#classic-doom

1 messages · Page 143 of 1

tacit remnant
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So I need to react to the hit rather than trying to preempt it? Okay thanks

halcyon willow
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works best with revs due to how they are coded

azure nimbus
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revs won't attack if you're close but outside of melee range. If they're in pain state, they will attack no matter the range. Rev melee doesn't convert to a missile if the punch whiffs. As such, revs and pinkies are possibly even easier to punch out than imps

cosmic pagoda
#

ah yes plutonia 2: here have a secret, it contains a soulsphere but also 2 archviles and is located in the middle of a pile of corpses lol

tacit remnant
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Yeah that’s the kind of sadism I expect from that genre of wads

royal heron
fickle heart
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Gonna try tricks and traps again i died at the very end because the bridge went down and i was too stupid to process what was happening

tacit remnant
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I make an exception to my “no saving midlevel” rule just for that bit

vivid vine
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Pistol start no saved that level last I touched Doom 2

azure nimbus
royal heron
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but sometimes, it's helpful

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only sometimes though

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I can't remember how many times elastic collision has activated while trying to fight on a spiral staircase then getting fucked over by projectiles

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stares at Hell Revealed

unique canyon
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I got 10:34 seconds on e1m1

lofty arch
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i have finally played Doom in a non vanilla setting and i am floored

royal heron
tacit remnant
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Floored in a good way or a bad way?

fickle adder
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My map when you grab a chainsaw it releases an vile

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Don’t worry you got cover

royal heron
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i mean at least you have cover

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otherwise it's just bad design

fickle adder
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i dont see a problem too much

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i just make sure the chainsaw doesnt follow him and i get zapped

royal heron
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if you're chainsawing an archvile, which keep in mind just does fist damage except it attacks faster, it's just super tedious

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it's better than hell revealed 2's no cover only ssg archvile fight though

fickle adder
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yea

royal heron
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indeed

finite crag
eternal lance
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doomguy: playable imp

finite crag
#

yes.

slim willow
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Doomguy: Playable Melee Hitscan Rocket Plasma BFG Imp

eternal lance
finite crag
#

Doomguy: Playable Super speed melee hitscan plasma bolt rocket shooting BFG spamming parkouring imp that can't look up or down

steep notch
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I'm stuck here, please help

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It's freedoom btw

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Here

modest hull
#

Anyone still waiting on they're limited run games doom trilogy collectors edition?

steep notch
#

Are images not allowed in this channel?

eternal lance
#

sadly,no

try uploading the screenshot to imgur,send the link to the pic and it should embed

finite crag
fickle heart
#

Just passed tricks and traps now i'm on industrial zone

azure nimbus
#

industrial zone is way after tricks and traps what?

fickle heart
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I just didn't mention the other levels

molten iron
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Doom made on scratch

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Pretty impressive

eternal lance
past field
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indeed

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but its still really cool for scratch, since its a very limited web engine

eternal lance
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the enemies don't even attack bruh

cosmic pagoda
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ugh plutonia 2 map 17 reminds me of alien vendetta and why I quit playing it

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just endless rooms

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map just keeps on going forever and I keep getting lost

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this is way too large

onyx crow
fickle heart
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Now i'm on tenements

cosmic pagoda
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ugh this is actually the worst map ever

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no consistency between what things are

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one switch with red sides opens up red key

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another one requires it, and of course it wont be anywhere near obvious what happens when you throw it, gotta crawl around the damn map looking for what changed

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very bad level design, how it got put on the wad idk

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and when you find out what the switch did

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opened a door

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behind it is another switch, and once again you have to figure out what it did

royal heron
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The aesthetic of Heartland is just so fucking good

cosmic pagoda
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havent yet played it

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but I bet you dont get lost there as much and where you have to go is more obvious

finite crag
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The lost souls on Slough of Despair prove to be quite the pain

onyx crow
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after my GTX 560 TI got destroyed because i played gmod maxed out, i replaced it with GT 430 and it looks 6x slower than mine and almost reminds me of ATI Radeon HD 3650 it was crap, i can't even play gzdoom without waiting for 20 seconds to play, man i should have never played it with gmod on a maxed out settings doomcry

delicate elk
#

Doom Lore - History of Dooms Original Story - The Doom Bible Explained - The Story You Don't Know https://www.youtube.com/watch?v=zt6VhXQKifw

✅ Subscribe ► Click that LIKE button
http://twitter.com/AcidGlowx
https://www.instagram.com/acidglowx/

This is a video covering the Doom Bible written by Tom Hall. It was the original documentation of everything he wanted to include into Doom. It shows how different the 2 versions are from each other. Tom was trying to make Doom bigger than it...

▶ Play video
cosmic pagoda
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eh just use crispy

pearl osprey
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Yeah GZDoom is cool and all but from a performance standpoint GZDoom is a nightmare

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If you still want support for ZDoom mods you can use LZDoom which is a lite version of GZDoom, otherwise use Crispy doom or dsda doom for good fps

royal heron
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It's also possible to try the Vulkan or OpenGL ES renderers, but yeah LZDoom is another good option it just won't run as many things

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Or crispy and dsda

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If you want a more vanilla experience

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I prefer vanilla, but I can see the use of GZDoom

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Or if you want a port that's a slight mix of both(Vanilla and ZDoom), go with the Eternity Engine

eternal lance
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does anyone seriously use the doomsday engine

dapper flint
royal heron
dull snow
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all ports are valid

dapper flint
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I definitely feel the same way. Just wish more had controller support so I would have more options to play whatever depending on my mood

eternal lance
hallow herald
past field
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I have a feeling that doom would be really good as an anime

halcyon willow
hallow herald
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Gzdoom doesn’t run horribly but all you gotta do is open up eviternity map 27 in woof or dsda-doom to see the performance difference

halcyon willow
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I get better performance in gzdoom on sunder than in dsda doom

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It depends entirely on your rig

molten iron
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How?

halcyon willow
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If you have a decent gpu the more you can offload to it the better. Which is why glboom also out performs prboom

molten iron
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On gzdoom I can only get up to 60fps, with dsda-doom I can get 600

halcyon willow
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The only big exception to this is the reject table, which gzroom doesn't support. Any maps that make heavy use of the reject lump will run better on a boom based port

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You just have the cap set at 60

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Default is usually 200

molten iron
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The cap isnt at 60

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gzdoom just runs slow here

halcyon willow
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I get more more 60 fps in gzdoom on my maps

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You know, 130,000 line monstrosities LUL

eternal lance
halcyon willow
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But like I said, depends a lot on your rig. Gzdoom also doesn't play well with AMD so brand of component had an impact

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Gothic 99 is small fry

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And things are gonna change drastically when the new gzdoom lighting engine gets folded in to the main build. Although that will only affect new maps that take advantage of the baked lighting

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But it'll be a massive game changer

slim willow
hallow herald
pearl osprey
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Not a scientific test but I just ran a huge map with both dsda-doom and GZDoom, both at 1920x1080 with texture filtering, hardware rendered and a nVidia GTX 750Ti graphics card, dsda managed 200-300fps , GZDoom 150-200fps, so I think your claim may be true.
dsda-doom gets around 600-700fps in official doom2 maps while GZDoom achieves only 200-300fps

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so as the map gets more complex GZDoom's performance becomes closer to dsda-doom's but I am not sure if it ever out performs it

halcyon willow
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I get a higher frame rate in gzdoom than prboom on sunder and my boom map for dying camels demons 3

pearl osprey
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are you using the hardware renderer?

halcyon willow
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Dunno this was.... 2? Years ago

pearl osprey
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Just tested again in sunder and got the same result

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Dsda-doom reaches 500fps, gz doom 200fps

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I think you just had prboom configured incorrectly at the time

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it's clearly superior when it comes to framerate

dull snow
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it depends on the map, the effects, and the hardware your computer has. keep in mind that no port supports multithreading at this point, so if you have a shit GPU, you're going to have a shit time.

