#classic-doom

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cinder sapphire
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lol I've never heard that but that's pretty funny and probably accurate

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Brutal Doom (a gameplay mod) might be kinda close to it as well. it has a fatality system (glory kill?) that Doom 2016 seemed to take inspiration from.

static jasper
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I also heard about it

bitter shoal
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I forgot to talk about this earlier because I only took a screenshot to talk about it later and forgot, but there was a part in PRCP2's I think it was Map 02 that had a red key on a wooden stake and there was a nearby chainsaw. I don't know why I thought the puzzle would be this but I attempted to hit the wooden pole to see if it might be a shootable linedef to lower it instantly because it would have been cool if the chainsaw was actually a hint to cut down the wood.

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Then again that would have been obtuse

static jasper
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Pretty much

bitter shoal
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now I'm playing Plutonia 4 on my laptop. I like how map 5 is just Map 33 of plutonia 2, and is making fun of its brown water theme

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and WOW, what a deep cut. Map 6 has music from that Hugo House of horrors FPS

cinder sapphire
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would I still appreciate Plutonia 4 if I never play 3?

crystal hill
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neither exist except as jokewads

bitter shoal
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and 4 is a joke wad making fun of what is the current 3

crystal hill
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hopefully before doom's 40th

cinder sapphire
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cuz idk maybe I wont get the jokes

bitter shoal
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I don't think it actually references 3 directly, so far a lot of the maps are mostly jokes on the player more than anything

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like there is a map full of vines as walls as a maze

cinder sapphire
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ok gotcha

bitter shoal
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and a map that is made entirely of crushers

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obviously I'm not going to recommend this wad since it's, well, a joke wad. I am currently playing through the actual better sequels though

full shoal
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Finished Plutonia yesterday. It grew on me. The beginning felt average but it gets better for sure. Will check Plut2 out for sure

cinder sapphire
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^remember there is also Plutonia: Revisited Community Project

little oar
crystal hill
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Plut 2 is much harder than PRCP, but it's also much better

bitter shoal
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PRCP is very much a mixed bag, I talked a lot about it. I just started PRCP2 and having a much better time with its first few levels so hopefully the quality keeps up

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and yes Plutonia 2 is amazing

cinder sapphire
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I put community project before P2 on my playlist cuz I wanted to end with P2.

crystal hill
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some PRCP maps are of the quality of P1 and 2, but others are just pain

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like the Xaser maps or the redo of Ghost Town

cinder sapphire
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playin doom, later peeps

bitter shoal
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honestly I don't know if I can recommend that since some PRCP maps copy Plutonia 1's too closely and it might be fatiguing to not have enough of a breather between playing similar maps

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that is one of my biggest complaints about PRCP

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it doesn't help that one of the Plutonia 1 maps a map is based on is O of Destruction again. I love that map so much but I already played it in DOOM 2, Plutonia, and Amalgoom and PRCP's is the worst of the bunch.

sharp wyvern
full shoal
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Not yet! I haven't played any secret levels that I haven't found (and I have only found like 2 in whole Doom + Doom 2). But I will all the secret levels together from the collection

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So is PRCP like remakes of the maps or new maps?

bitter shoal
full shoal
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Hmm, maybe I'll skip to Plut2 then

crystal hill
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I would almost recommend PRCP as training

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Unless you're very confident in your skills

bitter shoal
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oh maybe

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I didn't consider that

crystal hill
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Plut 2 was one of my first wads ever, if not the first

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Suffice to say, it was a trial by fire that I did not pass in any way, lol

bitter shoal
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I personally think Scythe is a good training wad

crystal hill
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That's a very good choice

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Just dont force yourself through the last 5 maps or so

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Least not as a first timer

cinder sapphire
full shoal
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Plutonia was hard but I feel like LoR is so much harder. And I think giving you less ammo is the hardest difficulty modifier for me :D Plutonia doesn't really have that but for example Alien Vendetta does and it's killing me.

sharp wyvern
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I feel like LoRโ€™s difficulty peaks at E1M6 and E2M1 and the rest is more manageable than Plutonia

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Although I guess it depends on how often youโ€™re saving

bitter shoal
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the funny thing about this joke wad is that the maps aren't even that bad. I think the joke of this map I just played is that it is a bad map that transforms into kind of a scary slaughtermap.

full shoal
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LoR's long levels are pain because of that :D

sharp wyvern
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Yeah I get that lol theyโ€™re all marathons really

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I love E1M5 for that tho. Feels like Iโ€™m stealthing my way through a giant base tbh

stiff basalt
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Episode 1 difficulty aint that bad

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Except the coiled city

full shoal
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E1M2 and Coiled City took the longest for sure.

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Now I can't seem to tackle E2M1. Only tried it few times so far

sharp wyvern
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E2M1 is pretty hard yeah

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You gotta go for melee at the start

crystal hill
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Having a haha jokey funny map turn into something that has merit all on its own, jokes aside

bitter shoal
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and the expectations for these maps are pretty low so even though they aren't terrible they aren't like amazing either

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with that said I think I might just watch a playthrough of it from here on out instead

crystal hill
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I should put it on my to play list

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It keeps expanding and expanding and it's just not getting cleared, lol

red harbor
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idk why people go so over the top for horror wads when plutonia map11 does just as well with none of the typical "horror" elements

crystal hill
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ehhh

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Get good enough at the game, and 11 archviles is a welcome break, not scary

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other maps do the horror atmosphere and gameplay better

red harbor
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but you have to admit on a first playthrough its definitely something that wont be forgotten anytime soon

crystal hill
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but that's just the thing - first playthrough

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if you're a veteran doomhead, you're gonna want something new after a while

worldly hinge
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I LOVE THE ARCH VILE

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IT IS THE MOST FAIR AND BALANCED ENEMY IN DOOM

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AHHHHHH

full shoal
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Ok

hollow tree
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I like cacodemons personally

red harbor
bitter shoal
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isn't TNT a bad example of a lot of things bad_boy

red harbor
bitter shoal
red harbor
crystal hill
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Design wise, I think the arch vile is excellent

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It lets you know in advance when its gonna attack, giving you time to seek cover. Also, it doesnt have the insane damage range enemies like revenants do

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It cant attack too fast, and its unique infight mechanics give you yet another way to fight back against them. They are unironically my favourite enemy in doom

bitter shoal
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I like how decino kept highlighting how they are actually much easier on fast monsters

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since it doesn't affect their ability to damage you but they are also forced to attack which makes them stand still

crystal hill
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And makes them far more predictable

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You know full well they're going to attack you as soon as they see you, so you can work around that

exotic ledge
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TNT Devilution just keeps getting harder and harder man, Map20 is giving me hell

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Crazy slaughter map ending with about 30 archs spawning in

bitter shoal
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whew

bitter shoal
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ah the old "here is an invuln, hope you kill the archies in time" encounter

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as I say that the DOOM Speed Demos stream is playing a map trying to kill hundreds of archviles that can revive each other in a single room

exotic ledge
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I think I may have figured out a way to deal with the end section, but it involves leaving both rad suits from earlier in the lv

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Crazy map, I've spent half of last night and all of today practising and working out how to deal with each section

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Finally ready to play for real, but I'm exhausted now haha

bitter shoal
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sounds like TNT Devilution is actually crazy then

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I wonder how crazy Plutonia Revisited 2 will get.

