#classic-doom

1 messages · Page 52 of 1

vale gyro
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I'm really nitpicky

ebon crane
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youre also really cool

vale gyro
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so even if the amount of pixels I can see is off I will start changing settings like a mad man

ebon crane
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in dm i dont mind

vale gyro
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I actually spent like 20 minutes getting Woof to look like Crispy

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the only port that doesn't fall into those standards is GZDoom

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partially because I kinda can't

ebon crane
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ye

vale gyro
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I don't play with a crosshair either (blame the Unity port and me playing in DOS for as long as I did)

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except in deathmatches

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it's a godsend in those environments

vale gyro
#

what?

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I personally hated the crosshair as it just didn't fit

ebon crane
#

i just die when i hear that dont mind me

ebon crane
vale gyro
#

I turn it off always

ebon crane
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why??

vale gyro
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because I don't even play with freelook

ebon crane
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i mean okay

vale gyro
#

it's useless and it throws off my vision

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I play at 90 FOV so it's already somewhat limited

ebon crane
vale gyro
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throwing a crosshair into the middle of my screen makes me only focus on what's infront of me

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and not the whole arena

lapis wolf
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What's y'all favorite Decino playthrough that isn't a Custom WAD?

ebon crane
#

still, i dont see how freelook is useless

vale gyro
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I never said it was useless

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I said I don't exactly like it

ebon crane
vale gyro
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heck, in some ports it even makes me somewhat sick

ebon crane
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you literally said its useless lmao

vale gyro
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oh yeah, you're right

ebon crane
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silly pengie

vale gyro
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anyways

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it throws off my instincts for one

ebon crane
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how-

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well ur used to og doom so

vale gyro
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I've been playing classic doom since 2020

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always with freelook off, even when I used to main GZDoom

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my muscle memory is completely based off of autoaim and no vertical mouse look

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I have a bind in GZDoom to activate all of that advanced stuff just for those maps if I ever play them

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but by default I keep all of it off

vale gyro
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but GZDoom is my last port of choice

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so I only have that bind in there if I really need it

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I basically have 4 binds

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one to turn on freelook, crouching, jumping, and a crosshair

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another to turn all of that off

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one to turn on only jumping and crouching

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and a final one to turn off only jumping and crouching

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it's quite easy to set up the binds, actually

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but yeah

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another thing

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I play at an 35 FPS cap no matter what

vale gyro
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and it's one of the reasons I hate the Unity port

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as it's lowest is 30 FPS, not 35

vale gyro
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for my monitor, it's quite obvious

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on my phone (the only place where I use the port), it's not as bad so I keep it at the 30

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nah

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it's 144hz

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but my reaction time was entirely based on that 35 FPS cap in the original executables

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so when I transferred over to Crispy I kept that cap, and then did the same in Woof

vale gyro
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it'd probably get flagged as spamming due to the amount of semicolons are in the file

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fair enough

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I do have it capped in GZ as well

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I might try to find material to increase that cap when my advanced movement bind is pressed but that's for later

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I don't mind man

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I know I'm a weirdo and I'm fine with it

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like I have had literally spent the past couple months making a custom-made Doom launcher instead of using something like ZDL

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I'm that type of weird

vale gyro
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gotten my programming skills better and also allowed me to add in Discord RPC integration

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which (to my knowledge) is apart of no other launcher

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I'll be forever proud of it

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you have a 75hz monitor

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your cap is 75 FPS

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anything over and screen-tearing becomes an issue

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v-sync might be on

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that's its entire job

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I tend to keep my cap at 144 FPS or lower in other games to turn off v-sync

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eh, whatever

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as long as your experience is good that's all that matters

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fair

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I remember doing keyboard only

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it sucked

feral elm
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do not play 3d doom it sucks and it made me through up

vale gyro
feral elm
vale gyro
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that, unlike other 3D Doom mods, is good

feral elm
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i will try

vale gyro
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it even has 3D textures!

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not in Woof, though. It has only the 3D models

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I wish gaming on Linux was easier period

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to be fair I wouldn't do a full switch to Linux even then because I program in C# and depend on Visual Studio

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it makes sense

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as exes were made for Windows since the start

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and in turn, require APIs Linux doesn't have

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you can edit them

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is it saying "Permission Denied" or something?

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if so you need to be logged in as root

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strange

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I will tell you Linux Mint is Ubuntu based, probably hence you needed to install what you did

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only LMDE is based directly on Debian

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I've heard Arch and Arch-based distros give you more fine control

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I don't do in-depth customization

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I've mainly only switched from MATE over to i3

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hibernation was straight up broken for me sadly

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I have it turned off and only use the one that was in-bios

vale gyro
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anyways, we should probably not flood this poor channel with Linux stuff

ebon crane
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lol

vale gyro
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replace the battery?

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it's a thinkpad, you should be able to literally rip it out without needing a screw driver

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ah

rain ferry
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Where’s the exit for map 24

violet sundial
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I am not a fan of e5m6

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It's scary

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I'm feeling a little sick from anxiety

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I play with no brightness increase btw

violet sundial
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ok the end with the small labyrinth was pretty cool

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I was legitimately frozen in fear for a bit jumping into that pool of boiling blood tho

violet sundial
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The secret map was cool

vast reef
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thats cuz ur on mint

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also yeah issues lined up after the other sounds right LOL

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i need linux for c programming so i use debian in wsl2

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will fully switch one day

vast reef
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cuz i can code it on my phone and almost anywhere else

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but tbh im a "c and lisp do everything" guy

violet sundial
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I just bought deltatouch so I can play myhouse.wad

wicked mirage
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Mike wozowsky

vale gyro
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still needing some, honestly

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I'm now scared of that map

vale gyro
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the chaingunners are just massacring me 90% of the time and the 10% is me dying to the floor or archvile in the room behind the lift on the pathway

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the one right behind the mancubus

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also one of the two chaingunners in the yellow key room almost always just disappears and then out of nowhere shreds me down to low health

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I can add "softlocked myself by falling off of the wrong side of the lift when I had raised it and then died to archvile" to my list of things I've died to now

vale gyro
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I got all weapons, no exact preference and is mainly situational

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Also, I wouldn’t trust the fandom wiki

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Wouldn’t use it anyways due to the ungodly amount of ads on there

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The wikia has a full walkthrough when I just checked

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I’ve been mainly avoiding videos for my play through, at the most the wiki so hence why I was asking rather than looking up videos

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Tried infighting, kept failing

