#classic-doom
1 messages · Page 129 of 1
Oh good lord
Unless I'm really really into this wad, I think I'll skip that map. Like I skipped map 32 of Speed of Doom
I want to try Eviternity now. Looks supreme.
Though can't imagine forcing myself through this with pistol start. Lol
It's cool, lots of amazing scenery and fun gameplay
Pistolstart is not that bad
wonder if we'll get Eviternity 3 on Doom's 35th anniversary haha
Eviternity 2 was peak, wonder how they are gonna go beyond it
In that beginning segment, would have to use in-fighting like the guy did.
Yeah it's fine
it's a necessarry skill for most doom wads
I use the skill way more often in Doom 2 than Doom 1.
Especially with Revy.
I never should have started with Myhouse.wad
How did it go for you?
I went in blind and it all went downhill from the mirror
I had to start a new run and attempted to noclip
And that certainly went well
||I got the sale ending after the house fire||
Was this your first mod or....
1st is brutal doom?
I FAWKIN CALLED IT
Lol
I looked up "Best doom mods" Because I wanted to find some good ones to start with and all I saw was Brutal Doom and Myhouse.wad
They are good, yes, but they are NOT the best for beginners to start on ☠️
Most likely
MyHouse.wad is basically just invisible teleporter shenanigans
Myhouse is insanity in Doom Wad form
I could give you a better list of mods to start with
I'm putting together a list as I go right now, what are some good ones? I'm mainly looking for some TCs or Gameplay mods
Pink Valley?/s
Lol I just saw one of the server admin's original comments on the Myhouse.wad post
Clueless
I sent you a dm
Thanks!
Note: that is barely half of the mods I have...
🙃 I've only played around 3 lol
Some mapsets I listed are incredibly hard as hell, and extremely grindy or it takes extremely long to beat. So I recommend looking them up before blindly jumping in 👍
Do you want a better list too?
Eventually, I'll let you know
Okay, Dms are always open
I'll check some of these out later, thanks for the recommendations!
Atm focused into Evil Within and possibly Expedition 33 afterwards.
technically impressive but gameplay sucks, its more of a tech demo really
From what I've seen it's going all in on atmosphere/story, with gameplay as an afterthought
Thats not strictly a bad thing. I really enjoy mappers like Lainos who do basically that same thing, but with less GZDoom trickery
The gameplay of MyHouse isn't great, but it's not a "tech demo"
Because the gameplay isn't the point
Myhouse is chaos
There’s also the ARG parts outside of the mod itself that add to the chaos
The way it throws something completely new and random out of nowhere is masterful
You open a door? Nope that's an airport now not a closet.
Myhouse is all about brain damaging impossible spaces and eerie storytelling.
the Horror is the focus, rather than the combat.
exactly
I prefer wads/maps that focus on gameplay, but I respect one that goes all in on atmosphere and horror instead
Also just how well done all the transitions are is insane
Same here
I'm still a doom modding noob but I really like gameplay mods in general
Myhouse.wad is honestly one of the most well made mods I've ever played
I have a bone to pick with it for very petty reasons - that being that the general public seems only to know Myhouse, and it's kind
rather than playing stuff that plays and feels like vanilla Doom. Gives them a false impression of what Doom (for the most part) is
Doom is still it's own game, and to anyone who played the original game before Myhouse, it's clear it's a mod
thats the thing, many people do just play stuff like Myhouse instead of the PWADs
I mean that's what I sort of want to do, but only because I'm looking for something NEW instead of the Doom campaign I've already played
I think it's just because the Doom campaign is so old at this point
doom aint getting old for me
you don't get my point. To a lot of people, stuff like Brutal Doom or Myhouse are synonymous with the Doom experience
even though they vastly change it
True
I think for me it's just that when I hear "Doom" I think of D2016 rather than the classic doom 1/2
But Doom 1 is by no standards a bad or boring game
this is why I dislike when they make games with the same exact titles >_<
I made a post here a while back listing my mod recommendations 🤔
as for classic doom campaign getting old, there are so many ways to play it. I've been doing about 4 different versions so far. quite overboard, I suppose 😅
Is AV limit removing?
I do remember some sprites dissappearing on av 25 and 27
Boom was 1998 so I think yes
Boom was, but people back then may not have wanted to explicitly remove limits from vanilla doom while keeping it vanilla
if you wanted limits removed, you may have been told to go to Boom or ZDoom
TNT Horizon is a top 3 doom song
I mean, Zdoom and Prboom were both a thing in 1998
Technically Zdoom predates boom, which I find amusing
Disjunction is becoming kind of Sunlust esque near the end
Might be a plus for some, but its a little disappointing for me
@crystal hill just finished ancient aliens map 15 and I think in terms of combat its perfect for me at the moment
its difficult but not so difficult that I need to grind it
Eviternity is imo very similar so if you like the difficulty in AA u'll like Eviternity probably
Map 15 is a good natured slaughter fest
One of many maps I think of fondly in that wad
I think AA was a smidge to easy overall, but this is my 2nd full (I guess first fully truly complete) playthrough, which reduces the difficulty significantly, imo. Eviternity will probably be managable as well, minus that hour long secret map
I think AA has some tough maps and skillsaw often puts me in situations where I have to get zapped by an arch
Tbh I hope it doesn’t get a lot more difficult lol
it for sure has tough maps, but they are few and far between, and the overall average difficulty is fairly low
Map 28 gets tough in particular. You'll need to figure out a good route through it
Yeah I did beat 12,13,14,15 today and breezed through them
But 10 for example was kinda tough imo
Dang u can post images here
I've seen other people doing it, so I figured its possible
like I said, the early episode 2 and 3 maps are very managable
Secret maps up next
I died on the last fight of the last map of Disjunction, but I'm not too too upset
It looks a lot more doable than map 10 at least
Who uses Chocolate Doom as their main sourceport?
People who like Chocolate Doom
Closest port to the original engine afaik
I use dsda and uzdoom. Dsda for everything cept stuff that only runs on uzdoom
I tend to do that too.
DSDA and UZ are the 2 best source ports most of the time.
what exactly makes dsda so good
1 , good for playing the original doom and it emulates well. also has many QoL settings
2, it's good speedrunning and tasing
3, can run mods from vanilla to mbf21 (and supports UMAPINFO, DEHECKED and DEHEXTRA)
4, it's extremely optimized and can run the biggest of maps with no lag
I use it for vanilla maps but I think i might migrate to crispy doom
I find secret hunting really frustrating and chocolate doom forces me to look on the wiki lol
Coloured lines in automap + "a secret found" messages are just too nice
migrate to woof
thats not very vanilla
how?
it plays a lot more than just vanilla wads
it has vanilla compatibility
he seems to be aiming for a vanilla only source port
so does UZDoom
unlike uzdoom, it actually as strict compatibility
does it? why do people use stuff like chocolate or crispy then?
