The doom 3 enemies are sometimes confusing (theres like 3 of them that feel like imp variants but with not really enough differences to feel worthwhile mechanically) I think the designs are great, even when they clash with the original enemies they're supposed to be (mostly the cacodemon and imp personally, the pinky and the hell knight are radically different but I actually LOVE both of them, and would be very happy to see the doom 3 pinky return in some way).
The archvile doesn't even look off! He just looks like the original, if he didn't have the skin and organs between the bottom of his ribcage and his hips removed.
#doom-3
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Which like in the grand scheme of things is really minor for the change in direction the doom 3 enemies had
Like classic zombieguy to eternal zombieguy level of minimal design change
(I do like the doom 3 archvile and eternal zombieman they just did more of a tweak and refinement, and that's ok)
That is true, they're just a bit hard to see 'cause of the particle effects
Unless I'm forgetting important plot details, I have this theory I think nobody will agree with: that the marine Betruger ambushes to transform into a commando is Sgt. Kelly. I think you can tell the marine model is a generic model, but why did they hide the marine's face? Mind you, the model being a generic marine model doesn't rule him out as being Sgt. Kelly narratively. And you also have to remember that the generic marine model's armor and armor color are exactly the same as Kelly's. Theresa Chazar's face was front and center for her transformation, so why hide this victim's face? It seems Id may have wanted to plant the seed of ambiguity to give the player the realization LATER that it was Sgt. Kelly after they see his transmission and notice he isn't at the rendezvous point. Directors of Photography and cinematographers don't do random stuff like deliberately hide a face without intent to create ambiguity. I think Id deliberately orchestrated the ambiguity to create the plausible scenario that Betruger ambushed Kelly and transformed him into a commando as an intermediate stage before he became Sabaoth. Yeah, the commando face looks a little different, but why create a separate 3D model, especially in 2004? I remember the optimization tricks they used in 2004. Using cheaper models like that was common. The team was also small and the implications of the cut scene, along with the tortured marine being alone, seemingly on a mission, in Delta Labs, seem to agree with the likelihood of it being him.
I think I always felt this canon in my head made the most sense. And it gives narrative closure and cohesion between the transmission being sent to the fleet and us seeing Kelly's final message in the Delta Labs.
I think Kelly saying that YOU are the last hope of getting reinforcements also supports the idea it was Sgt. Kelly. Kelly has access to all base schematics and marine teams, so he would know if you literally were the last guy. So, I'm gonna say it's him.
Yes they are, though they need some changes to set them apart from Mancubi because they feel like an upgrade for them.
kelly becomes the boss, saboath.
most of the enemies in doom 3 have a cut scene to introduce them.
Doom 3 is so peak
I'm close to finishing all 3 campaigns of Doom 3 on Nightmare difficulty
(useless information)
ayy nice
Bro litterally i HATE the revenants
i never really got the hang of revenants in 3 tbh
I'm traumatized
Why is there a part where 4 revenants appear in a row
Idk how i passed it but still traumatized
4 archvilles would have been better 😄
That message was sent because I had no WiFi when I sent it
I already 100% the game now
It only came back online when I connected my phone back to the WiFi
oh
I'm playing D3 using the source port and the HD mod. Is the game really this pitch black under shadows? black darkness? Raising gamma only makes the lights overexposed.
me too bro
Got bfg edition for the ps3 on the way, sealed
If Doom 3 had a Baron of Hell, what would it look like?
We actually know this
The iconic scrapped ‘Birdman’ enemy was meant to be a Baron of Hell
Like the one in Doom 3 Phobos? That Baron?
I looked it up and it does appear to be so, yeah
Had to look up the birdman but the appearance does match the photo
The birdman's head in the photo on the doom wiki kinda looks like a mask from goosebumps edited on.
Though I do like goosebumps, I don't meant it as an insult.
If they actually scrapped it because they thought it looked like a mask from goosebumps too, that'd be kinda crazy, and the show had aired by that point.
I doubt it though.
probably was scrapped because it looked goofy
Yeah
I'm not always the best with words but that does kinda tie in with the "the head looks like it's from goosebumps" thing
it looks like a dinosaur imp to me lol
I finally got to 25000 on that one turkey game in the kitchen
I dropped doom 3 and I'm watching it. For some reason Delta Labs is an entirely different league, superior in every way to the previous levels. What happened? It feels as if the director was someone else.
I dropped in Alpha Labs
LOL
it looked better than anything in the OG game, that's a reason why in this image it looks cinematic
the reason I suspect they dropped it was because it required too many polygons, which would have looked bad on lower polygon count, plus shadows dropped in this render sequence would look bad with stencil shadows from 2004 (in earlier variants they used different experimental lights and direct Maya high poly models, not possible for PC release back then)
Counterpoint to the first part, doom 3's hell knight is so good it replaced the original in every game after
Also doom 3's hell knight DOESN'T look like a mask from goosebumps
the performance reasons part could very well be true though
i love doom 3 hell knight
The doom 3 hell knight design is like the one thing y ou can't critique about doom 3. You can try but you're just going to be wrong.
The imp is ugly? Sure.
The shotgun sucks? It's probably by design but I'll agree it didn't pan out well because none of the other guns suck or have some drawback.
You think the hell knight has a bad design? Clown convention is down the block, to the right at the first stop sign.
design so good it made to Doom 4 and eventually Doom 2016 and rest of the reboot games
tho eternal ruined it :/
did it really? I don't feel much difference looking at it whether it has eyes or not
i do :p
Playthrough of the Doom3 Alpha from E3 2002. The FoV in the cutscenes cannot be modified :(
It might not have been inteded as such but when I look at the doom 3 hell knight I see eyes. Like maybe even 4 of them. It's probably supposed to be torn up flesh, but really I can't help but see it as eyes.
so really it's the doom 2016 one that's different to me because that one absolutely has no eyes
Instead the thing I feel is missing in the eternal one is the smooth exposed skull
Eternal has an exposed skull but it seems less smooth
the things on the side of the jaw are fine I meant more like the top of the head
It has very tiny eyes iirc but they shouldn’t be glowing and emphasised
Ok the degree that they glow I can understand, I think if it was normally sort of a dim grey glow (makes it harder to notice) and and only flashed yellow for certain attacks it could be cooler.
It would also help emphasize the difference with the dread knights if their eyes weren't changed 'cause they're in a constant state of aggression, and if the hell knights only had their eyes glow when they do certain attacks, but the dread knights ALWAYS had the glow active, it'd hammer it home a bit more.
so true
how do I fix the mouse in DOOM 3's alpha from 2002
😂
what do you mean?
For some reason in the main menu for Doom 3's alpha whenever I move the mouse it goes off screen and I can't get it back to select an option
menu is most probably broken
just launch maps from the console
map e3/e3_1 or map e3/intro (last one can't remember if it works, but e3_1 should work)
and if you want to tweak settings best way in Alpha is with console commands
Finally a specialized place where I can complain about doom 3
Bfg edition or classic?
