#classic-doom
1 messages · Page 128 of 1
I'll get to it, I'm still clearing up my wad backlog
next on my list is Dead Sea Scrolls
im too busy making my own maps to play any custom wads rn even though i kinda want to play some since i barely have played any
Is that a tough one?
may i suggest you try this one giant map then
I heard so atleast
Hmm the doomworld thread seems to sugggest it's easy
I'll have to check it out myself then
Can't make a lot of hard challenges with stock Doom 1 monsters
technically you can, force the player to scavenge for ammo while forcing them to shotgun cacodemons and barons
Ahh Sigil? xd
yeah lmao, then this gets cranked up to 11 in SIGIL 2
like even first map starts off with you getting assaulted from all sides while you have just a pistol
It's not co-op compatible, sad.
I don't really play coop 👍
i think it's neat but shouldn't be everywhere
besides this map is better experienced alone, pretty atmospheric stuff
Fair.
Has anyone played lullaby.pk3 ?
I have in the past!
I dont like Sigili 2 much I cannot lie
Awesome, isn't it ?
Yeah it's a cool map
you should play it
Well it's certainly not for everyone but i enjoyed both SIGIL wads, i prefer this over gazillion of monsters, makes you spend your ammunition much more thoughtfully
I do like a mix of both but difficulty purely due to ammo starvation I dislike
Not a fan of secret hunting at all
Unless theyre for new areas
Fair
I usually use iddt on new maps or doomwiki
Lots of harder maps rely on the secrets to beat the map as well
I just became decent at seeing the patterns over the years
I just dislike the ones where you need to spot a small switch
or the ones where crossing a certain linedef lowers it temporarily but u can't see where
Hurt is peak
exactly why I had to post it

Gunna give this a go, comments look positive
Please do! It is one of the best looking maps I've seen, make sure to turn on freelook for a better experience
I just found out about this!
doom III, a mod for doom II
https://youtu.be/SLxuku32ZDM?si=paBdS2cY0S1v2ZVv
Looks sick!
Doom III is a mod for Doom II.
It runs on the GzDoom engine, and if you own the new Doom + Doom II on steam you can use it's Doom2.Wad to run this mod with GzDoom.
both GzDoom as well as the Doom III mod can be downloaded for free.
Updated version 1.0e3 available: https://www.moddb.com/mods/doom-3-doom-ii-mod/downloads/doom-iii-doom-ii-mod-v10e...
Looks like i have two bangers to get through
Not really a fan of mods like these but hey this one looks kinda cool, might give it a good try and see what happens
Looks a little quake-ish
It is worth it
Yeah its good
Holy peak it is, if you are interested I can recommend many other doom custom maps/mapsets
Yeah man for sure drop me a message @woven swallow 🙂
Im almost done with evilution
mount pain is well... pain
mainly near the end of the map
Yeah those lost souls make me hate that map
I find it a genuine tough map
Map 27 of Purgatory just pulled a slaughter map section on me jesus christ
had to use infighting
and map earlier there was an entire part reminiscent of Watch Your Step from 64, fascinating
@crystal hill ancient aliens map 8 is hard as balls lol
I struggled a lot with it my first time too
but then came map 9. And then map 10
good luck :)
I managed to beat it now
but that trap with the spectres and the arches and the trap for the yellow skull
died a lot there
Nah the yellow skull is at the start just a lot of monsters tp’ing in with little room
The spectres is at the middle and yeah Im stacked on plasma there but usually spend a ton of it
Spectres arch viles is an awful combo haha
my day be so fine, until suddenly, scythe e3m2
what level is that??
why not just use the map number, its simpler
because its sorted by episodes
is it?
yes
I dont see the option to pick an episode on the title screen
again, map number is easier, and everyone knows what those are
thanks vega
what port is that?
kex
Scythe isnt an official episode
I dont get why they'd add episodes to it randomly
that just confuses people who dont use kex
good evening, tell me, will the Trench Foot mod be available on UZDoom?
you can already use it. give it a try if you havent
I see the option in other ports...
It does have an episode selection
i mean you can literally just search e1m2 all secrets on youtube
ive looked at videos but they have no commentary and they just dont work
That wall should open when you press on it. There's a switch inside that room to open the wall on the staircase to get to the outdoor area.
I wanna see someone play Doom 64 on the Analogue 3D.
Yooooo i need some people to join me on doom one for xbox multiplayer so i can get all the achievmentz plz
Deathmatch specifically
Help meeeeeeee
classic doom has multiplayer achievements?
The 2006 and 2019 releases yea
why didnt they have steam achievements
¯_(ツ)_/¯
this is so rigged
Who else likes the OPL music?
I mainly use it in Crispy Doom because its the only music option that works on Steam Deck.
I might play plutonia on a lower difficulty.
despite playing evilution on uv
or i can just commit to uv
if you feel like it's too hard then you're better off lowering the difficulty
had to do it for Scythe II bc I literally could not do the final battle in MAP15 bc I didn't have enough cells
well not so much do it as abandon it for now
I beat Perdition's Gate in a day 😅 Good wad with some pretty ingenious stuff for the 90s (the secret levels, MAP18's self-assembling arena, some shockingly modern combat design in spots) but good god what was with the lack of armor throughout? I felt so squishy for 80% of my playthrough.
I'm pretty surprised at how much I enjoyed it. It's like a better version of Icarus.
Always UV
What's plutonia? I've heard about it but idk what it is
Doom 2 but better
ah cool

Who else skips Thy Flesh Consumed?
People do that? Why....
It's very unbalanced.
shhh, let people experience the cruelty
Its another official set of levels for Doom 2, infamous for its difficulty
One part of Final Doom.
Final Doom released in 1996, it both Plutonia and TNT Evilution as one commercial release.
It was thought to be the final Doom game, but then Doom 64 released the following year.
Anyone on got doom 1 plus doom 2 wanna play some multiplayer, with mic
If so the mod will be eviternity on ultra-violence and the code is WJBF
I think there was someone who changed the order of maps of thy flesh and said it helped a lot with balancing/made it more enjoyable
I sometimes do
What?
I dont think it is unbalanced but e4m2 is bs without secrets
okay maybe the startng map is, but the rest is not that bad
Yeah lowk if the maps were switched around I’d probably enjoy playing it all in a row more
Yeah, only the first 2 maps are tough
I especially cannot play it without doing the BFG grab trick.
And that trick barely works.
E4M6 is also bs without the left side tunnel secret
Or the Plasma Rifle secret at the beginning.
