#classic-doom
1 messages · Page 133 of 1
how many levels are in 1 episode
9
9 thats way too much how am i supposed to complete em in one sitting
Wha
First off, its really not that bad, the levels are short. Second, you dont need to beat them all in one sitting
It's 8 if you skip the optional one
What. Lol
Which achievement?
literaly called nightmare
Is this the d+d2 kex port?
oh no its just 1 level
Or the unity port
It's the Xbox 360 port
Oh ok
how did u
You told me that you're playing the Xbox 360 version like 5 times 😭
of doom 3
Which comes with DOOM and DOOM II
i did mention general chat before ig
correct
@twin mortar whats easyer to get all achivments on doom1 or 2
DOOM 1
ok but for multiplayer can i do achivment with split screen
Nope
Okay I beat going down map 23 which is supposedly the hardest level
knowing this beforehand I played very safely and it wasn that super hard
just had to be spare with ammo
Took forever to beat however
Why would you wanna own the 360 port.
Let alone any console port.
-# I mean besides The originals like for the PS1 and you know classic Doom ports, Just because looking back on the sacrifices they had to make.
They seriously are just Doom. No sacrifices had to be made.
They're just Doom one and two like they are on the PC.
And honestly that is like no fun in my opinion.
That's fair but that's under the assumption that everyone has access to the PC version, or that's the one they bought first
If you bought the console version first then the PC version is just DOOM 1 and 2 like it is on console
True I did, legally and ethically got a version of Doom for the snes first before getting the PC version.
reason doom bfg Edition gives u those 2 free
Wait you mean doom 3?
yes doom 3 bfg for 360
Okay, that's a different story.
Doom 1 and 2 are cheap
There's a big benefit to the Xbox release of DOOM Unity and DOOM KEX in the fact that buying it lets you install it on both PC and Xbox
version also comes with doom 1 and 2
also Doom Eternal gives you the wads for free too
doom 1 and 2 are delisted
so is bfg edition
Doom + Doom 2 is the same thing, essentially
you can still play the dos versions of both
BFG Edition for Xbox was never released digitally in the first place
it shows on xbox store
must have been
If I remember correctly when they were originally released on steam they would literally run though dosbox.
the old versions, yeah
idk i bought bfg edition for like 10 bucks
Some of them got their store pages ported to the XB1 store, which happened here
idk thought it was a good deal
But you couldn't actually access the store page without the disc (so you couldn't buy it digitally)
You know what's a better deal than a few bucks?
what
Would it be considered piracy if you grab the wads right out of someone else's version of Doom who bought it off the steam, from their computer.
yeah
besides i never play on pc
Uuuuuu-
no one's gonna know, but its still not legal
i mean steam tools
like if you burned a game onto a dvd and gave that to a friend
tecnicly u dont own it but u have it in ur libary
I don't in my library
im not supporting piracy tho
My friend does
check my acc i have like 20 more games like og gta trilogy i share across accs
More of a GTA player
Doom is doom, no matter the means of getting it. 
rampage achivment
complete all levels on ultra violent mode
does it mean on 1 episode
@twin mortar u probably know
All 4 episodes
nooo
is the diffrence big from hurt me plenty
Yes
u said kills for online dont count with splitscreen right?
Yeah
that means getting all achivments is unobtainable
Servers are still up. Find somebody to help and you can still get them
no active like thing for group
hmm i tried like joining smth for 10 min nothing
well tbh i cant blame people that dont play
There's TrueAchievements
like who would go in 2026 hmm lets go play multiplayer for doom 1
i think i requested for help
Credits: Dr. Alon Loeffler, Dr. Brett Kagan, David Hogan, Dr. Azin Azadi, Frank Yang, Sean Cole
A big thank you and acknowledgement to the rest of the Cortical Labs team.
Sign up for Cortical Cloud: https://cloud.corticallabs.com
Learn more about us: https://corticallabs.com
Check out our API: https://github.com/Cortical-Labs/cl-sdk
Chec...
idk how to check if i requested for help @twin mortar
i think i play too much 1 + 2, like whenever i do specific actions i hear the corresponding classic doom noise (like opening and closing doors)
really?
I thought it was good. Especially for fans of Doom II style wads
oh, I'm thinking of D2INO
I think D2INO is better (how can it not be? it's got Cyriak maps in it), but I wouldn't describe D2TWID as bad
I finished D2TWID, so it must have done something right
Think I will give that one a shot then
Finished with going down now
Plutonia is insane smh
Has the DOS version always been easy to play or setup on Steam? When you start the DOS version up, you'll get a prompt telling you which of the 4 commercially released Doom games to play, but also you can press 6 to set things up like getting the keyboard binds.
Maybe it's been the case since the release of the KexEngine port.
Yes, but not like that
Steam DOOM has always come with a dosbox setup, but each "expansion" or game used to be a completely different listing on the store page and your library
If you wanted to load up Master Levels For DOOM II, you would launch specifically that
(DOOM 1 isn't shown since that version became DOOM + DOOM II, but it used to just be called 'Ultimate DOOM')
It became 'DOOM (1993)' in 2022 which is a change nobody asked for
After Scythe 2 what would you guys think is the next step up in difficulty for custom doom wads?
There isn't a good answer because it has higher highs than most other stuff I've played but if you account for the overall curve stuff like Plutonia 2 is more consistently hard, or its community project sequels (PRCP2 gets up there, map 20 is very Scythe 2 esque)
Yeah I mean step up in terms of peak difficulty. I know Scythe 2 earlier half is really easy and it ramps up difficulty over the course but the peak of Scythe 2 seems to be higher than pl2, av, hr...
Looks good
Gave up on maxxing requiem map 24, too little ammo and the 3 barons on top eat too much ammo
nvm I maxxed it anyway
Very annoying to max however
I havent been very actively playing doom for days now, due to preparing for a holiday
I dont think it'll change until two weeks from now at earliest, lol
i tried playing Doom 1993, and i honestly enjoy just how fast can you move around the map
i excel a lot in the combat sections
i kinda suck at exploration though
automap exist btw 
180 Minutes Pour Vivre gets pretty insane in the last 5 or so maps
yeah i tried using automap but still get confused as to where do secret doors lie and all that
had to rely on online video guides
IDDT?
that works
I hate map08 of tnt evilution so much, this might be one of the worst maps ive ever played
Its ok on UV
But fast monsters its sooo annoying
is that the one that starts out decent enough but kind of poops itself at the end with the slow moving lift progression?
