#classic-doom
1 messages · Page 126 of 1
Thanks
it works even on the latest brutal doom test
I'm kind of sad that there's only 6 mods for doom 64 remaster.
go make some more
ive finished my first doomwad! Whats the best place to post it to?
first doom level* not wad
Doomworld
sorry, upload to the idgames archive, then make a post linking to there on doomworld
Doomworld
What is the /idgames Archive? The /idgames Archive is a host for all types of Doom engine PWADs and modifications. It is hosted by Gamers.org and maintained by Eric Baker and Bill Koch. Doomworld does not have any connection to the FTP server or web server at archives.gamers.org, nor any of the o...
bruh
ok i uploaded my wad how do ifind it?
https://www.doomworld.com/idgames/ should show up here, at the top of "latest files"
hey can u rate my first map?
do you have a link?
no because my brain is too deprived to work the upload
uhhh ic an upload it to MEDIA FIRE
if its smaller than 8mb I think you can send it via dms
uhh i think i could
Can't I'm not a moder.
I don't really have any creative ideas on what I could make in doom anyway.
i DONT EITHER i just load up doom builder and i just tinker with it what id do is just make a map add a shit load of enemys and ashit load of guns and just shoot the shit out of them you should try somthing like that too!
I just don't want to do doom mods. I'd rather just play others creations rather than do my own.
fair
btw want a mod recomendation?
fair, but if you're complaining that there's not enough out there, well, you're able to do something about that
Yes
Complex doom ITS PRETTY GOOD just difficult asf i recomend like scythe with it or somthin
I said I'm kind of sad which means I can put up with it it just feels weird that doom 64 remaster only has 6 mods.
ok
You can use any file hosting service and upload a link. Dropbox, gdrive etc. idgames is only for fully completed, tested, bug free works
I probably won't try complex Doom because I want to play a mod that isn't gun-wrenching hard.
fair
it does add more stuff than just insanley difficult enemy variants
Hi, I'm playing the classic Doom games with some mods (nothing out of the ordinary, just leaving the game like the PS1 Doom and Doom 3, respecting the base game mechanics and maps) but I don't understand something, is the protagonist of Legacy of Rust someone else or is he a Doom guy?
From what I understand, all the expansions for Doom 1 and 2 feature the Doom Guy.
I'm asking if I can replace the Face with another one for some fun while playing.
imo just play however you wanna play, but yes I believe LoR guy is different. I think it was someone who worked for UAC.
Perfect, so if I can replace the face for this expansion with the alpha face of the doom guy, the one that looks like the protagonist of Doom 3.
Thanks for explaining this to me. I'd like to send pictures of what my classic Doom looks like, but it won't let me post pictures in this chat.
i didnt even know there were mods for the nightdive port
You have to use embeds
Post an image in discord (random server or dms, whatever) -> right click it -> 'copy link' -> paste that link into this chat
...just gotta be wary of that, too
holy bisexual lighting
Well, this is what my mod pack looks like. It's a collection of various mods I found when I wanted to make Doom 1 like Doom 3. I don't even remember where I downloaded them from, but I have all the names in the folders.
I only played Doom 1 and 2 on a PS1 emulator a long time ago when I was in school, so I'm trying to make the game as close to the PS1 version as possible, but with the idea of being able to play the expansions with this dark style that I really liked from that port.
Theres a TC for psx doom btw
I'm a big fan of the psx version of doom myself so I've played through it a bunch of times with emulators
Yes, I know that TC, although I wanted to make the base game with the dark atmosphere but using the vanilla PC maps
it's always doom guy
So, after everything that happened with Doom 2 and its expansions, the Doom guy went back to killing demons in Legacy of Rust?
I don't know anything about the new expansion; I never play the expansions for this game, I always play Doom 1 and 2 xD
its after final doom
You should give some of them a shot! They offer a bigger challenge than the base game
Final Doom, NRFTL, LoR
What is the chronological order of these games?
Doom 1
Sigil
Sigil 2
Doom 2
The Master Levels
No Rest For The Living
Final Doom
Legacy Of Rust
That's the order a friend gave me to play the expansions in.
I usually replay Doom 3 and its expansions (up to Doom Resurrection on iOS), but I play classic Doom in co-op with the same friend who gave me the timeline, and sadly we never finished Doom 2 because things happen and when we play again we start from scratch xD
So officially I only beat this game once, and it was on a PS1 emulator.
Could be but I wouldn't enjoy Doom like that.
Master Levels are mostly horrible and I'd just skip them.
Sigil 1 is fine but Sigil 2 is kinda mean and might turn you off
NRFTL is great and I'd advise you to play it after finishing Doom 2.
So I'd go Doom 1 -> Doom 2 -> Doom 1 E4 -> Sigil -> NRFTL -> Final Doom -> LoR
Only do Sigil 2 if you really feel like it
You can also switch Doom 1 E4 and Doom 2 around
I agree the Master Levels suck but there is value in playing them
they let you get a better perspective on how good other levels are
There's value to that pathway but I dislike the risk of exposing newer players to burn out by having them play through horrible levels haha
Master Levels aren't super hard though so I suppose you can just breeze through them
oh yes, I don't think the master levels should be what new people play
Play stuff like Plutonia and TNT first
Yeah exactly
I'm not a novice player, although I haven't played the expansions, I have played mods such as Pinochetstein 3D GZ (which I highly recommend) and Doom Revenge of Evil
God knows TNT will grind your gears as a new player tho
The progression should be Doom 1 -> 2 -> TNT -> Plutonia
then you can do whatever, but Master Levels and Doom 64 arent bad picks
You're still new to other Doom mapsets
And that's a biiiig part of Doom aha
This is probably the most clearcut progression you should take.
Sigil, Sigil 2, LoR, NRFTL and Master Levels are optional.
NRFTL is just really good so I tell people to play it
And ofcourse Doom 1 included E4 Thy Flesh Consumed
don't play the master levels...
I would recommend Sigil 1 as well. It's the best Doom 1 has ever gotten imo
Good, I remember playing these Xbox OG exclusive maps.
I never played much of the classic Doom base game; I only discovered the series through Doom 3, so the classics were far removed from what I liked about Doom. Later, I played the PS1 version of Doom and never got around to playing the expansions.
the XBOX maps are both so shit I would actually recommend skipping them
unless you're a massive nerd who just HAS to play all the official Doom stuff
I tried the first level in a fan port for the PS1 and I quite like it
Don't worry, I've already played them a bit. Besides, I have the WAD files for the maps, so maybe I'll try them out at the end, like those extra levels that other games have, like F.E.A.R. 1.
they're not long, but still unworthy of your time
But why is Master Levels so bad? What's wrong with it?
Just horrible quality really
Ugly, plain looking maps with meh combat scenarios
most of them play like ass
It has a couple of good maps but most of them are just bad
some of them are boring, and only a handful approach quality
boring
not as boring as tnt though
look, don't do TNT dirty like that
Compared to the Master Levels, TNT is Eviternity quality
i dont care im a forever tnt hater
idk ive only played the master levels once so i dont remember much but i dont remember them being that bad
i just did them all pistol start
I did that too, and most of them got on my nerves like TNT rarely does
Jim Flynn and Chris Klei are in a league of their own when it comes to bad levels
what is this?
It's my Doom 1, completely modified to be like Doom PS1 and Doom 3.
blimey
Because of this modpack I made almost 2 years ago, I wanted to play classic Doom again, but this time I wanted to finish the game and play all the expansions.