Bfg is the one I've been playing
The game is so boring after the first 1 hour
It's got good weapons and enemies and all that but still
Yea boii
Well yeah cause theyre the weapons from doom
Remember how bulky the BFG in this game was?
How far are you now Soky?
I prefer the ssg in this game
I'm right at the part where you find that teleporter where you can choose location
To sad it wasn't in the main game.
Oooh Delta Labs 3, good level that one
Maybe better than the original ssg 😳
Honestly so far every place has looked the same to me except that prison area
Any weapons in Doom 3 that is similar to their real life counterparts?
People that were saying doom 2016 had no difference in environments really haven't played doom 3
I played 2004 version its damn scary than BFG 😉
Yeah gotta say doom bfg isn't scary at all
@stuck lion Yeah, because all areas are just dark 
Oh yeah, BFG gun in Doom 3 is crap because it kills yourself if you don't do careful
You
All the areas are just gray walls with futuristic wires
Are not a doom slayer, after all
There are very few places where it was like, actually dark
That's because BFGump edition
Again are there any weapons similar to their original counterparts?
Its much darker in the originals, though i must say doom 3’s hell is really good
Some demons I have forgetton for years because I played only like 2 times
Some i never seen it before but I should have memories of them! Sadly I forgot 😦
Cherubs I thought they were from Evil Within rolleyes
@dusk rampart To the original games? Well yes, but for the most part they don't really look similar, and don't necessarily operate the same either
Actually, cherubs are the only thing that scared me at first because I didn't expect them to jump at me
How about to their real life counterparts?
Cherubs are actually as annoying as lost souls 
Oh god my aim is too shid for lost souls
Well kind of. The machine-gun is kinda like the P90 in that it's a top loaded flat magazine
And the chaingun looks like... well, a chaingun
My aim is godlike in this game for everything except one demon
I see, I don't remember 😦
How about the pistol and the shotgun?
I have BFG version I haven't had time to play
my aim is crap and thats how I found out the shotgun has no spread at all, I'll hit a mm from the demon and no damage is dealt
I can't think of real world weapons that the pistol and shotgun really look like
because um... I hate cheap look textures not same in 2004 I tried change setting and size, still same ugly :/
I'm fine with the graphics personally, it gives me a good 140 solid fps
Doom 3 bfg is the smoothest game I've ever played
Play the original for that sweet 60 cap 
well. 2004 is really old, my PC can handle it well and loads faster
I love how people have a split down the middle of their face
Actually I never did anything to those settings, kinda just let them be as they came. Good thing you reminded me
👍
I really really need a good gameplay mod for BFG Edition. I played through the original with Perfected Doom 3, but it wasn't really the best.
@scenic stratus BFG does not support mods afaik
that is one downside of the D3BFG
BFG is overall worse than default Doom 3.
Only real upsides compared to the vanilla is 120 FPS and support for Ultrawide.
why do i need a flashlight and reload mechanics
Cause it is a horror game.
i'm going to water my opinion down to 'i didn't fancy doom 3' and leave it at that. it does have it's audience, i'm just not one of em uwu
@scenic stratus
There are mods
Just the original mods are not compatible
@safe karma BFG was a port to Xbox 360. And well, the console came out 1 year after Doom 3 and was obviously not as powerful as a full speced PC from a year prior. So the visuals also got a downgrade.
Because it's a slightly different engine
Odd that there are no settings there at all even for PC users.
was the bfg in the original version? i was always confused about that tho
ahh right @scenic stratus
(it is also available on PC)
Yeah
Pretty sure you can run the original ultra-wide simply with custom resolution, but the HUD will be stretched to kingdom come
Mind you, that's how I roll 16:9, so 
I tried, but the FOV (and hud) get cropped.
Hmm interesting
So less than ideal. It does natively support 16:9 and 16:10, but not 21:9
I was going to say that Quake 4 has a tweaker for that, but actually it only supports 4:3, 16:9 and 16:10 too
Funny how this chat just started and there's already lots of talk. Very good.
Doom 3 is a good game.
I hope we will get a mobile port for it...
Doom 3 dissapointed me a bit, I expected it to be better ;-;
Better how?
I mean yes it was a horror game, but i think they did everything they could with that concept.
I mean I expected it to be more fun, as in I enjoyed the gameplay the few minutes I had played of it before so I thought there would be more new things in it further in
But all the places look the same, nothing feels different
Did you finish the game?
Oh you did not reach hell yet?
Game picks up a lot after Hell.
Also i hope you play the game right. What difficulty are you on?
I'm on veteran I believe
Figured that would be the UV equivalent
Still I feel the game picking up when it has 2-3 hours left isn't really, good. I've waited 8 hours already
I have seen some people play like absolute morons.
Like Midnight running into 3 imps and just dying.
I haven't died once yet so I think I'm doing pretty good 
Those tentacle guys are annoying I dont have any strategy for them besides kill them before they reach me
You have to crouch
They have the tentacle attack and a kick. If you crouch to dodge the tentacle, they will then attempt to kick. So if you don't kill them, you have to stand up and run back.
Machinegun guys are the worst. Stupidly overpowered.
I see I see. Don't think I even have the crouch bound to anything
Machinegun guys suck yeah lol
How did you go through the vents then 
Oh shid maybe I do

I'm gonna be honest
Not one area of this game so far has been memorable enough for me to remember it
It's all just, futuristic looking gray walls with maybe sometimes blood
Hell will be memorable, trust me.
You playing vanilla or BFG?
bfg
Afair you enter Hell after Deltalabs 2
I need to see if i can get Doom 3 working on my PC
No soky, you’ll know when you hit hell
I swear if I just went through hell without noticing it 
I’m in vanilla and found a log that says there is a bfg anyone know where it is
yeah you'll totally know if you went to Hell
And yeah the tentacle guys are bastards, they're close you pretty much have to crouch to dodge it, as has been said
If you're far enough away you can sprint backwards and unload MG/plasma/chaingun
Yeah, I thought you had to run to their left side or smth but I can never do that with those tight corridor areas
I think you might be able to kill them in a single shotgun blast, but you gotta be like point blank in their head
Excuses moi sprint backwards?