E4 feels catered towards Sigil fans
That's the same secret I think
The one level I really dislike in TFC is the 2nd romero level in the castle. Sniping cyberdemons are the devil
Fr
I never had a problem with the Cyberdemon in E4M6.
I just go on a detour after getting he stuff from the red key to grab the Invulnerability, and then kill the Cyberdemon.
@native anchor do you skip the master levels?
Can only play those on the Kex Engine port.
I don't play that often.
I use DSDA-Doom.
You can play without it
Kex includes a wad that compiles all the master levels together into one wad
That WAD doesn't work in every sourceport.
I tried it in Chocolate Doom and it didn't even start up.
It works in Crispy Doom.
Everyone must play teeth.wad before declaring some random plutonia or e4 map hardest main game map :p
But how would I be able to play Master Levels in Chocolate Doom?
the download link to this wad is now blocked, but they list the map orderlist and reasonings for why in the thread if you're interested: https://forum.zdoom.org/viewtopic.php?t=57970
You can idclev around to those levels if you dont mind pistol starting
Most of those maps are for pistol start otherwise they are cakewalks
Only issue here with that method is the same song in MAP01 plays in all of those WADs.
Actually I take it back, plutonia has that speed map which might be harder than teeth
Idmus cheat it away
But what songs actually play in which of the Master Levels?
You decide
Not all master levels replace map 1
Although most do
Black tower is like map25
And I think mephistos had dead simple music so map 7
Not the case in Chocolate Doom.
And some Master Levels don't even work at all. I opened Chocolate Doom with MINOS.WAD and it just takes me to Entryway instead.
I am talking about the individual wad files
As in doom 1+2 they changed the songs in the maps already
No more D_RUNNIN in like 12 of the master levels
Does that mean the Master Levels WADs replace existing levels?
Yeah? Thats how wads work
Try playing any single map wad then going to one of the next maps
Yes they are just maps. No new enemies etc
You go to underhalls or the gantlet
Not all master levels replace map 1
I guess closest is master levels that became normal maps in console dooms
Am sure attack was like the first map some console players played
Oh yeah attack is map01 for PS final doom
You get it expecting plutonia or TNT and get slammed with master levels
Was Doom 64 always intended as a sequel to Doom 2 and/or Final Doom?
what do you mean?
It was always connected to the series, if thats what you're asking. Why wouldnt it be?
I meant when it first released.
the story has doomguy suffering from PTSD as a result of surviving the prior demonic invasion
He's just a guy
I can fully buy he'd have PTSD after what he went through
besides, take it up with id/Midway, I didn't write the story
At least Doom 2 was less traumatising than doom 1, relatively
he went through both, back to back
Ye but Doom 1 was like way worse for him lol
Even Final Doom included depending on how much time passed between Doom 2 and Final Doom.
ok?
Doomguy in the classic games was just some guy, him getting PTSD after being one of the few, if not the only, survivor of the demonic invasion who actually fought them, makes sense to me
Of course that is assuming Final Doom even is canon.
I dont see why it wouldnt be
And maybe even Master Levels since that's an official expansion pack for Doom 2.
Actually, almost every Doom game has its own expansion pack, thinking about it now.
Doom 1 has Thy Flesh Consumed (Included with Ultimate Doom)
Doom 2 has Master Levels, and some say Final Doom counts as a standalone expansion
Doom 64 has Lost Levels (Included in the Kex port)
Doom 3 has Resurrection of Evil (Lost Mission in BFG Edition)
And Eternal has Ancient Gods
If master levels are canon a game would take place on Jupiter moons
Some probably in Hell too, I think.
I imagine Master Levels being Doomguy's journey back to Earth after killing the Icon of Sin.
Well.. not very efficient to go from Deimos to Io before returning to earth. No wonder demons had time to destroy stuff
DOOM 64's story in the instruction manual depicts itself as Doomguy already having fought the forces of Hell and is returning to a space station
AFAIK Master Levels shouldn't fit in the continuity because some of the levels in it actually originated from a megawad that has its own self contained story
Oh ye the cabal maps aren't even doomguy but a cursed cyberdemon
Map 30 of the Purgatory, it's not fucking around anymore, 881 monster count and first arena something straight out of a slaughter map
well, I imagine the story would be changed for the master leveels
@crystal hill Skillsaw is really mean with his archviles
I can't really deny that
he mandates aggression to deal with them, which isn't what I usually like doing, but I respect it
Yeah I just beat map 9
died around that yellow key that springs 3 arches on you
also got zapped by the archvile at the red key
the blue key trap was also pretty tough but I think I handled that well
overall pretty difficult map
quite so. It's rather long as well
MtPain said it was about as tough as Valiant, but I think it's at least a step above
He has it at the same level as eviternity
does he?
Tho I think Eviternity is easier, but maybe ancient aliens is just harder earlier
Ya both B+
The Doom wiki must be wrong them
it says he has Evit as A-, and Ancient Aliens as a B
maybe he updated it
I just have the excel from post s3
eviternity wasnt that hard tbh
I rushed through Graduation Season 1, he doesn't seem to update his difficulty ratings there
i wasnt expecting scythe map26 to just turn into a full on slaughtermap
I know there are some things that are corrected later on
For example AV was A- in the video but got updated to A+
Entropy is listed as X- on the doomwiki but in the video he has it X+
where did it get updated?
in my defence I watched a lot of DoD to write in some missing rankings, so I guess I flubbed that one
I dont know but you can check the video and see for yourself
I have, and it is listed as A+ in the video
Ah huh weird
must be going insane then
well you were right about the X+ for Entropy
that's bizarre
He also had entropy listed wrong in his excel so
Alien Vendetta is HARD
Ya AV is about the same as PL2 and HR
probably not as bad as Plut 2, but A- is very low
I find AV easier after 2 playthroughs than I find Plut 2 after playing it god knows how much
man you really hear his voice change in later videos like so little excitement
Have you watched his Down the Drain video?
He said himself, he doesn't play Doom for fun anymore, but to "experience" it
what is this balance
why did we go from slaughtermap immediately to a standard doom 2 type level
you're not gonna like what comes after wards
You mean other way around?
oh thats just evil
Man crazy how hard he burnt himself out from Doom
shame
@crystal hill https://youtu.be/vXQe5adOsmY?t=541
So, I’ve got some good news and I’ve got some bad news...the good news is Dean of Doom has been renewed for a third season! The bad news is, you might have to wait for it as long as you did the follow up to last year’s Halloween episode! I've got a program full of lists, awards, and factoids for you today, so kick back and enjoy!
Link to ...
