#classic-doom

1 messages · Page 74 of 1

azure nimbus
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tylenal

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I'm sorry I like BTSX but I don't find myself pumping out a dozen levels at once

red harbor
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Guys it's possible to get 100% kills on E1M8 (Ultimate Doom on GZDoom, so could just be due to engine quirks). I've only tested this on HMP, but it's likely possible on lower difficulties and maybe even UV with this method. Just spam rockets in a circle, it's that simple

vale gyro
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ZeroMaster (?) figured that out

red harbor
red harbor
lapis wolf
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IMO Part 2 is even better.

Especially Map 25

plush tundra
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has anyone played The Hotel: Lost Contact on doom before

plush tundra
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nvm i figured out my issue

azure nimbus
spiral aurora
little oar
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This'll be really cool for 5 levels until you realize you still have to play doom 2

viscid jay
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If I was able to play it I probably wouldn’t

little oar
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Pretty lights will not distract you from the level design for long

viscid jay
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The lighting is just WAY TOO MUCH for me…looks wonky

little oar
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^

viscid jay
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But the blood splatter effects are cool

little oar
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Not to put this project down, I'm sure this is some impressive feat of doom modding, but I never really got the obsession with adding RTX to everything, especially old games that weren't made for it

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Just looks kind of tacky

viscid jay
# little oar Just looks kind of tacky

I agree,
I think RTX fits into modern games
Not old doom personally
It’s just dooms lighting is kinda perfect as it is…and it’s a game made in 1993

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It’s like putting RTX in Mario

little oar
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Yeah, ID really perfected what their limited engine could do. Adding to it would mess with that

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Same for stuff like quake 2 except in that game it just looks like you arrived right after the janitor finished mopping the place

viscid jay
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I wanna like quake 1 personally but I think the levels look too…muddy

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It’s so weird…

little oar
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The gritty unclean vibe fits quake 1 so well, I can't imagine it looking good with bloom all over the place and shiny floors

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It's a different kind of art style ig. More abandoned/unhuman in nature, like the place around you is barely holding together

viscid jay
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Not saying it needs to change it’s just strange to look at

celest coyote
viscid jay
celest coyote
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Abandon Maps 4 and 5 are wild, but definitely not the hardest thing in the world

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Lots of greeeeen

vale gyro
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reminds me

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I still haven't yet done the map I wanted to do

celest coyote
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Which one

vale gyro
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came out like 2 days ago

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map is apparently over an hour long first go around assuming you don't die

viscid jay
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Will it be vanilla or Gzdoom…?

vale gyro
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mind you the map starts you off with 2% health and 1 bullet

vale gyro
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wait, you referring to the map or the stupid RTX thing?

viscid jay
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Your map

vale gyro
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it's not my map lol

viscid jay
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Oh

vale gyro
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I can't map for shite

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don't have the creative ability to do so

viscid jay
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Well I was gonna say if you did I would play it

celest coyote
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I sorta can, trying to finish RC2 for my mapset someday soon…got one more level to do first

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But this is my first bout of mapping

vale gyro
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¯_(ツ)_/¯

viscid jay
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I still like the Classic Redux mods…
I like they added more stuff in the original levels

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It’s probably my favorite mod maybe

celest coyote
red harbor
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man i used to be so ornery about experiencing games

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gzdoom somehow changed that

viscid jay
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doomcry still mad i cant experience MYHOUSE.WAD

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It’s a beautiful mod…

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I may not have read house of leaves or stuff like that but seeing an experience like that wants ME to experience it.

red harbor
vale gyro
wanton cave
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Whats the big deal about myhouse

vale gyro
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failed every single time with no improvement

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the maps both don't play well or look good

viscid jay
vale gyro
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don't got the same view as other people when it comes to playing games plus the fact I don't have any creative ability

red harbor
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rip 🫡

vale gyro
vale gyro
red harbor
viscid jay
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I actually have been playing those doomer board mods

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Those are pretty neat too

shy wolf
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Anyone want to play

viscid jay
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Can’t don’t have ps plus (I’ll try to get it soon)

azure nimbus
viscid jay
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You see I don’t get that when it comes to game modders…they always go insane on LIGHTING….its insane!

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I wanna see a LOTR Conversion mod for doom, I would lose it

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Also does anyone find it funny that Chex made a doom mod?

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And SOLD IT IN CEREAL BOXES?

vale gyro
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as it's an IWAD with a custom EXE

viscid jay
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Ik ik but it was made with dooms engine

vale gyro
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fair

vale gyro
viscid jay
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Yes I saw it in the mods when I look at the mod page

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All 3

vale gyro
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Chex Quest 3 doesn't even work in that engine as it requires UDMF

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maybe someone made a vanilla version of it idk

viscid jay
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I haven’t tested it we’ll see

spark knot
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Hey I dunno if anybody has said this yet, but for those of you who wanna make wads using the new enemies and still have the BFG, the wad you're gonna wanna use will be called "id1-res.wad" in the "rerelease" folder of Doom 1 + 2!

sick yacht
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If I buy doom 3 bfg edition for xbox 360, will it have doom 2 on the disc ?

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Or will it be a code ?

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I have the unity versions and doom 1 + 2 on series s but I wanted to play the 360 version too to get the achievements

spark knot
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It should be all on the disc

sick yacht
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I only bought doom 1 for 360 back in the day. Didnt buy doom 2 and its now delisted

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It should be like steam, where you buy one version and get the others

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steam has the original ms dos game, unity and 1 + 2

little oar
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You'll get a version of doom 2, but it won't be the xbox live arcade version

median trellis
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doom 1 on xbox 360 was my introduction to doom

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I thought it was a newer game with an old school pixelated design

little oar
little oar
red harbor
little oar
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Ok yeah, if you want to be illegal about it then you do have options...maybe
Master095 wants it for the achievements, will achievements even work with pirated 360 games?

little oar
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Yes :)

red harbor
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i was just making his options (despite how dubious they are) known

sick yacht
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360 doom 1

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Also thought it was a new game. I was a kid back then

median trellis
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I thought playing on ultra violence made the game more gory

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lol

sick yacht
red harbor
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dont quote me tho

sick yacht
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They still ban you for that

red harbor
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wow

sick yacht
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To this day

little oar
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Microsoft killed the 360 store earlier this month, so you may be able to slide away with it

sick yacht
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Its like automatic

little oar
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Buuuut I wouldn't risk it

red harbor
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just disconnect from the internet if you go down that route then ig

sick yacht
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I have a modded 360 but with a local profile

little oar
sick yacht
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My main one is on the series s

sick yacht
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To my profile

red harbor
sick yacht
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What is sol

sick yacht
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If it runs inside doom 3, it probably doesnt. But if its a separate game...

little oar
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The achievements for doom 1/2 are in the same group of achievements as doom 3s

sick yacht
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So they are all one game...

