#classic-doom

1 messages · Page 38 of 1

autumn marsh
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Or ps5 i dont even got a ps1 XD

void hemlock
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yeah it's a PS1 port, but with modifications from the original

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for example, Doom 2 enemies in Doom 1, colored lighting, some (but not too major) map changes, new music (from Aubrey Hodges, the same composer that would later compose Doom 64's OST), new sfx (which are the same that would also later be reused for Doom 64), etc

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It's pretty good, but it's a shame I can't play it

visual star
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oh ok

zenith berry
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It also has exclusive secret maps such as Club DOOM, The Mansion and The Marshes.

worn crown
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doum

pale finch
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it's likw

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psx doom but better

craggy wharf
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what is your opinion on daisy?

pale finch
halcyon willow
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weak

visual star
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im in my late teens and just genuinely like old doom more. i have no past experience with it in my life

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also ok. maybe you should try harder if you really want to

halcyon willow
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classic doom satisfacdoom

visual star
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classic doom, i mean

halcyon willow
visual star
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its ok, i respect all the people who grew up with doom and still care about it. especially the people who started off with like the snes port like my mom i think

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i kinda wish i was into doom my whole life cuz i feel like im missing out. i only played it for the first time like a couple years ago

polar mesa
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the content is all out there man

visual star
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so far i've tried like every popular must play mod

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and for some reason i dont really like brutal doom that much and prefer vanilla even though the gameplay in brutal is like genuinely better. i dont really know why i prefer vanilla. im not much of a purist

polar mesa
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what gameplay

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brutal doom 🤮

visual star
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the shooty shooty

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theres more shooty shooty in brutal

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and a lot of hard work went into it from what i played

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it just aint it for some reason

polar mesa
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because it's shit by a shit person

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taking a shit takes a lot of hard work sometimes, too

visual star
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what did sgt mark iv do?

polar mesa
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oh boy

halcyon willow
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old drama

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very old

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and now irrelevant

polar mesa
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yeah not worth going into detail

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it's all out there if you want to read about it

halcyon willow
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edgy teen was edgy

void hemlock
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Just play Project Brutality if you hate Brutal Doom because of all of that

halcyon willow
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he's changed a lot since then. interviewed him for a panel. cool dude, nice and helpful

visual star
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okay

polar mesa
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well you see, the author thing is just icing; I honestly think brutal doom is a completely misguided project, too

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to each their own tho

halcyon willow
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brutal doom and project brutality are very much "cram as much into the mod as possible" and they come out very messy as a result

visual star
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yeah

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i really like the multiplayer stuff in brutal though. i played brutal with my one friend once and i realized how many like customization options there were for the player and the third person sprites actually had different sprites for like fists

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and i wish that vanilla could have that or something

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especially the third person sprites with different weapons

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getting punched by someone holding.... a.. some gun (i dont even know what gun doomguy holds in third person)

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but like yea the third person sprites are just doomguy holding a specific gun and they never change when you change weapons

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on your screen, you have your fists out, on their screen, you're punching them by holding a gun

ivory mica
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What about doom guys crucible?

visual star
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i do like the vanilla doomguy sprites a lot though i just he could hold different weapons in third person

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i want the third person marine sprites from brutal in vanilla because they actually look like vanilla doomguy and theres more variables or whatever and stuff

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oh yeah

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anyway,

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i do try modern shooters and other classic shooters like quake, but nothing really does it like doom for me

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doom has like some character and personality that doesnt get in the way and its great

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like doomguys faces on the status bar

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i really like how they drew doomguys face

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anyway imma head out now i have nothing to say and im just rambling to nobody

finite crag
# visual star i really like how they drew doomguys face

i agree! i remember when i first booted up doom, it was the first thing that caught my eye
it also surprised me when it started lookin' around, bleedin', grinnin' like a maniac
i loved it! it was so cool cause i've never really seen a face being used as an indicator of your health/pointer towards where you may have damage coming from
though i was a bit weirded out at the change of eye colors in a few sprites, but it wasn't that much of a bother, i'll always love the doom's status bar face :)

halcyon willow
autumn galleon
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It's a shame that the Unreal Tournament games will never see the light of day again.

