#classic-doom

1 messages · Page 164 of 1

vocal summit
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i hear an arch vile pogtruger

finite crag
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And it kinda homes on you

azure nimbus
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kinda. the thing is insane. right angle king

vocal summit
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my game froze

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thanks nintendo

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i will admit my aim with an analog stick isn't great

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but that missle was bullshit

azure nimbus
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revs do have that back and forth pain chance dance which if fungy

vocal summit
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revenants have terrible posture

azure nimbus
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check out their side punching frames. real weird

azure nimbus
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holy snikies, unity already crashed. I play it for a single day all year

weak belfry
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AW NO

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I fucking hate auto correct

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I meant cool mod, not chill mood

raw apex
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i never played doom in my life, i started playing the classics and i thought it was totally amazing, this game is a masterpiece

vast reef
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yes

raw apex
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I'm almost done with the second

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a lot of people say that the third game is not worth it, so I don't think I'll even play

tacit remnant
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Doom 3 is fine. It just has a weak first handful of levels.

raw apex
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so i'll play :p

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I'm too hyped to get to doom eternal soon

tacit remnant
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Btw I recommend the original version of Doom 3 over the Bfg Edition

vast reef
tacit remnant
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BFG Edition cut enemy count and generally made the game way easier when it wasn’t exactly hard to begin with

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I have no opinion on Dhewm 3, but I wasn’t bothered by the graphics

raw apex
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I want to finish doom 2 soon, but the laziness is bigger

tacit remnant
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I like all the Doom games, but the first 2 are my favorites

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Especially with all the many, many fantastic custom campaigns available

raw apex
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after beating doom 2 since my computer sucks i was thinking about playing custom doom campaigns as my only alternative

tacit remnant
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If you’re using the Steam version then the Addons list is a good place to start.

raw apex
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unfortunately it's not the steam version

tacit remnant
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What version?

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If you’re on console then you’ll still have the Addons list. If you’re using a source port, then I recommend looking up YouTuber MtPain27. He reviews classic Doom campaigns and also rates their difficulty so that’s a great place to look for suggestions

azure nimbus
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imo the only reason to play unity is for the achievements

tacit remnant
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I find it fun to use as it’s easier to set up than PRBoom+. I really hate ZDoom so it’s out

raw apex
azure nimbus
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I can't figure out how to use addons at all on unity for pc and I can't get extra addons on console. Controls aren't customizeable on ctonroller either. it has some limitations. but whatever is easiest ofc

tacit remnant
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You need a Bethesda account to use Addons. Once they’re downloaded, just go to the Addon you want to play, click on it, toggle it on, and esc out

azure nimbus
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actually -- unity has split screen. good if you have friends

tacit remnant
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Yup

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I occasionally play with my sister

azure nimbus
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I managed to play with a friend from school and my dad -- however, I kinda think that was a mistake -- I should have had them play solo

tacit remnant
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Yeah mostly multiplayer reminds me that I don’t have friends so I ignore it most of the time

azure nimbus
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there are the NM achivements ig which is a reason to play more "coop"(read having a 2nd controller on and doing nothing)

raw apex
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whenever I find a multiplayer game interesting I try to get someone to play it

raw apex
tacit remnant
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Unity version is the one sold on Steam

raw apex
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the ultimate doom?

tacit remnant
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Yes

raw apex
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Too bad I don't have the money to buy it

azure nimbus
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what's "nice" is that I can't customize the controls on unity. Unity existing is huge for the scene and definitely got me into the game but its limitations are frustrating at times

arctic atlas
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I just use gzdoom

azure nimbus
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oh yeah, I'm all for ports; It is just that I've decided to grab the remaining achievements. Fun fact, my game crashed again. Woof has literally never crashed on me. Ever

vocal summit
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unity doom crashed on me like 3 times

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it also likes to stutter a lot

azure nimbus
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for me, it'll stutter shortly before a crash.

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If I can just beat map29 and 30 coop, I can be done with the port. Though I might explore more of that arrival mapset super casually

vocal summit
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there was this one time i went back to the menu after i died

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my console froze

azure nimbus
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where is the coop map28 Rocket launcher? is that a deathmatch only thing? I'm trying to do coop nightmare and reaaaaaaally don't feel like grinding out map29 again so I'm using map27 and 28 to gear up. -- having the RL was nice, but basically spamming bfg was enough so grinding from 28 was good. All achievements done for doom classic and doom2 -- now no need to use this clunky unity port

dapper flint
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You'll basically just need the bfg

azure nimbus
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idk why, but I kept going for the RL to kill the caco horde but there are enough cells to use bfg there

dapper flint
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And just use that switch as cover if you don't want to make the left jump. Just take them out when the trap opens

azure nimbus
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I jumped left and went back and forth along the walkway

dapper flint
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That works too. I just stopped doing that because I suck at platforming and always fell

azure nimbus
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Doing that pistol start was a real project so I swallowed my pride and did it continuous for the unity achievement.

dapper flint
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That was probably the best approach. It being actual split screen wasn't my favorite

azure nimbus
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map04 and map22 were the other hard levels pistol start are far far easier since respawning is allowed and continuous play exists. I do like that split screen coop exists at least -- even if it's rarely used. Interesting how the split screen style hud gives some information that is normally hidden on the full screen hud: the armor type

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even with a bfg, map29 is still hard.

dapper flint
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I have zero friends into doom so it wasn't the best. I'm sure if it had online support it would be better. Playstation does a bit with shareplay but I always found it laggy

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Yeah map 29 is a ball breaker. But after I really feel like I improved as a player

azure nimbus
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This was my fastest IoS battle. I managed to not pick up the RL first try, then got telefragged, then the crosshair helped a ton

dapper flint
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Had more confidence

azure nimbus
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even if someone has doom playing friends, the odds that they play NM are low

dapper flint
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The response is always... no fucking way

azure nimbus
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coop doesn't seem like a great way to recruit new people. Just because of skill gap and wanting to let them explore mostly unassisted.

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unity is good. I'm just spoiled

cosmic pagoda
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decided to try doom zero

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pretty nice wad, altho too much platforming puzzles

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I suck at these and they are a source of constant frustration

azure nimbus
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Arrival is limit removing and on unity? I didn't know that unity was limit removing

lost thunder
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unity has raised limits, not removed limits

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like an inbetween of choco and crispy essentially

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i imagine it was done because there's not a huge selection of pwads that would fit unity's bill and are also completely vanilla

cold sentinel
dapper flint
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It was decent

timid hinge
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When are the remaining levels for Sigma-X going to be released

I'm way too hyped 😩

swift mountain
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Can't wait for Sigil 2

grim gazelle
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Yes

halcyon willow
timid hinge
knotty vapor
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For classic doom what's the best way to play it

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Steam or another service?

dapper flint
tacit remnant
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I recommend getting classic Doom on Steam

azure nimbus
# knotty vapor For classic doom what's the best way to play it

buy it on steam and then use your choice of sourceport. With sourceports, you can use whichever you like depending on what mapset you're playing. Whether you want fancy levels with lots of advanced features or vanilla stuff, simply use whatever port you like. The steam version alone is good but is less powerful in most every way compared to sourceports if you go through the few minutes to download one -- I'm comfortable in saying that this is "the best" without worrying about unecessary gatekeeping/elitism or whatever since "sourceport" broadly covers essentially every playstyle. You don't need to use the port that I use and you dont need to use the same port all the time.

dapper flint
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I recommend you get a cd drive and then get ultimate doom collectors edition then using the wad files like a boss

azure nimbus
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I can only assume this is at least a lil facetious

dapper flint
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Nope

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My stuff isn't from steam

finite crag
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Collector's Edition :O

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Digital Collector's Edition with digital statues

dapper flint
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Right click and take those babies out

dapper flint
finite crag
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This one?