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Ok, so I can get bfg edition but doom 2 xbla is forever lost to me, legally

little oar
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Yes...kind of
Doom 1/2 also got stand alone releases on the 360 store as well, with their own bonuses (like proper online play)

sick yacht
little oar
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Ah. Unfortunately, those versions were taken down awhile ago so you're out of luck there

sick yacht
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Yes

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My only hope was a disc

little oar
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I don't think the XBLA versions ever got proper disc releases, sorry

sick yacht
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Yes, my hope was the bfg edition but it doesnt have

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I already acepted

red harbor
sick yacht
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I should have bought it when I had time to do so

fathom atlas
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Does the “doom” in doomslayer refer to him or the demons he’s killing

little oar
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It refers to the game he's in
It's just an old nickname that happened to stick around

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If you want a """lore-accurate""" reason, in eternal some scientist reporter girl describes him as doom as in, the end times doom. Bad time, doom.
Doubt that's really what it means though. Probably just some overly cheese meta reference

glass forum
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I wholeheartedly believe that the last 2 maps of Legacy of Rust are harder than GO 2 IT

This expansion had me sweating

median cloud
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Has anyone played thta Doom RTX mod

granite maple
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keks engine

eternal kernel
iron quail
iron quail
tepid sky
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Hey guys!

little oar
lapis wolf
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Has it ever been said why the pistol in the Valiant WAD is literally just the pistol from Marathon?

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Anyway Valiant is quite interesting thus far

fathom atlas
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hi so in the inmost dens, after you get the red key you can supposedly open any red gate right?

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also what did people back in the 90s when they got stuck did they ask their older siblings or something

median cloud
little oar
fathom atlas
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Also this level is kind of really weird to get around in

little oar
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May just be once actually. Those weird wall switches are funky
You'll see it, it has the red skulls in front of the door you open first

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Look right next to the red gate in the starting areas. It'll open the ones elsewhere in the map as well

little oar
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"Sandy what are you doing" describes half the level design

fathom atlas
fathom atlas
azure nimbus
little oar
fathom atlas
little oar
azure nimbus
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American McGee has the shorter hitscan heavy speedmap levels: map14, 22, e4m1

fathom atlas
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Although with how many chaingunners there are and the level aesthetic I thought inmost dens was kind of like a prototype plutonia

red harbor
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So anyways I made my Doom super bloody

fathom atlas
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The pit and refuelling base were all so loong

median cloud
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I cant remember what part you guys are talking about iirc theres a red switch like right next to the red gate

median cloud
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aside from the citadel but thats more confusing imo

azure nimbus
# fathom atlas Twice?? What was petersen thinking

the reason this happens is because vanilla doom doesn't have keyed buttons. So if a mapper wants a keyed button to open a door, they have to put the button that opens the colored door behind a smaller colored door

azure nimbus
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So say I'm mapping in vanilla and want you to hit a "red switch" to open the red door. I have to put the red switch behind a door that actually responds to a red key. Switches can't be locked by keys on their own in vanilla

little oar
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Welcome to doom 2s midgame, the weakest part of it

median cloud
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Refueling base and the pit are nr 1 and nr 2 in most monsters in Doom 2 iirc

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Not entirely sure if that correlates with the length but I do agree that the pit always felt like a drag

little oar
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(Except industrial zone which is actually kind of fun at the end)

median cloud
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however still better than The Citadel

median cloud
wanton cave
fathom atlas
wanton cave
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Its tedious

little oar
fathom atlas
wanton cave
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lol

median cloud
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Suburbs is like the first instance of slaughter in official doom I love it

azure nimbus
median cloud
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Map 14 has awkward secrets since the soulsphere near the arachno doesnt count as a secret

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when it really should

azure nimbus
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and the rocket

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secret tagging in the original maps is a total mess

median cloud
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ya

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and like that cache near the water in the starting room

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theres a wall u open

azure nimbus
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isn't that the rocket?

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Ya gotta find both of these non-secrets for max though since they have monsters

median cloud
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Im talking about the main building which has a wall u can open

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Where the blue armor is

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A wall with a rocket box and a spectre inside

azure nimbus
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oh you mean the spectre that I forget about

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the truth that people won't accept is that map13 of doom 2 is better than plut map29

wanton cave
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cap
Nvm
I thought you meant doom 2 map 29 lol for a sec

fathom atlas
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i keep stepping back to melee whiff the revenant and he keeps rocketing me

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what do i do

median cloud
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Odyssee of Noises is great

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Downtown is okay

fathom atlas
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downtown is another slog

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imo

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oh i have to lure him a few times before i shoot

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because if i immediately shoot hes at chase mode?

azure nimbus
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pain state makes monsters ignore range requirements

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but melee has higher priority than missile

fathom atlas
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so shoot, while reloading immediately get up close again, then shoot?

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im starting to get the hang of it

median cloud
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Damn Gotcha is a level alright

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I still discovered a new sector playing that map today

azure nimbus
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yeah with ssg it'll take 2 or 3 baits

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btw if you wake a monster up with damage, they will immediately attack 100 % of the time unless it's pained

opaque rose
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Opinion question

Best boss fight in classic doom?

By that I mostly mean Tower of Babel, Dis and icon of sin

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Personally I think Tower of Babel is the best, cuz you actually get to do stuff

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Dodging rockets is always fun for me

median cloud
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Boss fights in Doom are awful but yeah tower of babel is the best one

fathom atlas
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is there a bug in gzdoom or does industrial zone just play the first level music

azure nimbus
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that's just how it is

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DoomWiki.org

The soundtrack of Doom II consists of music in MUS format composed by Robert Prince. 21 distinct tracks are present. At least some of these are known to have originally been written for Doom. Two of the tracks are re-adapted by Prince from his earlier work on Wolfenstein 3D.

tacit egret
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Just popping in here to say I might of predicted? A Legacy of rust weapon {The Calamity Blade}. It was suggestion for doom’s future.

hexed escarp
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but yeah tower of babel sucks the least

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not to say that you cant have a good boss fight in classic doom though

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the boss levels in Eviternity, Eviternity 2, and Valiant are all really good with Eviternity 2 being particularly excellent

hexed escarp
jade solstice
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@hardy hamlet I imagine no changes since the last update - save / mod issue still persisting yeah?

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Typed @ wrong - gg me

jade solstice
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Sadge

lapis wolf
smoky gorge
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i think vanilla doom's music has an identity crisis
like i want someone to try and pin a specific theme to them

amber herald
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Metal, atmospheric and elevator music

median trellis
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Stardate 20x6 is lit

lapis wolf
restive valve
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Uh so I guess I’ll address the elephant in the room

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Nobody uh

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Nobody told me about ID

vast reef
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waow

red harbor
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Are there any enemy animation mods for GZDoom that keep the vanilla timings? The gore modpack I'm using has Smooth Doom but only with the gore features and death animations (player animations were replaced with PerK's)

granite niche
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I accidentally got the overkill achievement in DOOM + DOOM II lol

hexed escarp
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I just moved into my college and I hope I find even just one other person there who plays classic doom

winter blade
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Anyone tryna do a Going Down playthrough on DOOM + DOOM II tomorrow?

stone jungle
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But i played DOOM + DOOM II

jovial wing
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has anyone else kept the mighty doom app because they refuse to let it go

sick yacht
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I think it's odd to not include Sigil 2 on the main download of Doom + Doom 2, since every game and expansion is already included, even Sigil 1. I know it is a featured mod, easily downloadable, but it doesn't give achievements