Yeah, I think if you hold the sprint key, it accelerates you a bit going backwards too. But I can't really remember 
Hmmmm
You can kinda strafe jump using sprint too, but no idea if that works going backwards
Jumping while walking is odd, it kinda throws me everywhere
Yeah if you jump just when walking you slow down a bit from what I remember
If theres one complaint for bfg edition its too much ammo
But you gotta hold the key
Use a macro 
I never used macro because I dont know what is this!
has marco keys on keyboard but never used nor setting
Basically you can set up a system where one key press will make the input of multiple keys
So you could make one key activate Ctrl+Alt+Del or something
Oooh I see
But I think some keyboard software allows you to make a key press set a key to stay on as well
It used to be a thing with some gaming keyboards, not sure how common it is these days
this keyboard has own software but it's MS keyboard called SideWinder X4
I will try it out one day
Yeah I have a MS joystick that has software like that too, it was useful for some flight games
But that software stopped working after XP unfortunately
Doom 3 good game
I agree
3 is actually pretty fast though if you’re slick enough, there’s also strafe jumping which is really fun
Indeed, if you can get some strafe jumping going with the sprint, you can go fairly fast
I didnt know
Yeah speedrunners just strafe through many of the areas, it's pretty insane
Mind you must speedruns I've seen of late use the BFG Edition, so maybe it has some advantage in that regard
I see
I believe someone did calculations and found that Doom 3 marine runs faster than Doom 2016 slayer 
We need a cheat to make the player always run
That's all I want
Maybe also no-reload
Reload forces you to switch weapons mid-fight. Maybe not as organically as 2016 does but I'm still glad it's there.
And SSG still works the same as ever :)
frax in hell you get infinite sprint which is awesome
I recently played the Doom series for the first time ever.
I'm up to Resurrection of Evil now. Loving the whole series so far.
frax in hell you get infinite sprint which is awesome
Ik, it's the best level in the game.
Doom 3 Shotgun best weapon in any doom game no competition
doom 3 channel appears
immediately "well I didn't really like doom 3 blah blah"
Unrelated, I remember playing doom 3 on og xbox, as well as now having the bfg edition. Good times. Still think the remastered doom 3 armor is one of the best suits.
Aside from lost souls, and the fuckin spiders, I'm really enjoying replaying it.
I love doom 3. Honestly th best $10 I ever bought
i think ill start my first playthrough once i get home
I said it in the earlier Doom chats, but Doom 3 was the game that taught me the importance of a good PC power supply.
When it first released, I picked it up for PC. My CPU and video card were powerful enough, and I had enough RAM. My PSU, on the other hand, would completely shut down after five or ten minutes of gameplay because it simply couldn't handle the power demand.
SSG in doom 3 is so satisfying.
Why are images always disabled. Disgusting. Heaven forbid we discuss what something looks like
Thats not the reason why and u know it
I guess its actually hell forbid
Anyways
Doom 3 cover. Good shit.
At any given time there are roughly 3k people on this discord. And only 2-4 mods at once. Imagine if all 3k had the power to post whatever they wanted
Doom 3 hellknight best hellknight.
Surprisingly weaker than expected though, hp-wise
It's hardly a new thing. The official Mortal Kombat Discord has image posting disabled on most channels for the same reason; the two that don't have it disabled are because they're for fan art and character customizations, and they have to deal with abuse there too.
Honestly Doom 3, on its own, is not as bad as everyone says it is.
It just has an identity crisis.
Is it Doom? Or is it a generic sci-fi shooter?
Is it circle strafing fun times, or is it atmospheric horror?
And it keeps going back and forth between the two.
It really starts to become doom 5/6th of the way into the main campaign
RoE is where it truly starts out much faster as a doom game too
Maybe a bit earlier than that.
I felt pretty Doom-y when I got the Plasma Gun and the game stopped putting Hitscan enemies everywhere.
Plasma gun felt too op. And you never ran out of ammo
I started my first play through on the hardest possible difficulty before completing the campaign and getting the harder difficulty.
I feel that too. If I run out of ammo for the plasma I got an assault rifle with 600 ammo and vice versa
I haven't beaten RoE yet. How long is it?
The only reason I didn't use the assault rifle a lot is because it sounds so wimpy.
They are not short so to say but they are not super long either
RoE gives you that juicy juicy super shotgun
I tried to main the shotty but god do I just suck at aiming it
Yeah I just got the super shotgun.
The gravity gun would be super useful if it didn't distort your vision so much.
Aiming and the normal shotty cant be in the same sentence
Haven't started on the dlcs yet, still waiting on that cool hell part in the main campaign
1 point blank shot kills. Or 7 still dont kill at point blank
The normal shotty has no spread, I miss the enemy by a billimeter and I deal no damage
It has too much spread
Bruh
No spread?! What in tarnation?
I'm talking about the combat shotgun, not the ssg you get in the dlc
It makes cod black ops 2 smr look accurate
Yeah
I have no idea how the ssg is
I’m talking about the combat shotgun too
Huh odd. Is this bfg edition? Thats the one I'm playing
It’s beyond terrible , worst shotgun in any doom game
Yeah RoE is like half the length of 3
SSG is amazing, feels like a ssg should. Combat shotgun is 🤮🤮🤮
I played BFG edition and it was really up to God whether or not the shotgun would hit anything
Probably less since you cut out endless emails and audio logs
Up to god and my crap aiming
You assume that I read all that?
I did, listening to a dude screaming over the pda and getting attacked by hidden demons is great
Emails i scanned for codes adn thats it
I made a point to execute every single human that I saw during my Doom 3 playthrough, before they can say literally anything.
I don't even need the codes for the lockers since theres enough ammo lying about to have a constant 600 
Trueeeeee
I was thinking of doing that too dred but then I realized I need to have some humanity
Also I think if you killed that teleporter guy you couldn't get through
Nope
I killed like every human in doom 3. It was mercy. They were gunna die anyways to the demons
To the game's credit, you never soft lock no matter how many humans you kill.
What kinda marines are you guys smg my head
Doom Marines
Dude is half dead on the floor. In pain. Helped him along the way
Okay, THATS a good point dred 
Have you found the BFG yet though Soky?
You mean the blond bodyguard guy? Yeah I shot him in the head as he was telling me his final words.
It’s eh, i never used it except for the last level
Well you might need to do some sneaky code look-ups for it 
God I feel like I'm missing so much stuff, I'm 2 hours away from the end and I havent found shid
Actually since you're in Delta 3, you could have had it already
You get the pda with the code like 6 levels before the BFG Level, hence why you forget the code exists
Indeed
Indeed!
Indeed?
Dml
If I'm in delta 3 does that mean I passed hell since its apparently right after delta 2
But there's a sneaky one in a Martian Buddy cabinet too. Just you get next to no chance to us it 
I wont lie i used doom 3 code wiki, i wasnt gunna deal with these hidden codes and codes from previous levels nah screw that
Nah Hell is after Delta 4, you will tell for sure
I see gotcha
I got the BFG like right before Hell.
Or the 6 min PDA that goes like oh yeah 768 and ends
I've seen the bfg be used by another guy like 3 times already I want it too ;-;
Like wait what he said dammit
Yeah the cheeky bastard uses it like really early in the game
Teasin me so much
The BFG is eh in doom 3. I dont really like it except for the end level
Have you guys seen speedruns of Doom 3?
You're in the level where you use multiple teleporters right, and you can select different pad destinations for them?