I'd suggest playing them without the modpack
you'll be getting a different experience if you use it
I'm hoping this will motivate me to finish the Doom Eternal DLCs because I got lazy and my first impression of them wasn't great.
so doom 1 modded to not be like doom 1
The classic dooms and Eternal are very different experiences
arguably even more so if you're playing the classics like they're Doom 3
Nothing changes except the visuals; it's like a texture pack, because the game plays the same.
here is a discussion on thoughts about the chronology of the games. it also suggests which characters are in which games.
https://www.reddit.com/r/Doom/comments/1hfz059/chronological_order_of_all_main_doom_games_dark/
I'd still argue the lighting and atmospheric changes are significant
I have another mod pack that does make Doom 1 like Doom 3; this one is more in the style of the PS1 Doom. The only things it has from Doom 3 are the shadows and the fact that I'm useless without the flashlight.
the dark ass areas and flashlight beg to differ
the flashlight fundamentally changes the gameplay of Doom 3
if you didnt need to use it, you would be far more effective at fighting things
i love not being able to see things outside of the small circle in the middle of my screen
Obviously, the weapon slot flashlight is different from the shoulder-mounted flashlight.
both still force you to play around them
That's why I put it there xD
its still a flashlight and its still harder to see everything so you will play differently
this is beginning to sound like a Doom 3 conversation, so I'll just say this again - I recommend playing the classics they way they were intended to be played, without modpacks to change the lighting or anything like that
I understand, but my play style isn't fast-paced. The game might be full of lights, but I'll still play slowly, and killing demons works the same as when I play without mods.
But you'll be able to see them better
dont put this man in a slaughter map
Yes, I just wanted to show how my mod pack turned out, I didn't want a general discussion or anything.
which changes how you play
or legacy of rust which he is about to start playing
alright, you do you
what do you think of that wad?
i havent played doom in ages and it absolutely kicked my ass when it released
thats similar to my own experience
like yeah i love when my official doom expansion suddenly turns into a slaughtermap
I got to level 2, got my ass kicked, and didn't return to it
It's still a long ways away based on what I'm playing now, but eventually I want to give it another shot
put me into a maze with 50 vasagos and 50 archviles because why not
Too each their own in how they play Doom but do know that many maps rely heavily on being able to play quickly
Doom is a fast paced game after all
You will do yourself a favor by turning on "always run"
If you play like that, and I've played many games where you have to act fast and all the enemies are in the dark, I feel it's more epic to play without "seeing".
@trail trellis ever thought about playing some custom horror themed wads?
I remember playing one where you walked through the levels of Doom but you only had a lantern
I also played a full mod called Project Crypt
Although that was more of a "cry of fear" mod in gzdoom, I remember the mod well because it was quite fun, even though the flashlight in that game was rubbish.
But I didn't find any mods that let you kill multiple enemies in the dark, or at least I don't know of many.
Hmm I'm not sure if I know a mod like this either
Unloved is a horror theme'd mod but it isn't darkness focussed or anything
I know it, I play it on that Steam version
"Lasting Light" was the name of the mod I played from gzdoom
After that, I only played more "classic FPS" games like Pinochestein 3D, which is literally a classic FPS where you kill everything that moves. And yes, the story is fun, although I think you have to be Chilean to fully understand it.
Bloodstain is a fine wad that jumps the shark near the end, in terms of traps and difficulty
How do you get project brutality working? Just curious
you just have Gzdoom or Uzdoom, have any Classic doom iwad (Doom, Doom2, Plutonia, Tnt) pick what you like, and load it up with project brutality like any other mod, and since it's a gameplay mod, you can stack this mod with custom map mods and have the PB weapons and move set available (Note that it can break some stuff here and there)
Thanks for the help I'll try it out later.
https://youtu.be/FOu6b83vmW4 this should teach you everything you need to know
I figured what with the big shift between Doom sourceports lately, I should probably refresh the primer video I've had for anyone stumbling into Doom modding and wondering what the hell is a UZDoom.
Naturally a lot of this will be "well duh" style information to most of you here but I feel like it's important to keep an open door for anyone new...
I already know how to use UzDoom and Zpl. I've just never tried project brutality before.
Okay, Just sharing in case you didn't!
Got it working
nice men
oh nice I got the map 11 archvile jump for the megasphere almost by accident
TNT
And yeah Wormhole is the best map so far
https://cdn.discordapp.com/attachments/1346158800301985812/1459568111547187467/Screenshot_Doom_20260110_215048.png?ex=6963c03b&is=69626ebb&hm=757d3ba4ae99751f1ec09e8b10485372bf031ef952dea574c4a3040ca5ba1e84 Antaresian Reliquary Map05
https://cdn.discordapp.com/attachments/1346158800301985812/1459563112335147229/Screenshot_Doom_20260110_210949.png?ex=6963bb93&is=69626a13&hm=f77b433d7c26307530cc548c44035414972494643662c743b568a9f7752389e1& Fractured worlds Map32
And they say classic doom has outdated visuals
Look at this beauty
The second one looks like the cosmic realm
Not really comparable these are mods
yeah limit removing on modern hardware tends to push visuals quite a bit
Ok but vanilla classic doom has stylistic visuals
i'mma classic doom photographer!...i guess
vanilla doom is also pretty dependent on who is mapping the levels. I think I recall Romero admitting that Sandy's levels were ugly but the folks at id liked the gameplay.
TNT2 Devilution the habithathening was something else to play
1000 monsters, 30 secrets
as someone who tries to uv-max, so get all secrets. Having a map with this many secrets is a drag to play
goodness
seeing this kind of thing on my map would make me quit the wad without a second thought
unless I was really enjoying it so far
i've seen many monsters in my doom playthroughs more than a 1k.....but i never seen something more scarier than 30 secrets to find....
If you aren't hunting secrets, the effective monster count is probably way lower since I feel like a good chunk of monsters would be behind a lot of them
I could be wrong and they actually are just like 30 little closets of items everywhere
secrets almost always benefit the player to get
so in a massive map like that one, I'd be trying to get as many as possible
hahah I wasnt looking forward to it as well
Yeah I didnt want to deal with that
yeah that is poogers though isn't that a wad that leans trolling?
yeah i was about to say "can i even count this cause its a joke wad?"
"What is a lot depends on what you mean? Ten thousand enemies on a Pooger map? Not really. A thousand in TNT 2? Most definitely."
https://www.youtube.com/watch?v=9LTpBh_ItkA multiple people actually beaten this level legit btw...
timestamps:
0:00 intro
2:26 commentary
29:01 no commentary
I hope this video turned out good. Was a huge undertaking for me, spent several hours making this over a few days because I don't know how to use a video editor.
I'm a sucker for videos with strategy analysis
enjoy the video!
i want to know if someone has that issue with freezing?
What is it?
it's bit strange but anytime when trying to play some WADs like Project Brutality if it's 2.0 or 3.0 or other ones, whole pc freezes without any reasons
if someone has a solution for it, tell me
it's bit annoying to shutdown my laptop and over again ;-;
maybe its too intensive for your laptop?
i don't know
What are your specs?
PB is quite big for low end PCs
but i've downloaded some 20GB doom mods collection but since i play it freeze.
i don't know my specs but i know it's Acer Aspire 3 with UHD graphics (8GB ram) with core i3 10th gen
20GB of doom mods? good lord
Okay, it's fine, in classic doom terms
I have 10 more 
kids these days
How old are you?
oldish
40?