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Theres an achievement for completing Doom, for Sigil, for Master Levels, for Doom 2, etc, but not for Sigil 2 since it is not on the main game screen

little oar
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It is really weird that it was left out. Maybe they just didn't want to clutter the menu too much or include too many "unofficial" fanwads alongside officially licensed wads

sick yacht
little oar
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Mhm. Maybe they wanted to keep it as official as possible, and sigil 1 got through because it's a very special case

sick yacht
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Plutonia and TNT are Final Doom, an official licensed game

little oar
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Because if they added sigil 2, then they'd have to continue and add sigil 3 (or whatever Romero's next wad is), so on so forth

sick yacht
little oar
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Also possible that they just...didn't have time to tweak it. Sigil 2 was one of the last wads added to the unity ports iirc, so they may have already started working on the kex engine ports by that point, so they were only working with getting sigil 1 working perfectly

sick yacht
little oar
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I don't think he's confirmed it yet, but his store page mentions:

All proceeds from sales of SIGIL II and SIGIL II merch support future WAD development. Thank you for playing my games.

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So he hasn't outright confirmed anything but he is implying that he'd like to keep developing wads and associated merch for them

sick yacht
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Are sigil 1 and 2 canon now ?

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Did ID canonize it

little oar
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Eh, about as canon as the other addons like nrftl or final doom. They can be canon if you want, or they can't be. Nothing is really effected by either choice

sick yacht
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Never played them

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Only doom I played was ultimate doom, doom 2 and master levels for doom 2

little oar
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Ah. If you want some more, the Plutonia Experiment half of final doom is pretty fun. A lot harder than those three, but pretty fun nonetheless

sick yacht
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Im working on the other ones

little oar
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TNT: Evilution is...fine. It's about the same quality as master levels. Not great, not horrible. Just kind of harmless

sick yacht
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To me the bad thing about master levels is the exit is very well hidden

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Too much secret passageways as I remember

little oar
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Yeah master levels have some confusing layouts in them

sick yacht
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Doom 1 and 2 I can complete without looking youtube. But master levels I had to check youtube on multiple levels

little oar
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It has some really neat ideas with stuff like black tower or express elevator to hell, but a lot of them are very hit or miss

sick yacht
sick yacht
little oar
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If you want to play all of them, may as well do TNT first since it appears first in the menu

little oar
sick yacht
little oar
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Then yeah, may as well do tnt first since it's before plutonia in the menu

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When I got the recent remaster I'm just working my way from top to bottom, seems to be a nice order so far

sick yacht
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Is classic doom on same universe as 2016 and eternal ? Any confirmation on that ?

little oar
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Yep. That was implied in 2016 but eternal outright confirms it

wanton cave
little oar
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The only game not really part of it is 3. 3 is a separate timeline, however. It's technically canon but it has no noteworthy effect on the main canon that it doesn't really matter

sick yacht
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What about 64

little oar
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Also canon. Takes place after 2 and before the dark ages

sick yacht
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So before the middle ages

little oar
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1 -> 2 -> 64 -> Dark Ages -> 2016 -> Eternal

wanton cave
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TDA is going to show us some stuff of what happened between 64 and 2016

sick yacht
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And dark ages middle ages

little oar
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They all have scifi inspirations, yeah

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Well it's hard to tell with dark ages because we know very little about it. Afaik it isn't taking place on earth, and is on another world/dimension/whatever

lapis wolf
sick yacht
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Oh I thought it was actually the middle ages

lapis wolf
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Just Medieval inspired

little oar
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^

wanton cave
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Scfi with fantasy stuff

sick yacht
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So is Doom Guy and Doom Slayer the same person ? Doom Guy looks like a regular soldier, maybe with some augmentations, like Master Chief. But Doom Slayer looks like an ancient warrior of some kind

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Dont spoil too much

little oar
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Same person yep

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To keep the spoilers light, at some point he just gets an upgrade, and that's where his 2016 armor comes in

sick yacht
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So after he killed the demons on classic doom he became a mystical warrior and was sleeping on 2016

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And got awoke

little oar
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Wasn't so much "sleeping" as much as he was trapped in that coffin. Can't say much more without bringing in spoilers

sick yacht
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So only doom 3 is its own thing

little oar
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Mhm

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It's technically canon but it's so unimportant that it may as well not be

sick yacht
#

Canon on the same universe ?

little oar
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So to keep things simple, yeah doom 3 is a separate thing

sick yacht
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Because of spoilers

little oar
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Not even going into spoiler territory. Doom 3 just has no effect on the canon, it's only loosely connected because of a single item that appears in eternal (that honestly I think people are reading way too much into what's most likely just a fun "hey remember this" easter egg)

sick yacht
#

Who do we play as on each classic doom and 64 campaign, doom guy on every of them ?

little oar
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Yep

sick yacht
#

I heard its a different marine on final doom

little oar
#

Doom 1/2/64/2016/eternal is all the same doomguy

sick yacht
little oar
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I think tnt:evilution is a different character. I'm not too sure on how the plot for those games work though, so don't quote me on this

sick yacht
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Im more hyped now that theyre all connected. I always thought it was classic doom + 64 universe, doom 3 universe and modern doom universe

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Like 2d, 3d and hd from gta, if you know what I mean

little oar
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Yeah

sick yacht
#

Thats a good analogy I think

little oar
#

Luckily doom's timeline is very simple

sick yacht
#

Its more rip and tear

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Than story

little oar
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Mhm

sick yacht
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At least on the classic ones Im playing

little oar
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Story has never been much of a focus until around doom 3 and especially 2016 put a bit more focus into it
Now whether that was successful or good depends on who you ask

sick yacht
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I watched the doom movie some years ago, the one from 2005

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Theres also doom anihilation from 2019

little oar
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Very...interesting movie. It's a good fun cheesy movie, but a different take on doom for sure with the demons being closer to infected people than actual demons

sick yacht
#

A virus

little oar
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Yeah

sick yacht
#

On my country it was translated as Doom: The Gateways to Hell

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But theres no demons !

little oar
#

¯_(ツ)_/¯

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That's one weird thing about doom too, for a series that markets itself with hell a lot you aren't actually in hell for very long
For most of the games, hell is something you visit once maybe twice a game

sick yacht
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They added a subtitle on my native language and kept the doom word on English

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On English its just Doom (2005)

little oar
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Doom 1 is the only game where hell is actually an important part of the game, since you're in it for the last 2/3 of it

little oar
little oar
#

DOOM (the 2005 movie)
DOOM (the original 1993 game)
DOOM (the 2016 game)

sick yacht
#

Whats the deal with doom anihilation ?

little oar
#

¯_(ツ)_/¯

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Just another attempt at a doom movie. I've never watched it, so I can't speak on its quality

sick yacht
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I saw it appear on prime video's catalogue

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Some time ago

little oar
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It went straight to streaming/dvd services iirc. Never hit theaters

sick yacht
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I like the twist on the Doom movie where you think The Rock is the Doom Guy but it's actually the other guy

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Also the first person scenes

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The bfg appearing

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Watched it on 2015 or 2016

little oar
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And that everyone else died. Based on the cover I figured at least a few would die. but everyone died besides rock and doomguy

sick yacht
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Doom Guy killed the rock if I recall correctly

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The Rock was infected

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Dont even know his character name, so Im calling him The Rock

little oar
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He did. One of the few movies where the rock actually loses

sick yacht
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Lol

little oar
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Or that's what he was referred to as

sick yacht
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I remember a Sarge too now that you said

little oar
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The Rock

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I forget what doomguy was called

sick yacht
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I like those trash movies

little oar
#

Good ol cheesy movies

fathom atlas
#

Is thy flesh consumed worse than Plutonia

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Not difficulty but in terms of design

fathom atlas
little oar
little oar
fathom atlas
#

He plays doomguy in the movie

little oar
#

Oh it's the same actor? That's neat

earnest nimbus
#

Keith urban

median cloud
#

Actually hmmm E1 is better

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Does the Kex Engine version of Doom have the lost soul limit?