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If at all, but the first maps were so promising

median trellis
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just played comatose, what a terrifying map

exotic ledge
cursive swallow
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Doom 1 n 2 is a masterpiece

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And a gift from john romero

bitter shoal
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Plutonia 4 (which is a joke wad, skip this mapset) maps have been less gimmicky after map 4 and they've mostly just been more jokes about the visual themes of the maps and the gameplay has been average at best (which is why I was surprised the maps weren't as terrible as they could be) but there is one joke that aged way differently than they had intended ||map 11 is MYHOUSE.WAD lol||

bitter shoal
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oh okay map 12 is a gimmick map cool

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lmao @ map 13

crystal hill
static jasper
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This game platinum is so easy

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You can literally play the whole thing with cheats activated and do it without breaking a sweat

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I love it.

full shoal
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Why would you?

crystal hill
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????

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Yeah, of course the game will be easy if you make yourself invincible

barren matrix
crystal hill
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map 18 from resurgence is real good, but also a real bitch

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lotta open areas you need to be careful in to not get sniped by something or another

static jasper
static jasper
crystal hill
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if all you want is that platinum trophy, then I guess go for it that way

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but if you want fun, ehhhh

static jasper
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It's there

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That's what we can say about it ๐Ÿ˜‚

bitter shoal
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don't they make you do nightmare for platinum, I say being able to cheat is fair

crystal hill
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fuck nightmare, all my homies hate nightmare

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I don't like being forced to play like a speedrunner to get through the levels, frankly

static jasper
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Oh yeah there's 1 trophy about it

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I already have it and yeah I've done it legit on the first level of doom 1

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Didn't need to cheat for that

crystal hill
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is it "beat any level on nightmare"?

static jasper
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Yeah you only need to beat 1

crystal hill
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There's levels in the game that are unironically easier on Nightmare than Ultra Violence

static jasper
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Then there's this 1 that says "Beat 8 levels in ultra-violence in succession breaking the record"

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That sounds bad but with cheats is easy asf

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Nobody can brag about this 1 plat ngl

crystal hill
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that doesn't seem hard if you single segment it

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might need to plan a little bit, but it seems fine enough

static jasper
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the problem is that you have to do it in succession

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8 levels like that

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Basically a full chapter of doom 1

crystal hill
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No problem

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E1 is pretty easy, and I can pistol start it in my sleep

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so single segmenting it quick should be managable

static jasper
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Try

crystal hill
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eh, why not

static jasper
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Lmk when you're done

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Also remember you gotta finish the levels under the record time @crystal hill

crystal hill
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yeah, I know

static jasper
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It's usually like what 2 minutes or whatever

crystal hill
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I'm gonna go in blind

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no practise run, no looking at the record tiem, etc

static jasper
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I feel like if you know what you're doing and after a bit of practice you can manage to get this legit

crystal hill
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oh, I can do this, it;s just a matter of how much practise/prep I need

static jasper
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But as one dev said once "if players get the chance to do something the easy way, they are always gonna choose the easy way"

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I bet at least 90% of players who got the plat didn't do it legit

crystal hill
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oh wow, I beat E1M1 in 33 seconds, so I already failed, lol

static jasper
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At least you get to listen to kickass music on repeat

crystal hill
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Attempt 2, died in command centre while trying to figure out where to go

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This could take longer than expected, but should still be fine

static jasper
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๐Ÿ‘

crystal hill
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Try 3 - I barely survived phobos lab, but I went over the timer

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I need to try and ration out my chaingun ammo better, the shotgun doesnt really cut it for speed most of the time

full shoal
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LoR E2M1 done and that had to be most intense M1 ever

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also E2M2 music is sick

crystal hill
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Trys 4 and 5 - died on maps 3 and 5 respectively. I'm not good at managing health and time

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Try 6 - died in central processing. I got totally lost so the run would've failed anyway

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Try 7 - same as above though I got further in

crystal hill
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Try 8 and 9 - Central Processing is a bitch

full shoal
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Also started Scythe today and these first missions are excellent! It's great to see well made maps under 2 min and only handful of enemies

bitter shoal
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I love Scythe so much

crystal hill
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It's hard to love scythe when so many of it's maps are so... nothing

crystal hill
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humble pie does not taste so good

static jasper
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Better use them cheats

crystal hill
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Some other time

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I've beaten harder challenges than this. I pistol started all of Plutonia 2 before

bitter shoal
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I've mostly been cheating on Plutonia 4 since it is a joke wad lol

static jasper
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Is plutonia bad?

bitter shoal
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no

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Plutonia is great

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and Plutonia 2 is even better

static jasper
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You just said it's a joke

crystal hill
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Plutonia 4

bitter shoal
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do you not see the 4 in my message

static jasper
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Yes I do see it

bitter shoal
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some random doofus made a Plutonia 3 that was terrible so the community made 4 as a joke wad

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I don't know how you get "plutonia 1 or 2 is bad" from that

crystal hill
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Plutonia wads arent made by the same people

bitter shoal
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I might stop playing Plutonia 4 because all it's doing is confusing people

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and I would recommend it

static jasper
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Look man just leave it

crystal hill
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At least it's living up to the family name and causing people anger

static jasper
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So I don't waste my time with trash

bitter shoal
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Plutonina 1 is the best of the original IWADS, Plutonia 2 is absolute cinema

crystal hill
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Plutonia 1 is very good, the best of the classic Doom games
Plutonia 2 is excellent, one of my favourite vanilla megawads period
PRCP is a mixed bag, some great, some crap
Haven't played the others but 3 and 4 are just jokes

bitter shoal
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I started PRCP 2 and its first few maps are incredibly strong, looking foward to playing more of it

crystal hill
full shoal
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Evilution is enjoyable

crystal hill
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it took way, way too long, but at least that's done now. I can't imagine any of the other achievements will be nearly this hard

exotic ledge
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I tried recently to get the Steam trophy for beating 8 consective levels in under par time without dying, it's too hard for me, I am a speedrunner (I run Goldeneye), but Doom is too hectic for me to really enjoy

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I got to M7 once, then after that I got worse and was struggling to get past M3 lolol

crystal hill
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I feel ya. After playing the same stuff over and over, I get worse at the game, whatever I'm playing

exotic ledge
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The only way to do it I feel is to actually adopt some of the speedrunning strats, instead of just going in blind

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actually practise each lv

crystal hill
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That's essentially what I did, forced to play the levels again and again

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I also realised I had some time to spare in some levels, so I used it to find secrets, get health, and play a little more carefully

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interesting. More people on steam beat legacy of rust than plutonia

full shoal
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it's shorter and since it's the new one that came with the achievements it's easy to see why

median trellis
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scythe 2 is goated

bitter shoal
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after I play Plutonia Revisited 2 I am likely going to play Scythe 2

crystal hill
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My hottest Doom take might be that Erik Alm is seriously overrated

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I don't love any of his wads, or even maps. I'm sure they had a great impact on the mapping scene back in the day, but they just dont click with me like they do with 99% of other people

median trellis
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he was pretty good but not the best

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skillsaw is the best mapper of all time imo

crystal hill
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Mouldy has my vote

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I just wish he made more stuff

median trellis
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love his work

crystal hill
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no other mapper combines great architecture, a knack for comedy, catchy music and most importantly, excellent fights, like he does

mortal silo
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valiant is probably the best thing ive ever played.
i have a few criticisms. the bombers are under utilized, and the random arachno-spawn isnt significant.
but the pacing is really really good and the gameplay is pop-corn-tastic

