#classic-doom

1 messages · Page 72 of 1

median trellis
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why are you playing dosbox

fallow canopy
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No chocolate doom

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And to be sure, I might send the wad to someone who has OG MS-DOS

errant abyss
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Hey all

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any good DOOM mods to recommend?

fallow canopy
errant abyss
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Xbox

fallow canopy
errant abyss
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I got it

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yes

fallow canopy
# errant abyss I got it

Ok you should try, uh, let me see... I heard No End in Sight is pretty good. It's actually on the featured mods tab

median trellis
#

The DBP Project wads are great

fallow canopy
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I you want a total conversion, try Harmony or that other one which name I forgot it should have a k on the name

errant abyss
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I got Super Mayhem 17 👀

fallow canopy
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Just be wary of things outside the featured tab

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And be wary of Terry Wads as well

errant abyss
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is the Castlevania mod on Xbox?

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need a search option for the mods

fallow canopy
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Also mods from GZDOOM don't work

modern stump
fallow canopy
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It would be copyright infringement to allow GZDOOM compatibility

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Imagine it like me running a GZDOOM wad on DOSBOX

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My computer would probably explode

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KEX Doom is compatible with: Doom 1 and 2 og format, Boom, MBF, AND MBF21

vale gyro
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that's why they had to reverse engineer Boom, MBF, and MBF21 compatibility

fallow canopy
fallow canopy
errant abyss
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yeah it's GZDOOM..đŸ˜„

vale gyro
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buy a half-broken laptop for like $50 and barely be able to play GZDoom

errant abyss
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hope they update it later to support GZDOOM

vale gyro
vale gyro
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GZDoom deviates from iDTech1 so much that it's pretty much its own engine

errant abyss
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damm

vale gyro
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KEX is meant to give a near-vanilla experience so it'd be out of scope anyways

errant abyss
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well the new DOOM + DOOM 2 on Kex engine

vale gyro
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yeah

errant abyss
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ok

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unless they update GZDOOM...

vale gyro
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GZDoom's always being updated

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but it's meant for PC platforms anyways

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it's development was never focused towards consoles

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as there is no reason for dev time to be forwarded towards that

errant abyss
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Things change

vale gyro
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and there would still be no guarantee that mods would work properly due to the lack of buttons on a controller

errant abyss
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I understand

vale gyro
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you could try to make it happen if you wanna make your own fork, though

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only issue being actually being able to play it

errant abyss
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ok

vale gyro
errant abyss
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damm

vale gyro
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like adding in a way to upload mods, a server to actually store and access said mods, being able to browse, download, and play the mods

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also maybe extending ZScript to be able to tap into some console specific things

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making the code actually compatible for the console

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also well, then there's the stuff I can't get into

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as there is no way you can actually upload GZDoom to the PlayStation Store

errant abyss
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better do a separate DOOM game compatible with GZDOOM

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DOOM Maker

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đŸ˜±

vale gyro
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if Bethesda wanted to use GZDoom, they'd have to follow it's license

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which is probably something they don't want to do

errant abyss
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ok I see

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now imagine a DOOM Maker game you create your own DOOM lvl

vale gyro
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yeah, that could happen

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though that stuff is already possible on PC

errant abyss
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I guess

vale gyro
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and I still kinda doubt Beth/ID would want to spend resources making their own editor that they could sell

small knot
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Guys I have a Halloween parade in my town and I’m cosplaying as 1993 doom guy for it đŸ’Ș

median trellis
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lit

lapis wolf
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The KEX port on Xbox

lapis wolf
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One of the best DBP wads was Dungeons and Demons, and it's not there anymore.

median trellis
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Zeppelin Armada and Emerald City are amazing

lapis wolf
true current
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The fact that my modlist is entirely broken is making me go insane. They have to fix this.

lapis wolf
wanton hemlock
lapis wolf
true current
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75% of mymodlist is gone, including all of the official sanctioned mods like sigil 2, tenanus, etc.

wanton hemlock
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Is this the D&D you mean, Kiryu?

lapis wolf
wanton hemlock
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I wanna try Nugget Doom with it, is that a good source port?

DoomWiki.org

Nugget Doom is a source port forked from Woof! by Alan Ruzich, alias Alaux. It seeks to include additional quality-of-life improvements over its parent port, primarily taken from other source ports such as Crispy Doom. Aside from these improvements, it maintains a high level of similarity with Woof!.

lapis wolf
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They deleted DPB25: Dead but Dreaming and many others too

wanton hemlock
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It's a Woof! fork

lapis wolf
wanton hemlock
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Is Nugg Doom good Doom?

true current
wanton hemlock
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Ok, what do I set the complevel to? It's listed as "Limit Removing" on here.

lapis wolf
wanton hemlock
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Ugh. Can't get DnD to load

true current
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I think in trying to fix their backendz they broke it in an even weirder way.

wanton hemlock
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How'd I load up the game?

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[drypaphmrbro@archlinux ~]$ nugget-doom -iwad '/home/drypaphmrbro/Documents/WADS/doom2.wad' -pwad '/home/drypaphmrbro/Documents/WADS/dbp20_dnd.wad' 
Nugget Doom 3.2.0 (built on Aug 22 2024)

No such option '-pwad'.
[drypaphmrbro@archlinux ~]$ nugget-doom -iwad '/home/drypaphmrbro/Documents/WADS/doom2.wad' '/home/drypaphmrbro/Documents/WADS/dbp20_dnd.wad'
Nugget Doom 3.2.0 (built on Aug 22 2024)

No such option '/home/drypaphmrbro/Documents/WADS/dbp20_dnd.wad'.
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Ayy, doing -file got it working

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Love the new cheat messages, lol

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Got all kills on MAP01, not bad for my 1st run!

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(On an easier mode)

lapis wolf
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The Quinary Conundrum is super good imo

lapis wolf
wanton hemlock
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What engine'd you run it in?

lapis wolf
wanton hemlock
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Ah, so it's a cool thing added by the mapmakers

wanton hemlock
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Where'd I put the mbf beta graphics on nugget doom?

raven pollen
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Hey all, I was wondering if anyone would be interested in playing co op classic doom with me. I don't have any friends who like doom so i don't have anyone to play with. I'm new to this community and I'm attempting to make some friends. I play on pc, (I'm not sure if the classic doom games have crossplay or not) . I guess if anyone is interested we could play some time.

lapis wolf
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If you switch Xbox accounts and then switch back at some point in the new port, you have to wait for all your mods to download again. Every time.