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Doom Wiki

The Ultimate Doom Trilogy: Collector's Edition (also known simply as Doom Collector's Edition) is a commercially-sold compilation initially released on September 26, 2001. It includes the following three games: The Ultimate Doom Doom II: Hell on Earth Final Doom The games come with the Doom95 executable. The original DOS executables are not incl...

dapper flint
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No no this one

finite crag
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Oh nice

slim willow
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anyone ever just play doom on dos

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like sometimes that 320x200 crust just brings you back to life you know

vocal summit
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chocolate doom

halcyon willow
# timid hinge Yeah

He's busy working on an age of hell map for me but should be back to sigma x after that

raw apex
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how to beat doom ll in 10 minutes?

lost thunder
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impossible without heavy TASing

dull folio
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This is getting out of hand, now there are 2 of them

last flower
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Gzdoom with its WAD files is so cool

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I got ultimate doom, doom 2 and final doom cuz of the WAD files.

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It allows WASD movement and even up and down.

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Now the barons are quite normal just use the bfg on them.

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Tho the cyberdemon was a nightmare.

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BFG takes some time to charge up tho but very effective

cosmic pagoda
cosmic pagoda
vast reef
azure nimbus
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Idk why gzdoom has the reputation of being easier than other ports. Woof and eternity were just as simple if not even easier

last flower
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On pc dosbox is an absolute toaster

azure nimbus
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dos was for pc

cosmic pagoda
vast reef
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btw @last flower you turned off linear filtering right

vast reef
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i love gzdoom's options menu though

azure nimbus
vast reef
cosmic pagoda
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oh about ease of use

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yeah, I think most modern sourceports are about equal in ease of use

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even crispy

vast reef
cosmic pagoda
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just put the pwad as input and set iwad and run

azure nimbus
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maybe that's why -- it was compared to prboom for a long time.

cosmic pagoda
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ah maybe

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now every sourceport seems to have easy gui setup options

vast reef
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yep

cosmic pagoda
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if anything I felt gzdoom had too much options in the ingame menu and hard to find relevant ones

azure nimbus
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I used gzdoom for pirate doom and the setup is basically just turning on/off the crosshair and freelook if you so choose. GZdoom's controller scheme has default binds that mostly work with very minor changes.

Eternity, I used for heartland. Skillsaw was so kind to include settings within the pwad so that was instant setup.

Using woof, there are some graphics stuff like mirrored corpses, but in terms of real setup: get your keybinds, and choose the default comp level / set it with a parameter. That is an extra step. I know the comp level numbers (and that -complevel vanilla works just fine) but only because I watched the decino video

vale gyro
last flower
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I use GZDoom for main gameplay.

cosmic pagoda
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Crispy is imo the sexiest for vanilla stuff, i use that whenever possible, and dsda for boom compatability, works well

vale gyro
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I use DOSBOX for the authentic gameplay. I am a guy who likes older games being played as true to the original as possible unless it’s unplayable that way. GZDoom was my original plan until I found a tutorial on how to setup dosbox with doom. So yea, me owning the Steam version meant that I needed the original exe files because for some odd reason, it comes with the iwad and base exe, but not the other exes needed fro setup, so yea, spent two hours trying to find em until I checked the description of th

cosmic pagoda
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For dosbox play you can also compile the original source quite easily

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Just need the iwads

vale gyro
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Oh, might look at the source code just for fun later

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But if I were to compile the source code, I would also fix some of the issues in there as well

azure nimbus
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if you only care about vanilla gameplay, lots of ports have demo compat gameplay

vale gyro
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And I’m pretty happy with it to be honest

azure nimbus
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oh dos is as vanilla as you can get for sure

vale gyro
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GZDoom worked for me as well, just keep it around now for mods though

cosmic pagoda
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Honestly carmack releasing the source code was probably the best thibg to happen to classic doom since the release of plutonia

vale gyro
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I agree

cosmic pagoda
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Map30*

cosmic pagoda
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Wr is 30 sec for uvmax

fast solar
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i cant send pictures

fast solar
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i rocket jumped to the part of the switch and started shooting the hole on the icon's face

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from there

vale gyro
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Wouldn’t that be considered TASing?

fast solar
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tasing?

vale gyro
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Or am I just that dumb in the speed tuning scene?

vale gyro
fast solar
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i did it with my own hands

vale gyro
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Don’t take me as 100% fact with it

fast solar
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to rocket jump you just have to look down shoot a rocket and then jump

vale gyro
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Knew that

fast solar
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k

vale gyro
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Just don’t know if source ports are allowed in most speed runs

fast solar
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i discovered it yesterday

vale gyro
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Well, like I would know

fast solar
vale gyro
fast solar
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k

vale gyro
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Like an, actually good time

fast solar
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epic

azure nimbus
fast solar
azure nimbus
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Speedruns are always done in the compatability that the map is designed for. doom2 doesn't have freelook nor vertical boosts from rocket explosions. So I mean -- it's a speedrun but it wouldn't be accepted.

lost thunder
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valid by your own ruleset but invalid by established community standards

fast solar
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i dont have admin on my computer to install dosbox

azure nimbus
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you don't need dosbox to play a "established community standards" run

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Many sourceports(prboom, prboom+, dsda, woof, crispy, chocolate(I think eternity)) all have vanilla demo compatability. GZdoom does not however

fast solar
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k

azure nimbus
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For casual play, use whatever you like of course. But if it's a speedrun that you want to submit, you'll have to play on the required compatability setting and record a demo file by typing -record myDemo.lmp into the command line

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I do think that playing vanilla levels with fancy gzdoom abilities is an interesting project, but it would be a different, perhaps unofficial, category

lost thunder
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any gzdoom demos w/ stuff like rocket jumping and freelook would be put into Other

cosmic pagoda
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oh its a non compat run, makes sense

lost thunder
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so, people can do them for sure. they just don't have their own category

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though i'd imagine one of the reasons people don't do them much (except for dedicated gzdoom wads) is because you have to play them back with the specific gzdoom version

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there are some old (g)zdoom demos that even desync when played back on different kinds of hardware, because of floating point shenanigans

lost thunder
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this isn't a problem on modern gzdoom though

cosmic pagoda
cosmic pagoda
# vale gyro Tool assisted speedrun

nah a TAS would have to use whatever means the runner used to produce a series of inputs that you can feed into the original game to produce the result

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most often people just rerecord every bit until perfect

vale gyro
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Ah, thanks for the response!

cosmic pagoda
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theres various ways people go about TASing but dooms demos make it quite simple to edit in principle

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you can theoretically even manually edit the file

lost thunder
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Doom TASing also supports just playing the game while using slowmo/rewinds/etc. rather than building tic by tic

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though that's something people mostly do for TASing max runs

cosmic pagoda
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doom zero really wants to make me use the chaingun

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theres so much ammo for it

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seems a fun megawad so far(I'm at map11) however theres way too many frustrating jump puzzles