vast reef
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play better mods

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brutal doom and its forks are kind of separated from the other zdoom mods in terms of audience

tacit remnant
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I’m not an absolute purist, but I’m fairly close. Classic Doom has a very specific ecosystem of weapons and enemies, and additions that aren’t thought through very carefully tend to upset that balance. Also there’s a distinct elegance to how simple it keeps things imo

tacit remnant
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They’re fine. I think stuff like Brutal Doom’s extra gore is kind of tacky, but mods that do stuff like giving barons wings are pretty fun.

vast reef
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minor sprite fixing project and vanilla smooth doom r my favorites

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former is qol and the latter is just something i like

tacit remnant
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In general I really like themed cosmetic sets like how Tangerine Nightmare (I think that’s the title anyway) gives a bunch of the demons goofy Halloween costumes or how Ray Mohawk has a tropical theme

pale finch
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but i wish there was a silent doomguy mod

arctic ferry
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So has anyone found an easy way to beat that cyber demon boss from E2M8?

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If y’all are going to ask, I’ve already beaten this guy on my own.

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but I just want to know if someone or anyone found an easier way to beat this guy then I did.

stark acorn
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shoot at it until it dies

void hemlock
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that’s pretty much it

tacit remnant
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If you’re playing continuous, just use weapons other than the rocket launcher and take advantage of cover. Pistol starters have to use the rocket launcher. Incidentally getting the BFG with cheats in this level is a great way to practice twoshotting the cyberdemon (really important for a lot of community content)

zenith berry
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last time I beat the Cyberdemon on E2M8, I just spammed my plasma.

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lucky enough the Cyber does not seem to approach nor rocket me (iirc he was facing one of the pillars)

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so I just plasma him from his back

loud acorn
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I have made a grave mistake

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I downloaded the Plutonia experiment

white vortex
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It's fun

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No mistake there

halcyon willow
loud acorn
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I'm scared

stark acorn
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plutonia experiment

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you will be dieded

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deathed even

void hemlock
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You will be hyperdeathed

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You will be cast into the sigil depths of hell

loud acorn
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I do wanna play sigil too

stark acorn
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sigil (doom reference)

vale gyro
remote cedar
loud acorn
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Oh

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Thank you!

halcyon willow
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plutonia slaps

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The Good Shit ™️

remote cedar
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I'm still stuck on MAP15

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I haven't really found the motivation to keep going as of late because I got a lot of stuff to do but once I get back to it I'm sure to go do it and Go 2 It

visual star
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plutonia is good but i hate that theres no original ost

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thank god for the fanmade one its sooo good

visual star
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james paddock is my lord and savior

halcyon willow
stark acorn
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wads with custom music are the best

visual star
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i cant believe this is all from a little experimental new pc game from 1993

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its so nice seeing how far doom is and how good it is and just how old it is and how it did all this. it genuinely makes me happy that people still like this. im just an outsider but its super nice

stark acorn
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covers*

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i love the dave d taylor blues track

finite crag
unreal gulch
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Getting Too Tense
Best track
The Spirit world map 28

hexed escarp
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He reimagined them using more metal and orchestral elements

craggy wharf
void hemlock
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TNT mid

unreal gorge
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tnt poo

urban trench
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Hulshult's Into Sandy's City Remake is sublime!

stark acorn
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tnt.wad is peak comedy

halcyon willow
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the first 10 maps or so of TNT are solid. then it falls off a cliff

void hemlock
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Then there is that one map

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I believe MAP15 where it’s literally a joke

stark acorn
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been playing revilution

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other than the fact that i cant beat map03 it's good

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(maybe i shouldnt play on UV as my first run)

finite crag
loud acorn
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THERE'S TWO

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also I decided to play no rest for the living first

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I am slowly losing my sanity

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Game basically told me, "buckle the fuckle up chucklefuck"

hexed escarp
# loud acorn THERE'S TWO

There is an unofficial sequel made by many top at the time doom mappers but the casali brothers had nothing to do with it

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Not funny

vale gyro
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Really bruh

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Not funny at all

loud acorn
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I don't get it

urban trench
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I think I will need a break after Plutonia. Something fun after that. Then Plutonia 2 maybe.

white vortex
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No

mellow matrix
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It took 32 deaths but I finally beat the final fight of Umbreon Nils. Feels good speedypain

visual star
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also, by the way, if anyone likes classic doom and hasnt played sigil yet,

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go do it

halcyon willow
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sigil is good

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it's pretty gnarly on UV

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romero got mean

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meaner, even

narrow condor
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Sigil 2 is probably coming out in less than a month and I'm excited.

halcyon willow
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pretty much confirmed

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romero has been streaming his work and he's well into the last map

woven wasp
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azure nimbus
tardy wind
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I present to your attention a pre-beta version of the first episode of the project** "EGREGOR: Vanilla Edition"**, consisting of 11 passable maps.