Yeah thats where I am
yeah that's Delta 3
Stopped right after teleporting to the balcony and jumping right off it
Spoiler about the BFG i hate how || you can overcharge and explode ||
Gotcha, so I should be close to hell? somewhat..?
Cause the guy who teases you by using the BFG early and running off?
Yeah they totally manage to kill him and get the BFG like 20 minutes into the game.
Yes, you're very close to Hell

Best hell in any doom game imo
Delta 3 is fairly long though since there are many teleporters
I hear so much good about it, I'm actually hyped for this hell
And if you select the wrong pads, you can go back miles in the level 
Th-thats not concerning at all...
Quick save at the pads
But some do get you into storage rooms. One of which has a secret vent at the back to get back near the end of the level
So you can just load the saves instead of having to go back
I somehow managed to get through the pads in the right order by accident. I was like yay
Oh god you think I'll be able to tell if I'm earlier in the game? I can't even tell 2 rooms apart. I'll walk all the way through the facility probably
I didn't see that first time I played, and went through like all 4 teleporters or whatever to get back to the end 
Yikes
Well generally if you teleport to an old area, there are no enemies around
But most of the time you can kinda see what pad to go to on the little map when you start up the teleporters
Thats true but once I backtracked for like an hour straight without realizing something was wrong so I wouldn't put it past me
Oh a map? Thank the lord 
yeah, where you select the pads, there's a small map that highlights whichever pad you select
But I think most of them you can't get wrong, like if you take the "main" pad it's in the same room, and any other pad will progress. Like I think the second teleporter has a storage room pad that's right next to the hallway pad, so you can progress from either
it's only the final teleporter that has real backtracking I think, but the storage one has that vent like I said, which will bring you back not far from that final teleporter. Also pretty sure one of the pads on that final tele says "exit" so it's obvious where to go if you just want to finish
Let's say this, I find it less confusing than E3M7 Limbo 
Actually I was wrong, the martian buddy cabinet with the BFG was back in Delta 2B
Yeah I always found them a bit creepy
but Delta labs always gave me this feeling like "this place must have been evil even before it all went to hell"
Even Lazarus Labs didn't really manage that for me
maybe 'cause it's the point where you stop finding other survivors
yeah Delta Labs is just messed up in total
2A and 2B where you learn about the teleportation experiments is pretty disturbing
And yeah 2016 isn't really designed with that feel
ive never played doom 3 and i probably never will
Play it or get thrown to Hell
I still think it's worth a play, just from a retrospective point of view.
It's like when I go back to some older games in other series, they haven't aged well necessarily, but you appreciate how they progressed the series still
Doom 3 would've been better if it wasn't titled 'Doom'
Arch-Vile 3: the Days of Misery?
if i were to get it, it would have to be before doom eternal, because if i get it after, i will never play it
its horror and survival
meh
doom 3 demon designs make me want to vomit
they are all skin colored and i dont like it
It isn't really horror. if it was it would try harder to be scary
if anything, ill probably just watch a playthrough of it
It's about hunting demons and to a lesser extent being hunted by them
"horror" was a convenient label to throw at it but it's not really what it was going for
@terse marsh Don't watch a playthrough, you'll die of boredom 
ill watch the quake con speedrun
Well that'll be better then, they skip much of the combat anyway 
But honestly if you are going to play, Resurrection of Evil is more fun. It won't much as much sense from a story perspective, but it's not like it'll be confusing to have not played 3 first
I don't know, it was watching the first few levels on a playthrough that convinced me to give it a try
and I was never the same again
Well I was exaggerating, but nonetheless I think watching a whole playthrough of the game might get a bit dull
"then I realized, all those tigers were right. I must be a cat in a person costume. how else to explain how much I loved hunting in the dark?"
Occam's Razor
clearly the simplest explanation is the most complicated
also I hadn't met any tigers yet IIRC
so it makes total sense
Hey so, I'm playing through Resurrection of Evil, and I just beat the second boss, and on the leftside of my screen, it said "Berserk"
Does that mean that the artifact now gives me berserk instead of slow motion, or does it give me both at the same time?
It gives you both
And better than that, the beserk applies to weapons too 
(so basically have fun one-shotting everything with the super shotgun
)
Oh my lord
one doom 3 level per day till release
just killed the spider boss. Should I play Lost Levels or RoE first?
I've not played the lost ones (I don't have BFG) so I can't say
But from what I've seen, I'd say RoE
well time to start up doom 3 i think
In terms of timeline, lost missions are kinda concurrent to 3 I think, so maybe those first if you care about that stuff
RoE follows the story line of campaign. Then the lost levels are Kinda like just extra dlc missions
I might just play those last then.
Wait. Guys. We're a lot of people in this server, right? Guess what? There's a REALLY good Doom 3 PvE multiplayer mod (fast-paced) called Mars City Security. Now this is what I call a lucky set up.
does the BFG edition multiplayer have a massive amount of lag for no reason for anyone else
like 999 ping kind of lag
any other game is fine
I mean
Since this Discord is pretty big
Weekly or Monthly Events would be really good
QCDE/D4T Discord has them
MCS would be a good way to start the off as it is really fun
If I can get the original Doom3 set up on win10 (and depending on my work schedule) I'd love to try it
Here's a link for you all
https://www.moddb.com/mods/mars-city-security
It's installed with the standard method. Features HD but not intensive graphics. Uses Quake 3-like method for matches.
I still think 3's better than 2016
they're too different for me to compare. I like both.
I've probably played 3 more times but it had a head-start 🙂
Comparing 3 to 2016 is like comparing the original SMB to Mario 64
You just CAN'T
so you like Doom 3 better than 2016
I like 2016 more than 3. But the latter is a perfectly good Doom game, only needing some tweaks to be perfect
Perfected Doom 3 is the mod I mainly use but it gets annoying because it is old and buggy
I wish there was a good overhaul for BFG Edition
PD3 is garbage
my take is that both games are good in their own ways
and so is BFG Edition
BFG is more stable and complete imo
BFG changed too much
BFG edition does make some legitimate improvements though
it made it stupidly easier and actually had the audacity to cut out entire areas
like the blue part of ROE's Hell map
And yeah PD3 is pretty bad for the usual standards, you have to play on the easiest difficulty for it to be decent
PD3 kept corrupting its own quicksaves
It didn't for me, and that's the biggest problem with PD3
Its errors and problems vary VERY wildly between users
For example, I can't pick up Berserk. Can you?
I haven't gotten that far because again, it kept corrupting its quicksaves for me
Try with the Warp
anyways, apparently Bethesda thought the lame Cybie boss in 3 wasn't easy enough so they made it even easier in BFG Edition
Yup
how did they make it easier
in regular Doom 3 only the Soul Cube can harm it
We really, seriously need a full mod of BFG Edition
Restoring cut content
Improving gameplay
Et cetera
removing that shitty shoulder flashlight
there was nothing wrong with regular Doom 3's flashlight IMO
oh really
Soul Cube is actually the easier strategy though
keep moving, whack the imps and maggots that keep spawning, and launch the cube when it's ready
the cyberdemon can't even hit you if you keep your distance, really
Or perhaps
Making so you don't need a fucking flashlight
then that sucks out what horror the game had
Like Doom 2016, dark but not pitch black
Doom 2016 is a whole lot brighter though
Only in its arenas.
