#doom-3
1 messages · Page 8 of 1
ngl, the Lost Souls in this game look creepy up-close
mutilated flaming woman heads
Mhm
Tbh I don’t really play multiplayer in FPS games in general. I tend to find it frustrating instead of fun, largely because I have aim problems and aim always seems to be the focus in competitive play
you can get far in the ground based cod games by focusing on position. My aim was bad but I knew the maps really well
My main experience with competitive FPS was Valorant and a bit of CSGO. Positioning and tactics definitely matter there but I often got headshot from my ambush point before I could even react.
I usually don't play multiplayer fps games because I absolutely suck at pvp
singleplayer fps games with coop modes on the other hand is amazing
I don’t think the people who made Doom 3 know what a meter is. The blast zone for the BFG ball is cited as “15 meters” and for the grenade “30 meters”
Neith of these are even remotely accurate. The BFG blast zone is probably 15 feet or so, and the grenade range is more like 10 feet
Sounds uac accurate
Probably the same person who made the shotgun have so much spread.
Almost to the end of the base game. Has been pretty fun. The slow opening was a lot more tolerable than I remembered. Should I go to RoE next, or Lost Mission, or does it matter?
Lost Mission is sort of a “happening at the same time” thing, so I recommend that
Sounds good. Are they about the same difficulty?
Oh ya, totally. And it’s only a few hours long
Iirc it's just a few cut levels and stuff from doom 3

The Super Shotgun is a wonderful thing
mhm, pretty powerful shit 
My love
wtf does it mean by cd key
It's supposed to be from a disk or something, try reopening the game in another way (like from the homescreen, that helped me)
NOPE JUST DOESNT WORK THANKS STEAM
Wtf ROE doesn't want one WHY DOES THE BASE GAME NEED ONE
Ah it wanted me to run ROE first, that's stupid
Dunno, tbh Steam used to do it to me before, but suddenly just stopped
Ever since I started opening the game from the homescreen
Is there a way to change difficulty mid game
Don’t think so
bfg edition?
g_skill or smth
I just underestimated how hard veteran would be
the demon that contacted him in his dreams is Bill Cipher
Is there a way to bind a quicksave key
didn use since 2005 or smth but it must be -smth like bind u _savegame or smth
or _quicksave? try console commands
Nope neither work
OK now that I got it all situated so far I'm liking it
Me trying to change the resolution of Doom 3 is not working for me. I've tried everything, believe me. I've inserted console commands, edited the config file, and even installed mods. And it's still at a low resolution!
seta r_mode "3"
seta r_aspectRatio "1"
seta r_customHeight "1080"
seta r_customWidth "1920"
These are the settings I have edited in my config file.
you better use the dhewm 3 source port. it has proper widescreen and has bug fixes
I have it downloaded. How do I open the game?
Do I have to put it in the base Doom 3 files?
yes
I have it copy pasted to Steamapps -> common -> Doom 3 -> base
Restarting Steam didn't work.
well then idk
Also I'm not playing the BFG edition. I simply prefer the original, plus no mounted flashlight (unless I wanted to make a self-imposed rule of only having fists out when the flashlight is on.)
I'm just going to run it windowed. Custom resolutions will apply there.
When I did a dive into Doom 3’s code a year ago, I noticed that enemy/friendly NPC status is controlled by a “team” number value. I imagine it was coded this way as a way to piggyback team deathmatch off this same system. Anyway this means changing one digit in one place can change whether an actor is friendly or hostile upon spawning in.
what happens if scientists or marines are made unfriendly
I don’t think they’re affected due to being signposts/switches from a gameplay standpoint. I don’t think they have a team variable (I didn’t check)
The main friendly actor in this case are the security robots that you can have escort you through certain sections
But you could also, say, make a zombie soldier a squadmate for the opening levels of a campaign if you wanted
I wanted to take transparent images of Doom 3 enemies, but the problem is, it's not easy
they blend in with the background
If you don’t want them to blend in, why are you making them transparent?
I’m seriously asking because I can’t think of any other purpose
as in, the fact that they have the same color as most of the ground/wall textures makes it hard
Oh yeah, that’s different.
if I could do it, I would put them in front of a greenscreen wall and took images that way
what doesn't help is that there's like only one guide about adding custom textures to Doom 3 and it was made an eternity ago
I have a semi theory about Doom 3, and that it is kind of a predecessor to Doom 2016. At the beginning of 2016, Hayden says “I’m willing to take full responsibility for the horrible events of the last 24 hours.” Doom 3 takes place over a single day.
There could be a debunk to this with Argent and the Revenant project, however.
Also Doom 3 could take place while Doom Slayer is in hell, since we are playing as a different marine in Doom 3.
Different universe.
Anyway I just realized that the grabber in the expansions is based on the gravity gun in Half Life
I can’t believe I didn’t notice that it’s basically the gravity gun until just now
The BFG also feels based off the Tau cannon since you can blow yourself up with it if you charge it up too much.
I may be wrong, but I think the base game predates HL1
I remember searching for model viewers for Doom 3 (and id tech 4 games in general) and I barely could see any shit
Doom 3 definitely uses a lot of tropes, scenes, and gags from Half Life.
Doom 3?
come on man
Doom 3 base game. At any rate I just checked and that is incorrect
yeah, Doom 3 is 2004 wheras Half Life is 1998
Half Life 2 is 2004 though
which is when the gravity gun was introduced
There you go
So the UAC was copying the Black Mesa technology? /j
I'm surprised Doom 3 didn't had any sort of model viewers
In fairness I wasn’t around when these games released. Half Life 1 is slightly older than I am
I was around, but I was only like 2 when Doom 3 and HL2 came out
I wasn’t born yet when Doom 3 came out.
damn I'm old
I didn’t expect to be the oldest person in the convo, albeit by like 5 years
I bet that makes me feel so young and gives me a feeling like I don’t belong here.
I’ve been playing Doom since I was 13-14 BTW
I didn't discover Doom till I was 14
if 2016 hadn't released, I never would've known Doom existed
I first heard of Doom when I was like 8 or 9.
I think the first time I saw Doom was when I was watching my dad playing Doom 3
My dad played the s*** out of Doom back in the 90’s. My mom always got lost.
my parents weren't gamers, afaik neither of them played Doom
Same
He’s a bit old for playing 2016 or Eternal though.
here's a secret:
My uncle is the only gamer that’s near me
I wasn't even born when Doom 3 and Half-Life 2 came out
@wraith pumice same here.
I bought most Doom games back in 2019
Still scarier than olivia
Shame people even compare the two 😒
They did basically take the same plot concept and just did it again. Though Olivia does feel more human than Betruger
Betruger is still fun in a Disney villain kind of way
the demon that contacted Betruger in his dreams is Bill Cipher
To me at least, Olivia's just kind of whiny, Betruger at least seems like he fully knows what he's dealing with
End of the day betruger became a hell noble while Olivia's body was just used like a chump
Mhm
Doom 3 is kinda like a dead space/doom hybrid tbh
Olivia -imagine her being a woman with the possibility to augment her body as to live forever or smth and from all the options she could chose she said: f it, I want to get the ugliest skin possible for my eternal body; sometimes the trend of anti-feminine body know no limits.
okay, but if i had the possibility to augment my body as much as i wanted, becoming a big monster seems fun
not the best fashion choice, but still
doubt fashion will matter to them if they're powerful af
but Doom 3 inspired Dead Space....