Maybe he pushed himself too hard to play hard stuff? Like basically all of Ribbicks' stuff
hmm
I think so
I wonder how to stick that on the wiki
again, AV as A- is nuts
A+ seems about right, if you mention that its on the lower end of that
Are there two AVs now :p
Yeah Im not sure why he put it at A- now
AA as B+ is proably fair. If Evi is also B+, that's a good sign for my ability to beat it
i died as i beat map 27
now im a ghost i guess
you mean 28? I think thats what Run from It is
yeah 28
The most fun map in the wad TM
Scythe, for me, kind of peaks at Fear and just doesnt make it back up there
scythe map 30 is a killer icl
i redid it
I can see a lot of ppl drop scythe cuz of it
I gave up on it at map 30
I have so many mappacks to play man
I didnt like the wad nearly enough to go through it
I think anyone who can beat map28 can beat any map in scythe 1 lol
why?
Ancient Aliens, Scythe 2, Augur Zenith, Scythe
Because nothing requires minmaxing like it
Map 28 requires very different skills to every other map in the wad
map 28 is literally just speedrunning
every other map you can take it slow, methodically fighting everything one by one
map 28 is completely different in terms of difficulty lol
theres no demon killing you just run to the end before you die
exactly
not a comparison at all
I mean you have the reaction time and movement skill to pull it off
nothing to do with reaction time
what are you reacting to
and no one map in scythe needs movement skill, whatever that is
A lot of doom fights are puzzles as well
Not when one of those lost souls ruin your run
they are only at the very start
fuck, you can kill them all before tripping the line def
and thats not reaction nor skill thats just rng
who said otherwise?
you're acting like you're a lot better informed than you actually are
what are you trying to say
AA and Auger Zenith are head and shoulders above both the others imo
Scythe at least is quick, you can do the vast majority of maps quite quickly, so if you're nearly done with it, I guess finish it off
unless you want to push yourself and complete map 30, in which case god help you
I had already beaten 30
just not the rest lol
Really?
Yeah I beat map 30 not too long ago
I just wanted to beat classic hard maps
Probably but Im still doing ancient aliens now and I dont wanna start like 4 wads at the same time
I remember Scythe Map 30 allowing you to approach it in chunks
Well, you considered it as a wad you started, right?
if not, then yeah, its not worth dropping AA for
it'd be like throwing out a Michelin star meal to go to McDonalds
Sometimes u want quick mcdo
Sure, but you've already started the Michelin Star meal
plutonia is gonna be my kryptionite
Started Blues Brothers 2025 in preparation for the DWMC and any wad that replaces the pistol with the plasma rifle is an immediate A+ in my book.
Yo anybody wanna play doom 1993 with me multiplayer on xbox so i finish getting the achuevments
this is why I've generally avoided UV and hard mapsets, also on that note he really should've considered playing through Swim with the Whales on HMP considering how angry he clearly got playing it
eh, on HMP it's perfectly fine
it's been over 2 years but the archvile maze level was legit a joke lmao
I aint sure if its cross play tho all i got it on is xbox for doom 1993, doom 2, doom 3 bfg
No crossplay for those
playing hard stuff can be fun. You just need to recognise, in his own words, when it's just not worth it
yeah exactly
I think thats what ultimately burned me out on Doom, the last few times it happened
I tried and failed to struggle my way through really hard wads, not knowing when it was best to just shrug and move on to something else
The correct difficulty is the one you enjoy
billions must go uv no matter what

even if the game kicks you in the nuts you cannot go down a difficulty
never back down never give up
Idiot opinion
alright wise guy lets see you share a better opinion
you aren't joking?
People can play how they want
That's it, that's the opinion. All others are invalid and will be treated as such
Forcing yourself to play on a difficulty that you don't enjoy is stupid
Hi i am new in this server
what if you enjoy forcing yourself to play a specific difficulty
read the sentence again
You answered your own question
fuck im out of arguments uhh
well that opinion is stinky
I don’t know much english
Incredible
and i dont like it
What's even stupider, is demanding other people play on a specific difficulty
The actions of fools and fuckwits
its not demanding its encouragement
its one thing to encourage people to push themselves, get better at a game
?
you should be fine, people here aren't the grammar police
i am
im undercover dont tell anyone
Ok thanks
anyway i got to scythe map30 and i mean so far it doesnt seem as bad as ive heard it was, it just mostly feels like im missing something
there are a lot of different paths to take and its not entirely clear on where you need to go or what you need to do to progress exactly
yall got any tips for plutonia?
always be on the lookout for traps
maybe some tricks too
if you see a key or valuable item, expect it to be guarded
because im almost done with evilution (map 28 to be exact)
treat every pickup as if a bunch of revenants and chaingunners will magically appear when you pick it up
and you will be fine probably
Practice dodging revenant rockets
Expect archviles everywhere
I remember this one level with two arch-viles and eight revenants.
Which is good because Archies are dope to fight
when you get good at it, yeah
so many arch viles can be overwhelming to those not used to em
Greatest FPS enemy every created
archies are fun to fight when they arent just ooh scary archvile in an empty room full of dead fodder
otherwise just kinda boring
I think I can circle them
also i think the arch-vile doesn't move while attacking
no it does not. also doesn't move when resurrecting
I just gotta avoid its line of sight.
hard to do if you want to kill it
Save, traps are gonna get cha
I like to position myself around/near cover, then get behind it when the arch vile starts attacking
like i can shoot for a bit during the fire attack
how many seconds does it last like three?
