#doom-3
1 messages · Page 7 of 1
No, but the main games are
Doom eternals DLCs are a masterpiece and get underrated
Which is sad
On god
Epic games needs to sue doom. In fact fortnite should sue the world. Fortnite invented life
Yes
Every Doom game (so far) are good games, so yes
It's definitely very different from everything else but yeah I'd say it's a good game
Hope some of the demons made for that game come back in Doom 6
eh, not really. It actually is very similar to the classic Doom (funny thing, when the game came out the biggest complaint was that "it was too much like Doom", and people actually had valid arguments)
Would love to fight the Bruiser.
Maybe the Trites could also come back in some form as fodder demons.
this was during a time when people enjoyed tactical features in games
like aiming down sights, crouching, sliding maybe, etc.
Now people want less of it
true, but they still had valid arguments, like the shadows, closet demons, stairs raising up, ext
my issue with doom 3 is it isnt as Open and Crazy as the classics
ur not a one man army and is that Grounded approach
not one man army? how?
in terms of how many enemies u fight in a room. Doom 3 wants u to feel like ur in danger cause its a horror game afterall
it's a horror shooter, you have shit tons of guns, the protagonist doesn't really act scared (which btw, the DoomGuy on the cover of the original Doom looked terrified), and also it's what they wanted to original Doom to be but, well, technology
I do enjoy doom 3 but i dont think its as Bombastic to really feel like ur the guy in control. Until Ressurection of Evil when ur given lots of toys and such that it no longer feels scary
i think theres a difference between what doom is “intended” and what Doom is to the majority
that depends on how you play it, you can fully play it as a fast paced game if you want
but people did also praise it back then for "following the original intention"
Many games were intended to be something and turn out something else because its an Identity that can be marketed to consumers
true, but still, it doesn't dismiss what the original intentions behind something are
what about Resident Evil 4 for an example, it's not a survival horror and has more focus on the action. People to this day call it a masterpiece despite it being different from the previous games, no one ever said "it's not an Resident Evil game"
i consider Re4 more of an Evolution of Gaming and the series as a whole
And does it right
Because not all games can change their identity and come out #1
Like Call of duty or Halo or anything rn
but again, people loved Doom 3 and praised it, it sold double the original did and the only other Doom game to be selling as much that comes to mind is Eternal
again im not tryna state that Doom 3 is bad and people never liked it. Im stating it has some “un-doom” like features that def dont age well today.
which btw, Eternal is a bit more horror if you turn off the music
i dont consider “toggling” off certain aspects of the game to prove a point because thats not an accurate representation of the game
that was more of an fun fact
I prefer Separating BFG and OG doom 3 as they have different flows and feel more like remasters as they are
BFG doom 3 plays somewhat the closest to that Doom formula with enemies feeling like cannon fodder to u but ur also downgrading your experience for what the True doom 3 is
that depends, the BFG Edition is much easier, cutting enemies and giving you more ammo. But both still followed the Doom formula, one way or another
Don't know about you but I'm definitely a one man army in 3
if you remove the atmosphere (but still have shadows since original Doom had them), have infinite stamina but inability to jump or crouch, it's pretty much a copy of the original Doom, basically like if Doom was fully 3D (but had more characters that weren't just dead bodies)
im a one man army to your mother
aaaaaaaaaaaand here we go
he knows what i mean 
lol
Nah it's all good. I just like it when noobs come here and say 3 doesn't play like doom. Its there way of saying their trash
u dare call me a noob 
You are
I played doom 3 BFG on the xbox as my first doom experience
Counter arguement: your mother
lel true
ok but I have a question: doesn't it take 7 shotgun shots to kill a hellknight? because I've killed it only with 4
https://media.discordapp.net/attachments/1061010804197032018/1075453867963207680/How.mp4
Your first shot was a head shot
oh, I though that headshots don't deal more damage to hellknights
They do! Aim for their big ass heads !
well that's useful to know, gotta aim for their smallass eyes often then
Ironically even the Rocket Launcher deals double damage if you deal a headshot with it
well, a rocket makes sense, I guess
Imagine a glory kill where doomguy punches through the monitor and it goes through the back of it's head
would be cool, but I don't think his arms are long enough
Could probably be one of the from the air glory kills where you knock him onto the ground first
tru
Wassup
Somebody here actually made a cool concept briefing reimagining Bruiser as a Super Heavy demon in Eternal.
In that concept, the Bruisers are used by the Deags as some way to monitor (no pun intended) Slayer’s whereabouts, iirc.
And one of the abilities it would be able to do was to throw Siphon Grenades to the Slayer.
That sounds sick
You can make an argument that Eternal’s Prowlers are repurposed Wraiths from Doom 3. Both are known for teleporting for a time
And Gargoyles fill the niche of Maggots and Vagaries as alternative Imps
one of the sickest demon designs in all of doom imo
best doom game
I still really like the hellknight the most
Doom 3 just started downloading a 5.59gb update on Xbox.
Yea
The BFG/modern edition is kind of wacky with updates
So i've been having a chat with Monsontis and asked him about adding sounds to the soul cube prop. He's currently trialing it and managed to make a working prototype. I've suggested if he can add a magnet so that it levitates and i'm waiting for his response.
If he manages to do that, i'm more than likely going to buy the prop, especially if it levitates.
You legend!!! You do realize that means I'll have to buy it again right ? Hahaha
What’s your preferred difficulty for Doom 3 and do you think that Nightmare is well balanced? Personally I think it’s perfect for the OG Doom 3, but for RoE it’s too damn punishing
yea
the hell knight design is iconic
why only on xbox?
huh?
was it a new update?
No idea, there's no patch notes anywhere,
oh, i see
Haha, true that. We’ll see how he goes with the prototype.
Dread Knights from DE look like 
Well, it is called "Nightmare mode" for a reason after all
Ngl, I wish Betruger would've used this line from the trailer on the game (ignore the image)
https://media.discordapp.net/attachments/661971660345180172/1039586953571610764/Your_death_is_coming_-_Betruger_burger_2145.mp4
I am being traumatized here.
Oh God! I can't unsee that.
anyone else find it hard to get into this game?
I barely started the first mission
it’s also making me feel bad because everyone out there just says it’s the greatest in the series
but it’s making me feel every other doom > doom 3 and i want to unthink this
nothing really wrong with disliking a game as long as you dislike it for reasons that make sense
Glad to know that I'm creating a new hell B)
its not the greatest
its pretty bad
it's neither of those, everything has it's pros and cons, just like any other Doom game
ok but the cons outweigh the pros
not really, it's the opposite
i've returned
and im here to express my love and affection for Dr. Betruger ❤️
explain
betruger only counts as one pro also
yes 
What are the things you don't like about it?
- too slow
- too dark
- a little too easy even on harder difficulties
- shotgun sucks
- I barely see betruger
- goofy ahh bosses
- armor system is pointless
- barely any enemies
- fucking commandos
among other things
So 1 is on you get good. 2 true. 3. You obviously never played nightmare 4. Get good with the shotgun. 5. True. 6. Meh. 7. True 8. Expansions fix that. 9. Get good
oh yeah 10. barely any chaingun ammo
Personally don't like the chaingun. But some modded ones are fire
even the nightmare difficulty in this game isn't really hard ngl
fr
sure, your health degenerates, but you have the awesome soul cube in the beginning
not to mention avoiding demon attacks are often easy
you can kill imps AS THEY SPAWN
My definition of easy is not dying. If you're still dying then it isn't easy
with the GOD AWFUL SHOTGUN might i add
Demons ya but z secs are insane
really now? I always found myself full on them
BFG Edition moment
i was constantly using the chaingun so thats probably why
Great thing about weapons of mars destruction is weapons are better but ammo is reduced even more than base og and armor actually works
imagine using mods
it's a good weapon, I haven't found myself using it much after the hell level since the areas are more open but, it's still a good weapon if you know how to use it
If you're not then you're missing out
Lots of doom 3 content out there
if you're only using one weapon then yeah, you're gonna run out pretty easily
if you have to get a mod for everything in the game is it really that good? also i cant get mods on xbox so yeah
he meant that using mods is fun
i wasn't using JUST the chaingun
the shotgun in this game isn't bad at all. It's just that you need to be right in front of demons to deal high damage
you sure
It's got nothing to do with that. And that's one of the dumbest things I've heard. Mods are just fun things to experiment with or map packs.