Not sure, all I remember is the huge room with hit scan and the spiders at the end
Its a map called Metal
that's probably what I'm thinking of. I knwo you can go back and pick up an invis for the hitscanners
Its meh for sure
I don't mind Metal. The Mill is my vote for worst abomination in the wad.
Is there any way you can force open the corner doors in the red door room? The ones on the right didnt open and wont open, theres a secret behind one
In metal
the mill is actually pretty hard as well
Oh my goodness why dont these maps work
Theres a switch supposed to show up that lowers me down to a room with some enemies, this is on map09 stronghold, the wall that reveals the switch simply isnt lowering at all
Skip the whole wad and go to tnt: revilution
Lol
what source port are you using
@hollow elbow You're posting links too fast.
man, that is harsh
Since you like 90s stuff, I thought you'd like it even more than I did
I like Hell Revealed about 100x more than I like Requiem
I hate playing through this pack lol
the difficulty is all over the place and comes to fruition in the most boring frustrating types of combat imaginable
madness
Hell Revealed loses me a third in with all the barons and no resources to fight them
I dont remember Requiem having anything nearly that bad
THis is the entirety of requiems difficulty
Low resources
HR atleast has some cool combat set pieces
I just finished "The reactor" and while its a cool idea its 20 minutes of shotgunning strong demons
the ssg is a secret 3/4rd of the way in the level
Requiems difficulty comes from deciding if you want to spend half an hour shotgunning high hp demons or if you’d rather first want to go for a good weapon and risk taking damage over time
watching MtPain's video for a refresher, I don't think the reactor is a good example for the whole wad
I really don't think there's as many maps there that hamstring you with worthwhile ammo compared to what you fight vs Hell Revealed
The map prior to that is horrible
The 07 clone
Map 03 and 04 are for some reason really hard relative to other maps near this number
I'll need to replay it sometime, it looks like
based on how differently I remember it to yourself
06 was also horrible to play through
Also really ugly
Imma replay Hr as well because I really cant remember finding that as tedious as I find Requiem despite hr having that reputation
Requiem is so much corridor shooting
What have you been enjoying lately
Honestly when it comes to gameplay mods, I would say stuff like beautiful Doom and final doomer.
So maps that go great with that, would be nice.
Also I will admit I am a bit of a ##### and I usually only play in I'm too young to die, I'm not here for a challange, I'm just here to have fun in your game.
Does beautiful doom change game play?
Yes
Play the difficulty you have the most fun on
If you consider changing the weapons.
I mean the same kind of weapons but like they're used differently and they can have different feels.
So back to my original question, what wads have you been enjoying recently
If only so we don't recommend something you've already played
I enjoyed bfdw8
And surprisingly doom 2 the way we remembered it
bfdw8?
Alien Vendetta
That one is good, not great.
Like the weapons from it more than anything
Have not played this
I must be thinking another mod then.
I have been playing a lot of vanilla Doom 2 with Final Doomer
Could I get a link to this one?
I'll look into it.
I'll email it to myself so I can download it next time I'm on my computer, it seems like an interesting premise.
Personally like it being co-op
Since it gives more weapons usually
Only if you play it coop
Map map01 coop exists.
After I finish eviternity
Should I go for ancient aliens first or sunlust
They can but with melee attack or with a barrel
(Very rare)
enemies can't be hit by their own moving projectile (hitscan enemies are the exception but those aren't technically projectiles) - they share the same projectile and they are considered the same enemy as far as that projectile is concerned
I'm probably explaining it in a way that doesn'ta lign with how it is coded
They used to infight themselves lol
What? The coop specific items only spawn if you play coop
I'm talking in uzdoom (lzdoom too) "map [map name here] coop." Spawns coop monsters and items.
Yes. That is playing in coop mode/setting
@idle wasp Nostalgia is also a byte sized mappack with relatively easy levels
Though if you play on ITYTD you can probably play stuff like Alien Vendetta as well
Alien Vendetta is great vanilla weapons and all
I overestimated AV's difficulty at the start tbh
I think it might be the easiest out of the tradational hard WADs
which would those be?
Like AV, HR, HR2, Scythe 2, SOD, Kama Sutra, pl2
Id say av is the easiest in this list
Maaaybe kama sutra
Is there a way I can play DOOM 1993 and DOOM 2 for free on Android ?
no because copyright exists
Damn
Guess I have to wait till May to get to my PS4
F
you can play either the shareware (first episode of Doom 1) or Freedoom in the meantime
I like how memes have evolved backward. It used to be “can it run crysis” now it is “can it run doom”
those are pretty different scenarios
Okay so I took the matrix I made with Doom grades and calculated the average grade and difficulty grade for the iwads. Was pleasantly surprised with how accurate it was
DOOM C+ D
DOOM E4 B- C-
DOOM II C+ C-
TNT EVILUTION C+ C
PLUTONIA B- B-
NO REST FOR THE LIVING B C+
MASTER LEVELS C- C-
LEGACY OF RUST B- C+
First grade is quality second is difficulty
So according to my own ratings the most difficult mappack is Plutonia, followed by a tie between NRTFL and Legacy of Rust, followed by TNT evilution
ah the quality grades are wrong oops haha
No rest for the living deserved B+ if not A-
My grading probably needs some work
Like difficulty wise I had plutonia at B- and scythe 2 at…… B-
That's insane
A normie with enough patience could beat Plutonia on UV. Not so with Scythe 2
ik this list needs some work but i wouldn't say doom 2 has the same quality as doom 1, i'm not talking new content here tho.
Its just the average
Plutonia is on avg pretty hard
Scythe 2 first 10 maps are very easy
The quality rankings were inaccurate but I changed it
Tho I still have both at the same quality
Doom 1 has multiple maps I absolutely hate while doom 2 doesnt
but the last 5 maps or so are brutal
way more so than anything Plutonia has
True but the grading is on average
Now atm plutonia is c+ and scythe 2 is B
So it changed to be more accurate
Ancient aliens and going down are b-
I think ridiculously hard maps should bump up the average by a lot
take out scythe 1's map 30, and it's a generally very easy wad. Add it in, and the difficulty rises sharply
Because that one maps is going to filter a great majority of the people who made it up to that point
ok, this doesnt explain why tyrants from LOR can infight with cyberdemons tho
I think because it's probably not counted as a Cyberdemon, so the projectiles it is using isn't technically their own.
Because they're different monsters?