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I'm not the person to ask on this though as I have a 3060 that will chew through literally everything lmao

pearl osprey
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That is entirely true, however just the way GZDoom is coded makes it notably worse performing than other source ports

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and of course that doesn't mean GZDoom is bad

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it just not good when it comes to low end machine

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oh and most importantly !!!!

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it's very hard to run nuts.wad on GZDoom HappyGuy

eternal lance
dull snow
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it's hard to run nuts.wad on most ports lol

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keep in mind GZDoom also supports the most features so it's doing more heavy lifting than other ports. hopefully one day soon the performance will get better but multithreading is a huge piece of that

pearl osprey
halcyon willow
dapper flint
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This is interesting

lofty arch
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i have been aware of all these mods for most of my life now but just never bothered and continued playing vanilla doom and im just, im having a blast

hallow herald
pearl osprey
dull snow
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:V

hallow herald
hallow herald
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It’s compatible with most mods, including coughs dr00tal bo0m

pearl osprey
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My brain telling me GZDoom has it's upsides and downsides, my heart on the other hand...

hallow herald
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Yeah

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Ima be frank

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I don’t like gzdoom

pearl osprey
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GZDoom is a great engine but no matter what I can't bring myself to like it

hallow herald
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^

lofty arch
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i cant run gzdoom on my thinkpad, i use lzdoom and prboom+

gusty falcon
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Lz is gz

hallow herald
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Lack of vanilla demo support really ruins all zdoom based ports for me

lofty arch
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gz has higher requirements

gusty falcon
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Not anymore

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It has gles mode that lowers those requirements significantly

lofty arch
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well it wouldnt install on my system without having opengl something or other

hallow herald
gusty falcon
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That's not even the point of gz doom

hallow herald
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I’m not saying it is

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I never said it was

lofty arch
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if u want to emulate original behavior shouldnt u just use chocolate doom ?

hallow herald
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I’m just saying that lack of vanilla demo support is depressing because apart from that it’s a good port

lofty arch
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i havent gotten it to work yet but i wanna

hallow herald
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But mainly for getting the complete original experience I just use dsda-doom

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A fork of prboom+

lofty arch
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oooh i see

hallow herald
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Runs flawlessly, has nice options, etc

lofty arch
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i very much like prboom+

hallow herald
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Yeah

gusty falcon
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Gz doom is starting to be that nice engine that developers use to make games

Heck I've seen a 2d platformer on that engine

hallow herald
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Boom/mbf ports are, in my opinion, usually the way to go for vanilla demo support in a modern port

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Obviously stuff like eternity is an exception

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Which has vanilla demo support

lofty arch
hallow herald
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But isn’t directly a boom port

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It’s a descendent of smmu

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Which is a descendant of mbf

pearl osprey
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"GZDoom is a good game engine, other source-ports are good doom engines" -some guy

lofty arch
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how dizzying

pearl osprey
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the quote isn't word for word but it was pretty much the idea

gusty falcon
lofty arch
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yeeyee

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anyone hav some cool total conversions to recommend ? im just getting into playing mods and it feels like being an excited kid again. ive played some Rekkr but i want more

hallow herald
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Doom 4 vanilla with back to Saturn x results in a pretty fun experience

halcyon willow
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Struggle by Antares makes wild use of dehacked. Lots of fun

dapper flint
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Just use whatever source port makes you happy. Life's simple like that

lofty arch
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thx for the suggestions y'all

halcyon willow
royal heron
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GZDoom requires that

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LZDoom is for lower end or older computers who can't support the newer builds of OpenGL

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And oh boy the sourceport talk again

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GZDoom is a good sourceport, sacrifices vanilla compatibility(Although not Graf's fault) for extreme modding capabilities

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If you don't like GZDoom, fine

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Use any other port, no need to really mald about it

dapper flint
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Controller support with viable solo net

royal heron
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GZDoom's not perfect, but again nothing is perfect

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Each sourceport has it's own use

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Except the Doomsday Engine, unless you really want those shitty 3D textures

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But then again it's still made obsolete by 3D mods that GZDoom can load

halcyon willow
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JDOOM is clearly the superior source port

royal heron
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Nah, we just gotta evolve backwards and start using MS-DOS again

halcyon willow
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True doomers use doom.exe and play at 320x200

royal heron
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I remember trying to emulate those settings in DSDA-Doom with exact 1993 keybinds then trying to play a decently hard wad with it

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It did not go well lol

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I take autorun for granted

dapper flint
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Never understood the point of dictating your own doom preferences as the one true truth. Always found it moronic

lofty arch
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my laptop is paaiinfully old

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and i am broke as a joke lmao

lofty arch
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anyone available to help me figure out why i cant setup chocolate doom ? the window just launches white and i have no idea why.

i cant seem to find anything online that deals with this specific problem, including on chocolate doom's official page faq

outer pawn
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i just bought doom 2 and i want to mod it

dapper flint
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Try unplugging it and plugging it back in

lofty arch
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is this trolling..?

past field
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run the game with nuts.wad and brutal doom on GZDoom

slim willow
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masochism

wise inlet
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But maybe play for more than 6 minutes before attempting that

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I dont think playing entryway is gonna give you any good mapping experience

slim willow
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the guy just wants to download and play mods

wise inlet
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Oh right I misunderstood

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Still

slim willow
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yeah, lol

onyx crow
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my discussion is longer as my "why i hate source ports" discussion i made on doomworld.

eternal lance
eternal lance
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just from the title alone

versed wren
versed wren
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I thought that there was no mouse look at all and that the mouse only helped for firing, I was wrong, it's just kind of slow

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So my first time playing, I just configured the mouse and the button layout on the setup

fickle heart
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Just passed the Map 20 "gotcha" now i'm on map 21 nirvana

uneven saffron
lofty arch
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so...are we supposed to keep the discussion to vanilla doom or...? i keep picking up whiffs of salt at the mention of source ports and mods

fickle heart
lofty arch
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i was only looking for help yesterday and im unimpressed with the vibe that followed

halcyon willow
finite crag
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^

royal heron
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mods can be discussed in here but if it turns into a full-blown conversation it's generally recommended to move it to #classic-doom-maps-mods

azure nimbus
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Finished map15 of Ancient Aliens. It's so good so far. really what it was hyped up for for sure

gentle compass
halcyon willow
upbeat token
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ultimate doom or doom II?