Ik right
and how to fix it?
I seriously don't know what could be the issue honestly, maybe a sourceport issue? Are you using gzdoom?
Are you running on windows?
yes
Wait wait, do you add other things with Project brutality?
If so then, yeah it's gonna break some stuff here and there
I'm open for dms
I want to mod Doom.
Im starting tnt revilution today, finally. 🙄
Okay I just beat TNT2 Map 20 and this was hard goddamn
hardest map in the pack until now
still freezing -_-
The watch your step level in doom 64 I feel like each one of the most frustrating levels in the game to me at least.
now do it on nightmare
Maybe one day T.T
That's only for crazy people and nutcases. Joking of course
i usually do hurt me plenty because I suck
You don't suck that's a great difficulty to choose to be honest.
I play it like that difficulty because it is a challenge but also fun.
No you're just being a casual player which most people are with games so it doesn't matter that you're playing on that difficulty. It's your choice what difficulty you pick
I don't know what's causing the issue anymore...
Stopped at map 7 on TNT revilution, nothing crazy so far and the songs reminds me of BTSX, maybe the same composer?
So far the combat is full of ambush n surprises in the mid/final sections.
Feels like a mini plutonia. Haha
Fav so far is were you spawn in front of 5 mancubus.
?
It's the one he asked in General...
TNT Revilution is a good mappack, prefer it over TNT2 Devilution
after playing JPCP, I fear I may have overrated Revilution, lol
UV isnt that much harder then HMP for the original Doom, I think it just feels more intimidating. You should give it a shot and see how you do. Best way to get better is by slightly challenging yourself
I thought you didnt like JPCP
I do like it, but a lot less than the last time I played it a year or so ago
I have a list of my favourite Doom wads. I put JPCP near the bottom of that list before, but now it's dropped off completely on a replay
And jpcps dissappointment affects your views of TNTR then?
it affects my faith in past me's judgement
Hahah thats fair, I somewhat feel like playing TNTR again now but I still need to finish TNTD
What are some of your favorite wads?
Revilution is a 2017 cacoward recipient, so it's time in the spotlight is coming up soon
not counting ZDoom stuff, Going Down and Auger Zenith are the top dogs
With Plutonia 2, Speed of Doom and Alien Vendetta all being excellent as well (oh, and Overboard, I almost forgot that)
Think Ive played all of them except Augur Zenith
Auger Zenith has the best worldbuilding in any Doom wad I've played
and this is coming from someone who generally doesn't care about that
it's 15ish maps long, and most of them are quite easy, so it shouldn't take too long to play
Pl2 I quit at map 29 however, Speed of doom around that poison ivy 2 map (think 23?), Alien Vendetta pretty much 29 as well, Going Down after that mouth map
PL2 Map 29 is brutal, I don't blame you for dropping it there. You should at least try 30, it's as good an Icon of Sin map with no gimmicks as any
Poison Ivy 2 feels like a Sunlust map but very short - in that you need a step by step guide on how to get through it, and even then it's a roll of the dice
Still some good maps after that, especially the Darkwave stuff. Resurgence really lacks something from his absence
Going Down is notably easier than all three of those other ones. If you made it to Plut 2 Map 29, you can make it all the way to the end in Going Down, for sure
What're some of YOUR favourite wads?
Ah yeah I think I finished 30 long before
Well I put a lot of value to wads I actually finish which are TNTR and Eviternity
So those are definitely some of my favorites
I like Kama Sutra as well but have never finished map 28
I do not blame you one bit
That map is sadism personified. I hate it so much
Kama Sutra feels like a mix of peak or near peak Gusta, some of his rejects, and a big steaming dump of maps by method
I'm really looking forward to Eviternity, considering how everyone ever seems to praise that one. I've also played Skulldash, another wad by Dragonfly, and had a blast with it
The first one is easier than the second one
I think my burn out with other wads has more to do with how big and daunting some maps are than their actual quality
On a bad day that 1000 monsters, 30 secrets tnt2 map couldve been a gg for that wad
Especially since the map right after is also pretty tough and long
But to be fair Eviternity map 19 also took me an hour or so to complete
MtPain27 gave it an A-, and this was at a time when he was much worse at Doom, so I should be fine
that being said, I'm going into it completely blind, which usually makes me play a lot worse
I don't love those kinds of maps unless the wad earns it
I think in terms of difficulty its about as hard as TNTR or Plutonia
Maybe slightly harder than Plutonia
Definitely not as hard as your av, sod, pl2, hr(2)
Probably not, but I'm familiar with all of those (except Hell Revealed 2 because it sucks ass)
Its honestly one of the better long maps but it has a mean trap somewhat near the end that killed my run
Which was not fun
I honestly might have a harder time with Eviternity than my recent run of Plut 2, lol
oh dear
Yeah that was not great
A mean trap in a Plutonia sized level isnt great, but at least you didnt lose too much time
a mean trap in a magnus opus level, eugh
Nah I lost a lot of time it was like 45 minutes into the run
Was really not cool lol
Think I was just bored so I instantly retried the map instead of dropping it
Actually crazy how mtpain27 had to play a wad twice before reviewing it and released new videos almost every 2-3 weeks
No wonder he burnt out
That, and he started doing it during covid
plenty of time to play Doom, and the scripts/videos werent as long
Yeah too bad, he was one of my favorite channels to watch
I still watch his videos when I'm playing a wad he's covered, just to see how our opinions differ
he's generally a lot more positive towards stuff than I am, lol
Hahah I go through his videos multiple times as well.
Recently watched Eviternity, hr, hr2, scythe 2, av and struggle antaresian
I find it hard to gauge how difficult a mappack is now because I’m not sure how my current skill compares to my past self that beat Eviternity for example
I did beat some pretty tough maps recently on chocolate doom which I think is harder to play on than modern source ports
Low frames gives less reaction time and the blurry visuals makes it harder to spot enemies in the distance
they're good comfort food. And they also helped me find new wads to play before I decided to play basically everything
Oh wow I actually beat Eviternity 2 map 27 some time ago
but even then, he's played a dozen or so wads that werent mentioned at the cacowards, so there's still something for me to get from those videos
I imagine it's a ballbuster?
an advantage I have on UZ over people on more faithful ports is that infinitely tall monsters arent a thing
I'm pretty sure I could turn that off, but I'm too used to it at this point. Plus, it can backfire when a swarm of cacos can all fly on top of each other
Yeah 24, 26 and 27 were all hard
24 is fantastic hard tho
26 is a bit grating imo and 27 I cannot really remember so I dont think I struggled too hard with it
I have lost runs due to needing to drop somewhere below and a monster being idle there
oh yeah, that was sometimes a pain when I was playing Doom 1 KEX for an achievement
speaking of pain - Map 28 of JPCP is kicking my ass. I'm mixed on dropping it or gritting my teeth and beating it though
Cound grit through it with the risk of being burnt out
I suppose. But I've been fearing burn out for a year or so now without any effect, lol
if a map is bad or unfair, I have no qualms about dropping it. Thats what I did with Bloodstain recently
but something about Hellport keeps me coming back
what I do to avoid burnout is play two wads at the same time
I have a completionist mindset I have trouble skipping maps
I'm nearing the end of JPCP, but I'm also playing DTWID Lost Episodes and dying of boredom
I did skip eviternity 2 map 33 was a weird dodge based map and didnt like it at all
same. I usually just quit the wad rather than skip one map, but I've been getting better at that recently
map 29 of JPCP is such a mess (intentionally so), that I think I need some kind of panacea after this wad, lol
If anyone likes their Doom creepy and atmospheric, I can't recommend Comatose by Lainos enough
i've fixed the issue (maybe)
Ohh I should check it out
Tntr has 2 creepy maps imo
And psx doom can be creepy
oh yeah, it has that one map in the middle. transduction?
whatever its called, it's memorable enough to stand out among the rest
Yeap
Great map
There's tnt1 devilution?