so just use the chainsaw
and that's easy to do. run at them, fire, back away, repeat
check last sentence in the message you responded to
well that last part is true unfortunately
years of making consoles and we still can't have mods for PS and Xbox, damn
my opinions are epic
BWA HA HA
Remember how you got your name ? I do
because the cyberdemon is my favorite demon, and i game
here's a funny thing: I searched ''Doom reddit Wraith'' on google, thinking some cool stuff about that enemy from this game would come up, but of course, everything I saw is about those unrelated Elemental Wraiths from 2016
You didn't know what a balgaar was and then I told you and 20 seconds later you changed your name
when was this
and how is this relevant
Not worth the popcorn.
oh well
well, I did eat some today when editing so, yeah I'm full xD
Didn't know you had a channel bro! I'll sub. Always like to support another doom tuber
lol thanks, but the editing was actually because I've recorded some Doom 3 clips for Insta stories for shits and giggles
we dont have popcorn so i got some chex mix instead
It's all good
gotta take what you can brother
whats yalls favorite thing in chex mix
those kinda-hear-shaped-thingy's
the bagel chips i think they're called?
mines gotta be either the pretzels or the mini breadsticks
today I learned that the part where multiple Valgery's spawn, if you go into the previous area (the one where hellknights and imp spawn), another hellknight will spawn (learned it the hard way by constantly getting stuck :D, dunno how I survived that)
Why is bfg ammo so common in Doom 3, a couple missions after I got it back I already has full ammo and never ran out again (on veteran)
Bfg edition? Or don't use the weapon?
Bfg edition. But if you're on console then I guess you have no option which is fine
Unless you have a og x box sitting around
Yeah PS4 so no choice
But I'm curious what's so bad about bfg, I thought the main change was the flashlight
I didn't know there was much else
They cut content sections of the game. Increase ammo made levels brighter got rid of flashlight and cut enemy count
I did hear about an enviro suit section cut in the doc actually, but decreased the enemy count? That's sad I love shooting things
And yeah I don't think I ever ran out of ammo except on the plasma gun
But hey if you're on ps you do have the doom 3 vr which is pretty fantastic
I will have to try that
I've got to finish nightmare first
I don't really have many complaints about the game, except the shotgun sound effects they're just sad
Vr fixes a few sounds makes them pretty beefy
So no more sad 'plink' of I hit a wall? That's good
Yeah. And if you ever get pc tons of great mods to play with
I still can't get over how well Doom 3 runs on Switch.
Sometimes people treat the switch as though it's an NES or something. It's a 2017 console. I hope it can run a 2004 game
it's kinda worsened by the fact the the reason the OG Doom 3 didn't have as much enemies is because of the framerate (or something like that Ik it has to do with how well the game runs)
I bought a doom 3 disk from a thrift store a few years ago for 2 euros, but I lost disk two, and disk one can't continue setup. Is there a kind of way to convert it to steam
I also have the disk key, and I know it's legit bcz I've installed it when I bought it
sorry I don't think there's a way
Well someone is snarky today.
it isn't that snarky
besides, he has a point
Well let me rephrase it then: I still can't get over how well Doom 3 WORKS on the Switch. The crisp visuals, the fluid framerate, and the tight controls all come together nicely and the OLED screen makes all the little details just pop.
Doom 3 is more of a horror game then it actually being a doom game ngl
it's a horror game cuz it's dark
Well mainly because of the jumpscares
The real reason it's a horror game is the shotgun
And because it takes place on a Monday.
It's a horror game because we never got our product
You should lie because that's a lie
I lied about that lie which was a lie
Also the fact that it does have disturbing shit (since people do forget that disturbing is also a part of horrors), just like previous Doom games
Even 2016 has some pretty insane horror in it
First time we see the hellknight hologram
I can never forget that jumpscare when you get a key card tho
doom 3 is way more of a doom game than the last two entries
True
This game is terrifying lol i prefer the others
Doom 3 bravo mod actually turns the game into a survival horror
Does anyone else think the Carcass and the Fat Zombie from Doom 3 are related?
Just because both are fat? 
Btw I would liked see more techno body horror enemies in Doom 3, in line with Sabaoth or the Bruisers.
Carcass would be perfect as D3 enemies to fit this theme, as if later during the invasion the demons start use the fat zombies and fuse them with machinery creating horrible combat cyborgs.
They do look alright (I especially love the Pinky design, a bulldog), but that depends. I've noticed the modern Doom having more cyborg demons but I could be mistaken
yes there are cyborg variants of demons
And most of Doom’s demons are somewhat cybernetic.
is it me or is the shotgun nerfed in ROE? dunno there were just moments where it took three shots to kill an enemy?
the shotgun is overall ass
sometimes accurate like a slug and sometimes you shoot ghost bullets all the time
shotgun is crap on veteran, and decent on marine
Shotguns fantastic long as you give every enemy a rectal exam
well at least I finally got the SSG, but I did have to turn the auto reload back on for it
If your mom swallowed
Screen times almost up. You shouldn't risk that apple juice before bed
Kindergarten
I wonder if there’s a Doom 3: Bravo Vince mod

Anybody have opinions on Doom 3 VR for Playstation?
No
It's fantastic
I love Doom 3 so this has my interest but I never knew whether it was comparable or any good. Thanks for the intel. Looks like so much fun!
New weapon sounds and how they function i had a blast with it
I'll have to look into it more then. Thanks!
doom 3 flashlights is terrible
hes going to say nothing? 💀
I need to finish doom 3
i only played bfg edition so idk
Even in BFG edition it’s kinda weak. I understand the horror part of it, but it drains pretty fast when I’m trying to kill some demons in dark areas
“Yesn’t.”
We need a remaster with better graphics
And not shitty graphics like with what happened to Mafia 3
Eh
why bfg existed ig
I dont think any doom game needs a remaster because honestly their looks are what identify them.
thinking 1993 needs to be “modernized” doesnt make sense, it just strays new people away from wanting to experience a literal artifact
especially when it would be a totally diff game
There's some mods for doom 3 that improve textures and such but ya.. the charm is lost
not to sound like i hate doom 3. But i dont think doom 3 deserves a kind of remaster to modern graphics. Mainly cause it looks fine for a game in 2004 like Half life 2 and i dont rlly think it can attract a broader audience
russians are here?
English only please
Yea
yeah no I agree with you, as well as with the idea of older Dooms getting any kind of remake or a remaster either. The game's are fine
Personally I've tried these hd remaster packs and nah I'm good
I prefer playing Doom 3 with its original graphics, never cared about how graphics looked ||trust me the game from my childhood which I considered my favorite had extremely ugly characters, and it was also buggy as hell||
we need a remaster with worse graphics
that's the BFG Edition ||I'll never forget what they did to Sarge especially||
E
Made him look younger.
Why did they change Kelly's face model?
apparently some people couldn't tell the difference between him and Campbell, but if that was the case why not just change Campbells haircolor and call it a day
No idea how popular this opinion will be but I prefer doom 3's demon design over the other ones. I can't even say new because the "new" designs are just high renders of the 2D old design. But the 2D ones had to cross the tech limitations at the time by making them look really cartoony. The ones in 3 looked like lovecraftian nightmares.
from what I've seen, a lot of people prefer the Doom 3's designs (plus the concept art goes fucking hard)
I also find them more creative than the modern ones, since as you've said, the modern ones (esp Eternal) are just redesign's of the pixels (and the Hellknigh.... oh the Eternal Hellknight)
2016 hellknight is my favorite just because it's the doom 3 hellknight not walking to you but straight up going at you
Fucking love doom 3 hellknight
true, but design wise I prefer the Doom 3 Hellknight, plus those small eyes they have if you look closer
Eternals hellknight lost its weight and intense menacing from doom 3. Which is actually retained in 2016
speaking of them, if Eternal was trying to recreate the classic Doom demons, why not the retro Hellknight too?