then it'll start doing a new attack, which lets you hit it again
i like to play a game called gambling where i try to see if i can trigger the archies pain state with the ssg before he zaps me
Literally gambling
I dunno. I'd suggest opening a map with arch viles in it and trying to feel it out
eventually you develop instincts for this kinda thing
the level "hunted" is gonna give me problems
Almost 4
actually, thats the perfect place to test out the arch vile timing
give yourself god mode, and see how long the attack takes
the three main enemies plutonia loves to use are chaingunners, revenants, and arch-viles
likely not because imo its plutonias easiest level
ehhhhhhh
the hardest part is remembering which teleporter to take at the end
if you get good at fighting viles, its in the easiest 5 at least
if not, you're in for a world of hurt
Depends how they behave
thing is that its a maze, there are corners everywhere, and if you are at a dead end you can prevent the archie from cornering you by body blocking him while he is running at you
yeah im not pistol starting plutonia
and its gonna be a uv playthrough
Some tips for dealing with archviles:
- They have a range limit on their attack (768 mu iirc) until they are hit. Once they have been damaged then they have infinite range against the enemy that damaged them
- The SSG has a very high pain chance against archviles. I think it's around a 60% chance if you hit with all pellets, and you generally have time to get 2 shots off before they attack. If you lack cover then this is a fairly reliable way to deal with them
- Archviles will instantly retarget so if they are in the middle of an attack do NOT shoot them. This can be used to your advantage if there are enemy projectiles you can manipulate
- Other monsters will never target archviles
- You can block 80% of the damage from an archvile by standing hard up behind a raised floor of 24mu or higher. This will block the blast damage part of the attack
- Because most of the damage from an archvile is blast damage, they take forever to kill cyberdemons/masterminds which are immune to blast damage. This can be a good thing because you can leave them infighting for an extended period of time
Until 2 or 3 comes by
you really only come across 2 at once like one time or none if youre lucky, plasma rifle works best in those situations
I could just go ahead and finish up evilution
you should finish it before starting plutonia, yeah
Alright I beat the entirety of Scythe today
Map 26 is a banger
Map 29 is very dissappointing
but most of the hell maps are pretty good
Back to Ancient Aliens tomorrow and now NO distraction
Map 26 is the highlight of Scythe for me, yeah
its fine as an early 2000s wad. I don't love much of anything from around that time (Alien Vendetta and some small maps notwithstanding), so it stands out in a positive way
Strange how he gave map 29 an A- for difficulty, did it first try
while some of the hell maps like Anger took me a couple of tries
a B+ might be more fair
the cyberdemons are a problem, and the pressure is kind of on throughout. And the beginning is pretty brutal
Meh theres a bfg secret so
doesnt automatically make everything easy
Map 27 has 3 cybers u gotta duel with invis
plus, you need to get to it
And map 26 has a looot of triplet cybers
last time I played it, I managed to cheese it somehow
Tho u do get an invul
I think I got the invis, then waited before going up to the cybers
Map 28 was also not that hard tbh
Once I realized I had to keep to the right side
I do like Scythe tbh its a pretty fun mappack
Something about using a lot of stock doom music and having tiny maps
I also like tiny maps. Just wish they were a bit, er, harder
the opening 10 or so are comically easy for me now
Oh yeah regular doom 2 is harder than those
regular doom 1 might be
Is there a source port that is very vanilla but shows secrets when you get them
Im not the one to ask
There's Woof.
Crispy Doom doesn't do that, at least on my end.
Maybe you can enable it in the settings somehwere.
Woof isnt vanilla at all
He's looking for a strictly vanilla port, so no Boom or similar
Chocolate and Crispy are the 2 main vanilla ports
Russian doom it is, or international doom
Congrats 🎉
It's a bs port, better Chocolate or Crispy for vanilla experience.
It's not vanilla indeed, supports modern features, most importantly - MBF21
Evilution gets so much hate...I genuinely don't find it THAT bad.
Crazy, it even gets more hate than awful Master Levels
Chocolate is pretty much the original .exe with a couple of QOL improvements. It does remove the save file size limitation of the original game. Crispy is a limit removing port. It doesn't add any new features, but it removes the og vanilla limits like visplane overflows, segfaults, screen sprite limit etc
Crispy is an accepted port for vanilla speed runs
Thats one hell of an unfair comparison
After a few days of non stop terraria, I think I'll try playing some doom again today
Best part is Evilution still has more completions than plutonia on d1+2
Plutonia's harder
Does it also show secrets found? My one issue with the choco doom port is how annoying secret hunting is
Plutonia has difficulty settings
so does TNT
Evilution honestly becomes better once you know the layout of the maps, the mappack is unfun for first timers because of how confusing it could be
last section of Scythe 2 Map 15 was absolutely bonkers. Coming back the next day with a fresh mind worked though
I gotta agree with you. I know layouts of the map, that's why I enjoy TNT. I don't remember complaining when playing first time, either.
THIS
Plutonia's harder
Nobody doubts that, we're talking about TNT, rn.
huh? the guy was comparing TNT to Plutonia
you responded with "THIS", which makes me think you're agreeing with him on that (and that that means TNT is better)
If someone is alt+f14ing plutonia over the difficulty idk how they managed to get past mount pain or didn't break monitor at start of map30
what?
Well some plutonia maps are definitely harder than Mount Pain
Map 30 isn't hard. You can just look up the solution if you cant figure it out yourself
Few of them
so Plutonia is harder than TNT
I agree tbf but I can see people rq'ing on go 2 it
Mount Pain isn't easy but I have absolutely played worse
Onslaught is also a pain, Twilight as well
Abbatoire has that nasty trap at the end (even tho it isnt very hard)
Twilight is hitscan hell. If you dont know how to navigate it or where the secrets are, you're gonna be made into Swiss cheese. On map 15, rather than Mt Pain being Map 27
Twilight is pretty easy if you know the secrets but yeah
Twilight isnt hard on continuous
without em it's rough
you still get hitscanned
That's true a lot of plutonia maps aren't that hard on continuous. Go 2 it is an exception
neither is anything on TNT
and I think the map 9 trap at the end might be a killer for a lot of people
We can do this all day
Do what? Point is someone rqing over difficulty would've done it either way. Not that TNT is even close in difficulty
???
You can rage quit over something that is harder while not rage quitting at something that is easier
Mr. X is scary that is my contribution to this discussion
Plutonia isnt that much harder, just too samey until you get surprised by best map odyssey of noises
did we play the same wad?
Resident Evil 2 cooked hard enough that it affected Scythe 2
Plutonia on average is way harder than TNT
Some TNT maps are tough on pistol start tho
Map 07 prison for example
Speaking of Plutonia I found out there is a 1024 megawad of it I might have to play it just to keep up the meme of playing every Plutonia follow up
TNT certainly has hard maps. Plutonia has far more of em
On continuous playthrough TNT is pretty easy aside from Mount Pain I can't really name a map I'd classify as tough
I dont mean gameplay wise* I meant design wise plutonia doesn't go around
what does go around mean in this context?