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I struggled unreasonably hard on barrels of fun

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Pistol started it cuz I died in a dumb way

finite crag
median cloud
azure nimbus
#

I wonder if it has any idea about when to turn that on or off. If anyone can try out sunlust map30 to check it out

versed lark
#

I watched a Retro Ahoy video about the genre of Doom, if FPS or Doomclone were not allowed, using terms from the time. It settled on the idea that Doom is an Action RPG. It did not discuss the Bullet Hell elements that are also important to the strategy of Doom and Doom II. Elements that are unique to Doom and Doom II. I will now take note that Doom is an Action RPG with Bullet Hell elements.

azure nimbus
#

it's obviously not an RPG

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bullet hell FPS movement shooter such a clear call

vast reef
#

wouldnt call doom a movement shooter

fathom atlas
#

people call movement shooters boomshoots dont they?

vast reef
fathom atlas
#

or the other way around

vast reef
fathom atlas
#

john romero did in an interview

vast reef
#

movement shooter is such a nebulous term

fathom atlas
#

that is also true

vast reef
#

some people say quake isn't a movement shooter and like ??

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everyone has their own definition of it

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people call apex of all things a movement shooter

versed lark
#

Im gonna send link

azure nimbus
random fern
#

therefor movment shooter

azure nimbus
#

There's also the issue of "should custom maps even be in the same genre as the original?" Is sunlust really the same genre as e1m2?

random fern
#

what genre is nuts

versed lark
#

Doom is not about timing

random fern
versed lark
#

Oh, sorry. My bad.

random fern
#

nah its okay

versed lark
#

Thx

sick yacht
#

Because someone said "you dont look like a Mac"

#

Lol

versed lark
#

Also Doom is an Action RPG if you consider how the term was used in the 90s, stuff like System Shock and Ultima: Underworld.

ionic ivy
#

Guys I know why the dogs don’t appear in the secret level of Doom II (Map 31)

#

It’s because the pinkies ate them SOULSPHERE

versed lark
#

Speaking of the dogs, they're most likely messenger dogs. id probably did not realize this.

azure nimbus
#

if you miss the dog sprite, it's used in mbf21 for the helper dog

sick yacht
versed lark
vast reef
#

movement shooters are about complex movement

#

see this is why i hate the term

little oar
hexed escarp
#

Maybe a timing thing

spice radish
azure nimbus
#

doom is a platformer

red harbor
split smelt
#

Jumping is no
Rocket jumping is yes coolcaco

keen tusk
#

is the recent release of doom + doom II running on dosbox?

#

nevermind it is

little oar
random fern
#

theres a option to run it in dosbox

keen tusk
#

oh, i saw dosbox in the files and assumed it was using that

random fern
#

at least i heard there was

deep galleon
#

Yall remember doom for the 3ds

little oar
#

The steam version used to use it, and it'll still give you the option for it in case you want it. But the updated port(s) doesn't use it normally

random fern
azure nimbus
split smelt
#

Guys do i continue abandon or continue sunder?

little oar
#

Flip a coin, heads is abandon tails is sunder

split smelt
#

Ok

#

Sunder!

#

Im already at map 31 on the save and abandon im at map 06 both at the start

proud falcon
#

Dosbox DOOM was how i played it for the first time

#

Honestly wouldn't recommend it with Choco and Crispy existing

twin mortar
#

I can recommend it to purists, it's very much playable with novert

split smelt
#

Sometimes i change my Dsda settings to 320x200 35 fps no auto run and keyboard only for fun

#

I tried playing h*ck revealed like that spoiler didnt go well

azure nimbus
azure nimbus
#

you'd set joyb_speed to 29. Basically, this would make the game think you are always pressing the button since 29 maps to some thing with a static value. It's not a setting they intended on making

celest coyote
#

And Map 31 of Sunder is a lot prettier to play through

proud falcon
#

Ive never played Sunder

celest coyote
#

somewhat overrated combat wise, visuals are outstanding tho

proud falcon
#

It needs a BOOM source port right

celest coyote
#

Some levels do go on for way way too long tho (map 16 taking over 6 hours first playthrough)

#

Yea it’s boom

proud falcon
#

Ah oki ill play with sth other than Crispy then

celest coyote
#

There’s also no difficulty scaling in Sunder so UV vs ITYTD is the same

#

In terms of monster/item placement

#

So I said f it and did Sunder on UV, definitely doable if I can surmount it

#

Just tedious…very tedious and some levels are just too long lol

proud falcon
#

I currently doing Legacy of Rust so i either will switch to Sunder for a shake up or just finish LoR firsf

celest coyote
#

I’d finish Legacy of Rust first, how far are you on that?

#

I’m on the first few levels myself lol. Abandon is a bit more fun atm for me

proud falcon
#

Especially cause i dont save midway

#

I originally went with pistol start but its just borderline sadistic lol

celest coyote
#

I pistol start everything these days

#

But yea that LoR level with the green slim tech base as the third or fourth map was…very questionable for how bored I got in that map

#

Made me stop after I beat that one

#

Need to push through the rest someday

azure nimbus
#

one small advantage of pistol start is not caring about maintaining saves either for organization or swapping ports

celest coyote
#

Also makes me appreciate each level individually more

proud falcon
#

Oh that was the second map

celest coyote
#

Spirit Drains

#

I think that’s the name?

proud falcon
#

Yes thats the third map

celest coyote
#

that green slime tech texture got ugly real fast

proud falcon
#

At least iirc you get the SSG

#

Dont think you can find it on the second and first maps

#

At least i didn't

proud falcon
celest coyote
#

Did you find the secret exit to Ash Mill?

proud falcon
#

Nope

celest coyote
#

It’s in the second map, and a little out of the way, cuz u gotta backtrack somewhat

#

I think it’s what you need the red key for

proud falcon
#

Ah i probably will go back and try to find it

celest coyote
#

That map has a lot of secrets

#

I only didn’t find one

proud falcon
#

im going to try to find ash mill first without using a guide

celest coyote
#

Hell yea

proud falcon
#

Ouch got punched in the face by a revenant and died LOL

median cloud
#

Does anyone else find the ost way too quiet when selecting original?