Nah Woof isnt as vanilla as I want. I just use dsda doom then
i recommended woof because it's kinda similar to crispy doom
i guess they only just want complevel 0 to 4....
stuff like crispy and chocolate seem to me like niche source ports, only for people who want the true authentic vanilla experience without opening up dosbox
I find it more similar to dsda doom
Pretty much
I used chocolate doom because I wanted the authentic 90's doom experience and see if I could keep up
But stuff like no secrets found message or a shitty automap are just annoying
that's why I wanna go crispy doom
its not something I'm interested in myself, but I respect people who want that
i guess migrate to Russian doom, literally crispy but has few features QoL settings, supports only complevels 0 to 4 and is limit removing (just like crispy doom)
So what's the difference between russian doom and crispy?
a custom difficulty: Ultra nightmare
a level selection menu is available (unlike others i've seen, it allows you to customize before warping)
you can change the audio settings to Pc speaker (if that's what you want)
what's ultra nightmare? And it sounds less vanilla than Crispy :p
makes fast monsters even faster, that's literally it
Nightmare is clearly too easy /s
wait do source ports typically not have PC speaker setting even faked?
no, i only seen it like 4 sourceport....
huh.. I don't know why I thought it was a more common thing
and i have like 40+ sourceport so....
why?
1 i like collecting them
2 preservation, in like 30 years all of them are gonna be lost media or something
3 i want to help people and recommend what sourceports to use
I assume you mean preservation
Unless they're super niche source ports I presume they'll last long term. And if not, its likely because no one wanted to use them
Preservation is a very "you have to take the bad with the good" kind of efforts
I think that's valid for games, source ports less so
but even then, not everyone's going to preserve everything
they'll focus on what they value most, and bad/lesser known games will more likely fade into history
I think some people like to trace the lineage of DOOM software (or software in general) and it isn't really harming anything to archive the software so I mainly see it as a positive
dsda is nice
I use it as my main sourceport
I think it's a waste of time and effort, but to each their own
sometimes crispy
hell, isn't the source code for all of these publicy available?
it's not vanilla enough he says....
unless github dies then the code wont be lost
Same but I like playing some of the 90s wads under a purely vanilla setting like chocolate doom. But chocolate doom's hiccups are becoming too grating
Like doom zero is something I'd play under choco doom but I cba maxing those maps without some form of feedback
i think for classic doom other than the kex port i used prboom-plus
was the only port i ever remembered for the classic doom experience prior to the release of the kex port
I see dsdadoom as a continuation of prboom
having all these ports available is a little confusing
do you play it for only just for the pixelated dos aesthetic orrr
prboom actually is why i have my field of view at 105 in most shooters
i think prboom capped it at 105 or something
i forget the default field of view for doom, i think it’s either 65 or 90
90
yeah, I was gonna say OG DOOM probably didn't have any consideration for FOV and just thought of everything in 45 degree angles so 90. That and using multi monitor turned the view in 90 increments to the direct sides so that was further proof
Kinda
low res and 35 fps
i actually don’t like the pixelated graphics i’ve never liked it since i started playing doom
what do you mean by pixellated?
closest thing DOOM had to anisotrophic filtering was running a blurry CRT, so it is fair tno tlike the 320x200 look since it isn't really the full representation of running it old school anyway.
then just use dsda, cap the frames at 35 and lower the resulation to 320x200. not to mention it too supports strict vanilla compatibility (unlike zdoom ports)
gzdoom does iirc cause i turned it on as recently as yesterday
idk about the zdoom port, though, it’s been years since i’ve used specifically ZDoom
vanilla comp on GZDoom isn't strict compatibility
Yeah but then I need to change those settings every time I want to change aesthetic
there is a doom (strict) compat also
It's just easier for me to have another port for this specifically
yeah, a CRT would have softened that up a bit. Not entirely but a little
not that, but the term i used was wrong my bad
i’ve never played doom on a res that low
you know what the best part is
you can lower the screensize to get an even lower resolution
ROTT telling you "get a 386"
it is an option in every PC version of the game. Only 3DO doom has screen size changing as far as consoles go
wha?
I like some wads in 35 fps low res and some wads in 1080p uncapped fps
If I play ancient aliens, eviternity etc I want the latter
if I play fava beans or whatever I want the former
odd
i don’t cap my fps unless i’m on my handheld pc
I would have to change my settings all the time it's just easier to have an oldschool port and a newschool port
It's just to experience it how people back in the day experienced it
by the time eviternity was released the more dsda doom look was the norm
in the 90s 35 fps low res was the norm
personally, I like everything looking as clean and crisp as possible, regardless of how it looked back then
crispy doom for vanilla mods
and Limit removing, boom, mbf and mbf21 for dsda
problem solved
A big appeal to Doom is the retroness it brings, for me
(that and I dont like most 90s wads)
Yeah that's what I'm going with :p
doom itself is retro whether ur playing on a crt or a 4K monitor but to each their own if you enjoy it who’s to stop you
Basically can use crispy doom for anything that runs in complevel 2 and dsda doom for complevel 9 or 21
tho I will def play augur zenith in dsda doom lol
Xbox 360 lets you do it too for... some... reason
Genuinely no idea why anyone would use it
I like having a unified port for everything I play
playing lillith in ZDoom was a weird experience in and of itself, minus the intentionally fucky wad
i use kex port for classic doom and gzdoom for modded shenanigans and if i were to go back to a genuine pc id probably use dsda
I think dsda doom is best for regular wad playthroughs and uzdoom for everything modded
I'm planning on playing the official wads in Kex for the novelty and the achievements next time I play them
rest is just personal preference
uzdoom is pretty good, i’m sad that it’s broken on macos right now
People talk a lot about Woof but I find it meh, iirc you can't even change the complevel in woof
audio just does not work for some reason
yes you can
really? thats a shame
it works fine on linux, minus the icon being a generic gear thing so it looks bad
I couldn't find the setting at all, I had to change all the comp flags manually instead of just selecting the complevel I wanted
yeah audio doesn’t work at all and the devs have acknowledged it pretty sure they’re trying to fix it
otherwise it runs well, and it’s the only reason why i’m still using gzdoom right now
very fair
its pretty much the same as GZ right now, so there's no massive incentive to switch
i think once zscript gets updated again there will be
because i already know a few mods that’ll force those updates 😭
yeah eventually it'll be different
just launch it througha cmd lin, .bat file or even a launcher
ahem project brutality
you can even change the complevel using the cheat code TNTCOMP
Then I'd just rather use dsdadoom that has it as a setting icl
you shouldnt need to learn coding to change a setting like that
that just sounds like a real pain in the ass
I do remember Woof having a better, more responsive mouse than dsda doom
but I think I somewhat fixed that by going exclusive fullscreen
changing what, complevel?