Why?

lapis wolf
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The modding thing is borked beyond belief.

lapis wolf
hexed escarp
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i use woof which nugget doom is forked from

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and i really like it

dark oracle
wanton hemlock
bright falcon
raven pollen
# bright falcon u still up?

yeah. i cant play tonight but, in the near future i can, i guess if you want just DM me and we can connect in the future.

bright falcon
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ok

vale gyro
hexed escarp
bright falcon
vale gyro
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I was mentioning ZDoom-based ports because they have wonky movement like Unity and KEX

vale gyro
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ZDoom movement throws me off a ton

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I only play with more vanilla ports for that reason

bright falcon
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i never tried vanilla ports

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choclate doom is considered vanilla right?

vale gyro
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It’s the most vanilla out of all of them

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Also, I’m referring more to gameplay/movement

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As the ports I use are limit removing and can play Boom/MBF maps as well as vanilla and limit removing

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Chocolate Doom however is vanilla

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In limits, rendering, FPS, movement, and gameplay

simple peak
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Quick question: is Doom (II) Legacy of Rust considered canon within the Doom timeline (Classic Doom, Doom 2, Doom 64, Doom 2016, Doom Eternal)?

vale gyro
vale gyro
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It might be in the same realm as Final Doom and it’s more of a decision of the player if it’s canon or not

bright falcon
simple peak
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I ask because it is official, meaning that it was worked on by id themselves. That may not mean anything, however.

vale gyro
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Want to play maps that KEX can? Use Woof or Nugget Doom.

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Want to do what Woof/Nugget can do map-wise but with even more compatibility and a software-looking hardware renderer? Use DSDA-Doom.

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If you’re fine with GZDoom just keep using it, though.

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I personally don’t like it but it’s up to preference if you like something or not.

bright falcon
vale gyro
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Fair enough.

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If you ever wanna try something else out I recommend Woof personally. Though if you like Woof and want a ton of visual flair you can check out Nugget as well.

misty ferry
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what do you guys think is the best running doom port?

bright falcon
misty ferry
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doesnt depend on anything. i asked what you think is the best running doom port

bright falcon
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offical relases or source portss?

misty ferry
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official releases

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didnt even know there were source ports

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oh actually

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arent the source ports those programs you can run the wads through?

bright falcon
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kex version is good i think

misty ferry
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gives more features and such

wanton cave
bright falcon
misty ferry
bright falcon
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the new doom+doom2

misty ferry
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i meant before that

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when doom actually released

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obviously that's the best

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i objectively only play the kex version these days

lapis wolf
lapis wolf
strange fog
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What’s the best way to get “shoot it until it dies”?

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My best guess is grosse

bright falcon
lapis wolf
# misty ferry what broke?

A lot of things regarding mods.

Though menu and loading up is faster than pre-patch.

However crashes and soft locks are still just as constant as they usually are

hexed escarp
misty ferry
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at least we arent talking about how much trash is even on the mods menu

lapis wolf
misty ferry
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have they banned anyone yet for uploading stuff they didnt make?

lapis wolf
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There's many other weird problems too

misty ferry
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i mean about the good ones being removed?

vale gyro
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cuz the people who uploaded them didn't own the WADs

misty ferry
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right right

lapis wolf
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The whole thing is just weird

vale gyro
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I'm waiting for someone to upload One Humanity for some reason

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like it's allowed according to the text file but it's kinda scumbaggy

lapis wolf
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And only specific DPB projects get removed, but like 60% of them still are staying

lunar rune
lapis wolf
vale gyro
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dang

misty ferry
lapis wolf
# vale gyro dang

I downloaded it too, but I didn't really like what I played. I thought SIGIL was better

vale gyro
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I actually liked One Humanity

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it's just one of those maps you can play just to play

lapis wolf
vale gyro
misty ferry
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that all sounds like a mess i'm hardly able to keep up with

vale gyro
lapis wolf
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I'm not really sure how the system works at all. It's so inconsistent and wonky

lapis wolf
misty ferry
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right

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i wonder why quake got this treatment (minus mods) and doom originally got stuck without online and mods

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why it took this long for the doom modern port to be as good as the quake modern port is beyond me

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and i dont understand why quake 64 doesnt have coop or online

lapis wolf
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P.S. I see a shitton of Auger Zenith and Ancient Aliens uploads all the time. They gotta be the most spammed wads or something

misty ferry
vale gyro
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I don't like the new ports anyways

misty ferry
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why?

vale gyro
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never cared for Unity

little oar
vale gyro
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I'm ok with KEX

vale gyro
lapis wolf
vale gyro
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also the weird rendering in Unity

little oar
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They took longer because the KEX engine for ID Software ports simply wasn't a thing yet. Afaik the only big/important game port using kex was Blood's

misty ferry
lapis wolf
vale gyro
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I get thrown off a LOT due to the auto SR50

lapis wolf
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I like how incredibly fast KEX feels especially with high FoV

vale gyro
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tf

misty ferry
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❓

lapis wolf
vale gyro
little oar
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KEX engine is fine but running along walls is really weird. Sometimes you'll stutter and get stuck on them and sometimes you'll go flying
(I know the ladder is a quirk of the original engine as well, but it's odd to carry over that specific bug to a new written engine)

vale gyro
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I'll get in touch with ModMail if someone doesn't ping mods

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sigh

lapis wolf
little oar
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Also not sure if this is a KEX engine thing or not but D64 also had it so I assume so, but if you run down stairs you "slide" down them
If you let go it's kind of hard to stop doomguy's momentum

vale gyro
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he's banned

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Thomas pinged mods thank god

lapis wolf
misty ferry
vale gyro
lapis wolf
vale gyro
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only reason I have it installed tbh

misty ferry
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i wish they had mods compatible with online but i cant complain

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at least the original game is playable

little oar
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Yeah I don't recall it happening in unity as much. Probably just a KEX thing

lapis wolf
misty ferry
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and i head mods worked for the unity ports but you had to mod the game

lapis wolf
misty ferry
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sounds like a pain in the arse for no reason

misty ferry
lapis wolf
misty ferry
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i still love that mod. also, i think it wasnt working right because some sounds were playing for wrong characters

lapis wolf
lapis wolf
little oar
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Haven't tried Quake/Blood yet so I'm not sure if the problem exists there or not, since those also use the kex engine afaik

misty ferry
little oar
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It's not game breaking but it is kind of annoying to run down stairs and have to fully commit to it with no way to stop your tumble if you suddenly see something at the bottom

lapis wolf
# misty ferry no, is it good?

It's a Mario mod that's on Mario themed levels.

Different from just 1993 levels with a Mario skin.

I think it's pretty cool

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The levels and encounters aren't the best, but it's cool for the novelty I suppose

misty ferry
little oar
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Mhm. It got a kex engine port back in...2019? I think?

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Sometime around there

misty ferry
lapis wolf
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There's a Super Mayhem version where it's Doomguy fighting demons on the levels, and another version where he's Mario with Mario weapons and sounds fighting Mario enemies on the new levels lmao

misty ferry
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do the mods automatically know which game to load?

vale gyro
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I wish you could override it

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part of the reason I don't use the new port

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and would much rather use Nugget Doom

misty ferry
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star wars for doom 2 isnt that original story starwars wad? i cant remember the name

gaunt jacinth
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does anyone wanna play classic doom online

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multiplayer

lapis wolf
# vale gyro which is an issue

Wait why.