Brick building then red map back and forth
That people will quit because they want more varied locations
Not anything wrong with gameplay
If people didn't quit after the repetitive fights of TNT, I don't think boredom would cause them to quit
or the massive maps of TNT, like the aforementioned Mount Pain
The massive maps are the best maps 
I think there are multiple reasons why people quit, a lot of people are taught to save Plutonia for last because of its difficulty but at that point people might be burnt out from Doom. Especially if they finished TNT prior
Some people also cheated the achievement by just going to the last map and beating it
Plutonia map 30 is way harder than the other map 30's
Some people probably quit Plutonia because it was too hard, but I think it's unlikely if they've beaten other commercial doom wads
I definitely think you can go to Plutonia if you've experienced some of Romero's DOOM 2 or Episode 4 maps
I would suggest playing TNT or the Master Levels first
have a steadier increase in difficulty
If difficulty was the problem LoR wouldn't have more completions than both
i wouldnt say they really have an increase in difficulty, atleast not tnt
maybe in like a couple maps
LoR exclusively released on this port
Russian doom is good, is better than even Crispy
you could take the wad file and play it on something like GZ/UZDoom, but Kex is the intended way to play it. So most people do
It does? I thought LoR had the least
I think it does
On the ports it does
It's in between Doom 2 and Plutonia difficulty wise
the difficulty of tnt is just like sometimes throwing a bunch of hitscanners from far away but thats less hard than it is annoying
LoR has about as many completions as TNT and Sigil
it is still a form of difficulty that especially new players will struggle with
Both wads difficulty is chaingunner spam galore lol
Plutonia does that, while also having actually interesting fights
LoR has as much as tnt, plutonia has the least completions
tnt is more just fodder spam ingeneral
TNT's best tricks are the hit scan spam and boring you to death
Idk how would anyone even die in most TNT maps they have enough hp for several maps
Most deaths are probably in metal, stronghold and mount pain then nothing else
tbh i wouldve thought lor would have one of the highest completions due to people probably like playing it when the game got updated and then just going back to their source ports
One mistake in front of a chaingunner and you'll be gone
Mill kinda hard
Atleast on pistol start
it does, exactly for that reason, I presume
That map is lucky most didnt try to pistol start it or it would be most hated map alongside speed from plutonia
Tbh classic doom 1 is pretty darn easy. So easy that whenever someone says they struggle on it I just assume they're either playing without a mouse or with always run off
woe episode 4 be on ye
Or they are running into shotgun zombies
Would be silly for the gamerscore count to be like 1050 tho
I'd rather have an extra achievement
Sigil 2 achiev should be to tyson all the cybers
tbh we need more achievements ingeneral or something all the achievements can be gotten very quickly
Yes even the ones in final map 
yeah, they all feel rather token
Quake II's achievement list is sad
Half of them are did you actually play LoR achievs
that really sucks
And no beat plutonia on nightmare achiev
i mean you have to go through the fuckass expansions so i think its fair
I'm proud of doing the 8 levels in a row one legit
The Unity ports had really fun achievements
Also tnt map 32 is pretty tough
Fuck nightmare lolol
The one for beating DOOM 1 in under an hour got me to keep replaying the game and mastering my skills
I think he's memeing
billions must have nightmare achievements for all expansions
The fact that Plutonia is harder, doesn't necessarily mean that it's the MAIN reason why TNT has more completion. And thus, I am not saying Plutonia is bad, I just prefer TNT over Plutonia.
OK maybe not nightmare plutonia but no reason there aren't achievs for -fast mode
I never said you said Plutonia is bad
It doesn't add significant features to Crispy Doom.
add an achievement for beating doom on the dos version
I was arguing that the difficulty is in fact the main reason Plutonia is less played. Alongside some just not liking it, or Plutonia being lower down the list than stuff like TNT or the Master Levels
You implied that TNT is better -> logically -> Plutonia is worse/bad. That's why I assured that you didn't misunderstand.
To be fair. If you know the layout of Plutonia maps it's not that hard. It's just mean with it's awful traps.
Something being better than something else doesn't mean the other thing is bad
I believe the MEAN traps are influencing more rather than difficulty overall
Again, same applies to TNT
What works for one will also work for the other
the traps, the fights, the gameplay is what makes Plutonia hard
What do you mean ? If you compare 2 things and consider one better, automatically means the other is worse.
Worse doesn't mean bad
Regarding TNT - People complain it's boring, yet another story.
Like an 8 vs 9 situation
It's not like the completion difference is signifcant either
the large maps dont help
Legit 2% vs 1.8% or smth
If you compare to all doom wads of course it's not bad. But if you compare between TNT and Plutonia and make such implications, that means you think that TNT is good and Plutonia is bad, which is not true.
That's why I clarified that I don't think in that way.
You can think both are bad 
or that both are good
I can, but at that moment, @crystal hill implied that if TNT is better than Plutonia is worse -> bad
So I clarified that, it's not about being good or bad
It's about personal preference
I did?
Right here.
I think only underrated "main" wad is hell to pay but that's mostly because no one knew it exists or got scared by how it looks
Incredible wad. Absolute banger 🔥
you pinged me to say that actually, you were talking about TNT and not Plutonia
to which I responded with that - that TNT was being compared to Plutonia, so Plutonia is also relevant to the conversation
Because you pinged me while I was talking to other user. Thus, responding.
I didn't ping you, actually
Wait...I just checked you didn't, pardon. But as I said, responded.
yeah?
u ppl are just arguing about nothing
What does me responding have to do with anything?
Let's not make this complicated. Whoever likes Plutonia, let him/her play Plutonia, whoever likes TNT, let him/her play TNT.
You were the one complicating this from the start
Saying I was implying something I wasn't, then trying to focus on me "responding" (whatever relevance that has)
You said this, thus complicating the stuff, initially. Please do not turn on me.
You just kept spamming "Plutonia is harder"
Spamming, lol
You wrote it not once.
fucking hell
So yeah
I clearly see that this is being ignored.
it literally does
have you not used it in awhile?
Actually, it has been a while. If you could please share with the recent changes (if they're significant) I could actually change my mind.
Would really appreciate that
I'm making a review about it, i'll explain it in full detail
Awesome.
not just Russian doom, also chocolate and crispy doom (and all its forks) since making a video only just talking about one sourceport will just be very short
@median cloud I've finally beaten TNT Revilution. Some maps were good, even really good (in particular those near the end), but there's enough frustrating ones to make me mixed on the experience
Definitely leaning positive, but I don't think it's as good as on my first playthrough
I know, because I have played the early version of that source-port and thus didn't notice something very varying from Choco and Crispy. But as I said, waiting for your review.
playing through the first eviternity again, man dehydration is pure genius
and the midi is such an earworm
Eviternity is indeed a very detailed and well made wad. It applies not only to dehydration. Midi is just chef's kiss.
For me, Speed of Doom is one of the best wads out there.