Dead Space - 2008
DOOM 3 - 2004
Get that dead space bs outta here
I'm planning on playing through Doom 3 at some point after I finish Doom 2 and Doom 64
But I don't know which version I should play for my first time
I've heard a lot of polarizing opinions on the original vs the BFG edition release
What do you guys recommend for the best first time experience
What's up with the steam port?
the one that's just "Doom 3" on Steam is the 2004 version
Is it buggy?
it doesn't quite run well on modern systems, that's why I recommend source ports
Oh I see
modifying the config file to make it run in widescreen stretches the HUD and intermission screens
Well I'll give the steam port a shot first before I look into that
also I think there's some bug where it defaults to the lowest texture quality due to it somehow not detecting modern RAM that's higher than a few megabytes
Interesting
any good mods for doom 3? something to give it better gunplay, it has very boring guns, i know there is sikkmod. but it doesnt work for me, not on retail, bfg or dhwem3, and thats just graphics anyways, seems most mods just tweak balancing or add ridiculous overpowered nonsense
There’s the Phobos mod, which is basically a new campaign in the vein of classic Doom in the Doom 3 engine
hows the level design, did you get stuck often? and are the guns better
I haven’t played it at this time so IDK. I do know they reworked the shptgun to be more like the classic one
Perfected and Weapons of Mars Destruction
thanks
how do i load a pk4 mod? i have the waffen texture pack but it is just a pk4. i put it in the base dir of doom 3 and doom3xp with all the other pka4xs
any concommands to make the grabber infinite?
You could try file editing
You can look at the files in Notepad then edit them to change mechanics. You can mess with damage, spread, ammo capacity, etc
If you go to the charge value for the grabber and enter -1, that should make it infinite
The pistol gibbing zombies and sending their undamaged brain flying across the room will never stop being funny
Turned that off with a mod a while back
well, they do say "it's all in the brains" for a reason
How often should i be saving?
the Plasma Gun in this game is probably my favourite version of the weapon in the entire series
it has amazing firing and reloading sounds, a cool design and it’s effective against literally everything
The reloading is just amazing
though the Doom 3 demons are a threat against normal Marines, just imagine them trying to fight the Doom Slayer
If anyone's played RE4 or The Evil Within, how do you think they compare with D3
Id still prob play re4 over d3
My real gripe with D3 is a lot of things both as an action and horror
The game isnt bad its the fact it released in a year with 2 Behemoths definitely
RE4 also is kinda sorta an action game as well, even with spooky themes
Personally idk if id compare doom 3 with RE4 just cause they are two different tastes
I think all 3 fit in the "spooky looking game that is mostly about pew pew fighting monsters as a relatively slow character"
Considering RE4 has other aspects such as the goofy light hearted stuff and an engaging story id rather play RE4
Doom 3 isnt bad but half life 2 released the same year and rlly is a HUGE difference
I've played some HL2 and the boat section is years long
Definitely prefer doom 3 over half life 2. Just never got into it
Halo 2 especially released as well and im glad i even own an original xbox to know what that was like
Wasnt born in 2004 but glad dad kept his xbox
especially before it shut down*
It was a banger but not the reasoni built my first pc. That's all doom 3 baby. I like how magazines warned readers to beef the pcs up for it
Doom 3 is a nice looking game its just the same environment
Still has one of the best hell levels in the franchise. Absolutely nailed it
The level design isnt something to brag abt and im sure if someone took a screenshot of a specific point in the game that isnt Hell u wouldnt know where that player even was.
Doom 2016 is the same issue but no where near like doom 3 was
But the introductions to the demons was nice
Mancubus introduced in a sewer is my fac
Doom 3 is good, but I find Half-Life 2 to be more fun
the chapters are distinct, the story is good, the combat is better etc
^
I just found half life 2 boring as fuck. Just didn't do it for me
lmao
Also half life 2’s environment of an alien race taking over earth has never felt so strong to me
I enjoy the combine
Very pretty game have to admit that
honestly I think HL2 did a worse job at concealing the obvious tech demo aspects and also just felt too disconnected from HL1
Like they physics too and character models but I don't feel it's gameplay is superior at all.
Doom 3, Far Cry, Half-Life 2 and Halo 2 are the big name fps games of 2004
It was a great year
though I like HL2, HL1 is more fun gameplay-wise. it's faster and has more enemy and weapon variety
U could say that but at the same time both games stand tall on their own and what can u rlly assume would happen.
is doom 3 good?
Absolutely
oh ok
Half life 1 ends with Gman taking u out of the time line and putting u in when needed. The possibilities half life puts in are limitless
honestly, HL1 and HL2 feel very different from one another imo
2004 was just an insane year so many great games with something to offer
not just graphics-wise, but the storytelling, the atmosphere and even gameplay
the Combine, a staple of the franchise, appeared literally out of nowhere with no explanation
The half life universe in my eyes is big yet feels so small. Theres a LOT of questions and so little answers
I think it would've been funny to see an Alien Grunt work with the rebels but I think it's implied they all died the moment the Nihilanth died
alongside all the Controllers
the bad ending shows an army of Alien Grunts
either that or the Combine picked off all the remaining ones
actually, I think HL1 implies they're like "super soldier" Vorts?
not really
theres some “connections” biologically
such as their third arm. Etc.
the xen mines shows Alien Grunts transported via containers. dunno if that has any meaning
They also dont own Myriad powers as the Vortigaunts so kinda makes sense if they were killed off by the Combine
Vortigaunts were only valuable because of their inherit powers
Gargantuas are not mentioned at all after HL1
there was a planned sequence in the opening tram ride where you'd see a Garg get cleaved in half by a train outside the window
as in one of those trains with the sharp edge at the front
in comparison to the Arsenal half life 2 def had more to give.
I didnt find much excitement until the Plasma Gun and the Ion in the dlc
ion?
the doom 3’s version of the Gravity gun
Ye doom 3 had a gravity gun in its dlc
I know that, I forget its full name
it's neat that the Grabber can grab enemy projectiles and you can throw them back
honestly though, I don't use it often because the guns in Doom 3 are good enough
I wonder how the world looks like from an Imp's perspective
Red
it has like 10 eyes
Oh ye right
As much as it is kinda a grav gun, it's so bad
Just used it for lost souls
Are my guns supposed to knock enemies back or interupt their attacks?
They feel kind of shit ngl, but i do have the difficulty on highest so idk if its a product of that
It depends on the enemy and the gun. Difficulty mostly affects how much damage you take and enemy aggression IIRC.
Oh ok
The shotgun can oneshot most enemies guaranteed as long as you’re close enough. The rocket launcher and plasma gun are probably your best bet for stunning outside of very close range though
I mostly just used the Shotgun in 3
It works fine against almost anything.
I use the shotgun against anything I can get close enough to without getting hit. For Revenants and former soldiers I pretty much always use longer range guns like the machine gun and chaingun
I just hide behind corners and let enemies run towards me.