Ancient Aliens or Eviternity trying to load DOOM 1993 would be dysfunctional, so wouldn't it automatically loading DOOM II be a good thing?

vale gyro
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it could do the automatic detection

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but also allow the user to override it if needed

lapis wolf
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No SSG and extra enemies? That'd be....odd on Ancient Aliens

vale gyro
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as it can't load the maps

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but I'm referring to things like Boiled Doom and such

lapis wolf
vale gyro
misty ferry
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can you keep wads you downloaded if they are removed?

lapis wolf
misty ferry
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i was wondering because someone uploaded chex quest and it's spot on

lapis wolf
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I think there was some mods I still kept that were removed, but others I lost.
. seems random. Idk

misty ferry
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right

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i'm hoping someone uploads that squidward wad where he has a bad day and kills people in bikini bottom

lapis wolf
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Before the update, I think I would keep literally everything that got removed if I remember right.

lapis wolf
lapis wolf
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Also Ray Mohawk is literally just Doomguy with sunglasses and a green Mohawk lmfao

lapis wolf
misty ferry
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how bad is the doom 64 port for doo 2 on the mod browser?

trail geode
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Is it possible to rocket jump in source ports?

vale gyro
misty ferry
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i hate that you cant just search on the browser

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i found ray mowhawk 1 and 2

vale gyro
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well, you can still rocket jump in vanilla doom but it's not like how you'd think of rocket jumping in like TF2

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it's only horizontal

misty ferry
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and thats already 2 i've seen of people reuploading brutal doom

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even though it shouldnt work

silver sage
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Whys no one uploaded boiled doom 2 yet?

wanton cave
lapis wolf
lapis wolf
misty ferry
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all the psx conversions are bad too

lapis wolf
misty ferry
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this ray mowhawk is pretty good

misty ferry
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kiryu, you can dm me

true current
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I finally fixed the issue with my modlist.

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I had to go onto the bethesda website, manually unsubscribe from all of my wads, and then fresh install as well as delete save data and reserved space, then manually download everything i had before, and NOW it works.

sturdy vine
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I really need help with this mod issue I am having with doom + doom II is there anyone at Bethesda I can talk to or something. The 30% of the mods I downloaded disappeared with the new update on steam and Xbox series X.

vale gyro
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mainly due to reuploads and such

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I don't rely on a third party to say what mods I can and can't keep

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don't really like the port to begin with so I don't use it

sturdy vine
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Even after we subscribed to them? I thought that meant they were downloaded to the computer or console so even if they were deleted you still had them?

vale gyro
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some people keep them after deletion, some don't

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it's completely random from what we can tell

sturdy vine
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So it’s all like on a cloud and our mods can be deleted randomly whenever updates occur?

vale gyro
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I guess, yeah

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at least on PC I'd say switch to a source port for singleplayer

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as you can locally store the mods where ever you want

true current
sturdy vine
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I play on the steam mainly are you saying to start up on the dos option then download the mods which will be stored on local disk that way?

true current
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I just fixed this issue myself.

vale gyro
#

msot you can play with it are WADs from 1993-1996

sturdy vine
sturdy vine
vale gyro
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you can take the Doom 1, 2, and Final Doom WAD files from Steam and put them into the source ports

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allows you to play mods that even the Steam version can't

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things like Brutal Doom, MyHouse.wad, among others

true current
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Dang.

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It deleted that link.

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Its mods dot bethesda dot net.

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You must unsubscribe on that website, reinstall the game, and then download them again via your console of choice.

lapis wolf
lapis wolf
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But bizzaringly you can download them again on an alt account

vale gyro
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weird

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gives me another reason not to use the port ig

true current
lapis wolf
true current
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You might have to refresh the library. It showed that i had 4 pages at first, and rhen 11.

lapis wolf
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There's many mods on my library on the website that don't appear in game.

There's not really a fix for now

true current
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Some may be platform specific.

lapis wolf
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Update be borked

true current
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Indeed.

median trellis
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does eviternity work on the new release?

vale gyro
median trellis
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ok

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my game crashes when I try running it

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I'm surprised Sunder isn't on there

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there's just the 2009 version

coarse hornet
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Using the newest release to do a new run through of the first two dooms, and I’m having a great time with it. Except I think I may have softlocked myself a bit on the 21st map of Doom 2.
There’s this triangle with four buttons on it that are supposed to activate stairs, so I clicked them and instinctively quicksaved over it, but I discovered that one of the steps didn’t pop up. Is this anything that I can fix in the level myself? Or do I just have to hit myself with rockets and restart the level

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I’m fine with doing that, I’d just like to keep the ammo I’ve been saving if possible

median trellis
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it's over

coarse hornet
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Dang that’s a shame
Thanks though

median trellis
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I pistol start all levels

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it's a great way to improve

coarse hornet
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Oh yeah no it’s really no problem that’s fun, I just like the feeling of keeping my stuff through a run (though there’s a lot in this level if I remember right so it shouldn’t be too bad)

austere tangle
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No Rest For The Living is one hell of a Pinky party

median trellis
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no rest for the living has great levels

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but there's no backpack until the last level which pisses me off

austere tangle
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I've been doing well with it but yeah that's pretty dumb

vast reef
dim hollow
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honestly if you wanted to just idclip over them no one would judge you

median cloud
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Wow I'm ass at Icon of Sin levels

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struggled way too much on these

static flax
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Why does 105% kills exist lol

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How did I get that

twin mortar
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Or Icon of Sin

median cloud
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Did they ever fix the map 15 secret bug?

twin mortar
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No, and I'm glad

median cloud
twin mortar
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It preserves the game in its original state

lapis wolf
median cloud
#

okay I pistol started all of classic doom now

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Doom, Doom 2, TNT and Plutonia

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done!

wanton hemlock
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Wish nugget doom had an infinite ammo toggle

wanton hemlock
wanton hemlock
static flax
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Hurt me plenty

median cloud
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Sigil 2 I just cba to do at the moment haha

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I might go do NRFTL

wanton hemlock
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How'd I show FPS on Nugget?

wanton hemlock
vale gyro
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Yes, that’s a cheat

wanton hemlock
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They've also got an IDK cheat which just gives you the keys. Pretty pointless when you can do IDKFA

vale gyro
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Well, sometimes you just want the keys

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There’s also the WEAP cheat that’ll give/remove weapons

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That includes the pistol funnily enough

wanton hemlock
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Only asked because I'm on nuts

vale gyro
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If you don’t got a strong CPU that maps not gonna run well

wanton hemlock
vale gyro
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As Nugget only has a software renderer

vale gyro
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It has absolutely no hardware renderer

wanton hemlock
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Christ the demons're killing themselves on it

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What's the MDK abbrev. in the settings?

smoky gorge
#

does the rerelease use the predefined level name textures from the wads on the end stats screen for a level, or does it use another text system?

red token
#

I have found out that I have doom+doom 2 free because I bought Doom 2 Unity Port on Xbox. Am I be able to download it on PC from Microsoft Store because I have the same account and I have Doom 2 Unity Port as a microsoft software on PC

azure nimbus
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should work

red token
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Yeah I have it

iron quail
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yakuza table slam gif fuck e2m4 dude

peak trout
#

Is Final Doom in a different branch of the Doom timeline, or is it straight up not canon?

finite crag
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You can headcanon them as relevant if you want, I guess.

prime canopy
#

Is it normal that the github repository of DSDA Doom doesn't have any executable (.exe), or any release ?