#

remix is fine but original is like super deaf

vale gyro
amber herald
split smelt
median cloud
digital haven
#

Hey Doomguys and Doomgals. Does anyone know how to run Legacy of Rust in Crispy? Just crashes on me.

split smelt
#

I wonder is there some chillax maps that are actually possible?

digital haven
#

Aww

#

Well thanks

vale gyro
median cloud
vale gyro
split smelt
vale gyro
#

But to just be able to play it you only need MBF21

red harbor
#

guys is this a good modlist (in order of when they came into my head while typing this)? are there any good QOL or graphic mods im missing?

SmoothDoom
Bolognese (Gore Mod if you're unaware)
NashGoreNEXT
Revenant100's Sprite Fixing Project
NightFright's Brightmaps Plus
IDKFA (Soundtrack Replacement)
TargetSpy
Perkristian's SFX Mod

vale gyro
#

ID24 apparently is only used for visual stuff

median cloud
#

u sure?

vale gyro
vale gyro
split smelt
#

DSDA For life

vale gyro
#

And I’ve been playing LoR completely in Nugget Doom with zero issue

vale gyro
digital haven
#

Thanks!

azure nimbus
#

the most obvious difference between full vanilla and higher comp levels that a player will notice is having the options to disable out of ammo forced weapon switch

digital haven
#

There's a je ne se quoi I get out of Crispy that I'm too NewDoomer to classify

azure nimbus
#

This is pretty helpful for the bfg

digital haven
#

So I'll take the recommendation of Woof or Nugget and look em up

azure nimbus
digital haven
#

Oh what's it called?

azure nimbus
#

including, woof, nugget, or DSDA. Just make sure to set the comp level properly

#

Nugget is good if you like colored blood and mirrored corpses. DSDA honestly I kinda think of as the standard nowadays

vale gyro
#

I’d say if you like Woof, check out Nugget and see if any features there you like

#

I personally use it for the extra gibbing stuff it has

digital haven
#

This is a great starting point yall

vale gyro
#

If you liked Crispy’s rendering style or its colored blood, Woof and Nugget has it so don’t worry about that

#

Same with Crispy’s randomly mirrored corpses

#

Note you can have colored blood in DSDA and GZ but it’s not built in like Woof and Nugget

digital haven
#

I think I enjoyed Crispy's jank verticle aiming and alternate autoaim modes

vale gyro
#

Every port I mentioned can do the jank vertical aiming with the right settings

#

Just have the rendering mode set to software (with the exception of Woof and Nugget as it uses a software renderer anyways)

azure nimbus
#

DSDA's last update (0.28) has full freelook without y sheering(if you prefer)

vale gyro
azure nimbus
#

DSDA's hardware is genuinely indistinguishable from software

#

but runs faster and doesn't have the glitchy specters

#

and isn't victim to y sheering

vale gyro
#

Like the skybox not warping and such

azure nimbus
#

idk why the skybox looks different with freelook on

zenith swift
#

a

proud falcon
#

man moving from normal doom to the raytraced GZDOOM version with smooth doom kills my brain

vale gyro
#

"Finished" Eraser

#

from what little I played I found it quite cool, trying to find the rest of what it offers

opaque rose
#

god damn playing doom 2 on ultra nightmare

#

dead simple is kicking my ass

#

beat it, i had to git gud

azure nimbus
#

is that a modded difficulty setting

lapis wolf
azure nimbus
#

If I remember right, doing map07 nightmare was where I really learned to circle strafe mancs counterclockwise

lapis wolf
#

Or perhaps they confused Ultra Violence with Ultra Nightmare as the title

#

As they're both similar names

azure nimbus
#

basically mancs have a set pattern and their widest shot is to their right. So dodging to their left helps

opaque rose
#

yeah i meant ultra violence

rich anvil
#

How do I enable freelook on gzdoom?

#

Apparently I already have freelook=true but my mouse won't make me look up or down

#

Sv_freelook is also set to 1

cerulean delta
#

Another weird detail about The Sky May Be: it has a custom crash message. When you open the “DO NOT ENTER” door on DOS Doom, the untextured floor crashes the game and the custom crash message is “i told you”

#

Also obligatory “THE GUN IS GOOD”

woven wasp
#
cerulean delta
opaque rose
#

Oh my word refueling base kicking my ass

stark plume
#

Did I see wrong or is Back to Saturn X using 3d floors?

stark plume
opaque rose
stark plume
#

Well yes but that's besides the point HAHA

#

Normal UV, right?

opaque rose
#

Yeah

#

I got the mega sphere and then the 2 revenants RNG’d half of it away doomguy_shock

stark plume
#

Ouch max rolls TT

#

Yknow, what I've been using to get better at Doom is pistol starting every map

austere tangle
#

I beat Sigil earlier, all I got to beat is Final DOOM now

stark plume
#

It's really fun, I'd recommend it, adds a twist by not being able to use the previous map's arsenal

stark plume
#

Heads up and not tryna discourage you but TNT will be meh, Plutonia on the other hand will be a blast

opaque rose
#

Like 20 shotgun shells and 300 monsters

stark plume
#

Hah well the only right way to play Doom is to play the way you want

#

Worst case scenario practicing levels again and again makes for a better performace

austere tangle
#

I don't think I've actually beaten it legit before since it's that overly difficult

stark plume
#

Have you tried Plutonia before

austere tangle
#

I did a few years back and I think I've gotten it done

stark plume
#

@opaque rose did you use that one secret that makes the fight trivial?

austere tangle
#

But I gotta skim through TNT first since I'm 10-11 levels in with it

stark plume
opaque rose
austere tangle
#

I've totally been enjoying getting harassed by chaingunners and imps every five seconds

stark plume
opaque rose
#

No what is it

opaque rose
#

But anyhow I grabbed the invul and ran for the exit

#

Diddnt even go for the supercharge

stark plume
#

There's an invul you can get in the cyberdemon room

opaque rose
#

I was so close to grabbing it

stark plume
#

Another one

opaque rose
#

Oh?

stark plume
#

It's hidden behind a secret

#

But it's easily accessed

#

Unless it's nightmare

#

Yknow that room with like 10 billion zombiemen and shotgun guys?

opaque rose
#

With all the cubbies?

stark plume
#

Yeah

#

Some of them can be opened, like 4 or 5

#

Usually has goodies but one loops around and then teleports you to a secret part of the cyberdemon room

#

I won't say more :) go figure the rest out

opaque rose
#

Oh these are good goodies

#

OH GREAT HEAVENS

stark plume
opaque rose
#

PINKY CLOSET

stark plume
#

Some secrets are amazing

#

Especially in refueling base

#

Imo you should try to learn where they are since a lot of the time they make your playthroughs easier

