#classic-doom
1 messages · Page 123 of 1
the Doom wads I replay the most are the Golden Souls stuff
However I replayed Doom 0 like 3 times in 5 days
and even that isnt more than twice or three times a year, TOPS
I’m very reserved with actual games
speaking of slow, I hadn't done the TNT playthrough I said I would because I know I won't beat it in time before a game I'm getting soon lol. I also dropped DOOM 3 for that reason
You don’t juggle games?
That's an odd way to think about it
yeah, you can do that
or wait to play the new thing for a day or two
I play 2 games at once to keep away from burnout
I do but they are games with dailies and stuff on rotation.
yuck
So like I’ll run Doom 3 during the day and play new shit at night
that's how I've been playing Doom wads
works like a charm
until both wads are real hard, then I start to get burnt out
Like even if I wanted to juggle games I dunno if DOOM 3 is worth it :P it is an enjoyable enough game but not like.. interesting enough
I can’t do that with Doom wads, I need my focus on one at a time
and since I'm dunking on DOOM 3 now I am going to talk about something I ended up realizing because of it but I need to brb first
Doom wads I usually play like 6 maps then stop for the day unless the wad is massive where I play 1 or 2 then stop
and what I say there will be having PRCP2's map 7 catching strays instead so that DOOM 3 is safe
how come?
I can easily split my focus between two. Possibly due to pistol starting
I dunno, it just feels wrong. Each map has a gimmick and habits and it throws me off when I mix them up
If I mix up maps, they aren't really worth remembering then
even then, it's not such a bad thing. Whispers of Satan isn't very memorable, minus the secret maps. But I remember that it is remarkably solid throughout
Well I’m not mixing up maps, just their habits
But its a very factor based thing that I can’t be bothered to explain
Some maps are very distinct like Auger Zenith and HellBound while if I tried juggling Doom Zero and Nerve I’d be a little confused
I dont place too much emphasis on remembering maps
good wads have unmemorable maps, and vice versa
anyway I was thinking the reason ambushes tend to work in DOOM is because they lead to encounters that are good enough on their own and you are merely being goaded into engaging with it, while ambushes I felt were tacky were just a couple of enemies hoping to catch me but a couple of enemies that just kind of come at you and aren't utilized in a strategic way isn't really a big set piece encounter
if that makes sense
I’m trying to find online a list of console commands for the kex engine release of Doom 1 + 2, but I haven’t seen anything.
when using UZDoom, is it possible to get rid of the splash screen at the start?
Doom + Doom II crashed on me when trying a Doom II multiplayer session (UV) on Switch 2. So if anyone here was with me, I apologize.
Okay, so I won't be able to do Multiplayer UV with others on Switch 2 until there's a fix (it disconnected me the second time).
Is that an issue others are experiencing or is it just me?
It might be hard to find someone that also plays on Switch 2 here, at least the people I talk to regularly in this channel play on PC
I do crossplay anyway, so that part isn't a problem. The problem is that the game disconnects or crashes when I'm trying to play Doom II on UV online with others.
E6M7: Exist*
Doomguy: 💀fck hate my life
Who has ever seriously attempted Classic Doom on Nightmare?
I did and got to E4M6 😌
... on the BFG Edition/X360 version. That one has a way easier Nightmare
I tried once, got to E1M3 and figured it wasnt worth my time
Only for the achievement on ps4
If E4M6 doesn’t make you despise Cacodemons, I don’t know what will. One straight up killed me right after I killed the Cyberdemon, and so I was stuck pistol starting the level which I just couldn’t do, and I gave up on my Thy Flesh Consumed run.
Playing Thy Flesh Consumed without saves is a death sentence for me.
If E4M6 doesn’t make you despise Cacodemons, I don’t know what will.
let me tell youa bout a game called SIGIL 2
also though isn't that basically doing a pistol start run since dying just reset you bacfk to the start of the level and not the whole episode?
IIRC Ep. 4 levels got significantly easier after John Romero's E4M2 so I assume it shouldn't be too bad to pistol start it
Definitely not E4M6. You don’t get much ammo to start with, so dealing with the large amount of Cacos is a big problem.
The ones at the start of E4M2 are way easier to deal with since you can get more shells from the lava stairwell if you pistol start.
In fact, I feel like E4M1 and E4M2 are a little harder in the Kex port because the glitch you can do to grab items through walls isn’t present.
You can only do that in Chocolate Doom or Crispy Doom.
So that means you cannot grab the red key through the fence in E4M1, and you cannot grab the BFG through the wall when playing the Kex port.
shoot maybe tomorrow I need to play E4M6 rq
I never liked E4M6
The sniping cyberdemon thats hard to kill is only one of that level's foibles
Hello guys I have a question about wolfenstein 3d
What was this map again
Damn I forgor
Yeah sure what is it?
Is vanilla wolfenstein 3d is as good as vanilla doom 1 like should I play it or wait till a get a pc and mod it
Wolf3D is fun as a piece of FPS history, but it’s much simpler than Doom 1, so don’t expect the same polish. Vanilla is fine to try
if your mind immediately goes to modding it, just play Doom 1 or 2 instead
I've played them
They're fun
Also, question, wdym by modding it? Do you mean simple Qaulity of life features or do want a whole entire total conversion type modding? If it's the first one then well no mods needed just use EcWolf, if it's the the second one then just use doom2, because most extreme Wolfenstein mods are made for doom2
Idk man I watched civvie 11 play the game and it doesn't look that fun and I have busy gaming backlog idk if its worth my time
do you already own it?
if so, there's nothing to lose by playing it for 5-10 minutes to check it out
No
well, I'd say don't bother, based on my own views on the game
I have a modded 360 I can download it any time I want
it goes on sale for a pound frequently
so it wouldnt hurt too much to buy it and try it
It's probably not worth your time 
Simple mods sounds good to me
Well just use a fan made port like EcWolf, no mods needed
Alright I guess I'm not playing it on my Xbox 360 and I will wait till I get a pc so I can mod it thanks for the help
Glad to help, feel free to ask more help about boomer shooters stuff, I'd be happy to help
Anyone any predictions for the Cacowards this year?
belot for runner ups?
I suck at predictions, but I hope a certain wad by GermanPeter at least gets a mention
I also hope it's reduced in scope somewhat compared to previous years
Whats this? Cant seem to find it
should be at your "you" page
mobile only pretty sure
Just as a pop up?
Is it possible it's an extension
popup
Hmm dont see it
Blue brother 2025, Neon overdrive, We have doom at home, Amalgoom, Sandy cites (I think that's what it's called), Sunless empire, Hardfest 3, Vindaloo and Blitz: race against time(all of them are very good, definitely gonna make it up there)
I don't know if these will win, but I thoroughly enjoyed:
Combustion by fiendish, Black Sun by tobmsu, Forlorn by LVENdead.
I played half of The Warp and thought it was a breath of fresh air. And of course TNT2 is content complete and one of the best megawads of all time.