Except for that afrit that teleports behind u
not fun when ur 40 minutes into a run
there's afrits in Eviternity? oh god
That is probably to remind us not to relax 😆
I use saves, but its still a nailbiter after nailbiter, the amount of time I spend with <10 health on this map is colossal lol
expert use of spectres too to ruin your day
they get released from somewhere while you focus on what gets released in front of you
blocking your retreat and ending up mauling you from behind
ID software is absolutely great at balancing
Doom 2's arsenal and monsters are balanced in such a way that you can make so many different combat scenarios
Quake 3's weapons are also just superbly balanced, u got every type of aiming
even stuff people call useless, like pinkies and spectres, serve a valuable role (getting in your face and being meat shields for other demons, among others)
cybruisers are much more lethal in evi1 too compared to evi2, the hitscan that follows the rocket is brutal
Agreed.
spectres with archviles for example
incredible combination
ohh yes
arch viles are dealt with quick by rockets. Rockets you can't fire if spectres are in your face
Plus no chance at infighting
unless you use the splash damage from the archvile attack to turn spectres
But that's not a viable strategy
do viles even damage cybies and masterminds btw
yes
seems like they shouldnt since its pure splash damage
but very slightly
arch vile explosions have two parts to them. One is an actual explosion, the other is standard damage
ah right I forgot lol
then yeah the arches will never target the spectres/pinkies
mhm
oh, didnt know that
well, now you do
given enough time, archies can kill spiders or cybies, but that takes a really long time, unless you have a lot of them
u know the spidermastermind really sucks at infighting
if she stands too close she gets swarmed and stun locked
if she stands too far she just loses
yeaaaaaaah. Not a great enemy
In scythe map 25 I had a spidermastermind lose to 2 arachnotrons
1 arach died the other survived
by the way - anyone more inclined with gameplay mods, what mapset do you recommend playing high noon drifter on?
meanwhile cybers be killing entire hordes of monsters and still almost have lik half hp lol
a fistful of doom? xd
Sigil is finished
It was a very fun episode
Romeo still got it, the game was challenging, had to shotgun circle strafe a lot of barons early on, but it was fun
hoo, get ready for SIGIL 2
I love it but my god it's a step up in terms of cruelty potential
also just like first SIGIL, the soundtrack is amazing
Yeah, I had a feeling that would be the case
I played the first level, and had no will to go further
one day, though
It took me no less than 10 deaths before I figured out how to get past that first section of it
yeah didnt do sigil 2 either, its really held back by not having doom 2 monsters
played the first map IIRC
its just more of the same
Seems like Romeo doesn't want to make a Doom II expansion
I really wonder what he can do with the chain gunners
You could play on easier difficulties to get a feel for the levels
I played Sigil on hurt me plenty and it humbled me
the hell knight is such an underappreciated addition and sandy gets unfair flak for it, but a lot of doom 1 and sigil would be way more fun if it had knights instead of barons
I also never finished Sigil 2, just didn't like the gameplay
the baron is too much of a damage sponge, that gets tedious
The monster palette of Doom 1 is way too limiting
It's actually funny how so many years ago peopel were shitting on Doom 2 for being a meh sequel, but without Doom 2 I highly doubt Doom would have its longevity
I think he's making one now. Just taking a while
yeah, the monster palette truly makes so much possible
Nah, my ego's too big for that. I've beaten Sigil and harder wads on UV, I'll eventually get through Sigil 2 on UV
you can make it work, but that requires a deft hand
the two wads that have really managed to, from what I've played, are Sigil and Return to Hadron Episode 1
Meh I found Sigil fine but not something I've ever revisited
I've played it twice so far, and its been by far my favourite Doom 1 wad
I guess Romeo uses shotgunners as the hitscan spam enemy
and auto run kills you because narrow ledges

PL2 still my favourite of the hard wads
good choice
shotgunners are a menace on nightmare
PL2 might have the best opening map to a wad I've ever played
one bad thing about shotgunner spam is how much ammo they give you, so you're incentivised to use it over your better weapons
play auger zenith
auger zenith is a vibe
I love Plut 2 more than most people, but even that one pales in comparison to Auger
still confused how they did vanilla compatible breakable windows in AZ
the doomer boards employ some Doom engine wizards
First ancient aliens
Think ancient aliens will take me a bit longer than Scythe 😄
Seriously
Atm I'm gonna do Ancient Aliens -> Augur Zenith -> Scythe 2
I'm at map 10 of ancient aliens iirc
another toughie
the next two episodes both start off relatively easy compared to the last maps of the prior one
I'm watching some person on YouTube talk about how he experienced Doom playing for the first time and it's funny how much his opinion aligns with mine when I was new.
Hating E2M6 in Doom 1, despite being my favorite now.
Hating the longer TNT maps like Map 20 and map 21 (even tho I still dislike 21)
E2M5 is 100% the worst E2 map tho
its been a while since I played Doom 1
I've played Doom 1 so many times and the more I played it the more I realize how shit E3 is
Especially Episode 2. I played Episode 3 out of boredom a year or so ago (which may have been the single thing that started me down my current rabbit hole), and Episode 1 I played recently to try and get the one achievement
Unholy Cathedral and Limbo are some of my least favorite maps in all of Doom
E2 is fine imo, some stinkers some gems
Limbo sucks ass. Way too big, way too empty
I wonder what's the longest anyone spent lost in limbo
unpopular opinion but e2m6 is sandys finest work
the atmosphere combined with the midi is unparalleled
It's one of my favorite Doom 1 maps so I agree with you
Cannot beat E1M3 but might be second place
It's limit removing but still, very impressive on how they pulled it off somehow
i may have to drop scythe tbh, map 30 is actually just too confusing for me
though question is what wad do i play then
like i want something relatively challenging but not like slaughtermap wads
ancient aliens has two slaughter maps near the end, but they're both managable
i heard eviternity is good but idk how hard it is
Havent played it, can't comment
you could try a wad called Disjunction. If you dont mind a bit of ammo starvation in your maps, you'll be rewarded with great gameplay and wonderful sights
at least in the first four maps, I haven't played further yet. I hope the rest of the wad doesnt disappoint
ill try ancient aliens then
probably the safer bet
Map 30 is confusing?
If you'd say hard I'd understand but confusing?
