#doom-2016
1 messages · Page 13 of 1
like often getting health and armor by killing enemies instead of picking up ones already placed in the map
They play like quake so ya
They definitely at there cores use the same and or similar gameplay loop. So yeah
I think graphics do make up apart of that genre and if Doom didn’t have its roots as a boomer shooter in the past I would have disagreed
I'm gonna be honest, the bosses are kinda easy
Fun but easy
true
cyberdemon is a joke just like in og doom
Og cyberdemon is so easy to dodge its hilarious
Eternal made him a threat
I genuinely struggle more with the 2016 cyberdemon than the Eternal Tyrant. In general modern Doom bosses tend to throw me off my rhythm and are kind of difficult for me
in my playthrough of Doom one he got stuck in the small pick ups room
it's fine, tbh I've been strugling with D3 while having a pretty easy time with 1, 2 and 64
LMAO, for me he just randomly got out at one point
on nightmare difficulty?
no, on veteran 
bc on nightmare I guess that original Dooms are harder to play than newer ones -for good players but not the ones who been playing day and night
og doom on nightmare is like so much harder than modern doom games on nightmare
the enemies keep respawning its frustrating
I guess the Archvile is fired then 
I would play on nightmare just to count how many demons I can kill in one run, but never expected to end the game. Although there are probably a lot of guys who finished the game on nightmare. Did not bother to check. (After many iterations)
I forgot if enemies do respawn in Doom 64 on Watch Me Die, since I've started a playthrough on that difficulty
I remember the first time I played Doom DM. At a friends home on LAN. 1995 or smth. He supposed to be the big deal in the group. I only played SP. I did not see any LAns untill then. He was a bit concerned bc I was considered by all to be the one with the potential. Instinctively I felt his displeasure when I accepted his challenge. He was wearing that t-shirt with Numero Uno written on his chest. The match started and he made a few frags on me, maybe 10. After that I observed that he tended to play automatically doing the same moves, so I countered him. In the end he lost with maybe 20 or 30 frags difference. And also a few buttons on his keyboard. Which he blamed for his loss. Of course that his kb was at fault. he had to save face. experienced players and so on and me for the 1st time. It was not that I was better than him with movement but that the game allowed the player to use his thinking -if you had the required speed. This was before ppl discovered the miracle the ssg can do in a match. And this was the beauty of that game. Brain over speed and automatism. You rarely find such games these days. Long story short lol.
Archeviles in old Nightmare just make respawns happen early sometimes.
Long story short
Proof of concept for a mancubus with shootable weakpoints in D2016
https://cdn.discordapp.com/attachments/832527578891944006/1092576537963941888/DOOMx64vk_2023-04-03_15-25-07.mp4
Very nice broski!
Has anyone ever gotten an ai version of the multiplayer only demons working?
not possible really. until we get md6 and can make them ourselves
the closest ive seen is some of Toyota's attempts to remake harvester but it's just a summonor reskin with new attacks
same with prowler imp
only possible due to them sharing skeletons with certain demons
Mp bots might be the key. Only thing is bots as player demons seems to crash (at least in snapmap)
This looks really good
Would love for a prowler to be a enemy
It's possible to give an Imp a prowler model, though one of the legs bugs out
What does the Harvester do anyway? I’ve heard it mentioned a few times but know nothing about it due to not playing multiplayer
Fires a beam that drains the target's health/armor to charge a secondary attack that fires multiple powerful blasts in a spread
That sounds really powerful
The player demons are meant to be the equivalent of a power weapon
Hi guys, i'd like to get all doom 2016 trophies on steam, how can I easly get the online ones? I have tryed to play and there is none there
Do you have friends who you can convince to play online with you? If not then I think you’re out of luck
it would be very cool if there were enemy Harvesters
unlike Prowlers, they didn’t appeared in Eternal
Were they the only multiplayer only demons?
yes
Thanks. I never noticed during the campaign that there are apparently only 16 single player demons. I guess that speaks to the ingenuity of the level designers
DE had about twice that amount of enemy types, right?
Give or take a few yeah
Unless you count DLC in which case Eternal has more like triple that count
It’s much harder than the base game, but also much more memorable in terms of combat encounters
I bought it but then got distracted by classes and also playing other games so it's just been sitting in my library for like a year
in regards to enemy types in games, a low amount of enemy types that are all distinct from one another is better than dozens of enemies but many of them are nothing more than the same thing imo
I agree.
You mean like possessed zombies and the hell zombies?
Eternal’s are mostly distinct too though
most enemies in Classic Doom are the exact same thing
walking towards you, firing a projectile and meleeing you if you are close
Not quite, but they’re definitely very similar a lot of the time
They’re pretty simple but usually each have one or two weird properties to set them apart
They have less health and I think do less damage right
Imps, Barons, Hell Knights and Cacodemons are all pretty similar
I wouldn't consider shotgun zombies and the other zombies similar though
not to mention Arachnotrons are weaker projectile firing Spiderdemons
Similar but the differences are very important. Hell Knights have very low pain chance so unlike cacodemons you can’t stunlock them, Cacodemons flight is a big deal in a game with no jumping, etc
I'm confused are we talking about classic doom demons or
Classic Doom
Oh yeah then I can see they're fairly close in terms of character archetypes
There’s clear archetypes in classic Doom but they still have things to set them apart. Usually things that are subtle but make a big difference
Yeah it's sort of over simplifying it
I mean sure imps and barons do basically the same thing
Walk towards you and hurl fireballs
Like you don’t realize how big a deal it is that cacodemons can fly until you’re playing a map where they just ignore dropoffs most demons can’t get past
But imps are numerous and barons are not as plentiful
Imps also die in like 1 or 2 shotgun shots where barons are tanks and that alone sort of changes the way you approach them in a room
Yup
There’s also a few like the Archevile and Revenant that break a core rule in a game-changing way that makes them scary
Everytime I saw an archvile I just nuked it before it starts becoming less of an inconvenience and more of an actual problem 
I haven't finished Doom 2 yet though so I can't say
Lol. Everything changes when you don’t have the firepower to do that, like in the Plutonia Experiment
Doom 1 was awesome though
There’s a Plutonia map that has a dozen archeviles and no other demons. It’s somehow very harrowing, in part because you don’t have the BFG yet and it’s too close quarters for rockets. I don’t think you have the plasma gun either, but I don’t remember for sure on that one
That sounds 💀
Also the Rabbit song is playing the whole time. It’s basically a horror level in a hedge maze
Are you supposed to just berserk punch them all for 5 minutes or
No you basically need to SSG them while being very careful to not face 2 Archeviles at once
It feels very cat and mouse
Pacman
Yeah kinda. It’s a very stressful level. Plutonia is significantly harder than Doom 2 but it has amazing level design
😭
I remember going through Doom 1 and enjoying the relaxing ride
And then I started episode 4 and everything was like
Woah where did this sudden spike in difficulty come from
Episode 4 was made a year after Doom 2 as a sort of free expansion
Oh so that's why the maps were bigger and there were like a bajillion projectiles everywhere
Yup
It was pretty fun though
Also John Romero being a sadistic troll
I gotta get back to doom 2 at some point and finish it
I got distracted playing dark souls and a bunch of other games
And then I awoke my unknown enjoyment of the strand type game
Doom 2 levels are a mixed bag. It has some really good ones but it also has Barrels of Fun and the city levels that don’t look anything like a city
I guess now that you mention it city levels were pretty funny looking
I remember a library full of mancubus and it was structured funny and then there was the meatball room
At least I think that was a library
The big innovation of Plutonia Experiment specifically was the shift to fights structured specifically around punishing playing scared
Ye I did that alot
I played like csgo and just peaked the corner to shoot and then run back behind
😭 I hate it when they turn the lights off
I can think of 2 levels the library thing could be referring to. The Suburb level has a bit structured to resemble the level’s designer’s (Sandy Peterson’s) house. The other is Monster Condo, which is a small arena box near the end based on a place in Sandy Peterson’s recurring nightmare.
