoping im around for 2100
yep
I kinda imagine Doomguy finally getting to Earth after the invasion started, hoping the whole way he’d get back before shit went down and was just all “dammit, not again” when he saw the destruction.
no space bunny so... pretty lame tbh
hope we live lonf enough to see a UAC facility on mars
then promptly die after. what a sight to see.
DoomGuy’s doing his thing while they’re constantly complaining to him
lol sleep insomniac
dies
I appreciate how in modern Doom, Doomguy is basically just Done with everyone’s scheming bullshit
He doesn’t even strike me as especially furious, he’s just had enough
yes
bro had enough now he mad
I like how his reaction to King Novik and the betrayers warnings is “cool idgaf lol”
Dude wants his shit and that’s it
In a sense being sealed away to sleep once more at the end of TAG is the closest thing he could get to a happy ending since he at least gets to rest now
Yeah not forever, but even an extended break is better than nothing
Since DoomGuy’s powers are gone do you think they’re going to change up the gameplay formula at all.
Hugo Martin has already said that they intend to
Would be a strange thing to set up and just ignore
Wonder what the community’s reaction will be then
hope not
Something about “Eternal was like a racecar; the next game will be more like a monster truck”
doom 2016 felt like a monster truck honestly
Super fast paced combat has garnered a pretty big fanbase don’t know how well a change in formula would go down
i hope we fight a stray titan in the next game would be cool
I mean I wouldn’t mind if it was good, but I’m not everyone
Yeah I’d love to see something like 2016 but with a bigger emphasis on hits being impactful
I imagine stuff like walls that you can break down or more explosives
Same
i just hope there are less buttons to press
The biggest thing I’d like to see return is chainsaw costing a finite resource
but if theres less ammo like eternal then it would be annoying
Yeah you’d need to scale ammo drops and ammo capacity accordingly
Chainsaw was basically free ammo button in eternal, although saving up its fuel allowed for some strategic uses against tougher opponents
Sucks you can’t use it on the big boys like barons though
ye
then the problem would be like 2016
its hard to make good ammo management in game
I wish Id reused the 2016 Baron as a common variant while the fireborne was a special tougher version
Because they’re both great designs
2016’s ammo management is fine except for how some upgrades break it
ammo boost should not return yes
i really love how armored barons look
I think they look terrible but that’s just me
Might be fun to fight but idk haven’t played tag
ah
With Eternal’s more measured approach to upgrades, I think 2016’s approach to resource management would work very well.
i think ye
they should half the amount of ammo from 2016 and keep chainsaw fuel limited
ok well not half but like 3/4
My main grievance with Eternal’s combat is that mistakes that don’t result in you dying in the next 30 seconds generally don’t matter because you can recoup whatever you lost very quickly and easily. That’s with ammo, health, and armor. Glory kill is a great mechanic but in Eternal it drops too much health imo.
I keep going back to chainsaw stuff because it’s the biggest example
ye holy shit you refill health quick
abd the ridiculous amounts of armor
True but eternals combat is all about the moment to moment gameplay.
It’s kind of important to have a sliding scale of consequences for fucking up. In Eternal it’s very all or nothing.
Punishments are dealt quickly but the game isn’t really interested in, idk, keeping your health at near death state for half the level because you fucked up fighting a marauder earlier.
Most of the changes I’ve seen people brainstorm just seem like they’ll ruin the flow
In 2016 you heal from glory kills but individual gks don’t give you your full stack back (on higher difficulty levels anyway). You need 3-4 gks to come back from near death
Yeah but you’re going to be losing your health in eternal way faster and more frequently, unless you’re just really good which most people aren’t.
a cacodemon fills up most of your health tho
Yeah they’ll take away most of it to 
drops like what
50 hp when critical?
true lmao
Died to many times to surprise caco bites
also i dont like how they add fodder in boss fights as a way to refill ammo like thats boring
they should stick to 2016's combat where the boss drops ammo
I agree with that
My change mentions aren’t about patching Eternal, but for what the next game could/should do differently
then again, Eternal has way lower ammo caps than 2016
it should be a 1 on 1, not a 1 on 1 with fodder
Gladiator would’ve been better without the fodder
unless if they flood the area with ammo, you will run out of it very quickly
can easily change ammo economy in next game
If a boss has additional guys, it should be to make them harder, not to make them easier
Imagine if during that badass fight with the cyber demon random imps and possessed were spawned in
Would’ve sucked
ikr
I usually run out of health and armor in Eternal way faster compared to 2016
so the gk pickups giving more of them is good to me
so much bullet hell
I think the doom hunter boss works well with the added enemies but the gladiator was made worse by it
Which sucks because the gladiator is such a cool design and concept
Sometimes a boss can have trouble being threatening enough without additional enemies, but that’s the only good reason to give them backup dancers imo
backup dancers haha true
I'm sure the only reason there's fodder enemies in the boss fights is so the player can regain ammo
I’d just have the boss drop ammo throughout the fight
And obviously put a decent amount of pickups around the arena
Yup. 2016 got it to work without that by having the boss dropping ammo when they take damage
yeah, that would be better
You can perform a glory kill on a gladiator that drops health but it could’ve dropped a pool of ammo as well everytime you pulled it off
While damaging it over time drops increments of ammo
I don't consider the Doom Hunters in their first appearance to be really bosses
The first doom hunter has more health than the rest right?
