#doom-3
1 messages · Page 16 of 1
I actually wasn't fond of it for a while because of how I was used to the 2013 Steam release. The UI increased in size massively, but I got used to it now knowing it's how the game originally shipped.
With ID (activision? Idrk who owns it the IP now) I hope they get Nerve to give the unity port to the Hectic series
Hectic? Do you mean Heretic?
Yeah that
Bleh sorry, played 64 recently and that level gave me trouble so now it's stuck in my head
I'm sure they can do it, they just didn't bother with it. No Heretic II rerelease ever though. id owns the IP by the way, but Activision retains the rights to Heretic II as they published it.
nightdive would probably do that if offered
I'd like if they were to include Hexen with it, or at least make a seperate port for it. Would I buy it? Nope. But it'd be nice.
Pretty sure that’s a Raven IP or at the very least the rights to it where split to all hell but if Microsoft wanted too Im pretty sure they own all the right people to make a Heretic anything possible
Raven owns NOTHING of Heretic. The originals were published by id, so id owns them. Activision owns Heretic II.
Didn’t id publish Heretic but it was developed by Raven?
Kind of dumb it never got rereleased as Activision is under MS' hood now, same for Wolf2, but oh well.
So microsoft still owns all the pieces they need to rerelease it now, even with the rights spread across multiple teams
Yes, that is what I just said.
You said owns nothing when them developing the game would mean they own a little bit of it
not necessarily
By nothing I meant rights to it.
Ahh I see what you meant
It's id's IP, except for H2.
depends on contracts and stuff
And the HeXen II expansion pack is also Activ's property.
Especially Residue Processing, the skybox in one of the levels there leaks onto the map.
Valve is a company that I feel a lot of emotions towards
Doom 2016 multiplayer need 2 more people
On the one hand, they made good ass games that I love and a pc marketplace that is really good
On the other hand, Valve frustrates me more than any other video game company that doesn't start with "N" and ends with "O"
my brain too stupid cant understand the joke
Nintendo
Although im surprised Nintendo is the most frustrating company for some people. In my eyes companies like EA or Activision are worse.
activision is the worst
aren't they the people who effectively ruined modern call of duty
I suppose Nintendo owns the games that a lot of people actually want to play, and they are pretty anti-consumer most of the time, so yeah I guess thats fair
Effectively, yeah
Not exactly why I hate them, but it definitely ties in somewhere
I just realized that this conversation is in the doom 3 channel... Why did this even start here? Let's move this to general if anyone has anything more to add
i dont have anything else to add im literally going to bed
Ubisoft sucks ass too. Rayman, Brawlhalla and console UNO are fantastic games but Ubisoft Connect's shitty DRM makes them tough to play on PC. I have to use a discontinued outdated rare version of a Rayman game because Connect locked me out and doesn't want me to get back in. Fuck Ubisoft.
Tell me about it. Heard of Splinter Cell Blacklist? Yeah. That game was a stellar but had a game-breaking issue on Steam that's not fixed to this very day and that issue is the game crashing after 30 minutes of gameplay due to Ubisoft's shitty DRM and requirement of Ubisoft launcher and account
And they shut down it's multiplayer servers and the game is still being sold at it's full price. Like bro. You just removed a big and important part of the game and still got the balls to sell it at it's full price??
Valve is a good company when they actually care but sadly they're negligent majority of the time. Literally one of their best games has been bombarded by bot hosters and cheaters and all types of bad stuff due to their negligence and they finally decided to do a ban wave on these people after YEARS of begging. "Treadmill work" huh? Then don't own a damn gaming company if you can't even have that kind of responsibility
Not to mention they own the fucking Half-Life franchise and have yet to release Half-Life 3 a name that is a pretty much a fucking urban legend at this point.
HL: Alyx was released 4 years ago and Valve has been completely radio silent on anything Half-Life related since then
There was the HL1 anniversary though which was kinda cool the documentary they made was a fun watch
I have a question for Aussie Doom fans, why is the VR edition of Doom 3 rated R18+ by the Australian Classification Board despite all of the other editions being rated MA15+ by that same board?
uhhhhhh idk actually
maybe its because australia is more strict when it comes to content?
maybe its cause we're more strict because of gun laws?
maybe because the other doom games were also rated R-18 in australia?
cause vr makes it scarier
It's an 18 in the UK too.
correct
they should remaster doom 3 with better graphics
and put it on vr
Doom 3 doesn't need a remaster, it needs a full-on remake at this point
I think Doom 3’s fine visually
Still plays well it doesn’t really need a remaster let alone a remake
If we for whatever reason got a remake that wouldn’t be a bad thing per say I just don’t think it’s necessary
game is a peak 2004 graphics tech showcase i wouldnt touch that
Doom 3’s textures and geometry need some work but the lighting is great
if they still have the full resolution base textures somewhere it would be a good add
yeah, doom 3 really does an amazing job with its lighting engine alone, carries the whole game. even so, who wouldn't like to see doom 3 get the quake 1+2 treatment with faithful model and texture updates?
been replaying the game on dhewm3 and it really does pull you in once it gets going. imps really should be faster to be as spooky as the game paints them to be, though. it's like they designed them to be as dangerous as a xenomorph, but then they stand up and start waddling...
Me. I like the very 2004sie models and animations
A remaster would be neat but id rather they devote there time to working on mainline full scale games
Unless Nightdive or MachineGames wants to do it lol
MachineGames is busy with Indiana Jones.
Out of the content DOOM 3 offers I think the best one for beginners might be TLM. It's a bite-sized portion of the best of DOOM 3.
It would be dope
One game I'd love to get the Nightdive treatment would 100% be HL1.
I'm a new doom fan (sadly) and I started with eternal then doom 1 so 
Yes and best Hell as you said
"Out of the content DOOM 3 offers"
The Lost Mission's Hell levels are amazing, I like how they use the floor and walls warping thing to its maximum effect
Oh 😭 🔫 💀 😇
You trying to replicate the ending of 1993's Episode 1 in real life and reach the shores of Hell?
I see a lot of people recommend DOOM 3 (2004) the most but for any console gamers out there I'd pick up the 360 copy of BFG Edition. Easily the best version of the BFG Edition, though if you have a PC too definitely check out 2004.
Yeah reminds me of 64's Lost Levels
Wish TLM had an unique final boss
I play on xbox so
Technically did, it's like the Classic Cyberdemon in 2016. It's the same enemy design, sure, but works completely different from the other one in the same game.
Pick up a 360 copy if you can then. Best way to experience it in my eyes.
It's funny how the Xbox One version is mislabeled as just "DOOM 3" but when you play it, you realize it's just the BFG Edition lol
PS4/Switch and EGS/MS Store version is also mislabeled like that. Odd pick for sure.
Though I'd figure calling it DOOM 3: BFG Edition again would be more confusing than just DOOM 3.
I wish they put OG DOOM 3 on current gen fr
I did just that and when I started the game it was so dam bright then it was normal
Kinda hard to access the OG version as a console player, you'd have to play the 25 fps xbox version to experience something resembling OG Doom 3.
Also for some reason the Steam library entry for DOOM 3: BFG Edition only calls it BFG Edition in the title, the logo and cover art all refer to it like it was the 2019 version.
Yeah, and that's not even playable on One. It sucks. I hope they rerelease the 2004 version this year as the 20th anniversary is coming up.
(You'd also have to consider Xbox Doom 3 changes certain levels heavily to compensate for hardware limitations)
Wait Lost Mission boss behaved differently from the main game version?
It also has a lot of good changes though. The Hell part has souls flying up in the cage intro and there's a chainsaw zombie jumpscare hallway.
Guardian of Hell in DOOM 3 requires you to take out the flying things above him to be able to harm him. In The Lost Mission you just unload all your ammo at him without needing to do anything else.
They'd have to rename the DOOM 3 that's already on Xbox One if they did that, which would lean to more confusion
Why did I just randomly remember the doom movies 
Or just call it DOOM 3 (2004) like with DOOM (1993)'s rerelease.
Oh that's right.
You can also just BFG the shit out of him lol
First one's a good time.
Yeah. It makes it painfully easy but the campaign itself is fun enough to make up for it.
But the other one

Don't watch it if you don't like it, then. 
I will die on this hill; Betruger was fantastic. The movie was absolute shit and a slog to get through other than that.
Why did the DOOM movies have no DOOM guy/slayer tho🙏
Both aren't good films, really, one is very dumb fun tho.
🤷♂️
DOOM Slayer was never given a canon name so you can just assume Reaper is the stand-in for the Slayer. I liked him a lot.
I enjoyed the first one personally. It's phenomenal.
Isn't his cannon name doom slayer
His canon name is Mark
His cannon name is Schwerer Gustav. Huge, powerful cannon.
iplier
So is the guy from Wolfenstein (idfk his name or is it wolfenstein)
B.J. Blazkowicz. His canon status to DOOM is debatable, as he sure is canon, it's just unclear which version of him is.