Is TNT2 that good? I played TNT Revilution and loved it but never played Devilution
that's quite high praise.
Yeah but you're the biggest TNT hater on earth lolol

So, this isn't TNT
I haven't even played it. All I'm saying is that it's high praise, because there's a lot of megawads it would need to beat to get that high
TNT? are we discussing modding? oh it's the maps
TNT2 is already a cacoward winner of 2023 btw
Would they give it another one?
I've seen wads get seperate cacowards for their seperate episodes, but I dont think I've seen a case like this before
Nah they wouldn't
I just thought the commenter I replied to was listing cacoward contenders but I think he just listed stuff he liked
Or maybe the rest are cacoward contenders I dont know
i think so. it was in development hell for over a decade. i beleive there is a lot to be studied from the set.
its got great layouts, combat, storytelling, and vistas. megawads that get made in phases-of-design-principles like this have more staying power.
That would explain why I thought TNT2 was old, didn't realize it was never completed until now
i started playing doom 10 years ago, and got to play the TNT2 demo.
10 years later its finally complete 🙂
is it the same team TNT as the original (sans the Casalis who went into the larger game industry)?
uh... no
no. spiritual sequel.
its been over 20 years since TNT
Would be amazing if even one person returned for this
there may have been a music track or something from a former tnt dev
Anyone else having freezing/lag issues on Doom+Doom II?
I’m just tryna play it on PS5 and its struggling
Changed every setting I can and it still freezes for just a second
Like second long pauses, can’t find anything online either
yea the first level feels like something from the 2010-11 era
I love it so much that they have it start exactly where the first TNT left off
@native anchor okay I played E4M6 that is definitely on the harder side. I never actually finished Episode 4 so I didn't realized it had this map.
I think SIGIL 2 is sitll worse since the cacos on that one level in it were just pure tedium, the cacos here at least dangerous and attacked you from several angles
I played yesterday n no issues
Sigil is def harder than e4
I think Sigil II is my least favourite D1 episode probably
But Sigil might be in my top 2
Sigil 2 plays an awful lot like survival horror which is not something I'm looking for at all in my DooM
i am looking for a bit of that in my doom
I still need to play more RUST jaws of the earth, which unintentionally has a bit of horror vibe
it is apparently scythe and D!Zone inspired though
though it could be like Amalgoom where they just took a mundane mapping concept and injected some horror in it
nice
now i gotta do chapter 3 & 4 on uv
I'm dreading chapter 4.
also playing og doom on uv makes me miss the super shotgun
It takes a lot to compensate for its absence
man that's alot of posts
So did Plutonia experiment use the same soundtrack as Doom 1993? Cause I remember when I played the first level in Doom 1 + Doom 2, it has the same song as Doom 1993, but when I looked on yt I found some playlists with different music
It does. Plutonia Experiment uses songs from both DOOM and DOOM II
What you find on youtube are probably rips from a fanmade wad that aims to give Plutonia an original soundtrack (called the Plutonia MIDI Pack)
Ohh, ok yeah thats what alot of them were called, thanks
finally finished E4M6 under par time from a UV pistol start lol
I saw a run of it and learned about a plasma that would’ve made the map easier had I known about it
I really wonder if the par times were picked based on playing the level with secrets or no secrets
Because I feel like some maps are really hard to do under par time without using secrets
I didn't have time to set all the par times for DOOM2 because there were so many levels and we only took 8 months to make DOOM2. I set all the par times for DOOM 1 by starting the level, running to the exit as fast as possible, rounding off the resulting time, then adding 30 seconds for padding. I actually got those levels done faster than the par times.
Source: Doomworld "5 years of Doom" interview with Romero
Episode 4 maps didn't have par times, period, until the BFG edition meaning it is possible they weren't determiend using John Romero's methodology
I got outnerded dang
and the par times are hard coded into the executable and not a lump in the wad file so Final DOOM map authors werne't able to set par times themselves
actually maybe not I just went through E4M1 and got a par time
and the IWAD I have is older than BFG edition
That's a custom midi pack, it's fanmade
I require a sound font that sounds like this E1M1 acapella that is floating around on YT
actually there might be one made already
lol there is, I'll have to try it out in a bit
good morning everyone
good morning
good morning and happy doomin' holidays!
Good morning
anyone played swift death before? it's a curious little wad
the maps are quite tough, but they're also ridiculously short, so it kind of balances out
Im currently playing Tetanus
Never heard of it before. How is it?
congrats
Tetanus is cool. Relatively laid back combat and the Orange Box adjacent textures were nostalgic for me. There's a super cool underwater level.
I've skimmed through Swift Death but it's not my kind of wad. I respect it more than I enjoy it if that makes sense.
Tetanus is the last WAD we ever got for Unity and on release D+D2 didn't have it. Wish we'd get more featured mods for D+D2
featured mods are pointless because you can upload things very easily to the mod browser
sounds pretty fun. I have nostalgia for the Orange Box era valve games, so that'll be something to look forward to.
I would defend and praise Swift Death a little in this sentence if it didn't just make me rage more than I have in years, so yeah, I agree, fuck that wad
Idk I just think adding featured mods shows interaction with the community. There's also the fact Nintendo players only get featured mods
Thats a problem with the Nintendo version then
I dont see an inherent need for community interaction. This isn't a live service game, this is Doom
Okay man
Good argument
It wasn't meant to be one
Arguing over the fact I said I'd like more featured mods feels very old man yells at cloud
I was saying that they're pointless now, considering the mod browser
they existed in Unity because no such browser existed
And it'd be cool to give certain big mods the spotlight and make them available to the NS players but that's EVIL
I think it'd be cooler if the mod browser existed for NS because then they could play all the mods
instead of a curated few
That's not in Nightdive's control
yeah, give the big mods the spotlight. If anything that might damage community relations if only some got picked and not others
but making curated mods is?
Yes?
Nobody is gonna treat it that seriously my man
how?
I dont see what would be gained from it
instead of just letting NS players play all the mod browser mods
I really don't know what you expect me to say, they can choose which mods to feature but they can't add the mod browser to NS because Nintendo won't let them, it's against their policies
well, that's stupid. If there is no other way, then I guess adding more curated mods is the only option
but its not worth porting that to other systems where you can have the mod browser
With how shitty the mod browser selection has become, having a featured golden set of wads is good
I'd just fix the mod browser over that
better showcase all the mods, not just a selected few
I dont see a lot of community projects on the featured list, likely because Nightdive didn't get permission from all the people involved to stick them on
which is a shame. Stuff like AV, Plut 2 and CC4 can't get featured
Ok but they’re so people on versions that aren’t allowed mods can play mods, and so that new doom community members can have a look at some of the best wads on the browser
I agree, the people on Nintendo not having access to mods is silly, and so they probably need featured mods
you can (and people do) give likes to the best mods on the browser already
I don’t get why this is an issue for you
A huge part of doom is the community what
care to read above that?