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Probably gonna try to think of a strategy with the wikia as a base

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The amount of chain gunners on the pathway is absurd

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I’ve had to implement a whole new save type into my save system because of how painful it’s been

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I usually only start saving mid-level if I had died in an arena too much

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I now start saving once stress levels get too high as well

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I’ve only had to save scum in one other level in TNT

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So I was not expecting map27 to just throw me around as much as it’s had

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Guess all I can do is take a break for a bit and come back to it

violet sundial
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I'm on the last mission of e5

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I open the door and I'm immediately stressed

violet sundial
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It's not so bad after one playthrough

vale gyro
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But yeah, I now have save rules for that

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Only after an arena, though

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I still make it so I can’t save mid-fight

violet sundial
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that seems like a detrimental save anyway

violet sundial
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I finished Sigil 1

hexed escarp
unreal pike
pearl blaze
#

I just downloaded project brutality and it isn't allowing me to move. What's the problem? I I set my controls and the movement WASD and I'm still not moving I can do the rest of the controls. What's the problem?

sorry, I can't verify myself in captcha.botdoomcry

void hemlock
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oh look it's MtPain27 amazingjerry

violet sundial
hexed escarp
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nice, yeah thats a fun one

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map08 is such a cool looking map

vale gyro
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It's finally done holy

vale gyro
ebon crane
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damn

hexed escarp
ebon crane
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lol nice

hexed escarp
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but then i quit because the previous level was so annoying and i didnt feel like dealing

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early plutonia was so good

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but now its just getting so boring

ebon crane
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hehe

vale gyro
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ok, WHY is map28 and (at least looking at how many enemies there are) map29 eaiser than map27?!

ebon crane
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plutonia?

vale gyro
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forgot to mention that, my bad

vale gyro
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the crusher alone is pissing me off

ebon crane
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LOL

vale gyro
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this is also the first time I need paper to beat a doom map

ebon crane
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like just fucking open the door man

vale gyro
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ok, my RNG on map30 of TNT is just BS as was the RNG of my Doom 2 map30 run

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restarted the map over 20 times from the Icon of Sin alone

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also the fact all the enemies are spawning below me is not helping with the weird movement you have to do to even land a rocket

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what's more annoying is that I had killed the IoS on my first attempt

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but I had accidenally brushed my spacebar and because I was dead when I killed it

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yeah-

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and it's finally dead

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I checked my launcher's RPC time after I was done and it took me an hour to beat maps 27 (partially), 28, 29, and 30

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don't know if that's a good thing or a bad thing

ebon crane
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nice lol

tacit remnant
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How do I launch GZDoom with console commands? In particular, how do I do so with mods? I tried using zdl but it doesn’t seem to work

vale gyro
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because putting in something wrong may be the cause of it

violet sundial
vale gyro
# vale gyro what are you currently inputting?

All parameters must start with a - (with the exception of some things that GZDoom has, in that case it'd be a + instead)
If a parameter takes in arguments and that argument needs a space in it (for example, using -file to load in a mod in which the directory has a space in it somewhere), you must surround that argument in quotes
Mods shouldn't mess with the parameters

#

why I hadn't typed any of this earlier is beyond me

tacit remnant
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When I try to open the launcher, it just goes to the code in Microsoft Visual Studio rather than actually running the code

tacit remnant
#

Not sure. One sec while I try something

vale gyro
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That's genuinely a first time I've heard that

tacit remnant
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Okay so I set my PC to open it using GZDoom instead, and it just acts like I launched GZDoom using the icon shortcut

vale gyro
tacit remnant
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Oh it says the file type is “C source” in case that matters. I didn’t see an alternate download option so I assumed this must be right

vale gyro
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all I can tell is some source code to a C program is somehow launching Visual Studio through ZDL

tacit remnant
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Should the file name be “zdl.c”?

vale gyro
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did you install the source code to ZDL?

tacit remnant
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I think I have

vale gyro
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either compile it or download the binaries from the repo releases

tacit remnant
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So ZDoom wiki is sending me to a GitHub page with a list of files. Which one is the binaries?

vale gyro
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should be a version under Releases

eager solstice
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if you think plutonia 1 is hard wait till you try plutonia 2

vale gyro
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forgot it's right on the top

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I was thinking of GitHub's mobile view

tacit remnant
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I got it working. I was using a link to the wrong page somehow

tacit remnant
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How do I tell zdl which files I want to run?

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I have them listed, but I’m not sure how I select which ones to use

vale gyro
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every one in that list will be used

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IWADs, however, you can just select

spark torrent
tacit remnant
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Got it working. Thanks for the help

hexed escarp
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eyy i finally beat episode 5 of scythe 2

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that episode was so much fun. it was really hard but very fun

vale gyro
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Personal achievement of mines I just made

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did one of my hardest maps (E4M2) on my main skill level (HMP) under 4 minutes

hexed escarp
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Noice

vale gyro
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I didn't even mean to do it

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I played it because I was in a VC and I was asking for two random numbers and someone chose 4 2

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so I played it expecting to die before I got the yellow skull key

hexed escarp
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I love watching videos of people getting the all ghosts bug in doom

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Like for the older ones, they are like what the fuck just happened

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And then for newer ones, they are just really annoyed

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Like when coincident got it during a speedrun attempt, you can see him go from “aw man that revenant fireball just wall clipped” to “whoa how did I dodge that” to “oh.” In a span of like 2 seconds

violet sundial
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So uh... Does every map in Sigil 2 have a cyber

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Fragments of Sanity seems aply named

lapis wolf
vale gyro
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and also each Sigil 2 map as a 30 second secret

ebon crane
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dayum

ebon crane
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what

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romero made a secret in every level that closes aftr 30 secs

rain ferry
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I don’t understand map 30 in doom 2

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I made the pillar go up but idk what to do

ebon crane
rain ferry
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Ye

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Ngl I wish I could’ve played coop

ebon crane
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youre making it sound like you cant play coop anymore

rain ferry
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I had a big brain idea

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Join as a guest account to get the coop achievements

celest coyote
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Another day and Sunder slowly erodes more of my sanity 😁

terse ruin
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Any 32 map megawads you recommend? Or around the 32 mark. Some of the best you can think of. I didn't play much. I want them to be without episodes. Similar to DOOM 2. I hate losing my stuff. Thank you for any suggestions.

terse ruin
# vale gyro Going Down

I actually tried that lol. One of the few megawads I played. Someone else recommended it in a forum. It was waaay too hard for me. Gave up pretty early. I also found the levels to be too simplistic. I liked Auger Zenith.