Its a subtitle
And whats tnt revilution? 3?
different sequel
TNT2 Devilution was later released than Revilution afaik
a lot later
I'm gonna buy Doom
what does the steam version of doom have that the online versions of the wads don't?
I'm asking cos I got doom 1 and 2 as separate wads off internet archive and I don't know if there's any difference between those and the version you have to pay for on steam
A different engine (they're in the KEX engine now), all the expansions over the years (No Rest For The Living, Sigil I/II, Final DOOM, Master Levels), a new expansion with Legacy of Rust, Online support, a mod browser
Well, they're legal for one thing
I see
the engine and the new expansion are the main attractions to people familiar with Doom
so I am genuinely missing things
No popup when you select Nightmare difficulty
It's over. It's mid.
I'm not getting banned for this am I
probably not
its very easy to get Doom wads these days for many reasons
even though its not legal
(But it would be wise to pay the like $2 doom goes on sale for)
(Doom eternal also comes with the wads of doom 1-2 included) which u can put in a source port
Let’s not suggest where to pirate
I think the Doom 3 BFG Edition has those wads as well
I think you are right
If you have the Doom 2 IWAD, you can play 90%+ of the stuff on the id games archive
3 BFG's versions are inferior on PC (without a source port) but I really liked that unique Nightmare difficulty
its still an easy and legal way to play Doom
Oh yeah no I wasn't trying to argue against that, I'm just saying, the port itself without tinkering is kinda bad
Just beat Eviternity 2 map 24 again because I felt like replaying it and wow
What a map
It's tough but so much fun
@crystal hill you should check out Neon Overdrive seeing how you liked augur zenith so much
yeah, that's on the list
the cacowards list that is. It's 2025, so there's a good chance I won't get to it this year, lol
first I'm hearing of this, I have eternal...
install it and find the wad folders in the files
What’s everyone’s go-to port? Personally, I use WOOF! the most
I'm also a Woof enjoyer. It has a crunchiness to the textures that I like and I don't need all the speedrun stuff that comes with DSDA DooM. Movement also feels pretty accurate to DOS.
I usually just use whatever's official, mostly the KEX port, but if I'm in a source port mood, I like me some Crispy
I do really like the improvements of the KEX port from the original unity port, crispy doom is definitely a good option too
I've played all three of the big official "remasters" of DOOM and I have to say KEX is easily the best yes
I never heard of this, I use gzdoom for everything (and vkdoom for some mods)
Isn't vkdoom abandoned? what mods use it?
idk but Endless Madness 2 has its own dedicated fork of vkdoom so I play it on there
as well as brutal doom though I don't think it's required I do so
yeah, it had one release and has since shut down
I'm surprised mods have support for it specifically
em2 I think was made specifically for it
and then raveyard realized most people use gzdoom and ported it there
bro what is john romero playing rn look at his profile
he been doing something for 102 hours
probably just kept his game open for a few days straight
He's just a hardcore gamer, no rest for the living
https://github.com/fabiangreffrath/woof
this is WOOF! It’s a fairly great source port for casual play and speed running. I can run lots of mods for BOOM, MBF, MBF21, etc
more info is on the github page if you’re interested
Yes, but also no
As a public facing project it's essentially ceased (for the foreseeable future). It is still essentially the engine for Disdain, which is the reason vkdoom was created in the first place
never heard of that one before
I bought Classic Doom
Why does doom 2 kick my ass harder than eternal and 2016
Because it's Doom II
More (and harder mostly) enemies than DOOM I, and the level design is a lot more open and enemy-happy
Ah ok
Play Sigil after
Maybe u dont have always run on
Always run is not on for me

Play Sigil, its the 5th episode of Doom1
unofficial, that is
I gotta play brutal doom one day.
It's really fun you should you basically get fatalities in classic doom
I can only really play it through doom + doom 2
That's the same thing you can still play it with doom 1 + 2 that's what I'm using with UzDoom to play brutal Doom.
okay
And zpl
Why does doom 64 level 20 through the rest of the game feel different?
It feels like the levels are more massive unlike the levels before that would just a maze to go through
so we discuss about GZDoom here?
yes
Well technically people now use Uzdoom but yeah.
Tetanus
isnt it official now
What exactly are you looking for?
You should enable it for classic doom, no reason to ever have it off and it will make playing the game easier
top 10 favorite wads of all time (PLAY IT IF YOU HAVEN'T YET)
1 Eviternity 2
2 Lost Civilization
3 Sunlust
4 Heartland
5 Fractured worlds
6 We have doom at home
7 Ad mortem
8 Antaresian reliquary
9 Preacher
10 Ozonia
Turn it on goddamnit!
I haven't played most of these, lol. It'll be interesting to see how I rank them when I eventually do
It’s so easy now I have it on
custom wads almost always account for you having auto run on
There are a lot of custom wads that make the game way way harder, even Plutonia would be painful to play with always run off.
Do you remember what map leads to map 36 in Eviternity 2? Is it map 27?
wiki says map 29
Ah okay that's later than I expected
I gotta convince myself to play 28, 29, 30, 36 then
Almost finished the mappack
@woven swallow do you have a favorite map in Eviternity 2
sounds like the wad is a slog, in a way
The later maps are all just long and harder
I do feel like I had an easier time finishing Eviternity 1
Evi 2 burnt me out a bit
well, sequels generally are harder
Both Plutonia sequels I've played and Revilution are harder than the OGs
I mean easier time finishing in both a sense of willing to finish the mappack and in terms of difficulty
But yeah length + difficulty burns me out
I'm fine with difficult, so long as it's not BS
They aren't unfair I think the difficulty is well orchestrated. Not a lot of maps feel like bullshit
I replayed Evi 2 Map 24 again yesterday and despite being pretty tough, it was really fun to play
I think my skill also improved a bit since I did it on my second try now while I could barely remember the map
An example I've just played - Fomalhaut from THT Threnody (is this a TNT sequel?) - its almost an hour long, but completely fair in what it does to you
you always have more than enough time, space and ammo to fight back the hordes if you're smart
It is a TNT sequel and I understand hour long maps can be fair but if I have to do like 5 in a row I just get burnt out
I force myself to single segment so playing a long map always feels daunting
better to ask in #classic-doom-maps-mods
I have a system where I play two wads at the same time
If one wad has a massive hour long map, I compensate by playing multiple shorter maps in that other wad
I can do this with TNTD and Evi 2 then aha
well, this system works best with a long map wad and a short map one
I was under the impression TNTD had some long maps
Not as long as the Eviternity ones and not a lot either
I think I finished both long maps being 19 and 20
And tbf 19 can be really short if you don't uvmax it
that's somewhat of a relief for the future
my ranking for eviternity2's chapter
1st place Chapter 3: Petrified
2nd place Chapter 1: Withered
3rd place Chapter 4: Bastion
4th place Chapter 6: Celestial
5th place Chapter 2: Sanctuary
6th place Chapter 5: Hyperborean
Snow one the least favorite?
yes
its good, but i did not enjoy as much as i did for other chapters
The containment area In the shores of hell is so hard at the start, I died like a million times to imp's cause there was like a thousand of them. I literally had to run around the map, parkouring against the imps, barely escaping there attack. Doesn't help the fact that u only have a very limited amount of ammo, and a pistol, getting a shotgun In the level is so hard 🥹 I always play at ultra-violence, but this was the first time In my whole playthrough where I was genuinely getting shitted on by the demons, and cause I constantly had so low ammo, I literally had to lure the demons to go under the doors which go up and down, and then get squeezed. Still haven't beaten the level. But I'm in a much better situation now that I figured out that if u run to a imp, and then punch them, they die from one punch. So that has helped alot, no need for ammo.