He was his great grandfather
Considering it was Tom Hall who confirmed him canon, it's most likely OG Blazko
Yup.
I also like to believe that Wolf3D is the canon one to DOOM. Not sure why, but it just fits. Probably because of how every other universe has too much of the paranormal in it to fit in.
Considering Romero confirmed Doom 1 takes place in the 22nd century, unlike the 21st like it was originally thought, Doomguy must be really old for Blazko to only be his great-grandpa
Or his parents and/or grandparents just got to business really late.
Idk anything about wolfenstein but what if in that universe doom slayer killed all the nazi's (can I say that idk)
Blazkowicz kills them so they go to Hell. The Slayer kills them there again.
Also yes, you can say Nazis as they are quite literally a DOOM enemy.
Still though, a 200 year gap between great grandpa and great grandson just seems unrealistic
I'd imagine BJ as great-great grandpa at least
True (I've never typed in a public server)
I wouldn't really take Hall or at least Romero's word for 100% certainty as what the canon is for DOOM. I'm gonna say I think Hall is right with the great-grandpa thing but Romero probably overshot the century DOOM 1993 takes place in because of how we aren't as futuristic as depicted.
Could be, it seems like it was originally meant to be the 2020s, but since we didn't progress as fast as Romero probably thought we would, he set it forth to the 2100s
Yeah. Just seems to me like a retcon made simply just to make it fit into our current technology more. Which is silly. I still believe DOOM takes place in the 21st century because it also fixes the Blazkowicz age gap that you explained earlier.
What is the best demon (like design, difficulty, goofy ass noises they make)
We're in the DOOM 3 channel so I'll have to assume you mean DOOM 3, correct?
Yeah. This could easily be explained by just going "the industrial revolution happened 100 - 200 years earlier on Doom's earth."
Eitherway, Blazkowicz is canon to DOOM, just probably only the Wolf3D form. I also once heard a theory that Wolf3D was all just the big mustache man's imagination.
Which would explain the crazy Nazi Mechs too, considering OG wolfenstein doesn't have any ancient secret society to explain them.
Yeah. Also taking on Blazkowicz himself with just two chainguns would be so stupid that even HE would probably realise it.
Yeah, the nuke launcher from Brutal Doom is necessary at least.
For Doom 3, I'd say Bruisers have god tier design, sounds, and presence
And are even better than the vast majority of Eternal and 2016 demons
Also DOOM 3 Hell Knights are best Hell Knights
They're basically if Barons and Hell Knights did a fusion dance
I was thinking more of a beefed up Mancubus
Oh no I'm talking about the Doom 3 hell knights
DOOM 3 Hell Knights remind me a lot of Shamblers from Quake.
The mouth does look kinda similar
All in all does look very similiar, at least in my eyes.
One weird thing about the doom 3 imps and hell knights is that they have unique hell only appearances
Which makes no sense though I do kind of like the crusty covered in pentagrams Hell Knight skin
Maybe Imps and Hell Knights were originally meant to be the only ones to raid the UAC base, and they washed off the pentagram appearance after entering the base so that if anyone notices them they won't know they're from Hell and raid their home?
Well, by washed off I meant it coming off in general. Though it is funny to imagine.
Ooooh. That is true
so do i, but that's what i mean with the quake 1 and 2 treatment. those are nightdive. you can just toggle the enhancements on and off.
and yeah, you can pretty much fight hell knights like shamblers or ogres. just gotta watch out for the bite, it's way faster than the claws.
i was surprised when doom 3 only started throwing them at you at the end of the game, though. it's like it only starts making group fights after the hell run, as if you weren't walking around with 70 rockets for the other 80% of the game
Do you think Nightdive should remaster Doom 3? At the same time though we already have like many versions of Doom 3.
I feel if they’re gonna do it, it’d be visually close to the original 2004 version, but enhanced.
Four, don't forget VR Edition.
nah, the BFG Edition has/does anything someone needs, if they just want to complete the experience of all doom games.
DOOM 3 Vanilla is there if you want the original and if you need more theres also the DHEWM3 Sourceport.
So i wouldnt say there is any real need for it. Especially since the graphics, for what they are trying to achieve, are still more than fine.
The 2019 release added flashlight shadows but that's about it I believe.
yeah, it's not really a "should they" as i'm sure bfg edition sits well in its place, flaws aside. it'd have just been something cool to have as an option for the original game.
I'm sure there's not enough things to change to guarantee a Nightdive port, though. An update? Maybe.
i know it's not commercially viable. i was just saying it'd be cool to see a model/texture pack along the likes of nightdive's quality.
they really know how to make them look good. still, dhewm3 fills the gap between the original's jank on modern systems, and the bfg edition which made strange changes that aren't optional. i'm sure there are mods for that, though.
The OG is janky on modern systems? I haven't had any issue with it, other than having to tweak the files for Ultra to actually work.
Hopefully not a update like some fan mods, where they jerked the textures through "AI" 🤮
I'd imagine an update on the scale of what they did to the 2019 DOOM I and II ports, by giving them proper widescreen, add-ons, etc. etc.
oh yeah true, and do it like valve, where u can revert to the current version (Or add a "second game" to owners), otherwise it could potentially break all mods since 2004 
Maybe they could tweak the Bethesda.net Edition to be like what I said and release it to the public. It's a super rare obscure Steam entry for DOOM, but if you find a key or an old account somewhere maaaybe you're still in luck. DOOM II: Bethesda.net Edition is even tougher to score, though.
https://doomwiki.org/wiki/Doom_3:_BFG_Edition#Differences_with_Doom_3 yeah. among other things, it's a good thing the original is still on steam and other stores, because bfg mods don't work the same.
It was originally delisted, fun fact.
oh geez.
I hate when companies do that I’m ngl
i hate it when publishers do that.
The only other games on steam that I can think of which still have their original versions packaged in with the remaster are system shock and bioshock
Way too common of a practice unfortunately to just delist stuff
DOOM I and II, Quake I and II. I wish the Quake III remaster could make it to Steam.
Valve did the opposite not too long ago last November by delisting the remaster this time, HL:S. I like it a lot because of how comically broken it is, but good on them for delisting it. You can still buy it in packages though.
like no, randy, i'm not buying world tour when it barely works when duke 3d megaton edition was working just fine.
By the way, yes, there was a Quake III remaster. QAA aka. Quake Arena Arcade, Xbox 360+ exclusive. It's like a Quake Live version of the QIIIA campaign.
thank goodness for community source ports.
You can still purchase it standalone I think, it’s just not listed on Steam search. Google may be still indexing it.
Yeah, true.
i can't create a server in doom coop 3 mod because maps don't pop up in the top right, what do i do?
help plz some1
.
help
sorry fr ping
I assure you me and the person you just pinged do not know anything about the Co-Op mod. Try in a forum designed for it maybe?
idk where it is
¯_(ツ)_/¯
Just finished my doom 3 nightmare run
It was refreshing, very
I decided to make the cyberdemon fight actually challenging and beat it using only grenades
It took me a good hour, would recommend
you got me curious, looks like the WR for nightmare speedruns is just under an hour.
people are crazy.
regarding the coop mod, i have no experience. looks like there are a couple of coop mods out there, so i'd start with googling '<name of coop mod> cannot select map', or read the FAQ/Readme file usually included with the mod or on its download page.
Who would like to play Doom 3 co-op with me?
2004 release?
Yes
I'll take a look at the mod, I'll let you know if I'm down.
can you send me a link to the manual?
I don't have a copy of it.
copies of the game?
I do have a copy of the game, but not of the manual.
So I can give you a guide on how to install the mod on co-op
I'll figure it out with the mod instructions, I just don't know if I'm up for it yet.
is there anyway to uncap fps in doom3bfg edition since im greedy and 120 fps is not enough
Is doom 3 worth playing? Been replaying all the dooms in spirit of the dark ages but I've never played doom 3 is it worth playing
Never played it the main reason is I saw what they did to my boy the pinky
What it did is GIVE it the name Pinky, as before it was known as the Pig, or officially the Demon. I'd say play it.
Alright
Doom 3 is fun. Going into it for the first time, it helps to remember that it's a mid-2000s action game, along the likes of F.E.A.R., Halo, Resistance, and Killzone. Stands up pretty well, and the expansion pack is even better imo
What is the “sentinels” thing on your profile?
@quasi silo (sorry idk if I can ping you and sorry if I can’t)
server booster i think
That era was really packed to the brim with heavy hitters
Does anyone here play the doom 3 enhanced edition mod?
I’m playing it with Dhewm 3 and there’s no option in the setting to lower mouse sensitivity
It’s driving me nuts
open console with ~ and type seta sensitivity 3 or whatever suits your fancy
Ty
Yes you can, I don't mind. Sentinels is for boosting. Though I won't have the role for much longer.