vale gyro
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also I know you said 32 map but try out Tangerine Nightmare as a small map set you can play if you’re ever bored

azure nimbus
hexed escarp
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they have absolutely excellent gameplay, visuals, music, and atmosphere

azure nimbus
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eviternity and anteresian legacy take some similar design cues.

still sand
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Can someone make a co-op server in doom eternal I haven’t played co-op in forever

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Please

vale gyro
still sand
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Oh

vale gyro
still sand
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Sorry

violet sundial
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E6M6 has 3 cybers

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Nice!

violet sundial
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What is the purpose of raising the "I" platform in the SW area of E6M7?

violet sundial
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Well I found the last item anyway

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I'm really curious about those 3 rectangular areas in the SW though

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might be tied to arena mode

ebon crane
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how do you even

ebon crane
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mm

violet sundial
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Sigil 2 was great, just great

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Should I play TnT next or is there a proper order

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I downloaded TNT since I've never played it

ebon crane
violet sundial
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TnT is definitely much less difficult than sigil lol

terse ruin
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Doesn't Eviternity have episodes? That's what it says in the description.

finite crag
lapis wolf
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I suck so much at UV fast monsters lol

lapis wolf
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It's a phenomenal wad though.

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Aka Back to Saturn X Episode 2

lapis wolf
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Yup

hexed escarp
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And Eviternity 1 has 2 secret maps at the midpoint

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And Eviternity 2 has a secret map in each episode

atomic dust
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I can't be the only one who prefers calling the Classic Doom Cyberdemons Tyrants

atomic dust
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yes, plenty of people call the Tyrant Cyberdemon

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but it's the opposite to me. I like calling the Classic Cyberdemon Tyrant lol

void hemlock
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In my defense the Tyrant is Doom Eternal’s Cyberdemon

median cloud
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My unpopular opinion is that I actually prefer Doom 2’s more lowkey soundtrack over Doom 1’s ost

rigid ridge
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imo, i slightly prefer doom 1 ost

median cloud
finite crag
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doom classics

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you mean doom 1993?

void hemlock
finite crag
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ohh

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the based ones

median cloud
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Hence the channel :p

median cloud
hardy vessel
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why does your doom track millisecconds though

remote cedar
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Oh yeah good point, which sourceport does that?

void hemlock
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GZDoom and PrBoom+ I think?

hardy vessel
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i use gzdoom and it doesnt show millis

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or well, at least not by default

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maybe it has an option somewhere

vale gyro
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DSDA might if you configure some settings

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I know DSDA has a end level timer in the top left but I don’t know if that’s demo only

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I only have DSDA for vid dumping so haven’t used it for actual gameplay since I played through Sigil 2

finite crag
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I just found the sky source for Doom 1993 E1M1.

vale gyro
violet sundial
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Revenant on map 2 nice

violet sundial
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Ok I really like TNT map 4

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It really tells the player they're in for a ride lol

tidal jetty
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bobby prince is amazing

void hemlock
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TNT music is always coolcaco

upper crypt
upper crypt
gusty bobcat
violet sundial
#

Map 9 is as insane as ever

vale gyro
violet sundial
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As long as it's not too rude lol

vale gyro
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the final part is a pain

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everything else in the map is overall tame

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heck, I found the majority of TNT a perfect balance for me

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just not that final part of map27

violet sundial
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speaking of rude ep 10 starts off pretty rude lol

violet sundial
vale gyro
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I don't remember map10

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like, at all

violet sundial
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It seems to be stingy with HP but generous with shells and bullets

vale gyro
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oh, that map

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just booted it up to see

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yeah, I remember hating an archvile placement if I'm correct

violet sundial
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ok well I need a break

gusty bobcat
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Also Tom Mustaine, too

violet sundial
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I'm exhausted after killing 400 zombies and imps

gusty bobcat
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This time being stingy af

vale gyro
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I don't know if there is an archie

violet sundial
vale gyro
#

just no clipping through the map made me find nothin'

gusty bobcat
# violet sundial ?

MAP10 was also made the famous Tom Mustaine, who made MAP01 and MAP17. He is also one of my favorite mappers, primarily of 90's era Doom

violet sundial
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Map 1 was pretty fun punching my way through

vale gyro
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I've somehow burnt myself out of classic doom a bit after TNT, honestly

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that or I just don't have the morale to get through Plutoniam knowing how hard of an IWAD it apparently is

hardy vessel
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the plutonia experiment is by far harder than tnt evilution, that's where i drew the line (although admitedly im not very good anyway)

vale gyro
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I could most likely get through Plutonia

violet sundial
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TNT really isn't too difficult except for the extremely large number of monster closets

vale gyro
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it's just that I don't exactly have the confidence for such an IWAD

hardy vessel
#

well if you have any, you will be put in your place quickly

violet sundial
vale gyro
#

I've played through each IWAD pretty slowly imo

violet sundial
#

It's next on my list lol

vale gyro
#

the fastest one I've gotten through is TNT

violet sundial
#

same lol, that last map took 30 minutes

vale gyro
#

Doom 2 was probably the longest

vale gyro
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as I don't pistol start as mistakes from 10 maps ago can come and haunt me

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or well, I get tired and I keep making the same mistake over and over again

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also I was referring to how long IRL time it took me (including times of me not playing it), less than in-game time

hardy vessel
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doom ii is the best, it's so beautiful imo

vale gyro
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I stalled on Doom 2 for a while

vale gyro
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ok, I could've just shortened it to "I've only beat UDoom more than once" but whatever

violet sundial
#

UV or nightmare?

vale gyro
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I suck at games, but Doom's one of the few FPS games that I can balance to my liking

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I've done UDoom on UV, though

violet sundial
#

Whatever lets you have fun

vale gyro
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once I beat Final Doom I may do Doom 2 on UV as well

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in the meantime I still need to find an OST for Doom 64..

violet sundial
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I'd probably do Nightmare everything if saves worked lol

vale gyro
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oh wait, I forgot, you don't use PC ports

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is Delta Touch's save systems broken?

violet sundial
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Yeah when I load it just goes into UV

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I haven't tried deltatouch yet

vale gyro
#

oh

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I guess you could switch to that once you're done with the mapset your playing

violet sundial
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I have to access a PC to move files

vale gyro
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thought you could do that all on your phone due to it being Android

violet sundial
#

Yeah ever since android 11 or 12, moving files into the android folder is impossible

vale gyro
#

ah

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at that point if you ever got access to a PC, just play Doom on there lol

violet sundial
#

fr touch controls are the reason I can't play nightmare lol

vale gyro
#

same

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I can't even play HMP on mobile