Bit harder than Plutonia imo
i mean i just cant figure out exactly where im meant to go or what exactly i have to do to progress aside for just killing everything
Well just kill everything then 😄
genius
theres so many branching paths to take that it kinda feels like it idk
If you mean you don't know what route to take to not die then yeah I understand
the pathing is what's mostly difficult about that map
I looked up decino's video of it and just followed that mostly
i cannot be bothered to watch a 40 minute video to figure out where i am meant to go to beat a doom map
Hi
hope you dont plan on playing sunlust
i prefer to keep my sanity thanks
I wish it wasn't in dutch, so I could get some helpful commentary as well
Well thats fair lol but you still make it sound like map 30 is some huge puzzle map
I guess you mean you don't know what path to take optimally to beat the map rather
Your strategy of just killing everything works if you don't run out of ammo I suppose
Ah yeah he april fooled that one, good thing I speak dutch haha
Lucky bastard, lol
hello
If the issue is where to start i think a lot of people rush bfg then either fight from the area with jump to stairs on left or top left jump into lava to reach the mancubus arena from behind.. or they learn the 1 min route and consider it beat lol
Plutonia is a cakewalk in comparison to the 2nd half of the Eviternity imo
Ya I rush BFG then go down the stairs, kill the cyber on the first stairs. Clear the yellow skull with all the barons
Then I push the switch and try to make the other cyber infight with revs
while I rush yellow skull, after picking that up I just do cleanup for the entire area
I think the decino route is probably the safest
Eviternity isn't as hard as your traditional hard wads like pl2, av, hr imo
Eviternity 2 is harder for sure
it's all fun and games until you get to map 32 which is 16th map iirc
Tbf I skipped that one
I didn't, spent few good hours there because monster count is like 1200+ iirc
Doesn't sound that bad if it doesn't reach hr2 level
hr2 is more 10 minutes of blazing spam. This one is very long and dragged out
Which is also why I skipped it haha
My only memories of hr2 are it happened and God why did I pistol start
I dont think I will ever touch hr2
I wonder if I will pull a dean of doom and keep sunlust for last lol
HR2 seems like the antithesis of fun
not worth playing unless you really want to prove yourself good enough to beat it, I guess
I'd rather play something with generally good maps, or entirely good maps, rather than picking through a cesspit to find something worthwhile
The difficulty in that wad is like a chainsaw, makes 0 sense if a map will be easy or hard (or good to begin with)
It isn't really cesspit level of bad but rip if you want to get 100% kills (probably only reason I didn't rq, dont think I even killed half the total demons maybe I still have the stats saved in dsda)
Oh ye i remembered what i hated most about it, F%%% map 4
I played it months ago and I don't retain much about it, other than me hating it
lots of bullshit fights that you're underequipped for, and the maps looking ugly
Ugly doesn't give them justice، wonder if they were trying to do a 10 textures challenge on some of those maps
This reminded me hr2 has good music though, time to listen to it again without 20 barons and 4 viles fighting over me the entire time (although I think some were ripped off from icarus)
What's some horror mods that Doom has?
Even stuff like Pink Valley
Limnial doom2
lillith.pk3, Ghouls Forest, that sort of stuff
go to a channel called Midnight, he makes a lot of videos on Doom horror mods
Yeah, that's how I found out about Pink Valley.
Though do wish his reactions weren't so forced. Lol
his thumbnails are quite amusing
if I was at all into Doom horror wads, I might give him a watch though
Uhhh, TNT Phobia
There is a wad called that? Lol
Outside of his forced reactions. Though the idea of attempting to watch him play Dead Space, Evil Within, or Silent Hill with forced reactions would be nails on a chalkboard.
He's not bad, but I seemingly pick up more how to properly use his given arsenal than him. More so with how Pink Valley plays. Tbf, doesn't help him how he forced himself through the hardest difficulty.
I'm a few minutes into watching one of his videos - I don't think I'll be watching more. The editing and way he speaks about the topic gets on my nerves
doubly so when he put a disclaimer saying he'd do his best to cover the wad with respect
doom 3
the biggest edgelord in the doom community
Yeah, I think he even occasionally shys away from just saying what's truly happening.
Like youtubers who will cover explicitly dark material to just tone it down with words beating around a bush, purely for monetization.
If you're gonna touch this material, don't be such a coward.
Or don't be such a jokester
Not very appropos for the dark subject matter he's covering. I dunno, maybe that works for some people
note: comparing the mod i recommended to pink valley, and the mods Mr RulesMcGee just listed....is like comparing a giant stone to mountains, if we're talking crazy, gorey, extreme stuff, it's not it....BUT if you like backrooms like horror, maybe you will enjoy it
I very rarely find someone streaming horror games who isn't trying to be as annoying as possible, no idea how that gets views lol
I do enjoy liminal horror.
Silent Hill uses tons of it.
okay great, i thought i just recommended something less cool...
i should also mention there is liminal doom1
Nah, you're good.
Even with me loving extreme horror bit more, I still love horror as awhole.
thank you Ghosty
I guess it appeals to those who want the emotions that horror can provoke into you to be ruined stead of allowing themselves to feel.
me when i discover the 30th most disturbing doom wad this week
"this is illegal" then why are you playing it?
"This is illegal" clickbait goes hard 🗣️
Ain't no Sad Satan in sight.
That's one of the few truly illegal horror games I know.
Incredible how Sad Satan's engine is the same one used by that teletubby-themed Slender clone
Think I've heard about that.
That's kinda crazy to have confirmation now. Especially how it can destroy your PC. Lol
Feel like you'd only know about Sad Satan if you're heavily invested in horror or was around during its time. I could be very wrong
I've heard of it from random iceberg videos I put on sometimes for background noise. I've always disliked Midnight's video format and thumbnails, titles, etc., but I should honestly take a watch someday. Get to know what I've been staying away from. Low expectations though
One of my top 3 official Doom wads
👍 Like, 💬 Comment, and 🔔 Subscribe for more
there was no volume for a bit smh lol but it comes in right around 5 min mark
I didn’t realize my recording wasn’t running, so the first 14 minutes are pulled from a live stream. Sorry about the portrait mode at the start. After that, everything switches back to proper 4K full screen.
A...
Do go in with low expectations.
As myself and the others mentioned, he's annoying when it comes to horror. If you watch the horror mods.
His normal Doom gameplay, believe he still has those forced reactions/humor tendencies.
Alongside him regurgitating basic Doom lore that all Doom fans should know by default.
done with Dead Sea Scrolls , final level is crazy
@crystal hill ancient aliens map 10 is a fantastic map
died to the 3 cybers because I was too greedy grabbing a cell pack 😭
thats one of the hardest fights in the wad if you ask me
at least unless you know about the cheese with the red key
I went in blind but I played really good micro
like pushing at the right time stuff like that
didnt even pick up the bfg until most of the monsters were dead
not bad
unfortunately I fucked up by just being too greedy
2 cyber left had no cells, saw the cell pack, grabbed it but died to rockets
Disjunction 7 maps in is still going amazingly strong
Wads like this vindicate my plan to play every single Cacoward. I highly doubt I would have given this a second look even if I did discover it one day, but it's likely going to end up in my top 15 or so of all time
@crystal hill made me find how many kills I did in HR2 lol, then I saw map32 has 1600~ monsters, grindfiesta the map
sounds like fun
And I shamelessly didn't play map29 after seeing it had 900 monsters
Time to fix that years ago rq
(or rather boredom quit, map28 is daaamn exhausting)
I feel like there are better uses of your time, but if you insist
eh at least it wasn't boring
way worse maps in that mapset, map32 is just a hectic disaster
that can't be the highest bar to clear
it is like go16it
the maps don't have as many enemies as I remember, not like 300-400 on most maps is a small number (knowing like half those are revs and viles)
At some point seeing an imp becomes annoying because it isn't a rev/hk and throws off rhythm
its a fast map
I'm new to GZDOOM and I'm looking for some good .pk3s and .wads to play, what are some must play levels? I want to play some that change up the gameplay like Brutal Doom does
sunlust
hideous destructor
did you just recommend HDest? I thought you were against gameplay mods like that 🤔
correct. I recommended the most BS one I could think of, to discourage further playing of them 
well that isn't very helpful. they probably took that as a legitimate recommendation. not very kind either smh
kindness is overrated
we must be evil
the adults are talking.