In the archive you will find a packaged bundle with source-ports Chocolate Doom and** Doom Retro** + a separate folder with the main WAD file of the project, and dehacked modification. Deh-mod which requires EXTRA.WAD file to work correctly!

To play on modern sours-ports, for example with Brutal Doom, is enough only file EGREGOR_EPISODEONE(PRE-BETA).WAD, it is found in the folder for_modern_source_ports and, after reading README, unnecessary questions will disappear.

Dear friends, I'm waiting for your feedback and founded bugs! It is necessary for me!

Source-port: Any (!) (I recommend DOOM Retro or Chocolate Doom) with my little dehacked modification! You can understand how to run it properly yourself by clicking "Modify" on the .bat file and seeing the startup parameters.
Using modifications for Doom 2: Any (!) except levels
IWAD: DOOM2.WAD
Difficulty: Ultra-Violence only so far!
MP/detmatch: no points and spavens yet, delayed until the release of the first two episodes!
Jumping and crouching: Forbidden (!) ZScript protection included, because wad designed for Vanilla Doom 2. And I'm so lazy to make MAPINFO lump...
Not tested in: DOOM2.EXE (MS-DOS / Dos-Box)

Doomworld topic and download link: https://www.doomworld.com/forum/topic/92324-egregor

pallid urchin
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im surprised that 30 years later, carmack giving the souce code made ultimate doom and doom II some of the most modded games ever that continues to get more mods

zenith berry
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But especially Doom II.

ruby crater
void hemlock
mellow matrix
dusty cargo
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i got 100 kills, 100 items, AND 100 SECRETS!!!

dusty cargo
dusty cargo
ruby crater
void hemlock
finite crag
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Hey, any cyberpunk wads other than diabolus ex and auger zenith ?

loud acorn
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I tried playing sigil today

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I'm so bad

halcyon willow
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sigil is tough

void hemlock
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Sigil is not as tough as E4 thoigh

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Sigil is that good WAD with balance for Doom 1

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Unlike episode 4, I’m not saying I’m bad at it, it’s just generally difficult

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And then Sigil comes in and it’s a GREAT episode 5 even if it’s just Romero doing mainly everything

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I still considering Sigil to be official even though it isn’t

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I mean it’s made by Romero from old id

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Might I say more? It’s official to me

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I hope when Sigil 2 comes out it OVERSHADOWS Sigil 1 and becomes the ultimate conclusion for Doom 1

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Cause let’s be honest, how could you even beat Sigil 1 in terms of ending?

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How would YOU end Doom 1 off with a bang for Sigil 2?

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What could Sigil 2 even add? No new monsters or Doom 2 monsters for sure

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But what maps could be made to end of Doom 1? (Don’t spoil me, I know Romero has videos on his channel but I’m not watching them until after I beat Sigil 2 in December)

ruby crater
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Sigil is official Doom

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It is considered the canon fifth episode since the dude who made the game made it

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Sigil 2 will probably be more of a mapping endeavor than anything else. No new monsters or weapons most likely considering it would be before Doom 2 pseudo-story-wise

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The release of Sigil 2 will mark 6 episodes for Doom

pale finch
void hemlock
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While I argue that they are

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We all argue that they are

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Sure, not id canon, but dev canon

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Doom 1 is still regular Doom and still Romero, Carmacks’, and the old id’s Doom

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While Hugo has his own Doom with Doom 2016 and after

ruby crater
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It would be in the same vein as arguing that Doom has only 3 canon episodes because the fourth one was added on later

ruby crater
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I tend to think Doom 1 includes Sigil officially and I’ll be damn sure to rewrite history to reflect such a reality coolcaco

void hemlock
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Idk what to tell you, I’m not saying that it’s unofficial but I’m just telling what’s there

ruby crater
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No I know, I’m just shooting the shit

void hemlock
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In my belief they’re official, it’s Romero’s Doom and he can do what he wants with it, and can say if it’s official or not

ruby crater
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The only jarring element of Sigil is the need to use the Buckethead cover art in every level

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It’s cool art, just doesn’t fit in a doom level

void hemlock
void hemlock
ruby crater
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I like the album overall

void hemlock
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Like, is it even present in the WAD? Is it just bonus tracks?