It doesn’t need to be some crazy live service game thing just having them pick a couple cool wads to show off is nice
Idk I just think adding featured mods shows interaction with the community
which led to me saying that
…what r u talking about duh
My point was that Doom as a game doesn't need the developers to interact with the community regularly
ok but it’s cool when they do…?
and doom’s community is one of the biggest aspects of the franchise…?
you're twisting my point
did they need to do D + D2?
not at all
I'm not exactly a fan of remakes
this may be the best possible way to do one, but I still think its a little unnecessary
And yet it was cool and we got stuff we didn’t need but is very cool and appreciated
I don’t get why we got debate over Neat Stuff
it's cool they added it and i'm glad they did but they didn't need to, i feel like is as simple as that
I felt like the featured mods thing being expanded was pointless, since the browser existed
tweak and add to the latter if you must rather than the former
but the existence of the NS version having no browser because Nintendo does give the featured mods a reason to exist
I think the crossplay addition was a positive one
i agree, it's such a nice addition
Im playing it blind pistol start on UV
And its tough
good luck with that. Pistol start UV is my preferred way to play too
oh yeah. And making multiplayer more accessible generally
The archvile, revenants, and chain gunners ambush are killing me like plutonia
Sounds good to me
inspiration. The Casalis have long since moved on
anyone got advice for modded doom? I want to dabble in it but idk where to start (other than myhouse.wad i've seen way too many videos on that one lol)
...oh wait nvm i just realized there's a channel for this sort of thing, i'll just ask there
i can help
question, have you fully beaten the original doom games first?
another question is, what platform you are on? (PC or console)
i've fully beaten doom 1, havent fully beaten doom 2 but i get the gist (i got bored lol)
also on pc
windows? also playing it through on steam?
yep
https://youtu.be/vknv58-dHAE i recommend this video, not only how to run doom well but also a tutorial on custom maps and mods. just change the audio track to English in the settings. I highly recommend getting two different ports, Dsda doom (or other stuff like Woof, Nugget doom, Cherry doom, Nyan doom, etc, to emulate the origina doom game well but also adding a lot modern features and custom maps and mod support), for mods that are beyond doom like myhouse.wad, i recommend getting Uzdoom (not gzdoom)
본 영상에서는 Kex 포트가 아닌, 고전적인 소스포트를 활용한 둠 게임 실행 방법을 다루고 있습니다.
Kex 포트 역시 훌륭하지만, 모드 메뉴에서 제공되는 wad들이 충분하지 않고 몇몇 wad들은 낮은 프레임레이트를 보여줍니다.
저는 가능하면 소스포트를 통해 둠을 즐...
I figured what with the big shift between Doom sourceports lately, I should probably refresh the primer video I've had for anyone stumbling into Doom modding and wondering what the hell is a UZDoom.
Naturally a lot of this will be "well duh" style information to most of you here but I feel like it's important to keep an open door for anyone new...
this one here feels more simple and easy to follow imo
UZDOOM is peak
I like me some Chocolate Doom
its pretty much indistinguishable from my old version of GZDoom, so I guess it's doing it's job
I love GZ/UZDoom but I very much respect that port like Chocolate or DSDA have their place
If you want the 100% pure vanilla experience, they're the way to go
I feel the same but about respecting GZ/UZ's place. I mostly play vanilla so the wacky mods aren't for me but the capabilities the ZDoom family provides for modding is impressive
I've been a GZ/UZDoom user for years now, mainly for things like the Golden Souls duology
I play those (and similar) wads so often, as well as use GZ/UZ exclusive features often enough that it doesnt make sense for me to switch to more "realistic" ports
and hell, I'm so used to them by now, that vanilla Doom feels weird now
Why use chocolate doom when you could use any other port that isn't zdoom based, just use the lowest resulation possible, cap your frames at 35, enable vertical mouse movemet, you now have chocolate doom premium
Why use Chocolate DOOM when I can use another source port and make it be just like Chocolate DOOM
That's a very interesting question, I really wonder why
Maybe because I just want Chocolate DOOM :p
feels weird whenever I hear Plutonia 2 music in other wads
Most of that music I associate with one specific level, so it feels "wrong" to see it used elsewhere
Sounds tasty
@twin mortar sounds tasty
hah don't even need to use audio subs since youtube automatically autodubs entire video into english
agreed, there are many source ports each with a specific use case and pros and cons but I much prefer gz/uzdoom since that's where most of the mods are made since it generally has the most amount of features and the zscript language
omg I love golden souls 1 and 2, and I guess 3 is being made rn?
same here
Btw do i need to complete every episode in each of the games to get the achiements or...? Can i skip them and still get them?
You can skip to the last level for each of them and still get the achievements
Pretty sure you can even beat them with all kinds of cheats enabled and still get the achievements lol
Srsly???
Even god mode??
I did say all kinds of cheats
Because that's the level order
Oh...
Okay...well i got the end of e3m8 and then i got the end but no trophy...? Why is that?
Is it because i chested?
There's also episode 4
So when i do that then the achiement shoud pop? I though that was just bonus thing...
Also do you guys know why the game takes me to the previous stages after beating the final one in episode 4???
E4M8?
E4M9
The last stage in an episode of Doom is EXM8
E1M9, E2M9, E3M9, and E4M9 are all secret optional levels and they take you to the level after the one you entered the secret level in after you complete them
Ooooohhhh...
EXM9 is always a secret optional one
EXM9?
secret levels in DOOM don't work like warp pipes in Mario, they do the opposite actually 
Now i got it.
Classic doom ma fav
Finished TNT for the first time
Had fun. Good time
Is Final Doom part of that Doom+Doom II pack or is it just abandonware now?
all of final doom is in doom+doom ii plus some other expansions
It doesn't mention it on steam
it does on the “owners recieve” section of the description
final doom is plutonia and tnt: evilution
I see
Thanks
Wish more classic games got ported like Doom and not remade with ridiculous new graphics
Both parts are, as well as most of the old expansions DOOM ever got (pic showing them all)
https://media.discordapp.net/attachments/879475905402109963/1436871603202818121/2280_20251108181415_1.png?ex=693769f5&is=69361875&hm=1679e36679197fff15fb0d1156a3df68afbaada19596420247880d22062d13d3&=&format=webp&quality=lossless&width=1445&height=813
Well if you want more games of that era that got DOOM I + II like ports, Nightdive/Bethesda recently put out a collection for the Heretic/Hexen games
Nightdive is currently working on a proper port of Blood as well
nightdive also made strife veteran edition, which is very underrated imo
part of DOOM + DOOM II
alongside every classic expansion
as long as you don't count maximum doom
The next update should include every wad on maximum DOOM (that works)
Just don't tell Disney
yo does sigil take place right after the events of doom 1?
Yes, the 5th episode of Doom1
It's the unofficial official 5th episode so yes, it's considered such
But as far as canon goes it isn't relevant afaik
DOOM I ends with Thy Flesh Consumed canonically then it just moves to DOOM II
ok thank you
the 6th you mean
doesnt rly matter anyway cause just sigil on its own goes into doom ii too
and sigil ii will lead into hellion which leads into doom ii
so either way you end up back at doom ii just with a little detour
opinion on brutal doom?