Honestly I don't know if it was actually a library
In both of the first 2 Doom games, Peterson made the most surreal levels
I just called it that randomly but I don't remember if there was anything actually indicative of that
It was a level with like 2 buildings or something and there's like arachnotrons waddling around outside and there's mancubus inside one of the buildings
That sounds like Suburb but it’s been a while
Doom 2 had some cool levels
A couple of the addon campaigns did some really cool levels using custom textures to make them look like freighters and stuff
Ive taken a look at some of the add ons in the menu but haven't played any yet
Oh yeah I've been curious
How is the dos version of doom different from the modern ports
When I launch doom on steam I get a dos version option
Some movement differences, some bug fixes, and the Doom 2 secret levels have their textures changed. Basically they’re homages to Wolfenstein 3D so the walls have shwastikas and Hitler portraits as you run around killing nazis. Modern ports tend to censor the wall textures
Oh yeah I remember seeing they censored some things in the classic doom port included with doom 3
Like they changed the crosses on medkits to pills or something
Well I guess that's not really censorship
But just legal changes or something
The Red Cross symbol is technically copyrighted so they have to change it to something else in modern ports
I think the Steam port changed the color but kept it a cross
I see
Happens with a lot of old games
I'm very thankful for doom 😌
Same
Doom got me out of a bad mentality and also got me to play games I would have never thought to play
Same
When I was younger I used to think "If it isn't open world is it even a video game?"
that was such a crappy look at games but then my dad bought me doom 2016 and I reluctantly played it
And it was like
Yes
My eyes have been opened slayer 👽
Doom 2016 is a very good game
But it'll probably feel weird for you going backwards
Since there won't be any dashes or anything like that
2016 is a billion times better than eternal, hands down I would definitely get it
Don’t play Nightmare first time. 2016 Nightmare is brutal and the two games are different enough that you’ll need to relearn some stuff
Yes it is a masterpiece
[sigh]
It’s ridiculously hard even in I’m too young to die it just isn’t enjoyable at all
I rarely see people that prefer 2016 over Eternal
2016 has better level design and a simpler system. Eternal is still good but very different and has a lot more moving parts
I'm replaying the game on nightmare right now
Honestly I rarely see people pick eternal over 2016 😂
Honestly once you played eternal doom 2016 just feels kinda easier xd
well, what are the primary differences between the level designs of 2016 and Eternal, besides the latter having much more platforming?
Eternal’s levels are typically a lot more linear. That’s the big thing
I dunno Doom 2016 felt very much like power fantasy awesome and visceral where as Doom Eternal was more like adrenaline pumping comic book action cool
I see what you mean I agree
to please both parts, both are bad on their own terms. voila debate fixed :)))
I have arrived
😂😂
My moment has finally called me
Eternal has better weapon balance and some really cool enemy designs but its levels are a bit too linear and it’s maybe a little too complicated for its own good
I saw a guy who said 2016 is faster than Eternal, which is complete nonsense
Ur all wrong boohoo Doom 2016 sucks.
Halo 3 is the best video game ever made my Gamertag is literally Cortana got ass Cope seethe stay mad Doom is for old people
If you asked me which one I would prefer that would be very hard
The Rise & Fall of Arena Shooters by The Act Man talks a bit about them all
But I'm going to choose eternal for one very small thing and that is giblets xd
2016 movement feels better imo. Which game is “faster” depends on exactly how you’re measuring speed. In terms of pacing Eternal is faster, but in terms of literal moving speed 2016 is faster
I'm replaying Doom 2016 and it feels so weird not seeing chunks of flesh flying everywhere
Still though that aside Doom 2016 is still awesome
Doom 2016 just like Doom 1 has better atmosphere compared to their sequels
I really love the moody and dark tone it has
I prefer 2016’s glory kills over Eternal’s. they are more brutal with the Slayer often punching and blowing up enemies with his arms
I prefer fallout New vegas
a lot of the glory kills in Eternal are either stabbing or slicing enemies with the doom blade
unfortunately does not have same big variety
rlly depends what kind of atmosphere u are tryna look for
It'd be cool if there were like dlc glory kills or something
2016 also has a robust level editor. That’s a pretty big plus
Because eternal is me after taking all flavors of Sour patches
💀sadly prob never gonna get another snapmap
Certain Affinity i miss u 
Make halo great again…
other games still deliver robust editors though. as of yet.
its more so i dont think Id will put time into such a feature when Multiplayer wasnt a focus either
Not to mention i cant believe how much time they’d need to create such a doom game with all these features.
I dunno Doom 2016 movement felt good but sometimes I would get stuck on random geometry or just spontaneously accelerate to 472m/s whereas I didn't really have that problem in eternal
all they have to do is to release to the public the tools they are using to create levels
is not that hard tbh
Doom3 had internal map editor
I have footage of that happening today but I cant send here because I dont have media perms
give title after you upload to youtube
I really don’t like dashing as a mechanic. It feels really awkward imo. I much prefer having a fast base speed like 2016 or old Doom
yt link are permitted I guess
you used controller?
No I am on PC
Ye but something like Snapmap is just seen as “accessible” to the common majority because its on the Menu page so even if there is an internal map editor, I’d prefer something more Advertised like Fortnite creative or Halo Forge or even Far cry’s map editor if anyone remembers
I think it might have something to do with framerate
weird I did not notice any difference maybe unlocking fps does that
Kinda like when you try to play classic grand theft auto games at high framerates and get randomly sent flying when you walk over a slight decline like stairs
Honestly though I couldnt say what causes that
BFG damage in 2016 is tied to framerate, so maybe.