#

Some become lowkey necessary for stuff like pistol start where you'd get access to weapons you'd get later in the map if ever

opaque rose
#

I did not forget that circle of death introduced the arch-vile

stark plume
stone tiger
#

Wallhumping

median cloud
#

Gonna start master levels today

#

How bad is it

#

Probably wont pistol start it however

unreal pike
azure nimbus
#

so his project is what, to rewrite doom's code? I don't really understand

unreal pike
#

in modern language

#

idk is there even C++ in classic Doom's era

azure nimbus
#

c++ is 8 years doom's senior

#

but that doesn't mean it had all the features that it does today

unreal pike
#

emmm

#

C++ was created in 1979, earlier than Doom but 14 years

azure nimbus
#

I'm going by the 1985 release of C++ even if production started earlier. and doom released in 1993. 93 - 85 = 8

median cloud
#

Hope he updates the game logic to 60 tics xd

azure nimbus
#

nooo it has to be misaligned with everyone's monitor

#

if you have a 420 Hz monitor, then you'll be a multiple of 35 and 60. idk if that's meaningful

median cloud
#

I should check if I can cap my fps to 245 in the kex port

azure nimbus
#

35 doesn't divide 240 unfrotunately

thick token
#

im stuck on 60 😭

median cloud
thick token
stark plume
#

Some maps are quite good in terms of design
Difficulty wise I'd say less than Plutonia and more than TNT and Doom 2

azure nimbus
# median cloud How bad is it

remarkably so. They're included in every modern release seemingly just to give people a sour taste of custom content despite lots of custom stuff being great

random fern
#

Why are doom 64 and classic doom separate? Doom 64 is part of the classic games isn't it?

random fern
#

This is an actual question that I'm a little confused on

split smelt
#

Technically doom 3 is not classic doom anymore id say doom 64 is in the classic era

#

So doom 64 is part of classic doom

random fern
#

Wouldn't it be more consistent to have it in the same channel?

twin mortar
#

While it's part of Classic, it only is time-wise.

#

Look at DOOM and DOOM II, look at Final DOOM, and the Master Levels. Then look at D64.

#

Not only does it look different, it plays different

#

DOOM 3 is part of the Classic Bundle but it still has its own channel no? Because it's different

#

Same for D64

median cloud
#

iirc even had a custom box art

#

Atleast custom maps skyrocketed in quality with NRFTL and now with Legacy Of Rust

twin mortar
twin mortar
median cloud
twin mortar
#

The box art is still used on Steam even though it's deceptive marketing now...

azure nimbus
# median cloud Atleast custom maps skyrocketed in quality with NRFTL and now with Legacy Of Rus...

this is kinda what I mean. "Custom maps skyrocketed in quality with NRFTL and LoR". They're not even fanmade levels. These are made officially by the guys who made the ports associated with them. But even so, the frontloaded maps are what people associate. They don't think of their sunlusts, combat shock 2's, scyth 2's, valiants, going downs, fractured worlds,.... because new players just...havne't heard of anything yet. So they play what's theere. Then they play the MLs and it sucks

median cloud
#

Gotta sucks to be a new player honestly. First TNT and then the master levels is rough

median cloud
azure nimbus
#

for sure

rich anvil
#

Is heretic/hexen discussion allowed in here?

azure nimbus
#

it's allowed but there aren't that many players honestly

rich anvil
#

It's a shame. Heretic was a good game

fathom atlas
#

was hexen good

#

from what i saw the graphics look amazing

rich anvil
#

Hexen is... Hexen

#

I liked it, but you've gotta really enjoy searching for keys and switches

fathom atlas
#

yeah i heard about the 1/78 of the puzzle meme

median cloud
#

I can think of Nostalgia

#

which was easy and pretty good

azure nimbus
#

like half the stuff on doomworld is super chill

proud falcon
#

Make it 20x and youll get Hexen

proud falcon
fathom atlas
fathom atlas
#

industrial zone is actually pretty good

#

the beginning is horrible but the later parts have really nice aesthetics

opaque rose
#

Least favorite track in the classic doom games?

For my easily waltz of the demons

little oar
#

Countdown To Death probably.
Not a bad song, it just doesn't really do much and it gets grating fast

little oar
opaque rose
#

I love countdown to death personally, one of the tracks I know by name from doom 2

opaque rose
#

As for doom 1, I think the wild card I like is they’re coming to get you (e2m4)

#

So pseudo angelic and mysterious

median trellis
#

bobby prince is a genius

proud falcon
#

LoR my bad mistyped it

opaque rose
red harbor
#

what are the differences between the Ultimate Doom WAD and the Unity Version's Ultimate Doom WAD?

#

all i can notice are the green health packs because the Red Cross likes to bitch about it (wouldn't it mean that more people see the red cross as a sign of aid??? it's confusing to me)

finite crag
little oar
#

Nothing. The wad unity gives you is the original wad, the green cross changes are only applied when unity is running them iirc

finite crag
twin mortar
little oar
#

Oh it does? Weird, mine still uses the red crosses and those wads came from unity. Unless they give you both wads and I grabbed the other one instead

red harbor
finite crag
twin mortar
#

X360 version is great for the fact the only piece of censorship is pills instead of a red cross. Which I think is superior to the green cross

little oar
#

I did have the unity releases patched, yeah. But I meant when I took the roms and put them into a source port (I used chocolate and prboom+, if either of those automatically de-censor them)

red harbor
# sick mist They are protected

They're meant to help identity the workers so they don't get shot, that's what they mean by protect. I only get their whole "You can't use our sign in video games!" when you're actively harming enemies with the red cross on them, but I find it strange how it's still not allowed even in situations where it would be neutral or even beneficial to them

red harbor
sick mist
#

But yeah, using it in a game, without explicit permission, is a violation of the geneva convention.
Nothing i would like to have as a enemy keksip

finite crag
#

has anyone else made or planned to make original doom mods in doom enhanced?

#

like, total conversion mods

red harbor
#

that means i can say John Romero is my favorite war criminal

sick mist
fathom atlas
#

i mean doesnt the berserk pack also have the red cross on it

#

it makes you go crazy and gib enemies so maybe they dont like that

#

oh yeah also tips for punching enemies

#

most of the time im just hitting nothing even when im right up on them

azure nimbus
#

it has a green cross on KEX and it was a pill on unity

#

keep in mind the delay between trigger pull and then damage dealt

red harbor
red harbor
twin mortar
#

Eternal version also uses the pill

split smelt
#

I trying to get habituated to the green cross but damn i cant

split smelt
#

Why does these 2 emojis even exist? skull_green keycard_green

red harbor
split smelt
red harbor
#

Unless an admin or server owner says otherwise, this is the truth

split smelt
#

Im a real doomer

#

I think…

celest coyote
#

I will beat Abandon…I will beat Abandon…I will beat Abandon…

#

Map09 couldn’t stop me, but people keep warning me about map10

#

I gotta platform MID-fight to grab cell ammo over damaging lava..no biggie, right?

rich anvil
azure nimbus
#

green keys do show up sometimes at least in some mapsets. Especially in boom wads where the game is capable of distinguishing between keys and skulls(allowing a potential 6 colors)

median cloud
#

Should I pistol start all the master levels or just not waste my time

little oar
#

That's how they were all designed and sold, so why not

azure nimbus
#

they're all fully individual maps and were never designed as a campaign

#

remember, these are rando maps from various authors with no connection to each other

#

I believe that the original release of the MLs didn't even allow cont play

twin mortar
azure nimbus
#

yep

wanton cave
#

How would yall rank the classic doom guns?

vale gyro
finite crag
#

plasma rifle is cool sounding

vale gyro
#

The single barrel is probably my third

vale gyro
finite crag
#

what

#

😭

vale gyro
#

Was making a joke on how annoyingly loud the plasma gun is

finite crag
#

oh its not that loud

#

i love the blue plasma too

vale gyro
#

I like it when WADs use the Doom 3 plasma sound, though

finite crag
#

oh the doom 3 plasma rifle

azure nimbus
finite crag
#

it just so good

proud falcon
median cloud
#

these master levels kinda suck

#

theyre so baaaaad

restive valve
wanton cave
#

Chainsaw?

red harbor
# wanton cave How would yall rank the classic doom guns?