Technically they did. The boss gladiator is hinted at being the last of its species which is the og hellknight.. but.. I've seen concept art for eternal hellknight ideas so I don't believe this
well with the modern lore I don't know what to believe
so wait, they took the concept art they made for hellknight, and just slapped that as the Gladiator?
wanna finish ROE before I get into mods
I have no idea what concept art came first to be honest
Are you looking for something more horror or makes it faster pace when you do mods
understandable
I guess that depends in what mood I'm in, sometimes I'm even up for some silly mods that are more of someone just having fun for shits and giggles
I found a fantastic one that turns doom 3 into survival horror. New areas built and changed up. Lower ammo added rooms you need to explore for ammo( severe ammo reduction) and enemy health increased. So far it's amazing
It's called doom 3 bravo
yeah I've heard about it, had no idea it made the game into actual survival horror. Though I need to train my aim before I get into the games with low ammo
Oh yeah you need to actually explore or you're done. There's a doom 3 server all the modders hang out in if you'd like to join and see what's new from time to time
figures, I do try to explore often but kinda get lost 
I'll send you an invite there
k
Adding to a previous post, a pistol-only run wouldn't be too hard as the game gives a lot of pistol ammo
Also I've had the best pistol only run of doom 3 ever
I'm sure the Bravo Team will get more than enough firepower they can get
Hell ya
I just finished doom 3 and Resurrection of evil for the first time
It was good while it lasted
Still have lost missions
I'm about to play it
Lost missions is fantastic you'll have a great time

i like the lost level and RoE better than main campaign
fight me bih
tbh doom 3 is doom 1 and 2 just better graphics and a new gun or smth also i like doom 3
I love RoE because it reminds me of doom 64 when u fight the 3 bosses to upgrade the artifact. like the Unmaykr keys
i didn't expect such an old game to be so comfortable
Well there's a certain comfort about seeing older games that I can't explain
do you think you're disagreeing with him? He said that you'll like a thing, then you said that you like that thing more than some other thing. What's the disagreement?
sarcasm go brr
The atmosphere in doom 3 is literally perfect
1atm
help my doom 3 not working
the best option is to download the Doom 3 source port dhewm3 and follow the instructions
me buy doom 3 in epic games
that's the BFG Edition then, sorry I can't help there bud
I'm very rarely interested in old games, so I'd suppose this is piggybacking on my recent interest in the newer games.
Classics just age like wine. It's that simple
Doom 3 is mid
For me, it strays too far away from original doom formula.
Also,it's a buggy mess.
Of course that mess has some charm to it.
I want to ,,legaly'' get that game and experience it, and my opinion
M A Y B E will change
Give it another go some day and see if it grows on you. If it doesn't it's all good
So true!
the horror aspect is a but funky bit its close enough to work for me
i did google all the boss fights tho, i never would've figured them out myself
Not sure how it "strays from the original Doom formula" but ok
Aka doesn't know much about the history of doom
the new ones don't feel like it, thats for sure
Just wait until they find out about the novels....
I'm not new to the series
Doom 64 did it better than 3
It kept the gameplay of doom 1/2
But also had a more creepy tone
I understand what you mean as i cant deny the gameplay is pretty different. I understand if people say “its too much like doom” or “its not” everyones entitled to your own opinions
But when u do take the time to analyze what makes a “Doom” game doom 3 almost reaches that point
Which Being my least fav doom game doesnt mean its a bad game.
im not a big fan of the darkness
Doom 3 still kept 70%-80% of the original gameplay, most that was changed is that you can jump, crouch, look up and down, have stamina, don't feel like you're running on ice, and the fall damage.... Oh the fall damage why didn't the BFG Edition fix it-
Help I tried to age down Betruger and don't know how to feel about this
https://media.discordapp.net/attachments/1061010804197032018/1080110683569528932/Younger_Betruger.png
You can still play doom 3 like classic doom. Or fast paced all you're saying is you don't which is on you
I do agree 64 is fantastic
finished ROE woo
Artifact sprinting is insane
I can actually figure out the bosses too, come to think of it
I very much prefer the SoulCube honestly, but yeah it's pretty fast, and you're not losing stamina
cooler than soulcube
i think it's funny that sometimes there's proper airlocks and other times you just open doors directly to atmosphere
I guess it depends
The health recovery is great, but visually it's just a square shuriken. Slowing time makes me feel more powerful.
True, but for me it kinda ruins the trill of running up to an enemy and praying that the SSG kills them (plus I did find myself low on health a lot, 70% caused by splash damage but that's my issue).
I think I also do more damage during the slowdown, yeah?
mhm, once you get the Berserker you do


Gert is magnificent in VR
theres doom 3 vr?
Yeah
playstation?
Yup
bundle with vfr or on its own
Truly a magnificent creature he is
Pretty much what looking at your past self does to you
Its 20 dollars on the ps store but I prefer the fan made oculus quest version
ugh why is it twice as much as the regular gamwe
And that's why you should just play the Quest version of Doom 3 VR
Lol, fair
anyone here thinks Lost Mission is the most fun of all 3 campaigns?
Yeah, gougaru
Hows life buddy


hello do you fellow human beings have doom eternal?
Perhaps

gert
Just bought the og xbox version of doom 3
if possible, could you sent an more quality clip of the multiplayer intro?
One of us
just gotta do the ritual now

Doom 3 es muy infravalorado el gameplay los enemigos están bien hechos y no entiendo porque mucha gente no le gusto Doom 3 y hasta podría decir que lo disfrute mas que Doom eternal
Please keep it english only here.
But this is clearly perfect English
They just havent been colonized by England yet

Lol
Here's the translation so that y'all don't have to do it if you're lazy:
"Doom 3 is very underrated the gameplay the enemies are well made and I don't understand why many people didn't like Doom 3 and I could even say that I enjoyed it more than Doom eternal"
I like Doom 3 a lot too
in fact, I enjoy it just as much, if not more than Classic Doom
I'd say in the doom community doom 3 has a solid fan base. It isn't as niche as people think
The issue is doom 3 fans play the game love it and move on with their lives not being insane vocal people while the other hating side can't help themselves and can't shut the fuck up about how they don't like it
so that's gonna be Eternal's fate in few years....
I didn't finish D3's campaign, because the save file got deleted for no reason
, but I finished ROE (Original Version) and Lost Mission. I've got to say that I had more fun while playing DOOM 3 than Classic and 64 (Mostly, because I'm not a Puzzle Guy and I often got lost in 90's DOOMs, but that's the magic of the classics so I'm not complaining)
This might be a hot take, but DOOM 3 SSG is the most satisfying SSG to use out of all SSGs in my opinion so it definitely affected the fun factor.
trust me the SSG being satisfying as fuck isn't a hot take, at least when you're with actual fans. it's really satisfying to use
doom 3 is the best game ngl
But shortgum is bad wepona!!
moving around seems to work.... just like in-
https://cdn.discordapp.com/attachments/1061010804197032018/1082751955325161665/Moving_works.....mp4
yeah it's a short DLC, haven't been able to get the mod running unfortunately

doom 4 better ngl
nah, Doom 420 is way better
It ain't just the best doom game It's also the best game of August 3 2004
Halo 2 my beloved
Well it sold a shit ton and was a pc destroyer so ya
realized a while back that 3's level progression followed the initial episode progression for 1 as detailed in the Doom Bible and retained up to the press release beta
techbase -> Hell -> Hellish techbase
well Doom 3 is suppost to be following the original intentions for the first game, even recreating some levels from Doom
yeah
that's why I consider it a more faithful homage to classic than 2016 and Eternal
3 is mechanically faithful while Eternal is visually faithful
and that mod that recreates Knee-Deep in the Dead is the best of both worlds I guess
That doesn’t matter if the gameplay isn’t as fun
what if the gameplay is fun
yeah, I'm actually playing it. Makes you notice more and more similarities between Doom 1 and 3
||even if I'm finding them mod easier than the base game||
Interactive screens, prominent throughout the game, and monorails, were also part of the Doom Bible.
no mod channel for D3?
it also makes sense from the building the maps point of view (compared to newer ones) -with Mars facility having bathrooms, diningrooms and so on. Not everything is here but still
one of the problems was though that they upscaled the engine -I extracted back in the days a q3 map and loaded it directly into radiant, and everything was smaller -rooms corridors and so on; second problem is that they did not finish the work on shaders -the lack of shining metal materials through other
There was, I believe.
There was one but it seems like it was deleted, you can talk about Doom 3 mods here tho, as far as I'm aware at least
probably the third game in the entire series
Ultimate Doom and Doom 64: 
I seen on yt smth about Doom source port and I mistakenly believed that it's a port of D3 game on the Source engine LOL
Would it be possible for anyone to demake DOOM Eternal on the DOOM 3 engine much like what Slayer’s Testaments did with the Quake engine?
If you look at mods like Doom 3: Phobos, you see that the id Tech 4 engine can be pushed to the limits.