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mainly because I can't set it to 35 FPS

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which infuriates me on unimaginable levels

hardy vessel
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i could only beat doom 2 in HMP with vanilla controls, too

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i assume its just as annoying as touch controls

vale gyro
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the only thing I'd consider such is vertical mouse movement seen within the DOS version, which is often deactivated in most ports be default

violet sundial
hardy vessel
#

vanilla controls are arrows, ctrl, space

vale gyro
#

what I'd consider "vanilla controls" is what I described above

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as there was no way to disable vertical mouse movement unless you used the NOVERT utility in DOS

hardy vessel
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well i call them vanilla as in og controls

vale gyro
#

to be fair, just being a perfectionist idiot here

hardy vessel
#

without using the mouse

vale gyro
#

you did forget alt, the comma key, and the period key as controls

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all of which allow you to strafe

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personally when I ever play DOS

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I do run WASD with mouse and the NOVERT utility

hardy vessel
#

yep, i ddint use those

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i dont have enough dexterity to use more than arrows and ctrl

vale gyro
#

though, back when I ran my laptop for all of my doom stuff

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I used WASD and arrow keys

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as gaming on a trackpad sucked

vale gyro
#

so that included the original executables, Crispy Doom, and Woof

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mouse with NOVERT is so much better when playing the original executables lol

hardy vessel
#

no, thanks

violet sundial
#

I think I played with a mouse at 3 yo

hardy vessel
#

mouse with no freelook feels alien

violet sundial
#

can't quite recall

vale gyro
#

even when I use GZDoom rarely

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all of my muscle memory was built on a 35 FPS cap with autoaim

hardy vessel
#

well for keyboard only its fine, but for mouse + keyboard, it's kind of unnatural

violet sundial
#

I didn't play Doom from 1994-2016

vale gyro
violet sundial
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It was too scary lol

vale gyro
#

infact, my aim is always off when using freelook

hardy vessel
#

i think the first time i beat quake was like that, no freelook with mouse

vale gyro
#

I can't hit stuff in Classic Doom with freelook

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funnily enough my first port besides the Unity port was actually GZDoom

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so you'd expect me to use freelook without exception

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but nah, I had rarely used freelook and then when I switched to the original executables I just got used to no freelook at all

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and that carried with Crispy

hardy vessel
#

even with freelook though, autoaim is still in place

vale gyro
#

and then into Woof as well

vale gyro
#

at least not in GZDoom by default

hardy vessel
#

not as magnetic but its still there

vale gyro
#

I know vertical autoaim isn't there at all

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maybe the horizontal autoaim

hardy vessel
#

ive had instances where my aim was nowhere near the enemy and i still dropped them

vale gyro
#

but yeah

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I'm considered insane by some people due to my nitpicky-ness about source ports

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lol

hardy vessel
#

it's called purist

#

although thats semi purist in this case

vale gyro
#

it's not even purist type stuff

#

I actually have a lot of other stuff I need in ports

hardy vessel
#

have you tried stuff like brutal doom?

vale gyro
#

colored blood, the exact resolution I'm used to in Crispy Doom, brightmaps (although I don't exactly notice these as much so I can usually for-go these in ports)

vale gyro
hardy vessel
#

or voxel doom

vale gyro
hardy vessel
#

voxel doom is really good

vale gyro
#

because they recently added it in starting v14

#

though I actually have this "DoomRemaster" modpack I made for GZDoom

#

it's merely visual enhancements (and well, one of the more popular metal OST packs Brutal Doom players like to use)

#

Voxel Doom, Voxel Nashgore, and Smooth Doom, mainly

#

I really need to go in and get in a colored blood mod for GZDoom, though

#

I haven't yet

#

aight, found one

#

finally that glaring issue is fixed

hardy vessel
#

it's amazing how doom looks with a few mods

vale gyro
#

GZDoom has been rendered usable now

hardy vessel
#

it's so flexible

vale gyro
#

I still prefer Woof any day, though

vale gyro
#

I'm amazed by some of the mods made for it

#

like Total Chaos

hardy vessel
#

tc is beautiful

vale gyro
#

also, some of the maps made for GZDoom

#

that'd be the only reason I'd use GZDoom

#

is because of how good those maps can look

hardy vessel
#

i remember when i first found about doom modding, i randomly saw it and said no way taht's doom, wtf

#

that's when i found out about gzdoom

vale gyro
#

I found out about GZ because that was the port everyone recommended in Youtube videos and stuff

#

and I thought it was the only port to exist, I think

#

later found out about Crispy Doom when I wanted to play Sigil

#

and later found out about my current main port, Woof, when I wanted to play Overboard

#

Woof has literally every feature I want out of a port and I love it

#

colored blood, brightmaps, having the visual stuff of Crispy Doom, organized save files, an image of your saves, etc.

hardy vessel
#

i didnt know about woof

vale gyro
#

it's more of a purist port

#

though, it does have support for the Voxel Doom models, which is nice when I want to dabble with them

hardy vessel
#

iprefer running from gog for close-to-purist

vale gyro
#

you'd probably like Woof if you ever want to try it

hardy vessel
#

im reading its wiki

upper crypt
#

I’ve been playing Momento Mori and it’s quite enjoyable I love playing older Wads

median cloud
#

Anyone here watch Mtpain27?

#

he hasnt been uploading a lot anymore lately

atomic dust
#

is there any custom map that forces the player to pick up a partial invisibility so fights will be much harder than they normally would be without it?

hardy vessel
#

that's an awfully specific requirement

hardy vessel
celest coyote
upper crypt
violet sundial
#

I'm missing 1 monster on map 15 :(

vale gyro
#

sky walls (if I’m correct) are meant to delete projectiles when they collide

#

however, it can still happen with normal wall textures under certain circumstances

#

I’m think decino made a video explaining the bug, actually

violet sundial
#

I'll have to check that out

#

I got 101% kills :D

azure nimbus
#

killcount on the post-game screen is super wonky with archviles

violet sundial
#

I think one managed to res an imp

shrewd cipher
#

i cant be the only one who hates those brutal doom type mods can i

#

the ones that always add way too many weapons with the epilepsy inducing muzzle flashes and replacing good lighting with shitty airbrush effects

#

2.5D levels with hyper realistic blood and glory kills and cringey excessive profanity

azure nimbus
#

doom is already 3d

violet sundial
#

Anyone else encounter a bug on TNT m31 Pharaoh

#

The sergeants at the end won't teleport in and I think they're stuck in a door preventing it from opening

#

I mean I don't need to kill them since I can easily just stock up on ammo and leave but it feels pretty lame to leave 60 enemies unkilled

hexed escarp
#

there isnt really any point in complaining about it

#

if you don't like it, just don't play it

#

and let others enjoy it

shrewd cipher
#

im not trying to say you arent allowed to enjoy them, just making sure i wasnt alone on it

celest coyote
#

There’s too much content to enjoy without mods like brutal doom. Tons of mapsets to play

#

But every now and then a change can be refreshing

hardy vessel
#

@shrewd cipher translating what you said: You hate adding flavor after hundreds of hours of beating the same game.