In case anyone is wondering, yes that’s why weapon wheel time slow buffs BFG damage
in D3 you would type in console editor and voila. what is so complicated for casuals? ppl interested enough would not care much and those lazy to find out will not get hard working into map building if they would not want to spend a few minutes to know how to open the editor from the console
u’d be surprised how often people dont know what a console is
….. I didn’t even know Doom 3 had an internal level editor until you said that
there u go
and a very powerful one
I always couldn’t tell why game developers tie things like physics and game speed to the framerate
Incidentally I also appreciate that Snapmap is compatible with console since some of us can’t afford a PC powerful enough to play modern Doom on it
that too
Like i said most people arnt very bright and something like Fortnite Creative or Halo’s forge is just more approachable
Cause its literally shoved down your throat
garys mod
It doesnt even have to be so advance its the fact its on a Menu just makes it appealed to people
With the Doom 3 editor, I didn’t know it existed because console commands are something I’d never think to check for game features
I own a gtx950 I mean a decent low spec more pc and D16 runs acceptable let's say 300 euros and you can have smth acceptable
anyone running this on freebsd?\
cause they arnt Directly told to u. Unless u actually searched it up urself or some small description somewhere
Exactly
Like my first time playing Team Fortress i accidently slammed the Console button and found out
I used to use a 1060 6GB from evga and it ran Doom 2016 and Doom Eternal pretty well
And most players are going to assume that all the game modes are listed in the menu
also people wont know how to operate said Console menu
Doom 2016 pretty much maxed everything high framerate where as Doom Eternal I had to keep it lower to stay within 60+ but it ran well
yes you dont last generation spec pc to run it acceptable I say abt d16 dunno DEternal
I’m honestly surprised there’s no any model viewers for Doom 3, or id tech 4 games in general
you can create models in Maya and import in D3
I undervolted both of them :)
Uhhh I don't have any experience with 3d modelling and I dont feel compelled to pay money for maya
I’d try using console commands for Doom 3’s map editor but my PC is currently broken and I’m playing console only until I can get together the money to have it fixed
Whats the difference between maya and blender anyway and why do professionals like maya so much
Anyways I gotta eat
probably was more popular and easier to find tutorials
D3 even uses models loaded as partial maps -some of those Mars surface parts. I copied one and added to my Doom2 dm1 remake for the exterior yard
I dunno I think I heard somewhere Maya is a little more animation oriented or something like that but I could be wrong
I don't really know much about 3D asset creation
no you might right bc I recall now that blender was more popular to free ppl while maya was more corporate oriented I guess
Do you think Quake 4 enemies could be imported into Doom 3?
probably
Only people I know use blender is like every 3dnsfw creator on Twitter xd
D3 engine is very modular
I have a campaign mod idea I want to start working on for Doom 3 when I have my PC working again, and figure a few new enemy types would be a fun addition. Especially given that I want to make the zombie machinegun guys friendly to help in the early levels
I would not turn back to that. From time to time just to modify minor things to a mod that I wrote 18 years ago. It was the lack of shaders, unsatisfying models quality, and other things I did not like at the time. To me it was like a developer engine made for developers and then they threw a game on top of it made in a hurry and that was it. At the time the only succesful commerciable engine was that of Unreal and id Software were thinking that they could make id tech compete with that.
Also want to try and rework the cacodemon to resemble its classic incarnation and have it spit three round bursts of hell knight fireballs or something similar
At the very least make it red and do the hell knight fireballs
those modifications does not seem too hard. if I am not mistaken id even released the source code for D3..
but you probably need to learn how to retexture and to know to work with models
I’ve made less ambitious mods to Doom 3 before. Changing weapon properties is surprisingly trivial. I may just recolor the cacodemon for a first attempt
The fireballs thing is pretty straightforward too
I may just up the caco fireball durability and speed to keep things simple
it is something I did not bother with -abt models or retexturing models. I mostly worked with the editor to the degree that I was so versatile with mapping that I could be able to work at id LOL like I spend 6 months just to build a map time which it took me so long bc I could never be satisfied enough with the look. shaders I also made some metallic ones for the engine lacked them almost completely. and then writing in quak C stuff, and importing exporting assets. it is a nice engine if you want to learn
Yeah when I have my pc working again I intend to take some time to figure out the engine, probably using Doom 3 to test stuff
but tbh I started with some prereleased version that a friend gave it to me since I did not have Internet at the time, so at the launch I was already accustomed with many aspects of the game. imagine my despair when I seen other guys trying to remake the same map I was working on for months only to finish the map in days -"finish" while my map was designed to look and act in a professional manner, their "remakes" were a few brushes put together not even scaled or textured properly and to the acclaim of the community they were well received I was wtf is that?? :)))
That certainly sounds frustrating. I want to do a campaign where you return to Mars City a few years after the original game because Earth lost contact with it and you’re the same marine and have been designated as the guy who saved the day last time this happened. You are playing through similar levels to the original but with more breathing room and 2-3 times the demon population, then spend about a third of the game in an abstract and chaotic Hell before returning to the hellified Mars City for the last act
lmao
G
this is revolutionary
Looks like a blast
it’s really funny that a line from an obscure and weird comic literally became the tagline of the franchise
Guts
Anyone wanna play online on doom 2016
PC?
I'm down on pc
building an entire campaign on your own would mean spending half a year of 20/24 nonstop working if you want to reach an acceptable lvl of quality imo. too ambitious for a single person project
now that I am starting to think lol. who is the UAC alarms protecting from getting out of the room, since demons have the capacity of teleportation? now this should be a good starting plot for the game
I’m not by any means a perfectionist, especially in terms of visuals. Also for Mars City I figure I could take a lot of the existing environments and modify them then populate them with different encounters
That would be neat
playing Eternal made me realize that 2016 doesn't has that much environmental variety. it's usually hell, uac bases and the surface of mars
Ya considering it's mars and hell those 2 similar asthetics do blend in. I will say I absolutely love titans realm intro though
VEGA Central Processing is at least a nice change of scenery
i mean. the entire story takes place on mars and hell what did you expect from a reboot trying to keep it safe.
I'm referring to the environments generally looking samey and not distinct from one another
eternal environments were cooking
2016 tho isnt awful if u just take a look to games now
just the fact Eternal rlly shoves that standard so high. I didnt even expectations for Eternal before release
I wouldn't be surprised if most people before the release of Eternal thought it would be the Doom II of 2016
Like ye they are open world games but Far cry 5 is hella samey. and some other farcry games
2016 is still a great game, but compared to Eternal it feels slow and basic in comparison
Considering it is a game released in 2016.
I mean ye. i think thats what a sequal
Unlike some series…
Generally I suggest not comparing both games or working on muscle memory issues. You should appreciate both games for what they have to offer
2016 isn't as varied but I still adore the game and it's atmosphere
I definitely prefer eternal but 2016 is an easy second best
2016 is very important to me for bringing my love back to shooters
Absolutely did the same for me after years of copy paste online shooter
I will say I like the gauss cannon better than the ballista
It's more deadly and powerful feeling
2016 made me realize games don't have to be open world
And doom 1993 made me realize just cause it's old doesn't mean it's bad
And that's how I got to experience a bunch of different games new and old
Including 2000s deus ex absolute classic
personally i perfer 2016. the aesthetic vibe, and tbh even the gameplay is just more fun and cooler to me.
also it has so much content
whole pvp mode to play with friends which is funny and near infinite snapmap content which is essentially still being advanced to this day through console friendly "modding". What 2016 lacks in "depth" eternal lacks in features and content.
is there still only 3 master levels?
It’s more like 5 as of now
Didn't the game finish after TAG2
Storywise yes. Not in terms of content
The last content update was over a year later IIRC
Ah
Just had a weird thought. So the Slayer has been in Hell fighting demons for eons right? In that case, you don’t necessarily need a multiverse to explain the difference Earths. In theory, it could be that our universe collapsed and big banged again during the time he was in Hell and Hell wasn’t affected because it’s a different dimension.
Is doom 2016 worth it on switch?
Well if its your only way of playing it or you really need a portable version of it, yeah.
Alr
It’s honestly a pretty good port. It looks pretty good plays surprisingly good and runs pretty well. It doesn’t have SnapMap though but the multiplayer surprisingly isn’t completely dead
I have seen infighting happen a few times mid-encounter. I remember being told that it’s scripted only but it really doesn’t seem scripted here
yep the area where you spawn in in Argent Facility Destroyed you can see the argent tower and its beautiful
Whats snapmap
After looking at some stuff about Doom 2016’s ai, it actually does use an infighting mechanic in the ai, though it’s different from that of classic Doom
How do I get past the hell guards pase 2?