If anyone wants to, they can. Hell there's mods that COMPLETELY change the game from a shooter into an RPG, and much more
That would be interesting
I personally enjoyed it, especially the two final levels. But it's worth noting that I like DOOM 3 so this fact alone could affect my opinion, but you should give TLM a try
probably, but the question is why would anyone do that? I don't see the advantages... or wait, if you port it to an older engine then you would enjoy superior moding capability
Trites and ticks scared me when I played through those levels
Understandable
3's whole section with the recovered demon specimens from the initial Hell expeditions was kinda implied in 1 too, with the giant Imp cage in E1M9
Nice that's actually awesome detail
mmmm yeah, Doom 3's got a lot of details. Also did the making of Doom 3 book say that "hardcore fans will recognize some of the areas from the first game being remade here"
kinda hard when the game looks diff visually
ik
Frames are fine
anyone else think the Z-Secs say "space trouble"
They say a lot of shit so, wouldn't be surprised. One of the quotes just straight up sounds like "fuck you"
it would be good if
was an actual enemy and not just a set-piece for a (not scary) scene
he could have been the Baron Of Hell of Doom 3
the Birdman shown at Macworld 2001 was apparently supposed to be the Baron and not just an early Knight design
but Gert is too powerful, he could beat the Slayer in a heartbeat
is he stronger than a Titan or the Dark Lord himself?
Gert is the most overpowered being in the DOOM Universe
way stronger than both pal
I LOVE 
and that's just his head, imagine him as a whole....
Gert loves you too
yall agree that doom 3 is scary?
Definitely
I'd say it's more of the "disturbing" side than it is on spooky side. But it is scary
they removed some console cvars or smth -to me ie was that bad that I had to switch back to Doom from 2014 [edit: I mean 2004] bc I could not mod it properly the BFG edition
and if I am not mistaken they added superior resolution and graphics so of course it would run a bit slower -if you got one of those 2000s computers
Nah, Doom 3 2019 is exactly the BFG edition, but without multiplayer, classic Doom games and motion blur. No improvement in graphics
they demastered the demaster
Doom 3: BFG Edition is a remastered version of Doom 3, released worldwide in October 2012 for Microsoft Windows, PlayStation 3, and Xbox 360. The BFG Edition features enhanced graphics, better audio (with more horror effects), a checkpoint save system, and support for 3D displays and head-mounted … See more -from wikipedia
I call it a demaster because it tries to fix what isn't broken and doesn't fix what is
it barely changes the graphics
in fact, they're arguably worse now
it doesn't fix the terrible shotgun
the flashlight no longer being its own thing has no major downside
there's a shit ton of ammo added when there was already more than enough
certain areas are literally removed, especially in ROE
I dont say that it was superior in any way. I replied to Hadean Cry who said that it had no graphics improvement;
and on a lesser note it still hates alt tabbing
also I could swear that it lacked some console commands which I used to launch in original D3 for my custom experience -on top with my mods
the Cyberdemon fight in the main campaign was already kinda lame since there was no real difficulty but BFG Edition just makes it cheaper by making it vulnerable to all weapons
fuck it, I'd like 3 to get a remake like what just happened with Dead Space 1
for 60 bucks? no way LOL
like a popular streamer said abt Dead Space -if you did not play this game before by all means buy it but if you did then you just pay 60 dollars for new textures
I mean he said "improved"
HL2 has aged better visually than 3
even if id Tech 4 had stencil shadows and shit while Source didn't
it's mostly in terms of the human NPCs
altho tbf like all of the human models in HL2 are based on real people
Yeah just good to see some of the mod work these days. Fix alot of those issues
even if they had stencil shadows the technique was not refined -totally missing global illumination which made most areas white and black so to speak here lights two steps away in the shadow complete dark. they only used global (compiled) lightning for outdoor areas. later iterations tried to improve the lightning and added soft shadows but was a bit too late; they also did not finish the shaders this is why everything looked like plastic -metal shaders in particular which I busted my arse for months on end to implement in D3, with unsatisfying result
particularly the blend instructions did not have the shaders database full like they had in q3
also yeah the whole issue with outdoor lighting is basically part of why they introduced MegaTextures in id Tech 5
I stay with the opinion that I had back then that they should been admitted that their little kid Source engine grew better than the engine developed by id and should have build D3 with the HL2 engine
the idea of a Doom game that isn't on any kind of id Tech just feels wrong
Definitely
like I can accept Quake Champions and Rage 2, but Doom is basically id's flagship franchise
as long as another engine of choice is technologically superior I don't see the problem I mean Source engine was able to build all D3 entities and make them act exactly like in D3 but would have been better -marines models better scaled (even human proportions were broken in D3), would support better outdoors and especially industrial space base levels would have been looking so much better with those combine metal wall shaders. problem with quake champions is that the engine is not especially good and the lack of mod support
wait really? They actually made them vulnerable to regular weapons?! The whole point we were even getting the SoulCube is because "they're the only thing that can defeat the hell's mightiest warrior", wow
Since Doom 3 is great but fundamentally flawed i’d say it would work better with thematic remake rather than a strict one. Like keep it a sci-fi horror action, but feel free to make changes.
On the other hand, Doom 2016 was exactly that, at the first glance it looks like updated Doom 3, a lot of levels are inspired by their Doom 3 counterparts, level progression is mostly the same. But the gameplay is largely reworked, and while the first couple of levels play as Doom 3 on steriods, the latter levels are pure Hugo Martin’s fun zone
they did a better job with the leaked version -or call it early versions which were presented at E3 -in terms of gameplay with resurrecting zombies, they tried also to keep physics even on corpses. after that they removed resurrecting bc they were not able to connect the resurrect animation with corpses ragdoll. from a technological point of view it looked more mature though.
melting corpses look so cheap
I seen someone trying to build the entire D3 final campaing on alpha version of the engine, but unfortunately there were too many things missing from alpha in terms of monsters and animations especially. it would probably been a better game if they had success with that
well they made the changes in the final ver due to the alpha getting leaked in the first place, it was suppost to be only shown at E3, not something people could actually play
The sound design in the retail version is way better than the alpha.
I know some people still thinks otherwise because Trent Reznor did the stuff in alpha, but Chris Vrenna work is just top notch.
as someone who plays with Trent's sound mod, I do mostly agree. I prefer the final demon sounds (as they're more accurate to the classic demons) but I do like the alpha pistol and machinegun sounds. In the final version commandos sound way better (not a fan of how robotic they sounded, plus it makes less sense) but I do wish they had more quotes like they did in the Alpha (especially their "BLEED MORTAL" line, dunno why but I really love it)
it is quite easy to change sounds in the game, I did it in my DooM3 game; on the other hand the changes they did to other things from alpha are quite hard to get back if one wants to use the alpha version for the campaign; it doesn't have sense though whatsoever to change game mechanics because a leaked version. after all, even if the engine was leaked it is not like ppl would make money from it so it was not a big deal
makes sense, but the companies that make games usually change the final versions if anything get's leaked, or at least they used to, not sure if it's still a thing. Granted, I'm happy that things like walking, running, switching guns, ext aren't as slow as they were in the Alpha ||oh, and the running animation for tentacle commandos isn't as goofy||
my mod made them even slower so LOL :))) if you run your view goes face down added big bob when walking, and so on. I like dm mechanics since I play quake from the 90s but when I play sp I want smth else; now I am thinking to add a second stamina bar to be general resistance of the character the more you use run the smaller the stamina bar will get over time -smth similar in a way that they implemented in cyberpunk in a (very successful I hear) mod
I seen this in ufc game and it ringed a bell I like the idea
lmao, but I guess that's the interesting thing about Doom 3. You can either play it as a fast paced game, or as a slow game, pretty much depends on what a person prefers
yeah, there's no strict "gameplay loop"
And to be honest devs does not deserve the respect they ask for when talking abt their code and ie leaks. bc the main idea when you present your game at E3 ie is to show people the progress of the game, not to base the build of entire chapters of the code ON PURPOSE just to show (to fool) the audience, and then remove it. They do this on purpose and call this dishonest action "building the hype" . In actuality this is no different than showing someone apples and selling him bananas.
The Imp screams of retail are just iconic at this point, and Reznor version of their sounds feel kinda weird as result (funny enough I think the alpha death sound is the same sample as the classic doom Hellknight).
Otherwise i do agree about the commandos. The retail voices are way better, but they wasted the oppotunity of give them more interesting voice lines like the alpha did.
Just like The Last of Us games.
Is rare that a game allows that kind of freedom in the way you want experience the gameplay.
one sound that I liked from the Imp in the Alpha is that one sound, but mostly because I can't describe it.
And again I'm happy that at least Commando's running animation doesn't look silly like it did in the Alpha
I think even the original Doom allowed for more types of pacing, the demons are as fast in the original as they are in Doom 3 (in fact, I think they're slower in the classic)
Trent used that sample for the death sound of the Vore in Quake as well
haven't surrounded myself around Quake much, other than reading about Doom related characters and listening to the full OST. Tho I do plan on buying Quake 3 and 4 ||even tho I mostly plan on buying 3 to better up my AU and 4 because I'm curious if this is another childhood shooter I forgot about||
The level design has a lot to do with it. Levels like Slough of Despair and Hell Beneath almost require a slow and calm pacing to be complete, unless you want die over and over.
and yet some people like to describe retro Doom as "fast paced games". Granted 99% of them are people who played modern Doom games
I personally love Q4 but never get into Q2.