Check out the ravaged corridors, you'll find stuff you could easily see in Doom 3
still
I'd say keep the flashlight
handheld, mounted, whichever
Oh yeah. Have a fucking toggle for it like it deserves
Classic RBDoom3 BFG has one
I still haven't really got what features CRBD3 actually has
most of them are improvements to the classic Doom wads
it only has a small handful of features for Doom 3 itself
Isn't Doom 3 Reduz just graphics
yes, thats why it's good
Bruh
Doom 3 was good but not quite great still
What you mean not great?
For 2004 it was phenomenal.
Doom 3 was a masterpiece IMO
I actually prefer the shoulder flashlight
I would like to be able to see where I'm shooting thanks
I admit it would be fine in most areas but I can think of quite a few areas where it would have been frustrating if I wasn't able to see
Have you actually tried playing Doom 3 vanilla?
no
Doom 3 is really a mixed bag when it comes to horror elements
atmosphere is good, some scares are good, but a lot of other stuff feels cheap
Tutorial for noobs: you use flashlight to spot someone. Then you switch to a gun and fire in the direction when you last saw the enemy.
You can also provoke Imps to throw balls at you which will light up the room.
still
I would rather have the shoulder flashlight instead of a somewhat cheap mechanic that restricts your visibility
like I could probably work with the handheld flashlight just fine but I would prefer to not have to put up with it
I know this may be a cliché thing to say, but the problem I have with the flashlight is that it makes no sense for the setting
what part of it doesn't make sense
This game takes place far into the future where you're playing as a space marine on Mars
Remember, it was 2042 according to 2004.
nobody knew we gonna have smartphones already 
You'd think they'd have armor or helmet mounted flashlights
i mean yea but it's not a space opera future setting where there is technology for everything
doom 3 is way more along the lines of space goth militaristic setting that goes into apocalyptic
Still though
For 2004 it was phenomenal.
Half Life 2 bruh
Compare the graphics & gameplay
HL2 is a far better game from the same year
To be fair, HL2 doesn't have the same use of dynamic shadows and lighting that DOOM 3 has
yeah the lighting in doom 3 is phenomenal
HL2 still looks good and has its own advantages, but the baked lighting isn't a strong point
yeah you can't really compare the visuals
I mean you can, but the art direction and tech drive is so different there's no point
Half Life 2 got nothing on Doom 3
It lost in everything.
Like.. littelary everything.
IDK HL2 has much better variety
also 2004 HL2 is very different from what you can play now
Textures, lighting, polygon count.. what else was there?
In the gameplay i mean
Doom 3's shadows are pitch black
Source's have actual gradations
That's the main thing separating them
Doom 3 also has gradations
Pitch black shadows are put there intentionally.
Nope. Player shadow is a major offender.
Those do not react to Gamma settings and are placed to hide stuff.
While HL2's shadows don't look TOO bad, the baked nature of it means that it's very static and there's plenty of noticeable inconsistencies, especially when comparing those related to moveable objects and NPCs vs the map itself.
DOOM 3 doesn't have those same issues for the most part, though the lack of soft shadows in the original release is where it falls short
Yeah that's the main thing with 3's shadows, they're just one intensity
But 3 still impressed me with how it used the tech for the atmosphere
Doom 3 needs an unique artstyle for its shadowing to work well
there are many areas i feel that HL2 does better than Doom 3 (mainly character models and animations) but lighting isn't one of them
And also having GUIs in the game was pretty damn cool
Yeah, DOOM 3's character models kinda look like they're made out of clay
And also having GUIs in the game was pretty damn cool
Oh yeah. Wish they were in 2016 too.
Not necesarily as expansive. Just when you have to open that door, there's the cool cursor on the screen.
A screen. In the screen!
I remember when I first launched Doom 3, and how amazing it seemed that this one display of the dropship arriving in Mars orbit pulled back to reveal it was part of a cutscene in a control room.
I think they probably dropped it for 2016 because it does slow interaction to a degree
Still better than teleportation
They probably could have done some stuff in secrets
Well they kinda did with Turkey Puncher and Demon Destruction, but not quite the same
🦃 🤛
Super Turbo Turkey Fister?
Good news: i got Doom 3 working
Bad news: i cannot take screenshots there.
"fister"
sounds like an hdoom minigame
does PrtSc not work?
If you're on Win10 use the good ol'Xbox interface
@scenic stratus PrtSc should work unless the game uses that as its own screenshot function
@scenic stratus @short lagoon @restive delta check #showroom-archive
@scenic stratus please, don't use #showroom-archive as imgur. If image belongs here, just embed image link here.
Thanks.
@lunar obsidian That takes way too much effort. I still do not understand why you allow to post images and yet force it to do in an ass backwards way.
@scenic stratus @short lagoon @restive delta fixed the stretching
Also it seems Doom 3 knows how to use 2 threads, which is quite impressive.
HUD is still stretched though
Yeah this is how I play it too
@scenic stratus We do not allow file uploads to prevent some peoples meme folders to be dumped in here. It's that simple.
Please stick to our rules. Thanks.
so that's why the HUD is like that
yea. a wide crosshair bugs me too much
RTCW has the same issue, even when using iortcw
I try not to let it bother me too much
I must say tho.. that HUD is HORRIBLE
the leftmost digit really bugs me yeah
but maybe i just hate minimalism too much.
It honestly looks like it was drawn in paint and photoshopped onto the pic
doom 3's hud or the mod's hud?
mod hud
I'm just bothered by the 1 25 and the 1 00
Arguably the best hell in any doom game. However boss was sadly stupidly easy
Yes. Good news is that Eternal's hell seems to be more like Doom 3's hell.
Sweet it better. 2016 hell was ok. But didn’t feel “hell enough”
Mars felts more hellish than Hell in Doom 2016 
I quite liked Kadingir though, that bleak look reminds me of some of the classic hell levels like Slough of Despair
What i don't understand
But 3's hell is just sick, no questions about it
Kadingir on the level photo looks like actual hell.
But when you load into the game, it is yellow...
Which is strange because the E3 version was even more yellow
I think some gamma setting changes
Yeah, plus you have a few filters you can use in 2016 which change the colour tones a bit
Unreal Tournament 4 was kinda butchered when Epic decided to move general brightness up.
It esp messed up a lot of community maps. Which are now way too bright.
oh yeah UT4 i member downloading it way before fortnite was a thing.
shame that they left it to die for that br money
Ok so fun fact.
Kadinger is a lot less yellow on OLED screen
UT4 also looks way better on OLED.