#

it's ok, there are many diehard purists,some people would look at you with despise if you played with mouse

violet sundial
#

Found out that the map is bugged without a patch

glad hazel
#

Sigil 2 is really cursed

#

so i guess im world first

#

who done e6m1 with -fast monsters

#

no demos/vids of it

terse ruin
#

How do I check how many maps are in a custom wad? I know some authors say so in the description, but not all. Any way to check the wad itself? Using gzdoom source port and DoomRunner as a launcher.

azure nimbus
terse ruin
azure nimbus
terse ruin
#

True. Won't take long.

azure nimbus
grave abyss
#

guys where to find ultimate doom builder i see many versions idk which is the right one

stiff remnant
#

have y'all heard of shrine II

#

its like this really well designed doom engine game on steam and its free

#

(its my pfp aswell)

#

@grave abyss not allowed to post the link here for some reason, just look up ultimate doom builder and look for the github page, then press download latest

azure nimbus
shrewd cipher
limpid flame
#

Can anyone recommend me some good Doom engine that looks almost exactly if not exactly like original Doom?

ebon crane
#

(im not a purist and i havent used them so ask like coderpenguin for closer stuff

limpid flame
#

Ohh, I see-

#

Thank you-

celest coyote
#

You don’t want to be a nerd, do you? doomguy_shock

void hemlock
celest coyote
#

Dsda is a better version of PrBoom+, Pr is older

vale gyro
#

Yes, I know I’m over 2 hours late to this

#

It does not have all complevels seen in DSDA but you can play all (non-ZDoom) modern map sets with Woof

#

Plus it has some visual features from Crispy

#

And as a bonus, the ability to use Voxel enemies and items if you wish

vale gyro
zealous galleon
#

Guess I'm achievement hunting in doom 2 and I need help are there short cuts to beating the levels

vale gyro
zealous galleon
#

Ok can you tell me what to expect

vale gyro
#

I don't really take shortcuts in levels to begin with

hexed escarp
hexed escarp
#

better movement will help you more than shortcuts

#

woof also has the easiest to navigate (imo) settings menu of all of the ports

#

and if you set resolution to 100%, turn off uncapped framerate, turn off widescreen, and play on complevel 2, it will be identical to the original

hexed escarp
#

ah yeah

#

for doom 1/ultimate doom do complevel 3

hardy vessel
shrewd cipher
#

popularity isnt quality but sure man

#

i wasnt even saying youre not allowed to play it, just that i didnt like it

#

but based on your doom 3 rant youre probably into more "jangling keys and flashing lights in your face until u start seizing" style of games

hardy vessel
#

You didnt say you dindt like it, you said it's epilepsy inducing, shitty and cringey.

shrewd cipher
#

because its edge for the sake of edge

#

its like watching a family guy episode past season 6

hardy vessel
#

Edge? in a game where you a one dude army tearing through armies of demons with a double-barrel shotgun?

#

Damn, i didnt see it coming.

shrewd cipher
#

yknow what thats a good point ngl

#

classic doom is pretty edgy but i feel those mods are over the top with it

hardy vessel
#

I cant type anythng correctly it seems

hexed escarp
#

some people enjoy brutal doom
others don't

hardy vessel
#

I agree with the "adding too many weapons", though. I dont think SOME of the weapons should be in there.

hexed escarp
#

end of discussion

shrewd cipher
#

yea its probably more productive to talk about more agreed on topics

hexed escarp
#

i do agree with you tho

#

imo the reason classic doom's gameplay is so great is because of it's simplicity

#

the fact that each individual mechanic is very simple in it's function means that the level designer has much more control over how the encounter plays out

#

and can use this to structure very interesting and unique fights

#

this wasn't necessarily done in the stock levels, but the fact that people are still creating and playing levels to this day with (at least mostly) the vanilla monsters and weapons says something

shrewd cipher
#

Classic doom is more reliant on level design than pure gunplay

hexed escarp
#

^^

#

thats why i love it

shrewd cipher
#

not that "reliant" is a bad trait, just means you really have to know what youre doing as a mapper

hexed escarp
#

yeah

violet sundial
#

I watched decino play sunlust lol

hexed escarp
#

i loved doom eternal

#

but at the same time i kinda wish there was a modern triple a game with gameplay more similar to classic doom's

violet sundial
#

have you tried hard reset

hexed escarp
#

i have not

violet sundial
#

I think it's probably indie

#

Pretty fun though

hexed escarp
#

cool

shrewd cipher
#

thats why i think the new game will be more classic

#

or at least hope so

hexed escarp
#

il check it out

shrewd cipher
#

more focus on health and ammo pickups instead of getting it from enemies

#

more open ended puzzle-like levels, keycards n all that

hexed escarp
#

sounds cool!

violet sundial
#

I think doom 2016's weapon design was actually inspired by hard reset

shrewd cipher
#

is that another way of saying pistol start?

hexed escarp
hexed escarp
#

at least one we know about. That year zero one we were hearing about a little while ago was confirmed to be canceled i think

#

oh its not confirmed as canceledd

#

just likely

#

but maybe not

shrewd cipher
#

well nothings really confirmed but we all know itll be eventually

#

as far as i know updates for eternal are over so thats naturally the next step

hexed escarp
#

its funny you say that

shrewd cipher
#

sadge

hexed escarp
#

oh, right

shrewd cipher
#

but im assuming that was eternal news

hexed escarp
#

well not really news

#

but speculation

#

basically there is this thing called steamdb that tracks all changes to a game on steam

#

and for doom eternal, it was showing lots of internal updates

#

they were not really clear on what they were

#

until one day

#

on March 12th of this year (ik it was a little while ago but still), a change was uploaded that added a launch option for a new exe called DOOMModPortal.exe