It's definitely a doom mod. Mhm.
I think all the gore and whatever is way too overblown and just makes it look like some over the top "edgy" project of some teen who doesn't have a good way to vent his anger for being given math homework
(Basically, it's whatever. It's harmless but a bit too much in terms of what classic DOOM is. Nothing worth using outside screwing around with it for a few minutes)
Brutal DOOM comes off as the playable embodiment of what people who only played 2016+ think DOOM is supposed to be like
Ok after playing tnt evolution for the last few weeks
I officially get the hate
Level 7 alone sucks really badly I can’t stand this level lol
hi
People can use it if they want, but its not for me. I appreciate Doom's gameplay for what it is, and rarely see a need to drastically change it
it's cool but I prefer brutal pack v10
No
fair enough
considering people who say brutal doom is good mightve never touched vanilla
There's nothing wrong with just playing Brutal Doom exclusively. To each their own, etc etc
I would recommend those guys give vanilla a try, still
Some people get strangely offended by brutal doom. I had plenty of fun with it, still prefer og, but it's good for what it's trying to do
Offended as in repulsed or straight up insulted by it
Yeah I Don’t hate tnt evilution as much as other people but there are some real STINKERS in there
Especially with the boring fodder spam
The music is kinda good tho
That’s honestly the best part about it
I mean the first few levels was fun and in my opinion well made
But some of these levels after 3 are ass super huge rooms with hit scanners like super cheap annoying fights
I dunno it’s not difficult just die a lot to some bs which gets old after 3 hours of constant bs after bs
I liked no rest for the living because even though it was difficult it always felt like my fault, or I could have done something better.
Exactly, nrftl and plutonia have bs, but that bs is something you can reasonably manage
nrftl is less bs than doom 2 tbh
Case in point, The chasm
Also the big room with the Hitscanners in MAP08 makes my blood boil
They are part of one game though so I don't think that's insane
People won't seperate the DOOM 1 episodes in tier lists even if they have varying quality
although plutonia and tnt are like as long as 3 doom 1 episodes each
They are both 2 halves of Final Doom
I have ratings for them as individual wads but they mostly get rated as Final Doom
And TNT sucks so it ends up bringing FD down hard
What I meant with the Final doom stuff is that I don’t think plutonia with should be dragged down with Tnt because Tnt is bad.
Also they are seperate Campaigns with seperate stories
Yea but what we meant is that they're part of one game so them being lumped in together is understandable
good point
Closer to four actually so yeah they are beefy
yeah. Real confusing your first few times through
Would anyone know how to get Ultimate Doom Builder working on Linux? I have a version that seems hell bent on crashing immediately.
That’s the map I finally got too lol and yeah I’m stuck on this one too lol
I feel like such a noob lol people pistol start these maps and here I am struggling with a full arsenal pretty much
But the super shotgun is just my go too for a lot of these maps not much of ammo for anything else other than the chain gun
From what it seemed like watching Dario play TNT, it isn't a mapset you want to pistol start because so many maps are designed with the assumption they would be picked as early maps and mostly have shotgun and chaingun gameplay
You need to use Wine
Or at least, that's the most common method
the chasm is goated
All are welcome to come play Monday Night Horde on Odamex
should we get a remaster of doom 64 (similar to how doom 2016 is a "remaster" of DOOM 1993 and Doom Eternal is a "remaster" of DOOM II)
doom eternal is literally Hell On Earth
I know, but it isn't like a 1:1 remake
i dont think i can speak considering how im not a big fan of 64 but i kinda wouldnt like that idea either way
mabye they'll introduce the mother demon but it probably wouldn't follow DOOM 64's exact structure either
“remake” or adaptation
all good
probably me being neurodivergent :P
no worries
They're both incredibly different
Its for sure the easiest, but isnt always the most stable
What maps have you made?
None. Barring test maps
ok
I’ve noticed that after level ten they get super easy with a full arsenal I’m breezing through em
So yeah you’re probably right
Because once I got the gist of how tnt traps etc work they don’t really get me anymore I just know
Are cacowards tomorrow evening?
tomorrow at some point
Actually, tonight at midnight is not unlikely
Well, tommorow for me, Im european
playing sigil and yelling “JOHNNN” whenever im slightly inconvenienced
looks like the thread is filled with some pretty good suggestions, my vote is probably the rual only wad or neon overdrive
So what version does everyone usually play?
howdy 🙂
Does anyone know how to get local multiplayer to work in doom 1 enhanced or doom 2 enhanced?
Wdym
Isn’t local split screen?
Oooh. Maybe that's it
Yeah if you want split screen you do local
If you want online hit online then join match or create match
almost doom 2 on uv
btw i was not pistol starting it
mainly because I hate about 80% of the maps
In these versions I found that every player needs to use a controller for it to work. Maybe that's the issue?
im making a top 5 least favorite maps for doom 2 when im done
stuff like "the chasm" and "refueling base" is definitely gonna be on that list
I get the hate for the chasm, but why refueling base?
mainly because of the high monster count and not having the ammo to deal with them
Chasm is fun after watching Karl's video on it and having the fastest route memorized
I love Refueling Base bc of the challenge
theres like 200+ monsters in that level alone
Refuelling base gives you plenty of ammo because a lot of the monsters are hitscanners
one shotgunner is 2 shots of the SSG on his own
or i could put "catacombs" for having awful hitscan placement
I hate the citadel, I think it's called, for being massive and easy to get lost in
the cramped layout and needing to backtrack to the teleporter room doesnt help
also btw i dont this is intentional but I managed to slip right through the blue torches and get to the teleporters
or maybe "barrels o' fun" because of the pain elementals and a arch-vile that you need to dodge otherwise get cooked
The cidatel is awesome. Though I also love 64, so it makes sense that would be right up my alley
Barrels isn't that bad
I get why you'd hate it though
but the list will be dropping here soon
I think so?
without a port where you can jump/walk on the torches, I think you need to slip past like that. But its been a while
by that same logic, I dont like 64, so that might be why I dont like it
i tried out doom retro, it felt like a sourceport that freedoom was meant to be played with
the architecture isn't enough to make up for the pain
citadel took me like 30+ minutes to beat
the level is just not all that great because of its layout
I also don't really like barrels, mainly because of the barrel room full of lost souls
The gimmick is cool but I just find the level annoying
barrels are really fun, expect when they're in my face
you can do a barrels of fun type level thats actually fun. I know at least a few community made levels that use them well
Map 1 of Auger Zenith especially loves its barrels
lost souls and pain elementals are a real pain
especially pain elementals
saying that you have to use a chaingun or plasma gun would be an understatement
I just dont like doom 2 as much
most of the maps are confusing, unfair, and restart heavy for me to have a good time with it
I do like the super shotgun and the ost though.