I remember in Pirate DOOM 2 they modified Barons to use Rockets but because they are Cyberdemon rockets, they can infight with each other
It's not that complicated
huh, so even though they looks like cyberdemons, and are weaker cyberdemons, they dont count as a cyberdemon?
weird
I hadn't played LoR but I saw another similar case so I assume it is like that
barons and hell knights have a special exception in the code to stop them infighting
The original "weak" cyberdemon was created by Ribbiks iirc and have become a staple of a lot of mappers work. Thye were specifically designed to have less hp, infight with eachother and normal cyberdemons, and just generally provide some extra versatility to the bestiary.
They have the green guts in a lot of mapsets
oh so they are meant to infight with cyberdemons
interesting
How?
you can download freedoom in freedoom.github.io or get shareware doom from the internet archive
Thank you
How likely is a newcomer to Doom gonna touch the Master Levels? Assuming their introduction is via the KexEngine port which would definitely be the case for many people nowadays.
there is one in doom 2 that has like 35 tyrants
Depends if they want to see all DOOM has to offer, or only play 1 and 2
If they want to see it all (which is very easy thanks to the kex port), then them touching master levels is pretty likely
Now finishing it on the other hand? Oi, not so much
Hopefully only if they really like Doom haha
I could think the name would trigger interest in new players. Hearing the MASTER levels surely has some weight to it
Do you have a favorite map in Requiem? @crystal hill
not McGee but my faves are Rats in the Walls, The Reactor, Cursed Kingdom, The Canyon, Doorway to Quake and Skinny Puppy
Yeah those are the good ones. What about town of the dead?
I liked that one too
My top 3 are poison processing, escape from chaos and town of the dead
though the combat is at points a bit poorly designed
Escape from Chaos is rather disjointed but it's decent
Yeah ikkra is not good at combat
I enjoyed it tbh
yeah that's his Achilles heel by far, otherwise he was a solid mapper
Cool spaceship as well
yea
dude the ammo/health deprivation in Poison Processing is overkill 😭
shame bc otherwise I love that map too
Its insane for a map 3
just goes to show just how much polish the whole thing still needed
Its funny how the hard wads like hell revealed have a very easy first 10 maps
And requiem had a bunch of hard maps early on
If they play doom+doom 2 id say highly likely
yeah meanwhile AV puts its boot to your groin as soon as you reach map 4 🤣
Its the third title listed
even on HMP lmao
How do you get the doom map maker? Is it on steam, a website, where at
Played through the first 10 HR maps and only 09 was a bit tough
just google "Ultimate Doom Builder" and you're set
Neat
OG doom
That is more than likely gonna be where most newcomers start nowadays. It is avalanche on all modern consoles.
Even on PC, the KexEngine port is still very convenient.
What's the worst level to pistol start in your opinion?
Fortress of Mystery
Is that TNT?
Infighting is a bless
No it still sucks
The barons crush the cacos in any case
Crushing tomatoes
With the e3m1 floor texture as spaghetti noodles
You got plenty of ammo to deal with the remainders
For the official maps: The Chasm in Doom 2 can be rough if you try to max.
TNT 07 Prison also is pretty bare bones on pistol start
TNT 29 River Styx as well, tons of plasma ammo. No plasma weapon
And then Plutonia map 12 Speed
As per previous, it still sucks
Sucks =/= difficult
I like difficult doom maps
I make extremely difficult doom maps
Ah I interpreted the question as what is hard to pistol start
What mappacks have you made?
Ah Age of Hell I can see your bio lol
I think he meant worst as in difficulty, not least fun
@crystal hill do you have a fav Requiem map?
If I do, I'll need to think about it
But I'm currently very busy trying not to fail at being on holiday
I've been out of the doom scene for a week and I'll probably stay that way for a while longer
No problem, enjoy your holiday
Think imma play some Alien Vendetta and Kama Sutra again, not sure if I will use Crispy Doom or dsda doom
Would you say combat shock is a good step up in difficulty after finishing scythe 2?
Seems easier than sunder
Combat Shock is a good entry level slaughter map set
Definitely easier than late game Sunder maps
Rush is another good entry level slaughter wad
And Deus Vult 1 and 2
Desu Vult altered my brain chemistry lol
Yeah Im looking for a good way to segway into the really hard mappacks. Was thinking of doing early sunder but even those are still pretty hard compared to like deus vult
Map 3 is gorgeous
Dv2 also has cool maps but idc about a lot of them
Only 21 is relevant to me
If you do Rush consider doing Microslaughter Community Project right after. It gets harder (than Rush) by the end and has a very good variety of encounters.
Anyone wanna play Doom multiplayer (Xbox preferred but you can be on anything) we can do death match if u want
Crumpets
Combat Shock 2
Stardate 20x6
Haste
Sunlust
Stardate 20x7
Fractured Worlds
Firefly
Die (Death in Excess)
In that order or just those mappacks?
Is this the most common play order for Classic Doom?
Doom 1 > Doom 2 > Final Doom > Doom 64 > Lost Levels
Where does old sunder and new sunder fit?
in between Stdate20x6 and Haste
new sunder tho, between firefly and Death in Excess
Surprised sunlust is so hard tbh
Id think old sunder was still harder than sunlust
Especially 05,06,13 and 14
You forgot
No rest for the living
Played map 1-13 in HR and havent found it tedious yet, fairs a lot better than Requiem
I looove map 13 last look at eden
11 underground base was also cool
I think the rott music tickles my brain chemistry
Rise of the triad is a different doom clone shooter but the music is good
Just goes well with whatever hell revealed is
aaaa okok
MAP13 is the last HR level I played before putting it down. 14 was grindy nonsense that I got no enjoyment out of, and I know it only gets worse from there.
eh, I hate the term DOOM clone because most of them were more advancements of Wolf3D, RotT especially notoriously so
Thats true
14 does have that reputation
Not sure about the others will have to see for myself
22-29 are pretty good
you can use freedoom but i havent tried it in zandronum
like the name says its free so id say its worth giving a shot
you wouldnt be able to play vanilla maps online tho as they are completely different
But can you play brutal and stuff?
it should work but since some sprites are for doom enemies youd just see them transform sometimes
theres a mod called brutal freedoom that is better for it but it hasnt been updated in a while
how do i get it to work? @livid light
well, if you want to play brutal + freedoom alone, then uzdoom is the better choice
otherwise idk how to set up a server for zandronum
just put your iwad inside of the uzdoom folder, then drag brutal doom into the exe
then you should be ready to go
alright thanks
Well I’m making it my mission to play every WAD included in the KexEngine port at least once.