OLED is the way to go
Okay y'all were right doom 3's hell is cool as fuck
How much farther is it from alpha labs 4
Not far at all
Sweet
The shoot it until it dies method is not working ree
Doom 3 is way better than people give it credit
I used to think so too but I found most of the game before hell pretty boring
Thats just because its not a drug enduced sprint of rage from start to finish
it does get there in the second half though, despite the slower pace
I think it’s great
I think I managed to somehow miss it
There's more than one part in hell
Doom 3 sucked
You just entered hell the first time right
that is all
Thanks for the useless input
I always died using the bfg
Okay so
The secret tablet you find near the end is really sweet.
People are quick to fuckin burn a game like this like it was some cheap attempt at killing a franchise, and not a project dozens of people worked together to create. Finding stuff from devs in-game is always a treat
I'm in caverns 2 how far am I from finishing the game.
1 more map
Pretty close
Great, is it the cyberdemon or betruger I have to worry about?
uh
adjust expectations for the final fight
lets just say Doom games tend to have somewhat disappointing finales
hmm i liked the final boss
@sturdy owl cyberdemon
Betruger is the boss of another campaign
The advantage of mod support isn't really that great if nobody is making mods or have made many mods in the past.
That was sadly the case for Doom 3 since the most popular mod was Duct Tape when it was released.
There is one mod I could recommend, and it's not exactly a Doom 3 mod but a standalone game called "The Dark Mod."
yeah thief was good
There was also a Hexen mod but I don't think it went anywhere
The advantage of mod support isn't really that great if nobody is making mods or have made many mods in the past.
There. Exactly my point about lack of mod support in 2016 & Eternal; no one would mod it in the first place.
Except they would because its a Doom game
I'd learn modding just so I can mod eternal
Doom games attract modders because Doom was one of the earliest games people modded
No lol
Everyone is stuck with Classic Doom
except its all done with workarounds instead of organically like in Doom 3
Yup, just like Classic Doom
99% of the features we have today are added by sourceports
id software didnt except Doom to get modded, so their next game Quake added full mod support with QuakeC
Yes, even Chocolate Doom has some features for mods
.deh support most prominently
dehacked was for vanilla, works on chocolate doom as well
Nope the PWAD system was made exactly for modding
Dehacked is, well, an hack
Just like the way 2016 is modded
but 2016 doesnt have Doom 3 level of mod support
As doesn't Classic Doom
The truth is that we have reached the point of stagnation
but classic doom had its source code released, as did Doom 3
Anyone asking for mod support in 2016 or Eternal has no fucking clue what they're talking about and doesn't realize the amount of work it's going to take
^ Exactly
Classic Doom WAS NOT as mod friendly as it seems
Yup. Most modding actually allowed thanks to the community rather than the original creators
And what kind of mods would be made with 2016 anyway
when you look at some doom mod these days, you're looking at >25 years of community effort fucking with the source code when that was released
id Software didn't make doom modding popular. Doom modding skyrocketted when people made the tools
you can't even make custom monsters in classic. You can only replace assets
And now everyone wants the stuff ready at the very beginning
That is just not how it works
Even Gmod needed several updates to become what it is today
Is it possible? Sure, but there's a reason it takes a giant team of programmers, art creators, musicians, developers, whatever, to make a AAA game
id tech 6 require server farms to make maps
you can't compile your own maps on your own PC, you need a dedicated super computer to do it
if you've ever done something as innocuous as building a map in hammer, then you can have some perspective understanding a dedicated server farm is not normal
DOOM pioneered fundamental changes in game design and mechanics back in 1993, it was a world-wide phenomenon which propelled to fame iconic figures …
@stuck lion Yeah that's the main problem with Hell, it's just one level
Also you missed the BFG again? Oof
To be fair they're pretty well hidden in Hell.
Don't worry though since it's pretty much shoved in your face later
Yeah there are two in there I believe, but are hidden though
One is after you meet some Hell Knights near the big doors, you go outside where there are more of them, and then at the very edge there's a cheeky ledge that goes around the outside of this area with a BFG
The other one I believe is behind the portal to the Guardian boss
It's pretty cool, since if you get it, you can cheese the Guardian boss 
Dang I didn't find those at all
Also the guardian doggy took me a hot while since the crosshair didn't go red when I shot him so clearly I was doing something wrong
Turns out I just had to keep shooting
Yeah first time I played I had no idea what I was doing with that guy
I thought maybe I had to hit that red portal thing that appears above him when he spawns the brain things
I mean they say "kill the seekers and the Guardian becomes vulnerable" but they don't say where he becomes vulnerable
And yes, that's where you have to hit. It's not really that obvious
It changes red when you hit it, I think
When I first played I couldn’t even make out what they were saying
You probably hit with enough splash damage to eventually kill it
But yeah with the BFG you can properly cheese it, you charge it up full just after you gain control, shoot it at the orb, then unload a few rockets
He goes down immediately 
I did it the authentic way
Forgetting you own any other weapon except for the plasma rifle and assault rifle

Rocket launcher didn't cross my mind once when I was going through all those hell knights
It's fun on small enemies though, since it sends them flying 
Oh lord I gotta try that
I love shooting the corpses with the plasma since they kinda just, disintegrate
And I have a constant stream of cell crates so I can just do that
I can really notice what people mean with bfg edition is too forgiving on ammo 
Nono I mean, environmental corpses
Oh
Those that are there from the get go
I never noticed that, I thought they just gib anyway
Sometimes they gib sometimes they disintegrate
And yeah, it's not like the original 3 was harsh on ammo 
Hmm yes there are 2 of them
What truly impressive is how well the first Plasma Gun is hidden 
Man the guardian looked so freaking cool why did it have to die soo fast? ;-;
Cool intro, cool looking, me running away, and then 5 seconds later with rockets it’s dead. It was so sad
Good thing I forgot about the rocket launcher completely
5 rocket magazine of op power
Oh I never forgot it’s goodness.
Now I never used the BFG
@scenic stratus Yeah for the longest time I didn't know there was a plasma gun in Alpha 3 
And the one in 4 if you activate that EFR system or whatever the hell it's called is crazy to reach
I just made it to Hell and it’s beautiful
When you first arrive in Hell, that giant demon skull in the lava looks like the Icon of Sin.
Enjoy it for as long as it lasts
Sadly nowhere near as long as it should have been
But still the best Hell in doom no contest.
What you mean? Hell level is pretty darn long.
Much longer than Doom 2016 hell levels for sure.
In the scheme of the game length though, it's a pretty short percentage
Plus you've just come from Lazarus, and some of those levels are probably a bit longer.