Wait, sorry. Was it prohibited to swear In here?
it's fine, if its not excessive
Ah alright, ty for telling
the trick to containment area is to use the berserk as a weapon
the red tint on your screen fades after a while, but it's permanent for the level you are on, so you can use it all the way through
Go Mike Tyson mode 👊
It sure fucking isn't
watch Bigmacdavis, he helped me playthrough doom
does anyone know if the doom expansions (the ones in the steam rerelease and the lost levels in 64) are canon? ive always thought they are but ive heard some say they arent and im confused
probably yes because even doom 3 is canon which MOST (not all) people dislike/dont find canon
Its up in the air
Isn't doom 3 a complete different timeline with a completely new protagonist?
thats what i thought
Doom 1-64 aren’t really clear about the story since they were about the gameplay rather than the lore
I even heard it's not even a part of the actual doom lore
What we know for sure is Doom, Doom 2, and 64 are canon with Doom 3 and rpg 1&2 being an alt universe
It Is, it's just a different timeline, Hell is the only constant
It is. Slayer even has the Soulcube in his room in Eternal
no apparently its the same timeline just a diff protagonist
It is a different timeline
DOOM 1 -> DOOM 2 -> DOOM 64 -> DOOM TDA -> DOOM 2016 -> DOOM Eternal (and DLC)
Yes, Hell is the same as the others since there's only one Hell
Im gonna try nightmare mode
same
Good luck mate
fr
tnt2 devilution map 23 is fucking infuriating
I tapped out at MAP16 so you got further than I did lol
my theory is that is a time line that if doomguy never quit being a marine and lived in the technologic age still a great game
Started playing eviternity with no one told me about Id mod. It's so fun
I have not played it but its in my list for the future, is it difficult?
It get challenging pretty quick. First 2 maps are ezpz but it picks up fast
Map 23 is obnoxious
Health and ammo pickups are low
One secret requires an arch vile jump
Arches being spawned in after every major event so they can revive half the lobby while you're already low on ammo
I hate difficulty like this in custom maps so fun because it's not fun to beat
If you beat a difficult map that feels overwhelming you get some form of satisfaction but if you just beat a map thats really low on resources it just feels meh
I have officially beaten the main campaign and the Lost levels in doom 64 remaster in 27 hours. With 9/10 achievements.
Did u finished it?
nice
Okay maybe TNT2 Devilution is just becoming way harder now
Map 24 was also a tough cookie, entire map is covered in lava almost and you need to use rad suits to not die
IS boom better tha ndoom yes or no
Boom is an emulator for doom
Yeah TNT2 Devilution is a lot less good than TNT Revilution
lots of stinkers to play through now
oh dear
Hi, wanted to ask. My House lists the recommended source port as GZDoom, but drama happened there. Is UZDoom fine?
yeah
NTMAI is really fun, I remember doing an entire CC4 playthrough with it
Back when it had just came out, I remember seeing it on a video and I was like "Well that looks great", tried it out with CC4 and it was very enjoyable
Wait what happened with GZdoom?
Ai code
Oh shit
In this video, I take a look at a controversy a few days ago that featured a prominent source port developer, Graf Zahl, implementing some AI code for GZDoom, fracturing the development team. On top of this, I also explore at least one previous incident that foreshadowed things to come. Feel free to watch this video on a
For those who haven't h...
And almost all the devs left gzdoom to fork under a
DWARSS!!!! this guy
Not yet I'm playing through it now
I love it. My fav mod
Also Graf in general has always been an asshat
Wrong thing to reply to but whatever
he has been
Lol he was making changes and ai code. Got cocky told them to make a fork if they want. They did
Not usually a fan of gameplay mods but this one, I'll let it slide
Might play it after I finish TNT Revilution
Okay TNT2 Map 26 was really good
Or idk i was thinking of playing plutonia 2, n dont know if theres TNT2 on the ps5
plut 2 is a right pain in the rear to play
didint he bitchabout sombody making a glitch map for zdoom?
In this video, I take a look at a controversy two years ago that featured a prominent source port developer, Graf Zahl, and his take on one of the 2017 Cacowards going to lilith.pk3. The controversy that followed was quite the spectacle! Take note that this all happened to be coincidence, and Graf was leaving for the holidays instead of actually...
the chicken man's boundless rage
myHouse.wad
actually i have played brutal doom but it doesn't deliver
boiled doom is where its at imo
I was playing the brutal doom mod with the goal of seeing how many Marines I can save by the end of the game.
To just now remember about map 23.
THT Threnody is better than I remembered it
there's some crap maps, but there's a lot more decent or even good ones
I can’t pass this level on eviternity map 25 for the life of me!!! Any tips?
Is that the final hell map?
No it’s a map called “slave” I finally completed it though
Ya thats what I was thinking of
I love map 26 of Eviternity
I’that’s what I’m working on now
Completed ancient aliens now eviternity next is eviternity 2
I found Evi 2 a lot harder than the first one
Idk maybe I’ll try a slaughter map next
Could do the classics
Like alien vendetta or hell revealed
Which do you recommend
Alien vendetta, speed of doom and scythe 2
Theyre not full slaughter like sunder
Ok I’ll try each of them
Dont get burnt out
I’ll never get burnt out on classic doom but Brütal doom not a big fan of
Stopped at map 12 on TNT Revilution
I think there was a secret exit on map 11, didn't bother looking for the blue key. So far im having fun with it, gameplay is way better than the original.
Bro I made it to the last map how is this even possible?!
I'll have to say, the Nightdive remasters of the classic DOOM games have been such a treat, been loving what they did all around, the all-in-one package for DOOM and DOOM II are much appreciated.
PS: I also got it for free so like, I got a bunch of good ol' classic DOOM content to enjoy, so I'm even more happy.
The last map isnt that hard imo haha
I was stuck longer at 29
You can dm for more wad recommendations if you are interested in it
Demo completion
IWAD: Doom2.wad
PWAD: FW.wad
Complevel: 9
Skill: 4
Category: UV-max
Attempts: 22
WAD Download link: https://www.doomworld.com/idgames/levels/doom2/Ports/d-f/fw
Demo Author: KennyisALIVE
Map Author: Nirvana
I've almost finished THT Threnody, and I was having a good time
until the last map killed me twice with a long range sniping cyberdemon, and suddenly I remember at least part of why I disliked it
Classic doom makes me feel better when I have a bad day I take my anger out on the demons of hell
hell yeah
your not allowed to punch kids so thi is the next best thing
I feel sorry for the cacos though 
Yes, they are a lovable meatball of chaos. I used to call them hisses when I was a child.