Just finished eviternity
Last fight was difficulty to hit the final boss n had an idea after my 15th try
Y'all know what the doomed index is?
Yes
No
oh wait nvm i thought it was something about doomednums
here’s the idea, you earn points for completing hard doom maps. The harder the map, the more points you get. Each map is rated by difficulty, so your score reflects how tough a challenge you completed.
Here’s the difficulty scale:
Ez – literally cannot be considered hard
Fairweather – Entry level hard map
Marine – Medium-hard maps
Veteran – For experienced players
Jaded – Very hard, only for the skilled
Elite – Extremely challenging
Legendary – Top-tier difficulty
DOOMED – The hardest of the hardest
Also, apparently sunder map14 is in fairweather...
WWW
Any chance that the CO that Doomguy bodied in the instruction manual before his transfer to mars could be retroactively named “Kelly” from Doom 3?
I legit think ppl underestimate old sunder
Sure on average its easier but 06,13,14 are hard lol
A lot of these harder wads are just platforming maps
is it still possible to get the brown doom marine skin in doom eternal by using doom 2 on steam?
or do i need to rebuy it on xbox
17 maps into Unholy Realms, very Plutonia with a hint of Romero
HR map 14 is a pain
the whole WAD is probably pain tbh, at least after map 9 or so
it's decent up to that point, fun even, but after that it becomes really hard
I dont mind the difficulty but 14 is annoying in its difficulty. 13 was also difficult but a great map
oh I thought 13 was City in the Clouds when that one is actually 14
Yeah that one is 14, 13 is last look at eden
I'm genuinely baffled at the thought of beating Last Look at Eden by not doing the key grab mouse move trick or being decino
The blue key fight? I'm pretty sure it's like 80% luck and making sure you save the mega armor for it. I've beaten it but I have no idea if I could do it consistently.
I did it pretty consistently honestly
Did save soulsphere for it
Use rl to target chaingunners first then kill revs
Ah. That is good to know then.
Recently, I just re-beated Ozonia this year, it was way better than I remembered,
The midis are absolutely top notch
I feel like the custom enemies kinda just ruin most of the maps (I am not a fan of them), but overall, it is a good mapset, Ozonia will forever remain one of my top 10 favorite wad of all time
Massive props to Tomas Soares and many other extremely talented mappers who contributed making this mapset
IWAD: Doom2.wad
PWAD: Ozonia.wad
Download link: https://www.doomworld.com/idgames/levels/doom2/Ports/megawads/ozonia
Complevel: 9
Source port: Prboom+
Author: Tomás Soares
Okay I beat HR map 17 Black Tower and it was surprisingly harder than Id expect
Mostly the start though
Hell Revealed first
Coughing baby vs Hydrogen bomb...
Honestly neither lol
I like HR but thats a personal bias, it isnt big quality.
If you want a harder wad than what you're used to try: alien vendetta, speed of doom, scythe 2
These are quality mappacks with an increase in difficulty
Already played av it wasnt hard
My hardest wad ao far i think it's tetanus
Never heard of Tetanus
AV is easier than the other 2 but still seen as a bit of a tougher mappack
if you find it easy maybe give Scythe 2 a shot? Map 23-27 can be tough
otherwise u can try fractured worlds
Bleh I was gonna play through HR and AV first but I think I might move on to combat shock
Ive already played these mappacks in the distant past
Fractured Worlds is spicy on UV, but it does have well balanced difficulty settings. He'll Revealed is just boring lol. Unless you enjoy shotgunning hordes of Barons
I always think Chocolate Doom is really all I need. Of course, I haven't gotten to installing UZDoom on Linux Mint yet, so I wouldn't now the right terminal commands to start up Brutal Doom for example.
Meanwhile, Chocolate Doom on Linux is just picking which of the commercial WADs you want.
Im at map 18 now and shotgunning hordes of barons really only seems to be relevant if you want to max your maps
Map 15 and 16 requiref some tedious cleanup for maxxing
you should play Reconditus
Map16 in general isnt that fun
It's sad because I like everything else about 16
Layout and midi are great
@woven swallow you're in the doomed index stuff right? I'm checking the excel "Index Reference while maintanance"
Difficulty seems to be set in numbers, do you perhaps know what number corresponds with what level?
I'm surprised by the respect Eviternity II is getting, didn't expect it to be this hard in people's eyes haha
can you share me it?
wait whha? there are 9 difficulties? i thought it was only 8
9 is apparently DOOMED?
EZ - Beginner - FairWeather - Recruit - Marine - Veteran - Jaded - Elite - Legendary - DOOMED
EZ is legacy apparently but corresponds with 0 in that excel
ohhh
Fun to know I've beaten a "Marine" level map like months ago before I started my hard wad grind lol
https://cdn.discordapp.com/attachments/1346158800301985812/1480579953190764759/Screenshot_2026-03-09_212557.png?ex=69b03108&is=69aedf88&hm=28dd0d5641dc7dd262ecc3b1bae13d131b7b8941cc132f2c7b41e76423633488 i was pretty shocked to know FW map02 was in this tier....
That's the Veteran tier I suppose
haven't beaten it yet, but i am getting consistent at it tho....it's just that one bs fight nearly at the end
Cool man almost got a veteran map under your belt then
I've peaked at marine for now
if I were to uv-max one of these maps in veteran tier I'd go for sunder map 31 since I love that map
But I'm taking it sloooowly
Dying at the end of a 30 minute map reaaallyyyyy sucks
Combat Shock map 03 died at the end because I was too greedy
Man I feel your pain 
Mmm I should play scythe 1 first before trying 2
Im on ps5 ill have to look for it
Scythe 1 is very easy until map 20 or something
and 30 is really hard
Man im upset I choked that last combat shock fight
Hot take: Doom 1 and 2 are more fun to play without saving compared to saving at the start of every level and even pistol starting every level.
doesn't not saving just force you to pistol start levels when you die?
He means pistol start every level without saving
I did that on Legacy of rust
N not doing it again 💀
Spice it up by making it fast monsters 
No, I meant finishing a level and keeping the weapons for the next level, until you die and have to restart the level on pistol start.
Single segment basically.
But also with pistol start every time I die.
That's kinda how it was mostly played back then I presume.
Exactly.
I pistol start every level any wad but i do save
Specially when the map takes like 1h or 2h to beat!!!
That effectively means your entire aresenal is on the line. And you want to treat every fight like it's a real high stakes battle for life or death.