First Doom Hunters are separate entities from the others
theyre just doom hunters with a bit more health
It definitely feels like a boss
At least to me
They’re a boss that is later reused as a normal enemy
Barons of Hell were introduced in a similar way in Doom 1
hell, the first Marauder isn't even considered a boss in-game, he doesn't has a health bar
also the first marauder is just a normal one
First Marauder is basically just a mini boss
yes
Marauder was a bit disappointing. I don’t hate the Marauder, but he could’ve been so much cooler
my eyes have been opened
closes them one 0 cycle later*
I see people saying he would be better if he was the arch-nemesis of the Slayer than a normal enemy all the time
I know people cheese him now but as a newbie he definitely feels like a proper anti-slayer
it shouldve just been a tough boss fight like gladiator ye
honestly though, in fps games, I don't consider ''bosses'' that are just a normal enemy encountered early on to be really a boss at all
because he loses his worth after arc complex
Yeah he would make more sense as a true boss. Maybe a rival style boss where you fight him 3 times in the game but it’s the same Marauder each time so he gets new tricks each fight
I would dig that
thats what metal hellsinger did
Has lines in combat taunting the slayer and everything
“Where’s your motivation?”
that would be like ULTRAKILL lmao
Ultrakill is mimicking Devil May Cry with that trope
the Marauder is the closest thing to fighting yourself in the game, he really would be better as a full-fledged antagonist than just a super strong normal enemy
Would be cool if he comes back with more cybernetics each time as well to replace his lost body parts
Cybermarauder kek
THE Marauder
Honestly yeah this sounds way cooler
Fuck this should’ve been in the game c’mon Id
Ooh what if his new abilities parallel stuff the Slayer has
i think next doom game can learn a lot from ultrakill's bosses
I don’t even know why the bosses in these games are so underbaked because there is so much you could do
8 weapons?
dash
double jump
Is it just lack of time?
ye i see it
perhaps there is only one real Marauder (but he's not seen) and the other ones are weaker clones of him 
I’d love an anti-Slayer that actually fights similarly to the Slayer in the next game. Attacks resemble Slayer weapons, is as mobile as you, etc
Like V2 or especially like Jakob in Dusk
fighting an evil version of yourself is such a cool thing that I don't see often in games
Ultrakill didn’t do any of this first tbf
ye
ahem ahem
dark lord
yeah
Ultrakill borrows a LOT from Devil May Cry 3
Yes
he's more like a more spongy Marauder tbh
lol
a heavy fatass spongey marauder
bro cant even jump
Underthemayo is probably one of the dumbest video game reviewers I’ve ever seen garner a following
the Dark Lord sure would destroy the Doom 3 Marine for sure
at least he didnt shit on eternal
or did he?
he didn't
And I mean it sincerely he isn’t bright
No that’s the game he shills
he made 2 whole videos about defending the Marauder
Imagine if Davoth had Praetor armor and zipped around the arena so it felt like you were in a Deathmatch mode but his guns were a little different from yours, like grenades instead of rockets and an smg instead of heavy cannon or chaingun.
that would be awesome
Or what about giant power armor that would be so cool right 
My verdict on the Marauder is “good, but could’ve been much better in some pretty obvious ways”. Same with Davoth honestly
bruh
infinite possibilites but we are sadly stuck witj what we have
Yeah
idek when next doom
we have no info about it
0
maybe they didnt even start or keeping it really hidden
What if the next game’s big bad brought back Davoth as a zombie or cloned him or something so we could have another go at him?
would be fun but pls not this one
i just hate the idea of attacking on the green light
No I mean taking the idea of him and building a new fight around his character.
ah would be cool then
what about the lore tho lol that shit be sphagettied
eh who cares
If the new big bad made a clone of Davoth to throw at the Slayer, I don’t think that would mess up the lore too badly
the new big bad hmmm
probably some other dark lords
also please turn samuel and vega back
The next Doom is going to be Lovecraftian according to Hugo, so it could well be something bigger and darker than a dark lord.
badass
I’d even be on board with multiple Davoth clones as a new (but rare) enemy type if they got his moveset and such right.