All this modernization of terms look so bad to me. Not appealing at all. I tend to consider a story talking about "multiverse" more kitsch esque than one who uses the good old expression "another world". Trying to be scientifically accurate in relation to hypothetical science is just bad. It always make the critic in me question if the real reason is not to hide a bad conceived story.
I did not play the campaign this is why I suggest you watch some walkthrough -for faster results watch a speedrun -ZeroMaster on yt or smth. At least I could help you with an advice 🙂
wow
“Another world” is basically just a really messy and imprecise way to say multiverse from a worldbuilding standpoint. Doom has always had science fiction as a major part of its setting so considering the story with science in mind is perfectly reasonable
I understand what you say. But when you use scientific words you try to sound too precise. Which usually defies the very idea of thematic stories based on fictional worlds and unknown. This is also seen too much imo in movies not just related to games.
the mania of accurate explaining is what I despise but whatever not a bid deal. none can make me change my mind on a subject which make me feel resentment. better not to think about it
It’s worth pointing out that many physicists in real life think that our universe may be part of a multiverse. I think it’s overdone as a trope but using an accurate term is usually better than to use a needlessly wishywashy term
“Another world” is too vague to really mean anything at all
yes I understand what you say. another aspect is though that if it is not 100& stupid wish wash interpretation give room for phylosophical interpretations
and to me this is the beauty of it. We had a national poet who would start his poem by saying I dont destroy the wonders of the world with my knowledge....
a very good one
anyway back to my games :p
The purpose of language is to communicate meaning. Language that doesn’t communicate anything is useless. You may as well string random words together if you don’t care about meaning
Oh one more observation would be that I like to follow what theoretical physics brings to the table, with my limited capacity to understanding, ie I watch on a regular basis Sabine from yt who would talk in accessible terms about this subject to me it is just that it does not have a place in mass media entertainment interpretations. unless it is very strictly based on purpose on that subject alone. Kind of a simplistic sacrilegial approach. This spectrum is anyway too large for a vast discussion on this channel.
Shoot them until they die
and then shoot them more 😄
and then rip and tear
are you a phylosophist yourself?
Ambiguous wording doesn’t make something profound; only confusing
We must avoid approaches which would make us look like we present the you know Dunning Kruger effect. This should be a reminder for both of us.
It depends. sometimes this is what would transcend time. Ie does bergman movies make ppl feel confused? probably yes. to some degree. and this is not a bad thing
I would never present the you know Dunning Kruger Effect

Level editor for 2016. It comes built in with every other version of the game
no snapmap really sucks tbh.
A fully upgraded pistol can do enough damage to a hell razer to get him into a glory kill state in just one hit, good to know
i forget the existence of pistol after getting shotgun
Hell Razers or Zombie Soldier?
Wow that’s neat
I did on my first playthrough, but i thought it would be funny to upgrade the pistol as fast as i can this time, and on a higher difficulty too, turns out its actually sort of useful, and not having to worry about ammo is nice
Although ammo does not seem to be much of a concern in this game
I don’t play with weapon upgrades so I don’t remember much of what the different weapons are capable of
I know for a fact that the rocket launcher puts the hell razor in gk state but damn the pistol
Does this game continue on from doom 64? Like, is it the same doom guy? As at the end of 64 he stays in hell, and in 2016 hes found in hell with a reputation for killing demons
Unless something happened in doom 3, but i didnt finish it
Yeah its a nice suprise, i might actually start using the pistol more lol
Ammo management matters if you don’t take certain upgrades but yeah fully upgraded gear trivializes it
he was trapped in the sarcophagus in kadingir sanctum so ig its a direct continuation from doom 64 if you ignore doom 3
It’s the same guy from 1 2 and 64. Doom 3 is its own thing
ye
Oh
that was id's attempt on making fps horror
Yeah i tried playing 3 yesterday, gave it about 2 hours and just hated every second
I can see why somebody would like it, it just wasnt for me
not the best, but good
its gameplay is different
it had reloads while the other doom games dont
and movement is really slow
combine that with using the flashlight at every corner
After doom 64 he travels hell causes issues until he falls into the sight of the sentinels fights for them plus the God machine makes him into a beast. He's tricked by the hell priests into a massive battle into a temple and they blow up the giant temple to stop him and then build the sarcophagus around him where he was trapped
and you have an fps horror
all the doom games endings are sad lmao
True
Doom is the story of how this one really badass man can never catch a break and is forever dealing with adversity with no end in sight
Which kind of sounds like a ghost story now that I’ve said it
Kinda sounds like John wick
New movies amazing by the way
Dont spoil i havent seen it yet
I still haven’t seen any John Wick, but I’ve been meaning to
Never
Was this in doom eternal?
I always felt like id designed the BFG Edition to be faster-paced
The story ya plus in the lore
Its like doom, a guy shoots bad guys and its really badass
They kill his dog instead of his bunny haha
what is BFG edition anyway? aside from weapon mounted flaslights
I’m familiar with the premise. I just have never gotten around to actually seeing the movie
BFG Edition upped the brightness, cut a bunch of monsters, made you faster, included RoE and a new expansion named Lost Mission
ohh
I like all those changes except cutting the monsters
If I was still in high school I could write a solid paper on the similarities of John wick and doom guy. Also one if the reasons why a dude flesh and blood conquering just feels so much better than a demi God format like eternal. John wick wouldn't be the same if he was a super God solider
ye funny how people think doomguy can thanos snap universes
Such a huge misconception
Nvm its only if u hit them in the face i think, otherwise its 2 shots
They act like Doomguy is the only character in fiction to be super pissed and can kill demons good when there are characters that would easily body Doomguy that do the same thing and have even greater feats
true
Classic weapon poses or new weapon poses?
Fair
I like both personally. Just use whichever looks better to you
and the new pose feels natural because holding the gun like right in front of you like that with the classic pose feels weird
Classic let's you see both right and left fully which is why people use it. The opposite of screen space. Are you having issues seeing infront of you?
There we go you personally don't like it. Makes sense
I'm used to playing fps games with the weapons being on the left
Classic Doom and Quake are expections because they are designed to have centered viewmodels
Do you mean right ?
ah whoops
This veiwmod makes more sense for aim down sight. Helps with visual transition with aim really good with pvp
Doesn't matter much with doom
classic just feels off. i just make the viewmodels higher fovs to block less of the screen and its still like how youd actually hold a shotgun instead of it being implanted into your torso
Holding a shotgun still goes into your torso when you aim. Fun fact. And looks off is another personal thing
That's a eye cam veiw
( can't and won't show real fire arms here but they all look like that)
ive shot a shotgun before and uhhh yeah no i didnt hold it stock into my chest lmao
870
And it looked like you were holding it onto your right shoulder while aiming ?
the classic pose implies its in your chest though. and def not aiming
its jsut fugly lmao
and when you pump the combat shotgun it blocks more of your view
than otherwise
God if there is any proof there is no God it's the utter stupidity of discord
every single pump it goes and blocks more of the left side than the regualr pose anyway
unlike just default pose where it barely moves each pump. and you can adjust the viewmodel to be smaller. sure its all personal choice but. the whole it blocks less screen thing is.. eh.
Are you comparing a one frame reload of one weapon ... to faster enemy acquisition. More available arena visibility swap visibility plus being a classic Chad?