in that way, yes
complevel could be changed using ZDL
How? I use ZDL
-complevel xyz
by adding it as additional parameter?
yes
I'd forget about that immediately
I once put in a -nomo parameter and played a wad for 15 minutes without realising that was still in there
you can also use it for stuff like dsda and prboom-plus
ZDL is a goated launcher i used it even for gzdoom stuff
although on my mac i use justlaunchdoom and i think it also supports command line parameters
I keep all my favourite wads on ZDL at all times, just crossed out, for easy access
its getting a bit cluttered but oh well
Maybe just typing it in ZDL is easier than manually changing it in the options menu
JustLaunchDoom is pretty solid, I prob might use it when i go back to windows
https://cdn.discordapp.com/attachments/1167762378197311528/1468541866709352539/woof0000.png?ex=698465b1&is=69831431&hm=2abcbad347e0b8c9fb35ea2ef92105f47eb1ecc51c6cb45f44873952f6dd37d8& https://cdn.discordapp.com/attachments/1167762378197311528/1468541601331810438/woof0002.png?ex=69846571&is=698313f1&hm=5b5d3827665218d02961855e703ef1b4340ef08c90f94a0c51dbfcccd8a2a2c0&
I swear I downloaded Woof like a week ago and deleted it because it didn't have that setting
Maybe it was another setting that it was missing that I misremembered
Either way there was something missing from Woof that made me dislike it
I know when I had a shitty laptop
and that is?
I used beta builds of a gzdoom fork
Can't remember, thought it was that compatibility setting. Maybe it got removed in later versions?
Could've also been widescreen support?
qzdoom is such a good gz fork im sad its never been updated for a long while now
were they less intensive?
qzdoom was much less intensive than gzdoom
i still feel gzdoom has optimization issues, but that might just be bc i had shitty hardware
well, you need a lot of time and motivation to keep up source ports
it absolutely does
I have a pretty good PC, should be more than enough to play Doom. I get major frame rate drops when playing Nuts. But when I open up pr boom plus, it runs flawlessly
I think that’s just like code differences tbh
?
i think people have said before that you shouldn’t play nuts in ports like gzdoom cause it just is super bad performance wise
yeah, the code differences makes GZ far less optimised
I think Woof doesn't let you change resolution or force a widescreen
https://cdn.discordapp.com/attachments/1167762378197311528/1468542799820357805/woof0001.png?ex=6984668f&is=6983150f&hm=5496d1c8996ba2d2f07c308172ff21cb72d9872dafb621a9d8a25d5ef7ac27c5
https://cdn.discordapp.com/attachments/1167762378197311528/1468543073847083008/woof0002.png?ex=698466d1&is=69831551&hm=c99323e08eb60591566014ece6a20f910a32c931db81e8cc59986f63baf2faac
you seem hell bent on converting him to woof
why does it have resolution scale?
yeah that was it! It was the resolution
i’ve never understood the reasoning behind resolution scale for doom
Doesn't let me set an actual res but uses some weird res scale
and ig no stretched status bar
stretched as in widescreen?
yeah, odamex is a multiplayer source port
if yes then it does have that, i turned it off to match 4:3
for modded doom it was skulltag and zandronum and odamex for classic doom
Odamex was... okay
I was more into playing CTF and stuff and odamex' netcode used to be horrible
playing vanilla stuff in 4:3 aspect ratio changes the experience far more than the specific resolution does btw
it feels quite different, more than it logically should
There's added difficulty to playing at a low res with 35 fps cap
You see things in the distance less easily and the lower frames makes it harder to react to stuff
but I gotta say it does feel good to play in that setup I always find my aim pretty crisp on choco doom
I absolutely love the way arch viles can induce sheer panic in maps
Odamex is getting new netcode right now actually. The team just got a new patch last week and more is coming
And it has dsdhacked now so it can run eviternity II and legacy of rust servers
If you like puzzle wads, The Given is really cool on that front. It also looks beautiful and has some cool lore to it
No there isn’t.
yes there is
being less able to tell what is ahead of you will make you less able to react to it
? Ofcourse there is
Not for me.
In every game ever a lower framerate is a disadvantage
good for you
This isn't about you though
I still can sightread in Chocolate Doom despite the 200p resolution.
its like saying that if I forced you to put on blurry glasses, you would play exactly as well as you would without them
Yes so can I man. I beat Hell Revealed and Alien Vendetta on Choco Doom pistol start
but it's still harder than current source ports
Oh shitttt, Official ?
what even is this?
Unless this is an official rerelease of RPG what purpose does this serve that can't be fixed by buying DOOM on...well, anything else
Portability isn't a plus because DOOM is on switch and phone
Sure as hell won't have any benefit of being a console since oh hey, DOOM is on those too
also on steam deck and it's clones
Quick research into what an 'evercade' is and it's a console that still uses cartridges
Alright I guess. More ways for DOOM to be ported isn't awful but there's that ig
I wonder what the price will be 
The Duke Nukem Evercade collection consists of not only the first two 2D titles but also has the PS1 version of 3D and its other exclusive titles.
I have a feeling that not only we’ll get classic Doom but also its console port variants.
A port of a Rayman GBC game to a similiar system costed 50 dollars, so I don't think this will be pretty
If this is how we get a ps1 doom port then I'm gonna be kind of bummed
Amen
You lock it to some UK-based console instead of something way more accessible
I want to play it officially for the new levels it offers
At least with Duke Nukem you can still buy 1 and 2 on PC so it's not as much of a crime in that case
Maybe GBA? Though aside from cosmetic and optimization differences the content is mostly the same as the DOS version
(shame its only on Zoom because Randy is an ass)
there'd be little point to porting the GBA version
Yeah true
Can't imagine people would be going out of their way to buy DOOM gba ngl
I bet it’s going to be either the PSX version or RPGs, or maybe just Doom + Doom II.
The fire thing in the video is giving me the PSX/Saturn title screen tho.
Hooray...
I guess one upside to this is that it shows they still have access to the ps1 ports code and are willing/able to rerelease it if they please
hopefully they can release it as DLC or something for the kex port
May be weird to have two different engines but combining it would be nice
Unless they remake it in kex ig
@median cloud I havent felt as frustrated playing Map 11 of Disjunction as I have in a year or more playing Doom. I've tried to push myself to beat it for a whole day, but it's not worth it
the final fight takes so much to get to and needs to go perfectly for you to stand a chance. It's not great
I think the map itself is fine, I'm just bad and frustrated, but I feel the need to quit for the sake of my blood pressure
Havent checked that wad out yet but it does sound tough
its only map 10 that seems like absolute BS on UV
I could have grinded out map 9 and 11's endings eventually
Sadly, Doom + Doom II not include legacy console port
that evi1 map32 fight with archviles tho
I dont remember it being that hard
the one where you hit a switch in a room full of caged archies
i mean why would you want to play the unity version anyway
Doom 1 + 2 on PC does include the Unity port
PC gaming in general is far more customisable than consoles
For the original music at a hearable level
can you not adjust it?