How can i install it then if i just have the master .zip file ?

prime canopy
#

Neverdmind, i just find the release 😅

twin mortar
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Look to the right of the page

lapis wolf
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I noticed the frequency of mods uploading has drastically decreased

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Either population is dying a lot, or people now have to go through a lot more hoops to get a mod uploaded

little oar
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That initial "boom" of people uploading mods to see what would work and what wouldn't has passed, so hopefully it starts slowly down

finite crag
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Just discovered Woof and love it a lot. Might switch to this until they iron out all the problems with the Nightdive port.

finite crag
# twin mortar It literally has a release

TBF GitHub is awful for people who don't know this kind of stuff. I'm a reasonably smart guy and had trouble realizing where to download shit my first time downloading something from it.

twin mortar
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Yeah, GitHub is stupidly hard to download stuff from

#

Unrelated but I just finished RAGE, are you still planning to play through it someday?

finite crag
#

Not too updated on source port shit. Have source ports like Woof expressed interest and adding ID24 support?

vale gyro
vale gyro
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Woof was one of the first ports to have MBF21 support after all

finite crag
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I hope so. I really liked LoR and would like to replay it with this source port someday.

vale gyro
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Well, the only issue is that ID24 is apparently closed source

finite crag
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Doesn't it need ID24 support?

vale gyro
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It’s apparently for cosmetic stuff only

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Both weapons and all enemies work in my experience

finite crag
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Ah, I see.

vale gyro
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Just have the complevel set to MBF21

finite crag
#

Well that's nice. I hope that we see LoR's monsters in future fan WADs.

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I like the Vassago a lot.

vale gyro
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But yeah, check out Nugget Doom if you like Woof and want more visual flair

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Nugget Doom’s nice as you can skip the Quit Game message if you wanted

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I mainly use it for its visual gimmicks, though

finite crag
#

Does it let me change the invulnerability filter so it's not seizure-inducing?

vale gyro
#

As in?

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Like the blinking of it?

finite crag
#

Yeah, and also just how fucking bright it is.

split sigil
#

Pure white and epilepsy warning needed

finite crag
#

GzDoom had this and I liked that.

vale gyro
#

I think you can turn off the filters completely

wanton cave
#

Does being partially invisible actually do anything? The orb existing just seems pointless

vale gyro
#

And turn on the ability timers

#

I’ll check real quick

twin mortar
finite crag
#

It's amazing against hitscanners as they'll hit you way less, but when it's against projectile enemies it's almost detrimental. IMO it's harder to consistently dodge a Baron when you're invisible than it is when you're not, because you don't expect them to sling a fireball right at the place you're dodging to.

vale gyro
#

ok

#

you can make it so the invuln is shades of grey instead of white

#

looking around a bit more to see if you can straight up turn it off

#

Yeah

finite crag
#

That's fine, I like that anyway.

vale gyro
#

you can straight up disable the invuln tint in Nugget

#

it'll replace it with what the light-amp does

twin mortar
finite crag
#

Yeah it's not half bad then.

vale gyro
twin mortar
#

It also makes Pain Elementals easy but if you hug them they're already easy

finite crag
#

But at mid-short range? Horrible

vale gyro
#

so none of the blinking that the light-amp has

finite crag
#

Good. Fuck the invuln effect, it's awful. I'm not epileptic but I'd have no clue what to do if I were.

#

I can't blame id though, as we all know epilepsy wasn't invented until 1998.

vale gyro
#

but yeah

#

if you really wanted to Nugget also has timers for every ability if you wanted to turn that on

#

so try it out if you want to

mint oasis
#

Question is it possible to to run doom source ports on android

vale gyro
#

there's a limited selection of them that it has, though

mint oasis
vale gyro
#

and well, dhewm3

mint oasis
#

But which one let me have what I want

vale gyro
#

well, all of them can play modded WADs

mint oasis
#

I like wide-screen doom

vale gyro
#

well, Chocolate Doom can only do what the original engine can do

vale gyro
#

otherwise one of the 3 ZDoom-based ports

mint oasis
vale gyro
#

ok, yeah, you need GZDoom, LZDoom, or Zandronum for that

mint oasis
#

Wide-screen

vale gyro
#

I personally dislike all 3 of those ports as it's not my thing

mint oasis
#

But its for me

vale gyro
#

but those 3 ports have exactly what you need, primarily GZDoom

#

so yeah, just use GZDoom

mint oasis
#

Does it allowed gamepad

vale gyro
#

just be aware that it's heavy to run

vale gyro
mint oasis
vale gyro
#

I don't know if Delta Touch will, though

#

I don't own an Android so I can't test those claims

#

or well, the money to buy Delta Touch even if I had an Android

mint oasis
#

Oh ok I only have my phone

vale gyro
#

just so you know you'll need to buy the IWADs as well

mint oasis
#

Ik

vale gyro
#

as Delta Touch only includes Freedoom

mint oasis
fringe root
#

anyone playing the new DOOM + DOOM II bundle? i’m on series X would love to get a co-op playthrough going

median trellis
#

Is it crossplay?

fringe root
#

yes

#

i have a lobby open atm my gamertag is bc kingy

azure nimbus
#

As much as I'll never give up my ports, crossplay means this is a great way to invite new players

fringe root
#

for sure im not too new to the franchise my dad introduced me to it when i was a young lad and i used to download knee deep in the dead shareware on my shitty laptop and play it all the time

#

i made a group post on xbox and some 8 year old joined the party i kicked him immediately but bro got some taste lol

lapis wolf
#

Some of the mods people making in Eternal look like DOOM II custom wad type stuff but in modern graphics, which I think is really cool

#

Stardate, Ancient Aliens, and Dungeons and Demons in DOOM Eternal mods would legit be like one of the best things ever, and it might actually come to fruition

rotund dew
#

Other than that you'd better not grab it, because when you're facing hordes of fireball enemies, you'll end up dodging into the projectiles instead of away from them.

#

There was a map in doom 2 in spain only that was evil with that powerup. The map put you in a circular room that reveals a cybie once you grab a mandatory invisibility.