Not sure who you're trying to sell to kid
every single pump tho?
sure its only like. 10 frames or some shit
but thats like. 10 lost frames. like 30 times
over the course of a fight
my viewmodel is lowered and smaller so finding targets isnt a problem even if my guns over them.
@still lily end of the day I think this is a age old argument.. might come down to playstyle?

I don't use the combat shotgun much after getting better weapons
Siege mode remote detonate all the way 🤑
I was thinking that in a way all 3 original boss fights of 1993 are remade in 2016
The two Hell Guards are like an update on the two Barons from Knee Deep
Yeah true
Hell guards are the marauders but actually fun
atleast the first one is
Thanks
It was fast but still a fun fight and a good challenge on the higher difficulties
Tbh 2016 bosses > eternal bosses anyday
I like them being short. It means I don’t have to be stuck as long when I inevitably struggle
Kahn maykr was such an easy fight even on UV, such a let down
Completed Doom 2016 on Xbox One, then went back and earned all runes, and got the Circle is Complete achievement…but when I upgraded the runes, the IDDQD achievement didn’t unlock. Any idea why? Is that a bug, or…?
there are yt war footages with bodycam I don't understand how ppl would still argue about this :))))
Classic pose is more of a novelty in 2016 anyways
If you guys are aiming down the sight of a gun and it's still in your right shoulder. Go see a doctor you're having a stroke
real chads absorb all the recoil with their ribcage
Imagine not knowing how eyesight works and defending that point for 2 days
ur so mad lmao
Nah scrub
classic chuds


Classic pose is not ADS
Nope it definitely isn't so I want to make my point clear here real quick before I get pings or whatever from people I rather not talk to. When you aim down sight of a weapon it's very similar in veiw to having a gun in your chest or classic view. So I don't really think the whole the gun is in your chest so it's bad thing holds any water. As a gun owner it's actually nice to have that veiw because it's similarities with aiming down sight target acquisition and movement. Just feels natural. If you don't like that style of play that's fine. I have tons of respect for everyone here including telesnow and anyone else that loves doom 2016. End of the day were discussing a game we love. Sorry for pulling a baron with the giant message but hopefully this is more coherent
I was saving my weapon upgrade points for the super shotgun, and i spent them all on the gauss cannon thinking i wont run into the super shotgun for a while
Literally 5 seconds later i found it
You should he able to respec points
U dont place a rifle’s buttstock against your shoulder
The blast must be absorbed to your chest
Funny story I actually did this when I was a kid. Couldn't move my arm for a week and a half
surgically implant the stock into your spine
Not being satire atm cause someone could read this and actually harm themselves firing a gun for not being well educated
Oh ya it's all love here bros
how do you hurt urself firing a gun. gotta be dumb.
Lever shotguns
Solid dipshit vibes
all im gonna say.
glad levers are outclassed now ig
I've seen modern version for sale. They look cool..but why
Like have rails and everything
gross lmao
if imma get a lever its gonna be classic western bullshit cuz thats all the novelty it has
45-70 im guessin
1984
Friend in texas (as always) enjoys his levers.
I'm In alberta so our options are limited here
texans love their impractical shit.
Something I'll never see unless I go 40 minutes south
i only use 50 cal for home defense. so i can over pierce into my neighbors house
More like pierce your neighbors soul
I like how there is this whole you need a shotgun for home defence cult haha
Dont gotta aim for shit the spread hits em all partner /j
i hate living in canada now.. no guns kms
i miss living in Tennessee and just going shooting every weekend
Sounds like a real skill issue, should Migrate
If a demonic invasion occurs, Canada is undoubtedly fucked
Like fallout the US is taking ur cheeks
Freedom 🇺🇸
Canadians cant even use melee weapons for self defense. Self defense doesnt even exist according to law. this place literally just wants you to accept death lmao
Schools are still unsafe but magazines has never felt so full 🇺🇸
but im just here cuz my boyfriend lives here so whatever
Only time you can use deadly force is a no escape scenario
dumb. u step into my house without consent you die. simple as.
Why didn’t he move out to America?
Sorry boys im defending my house with the BR55
Well ya I mean not even for me sure I can get away but what about my gf or if I have a child and so on
he has a job here
You couldn't pay me to move to the states though hahahahah like for real
Better be a damn good job if he’s willing to live in Canada for it
Yall everything is fucked
true tho. like. overall canada is better
The states are kinda screwy rn, politics and such
1 million robux
For just quality of life and stuff ya
just add guns and freedom of speech and canada solos
Canadian government
That's just alberta
Alberta is just winter Texas
California hates guns. u know why. 💀
Oil gas guns and cattle. Thats all we have
thats all california hates
plz help
You're in Victoria?
idk but you need a ferry to get here.

from Vancouver
not to live tho. the beaches are beautiful but im bored i wanna stop living in the middle of the woods
no friends 😦 only old people around here
I mean it's only a one hour ferry to Vancouver. Why don't you just do a you day and hit up the city
Ahhh my bad. Gotcha. Can't imagine how bad it is in victoria with all the tourists.
i liked living in surrey of all places more lmao
Surry is fun. I'm Punjabi so I have alot of family there haha
Something something baron with 76 paragraphs
Hah yep we were in India land alright
Hahahaha it's so weird going there once in a while because I'm the only brown person in 200km where I live now
ur late i just got out of there
Hi guys, is it possible to farm the online archivements with a friend?
Siege mode or focus shot for the gauss canon?
siege mode any day of the week
Didn't realize you're a fellow Canuck.
We have freedom of speech. We don't need guns everywhere. I'm middle-aged, and the number of times in my life where I've need a gun for protection or to resolve an issue is 0.
2016 & deternal base speeds are identical
9.525 m/s
I'd love to do some multi rn
Oh damn always nice to meet a fellow Canadian hi there
he quick
you actually dont 😦
no where does it say you do. You are lucky and good for you. Most gun owners never want to actually use their weapons. But a firearm saved my life, so i miss them.
This is dependent where in Canada he is. This mentality is usually eastern Canada. City folk basically. In western central everyone has a rifle or shotgun for hunting. Hunting is big here
hunting pfft. larping more like.
If you're larping in the fucking rocky mountains you're going to have a bad day bud
How do I open the door at the beginning of Kadingir Sanctum with the four skulls on it?
you need to play the level a bit first then youll get to climb floating rocks to get to the skull key which unlocks the door
Has anyone not had the achievement for beating the hell guards in mission 11, crucible, not unlock? I've done this fight 3 times and it refuses to unlock. I haven't had any other issues in this game so it's kind of frustrating to have gotten this far into the game getting all the collectibles and upgrading everything just for that to now break. I tried deleting and resyncing my cloud save, power cycling my console, redoing the fight, redoing the entire mission but it just won't unlock.
strange
how do i change the difficulty from ultra violence to nightmare
it has to be a new save
Gatling rotator or mobile turret?
Turret
brr
@merry pilot I don’t think you can switch on or off Nightmare on an existing save file. You have to start on Nightmare
I think it's ultra-nightmare that you can't select after starting the campaign on other difficulties
Nightmare doesn’t let you lower the difficulty after the fact so I would expect it works like that both ways
ok
Has anyone here had problems running DOOM 2016 with NVIDIA DLDSR in the drivers?
My game is completely frozen the moment I enable a DLDSR resolution in the game settings.