#

like, I hate to get my hopes up, but what else could that be

violet sundial
#

Portal sequel in Doom

hexed escarp
#

lol

finite crag
#

Any way to run Doom on iPod Classic 7th Gen without RockBox?

violet sundial
#

wow map 20 of TNT has some nice doom cute

finite crag
weary arrow
#

Real

finite crag
violet sundial
#

Revenant searching sfx stresses me out so much

violet sundial
#

That's a whole different level of freakout tbh

#

The moment I hear that I get weak knees and want to lay down and give up

cursive cipher
#

finally finished TNT and wow that last map was ass

#

who the fuck designes it so you have to be right below the last step to hit the icon??
making the primary obstacle in actually hitting your shot autoaim, god

#

the rest of the map wasn't too bad though after a couple times I did realize you just literally never had to engage with any of the enemies lol

cursive cipher
#

Idk when I'll play Plutonia but I'll definitely do so with saves then lol

cursive cipher
#

I've been playing on UV

violet sundial
#

You shoot archviles with the ssg? I always try to 1hko them with the bfg lol

violet sundial
#

I just finished the quarry

violet sundial
#

If you hit it with the entire spread?

#

How many pellets does it shoot?

cursive cipher
#

stunning an archie (like any enemy) is RNG, but Archviles have an absurdly low pain chance. Even with every pellet it's less than a 50% chance to make them flinch
You have time for 2 SSG shots before you have to go back under cover for their attack. It's overall an 80% chance-ish to get a stun from all that. Not something to rely on.

#

which is to say that half of it is "doing it right", the other half is luck lol

cursive cipher
violet sundial
#

Ah, I'm using saves bc I usually do that for the first playthrough

#

Good job

cursive cipher
#

the issue is less the difficulty and more how time-consuming it is lol
you die that can be like 20 minutes down the drain

#

...
wow I just had a
yeah no, that makes sense

#

I should probably be using saves on Quake huh...

#

right but, yeah
I do like the vibe of doing a level in one go, but like, 20 minuts adds up

#

my formula for TNT was just, go
start the game, beat level
go to next level, keep playing
if I die, respawn. pistol start
then just keep going until I make it all the way

#

I like it cause I get cool incentive to finish on my first, totally blind run, and there's some more meaningful consequence for dying
but since I often do die, I also get to have the pistol start progression, which I find fun

#

I'll probably adjust my formula next time so I can use saves after notable thresholds after I die on the blind run

violet sundial
#

it does seem like a totally different game since TNT is generous with the ammo and I've been full stacked since pyramid

celest coyote
#

TNT glare

violet sundial
#

I know it's called TNT but how many "mines" levels do they need??

#

On Ballistyx

cobalt fox
#

DOOM II AS AN APP IS A GODSEND ITS SO FUN, VERY NICE WHEN WI-FI ISNT AVAILABLE

violet sundial
#

heck

#

that's a lot of pain

violet sundial
#

TNT's final boss seems easier than Doom 2's

azure nimbus
#

yep

violet sundial
#

Just installed plutonia

cobalt fox
cobalt fox
#

Difficult I will say

violet sundial
#

2 archviles map1

gusty bobcat
#

it's only gonna get better from there

cobalt fox
#

2 archviles? That doesn’t sound hard

violet sundial
#

At least that ssg tip came in handy

hardy vessel
cursive cipher
#

what else would it be lol

violet sundial
hardy vessel
cursive cipher
#

mh

violet sundial
hardy vessel
# violet sundial same

i mean when you said plutonium, i thought you were referring to some mod for the plutonia experiment named plutonium. So i had to check out of curiosity.

#

there's so many cool mods for doom, i wanna play them all

#

theres a doom eternal mod for doom

violet sundial
#

I saw that

cursive plaza
#

too difficult ahhdoomcry

lapis wolf
#

I'm going to regret saying this but.... episode 1 of DOOM 1 gets old fast.

#

With the lack of enemy types and counts, the samey feel etc...it just feels more....safe and monotonous than the other episodes

#

Also lack of weapons and things like that

lapis wolf
finite crag
#

wait i just found a room in doom 1993 on my iphone 5. it has a tall pillar with a chainsaw on it. How do I get it? I think it's on the 2nd level of the first episode

finite crag
azure nimbus
shrewd cipher
#

episode one is peak D93

finite crag
#

The Id Tech 1 engine (DOOM Engine) uses the Z axis as the Y axis and vice versa

tidal jetty
#

I JUST REALIZED E3M2 IS SHAPED LIKE A HAND

#

I PLAYED THAT MAP 4 YEARS AGO

shrewd cipher
#

E3s best level imo

#

except for the lost souls at the end

tidal jetty
#

when i first played it i was a dumb 10 year old

#

so i didnt like it because i kept getting lost

shrewd cipher
#

what even is every episodes best level

#

E1 has M2 M3 M9 and M7, tho M8 is peak for soundtrack alone

#

E2 is kinda lame besides M1 and M8

tidal jetty
shrewd cipher
#

true but no song will ever top sign of evil imo

tidal jetty
#

yeah, has a sick ass cover by shredd
https://youtu.be/fYojvShgR8Q

NOW ENTERING: HOUSE OF PAIN
One of the loneliest, most somber melodies I've ever heard. Once you hear it, it lives in you for the rest of your life.

This weekend, we celebrate Doom Eternal's release. It's Hell on Earth - Doomsday, once more, and for all eternity. A thousand thanks to id Software, Bethesda, Bobby Prince and Mick Gordon.

Origina...

▶ Play video
shrewd cipher
#

its so depressing compared to the kick ass rock of the other E1 songs

shrewd cipher
lapis wolf
#

It's just 1993 in general gets old fast compared to DOOM II with the lack of SSG, monster variety, and monster count.

... and basically every Episode 1 looks the same

#

Episode 1 is the only consistently good episode of 1993, but it's still hurt by the low variety, enemy count, and weapon variety, and lack of the SSG that II introduces.