#

And the powerup is there exactly to make you dodge into rockets

lapis wolf
#

And Coincident (they play a lot of WADs with a lot of hitscanners lol)

lapis wolf
rotund dew
#

Coincident is trying to beat okuplok on UV single segment. Now thats a crazy achievement if he pulls it off

celest coyote
#

I want Doom to run on my coffin

strange fog
fallow canopy
fierce harness
#

You already kill demons in Wolfenstein 3d, its practically the same thing

azure nimbus
#

there is a second use aside from hitscan. If you are very far away from projectile enemies, they'll miss by so wide from the blur sphere that it'll actually help. this is particularly useful if you don't have enough room to realistically dodge via movement

#

wolf3d is...2d. Its walls meet only at right angles. every enemy is hitscan. so no. A lot of the "doom runs on anything" is fake. The full doom2 experience didn't ruin on SNES, PSX, or even N64. So much was cut for space. The pregnancy test was used as a monitor. the computer was a rasperry pi.

vast reef
# fallow canopy Is it possible to run Doom inside of Wolfenstein 3D?

not without code injection ala https://youtu.be/c6hnQ1RKhbo

I have found a code execution exploit in the original DOS Doom 2 and ported a Chocolate Doom to it. And then Chocolate Heretic.
Attention: This does only work on the original DOS Doom2 version, no GZDoom or other source ports. This is a good thing as you don't want code execution exploit on modern systems. People would abuse it to spread malicio...

▶ Play video
#

if you can get a rudimentary cpu and some form of i/o running via a wolf3d map (not familiar enough with wolf3d mapping to know if this is even remotely possible) you might be able to run doom at 243 minutes per tick

azure nimbus
#

I don't see a way that wolf can be Turing complete like boom

#

boom does have logic gates so it's Turing complete via conveyors

vast reef
#

holy shit doom is turinf complete

#

boom at least

mint venture
#

Hello, can I ask how do I do the nightmare co-op on doom 1993 in the modern patch?

rotund dew
#

You'll need to do monster herding while having the projectiles going in a single direction, so you can create some space for yourself. And with projectiles everywhere, you're shortening that space

prime lava
azure nimbus
#

I think it was flotsam map13 that had a partial Invis secret fight.keeping lots of distance was a necessity or the cybers would get ya

bright falcon
#

anyone wanna co op

peak trout
gentle compass
#

Yea, invis can def make cyberdemon fights spicier

median cloud
#

wonder if theres a level that exploits this concept

gentle compass
#

There definitely are

celest coyote
#

Plenty

#

Poogers has levels that take advantage of that

gentle compass
#

I played one recently where an encounter gave you partial invis in a room full of projectile mobs

#

Think fast!!!

gentle compass
celest coyote
#

The best is having partial invis when you walk into a teleporter into a room full of chaingunners

gentle compass
#

Junk Food has a couple I think

celest coyote
#

Think Hell Revealed 2 had a lowering floor into chaingunners with a partial invis in Mind Trap

#

Boy does it suck when a chaingunner lands every shot in a second window, so much health lost so quick

gentle compass
#

They are Mean Boys

split smelt
#

Hi

split smelt
celest coyote
bright falcon
finite crag
#

@vale gyro
Hey, you. You recommended this source port to me so I'll bother you over it. Can I load custom soundfonts with Woof / Nugget? How do I do that?

vale gyro
#

I personally use VMS but you can add sound fonts to the soundfonts folder

finite crag
#

With GZ you can just drag and drop into the soundfonts folder. Is that the same here?

vale gyro
#

If you use a launcher, the folder must be in the same directory as the launcher’s executable

finite crag
#

Cool, alright.

vale gyro
#

Just an FYI Fluidsynth is REALLY quiet

#

Better to use Virtual MIDI Synth

#

Also, bother me as much as you need to, Mono.

harsh herald
finite crag
#

No problem, glad I can help.

finite crag
#

I can just crank up the music slider for the Fluidsynth shit.

vale gyro
#

15’s the max it’ll go, by the way

split smelt
lapis wolf
#

I hope they reupload the certain DBP stuff that they taken down. But it probably won't happen since mods seem dead now

(On KEX of course)

lapis oak
#

i just beat doom one for the first time

vale gyro
lapis wolf
split smelt
#

Am i the only doom masochist here?

#

Im playing abandon

halcyon willow
#

abandon is good

split smelt
#

Im at map 05 and its freaking hard

thick token
#

without any cheats (i think it was tas tho)

thick token
iron quail
thick token
#

fair

split smelt
#

One time i almost did 100% on nuts 2

#

I think i wad at 96% or so idk

halcyon willow
iron quail
#

e3m6 : (

#

for once a map in doom 1 i just don't like to play

round spindle
#

I am newdealguy

amber herald
#

Caco beatbox

azure nimbus
#

POV: you don't know what POV means

round spindle
#

HAHA

#

I like the doom movie

#

think of doom on the wii

iron quail
#

Wii is fun, doom is fun

round spindle
#

YEA I GONNA GO PLAY DOOM+DOOM 2

round spindle
vale gyro
#

y'all got any good, short, and not exactly hard maps?

azure nimbus
vale gyro
azure nimbus
#

afternoon has one tough map towards the end. otherwise it feels speedmappy. cld stl is mostly atmospheric with lots of secrets

#

starlight is honestly just chill sci fi techbase gameplay but few secrets

#

I also played bluewad.wad recently. It's a kid's first map and shows in places. But it really shows promise

red harbor
#

Remember kids, Ultra Violence or you aren't playing Doom

amber herald
#

Nah, nightmare damageless

#

Pistol only, hands tied on the back, blindfolded

wanton cave
#

Remember kids every difficulty is valid

median trellis
#

anyone here like plutonia more than Doom 1 and 2?

mint oasis
#

Hey classic what is a good layout for mapping a xbox controller to doom

#

I have a xbox series x controller

median trellis
#

make interact A

mint oasis
#

I'm using delta touch

split smelt
median trellis
#

for the d-pad, up for shotgun/super shotgun, right for chaingun, down for rocket launcher, and left for bfg/plasma rifle

red harbor
#

Nightmare is the really really hard one

mint oasis
split smelt
median trellis
mint oasis
#

Yeah I have a trigger for shooting

#

And using right stick for looking and left stick for movings

median trellis
#

right

mint oasis
#

Yea bc it make it more comfortable to play doom on a controller

median trellis
#

what's your interact input?

mint oasis
median trellis
#

I mean what button do you use to flip switches and open doors

median trellis
mint oasis
#

My phone does

#

I can hook it up to my phone through usb c but I don't like that

median trellis
#

gotcha

split smelt
#

Any classic doom hot takes?