Someone just made a realistic gibs mod for Doom 3. Brutal Doom 3 is now a thing in some way.
It's said that it can be combined with other mods, possibly weapon mods too, therefore at the end you can have your own Brutal Doom 3.
What's the name of the mod?
As it says on the tin. https://twitter.com/rami40661/status/1813809722719601109
Doom 3 Real Gibs v1.05 Test Update:
https://t.co/cWzElB4rOy
Download in the Google Drive Link, file "RealGibs105,rar"
version 1.0 is also there as "RealGibs,rar"
Have Fun!!!
What’s your favourite doom game?
Tough question, no answer.
Fair, I like 2016 as it was my first but they are all great games,
For me DOOM 2016 easily.
But I like Shadow Warrior 2 and 3 more than any DOOM game barring 2016.
Shadow Warrior has high DOOM influence, why I'm comparing lol
doom 2, but that's by sheer playtime with all the mods and maps over the years.
standalone? 2016, tied with 64.
Yeah mods and WADs make DOOM II possibly the best.
Super based.
I like them all!
My reasons for each:
DOOM: Eternal has my favorite look.
DOOM (2016) was my first.
DOOM 3 redesigned the Hell Knight (one of the best character redesigns ever imo) and is a lot of fun! And reloading encourages you to use all of the different weapons.
DOOM 2 introduced some of my favorite demons! Revenants, Arachnotrons, Hell Knights and the Super Shotgun.
DOOM 64 is the scariest DOOM game
DOOM is the game that popularized the FPS genre
It looks really good
I just wished the gibs stayed permanently
I will admit part of this is just because I had to acclimate myself to the game again but the beginning of doom 3 still freaked me the fuck out (despite some of the cheap tricks)
A lot of the encounters are fairly tense with how dark and close quarters combat encounters are
Playing on veteran and the game is pretty difficult
yeah, a lot of people feel that the start of doom3 is some of the best
i feel that as far as mood and atmosphere goes, it aged like fine wine. and it's still very pretty to look at, for an almost 20-year-old game.
I’m on alpha levels 4 rn and I think the tension is holding up so far. Only thing that bothers me is some of the repetitive attempts at scaring the player like with the Imp jumpscares.
yeah, as far as 'scaring' you goes it gets old fast. at some point it stops being oOoOOo imp scary!!, it turns into those bloody things that will slap you for letting your guard down
in system options
under game opt 2
Thanks
It’s funny that even the og doom 3 loads you up with ammo idk why the BFG edition added even more
When I play the enhanced edition/D3HDP I’ll try it with the addon that lowers the amount of ammo drops
any change the BFG Edition had that you guys actually liked?
honestly... every change feels like a downgrade
with things like brighter environments, more ammo, removed enemies and even sections (like the Green Forest in ROE's hell level)
flashlight not being a separate slot
Oh yeah I've watched it too
It was cool
A ton of exploits I didn't know existed and one helped Me a ton
The thing for speedruns are grenades
They're so strong once you learn how to use them properly, they can oneshot any low tier enemy as long as you hit them close enough or even oneshot an archivile if you hit them in the head
Including the martian buddy codes in the emails
Lost missions is cool too though it’s not really a change
Just added content
Though it removes some tension, the more ammo was kind of nice. I could use the chaingun more than 3 times in BFG edition
The flashlight change would be better but you don't need the flashlight much (even in vanilla the areas are pretty well lit up enough to know where you're going), but having it attached to a gun is a bit more convenient. Just wish you actually needed it more.
How is widescreen a downgrade?
Tf it’s a upgrade
Also, decino is going to run DOOM 3 soon, I'll be watching if I can
H*ck yeah, 200k subscribers. Let's try to beat Doom 3 in one sitting. Despite me memeing on this game a lot I've played and beaten this game a few times before both alone and co-op some years ago so it wont' be blind. Well, not including the darkness that is.
I'll be using the dhewm3 source port because the BFG edition blows:
https://dhewm3.org...
Yes
better than half-ife
Debatable
Very debatable
og Doom 3 can run on widescreen too
^
It's weird to get it working because you have to edit the config file manually (aka just change a few values), but vanilla doom 3 does have widescreen. That's not a BFG thing
@scenic stratus I meant out of the box widescreen. You have to tweak files for it to work.
Ah
Plus even then it's not REAL widescreen. It's stretched to an ugly 16:9 aspect ratio, which is why I play on 4:3. You have to install a source port or a mod for proper widescreen. My point stands.
Bro, only the hud gets stretched out
I think the hud only gets stretched if you forget to change something, the hud on mine was perfectly fine, the aiming reticle was a circle like it's supposed to be
“HUD, menus, and FMV cutscenes are stretched unless played on CstDoom3. dhewm3 can also fix menu scaling.”
Idk about the rest of it though, it could be the sloppy stretched view and not try widescreen like Anome says. Admittedly I haven't played doom 3 in 4:3 so I don't know how the environments are supposed to look with that ratio so
It is very obviously stretched, my guy. Play it yourself and you'll see. I have screenshots. Give me a second.
@scenic stratus @robust estuary, here. It's a pretty old screenshot so ignore my way of typing...
You did something wrong lol
What makes you say that?
I havent seen my game or anyone's game looking like that
Like the top or bottom?
Top
I did not do anything wrong man, it is vanilla DOOM 3. You are either used to the BFG Edition or Dhewm3.
I have never used dhewm3 in my life
Wish I could post images, I have some doom 3 screenshots that don't look as stretched as the top. Hard to tell though becaues I'm holding the shotgun in all of them, no machine gun to compare with yours
Doesn't look that stretched though
And BFG?
Neither have I played the bfg edition on pc
Is that what doom 3 looked like for you by default or was that after you messed around with the config values for widescreen?
The latter, though I followed instructions properly. Eitherway, this isn't important to my point, you need to tweak it for widescreen, which was what I said originally.
4:3 instead of even a tweaked widescreen is my go-to nowadays, though that is a very unpopular choice and I understand that.
4:3 games are fine unless you have a huge monitor or something where the empty space becomes noticeable tbf
I should add; only for games that shipped with 4:3 and never got it in a future update.
I have a 16:9 monitor, as seen in my comparison there's black bars on the side but they're ignorable. Plus I'd take them over the ugly ass stretching.
The only time I've seen my doom 3 stretched is when I played the leaked alpha
Oh yeah for 16:9 stuff it's easy to ignore. I mainly meant in reference to having an ultrawide or somethin
Even outside of DOOM 3, I mean. I have 4:3 for every game that needs it.
I can honestly never see myself using one anyway, so win-win for me.
Take dual monitors over ultrawide anyday
I bought a long HDMI cable to connect my PC to my TV, I'm planning to use it as both a dual monitor for when I want to have something in the background (like reference for art), but I also intend on using it to play PC games on TV.
Having a big TV set up to a pc for games sounds nice
What help?
It aint my fault you did something wrong for your game to look like that
It's fairly small, but it's also 16:9 so that's all I needed. About twice the size of my monitor.
I thought you were about to say what I may have done wrong. I see this topic as over though, I have no interest in getting it at 16:9
Would having it steam vs retail even mean anything? The steam version is just the updated retail game afaik
Probably, remember the fact the Steam version needs the config to be played with for Ultra to even set itself on.
Previous versions didnt have widescreen support
Neither did Steam but okay
You are delusional at this point
I think you do not get the difference between Out of The Box and having to tweak something in.
I am not saying it's IMPOSSIBLE, you just have to modify the game files for it to happen, which means it is not natively supported.
You know Doom 3 received updates, right?
The Steam version doesn't let you select proper widescreen options without having to tweak the files, that is the literal whole discussion wrapped up. We do not have to argue about this, we can handshake and move on.
Doom 3 had patches/updates, it only went up until ~1.3 though iirc
Yeah, and by the time the final update released 16:9 wasn't a thing, it was like what ultrawide is now.
Nah, you said the game doesnt even have “proper” widescreen because it looks stretched out when that isnt true
That was an addition to my first point, and I was corrected already, I get it man. You can let it go now.
You arent correct either
I'd argue my point but as I said, just let it go man.
This is a stupid argument. It's not what my point was, it's what invalidated my point. Stop dragging this because it's starting to get annoying, I accepted I must've been wrong and have clearly stated disinterest.
Doom 3 BFG is a downgrade in too many aspects compared to the original release
Yeah, some of the changes are downgrades, but tbh some I like seeing, while others boil down to preference. Still a nice way to play it I'd say.
And having proper widescreen support doesnt compensate anything
I guess so, never said it does however. It's nice to see anyway.
Also the higher fps isnt flawless
Nothing to say about that as I cap them both at 60.
In that case why play the bfg edition?