The cheat code collectibles don't exist on any version of 2016
No there isn't, at least not to my knowledge
Do anyone know what’s happening to the severs?
what is happening for you?
It keeps saying that an error, every time I play with friends, it keeps saying, that unable to connect to Dedicated servers on doom please try again later
what platform?
Switch
I have no such issues on PC, so it may be platform-specific. If there's no networking issues with the switch itself, you could try submitting a support ticket to bethesda
Where's the part of 2016 where it becomes fun
you launch snapmap and then type RF8RW3KJ into the search bar

How does this help exactly
you asked for fun. i provided. simple.
because its a snapmap and snapmaps have fun maps
Can I download wad instead
wads dont work on 2016..?
Yeah they do
they do?
Yeah you just kinda gotta
Idk
So basically as long as I don't play 2016 I'll have fun?
you can have fun playing 2016 if you like it
snapmaps help make 2016 more fun with its customisation
there are good snapmaps and bad ones
So basically
Don't play main 2016
well if you dont like it yeah
I mean I think it's the one time I'd rather play tnt
Actually tnt isn't even that bad really I guess
Graphically meh but otherwise mostly fine I think
At least form what I've played
well you could try EOA its like 2016 but for classic doom but what exactly dont you like about 2016 again
yes
No 2016 is just like
Idk
I think it needs more arenas
I don't think there's enough
And more walking without anything to do also very fun
so like, more calm?
No I'd just like modern doom to be engaging
but anyways yeah EOA is a mod for gzdoom that you can use to pretty much play 2016 in classic doom (should be compatible with classic doom wads too)
for me eternal did that
Oh eternal is not engaging for me either
Improvement over 2016 but no
I think I just have issues
nah i'd say you just have different taste and opinions
very normal
To be fair I could at least beat eternal
2016 was like
Actual torture from what I played
skill issue ig
yeah i heard 2016 was "harder" on higher difficulties because mechanics were more simple
I played 2016 and was having zero fun at all
played the demo and it was aight
It wasn't even hard it's just tedious
i loved 2016 as a kid. nowadays i just stick with snapmap. Even now its still pretty good fun. Honestly eternal is like that for me. Tedious and boring.
Eternal is tedious and boring kinda
eternal is kinda far from tedious and boring imo
i mean the more enemies, the crazy arenas, there's a lot of things that were intense imo
we all got our opinions. 2016 best doom 
Oh god the arenas
doom best doom
This will get me shot but I hate the arenas
I like having constant battles not just
Walk
Arena
Walk
Arena
Walk
well they could be tiny or they could they could be big
I struggle to understand the appeal of classic doom
bro just described every doom game
mind me but aint there a lot of parkour to separate the combat? plus ofc cutscenes fr fr
wdym by that
I don't understand how people like classic doom aside from nostalgia
parkour was kinda boring for me but it works as a slight break
It's just fun
Idk how it's just fun
Easy to setup and to play
I have it on like every device
well me personally i have no nostalgia whatsoever but i find it aight
me too. i dont get it.
doesnt click with me
the puzzles be making me rage so much tho cuz im just stupid
I mean I enjoy Wolfenstein 3d so
i can see how itd be fucking riveting when it came out
but now it just idk. doesnt hold up
If we're talking unmodded especially, its 2d movement, 1d aiming, rng damage I don't see how that's engaging
I like the classic doom mechanics I guess
It just feels faster and more fun
2d movement?
the game looked tedious but i understand that for its age
It's not the best thing but it's pretty fun I find
Just
60 levels is a little too much
well one of the main reasons of why it holds up imo is mods and wads
good god that's a lot
That's just the main 6 episodes
There's still spear of Destiny stuff too
oh each episode is 10 levels
that's kinda...aight maybe
No
of course. it goes to show the importance of modding when it comes to longevity. So id software better have mod support for this next doom. Eternal not having any mapping or mod support was a massive fumble. Doom wont be eternal without mod support
doom 2016 suffered the same problem but snapmap at least was something
there's no midair combat other than from falling, you just move forward, backward, left right
snapmap was a good attempt. luckily with modding we made it awesome
but ive seen some mods like some davoth master level how did they do that again
Sr50
and just dodge fr
We have alt to strafe
What more is needed
still moving in 2d
you cant even look up bruh
Not needed
lmfao
We have autoaim
very engaging
Also like every sourceport has freelook????
It's a little warpy looking but it works
idk. the first game ive ever played was Halo CE. so trying classic doom was jarring
despite it being a tech problem, i think it makes it simpler and would be one of the better games for people new at fps imo
well when I originally brought it up, I was referring to the original game
and it just aint for me
gzdoom is a thing
I'm sure I can mod tf out of it to suit my preferences
Well still
I find autoaim fine personally
Freelook is a thing since like 199x
doesnt count. thats an entire custom engine
not apart of the doom collection
well since you said doom 2016 was the best doom game, you could try EOA and combine 2016 and classic
fair fair
Modern doom feels slower to me
specifically 2016 mechanics with classic doom maps and wads(most)
how the fuck
modern doom is literally more engaging than the classics in almost every way
Where is sr50
boomer čøomër
abbreviations breaking my head
people just seem to forget how fucking risky 2016 was
like bro the arena/boomer shooter genre was long dead
We don't need jumping we have straferunning
they had to play it safe while also not
auto aim to me removes a huge element of engagement. No headshots or other weakpoints to go for
2016 seemed like some modern reimagination of the classics
this for sure
Who needs weakpoints
it's to reward precision
adds a skill ceiling and is satisfying and fun
except doom 1
anime pfp. evaporate into dust.
We have normal one then
well games were relatively simple then
Not from an anime so no
shotgun is everywhere
What about rise of the Triad
i have no idea
There isn't one but there's dog mode so it's ok
doomguy really should've smoked weed in 2016 i dont think i can play this game. not a single joint lit. 0 boofs. unplayable honestly
I'm not claiming otherwise, but I don't consider that as a defense when we're comparing games right now
dog mode? is the mc edible then?
yeah that's fair
You turn into a dog and kill guards
Holding down the shoot button blows up guards in a range
didnt you say 2016 was the best doom game or did i forget
I'm sure pong was revolutionary for it's time, but nobody's going to convince me that it's worth playing nowadays
those guards are ass i wouldve eaten it immediately
fact checked by true american patriots TRUE
Rise of the Triad is amazing honestly
I don't know if anyone here would like it tho lol
Uhhh
There's pushwalls?
Pushwalls are cool right
oh yeah it is. but it sucks that he didnt at least hit a dab before killing cyberdemon
or at least took an edible
lmao ion think he cares anymore he just wants them dead
anything bro. the entire doom franchise is so mid. absolutely 0 tokes
cant tell if that's sarcasm
well hey he's got the unicorn skin
Oh god I forgot about doom 3 nevermind there's something worse than 2016
no im completely serious. the lack of doomguy doing drugs is just disturbing im literally shaking and crying and shitting
I can't really say much when it comes to specifics of 2016's campaign, haven't played it in years unless you count the one time I noclipped through the levels to kadingir to playtest a mod
just thousands of hours in snapmap
you could just make a random headcanon and say doomguy does drugs offscreen
making a mod rn
hot take 75% of doom fans haven’t played another shooter than an Id software shooter
so many other great non id stuff as well
like Hexen 
with some of the takes I've seen before, it wouldn't surprise me. Particularly when one of the games gets lauded for something that's already been done by other games multiple times.