#

Mine is that i dont like alien vendetta gameplay’s

median trellis
#

most of doom 2 blows ass

split smelt
median trellis
#

Alien Vendetta is goated

wanton cave
amber herald
#

Doom 2 gives me a very specific vibe compared to 1

median trellis
#

AV map 20 is the best doom map ever

split smelt
#

One of the top 5

median trellis
#

no question

#

the author died in 2012 😩

split smelt
amber herald
#

My favorite doom 2 map is map 14

median trellis
#

great choice

split smelt
#

My favorite in doom 2 is the living end map 29

#

Yes i know im wierd in what i like and what i dont

median trellis
#

mine is the spirit world map 28

#

maybe monster condo map 27

amber herald
median trellis
#

I also fuck with refueling base

#

I love how packed it is

#

it was allegedly supposed to be in Doom 1 but they scrapped it and repurposed it for Doom 2

split smelt
#

If the map had 7 less pain elementals it would be my favorite probably

amber herald
#

Interesting

split smelt
#

For info there is 7 pain elementals on uv

amber herald
#

I think there are only 3 on hurt me plenty

median trellis
#

@split smelt do you make wads?

split smelt
#

Nope

#

I absolutely admire what mappers can do but i cant even make a door lol doomcry

median trellis
#

doom is the easiest game to make fps maps for

split smelt
median trellis
#

especially bc there's no floor on top of floor

median trellis
split smelt
#

The only kind of map i could actually do is some moch 2 kind of stuff lol

median trellis
#

lol

#

most intricate maps ever

split smelt
#

I mean some sh*tpost maps

median trellis
#

I made a few single level wads and a 3 level wad

#

I found a doom wiki page for one of them today 🙂

split smelt
#

Yaycoolcaco

#

Do people still go in the fandom wiki for doom?

#

I sure dont coolcaco

median trellis
#

the fandom is different

#

the fandom is shit

#

just fwi

split smelt
#

Fandom is just ads

azure nimbus
# mint oasis I have a xbox series x controller

I use Y shotgun, B chain, A rocket, X plasma, RB BFG, LB melee, LT strafe(this is empty on DOOM + DOOM2 since there's no strafe key). I have thee view and menu buttons for map and bringing up the menu. RT is fire of course. Right stick use and left stick pistol.

For boom and up, it's possible to map the shotgun and ssg as well as the chainsaw and fist seperately. I have another input profile that I've been trying recently using up and down on the dpad for the sg and chainsaw.

azure nimbus
#

the layout of an xbox1 controller makes the face buttons(ABXY) far more accessible than the dpad.

mint oasis
azure nimbus
#

what do you mean

#

doom has no jump, reload, aim-down-sight, crouch

mint oasis
#

And gzdoom has frelook

azure nimbus
#

that really doesn't change since we're using right stick for aiming regardless

mint oasis
#

And jump

azure nimbus
#

It's really up to you. throwing movement on face and swaps on dpad does work

mint oasis
azure nimbus
#

saving GZ for specific gz mods and keeping to more vanilla gameplay for vanilla maps would hypothetically save you the trouble of fitting an extra several keys on an xb1 controller

#

(or even just playing gz without jumping and crouching

mint oasis
#

Like wide-screen auto running

#

Jump crouch

azure nimbus
#

every easily accessible port is going to have wide screen and auto run

#

if you're a big croucher, yeah your options are somewhat more limited. But if you're here for widescreen, pick basically any port. If you want auto run, every version of doom has had that available that I've ever seen -- even the original dos release(you can change config file to have joyb_speed 29 which sets autorun to be enabled)

lapis wolf
# split smelt Any classic doom hot takes?

Doom II isn't anymore inconsistent than 1993 is, the only consistent part of 1993 was Episode 1, and Tom Hall's maps in 1993 are way worse than most of Sandy's maps from DOOM II.

Also the only maps as bad as people say they are, are only just Downtown, The Citadel, and The Chasm.

There were many good to even amazing maps during the second half of DOOM II if you exclude those mentioned maps

#

DOOM 64 is the best and most consistent commercial Classic DOOM release by far if you don't count WADs/modding scenes.

azure nimbus
#

The Citadel's teleporter room aligns with where it takes you. Like the northwest teleporter takes you to the northwest portion of the citadel

#

anti-downtown propaganda is just that

lapis wolf
#

Episode 4 was cool though.... and even though Episode 1 is great, it gets extremely samey, and gets stale and tedious by the second half of E1

Due to lack of SSG, lack of monster types and monster counts, and very samey levels.

#

DOOM II is a significantly more creative and interesting game, with significantly higher highs than 1993, and even the worst levels of D2 had some things really cool and interesting about them.

Meanwhile the weakest levels of 1993? Didn't really have much to redeem them nor much creativity.

lapis wolf
azure nimbus
#

the most common complaint for the citadel is that it's confusing. But it's designed in a way where the TP geometry reflects its destination. it's not just memory

lapis wolf
twin mortar
#

People dislike and struggle with Citadel?

#

This is news to me, I always really liked that level

lapis wolf
#

Also Factory is straight up fucking awesome, but apparently people hate that level

azure nimbus
#

all levels with 100 monsters are factory references

lapis wolf
#

Here's a big one.

I feel like a lot of people who say DOOM II is worse than 1993 because DOOM II has "poor and very inconsistent level design compared to 1993" are just parroting from DOOM YouTubers or something

As I said earlier, DOOM II isn't anymore inconsistent than 1993, and 1993 isn't anywhere near as consistent as a lot of the common sentiment says

lapis wolf
lapis wolf
lapis wolf
azure nimbus
#

idk, episodes 1 and 2 are super consistent in terms of "you will be playing a tech base". For doom2, it gets experimental as early as map06. Even map07 is funky. map08, 09 are funky too. 11 is balanced around some weird O shape. 12, 13 are open maps where you can do stuff in a lot of orders. 14 is combat only with an untagged secret(the first no-secret map if I remember right). 20 has a bunch of stuff through lava too.

That creativity and experimental design is cool, but it's also what people are referring to with regards to consistency

lapis wolf
finite crag
#

I dunno, i like DOOM II more because there is super shotgun.

azure nimbus
#

the crate maze is really not that mazy. It's more like two squares of crates.

feral temple
#

who is the psychotic who have made Titan Manor?

azure nimbus
#

But ultimately, ya like whatever maps ya like and they're all playable in there. At the end of the day, doom2 is used for custom mapping because it has more monsters and the ssg(also megaspheres)

azure nimbus
lapis wolf
lapis wolf
azure nimbus
#

am I misremembering or there's only one secret in the maze

lapis wolf
#

And yeah DII is more cryptic in many ways, but it's crypticness is more creative and interesting

azure nimbus
#

and it's against a wall near a doorway and a simple click so pretty straightforwad

lapis wolf
azure nimbus
#

oh yeah it is a lot

#

I always forget the yellow door area and chaingun

twin mortar
#

I need to do a 100% secrets run of DOOM 1993 sometime

#

I can blast through the game in an hour but never got all secrets

#

All humanly possible ones anyway

lapis wolf
#

Though on Custom WADs, mostly ones I'm not super familiar with, I'll usually beat with minimal secrets

azure nimbus
#

don't underestimate the power of cheating opening the map in an editor

feral temple
median cloud
#

Episode 2 map 5 is horrible and the secret level is also terrible. I do have a newfound appreciation for E2M6.
E2M4 has too many barons which are tedious to kill

#

E2M3 is also just plain horrible

#

Rest of episode 2 is pretty good with personal highlights being E2M2 and E2M6 for me

#

Episode 3 I like E3M3 and E3M4 the rest are pretty shit imo

#

Mt Erebus (E3M6) is okay

azure nimbus
#

what's to dislike about e2m9? Borderline necessary map to teach infighting

median cloud
#

Nor would it be wise to put a map to teach you things in a secret spot.....