In fact the fourth game is almost a remake that do the same concepts of Q2 but in the right way, and with a lot of Doom 3 dna.
And Quake 1 is just a favorite of mine. I don't even play it ultil a few years ago, but is still a unique experience.
I guess in that case I'm hoping that Q4 was indeed a childhood game, especially since certain someone cares too much about graphics (also a reason why Left 4 Dead was a part of my childhood too)
Classic Doom has more in common with Doom 3, than it does with 2016 and Eternal if you ask me.
100% true, hell I saw a lot of documentary's and such that go more in-depth of how D3 is more like classics than modern games are. There's a reason people kept saying "Doom 3 is too much like classic Doom" when the game came out
Doom 3 is indeed classic Doom, only in a full 3d engine with free movement and a bit slower.
But the core gameplay doesn't change that much, only adds layers of interactivity in other ways than shooting.
The new Doom games feel more like Halo than the classics.
I've heard this one person I follow describe (mostly Eternal) as more of a Halo game (or in other words, "At this point, it’s just a 18+ less serious Halo game where Master Chief is a…dude that became an alien god?? Lol." as he said)
not familiar with Halo so I can't really comment
I wouldn't say halo at all. More so quake and doom hybrid. Halo is turtle pace slow In comparison
you mean compared to Doom2? in Doom2 on nightmare imps used fast projectile settings which was kind of crazy
faster than anything since
or was it Doom1? one of these I guess
both of them had the same difficulty settings
and if anyone want to have a glimpse on doom2 deathmatch versus the computer I recommend trying to play with keyboard only the cajun version; easily beatable for advanced players but decent for medium experienced players
Sabaoth reminds me of how one of the episode summaries in the Doom Bible implied what was basically a BFG Cyberdemon
the ability to overcharge the BFG and die could be a reinterpretation of the Doom Bible describing the BFG as "damaging the user a bit"
good god, 3 is more of a love letter to everything that happened in 1's development than I thought
I've wished for a Doom game that's close to, if not just like the Doom Bible for quite some time
and only now have I realized that it's been sitting right in front of me
the Soul Cube being powered by souls is just like the Doom Bible Unmaker
if 64 didn't exist I really would have 3 as my definitely favorite Doom game
god, something that mixed together 3 and 2016's gameplay, with 64's aesthetic, would be the perfect Doom game for me
2016 circa 2012 had a surreal and creepy aesthetic that I liked based on the concept art and footage we have, but I feel that it's perhaps a bit too muted and not much eye candy
Definitely love them both. Have something to offer
circa 2012 you mean cancelled doom4?
yeah, but not Doom 4 1.0
yep, my favorite thing about classic doom is that its simpler, more focused mechanics lend it to shit tons of flexibility, you can change pace and playstyle massively just by changing up the level a bit
true, minus me getting lost for the 420th time. Killing the demons is far easier than figuring out where I'm suppost to go 
lmao yeah
I'm talking about Doom 1, only got lost twice or so in D3
after making your way through a few levels your brain gets a sense for it though
i tend to just look at areas that haven't been loaded in on the automap, and look for things that look like they could be doors or buttons
I had to look up a walkthrough less than few times only to realize that I'm suppost to press a button xD
lol
Oh boy oh boy you don't know how many times I got lost it felt like I was in a forest
I had this one moment where I got stuck in this crasher and couldn't move, and I quicksaved as soon as I stepped on it. Safe to say I didn't have a recent save so I just used the idclip cheat
there's a vent nearby, it's on the floor
can someone help me get the doom 3 bfg edition multiplayer achievements plz?
What's the issue
I’m still trying to get the quake 2 achievements man
You gotta beat the game on nightmare 2 it’s very hard
im pretty sure you cant just random que a multiplayer game on bfg edition anymore you can only play with a friend so im hoping someone can join a game and help me get the achievements and i can help them get there multiplayer achievements as well
Ys it's brutal but just need to get passed those z secs early game
do u have doom 3 bfg edition?
I had no idea there were multiplayer achievements. I don't remember that in my 100 percent run
I 100 it a while back on ps4
Telefragged!
Kill an enemy player by jumping into a teleporter after them in DOOM 3 Multiplayer
Crushed!
Catch an enemy player in the Reactor of Frag Chamber in DOOM 3 Multiplayer
Ninja Killer
Kill 5 enemy players while using Invisibility in DOOM 3 Multiplayer
Clean Sheet
Complete a DOOM 3 Multiplayer match without dying
Berserked!
Use Berserk to kill a player in DOOM 3 Multiplayer
2 Deaths - 1 Gun
Kill two enemies in the same room with a rocket in DOOM 3 Multiplayer
those the achievements
What are you playing on
steam
Neat. Didn't know pc had different achievements
r u on console
Now that I'm on pc I usually stick to og doom 3 these days. Sorry about that. No idea how to find a lobby
alr thx
Running through Lost Mission Nightmare for the trophy, anybody know about the timing/positioning of that grenade skip in Underground 1?
Nevermind I pulled it off with some dumb luck
Hello guys! I want to get the platinum trophy for doom 2016. But There are not enough players on multiplayer. Are there some people that can help me?
something I just realized on my way back: at the end of e1 DoomGuy fights two hellknights before going to hell (which I'm pretty sure involved teleportation), in Doom 3 Doom Marine fights two hellknights before going to hell. Truly a great retelling of the D1 story
No, those were Barons
Altho I will point out that the first two Knights in 3 have more health than the later ones
weird
Just replaced the hellknight with birdman.. love em
Someone made a mod recreating it?
Yup over in mod db. It's called birdman doom3
There’s this alpha shotgun model mod I’ve tried to use but just can’t work right for some reason
It always uses the regular one’s textures somehow and it just looks wrong as a result
one thing I found weird in Doom 3 is that only zombies are gibbable
it would be satisfying if the demons were gibbable too. Imagine firing a rocket at a Chaingun Commando and seeing him exploding
Absolutely
it’s the same thing with Half-Life 2. in HL1, literally every enemy was gibbable, but in HL2 only Antlions are gibbable
i joined here for assistence in DOOM 3, nothing more, how do i beat area 20?
ive been struggling for two days
you have problems with the boss?
you can get past it
bruh 💀
i know-
you can’t get stuck in a level for days, especially in a game that is very easy
on my ipad rn, at the boss
my apologies for excitement.
I beat and
anyways im shaking rn
And only if they're alive.
Manhacks, scanners, gunships and striders (in ep2 at least) all them drop gibs. Perhaps that isn't gorey but is there.
HL1 had more freedom with these details due stylism, but the same kind of stuff would look out of place with the tone and presentation of HL2.
doom 3 is just a failed horror game
I disagree
Doom 3 is a more tactical Doom. It’s still very much an action game, though if you said it has serious pacing issues early on I wouldn’t argue with you
True. At least you can be a psychopath when it comes to the NPC's if you want to ||though the Doom Marine just silently standing while someone is talking to him is kinda funny the more you think about it||
don't think so
same as those back up things you can find on computer through the games ||but I still back shit up anyway||
I prefer the original one
Not the BFG edition
The guns are slower and nerfed
I don't like the motion blur when you turn around fast
And it ruined the shotgun sound effect
And sad that the Baron Of Hell didn't make it in the game
99% of the people prefer the OG, don't worry. Hell I didn't bother installing the BFG Edition when I bought the game on steam
Do any two people have Doom 3: BFG Edition on PS3 and are willing to boost the online trophies?
Nice
Do you think that Spectres could be a good idea in Doom 3?
Absolutely
You aren't wrong. A lot of parts in BFG Edition for Doom 3 and ROE are pussified heavily.