That is a good name. In the Doom novel Flynn calls them pumpkins.
crackassdemons
those are the ones ive played
brutal doom is one of the best mods, agree?
no
most overrated mod ever 
brutal doom looks cool but its so overrated
I don't like brutal doom, but you have to meet.... it is objectively a good doom mod it pains me to to say that
it plays cool... only sometimes though. It is a nice mod with a lot of effort put into it but still it's not precisely my cup of tea
i couldn't agree more
I'm naturally biased against it due to how fundamentally it changes Doom, while still looking like Doom
Have you considered… playing classic DOOM without mods?
billions must play kex engine port
you think i only play classic doom just for the mods 
it's a good port, better than the original unity port, easy multiplayer, and more engine support for custom maps and mods (i guess) and is Cross-platform......it's good but not as good as the fan-made ports for doom (not comparing kex to zdoom ports btw)
since barons and hell knights look the same in the game is it safe to say they're the same species
and the barons are just older knights maybe
Yeah but different ethnicity
lol
boiled doom
Does anyone know of any WADs that are winter-themed, but not christmas-themed? Specifically, ones that do not use MBF to introduce new monsters like Winter's Fury. Snowy techbases and the like.
Preferably a bit more modern-themed than Eviternity Map11-15
Plut 2's Black Ice has a wintery map which is very good. Resurgence's last third is winter themed as well
that black ice map is great
Eviternity 1 and 2 also have a winter chapter
Whitemare
iirc Rush has a few snow themed maps too
I know Resurgence is pretty wildly imbalanced in terms of difficulty, I'm looking for something that a beginner to doom can play
(A friend of mine wants to play some new weapon/enemy conversion mod in a semi lore-accurate setting but she doesn't play a lot of doom)
Map11-Map15 of Eviternity and Winter's Fury look promising but they both make use of MBF monster additions that might break when loaded alongside another mod that also changes content
especially since UZDoom doesn't do "load orders" to my knowledge
I'm currently looking over a list made by 4ShockBlast but a lot of this stuff is christmas or snow-themed
Perhaps "Snow-blasted apocalypse/nuclear winter" is a relatively unexplored setting for doom? Hmm...
https://docs.google.com/spreadsheets/d/15Jrq6EZ8d6JMDE5iJfK-eO22c3diqDvZ6LfDICtB724/edit?gid=0#gid=0
I'd suggest letting her play the doom wad without any gameplay changes, if she doesnt play a lot of doom to begin with
Well the mod consists entirely of gameplay changes, with only one included title map that I can see in SLADE (the titlemap wad contains only one map)
I think it's meant to be loaded alongside another mapset, which is why i'm looking for one that fits
https://cdn.discordapp.com/attachments/448666685050716160/1461103037509800110/image.png?ex=6969fe7e&is=6968acfe&hm=79c54a8051b5bb93de8e0eaa57b4bda3dfc719f3d4bcf48c06fceb25b929bba3&
Doom II is my new favorite game
what'd you like about it?
neat
its been surpassed by many, many wads for me, but I still admire it's creativity
lots of distinct level design ideas
yeah
it's pretty good imo
I loved how you had to search everywhere to find keys for example
I remember that the blue key in the first level of Doom 2
was only accesible in a corner
that was really hiden
is it safe to say the plasma gun outclasses the chaingun
Ofcourse it does chaingun is good for sniping
wouldn't the pistol be more ammo-efficient since you only fire once
Pistol dps is too low and ammo is never that big of an issue that you need to resort to it
Plus if you tap fire your chaingun you’re accurate and only use 2 bullets
I thought the second bullet was always off-target
Yes it does, but just use launcher like zdl
Was watching Improvers play Speed of DOOM map 2 and using the chaingun to make a safer escape from an ambush is a good use of the weapon, esp. since it stuns arachnotrons so easily.
Is Doom 64 worth it?
Doom 64 slaps
Idk i never played it
Vibes are impeccable
compensates for the "music"
seems some people like it and some don't. I liked it but it was a different vibe. leaned more into horror than the previous ones.
Aubrey hodges is the goat
Doom 64's music is also impeccable
I didn't even know there was music
Perfectly fits the game
most of what I heard was ambient stuff
yeah it just doesn't even sound like it would qualify as music
ambient noise more than much else
sure
Eisberg
IWAD: Doom2
PWAD: Eisberg.wad
Complevel: Default
Sourceport: Uzdoom
Download link: https://www.doomworld.com/forum/topic/152701-udmf-eisberg-32-map-singleplayer-megawad-v_22/
Author: Galatic
Has anyone played Echelon by Sverre Kvernmo?
Doom 6 7
bruh
Ultrakill

Download Sunder here: https://www.doomworld.com/forum/topic/46002-sunder-map20-appears-finally/
Sunder is one of my most anticipated WADs since I started playing these and I had an amazing time going through it. This video is a map by map review of this WAD with my thoughts in detail. I tried to keep the video as short as possible without omitt...
This is a good video, watched it some time ago
Hi
Wondering which rendering API for UZdoom is better
Vulkan or OpenGl
Ive been using vulkan but i wonder about public opinion
I think vulkan gives more fps so its probably nicer in that regard
Im not sure about the visul differences
TNT Revilution keeps getting better, stopped at map 15.
So far I've been playing like 4-6 maps every 4days or week
I think I've mainly heard positive reception about Revilution so far
I like it well enough
Only played it once though, so it's possibly my opinion will shift on replay
Echelon is a really weird wad. It claims to be a retelling of Doom II, and it kind of is, but the levels are almost all really damn short, and there's weird custom enemies in it. Worth a play just for the novelty
HELL FUCKING YEAA
Tnt revilution lvl16 last fight looks difficult, somehow I got it in 3 tries by luck
Stopped at 20
Maps are getting bigger n confusing
yo
19 is a mean one with the cyber at the end
I know it killed me once
Awesome midi tho
Is that the one with the archviles? That one killed me as well
I havent played Doom Zero, but Scythe 1 is a good pick for a first wad
Except map 30
Its my next challenge to finish scythe map 30
well, expect the last 5 or so
Prob the hardest map Ive beaten if I beat it
But it's very, VERY gentle at the start, and gradually ramps up over the course of its runtime
It was a tight area with hk, baron, n revenant
Demo Completion
IWAD: Doom2.wad
PWAD: Sunder 2512.wad
Complevel: 9
Skill: 4 (UV)
Category: UV-max
Attempts: 1 attempt on map 01, 3 attempts on map 02
Sourceport: Dsda-doom
WAD Download link: you know what sunder is, search it up yourself, VEGA won't let me send the link for some reason
Demo Author: KennyisALIVE
Map Author: Insane_GaZebo
How to mod classic doom 2?
GZDoom and if ya want to make things easier get a mod launcher like ZDL
udm3 classic deathmatch on odamex 12.1.0 rn if anyone wants to join in the fun
Scythe map 30 is kicking my ass
Scythe map 30 do have some teeth
Beat most of HR prior to this but this one is tougher
apparently doom 1 had the subtitle "evil unleashed" in v0.3
Did doomguy originally have shoulder pads? A lot of official minis of classic doom guy have them, even the reaper mini looks to have them. Maybe I’m just mistaking the shirt but they look like shoulder pads. To be fair I actually prefer this look, it looks cool but I’m curious if they were ever used in doom 1,2,64, or quake 3?