I did that once and didnt die
Maybe ill go back to pistol start every level on UV+ fast monsters
.....why not just pistol start then? orrr is it like uhh...punishment for dying i guess XD
ohhhh....
I gave up on maxxing HR map 18 thats just too tedious
HR map 15-20 is so fucking tedious
@woven swallow when trying to single segment big maps like sunder ones, do you practice first with saves or just pistol start each time?
practice first with saves
i highly recommend saving before a big fight so you can later practice it later
HR map 16 - 21 is pretty horrible
I think this is were the mappack got its bad reputation from
I'd say HR 1 - 15 is good (14 and 15 are annoying to max and 14 needs good routing to be doable)
22-26 is good
28 is good
31, 32 are pretty good
The rest are horrible lol
16-21, 27, 29, 30 are shit
23 is also kinda meh tbh
In my replay I only have 22-24 left but I think I'l pass on those since I remember them vividly anyway.
Might start Alien Vendetta now
26 - Afterlife isn't horrible, although much harder than most maps
As it has the coolest map theme in the wad
oh sorry you wrote 22-26 not 25
Oops mistake on my part. Afterlife is the best HR map
I need coffee
Nah I wrote 25 just edited it now
Oh lol
Afterlife is my favorite HR map so I def like it
Second hardest map in the pack as well (I find Ascending to the stars tougher)
that's the map with the lasers and rev bonanza mess?
Yeah that map is outrageous on blind playthrough without saves
yeah and the blue kep trap that drops you into a room full of chaingunners
I swear that trap is rng
Worst part about that map is trying to clean up rooms after you are done with the "threats"
Only way to make it more tedious is maybe high ledge chaingunners
A lot of what makes HR so meh is the cleanup tbh
Map 16 is fine but I want to max which means about 30 barons I still need to kill
Map 18 (Hard Attack) is just too annoying too max, it's with all the monsters on top of a building. Where the BFG is in the middle
The map itself is fine but maxxing it just bleh
Yeah it seems more catered for just rushing through rather than UV maxing
Revenants are cool until they shoot homing missiles
I play every wadpack like this, until it starts ambushing me repeatedly.
I think I got to like, level 21 of TNT playing without saves and pistol starting only when I died. But it was taking me too long, so I eventually gave up and started using saves every now and then to make things slightly more bearable.
okay went through cs map 4 with saves, took me about 55 minutes but I dont think the map is super hard
one spider didnt spawn in tho but no idea what usually triggers her
the shitty part about these maps is dying to stray rockets
The worst part isn't even the death. It's the terrifying jumpscare you get when they hit you for 7000 damage.
Was having a good run as well made a small mistake and ran back into a rocket
25 mins down the drain
Im sure I can beat cshock map 4, pound for pound its not a tough map
Are there any more updates coming for Doom + Doom II?
If so, then I have a suggestion
The color of blood particle effects of certain enemies should be changed to a different color
Blue for the Cacodemons, green for the Barons of Hell and Hell Knights
Think some custom ports have this like Woof! And Crispy Doom
Wouldnt count on the official one to add it
The Archvile can respectfully rot in hell.
Color matching blood is such a nice feature. Makes things a little more immersive and helps with feedback/knowing what you hit in bigger fights.
I skipped hell revealed n started with Japanese Community Project
Stopped at map 6
So far it's okay
i would love that as a change but i think id won't let them alter something like that
id actually didnt let nightdive patch out glitches in d64
Why not?
something something preserving the original or whatever
You know, I always thought Doom 64 was an alternate Final Doom for the longest time. Like, Final Doom was the last commercially release Classic Doom game until Doom 3 released. But then there was Doom 64 which was almost unheard of until the KexEngine port released in 2020.
It did definitely set up the events of the modern games (2016, Eternal, Dark Ages), but nobody really knew back then. Most people just assumed it was Doom 1, 2, TNT, Plutonia, and that's it.
I definitely would not refer to D64 as 'unheard of'
keep in mind a potato could run it better
This is true
bro
can someone tell me how to delete a save file on doom 1 on pc
idk what these buttons are bro. its a right facing arrow
@twin mortar
nvm its tab
what do yall use for classic doom? i use uzdoom
I'm way too backwards for uzdoom, still using gzdoom and eureka. Hope to upgrade to uzdoom and udb someday soon
good, played through HR very recently
it's overhated but if you care about maxxing it becomes a huge pain in the ass between 16-21
Map 20 is also just in general a horrible map
But I do think it has its charm
I use Woof...
Hi
I use dsda-doom or crispy doom
ok
Hello Duggie
guys im new here , and i finished the knee deep in the hell , but when i play the shores of hell in easiest lvl i can’t complete it , any advices?
Anyone here played Tetanus? How hard is it?
Use wasd + mouse and make sure always run is on
Try to look for better weapons early on
not that hard, is like episode 2 scythe if i remember
Me ,in the first map im cooked
I play it on ipad
Bigmacdavis will come in clutch
the official mobile port orrr is it like a fan made one? (E.G Delta touch or GenZD)
Official

Was published 16y ago , its real
never said i didn't believe you....
You laugh!
Was someone here who said alien vendetta was ez but tetanus was his most difficult mappack
Chocolate Doom.
nugget doom
Yooo underrated
It has features like extra gibbing, more customizable hud, hell even partial id24 support so you could play legacy of rust on it too as well
And if I'm not mistaken it supports pk3s as well like voxel doom for example
those are some of the reasons why i moved to it
and also i can't forget about the brightmaps
belch
I am making a video essay about woof and its other forks, definitely will go much further in depth there
Does it include a seaons pass and microtransactions?
it's so peak it doesn't need that frfr
No and no...
This is not COD mate 💀
My mistake bro, I thought it was fort
How does one carry the og bfg 9000?
Wdym?
Like how do you carry it when you go to fire the weapon?
You mean like, where Doomguy has to place his hands to hold it...?
One hand on the bottom to support the structure and the other gripping the handle
Probably how he does with the new BFG
Like in Quake II and RAGE 2
What AnomeQ said
Hmm
Would it be cool if you could recreate all of the ultimate doom maps by a doom64 mod
The latter
Theres a mod for that afaik
I don't remember the name of it but there was a mod that converted DOOM 1/2 into the DOOM 64 art and atmosphere
Well for the atmosphere part, there's PSX DOOM
I'm playing doom on the thumby
chat i fucked up while switching os and lost all my doom files, i need some map suggestions bc all the ones i had saved were in there
i like to imagine doomguy holds it like a pizza box
Truly, the greatest handheld. The nintendo switch could only dream of being as amazing
The Nintendo shit
Uncle Jeff is it true that the Nintendo switch is the worst console ever
Nah, it’s a pretty cool console
The thumby right
Bro what’s your problem with the switch?
wtf is a thumby
hate to sound like a dick but is it still respectable to play on ultra violence? i really got sick of the respawning demons
i played like 9 maps in doom 2 and 3 in doom 1 on nightmare and i just dont enjoy the challenge
i know i didnt get far but its just my opinion
No one cares what difficulty you play on. Choose the one that's most fun or provides you with the level of challenge you're looking for.