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for a lot of doom authors i typically enjoy one of their big releases and dont much care for the rest
scythe 2, valiant, eviternity 2, ultimate doom ๐Ÿ˜…

woven swallow
mortal silo
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hearltand is very very cool

bitter shoal
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internet went down for an hour so I took the time to play more PRCP2, Map 05 was also pretty good, easy-ish until it wanted to punch me in the face. Had a really intricate layout too so I got lost a couple of times but overall PRCP2 is 5 for 5 in mapquality which I couldn't say about PRCP1 after just map 2

mortal silo
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its also only like 6 maps tho

crystal hill
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I wish heartland wasn't exclusive to one specific engine

mortal silo
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with gzdoom dead maybe we will all be playing Eternity i mean Citadel engine

crystal hill
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I doubt that

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uzdoom is already kind of filling the void

mortal silo
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woul be great if they had auto run and controller support

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hard to play a doom port without auto run, or at least let me inverse run/walk

red harbor
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jokes aside i wouldnt wish playing with that source port upon my worst enemies

crystal hill
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I still haven't ceremonially burned my copy of GZDoom from my hard drive, I should get round to that

red harbor
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id rather make them pistol start E4M2 500 times in a row

red harbor
red harbor
full shoal
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Perfect Hatred

crystal hill
bitter shoal
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Perfect Hatred my beloved ||I'd probably hate the Barons on it nowadays||

crystal hill
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I do

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I prefer Hell Keep as a map

bitter shoal
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anyway Diego Villarroel is now the mapper that I most respect out of anyone just because Map 06 of PRCP 2 was completely original but somehow also the most stereotypical Plutonia map you can imagine and this is a quality I idolize cacodemon

crystal hill
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one map made you have this view?

bitter shoal
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I'm mostly joking but yes

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6 for 6 so far, waiting for a map to break this streak

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so far every map has been by a different author and other than some differences in philosophy for enemy placement here and there the quality has been pretty consistent

crystal hill
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meanwhile I've been stuck on the same map in resurgence for days now

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hate it when this happens, I get real demoralised and feel like I can't make progress

bitter shoal
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Map 06 is basically the difference between one of PRCP1's "this is based on a Plutonia map" and "THIS IS PLUTONIA, BABY!"

exotic ledge
crystal hill
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I didn't do that, didn't figure I needed to. M4 was an easy enough level still for me to not have to do that

exotic ledge
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Well, I finally beat Map 20 on Devilution, took a day and a half of practising and routing, then three actual attempts. IGT was just over an hour, and it was ridiculously hairy at the end, got down to 14% before desperately grabbing the invuln (all the archies spawned at once instead of being staggered lolol)

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Following map has 96 enemies and I beat it in 2 attempts lol

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Very weird difficulty arch, but thinking on it Map 10 gave me a hard time of it too, so perhaps every 10 maps is an end-of-episode map

bitter shoal
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I'm assuming having a breather after a gargantuan behemoth is an accident because of how community projects work >_>

exotic ledge
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I feel as though I might go back to Okuplok soon, I have unfinished business there

exotic ledge
crystal hill
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I've really come to appreciate breather maps after hulking behemoths in megawads

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I really hope Joshy feels the same, I don't want two super hard maps kicking my ass back to back

barren matrix
sharp wyvern
sharp wyvern
vestal island
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https://www.doomworld.com/forum/topic/155815-toms-halls-release-thread/
Just in case anyone's in mood for some alpha/beta DOOM tribute, here's a community project I'm part of. Having been in the works for about 2 years, a RC1 release just dropped a while ago.

sharp wyvern
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Oh sweet

crystal hill
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what do you guys think about quitting wads in the last 5 or so maps, if they really arent up to snuff?

cinder sapphire
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Im not much of a completionist. if it's not fun, I probably wont finish. too many wads to play and not enough time.

crystal hill
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that's my philosophy. I've been a lot more easy going with quitting wads recently, due to the sheer volume I have to play

cinder sapphire
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ok with all this talk about plutonia wads, what's the veredict on the plutonia tribute quilt?

median trellis
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what do you guys think is the best master level

bitter shoal
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since the levels are in obvious constraints then it will probably be still a new experience though

bitter shoal
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TIL there was another MMO named Titan and it was one for the Halo Franchise with Sandy Petersen behind it. He just claimed Don Mattrick cancelled it to get a quick paycheck.

static jasper
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Bro black tower is such a mess

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30 minutes to complete it ain't no fucking way

median trellis
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such a cool concept for a level however

static jasper
static jasper
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@crystal hill I just got the platinum

crystal hill
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Congrats

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The achievements I have left are "beat X game", which will take a while and I'm not really in the mood for that now

full shoal
twilit rock
static jasper
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There's no chat for doom 64 so I guess I'll stick here

bitter shoal
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I think people usually use this chat for 64

static jasper
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Alright then

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It pretty much looks like the same thing as 1 and 2

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I'm really curious about 3 tho, can't wait to reach there

wind cradle
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the graphics and mapping has many more quirks

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sector lighting, room over room

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more details and stuff basically

twilit rock
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i think doom 64 counts as classic doom

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tenously

bitter shoal
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it is the same engine as the playstation port but further upgraded

twilit rock
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yeah psx doom/psx final/doom 64 definitely counts as a weird little sub-trilogy

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the unified soundtrack and engine/colored lighting helps to tie it together

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i associate hodges style more with psx doom than doom 64 simply because i've played more of it

static jasper
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I'm not saying it's bad, just weird

wind cradle
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yeah the demon designs are very alien like

static jasper
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Where the hell is the music

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I'm at level 2 and still not music ๐Ÿ’€

wind cradle
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the music is supposed to be atmospheric

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because it sets at a darker setting

bitter shoal
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They did this for Playstation DOOM crazily enough, both the music and the lighting

wind cradle
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idc what people say, i like the music in doom 64, it fits very well for its art style

static jasper
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This stuff was supposed to run on the n64

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it can be forgiven ig

wind cradle
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yeah, but there was some tweaks and stuff to make it pc compatible such as higher resolution and keyboard and mouse controls

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which i fw alot

whole crown
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Is Saturn X episode 1 and 2 regarded as difficult or is it just management of resources only?

sharp wyvern
sharp wyvern
sharp wyvern
cinder sapphire
cinder sapphire
karmic estuary
static jasper
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Now I'm on 64 and man I ain't gonna lie this game is kinda cheeks

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I don't feel like I'll be replaying this when I'm done with it

bitter shoal
crystal hill
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When I'm replaying all the classic dooms, I think I'll skip that one

cinder sapphire
static jasper
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It's still games of 90s they get boring at some point

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The ones I'll be investing more time is the new trilogy cause it's obvious they're better games

static jasper
twilit rock
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not like a masterpiece but its good

stiff basalt
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Ngl I prefer doom 64 over ultimate doom and doom 2

static jasper
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If you like it it's fine

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I'm speaking as of me tbh

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If this was someone's first doom game ever I get the nostalgia thing about it

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I like playing stuff before judging

cinder sapphire
# static jasper It's still games of 90s they get boring at some point

oh dang, I hope you don't miss out on the gameplay mods and different ways to play the thousands of custom wads, but if it's not your thing, then fair enough. but there is Brutal Doom, Project Brutality, Hideous Destructor, Live Through Doom (aka Lit Doom) and Lost in Darkness to name some.

static jasper
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I don't you guys to think wrong about what I'm saying, 1 and 2 are really cool games for their age I'm just saying there's way better doom games to play these days

cinder sapphire
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do you mean wads or what? cuz I'm not talking about those. I mean gameplay mods.

static jasper
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Not those 1

stiff basalt
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Then stick to nudoom lmao

static jasper
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I wouldn't be here otherwise

cinder sapphire
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I dont think community mods are a thing. maybe you are thinking of community wads? mods are not wads. the mods I mean are the ones that change the gameplay, not the community made mapsets.