#

Or are you being sarcastic? 😄

azure nimbus
#

It makes a lot of sense to put it where it is

#

Infighting is broadly not a necessary skill for the base maps but is a useful feature and a cool one to see. while a lot of people learning about doom nowadays might have already watched a million decino videos and have the source code memorized by the time they're on the second episode, that just wan't the case then and frankly, isn't now. Play a coop match of e2m9 on doom1 + doom2 and watch everyone try plasmaing the barons and die over and over. yeah, being made to use infighting is important. It's also not handholding. There is no tutorial text or explicit instructions

#

it's the opposite of handholding. ya just fail if you don't figure it out then on your own, discover a solution

#

secrets are great places to teach players advanced skills

#

Not only that, but this is the first episode where infighting is realistic. In maps with huuuge swaths of hitscanners, sometimes you can get them to all domino and kill each other. But, on smaller maps like e1, you're shooting. But e2 has barons and cacos who have enough health(worth infighting), width(realistic for infighting projectiles to hit), and aren't too aggressive (easy enough to dance around as you manipulate them into hitting each other). e2 is a great time to learn infighting. While you might have noticed infighting before, it likely wasn't some calculated strategy as it has to be here

median cloud
#

I know the point of the map was to demonstrate infighting but I dont think that gimmick alone makes it a good map

#

I guess I can appreciate the map for what it teaches the players

azure nimbus
#

Different maps are there to serve different roles

#

The m8's are bosses. The m9's have gimmicks. Custom wads often have a credits or thankyou map. Does that alone make it a good map? Kinda? It does what it needs to do. Each level has a different job

drowsy lichen
#

beat the original first 3 episodes for the first time and moved on to doom 2, without realizing i didn't have final doom & therefore didn't play episode 4. should i play doom 2 or ep 4 first?

median cloud
median cloud
#

But I also don't really play any Doom 1 WADs

twin mortar
median cloud
drowsy lichen
twin mortar
mint oasis
#

How can I get voxel doom working on gzdoom

sick mist
mint oasis
#

Voxel doom look neat

sick mist
#

yeah, i really like it!

mint oasis
#

Well it work on delta touch

sick mist
#

uhm, im not sure, just test it out i guess?

twin mortar
#

Reddit says yes

sick mist
#

As for gzdoom:

mint oasis
#

I have GZ doom on delta touch and it has a mod folder

sick mist
#

i never used delta touch, sorry matey

mint oasis
#

For the text file for the mod folder for delta touch it said
PUT YOUR MODS (.PK3 ETC) FILES ETC HERE.TXT

twin mortar
#

I don't know how to use GZDoom and especially not Delta Touch, can't help you mate. Soz

mint oasis
#

Sorry

lapis wolf
lapis wolf
round spindle
#

E4M1

#

YEA

#

bfg9000 DOOM

median cloud
#

favorite map for me per episode is probably E1M3, E2M6, E3M4 and E4M6

median cloud
#

Does anyone here know some good, truly oldschool wads?

finite crag
#

My favorite WAD is Going Down, it is very vanilla and really fun.

median cloud
vast reef
mint oasis
azure nimbus
vast reef
mint oasis
vast reef
mint oasis
vast reef
#

oh

#

i forgot it comes in a zip

#

just put the zip in your folder

mint oasis
#

Don't unzip

#

Just drag and drop into to the mod folder

#

@vast reef

vast reef
#

yes

mint oasis
#

Alright

vast reef
#

should work

mint oasis
#

Thanks

#

Because I only have my phone and delta touch is the only way I can play those source ports

#

How can I?
Tell if I got it working

mint oasis
#

Question is there a mod for doom that can allow you to have retro achievements

livid cedar
#

Hi all. Another question too - can anyone help find one old doom 2 mod. Around 2000 - 2005 maybe, it adds fully 3d Doomguy model like the one in Quake 3 Arena, also i remember there are mirrors or reflections (one of the first implemented in doom) and also there were quake 3 weapons (fully 3d too) and demons with teleporting pentagram on the floor with fire effects

lapis wolf
split smelt
#

H*ll revealed coolcaco

#

I wait i did not see good

median trellis
#

heck revealed

split smelt
#

H*ck

#

I have played too much wads idk what wad to play doomcry

median trellis
#

sunder

#

UV no saves pistol start

split smelt
#

Nah i need saves

#

Im at map 11 of sunder because i already played up to it

#

Or 12 idk its the one called the furnace

median trellis
#

that's the best map in the 2009 version

rotund dew
azure nimbus
#

factory is good. nirvana is good

rotund dew
#

don't like either, to be honest

#

but on the other hand, I like the chasm and a lot of people loathe that map

rotund dew
median cloud
#

Even tho it is hard

fathom atlas
#

circle strafing

#

is it wrong to circle strafe diagonally instead of just pressing on the side?

#

it feels ultra weird trying to just simply strafe since i cant see where im going and ill bump into some enemies

#

been trying to practice this with the big circle room in the pit on uv

rotund dew
#

there's no wrong, you play the way that fits your style the most.

fathom atlas
#

got it, any tips for refueling base? been getting my ass kicked on that one

#

also are the later half of the games any harder than this?

#

aside from barrels o fun

#

also whenever i come out of cover im aiming at nothing, how do i get better at this?

lapis wolf
rotund dew
#

nirvana is rushed mapping. you can tell by how inconsistent, short and bland it is

#

also I don't like downtown for the amount of backtracking into the building with a huge arrow in the ground

#

also, what was sandy thinking on barrels o'fun when he thought it was a good idea not to provide the player with an ssg (on pistol start)

wanton cave
#

That map is anything but fun

mint oasis
#

Hey question Is it possible for there to be a retro achievement mod

#

For classic doom

azure nimbus
#

oops meant to respond to @fathom atlas. you'll get better at preicting the AI as you go

median cloud
celest coyote
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If you can do map 19 saveless, you are a doom god without question

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16 gets you your jr.license

amber herald
celest coyote
#

hell no

amber herald
#

XD

wanton cave
median goblet
#

ay, i need some help with brutal doom

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I can launch GZdoom only half of the time I try (for some reason there are two GZdooms, and only one of them can launch If it decides to), but If I try to launch it with brutal doom it would just crash everytime before it even opens

cyan sierra
#

can i agree the fact that revenant scream is the most goofy yet scary thing on doom?

wanton cave
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Its a scream of fear

amber herald
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Then a missile hits you in the face

cyan sierra
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and then he punch you

amber herald
#

Ouchie

wanton cave
amber herald
#

I may be dyslexic

lapis wolf
cyan sierra
wanton cave
lapis wolf
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2016 Revenants are very intimidating, but lost their goofiness.