The Hellhounds in Doom 3 aren't that creepy, but a Spectre version of it.... It can be so cool and creepy, imagine going in an area and suddenly hearing a roar, and one will jump at you, and suddenly will disappear and will turn back into his translucent form
I’ve seen mods that add them
Not into the main campaign tho
The shit is dark enough already how tf am I supposed to see a spectre
I think that’s the point
i mean you can’t even see normal pinkies anyways can you
unless you are playing bfg edition
can anyone help me with the multiplayer achievements for doom 3 BFG edition. I'm on steam I'll help you get the achievements if you need them aswell
the biggest problem with the game was that the devs seemed not at all decided what kind of gameplay they would want for the game; kind of slow survival style like Resident Evil (see zombies from first E3 presentation) or fast action Doom2 style. final version took the worst parts from both. dumbed version of both. Engine wise the game was not finished -lack of metal shaders, human models had slightly anatomical disproportions ie making ppl complain abt the plastic look or abt how bad they considered models to be. Second biggest pb was that bc they wanted first to build a kind of linear RE style game, the maps were too small. the lightning system was also not finished. Ai was not finished (code was there, but they did not add most functions in SP, this is why moders were able to later build bots for DM). First commercial versions lacked soft shadows, which they added one or two years later. Still the concept for monsters was usually good, with few exceptions sounds were good and I particularly loved the MP part, which most ppl at the time disliked (I am of the opinion that the size of maps were mostly at fault here as well). they also used some strange proprietary physics which were not exceptionally good and the engine was also not refined, working very bad especially with outside environments -although they used compiled lights there and models as maps. another great innovation at the time was per pixel detection in DM unfortunately they removed it with later versions, (because the demos for DM matches became too big I guess). A great and ambitious project which despite enjoying financial success ended in my opinion to be unfinished product.
this is why I proposed at some time to use the already refined Source engine. just use your great mapping talent id Soft guys, create modern versions of Doom1/2 monsters, put in those great older weapons, and just try to improve everything they got before and voila. ppl though say that it would not have been id soft game without their engine. who cares what is the code if the end result look a lot like older games but tremendously improved
Oh and Doom3 also had a great map editor which I knew inside out LOL and good moding capabilities
what do you get if you make achievements? :/
Nothing
achievement hunting is fun for some people
I wonder if in a D3 remake the Sabaoth boss fight could be redone in two or even three different encounters with the monster having different transformations across the campaign, in which sarge is becoming more a more demonic as you progress.
Like:
-The first encounter can be in Delta complex, after the transmission at the start of the chapter Kelly actually apears in the point he establish before. He looks slighty possessed at this point and tries kill the marine with normal weapons, but retires shortly after and we don't see him again until return from hell.
-Second encounter is in CPU complex 1, this time sarge shows a grotesque transformation into a demonic cyborg, barely reconogicible as human and can use heavy weaponry. After being defeated again, sarge catches Jack Campell like he does in the normal game and stole the BFG.
-The last encounter will be again in the CPU core like normal D3, but this time the arena is totally reshaped to be a bigger place with more cover a space to move. Z-Secs and/or commandos can show to help Sarge in fight.
Sarge in his final form is now fused with the tank like vehicle, and the BFG mounted of his shoulder, but he can still use a large variety of weapons in a final attemp to kill the marine, and most importantly he can resist several hits from the soul cube before finally die.
They just made the protagonist slower but gave him the ability to jump and crouch (which was apparently the only reason DoomGuy was fast, because he couldn't crouch or jump). Never heard anyone complain about the models looking like plastic, plus it's a 2004 game. I have apsolutely no idea where in hell did you get the "they wanted to make an RE style game" and the maps were just more smaller than the original. 90% of the AI behaves the same as they did in the original Doom, except they can now properly dodge/move away from your gunfire. Also have no idea where the hell the "psychics aren't exactly good" comes from either. There's more to say but I have to go.
I might not know a lot about D16 but I do know quite much about D3, since I spend a bunch of months actually 6 months just for a map and then I moded some at the time. Plus I worked with shaders. This is why I know that the shaders were not finished. They started to transfer shader declaration from quake 3 but only implemented them partially. Open quake 3 tourney 4 and watch at the big block in the middle of the mp, which is actually around it you play. It is all wanna be reflective old shiny metal. They removed it in quake3 pro-tourney4 because it would drop the fps bc the metal shaders. I know abt these things bc I worked with them. I busted my arse for months to try to implement metal shaders to D3 by transfering instructions from quake3 shader files and then from Source but the possibililies were limited bc the engine lacked some BLEND instructions. I know what I am talking abt when I talk abt quake3 and D3. Dont act like I am a crazy old one not knowing what I am talking about. About movement you forgot that player had stamina. And the general gameplay was slower not just player speed. If you bother to learn proper q3 movement then you could strafejump and run quite fast. Watch fatal1ty playing at quakecon competition. My observations are based also on many complains of what ppl said from planetdoom forum which had at the time thousands of ppl active and was quite active there. I suppose you did not live those times.
I like Doom 3 but get frustrated with the slow start.
Ain't horror games usually slow tho
Doom 3 isn’t really horror; it just uses the aesthetic.
I think Celeste is the only game I’ve played for 6 hours straight and I dont even like the game that much
Pretty good game though
I was at a friends house and he forced me to play it
Actually that's kinda fair
What’s a sapphic romantic
I think Doom 3’s later encounters are excellent but the first hour or two are kinda puny
“Sapphic” refers to women being attracted to women; lesbians and bisexual women
Oh okay
my random health mod fixed a bit first part of the game by implementing random health to zombies and enemies, and I added some other things for balance and replayability. since then I added more things on the game at home but I did not upload anything mod wise since 2005
I’m talking less about difficulty and more just stuff going on. The first hour has way too much dead time and encounters rarely get chaotic until the second half
some monsters I made them to teleport back into void and teleport on the map after random times; this way you would not get totally bored when you would search for some things on the map. since sometimes the game would force you to traverse sections of the map where you was before. this I designed to make the gameplay more interesting. also some zombies I made them to neglect players presence until some time. this way the gameplay became a bit chaotic. and bc I gave to zombies much hp you could just not kill all zombies on the map to be sure that the map is clear. I intend to continue with the mod when I have time
That sounds interesting. My laptop isn’t currently working but I would be interested in seeing that at some point. I kinda want to make a mod with a set of new levels with way more arena fights, some new areas, and maybe even a new demon or two. In particular I figure you could scale up a Hell Knight and recolor it red to make a Baron, and something akin to Eternal’s gargoyle would be a fun addition (by which I mean an imp-like demon with much more agility), though I guess that one RoE demon already kinda fits the bill
Also some kind of vent style bit in arenas that are much more accessible to cherubs and such than to the player would be a great way to keep players a bit paranoid
Didn't say that you had to know anything about Doom 2016. I know next to nothing about shading, mapping, ext so it's not a territory I'm stepping on. Nor is it something I've mentioned (at least not much). I didn't forget about the stamina, that and the reloading are the only things making the game slow, but the original Doom also has its slow gameplay. I didn't even get to finish the whole thing above since, as I've said, I have to go, just dropped in quickly to respond.
haven't started doom 3 yet, is there a way to tweak BFG edition to play like the original?
Are you on pc?
could just play the original, you'll need a source port if you wanna up the resolution though
dunno why you'd wanna tweak BFG edition to play like the original though
i haven't played BFG edition but it removes some monsters and makes changes to ammo afaik
which can be pretty significant
removing monsters I've never heard of
but it doubles the amount of ammo you get from pickups
and doubles the amount you can hold more or less
yea
so instead of 320 reserve rounds in the machine gun, you get 600
BFG edition also brightens some of the environments and changes the flashlight from handheld to shoulder
allowing you to use it while firing a weapon, which is the biggest change that was made
Oh I love brighter environments fr fr
quiet tomato made a full comparison of both versions recently and uploaded it if you're more curious
One channel on YouTube actually called Doom 3 one of the worst third games in any series today.
oh boy
He's totally wrong because Doom 3 is actually the fourth entry in the series 
I haven't played it, so I can't say.
it's a great game, and a great Doom game trust me.
if you're on pc then I'd (like 99% of the people here) recommend getting the og game, rather than the BFG Edition
They did bring up how some of them aren't the third game overall, but all the ones they included were the third numbered games in the series.
I have it on PS5.
why does it feel like the video is a parody by the sound of it?
Most of those on the video are considered bad or lesser by many of their fans.
Like Driver 3 (or Driv3r).
so it's basically Midnight 2.0?
I don't know.
Vanilla DOOM 3 > BFG Edition
based
my first experience with Doom 3 was the BFG Edition tho 
I'm sorry to hear that.
at least, I got to play the awesome Doom II expansion that is No Rest For The Living
I had more fun with it than base Doom II
weird how only his armor has blood on it btw, unless I didn't notice it anywhere else on other DoomGuy QC skins (not counting the bloody face)
For anyone asking whether they should choose the bfg edition or the original one, youtuber GmanLives made an interesting video detailing the differences between them. Whether agreeing or disagreeing, he points out some interesting aspects between the two. - Doom 3: BFG Edition Review
I bought doom 3 and got bfg edition and rez of evil
Doom 3 is a great game
yeah, they changed it to do that back in August
It get get super repetitive tho and it felt like it took weeks to finish
Like I’m still in the process of finishing it I already got the og finished and roe just not lost mission yet
Absolutely
Xbox one version is bfg right?