Most of them are stupid enough to do that
What’s the fun of that? I charge them head on to ram a shotgun down their throat and fill their gullets with buckshot. Also the arenas when they come up tend to get you cornered if you stay in one place too much
so in conclusion: running away and hiding behind corners isn't a good idea, after all these demons know how to ride futuristic ships
A really subtle but clever thing I noticed in my first playthrough was that the game tends to have the player surrounded whenever multiple demon are attacking at once, especially with trites and such. This means that you can’t safely backpedal and need to push forward and carve a space to exist without being in immediate danger. Classic Doom sometimes does this too btw
well there's a reason why when the game came out people kept saying that "It was too much like the original Doom"
and this was a complaint
That feels like a nonsense complaint to me. Of course the combat design should push players to be proactive and interact with the mechanics in interesting ways
mhm, I agree
I kind of wish Doom 3 did that more. It kinda feels like the game doesn’t use big fights regularly enough, especially early on
I thought they complained because it was so unlike the original doom.
Being very linear and slow at times.
dis game tras
Doom 3 feels a lot like other horror shooters that were popular around that time like F.E.A.R.
People have made both complaints. The “too unlike Doom” thing is mostly something said years after the fact
u r tras
that's a complaint said nowdays, but unlike people who say "it's not a Doom game" people who said it's too much like Doom had actual valid arguments and know that the original isn't a "extremely fast paced badass shooter"
What kind of arguments?
How can a Doom game be too much like Doom?
it was more-so because 3 was suppost to be a "reboot that tried something different" and yet there were too much similarities between Doom 1 and 3 (hell, someone here even said that 3 was more of an love letter to Doom's bible), you don't hear that being said with 2016 and Eternal since the gameplay is mostly different (it's still Doom)
It certainly did try something different. It just also tried to stay true to the series’ core
as well as ironically doing what they originally wanted to do
One of the main complaints at launch was that 3 was to much like classic doom
From one magazine I believe
I don't really see how it's like Classic Doom. Classic Doom is a fast-paced game where you usually fight dozens of enemies at once while Doom 3 is a slower game where you usually fight 4 to 5 enemies at most
At launch I'm sure alot of people did play it slow. I know I did. Isn't really the case now though. Especially 2004 vets I'm sure
Doom isn't really all that fast paced, and you can play 3 at the fast pace. Hell half (if not most) enemies are faster in 3 than they are in 1, 2 and 64
ty
I don't care what anyone says, DOOM 3 is the scariest DOOM Game.
I've never played it myself, but I've seen a few YouTube Reviews, and Gameplay
I’ve played it on pc and it’s mid
I'll take your word for it I guess
When you're all just turning 14 and your first game was doom eternal *
It’s pretty good but not the best. Definitely not scary though
I like how I've been defending doom 3 for from Nu doom players for years now and instead of reasons other than slow dark and not doom, ( all which is not true) they never have a valid argument. And when they do try one its melted into the ground by anyone that has 20 hours in it. Like this vicious circle of I don't know what I'm saying but I need to come here and say it
My only real problem with the game is that it never shakes the feeling that it’s going easy on you. Especially when they could be throwing full encounters at you way more often than they do
god I think I oughta compile my thoughts on how close it is to Hall's vision and shit into a single document at some point
The problem in that case is veteran
I do agree veteran needed a difficulty spike
It is to easy
Do it
Not primarily in terms of difficulty, in terms of feeling too contained. Like there’s a few fights where you’re being pushed in on from every direction and have to come up with a plan quickly, but not nearly often enough imo
But doom 3 is not easy at all. I've been playing since 2004 and I can tell you for a fact a no death nightmare attempt is absolutely impossible
That's a rare feature for any game
I wonder if a un mode would be doable
Also doom 3 has faster quick swaps than classic.. so ya.. don't play like a chump and you'll be good
I find even nightmare to be easy
Is your definition of dying easy? Because I find dying a failure. Always saw that weird when someone dies and then calls a difficulty easy
I think a better way to phrase my issue is that I feel like there’s way to much reliance on incidental combat, especially early on
If you die more than 4 times In a difficulty I think it's a dumb to blatantly call a difficulty easy. That's to much hubris even for me
And there no fucking way on earth you're out here calling doom 3 nightmare easy and you're not dying often. That's going to set of bs meters on doom 3 vets and they'll want videos and such. Not a route you want to go
then again, I played the BFG Edition on nightmare
Number of total deaths feels like a weird metric to me. Dying is a normal part of the gameplay loop in most games. If you’re not getting stuck in a place because you keep dying there, then I think calling it kinda easy is reasonable
Doom 3 nightmare will obliterate you faster than any doom difficulty so it's funny thing to say
25 health every enemy does 300 percent damage
To be clear I’m not saying nightmare is easy.
Z Secs alone early game you can't Avoid one shots
I'm generally good at avoiding demon attacks
There's runs where you're just taking deaths because there is no choice
I just thought of something, is the guy from Resurrection of Evil meant to be based on the guy from Doom 2's cover art?
well DoomGuy's face isn't shown on cover art, the only other D2 related art I can think of is the one where he's wearing a jacket, but even then it doesn't look based on him
Watching Gameplay for the first time, how dark and slow everything is, scares the crap out of me
You can move surprisingly fast
I'd also recommend entering "pm_stamina 0" if you want to go even faster, or if you're a speedrunner
pm _walkspeed 250
I was referring to the cheat that gives you infinite stamina
No need for stamina with that walk speed. Especially helps with controller speedruns no stick damage
the Bruiser from ROE would work well as a nuDoom enemy ngl
Yes please
other than the Bruiser, I don't think any completely new enemy in Doom 3 would fit in nuDoom
Vandals are basically just 2016 imps, nuDoom doesn’t really need more pest types like cherubs and trites, Vagaries might work with some changes
the fuck is Vandal
Nu dooms hellknight is directly based off of the doom 3 version
I said new enemies, not an enemy from Classic Doom
So 2 ?
Well I guess it's 3. We all repress the memory of the cherub
I think those Tentacle Commandos would work
They would have a pretty great glory kill I'm sure
Prowlers are like Wraiths that can fire projectiles
another reason why I think most new Doom 3 enemies wouldn't work in nuDoom is because many of them are just Imps that don't have projectile attacks
Maggots and Wraiths are the best examples
In that case classic doom enemies who have all been changed and adapter for nu doom wouldn't work either
If you're talking about just dropping a enemy from old doom games into new doom games non of them would work at all either
Think about that for a second
oh fuck
well, if Maggots were in the new games, they definitely would have new attacks for sure
Imagine those baby cherubs but beefed for eternal? Maybe a enemy tossed around to reduce visibility? Hahaha
lol
I can remember people thought the Carcass was somehow a new version fo the Cherub
if Ticks and Trites were in nuDoom, I imagine them constantly hopping around and clinging on walls, and not only leaping at you, but also spitting acid
since there's an enemy on the modern Doom that kind of resembles the Cherubs (forgot the name, sorry), I always assumed that the reason they weren't brought to 2016 or Eternal is because the Slayer glory killing babies would be too controversial
They could simply be made less human looking in that case
True, although they'd probably be less recognisable and creepy, but then again Eternal would def do that
make sure to tell us what it is since they don't 
Betrugers face line fixed
apparently, the 2019 version of Doom 3 was available on steam at one point
What changed for that version?
it's the BFG Edition but lacks Classic Doom games, multiplayer and the console
Oh that’s the version I have on PS4
does it add any stuff on DE if you log in your bethesda.net account
Yeah it adds the Red classic skin
I'm honestly surprised this version is available on pc when it's literally just the BFG Edition but with even more missing stuff
IDK either
well, Doom 3's multiplayer mode is dead, so I don't find the removal of multiplayer to be bad
Still a bit sad
really though, I only bought the BFG Edition because I wanted to own every Doom game and I like being a completionist
I have BFG Edition because the download code was included with my copy of 2016
I already had the original game on PC
not quite, it's only there to people who got it on the Bethesda launcher and transferred all their stuff to Steam
If they did keep the multiplayer in, it would probably be dead
No progression system of any kind, not gonna keep people in
I wish the original Doom 3 was available on Xbox
Vastly prefer that version over the BFG edition
It is
Just not your x box

X box og port is fantastic
They just changed the news tab lmfao
That's the only change i can notice
Though a 5gb patch just to modify some text is bizarre
Does the multiplayer have bots?
don't think so
Okay thanks
Let me guess, it’s to add a news item promoting Mighty DOOM or something?