Anybody got any tips for getting the gold medals in arcade mode?
collect all those relics and extra lives and always try to stay on 32x multiplier
well thank god i aint in that 75%
i have limited shooters but they aint all from id so im good
It’s undeniable that Doom has done some revolutionary things in terms of its gameplay but I’ve seen some takes here about 2016 (more so Eternal) that make it sound like they’ve never even heard of other shooters
How much harder is nightmare than uv?
I have played a bunch of shooters including competitive ones like Counter Strike and PUBG but if I only had to choose one franchise of shooter games it would be doom
25%gang where
Thats bc all other shooters are shit
Now THAT's a hot take
So hot my house burned down
What are your preferred runes fam?
Armour drop,infinite ammo,air control
Even the id ones?
I seriously havent played a good shooter outside of the doom series
I tried cod and halo, and hated both, they felt generic and dull and just shit
Doom is also generic, but in the best possible way, it defines the shooter genre, rather than games like halo or cod which are just inferior copies
Damn calling cod generic is def interesting
Which cod you played tho
Interesting, I've been using the ammo one (drops BFG), magnet and air control
I feel like the runes in general undermine tactics personally
They're supposed to help
Savagery
Armored Offensive
Ammo Boost
Thanks, I've played D2016 multiple times before but I'm trying to go for the UN run
saving throw might help
although if you've played multiple times there shouldn't be any need to use it
Trying to see what others use for runes. I just feel that the BFG ammo rune and the rich gets richer are too strong but needed evil for UN
for some reason, the multiplayer achievements don't work for me
thats doom eternal(?)
It really is op but in levels like vega central processing and argent dnur you kinda need that ammo
No it's also in d2016
allright
Yep, i agree. In the last couple of levels, BFG is just too good
rich get richer is just a waste of rune slot honestly
you have too much ammo with ammo boost anyway
playing the game with your upgrades maxed out and rich get richer equipped makes you unstoppable
Duality
but during a new campaign you need to upgrade the runes
Ammo boost takes less time to upgrade and also drops bfg ammo
- on nightmare getting hit is not hard
so like it gets useless if you have less armor
I like using savagery as while glory kills are awesome and gory, them being faster is a good thing
outside of rich get richer and armored offensive, are there any runes from 2016 not present in Eternal?
been a while since I played eternal tbh i dont remember
cod is only generic because so many other games have used its core gameplay loop as a template for FPS in general
to call Halo and Cod inferior copies is failing to acknowledge that they are their own sub-genre of first person shooter, and doom does not own the broad concept of firing a gun from the perspective of the guy shooting. If it weren't doom that started it, another would have easily taken its place.
I have to agree. Plus slow paced more methodical gun play is fun
CS, Halo, cod, and The class based genre were all designed for a mp experience mostly (newer halo especially)
Call of duty was all about the Arcadish bombastic style genre. The gameplay is generic yet stuff like Loadouts and Killstreaks are something no game can follow just cause its what defines the genre of newer shooters these days like Apex, Titanfall, even battlefield
Halo is a sandbox shooter. And prob one of the game back in the 2000’s that could balance Vehicles with the MP combat.
And CS and Team Fortress im sure we all know what they defined in the industry
Red knife skin $20000 good deal
Team captain unusual 10000 gud deal
Doom doesnt have something that defined the mp experience besides Lan party deathmatch.
Thats fair enough, its just that the combat in doom is so well done and satisfying that it makes other games seem sub-par
I think that has alot to do with the fact games now are sub par more than anything else
Anyone down to play doom 2016 multiplayer. I just need to get 1 engineer commendation
You could always not use the BFG
I have enjoyed a lot of 90s shooters but I have played little of Halo and none of CoD
Halo movement just felt way too sluggish
CoD I have not much opinions on in terms of gameplay but refuse to touch them for ethical reasons, specifically because they take money from the US military to show them in a positive light, going so far as to glorify war criminals
Halo is a little too slow for my taste
yeah BO1 has you torture a guy for no reason and then be the hero which is strange...
doomguy's origins is refusing to shoot civilians
That kind of thing absolutely happens in the US military and they almost never face consequences so it’s not exactly unrealistic. My problem is they try to justify such atrocities
Collateral damage 
can't load up an odst with a spartan lazer and run over imps with a mongoose so. doom is basically dull and boring. halo on top. ong frfr. doom fans will never feel tthe dopamine of a fully loaded scout hog with all fuel rod marines
Yes, I've heard this as well. I am in Ontario, greater Toronto area. No need for guns here, at least for self defence.
Both franchises have lots to offer and have different FPS experiences.
you say that until youre unlucky enough to need it.
and tbh doom doesnt have much to offer like damn it doesnt even have mod support anymore and halo does now? Sad.
As I've said, middle aged and it hasn't been needed yet. While anything is possible, it's not something I'm wagering on.
DOOM has lots to offer. It's a great franchise.
Modern Doom is definitely lacking in the modding era but it has a lot to offer in its gameplay.
Didn’t they say Eternal would get mod support at some point and it just never happened?
not really. theres not really.. a sandbox. Everything is pretty linear in how they work.
snapmap was the best thing to come out of modern doom
Doesn’t need to be a sandbox though to have stuff to offer
what does it offer tho
like without mod support its pretty mid.
the community made more master levels in weeks than the devs did in years lmao
and the dlcs being 20 dollars each for what.. 3 missions? And reskinned demons? and reused assets?
doesn't even have pvp. Halo has many different offers and things you can do in it. You can be in custom games playing absolutely random non halo shit, be into super competitive pvp, playing casually, 4 player campaign co-op fucking around in levels with the sandbox. and nowadays just mod it into basically anything you want with steam workshop support and well defined mod tools but DE literally has none of that. 2016 has snapmap which is what it truly has special to offer. and the MP was causal and an attempt at least. with very good bots.
Doom has fast refined gameplay with a varied enemy roster and well designed arsenal. It does one thing but it does it very well
Also you can carry your whole arsenal at once. Halo combat just feels slow and boring to me due to the lack of those specific things
Sandbox design doesn’t really appeal to me
Facts how's the snow there ?
New halo is pretty trash man and this is coming from someone who stood in line midnight madness. The 343 games have all been bad and I wish the best for the franchise
i mean duh. 343 is so incompetent
but at least halo 5 and infifnte forge was really fun
Forge is great
they still have solid custom games
The fast gameplay and core loop around weapon swapping and resource management (granted more so in Eternal) to say the game doesn’t offer much since it doesn’t have official mod support is sort of stupid. Even without official mod support though the community has made great stuff. The stuff you post for example is incredible.
Doom’s core mechanics are very very good. Things happen fast, you’re often punished for playing scared, enemies get to be really distinct and varied, weapons are kinda like different moves in a beat em up where they each address specific problems instead of having a specific loadout.
I don’t play much FPS multiplayer but I’ve played a good amount single player and Halo was the single most disappointing shooter I’ve ever tried to play
Yep. They said they would do that as a replacement for snapmap. But as soon as I heard that I called it that they wouldn't follow through on it.