twilit rock
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just to let you know coming in here and saying how the zenimax games are clearly better games and stuff will probably not make you a lot of friends in this channel

static jasper
twilit rock
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not saying you can't have an opinion just that there's better ways of phrasing it

static jasper
cinder sapphire
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oh yeah that's cool, not the wads tho ๐Ÿ™‚ mods change the game completely so if you're bored of the classic way, you can try those is what I mean. only if you want to of course. but I dont play it the classic way either. I use all kinds of mods

crystal hill
static jasper
stiff basalt
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Honestly I dunno why nightdive remaster lets you cheat the achievements like that

static jasper
stiff basalt
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The unity port wasnt like that though

cinder sapphire
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wads or mods. I dont have any fav wads atm, those are custom maps. but mods are the gameplay changers.

crystal hill
twilit rock
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i mean that's your opinion you're free to hold it

crystal hill
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But community wads, with their number and quality, more than tip the scales back in D2's favour

crystal hill
twilit rock
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i am of the opinion that not many if any fanmade wads touch the feeling that playing vanilla doom and doom 2 give me but that isn't a mark on their quality more just a thing of nostalgia

static jasper
#

If someone in here kicked in and said yeah these games are cheeks cause I said so then it would be uncool

twilit rock
crystal hill
crystal hill
static jasper
#

You wouldn't steal an opinion

#

You wouldn't steal a movie

twilit rock
crystal hill
#

What I do have extreme nostalgia for is Golden Souls 1

#

The sequel is way better, but I have a much greater emotional attachment to 1

static jasper
stiff basalt
#

Did you?

static jasper
#

No I'm pretty new

crystal hill
twilit rock
static jasper
stiff basalt
crystal hill
#

Take any open world game and compare it to a level based single player game that takes 10 hours to beat

#

Some games have more mods than others too

bitter shoal
#

I've never been a real fan of anti-nostalgia sentiment. If I liked a game I don't like to be told I shouldn't like or enjoy it anymore.

crystal hill
#

I love Half Life 1 more than Doom 2 at base, but HL1 has far fewer mods, and fewer excellent ones at that

stiff basalt
#

Crack life

crystal hill
#

Thats a meme

bitter shoal
#

Most HL1 mods were multiplayer ones IIRC, there was a ton of variety there but dead servers etc

static jasper
crystal hill
#

I guess?

twilit rock
#

i have yet to play a mod that exceeds the original in quality but that doesn't mean I don't value their place or enjoy playing them

crystal hill
#

But the point is that some games last a lot longer than others

static jasper
#

That yes

crystal hill
static jasper
#

At the end of the day it's videogames we talking about here

#

There's no need to do wars about them

crystal hill
#

We're just talking

#

I dont think anyone's getting mad over this

bitter shoal
twilit rock
full shoal
#

I've first played Doom around 95 and it was good, great game. I always thought that it was a great and important game for its time. Now 30 years later I started to play it on UV and without saves and suddenly the whole thing opened up. And it's not just an old game holding up but it's still a peak fps experience with endless amount of content.

twilit rock
#

by a little tiny bit

cinder sapphire
#

ugh the youtube search results is so crappy now

crystal hill
#

Ehhhh

cinder sapphire
#

I've played Spectacle Creep some years ago. It has been updated, Brutal Doom Black Edition was updated, so why not combine both. With rain, parallax textures, weapons upscale, visor, etc.

Channel support
https://www.paypal.me/llrazzorll

Brutal Doom Black Edition v3.38
https://www.moddb.com/mods/brutal-doom/addons/brutal-doom-v20b-black-editio...

โ–ถ Play video
stiff basalt
#

Brutal half life

cinder sapphire
#

that's a gameplay mod

crystal hill
#

Doom 1 takes fewer risks, and is more bland to me

full shoal
#

But yeah Doom 2 doesn't hold a candle to Doom 1.

crystal hill
#

Its a lot of shotgunning everything to death for the most part

twilit rock
#

although doom 2 has grown on me over the past couple years actually

static jasper
#

funny enough I enjoyed doom 1 more than 2

crystal hill
#

Doom 2 having a super shotgun, more enemies and more creative level design elevates it for me

twilit rock
#

i like a lot more than i used to

full shoal
#

Final Doom and NRFTL are much better than original Doom2

bitter shoal
#

I disagree mostly because even though DOOM 1 has better level layouts the worse enemy variety hurts the gameplay quite a bit (ang SIGIL as well)

stiff basalt
#

K then replace base doom 2 with nrftl

twilit rock
#

unpopular opinion but i like the shotgun better than the super shotgun

bitter shoal
#

And Plutonia is DOOM 2 without what makes people say DOOM 1 is better than DOOM 2 cacodemon

crystal hill
twilit rock
#

How it plays not like how good it is as a weapon

cinder sapphire
stiff basalt
#

Everybody likes shotgunning barons to death

crystal hill
#

Its really inconsistent. You sometimes cant kill an imp at point blank

bitter shoal
crystal hill
#

A worthy tradeoff

bitter shoal
#

anyway I should beat this map instead of looking at chat

static jasper
twilit rock
# crystal hill Why??

the super shotgun feels too powerful and sometimes doing good with a less powerful gun feels better

cinder sapphire
twilit rock
#

when i'm mowing down fodder with the super shotgun it feels like the game is on rails but when i'm spamming the super shotgun to kill an arachnotron/mancubus it just feels like "this would be easier with a rocket launcher/plasma gun"

#

It doesnt feel fun to use ever really for me at least

crystal hill
twilit rock
#

This is just my weird doom 1 pilled opinion though

bitter shoal
#

I think the notion of the SSG being overpowered comes from DOOM 2 giving you it very early and it being able to nuke large groups of hitscanners, it is more balanced with a lot of the higher tier enemies though and the higher tier weapons are still better if you have the ammo.

stiff basalt
full shoal
static jasper
twilit rock
#

I don't mind people having opinions at all as long as they accept that other people will having differing ones

crystal hill
#

Since your shells are saved for the ssg, the chaingun takes over for killing single enemies or sniping

static jasper
#

The super shotgun is good asf sometimes shit gets so heated it saved my life a lot

crystal hill
static jasper
#

If it was weaker it wouldn't have liked it as much

crystal hill
#

Whats interesting is, there are still some niche situations where you should still use the shotgun over the ssg. If you need to snipe something and dont have a chaingun or enough bullets is the obvious one

twilit rock
#

idk playing doom 2 with the super shotgun is like playing rockman with the boss weapons

crystal hill
#

If there is no ssg in the level, then the shotgun and chaingun fall back into their D1 roles

twilit rock
#

sometimes the most powerful thing isn't always the most fun

twilit rock
#

i like to struggle a little

full shoal
#

Scythe does it well, doesn't give you SSG in the first lvls at all

cinder sapphire
crystal hill
#

Wads exist to make the game harder

twilit rock
crystal hill
#

I'm surprised you're sticking to the original wads if you like a challenge so much

crystal hill
static jasper
crystal hill
#

Those levels are super easy as it is, possibly easier than Doom 1's

cinder sapphire
# twilit rock Idk what that is

it is an ultra realistic gameplay mod for classic Doom. if you want to struggle a little and feel the super shotty is op, I highly recommend you check it out. it completely changes the way you will play Doom.

crystal hill
#

See, I can respect people who want that, but I dont get it myself

#

If I want to change the way I play Doom... I'll go play a different game

#

I want to play Doom, so I play Doom wads that don't change the core gameplay of it

static jasper
#

Agreed

twilit rock
#

I don't solely stick to the original wads I just haven't played many mods

#

I'm playing through a wad currently though

crystal hill
#

Which one?