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especially the timed ones

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and the sadistic practise of putting a pain elemental somewhere a bit further but within sight and throwing an arch vile at you so you have to deal with the arch vile while the meatball spews its disgusting ejecta all over the place

azure nimbus
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chaingood

azure nimbus
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I wonder what John Carmack thinks about us playing on demo compat engines. Would he be yelling at us to use the various features that gzdoom offers like mouselook as opposed to sticking to the older model?

vast reef
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also does anybody know of any good city levels

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i know there's one in doom zero

azure nimbus
vast reef
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i was incredibly let down by the ones in doom 2

azure nimbus
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Not every heartland map is as sandboxy as we imagine city levels sometimes, but it is industrial themed skillsaw maps with room over room, gorgeous texturing and some barnburner fights. Eternity engine is required, but he has the settings needed included in the pwad so the only setup is telling zdl to use eternity

vast reef
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it looks amazing

azure nimbus
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he said in the upload page that mouselook is optional but playtesting was done with it off

vast reef
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wait

azure nimbus
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it is eternity only

vast reef
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can eternity run zdoom mods

azure nimbus
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case by case? I have no idea. I know that it can't run piratedoom

vast reef
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i'll test later

finite crag
vocal summit
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if it's boom compatible it runs

cosmic pagoda
azure nimbus
cosmic pagoda
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you can see map29 is rushed on plutonia, with the edges being empty but whats there is great

finite crag
cosmic pagoda
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best iwad city map for sure

azure nimbus
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I think that map13 downtown gets more hate than it deserves. If you know how to jump from the teleport destination, it can be managed way faster. It is strange that the BFG is not considered a secret but taking the teleporter up the stairs from the blue key is and it's just a trap.

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Same for map15, I had so much trouble with that level but I realized recently that you can hit the switch for the stairs in the yellow key room before it comes out of the ground. then grab the invuln to pickup the yellow key with. Again, secrets are famously broken here: the pointless teleporter in the blue key building isn't even taggable for a secret without the PE -- the megasphere counts as two for some reason. The arachnotron area in the final building with the normal exit isn't even tagged at all. The chainsaw is tagged seperately from the room that forces you to take it so it's essentially tagged twice.

Secret tagging in the IWADS was basically random imo

cosmic pagoda
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especially e4

azure nimbus
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I was watching doomkid play through some of e1 and casually mention certain areas as secrets but they aren't actually tagged as secrets. Even he, a 30 year old veteran of the game loses track of what actually counts because it's so random. And yeah, e4 is a mess. I never found the plasma in m3 until maybe last week. it isn't a secret so I never knew that there was something missing

cosmic pagoda
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I like that modern source ports tell you when you found one

azure nimbus
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Playing uvmax, I never really bothered learning what was a secret and what was just hidden/has monsters. But with nightmare, there is a meaningful distinction between hidden and tagged and wow so much stuff isn't tagged. I always think of the chasm as the biggest example of it. The entire area past the invuln should be a secret. It even has that computer that raises the megasphere that isn't tagged

cosmic pagoda
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oh chasm, havent played that in a while, cant even remember where teh invuln is there altho I kinda imagine

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is it in the green ugly as sin building

azure nimbus
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the toxic slime building? nah no secrets or invulns in there

cosmic pagoda
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yeah thats what I meant

azure nimbus
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The invuln is a secret. past the blue door, you can raise this weird part on the floor and get an invuln. Beyond the invuln, there is a + sign shaped walkway. If you fight in the area to its right, and hit the computer panel in the back, it lets you grab a mega back on that + sign. not tagged

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Or even just something like the backpack in map03. I don't know how to get the backpack. I never bothered since it isn't tagged.

cosmic pagoda
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oh its that part, yeah now I kind of remember

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should do a playthrough of doom2 tbh, have kind of neglected it for ages

azure nimbus
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Try it on NM, really changes it up -- kinda ruins map04 and map22 though

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having hidden stuff untagged does kinda make it this next level of hidden beyond a cursory wiki read which is kinda cool

cosmic pagoda
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sounds like a plan for my upcoming vacation

dapper flint
pearl osprey
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However it cannot run zscript and some other fancy GZDoom stuff

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Mapsets made specifically with ZDoom in mind might run well on Eternity, for gameplay mods you're gonna have a rougher time

azure nimbus
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imo eternity does better at maintaining a vanilla feel in its default render

pearl osprey
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Eternity is such an underrated engine, it has the potential to be as advanced as GZDoom yet retain the vanilla atmosphere

vocal summit
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i recently learned that the gzdoom team had to recreate all of the doom actor code in zscript

pearl osprey
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No where near GZDoom's scripting/modding capabilities atm but it doesn't have to be

vocal summit
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it's just gonna cause more lag

pearl osprey
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I guess so it's consistent everywhere

vocal summit
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the decorate worked fine

pearl osprey
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and also I think it will allow it to be more modular perhaps

azure nimbus
vocal summit
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gzdoom was never like

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hard-coded

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like vanilla or boom

pearl osprey
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I guess they just want to get rid of DECORATE, it's deprecated after all

vocal summit
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still supported though

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if anything the decorate is more modular

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you dont need to account for zscript versions, just slap #include [decorate thing here] into decorate.txt and boom

pearl osprey
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My best guess is that decorate is still supported for backwards compatibility with older wads

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but the only way to tell the real reason is to ask the devs directly

vocal summit
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i have

pearl osprey
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if only they were on this server

pearl osprey
vocal summit
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zscript is more versatile

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easier to use

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the only reason you'd want to use decorate is for zandronum

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which has been limiting so many mods

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people just insist on using zandronum because "it runs better" when in reality, its just outdated gzdoom

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(with better netcode)

pearl osprey
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can't argue with that personally tbh

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it's a reasonable explanation

vocal summit
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zandronum part is my opinion on it

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the first thing is what the devs said

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gzdoom has a discord server btw

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it's pretty good if you need tech support and such

pearl osprey
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I just joined rn because why not lol

raw apex
raw apex
lost thunder
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okay?

raw apex
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okay

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o m e g a l o l

dapper flint
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No disrespect but they logged a solo net problem last July and have not fixed it

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Which is why I switched to GZ

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As far as I know it's the only source port with controller support to not have a functional solo net to this day

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Woof does

azure nimbus
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John Carmack never fixed lost souls not bouncing off of ceilings. unplayable

dapper flint
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Not a big deal for you. But if you have a source port without solo net that's pretty pathetic

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Honestly

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I'm glad eternity fixed those sky textures though...after 3 months

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Right on...