CW25 released.
https://www.doomworld.com/cacowards/2025/index/
so many wads in there, jeez
i was expecting belot though
except when it gets repetitive
Thats what custom wads are for
holy cow Profane Promisedland got UV-Maxed
yh
🙁
2:55:35 the fight you're looking for.
Wad: Profane Promiseland
Map: Map01
Skill: 4
Category: UV-Max
Exe: dsda-doom 0.28.3
Time: 3:35:15.23
complevel 9
Author: Ancalagon
More like the profane cheeseland.
Some points of this demo are a disaster, notably the revs on the fight in the room with the tight ledges, I g...
Damn no way
Gonna watch it later today (this ff6 stat maxing playthrough was really easy to fall asleep to)
My son and I kept wondering how to join the game on the other pc. I'll try adding a link to the exe in steam. Then playing with 2 controllers on the steam link
I'm only a few minutes in watching this Profaned Promisedland UV Max and already the skill expression is on point
they spent like a minute 30 seconds not touching this mega and dodging revenant fireballs
happy birthday Doom! :D
Happy Birthday Doom!
made quite a bit of headway in Memento Mori II to celebrate, MAP22 was a lot of pain but maps 23 to 25 were good fun
Seeing profane promised land UV-Maxed is a pretty monumental achievement so it works that it lined up with DOOM's birthday almost
alright i did it
I beat doom + doom 2 on uv
time for a top five worst doom 2 maps (things are subject to change)
#5 - "Citadel"
#4 - "The Catacombs"
#3 - "Downtown"
#2 - "Barrels O' Fun"
#1 - "The Chasm"
Wrong
Understandable
Objectively Correct
Giga Wrong
The Other City Maps Are Still Worse Than Chasm
I love this run, the cheese in some sections (mostly the later 1/3rd of the map) doesn't relaly take away how good Ancalagon seems to be at being aware of their space while moving and able to use the BFG optimally
and knowing when to pick up health
and of course that fight had no cheese
Niiice!
lowkey wish there was a channel- or a server- for doom 64 and PS1 doom- i like those two a lot .3.
This is the channel for D64
It used to have its own channel but they merged the two without archiving D64 for who knows what reason
huh... weird 
probably for convenience, im not gonna argue with the head honchos of Bethesda and ID Software, haha
@north kernel They didn't create the channels. It's because it is considered part of Classic Doom and there wouldn't be enough interest in it alone to have its own channel. So it works just fine being integrated into here.
They should merge 2016-TDA into #modern-doom :3
nah
That'd be a lot and none of those games even function similarly
Plus with DLC's and other add-ons and stuff...nah. Too much, too difficult.
I don't even have the time or energy to explain the ways that wouldn't be a good idea lol
they should merge me with helios
Chasm is considered a city map?
it is a Hell map
Have yall ever thought about if the intermission screens are Davoth speaking to Doomguy
Idk just been thinking
Probably not
Yeah. Someone above said something about it being a city map, so I was confused
Or it was just said in a weird way
it was said in a weird way, I think they just meant the remaining city levels besides the one(s) already listed are also worse than Chasm
i could change the list but this is how it is now.
i think i just dont like doom 2 as much as the other ones.
like i think 80% of the maps i dont like
okay there are some maps that are good
like the inmost dens
and basic the first couple maps
man's fighting a shadow and losing
I was being cheeky, you're allowed to have your own opinion 👅
okay
Inmost Dens is a banger though
I’ve always personally liked the chasm tbh
Your enjoyment of The Chasm is pretty much set by how much you enjoy platforming
Chasm has good parts to the map, some are unfortunately optional though
I think my only real problem I had with Chasm was not recognizing a crucial teleporter since it was marked by a hanging corpse and not a teleport panel
I coded on a random ahh device with help of chatgpt the game doom 1993 but when it tryed to load the map it instantly dies
And plus it was 3d
hi Graf Zhal 👋
What chatgot said
I mean it’s ChatGPT what’d you expect
Idk, how to code on a ahh devices that was supposed to be for students in school to learn simple coding
Well ChatGPT is gonna help you learn anything
The gpu was weak
I dunno what you expect us to do about this
Ass
The word is ass
Also fuck chatgpt
I'm starting to think E4M6 is kind of secretly legendary I played it alone the other day when someone else was talking about it and now YouTube recommended me PJ Plays DOOM doing the first no damage run of it
0:00 Intro
0:41 No Damage Completion Attempts
26:25 Analysis of the Moat Jump
29:15 Speedrunning Attempts
41:40 Attempt #3028: The WR
47:30 Final Thoughts
#NoDamagechallenge #JohnRomero #Speedrun
This video comprises a few dozen attempts for the challenge of scoring all monsters and secrets from a pistol start (UV) on Ultimate Doom's E4M6 "Ag...
this video was kind of amazing. E4M6 might be one of the most under the radar complex maps because a lot of it is hidden
Secretly? It's one of the best Doom 1 maps ever made
Doomwiki is dead?
i think they mentioned about switching to a new host
they're moving service providers arent they
Yeah, it was mentioned in the cacowards
I had issues with it on the 10th and 11th, but its mostly back to normal now. Could edit it like normal
OK, thank you all
Just finished knee deep in the dead on mouse only
Playing with vertical mouse movement is rough
I’m used to having A and D be assigned to left and right strafe respectively meaning holding a button to strafe has become alien to me
And doing that on mouse is even more alien
i actually tried to do that, because my mouse has multiple buttons on the side
You can do it with the default controls actually! Everything you need is mapped to the mouse in the original executable
I tried this myself too once and it was interesting
Yep. I am using Crispy Doom which has vert mouse options
classic doom 4e!