cinder sapphire
#

check it out. there are so many ways you can play. there are others too.

bitter shoal
#

I like mainly wads that are "more DOOM 1/2", though I'm fine with custom weapons if it is tied to a mapset and its own gameplay vision and not something trying to make DOOM at its core better.

crystal hill
#

100% this

#

If I must play a gameplay mod, I want it to include custom maps to play on

twilit rock
crystal hill
#

Hmm. Not one I'm familiar with

twilit rock
#

its been pretty fun so far

#

Ive played it before like a year ago but I forgot most of it

crystal hill
#

Wait, thats not true, lol

twilit rock
#

i'm playing it in preperation for the evil unleashed which im gonna play next

crystal hill
#

Its the one from 1994, right? I have played it, I just memoryholed it

twilit rock
#

yeah

bitter shoal
#

Right now I keep looking at chat because this Plutonia Revisited 2 map is really long, 300 enemies but they are all spread out among a lot of encounters and ambushes. Probably the first map in this set I'm kind of whatever on: it's well made but the ambushes are pretty tacky.

static jasper
crystal hill
# twilit rock yeah

Its not one of my favourites from 1994, but then again the standards were much lower then

twilit rock
#

i think it's really good for the time actually

crystal hill
#

The best from that year dont really compare to Doom 1

sharp wyvern
twilit rock
#

i like it better than tfc i think

bitter shoal
#

1994 standards are crazy cause Plutonia just kind of poops on everything at that timeframe.

crystal hill
twilit rock
#

well its from 1996 so

bitter shoal
#

Unless something else as good came out at the same time that I forget

crystal hill
#

More so by modern standards

bitter shoal
#

which I probably did

crystal hill
#

Which is harsh, but some things survive scrutiny

crystal hill
#

Plutonia, Alien Vendetta, Chord 3

crystal hill
sharp wyvern
#

Which is why I love Doom 1, LoR, 64, 3, small parts of 2016

#

horror in doom >>>>

twilit rock
stiff basalt
#

But legacy of rust doesnt have any horror

crystal hill
crystal hill
#

The gameplay is just without compare

full shoal
twilit rock
#

i like plutonia but i wouldn't say it's better than doom 1

bitter shoal
#

Usually I don't like when a game is made at the time (like Final Fantasy 3 on NES) with technical limitations that tends to be compared to newer stuff but when something like Plutonia just like kind of nails it right off the bat and the stuff you can criticize it for come off as more stylish cheeky mean spiritedness than anything, it makes it harder to excuse other wads that don't hold up nearly as well >.>

sharp wyvern
#

oh yeah i forgot master levels lol

full shoal
#

I still kinda loved Master Levels with all the horrible shit they threw at you. Might be a stockholm syndrome

twilit rock
#

i like tnt more honestly

crystal hill
#

Oh dear

sharp wyvern
cinder sapphire
sharp wyvern
#

especially the Cabal series

twilit rock
#

tnt is way overhated

crystal hill
#

TNT is better for atmosphere and music, but gameplay trumps all in my head

bitter shoal
#

TNT does have its fans, it just resonates with some people better.

crystal hill
stiff basalt
#

I like mephisto's mausoleum

bitter shoal
#

To be fair I stan DOOM 2 and it has Chasm and stuff

sharp wyvern
crystal hill
#

But way below the id standards

sharp wyvern
#

although ig it depends on the quality of the wad

#

idk if doom 2 sets a high bar for id standards

stiff basalt
#

Some levels do

crystal hill
#

It towers above the master levels

#

Even the gimmicky sorta scuffy ones are at least charming

sharp wyvern
#

this is true

twilit rock
bitter shoal
crystal hill
#

The master levels make me beg for the sweet release of a power outage

twilit rock
#

well plutonia has a lot of moments where i'm like "why"

static jasper
full shoal
#

I think some master levels showed the next step for doom mapping. Black Tower, Bloodsea keep, even Titan Manor and fuckin Mephisto :D

crystal hill
#

Plutonia has a lot of great fights

stiff basalt
#

And a lot of bs traps

twilit rock
#

maybe it's because i play on fast monsters that i feel like plutonia is so hard

bitter shoal
crystal hill
twilit rock
sharp wyvern
crystal hill
#

They're usually at least somewhat telegraphed

#

I'd rather be ambushed than bored to death

twilit rock
#

it's still a really good wad like close to doom 1 and 2 tier but it has some things that hold it back imo

bitter shoal
#

I think the start of Map 04 I think it was, is the point where it does cross the line with the guaranteed hitscanner damage but the actual map after that is absolute cinema

twilit rock
#

it's like what i'd call an 8 or 9 out of 10

sharp wyvern
sharp wyvern
#

if Doom 2's master levels were just the Cabal series (in full, including the ones id didn't purchase) people would consider them on the same par as Doom II

crystal hill
stiff basalt
#

What about teeth?

sharp wyvern
#

TEETH is a great level IMO

crystal hill
#

All the Jim Flynn levels I've played were super frustrating

bitter shoal
#

anyway I never played Master Levels I should probably watch a video I was just linked elsewhere

crystal hill
#

I would say play it, even just once

twilit rock
#

i actually really love the master levels

crystal hill
#

If you own D1 + 2 you can play it there

twilit rock
#

i think i might like the master levels more than plutonia LOL

#

Not to say they're better but like I think i'd rather play them

crystal hill
#

I've always believed there is no such thing as a wrong opinion

twilit rock
#

Idk i have a soft spot for those weird levels

crystal hill
#

However, my faith is being tested

stiff basalt
#

Damn

sharp wyvern
#

i think i look at the master levels too favourably but they have a lot to like or admire

full shoal
#

There still might not be a level I would've died more to than TEETH

crystal hill
#

Teeth by master levels standards is good

sharp wyvern
#

mephisto despite contested gameplay has good area design, teeth has a fun gimmick, bloodsea keep is just a banger with great location, level design and enemy placement

crystal hill
#

Its very chokey and cramped but it has gameplay to it

stiff basalt
#

That intro section with fast monsters is a pain

sharp wyvern
#

titan levels have good area design but naff level design imo

#

idk what word to use but yk like how things look

#

titan manor looks neat

crystal hill
#

But its titan manor

sharp wyvern
crystal hill
#

I spent close to an hour in titan manor I wish I had back

crystal hill
#

Downtown or some of the more open ones, maybe

#

But Doom 2 still has a lot of gems in it

sharp wyvern
#

plutonia has the achievement of first good city map in doom

twilit rock
#

wrong they're in doom 2

sharp wyvern
#

ehh

#

first Really Good city map

twilit rock
#

sandy petersen might be a weird guy but i really do love his levels

sharp wyvern
#

sandy isnt rly that weird is he

crystal hill
#

Suburbs is pretty neat

twilit rock
#

he's like very vocally anti woke and his board game company scams a lot of people

crystal hill
#

But downtown is awful

sharp wyvern
#

icl it's funny how romero tried to claim that doom 2 was a pure passion project and acted like sandy was totally lying when he said doom 2 was a cash grab but like sandy made most of doom 2 and was also on the team i think sandy is probably the more accurate one ๐Ÿ˜ญ

twilit rock
#

and he lies about his days at id fairly habitually

twilit rock
#

Like easily proven false stuff

sharp wyvern
#

sandy lies or forgets a lot but doom 2 being a cash grab is most likely true and also he made more of doom 2