Never played this but watched a lot about it and let me say that hell level, open with endless sprint, looks like it really shows where the combat system shines
I'd get this sooner if it had more like that
Yeah it definitely has a different feel to any other level
Hell filled me with so much awe, i was actually sad that it was 1 level
I mean they probably dumped half their budget in hell, but still, such an amazing place
Theres some hell in roe
Oh???? You peaked my interest, gotta finish Roe
In hell I’ll just roe roe roe my boat
there's a good bit of Hell in Roe
they cut some of it out in the BFG edition, I heard
just in case that's what you're playing
https://www.moddb.com/mods/absolutehd/downloads/doom-3-absolute-hd-16
Found what looks like a good mod. Gonna try this later today.
So when you totally max out the Super Shotgun, does each shot deal half the damage from before? Since you shot twice the ammunition before, but now you're only blasting one shell at a time?
No
You gave 4 charges at barrels, blasting 2 of them per shot
Basically doubles your damage output, not halves
Also that two shots cost you two shells, not four
Basically now you don't need combat shotgun
Hell yeah.
It's something I've been curious about for a while.
It'd be logical to cut it in half, but be a dumb gameplay choice
But this is DOOM
The only gameplay choices made are good ones
You can upgrade the ssg? 
Hell yeah.
2 purchasable upgrades
And 1 mastery
The Mastery is so fucking good
Turns the Super shotgun from an ammo chewing but high damage secondary
To a demon chomping, ammo preserving primary that really works for any situation
Fuck
Wrong chat
Dangg I thought you could upgrade it ;-;
Was surprizing since none of the other weapons are upgradeable
Sorry XD
I meant to ask in DOOM 2016
It's 2 AM for me
Damn, and i thought it is 2016 chat
commits sudoku
Also whats this I hear about them removing the other hell levels from bfg edition
Is there just one after all ?
there's just one section from RoE that BFG removes
the "green area", someone called it
Darnet and the hell areas are the actually interesting ones
Yeah there's a cool blue fog area in RoE hell that has some beefy demons
They just yeeted it off BFG.
Basically you were forced to take a turn in the previous area, got teleported there, completed it, teleported back, then at that forced turn, it was now open to continue the level
So maybe they thought it was confusing, but I don't see why, since it would be way easier to get lost in Delta 3 
I think they might have skipped some stuff in some previous levels in RoE too, though I can't remember. I watched someone play most of it, but it was a while back
Maybe it was a space thing, to avoid making it too large for the consoles
@restive delta They also downgraded Maledict fight both visually and gameplay
And they added a new are in BFG that was not present in vanilla RoE
They added a new area? This I did not see 
And yeah I saw the Maledict fight, it looked way easier
Mind you, last time I played it vanilla it was easier than I remembered
Does anyone know what happened to the general doom chats?
They got split into separate ones for each game
Since even with the two before, sometimes chat would cross games in each
Now with the splits, most of the discussion will stay on topic to the particular games, which is good
^
Doom 3 is a really good game
I don’t know why people hated it so much
It’s something different. I like that survival horror element to it. Not everything has to be so fast paced
Having only seen gameplay, I'd say people disliked DOOM 3 because they bought DOOM for fast paced action, not so much a horror experience.
from what I've played so far, the action is still very much the focus. It's just a different pace
My issue with it isn't the pacing at all, I think its good too. Its just such a boring environment
Only the hell level was good
They were going more so for lightings and sound over actual environments, hence why mars base looks the same throughout
Because of their lighting system in id tech 4, making big open enviroments was a pain in the ass to do.
Their helll was beautiful tho
Like jeez, i would purposely go to hell to stare at its beauty
I have a save file at the start of hell purely to replay it
I have save file at start of every level
I wanted to do that, but saved over them by accident
well i sure am looking forward to getting to the hell levels then
I have a save at super turbo turkey puncher
Hell level* singular
At least for the main campaign
I wish there was one entire expansion in hell, that woulda been glorious
I liked doom 3, sure the levels did kinda get repetitive looking. But that hell
Insert emperors new groove perfect gif
Yaaaaas
I still think doom 3 forces you to make fast paced decisions plenty of times because of the way enemy encounters work
It’s just that the intro is long and there’s occasional flashlight sections
And a crane puzzle lool
It's boring mostly, you open the door, there's an Imp, shoot.
That’s only for the first part of the game imo
Eventually it starts spawning revenants behind you and chaingunners
True that
But Chaingunners still die easily
Which is good!
You basically never jump unless needed
It was a hallway shooter which is technically doom, but a little too much
I jump a lot
But for bhoppin
Butyeah I get u
Aight so Absolute HD has busted ammo
I asked a guy in the comments since his is recent
Cuz this looks like exactly what I want for Doom 3
i wish they made the rest of the episodes.
I remember talking to one of the guys that did the music for that
I can't remember why they didn't do the other episodes. I seem to recall copyright concerns being involved, but how much influence that actually had I don't know
lfg room?
@elfin jacinth You can now ask in the channel for the game you want to play
Well, with the Beth sale for the Australian relief, I just trolled myself and got the modern Beth ports of DOOM 1, 2 and 3 on PC
So finally I can see how bad the BFG version is, and finally play the Lost Missions like 8 years later or whatever it is 
It is quite sad that Lost Mission is not available in vanilla Doom
Considering that BFG has downgraded graphics.
Yes you did.
Is it me or is the sound balance worse on the BFG Edition? Seems like ambient sounds are too loud compared to voices and sound effects
At least I can turn of sprint toggle in the config file
I feel that too dml, I couldn't hear the voices well even when I paused whatever youtube video I watch on the side
I felt like on the original, you heard an imp sound and was like "woah, there's an imp behind me"
But now it's like "was that an imp sound?" since it's harder to identify through all the ambient and radio chatter
I'll do some digging and see what settings are around. Or just look stuff up online, since other people have probably already done it 
I don't really feel like there were audio balance options in the original though, so there probably aren't here either
Well I was wrong, the toggle values make no difference if you change them to 0 
So I have to get used to toggling me sprint, which is kinda annoying
Xbox og Doom 3 was pretty impressive too
yeah there's only a single master volume slider in BFG too
@unique ridge Yeah I played a little bit of that at QuakeCon, for the first time ever, very impressive how they got it running on there
Sure it was missing a few minor features, and they had to split levels into small chunks, but it was pretty cool
the fact that you could hear the enemies so clearly was another reason why I liked 3 over 2016
BFG messes that up though
But I know what you mean with 2016, enemy sounds could be balanced louder
But at least we have sliders for music and voice to try and balance it a bit better
I wish the enemies sounded more unique in general in 2016
Just saw my first soul holy shit those things are terrifying
Wait until u see the cherubs
So is BFG just easier then the OG? I remember it being way harder when I was younger.
Haven't played much of it yet, but it seems you get more ammo
Ammo is no issue at all for sure,
And they nerfed some boss fights
It's not like vanilla 3 was that hard on anything but nightmare though
Once u get plasma rifle u basically can use it until u beat the game
not strictly
you can use it exclusively for a while before you run out though
also depends on the area
I was able to use it for 90% of the game after getting it
The other 10% was rockets
same
Doom 3 is Diet Doom
General kenobi
Hello there
made it to recycling level. one level each day till doom eternal
i am speed 
I n d e e d
I really wish I could play DOOM 3 CO-OP mod although I've never been able to get it to work.