I wonder why that one Joe is Mars City is actually named Ronn
which one? ||no really, please do tell||
There's Tons of Joe's
I think the one in that office with the plasma gun
There's one named Anthony too
The guard that walks away before the Betruger and Swann meeting
I never tried to remember most of the guys’ names. I remember Betruger, Sarge, and Swann and I think they are it
Betruger is also joe
Huh.
Joe is a name given to the NPC's you're not supposed to interact with, if you noclip to Betruger's office at the beginning of the game, he will be Joe
Strangely, the Bertruger in Delta Labs Sector 3 isn't a Joe despite the fact that you can't reach him. T. Brooks isn't one either.
what is this evil magic?!
missed opportunity
how come?
famous punchline after the question "who's joe"
Yesterday began with doom 3 campaign, enjoying it so far
keep on enjoying the killing
Sure will thx
Still wish this game had more Hell in it 
Those spiders in alpha labs sector... 3 and 4(?) are so fast and annoying lmao
And am not exactly sure but I think I had.. one odd encounter with those baby angel demons..??? And as mentioned in voice logs and emails, a voice spoke to me too. Although I cant really get to it when my vision turns red for 3 times now, mostly when I heard some whispers iirc..?
This game honestly runs on nightmare fuel, which reminds me of demons models, eeesh
Especially Maledict and Sabaoth
Even though I'm scared I'm looking forward to play it further and finish it, including expansion packs RoE and TLM
👍

mhm, wish we got more of it like we were suppost to
Didn't know that Vagary had telekinesis
Ya it's hinted at that all those things thrown around before the fight and even the babies crying is the vagary just messing with you.
Wait what now-
Ya ! Pretty creepy
I think I heard it but then again I don't remember
I was so focused on switching weapons, firing, jumping and avoiding her attacks
I like how even though the Commandos are Zombies, their corpses burn away like demons
that must mean one thing: Betruger turns them into demons
Yk I don't remember seeing any fat people so where did fat zombies appear from..?
perhaps the zombification affected people's weight idk
Guess so
Well most of the scientists do look a bit chubby, Betruger included
Also, a detail someone noticed, their bellys do actually jingle
Hmm... well chubby yeh, but oh well it's a 2005 game so all fatties look the same
Lmaooo
oddly enough, unlike normal Zombies, Fat Zombies don't have any death sounds
Don't wanna be that person but, the game came out in 2004
there's Zombie variants with yellow shirts that run to you instead of walking, and they look more like they are from the alpha design-wise
Hm
Yeh my bad, not sure why I had 2005 on my mind
You don't see very many character models to begin with other than early game
"marine I'm gonna make sure you get no friends" - Betruger, probably
the head model variety for the npcs aren't that big to the point that you can see several npcs with the same heads at the same time in the beginning level
Yeh lol, saw few same faces with different names and uniforms, but as I said, a game is from 2004 so it's expected to see same models
There is a way to make demons not disappear on death by messing with some code stuff. IDK how though
Commandos?
No thanks.
But I would love to see Hell Knights abs in detail. In fact is the most important reason of why D3 needs a model viewer and photo mode.
I just imagined a Hell Knight standing behind a casting couch and if I have to have that mental image so do you

Doom 3 had a lot of zombie variants.
You just described my teen fantasies
And the regular zombie had a variety of models which the new games lacked for some reason
Zombies are a more prescient threat in 3 so they were given more attention because of that I’d imagine
They’re basically just ammo dumps in 2016/Eternal and the games are faster paced so why bother
the ones using a chainsaw are my favourite
mhm, and that one who had a party hat on. it is both funny and sad
also, there’s a Zombie variant that only appears once in the third level of the game
it was called Morgue Zombie I think
hell (no pun intended), there’s like a million model variants for just the regular Zombie
I remember watching a guy’s playthrough of the game and he thought the party hat was a horn 
The party hat zombie always reminds me of the Arkham Asylum finale.
I wish the demons didn't disappear the SECOND they die, their corpses would have stayed for some seconds then disappeared instead
There's a mod for that. It's kinda fun
forgot what it's called
Soon....gonna experience horrors again...
Well I bought it when it was a discount on ps store, by the looks of it I got the bfg edition, including both expansion packs, RoE and TLM
the og xbox version gives you a lot less ammo apparently
Oh I see
On the plus side, some unique events are added, such as Campbell shooting an Arch-Vile with his BFG in Central Processing, and the guy in Delta Labs Sector 3 getting gunned down by a Z-Sec.
Also, the crawling Imp is used a few times.
Yeah the bfg edition I think doubled ammo pickups or increased them by 50%
The xbox port is great
also a lot more creepy imo
they even went out of their way to add extra horror stuff
Bfg is soild for vr though
Oh and the armor is a lot more useful in Xbox, something BFG Edition lacks.
Technically Doom 3 should be called Doom 4 for that reason
Doom 64 felt more like the real Doom 2, which was more of an expansion pack to Doom 1
I’d disagree with that personally. Doom 1 and 2 have the same engine and reused many assets, but they have very different approaches to level design. Doom 1 is extremely mazy and claustrophobic while Doom 2 embraces arena combat for the first time (though it definitely still has mazes)
Random but for me doom 3 gives me vibes of first alien movies. Like you're a person with a gun going through poorly lit areas with few demon fights, no idea what might come/jump at you nor you what might expect
Funny you say that. When Id developed Doom 1 they wanted it to be an Aliens game, but switched to demons when they couldn’t get the Aliens license
Oh really?? Had no idea
Doom 3 is still pretty true to Doom and deserves its place in the series. It’s just that 64 also deserves to be acknowledged
Nvidia RTX Remix is now available open source for everyone. Surely someone will raytrace DOOM 3? (original release)
Okay, but it was originally meant as a reboot, not a side story. The fact that later games went back to the original timeline is irrelevant
Also 95% of the current lore was written over a decade later
Kinds makes sense that doom 3 is in alt timeline considering that demons look completely different from their previous counterparts, which reminds me of yesterday's fights against cacos while outside and worrying about my oxygen, good thing that there are some oxygen bottles laying around
Well its explained that hell is a universal constant so even in eternal doom 3 demons exist. They are just a different species or sub species. The alt time line thing only applies to outside of hell and other out of realm worlds absorbed
I thought that was a cool idea, that you've got, like, infinite possibilities in every universe except one
and of course the one absolutely stagnant place would have to be hell, because if it was allowed to have progress and possibilities it would probably stop being hell
Ah.... well I'll try to understand that😅
basically almost every game is in a different universe, but every hell is connected
granted, multiverse has its ups and downs. Ups is the endless supply of creativity and its content, but the downside is that things which happened in the past universe will be almost irrelevant. Like there doesn't seem to be opportunity for the Slayer to recall times with Crash (who's criminally underrated in my opinion and deserved way more than just Q3) or how just.... waited to die in Doom 2
tbh "different breeds" is a great way to allow them to create crazy new designs for demons
i want a hell farmer who cultivates and selectively breeds demons
imo it would make for a GREAT boss fight or level in a doom game to break into a sort of demon-breeding farm
Time travel things and multiverse stuff can always be super hit or miss. Usually miss for the most part
mhm
why does that actually sound kinda cool
saving that for the wad i'm working on
damn lmao
agreed
shit can be wayyy too confusing
That's why i feel like Betruger castle in Eternal was probably visited by him (if that would make sense?, idk)
multiverse stuff is really only good imo when it comes to making interesting alternate scenarios
imagine Betruger faking his death in ROE only for us to learn that he actually went to another universe and built a castle 💅
Betruger gets himself a castle before getting clapped in RoE
he just wanted to see what it would be like to be a disney princess
He was some sort of hell lord so that makes sense
so Betruger basically girlbossed his way to the throne, respectable
For real
man, just imagine the Doom 3 demons trying to fight the Slayer
not killing them would be a mercy for him
Then there's Ishii Keep but idk how it connects since he wasn't in Hell
well, the demons in 3 behave almost the exact same way they behaved in 1 and 2 so, it's not gonna be much different for him
"The devil is REAL! I know, I built his castle."