stiff basalt
#

Maybe he doesnt remember things that well

sharp wyvern
#

like lets b real doom 2 is somewhat of an id software victory lap

crystal hill
stiff basalt
#

Final doom for psx was the real cash grab

crystal hill
#

If I found out he murdered someone, I wouldnt knock suburbs down a grade (assuming he made that)

twilit rock
#

That's what I was trying to say like regardless of that I still like his maps more than like 90% of doom fans

crystal hill
sharp wyvern
#

when you think about it the ancient gods is nudoom's final doom

crystal hill
#

I dont like the more atmospheric bend, but thats proof it isnt just a cashgrab

twilit rock
#

made suburbs i mean

crystal hill
#

Fuckin hell

stiff basalt
#

Doom 2 still had a lot of effort put in it

crystal hill
#

I thought you said he actually murdered someone, lol

crystal hill
sharp wyvern
twin mortar
sharp wyvern
#

People do actually playโ€ฆ Plutonia

stiff basalt
#

Eternal DLC was meant to be very different

sharp wyvern
#

Juryโ€™s out on TNT

twilit rock
#

i play tnt

crystal hill
#

I play the first map of TNT

twin mortar
#

I mean that people don't blindly shit on TAG without having had played it, Final DOOM gets that negative reception a lot and as a result most of the people who play Final are hardcore fans

sharp wyvern
#

True true

stiff basalt
#

You were supposed to play as a different protagonist during the invasion on earth

crystal hill
#

The music kicks ass and its great fun to berserk punch everything

sharp wyvern
#

One good thing abt DOOM + DOOM II as a port is that it has massively increased the amount of final doom players

crystal hill
#

Massively?

twin mortar
#

From 2 to 4

sharp wyvern
stiff basalt
sharp wyvern
twin mortar
stiff basalt
#

Yeah they do

twin mortar
#

Can't be on the same scale as Final at least

stiff basalt
#

All thanks to funny nudoom tubers Cacoawkward

sharp wyvern
#

Doom 3 and Final Doom will one day recover from the slander (they wonโ€™t)

twin mortar
#

It'll only get worse

sharp wyvern
#

Final Doom is now being treated as just an expansion by modern idโ€ฆ sighโ€ฆ one day Plutonia will get justice

twin mortar
#

Final is the only DOOM game I have yet to beat that isn't those weird mobile ones or TDA

stiff basalt
#

I havent seen any slander towards plutonia

twin mortar
#

I intend to beat it in the id marathon I am doing rn (I will most likely get burnt out)

sharp wyvern
#

Plutonia evades slander by it being overhyped a little

stiff basalt
#

Its always with tnt

crystal hill
sharp wyvern
#

Go 2 It is probably the level I come back to most often tbf

twilit rock
#

i wouldnt necesarily call plutonia overhyped

sharp wyvern
#

If Final Doom just added 1 weapon or 1 new enemy people would like it way more lol

twilit rock
#

more like tnt is overhated in comparison

stiff basalt
#

Plutonia is just Doom 2 but better

#

But nrftl is the better experience

sharp wyvern
#

Iโ€™m surprised TNT lacks a new enemy tbh given how there were a decent amount of them in wads at the time

twin mortar
#

I can't really picture a new enemy made by a fan team in the mid 90s looking good

#

Imagining some slop creature like in the Spear of Destiny mission packs

stiff basalt
#

I wss going to say that

twin mortar
#

Or like those early FNaF fangames with insanely shitty sprite edits

twilit rock
twin mortar
#

We will

twilit rock
crystal hill
twilit rock
#

the only one of those that manages to be scary was five nights at the chum buckets

crystal hill
#

Not even a total conversion, just a graphics change

#

And it fails to make a spoopy atmosphere by not changing the music

twin mortar
stiff basalt
#

Super cancer

twin mortar
#

Slipped on soap into a springlock costume

#

Anyway classic DOOM

sharp wyvern
crystal hill
#

I wonder if theres a fnaf doom mod out there

stiff basalt
#

There is

crystal hill
#

Surely, at the height of its popularity

sharp wyvern
crystal hill
#

TTP is a very solid wad, especially for the time

sharp wyvern
#

(Itโ€™s Doomguyโ€™s sprite edited to be slightly bloodied and also helmetless and the enemy uses a rapid fire hitscan which is slightly slower(?) than a chaingunner)

#

Basically Assault Rifle Zombie from Doom 3

twin mortar
#

I know someone recreated FNaF in SnapMap

sharp wyvern
#

Iโ€™ve seen several FNaF doom wads

stiff basalt
#

Damn gamejolt link is not allowed

twin mortar
#

Can we ban Tenor next

crystal hill
#

Fair

sharp wyvern
#

Actually idk exactly how the IOS works in classic doom but

#

I wonder why TNT and Plutonia didnโ€™t have their own textures instead of Doom IIโ€™s Baphomet

#

Couldโ€™ve made any kind of new monster

#

Ig so players knew what to do ๐Ÿคทโ€โ™€๏ธ

twin mortar
#

The original texture looks quite nice, if it ain't broke don't fix it

stiff basalt
#

That cacodemon ios from plutonia revisited

sharp wyvern
#

I just also wonder what they wouldโ€™ve done if theyโ€™d created their own original antagonists

#

Couldโ€™ve been cool :P

#

Sigh I wish Perditionโ€™s Gate didnโ€™t get cut from Final Doom I rly like its ending

#

With the fakeout IoS fight

sharp wyvern
crystal hill
twin mortar
#

Doesn't the cast screen have a weird IoS? Blue eyes iirc

crystal hill
#

I've never heard anyone talk about it so much

sharp wyvern
#

I just like mentioning it because of its weird place in Doom history, cool final sequence, and ugly as fuck ending screen which I assume weโ€™ve all seen

stiff basalt
#

Better plot than nudoom games

sharp wyvern
#

This ending text and screen has always kinda stuck with me idk why

#

Itโ€™s just neat ๐Ÿคทโ€โ™€๏ธ

bitter shoal
#

I still haven't gotten over Plutonia 2's plot in the text file being Plutonia Doomguy being a failed president of the US

sharp wyvern
# stiff basalt Better plot than nudoom games

Technically if you think about it this is the first mention of demon corpses evaporating on death and it features a Titan glowing blue when defeated, both things that were in NuDoom isaacpogu

stiff basalt
#

Doom 64 started the trend of corpses disappearing

sharp wyvern
#

Nuh uh TNT came first ๐Ÿค“

stiff basalt
#

K but we talking gameplay wise

sharp wyvern
stiff basalt
#

Thats one good reason to shit on doom 64

twilit rock
#

i really want to play hell to play and perditions gate

twilit rock
#

You're not wrong

crystal hill
twilit rock
#

They seem fun I just have a lot of wads to play

crystal hill
#

Its just another backlog

#

But with free doom wads instead of games

sharp wyvern
#

I got stuck on Capybara

full shoal
#

just beat Burial Grounds from Scythe

#

beautiful level!

bitter shoal
#

I just looked at which one that was. That level had some cool visual set pieces

#

the map after that was one of my favorites

full shoal
#

Book Lords? Also a fine map

#

Scythe feels so good ngl

median trellis
#

scythe is such a classic

crystal hill
#

scythe is neat

#

it finally hits it's stride in the last 40% or so (with a few exceptions)

median trellis
#

I beat map 29 last night and really enjoyed it

crystal hill
#

its a bit too open and confusing, but it's not bad

#

has anyone played the adventures of square?

cursive swallow
#

I used to

median trellis
#

the lack of armor in scythe's early hell levels was genius

karmic estuary
#

Except those Squid Game death floors at the beginning, I hate those

crystal hill
pearl tiger
#

I'm trying the Fun Levels of Doom 64. The Cyberdemon in Cat and Mouse is a troll. doomguy_dead

chrome kayak
#

can it run doom

crystal hill
pearl tiger
#

Yeah. All I need to do is kill the Cyberdemon, which is easier said than done.

crystal hill
#

what've you got? plasma? a bfg?

pearl tiger
#

All I have is a rocket launcher provided at the start.

crystal hill
#

oh lord

pearl tiger
#

And given that it's a Fun Level, it can only be accessed through the Features menu.