Ultraviolence is alright
Nightmare was only added as a gag, most people (afaik) consider "Ultra-Violence" the true hardest difficulty and Nightmare an additional addon
UV is respectable
Nightmare is insane
Ultra Violence is default difficulty, there is no shame in playing that
Hurt Me Plenty is the default difficulty*
Ultra-Violence has always been DOOM's equivalent to hard mode
Also yeah, UV is fine.
Like cat said, Nightmare in the classic DOOM games was a joke difficulty more than anything. They didn't test or even think it was beatable when they sent the update out, it was there to poke fun at the emails/letters they got telling them that Ultra-Violence was too easy
Most custom maps are designed around UV (because they still have to make the maps beatable so it makes sense to test for that mode). Nightmare is a joke difficulty and most that want to play a wad beyond what the author intended to be the peak difficulty usually uses the -fast monsters setting AFAIK.
Hi
hello
no
i have no idea what that even is, sorry 
Based in retrospect
I love how it feels like an endurance test rather than an actual thing to complete
I like how it promotes fast play, uv-fast actually promotes very passive play instead
okay actually tho, you are indeed correct
I think Alien Vendetta map 10 "Toxic Touch" might be my favorite Doom map of all time
Unmatched in terms of atmosphere
Its ok, kinda lame
I prefer the pyramid n demonic hordes
UV is the default
Anything less is easy mode /less monsters
Hard is nightmare
The game cursor defaults to being on HMP, UV has never been the default setting
There wasn't even a Nightmare mode at launch, it was added later
"Normal" is not the highest difficulty if UV is the default
Maybe for fan wads UV is the default but they weren't talking about those, they were specifically talking about vanilla DOOM 1/2
Wads are a new thing for me for a few years 🥲
Even then not every PWAD is meant for blind UV. Scythe 2 and Sunlust are two of the most popular wads out there and they both recommend starting with HMP in the text file.
damn guess tastes differ
Think atmosphere wise it's great
combat is pretty barebones and it isn't a hard map
but the midi + map layout and general feeling is incredible
Every port ever has HMP as default skill level that you need to manually set to UV
HMP is the default skill and always has been
Mappers and speedrunners use UV for almost everything however
pyramid one (map 20) is also fantastic
Demonic hordes is too long imo
UV is not the default. Stop talking garbage
Here's two of the greatest doom mappers in history
Nah, nightmare is insane...
I did not know that me joking about Uv being the default difficulty would've created this to happen....
One of the most annoying sub sets of the doom community is the "UV is the real way to play" crowd. Absolute brain dead opinion
That's a very fine and valid stance actually
It's pushing that belief onto others and acting like they're below them for not playing on UV that is toxic
It is not. The real way to play is whatever you enjoy
Which is in their case UV...
Yes
We're making the same point here ^
Probably lol
When I released Bastion of Chaos I tried to make it as clear as possible what difficulty people were most likely to enjoy
Anyone have any tips of tricks for getting the platinum trophy for doom 1
Specifically the trophy "I'm the man"
Tbh I dont think I ever play on hmp or lower
I did at first ofc but once I beat any doom on uv it became my default
Nothing bad about enjoying other difficulties
The one time I played on hmp is that time I played Magnolia...
Magnolia is built different
Not my cup of tea style wise, but an incredible mapset
I'm more of a macro slaughter enjoyer. Sunder style
That's also what I like making
Just finished combat shock myself
Feels very sunder like
Probably playing c shock 2 next
Yeah combat shock is like a Sunder precursor
Good stuff
Deus Vult was a massive influence on Sunder, and remains one of my all time favorite maps
Not ready to max that one haha too long
It's good
Just be prepared for 6 hour long maps lol
Although that's more the new Sunder
For me its just another sewer level
It is for me
Nightmare is ok in some maps
Yeah im not doing those haha
A GOOD sewer level heh
I guess.. idk, dont remeber much it felt like any other map for me didnt find anything unique or memorable
Guess ur just weird then lol
Its a pretty universally loved map
Maybe its a bit dated now but I dont feel like it is
Just being honest, that map didnt felt unique/that good to me
I think its more atmosphere focussed for sure if your qualities for a good map lie in combat it probably wont entice you as much
Or maybe u play with music off as well
Then again Im not here to force you to like stuff so
It's true, I'd rather have good gameplay over structure or music lvl.

just found a really good hour megamap that ended in a slaughter arena and very little health
'tis a tragedy
Stupid species names are Vampyroteuthis infernalis,Bony-eared assfish,fried egg jellyfish
What’s the best classic doom emulator?
emulator? you mean sourceport?
or like DOS doom emulator?
Yes like this
you have the DOSBOX emulator
closest thing to the og, even the kex port comes with it on pc
as a secondary option ofc
Best source port depends on what you’re looking for with your Doom experience. Most popular is definitely UZDoom. You can find more information here: https://doomwiki.org/wiki/Source_port
I personally love Odamex
Depends on what you want to achieve.
If you want a source port that can do everything you can go UZdoom
If you're speedrun focussed you can go for dsda-doom or Woof
If you want a classic experience you go for Crispy Doom
For multiplayer you either go Zandronum if you want to be able to play mods, if you want classic multiplayer you go odamex
tl;dr UZdoom is probably the safest pick
crispy doom (russian doom, inter doom, etc) if you want a pretty pure vanilla-ish doom experience
dsda doom (woof, nugget, cherry, nyan, etc) if you want vanilla doom but with modern features and better engine support for custom wads and mods
uzdoom if you don’t really care about the original vanilla experience and just want to play casually or try crazy/extreme mods
I think I’ll go crispy because I’m really looking for vanilla
just a little warning if you're going to play custom maps you need to know this, nor crispy and chocolate doom support boom wads, which is a big half of the wads out there. but that's if you're going to dive in the custom wads. for the vanilla iwads it's great tho. yes, there are non-boom compatible wads out there but as far as i know, there's a lot fewer wads like that i think.
if you want the most vanilla like possible then chocolates your best bet
This is true however I want to add to this that crispy can achieve the same feeling as chocolate doom without the annoying drawbacks
i havent tried crispy a lot so i cant say much but ive heard it does a good job as well if you want a few qol features
Recommend using woof! 