Id loves multiverse stuff
well, even with the Retro lore they were building this "ID Universe" or whatever which connected Doom with Quake, Commander Keen and Wolfenstein so 
yes, the lore of ID is very interesting
I find the Retro one more interesting, but it's maybe due to the fact that I don't care about the modern one to the point of me forgetting where in D2016 it was stated that it's a sequel to Doom 3
Hi all.. Does anyone play Doom 3? I need at least 4 ppl to help me finish off the Multi Player Achievements :/
everyone ping doesn't work, and there should be some people that are playing the BFG Edition, but I ain't one of them
I cant since I dont have the ps plus
Imagine it would work... 100k people get a ping because someone feels lonely...
Then imagine the rage, no one would even want to play with them
I mean doom 3 cyber can't be killed unless it's with the cube
Slayer: "Oh fuck oh shit-"
I'm getting more and more comfortable and sort of less scared to play doom 3, I feel progress
Oh ya ... you're beginning to believe..
In what exactly?
It's a matrix reference. That's the first step eventually you'll be fast swapping headshotting and beating the game in 5 hours
i just got to hell and I have to hold l3 to run this sucks my thumb hurt 😩
If only console had command prompts
SHUT UP
Idk for me I just click l3 and it works for me
Yeh I said click, I just click once and I'm in sprint mode the whole time until I switch back to walking
They’re somewhere in new Doom’s hell. We just never see them. Kind of like how the demons in 2016 and Eternal both co-exist although they look different between games
Ah?
I see
Which means Doom 3 Hell Knight is technically canon 
Would like to see them return as weaker barons like how they were in Doom 2
Doom 3 Cyber demon vs Slayer would be interesting since it’s impervious to firearms
Probably could be killed with a crucible
Ya I'm guessing it follows titan rules
I think the real Doom 3 is the doom game with the number 3 in the title 
I disagree
Take it up with John Carmack 
It’s the 64th Doom game actually
Did you even read the title bro?
I think the real Doom 3 is Halo: Combat Evolved
Perhaps
As far as numbering goes, the lore doesn’t matter. It really doesn’t
What matters is that Doom 3 was the third Doom game made by Id Software
Prior to the current team, Id themselves really didn’t care about the lore
Also personal attacks are uncalled for
I play Doom for the LORE
Imagine playing a game when you could just read demon codex’s amiright
I mean Doom 3 was made to basically be Doom 1 again in terms of story
this time with actual story and not just end text screens
Two things: first, my merits as a person are irrelevant to the merits of an argument I make, and second, in video games, gameplay is king. There’s nothing wrong with enjoying the lore but it’s secondary by the very nature of the medium
Ad hominim arguments are called a logical fallacy for a reason.
I actually don't skip the PDA's in Doom 3, they contribute to the atmosphere of the game for me
the only locker codes I would look up are the FREE STUFF ones since you always had to look those up (although the initial website no longer exists)
“im not owned! im not owned!!", i continue to insist as i slowly shrink and transform into a corn cob.
The lore is written to suit the needs of the gameplay. I don’t especially care about the lore but I can still appreciate it being there. My main point is that arguing a game’s lack of place in the core series for lore reasons is nonsense as it ignores the realities of how each game is made
If you want to get extra technical then Doom 3 is technically considered canon even if it doesn’t have much bearing on the overarching narrative of the series
Doom 64 was made by Midway, while every other official Doom game was made by Id. That matters more than what happens in the story, especially since the story is largely just whatever the current generation of Id says it is
Thanks
Broke: Doom 3 is non canon
Woke: Every Doom that isn’t 1, 2, or 3 is glorified fanfiction 
……what? I can’t tell if you misunderstood my point (Doom’s real story is the legacy of the people making the games even as the team roster changes over time) or if you’re arguing in bad faith. The prior ad hominem argument has kinda tainted any presumption of good faith claims
Bear in mind that one of the original Id owners literally said, “story in a video game is like story in a porno; you expect it to be there, but it’s not very important.” That owner, John Carmack, was involved with the series’ development until partway through 2016’s development
The story is you kill lots of demons with lots of different guns 
Even 2016 had nearly everything in the project set in place before any of the story was set up
Lore brained nerds not being able to wrap their head around the concept of lore not always being that important to the experience of art! Many such cases.
He absolutely cares about what he makes. He’s definitely more programmer than artist but comparing him to Zuckerburg does him a massive disservice
John has plenty of passion for his work. Just because he doesn’t show interest in writing a Silmarillion for his games doesn’t mean he’s corporate lol.
Also describing anyone from early Id as a “corporate type” demonstrates a lack of knowledge of Id’s actual history as an entity.
He absolutely created for passion. His main role was creating the engine, and he did it because he cares about improving the computer technology.
And it’s not like Romero cared about the story much either. It was mostly written to tie the rest of the game together.
How is developing a one of a kind game that pushes the medium forward not an expression of creativity?

Also you conveniently ignore that Doom 1-2’s story in its entirety is shorter than a high school essay and was written by someone who joined Id in the last 2 months of Doom 1’s development
dies of cringe
Whether people find it engaging is irrelevant. It’s never been the driving force of the series’ creation.