In his in-game sprite his armor was pretty form fitting like a shirt, nothing like american football shoulder pads or Blizzard pauldrons. Episode 4's ending does redesign his armor to have more detailed shoulder pads though (they aren't super pronounced still, but are more distinguishable)
and then modern games redesign his "classic" look again to have a harder separation between the shoulders and chest portion so I'm assuming whatever merchandise that is made is based on that version
Hello 👋🏾 everyone. New here. I'm playing Project Brutality rn 
cool, which IWAD?
Thats kind of intended
I just expected it to be in the same ballpark as other hard maps like AV map 25/27 or HR map 23,24,26
But it's been a lot harder
Though I think I can beat it so it's a matter of time
Hey guys, is anyone still playing Doom 2016? I've almost platinumed the game, but I'm missing the multiplayer trophies. I've spent two hours without finding a single match. Can anyone help me? 😅
https://profile.playstation.com/momo120009
My profile
no
This is a new All-in-One launcher that lets you play classic Doom multiplayer without port forwarding. Hosting is easy and completely free.
If you've ever given up on multiplayer because hosting was too annoying, give this a try.
Trac Doom is now listed on https://t.co/vcqREXEnde for download - easy installation available now!
"It's like a good old LAN party, but without all the cables" -- The Doom Guy, 2026
Yeah, its quite infamous for that, especially for its age
You can already play classic doom multiplayer on the D1+2 port. Forgive me, but this smells a lil suspicious
this was the best generation of cacodemons
back when they were meaningful threats
and not the meaningless shitspheres they are in eternal and to a lesser extent 2016
atleast they are more threatening than revenants
ehhhh. Cacodemons aren't super scary in Doom 1, unless they're in a horde
true
you can pistol a cacodemon to death with enough time and some space
yeah you literally have to do this in e3m1
you can do the same with anything
depends on the ammo
you don't have to. You can rush past and get the shotgun
some enemies are more dangerous though. I'd say a lot are
oh I've never not killed it
its much quicker to avoid enemies until you get better guns in some levels
Might finish tntrevilution today
Getting a game of UDM3 deathmatch going on Odamex if anyone wants to join the server and frag out
Doom II is the greatest
Goated
Thanks but yeah, i play It with 4 years old
I beat Scythe Map 30 Fire and Ice!!
hard map! with all the cybers and that especially
@tulip gorge what megawad should i try and play next i want something tech base related much like eviternity's second chapter style and challenging
bro, don't ping everyone over that
ya mightve been the hardest map I finished uv max pistol start
tho tbf most of my deaths were during the start of the level
HR map 23 and map 26 also took me tons of tries I remember
HR was hard as well quite an early wad as well isnt it?
Yeah like 1996
How long it took?
The run was about 35 minutes but I played extremely careful
In real time I think about 2 days
Id say about 10-20 tries
Im at tnt revilution map25
Ill play scythe next to see what's up
it starts super easy
like under 50 monsters per level easy
I'm probably gonna play Doom II tomorrow
Finished TNT Revilution
Im rating it 8/10
EVITERNITY!
Sigil
Its the 5th episode of doom 1 made by John Romero himself.
I think the song redneck stomp by obituary will be great as a doom midi. What do you think?
https://youtu.be/c1QdE9LP6Ec?si=CHQAkH0o1jkm0Wbz
Provided to YouTube by Roadrunner Records
Redneck Stomp · Obituary
Frozen In Time (Special Edition)
℗ 2005 The All Blacks B.V.
Music: Allen West
Music: Donald Tardy
Mixer, Producer: Mark Prator
Producer: Obituary
Composer: Allen West
Composer: Donald Tardy
Writer: John Tardy
Auto-generated by YouTube.
Hello mates.
I just beat Plutonia Experiment on Ultra Violence 🙃
well done! what're you going to play now?
Want to beat classic doom (doom + doom 2 on steam) to 100% achievement
So I'm going to play 'The rest for the living '
Good luck with that. There's one hard achievement, then you get a bunch of easy ones, and finally the ones for beating every individual game
But later, cause I am a bit tired of Doom
which hard achievement are you even referring to
theres like none
Yeah
the one where you beat 9 levels in a row all under the par time
the humble ultimate doom episode 1
I got it!
yeah?
im pretty sure you can get that achievement with no monsters
it's easy if you do that or use cheats
I meant doing it legit, no cheats, UV, all monsters
i mean doing it no monsters isnt technically cheating if it is a speedrun catagory
I haven't got 'The rest for no living' 'Sigil 1+2' and 'Legacy of rust' achievements
the game gives you the option to do it
I consider it cheating for that achievement
because without it those levels are really easy to get par on. No need to focus on anything at all except just running through the levels
Oh and other 3 achievements from Legacy of Rust
That's all
I've never used cheats in doom
its like using super costumes to get the all s ranks achievement for dmc3
like in other dmc games if you use super costumes you get - points to total ranking, but dmc3 allows it so its not cheating
And speedrun 8 levels like in the first episode of doom, that is not even so hard
also its an ingame option not like a console command
I think that's a cheat as well
So - I've rushed through all the Doom E1 levels with no monsters. Really easy like I thought, this is nothing close to a challenge. But this won't let you get the achievement, unless there's some way to beat E1M8 without the barons being there
also also, it seems you need to unlock those costumes, which makes them less cheaty, since you need to do something else that's hard to unlock them. Doom's cheats are on by default
i only consider it cheating achievements if you have to go out of your way to use something not in the base game to actually get it
i.e console commands, external apps or mods
if the base game gives you an option right there and its not an exception for the achievement, then its not cheating imo
is it cheesing? maybe, but not cheating
I can't feel it isn't cheating if it removes 80-90% of the difficulty
the devs couldve very easily added an exception like other games do with their own achievements
and they should have
but they didnt
and if its allowed then its not cheating, its just using what the base game lets you use normally
I don't really care if the developers say it isn't cheating. I have my own views on this
I can't see an option to remove all the enemies in this fps game to get an achievement much easier as anything else
i mean yeah fair you can have your own view im just saying my perspective and how i personally cant really bring myself to consider it actual cheating
fair enough
Scythe is really a crazy wad
starts out so easy and then the last level is just crazy tough
the WAD would absolutely forgotten if it weren't for this map tho
People have a thing for this wad outside of fire and ice
Plus it's the first big work by Erik Alm, who used to be a bit of a celebrity
as a speedrunner or why?
as a guy who made maps
Everyone glazes Scythe II, and they dream about him returning to finish Scythe X
Well I understand the glaze for Scythe 2
One of the first wads I played through
on ITYTD tho haha
yeah, and Scythe 1 is the first Scythe wad
I also consider Scythe to be good on it's own
its not very pretty or has original music really, but it plays well, especially in the middle/end
That being said, I've got the controversial opinion of not really loving his work like everyone else does
not sure which wad i should play after i finish 100%ing doom 3, i havent actually finished any custom wads before
have you played plutonia and TNT? If not, start with those
only the official ones
plenty of times
if yes, scythe 1, whispers of satan or fava beans if you like Doom 1
might start with scythe then, a lot of people been talking about it recently
like ive tried getting into player wads before a while ago but ive just never been able to finish them
like during the unity port i tried getting into doom zero and scientist and whatnot but i never finished them
later i tried speed of doom and also just never finished it
Speed of Doom is very difficult, you're not finishing that after Plutonia
Scythe's gimmick is ramping up difficulty. Episode 1 is Doom 1 levels of easy. Episode 2 is more like Doom 2 or TNT, Episode 3 is akin to Plutonia, and the last few levels are much harder. Map 30 is a meme
ive played like 5 maps of sod, maybe a bit more idr
I havent played LoR, but it's shorter than Speed of Doom, so I imagine it's easier
play lor
it peaks
I'm going through the cacowards chronologically now
So I'll get to it maybe late this year lol
its like 2 episodes
Scythe is like ridiculously easy until map 21
then it becomes a bit harder and then map 30 is just extreme
there's some difficulty to it from the 2nd third onward if you ask me
like a lot
Still easier than just baseline Plutonia
Sure. But it's not ridiculously easy
Okay that's fair
It gets to around TNT levels in difficulty
the first 10 maps are really easy tho like actually Doom 1 might pose more of a challenge
Just realized MtPain27 has yet to review Legacy Of Rust
that came out after the end of season 3
you mean Legacy of Rust came out after?