Litterally only their mother can love them
Assuming they're born from Vagaries that is
Aight finally managed to fully set Absolute HD up without those nasty bugs
Probably best mod
Baby Mancubus
Screw the cherubs
First time I ran into them is in the vents main campaign, all I hear is echoing baby cries then like 6 of these rush you
I don’t think I’ve ever been freaked out in a game before except for that moment
I want to hit baybee
friggin baby spam
at times it felt like they'd just keep spawning until I moved forward enough
there was also that one time where there were like 7 wraiths spawned at once
too many teleporty bois
Cherubs are evillll
babee pls
Hey
They updated the ORGINAL Doom 3 into the BFG edition. There is now zero difference between the two distinct, paid editions of the game. Why?? They still list the original AND the BFG editions, yet it's EXACTLY THE SAME GAME.
🤷♂️
Getting a refund. That's garbage and really makes me worry about Eternal.
They literally have both editions available for purchase, yet they do a hat trick and force you to download the BFG edition anyhow.
@bright dock FYI eternal is developed by Id and not Bethesda
Thank god lol
On Steam?
I guess I need to buy it, again on steam.
Already bought it once and it was taken away. Never gave back.
The Steam version is still the original 2004 release
so wait
on Bethesda.net, they removed the original Doom 3?
No, it's still there, but it's secretly just BFG
No BFG labels, but it's played the same as BFG.
do the menus look the same as BFG? how about the loading screen popup?
Oh wow. Lmao. I triggered the bot.
how far did they go with this stealth BFG edition conversion
The start screen is the same. Can't skip cutscenes. Shoulder mounted light.
So on the Bethesda launcher they updated Doom 3 to the BFG edition?
Yep.
start screen as in main menu? or do you mean something else?
And yet u can buy both
Doom 3
And doom 3 BFG
That is pretty bs. I know people that much prefer normal doom 3 over BFG
Like ME
so the menu looks like BFG, it just doesn't have the BFG edition title?
Was all geared up to play it all day on my off day tomorrow, and they pulled a '76' on me.
Yes. No BFG title. Crap console like menu.
Seriously, does Bethesda ruin everything they touch? Good gosh.
so they just took the BFG edition, stripped out the classic Doom part, and swapped out the main menu title
Yep!
the BFG edition is a mixed bag of changes, in my opinion
it's not terrible, and I actually prefer the shoulder-mounted flashlight
I imagine I'd find a handheld flashlight frustrating at times
the game pulls enough cheap moments as it is
They cut out the blue section in ROE’s Hell map
They made the already easy bosses easier
there is way too much ammo though
you could cut the reserve amount and pickups by half and it would still be enough
the cyberdemon fight is an absolute joke
the only one that gave me any trouble was the guardian
Maledict was pretty tough too
BFG is crap.
And what Bethesda did, this bait and switch, is crap. Probably illegal, too.
The hand held light MADE the game. It's a horror shooter. BFG made it just silly.
I don’t think they even bothered to fix the shotgun either
I dunno the handheld flashlight seems a bit cheap
it has plenty of other things that make up the horror aspect
the shotgun spread is just ridiculous, that's what
even by video game shotgun standards
If you didn't like the hand held flashlight, then you missed the entire point of the game. Honestly.
the handheld flashlight wasn't the only thing that made it horror though
there's enemy design, enemy placement, scripted events, atmosphere
Half-Life, the game that inspired it, has horror elements as well, and it has a hands-free flashlight
Well, unfortunately, it's not the only issue with the change. There are also lots of pathing bugs, etc. The BFG edition is laughable compared to the original D3.
I'll admit that the BFG edition made both good and bad changes
but overall I don't think the bad changes are enough to say it's a bad version of the game
it could be better, sure, but it's not terrible
Honest question. Did you play through the original?
no
I only bought the BFG edition because I thought I'd find the handheld flashlight annoying to put up with
I promise, if you played the original with open eyes, you would have a different opinion.
I doubt it
even in a more horror-oriented FPS, I'd like to see where I'm shooting thanks
There are a lot of people that played both and found pros and cons for both versions
Doom 3 was never that dark in the first place
you could always see what you were looking at
RoE is a different story though
really the main problem with BFG edition changing how the flash light works is that they didnt add an option of changing it back to how it was in the original release
^
it boils down to personal preference, really
mostly concerning the flashlight
Sikkmod gives you both the usual flashlight and a weaker headlight
it should have been an option in the menu
Flashlight mode: Original/BFG Edition
There are no real custcenes
lol you could skip cutscenes in Doom 3 but not Doom 4 
Classic RBDoom3BFG implements exactly that
a menu option for the flashlight
I love how Classic RBDoom3BFG focuses on the classic ports despite the fact it deifinitely should on 3
it does implement a few small changes for 3 at least
Stick to original Doom 3 if you want play instead of BFG
Regarding the Bethesda Launcher versions, I don't believe that they ever sold the vanilla DOOM 3
Basically what you're seeing is the original DOOM 3 BFG Edition, which released for XB360, PS3 and PC, and presumably contains DOOM and DOOM II (though I have no idea whether they were included in the PC version too, I would imagine so)
The other version listed simply as DOOM 3 is 25th Anniversary Edition which was ported for XB1, PS4, Switch, and later PC
But yes it's essentially the BFG Edition, just they stripped out DOOM and DOOM II to sell separately, as those needed to be updated for the modern consoles too.
I agree it's not really explained, but the signs are there - the release date listed as "2012-10-15", minimum spec OS is Vista and later, the logo being the BFG logo with the 3 under DOOM, the vanilla game never being ported to modern consoles etc.
Oh and the biggest sign is that it contains the Lost Missions, which have only ever been included in the BFG Edition
That does make the original release of the BFG Edition pretty redundant, especially as the updated one is cheaper even if you buy the latest DOOM and DOOM II ports too (well, on the Bethesda Launcher at least), but presumably they still list it because it is still sold for XB360 and PS3 too.
Oh and I forgot to mention, for those that want the vanilla versions of DOOM 3 and Resurrection of Evil, they can be had on Steam. So it's not like they've been removed from existence. It's just that Bethesda don't offer them directly, but I didn't think that they ever did.
I got the BFG Edition on Steam and it won't run ...and yes I've downloaded it first 😛 ..I've tried launch options ..reinstalling gpu drivers with a DDU pass done .. everything doesn't work
the game just won't run
Are you sure that you downloaded it from computer, not from your smartphone?))
oh yeah I don't use the steam app on my phone
so no more ideas then ??
Tried verifying its files?
Not really... does it not give any kind of error message at all? And I presume you've tried verifying the files on Steam?