azure nimbus
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boom

upbeat token
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cool

lethal moat
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im making a map, anyone wanna try it when its ready?

azure nimbus
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what port?

safe moon
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do u ever just instantly use a bfg on a pain elemental everytime?

finite crag
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One of the Eviternity maps has a par time of an hour and a half. That's fucky.

royal heron
halcyon willow
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I pretty much auto switch to the RL when I see pain elementals

safe moon
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very nice to know that you can atleast like stop the pain elemental from spitting out lost souls if you hug em at point blank (i mean they still spawn but i think they get telefragged the moment they come out, i woulda theorized entity cramming but i dont think doom has that)

proper dock
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Does anyone here still play the doom Xbox arcade version thing on the 360v

plucky wyvern
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Can someone help me with this

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i tried playing the dos version for fun but the screen became red for some reason

eternal lance
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hello

round patio
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Hi there 👋

molten iron
eternal lance
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interesting

idle ruin
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So rats can run Doom now.

zenith berry
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So does that mean DSDA-Doom will be able to run ZDoom mods in the future, suggesting from its added support for mapinfo, decorate, udmf and acs?

molten iron
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It wont be able to run mods like brootal dewm I think, but some mods might be supported

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It will also support doom-in-hexen maps, but, for example, ramps wont be supported

zenith berry
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Ramps are UDMF things I believe, and DSDA-Doom will add support for the format.

lethal moat
pearl osprey
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Would it allow split screen play? Or is that a completely different thing

molten iron
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Maybe even while playing the game, not only on demos

molten iron
royal heron
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Those are some pretty cool changes

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Also, did kraf implement -pistol_start just for you? :p

azure nimbus
past field
onyx crow
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i feel like i want to investigate from what happend to those images on the 7869.wad

past field
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whats 7869.wad?

onyx crow
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a creepypasta wad which was deleted on the creepypasta site

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it contains actual image of a dead body

past field
#

ah

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I see the reason it was deleted

regal pilot
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oh yeah baby

royal heron
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freedoom runs perfectly fine

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and chex quest... lemme grab it rq

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seems like DSDA-Doom doesn't support Chex Quest

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but it still supports freedoom

weary spade
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Schism project sorcerer class gameplay trailer

regal pilot
#

epic

weary spade
#

That's what we do

azure nimbus
# lethal moat https://cdn.discordapp.com/attachments/424540503489642506/912708885406683156/muh...

I liked the start. Those arches were pretty cruel since the cover in the corners was paper thin. though taking advantage of the mechanic where being too far prevents them from attacking was interesting. I don't think a whole level can really play like that but it's short so cool to see weird mechanics. the second section with ss and mancs. ok intermission. lil cover shootery ig but no real complaints.

if you open up the exit door, it can't be opened again. I got softlocked and had to idclip through the door. I tested it on Eternity Engine with everything default except I keep infinite height monsters on

royal heron
#

the level's good so far

azure nimbus
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oh Ig it's a nitpick that would matter more for larger levels, but the exit door's "exit" ring makes it look like a red door from afar. on a simple level like this, it's clear, but that could be confusing for a more complex map

royal heron
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oh that's an exit ring?

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looked like a red door lol

lethal moat
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yeah i just noticed that too and i forgot to mark the exit switch but since the door is marked i think its ok lol

lethal moat
royal heron
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hm

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what compat level is this?

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Boom?

lethal moat
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yeah

royal heron
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ah

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broken on CL2 that's why

molten iron
molten iron
azure nimbus
#

cuz none of this "should" need boom. So I would guess that sector 0s break the map on vanilla comp levels

unique canyon
#

I know it sounds like a stupid question but how do you record demos

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Also I’m using Xbox app for pc if that makes a difference

prime lava
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can't record demos on that

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need to use a sourceport

lethal moat
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how to i record demos from pwads

mighty stone
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I think you just launch DOOM with the -record and -file parameters

lethal moat
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oh it worked thanks a lot

mighty stone
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No problem lol

finite crag
#

Anyone have any thoughts on the Community Chest wads?

tacit remnant
#

Are crouching, jumping, and/or freelook needed for Eviternity?

halcyon willow
spark stratus
#

Delta touch for Android needs to incorporate edge and 3dge and doomsday

pearl osprey
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Maybe they should first focus on not making illegal software by taking open source code and selling them without even publishing the source code

spark stratus
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True but I want to play ebdoom on my phone

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Without pc emulator

pearl osprey
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I don't think they will tbh, doomsday is a bit hard to run especially on a phone, not sure about 3dge though

royal heron
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There's 3d mods that GZDoom can easily run

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And Delta touch needs to be free

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Taking open source code and selling it is not allowed

pearl osprey
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Legally, you are allowed to sell copies of open source software, it's a dick move but it's not illegal, however, if you make changes or use GPL code in your project and don't make it public (exactly what delta touch is doing) then it's 100% illegal

spark stratus
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Yeah

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But if you wanted to cover the whole spectrum of all things doom

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Plus doomsday specific mods probably nicher than edge

pearl osprey
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I don't have any opinion on doomsday tbh, it just kinda exists?

spark stratus
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Small

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An engine at least

molten iron
pearl osprey
#

True, in the case of Doom, it is using the GPLv3, which means all other source ports have to use GPLv3 as well and pretty much all of them do use it

halcyon willow
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I think none of us have the legal nous to know what is strictly illegal in these cases. I think the fact that delta hadn't been sued into oblivion implies that they are operating on the right side of ip law though

spark stratus
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True

pearl osprey
#

    You are allowed to sell copies of the modified program commercially, but only under the terms of the GNU GPL. Thus, for instance, you must make the source code available to the users of the program as described in the GPL, and they must be allowed to redistribute and modify it as described in the GPL.```
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yep, definitely what delta touch is doing is illegal

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not to mention just it's just scummy

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The reason why they don't get sued is because source port developers just don't have the resources to do so, the only one who can realistically do that is bethesda/ID, however they have no incentive to do so

spark stratus
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Especially with Google backing

halcyon willow
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So it has nothing to do with them

pearl osprey
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probably

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still illegal and unethical though cacocringe

finite crag
#

I heard about sigil 2
Is that true?

molten iron
#

yep

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Did you watch Frozen Particle's video?

pearl osprey
#

Sigil 2 hell yeah

dusky heron
#

sigil 2? I have yet to play the first one. My word. Sigil 2 will be awesome

pearl osprey
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I was pretty late for sigil so I didn't play it but I guess now I have a reason to play both sigil 1 and 2

queen depot
#

excited 👀

zenith portal
#

anyone still not beat og doom 2 yet? i can’t find the yellow key in map 10 😆

grim pollen
#

It's well hidden keep searching 🙂

azure nimbus
queen depot
#

oooooh boy, refueling base

finite crag
#

Has anyone played the Sega Saturn port?

hallow herald
#

No

slim willow
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Oh god

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If you need a taste of id on Saturn, play Lobotomy's Quake port

finite crag
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Ok

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It's funny how the GBA port box art says "only for game boy advance"

slim willow
thick stream
#

I couldnt "idkfa" in doom 2

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or

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idbeholds

worldly echo
#

so, ive browsed GZdoom files for a bit, and found zmusic.dll, but whenever i try running it from my desktop, it says the file is not found

dapper flint
#

I'm good for it

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I promise

worldly echo
slim willow
#

Censorship makes it exclusive hugo

strong notch
#

DOOM is legendary and best gamedealguy

past field
#

new way to break your PC!

use with GZDoom:

-nuts
-project brutality
-100x
-motion blur

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this time, there wont be any going back!

finite crag
#

no newer way to break your pc run the cih virus while doing all of that

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there would be absolutely no going back as cih would yeet the bios lol

past field
#

no viruses allowed though

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only doom source ports and mods

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cuz viruses would make it less fun

eternal lance
dusky venture
#

next thing you know, DOOM is banned in the United States for being a component in improvised explosives.