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I'll use eternity to play Heartland

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That's about it

pearl osprey
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Since doom engines are open source anyone can contribute to fix issues or even become the new developer

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But there is a lack of FOSS programmers who want to work on doom

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So dsda-doom and GZDoom get most of the developers and contributions

dapper flint
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Dsda is doing great. Agree with that

pearl osprey
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If someone volunteers they can fix all eternity's issue relativly quickly

dapper flint
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Well I loved eternity for a while. A few of my videos were with it. But if you join their discord you'll see that for the most part they aren't interested

pearl osprey
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Unfortunate

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It really needs a new dev to fork it and take over

dapper flint
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See you're nailing it. The potential is so strong. But it's just not getting there. Actually makes me sad

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Anyways tried to post the link

young pond
quiet idol
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hello

vast reef
hexed escarp
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omg i just finished map14

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that was really fun

modern scroll
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DOOM works great on the Steam Deck (not a shocker)! Not sure why it says it isn't supported.

modern scroll
hexed escarp
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especially compared to map13 which was not very good

digital hornet
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whats the difference between the archive.org WADs and the steam/gog paid ones

slim willow
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ones legally obtained, the others not. ultrakappa

digital hornet
vocal summit
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there is

vast reef
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steam has different medikits

vocal summit
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one is piracy and the other one isnt pogtruger

vast reef
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they have green crosses instead of red ones

vocal summit
vast reef
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or that's just the unity port

vast reef
vocal summit
#

steam unity has the arguably better green cross

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it's a lot better than the pills i'll give it that

slim willow
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they should have made the cross blue like in 2016 and eternal

vocal summit
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those arent even medikits

slim willow
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yeah but health is blue

vocal summit
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they're just drops

slim willow
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ok and?

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theres still health items

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and they too are blue

vast reef
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consistency

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blue crosses would have been cool

slim willow
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yeah thats all i meant

digital hornet
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whats the point of id open sourcing the engine but not the WADs?

vocal summit
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wads have copyrighted content

slim willow
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so people could use it to make sourceports and their own software

vocal summit
#

yeah exactly

digital hornet
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makes sense

vocal summit
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some commercial games nowadays run on gzdoom

slim willow
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not many, but some

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and GZDoom is kind of its own engine in a LOT of ways.

vocal summit
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i can think of like 2

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hedon and selaco

digital hornet
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im trying out GZDoom right now

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i heard chocolate has a more classic feel tho

vast reef
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thank me later

vocal summit
slim willow
#

yes. i'd recommend crispy doom though or woof! if you want a mix of classic and modern

digital hornet
vocal summit
#

chocolate isnt worth it imo

vast reef
slim willow
vocal summit
#

oh wait

vast reef
vocal summit
#

im stupid

digital hornet
vocal summit
digital hornet
#

yea

slim willow
#

eduke32 makes fun of the filter by calling it "blurry" and "vaseline" not doom but funny as hell

vocal summit
#

that's for if you want to use anisotropic filtering on hd textures, you dont need it to just play normal doom

slim willow
vocal summit
#

gives it that early hardware accelerated gzdoom jank look

vast reef
slim willow
vast reef
#

makes them look like photographs

vocal summit
#

they are photographs

azure nimbus
#

Woof is vanilla compat other than I suppose static limit crashes and all-ghosts effect. About as "classic" as you'd need. Any map with crashes like that, you'd not play on vanilla anyway

vast reef
vocal summit
#

makes sense

digital hornet
#

are the steam wads worth the $15?

slim willow
#

get a load of these goofballs using bilinear filtering

digital hornet
#

what do u guys use

vocal summit
vast reef
slim willow
vocal summit
slim willow
#

its the first 9 levels and its free

vast reef
#

just get doom 2

azure nimbus
#

is shareware doom even still around?

vocal summit
#

yeah

slim willow
#

yes you can find it with a quick google search

vast reef
vocal summit
#

you can download the shareware doom1.wad on doom wiki

#

wad archive? come on vega

azure nimbus
#

Whatever the case, on their own -- yeah idk if the game is worth the money. However, with doom2, you can play, for no additional charge, 30 years of fanmade content. A huge amount of it is excellent. Good challenge, good atmosphere, lighting, textures, level design, so on

digital hornet
#

whyd it block the link

#

didnt carmack release the shareware legally

slim willow
vast reef
digital hornet
#

cringe

slim willow
#

vega is cringe

#

but its only cringe because people decided to ruin things doomguy_dead

azure nimbus
#

the shareware has always been open. Carmack released the sourcode a few years later. However, the textures and sprites are still proprietary. They were never officially released for free. That's really what you're paying for with the steam version. It is also why freedoom exists. It is essentially using the open source code but with fanmade textures and sprites so you get the same game but it just looks fungy. Also different levels

azure nimbus
#

with 1000s on here, makes sense that vega is bully

#

thoughts on e4m5? I hated it first time around, but of the e4 maps, it's grown on me the most -- compared to my original impression. It is still kinda a mess of a level

tacit remnant
#

Beat Plutonia map10 after 2 months of being stuck there.

gusty falcon
vast reef
#

huh weird

#

freedoom's imp replacement turns into the imp when attacking

#

when running it with dsda-doom on maps of chaos

#

their projectiles are still normal though

rocky grove
#

I W I L L D I S T R I B U T E I L L E G A L D O O M W A D S

vast reef
#

i changed the sprite billboard and now the game actually plays fine with mouselook on

#

some actors look janky when they're below you at a sharp angle but at least i can tell they're there

slim willow
finite crag
#

Greetings, I have a question.

Playing classic Doom on PS4 I have suffered some ticks in the game, that is, it freezes for a few seconds (the console is relatively new). It's sporadic, it's already happened to me about five times. Specifically, he has spent playing the Deathless addon. I would like to know if this could be a bug with the game or the add-on specifically or if it could be a console issue. Thank you very much.

rocky grove
#

My rage is immeasurable.

cosmic pagoda
#

ugh

#

doom zero really really likes these bastards

rocky grove
#

Hideous Destructor likes killing me with HERPs.

rocky grove
vast reef
#

how do you start solo net on gzdoom

cosmic pagoda
#

A command line parameter is simply a keyword and, if needs be, associated value typed after the executable's name on the command line. They should not be confused with console commands! A command line parameter is entered before the game is even launched; whereas console commands are entered during the game in the console.
A typical command line...

#

Seems like there is bo optiob

#

No option*

#

Maybe try with dsda doom, it has the option and supports most pwads

digital hornet
#

anyone know how to scale the HUD? mine is really small relative to the rest of the screen

#

also lol are images disabled? wtf

cosmic pagoda
#
  • and -
#

Or in options

cosmic pagoda
digital hornet
#

ok figured it out

#

it was in scaling options

#

@cosmic pagoda thnx

cosmic pagoda
#

Plutonia solonet is scary, map01 starts with you staring at a spider mommy

#

Np

cosmic pagoda
#

apparently like this, checked it since I am at a pc now

vast reef
#

enhanced vanilla project is beautiful

vast reef
azure nimbus
azure nimbus
vocal summit
#

true that did happen for me like twice, but the rest were stutters

azure nimbus
#

the existence of unity is great for people getting into it, or who can only use console for some reason, and the achievements are cool, and split screen is cool, but it is unstable and that's further evidence that it is unstable

cosmic pagoda
#

Are consoles even something worth to own these days? Havent had one since psx

pearl osprey
#

If you have a powerful PC I don't think you'll ever need a regular console, but handhelds might be a good choice

#

also there are execulsives

#

which I hate the fact that execlusive games are still a thing

cosmic pagoda
#

Handhelds, hm yea that makes sense

#

Hows the battery life on these, seems like a good thing to bring with you onto a train or something

pearl osprey
#

I haven't personally used one but I think they last long enough for hours

cosmic pagoda
#

I do have an powerful pc, but not too good for games, i built it for music production, hence the 5900x and my last machines gpu. For home gaming id rather get a better gpu once they get cheaper - aven tho i only have time for the occasional doom these days.