^
Consoles are cursed for only having the option to play that damn thing
I play BFG on console and 3 on PC
BFG Edition is better if you want a more "run and gun" experience, Vanilla is for survival horror
Both are good but at different things
Doom 3 isnt survival horror
Lack of a better term
Action Horror
There's the better term 
Even in vanilla doom 3, the game does give you a lot of ammo
I'd say the flashlight alone is enough to differentiate the two
Flashlight for console?
Wha... huh? Elaborate, I do not get how.
Maybe in the sense of stuff like keybinds/weapons swapping with a controller's more limited button count, but idk how that'd make the game itself handle better on console
OG Xbox port exists
Especially at the time ps3/360 released where consoles were pretty quickly closing the gap in terms of power with pc
Showcasing the other odd changes that the BFG Edition/new console versions did to Doom 3. Goes to show how easy the new versions are and how literally dark the original Doom 3 was.
The Flashlight change isn't included since everyone already knows that story and it has been overused.
"It's like a 'Can I Play Daddy' version of Doom 3" - Gmanlives...
13:40
Also worth noting the reason the flashlight was seperate in the first place was to make the game run better. Will watch the vid now.
The only reason they could have had for removing all the barrels would be for performance reasons
Ah yeah that's fair enough I suppose, though we were mostly asking about the flashlight.
This is news to me. I always assumed the flashlight being separate was part of the game design of defense vs visibility aspect
id is usually godly at optimization though so I'd imagine there just might be a different reason, but then again, the game framerate drops down on 360 and even on XOne sometimes so I wouldn't call you wrong.
Og doom 3 was going to have a shoulder mounted flashlight
But for performance issues it didnt
Carmack said it was made seperate to make the game run well, if even at all, and said he thinks the game would have better reception if people could "actually see it", hence why I say it boils down to preference with it, not like GmanLives says "missing the whole point".
Ah
Gmanlives does defend a lot of stupid doom 3 gameplay decisions
So the BFG flashlight is closer to what they intended then?
I literally cannot see anyone defending the stupid shotgun spread
Yes, purists can stop forcing their way of playing onto others now.
Spread is stupid but tbf you can get up close to enemies easily, not defending it, just giving a tip.
Honestly I kind of like the shotgun spread. I liked waiting for right after an attack to make my move, and even then it wasn't guaranteed I would be safe. Gave purpose to the other weapons if I wanted to play it safe (if I was low on health at the time) and keep my distance
Have to agree here too, in DOOM I and II I was always using one of the shotguns, this was a silver lining for the other weapons.
You have to get uncomfortably close to them, but doing so you have to learn their attack patterns. That thinking is how I learned to duck under the forget-their-name demons and learn whether they were going to kick afterwards or not. It's a fun little dance using the shotgun
Huh, looks like I haven't managed to get enough demons to melee me, didn't know there was a kicking one.
For Doom 1?
Probably
and II
The one that has the tentacle arm, if you stay crouched after he does that attack and don't kill him fast enough then he'll kick you (which does land even if you're crouched)
So the strat is to crouch and be ready to run backwards if he looks like he's going to kick
Ah, the Commando.
And he'll kick if you crouch too early before he starts getting ready to attack, so it's also a timing game with him.
I love the commando, I really wish the other demons had that kind of thinking game involved with fighting them
I just either pull out a Soul Cube on him or the SSG, otherwise I pray he goes down fast. I did kill him in one shot with the shotgun a few times.
You have Romero to thank for that, even though he didn't work on D3; I'm pretty sure he was the first game designer that came up with the idea of enemies having more than one attack.
Thank you Romero 🙏
Tbf some of the other demons have multiple attacks, like the imps lunging at you but they aren't as fun to deal with as the commandos are
The lunge scared me shitless a few times, even on the BFG Edition. Yet to do a 2004 run, I admit.
Oh it's even worse when you can barely make out what's ahead of you and only see a pair of eyes coming at you at mach speed 
Like the DOOM 2005 sewer scene?
The upgraded imps from RoE like to do that a lot as well, you cannot get distance with them, they force you to get close and personal and I love it
Upgraded? Did RoE up the AI?
Nono
I forget their names, the basic new enemy that replaces the imps
They spam them through RoE until the hell segments
Wraith
Yeah, I'm confident in my answer.
Really?
Wraiths are odd because they take so long to teleport and you can damage them before they fully appear, so once the teleport animation starts just shoot the shotgun at it and there's a high chance they'll die then and there
Ah yeah. Kind of easy to mistake them because of how there's so many Imp variations.
They are made super easy as a side effect, yeah. Vulgars aren't too bad with the weird gravity gun ripoff thing either.
The dollar store gravity gun is fun, didn't try using it on vulgars much though
They're decently fast iirc so by the time I grab their projectile and start making sure to aim right, they're probably already lunging or getting ready to do something else
I grinded it on Vulgars and Imps for the 20 kills with a projectile achievement in BFG and 2019, by the way I just remembered the name, it's the Grabber.
I did like grabbing lost souls with it though, that was funny to learn 
Just run up to them with the projectile like you're high on something, the projectile can kill demons even while being held.
Oh?
TIL then, I'll try that next time I give RoE a playthrough
I thought it had to be thrown to do anything
Nope, it makes sense though, nothing suggests the projectile would freeze up, like a color change. It's quite useful too.
Interesting then, thanks
Does it work with anything I grab? Can I grab a lost soul and run into something with it
Especially with the artifact, it's handy before you get the berserk power-up, basically an early version of it.
Hmm, DOOM 3 demons do infight but I have never seen a Lost Soul be involved in a fight. I'm pretty sure it only deals damage while charging though, and I do not know if it can charge while grabbed.
Ah dang
Would be kinda funny if it still worked
Spam me with 5 lost souls and we'll see how they like it
I'm pretty confident if you aim right you can throw it at an enemy and that SHOULD do damage.
Worth a shot next run then, worst scenario nothing happens
I'm honestly not even sure Lost Souls appear with any other demons in RoE, TLM has the Grabber too though so you can see there.
That'd be weird if not, a demon you only fight in singularity. I can't recall any moments of them being paired with something else though now that you mention it
They 100 percent did in D3, in one of the warehouse areas. Though that is the ONLY one without the Grabber.
You can mod the grabber into D3 though can't you?
Not ideal but as a last resort ig
Not big into modding as I play my stuff vanilla so I have no idea, though I'd imagine you can just do it with the pak files and some console commands. Though it wouldn't really be useful if you never get to use it in an actual run, so why bother?
True
Ik there's a way to get the SSG back into the base campaign, but I never heard of someone doing the same with the grabber
Wouldn't it just be easier to spawn in a Lost Soul into an arena though? 
Maybe? That's something I'd have no idea how to do, idk if you can spawn specific enemies with console commands or not
You probably can, even if you can't it is way easier than porting the Grabber.
Actually you may not even need to mod it, just let a lost soul run into another lost soul that you're holding
If it's treated as a solid object the charging one should just stop and try again afaik
True, that would be tricky though.
I suppose it's easier than all of the above though, and a Lost Soul hallway is one of the first things after you get the Grabber so easy to test.
I see you're already off to trying it, have fun with that lol. Ping me when you've got the results.
Will do
@quasi silo Holding a lost soul against another enemy doesn't do anything. It just treats it like you're holding a solid object (think like a barrel or box), and just ignores it
Tested it with a lost soul vs lost soul and the other one just charged into it but nothing happened
Since you're that far into it, go a little further and test my projectile thing. You'll see how it works.
kk
It's kind of a funny feel, satisfying but kind of cursed.
This level is just full of crushed dreams, that same hallway with the imp also had a lost soul perfectly placed. Running into an imp while grabbing a lost soul does nothing either
Also the projectile thing worked, so neat
Does the Lost Soul do damage to enemies while thrown? I'm curious about that too.
Lemme try that rq
I don't think so
If it does damage, it's not enough to oneshot an imp at least
You can mow it down a bit with some bullets, usually just a few is enough to make it die by basically anything, so try again then.
Nope
Doesn't even flinch as if it was hit by anything
The lost soul just bounces off it and it keeps attacking
That's underwhelming, but to be fair too specific for the average player to try anyway.
True
And even logically, you're throwing an empty skull at something so it probably wouldn't have much impact anyways
I'd assume it'd do at least SOMETHING though, even just kill the Lost Soul.
Oh it kills the lost soul you're grabbing yeah, but that happens regardless
If you grab a lost soul and immediately let go it'll die
It just does nothing to whatever you throw it at
Thought you meant the LS here.
Oh the charging one, yeah
The charging one doesn't die, only the one you're holding
Well, all in all a dissapointment, but again, very specific.
Oh well, was a fun little experiment anyways
Yeah, a fun way to kill time. Would've tried it myself but it's 1AM here and any loud sound would wake the whole place up.
Thanks for sharing the results.
👍
I do actually wonder if this is changed in the BFG Edition. I actually can try this one myself because of how my Xbox is relatively quiet, although I am lazy for now so I'm putting it off for later.