I have it set to max
otherwise, afaik unity is not demo compatible due to the sr50 by default thing, not that it matters on console
the humble steam machine
unfortunate that only god knows when it will even release
if it even will
why wouldn't it?
something something economy
Nightdive studios port better Unity port
But never add legacy home console and handheld console version
which is better DOOM + DOOM II or Doom Classic Complete?
the former. It has a lot more content
Doom + Doom II has No Rest for the Living and Legacy of Rust (plus Sigil 1 and 2 which are freely available elsewhere)
also it has the mod browser, especially good on consoles
I thought Doom Classic Complete was delisted?
it is. I don't know why the question is being asked
There's a physical copy of the Steam bundle but that gives you D+D2 anyway
They might own the game on PS3 and are just asking because they wanna know which one to play next. DCC also has NRFTL
does it? Doomwiki says otherwise
The PSN release also includes No Rest for the Living, which is absent in the Steam release.
From the same page
ahhh, its a bit hidden
the classic bundle lists NRFTL as one of the games, classic complete mentions it later
I can still buy a steam key
That'll give you D+D2
DOOM Classic Complete, as in, the actual seperate game of that name, was a PS3 exclusive
If you can get your hands on a sealed physical copy with the key intact then that has more content technically. But they're pretty rare and expensive iirc so no shot (talking about the Steam version here btw!)
Yeah, the Xbox alternative I think was Doom and Doom 2 on XBLA
Indeed. DCC had really ugly menus and bland trophies but it did have more content
And all day I can't decide which version is better to buy.
couldnt you look it up?
They are basically the same release except you'll also get the delisted DOS versions of Final DOOM and Master Levels (what's the use case here though?) and Unity DOOM II with DCC
I’d say Doom + Doom II hands down for legacy of rust alone
If you care for those niche delisted games then yeah sure whatever go for DCC. If you don't then just buy D+D2. If you want everything and don't care about it being on Steam then just get it on GOG. You'll be getting D+D2 in every single one of these options anyway
what're the delisted games?
^, so the original seperate releases of Final DOOM, Master Levels, and DOOM II
You can just take those wads and play them through a source port of your choosing
I imagine you could use some tech wizardy to play them on Dosbox as well, if you so desire
They run on DOSBox out of the box
They're cool for novelty, if you like collecting delisted media, but that's genuinely the only reason to get your hands on these, aside from Unity
see, if you're so hyper specific about your Doom releases, you would already have the delisted DOS versions
or would know front to back all of this stuff we're discussing
you can play the Unity port on Doom 1 + 2
Not of DOOM II
is there no final doom in the 2024 edition?
there is
weird
Ignoring wads, I guess it would be more important to have Doom 1's unity port than Doom 2's
Not sure why they didn't just make DOOM + DOOM II a seperate library entry like they did with Heretic + Hexen and with DOOM + DOOM II on like, every single other platform
Ehh idk if overcrowding is the reason, especially since H+H arguably overcrowds harder
Well, not arguably, it's straight up fact
D+D2 serves to replace two games while H+H serves to replace three
Something interesting I found about the different releases is the medkit textures. The original disc release of each game had a Red Cross on the medkit, the bfg edition and I think the unity ports changed it to a pill icon, then the 2024 release changed it to a green cross
D+D2 replaces more than two games
Green cross is since Unity; Eternal uses pills, because it uses the BFG Edition ports as a base
I see, that makes sense
Doom 1 and 2, Master Levels (which is gone from my library now) and Final Doom
I mean games as in Steam library entries. Post the 2022 consolidation, it was just DOOM (1993) and DOOM II
I have heard about Master Levels being gone. I heard something about that obscure physical DCC release being the only way to keep them
I get that they were going for the whole 90s computer vibe but they should have used the sickass Xbox 360 menus for this port. They are AWESOME and deserve to be featured in more than one release
not the case
D1 + D2 has the one big master levels wad, but they've also got all the individual master levels too
and the original text files
Would you really care about that?
About what?
having a seperate Master Levels exe on Steam
No not really
plus, you can use dosbox on those wads manually
I wasn't advocating for anyone to go out of their way to buy DCC because of it, I was just saying what I know on the subject :p
@crystal hill Ancient Aliens map 16 is pretty amazing
ohh yes
it's the peak of AA's "adventure" spirit
feels like you're going on an interplanetary road trip, not playing a Doom map
god I love that wad
I slept on it so hard in the past
Was able to get 100% secrets on D2 map27 after several hundred failed teleporter linedef skips. feels good man.
I didn't either, lol
crazy how decino maxxed it like first try
you can certainly maxx icon of sin maps, but I never do so
just cba to figure out which monsters are real
I'm sure I could also manage it, but I follow the MtPain rule of not bothering to UV Max Icon maps
I understand that
Gotta save the blood pressure, lol
right now, what's fuelling me is the anticipation of playing Golden Souls 2 again
I played that a bit but never finished it
Possibly my pc couldnt handle it at that time lol
But iirc that was golden souls 1
I'm going through possible withdrawals on that game
Since I first played Golden Souls 1 and 2, I've replayed them once a year. But since I started the cacoward list thing, I've decided not to play anything ahead of schedule to not bias myself
Which means I had to hold off on replaying Golden Souls 1 for a year, even longer for the second one. This is a slight problem because they're some of my favourite Doom wads. The second IS my favourite, period, if you count it as Doom
weeeeeell, GS2 is only going to be more intensive
GS1 has smaller, shorter levels. GS2 ones can get real damn long
Im happy Im having so much fun with classic doom
As am I. This year long marathon has unearthed a lot of gems I didn't know about, gotten some creators into my headspace permanently
Idk if this is the right channel but does purchasing delta touch give you a license automatically or do you have to provide for your own WAD? I have the master collection on steam so i can port it whenever but i want to make sure first
or BFG edition?
Delta Touch doesn't come with WADs.
Doom + Doom II, because it contains doom, doom II, plutonia, tnt, master levels, no rest for the living, sigil, sigil 2 and new Legacy of Rust expansions, also has cross platform multiplayer and some QoL improvements. Whereas Doom Classic Complete comes with only doom, doom II, TNT, plutonia, Master Levels and no rest for the living doesn't have cross platform multiplayer (if it has multiplayer at all).