#

However getting something portable seems tempting

pearl osprey
#

I am really interested in the steam deck, because it's pretty much a tiny pc

#

You can use it to play PC games and you have a desktop mode

#

Too bad it's not available in my country yet :/

cosmic pagoda
#

Oh looked and it costs only 400-700€ too according to wiki

#

Gonna def look into getting one

pearl osprey
#

The nintendo switch is even cheaper but it's a lot more locked down

#

And it's selling point is Nintendo games, but those aren't as interesting imo

cosmic pagoda
#

Ah nice, yeah ill rather take a steam deck then

#

Just gotta finish renovating my place so i have the funds

pearl osprey
#

Same tbh, the freedom you get from a desktop OS is hard to compete with

vast reef
#

i'm attempting to play scythe 2 with fast monsters and the shotgunner turrets in map 2 keep screwing me over

warm yoke
#

god damn, it'so pleasant to play brutal doom

#

why are people still attempting to invent anti-stress toys

violet sundial
#

Ok Ultraviolence is a lot more comfy

foggy lance
#

Nothing more stress relieving than to murder some demons

warm yoke
violet sundial
#

Nightmare was good practice for Ultraviolence tho

foggy lance
#

Indeed

vast reef
warm yoke
vast reef
#

the biggest and baddest of them all is project brutality

warm yoke
#

ah, heard of it

vast reef
#

33 weapons and 65 monster variants

warm yoke
#

i'll check these forks once i finish bdoom 2

vast reef
#

my favorite doom mod setup though is nashmove (removes slipperiness) + ddash + whatever mod that replaces hitscan with projectiles + a headshot mod

warm yoke
#

yes hitscan is bullshit

vast reef
warm yoke
#

like it's much more fun to dodge projectiles and feel like Neo than to pray to god that shotgunners won't hit you

foggy lance
#

I will have to also

vast reef
warm yoke
vast reef
#

makes the game feel more 3d

foggy lance
#

Oh cool

warm yoke
cosmic pagoda
#

because of reaction time

vast reef
#

i would wither the moment i opened scythe 2 on nightmare

azure nimbus
#

I was able to get map1 and map9 and one or two other handpicked maps but that was about it. it's mostly pretty impossible

rocky grove
#

So, I saw videos about the Zdoom discord, and my brain is smoothening.

rocky grove
vast reef
rocky grove
vast reef
rocky grove
#

I'll send screenshots, and I think they can melt your brain.

azure nimbus
cosmic pagoda
#

From my limited NM play so far it makes hitscanners so much mor3 dangerous

#

They shoot instantly and ypu cant dodge em

azure nimbus
#

even map 1 was really hard and I couldn't beat map2

cosmic pagoda
#

Shotgunners are so lethal on nm

azure nimbus
#

hey, give e4m1 a try

cosmic pagoda
#

Oh dear

#

Its a pain on uv even

#

Takes me like 3 tries usually on uv

azure nimbus
#

hardest doom2 map pistol start NM is, by far, map22. there are sooo many chaingunners. The gunners in the plasma room eventually respawn and then they take the teleporter to be on the center platform until you get dozens of them all in the center

cosmic pagoda
#

oh catacombs, thats hard on UV as well

waxen zealot
#

Yeah

#

its virtually a Plutonia Level without archies

#

Nightmare is def brutal, Map04 took me hundreds of tries to just get out of the starting HitScan Heck

azure nimbus
#

to be fair, map04 and map22 are easy enough, relatively ofc, if you play continuously(and have coop respawning hehe)

cosmic pagoda
#

hows nm plutonia btw?

#

I did some UV pistol starts not too long ago, I think last one I finished was map05

#

map05 is my favourite plutonia map too

#

captures the whole essence of plutonia

#

short, sweet and painful

violet sundial
#

Alright I beat UV e1 without a single death until the end

cosmic pagoda
#

gj

violet sundial
#

I accidentally closed out of the game mid m5 though and restarted on m4 because I forgot the mission number

cosmic pagoda
#

e1m7 and e1m9 are the risky ones on UV

violet sundial
#

Does that disqualify me

cosmic pagoda
#

nah

rocky grove
#

I have beaten E1M1 - E1M4 in hideous destructor.

#

You can now identify my blood pressure

violet sundial
#

I think e2 will be a lot easier since I already beat it on nm

#

Albeit with a ton of save-scumming

rocky grove
violet sundial
#

When you play Doom like a rogue-like

rocky grove
#

And my blood pressure is through the roof.

azure nimbus
rocky grove
#

It's jacked, the fucking STRESS.

cosmic pagoda
rocky grove
cosmic pagoda
#

doomRL

#

a roguelike

#

with doom stuff

#

an old pic of mine illustrating the difficulty

rocky grove
cosmic pagoda
#

no

rocky grove
#

Ah, schiebe.

cosmic pagoda
#

google doomrl

rocky grove
#

I know what it is.

cosmic pagoda
#

the link got removed here

rocky grove
#

It's a make your choice type of style.

cosmic pagoda
#

shotgun build worked for me best so far

azure nimbus
violet sundial
#

Also I have the discipline required to imitate rogue-like with the default game anyway

vast reef
#

when you die i mean

#

or are you gonna load up a save from the beginning of the level so you have weapons, health, and armor

finite crag
#

Forgive me please, I speak english little

azure nimbus
#

unity is great if you only have console, for split screen, for introducing people to the addons, to the game in general, and the achievments, but ultimately, we have stronger ports for general play and demos

vocal summit
#

doom unity was dirt cheap

#

i got doom 2 and 64 for 2$ on sale

azure nimbus
#

steam sale went nicely

vocal summit
#

on switch too, where it's supposed to be more expensive

finite crag
#

In PS4 Is More expensive

#

How Quake too

vocal summit
#

sony moment

finite crag
#

Forgive me please, I speak english little. I speak spanish.

#

I'm dump with english language

azure nimbus
#

Comprendemos siempre entonces su engles no es malo. That's my attempt lol

finite crag
#

I use traslate in sometimes

#

🤣

#

Thanks for your answers amigos

violet sundial
kindred jasper
#

heeelloo fellow slayers

azure nimbus
#

I might also play through doom1 and doom2 with gzdoom and intentionally try to break progression with gzdoom features. Like for map05, if you jump then crouch midair, you can sneak through the window and skip the blue door. Like sure, not a category reaaaaaaally but I am interested to see just how much we can break

azure nimbus
#

lamo. map03 is just a deathmatch map imo

azure nimbus
#

literal gaming

finite crag
#

Who wanna play classic doom

tawdry horizon
#

hey

#

wanted to ask, what's the best way to play doom 1 in 2022

#

i havent played before

pearl osprey
#

The steam version (known as the unity port) is very good for beginners and remains mostly vanilla to the original game

#

You can also install some addons for free with it

tawdry horizon
#

I want the pure original stuff

finite crag
#

use a source port called Chocolate Doom
closest thing you can get to "pure original stuff" without either playing Doom through DOSBox or getting an old computer to play it

pearl osprey
tawdry horizon
#

aight

pearl osprey
#

They behave identically like the original game and have many QoL improvements

tawdry horizon
#

sounds great

pearl osprey
#

Keep in mind that all source ports are free to download, however you'll need a DOOM.WAD or a DOOM2.WAD file to play the game

#

You can get these files by purchasing doom on steam

tawdry horizon
#

😏

#

do i use crispy or chocolate

pearl osprey
#

Crispy has higher resolution, Chocolate looks pixelated and Crsipy looks... crispy!