I can give it a shot, I have BFG installed still
I doubt it's much different, but BFG uses id tech 5 (supposedly) so maybe the engine is just different enough to allow it
Alright, that'd be neat. Projectiles work there 100 percent as that's where I first learned the trick.
Wikipedia says it's a modified id Tech 4, wouldn't be shocked if they just mixed the two together.
This one will take a bit, forgot you can't skip cutscenes in BFG 
The intro to RoE is the longest cutscene in the entire DOOM 3 series btw, so have fun! 
Same results
The only different thing I noticed, which may just be something I notice now, is that if you grab a lost soul as it's charging and immediately run fast enough you can run into it as you're holding it and still damage yourself
Only seems to happen with charging lost souls, I can't replicate it with an imp's fireball
Make a save after the cutscene, just in case. It's terrible having to sit through it every time.
Oh I've been quicksaving at each ideal part for testing these dw
I mean yeah, charging Lost Souls change their axis rapidly and strongly, projectiles are a bit slower at it.
Even fireballs I'm able to run past and I know it made contact with me, it just doesn't deal damage like a soul does for some reason
, best guess is projectiles were nerfed like this while they never bothered with Lost Souls as they do not classify as a projectile and it's just a very, VERY random and specific thing to attempt.
I can recreate it in doom 3 but it's a lot harder to pull off, only seems to happen at the very start after you grab it
Also it's a lot easier to "outrun" whatever you're holding in BFG edition
Besides that, same results. Lost souls don't count as damaging when ran into enemies and can't even be used as damaging projectiles when thrown
Don't bother, it would never come in handy anyway, thanks for sharing again though.
Still kind of a fun quirk between the two, maybe how projectiles move when you hold them is part of idtech 5 peeking in ¯_(ツ)_/¯
Was fun either way 👍
I played about half of RAGE and all of TNO, you never hold anything there, so I am pretty sure id Tech 5 was never capable of doing it and either some new messy code was written, or during the merging process some fucky shit happened.
Maybe
Strange frankenstein of an engine if it really is just updated 4 with some 5 elements regardless
Doesn't mean much negatively luckily, still enjoyable either way (Vanilla or BFG) so the game doesn't suffer from it or anything
Looking at Quake 4 and Wolfenstein 2009, I'm sure they could do everything they wanted to in Tech 4, so I think Tech 5 was mostly to give the graphics a new look.
Probably. Either that or they just like the optimizations idtech 5 had with it being the newest, so probably the easier to work with in some cases
It would be kind of weird to go back and work on an engine that was almost a decade old by the time of BFG's release, some of the idtech 5 changes may have been some QOL stuff to help the team deal with such. Especially when they were making new content for it in the case of Lost Missions
Also to up the FPS likely, flashlight would probably not work the way it does without the engine being buffed.
I mean, all in all Tech 5 was mostly a QOL improvement for 4, since cars, the entire gimmick of RAGE, was already done 4 years before it by Enemy Territory: Quake Wars, a Tech 4 game
Ah, wasn't aware of the car aspect of it
I know very little about rage tbh, just that it seems to be "That One ID Game We Don't Talk About" when I see people discuss it. Interested in trying it once I finish up with the doom/quake/wolfenstein series
I say this as a professional id dickrider, RAGE is ass IMO. It's just mediocre. Like a boring Wolf TNO. Try a demo if there is one, but it sucks. Play ET:QW instead.
Got it for a few bucks during the steam sale, that is my demo 
Figured why not, wouldn't mind seeing ID try something besides the big franchises they've always been known for
Have fun with it if you can. I didn't find it as too bad at first, but it gets repetetive so fast. Still play ET:QW though, goated as fuck.
Is ET not on steam?
Nope, but physical copies aren't too costly. It's on MyAbandonware too I think.
Ah alr
It is great fun though, even if you are stuck with bots.
Will keep an eye out for it if I see it anywhere, abandonware will probably be a last resort.
I know it isn't technically piracy but I'm still a stickler for that kind of stuff, so legit unless no other options are available
commendable, but i think at this point in time, what you get on the DVD is the same as what's gonna be in that online .zip folder. only difference is you didn't give someone 20 bucks on ebay.
Unironically based, I also like to do it this way as I like collecting and I feel bad over it in general so glad to see someone who relates.
i respect the principle, though. i try to do the same if it's still up for retail sales.
Yeah, the physicality of having the game is also really nice
Only exceptions I make are stuff that'll cost you an insane price to get (looking at you DS-era pokemon games), or you have to get through importing (so something along the line of Touhou Project 6-8)
And even then, a physical copy is still desired regardless
I'm lucky to be Polish as this magazine called CD-Action rereleases a lot of games in their magazines so getting full game copies of certain games is easy as fuck because of them, ET:QW wasn't there but it was cheap anyway but Wolfenstein 2009 got the CD-A treatment.
Oh digital sales of old games are a blessing. Even if it doesn't work right off the bat, there's guaranteed to be some fan patches that'll get it working
GOG is dope
GOG is my land's work 🔥 🔥
GOG is a blessing because they'll sell games that aren't really guaranteed to work on modern hardware, but are big enough to have fan patches to fix that. Example that comes to mind is rayman 2/3
2 and 3 got official retail releases for Windows 10 actually
They came out around the same time as GOG's versions did though, the only real difference is the Rayman Forever games install seperately and the version of R1 included has the full PS1 ost
Worldwide release to hype up RL, OG trilogy and RO, also RM in certain regions. Called Rayman Collection. I have a copy of my own.
Oh huh, had no idea
Also the only version of Rayman M that works on Win10 without having to circumvent the DRM
Sure would be nice if they moved those to steam or something
Whatever you do, do not buy Jungle Run and Fiesta Run from Ubisoft Connect. The old delisted MS Store versions are MILES better.
Those were the old mobile games right? I don't have much interest in those anyways
They are great but the only versions you can buy right now suck. Choppy framerate, common stuttering, blegh.
Quick cashgrab, I have the MS Store version and can record a comparison when I wake up.
Why'd they delist them to begin with? It's rayman, their ip, so I assume it wasn't over some license disput or something
The MS Store versions were ages old and plagued with being incomplete, the new versions were probably made because they figured releasing a shitty complete port over a free update would bring them more money.
It's like when original versions get delisted when remasters release.
Ah, of course
I wish companies would give you access to both when they make a remaster. ID did it with DOOM 3, and Ori did it when it's first game got a definitive edition
Seems like such an obvious thing to do
And this especially sucks because of how Rayman remasters are usually great. R2R, RA, R3HD, RL 2014.
I mean yeah but this time the original was niche and when the port came out many people thought it was the first way to play the game on PC.
Oh
I guess that makes sense then, keep the confusion from the old versions suddenly getting more interest
As a fun fact, the OG DOOM 3 got delisted when BFG dropped.
It did, but they just give it to you alongside BFG now afaik
Unless you mean back in 2012
Yes, I specified "when BFG dropped". Also not sold seperately, full-on delisted.
Oh. So why'd they put it back up? Popular demand?
Damn
At least bethesda (ID? Did bethesda own ID back in 2012) learned from that and just bundle OG doom 3 with BFG edition when they combined a lot of listings a few years back
Yeah, the buyout was in 2008.
The merging of listings was a bit stupid in some parts. DOOM 3 BFG was changed to look more like the 2019 version. Spear of Destiny got merged with Wolf3D but the mission packs never did.
Oh I didn't know it affected wolfenstein as well, I thought it was just a DOOM thing
So is there no way to get the mission packs anymore? Legally, anyways
Hunt a Steam key like I did and you can. Cheapest option is to find a Wolf Pack key, usually they are the pre-2022 version that comes with SoD and the mission packs, also base Wolf3D and RtCW. Usually cheaper than SoD by itself.
Ah, so key resellers are the best hope then
Yeah, unfortunately. The Mission Packs suck though but I have Wolf3D on X360 and I do not like having two copies of the same game on different platforms, so I pretty much HAD to find a key even if the Mission Packs were included.
Base game SoD is great though.
Good thing that is still available then, keep the good dlc campaign
Maybe they'll add the mission packs at another point? A part of me has hoped we'd get more unity ports for some of ID's other stuff as well
Stuff like wolfenstein and maybe even commander keen
Keen already got one
I mean it's not Unity and it's only one game from the series, but Keen Dreams got a remaster for every major platform
Wolfenstein 3D best version is on 360/PS3, or Wolfstone 3D is an alternative. For SoD I just use ECWolf with 4:3.
Better than nothing ig
I was just gonna use the steam listing, apparently there's a way to make the steam launcher open up ecwolf instead of dosbox every time. Was gonna try to get that figured out when the time comes
What makes the 360/ps3 ports so good?