#

The Cyberdemon also teleports.

unique spear
#

hey guys, i found something that got me to the last level in knee deep in the dead while playing crispy doom on my chromebook

crystal hill
unique spear
#

so if you want to know, dm me

#

so, anybdy want to know a secret

#

because it worked

crystal hill
#

????

#

if you're so desperate to share it, just post it in here

mighty walrus
unique spear
#

uhh, guys, my discovery is in the videos channel

bitter shoal
sharp wyvern
crystal hill
#

resurgence adds the two scythe 2 custom enemies in the last third

#

they're both nerfed hard, but still... why

winter charm
unreal siren
twilit rock
#

one of my biggest pet peeves with fan wads

#

is that too often they make the levels absolutely enormous

static jasper
sharp wyvern
#

black tower is sick tho

median trellis
#

guys what is the best midi in a doom wad

sharp wyvern
#

in official wads it would have to be something from legacy of rust

#

in every wad ever made idk

median trellis
#

arrival has insane tracks

#

the best midi imo is the infinite sky by zach siegel

twilit rock
sharp wyvern
#

map20 of what

little oar
median trellis
#

what about in custom wads

bitter shoal
#

yeah IIRC there are a line of colored torches before that which tell you the order to go to

sharp wyvern
#

Yeah lol

#

I like the puzzle but I get why most people donโ€™t notice it

bitter shoal
#

I wonder why more map authors, whenever they want an ambush that is just an archvile in a small room don't just add a 2nd one. Adds a significant amount of skill needed to survive without altering the identity fo the fight too much.

#

also I just realized in the fight I just did I could have just opened the door in front of me and left

#

SO MAYBE I AM WRONG

#

-- Decino

median trellis
#

I did that on my new map, I put a double arch-vile at the very end lol

bitter shoal
#

Map 29 of PRCP also did it except it actually trapped me properly

twilit rock
sharp wyvern
#

right

median trellis
#

I put a double arch-vile ambush in my previous wad as well, in an area with some dead enemies to revive and rather minimal cover

bitter shoal
#

ah yeah I am talking about if the fight is just supposed to be an archvile, I just realized adding another just makes that concept a lot more interesting

#

though a contributing factor to the difficulty was how thin the pillars were

median trellis
#

certainly

bitter shoal
#

so that could have been part of it too

median trellis
#

how good is prcp compared to plutonia 1 and 2?

bitter shoal
# median trellis how good is prcp compared to plutonia 1 and 2?

Like... I can't recommend it unless you are an enthusiast. There are some good levels in there but the other half of the levels too closely resemble playing the Plutonia 1 versions they are based on and often times they are either not much better (because Plutonia already peaked with the encounter design they're re-using) or actually worse (like the O of Destruction map)

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I'm going through PRCP 2 right now and so far it is much better and less over-derivative, but I need to finish the wad to make judgement because a lot of PRCP's weaker maps came during the earlier Hell levels.

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oh yeah PRCP1 had the worst Icon of Sin. It did have my favorite Map 11 and Map 32 of the Plutonia games though

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So I have to see if PRCP 2 changes that

karmic estuary
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I used to save-spam to get past that, glad to know there's another way

twilit rock
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have you guys played serenity

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and if so what did you think

bitter shoal
twilit rock
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curious selection of levels

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It's not exactly super challenging but it's enjoyable

crystal hill
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I really jade earth but its an absolute trial to get through. Hour and a half or so first time

crystal hill
mighty walrus
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ew black tower

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more ew TEETH

crystal hill
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Apparently I didnt finish it though. Maybe I played too many subpar 1994 wads around that time

crystal hill
sharp wyvern
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theyโ€™re like two of the only good ones

crystal hill
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As a certified master levels hater, black tower and teeth are easily some of the best ones. Top 5 easily

sharp wyvern
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Curious as to what the other 3 would be

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Bloodsea Keep I assume

crystal hill
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Me too, that was an offhand comment

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Bad Dream is mildly amusing and it ends quickly

crystal hill
sharp wyvern
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#nooticing how every level we listed is a Cabal level

sharp wyvern
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I like Veavitdpoh heโ€™s neat

crystal hill
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Dr Sleep was real neat at making levels

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Crossing Acheron was my favourite of 1994, as damning with faint praise as that is

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Wait, did he not make those master levels?

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Look, my brain has done its best to forget those for self defence purposes

sharp wyvern
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Theyโ€™re by Cranium lol

crystal hill
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Whoops

sharp wyvern
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Dr Sleep made the โ€œInfernoโ€ series which was also in the ML

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Virgilโ€™s Lead, Minosโ€™ Judgement, Nessus, Geryon, Vesperas

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Unfortunately I do not remember a single thing from any of those levels

crystal hill
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Neither do I

mighty walrus
crystal hill
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One day I'll replay em, as part of my full series playthrough

sharp wyvern
# crystal hill Neither do I

โ€œChironโ€ was also a level in the Inferno series I think except it got turned into E4M7 of Doom 1 lol

crystal hill
mighty walrus
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Ah. But I do know plenty of people who don't like Express elevator to hell. In fact I've only met people who didn't like it until now.

sharp wyvern
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TEETH is sucky if youโ€™re trying to do it no deaths but I enjoy playing through it

crystal hill
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I dont love it but its the master levels

mighty walrus
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I'll get into my reasoning tomorrow to be fair about it and not just shit on it without purpose. Just took my melatonin lol.

crystal hill
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You dont get many picks for good levels

mighty walrus
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This is true

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I do like Mephisto's Maosoleum just for the reason I find it cool looking inside and fun. That's all about it though.

bitter shoal
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Since It is only 9 levels I might attempt to play this Serenity wad while I'm on my laptop

sharp wyvern
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I love the Rev rising out of the coffin

mighty walrus
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I was so confused the first time before I realized that's how you get inside๐Ÿ’€

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Thought my game had glitched and I was running around the outside like a lunatic

crystal hill
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Unless you like 1994 wads

bitter shoal
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I want to be able to at least talk about it so I might give it a whirl

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not being able to talk about subject matter is sometimes an obstaclce for me so it might be worth the trip

crystal hill
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I tend to prioritise doing and playing what I like over what would make good conversation

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I'd like to talk to people about resurgence, but if I cant, I won't stop and play something else

bitter shoal
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if I don't like it I'll stop playing but since it is a 9 level wad I figure why not give it a whirl

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unless the levels are like super long or something

crystal hill
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According to my notes, I didnt finish it, so make of that what you will

bitter shoal
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okay I can see why you are against this wad now, it being brought up earlier made me think it'd be more interesting

bitter shoal
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it probably wouldn't b e that bad of a 1994 set if it placed more health

crystal hill
bitter shoal
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it looks and plays better than some 1994 wads I see in videos it just has really bad resource provisionals

crystal hill
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The three I remember from that year and think are decent are Crossing Acheron (a bit mazey though), Trinity College (for how impressive it is for a 1994 wad) and The Evil Unleashed (I don't remember anything about it. Same people made it that made Serenity, but I rated it 1st out of the 1994 cacowards. Dunno why)

crystal hill
bitter shoal
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I don't get why this wad supposedly isn't very challenging. You have to play perfect against a map full of shotgunners because the game just doesn't provide health and armor

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text file is saying I am doing it wrong if I'm not finding hidden rooms, that is probably where all the health is

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okay no the text file is lying to make me feel bad. Doomwiki is saying there are six stimpacks in this entire map.