Finished playing through Plutonia, and as a result Final DOOM, and also as a result all of the (major) DOOM games
Had fun
Plutonia is great, evil DM mindset and chaingunner meme and all
Plutonia gets my pulse racing like no other official Doom wads I've played. Absolute classic
Chaingunners are just such a fast and efficient way to create player engagement, totally understandable why they were a favorite enemy when they were on a time window
they also contribute to chainguns being common, which is nice to see
actually one thing I will criticize is that a lot of chaingunners are placed where you can't pick up their drops (like on Speed) but it isn't the end of the world
most important is that first chaingunner
all you need is that one chaingun and you're golden. The next chaingunners are just a lil extra ammo
Plutonia used to be my favorite official released og doom wad but I think legacy of rust is my new favorite
I have yet to properly play it, though I've heard good things
Did you play Go 2 It
I have no access to LoR, but Plutonia was still the pinnacle of DOOM official IWADs at the time of release so it does deserve some credit still
it holds up well even today. Judging it by 90s standards, its a slam dunk
if I ever do play LoR I'll probably be comparing it more to toher new stuff rather than content made like 30 years before
Admittedly half of why I like LoR so much is because Oooo Flashy New Stuff but it is also just downright good
I have yet to hop back into the Classic Doom games
i have
No I had no luck finding the secret levels
I somehow stumbled upon both of them in Return to Danger
Can just IDCLEV (or whatever level select feature you have) to them. I acctually did the secret maps before the rest of Plutonia when I played it because I didn't want to have a jarring spike in fun craziness between more tame levels like what happened with Amalgoom (in retrospect though Plutonia is better set up that if you could beat Map 15 which the secret exit was right beside the actual exit, you could do Map 32)
Can’t you just@level select
That is what I mean by "whatever level select feature you have"
TBH bro I’m sloshed I just straight up didn’t read half of that
IDCLEV is just my default verb for it but I know it is probably some menu option in DOOM 1 & 2 and you can use the console "changemap" command for ZDOOM based ports. Or for whatever reason you want to use the -warp command line modifier... or if you have a launcher that lets you set the level
Oh I know I can level select don't worry lol, I just like finding them legitimately beforehand. That's gonna have to wait though because I have 5 campaigns to go through next
Go 2 It really is worth playing
yeah you can just knock it out real quick. Cyberden (Map 31) is skippable
cyberden is also fun
not like as essential as go 2 it but it's neat i like it
I like it too, as I do the rest of Plut 1
I'd suggest he play both, but G2I is more essential
wtf rats can do that
Im halfway through Alien Vendetta on UV pistol start
Nothing crazy so far.
Someone awhile back kept crashing out at this wad >.>
in like the early maps too
Playing Christmas Co-op on Odamex. All are welcome odamex.net
It was my first pwad. I recall giving up in the early 2Xs.
hey guys
been playing a doom mod
and its basically a doom 2016 overhaul and its hard
Doom 2016 in the original 1993 engine?
Are you insane
no
or is it a pk3??
never cared to look for something like that
I know some mods that you drag the *.ZIP onto GZDoom but that is not the original engine
visually yeah
even with new maps
the mod aint half bad just wish it wasnt so difficult
so it is just a mod for Doom 2016 that gets the old graphics? or the other way around + maps?
doom 2 mod with 2016 visual and map changes
ah
Anyone wanna play and vc ik new to doom
how did you get -2 bullets 😭
There is an annoying cyber were I died multiple times but it was at the beginning of the level
The pyramid level was insane!
56 minutes in one level? And was so confusing at the end 🙄
Thats how long it took me 💀
that map is rough on a blind playthrough
Misri Halek is a lil overrated. The beginning is very rough, the two cybers in the middle are also rude. But its a very awe inspiring map that generally plays wel
I wonder how long it took to make given the editors at the time
I think Malde mentions it taking a good long while for him
he was very talented
Oh yes. Making those levels in 2002 is very impressive
epic 2's misri halek replica is also great
Misri Halek has a great tune as well
iirc he made map 10 of AV as well
which is a phenomenal map as well
he made maps 9 and 23 as well
AV map 10 easily has the most fitting song in a map I've ever seen
that and sunder map 31
No, it got me to ragequit the first time I played. Its quite ammo stingy at the start
From what I know, Malde regularly worked with other people on his maps
He designed the map itself, and people like Anders Johnsen put in monsters
True
Truth nuke!!!
I remember playing sunder map 31 and having that exact same feeling. Loved that map
Fits better than the Mucus Flow
hi there. newbie to doom games here. was playing doom 2 on the doom + doom 2 2024 version. difficulty : hurt me plenty. reached map05 (waste tunnels). i have an issue, is it just me or the game is really dark'ish to the point nothing is visible (at certain areas), have played doom 1 but didnt see such an issue in that.
#doom ##doommetal #doometernal #androidgames #andoidgameplay #deltatouch #brutal #ripandtear #gameplay
Odamex Monday Night Survival Horde is starting if anyone wants to join in. odamex.net
yep
some levels are like that
any civvie11 fans in chat
true
he's the reason I'm playing duke nukem 3d as well
really anything that guy makes is awesome
You can turn up the brightness in settings a little bit but some areas are meant to be dark
Underhalls has entered the chat
Just finished Alien Vendetta Map 25 and its more insane than the pyramid one! So far map 25 is my favorite
does anyone here know zscript I've been trying to get an answer to one of my questions for hours
I see
Right. Thanks.
Thats a pretty tough map, no?
that's demonic hordes. It's not as bad as it looks at first, but it's still really tough
I know I beat map 26 pistol start once but I think I skipped 25
you can teleport out of the first big fight and let the cyberdemon kill everything in there
I skipped map 25 my first time playing AV as well, but on a replay, it's really grown on me
I should play these things again honestly. I'm a pretty big doom fan and AV feels like a true classic to beat
I think I skipped 25, 27, 29 but beat the rest
I agree. I just never finished wads with too much difficulty
Well I did but I get burnt out after a while rather
depends on if the pain is worth it, I suppose
Usually I can grind to finish a hard map but then lose passion to continue further
I'll more readily beat a really tough, but fair level than one I can reasonably beat, but it requires crazy luck
I remember being stuck for a while on Eviternity 2 map 26 and after finishing it finally I just dropped Evi 2 completely
is that a hard wad, or was it just that map?
It's a wad I'd liken to Alien Vendetta in difficulty
This was imo a pretty tough map yeah, took me a couple of tries to beat it saveless
It's a bit of a gimmick map where it requires you to do challenges like two shotting multiple cyberdemons in a row
and then it ends in a huge final fight, though that one isn't too bad
I mostly died at one of the challenges
oh, joy
oh I remember the map you mean
when I watched Vytaan do his single segment
and had to do the ultimate clutch of needing to punch one
Mmm kinda difficult
Im playing pistol start UV but im saving before entering a new area or pressing a switch xD
The fights are fun
Alrighttt I went on to beat AV map 25 UV-max pistol start as well
Took me 51 minutes to beat and 3 tries because the starting area fucked me over when returning to it
Had my heart pumping near the end though what a gauntlet
Was done in chocolate doom as well so I had this annoying visual bug that caused monsters to dissappear from my screen at times
there's not much like it from that era
it feels a lot more intense and unconquerable than it is because of the enemy count and the music
but there's a surprising amount of health and invulns in there
Yeah the map itself isn't that hard
Its more about not losing my cool and dying to a stray cyber rocket
I didnt even check how long it took me I was impressed with the overall map, very fun
Only one map had me sweating n is on Btsx
Map 29 of Plut 2 was a ballbuster to clear back in the day
I didn't finish it on a replay because I didn't have time to, and because I was happy enough with having beaten it in the past
I was shouting in triumph when I finally got to the end of it
Im starting tnt revilution
After Alien vendetta
that one's a lot easier
I like TNT revilution more as a mappack tho
I feel like evilution is easier than plutonia
but personally I haven't played final doom
as someone who has played final doom, plutonia is harder
that's a pretty universal opinion
community chest 4
You're gonna love doom zero
Yes. Underrated wad
I dunno, it has a lot of fans on here. I hear about it fairly often
Amalgoom has an O of Destruction map for obvious reasons but I just realized the Final DOOM version of Amalgoom will have one as well 
Map 26 n 27 took me 2h40 min.