And what’s wrong with it lol
BFG Edition cut a bunch of the monsters (IIRC Delta Labs lots over 100 total for an extreme example) and doubled ammo
There were other changes but those are the most widely disliked
Btw the vanilla Doom 3 isn’t exactly stingy with ammo so that change in particular is kinda baffling
crazy how they named it after a godlike weapon but then proceed to make it ass
On the other hand they also upped the brightness so it’s not all bad
yeah i do prefer extra brightness
QuietTomato recently made a whole comparison in detail
https://www.youtube.com/watch?v=AiufUB-JAb4
Showcasing the other odd changes that the BFG Edition/new console versions did to Doom 3. Goes to show how easy the new versions are and how literally dark the original Doom 3 was.
The Flashlight change isn't included since everyone already knows that story and it has been overused.
"It's like a 'Can I Play Daddy' version of Doom 3" - Gmanlives...
I just realized something (since I'm writting), so the Bravo Team technically should've passed by Teressa's office, meaning that they just ignored her when she was crying. That or they found another path since the bridge wasn't raised
Or she could have been passed out
damn, poor Vicky's grandchild :c
Should’ve been Doom 3: Shotgun Edition, if you know, you know.
expect that the shotgun is good if you know how to actually use it
though it's not a big change, the BFG Edition shotgun sounds more powerful, which I like
the original version sounds like a pea shooter, but the BFG Edition version sounds like an actual, strong gun
surprised nobody made a mod for the og version that replaces the shotgun's firing sound with the BFG Edition one
There are a few sound improvement mods out there
are you sure there is a difference between them? I just extracted shotgun sounds from bfg and sounds the same with the original
ok it seems they used second set of sounds for SP in D3 original
I've never noticed it. I know bfg vr has sound changes but that's about it
explore the pak003.pk4 with any I use Total commander; go to sound/weapons/shotgun/fire; extract the 3 files anywhere, go to that location and rename them as following wetfire. wav, wetfire3.wav and wetfire5 wav (their original name is sgfire_01 0.. blabla); then in doom3 base dir create directory sound/weapons/shotgun -fire dir not needed; put the three files that you renamed right there; and voila you got the bfg sg sound. it seems that the original doom3 had those sg sounds already but in a different folder
I just "modded" sg sound for you in D3 it is that easy LOL 🙂
This game was way too easy, so I modded it to be really hard. Ammo was scarce, enemies hit hard and took a beating. One problem happened however. The Cyberdemon at the end of the campaign was unable to be damaged by the Soul Cube, for some reason. So, it was not possible to actually complete the campaign. I called it the Veteran Mod, and it completely changed the game. It was really fun. I wish I had put it online, but I did not have internet access back then, so it is dead. If anyone thinks this sounds interesting, I would remake it. Not too difficult, just a bit tedious really.
Oh yea, I called it the Veteran Mod because it was meant to be played on Veteran difficulty, respawning enemies on Nightmare is impossible because of ammo constraints
Whats your mod called
Veterans Mod
It was lost on a fried hard drive
I am willing to remake it if I get at least 10 people that want to play it
Ohhh I've heard of it
Unless I'm mistaken with veteran HD mod
I love how the bodyguard guy comes to this Mars base, not knowing about the shit that’s about to go down, and his choice of weapon to get Dr Palpatine under control is a BFG. That level of overkill is just beautiful
Considering how annoyed Swann sounds, I'm assuming they're just tired of Betruger's shit. Which does make the BFG funnier.
Unrelated, but you know how the soldiers yell some garbled command or something when they see you? I think it would be really cool and creepy if the zombie scientists said something intelligible about “the experiment” or whatever.
Or even just screaming for help
well, from my memory there were very few that screamed for help. But yeah I think them talking would've been creepier (and cooler, in my opinion)
one of many things I like about the story is that the game basically implies that the demons can ride ships, Ik it's nothing special and makes considering the hell itself corrupting the technology but, it is really just funny to imagine the Imps riding a ship ||my humor is very broken||
In my opinion demon/demonic presence should try to focus less on technology. Like even teleporting imps looks nice from a games' graphics perspective but totally absurd if we have to stick at least just a bit to the folklore culture. This is why I am working on implementing the idea of demons appearing from smoke in Doom16.
Side note now that I started Doom3 to read through sound files, I realized that my character has also the possibility to lean around corners. Can't even remember how many small adjustments I made to the game. :)))
it would have been interesting seeing the new Doom 3 enemies in nuDoom
Ticks and Trites would be even more creepy
nuDoom is that a game or a mod?
what some people collectively refer to 2016 and Eternal as
some sort of acronym for "new" maybe? I did not know that
more like a phonetic similarity
like nu-metal
I finally finished The lost mission
I think it's the most fun compared to Doom 3 and Resurrection of evil
And the ending seemed acceptable to me
How long did it take
maybe a month, but I didn't play it continuously
Nice
how come, if I may know?
I'm still trying to beat the base game, but I made the mistake of saving at low health next to a hall full of soldiers
oh I know the pain all too well, hope they didn't hit you as soon as you saved
been in those situations, eventually something will work
I hope so
I suppose only later D3 versions added controller support or just d3bfg edition?
I have something like 3 save backups
Game fell off hard tbh
?
Is Swann supposed to be a business executive or a politician? I don’t remember his position ever being referred to
he's suppost to be a lawyer for the UAC and shit, and from the looks of it he's pretty respected
Ya and represents the UAC board
"The BOARD authorized you?"
Okay that makes sense
Eh it’s mostly zombies
there is a preponderance of zombies for the first hour though
At least the zombies get to have some decent variety
The chainsaw zombies are a bit underused though.
Any in-universe explanation of why zombies (including Z-Secs) stop appearing after the marine comes back from hell?
maybe Betruger and the demons thought they weren't tough enough anymore
I always thought that outside of the gameplay limitations, in the story universe zombies and even z-secs would be just another prey for the most savage demons like the Pinkies.
Considering even the zombies can eat each other, I don't see why they would be ignored as food by other demons.
Or even some of them can be used for ritual purposes.
technically no, but if you pay attention to the surroundings, there's a lot of skeletons around who seemed like they either lost a fight or tried to hide (like that one skeleton at the mining area). plus they either got eaten and/or there wasn't really anyone left who could become a zombie
and the eating thing, I kind of assume that in reality demons don't have to eat to survive, but just eat something as a snack (just like how we, for example, eat chips)
Are teleports staggered rather than simultaneous for gameplay reasons or due to technical limitations?
dunno
Also I both love and hate the cherubs. On the one hand they’re delightfully creepy, but on the other they’re annoying to fight
true, but at least you can grenade them, and they're at big enough to not have you mostly miss when shooting
||also, I have no why why tf did I think this, but at one point I thought that the Cherubs were resembling like, baby Betruger||
That’s a really cursed thought
indeed
I always assumed that the demonic possessions ended up melting down the bodies eventually
I imagine it’s because the Smash Bros episode of Unraveled lives rent free in my brain now, but I can’t help but notice the abundance of OSHA violations Mars City was presumably already experiencing before the invasion
well, if you've been reading the emails and listening to audio logs, it's kinda revealed that UAC is pretty cheap (and not by anyone saying that they're cheap, but they say/do stuff which does heavily hint that UAC is cheap) so I can imagine them having problems before the invasion
unless you're talking about another type of mess that was happening before the invasion which is related to hell, well according to dates (which I haven't memorized) it's also revealed that Betruger's been working with hell for about a year
I mean stuff like the door that crushes you if you mistime going through and the seemingly pointless sheer drops everywhere
oh that
Doom 3 UAC vs. Black Mesa
You know how in the nuDoom universe the UAC joins the demon side? I feel like this UAC would 100% have done that if Doom 3 had gotten a direct sequel
Based on their apparent dedication to endangering their employees as much as possible
well, they are greedy, but I don't think they're stupid. Granted, I could see someone who works there joining hell, similarly to how Betruger did. I'd imagine shit being so bad that when the invasion happens, someone who works there pretty much goes "finally"
I feel like hell was trying to get into the minds of most employees but ended up cooking them in d3
that would be funny
sometimes, the PISTOL can gib Zombies when it kills them. it's funny ngl
They probably don't eat for survive, but possibly there's some kind of joy on consume living things.