Also the implication that storytelling is somehow inherently more important than how a piece makes people feel or the advancement of technology is frustrating, as is this entire conversation. I have no more patience for your refusal to acknowledge logical reasoning in favor of emotional arguments with no rational standing. I’m going to find something better to do with my time. Have a nice day
that's...
not necessarily
in RPGs for example, you'd expect that a swordsman character described as the fastest warrior in the land would have fast-paced gameplay, but nope, the RPG is turn-based, strategic, and slow
if we're talking about "functionality", which is to provide an experience, then of course they coincide because everything in a video game or virtually all media is meant to provide an experience, except for those whose purpose is to be informative
that doesn't make doom 1 have good narrative, plot, or poetic drive
it "lit the spark" just by being successful enough to allow sequels with more detailed lore
Factual
not really
it's factual with games like doom, where the gameplay is what they've spent the majority of the development time on and is what people come to the game to expect
why compare games and...that
because as Carmack said; "blah blah blah video games, blah blah blah pr0n"
its two things that people are addicted to ig
It’s an effective comparison lol
He went back on that statement years later
what did he say
They really have the word pron blacklisted okay
thats good
the quote shall be changed
"Story in a game is like a story in a movie. It's very important." - Modern John Carmack
I’d rather not peddle around something slightly infactual like that
I don’t have the specific tweet on hand tho
Context which is given by a narrative is pretty important to enjoying and immersing yourself into a game, so I don’t agree with the “gameplay is the only thing that matters crowd”, but it ultimately depends on the experience the devs are trying to make.
truth
yeah, it depends
Not reading allat
But they literally said that because they didn’t give a shit about story in doom 1 and 2
it’s there to hold the games together, that was all they made it for
doom 3 was the first to make story matter
It was basically just Carmack that believed story didn't matter. It's a quote that is used way to often to defend a point. Alot of dooms DNA is based off of dnd and aliens. Both are very narrative based. Not to mention the doom Bible which is all doom lore.
Half life definitely opened Carmacks eyes up I'm sure
Definitely, since Doom 3 was heavily inspired by Half Life lol
I don't think so, but then again I know next to nothing about HL, and honestly so many people blindly comparing 3 to HL is making me wanna stay away. I'll just be over here listening to cheesy old man threaten me thanks
It’s not a blind comparison it’s just true. Not really unique to Doom 3 since Half Life inspired a generation of games, but the parallels are pretty striking
Follows a similar formula to HL
from the comparisons I saw people making, most of them are just ignoring what the original Doom did. Like how in HL the shit went down from a teleporter, which happens in 3, but it also happened in the original Doom, the only difference in 3 being is that it wasn't just an accident
Ya that's the thing they miss. The whole invasion of a base through experiments is og doom so if you want to argue someone can go off on a rant about how half life copied orginal doom but just a more in depth story
Administration is probably my favourite one of the game’s early levels
the Pinky Demon introduction is amazing
it jumps from a ramp, tries to break through a door but fails, then rams through the glass covering the office just to attack you
With the lion roar
yeah
compared to other Doom games, the Pinky Demon is so underused in this game
not to mention there’s no any Spectres either
and we must remember the lesson that Pinky taught us: if one way doesn't work, try another
Think this is missing the point. The concept of an alien invasion of a Sci-Fi base isn’t unique but Half Life doesn’t start you in the middle of the action, it builds up to it over a 10-20 minute introductory sequence. Doom 3 does the exact same thing.
One of Half Life’s biggest impacts on the industry was how it presented context for the conflict.
This isn’t a diss of Doom 3 btw I really like it’s opening
Well it's not missing the point you need to give classic doom credit for half life especially with gabes history. They just skip over it and say doom copied half life
I feel both have alot of DNA to share
Oh ya! I know! You're debating properly and with love. That's clear to see
Both games are titans
No, it just depends. Sure the game needs gameplay, but whenever the gameplay and the story are the focus depends on the team. That quote really did not age well, just look at how much Carmack spent the time on the games engine vs on the game itself (only giving voice to specialist Wilson)
u lost me there at “but then again i know next to nothing about HL”
100% considering it has a fricken monorail section
Like sure it has a Lab ur trapped in and gotta survive and escape. BUT WHY THE MONORAIL
IT WAS FRICKEN
1984
that also happened in the Classic Doom (hell, a lot of the levels in Doom 1 are either labs or labs with Hell's influence)
who ever wanted a monorail section in doom 3 u deserve nothing less than the flames of hell
Sure but i do think at an extent doom is nothing more than a “idea” rather than an actual written story
at least doom 1*
you can blame Carmack's quote on that, Doom 3 actually takes a shit ton from the bible, it's not Doom's fault that HL probably also took inspiration from the bible
i dont think its Carmack’s fault for believing games dont need deep written stories
considering in the time there were limitations
like Marathon relied on terminals u had to read
and half life just had scripted real time game events that was what made it so influential nowdays
true, but still, they still had a story they wanted to tell, but they just couldn't
and now its just unskippable cutscenes
that's the BFG Edition, plus someone did try to make a mod for it, if you want to count that
the way i see it if Doom 3. was more focused on the actual invasion making it feel like one id enjoy it
cause ur a marine who just has an unlucky day and oop scientist starts saying the devil is real or somethin.
the first bit is kinda focused on the invasion, unless you mean how the earth was never invaded
no i mean the first bit
that's also DoomGuy's situation, the difference being that he just didn't experience the beginning of the invasion
its more so how empty the UAC labs are cause ur basically treated as the last one alive and everyone else is dead but u do find some people
u get to see some people die and etc.
But i feel like its not enough to make me feel the labs are populated
In Half life like every scientist u meet is in some kind of danger
Doom 1 had a monorail?
ur giving me ptsd
I will say I do love Doom 3’s world
no, I was talking about being trapped in the labs
Yeah that isn’t unique to HL nor why the comparisons are made. How doom 3 is structured and presents its narrative are why they’re compared.
I never really saw them as empty since, well, there were bodies everywhere
fun fact Aliens released 1986 so like thats why i said doom’s story is nothing more than a concept already made
mhm
its just that Half life actually had a story
a real time story
Doom 3 has plenty of text/audio logs and pieces of environmental storytelling that really add to the atmosphere
well, even the final games did have a bit of story like, the demons just.... fuckin kidnapping the rest of humanity in the spaceship, DoomGuy avenging Daisy, and literally waiting to die...
Hearing workers talk about the weird disturbances across the base is so cool
yeah, 3 definitely did it's worldbuilding better than Eternal. Mostly from the fact that shit isn't just straight up told to you, but it is very hinted in a good way. Dunno how to explain it exactly
Kind of like dead space where the build up is more interesting than the invasion itself
well Dead Space was inspired by 3
thought it was RE4.
and every alien movie ever
Mainly RE4
But I’m sure it took inspiration from alot of media
then again everyone takes inspiration from Alien
Yeah
I remember when someone here commented about someone other who said that "DS is like if D3 and RE4 had a baby"
Eternal has a ton of lore. Issue is its shit
well, DS did come 4 years after 3 so 
Most of it’s told to the player through codex logs though
I mean more so over complicating a story about fucking hell up
well, I didn't say that Eternal didn't have any (and honestly, I wish it didn't), I was saying that 3 did it's worldbuilding and delivering of the lore way better
Simple can be very good
I have a few issues with written story telling
its the basic fact that these are an option and the player has the choice to not read it
and stay totally oblivious
Eh with how the lore is presented it’s easy to just ignore
I'm sure 80 percent of people did
Codex logs that add some backstory to demons aren’t important to the game
It’s a extra treat for people who care
u dont wanna force the story down a player but u also want them engage.