#

I personally prefer Crispy even if I wanted a vanilla experience

tawdry horizon
#

ultimate doom wad?

pearl osprey
#

Yes you'll need that

finite crag
#

Who wanna play doom 2

coral lintel
#

yo

#

can someone help e mod doom 2

#

its not like it used to be

#

plz

#

i got discord just for this

finite crag
coral lintel
#

whats goof

#

good

finite crag
#

not much so what u need help with

coral lintel
#

whenever I try to open the mod with gzdoom it just takes me to regular doom 2

finite crag
#

what mod we doin here

coral lintel
#

brutal doom

#

something basic for now

finite crag
#

want me to call u and show

coral lintel
#

very well

#

how that work?

coral lintel
#

help?

pearl osprey
primal creek
# coral lintel help?

To mod gzdoom, simply drag and drop the mod WAD on gzdoom. Next a window will open with the IWAD (aka Doom 2 in your case) being what you choose. From there you start the game. If that is not working for you then there might be something wrong with the mod WAD that you downloaded.

broken meteor
#

Doom 2 Archives are not hard to kill

slim willow
#

yes

cosmic pagoda
#

were there even more than a couple?

#

17? how

#

I remember a couple lol

azure nimbus
#

they are hard to organize for sure. idk if I can remember every vile: map11 at the blue key. really easy but ok, first one so it teaches you how to dodge. 14 has a significant one in the open courtyard in front of the blue key building with hitscan backup. 16 has one guarding the invuln cave. 17 has one in the turret over the lava in the last room before the plasma. 20 has the rando one after the infight battle. 23 has the sniper one by the mega.27 has Barney and the one by the plasma+invuln. . 28 has one by the throne and one in the large open area after the drop off. 29 has one by the berserk.

Of these, 14 is a real threat, 17 might mess you up if you panic. it is platforming adjacent afterall. 20 can be an ammo drain ig. 23 will get you if you aren't paying attention and forgot. 27s is either useless or a joke. 28, you're invuln the whole time anyway, 29 you can peak a boo shoot or basically ignore.

doom2 doesn't use the archvile effectively, agreed

cosmic pagoda
#

I vaguely remember that doom2 made me underappreciate them, werent placed very well

#

didnt seem as dangerous as they really are

azure nimbus
#

imo they used pains too effectively though. Barrels of Fun is cruel

cosmic pagoda
#

oh yeah, theres a ton too

#

definitely want to try nm doom 2, that map with turbo pinkies will probably be terrifying

#

when you get over from the pain room to the pinky room and get locked in

tacit remnant
#

I’m about halfway through Plutonia and Archviles are used to devastating effect by the Casali brothers

cosmic pagoda
#

yeah plutonia changed everything

#

perfected the use of the new monsters added in doom2

azure nimbus
cosmic pagoda
#

The archies, Dario put into the wall in 31 were very evil, in his playtrhough vid, he regretted doing so

tacit remnant
#

In general Plutonia loves malicious hitscanner placements

cosmic pagoda
#

are square corners even useable with turbos? can you kill em fast enough to not be bitten by the one thats not currently getting shot at?

azure nimbus
#

chaingun stuns + back and forth stun/dodges. It's...terrifying to pull off but sometimes bunkering down is the best option you have

cosmic pagoda
tacit remnant
#

I don’t remember Abbatoire too well tbh. I spent about 2 months stuck at Onslaught

azure nimbus
#

Onslaught is a clown map

#

With all the chaingunners in the second room and then all the boxes of bullets near the pinkies, you get maybe 500 bullets to burn for that section

cosmic pagoda
#

IIRC theres a secret plasma too

tacit remnant
#

Yeah I don’t know exactly why it gave me so much trouble.

#

Maybe the length, or the tight spaces with lots of guys, IDK

vast reef
#

what's wallrunning

cosmic pagoda
#

some walls are placed in a certain orientation, and strafing against it you can run forward at huge speed

#

like so

azure nimbus
#

you can outrun a rocket with sr50, but or at least I haven't, you can't outrun a plasma ball without wallrunning

azure nimbus
# vast reef what's wallrunning

if you have a wall that is either fully horiz or vertical and you run along it towards either east or north, you can run double speed

vast reef
#

just tested it and holy crap it's insane

azure nimbus
#

my understanding is that ID wanted you to have a max speed against a wall so you don't clip through / bounce off correctly but they did a greater than sign without an absolute value so the "slow down" effect speeds you up

cosmic pagoda
#

wallrunnable walls are quite common

#

I accidentally find em all the time during normal play in wads

#

some work 2 way too

azure nimbus
#

can you point me to some that work both ways?

#

Can DM an automap screenshot if that helps

cosmic pagoda
#

one was in plutonia 2 in that large outdoor map that ended in that large room with a + sjaped bridge

#

let me go find it again

azure nimbus
#

any in the IWADS?

cosmic pagoda
#

I dont think I remember

#

there

#

but let me find the 2 way plutonia 2 one

azure nimbus
#

https://www.doomworld.com/forum/topic/87199-the-doom-movement-bible/?tab=comments#comment-1587754 I've only ever found it north or east but I also don't try going in the other directions because my sources tell me that it doesn't work so I could be wrong

cosmic pagoda
#

the first one I remember for sure

#

I dont recall there being any in iwads atm, but maybe some pop up

#

horribly executed in this quick vid

#

but you can see it briefly working both ways

azure nimbus
#

holy snikies

cosmic pagoda
#

map03

azure nimbus
#

time to hump every wall both ways

cosmic pagoda
#

I tend to be less precise running around so I probably bump into way more walls than you and thus find more of em 😄

azure nimbus
#

oh I have my fair amount of decino informed trivia, but I bump into walls my fair share

cosmic pagoda
#

its N-S on the map this one

finite crag
#

Gog is having a pretty nice bethesda sale https://www.gog.com/partner/Bethesda

vast reef
#

are there any good very open maps with a lot of monsters?

#

it could just be an empty box

#

as long as the monsters are well-placed it should be fun to play with zmovement

cosmic pagoda
#

nah its a meme

vast reef
cosmic pagoda
#

lol, go ahead, I guess, was meant as ajoke 😄

#

however sunlust has multiple open slaughtermaps

vast reef
#

thank you

#

i've only played the first 3 maps of sunlust since i'm not very good at doom but i'll try out the big open slaughtermaps

azure nimbus
#

I'm about 2/3 through sunlust and I'll say that the majority of the levels are gorgeous and well crafted but also, not really slaughterish

lost thunder
#

it gets slaughter-y in e3

azure nimbus
#

Even in the big stardate maps and now that I'm up to map23 here, the levels feel like challenge levels or arena fights, or complex interwoven incidental encounters/guards. The distinction between what is and is subtle and rather arbitrary but I do feel that it's different.

vast reef
#

are there some op-ish weaponsets

#

not russian overkill tier

#

something like guncaster

azure nimbus
cosmic pagoda
#

imho modding the weapons makes no sense without rebalancing the monster roster

#

the vanilla weaponset and vanilla monster roster seems like a happy accident of landing near perfection

vocal summit
#

you have clearly never played guncaster

vast reef
vast reef
#

i asked because i wanted to play some new monster packs

#

and because i'm not good at doom i wanted stronger weapons to balance them out

#

although i have found the trailblazer mod and it's very good so far

cosmic pagoda
#

fair, doom is doom, you can play it however you want to play it

vast reef
#

i've been playing with zmovement lately set to quake movement with a hell of a lot of other options enabled