In order of worst to best:

Fists, horrible range and low damage.

Pistol, it's the Fists but with actually decent range.

Chainsaw, it's the Fists but super fast and stunlocks weaker enemies, perfect for killing Pinkies.

Beserked Fists, higher damage than the normal Fists.

Chaingun, basically the Pistol but fires faster.

Plasma Rifle, not a bad weapon at all, haven't used it much so it's stuck in the middle.

BFG9000, high damage but a huge ammo cost.

Rocket Launcher, great for clearing out hordes and for clearing gaps.

Shotgun, the ol' reliable.

Super Shotgun, the Shotgun but even better.

#

Bit of a band-aid fix, but it works

red harbor
median cloud
#

every level has an inescapable death pit

#

this mappack is the worst

azure nimbus
azure nimbus
hard wolf
#

Does anyone else find this new Rust episode to be a bit dark? I'm just wondering if I should increase the brightness, or if it'll ruin the vibe.

median cloud
#

every fucking level has an inescapable death pit

#

Why

#

all my deaths in this pack are because of poison pits u cant get out of

hard wolf
#

Especially when you're like twenty minutes into a map.

true current
#

Is anyone else having issues with auger zenith map 12 on the kex port?

hard wolf
true current
#

Well i can't help you there.

#

It seems that map 12 of auger zenith on the kex port doesn't let you press the button on the aracnatron platform in the hell pit after the endless hallway, halting all progression inmediately.

restive valve
proud falcon
median cloud
proud falcon
#

Honestly both Final DOOM and Master Levels are not my cup of tea

#

Especially Plutonia

#

Master Levels iirc are intentionally like that

limpid nimbus
#

Anyone else's controller not working with Doom 1 + 2?

stone tiger
#

What console/pc?

split smelt
split smelt
median cloud
#

Good difficulty

#

Master levels are just terrible tho

limpid nimbus
austere tangle
#

I got to Map 27 of TNT, I'm not looking forward to how incredibly difficult these will be, especially Mount Pain

astral ledge
#

Any smart cookie who can help me out how to make brutal doom default for gzdoom? I am unable to run masters levels and brutal doom at the same time

vale gyro
astral ledge
vale gyro
astral ledge
#

gzdoom and all wads are ready just unable to run brutal doom and masters at the same time

vale gyro
#

I use my own personal launcher but I wouldn’t recommend it to anyone as ZDL is much more refined

astral ledge
#

but I see zdl has an option to use bd sourceport as default

red harbor
#

eh back to my purist roots i go with chocolate doom

#

id play on dosbox but it's complicated getting it to work

#

wait does the kex engine port have classic doom in the files?

vale gyro
red harbor
vale gyro
#

Hell, it even has DOSBOX Staging

#

The only thing you really need is the setup executable for it

#

Chocolate Doom’s actually can work

red harbor
#

also am i able to play any classic wad or am i stuck with ultimate (what i assume it is)

vale gyro
median cloud
median cloud
#

I couldnt find the always run setting in dosbox doom

red harbor
vale gyro
#

Yeah, I’d still say Chocolate is the best for vanilla if you can’t reasonably set up DOSBOX

median cloud
#

The new update has dosbox doom as a thing tou can launch

#

If you dont have that just use chocolate doom

#

Ive been playing through all classic wads with chocolate for that back to the roots feel

vale gyro
austere tangle
red harbor
#

bruh im so mentally conflicted

#

the purist half of me wants me to use chocolate doom (or preferably dosbox) while the other half likes gzdoom and all it's stuff

rich anvil
#

Idk unless you're trying to learn speedrunning I don't see much reason not to use gzdoom in 2024

azure nimbus
#

more accurate gameplay, more reliable gameplay for things that are made for boom or mbf21 that might not work for GZ, better performance, better default graphics, better projectile graphics

#

I mean why would you want to play the same game but randomly a few mechanics are adjusted slightly for no reason

vale gyro
#

one of those people are me

#

Also, GZDoom may straight up not run on some hardware due to it being quite heavy to run compared to other source ports

azure nimbus
#

Ultimately, there's stuff that is designed for GZ, and there's stuff that's not. When you run things on ports that it isn't expressly planned for, it's just innacurate gameplay which is at most "slightly innaccurate for no reason when there are accurate options available for free at a 10 s download" and at worst "doesn't work"

rich anvil
#

Compatibility flags are a thing

vale gyro
#

GZ changes way too much

azure nimbus
#

the physics are fundamentally different

vale gyro
#

it's barely iDTech1 at this point

azure nimbus
#

weapon swap rules are different

#

one obvious change is collision detection for melee

#

or hitscan(which includes melee)

#

There is no GZ setting for true vanilla hitscan behavior

vale gyro
azure nimbus
#

There is no setting for boom accurate weapon recoil mechanics

#

Like the whole "just run it in GZ" because it's easier is kinda fake. It's not harder or easier to use an accurate port. Arguably easier? I mean you click run and set the comp level in the settings or params. Just like you would on GZ in the settings

vale gyro
#

as some ports straight up removed the compatibility option in-game

vale gyro
azure nimbus
#

wouldn't it be convenient if there were launchers that had comp level settings with appropriate names so even if you aren't comfortable with what any of it means you could easily set it? ||DSDA launcher||

vale gyro
#

though it only has complevels that are common and not the less used complevels that are only there for demo compatibility

azure nimbus
#

ok but have you ever used anything other than 2, 3, 4, 9, 11, 21 to play a map?

vale gyro
#

nah

azure nimbus
#

Even I don't remember what 5 and 6 are.

vale gyro
#

I was thinking about adding those extra complevels in but decided there was no reason for me or others to need it

azure nimbus
#

This is by memory: 5 is TASdoom? 6 is dosdoom?
7,8 are older booms

#

10 is lxdoom

vale gyro
#

would be a complete waste of my time

#

especially with how the complevel selection is handled in-code..

#

I need to rewrite that honestly

azure nimbus
#

danng I was so close. I swapped 5,6. I just checked the wiki. 5 is dosdoom and 6 is tasdoom. (to be clear, dosdoom is not "original on dos. It's the port of linex doom back to dos...for some reason. TAS doom uses the physics of a port designed for TAS which is for really old demos. Modern tas runs just fine on normal complevels)

#

According to the wiki, 7 isn't exactly "older boom", but rather boom's innacurate vanilla mode. Kinda like if there was a CL for GZ's "vanilla" mode.