Eternal Revenants are just goofy, but lost their charm and intimidation

wanton cave
#

Both are pains in my ass at times

cyan sierra
twin mortar
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I was always fond of the DOOM 3 one

lapis wolf
#

The DBP64: The Vast Silence Revenants are amazing.

I love those D64 style Revenants.

lapis wolf
lapis wolf
amber herald
#

Indeed

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I feel awesome when i dodge a homing missile while fighting other demons

lapis wolf
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Also I love stun locking and shitting on groups of Revenants with BFG or Plasma Gun

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Also apparently it's a hottake but I love the way the classic Plasma Rifle sounds.

Though some of the mods/WADs do admittedly give it better sounds.

lapis wolf
azure nimbus
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There's a reason that revs and cybers, throughout every mapset I've played, never get a sprite change (well beyond sometmes the red wiring on cybers is changed to another palette appropriate color)

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imps, zombies, pinkies -- they get sprite changes all the time. Mancs? It's almost a coin flip if they get that whitish brown sprite with the chain. Viles, revs, cybers? 1000s of mapsets and no change

amber herald
#

Dont need to change perfection

lapis wolf
lapis wolf
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But DOOM II Revenants are easily the most fun and interesting to fight and for encounters

azure nimbus
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Most monsters are easily recognizeable whether at a distance, buried within a crowd or in invulnerability monochrome: except the hell knight. TKs are identical to barons in monochrome and have a similar primary color compared to viles

dense mirage
#

Who got doom + doom 2??

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I’m trying to get 16 people in a lobby on doom co op and cause chaos if anyone is interested dm me

azure nimbus
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Playing a little bit of "too many player coop" on doom + doom2 has made me understand why doom originally had only 4p coop

cerulean delta
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I picked up The Sky May Be recently and I have no idea how this stuff was accomplished with DeHackEd. The Doom 2 version of the Blessed Engine is even crazier, I’d love to see a proper follow up to The Sky May Be

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How did they accomplish the Great God Imp? Does it just have a massive number of hit points? Or did the map designer trigger a ghost glitch to make the imp invincible and clip through walls?

azure nimbus
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It does push dehacked really far. I mean mbf21 is used nowadays to make some really wacky monsters and unique infighting rules even. But this was standard dehacked in 1997

cerulean delta
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So many of the glitches it exploits have long since been patched out of the game, like there’s a door that will crash the game on vanilla doom if you open it because it opens to a room with an untextured floor

azure nimbus
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just reading the wiki page a bit, the BFG inconsistency uses an integer overflow

hexed escarp
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What would you guys say are your top 5 favorite wads

cerulean delta
#

Additionally there’s an arachnotron replacement that looks like a pink demon. It shoots arachnotron projectiles which are actually chaingunners, and they can be killed.

azure nimbus
#

which is part of why lost souls can work

azure nimbus
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Lamps are light imps

hexed escarp
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If it has the MISSILE flag, it is a projectile

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If it has the SHOOTABLE flag, it is able to take damage

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And it’s “enemy-ness” is just created by the states calling various functions like A_look to wake up, A_chase to move around and other functions to attack

azure nimbus
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Are these changeable via dehacked or would you have to take an already non-shootable object and donate it some other states to become an enemy

hexed escarp
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Decorations, projectiles, enemies, and pickups are all mobjs

hexed escarp
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By just changing the thing flags and states

azure nimbus
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weird how blast damage resistance traditionally isn't though

hexed escarp
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But mbf21 adds new flags that lets you change that stuff

azure nimbus
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I think it's because mobj's are so modular that it's very limiting what can be changed. They have some set list of of flags and states and those can be shifted. Then after much of the coding was made, they realized that they wanted on-death flags for bosses. Making that modular like everything else would require changing the base monster setup and giving every single mobj a flag or not. But hardcoding it saved time at that late in dev. Least that's my guess

hexed escarp
#

Not because they couldn’t

azure nimbus
#

they did that for revs. coding a height as a parameter would require choosing a height for EVERY projectile. So instead carmack makes revs themselves gain height for a tic as they fire the missile

hexed escarp
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Since they were trying to make the game as optimal as possible, for specific things like this, it just made the most sense to hardcode it

azure nimbus
#

even though we all think of doom as super moddable, I've heard that Quake was desiged more with modding in mind so has less weird cases like this.

hexed escarp
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For things that are gonna be different for EVERY SINGLE THING, like dimensions, speed, health, properties, stuff like that, it makes sense to create variable settings for that

azure nimbus
#

yeah exactly

hexed escarp
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But for things where it’s just “yes or no” and it’s only gonna be yes for a couple things, it was simpler to just hardcode it

azure nimbus
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(meanwhile every monster has the same 8 tic wakeup time but that's on them

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def reasonable

hexed escarp
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Definitely a pain for modders tho

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But that’s why mbf21 exists

azure nimbus
#

Playing Quinary conundrum and the BFG is the same fundamentally but is more powerful. Small stuff like that(I think) is only possible on mbf

hexed escarp
azure nimbus
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and the "bullet" weapons shoot projectiles

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I mean it does more damage. Is it because more tracers or because more damage per tracer? idk

hexed escarp
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You can’t change any of that in mbf21

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It didn’t add a way to do custom bfg attacks

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Maybe it calls the tracer function twice or something

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So it fires double the tracers

azure nimbus
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I'll try testing on a cyber for 1taps

mint oasis
#

Hey I got a question is the a way to get retro achievement working for classic doom

median cloud
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Btw does anyone here use the new port to play custom wads or do most ppl still use community made ports

twin mortar
median cloud
twin mortar
#

I'm pretty sure it's just a checklist you yourself have to check off

azure nimbus
azure nimbus
stone stone
#

KB5041587

Has anyone tried this with the official port of nutswad?

mint oasis
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@azure nimbus I try voxel doom it's amazing

azure nimbus
#

if you're into that sort of thing great

mint oasis
azure nimbus
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Not sure if I'd even notice voxels, theoretically, when maintaining locked vertical camera

azure nimbus
#

I guess I would since there are so few rotational sprites

lunar rune
wanton hemlock
#

Nugg's explosive hitscan is stupid fun lmao

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Gibbing w/ the SSG

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Gibbing with the pistol

wanton cave
#

Opinions on the remixed soundtrack in the new ports?

remote cedar
#

a banger

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but they bring real changes to the atmosphere especially for Doom II

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some of which I disagree with

little oar
#

Or, since they aren't opposed to adding fan content into official releases now, add that fanmade plutonia ost (and maybe even get Andrew to cover it as well)