#

pretty much an entirely different game

#

i was looking for monster packs since the monsters get left in the dust with the insane mobility

#

i found smexunmon which increases their mobility, but also their hp

#

which now leads me to looking for weaponsets

cosmic pagoda
#

If i change how the game plays ill git gud at some mod not classic doom itself

#

If arch viles suddenly start taking 2 rockets instead of 3-4, it throws a spanner in the gears of my sub concsious calculator making me have to use my foreground brain capability for something that would otherwise be free, and thus taking my thoughts away from something else

#

Or forget and waste rockets

#

Etc

#

Each to their own hovever and fun is the primary objecrive

vast reef
#

that's one of my reasons for playing a lot of vanilla

#

getting good at a mod is only worth it if it's one of those really popular ones like brutal doom

#

and i don't like how brutal doom plays because it's just doom sniping edition

tidal scarab
#

I have a question about the official ports of classic Doom games (Doom / Doom II) present in the Google Store for Android devices. Do these support external controllers (such as Bluetooth controllers) or are touch-screen controls the only option? If you know the answer I would appreciate to know it. Please respond to this message or @ me so I don't miss it. Thanks in advance 🙂

cosmic pagoda
#

altho idk, for sure, but check these first I would suggest

tidal scarab
cosmic pagoda
#

ah okay, I was just having an educated guess, no concrete info

vast reef
#

what do you all think of the neural upscale mod

#

the sprites look cool in the image but in-game i prefer the normal sprites

cosmic pagoda
#

Idk the original artstyle is nice and chunky

#

Any type of higher definition textures etc look weird with the level of detail in most maps

#

Chunky large square pixels are my jam

#

But im oldschool and weird

dapper flint
cosmic pagoda
#

oh idk about that one, from all I've heard about unity port, its "mediocre"

#

and IIRC they broke nightmare

tacit remnant
#

It’s fine, just kinda limited. Nightmare is broken on Switch

dapper flint
#

Really? What's wrong with the nightmare?

tacit remnant
#

Nightmare is fine on the PC version of Unity

cosmic pagoda
#

IIRC no turbo pinkies etc

#

oh ok

dapper flint
#

Oh that was patched a while back

#

Fast monsters are a thing now

cosmic pagoda
#

I think unity only makes sense if you do it through steam tbh

#

I dont like steam at all, never did, even though, I had my steam account since HL2 came out

dapper flint
#

My little neice really likes it. Easy to use for beginners

tacit remnant
#

I find Unity less of a pain to run than other ports personally

cosmic pagoda
#

also lol, I still have HL2 CD release

#

it required to install steam for some reason

#

so I did, shared the acc with my dad too, he was pretty much the sole user of it the last few years of his life

dapper flint
#

That's amazing bro

cosmic pagoda
#

I dont think I have steam installed even

dapper flint
#

My dooms all physical

cosmic pagoda
#

I had psyhical, but havent got anything left, or havent found yet

#

been a while and I moved many times etc

#

oh, I even have 1€ in wallet

cosmic pagoda
#

hot af

dapper flint
#

Right ??

raw apex
#

cool

cosmic pagoda
#

but yeah DSDA is very chunky too

#

like this vid I did earlier today, to show a 2 way wallrun

#

after discussing it

#

this is dsda

#

and crispy is also chunky, I have my debut/pet backburner project wads gameplay footage from it

#

crispy doom

#

first basically complete map I made, its on hold now, but its gonna be kind of a pet project - goal is to make pretty much all the textures and maps and music myself

#

will take a long while

#

but its for fun mostly

#

I aim for something of an episode length or so

#

5-10 maps or whatever

#

but yeah, crispy is even chunkier

livid sparrow
#

I wonder if you can get brutal doom on xbox

finite crag
#

Just skill

livid sparrow
#

Oh

finite crag
#

Excuse me. Steam's port of Classic Doom Is unity too? and because the console's ports are more unstable, What Is the reason? Thanks for answer me.

wise notch
#

Holy shit i didn't know that the intermission screen's song from doom II was this long

#

Right now replaying Doom II and i sat there on the big fat wall of text after Circle of Death/"O" of Destruction/Map 11 and i realised how long is the song that plays there

#

which is strange because like nobody is going to hear the full song because of how short the in-between-levels texts are

#

Pretty cool

cosmic pagoda
#

ignore my last video on my pet project, it was old, I found a much never version and recorded a short non spoiling demo vid to show off what ive been working on

#

I think I gotten guder so I can continue working on it, a year or so ago, people complained some bits were too easy, gonna now make em harder

vocal summit
azure nimbus
#

if you know how to run dosbox though

finite crag
#

How to run dosbox then must know because it was brought up one time

lost thunder
#

dosbox comes bundled with the steam version

#

it's just an option you pick when you launch it

finite crag
#

oh ok then

finite crag
azure nimbus
vast reef
hasty sinew
hasty sinew
#

@vast reef doomguy_cautious_l

vast reef
#

yes

#

i like your profile pic

hasty sinew
#

Thanks

vast reef
#

what's your favorite map

hasty sinew
#

downtown

vast reef
#

doom 2016 weapons hit the sweet spot

vast reef
#

how does load order work?

#

does the first thing you load have the highest priority?

#

if i had a mod that made the cacodemon orange, and another mod that made it blue, which load order should i use to get the orange cacodemon?

lost thunder
#

blue first, orange 2nd

vast reef
#

thank you

vale gyro
# finite crag How to run dosbox then must know because it was brought up one time

I’m just going to mention this as well, if your going to use the dosbox version, I suggest finding the original exes, you can set up bindings and stuff with them. If you just want to use the normal dosbox setup Steam has or use the original files, best to have novert in your doom directory and set up, disables player movement with the mouse, helpful if your sick of keyboard only.

wanton kestrel
#

Doom 2 mission 29 nightmare co-op..any tips or help? I've heard repeating mission 28 will help but it adds more time

azure nimbus
# wanton kestrel Doom 2 mission 29 nightmare co-op..any tips or help? I've heard repeating missio...

most consistent with cont play that I found was to play map 28 first. It is more time, but a short map. Run to the seret stache and grab a backpack from the revs. This part is kinda hard but you get as many attempts as you like since it's the beginning. Run down to the invuln near the rev in the main area(so you're still on the bfg platform). Take BFG. Get ammo near the arachnos. Go to the throne room and do the secrets there. Restock on invuln and run out. Grab the red key and run. Feel free to spam bfg basically the entire time. As long as you head back to the arachnos for another invuln and more ammo you'll be fine. Run along to the end. Use as little bfg as possible(preferably zero. you can just use ssg open the red door, grab a mega and head out.

trigger the lift and quickly run back. This way, you don't wait for the lift to run down while getting pelted by the manc and rev a mile away. Drop down, ssg the chaingunner and run to the teleporter. ssg just as you TP out. use a bfg on the wall as you open into the rev room. Make sure everything is dead. Hop off the platform onto the soulsphere area. hit the switch. Gougaru likes to bfg from up there. I like to hop off to the left and use the rising bridge to dodge and bfg when I am on the close side. However you are most comfortable. In the middle room with the cacos, you need to maintain your health. This final stretch is the most important health presevation. BFG a lot if you need. Mostly in the pain elemental part you'll need bfg. The golden run is to be able to save the soulsphere until after the berserk. Chaingun in the shotgun area. don't worry about killing the vile. or bfg it whatever.

in the end, focus on revs but mostly practice. This is the hardest part execution-wise. I like to go to the hellknight portion first bc it relies on the starting revs to be dead for you to return. My preference is bfg on the main platform, and plasma on the legs.