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the map is massive as well

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this is why you shouldn't stop me from playing stuff this is actually amazing

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oh there is a berserk somewhere

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that is still really stingy

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these maps look progressively better with each one which is neat.

bitter shoal
red harbor
bitter shoal
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their philosophy is to actually be pretty generous with resources, because they wanted you to be able to use higher tier weapons against higher tier enemies more often. Most of their evil comes from what enemies do instead doglaugh

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Dario explained this while complaining about not having a decent weapon yet in TNT lol

crystal hill
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the guys who made that mapset also made other stuff, so if you like that one, there's others to try

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they were really prominent in the first 3 or so years of Doom's existence

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Requiem is probably my favourite project they were involved in. Of all the "classic" 90s megawads, that one may be my favourite (excluding official releases and Cyberdreams, which is gimmicky as hell)

mortal silo
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5 weeks until the cacowards !!

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dont forgor to rto

crystal hill
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another year of wads I need to play DE_Tooyoungtodie

mortal silo
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i feel like this year was pretty chill tbh

crystal hill
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there's gonna be a crapton of them to play

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last year, there were like 50+ wads that either won, were runners up, got an honorable mention, or were in one of the other categories

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I doubt they're going to downside this year

mortal silo
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it just depends on how much content the community produces
i feel like it was a lot less this year

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yeah last year was loooooong

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they also covered missed cacowards

crystal hill
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They won't go from 50 to 20 in a year

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it'll be gradual, if it happens at all, which I am not convinced of

mortal silo
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i wish teh cacowards were divinded up into format - vanilla/limit removing, boom et al, uzdoom

crystal hill
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I dunno. That'd encourage them to pick out maps for all those categories evenly, even if, say, there's not many good vanilla WADs

mortal silo
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there are some rather arty releases too. i dont know if those deserve a seperate category
prince & the void, alizarin, honktower, falaz, hi viz, beyond the zero,
ascension denied, etc

crystal hill
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and GZDoom is sorely overrepresented due to all the gameplay mods

mortal silo
crystal hill
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I dunno if that's a problem

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if no one's making good ones in those years, so be it

mortal silo
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they run a missed cacoward section. they definitely miss good doom wads.

crystal hill
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how many of those are vanilla?

mortal silo
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sinergy vanilla, absission limit removing
2019 had 0 vanilla wads
2022 had 2 - kdikdizd and .... maybe 10x10? one is a mod, the other and art project

crystal hill
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In the first missed cacowards, I count 9/25 that are vanilla or limit removing

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none of which are in the late teens (two are in 2015)

crystal hill
mortal silo
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edit: 2019 had zero vanilla / limit removing wads win cacowards\

crystal hill
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2024 has 12/34 missed be vanilla/limit removing (one of which is multiplayer). Two are in the late 2010s, and two others are in the middle

mortal silo
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its just really strange as a doom player, to go to the doom awards, and not see any releases for doom

crystal hill
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it really just looks to me like very few people make vanilla wads

mortal silo
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maybe wierder for a kexprot user, but sto;; rather wierd as a vanilla lover like me

crystal hill
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which makes some sense. Even Boom offers a lot of extra features and QoL stuff

mortal silo
crystal hill
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I really don't care if the wad is vanilla or boom or GZDoom so long as it's good ๐Ÿคทโ€โ™‚๏ธ

crystal hill
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fewer entries = more wins?

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and what if they're not good?

mortal silo
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honorbale mention

crystal hill
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and if they're not worth that?

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I don't see the merit in awarding something undeserving of such an award

mortal silo
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the hypothetical bad doom wad?

crystal hill
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It's much easier to make a bad one than a good one

mortal silo
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cheesewheel made a megawad in 3 days. i think it won a cacoward

crystal hill
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Okay

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I dunno how good it is, I've never heard of it let alone played it

mortal silo
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its not easy to make a megawad period

crystal hill
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okay?

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what is your argument?

mortal silo
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bro you are dumb

crystal hill
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plenty of cacoward winners or runners up are not megawads

mortal silo
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no offense

crystal hill
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lol

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"you are dumb"
"No offence"

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actually comical

mortal silo
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you were arguing with me and asked what my point was ๐Ÿ˜‚
like that just comes off as some wierd desire for drama

crystal hill
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so I was asking you to clarify exactly what you're trying to argue in favour of

mighty walrus
mortal silo
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๐Ÿ˜…

crystal hill
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it was necessary to insult me?

mortal silo
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im probably about to get banned for saying vanilla wads should get a cacoward section

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how dare i !

mighty walrus
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You can disagree and still have a civil conversation without telling someone they're dumb. That's my point if saying "Not necessary" wasn't obvious enough.

crystal hill
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I disagree with the idea that vanilla cacowards should get their own section because it would be elevating those that wouldn't normally earn a cacoward because "we need more vanilla wads to get awards"

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if no good vanilla cacowards are coming out, so be it

mighty walrus
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Rules McGee and I disagreed on what our preferred ML's were in Doom II last night and had a nice convo about it. People like to get other member's perspectives.

mortal silo
crystal hill
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thanks chief

crystal hill
mighty walrus
crystal hill
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I think gameplay mods change what the game is too much for me to really enjoy them. The main exception is when they come with their own maps, and possibly enemies

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Example - I'm not so keen on Brutal Doom. But Brutal Doom + the mapset built for Brutal Doom? Sure, I'll play that

mortal silo
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yeah i agree that vanilla gameplay is ageless
there are very few wads where even the slightest gameplay change sits well with me
or even if it sits well, i dont find it necessary

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like, reduced lost soul health seems perfectly fine and natural, but i am kinda against it ๐Ÿ˜†

crystal hill
twilit rock
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it might encourage people to make more vanilla wads which would be cool

crystal hill
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Valiant has more than that, and it's super chaingun changes how you approach a lot of fights

crystal hill
crystal hill
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I reckon it would lower the bar for cacowards if there's not many vanilla ones to pick from, so the bottom of the barrel is scraped

mortal silo
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bro navilla wads are not bad. they just dont use hexen format

crystal hill
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I'd rather they be categorised by "genre". Typical Doom wads, joke wads, puzzle wads, atmospheric wads, the like

crystal hill
mortal silo
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yeah that could work too

crystal hill
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A lot of my favourites are vanilla or limit removing

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But especially in recent years, there are fewer good ones to choose from, because people prefer to work with Boom or GZDoom

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or MBF

mortal silo
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when i a see a 1 map gzDoom wad get a cacoward
& a 32 level ๐Ÿ”ฅ vanilla megawad get skipped over|
i feel like i am being bamboozled by a system that favors advanced ports
which is FINE i like seeing Doom be pushed to its limits
but in no way should cacowards be despairing over "another vanilla episode/megawad"

crystal hill
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The thing about the one map cacowards is, they tend to be absolutely massive

mortal silo
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there are dozens of 1 map wads getting cacowards over the past 10 years and honestly i dont care for it

crystal hill
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Comatase from Lainos is PRB+ compatible, and it's at least a good hour or two long first time

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which is shorter than a lot of megawads, true. But it holds it's own with atmosphere and dread