Woof is great
Yeah it shows secrets found and level stats
getting a game of gothicdm going on odamex in 30 minutes if anyone wants to join. Its just casual doom 2 deathmatch of course
anybody have any slaughter maps that are begginer friendly
micro slaughter is good
I'm just hoping Doom + Doom II will be updated again
speed of doom too
LOR2
i would do anything for lor2
Alien vendetta map 14 got hands
the invuln archvile fight tho 😍
Thats map 13 :p
I was thinking something more like blood color changes, like this mod on ModDB
A compilation of all Ultra-Violence Speed (UV-Speed) Speedrun World Records for Scythe as on 2026-03-01.
UV-Speed category: Exit level.
Source port used in the video: DSDA-Doom v0.28.1
[Date] - Map - Player: Time @ Timestamp
[2022-07-23] - Map 01 - aconfusedhuman: 0:08.97 @ 0:00
[2016-02-02] - Map 02 - 4shockblast: 0:07.89 @ 0:08
[2020-10-31]...
Actually crazy how the entirety of scythe can be finished under 10 mins
it helps that it has short levels and there are out of bounds clips
Hola, estaba buscando ayuda con el logro "Not so Bad" de DOOM 1993 (ps4) , el logro trata de completar los primeros 3 capitulos en coop y en dificultad pesadilla
doom
Some of the levels are shorter than doom 1 levels, it kinda makes sense
Fire and Ice can also be finished in a few secs without 100%
yeah it definitely helps ||that it's not an Icon of Sin level||
The part that helps is that you can skip most of it with abusing how the key gates are staggered. If you had to actually do the whole level it would be longer than most Icon of Sin levels.
I'm stuck at Sunlust MAP11: Cave Culture. Not sure if I'm up to the challenge.
Dont force it
Ya I finished scythe 1 as well and it was p short
Doing alien vendetta in tandem with combat shock 2 now
Man, you really like pain, dontcha?
Combat shock is honestly not that hard atm
Finished the first one
I played through I think 2, got to map 5 or so and quit
Think thats a big one
I finished 04 of combat shock 1 and it took about 50 mins
But I swear Scythe 2 was harder for me
I'm not good or patient enough to beat really hard mapsets like combat shock
I don't want to get angry and hate myself when playing doom
Yeah, switched to Scythe.
Latter scythe can get harder as well but its less excessive
Its not that hard but very long
Most of the fights are puzzles in a way
Long is generally equivalent to hard in my book
There are exceptions, but they're just that
What sourceport what do you all prefer?
My pick is Chocolate Doom because it's the only one I have installed right now on Linux Mint.
i use uzdoom for the fancy stuff and woof! for everything else
woof is more closer to actual doom but uzdoom has more modding stuff like zscript
gzdoom here.
Good
Use saves
Is the correct ultimate doom builder download the github one?
if it ends in github.io it is, but i forgot the domain name
Hey everybody, I'm Petros K. I'm passionate about playing classic DOOM. I enjoy demonic demon hunting, and I sometimes upload my level playthroughs on YouTube
I believe thats it
Ill check again in a bit im on morrowind
Yes its github.io
Downloaded it, how exactly does this work? Says i need to have resources or something along those lines
resources are your source port and game iwads, for example in uzdoom udmf format youd need to add your uzdoom pk3 and doom2 iwad
IDK why, but I really want to play Doom 64 using a controller, or even get it on Switch 2. The game was originally released on N64 (As the name implies), so playing on a controller feels like a more faithful way to experience Doom 64.
If you really want authenticity, you can actually buy wireless bluetooth n64 controllers straight from nintendo now
That requires NSO though, so not really worth it for a lot of people.
Ah damn
There is a better alternative, the 8BitDo 64.
It's a similar design as 8BitDo's Ultimate 2, but has the same buttons you'd expect on the N64 controller.
And it also works with the Analogue 3D.
No Rest for the Living feels kind of like Doom II’s version of Thy Flesh Consumed.
Does anyone know of a way to play the Live Through Doom mod COOP?
except way better
Good comparison, since NRFTL is a bit harder than regular Doom 2
I think it's a really good mappack
UZDoom for everything, except the wads that require different source ports
I know its not too accurate to the original game, but I'm too used to it and how it works to switch to anything else long term
There should be guides on co op dooming online
If thats a gzdoom mod, you should use the appropriate guide
all of the above
I mean. Thy Flesh Consumed is a bit unbalanced.
TFC I would like more if the difficulty curve didn’t go down as you played lol
Yeah, its quite odd
Minus that romero level near the end, TFC is kind of done after the first 2 levels
NRFTL is genuinely the best official doom expansion
Top tier maps, challenging but not unfair enemy placements (ignore vivisection), the bossiest isn’t another icon but a Cyberdemon in an actually challenging arena
To me, the difficulty curved isn’t always going down. E4M6 is definitely the hardest outside of the first 2 levels.
Especially on pistol start.
Vivisection becomes a lot easier once you know the secret at the start
I think E4M6 is a bit of an exception. All the other maps are definitely easier, E4M4 for example is really easy
The chainsaw secret?
I think you can just open the outside part during the start of the map
It was smth like that
Oh yeah i found that
It gives you a berserk though it’s still hell
You won’t even have a BFG by the way because the first BFG is in Map06
“Is the KexEngine truly definitive?” is the question most people ask. But they never realize “definitive” is hyper subjective.
It all boils down to what you value in Doom 1 and Doom 2.
It's not definitive but it's very close to being
The healthkits in Doom + Doom 2 have their crosses colored green cuz it's literally a war crime in the Geneva Conventions to use the Red Cross symbol improperly, say like, in a video game.