Done with AV for the day 💀
AV26 isn't that long iirc, AV27 can't comment on that tho
How do they compare to AV25? I beat AV26 in the distant past but cant remember if I beat AV27
I personally couldn't get into it, just didn't like the aesthetic
I'll give it a try at some point
both are long, but for my money neither compare with demonic hordes
I will give av27 a shot soon as well
thx , I'll check that out
Is there any way to disable the gameplay modifications to Doom Zero? I'm not enjoying the single fire chaingun, or the custom sounds for some enemies
no
You cant really turn things like that off in wads, generally
Map 26 1h30min. With saves, 53min. In game time
26 took longer than 27?
Which one did u find the hardest?
I did, it's like NRFTL, but with more pale colors. I really like the ones that feel like expansions
Single fire? I never had that before
I think 26
and I've finally finished Memento Mori II
god those last levels were insane ballbusters but I loved it all the way through, though there were some maps I didn't like so much and the quality did feel a bit closer to MM1-tier in the later half
Finally finished all the Doom + Doom 2
Chibi Jane avi :o and grats!
I finally closed the gestalt
i played doom in my childhood
in 1998+ years, but didn't complete it at all
I recently finished Thy Flesh Consumed on Ultra-Violence (Hell beneath and perfect hatred are the worst bro 😭)
6/10 is low right now, let alone for the time
its not perfect, but there's a lot of good stuff in there
I gave up on the mucus flow no saves, it's unbearable from a pistol start
I don't blame you. There's a lot of BS in there
too much shit has to go right
I played scythe x for the first time just now to cool down after that and really enjoyed it
i played most of levels on ultra nightmare , except for couple of campaigns , because they're really pain in sss
and yes, legacy of rust is cool , BUT latest map is ridiculous
what do you mean, ultra nightmare? classic doom doesnt have that
oh, wait
yeah, ultra violence
anyways, i've earned all the achievements in D + D2 :3
And yes, Master Levels and TNT are the worst
Thy Flesh consumed was E4 right
yeah
yeah Thy Flesh Consumed is like one really hard opening, a banger hard level, then some easy stuff then another banger hard level and I hadn't played past that
master levels are not that hard, But level design... i wanted to say "hello" to devs , because sometimes it's easier to find all the secrets on the level ,than find an exit
I still have flashbacks to titan manor
I hadn't played Master Levels but I've been thinking about how TNT map 4 might be one of the saddest maps of all time
💀💀💀 KILL ME
how?
D + D2?
Because numeration in d + d2 is different from original
its one of the better ones in the set
anyways
i liked plutonia, and all the new maps
but, i expected more from that popular Romero in Sigil 1 + 2
its my favourite classic doom game (plutonia)
That is part of why it is so sad though, because they open up the exit early so that you can miss out on its thematic gimmick.
okay?
Like seriously
Sigil + Sigil 2 = just ...well, okay
nothing incredible, just okay maps
Sigil 1 is actually my favourite Doom 1 wad, but it still doesn't compare to a lot of Doom 2 stuff
THEY DON'T EVEN HAVE A SUPER SHOTGUN
I gave up on Sigil 2 on level 1, lol
SIGIL is legit great, SIGIL 2 is like Mario 2 as in the Famicom Disk System sequel
you can work around that
it's hard, and most mappers do not, but you can work around that
SIGIL 2 definitely starves you of rocket ammo IMO
i mean yeah, i completed all the D + D2 maps
sweet, now play custom maps!
he's a lil overrated, yeah
that's what i'm talking about
maps were kinda mid, why he's that popular i dunno
rly?
yeah
i didn't know that
He definitely isn't overrated just from the fact that his reputation was skewered because of Daikatana, proof that he isn't an infallible designer. I thoguht SIGIL had great environmental design though it is just that Romero tends to have a problem with using bulky enemies but wanting you to use weaker weapons on them.
well, then i understand
Alfonso John Romero (born October 28, 1967) is a famous figure in the computer gaming industry, and was a founding employee of id Software. He is considered a father of the first-person shooter video game genre due to his critical programming and design roles in the creation of Wolfenstein 3D, Doom and Doom II, and Quake.
Doom/Ultimate Doom
E1M1: Hangar
E1M2: Nuclear Plant
E1M3: Toxin Refinery
E1M4: Command Control (with Tom Hall and Sandy Petersen)
E1M5: Phobos Lab
E1M6: Central Processing
E1M7: Computer Station
E1M9: Military Base
E4M2: Perfect Hatred
E4M6: Against Thee Wickedly
Doom II
MAP11: Circle of Death
MAP15: Industrial Zone
MAP17: Tenements
MAP20: Gotcha!
MAP26: The Abandoned Mines
MAP29: The Living End
because he's the creator of doom...
not the sole creator
well, i love E1 of Doom
His maps are a cut above the other iD authors for the most part though, especially when you have Sandy reworking a lot of Tom Hall maps and whatnot.
I can't say I like most of his Doom 2 creations
holy shit its 
Circle of Death isn't awful, and Abandoned Mines is neat
i still remember my childhood disappointment after how short was D1 Shareware version in 1998 
does it actually look like a mineshaft
havent you played the game?
but yes, i played DOOM from my childhood
I haven't played the entirety of doom 2 unfortunately
played through to about halfway and only got that far by exploiting gzdoom's ability to jump
it looks a little like a mine. But because the tools weren't great at the time, it was hard to make things look particularly realistic
I'm actually absolutely not against of every original D1 and D2 maps, but after, there are some questionable maps, and TNT and Master levels is just peak trash.
playing copious amounts of custom maps has really made me sour on the original games
Romero was really good at crafting environments so he did pull off a caverns zone for Abandoned Mine but he didn't attempt to create a convincing actual mine, it was mostly using metal, grate, and techy parts as a secondary theme to the level.
I hope this never happens to me
What can I say? I've just played a ton of better stuff
I never want new stuff I like to make me bitter about stuff I liked before and I have no reason to stop liking.
I've also played entirely too many "well regarded" Doom E1 knock offs
what about Legacy of rust?
havent played that one yet
it's good enough
I'm not bitter about either D1 or D2 though. I also have reasons to not like them as much (still like them)
BTW, theres also i hate about DOOM
YOU NEVER KNOW WHERE'S DANGER WATER AND WHERE'S NOT
very annoying inconsistency
that is more of a map designer fault than anything, Plutonia is notorious for it
exactly
still a valid problem
doom 1 told us that every water is danger
not inherently with the game, but how designers use elements of it
doom 2 , told us: welp not always
other games : not always, sometimes it hits you, sometimes not, and good luck
lol
especially bad if you're pistol starting, and need every last drop of health and armour to make it
thats a gzdoom only thing, isnt it?
yeah but it's still cool
udmf or bust 🗣️
I take it you don't like the ability to jump or crouch either
the former especially breaks levels wide open
unless you build them with jumping in mind
ok that's true and I know from experience
I typically do
you can also just do NoJump (or whatever it is) in mapinfo
same way myhouse did it
a map that needs jumping wont really be playable in anything but GZDoom
and that's fine
if you make the jumping an integral part of the map, sure
but putting in some ledges you need to jump over for the sake of it feels like a waste
After listening to Andrew Hulshult's version of the classic doom music, Im 100% doing a run of Doom 1 and Doom 2 with the remixed soundtrack lol its so good
his music is great, but some of the tracks dont mesh well with the more atmospheric levels
Yeah, I can see that now that I think about it, I still wanna try it tho just to experience it
If the Cyberdemon in Doom 2016 is a different species than Classic Cyberdemons/Tyrants, would the same logic apply to the Spider Mastermind?