I remember one particular room near to the end of hell level in the original, that one with the mancubus and cherubs which had one particular prop exclusive of that area. It looks like a pinky torso in a metal frame, and some people interpret that as other demons consuming pinkies like humans does with pigs for example.
this is what I call hellish consumerism
Badum tsss
In my mod I made them have 1hp because I hate them so so much.
Lmao
do a mod that would make them merchants -what are you buying what are you selling? this way Molly would run to embrace them -My dear Cherubs!..
I run to embrace them already- with my shotgun
mood
sigh, so you don't wanna come to the dark side...
Can demons with equal rank infight?
oh they can
Perfect
it's not Retro Doom if the demon's don't try to kill each other from time to time 
infights in Doom 3 are one-sided for some reason
if a Revenant gets damaged by a Imp and attacks it, the Imp still tries to attack the player
not to mention it's impossible to happen unless if you try to make it happen since the areas are often enclosed and there's only a few enemies at a time
Unfinished code. You can edit script files though but you have to spend time to figure it out. Might even require some coding.
My understanding is that it’s tied to a rank system. Higher ranked demons can retaliate against lower ranked demons, but not the other way around
probably, did not look into it; still I am 99% sure that it can be modified -since we have access to practically everything in this game, from declarations to script files and code
As someone who has looked in the code, you can make a Hell Knight a friendly NPC if you want, and it’s not even hard
Incidentally allies can absolutely infight too.
Doom 3 BFG stopped working for everyone on steam mid march.
weird
the better version is calling out to you then c:
😦
It's the will of the gods
still gonna play bfg edition first when i get it
I really wish I had a map in this game. I have lost over a half hour wandering the Delta Labs because I got lost
Update: turns out an elevator bug softlocked the game. I’m sufficiently irritated that I’m done for tonight
Ya that glitch happens if you try to get into the elevator first before restoring power
Surprised that no one caught that tbh. It seems like such an easy bug to trigger
Ik it's subjective and all but.... is my sense of humor weird if I make stuff like this?
https://cdn.discordapp.com/attachments/1061010804197032018/1090910687150215188/Doom_3_victorious_make_it_shine.png
there are far, far worse senses of humor out there
this is pretty funny imo
especially the make it shine lmao
jusr started this game
good 👍 
lol thanks
Btw anyone know how to get past the part of doom 3 where your stuck in that arms room right after getting the assault rifle
Idk how to get out of it tbh I got stuck
what room....?
I can’t think of it
One of the marine rooms that it’s locked with no access to yet after being contacted by the base commander telling you about survivors
I hope that helps
I think it’s marine command access
yeah I think Ik which one you mean, got lost myself a couple times but I yet again forgot where to go
Ik you need to find a PDA though
Okay thank you
Do I got to back track okay I’ll get bakc to it when I get my ps3 back
Need to get it from storage
yeah you need to backtrack around
are there any new model viewers for Doom 3 (and id tech 4 games in general)?
all model viewers I saw are from the mid to late 2000s and they don't work on modern pcs
if is not the room with the stairs that will be dropped by the guy hidden upthere
It’s after that
There is only a door that I have no access to an a bunch of lockers
I’m trying to think how to explain it
was there an almost dead guy who said something along the lines of "Don't stop buddy! There's nothing you can do for me. There's still few squats operatiing, but they're all cut out from each other."?
Yes
you have to turn back and imps will rip a door
Oh
I feel dumb
I Hope im thinking of the right area too
It’s been about 4 years
don't worry, it's not something you can predict
I got stuck and ended up started playing stuff on my ps4 more
must be the level with the first pinky
After my games got moved after heating my house for bed bugs
I have the bfg edition with the dlc doom 3 games
Those are confusing as well
I killed a cacodemon using only the chainsaw
As it should be
Delta Labs area reminds me of the NEST Umbrella Lab in RE2
Finally made it to Hell, and as I remember it is the highlight of this game easily
shame we don't spend more time in it, still remembering how originally we were suppost to spend more time in hell collecting 4 pieces of the SoulCube
I did that all the time when I was younger.
Was the Soul Cube the inspiration for glory kills as a mechanic? It feels like a logical next step
I feel like mortal kombat was the inspiration for glory kills
That would also make sense.
maybe in animation. But getting health by killing enemies did start in d3 you're right
yeah I noticed the similarity some time ago
I believe the first concept if glory kills in doom 3 came from enemies killing you
Also was tied to scrapped stealth mechanics
Glad they scrapped the stealth sections. That sounds incredibly frustrating
stelath like pulling the trigger before entering a teleporter but the rocket or bfg fires after you go through
I don't think there were stealth sections, just optional stealth
There is alpha builds with stealth. One example is the bird man reveal
an example I'll take is the RE4 REmake, where stealth is optional
I understand optional stealth as a concept. It sure didn’t sound optional when it was explained to me though
yeah Ik about it, I was mentioning that stealth would've been optional, not that there were going to be sections decitated to it
Optional stealth is fine
weird, wait who explained it to you like there were going to be stealth sections?
it's k, but yeah it was just gonna be optional, although there's that one area that makes me feel like it was made for that optional stealth
Did you try out the alpha mod yet? I was thinking about it
haven't found it, but from the looks of it, it does feel slower, not to mention the running animation for the tentacle commando, like is he running to kill a man or imagining themselves in a green field?
Ahh gotcha
He’s running to kill a man while imagining he’s killing the man in a green field.
LOL
Reminds me of that commercial for the original Smash Bros that starts with the characters playing in a field while “so happy together” plays until they just make a sudden shift to beating the tar out of each other
Classic !
oh yeah Ik all about it, pretty funny
Nintendo has done some really weird commercials over the decades
what's funnier is that SSB is suppost to take place inside kid's head (pretty much, some random kid is imagining their favorite characters fighting together)
there's some close-to-documentaries about them
unlikely, but 99% of us here love it
Sure but the first 2 weren’t really that either. Fast paced yes, but Doom 3 is decent paced after the first boss
nor is the Classic, plus whenever the game is slow or fast depends on how you play it. You can play D3 with fast pace or a slow one
unfortunately 
it's fine, everyone's got their own taste
not sure about that, all I see are people saying "D3 is like Half Life", never anyone that disliked 3 because of half life
I don't think that's much of a reason to dislike it, but I get where you're coming from. ||plus it's better then Eternal trying to "reconnect everything" but feel like like a soft reboot at best||
Doom 3 was acclaimed and a smash hit when launched by the community and doom fans and a pc killer. This modern belief that it wasn't liked or was overshadowed by half life 2 is pure myth and something created mostly by nu doom players
How do I know? I was there gandalf 3000 years ago
Half life has a solid fan base. Source has done some amazing things. But doom 3 was fucking groundbreaking also in its own right
reminds me of those people who say how "Disney's animated movies have messed up origins" which was created by people who were either "conspiracy theorists" or just trolls
I wasn’t playing video games yet when Doom 3 released but the only criticisms I really have with it are the glacial start and that it never shakes the feeling of pulling its punches, mostly because enemies don’t show up in groups regularly until the second half
Disney movies are sometimes loosely based on some really dark source material but they themselves aren’t really dark.
yeah, I think the darkest one is prob The Hunchback Of Notre Dame
Lion king .. Hamlet.. think about it
yeah, I was just pointing out prob the darkest one, I really need to rewatch the movies....
Even Snow White and such are really messed up if you go to Grimm’s first edition (which Walt almost certainly never read)
yeah, but I was think more about people who claim Alice In Wonderland is a "girl coping through abuse and trauma" (not gonna go into it, but it's basically a lot of shit, some even involving conspiracies about the author)
Betruger is a Disney villain
Somehow, Dr Palpatine returned
If they don't bring betruger back like that I'll be extremely disappointed
yoo imagine him in the same room as Cindrarella's step mother....
gurl same 💅 
She would probably just want some of that sweet doctor money
Or Snow White’s step mother. They could share their cannibal cooking secrets
true :c
I actually haven't thought about Betruger being a cannibal... the possibilities....
It would be weirder for him to help the demons try to overrun the earth and get to be a demon himself without at least dabbling in eating people
I guess that explains all those torn bodies in hell ||or "You will never escape me, your flesh will be mine!"||
I ate his soul with a fine chianti fafafafaf
OH NO NOW I IMAGINED HIM SINGING THE CANNIBAL FROM KESHA-
"His brain made for nice meatballs Marine."
Unlike the trend, I like the MP but consider the SP unfinshed. Most ppl those times thought the exact opposite, that SP is "great" and DM "horible".