So if you use a mod that turns the medkit crosses red, that literally makes you as bad as Doomguy's commanding officer
Using a very popular color for a very general symbol is equivalent to ordering multiple innocent civilians to be executed
Yeah, I always found that kinda odd, I just wish Bethesda and id would have at least gotten permission
W-will you let us commit what you have registered as a war crime? 👉 👈
I could be wrong cuz I’m not a copyright lawyer but Geneva is kind of off their shit with that
A simple red cross seems way too broad to copyright
Exactly
I imagine most people just change it because it’s very easy and they don’t wanna go to court
And I always wondered what was up with the general, why he would order something so extreme
Copyright in general is stupid
Maybe he's one of those mad war criminal generals who goes by the name of "General Bloodlust" or something like that
Well no I think it’s a little strict but copyright itself isn’t bad
I heard Doom 3 suggests that the military has been bought out by corporations, so doomguy was ordered it for a corporation
And the civilians were protestors
I still like to think he has a sort of "mad dog" vibe to him, and is sadistic and bloodthirsty
Humanity lived thousands of years without it, why we need them now? Other than making the rich richer
if there was no copyright basically everything could (and would) be stolen
Personally i wouldnt want people making money off of my creative work
Well for those thousands of years do you think they had such broad entertainment to copyright in the first place
it gets abused way too much imo but the concept itself is fine
Even then just set whatever you make to have commercial use copyright
copying files from one place to the other is not theft
That is way to broad to be argued
if there was no copyright i could just take doom, rename it to wood and id software couldnt do anything about it
it would be legal, but very scummy
yeah
Another thing I'd like to be changed is the censorship in the Wolfenstein level, they should at least give us an option to turn it off
nobody does that with copyright free stuff we already have
Survivorship bias
Then it would be a game about a lumberjack chopping down trees instead of a marine killing demons
The thing is you can’t really have no copyright without allowing outright theft
it still happens, if not the concept of stealing or copyright wouldnt exist
cause people wanna protect their projects
thats why stuff like the cc-by licenses exist for public projects, you still need to give credit
So weird they have the censorship for KEX while the 360 port had none

The BFG Edition completely removed the decorations instead of altering them.
And it also changed the med-kit crosses to a pill icon.
Regardless, BFG Edition still has some other issues. The Super Shotgun sound is very low pitched because the sounds are playing at 11 kHz as opposed to 22 kHz.
On the subject of sound, pitch randomizer is permanently on too, I cannot handle that.
The SSG reload sound is so satisfying
There’s also no cheats in BFG Edition. And Nightmare difficulty has no fast monsters.
Makes it a lot more tolerable
But that kills the purpose of Nightmare. Id made it as an unfair difficulty because people wished there was an extremely hard difficulty mode.
I'm aware yeah and I do wish you could still play the original Nightmare in these versions
But I find BFG Nightmare to be a lot more possible to beat as a difficulty rather than as an endurance test, like the original Nightmare is
Is Doom 64’s KexEngine port closer to Chocolate Doom?
Chocolate Doom 64 if you will.
Mm, so doom + doom 2 isnt compatible?
Its good
i dont know how to setup kex port for udb but i think it has boom and mbf21 compatibility
kex also uses new json files in your wad, like gameconf to set your iwad or demoloop to make custom, well, demo loops
I see
Legacy of Rust sweeps sorry
I don’t count LOR because it adds unique item and enemies and therefore can’t be compared
But imo some of the maps get too difficult and monster-spammy for my liking
technically still an expansion tho
E1M6 is a bit much yea
You guys are forgetting about Thy Flesh Consumed
Or if we are to extend it to the modern games, TAG 1 is the best imo under the category of how much it improves on the base campaign
But since this is the classic DOOM channel I assume just the originals, so UDOOM it is for me
Thy Flesh Consumed is
horribly mid
Its map quality is absolutely not to par with NRFTL
I think Doom 1 has aged badly as a whole
E1 is pretty solid but the rest are meh. They have some gems in them but also a lot of stinkers
I actually think Doom 2 might have aged better
DOOM 2 has worse maps and some of the enemies can be really overpowered Cough cough REVENANT Cough cough
it did introduce some iconic things though so I can't hate it
I think the doom 2 monster cast is needed. Doom 1 mainly had hitscan and 1 type of straight projectiles. Combat scenarios with that cast are so limited
Doom 2 added homing missiles, spread shots with the mancubus, constant shooting with the arachnotrons, a spawner and a monster that can revive
Revenant are like, the perfect enemy.
especially since they filled in a much needed gap in HP for enemy types
i lowk like LoR more than TAG 1
I disagree heavily
D1 has aged so much better than D2
Revenants also tend to work really well for DOOM 2 maps that want to play like DOOM 1, because they have the right amount of HP to where they can be engaging shotgun fights
I used to think they were kind of "meh" when I played D2 because the levels don't really utilise them very well (I didn't even realise they had homing until like right near the end)
But Plutonia uses them so well they're now one of my faves
Which is also why I like Plutonia more than D2 it feels like it's braver and gets more worth out of the enemy roster because of that
well yeah, Plutonia shown the true potential of DOOM 2
D1 just has some maps I absolutely hate
still, the maps in doom 2 are very confusing at times and look ugly and unfinished compared to doom 1's
yes doom 1 has confusing levels
but it's not like doom 2 imo
it comes with rushing a game
this is how i feel about Doom 2 😭
Idk I think Doom 1 is way more confusing
E2M6 is a labyrinth on first playthrough (even tho I love that map now)
Unholy cathedral is horrible and confusing as well
In d2 I only find the citadel really confusing
Their attack is waaay to op
20-80 damage rockets
Plus their rockets can hone in and they’re pretty tight
revenants are very situational imo, i think that could be said about every doom 2 enemy
you can't just put a revenant, you need the revenant to make sense to be where he is, that's how i think atleast
I'm of the opposite opinion, there actually aren't a lot of situations where a revenant is a bad enemy IMO. Other than really manufactured rocks fall you die sort of things
I also think revs are almost always a small challenge
doom 2 gives you a crazy amount of room at least
Yeah thats true, COUGH COUGH PLUTONIA COUGH COUGH
Revs really are a perfect enemy. They're an archetypal glass cannon and have that extra bit of depth that makes them a blast to engage with. Rockets have a 50% chance of homing, they're faster than everything else, and they have the unique ability to be baited into their melee.
The Mancubus is my personal favorite demon but Revs are pretty clearly the best designed.
Monday Night Horde is starting on Odamex if anyone wants to join the lobby and play :)
plutonia my beloved
The only Doom 2 map I dislike is Barrels O Fun. Pistol starting this level is somehow more painful than E4M1.
Barrels O Fun is my least favourite of 2 too yea
The Caverns is also a close second. Without the secret at the beginning, this level would be flatout impossible on pistol start.
If anyone has doom 1 + 2 wanna play multiplayer?
It's a hard map to pistol start, the hardest map in Doom 2 for sure