Thats why half life in game story telling to me is genius cause everything happens without pausing the experience
I love eternal by the way. Just think the story could have been better. Simplified
I do like a lot of new dooms hell backstory and how that ties back to the older games
mmmm that's only if they don't care and just wanna shoot demons, plus PDA's don't always have lore in them
Yeah but considering this is doom I had no expectations of it being good lol
the thing is u’d be surprise majority people dont wanna read
When your fps games story is more complicated than the silmarillion there's an issue
At least Eternal didn’t have forced Samuel monologues 
kinda weird considering I see a lot of people reading PDA's more than do read the Codex
as a destiny player i am obligated to skip every big ass paragraph on my screen
true, but it came at the cost of his whole character apparently 😭
Got retconned into a seraphim or some shit
His true form looks like handsome squidward to me
Yee
the thing is there will always be people that dont and u gotta find a compromise that supports both sides
gatekeeping is fine but gatekeeping a story is different when it plays an integral part to the game
well Eternal (at least in concept) did an alright job with cutscenes and such
granted, no one can win when you try to make something for both people that want lore, and people that just wanna play
Because they are actual emails. They are not essays lmao. I've read a few codex parts and stuff, but stopped as they became bigger
Rip George pootah
lel
my friend has adhd so he aint gonna read a wall of text on destiny explaining “Guardian, u made poopoo in ur pants”
I don't wanna come off as rude, but I didn't come to read books in the game, I came to kill demons, not read
Imagine not playing doom for the L O R E
Yup which is why I make all my videos for shorts now. Otherwise you do a full sigil playthrough on nightmare and kids only watch for 30 seconds
playing cod for the lore
Well I like lore but boy they could've shorten it
Gougaru’s 1 minute doom lore vids
I play cod for the story
Yeh I see
LOL
It's usually stupid things like this
Gougaru’s 1 minite lore vid abt the archville
“The archville is stupid i hate him and he spawns weird demons hes like the white girl that everyone crushes on, i hate him”
but.... people consider shorts cringe....
It is cringe and so is tic tok but people love it or I wouldn't do it
Numbers don't lie
Depends which platform and what type of content you watch
Not all shorts are bad anyways
Although most of them are low effort. Fucking hate the powerscaling shorts too.
use r34 doom images but crop out the innappropriate stuff and use for clickbait @honest lynx 
I think punching a imp in the face is good content
Hahahaha evil
and here I am going "aw hell no I don't wanna make shitty shorts I'll just upload a short video"
so many people did it as a shitpost
Shorts got me 120 subs I'm 2 weeks
My deleted playlist of halo lore vids i did 2 years ago

I cant make myself to watch a 5 min educational video but I can watch a 25 min episode
lucky you
I used to legit upload full playthroughs of doom like records and shit. No one watched or is they did it was for 20 seconds. So now I make super cut videos of all action then chop that video up into a dozen shorts and there we go
Not doom 3 but ill give one more example
-DOOM THE WAY ID DID: Shores of Hell Map 2(Filtration Compound) combat montage using the Embers of Armageddon mod played on the Nightmare difficulty.
-All controller gameplay.
This video I can chop up make a ton of shorts and get way more views and subs
a retro remaster of classic doom now sounds cool
It honestly sucks ass man but just the times we re in. Kids don't even read anymore
The '90s are back in this retro-style FPS set in the 16-bit darkness of the 41st Millenium.
#IGN #Gaming #Warhammer
if u seen boltgun trailer this is what i mean
mhm, like I wanna either make silly shit that lasts about 5 mins or animatics. But I guess another way to get it to get views is to upload a clip of it as a short after the full thing is uploaded
Any video above 5 minutes without constant action will have a veiwtime drop. I've looked at the numbers and talked with other youtubers
Even decino who's a friend of mine
fuckin kids 
holy shit man
you are friends with the biggest Doom youtuber ever
well, I'm friends with him on steam
I have like no friends in steam hahaha
Is doom 3 hard?
Only on nightmare
well I'm always up for friending people I know on Steam so, if you're up for it
sorry, can't find ya
Just dm me your steam name I'll add when I'm home
my Steam account is on my Discord profile so you can add it from there
Problem, bought miles morales but still gotta finish doom 3
finish it and then move onto the next game
Yeh ik, just that I've always wanted to play miles
if you feel like playing miles than go adead, the thought of playing it might distract you during your playthrough of 3
Yeh, I'll finish doom then play miles as I planned
just imagine how awesome it would be if decino made a walkthrough of Doom 3
well, he said it's ''too boring'', so that will never happen
Decino mid
Jk
I used to watch his content but not really anymore
I was looking at the multiplayer again and i'm surprised it didn't have 6v6 and 8v8 considering the size of the maps
imagine hearing this:
''Greetings everyone, and welcome to my 100% walkthrough of Doom 3 on veteran difficulty. This is level 1, Mars City''
Lol
Decino’s Doom 3 takes are bad but otherwise he’s cool
Just think….as long as you don’t go find that scientist, you can just chill and hang out. Avoid the whole thing.
Real
If it wasn’t for the demons the Mars base doesn’t seem like an awful place to live
Just hope you’re not picked for the experiments 
Even before the invasion the whole base was a workplace safety nightmare. The UAC is definitely relieved that OSHA doesn’t have jurisdiction in space. In fact that may be why they decided to do the experiments on Mars in the first place
I remember engineers mentioning how they hate underground? One even welcoming me ....uhhh some negative name he used?
Probably grunt. I don’t remember for sure
Eh guess so, although not sure did they mean juat thr place or because of the whispers
yall are psychopaths
Are you complimenting us?
Ishimura type beat
There’s a chance I’ll die horribly while fixing something or be experimented on by Betruger but there’s the novelty factor
There’s a bunch of stuff like stacks of boxes and floor gaps and the like that realistically would be a major safety hazard for no real reason
thats a bad thing to call people who play doom
were you born in 2009
mhm
Pinky Demons be like
🎵 Best Royalty Free Music: https://share.epidemicsound.com/zwx16h
Please like the video & subscribe if you enjoy 👍
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Basically ya. I think its still available on ios
The main sound track is fire
sick
just like Doom RPG's 
I have bad news you havefreed the demons!
APKs exist
It's not what you expected from me, right? XD
Yes, first thing that I did with this game was try Ravioli Game Tools on it. And it worked. Sorta.
I found this theme in it, and it was actually in studio quality, 48 kHz.
...Well, maybe not in ACTUAL studio quality. But still way better than we had from the original game, we've been waiting for thi...
Its good

more like the Hunkler
jesus christ hes THICC
Did the lost mission or the resurrection of evil came first
Doom 3 -> resurrection of evil -> lost mission
Or
Doom 3 ->lost mission -> resurrection of evil
ROE came first, since TLM came with the BFG Edition, but TLM takes place during the main game, while ROE is almost 2 years later
mhm
K
imagine being a scientist, spending days and nights with other scientists in Delta trying to discover this cube, and still not knowing what it does when it's fully charged. Only for the cube to then just outright tell a tall dude basically everything, from what it is, what it does, ext.
also, I guess that just.... every human in 3 is tall
And look remarkably similar to each other
well, it is 2000's game
true, but again I'm not exacly up for a REmake, I'd much rather have a proper sequel, would've liked to see 3 rewrite the "demons kidnaped the entirety of humanity into a spaceship"

here's something that I think is obvious: the Imp's sounds in this game are stock sound effects
I heard them in a Star Wars game
The original Doom has a ton of stock sound effects.
Yeah they’re great
me who plays with Trent's soundpack only because of commando's quotes: very true
doom 3 suckt
no doom 3 is the goat
I think Doom 3 is weaker than the other titles but it’s still solid. Mostly I wish we got big fights more often. On the other hand my most recent experience with it was BFG Edition where that’d significantly worse than normal
The changes in the BFG edition are baffling
Muzzle flashes being removed and the flashlight being apart of every gun are two of the worst changes
I actually like the flashlight thing fine. It’s mostly the reduced enemy count that bothers me
I know most people prefer the convenience of it but I’m a bigger fan of having to strategically use the flashlight in darker environments. Adds to to atmosphere and tension.