#

I would like to explore the weird comp levels one day for the funzies

vale gyro
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I would but I don't use DSDA due to issues I have with it

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and I'd assume PrBoom+ would have the same issues

#

it actually doesn't??

#

dunno what's up with DSDA, then

dawn valley
#

I really like LoR, but the Mindweaver really is a trash enemy.

#

Shocktroopers and Vassagos I tolerate, even if the former is REALLY annoying on occasion, and Banshees do nothing except look goofy. But Mindweavers can fuck right off.

vale gyro
#

I dunno if I should start Plutonia right now or continue trying to find secrets in Eraser

fallow canopy
vale gyro
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so that'd end horribly

fallow canopy
#

It isn't too bad, trust, I've tried

red harbor
#

guys im gonna try and make a qol modpack for ultimate doom, but that twist is that YOU get to suggest the mods!

the rules are pretty simple, try to tweak the gameplay as little as possible and obviously keep compatibility in mind

you can feel free to request credit for your suggestion or to remain anonymous (i doubt that you guys will want to remain anonymous, but still)

edit: this is a gzdoom modpack lol

azure nimbus
#

remove horiz autoaim

vale gyro
red harbor
azure nimbus
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horizontal autoaim is for projectiles specifically

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vertical autoaim is only toggleable in ports of course since you need it for shooting enemies above and below you. ya can't look up and down

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it's really something how the renderer got us to the BFG: the renderer has vertical freelook being ugly. So they locked the camera forward. So they implemented vert autoaim. the Beta BFG2704 can't render efficiently so it has to be changed. The BFG9000 uses autoaim for each individual tracer and benefits from hitting walls with the proj for faster tracer attacks. Not being able to aim at the floor balances it out

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anyway, horiz autoaim is garbo. Maybe it helps keyboard only players? But outside of that, it just makes you blow yourself up on walls and impossible to lead projectiles

#

Hypothetically, doom could use hud improvements: no need to show whether you have pistol, but showing berserk, chainsaw, ssg, and armor type would be nice. But we're kinda used to what it is

red harbor
azure nimbus
#

DSDA (and I assume other ports though barely touch em nowadays) turns off autoaim of both varieties when you flip on freelook. I imagine you could isolate just the horizontal autoaim part

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I wouldn't be surprised if you could find the horiz autoaim part of the code and just delete it

austere tangle
#

Holy shit I'm lucky to have survived Mount Pain

vale gyro
#

that and map30

austere tangle
#

I just beat TNT btw

red harbor
austere tangle
azure nimbus
#

Given some time, I know we could find it in the source code which is available on github. But that doens't mean we'd figure out how to change it

red harbor
versed lark
# spice radish I don’t think you can put Doom in the same genre as System Shock and Ultima Unde...

https://youtu.be/GuyImR_dI6g?si=HGHJJMbIxS2DZzuR

I can’t explain it as well as this video does, but I will try my best. Name a closer game from the 90s or earlier, which had a genre at the time.

Patreon: https://www.patreon.com/ahoy

00:00 Introduction
00:50 How was DOOM originally described?
02:20 DOOM clones
04:33 Quake Killers
6:06 A hypothetical question
12:05 Conclusion

Bibliography
[1] Compute! Magazine, Issue 167, August 1994, p73
[2] The Ultimate Doom, Manual, p5 (id Software / GT Interactive Software 1995)
[3] 'Virtually Real...

▶ Play video
worn thistle
#

Is there a good place for finding a list of megawads?

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I'm trying to find the kind of megawad where it isnt just an altered doom map, like eviterinity or auger zenith

peak trout
#

How well does a “peekaboo” play style work for classic DOOM?

#

I struggled hard on E4M2, and a part of me feels like that was because of that kind of play style.

spiral aurora
little oar
#

That being said, peekaboo is still really useful for picking off the smaller enemies first so you can run in and deal with the bigger ones without worrying about crossfire

spiral aurora
azure nimbus
#

people post their mapset with a description and screenshot in the forum. then other people comment

worn thistle
#

Ideally I'm trying to look for something I can use with project brutality

spiral aurora
worn thistle
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I don't know how to search up maps like that, because sometimes you get megawads that just look like altered doom maps

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Like there's map of chaos Overkill, then there's auger zenith. I don't even care if it uses some Doom assets, I just want it to convince me I'm not just playing Doom one or two maps you know what I mean?

worn thistle
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I'm just trying to gather a huge backlog, maybe at some point I'll try Doom RPG but I'm a little bit worried that's going to be overpowered with project brutality

#

I really need to start cranking up the difficulty on PB. It does have some nasty difficulty spikes here and there but brutal just feels like normal to me

worn thistle
#

Already went through that

worn thistle
#

I still need to finish map of chaos Overkill, I've been rocking project brutality with it. At some point though I want to look into some texture packs because I used a relighting mod in some HD textures and it looked kind of cool but it looked really bad in some places

proud falcon
#

I cloned it to play around with it
GZDOOM's code is significantly convoluted and structured differently than the original source code

#

Its also in C++ rather than C

#

I think you could delete it with ZScript which is easier

#

The doom file naming conventions respected in other ports are thrown out of the window afaik but if you take the time you might be able to understand it as the d_ files and others are scattered around

vast reef
#

gzdoom is basically a fork of a fork of a fork and has so much shit packed into it for compatibility

median cloud
#

Its always funny hearing people review the doom games on YouTube

#

Theres usually just something in the review that shows that the people reviewing it are very casual of the game

#

Wonder if everyone has that with a game they love when they watch a review of it

peak quail
#

What's the best way to play doom classics on ps4

red harbor
#

Maybe you could get other ports running if you modded it, but I wouldn't recommend that since it's still supported (not even on life support like the 3DS and Wii U were after the announcement of the eShop closing)

little oar
peak quail
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Please look at this video @red harbor @little oar sorry I corrected it. Wow something is wrong with my youtube but he rants on about sounds etc. OK but look at @13:00 see the levels can this be selected on the ps4 doom 2. That's is plenty of doom 2 levels I haven't even touched since, even the Xbox exclusive levels, final etc. Watch to the end and ps3 seems to be the complete version of the classic two is this the case with ps4. I got doom 1 official. And doom definitive through community means on ps4

red harbor
cedar yacht
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Hello everyone, I'm on controller, I'm playing the new doom version and I've noticed an advanced setting called "acceleration" (referred to the controller sensitivity). Could anyone please explain to me how it works? Thx!

#

I tried 50% and also 100% but I can't notice differences

twin mortar
#

Pretty sure it affects how quickly you are able to reach your max turn speed

little oar
twin mortar
twin mortar
peak quail
little oar
#

They both have all the levels yes, though the ps3 version may be missing NRFTL. Not sure on that one

twin mortar
#

The only piece of Classic DOOM content the new port is missing is Maximum DOOM, and that was both shit and long

peak quail
twin mortar
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Aaand what about that?

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I don't really have time to watch it, if you tell me what you need to know I'll provide

peak quail
#

I need to have the complete collection of doom 1 and 2 for ps4. As I got all the dooms on it. Can you point me in the right direction or d.m me if anything

twin mortar
#

DOOM + DOOM II has everything you want and need

peak quail
#

What's maximum doom, ultimate doom,