Eh, we'll find a replacement. Why not Hexen with like... 50,000 Iron Liches or something

past field
#

Nuts.wad ported to hexen

royal heron
#

in fact, there is a heretic version of nuts.wad

zenith berry
runic obsidian
#

nuts wad but its doom eternal

cosmic pagoda
#

megapoggers

#

been waiting for this for a while

halcyon willow
#

He's my next podcast guest. Super hype

cosmic pagoda
#

nice

wild canyon
#

hey so right now im in episode 2 of OG doom, I have the first 4 episodes, after that, does the game go right into doom 2 or are there expansions I should play

#

trying to play all the official doom games in order

azure nimbus
#

first 3 episodes of doom1, then doom2, then episode 4 of doom1

hallow herald
#

It’s not technically canon

wild canyon
azure nimbus
#

It was released as free dlc in 1995 after doom2 in 1994. It also marked the first time doom1 was sold in stores as Ultimate Doom

#

If you played e4 before doom2, no one would fault you but I do find e4 to be more difficult than doom2 anyway

wild canyon
#

what about final doom

azure nimbus
#

final doom was not made by ID. It is a set of IWADS made by Team TNT and the Casali brothers for doom2. TNT is the easier of the pair but much lower quality. Idk if I"d really consider it another doom game but I would implore you to play plutonia. If someone told me that they're running some super special 100 % all doom game speedruns, I would think they're doing: doom1,doom2, doom64, doom3, doom(2016), doom eternal and wouldn't expect them to play Final Doom. Though plutonia is great

royal heron
#

TNT Evilution is kind of a slog to play through

#

Plutonia imo is way better but also harder

halcyon willow
#

plutonia is widely held as the best of the iwads

wild canyon
#

I will probably play plutonia then

royal heron
wild canyon
#

okay, Im now halfway into episode 3 of doom 1 on UV and only 2 deaths so far, I will see how I fair in Sigil and Doom 2 I guess

#

ive heard the Doom 3 BFG editons of doom 1 and 2 are sub par, but thats what Im playing them on (going for all the achievements anyways)

halcyon willow
#

if you can get through sigil then plutonia shouldn't be too much of a jump

finite crag
#

I heard that Final Doom isn't worth playing. Is it any good or nah?

halcyon willow
#

It's definitely worth playing

tacit remnant
#

I’m afraid of Final Doom tbh

halcyon willow
#

Plutonia is the better half but I'd argue even TNT is worth one play through

tacit remnant
#

I intend to come back to it when I’m significantly better at Doom

halcyon willow
#

It'd harder but not that hard. 13 year old me beat it LUL

tacit remnant
#

I struggled through Doom 2. I was working through a UV Doom 2 playthrough before eventually deciding that I’d rather start playing JPCP and Eviternity on HMP instead

halcyon willow
#

JPCP and Eviternity are definitely harder than Plutonia

gentle compass
#

Feel free to play it on the lower difficulties to get used to the maps and then amp it up!

eternal lance
#

seriously,why did bethesda mess with the iwads and remove the wolfenstein enemies entirely FROM THE IWAD ITSELF

slim willow
#

nazis

cosmic pagoda
#

but its boring

eternal lance
onyx crow
#

is it illegal if you actually made a doom iwad that look more to the original?

eternal lance
#

i don't think i understand

#

why would you even modify the doom iwad

onyx crow
#

no not modify, i was actually thinking if it's illegal to make doom iwad where you use the stock photos of the game and make it look like original.

eternal lance
#

it is probably illegal because well,you don't own those photos

cosmic pagoda
#

played through episodes 1-3 the other day, damn they felt easy switching over from my plutonia 2 playthrough

eternal lance
onyx crow
#

i'm very busy

past field
#

or just make a PWAD

dull snow
#

To put it in perspective, you can't upload anything that contains doom or doom 2 iwad assets included

eternal lance
#

try telling that to the people who made marine doom

onyx crow
#

lol nice joke to that wad again

royal heron
finite crag
#

Oh right ok. I'll give it a go then

past field
#

plus, you can get final doom for free if you have the doom 2 unity port, just go to addons and download them there.

onyx crow
#

The official being fucking big on it's size, i literally don't want to play the unity port.

dull snow
#

so.... buy final doom on steam and you can use whatever port you want, gg ez

tacit remnant
#

Buying Doom 2 on Steam gives you Final Doom for free

#

And the Master Levels in case you want them for some reason

opal blade
#

tbh I enjoyed the first master level, but that's it

eternal lance
# tacit remnant Buying Doom 2 on Steam gives you Final Doom for free

Two New, 32-Level DOOM II Episodes. Evilution: Far from earth, the UAC recommenced their experiments on on of the moons of Jupiter. A spaceship, mistaken for a supply vexxel on radar, hovered above the base. Hideous demons poured out, blanketing the base with death. All your comrades were quickly slaughtered or zombified. This time, it's...

Price

$1.99

Recommendations

938

tacit remnant
#

If you go on the Steam release of Doom 2 in the Addons menu, both halves of Final Doom are there

pearl osprey
#

I got a bunch of other free iwads when I bought doom 1 and doom 2 but I forgot which ones

tacit remnant
#

All the addons in that menu are free of charge

#

You can also buy it directly on Steam but IDK why you would when the Steam version of Doom 2 lets you access them for free

halcyon willow
#

Pretty sure only the ultimate doom pack gives you all the iwads

#

Which is more than doom 2 individually

tacit remnant
#

Maybe. I know one of them does

past field
#

GUYS

#

Im now at map30 in doom 2 on UV!!!

slim willow
past field
#

wish me luck, cuz, uhhh, I'll need it a lot

slim willow
#

kick the icon's ass

past field
#

BOOM, first try, baby! if you count using dsda-doom's rewind feature

slim willow
#

i forgot dsda had rewind

pearl osprey
#

Dsda has what now?