BFG Edition has awful sound pitching feature, also doom and doom2 wads are modified (pill instead of red cross on stimpacks and medkits and etc.).
Haven't seen anybody playing BFG Edition in multiplayer, as well.
Even if you don't like Doom + Doom II port itself, you could grab wads from there and play them with the help of source-ports.
And finally, Doom Classic Complete got delisted on Steam, unless you're playing on playstation (I dunno whether it got delisted there as well or no).
Did Doom 1 + 2 fuck with the classic Doom games in some way?
Rerelease version yes. But since it contains OG dos versions as well, it's not a big deal.
You could just grab OG versions and use them with source-ports.
No. The wad files are the same. It's functionally a source port
I wasn't really happy about green crosses on medkits
So yeah
Doom source-ports usually distinguish in their launchers whether it's doom2.wad or Doom2.wad (KEX edition)
I've seen that in Odamex and UZDoom
That and I think the secret wolfenstein level was censored.
Aside from censorship, its probably my favorite port of Doom 1 & 2.
Especially since Andrew Hulshult's ost. His remixes might've replaced the original versions for me.
Yeah, I just remembered. It got censored, you're right.
I play doom both with fan made source-ports and with Doom + Doom II. I don't mind, honestly.
It just was a lil bit frustrating to see censorship.
Despite those issues, Doom + Doom II is still a decent port. (I wish netcode was improved too)
Yeah, I don't agree with censorship at all.
If you ever played Cod Zombies, the WaW maps with nazi imagery was censored in their BlOps 3 counterparts. Completely ruins the setting and fact these maps take place in WW2 or had involvement with Nazi Germany.
I like the approach of new Wolfenstein games. If I recall correctly, they didn't use swastika, but created new design for them (since it's about alternative future).
Not like censorship in Doom + Doom II is critical for me, but yeah, as I said, a bit frustrating.
Just searched it up as a refresher.
It's like a triangle. Like if you took the lines of the swastika and made it invert on itself. As if it was strangling whatever it has in its hold.
Though I never see it in my version of Wolfenstein when I play them. Always get the normal swastika. Thought I remembered it being doubled. Like an interior and exterior swastika.
It has been a while when I played New Order, Old Blood and New Colossus, but either I am blind or my memory is bad. I don't really recall the real swastika, but those triangles, instead.
My memory is shit, so I get that. Probably thanks to personal life abuse and trauma. Lol
Think there might've been a censor option, if I recall.
I am sorry to hear that.
Keep strong.
The life road might be full of obstacles, but the result is very rewarding
Remember, someone out there cares about you.
Thank God, Doom helps to get distracted from that. Especially when you had a bad day, good to RIP and TEAR those demons to chill.
My life has been better since the worst years of my life. And I hope those stay the worst years of my life.
I still live with my mother and brother, they're always there for me as I am for them. Hate being alone, my mental health would be too much if I was truly alone. So I stay with them.
Aww man lol i thought it was not you that's why i deleted my first text but I hope you get all the happiness you deserve and I really hope you're fine now? Take care buddy 
And your never alone I can be here anytime you can ping me whatever
I think I have a chronic allergy to Ribbicks' work
I've started playing Stardate 20X7, and even on HMP (as recommended) its kicking my ass. I'm sure I can beat it eventually, but I kind of don't want to. It'll be like overcoming a rake I'm stepping on just to step on another rake down the line
His stuff is just ridiculously hard
His maps are grand, amazingly made and have crazy depth to the combat. They're also basically later Sunlust levels of hard
I can probably count on my one hand the levels of his I've enjoyed
I'm not sure I'm gonna play his stuff either
All of them do look beautiful, though. I'll give him that
I'm quite happy with beating the old guard of hard wads first
Even his supposedly easier mapset, Crumpets, was a pain to play near the end, so I gave up
Unfortunately, he is very prolific in the community. He gets a wad into the cacowards pretty much every year now
I wonder what blood ritual I'd need to do to make Cyriak map that frequently
His wads are good though
Just above my skill level
These days Sunlust is seen as a top 3 wad of all time but f me if that stuff isn't hard
I wonder if the people are masochists, or if they have enough sense to play on easier skill levels
Give me Going Down any day of the week
I think a bit of both. A lot of people also just play with saves and don't care about uv pistol start
Ahhh, true
the ones that do have probably improved so much to the point they can beat sunlust
With saves, even Swim with the Whales was quite easy
I've played Sunder map 1 - 14 and 31 but I did it with saves inbetween fights and I found it a fun experience
Same for sunlust map 30
I don't "save scum" but I did just save after every main fight
Even saving like that would remove a lot of the challenge imo
Very fair if you want to play that way, but I hate myself a little too much to do that
Yeah but I just cba to play an hour long or two hour long marathon of a map where I'm not even certain I have one fight beaten
Especially as a first experience to the map
Sunder is the type of wad you don't just first try pistol start
Well, neither can I. But thats the beauty of doom, I dont have to
There are dozens of wads I know I like that I could play instead. I'm spoilt for choice
But you do miss on a lot of grand wads and mappacks by just avoiding them imo
True enough. I give everything a chance
But I do not hold myself to finishing any of them. Even stuff I really honestly like (Disjunction)
I'll come back to that eventually and likely love it, when I've cooled down and have prior experience
Maybe I can do that with Sunlust. I got further this playthrough than on prior ones
And if I do miss out on something great, oh well. I have so many other excellent wads on my list
not entirely sure if i like AA, though ive only played the first 3 maps
somethings just off idk
to me it feels too different
might have to look into some other like more vanilla oriented wads
It's a really good mappack imo but it does feel more advanced than pure vanilla
Ancient Aliens feeling off? I dont get how
I think its boom compatibile, but many wads are
Yeah it's cl9
Ancient aliens never appealed to me either tbh I just played it out of reputation
Except that one map in the clouds
But it's been really good
Until doing my cacowards odyssey, I've never loved Skillsaw and his maps
With the exception of Vanguard, which was one of my earliest played wads, alongside stuff like Plut 2 and Golden Souls, so it coasted by on nostalgia (mostly)
But now I've grown much fonder of every wad of his Ive played, AA especially
Except for Vanguard, actually. Unlike Plut 2, I think nostalgia is the main reason I still like it to the degree Ido
I don't think I'd ever be able to beat Sunlust without spending a disproportionate amount of time on it lmao
yea Vanguard from what I've played is pretty good
Vanguard is probably best suited as an introduction to Skillsaw
Not ancient aliens?
yeah it is but it just has such a unique vibe compared to the original games and whatnot that it just doesnt entirely sit right with me
Nope
Vanguard is shorter and easier. Its also aesthetically and atmospherically more basic
I'm of the belief that you should never start a series with the best entry, since you'll just be disappointed every other time
Odd, but to each their own
Just played fava beans
what do you think?
original doom 1 removed from steam?
have you looked this up yourself?
doom is not available in my steam region
see, I hate E1 remakes now because of how bloody many I've had to play by now
No, it was just turned into D+D2. You can revert it back by right clicking the game, pressing properties, going to betas, and swapping out your version for the Unity release
However, Fava Beans was one of the first ones, so it's not the one to blame for it
Yep 1994 haha
on its own, and for it's age, it's quite solid
even in 1995, this may be top of the pile
I liked H2H Xmas more in my playthrough of them because it was wackier and looked more unique
but objectively and fairly speaking, Fava is likely a superior product
well, Nostromo's Run was also decent
that is, if I buy the steam key Doom Classic Complete bundle, will I get the first doom only as a reissue of DOOM + DOOM II?