and
Hey, some folks like it
and if he doesn't, I imagine he'll overcome the mental anguish it causes him eventually
yeah, I love it, personally. just figured if you were trying to bs them, you'd add some sarcasm to that. I actually thought you had a sudden change of heart lol
well, your reaction when I recommended it at some point was pretty surprising to me, so I kinda remembered that (wasn't 100% sure, though). but I do see you bring that sentiment up from time to time.
I don't mean to yuck on other people's yum. I just love vanilla Doom gameplay too much to want to change it, unless accompanied by vastly different levels
fair enough 👌
there's plenty of maps doing very cool things in vanilla/boom, even after years of cacowards of wads
true
I like Gameplay mods but, I'm not saying the OG Doom gameplay is bad
I'm also looking for some fun and unique maps
do you like a blend of platforming and fps gameplay?
I hear a lot of talk about Going Down. that seems to be a top contender for maps
it's definitely on my list
it ticks all of my boxes
the levels are small but pack a bunch, the music is great and very unique, which works together with the visuals to create a slightly surreal, slightly comical atmosphere. Did I mention the gameplay kicks ass?
Yes most of the time
then I can sincerely recommend Golden Souls 1 (the remastered version) and Golden Souls 2
they're a mix of super mario games and doom, with a pinch of collectathons in there
Golden Souls 2 is my favourite Doom engine anything, and GS1 Remastered is in the same tier
maybeee Diabolus Ex? a future/cyberpunk looking map
nothing feels better than beating a really hard doom level before bed, so it's not gonna gnaw at you all night and all day at work
which one did you beat?
I beat ancient aliens map 10 before bed ahah
Disjunction Map 8
I fucked up real bad before the final fight, so I had to gamble on the cyber infighting with the two revenants also in that fight
I was low health and the revs didn't cooperate too well, but I executed the plan near perfectly. I'm really really happy with myself
Wad is really really good, you should put it on your to play list
Paradise (technically Zandronum), Godless Night, Winter's Fury, Insanity Edged
GZDoom maps with vanilla gameplay: Coma Moonlight, Verdant Citadel, Bastion of Chaos, Lullaby
Should I be taking notes 
They're all cacoward winners so it's a good place to start
Godless Night and Bastion of Chaos are particularly spicy on UV
Bastion of Chaos sounds familiar, I wonder who made it
I have finished Alien Vendetta. I did something!
Maps 26-29 was a grueling stretch of levels. I enjoyed 25 a lot but 26 + 27 was like 2 hours of nonstop heavyweight fights. 28 had awful Cyberdemon encounters where I basically had to slow roll them with the SSG. That one also had kinda confusing progression. 29 was fun but felt awkward since it was markedly easier than the 3 before. I could have used the break between 27 and 28. Icon of Sin I save scummed to my heart's content because that boss "fight" sucks.
Thinking back I really didn't enjoy 27 at all. I was constantly low on ammo and there were entirely too many Barons.
That map has an obsessive amount of secrets with ammo and spheres, found them all?
Not all but I believe I found 9 or 10.
That would definitely be a reason I disliked the level. I prefer secrets to be little bonuses or add-ons, not game-changing stashes that put you on the back foot if you miss them.
Time to learn how to bfg 2-shot
Also Dark Dome is one of the greatest maps ever made
Peak Doom
I can 2 shot fairly consistently. The biggest stumbling block in Stench of Evil was actually the mass of Barons near the beginning. I think I used my cells too early. Ended up having to go back and finish them off one by one wayyyyyy later, and I left the specters in the Spiderdemon moat alive when I exited the level.
I liked Dark Dome but I prefer Demonic Hordes. It was more self-paced vs the sugar rush of Dark Dome. Also DD has too many Pain Elementals which pissed me off lol.
Odamex Monday Night Horde is starting if anyone wants to join the multiplayer event!
Hi guys
the first context that question makes sense to me is in the form of the Discord gif output
... did that person get banned sometime after I responded to them?
I have played Winter's Fury,. it's a banger.
AV 27 is pretty tough on ammo yeah, I remember that being the issue I had as well
Congrats on beating AV tho
Honestly 2 shotting a cyber is a skill I don't really possess yet. I can do it, especially in 1v1s with enough space. But I'm not too good at it
you'd have to be right in their face iirc, Eviternity 2 pre final level had a trial where you have to one shot a cyberdemon per platform
I can't two shot a cyber if my emotions are running high and I'm in an enclosed space. I'm too nervous to try
You can't one shot a cyber but I know the trial you're talking about
iirc it's 3 shots tho not actually 2
yeah same
Download Eviternity 2 here: http://bit.ly/4abzyvJ
Files used: Eviternity II RC5.wad
Source port: DSDA-Doom 0.27.5 (comp level 21)
This map is played on Ultra-Violence with 100% kills and secrets, plus a pistol start.
The intro was created with the Cameraman mod made by @borogk, which you can get here: https://github.com/borogk/zdoom-cameraman...
true, looks like i forgot, but at best you really can 2 shot them
yeah better for your ammo
This map took me ages to beat I remember. Those trials are pretty tough
I don't really like gimmick maps much tho
Ehhh I'd take it over this though
https://youtu.be/d-F_EYBrAR0?si=Nn_ymIATvwndzoMH
Game: Doom II
PWAD: Eviternity.wad
Difficulty: Ultra-Violence
Source port: glboom-plus (-complevel 11)
Pistol start.
All kills and secrets.
No saves.
Subscribe for more playthroughs!
Link to WAD:
https://www.doomworld.com/idgames/levels/doom2/Ports/megawads/eviternity
Doom II Minor Sprite Fixing Project:
https://www.doomworld.com/idga...