I'll stress, leave map28 with full stack and practice 29.

azure nimbus
# hasty sinew downtown

explain. also are you the same noobslayer that I've seen on twitch? ||I'd also say that I like downtown more than most people, even if it is still a lot so don't feel like I'm debating you/calling you out. curious about the reason is all||

vast reef
#

maybe he's being sarcastic

vast reef
#

oh damn

#

vulkan runs really well with gzdoom

#

why did i never use it before

finite crag
#

whats the font for the text screens in doom 1/2?

wise notch
#

Pretty sure it's a custom font made by id software

#

for doom

cold sentinel
#

i figured out how to kill the monster in rootpain.wad

urban jasper
#

So guys I finished doom I , doom II , and brutal doom mod . Do you guys know any other amazing mods like them?

urban jasper
cold sentinel
#

two more offical wads

urban jasper
cold sentinel
#

and youll see

urban jasper
#

Aight bro imma start my journey on slaying demons : - )

#

Thanks!!

last flower
#

Mount cerebus was the weirdest map ever.

#

Tho It was too ez defeating the arachnotron.

#

It's projectiles are too low range.

#

Just used rocket launcher and plasma rifle.

#

Tho the ending..... doomguy_shock daisy_f

vast reef
dapper flint
dense tree
#

I started doom a while ago I’m glad I played the very first one

azure nimbus
# last flower Mount cerebus was the weirdest map ever.

Do you mean Erebus and the spiderdemon? Technically speaking, the spiderdemon has hitscan and not projectiles. But yeah -- she's only so threatening. Both the cyberdemon and spiderdemon kinda struggle as bosses without lots of map geometry help. But modern mappers use them as normal monsters quite well

cosmic pagoda
#

Isnt e3m8 called dis

azure nimbus
#

Yeah but maybe they meant that e3m6 is weird because it is. But you're right that they may have meant m8

#

as silly as the boss levels are, I liked them a lot when I first started(and still use e2m8 for 2 tap practice) and I hear that a lot of people also liked them as a kid. Though there is really no way around e4m8 being very strange

hasty sinew
royal heron
#

Jesus balls

last flower
#

super shotgun is pog.

dapper flint
#

You're God damn right

hybrid igloo
#

who wants to play multiplayer doom?

spare prism
#

It’s a virus

slim willow
vast reef
#

are there any texture pack-style mods

#

that just replace sprites and stuff like EVP

knotty vapor
#

whats the best website for doom mods

serene viper
#

moddb

dull snow
old nexus
#

Anybody know of any good softwares where I can make midi music in the classic doom style? [already have bosca ceoil]

fervent arch
#

anybody know what happen to the multiplayer on doom classic

azure nimbus
#

it's split screen. if you want online MP, look into zdaemon, zandronum, or odemex

halcyon willow
swift girder
#

i like to believe doomguy is just jamming out to 90s metal on a walkman while ripping and tearing demons

vocal summit
#

doom takes place in the 21st century

swift girder
#

probably

#

either/or really

vocal summit
#

either that or he just uses his phone to play music

wind ingot
#

hey if I’m gonna play tnt evilution and plutonia which would I play first

digital hornet
#

finished knee-deep in my first playthrough

vocal summit
#

do not play plutonia if your sanity is still intact

wind ingot
#

why?

vocal summit
#

it's like an official slaughtermap

wind ingot
#

well yeha I figured I should play them since they’re like the most offical wads

#

i should probably play sigil at some point too

vocal summit
#

it's good

vivid vine
wind ingot
#

should I even really play them or is there other wads better then them

#

only one I’ve played is Eviternity

vivid vine
#

Many wads are based on Plutonia

#

Calling it slaughter is the wrong idea. It has many short maps that don't actually have a lot of monsters, but every monster is used to their full sadistic potential, intended to challenge people used to Doom 2 on Ultra Violence.

slim willow
#

guys really out here acting like plutonia is the hardest wad of all time

#

not you moloch

vivid vine
#

Get a taste of that

#

Of that Alien Vendetta

wind ingot
#

i just wanna know a good wad to play, I’m a doom mood rn

vivid vine
#

Plutonia is probably the best offcial wad by a large margin

slim willow
#

Plutonia is challenging but its really good.

wind ingot
#

and none of my friends have any answers since they don’t play the games doomguy_dead

slim willow
#

if you played through eviternity you shouldnt have too much trouble with plutonia

#

i recommend it

vivid vine
#

If you played Eviternity you should play Alien Vendetta

slim willow
#

let my man play plutonia

vivid vine
#

Pistol start

#

Well, should practice pistol starts with the stock maps first

slim willow
#

tnt devolves into a boring mess real quick. dont do tnt

wind ingot
#

LOL

vivid vine
wind ingot
#

i didn’t realize the title of that mod wasn’t allowed

#

my bad

slim willow
#

some words are just banned

dapper flint
#

Baron was banned for a bit

wind ingot
#

it was that one mod

#

that starts with an H

dapper flint
#

Ah .. yeah no

wind ingot
#

was joking I was gonna speedrun it lol

slim willow
#

oh hell no

wind ingot
#

are there other wads like eviternity, like ones that introduce new environments and stuff

dapper flint
#

Yeah.. tons

vast reef
#

yes

#

diabolus ex is gzdoom only but is an amazing wad

dapper flint
slim willow
#

Auger is so good

vast reef
#

^

slim willow
#

i played a bit of it with a sega genesis/megadrive midi soundfont and that was cool

vast reef
#

it's one of those "i can't believe it's not zdoom" things

dapper flint
#

Lullaby was a great map also. About 2 hours. But if you have a cheese computer it'll lag

slim willow
#

you talking shit about my computer

dapper flint
#

Hahahaha maybe

slim willow
#

true

wind ingot
limber mirage
#

I would try wads but my laptop hates card games

vast reef
#

if you're looking for good wads i'd recommend checking out mtpain27 on youtube

vivid vine
#

Your laptop can run Doom

limber mirage
#

My laptop was having trouble with a card game at lowest settings

vivid vine
#

Doom isn't a card game

#

It also has a lot less triangles

finite crag
#

Wad recommendations? (Idc what they are (Difficulty doesn't matter, and just remastered levels are okay too))

vast reef
# finite crag Wad recommendations? (Idc what they are (Difficulty doesn't matter, and just rem...
finite crag
#

lol

vast reef
#

his dean of doom series is very good

finite crag
#

Alright, thanks!

slim willow
wind ingot
#

doom’s playable on calculators, you absolutely are fine

vast reef
#

but i think one of the more advanced graphing calculators out there could handle doom wads

slim willow
#

bob is just scared. scared of the power modern doom wads possess

gusty falcon
#

Yep

#

They are insane

#

Also modern gz doom games

wind ingot
#

that reminds me, i need to finish SRB2 at some point

vale gyro
#

What’s the best Ultimate Doom vanilla wad? Been trying to find one.

vast reef
#

back to basics is one i know of

#

what i'm looking for is a wad that takes place in the sky or in outer space

vale gyro