yea
Maybe have Davoth clones be very mobile glass cannons who use a similar moveset to you
but that would again be like the marauder
ah lets see what they come up with we can only imagine things
The Marauder is defined by the shield. Davoth could rely on just being really fast and constantly moving
ye
You could get some really creative glory kills out of such an enemy
he catches your punch, only to get stabbed in the face anyway
i love that one
Same
just shows that the Marauders really are strong. no any other enemies in the game try to block your attacks in their gk animations
archie
oh no you block his attack
Mostly I’m thinking about how Davoth has his helmet and something like breaking the visor then smashing his head or yanking the helmet off then hitting him with it
hah funny
Not really a big fan of Davoth being a rare enemy type would rather they just expand on the marauders
I really like how the Revenant glory kills you. he punches you several times, tears off your arm and then beats you up with it, then punches you in the face
the demons sure ironically are good at ripping and tearing the Slayer
baron of hell enters the chat*
if only the demons in Eternal were able to glory kill the player too
it would have been awesome
though since the game has much more demon types, that would have meant more work
ive been real mad about it
power fantasy
because slayer cant be ripped and torn!!!!!!!1!111!1
the Gargoyle would have stabbed you with its scythe arms before beheading you
to be fair, not every enemy in the game needs to have glory killing the player animations
I think fodder should too because it should be embarrassing and make you feel bad
make you feel like you have major skill issue
nom n om
Yeah eternal not having any is lame
At least give the heavy and super heavy enemy types animations
if the Marauder was able to glory kill you, I imagine that he would cut all your limbs one by one with his axe then shoot you in the face with his super shotgun
the screen would fade to black just as the super shotgun firing sound plays
Maybe not the heavies cause they make up the bulk of the enemy types
But super heavies probably should
bruh give them all animations why not
Cause there's a lot of enemies and that would take a lot of work on an already pretty big game
isn't there only like 6 maybe 7 new enemies. Just give em a nice death animation. If they can make some glory kills (repetitive as they are) they can make 1 death anim per dude. Calling DE big is uh.. well debatable.
There aren't that many new enemies but around half of the old ones have been redesigned almost ground up
So they would ALSO need new animations
the zombies still seem to have mouths. so they can probably still bite
but why not. I dont really see it as some impossible undertaking.
Maybe with bethesda up their ass, sure, i guess they should focus on actual content since its pretty lacking.
Even assuming each demon only got two glory kills, that would be at least 14 different animations for just the new demons, not including the redesigned ones
That's a pretty good amount of work
Like I said, not impossible, just a lot of work
And with pressure from the publisher, it's unlikely
Fucking shareholders lol
14 animations in a 3 something year dev cycle doesn't sound so bad.
its not important though
needs mod support so we can just add the damn anims ourselves
ok
Anyone able to play multiplayer, I'm trying to get platinum trophy in Doom but I need these multiplayer trophies
Hell Razers and Bruisers look similar ngl
can someone help me i downloaded and bought doom just a few days ago and when i was playing it i noticed that thee zombie texture and the gun texture were both kind of greyish
they literally had no texture it was basically just a mesh
If you ask me just restart the game and if that doesnt work then we will see
i mean i tried that already multiple times
rn im reinstalling it soo i hope that fixes it
Well
perhaps try to verify your game files if it doesn't get fixed
Yeah
I heard that issue a few times
no but like
Highest quality Doom 2016 texture
when i was searching people had like black kind of textures mine are just grey
Yes
this is just as weird as HL2 using black and purple as a placeholder for missing textures
hmm
im currently reinstalling, if the problem is still there ig ill try to verify game files and then download textures from like google
I like how there’s an animation for getting glory killed by a normal Possessed even though getting killed by them is extremely rare
Doom or Wolfenstein
Doom
Doomenstein
Wolfoom
Midstein
The worst lawyer in LA
bj blazkowicz
Just got doom 2016
I've yet to play Doom 2016
I bet you'll like it
Probably will
Apparently the Doom 2016 multiplayer is still alive
Kinda
Nvm
The other 2 left
the multiplayer experience
then go fight some demons in singleplayer or arcade mode
or wait 15-30 minutes for a multiplayer match
I've already started back on my campaign
It's pretty difficult to find a match
Trying to get platinum for awhile
And it's difficult with dead ass servers
I just want lv 2
is it possible to
roam around in the multiplayer maps without needing to fire up a round in multiplayer
bruh the multiplayer maps look so much cooler
the multiplayer mode is sadly dead, just like most singleplayer games with mp modes
even worse, nearly half of the achievements are of course multiplayer-related
if only we could import them in snapmap and create interesting arenas
that would be awesome
making them as survival maps perhaps
endless hordes of demons appearing and the player trying to stay alive as long as possible
holy shit i wish
the only way to at least experience the maps is to just play multiplayer
or if you have two pcs you can log into a separate account (would mean buying 2 games) and then invite he other pc as a friend
the first few minutes would have fodder enemies, but as more time passes, stronger enemies would start appearing
yes
and perhaps also make weapons appear as time passes
the campaign maps look bad in comparison lmao