If you buy the bundle you will only get D+D2 because DOOM 1 became D+D2, yes
if you insist on playing the original for some reason, you can do so via D+D2
So you remember lan multiplayer?
Why does my ZDL sometimes reset config?
what config?
my zdl just sometimes becomes blank while my source ports etc are gone
That actually happened to me a few months ago
Same here...
which version do you have installed?
found a github issue about the same problem on lcferrum’s repo and someone said they had to delete their qzdl.ini file and replace it with their own
i dont use zdl tho so idk much about it
Where is doom 64?
this is the channel to talk about it
I agree Vanguard is the best starting point for Skillsaw's work, but I also think it's his best
really?
It feels the most bland and standard of the lot. Even Lunatic has more going for it
I fucking love Vanguard
Easily the best combat design of his work
Valiant drags after episode 4, Ancient Aliens is kinda all over the place for me
Slaughter maps are my favourite combat style and Vanguard is the one that leans most heavily into that (Superstructure
)
I haven't played Heartland so I can't make a comment on that
I dont see the need to have it on an engine no one uses
It's a 15 minute map? The whole thing is early lol
I meant in the opening room
Eternity has features no other port does
Mappers choose ports for a reason
but more than one port supports, say, boom features
And?
or mbf 21 features
That's irrelvant
it would be convenient for more people to play it
It takes 3 seconds to download a source port
and then get it working, and configuring it
And shining a light on a less used port is an objectively good thing
what if its less used for a reason?
whatever, man
Go whine at Skillsaw if you think he's made a bad decision
Eternity's portal suite allow for geometry pretty much impossible to create in any other port (not counting models in UZDoom et al). Skillsaw wanted to make use of that, and did so extensively
Is this needed for heartland?
?
Is what needed for Heartland
If you mean Eternity, yes that's the port it runs in
yeah I meant that
I didnt know it needed a seperate port
Mod discourse has me glad I really don't care enough to go deep into DOOM modding
only exists due to differing opinions on whats good and bad
not sure you'd cross that out. it's a pretty accurate take.
From where can I download Final Doom? I have both Doom games from 90s but I want to play Plutonia and TnT. Is there a way to get these games seperatly anymore?
The doom 1 + 2 game on steam gives you the wad files you need for both Final DOOM expansions
It also has both expansions as part of it, too
Ijust downloaded doom II from GOG. Isn't there a keyboard/mouse setups screen?
man I fucking hate cyberdemons at the end of a map
you're making good progress
Yeah I died at the end of 23 got on my nerves a bit
Map 23 is a map I didn't bother finishing after dying halfway through. I didn't care enough
I've beaten harder maps before, so I had nothing to prove
Yeah I understand that wasnt a fun one but I knew that if I quit now I would be looking against it
Yeah its not a hard map per se, very long and open
I guess I can try and finish it next playthrough
I gave up on the last two levels of Ancient Aliens on my first playthrough because I was so sick and tired of it after all I went through
I had a VERY bad time during said playthrough. Map 13 was the absolute bane of my existence
it rivals auger zenith in terms of beauty and wow factor
Its dangerous
If 25 is a shit map or an annoying one I could be at risk of dropping AA after
it is anything but
thats a weird statement to make, though. Is Ancient Aliens not to your liking so far?
It is but 24 is the one I was looking mist forward to
So im just at risk of burnout after
I don't see why
the rest of the maps are quite good, and you're approaching the end
Burnout it something you tend to experience near the middle of something, not the end
Not for me
All wads I drop are near the end
thats weird
Av at 25, speed of doom at 23, eviternity 2 at 27, pl2 at 29, hr at 26
After completing a grand or tough map I just lack the willpower to start a new tough map often
I recommend playing two wads at once and alternating
If you beat a tough hard map in one, switch to the other for a shorter map or two to cool off
AA only has map 28 as a significant challenge before the end now
theres one or two tough maps there, but on the whole its quite easy
(something that hampers my enjoyment a little, even)
meanwhile, I've got down to the last 5 wads of 2017, so I could be done by the end of this weekend
Water Spirit from Manbou was nicely detailed with some good fights (two of the hardest ones being very cheesable with invuls for some reason)
Probably map 31
That one was bad
Waterlab GZD is a pretty standard map, I think primarily made to show off water effects. Even still, the fights and pace are really snappy, I got through it much faster than I expected. In particularly I like the secret visual language of the wad - every time you see a static-y monitor, you know its a secret/theres a secret nearby
I hesitate to call that one bad, but it does not fit in with what Ancient Aliens is trying to do
AA is about exploring the world, whether its some American desert + ruins, space stations/planets there, the Alien homeworld or a mix of them all
Grey Dwarf has you secret hunting in a massive spaceship that looks bland in comparison to everything else
Yeah I just didnt like it much
Its like a C for me
I like how dsda doom keeps level stats
and how does it do that?
Just through a txt file it saves
Very bare bones and can be manually edited
Yeah like you have a table to see all the maps you completed and the stats
I keep track of what maps I finish in a private discord server, just for the hell of it. And to see how "productive" I'm being
I don't rate em myself
I feel like that would actually generate burnout
Having to rate every map, let alone every wad, would feel like a chore more than anything
Yeah true
Im playing doom when I get my glasses back 👓
Is there any wad that adds maps from Doom eternal or 2016?
not that I know of, but there is a mapset from Doom 3 and also a mod that makes the gameplay feel closer to Doom 2016.
D4T?
Plenty of them, Embers of Armageddon is another example.
We also have Doom 4 Vanilla if you want to go retro.
Not sure I know what D4T is 🤔 but I was talkin about Doom 4 Vanilla, as Mondy said. and the Doom 3 mapset is called Proper DOOM 3 Demake. @robust timber
Anybody on PlayStation wanna play some classic doom wads?