... and the common zombie man, imps, and shotgunners all the time get so monotonous, especially since you can't use the plasma rifle and BFG yet

#

Even though E3 sucks, I do like Mt. Erebus and the general aesthetics and atmosphere a lot.

lapis wolf
tidal jetty
#

i personally like e3

#

its faster paced, has more varied level design

violet sundial
#

e1m6, e2m6, e3m3 are pretty fun

tidal jetty
#

they also give you the bfg in m4

#

the levels look good as well

#

e2 just feels boring with its asthetics

violet sundial
#

e2m6 may be my favorite map in doom 1

#

the fake exit is just so evil

tidal jetty
#

i hated it when i first played it

#

i love it now

violet sundial
#

If I hate a map it's a well designed map imo

tidal jetty
#

or its a really, really bad map

#

no inbetween

violet sundial
#

a bad map just makes me go meh

tidal jetty
#

theres not that many maps that are so bad i hate them

#

tricks and traps im not sure is good or not

#

that ending is really annoying

#

but the rest is cool

shrewd cipher
stiff remnant
#

god i just discovered this pk3 called blufire hell and it genuinely blew my mind so much playing it

lapis wolf
shrewd cipher
#

E3 and 4 mostly

#

i actually do kinda like episode 2 a lil bit

lapis wolf
lapis wolf
#

The box maze level/E2M2 is one of the ugliest, most tedious maps in DOOM history.

Especially if you're like me where you're obsessed with getting 100% secrets every time you replay

#

I also can't play 1993 anymore... without enabling fast monsters.

Fast monsters makes it much more fun, and pinkies are actually scary like that.

shrewd cipher
#

M2 and M1 are cool, plus i think theresone with the cyberdemon in front of the exit

#

M4 i believe

shrewd cipher
split jewel
#

Someone made a rail shooter Doom mod. Pretty cool. I prefer them more fast paced though.
https://www.doomworld.com/forum/topic/145059-the-river-a-doom-railshooter-release

lapis wolf
violet sundial
#

E4 is vicious in the start, especially if you want to 100%

lapis wolf
lapis wolf
shrewd cipher
#

cyberdemon makes it worth it imo but E2M2 is seriously holding it back

#

it sucks too cuz M1 is super promising, top 5 maps of the whole game

violet sundial
#

I actually really enjoy e2m2 lol

shrewd cipher
#

maybe its one of those aquired tastes

#

once you take the time to figure it out its good

violet sundial
#

I also enjoyed administration center

#

So I'm an anomaly

shrewd cipher
#

but i dont have the energy

shrewd cipher
violet sundial
#

TNT m26 iirc

#

The one before mt pain

shrewd cipher
#

oh i still havent got around to playing tnt

#

tryna get the most out of the base maps

#

i guess tnt is technically base game since final doom has it off rip

violet sundial
#

If you don't like large labyrinthine maps you might fall asleep

shrewd cipher
#

that does seem a lil boring but id play just to have new levels

lapis wolf
#

I used to like 1993 more than DOOM II for awhile...but I been replaying both a lot lately....

... and I grown to like DOOM II more. By a pretty significant amount too.

It's just so much more fun and interesting, and so much crazier and more creative.

I'm not sure why people think it's more inconsistent than 1993, when Episode 1 is the only consistent episode of the the first game.

Overall both DOOM 1 and DOOM 2 are similar in inconsistency, but DOOM II has much higher enemy count, much better enemy variety, much more creative and experimental levels, and the Super Shotgun.

It's just much more engaging overall

#

Also 1993 never had anything like Tricks and Traps

lapis wolf
#

That smooth ass rock jazz song is tight

#

Reminds me of James Bond or something

lapis wolf
shrewd cipher
#

i like mancubi and spiders but chaingunners can go burn

lapis wolf
shrewd cipher
#

only thing i like about them is they can turn a bunch of monsters onto them in a row if you move in front of them

lapis wolf
#

Also Chaingunnners are some of the best enemies to start cool and helpful infighting

shrewd cipher
#

i just hate how accurate they are

#

and they always place 2-4 at a time so theyre sniping you from halfway across the map

lapis wolf
#

I HATE using the Super Shotgun to deal with them, most of the time it won't even kill them, and the reload speed is so damn slow that you'll get gang fucked by them

#

Regular shotgun is OKAY at dealing with them because it's fast, but not ideal and still annoying

#

But regular Shotgunners are honestly really annoying in both games

#

Them pesky hitscanner bitches.

violet sundial
lapis wolf
#

Despite this, I still love Plutonia, even if gets admittedly bullshit and annoying at times

#

Though I don't think I'd ever play Plutonia with fast monsters enabled. Fuck that.

shrewd cipher
lapis wolf
#

Using shotgun even against the shotgunners is annoying lol

#

E1M7 from 1993 has a shitton of shotgunners, and they're only tolerable with the chaingun lmao

#

Also I hate using regular shotgun against pinkies and spectres

violet sundial
#

I try to always peekaboo murder chaingunners with the chaingun

#

They deserve it

#

I will use the sshotgun on clumps though

lapis wolf
#

I like SSGing Hell Knights though

shrewd cipher
#

kinda similar to knights vs chaingun shield in eternal

lapis wolf
shrewd cipher
#

you see knight, you press shield and all of a sudden you dont see the knight anymore HappyGuy

lapis wolf
#

Also when I played with fast monsters, pinkies are still a bitch in numbers and/or right placements/enemy combos even in regular DOOM II

lapis wolf
# violet sundial Shield?

To be fair the Chaingun shield just deletes everything in Eternal if you shield bash, not just Hell Knights lol

violet sundial
#

is that a weapon mod?

lapis wolf
#

Yeah. Fully upgraded shield is broken

#

Especially when you launch the energy shield as a projectile.....or if you shield bash with it by dashing

violet sundial
#

I was wondering if I had missed something lol

lapis wolf
#

And everything gets deleted and heavy faltered/stun locked by it

shrewd cipher
#

is toggling walk to brake before switching direction faster than keeping the run active

lapis wolf
#

There's even a tech/exploit called Bulldozer where you can basically one shot possessed Tyrants with a shield bash

shrewd cipher
#

ive been trying it and it seems faster but other times it screws me

lapis wolf
#

Jeez, I tried to play Eternal today and it felt so slow compared to classic Doom, even with bunny hops and yeet hooks.

#

Eternal is fast as fuck with cheat codes though. Permanent Overdrive power up baby

lapis wolf
shrewd cipher
#

theres a surprising amount of dead air in eternal cuz of GKs and chainsaw

lapis wolf
violet sundial
#

Wormhole was so cool

shrewd cipher
#

or dead space or whatever streamers call it

#

when theres nothing going on

lapis wolf
#

Especially when you have to look for a random imp to chainsaw but he keeps hiding and running away in a big ass arena

shrewd cipher
#

chainsaw wouldnt be that bad if there were more animations

#

its weird theres so few when the game basically forces you to use it every 2 mins

lapis wolf
#

I wish the chainsaw was an actual weapon.