Should’ve been an optional feature in the BFG edition at least
my only gripe with Doom 3 is that it takes all your guns away twice
Doom fans were used to it at that point 
in doom 1 it sort of made sense with the game being divided into episodes
That’s fair. I’d say both approaches have merits. More than anything there’s just too much dead time in Doom 3 that would be better served with combat, and a lot of encounters were just one demon instead of 5 like it should have been.
I really like the inventory reset thing, but I do wish they were done more evenly
Doom 3 is special to me because it takes the concept of demonic invasion of a immersive environment and really commits to making it unsettling. There’s nothing else out there that’s like it I know of.
Maybe Doom 64 but it’s pretty different imo
Most of my gripes basically come down to “I wish Doom 3 made exciting combat more of a priority”
At some point I want to do a Doom 3 campaign mod that has much more frequent and much more frantic combat. Probably adjust the weapons and player abilities to make sure Doomguy has the tools to overcome
I don’t really play doom 3 for fast paced and exciting combat but it could probably do with a few more enemies. Definitely one of the easiest Doom games on the highest difficulty.
Also didn’t know BFG edition lowered enemy spawns
What’s up with that
No idea why, but some entire fights are missing
eh, by that logic 3 should take your guns away everytime you exit the level and enter into another. If people got used to that with Doom 1, then having your weapons taken away in 3 is basically a child'splay ||not to mention the master levels but I'm still suffering whenever I remember most of them||
they removed that entire green forest section in ROE’s Hell level
ROE in general is fucked up really bad in the BFG Edition
they went as far as removing entire setpieces
the hazmat suit section is entirely ruined, you now go through the waste normally
truly as evil as hell
anyone know what picture they were referring to here?
https://cdn.discordapp.com/attachments/1051217998771408967/1098281449649610872/Screenshot_2023_04_19-19.png
in regards to the BFG Edition, I don't see the point of making the game easier or changing just about anything
the original game was already easy to begin with
the BFG Edition should have been just a direct port of the og version to 7th generation consoles
Agreed
Bfg devs must’ve had it out for doom 3 because there’s no justifiable reason to botch it that bad
Where is this from?
the making of Doom 3 book, a friend who has it sent me the whole thing through Google Drive
Oh
Why do you want the sauce 
who of us are you referring to?
As someone who wants to get the Steam Doom bundle, is Doom 3 the BFG edition?
What about the Switch versión?
My only beef with BFG E was it's load times on PS3.
But other than that Indont think I found any issue. (I didn't play much of the original)
If it's not for PC, it's the BFG Edition
On Steam the og Doom 3 and the BFG Edition are sold together
Oh nice. So if I get it on Steam I get to choose the version on startup or something?
Mhm, what's better is that Doom 3, ROE and the BFG Edition don't have to be installed together when you buy it, so you can completely choose to not install BFG Edition
Oh cool.
And are the maps od ROE available for OG Doom 3?
Mhm, the content wasn't cut from the OG ROE
You get them all, but you do get to choose whenever you'll install og 3, og ROE, and the BFG Edition or not
Ah for some reason I thought ROE was made for BFG.
Nope, that's the Lost Mission, ROE was the original Expansion pack for Doom 3
You can get a mod for classic Doom 3 that adds in the lost missions
So you’re not missing out on anything
Better way to experience it anyways
They could have backported the OG DOOM 3 to modern consoles existing alongside the BFG Edition, maybe refer it as DOOM 3 (2004), DOOM 3 (Classic) or something.
It’d be the original release as-is.
Problem is the OG Doom 3 console port has a lot of issues. Mainly cut down levels, and not moving ammo from the cut areas. Thus a major lack of ammo the entire game.
The cuts were made due to Xbox version’s limitations, but I’m sure today’s consoles may be able to handle the 2004 PC version of DOOM 3 flawlessly.
True.
They could make DOOM 3 the same deal as in the Steam version: package of three games in one. In this case, it would be: the original 2004 release, RoE from 2005 and the 2019 re-release.
That’s a great idea but no one’s going to spend money on porting the original release faithfully unfortunately.
Bfg damn you
Big Fucking Bummer
Doom 3: Bfg edition
Doom 3: Being Fucking Gross
man i really wanna get doom 3
True
it's mostly modern "fanboys" (as I and some call them) that hate on it because it's not a super fast paced action where you're a badass (expect you are a badass)
any arguments I've seen so far have been so easy to debunk if I got a penny every time I could I would be able to afford a gothic vampire mansion on a top of a hill
Doom 3 reminds me a little of half life
well Half Life is like Classic Doom but with a story so 
Yeah that’s because it was heavily inspired by it
Which I don’t blame Id for because Half Life was huge at the time
there's some elements from it, but 3 uses more "inspiration" from Doom's original bible
depends on person to person if it was successful
not really, if something makes a lot of money/sales, then it's successful
True
No it isn’t just elements Doom 3 is structured very similarly to Half Life. Without Half Life we wouldn’t have doom 3.
yeah no we would, there just wouldn't be those "Half Life" elements that 3 had.
hell, some levels in 3 are recreations of classic Doom levels
Super turbo turkey puncher 3
by Nabcom, actually that makes me wonder if Capcom ever acknowledged that reference in any of their games
Probably not
shame
As someone who played classic DOOM then the modern ones beforehand, DOOM 3 is a good game.
And can we talk about how satisfying the plasma gun reload is?
damn right
Hell yeah. Music to my ears every time.
Biggest sin is when I played a mod that changed it.. absolutely why..
Specialist Wilson seemed to enjoy it as well.
Fun fact that I’m pretty sure everyone has known: parts of the reloading sound would later be sampled in DOOM 2016 for the Gauss Cannon when you change mods!
I did not know that… I’m actually ashamed I did not notice that
I bought an OG Xbox with DOOM 3!
Doom 3 has some wild ports
Not as memorable as Dead Rising or Re4’s ports but still
Og Xbox, BFG edition, and the mobile game
it's really funny that most versions of the game have so much ammo that it's impossible to run out of ammo for about any weapon, while in the xbox port since most ammo pickups are removed, you barely get any ammo
makes the game feel more like survival horror as a result
Mobile game wasn’t a straight-on port, if you are referring to DOOM Resurrection.
I know it isn’t a direct port in the same way the dead rising mobile game isn’t, but it’s worth mentioning anyways
And the armor is a lot more useful.
Mods that make armor actually work really increases the fun of nightmare
Oh yeah armor in Doom 3 is kinda lacking. What percent of damage is it even absorbing? 20%?
Yup, that's the exact amount
That’s kind of pathetic
Yeah I’m putting that on my “things to fix in my campaign mod” list
as someone that purposefully took damage for something I wanted to edit, I can confirm this
Armor tanking 50% feels like the right value
well it is an armor for civilians, not marines 
I changed armor absorption to 50% and max armor carried to 50 and it felt the best. It gives you protection but not too much and can easily deplete if you stop scavenging armor plates
doomwiki says 30 % in one page and 20 % on another
yeah
It definitely is. Especially when you start quick swapping
quickswapping in Doom 3 sounds cursed
um wrong game?