I remember him uploading a new wad review almost every 2-3 weeks before. Knowing this means playing the WAD twice, writing a script and editing the video thats a crazy pace
especially once you get to wads that actually take multiple tries to complete
Sad because now his upload schedule is abyssmal
He was the only person I ever supported on patreon but shortly after he had his burn out, eventually cancelled my subscription
well, he started during covid, so he had plenty of time
again, he's burnt out on Doom. The videos he does now are more focused on the artsy aspect of maps than how they play
something nice about that is that he frequently doesn't charge people if he feels he's not going to earn the money
Burnt out for almost 2 years now
5 videos in 2 years isn't great. The latest one had more to it than the rest at least
what theme was it?
Lovecraft stuff
it's less of atmospheric experience but more of aesthetic, it's fittingly bizarre and weird in a lot of ways, also designed with nightmare difficulty in mind
currently running through the bfg edition of the games and something about the chaingun just feels more powerful
im not sure what it is but it just feels so much better than any other chaingun
sounds like its worth a play. Maybe if I ever finish the cacowards, I'll give the DBPs a try
right now though, I'm playing through Ancient Aliens. Much like the rest of Skillsaw's stuff, I really underappreciated it before now, but I finally see the light on how great it is
Listening to doom guy life in first person on audible. It's pretty good
I cant play Doom anymore, it just wont open.
To the Doom 1 and 2 players, does anyone know what map this is?
You start outside a wall that has a river of lava/blood, there are also some boxes in this area, which you have to climb and go through the wall (window), the scenery resembles a castle setting, including a bridge in this area that you enter after going through the window.
do you know definitively whether it's doom 1 or doom 2?
and do you know if it's official?
doom 2, custom map
is it well-known? does it use custom textures?
Use normal textures at the beginning, grass floor, gray or greenish walls.
Do you remember anything else?
The level was castle-style with bars on the windows. Inside, there was like a river of lava or blood. I remember there was a BFG in that stage.
It had what appeared to be round rooms with a hole in the middle that led to the river.
Sounds like going down.wad, maybe
At the beginning of the spawn, you had to climb over some boxes and rocks to get past the window in the wall that limited the spawn area.
I will check
No, you started in a pseudo-open area, with grass and a river of lava or blood. To the left were the rocks, and to the right was a large, tall wall with windows that you had to pass through. After that, there was a kind of bridge to access the "castle."
this sounds like it could be a lot of maps, especially newer ones that like to make castle hell maps scenic
anyway, Exploring Lost Wads channel is on some creepy pasta stuff rn, I'm down for it
E2M1 of Doom 1
If you're talking about a custom map then who knows lol
he said it was custom
there's a few other details like the presence of grass that also disprove this
The initial description lacked those details
welcome back Interloper
we're on a rise of Doom web series
I'm actually gonna go back and watch the earlier episodes just to enhance the context a bit
Which software you use to open it?
then play in a sourceport
Sobad deleted all his doom videos....here's one of them, don't ask me to archive the others, i downloaded this video wayyyy back before he deleted all his videos. I'm uploading this because i feel like this video is important since it's the most simplest and teaches new comers to classic doom on how to run on how to run doom with sourceports the...
it could be anything at this point....
River Styx? TNT Map 29
Pretty sure this is the one you're talking about
Ah nvm it was custom lol
Maybe some Alien Vendetta map?
AV Map 11
Steam
I recommend playing through doom on a sourceport instead of steam doesn't work
If you insist on playing doom on steam, then I guess verify the integrity on steam and see if that works
Alien Vendetta 09
check it out
whats the best mod for gz doom to help fix the gameplay on ep 3 and 4 for first playthrough
what do you mean fix the gameplay?
Can you elaborate further on what you mean exactly?
Like glitches with ai and weapon shot delay
both of those are part of the game
???
I am so confused 
Smooth doom just makes the weapons animation smoother
K
what is bro on about
Did you try to verify files in Steam, then click on Steam, Options and there in the options you can find Verify Files... maybe something got corrupted and prevent you playing the game.
I'm going to be replaying TNT Revilution now. I wonder if it holds up as well as I remember it
Rusty Drill tells you it gets harder in the last third but holy shit it's an insane difficulty spike. The last fight of MAP25 is at least 3 tiers above whatever my skill level is.
In tnt revilution?
Rusty Drill is a 2025 wad
Nah Rusty Drill is a megawad that emulates Scythe/Scythe 2 made by A2Rob and friends.
https://www.doomworld.com/forum/topic/150185-cl9-rusty-drill-a-scythe-themed-community-megawad-now-on-idgames/
I loved Machete. I thought it was a good reimagining of the Scythe series that was also more approachable from a combat perspective. I think I'm ok at DooM but the last ~7 maps of Scythe 2 are right at the edge of my skill (I'm working on them rn actually) and the last stretch of Machete was a step below that, aka perfect for me. There's definitely some meh/filler maps but levels are so short that they strike me more as momentum boosters than they do bores or drags.
To be fair, Scythe 2 gets pretty spicy. Definitely on the harder side of things (but also a good stepping stone if you're trying to get "better" at Doom)
Temple of Gaia rewired my brain the first time I played it
Cacodemons are less of a pain in the ass and are more fun to look at and fight in general
I do like 64's design for pain elementals though
I do think Cacos are the cutest
Scythe 2 is pretty much the next pack on my todo list, been playing through a lot of classic hard maps. But I consider Scythe 2's last stretch to be about the pinnacle of that
Already go through the hardest maps in pl2, hr, av, and even recently beat Scythe Map 30
But knowing the upcoming stretch of map 23 - 27 of scythe 2 woooh boy
I remember on my first and only playthrough of Machete, I managed to beat them all, and I was much worse then than now. The short/easy levels arent great for memorability, but overall I have a positive impression of it in my head
I admire the tenacity. I tend to just skip hard levels I'm not enjoying nowadays. I have too many of them to play, lol
It's really just a personal decision for my to finally beat those tough maps
Might improve my skill in the long run
Oh yeah, they for sure will. Will also probably improve your patience
One day I want to try and beat famous maps like the Mucus Flow, but thats low on my list of things to do
Also playing under stress on long runs
What's the best difficulty for doom 1 ep 3 and 4 for beginners cause it is annihilating my pancreas
id say the two lowest difficulties or hurt me plenty if youre feeling confident enough
ok
if you've never played an FPS before, one of the easiest two is good
If UV is too hard try HMP
ok
Also set always run to on and use mouse + a variation for wasd
Cacodemon is red, dude
Im going with caco
Always in UV