Rename ecwolf. exe to dosbox. exe, literally all there is to it. 360 ports rock shit because they have leaderboards, achievements, hd, aren't stretched, have great controls, and feature Wolf3D and the Nocturnal Missions. The 360 version is also the only one from the Classic id Trilogy that wasn't delisted. (XBLA DOOM and DOOM II are the others)
Oh that's it? That's simpler than I thought it'd be
Oh, so they're still up and able to be purchased? I need to do that before the store shuts down then
360 version is BC for XOne and XSX so it's not leaving.
Oh awesome, no rush then
Yeah, I was surprised too. ECWolf is great too, surprised the 4:3 is almost exactly what I needed.
Does ECWolf have proper widescreen or is it just "stretch the image to fit the empty space but make the HUD look normal" widescreen
Proper widescreen. It is a source port after all.
I said earlier I like my games Vanilla, and ECWolf certainly isn't Vanilla, but strafing and playing the DOS version in general is terrible so I made this one exception. Plus, as I said, it has 4:3 similiar to the X360 version.
Oh right, wolf3d has a funky strafing system
Tried it for a few seconds just to see if dosbox would even work on my win11 machine and thought the game wasn't working right or something
Yeah, and you can't rebind it to play any better. ECWolf all the way because of it.
Will definitely keep that in mind then
The only real struggle I had with ECWolf is I suck at shortcuts, and because SoD opens with asking you which of the 3 missions to play, it was messy because selecting any one would launch ECWolf asking the same exact thing. It is easily fixable though by going to properties and making it always select any mission pack you want, or the base SoD, because then only ECWolf asks.
So make sure to have it open SoD specifically
Do I have to change that property every time I want to switch between Wolf3D and SoD?
Yeah, in Steam properties. Doesn't matter which one you select.
Launching Wolf3D with DOS will just ask you Wolf or SoD, if you do with ECWolf and have all of them plus mission packs installed it will ask which one out of the four total campaigns. It's annoying and I have no fix for it as I never bothered to think of it since I don't play Wolf3D on PC. If you figure shortcuts out it might be fixed though.
You can alternatively just hide SoD from your library and use the Wolfenstein 3D library entry as the main launcher for the 4, like the CoD HQ.
That's probably the one I'll do, keep it all under Wolf3D
I don't think SoD even shows up in the library anymore anyways
I bought Wolf after they started bundling a bunch of ID games together, so some stuff that used to be separate listings probably aren't anymore
No, unless you buy a Wolf Pack key like I recommended to have it as a seperate library entry. Only way to get the mission packs anyway.
Ah, so the wolf pack gives the separate one
The only games affected by this are: Final DOOM, Master Levels for DOOM II, Quake and Quake II Mission Packs and SoD. I own them all because I bought them before I made the switch to a console gamer.
Just make sure you are buying a pre-2022 version key. Anything after will only give Wolf3D and RtCW.
Is there a way to tell?
Description for the listing should say what the pack gives, also 99 percent of them are pre-2022 anyway so I wouldn't worry.
You can do something similiar to get the other games I mentioned above, like a Quake Collection 2011 key (no QL though) or a DOOM Classic Complete 2012 key (no D64 or D3). Latter one actually got a physical release here in Poland.
DOOM and Quake I still have the separate listings for the missions pack/FD/MLoD2 in my library, wolf is the one I was missing
Alright, neat. Yeah, you can still get it then. I got my key like 5 months ago at 6 USD.
Just gotta check the listing then
The one I'm looking at seems to be the after 2022, just has Wolf3D, RoCW, and ET
If you wanna list big names we might have to move this to DMs, could break a rule or two. You could also send me a screenshot of the listing.
Ah crap, right
SOD is still in the pack just hidden under Wolf 3d
Дум 3 говнецо
Yes, the issue was we were discussing how to buy the original seperate release, because the SoD Mission Packs AREN'T included in Wolf3D.
hi, im having a problem with doom 3 bfg edition, i can't alt tab when i'm playing, does anyone know how to solve it?
sadly, that's how the game is. toggle fullscreen with alt+enter instead.
if on pc do original
Revenants feel really out of place visually
So goofy
Which I’d usually be fine with or even like but everything else in this game really tries to be the opposite
doom 3 sucks on switch
then again i guess any fps game sucks on switch
i don't own one, but isn't one of the big points everyone loves about the thing the gyro aim?
For the games that support it, yeah gyro aiming is really neat.
Unfortunately doom 3 is not one of those games.
oh. well, yeah, that just defeats the point, then. that's a shame
phone is better than switch for d3
does any one know how to get the Steam version of Doom 3 to unlock the red classic skin ?
You can't do that through the steam version oddly, you have to do it through the console or Microsoft store versions
I think doom 3 is on game pass pc if you want to abuse the free trial for it
I think the epic games store version also allows the bethesdanet connection, but don't quote me on that one
(Basically doom 3 has to be from any storefront except the one most people use for the eternal bonus)
Microsoft really wants peopel to use the Microsoft store.
looking at the file structure in the Base folder the current Steam version is using the same setup as the MS store and SOD is stored in a folder named M1 inside the Wolf3d folder they might put the M2-M4 folders back in if enough people open suppor tickets for missing content. but it's not the first time ID removed software for no reason we still cant get Keen 6 the retail Formgen episode.
Could be, or they just didn't want to bother updating the steam release that's been up for years. Doom 3 was new to epic/Microsoft store when the new ports released back in 2020.
Would be nice to have the updated bfg edition on steam regardless, strange how it's the only one that got skipped over
I doubt it to be honest, the mission packs kind of have a reputation for being shit
What's BFG Edition? I've seen that for the older games too
BFG edition refers to an updated remaster doom 3 received back in 2012
Ah
It has an exclusive campaign
Doom 1 and 2 were included with with it, and those versions vary slightly differently than other versions at the time. Doom 2 notable having a bonus episode with it
So if someone says Doom 2 BFG, they mean the version of doom 2 that came with doom 3s remaster
Also worth mentioning the Xbox 360 version doesn't have the Wolfenstein censorship the other versions have, it also has the NIN logo but I'm not sure if that was in the other versions or not
Probably to be able to sell them in germany, and it's easier to have every version of a game be identical across the world
Yeah, and the 360 version is likely the only one with no censorship because it actually released 2 years before BFG
Iirc the modern wolfenstein games also had to be censored quite a bit over there as well
They're censored worldwide too, but only in the promo material, if you look at cover art or whatever the Swastikas are replaced with some sort of triangle-ish symbol
Ah
Like in Doom 2
I didn't know how to get to the level, and I still kinda forgot how
I did it once
It's a weird one, has you running back and forth over the map. I forget how it works a lot too tbh
It's from M14-16, don't remember exactly each one, but I think Industrial Zone? You have to land a jump on a platform above lava to flip a switch that opens up an underground path to M31
I think you can do it as soon as you get the yellow key iirc
I think it's map 15
Yeah, the path opens in the yellow key area
You then go to map 16 after Wolfenstein if you don't go to the secret exit
And the secret level has a secret level in it too
I think it would be a cool Deathmatch map
It'd be fun trying to run to the secrets to try and get the good guns before everyone else
Then get lost actually finding everyone else
That's... true, I didn't think about that
What would be a good PvP map then
M8 is fantastic for Deathmatch, it's Dead Simple
Honestly I can agree with M8, have had some fun times on it
M2's not too bad either, the sewers loop so it'd be a cool chase map
If we include Master Levels ML1 is fun, I'd say
Nirvana may be fun too since there's a way to keep getting back to the starting area, another map that kind of loops on itself
bro am i the only person who gets stuck for no reason
Stuck where?
idk
Like give an example
everywhere
Stuck in DOOM 3
I only struggled with that in the area where you drain a toxic pit, I didn't notice the ladder drop down at first
where is that even
Where you get the shotgun for the first time?
No, wayy later in the game, about halfway through
And when you had to grab the energy thing for the teleporter. I didn't think to actually run up and grab it, I'm so used to modern games playing a cutscene or something showing your character grabbing important items as soon as you enter the room
No, I am sure it's halfway through or later because I just did a replay of the game a few days ago
i got it really early
I am not talking about the shotgun part, my guy
Turkey Puncher is before you even get your first gun
The real doom 3 
Where is that
It's just the little arcade cabinets you find sprinkled around near the start
Or in DOOM 2016, if you look hard enough
I think you walk through a room that has one at some point, the break room
On your way to see sarge
yes i got like infinite score i just set auto clicker and it clicked like the whole day
I like that Doom 3 is (what I consider, I haven't played many shooters) one of the original horror shooters
There's also a few of them sprinkled across the campaign
Doom 3 was a cool attempt at focusing on the horror aspects doom 1/2 wanted to do but didn't have the technology to pull off
Yeah
bro lemme find
Doom 3 was cool for that reason, the lack of music, the darkness, the little amount of loud sounds
DOOM 3 had music
"Attempt" as if it failed
It was good at it, weird word choice aside. Doom 3 is good at making you unnerved and actually feeling alone as you stop finding survivors and just finding corpses littered around
i only remember music from turkey puncher
tuttututrutruturturutrutruturturturutruturut
Dang, not even the main menu? It's my favorite theme from the whole franchise.