#

Rewind that sound fricking epic like just go back in time?

finite crag
#

Are the master levels any good or nah?

azure nimbus
#

some are tolerable. most not worth

finite crag
#

I see. Thanks for letting me know

#

Are any of the extra stuff like Final DOOM, Master Levels, etc canon or nah?

slim willow
#

maybe? i have no idea. it all works fine without them fitting in there, but it works with them too. if you want to count them, go ahead. lol

finite crag
#

I see

#

I've heard someone say they are, also heard someone say they aren't. So I'm not sure since I don't know the 100% canon. I've only played most of DOOM 1 so far

pearl osprey
#

I don't think there is an agreed on answer

finite crag
#

Fair enough

azure nimbus
#

whether they're canon, which....who knows... matters less than whether they have a dignified place in doom history and they really do. At least for tnt and plutonia

finite crag
#

I'd like to think they are so it gives me a reason to play them but I wouldn't know. I might as well play 'em anyway.

slim willow
finite crag
#

Me when BFG HappyGuy

royal heron
#

If you fucked up a save, rewind and then save properly

#

It's crazy useful stuff

#

And you can make TAS demos with it

finite crag
#

Nice

tacit remnant
#

So I was brainstorming about what a demon named the spook would look and act like, and my brain cooked up the idea of an invisible Archvile

#

I imagined this cursed thing so I must share it

azure nimbus
# tacit remnant So I was brainstorming about what a demon named the spook would look and act lik...
DoomWiki.org

MAP32: Ghost of the Old Kingdom is the second secret map of Valiant and can be accessed from MAP31. It was designed by Paul DeBruyne (skillsaw) and uses the music track "Aztec Gods" by James Paddock. This is the only level in Valiant where invisible revenants and arch-viles appear. The par time is 6:00.

tacit remnant
#

Good to know that there is someone much more sadistic than my imagination

hallow herald
finite crag
#

I see, thanks for letting me know

gray galleon
low falcon
#

Why the fuck is tricks and traps so fucking hard

azure nimbus
#

well those are the tricks or maybe the traps

low falcon
#

It’s pissing me off, cause that cyber demon on level 8 kills all my ammo and I can’t do anything about it

#

I’ve re-ran it four times now

#

And once I got past I got stuck in a fucking poison pit and had to restart the level

finite crag
#

Just finished Episode 3 of The Ultimate DOOM. I'm not sure what I play next in terms of chronological order. Do I play one of the add-ons or do I go straight to Hell On Earth?

low falcon
finite crag
#

I heard that episode 4 is set after Hell On Earth? That's what I heard though so idk if that's right or not

azure nimbus
#

monsters can hurt each other.

low falcon
#

Okay so just get the cyberdemon to shoot a rocket at the Barron’s

azure nimbus
#

basically

low falcon
#

Alright I’ll try that

azure nimbus
#

there are some eccentricities about monster infighting. I encourage you to watch decino's video about that. but basically, if you don't shoot at them or wait after they take several steps after you hit them: if they get hit, they'll target whoever attacked them

low falcon
#

Alright sick

#

Thanks

tacit remnant
#

Episode 4 of Ultimate Doom is basically a prologue for Doom 2

#

The only special note is that it has a very maliciously placed Cyberdemon in one level

royal heron
#

you're supposed to let it infight LMAO

#

why do you think all those barons are there?

#

if your way doesn't work, try something else

dusky venture
#

I cast fist.

royal heron
#

just fist it to death, easy

cosmic pagoda
dusky venture
#

tricks and traps, ah yes

#

my favorite map >_>

azure nimbus
#

plutonia doesn't have anything like tricks and traps imo. Plutonia is generally more straightforward

#

comon, if you don't know what's what, you can easily get smacked by pain elements. If you know your way around, yeah it's easy.

#

that's true for almost any map in vanilla

low falcon
#

It was my first run on doom II

royal heron
#

you know what inifghting is?

dusky venture
#

Do you have time to talk about our lord and savior Infighting?

royal heron
#

true true

#

archviles having no target threshold is a godsend

dusky venture
#

\o/

the amount of times I've been saved by that one imp who lobs a fireball at the wrong time

royal heron
#

im gonna do one of the stupidest runs ever and do monster condo

dusky venture
#

why monster condo

royal heron
#

it's stupidly rng based

dusky venture
#

it's stupid, period

azure nimbus
#

I still don't know how the monster condo teleporters and switches work in the rooms with all the mancs and its mirror. I just push stuff

royal heron
#

you gotta hope the archvile opens the door fast

dusky venture
#

thanks barney

royal heron
#

sedlo's run of 11 seconds is fucking insane

dusky venture
#

also hope he doesn't walk into the teleporter

royal heron
#

the archvile literally runs straight for the door instead of at him

#

thus opening the door right away

#

that kind of rng is outrageous

dusky venture
#

with that kind of luck, you could uv-pacifist map 30 lmao

royal heron
#

nah, that'd take way more luck than humanly possible

dusky venture
#

ah yes, then we will build a bot to do it for us

gusty falcon
#

That is what a tas is right?

royal heron
#

better have all the planets and moons lined up together and have a solar eclipse happening, carmack and romero rejoin id, the dark lord fight not being kinda shitty, and getting 6 seconds on hangar

dusky venture
#

Yeah, just remembered a TAS was done for that

royal heron
#

it'd take that kind of luck to do map30 pacifist

#

which is essentially, never

dusky venture
royal heron
#

also include the time when doom moderators will allow illicit doom wad packages to be shared

#

which again, never

dusky venture
#

yeah, that's never happenin'

royal heron
#

doom2 map30 pacifist will never be possible

#

pleymo did plutonia map30 pacifist at least

dusky venture
#

actual, or TAS

royal heron
#

actual

dusky venture
#

damn

royal heron
#

he used a pain elemental to get the cyberdemon turret to fire rockets at the icon's brain opening

dusky venture
#

oh right

#

the fucking cyberdemon

#

you know what, I gotta screw with the code and allow cyberdemons to get spawned by the cubes

royal heron
#

👀

dusky venture
#

yep, found the offending lines already
this is going to be fun

tacit remnant
#

You what

topaz apex
#

Is thti

#

Anyone wanna play DOOM 2?

vast hare
#

Any here played Scythe 2 before?

#

Just cleared Gaia's Temple and this is starting to give Sunlust a run for its money

halcyon willow
#

scythe 2 gets pretty spicy but i wouldn't say it reaches the level of difficulty that sunlust does

dapper flint
#

Fast Archie's completely lose their balls it's insane

eternal lance
dusky heron
#

Time for a check in. Any new mega wad suggestions?

halcyon willow
#

1K lines 3

finite crag
#

I licke doom

vast hare
somber crystal
past field
eternal lance
#

we all lick doom

midnight crystal
#

why can zombies one shot barrels?????

#

I'm so sick of having some insane nightmare run just to have a zombie snipe a barrel and take out like a 3rd of my health

#

seriously how the fuck do those zombies on e1m2 keep sniping that fucking barrel every time i run past it

azure nimbus
#

zombiemen deal between 3 and 15 damage. barrels have 20 health.

midnight crystal
#

well explain to me how the fuck the barrel has been one shot on multiple occasions

#

the game does literally everything in its power to stop me from having any fun

#

e1m3 is literally 90% rng for me on nightmare

#

also fuck the ending of e1m2

azure nimbus
#

nightmare F

#

are you doing 100s

molten iron
#

so good luck

past field
#

I beat e1m3 on nm once

#

It was a pain in the ass to do, and it took a lot of rewinds to finally beat it

#

yes I use the rewind feature in dada-doom on normal runs, shut up

royal heron
#

yeah I'm trying to do a E1M3 NM100S demo that I owe aconfusedhuman for(I really should be doing that rn...)