The older chainsaws were so much more fun

#

2016 chainsaw was also more fun because it has better and more brutal animations and gore and you don't have to use it 24/7

shrewd cipher
#

saved a lot in ammo too, probably what were going for with 2016 and eternal but u cant mow through hordes the way you did in the other games

lapis wolf
#

DOOM 64 chainsaw could also stun lock Hell Knights and even Barons to death much more reliably than Doom 1 and 2's

#

It wasn't guaranteed though

#

And it was still kinda tricky

remote cedar
#

iirc 64 chainsaw is viable against turbo pinkies

lapis wolf
#

My favorite to least favorite chainsaws :

64 > Doom 3 > 2016 > 1993/DOOM II >>>>> Eternal

lapis wolf
violet sundial
#

Ok I cleared the extra evil room with the stationary archvile on m5 of plutonia

#

First I pulled the pinkies and archviles out, killed them, then cleared out the chaingunners, then went upstairs and pulled the barons downstairs and I ssged them all to conserve rockets since there's tons of shells in this map, then I rocketed the archvile

#

I managed to save the mega sphere until the end so I'm starting the next map with full HP and armor and a full stack of shells

lapis wolf
#

Do people hate Map 09 of DOOM II? It's one of my favorite levels in any game

violet sundial
#

and the next map starts off with a firing squad of revenants. Nice

violet sundial
lapis wolf
#

Even though I prefer DOOM II over 1993, I can definitely admit that it's a lot uglier than 1993 lol

violet sundial
#

I think m28 and 29 are possibly the best og doom maps though

lapis wolf
#

Yeah. Also the John Romero city map, which is map 15 is one of my favorite levels in the game.

I even like it aesthetically, probably because it's John Romero

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I also really like the Sandy Petersen city level from Map 16.

The giant fights and infighting are super fun.

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A shitton of Mancubi and Revenants and it's amazing

lapis wolf
violet sundial
#

The ost is amazing

lapis wolf
lapis wolf
lapis wolf
#

I've heard that one of John Romero's all time favorite DOOM levels is actually The Spirit World which I thought was cool to learn.

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This reminds me a lot of Spirit World

violet sundial
lapis wolf
#

Guess he loved DOOM II?

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Question for anyone here. Do y'all prefer DOOM II or 1993? (No custom wads)

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A level I used to hate was barrels o' fun, but now I really like it.

It's such a goofy level lol

violet sundial
lapis wolf
#

I even like the Chasm now quite a lot too

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Though admittedly I play the Chasm with save states, but outside of the tight rope platforming, there's a LOT of really creative and interesting design choices on the Chasm lol

lapis wolf
violet sundial
#

I'm sure he did

violet sundial
#

That's the only doom 2 level I hate

lapis wolf
#

I'm sure I would hate it if I didn't save scum though

lapis wolf
lapis wolf
#

Though, Nirvana is just okay IMO, it's too short and inoffensive to deserve the infamous reputation it gets IMO

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Godlike map IMO

azure nimbus
hardy vessel
lapis wolf
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DOOM II is tied with 64 as my second favorite personally

hardy vessel
#

what would be first

violet sundial
shrewd cipher
#

how do you jump into that pit on map 3

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i remember doing it once it has a plasma gun iirc but now i cant do it

violet sundial
#

Sprint along the ledge to the left as you walk into the room

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That's how I do it anyway

lapis wolf
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It's just I get way too burnt out from Eternal a lot of the times because I play it too much

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But then I start loving it again lol

lapis wolf
hardy vessel
#

how about final doom? O_o

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no love for tnt evilution and plutonia experiment?

shrewd cipher
lapis wolf
#

Plutonia would probably be tied with Eternal, 64, and DOOM II

violet sundial
lapis wolf
violet sundial
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I'll start telling the demons to stop screaming in my ear right before I blow them to smithereens

shrewd cipher
#

im not sure really, its hard to hear the demons over all the music

lapis wolf
shrewd cipher
#

speaking of which, playing without the music isnt really that bad, feels sorta zen turning it into a zen experience

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bruh i forgot what i typed mid message

lapis wolf
#

Keep in mind, my list changes frequently all the damn time.

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Probably because all DOOM games are great and different ways and scratch different niches and moods

shrewd cipher
lapis wolf
#

For a long time

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It was one of the very few modern games that made me straight up go "wow this is so fucking awesome", along with 2016

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I also used to hate Classic DOOM

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Used to think they were a slog and aged poorly

lapis wolf
shrewd cipher
#

Kiryu biggest 93 hater

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i dont even blame you it really does tank halfway through aside from a couple good maps

hardy vessel
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hasnt aged well? a 30 year old game for msdos that is still being played and modded... how hasnt it aged well, wtf

finite crag
#

How to switch weapons in Doom for the iPhone 5?

shrewd cipher
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because every map after the cyberdemon sucks butt ass

lapis wolf
#

Doom Eternal is top 5 most aesthetically pleasing modern game.

It's so visually gorgeous

lapis wolf
shrewd cipher
#

obtuse mazey rooms just for the sake of being obtuse and mazey

hardy vessel
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that is not bad aging, that is you having trouble with the levels

shrewd cipher
#

okay capybara coolcaco

hardy vessel
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tahts like saying eternal is bad cause i suck at it

shrewd cipher
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if eternals levels started tanking after mars core then it wouldnt be a very good game

remote cedar
shrewd cipher
#

i feel like you can like a game and recognize its importance while also expressing it has flaws

remote cedar
#

Classic Doom did in fact not age well, if we keep it to the base game

lapis wolf
remote cedar
#

but with all the QoL mods and sourceports available out there you can freshen it up quite well

hardy vessel
shrewd cipher
#

i could see that

lapis wolf
#

Plus Nekravol Part 2 got the brilliant Urdak/Maykr hybrid with Hell

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I used to not like the Maykr stuff intertwining with Hell, but it's really grown on me

shrewd cipher
#

yea that slipgate with the tyrant

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one of my favorite encounters

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i saw a guy cheese the tyrant by ice bombing it before it jumps onto the arena

shrewd cipher
#

they could make a Makyr demon and it wouldnt feel too out of place

lapis wolf
lapis wolf
shrewd cipher
#

now that i think about it id love to see a Makyr demon

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give the 2016 mancubis makyr wings and have him fly around like a wasp with chainguns