That kinda puts it in words I couldn't explain better, just have a way with words
bruh
im saying how t he sound was
That is a good song, I will admit. By "lack of music" I meant in the game, how some areas are just dark
why do i think the music was like fnaf ultimate thingy
Even outside the main menu there's music, it's just very subtle, like during the part where Hell arrives, the Cyberdemon intro, a LOT of the demon intros, ||when Kelly is looking for Sarge||, and as a fun fact, the music from the part where Hell arrives and the Cyberdemon intro theme are the same exact tune, I love leitmotifs
What are you on about?
@quasi silo ili send u in dms like music thhingy from fnaf ultimate night or idk the name
Ookay then
I need to listen up more, then. I'll take a look at the OST later
oh its fnaf custom night or smth
Ultimate Custom Night
Peki what are you talking about
There was a neat video on YouTube with all the tracks and timestamps, seems to be gone now though. Shame.
I think I get what peki is talking about, fnaf ultimate custom night has very subtle atmospheric music. Think like quake or doom 3 outside the main theme
Just making a comparison
Ah, my apologies Peki. :3
Nope, Peki thought DOOM 3's theme was atmospheric like UCN's one
why u send that /:
bro i didnt ply in so long
both games but i remember it a bit
I didn't say it in a disrespectful manner plus it is nothing personal
not u
....what's wrong with an apology
Anome I am like 30 seconds into the Doom 3 main menu theme and it is a banger
THIS IS LITTERLY A DEMON KILLING GAME AND BROS SENDING CAT FACES
Why not? I'm also a she btw :3
The guy that produced it later went to work on QC, search Quake Champions Chris Vrenna Main Theme on YouTube
bro im blind practicly i cant see pfp
Should be rabbit faces. Stick with the theme smh
even when i squint
weird thing to get hung up on tbh
It is a fish
How do I do a rabbit face then
well how can i guess than
¯_(ツ)_/¯
Ana from Overwatch with a fish wearing a top hat
well u cant guess mine too /:
Also DOOM 3 is just as much about demon killing as it is about demons killing you
bro did overwatch get better?
i didnt play in so long
Nah, I just enjoy it from time to time
People like to misuse the pronouns page for the discord profile for stupid memes and stuff, but when it's actually used correctly nobody bothers to look at it
what are the newest heroes they added?
I can't remember
well not heros just chraracters
i remember last time it was like a guy with 2 miniguns but they removed him after a bit
No...?
i remember that the last time
i played
He wasn't removed
yes he was
he was smth on m
is tracer alive?
Wdym
did she get nerfed to doom trough all games
that actually appears in game in the currrent Doom II classic wad they also restoed the Wolf ss but oer dubbed romaro saying ss with a new word coveing half the old file. the cutting room floor has a section on doom wad chanfes relating to the Wolfenstine hidden floors i wold post a link but the system bans links. the GBA port replaced the naxi logos with RCTW logos and hitler with Deathshead
I do not understand whatever it is you said in the first part other than that it is in the current DOOM II WAD, that is true
it's hidden on MAP15: Industrial Zone directions from the doom Wiki Once inside the southwestern building locked by a yellow key, follow the lava river south to the end, and flip the switch there. This raises a staircase back in the previous area. Walk up the first section of these stairs, but before turning left to continue up, open the corner wall in front of you. (sector 147) This reveals a teleporter pad which can be used to return to the northern portion of the map, namely to the rocket launcher tower. However, due to a flaw in the level design, this secret cannot be registered during normal gameplay (see Bugs section below).
At the end of the staircase mentioned in secret #4, ride the lift to the roof of the building. From the top of the lift, turn east and run as fast as you can through the opening in the parapet ahead. You should land on an elevated platform in the lava pit below (to make easier identifying, it has a radiation suit and two energy cell packs). Flip the switch there. This opens a passage at the east end of the lava pit, containing cacodemons and an invulnerability sphere. (sector 53) Entering this secret opens the exit to the secret level (secret #11).Return to the building from secrets #4-6. Follow the lava river south again and enter the previously unopened tunnel (sector 195) leading to a teleport to the secret level, MAP31: Wolfenstein.
I was talking abut past alterations the Game Boy Advance port of Doom II chose to replace al the Hitler images with Deathshead the bad guy from RCTW and Wolf 2009 when it was sold by Activision tcrf.net/Doom_II:Hell_on_Earth(PC)/Revisional_Differences#Wolfenstein_Patches
No, I know, I meant the first part
as of the January 2020 patch for the 2019 re-release, the Wolfenstein SS's sight sound has been partially redubbed (the first part is kept, the second part is voiced by Mike Rubits), so that they now say "schutzkämpfer" instead of "schutzstaffel". Their death voices remain the same.
the same page ahas the changed sound files and the 1993 wad versions
Doom_II:Hell_on_Earth(PC)/Revisional_Differences#Audio
Currently grinding for 25k points on Turkey Puncher
It took like five minutes, maybe seven
Stimulating
The soul cube trivializes the Sabaoth boss lol
Is doom 3 is worth it to play?
This question gets asked weekly here, you should really just play it to form an opinion as a lot of people will tell you it's amazing and others will tell you it's shit
With dhewm3, unless you want a 100% vanilla experience. Just know BFG has exclusive content.
Dang, alright alright
dhewm3 without tweaks is essentially vanilla with fixes
kinda like your average vanilla compatible classic doom port
How do I get Doom 3 to be full screen on a different screen?
I have a Monitor but Doom 3 keeps going full screen on my laptop screen.
True, dhewm3 is just that, I really like that it still lets you use 4:3.
Windows + Shift + Arrow key, it's like this for everything
Arrow key must face the direction the monitor you want to switch to is in display settings
Not working.
By the way, My Doom 3 is the BFG Edition.
I had the same screen issue with Doom 2016, but I won't bring that up in this channel.
It's been a while since I've touched the BFG Edition on PC, but let's try this... do settings allow you to select fullscreen windowed, or just windowed? Which one?
Just Fullscreen. I either turn on the Fullscreen at the Resolution I choose. Or I have it disabled.
There's no Fullscreen Windowed option whatsoever.
Okay. Another solution, a bit more primitive. Right-click an empty space on your desktop, go to display settings, and you should see two monitors, click on the one that is your monitor (you can use identify to make it easier to, well, identiy) and set it as main. Close the game and try running it again. Your monitor should now default to having every game launch in it.
Didn't work either.
As a last resort you can try setting your monitors from expand to duplicate, or only show 1/2 (depending on which one is the monitor). It's not a good solution but it's all I can think of right now.
All it did was make my screen look awful.
Can't help you much, then. Good luck.
Great, So it's not fixable?
I'm not tech savvy, I'm sure somebody else might know
Not one fix I've looked up is working.
Have you been looking them up for DOOM 3 specifically or just monitors in general?
For Doom 3 BFG Edition, problem is, People only think of the original Doom 3.
Try looking one up for monitors in general, you'll get way more responses
Finished my playthrough of Doom 3
Bit of a weak ending but overall still really good
I did like the excavated areas but the Cyberdemon boss itself was way too easy
Going to play RoE for the first time now
That's an arachnotron sir
Why does the RoE protag look like he’s tweaking
idk but he has more personality than base doom 3 marine

Neither of them do, I always felt like TLMGuy was the most lively though he doesn't really have a personality either
you're right, it's too much of a compliment -- the Doom 1 mastermind fight was waay easier than most arachnotrons
It would be harder than the cyberdemon if it wasn’t for the BFG
false
In the sewer level, ROE guy does a hand gesture to the scientist
so there are 3 doom 3s what version do I play
one is just doom 3, then theres the BFG edition, and then theres Resurrection of Evil edition
Resurrection of evil is a dlc
there is a Bethesda version and BFG edition which is a much older version
it just shows it as its own game
I bought the bundle awhile ago what game do I launch
I just might do all 3 versions LOL
well, I'm sure this will annoy you
most of the differences come down to personal preference
and if you haven't played it you don't know what your preference is 😄
I think I've heard that the new console version gives you more options to customize those preferences than BFG edition did, though. But I've only ever played the game on PC so I don't have firsthand experience to say for sure one way or the other
only thing I can safely recommend is if you're going to play Ressurection of Evil (which is a separate campaign from the main game) don't launch it through BFG edition. That version actually removes some content and mechanics from the expansion. I don't know if that content is restored in the newer version, but at least there's a possibility you'll actually get the full campaign
Don't know if you've made your pick yet or not but here goes:
"Doom 3" is the original 2004 release
"Doom 3 BFG Edition" is a 2012 remaster that upped the graphics and changed the lighting a bit, largely to answer the complaint of 2004 being too dark/requiring the flashlight (which had to be held separately instead of a weapon)
"Resurrection of Evil" is the DLC campaign for the 2004 original. BFG includes this as well, but it's bundled within BFG edition itself instead of separately.