#

i can confirm that it has a lot of RNG and is grindy as fuck

royal heron
#

and also because another zombieman may have hit that barrel first

#

so the next shot could've blown it uo

#

making it look like a 1 shot

#

E1 on Nightmare! is just cancer in general

#

lots of hitscan and tight corridors

halcyon willow
vast hare
onyx crow
#

just watching Just For Laughs Gags then i got startled because i heard the DSPOSIT1 sound

halcyon willow
#

yeah sunlust is pretty spicy

#

ribbiks' later works gets much harder though

#

stardate 20x7, SWTW, Magnolia

vast hare
#

I heard about stardate, not looking forward to that

slim willow
#

Definitely got to do Stardate. Doing some Eviternity as a breather wad before I go back to pushing myself. MaledictPog

royal heron
#

According to that doomworld thread Stardate 20x6 is supposed to be harder than Sunlust

vast hare
halcyon willow
#

probably similar difficulty but it's a different kind of difficult. very specific strats required for ribbiks' stuff. sunder is more about the macro slaughter

azure nimbus
#

Doing the enjoyable skillsaw stuff before having to submit myself to ribikks

halcyon willow
#

crumpets is good entry level ribbiks

vast hare
#

Skillsaw is pretty goated

azure nimbus
#

I noticed that he barely used barons in vanguard and ancient aliens(finished vanguard and am up to map21ish of AA). I checked the wiki for valiant and there aren't even barons in that wad

royal heron
#

Scythe-style mini maps but with toned down sunlust difficulty

#

A good entry and fun to play overall

royal heron
#

Too tanky with their 1000 hp

#

looks at Hell Revealed, which has a whopping 592 baron count

azure nimbus
#

looks at doom1

royal heron
#

👀

#

stares at E4

azure nimbus
#

Perfect Hatred lol

vast hare
#

They have less hp than a baron but are immune to rocket blast damage like cyberdemons

azure nimbus
#

they shoot rockets

vast hare
#

Ye, they are tough

azure nimbus
#

what's the newest version of GZ doom? I want it for pirate doom

pearl osprey
#

GZDoom v4.7.1

#

You can go to the ZDoom website then to the downloads section to check the latest version

azure nimbus
#

got it. I already have ZDL so it took only a minute to set up. thanks

mellow matrix
royal heron
#

Yeah

#

Or shotgunning them

#

Hell revealed was an important megawad but god is it horrible to play through

molten iron
#

I like it satisfacdoom

fast mortar
#

Barons are a pain yes, encountered a lot on my UV TNT playthrough and one time i only had shotgun ammo for three barons, true hell

finite crag
#

Best music mods for Final Doom?

vivid vine
#

Plutmidi.

#

TNT already has new music.

azure nimbus
#

Try Darch's "Preacher" and "Pirate Doom." Preacher is a set of small open world maps of reasonably challenging difficulty with random spawn locations with medieval religiousy weapon skins and voice acting.

PIrate doom is a full mod with pirates

royal heron
#

It was only up until now when I realised that PTSD could also stand for "post traumatic Stardate disorder"

dapper flint
#

Stardate is yum

tranquil ocean
#

hii

tulip garnet
#

I may prefer modern doom games, but I can respect Classic doom for what it did and it’s fun gameplay

#

And also the iconic noises, music, and visuals

#

Ain’t too big of a fan when it comes to secret hunting, but I mean that has more to do with me being kinda impatient sometimes

azure nimbus
#

if you hate it, doomwiki can usually help. Still, it can be nice to look for secrets sometimes for easier wads

tacit remnant
#

I like secret hunting when the secrets have some signposting

prime lava
#

i hate secret hunting 🙂

#

I've been playing Fractured Worlds and to be completely honest I TNTKEY'd the secret key in map04 after searching for 10 minutes :p

eternal lance
azure nimbus
sour merlin
#

any doom megawads you guys recommend?

azure nimbus
#

Ancient Aliens, Going Down are top two so far

prime lava
#

and it'll give that key

azure nimbus
#

eternity has a special IDK cheat for all keys. It still has the usual IDKFA (IDKFA and IDFA give a backpack too)

prime lava
#

Oh, it'll just give all keys with nothing else?

#

that's neat

dusky venture
azure nimbus
#

I suppose the eternity guys understand IDKFA as Keys + Full Ammo

vast hare
#

would have said ancient aliens but someone already said that

gusty falcon
#

I can only recommend ancient aliens if you're ready to get beat down alot because Damn is it hard

tacit remnant
#

Not here

azure nimbus
#

AA is only moderately harder than plutonia imo. Its perceived difficulty is likely higher than it actually is because of how wide an audience it found.

slim willow
#

Maelstrom

dapper flint
dusky venture
#

classic doom also allows for interesting map premises, whereas modern doom is "kill them all"

#

that being said, I still love all doom equally

fickle adder
#

cool gimmick of it though

#

It’s unique

halcyon willow
#

Going Down is one of the most highly regarded wads ever made, and rightly so

slim willow
#

I love how the soundtrack is just evil elevator music.

halcyon willow
#

Cyriak is a legendary composer

#

Still making music too

prime lava
#

But it's not a megawad :^)

#

Theres about 8 maps including 31-32

dapper flint
#

And confused ran through all of them

prime lava
#

nah I've been killing everything, not bothered with secrets too much though :p

slim willow
dapper flint
gentle compass
#

New numbers came in, looks like it is in fact, under 9000

slim willow
#

NOOOO

versed wren
dapper flint
slim willow
opal blade
#

Walking, dashing, and mouselook.

azure nimbus
dapper flint
gusty falcon
#

I think i like classics style abit better not that I'm able to directly play eternal anyway

#

Classic Dooms map layout controls just about everything else

dapper flint
#

Classic doom will be around for a very very long time. It'll still be going strong when people have moved on to the next new doom game and left the others completely behind

#

That speaks for itself

gusty falcon
#

Yep that's what we call timeless 😁

dapper flint
#

And again this is someone who loves doom. But I've seen the hate and lose of interest in doom 2016 ( even though I love that fucking game to death) to know better

finite crag
#

Doom is eternal, it will be around forever <:)

tacit remnant
#

I see 2016 as a prototype of sorts for Eternal. I think a level editor for Eternal would give it a lot of potential longevity and we’d probably see some cool levels with more complexity than the official levels, not to mention the unique level ideas that would probably arise

#

2016 isn’t a bad game, but it had some stuff that didn’t work too well which Eternal fixed (mostly)

gusty falcon
#

Problem is I don't see how they can really evolve what eternal did for the next game