Oh okay
Yeah amazing mod
Anyone know if it's possible to play the blood mod on doom 1 + 2
damn sigl 2 is a bitvh
Not that anyone cares but I figured I should tell people to spread it around I just started streaming doom on twitch I usually play wads and more if you give me a request
My twitch is nekro_nah
You got this man
thanks
btw "well of souls" has that one bridge section im like bruh
good thing im not pistol starting
I might enjoy plutonia more than evilution
mainly because the maps are more simple just excruciatingly different
ghost town was...
interesting
yep a bunch of chaingunners, big spider, revenants, etc
and four arch-viles
I had the lure them out the room to kill them
Indeed, ive never been so bored
Featuring material quoted from "Night Bats" by Mark Klem.
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Nameless was a pretty cool map
if you mean Bloom then no, doom+doom2 is not a zdoom port it can't load mods like that
No I'm pretty sure it's called blood
can you post a link?
the mod
It had a black background with doom font that said blood and then a hand
Blood: Refreshed Supply follows Caleb, an undead gunslinger on a quest for revenge against his former demonic master, Tchernobog. Despite his once powerful position as a fearsome Cabal commander and one of Tchernobog’s “Chosen” few, Caleb and his fellow Chosen are betrayed by the dark god and slain for reasons unknown. Seeking answers and…
$29.99
566
Yes this mod
ohhhh blood (1997)
Yes
that's not a mod, it's a standalone game
that's bloom
Ohhh dang
BlooM is a mod based on ZBlood/ZBloodX created by Bloom Team (www.bloomteam666.com), which merges Blood and DooM game series.
really?
Yes
i doubt it actually works
....even then i don't think it would work
or even if it did load it's not gonna be the same
Yeah
kex engine isnt based on zdoom
Its not the best
do you play on PC?
No
I play on ps5
The mod isn't the best but it gets the point across
It's just called BLOOD DOOM TC
It has a red hand on it and just says blood
I'm my opinion it's not the best but there are worse mods to come across on here
this one?
oh nvm. can't link.. :S
found a page for the one called BloodTC
if you search doomwiki you can find it
@crystal hill do you have a favorite Doom soundtrack? Custom included
if we're going off of official wads, TNT. If we're including unofficial, it's very tough. Going Down has pretty much nothing but bangers, but reuses music a lot. Still probably my pick, with stuff like Ancient Aliens, Plut 2 and the Golden Souls games coming in close runners up
I was more looking for an actual favorite song
Should've said song instead of soundtrack
oh, I see. Probably Sanctified from Plutonia 2
With chimpnology/whatever it's called in Going Down a close second
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I do commissions now...
That's from the snow map right?
Black Ice?
being attached to maybe my favourite level in Plut 2 helps. Black Ice, yeah
kinda tough, but if you know to cheese the ending two cybers, its ok
I've been listening to the Mucus Flow soundtrack on repeat now
kind of starves you for ammo, but I'm into that, so its all good
yeah I remember that
I suppose this reminds me of something I could ask -
Do you have any songs and maps you have inextricably linked with each other? To the point where, even if you see them in other maps, you can't help but imagine "its the song from that map"?
PL2 has a really good soundtrack. Map 10, 20, 24, 29
Actually the song from the Mucus Flow I associate way more with sunder map 31. Imo it fits that map sooooooo incredibly well
Duke Nukem's plasma is also always associated with Alien Vendetta map 10 for me
Some of mine are Sanctified with Black Ice, of course, but also Happy Gardens with Map 1 of Golden Souls, Organic Gods with Jade Earth, Snatcher's Main Theme in Map 1 of Auger Zenith and Sadistic from TNT Map 1 (I remember a lot of map 1s)
heresy, absolute heresy. The Mucus Flow and that track may as well be married to each other. I've played a few maps that use it since, and ehhh
very good choice, considering its a pretty commonly used one
Yeah that's true yet sunder map 31 fits it perfectly as well
It's the hardest map I've beaten to date (even with saves) but I loved playing it
I have a sliiiiight bias against Sunder
I think it's fantastic just above my skill level
I won't uv pistol start those maps but they're an experience and the experience is often positive
They all look so grand and amazing as well
I tried playing Sunder one time. I instantly disliked it
that kind of mass slaughter really really isnt my thing. Even Sunlust lets you start off easy
Yeah it's pure slaughter if you dislike that you cannot really like sunder
I don't like it, no. Will play it again soon, but I don't have high hopes
@crystal hill also small correction it was a cybruiser not an afrit in eviternity map 19
Thats less painful. I also dont remember that conversation by now
hahaha it was a while ago
Eviternity is on the horizon for me, though
I have a handful more wads from 2017 to play, then the 25 missed cacowards, then Doom 1's first three episodes, then I'll be onto 2018
"25"
well, it was initially 25
then 5 years later it was 30something, then they decided to do another 5 every year
I cant wait for the 2020s where there's 4000 cacowards a year
To be fair I think the overall quality also kept increasing over the years
I went through the old cacowads and they had some very meh mappacks
I don't disagree, from Alien Vendetta to Action Doom, there's a full on drought of good mapsets
IC2005 is the only truly great one in there
at least in the 90s, the mapsets were all quite short
one problem with my system is if I play two wads that are hard/I'm frustrated with
Just add a third one

Because my short term memory is shot, I'd have some trouble remembering which order to play em in
I just skipped the levels I couldnt be arsed with. Neither of these wads are good enough for me to power through them
man, Return to Hadron Ep 2 is disappointing
Episode 1 is the first Doom 1 wad on my list (minus Sigil, thats technically on there but not really), I was super impressed by it. Ep 2 seems content to spam cyberdemons everywhere and call it a day
My ZDL just keeps emptying on restart man
3.1.1
Thats my exact version too. I don't know what the issue could be-
Right, does the ZDL keep emptying between you turning on your computer and turning it off?