As far as things to offer goes, I'm pretty sure snow is talking about how there's not enough content besides a scripted campaign to engage in said combat loop. (Snapmap being the exception) Playing the same campaign over and over just doesn't cut it for things to do. Doom Eternal was just a game I played once and moved on
And they didn’t. Real shame though I’m sure COVID had a role to play in it all on top of the development of TAG2 and Master Levels
id had a lot on there plate so I don’t really blame them. If anything they just shouldn’t have overpromised
I question covid being a significant factor
As opposed to an excuse
Most teams connect with online communcation tools like Slack even when in an office setting
At best its easier to be lazy and get away with it when at home
Well considering they where working on other stuff. They had to build the levels, texture them, model any new props or characters, then play test and look for bugs. Not to mention they had to wait for Andrew and David to finish up the music.
I'm not even talking about pre-release of the campaign and DLCs, theres still nothing even after the DLCs were finished other than a horde mode
Meanwhile, people are making master level mods alone with nothing more than a text editor and not the more convenient visual tools they would have
Oh I see what you mean. Yeah they could have (and should have) added mod support post Horde Mode
They're probably unable to release the dev tools to the public because of Bethesda or Zenimax, which would suggest that mod support was never on the table from the start
ultrakill does it better lmao
plus that is going to have mod support and a level editor
what halo did you play. half of them are masterpieces and the other half are eye rippingly terrible
halo 4 is literally one of the worst fps games ever made
this aswell
no matter how tight the gameplay loop is (which imo isnt even that special) thats literally ALL it has to offer. thats it. 1 experience. paying 70 dollars for the main game and dlcs for at most maybe 30 hours of content if you 100% the game. Theres nothing more. it has nothing else to offer. Just like Terra i beat the game and both dlcs on nightmare and just uninstalled. battlemode was a hilarious waste of dev time. I wish it was just snapmap instead. or hell, actual PvP.
Mods arent offically supported so they're not to be counted as offers from it
I'll forever be salty of them taking out snapmap in the hopes of mod support and never coming. Idk who to blame but bethesda, zenimax, id, whoever. absolutely fumbled.
so i basically just want to mod the game out of spite. and figure out enough to just make it moddable enough for what i want. smh.
hi
Which they don’t have any set deadlines for. ULTRAKILLs development is less constrained by deadlines. Unless stated otherwise it’s always been “it’s done when it’s done”
Yeah. Would prefer delays to iron out bugs. Instead of releasing a half finished product
indie and mods. really seem to be the only things appealing to me nowadays. The Finals looks like a fun FPS and that offers crazy destruction.
i played it myself during the Beta. muah. its so fucking fun
i just wish corpo devs were more down to earth and reachable.
How do quickly kill off pinkies?
Halo 1. The guns felt pitiful, the enemies were comically nondescript, and Master Chief was slower at full speed than Doom 3 marine’s base walking speed.
Like I do it the normal way but I need a quicker way to do it for cases where I need to immediately escape
Incidentally part of how I’ve gotten my money’s worth for Doom (and several other series) is replay value. I’ve played Doom Eternal at least 8-9 full playthroughs, not counting DLC, master levels, and Horde Mode
the guns are amazing? What planet are you on? Even the plasma pistol hits hard. DE isn't nearly as replayable.
The assault rifle in hce is one of the most satisfying guns to use.. I mean.. they nailed the feeling of weapons. I'm sorry but your thoughts on this are fundamentally wrong
jump over their charge, hit them in the back, or just siege mode or ssg them
I don’t remember the pistol, but assault rifle felt like a squirt gun
it's funny because halo ce has one of the best ARs in history
its even usable on legendary. like for the flood i always keep it on me for the spores
ughhh halo 2 br my beloved
peak weaponry
Not to mention the repetitive corridor shooting killed any patience or goodwill I had left by the time the escape pod crashed. I have literally never tried using guns that frustrated me more
Just the power of every shot recoil bullet shells.. the Jump kill with a br.. just can't be beat
the only thing i dont like about CE is, its a bit jank. Movement and vehicle physics feel imprecise
Halo ce and 2 3 are up there with battlefield 1 when it comes to feel and weapon fun . There's no question
I think my main AR issue was that I somehow couldn’t hit a target with it even once outside point blank
its not a precision weapon
Tap fire. Worked in my og x box and dukes. Should still work now
the reticle and spread should tell you that
tap firing works but why even
Halo 2 is peak fps tho. god i adore it.
Plasma shield down combo. Still was a thing in ce
yeah but just use magnum for that
I mean if you didn't have pistol
sure ig. but that's rare
It's probably more rare to have a plasma p mag
I wanted to like Halo CE but it was maybe the most miserable experience I’ve had with any FPS
Fire rates the slowest in the series but had punch
you haven't played very many games then. It's great. Keep in mind the game is older than me.
Scratch that, trying to play 64 Goldeneye was worse
also play co-op shit is amazing
Kids these days haha
did you even beat it tho?
like i at least beat DE on nightmare before talking shit. like ive learned the gameplay loop im good enough. i feel like ive seen enough to truly judge it
its not for me
Hope youre not talking about me young one
Ah
No I didn’t beat it. I was thoroughly out of patience by the first dropship attack and refunded. I only said anything about it because it keeps getting brought up as a counterexample
lmao
Molly's first experience of Halo was most likely mcc. When I was a kid it was metriod prime and Halo as new options to play. You can tell just comparing between those 2 how much it blew shooters out the fucking water
Regardless of how you personally feel. Halo still has much more to offer
than modern doom. Again, actual pvp, mod support now, co-op, a replayable sandbox
Yikes that's not true
Unless you mean just new doom
modern doom*
Ahh then ya. The fact doom doesn't have a forge or map creation is a fucking sin
Content is only as good as the core gameplay loop. I hated the Halo combat that defines it. I’ve played mostly 90s FPS games and games modeled after them
no?
with mod support you could just change the core comabt loop entirely
Hell, here in doom snapmap we are making a space flight simulator
Then you’ve basically just made a new game with someone else’s assets
its the beauty of offers. something more.
and thats fucking awesome!
Methodical shooters like Halo were a breath of fresh air. Slowing down combat and movement for a more player based Methodical environment shooter was great. It's a trope now but then it was actually very unique and fun using your brain like In golden eye
It's so unlike doom as a franchise to not offer anything more. Classic doom has pvp, mods, overhuals sooooo much that keeps it alive. While it isnt for me, it absolutely shows the value of having more than just a linear campaign.
Definitely understand
Sure
2016 has snapmap and MP which gives it value in my eyes
and DE has none of that. so i dont really see what it offers for someone like me.
I basically just want campaign stuff, so DE made me pretty happy
It does have a ton of mod support pc but it's not like mod injectors are common knowledge
yeah i can see how all normies wanted was content to consume. but as a creator i just beg for mod support or a level editor. Or at least make the campaign replayabe enough to get monies worth. which imo it doesnt.
I think of mods as a bonus rather than a core appeal
its not offically supported so its not an offer. also all the mods Avaliable are rather simplistic.
probably because i know how they work
lmao
Well doom would fundamentally be dead without carmacks decision to open source
I know. I think the lack of official mod support sucks
exaclty. thats why im not begging cod for mod support (even though black ops 3 has amazing mod support). Its just. Any game would be better with it! But its just soooo unlike doom.
My point is that the game still has a lot going for it
imo it really doesn't
What it has not appealing to you is different from there not being stuff
all it has is a campaign
Oh absolutely. Doom and shooters have this issue where fans will tear things down and compare while Mario fans are on their 374794 playthrough of Mario 64 or sunshine without a piss take In sight