#

Because the mechanics have been taken to their limit

tacit remnant
#

They’ve mentioned that they plan on just doing something completely different for the next Doom

dapper flint
#

Yeah nailed it

tacit remnant
#

Something about “Eternal is a racecar; the next game will be a monster truck”

dapper flint
#

I definitely see that

tacit remnant
#

As cool as Eternal’s levels are, they don’t do much in the way of really crazy level concepts. I think there’s definitely room for that in the system, but they couldn’t do enough different levels to have anything all that experimental in that regard

pearl osprey
lethal moat
#

oh shoot

pearl osprey
#

if you want to also post it in this channel you can post a message the modding channel then paste it's link here

lethal moat
#

it works now :)

royal heron
#

👀

tacit remnant
#

Like think about stuff like slaughter maps, alternate dimension maps, Hunted, etc.
Doom 2’d system allowed for stuff like that, but Id never did them. Modders came up with that stuff. I expect that Eternal with a level editor would have similarly imaginative stuff

royal heron
#

Snapmap 2.0 when 👀

pearl osprey
#

I fell in love with doom eternal but lost interest in it after a few months unlike classic doom and the main reason is how much mapping and modding tools we have in og doom

tacit remnant
#

I love both games but I think Eternal is greatly held back by the lack of mapping tools and large influx of community made content

azure nimbus
slim willow
dapper flint
halcyon willow
dapper flint
#

There's a difference between Sunlust Archie wave cover

halcyon willow
#

Ironically, the more power you give the player with movement skills, ability and fancy weapons, the less control you have as a level designer

gusty falcon
#

Yep

dapper flint
#

And swinging around hitting switches for environment triggers

gusty falcon
#

Because it's easier for them to break your game

halcyon willow
#

The fact the doom guy can dash, double jump, monkey bar etc limits doom eternal arena design to pretty much the same thing each time

#

Still fun, but if you break down the block outs there is very little variance

#

TAG started to mix things up with some quirky set ups like the shield guy plasma fight or the specter blood punch fight

#

But to do truly wild designs, you need to have simple base gameplay mechanics

dapper flint
halcyon willow
#

Even just trying to work around jumping in a doom wad creates so many headaches

#

For sure

#

Nu doom and classic doom are both very good at what they do

tacit remnant
#

I think there’s plenty of unexplored possibilities in Eternal’s system, but due to AAA production values they don’t have the time or budget to blow on highly experimental level ideas so they have to play it kinda safe

#

If you only have 20 levels and need a dozen people working in concert on each, you can’t spend 2 months of dev time on a level that you ultimately can’t use

#

But playermade content would likely not be concerned with stuff like carefully chosen lighting or elaborate cutscenes. Not to mention players would mostly (if not entirely) be using existing assets instead of needing to build a bunch of new ones for each level

azure nimbus
#

for sure, it's less influential than classic's maps design but it DOEs matter some.

I noticed most blatently going back to 2016 where the particular layout, even if open still was difficult because it needed to be navigable in particular ways and I needed to plan more

dapper flint
gusty falcon
# halcyon willow Even just trying to work around jumping in a doom wad creates so many headaches

Is it really that hard to account for jumping i figured that the easiest way to prevent sequence breaking with jumping is to make the walls or platforms higher or make distances between gaps a tiny bit farther

Because there's no ledge grab to account for lost distance normally I've found that maps that do that can pretty much keep the player on the path they want them to go the jump isn't that high after all
And it doesn't normally carry that much of your momentum

halcyon willow
#

I end up using a lot of midtex fences

#

Without jumping a 25 mu wall will stop you. With jumping it's 55

#

Which blocks vision and projectiles

finite crag
#

I think that 2016 is extremely good

#

but it's not meant to last only to be replayable

#

I've replayed it probably 20-25 times over the last 3.5 years

#

but I don't actively play it at all on multiplayer or arcade mode even though I like both it's just not something built to last

tacit remnant
#

What’s the Prodeus model?

unique canyon
#

is sr50 possible on the xbox app in doom?

azure nimbus
#

console port has "auto" sr50. as long as you're running diagonally, you're good

prime lava
#

on the steam unity port it is guaranteed that you get auto SR50 (at least on KB, controller you get higher speeds than console for some stupid reason but still depends on controller), but on console unity ports nah

meager kite
#

ok guys i have compiled the controls for the classic dooms in eternal on controller

run: L2
shoot: R2
interact: R3
weapon switching:L1 or R2
looking: right stick
moving: left stick

#

idk what it is on pc but

#

eh

grim pollen
#

If snapmap was a bit more powerful doom 2016 would be in a much stronger position to keep up content but the limits are just enough where even the revered maps feel cut off and the load times to enter snapmap are brutally slow.

Every restriction under the book has been used as a gimmick in classic doom projects but imagine if all of them had those limitations urg.

finite crag
#

also pls @ me if u decide to respond so il get notif, thx

pearl osprey
finite crag
#

ye thats why i said demo

pearl osprey
#

More specifically a beginner trying to get into mapping which I absolutely love seeing IMO

finite crag
#

yeah true, thats what i thought after playing it

pearl osprey
#

I would've reviewed it and gave advice but pretty I'm busy rn

finite crag
#

ye im busy playing tetris

royal heron
#

Dammit

#

I was doing so well trying to do Scythe map26 on UV

#

Up until the last cyberdemon stretch

#

Where I prompty walked into two cyberdemon rockets

#

🤦‍♂️

molten iron
halcyon willow
cosmic pagoda
#

been waiting gor this

gentle compass
dapper flint
azure nimbus
molten iron
torn pivot
neon canyon
cosmic pagoda
near estuary
#

Lol

fast mortar
#

I like how the archville caught me off guard more than the thousand revenants

runic obsidian
#

nuts

lost wigeon
#

guys

#

my school computer can run doom

royal heron
#

Welcome back to another episode of: "Can it run DOOM?"

past field
#

Can my decapitated hand run doom? Lets find out!

dusky venture
#

I need to install zandronum on all the school computers in my lab so we can have big ass deathmatches

past field
#

I have an easier idea
tell all the students to bring flash drives with zandronum

#

its easier and less likely for you to get caught

lethal moat
royal heron
#

@lethal moat you can just upload the wad to the channel, you can post pics and stuff like that

#

No need to send it as a discord attachment

#

:)

fickle adder
dusky venture
past field
#

oooooh

#

that sounds like a great plan

#

everyone shall play doom

dusky venture
#

now I can uv-max plutonia infront of all my classmates who probably don't even know what doom is

azure nimbus
#

Bunker tho. unless you're patient enough to get that PE

tulip garnet
weak relic
#

hello

#

good doom comercial

#

is my favorite

#

i dont know if posting videos is allowed

weak relic
#

ok i just looked i should be fine

past field
#

I dont think its the best doom ever

#

theres unity doom right there

#

and doom psx

onyx crow
#

doom psx looks like the first doom 3

eternal lance
past field
#

is no rest for the living really just 8 maps (with one secret map)?

slim willow
#

Jaguar Doom I think is a very interesting port. Very different atmosphere to the original.

storm patrol
#

doom on 32X has just the best ost you wouldnt believe it

slim willow
#

Oh yes definitely

eternal lance
storm patrol
#

chef kiss emoji

past field
#

Nah man y’all got it all wrong, the GBA port is where its at

eternal lance
past field
#

Actually I know better
Doom on a pregnancy test device

azure nimbus
#

best to circle strafe cw or ccw around mancs? I think decino said ccw but really not sure

past field
#

Mancs as in a mancubus, right?