Doom 3 and its dlc are listed separately in the steam library, that's what Resurrection of Evil is.
Which game you want to play is up to preference. Some will say the original 2004 is the best since it stays truer to the horror/dark atmosphere it was intended, while some prefer BFG for playing closer to an action game you may be more familiar with when it comes to DOOM.
Both options are good, pick whichever sounds more up your alley.
I see
(And if it matters, BFG has widescreen support right out of the box while the original 2004 release has to be tinkered with in the configuration files to get widescreen)
I will go with both and play the original first
I’d play the original version and download the source port mod dhewm 3 if you’re willing to do that
The mod page gives you instructions on how to download, and there’s a couple of videos on YouTube as well
The source port mod basically just fixes bugs and compatibility issues while extending widescreen and resolution support to modern hardware
Not really related to the actual topic but it's not a DLC, it's an Expansion Pack, those used to install separately as their own game, but still required the base game, kind of like the Half-Life 1 expansions and I think HL2:EP1 and 2 too? Not sure if they require HL2.
Not trying to correct anyone to be pedantic, just saying it as a neat little bit of game knowledge
Yeah you can play RoE from the Doom 3 main menu by going into the mods section and just clicking on RoE
You also used to be able to do that with HL, Valve removed functionality for it to avoid playtime being stored on the wrong game but you can bring it back through modifying the game files
Also gonna add onto this and say it has OOB controller support, unless you wanna bother with using Steam Input
dhewm3 adds controller support though, so go nuts
I was playing roe on nightmare mode and right before i was fighting the beserk hunter the artifact stopped absorbing souls despite not being full. Anyone knows how to fix it?
Finished Resurrection of Evil
Pretty fun, liked the new weapons, artifact, and boss battles
Forgotten Ones were a good replacement for lost souls, Bruisers were okay they’re basically just more annoying Mancubi, and I didn’t care for Maggots
Final boss with Betruger/Maledict wasn’t as climatic as I’d like but still miles better than the Cyberdemon
I think my biggest problem with this dlc is that it focuses more on the gameplay than the worldbuilding
Which was one of my favorite parts of doom 3, so it sucked to see it neglected so heavily
It pulled a Doom Eternal?
Eternal is its own thing and much more fun fortunately
True. Just jesting lol
Playing the Lost Mission rn
Honestly really like it so far
Basically just a bite sized doom 3 but with the SSG
Only like halfway through and it already has as many audio logs as RoE lmao
I don't think I've ever touched Lost Mission
I should mess with that one of these days
Would recommend
Modders made a version of the lost mission with classic Doom 3’s graphics and mechanics
Compatible with the sourceport Dhewm 3 and the enhanced edition mod
How I’m playing it
Holy fuck I hate shotgunners so much
This is probably a hot take but I unironically like the lost mission more than RoE
Really great balance between gameplay, storytelling, and new environments
These hell levels are awesome too
The only thing from RoE I miss is having the artifact to deal with chaingun commandos and z-sec shotgunners
Cause fuck those guys
This is what like most of the community thinks
Oh cool
Honestly haven’t seen too many people talk about LM at all
So I had no clue
It is usually not talked about because of the "bfg edition bad" stuff
I once saw someone (I think GmanLives?) say it exists just to make the BFG Edition seem more worth it, like ok dude if it wasn't there you'd complain about it having not enough new stuff
I mean that’s true but it’s also really good so who cares
Though nowadays if you’re on pc you can just mod LM into the og release of Doom 3
I might try out the BFG edition again just to see the differences
Also has more ammo so that’ll make nightmare a little easier I guess
BFG Edition is also really good, people shit on it a lot
It deserves the flack but I think people conflate being inferior to being bad
It’s still a fine port
The Bethesda re release fixed some graphical issues too iirc
A lot of its changes boil down to being subjective, purists can whine all they want about it but Carmack wanted the flashlight to not be seperate
BFG Edition came out 3 years after Bethesda acquired it lol, I know what you mean though, it only changes the flashlight shadows apparently but I didn't notice a single change and it's even more cut down
It isn’t just the flashlight really. Lighting was downgraded, more ammo was added to the game for some reason, they changed some sound effects for the worse iirc, and I don’t know why but the checkpoints literally pause the game.
I also don’t care for some of the changes to character models but that’s pretty inconsequential overall
Never said the rest are good changes, just pointed out the flashlight as that's the #1 argument they have
I really don't care much for the lighting, ammo, sound effects, checkpoints pausing or character models, I know I am heavily in the minority but I love and adore and would sleep with both versions
I swing both ways with DOOM 3
Would sleep with 
I have a copy of BFG Edition, it has slept in my Xbox for ages 
Hmmmm 
But yeah I don’t think the BFG edition is bad. Having out of the box widescreen and high res support is nice and obviously the Lost Mission is a huge+
I am very happy to see people agree with me on DOOM 3 2004 not having OOB widescreen as I once argued with someone over it
Yep, I know, they literally disagreed with that, no idea how but oh well
Maybe they think console commands are OOB for some reason?
Like it’s not a huge hassle to input the right command but it’s still less convenient than having it automatically enabled in settings
And BFG in general should be more compatible with modern hardware than the og Doom 3
It is less customizable however
The og?
BFG
The settings are very barebones, it was obviously made for the console generation which didn't need as much tweaking as PC but if you just compare the two's options menu it is very clear which one is more flexible for older stuff
They were disabled to not cheese the achievements iirc
You can reenable it with a bit of tweaking, 3 2019 has no console whatsoever though
My only thing about the flashlight is I think that constraint pushed them creatively in the level design of the original and added spice, regardless of what they wanted. Good art and design comes out of limitations!
BFG edition tossing that out makes some of the sections (like escorting the dude with a lamp) totally toothless because you can just have your flashlight and gun out the whole time
I still to this day consider it subjective
But it is a Fine Port
Very true
They seriously cut that?
It's not cut it just has no point
Oh wait nevermind misread
They didn't, it is basically skipped with the flashlight
I just kill every scientist because Soul Cube charge + some of them drop PDAs, at least one does
They did basically cut an entire level from RoE though right? The one in the toxic waste area
Not level but arena yeah, a few of them too
Yikes
But yeah I mean I think BFG Edition is overall easier thanks to the more ammo/health stuff but also the last time I played through the campaign I did it in BFG Edition and it was a good time
Because it is still ultimately DOOM³ in the end
Tbh though I don’t think the extra ammo matters much because even the og version has you drowning in ammo for most of it
BFG is an amazing way to play it, if they add a toggle for the changes as an update (this year is 3's 20th) it'd be the best way easily
Ammo scarcity only became a bit of an issue again once you lost your stuff on the trip to and from Hell
Man I wish you were in hell longer, it would be my favorite part
(The ruins are my favorite part as it stands)
Lost Mission Hell probably my favorite Hell level atm
Do really enjoy what they did in the base game too though
Fun fact: Every DOOM 3 game has a level called Hell, not confusing at all
The constantly shifting architecture and ways the game fucks with you is neat
RoE’s Hell level was kind of mediocre unfortunately
It does feel like they were riffing on Xen a bit with how base game Hell was just a bunch of floating structures in a void
Lost Mission does have a Hell level called #str_hell_outpost 
And one named Hell...
Yeah but at least one of its hell levels gets a unique name!
Completed LM
Final boss was just a lamer guardian that I wasted with my BFG but still
Really good mini campaign
Wish they really swamped the player with more enemies during the final battle tbh
A bunch of Vagaries would've been nice
Yeah
Legit only spawned a couple of imps, maggots, and 2 hell knights
Really the best they could do 😭
Hell Knights weren’t even spawned together it was 1 in Hell 1 in Exis
I think RoE only had one Archie, so the expansions seem to struggle with enemy count
Wonder if it’s an engine limitation
I don’t think it’s a hardware limitation in LM’s case since it was made with the 360/PS3 in mind
Doubt it, you had a lot of enemies at once in some DOOM 3 levels, with Lost Soul spam
I’m so glad they actually made forgotten ones flinch when you shoot them
Base game Lost Souls were so annoying
Not as bad as the D64 ones
Just started the BFG version and wow the lighting is really bad 😭
Got the brightness pretty low too
The lighting is a little better after Mars City goes dark but it’s still noticeably worse
Don’t like the UI either
Is super turbo turkey puncher 3 in the original xbox port
Hey, this might sound odd, but is anyone on steam in need of the multiplayer achievements for the BFG edition? I'm looking at getting them if possible
dawg did not read my message
@brazen lily sorry bro I didn't mean to have you tagged
As for your answer, I'm about 95% sure that super turbo turkey puncher was in the original version of Doom 3 on the original Xbox
It is the usual thing happening, nothing new
so super turbo turkey puncher 3 as far as i could find was cut but the mirror jumpscare was kept in
kinda unfair