There is no confirmed connection between the Spiderdemons of the classic games and the Spider Mastermind in 2016. Spiderdemons are just an elite demon - the Mastermind was the physical form of the Aranea Imperatrix, Dark Lord of the Fourth Age.
You can totally theorize that she was like, a particularly badass Spiderdemon or something, but the game doesn't say anything about that.
better question, what granted spiderdemons their mechanical legs and such
no way they just made that shit
So that means Olivia Pierce being morphed into the Spidermastermind was a way of being cursed by Aranea Imperatrix, whoever that is.
In 2016 it is the warped exoskeleton of Olivia Pierce. In the OG games it isn't ever said, but the most likely scenario is that it is indeed Hell technology. Some believe it is pilfered UAC tech, but the Mastermind and Cyberdemon were already cyborgs by the time we fight them merely hours after the invasion began.
Olivia is twisted into the physical vessel of the Imperatrix, yes.
Imperatrix + Olivia = Spider Mastermind
yeah but what woulda made that, most of hell's forces were effectively animals by this point
Barons, Hell Knights, Archviles, Tyrants, Spiderdemons, and Imp Stalkers are all essentially Hell "people." It's a military invasion, not a horde of animals.
I see
Hell is a bustling society. Most demons we fight in the games are essentially citizens of Hell, rather than mindless animals.
In the doom movies(which are asscheeks)they’re supposed to be humans
Alright, makes sense.
So like Chaosrealm in Mortal Kombat.
Barons, for example, are not just big monsters. They are the revered and respected royal guard of the Dark Lord. They are soldiers fighting an enemy combatant, not just predators.
isn't the dark lord the guy that we see in the doom eternal dlcs that takes on the slayer's form
In regards to the cybernetic enhancements, it's for military advantage. TDA says Arachnotrons are normally pretty fragile, so cybernetic enhancements fixes that.
Yes.
Yes, but there are many Dark Lords. He was the original. Before he comes back in Eternal, Hell is ruled in his stead by a reigning Dark Lord who controls Hell. Hell's history is divided into Ages based on which Dark Lord reigned.
The classics and TDA take place in the First Age, where Hell is struggling to appoint a Dark Lord successor to Davoth. In TDA, Ahzrak is trying to achieve that.
What's y'all's opinion on legacy of rust?
saw civvie11 play it
great wad
civvie makes peak videos automatically so I can't tell if the wad was good or if he just made it enjoyable because he's him
Ik but It got repetitive after the first 15 maps
What mod/wad should I play next? I play on the ps5 so my options are limited lol
Does Doom 64 run at 60 FPS on original hardware?
N64 was.. very below PC gaming standards
Was 60fps even a thing when it came out?
yes?
Oh- im sorry, I wasnt alive then lol
it is just that the Nintendo 64 sucks and like the only 60 FPS game on it is Super Smash Bros
Yes. F-Zero X ran at 60 FPS.
Ohh, ok
wasn't it capped under 60fps anyways because of the ticrate or something
I guess so.
Damn u beat av on controller as well?
Depends what ur looking for
odd take. It's a multi person project, and so the maps are pretty different between them all
you know that is a great point, community projects can sometimes have inconsistent quality but it can also not be as repetitive either as a result
some are more focused than others. Community Chest 4 is a lot more varied than Plut 2 is
I played av map 27 2 times yesterday
Ended map both times due to a cyber rocket
Very oppressive map in terms of ammo and health especially going in blind
First time I died right after yellow key outside the castle second time after the red skull thanks to the cyber in the main area who blocked me
They throw a bunch of monsters at you and have to super shotgun them all everytime.
Hardly
some maps are a slow burn, some maps are full on slaughter, some almost adventure map-y in scope
Getting to the lift at the icon of sin map on controller almost made me lose my mind 😤
I wanted to finish as soon as possible on Some of the last maps
I'm not a fan of dark dome, but everything else was a welcome challenge
I didnt like much of the last half of the maps that much
demonic hordes really grew on me as I played it. It feels overwhelming and hopeless at first, but a bit like go 2 it, it gives you enough resources to keep going
I liked the pyramid and 25 but the rest I couldn't wait to finish lol
Id rather pistol start map 25 30 times than play the last maps
yikes, they arent that bad
Might start revilution or going down tonight
27 feels more obnoxious
10 and 20 are my fav maps tho
skimming through it, it's also quite a gauntlet, but one that equally seems doable
now I want to replay AV, dammit
It has just way less health and ammo
25 is honestly pretty stacked on supplies
it's got less enemies as well. Also more linear
The only fight that I found really hard was the first one because you need to stay around long enough for substantial infighting
and thats only relevant if u uv-max
25 also has 3 invuls
If you take one of them away it changes the map a lot in difficulty
I survived the first fight on my first try 👀
The one that gave me some trouble was both revenant waves, one by the church and the other where they teleport
Ok ill play that first
I still dont like the icon of sin.
i'm not about that
were you able to get this working in other source ports or vanilla?
if so that is hilarious
infact yea, in crispy

Probably a better fit for #classic-doom-maps-mods
Idk its not a doom ‘mod’, rather a unique game
Maybe better for general, but also new doom players dont vibe with the old doom graphics as much
You'd be surprised
Indeed
Many doom fans love it for the base game, not the crazy new thing using the gzdoom engine barely counting as Doom
depends on the map I don't think many people vibe with Sandy's map visual design comapred to other ones :P (I think it was Romero that said that his maps were ugly but they liked playing them)
Chasm was definitely trying soemthing though I'll give it that
my point is not all doom fans love GZDoom games
IDK if I'm doing something wrong, but I cannot get the Crispy Doom avalible form the KDE Discovery Store to work on my Steam Deck.
I added it to Steam and typed the path to the WAD in the launch options, but it would always give me an error saying it was unable to detect the WAD.
I had to resort to downloading the Windows version and running that via Proton, but even that still had issues. Only the OPL music font would work. Everything else was just no music at all.
Did you try other source ports?
No. But UZDoom does have a Linux version avalible so hopefully that works.
WAIT IS THAT OUT!?
been out for weeks
I had to compile it from source on my Linux PC, but it worked fine
I meant a pre-compiled one