royal heron
#

Yeah mancs

past field
#

Oh

pearl osprey
#

What is cw?

past field
#

Then my best suggestion, none.

royal heron
#

Hm... not sure because id did the devious idea and implemented what would become known today in modern gaming as "leading shots"

past field
#

Hol up nvm I though he meant circle strafing

#

Whats cw and ccw

royal heron
#

Clockwise and counterclockwise

#

And yes he's talking about circle strafing

past field
#

Oh

royal heron
#

Mancs are technically the first demons to "lead" their shots

past field
#

Well, then neither. Its a lot safe to just kill a mancubus while simply just going in between or away from the fireballs. Circle strafing makes you more likely to get hit, and nobody likes getting hit by a mancubus fireball

royal heron
#

They're fast bois

#

The fastest projectiles ingame iiirc

storm patrol
#

maybe tied with the Sega Saturn version

past field
#

Well do those versions got that g r e e n g o r e ?

storm patrol
#

no but they have horrendous slowdown that makes episode 4 literally unplayable

#

:3

finite crag
#

3DO version made by woman on deadline

weak relic
dapper flint
#

Green gore

somber crystal
onyx crow
alpine tide
versed wren
#

The 3DO one is a bad port but the music is just so good

royal heron
#

3DO objectively has some of the best music

#

Now, the Sega32x port though...

#

Our ears cannot comprehend the absolute masterpiece it is

#

I mean seriously listen to this

#

Beautiful

pearl osprey
#

wet fart sound effect #2

#

It's so beautiful I am crying

royal heron
#

Tears are streaming out if my eyes from the sheer beautyof this soundtrack

eternal lance
royal heron
#

FARP: Knee Deep in the Shit

somber crystal
errant imp
#

WAD recommendations for someone who knows all the "tricks" but doesn't have keyboard and mouse muscle memory yet?

#

The first unofficial WAD I tried was sunlust on HMP with save states but that got too much on map 14.

somber crystal
#

i like sigil

#

and no rest for the living dead

#

doom zero is cool also, makes some weapon changes so load as a mod not a map

#

nrftl is only on doom bfg edition though

azure nimbus
#

doom zero is pretty heavy on puzzles. Ancient Aliens, vanguard, going down are what I"ve played so far. theyre very good, especially AA and GD

#

BTSX is somewhat easier than those but maps are lengthy

past field
past field
molten iron
azure nimbus
#

NRFL is a good couple sessions of doom. not too tough, easier secrets

past field
#

Yeah, a good 9-level expansion

#

Although the end text looks nothing like doom

#

Its like as if sonic wrote the end text for nrftl

past field
somber crystal
azure nimbus
#

I would bet most people. Not everyone knows to download eternity or dsda or whatever

somber crystal
#

sure i guess youre right
however pc players will get steam or gog ones and then a source port and not unity one
who even uses the bethesda launcher on pc lol

halcyon willow
errant imp
#

Thanks guys I'll give these a try

azure nimbus
#

speed of doom seems much more difficult than AA. is that the case? only tried a level or two

tacit remnant
#

I use the Unity port because I don’t have to manually disable the weird 3D features that GZDoom adds every time I start a new save

#

I hate that those aren’t just off by default

azure nimbus
#

unity is the console port and yet its controller support doesn't have custom button mapping or buttons for bfg or melee or pistol...

halcyon willow
azure nimbus
#

valiant?

halcyon willow
#

SoD has a lot of maps that seem hard due to the monster count but when you get into them it's easier than it looks

azure nimbus
#

just getting an idea of what order to play em

halcyon willow
#

Twilight Massacre is a good example of that

#

they've both got their tricky moments

#

AA also has a bunch of new monsters to get used to

azure nimbus
#

valiant has lots of new guys, more than AA

halcyon willow
#

valiant has a bunch of changes to existing monsters

#

(as well as some new ones like the arachnorb)

somber crystal
grim pollen
#

Hal's temple and Ruins of Kalnek are tougher than any content I recall in AA.

#

The late SoD has real BS maps in between the slaughterscapes

covert basin
#

man

covert basin
#

just did level 09 of plutonia, and i fell so many times just to pick the cells at the end of the level

grim pollen
#

behind the exit teleporter?

covert basin
#

yes

finite crag
errant imp
#

its funny like half of these i thought were for the doom gods like Sunlust

grim pollen
#

Player skill varies but Sunlust etc i'd stick in a category where it's way more likely to get stuck if you play playing badly whereas in the other sets you can grind on through with saves without too much worry but late Sunlust and your play is shaky around the edges you'll be in deep trouble.

#

Im pretty sure I had to hard reset SWTW's map 3 locking myself with low ammo in the water cave. They're cruel if played incorrectly.

royal heron
vivid vine
#

Crispy

errant imp
#

Excessively anyway

royal heron
#

unless you're a seasoned doom player and want to challenge yourself saves are perfectly fine to use, especially if you don't know map layout either

#

When I'm doing a casual playthrough, I save a lot throughout Heartland

errant imp
#

hm. i was saving after every major encounter like a normal autosaving game but when i started save scumming i went to play going down instead. currently on map 10 UV no scumming lol

royal heron
#

if you ever want to start saving less then just set a limit to how many saves you have

errant imp
#

sounds interesting

green kraken
#

whats the level where theres stairs and to the right is a room with pillars stacked with supplies, then a baron guarding a megarmor across a bridge thing and a caco/hitscanners in a small room?

azure nimbus
#

sounds like e4m8 to me

#

@green kraken

green kraken
#

thx

finite crag
#

Am i the only one who doesnt like hd doom or msoothdoom?

#

I like the 5 framed supershotgun reload :D

wraith lichen
finite crag
#

Very haram

#

If ur playing in nm diff. This is YOUR nightmare

royal heron
#

Haram >:(

finite crag
#

Also like 2 years ago i planned to make Hitscan hell there is a beta on the mods site for doom but i quit the project bcuz it was a pain to make

#

Might return to doing it

past field
#

Me

pearl osprey
#

It has anti-brutal doom technology so its a very good modHappyGuy

#

/jk

finite crag
#

So if anyone wants to try the hell u can

eternal lance
#

do not

finite crag
#

Ofc its a joke mod its not suppose to be beaten

#

And yes my name is artyom

#

Hey guys, I downloaded the windows 64 but version of GZDOOM but there is no way to actually play the game

#

I have an ultimate doom wad in there too

#

Hold on I never extracted the files

#

LOL

#

I feel really dumb. Especially considering I already did this on my laptop.

dapper flint
#

Hurt fast done... now that actually makes the low monster count make sense. Need to upload

past field
#

Guess who bought doom 2 on PS4 even though they have it on PC!

t h i s g u y !

dapper flint
#

Have fun

opal blade
eternal lance
finite crag
#

Guys, I just downloaded brutal doom and it doesn’t work when I open it with gzdoom, would you guys have any idea why this is?

sonic thorn
#

The universe is trying to save you