When I booted up my pc today the zdl was empty again despite me filling it up yesterday
I made an .ini now just in case
that's happened to me. Here's what you do - fill it up, manually close it down, then open it up again
That keeps the files
weird little quirk I discovered a while into using it
Maybe I accidentally press some key combination that clears it
It says Control + N clears all fields
I'd test it out myself, but I have 40ish wads on there now, I dont want to manually readd them
damn this bug would be awful for you
I think it's either that control + N thing or just not closing the application manually before turning off your PC
Ive never had my full ZDL wiped in the years I've used it
to do that or to avoid doing that?
avoid the first, do the second
hmmm that could be it yeah
Also beat map 24 by now culture shock
died once to the archvile trap and some other times to snipers
amazing map though legit art
Playing SP doom really is like experiencing an art form more than just playing a game
I mean theres also bad art
but I see most doom wads as some artform expression by the author
Sure, but the way thats expressed is as a game
level design and music choice and all that is an artform
but its to facilitate a game at the end of the day
I don't get it
oh, maybe I do
go to general settings
at the bottom left, is the remember external file list option ticked?
yeah its ticked
I unticked it and reticked it
so strange
it seems to save stuff now but tbh I dont know where it saves
I have no idea whats going on then
You'd think it wouldnt work properly on Linux instead
I've been fighting a constant cold war with this PC, but maybe it isn't so bad after all, if it keeps what's most important working well
i beat ultimate doom yay my first playthrough on ultra violence i will admit i used alot of save points and sometimes tutorials if i was lost but it was fun. How different is Doom 2 apparently its not as good
okay plutonia playthrough making progress
on stage 14 - "genesis"
man hunted gave me a bad time
Did you beat e4 as well?
yup
just started 2 and i love this new shotgun
Nice! Doom 2 is fine the combat deepens a lot with the new cast
Wow, first Jesse plays RAGE, now Huell plays DOOM. This show has a lot of id representation. Bravo Vince
So my playthrough plan is Doom-Doom2-Doom64-Doom3-Doom2016-Doometernal- then dark ages
Forgot final doom
Jesse actually does seem like the kinda guy to have played doom
Ah just experiencing all of Doom
Classic Doom has a very big custom mappack community so if you love it be sure to ask for more
Well ive come from a generation with modern games but i have quite enjoyed playing the original doom and i might do modded one day but i just wanna play them all first
Thats fair I always liked retro so
I just genuinely think the original doom still holds up like i actually got scared at some times lol
I played Doom 3 in vr for a bit too but fell over
good luck with that
the "hunted" level is pain
Y'all check out my stream on twitch my acc is nekro_nah
Does anybody here know any bible quotes that parallel the events of DOOM 64? It'd be very helpful for my writing.
The final level of Resurgence almost entirely nuked my enjoyment of the whole third episode. The indoor section is way too long, I felt aggravatingly underequipped, and the Archvile + Chaingunner meme combo was well past jumping the shark. I could barely make any sense of the outdoor half, ate the megaspheres like skittles, and only technically "won" through about 45 minutes of save scumming until the dice rolled in my favor.
I loved the stretch of maps from 20-29 (except for The Library, 26) and Joshy shit all over them right at the end :\
I'm enjoying how a lot of Scythe 2 encounters feel like puzzles to solve
it really gives me the impression that a lot of thought was put into the level design
Anyone down for some death match in doom one + two
Tempting. Doing some work but ping me next week sometime
Bet
🤝
Yeah, The enemy AI intelligence and cooperation based on a given combat situation, exploration and backtracking, and flow of gameplay holds up incredibly well.
One of the counterpoints for why I say Doom is better than Halo with my Halo friends is the AI.
How long did it take y'all to beat e2m7 brink on legacy of rust, for me it took almost 7 tries
1 try
But the last level like 20 tries
Took me one try but e2m6 a lot more
I think my newfound love for TNT Evilution comes from the fact that it is the most atmospheric official doom wad by a long shot
It does have good use of lighting, otherwise I never could get into how the use of textures to sell a really clean Sci-Fi look was.
honestly, I think there were more problem levels than just 30
I wanted to like it, because I'm a big fan of Speed of Doom, but Resurgence had a tendancy to fucking infuriate me, especially in the second half
newfound? lol
And midis
Well compared to 2 years ago ahaha
I will grant that it is the most atmospheric official Doom wad, with help from the excellent music
I'll let you know what I think in more detail when I do a replay
Could it maybe be cause I was on ultra-violence?
Tbh the whole game took a long time for me to beat lol
I think you will absolutely hate some maps
But if you remember the layout you’ll prob like some others more than before
Dont sweat it legacy of rust is pretty hard especially on UV
I just spent around an hour playing one single map of the mod just for it to say "I know I should send you home, but those demon bastards kidnapped my rabbit!"
Was also on UV
Nothing less
Is there a WAD that combines all the Master Levels in one?
it exists as part of Doom 1 + 2
Well, that, but I'm talking one for any other sourceport like Crispy Doom.
You can go into the files and take that wad out
It'll probably work with DSDA doom and similar
the full compiled wad is included with the kex rerelease
u play Crispy Doom?
Gee wizz your just good huh lol
So what? It's one of my favorite sourceports.
It's Chocolate Doom but with more sauce.
But my most favorited, outside of UZDoom, is DSDA.
And I'm playing Doom 2 through Woof right now. Heard good things about Woof.
That wasnt a dig I play crispy as well
I used chocolate doom in the past but disliked not being able to see stats and secrets found so switched to crispy
Same but I dont see it
I mostly play dsda doom and crispy for vanilla
It has some features like auto saves, which DSDA has.
I stan wolf. It has the best controller support.
Maybe I can use Woof for Steam Deck then. Even though I use Steam Input anyway.
Steam Input is more customizable, and allows for gyro aiming.
I love woof. It has the best controller support. And is an up to date boom / id24 source port.
Nah i got Lucky, the revenant wave had me scared the whole fight
@median cloud Honestly, I think I slightly misjudged Sunder. It's starting off quite gentle, though I still don't love it on account of some of the fights and how I need to "solve" them
hopefully this relative gentle nature continues for the rest of the original 14 maps
any way of getting red card doom 2 map 2 episode 1 without running into window
cant make the jump on doom vr
???
that's not a hard jump to make at all. Run off the ledge quickly
if you're using a mod that alters your hitbox, then I cant help you with that
Its very puzzle combat but the first two maps are pretty
03 and onwards becomes way harder
Maybe try it with saves? Just save per fight
that would make it far too easy
You could always try Sunder for People Who Don't Have Time to Play Sunder if normal Sunder gets too grindy
I admire the lack of secrets. Gazebo knows what he wants out of his levels
What's that?
its sunder for people who dont have time to play sunder
very funny
thanks
if it is like dos doom 2 you need to run if the default walk speed is walking (no autorun on)
no jumping
Nah not really
Dont save during fights only before or after
Plenty of fights will take you multiple tries
yeah, but being able to restart from the beginning of the first rather than the beginning of the level will make the level a lot easier
that kind of approach neutered swim with the whales
https://www.doomworld.com/forum/topic/144252-boom-sunder-for-people-who-dont-have-time-to-play-sunder/
Technically a joke wad but the maps still have effort put into them and should be taken at face value: It's Sunder but you can beat maps in ~20 minutes or less
I mean sure but the other option you have is quit out of frustration
doesnt sound so bad. I've got other things to play
if I don't enjoy something, I'd rather just stop than crippling it's difficulty
that looks neat, I might play it in the distant future
Use saves but restart if you die 3 times (Across all saves not just last save)? 😛
doom eternal extra life mode
Crippling it is just streching it idk