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All I heard was Jimmy’s tracks

ruby crater
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But it’s not my personal preference for Doom music

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Yea it isn’t integrated into the levels

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Buckethead shoudda made a midi album that woudda been fucked

void hemlock
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But, they’re good in their own right

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He filled the spot for Bobby when he couldn’t

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Buckethead’s tracks are great too

ruby crater
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I tend to view Bobby’s music inspirations as joyful celebration of the music he listened to, not really so much as stealing

void hemlock
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It doesn’t fit classic Doom

void hemlock
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Like I don’t want to say anything negative to him

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They’re good tracks, the problem is they’re unoriginal

ruby crater
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Oh yea not every track is a banger

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Just how music is, and everyone will prefer certain tracks over others

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But damn there are so many good ones to me

pale finch
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the free version doesn't

ruby crater
void hemlock
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Like I do really like Bye Bye American Pie as a track in Doom 2 since I listened to Alice in Chains’ “Them Bones” (which that’s the song that was covered, good song) prior, but the feeling that they’re unoriginal still sticks in my head

halcyon willow
void hemlock
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Interesting, guess I’ll buy the mini collector box then on Christmas

ruby crater
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I still need to actually beat all of sigil. I think I have 2 or 3 levels left d:

void hemlock
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Sure, difficult, but it’s balanced in the end unlike E4

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E4’s map difficulty spiking is strange

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M1 starts of harsh, M2 is even worse, M9 is CRAZY at the start, M3 is fine, M4 is somewhat difficult, M5 also meh, M6 is THE WORST imo, M7 is ok, and M8 is kinda disappointing to end the episode

zenith berry
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E4M2 has you literally start in the middle of an ambush.

void hemlock
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So does M9

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But M9 isnt as bad as M2 tho

spice radish
void hemlock
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I know

ruby crater
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Episode 4 is definitely full of many memorable maps/encounters

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I’m grateful we got an extra episode shortly after Doom’s initial launch

zenith berry
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M9 looks like it was made for a different episode, a departure from the usual E4 architecture.

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It looks like it belongs to E1 or E2.

ruby crater
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Fear is probably the biggest disappointment of a secret level, especially after the mindfuck from E3’s secret level

void hemlock
ruby crater
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Like you go from re-exploring a harder level you swore you just played, to just a generic map for a secret level

void hemlock
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It felt so odd when I couldn’t identify one as I literally looked at Doomwiki to see if there was, but there wasn’t

ruby crater
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But given Fear’s level design, it is obvious that deathmatch was the main focus

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So in that regard, it makes sense, but as a doom level for episode 4, it flops

calm cradle
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I ate sigil for breakfast until E5M6

visual star
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sigil is so great

unreal gorge
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not having enough ammo to kill everything in early levels of sigil really throws me off, i cant play as methodically as i do standard doom levels

halcyon willow
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E4M1 is only difficult if you trigger the NIN secret

void hemlock
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ok

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then what are your thoughts on E4M6 then

halcyon willow
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Solid, but the central cyberdemon isn't the best placement

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Fighting him is finicky

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Even with a good bfg 2 shot you're collecting splash damage

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And the other issue I have with it is too much progression through damage sectors

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Forces you to rush through sections

tacit remnant
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You definitely have enough ammo to kill everything in Sigil. Source: I pistol started Sigil on UV. You just have to be really careful about how you spend resources as you don’t get much extra

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Big thing is that if you’re not comfortable with berzerk punching, that’s too damn bad, you have to do it.

halcyon willow
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yeah i pistol started every map on uv

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you just have to scrounge for ammo and use the berserk a bit

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||and telefrag the cyberdemon on map 2||

steep owl
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Hey i got a question regarding the wads included in eternal
So I know they are censored like the doom 2 n*zi stuff on the wolfenstein easter egg but besides the censoring are the doom 1 and 2 wads in eternal complete?
Do they contain all the content from doom 1 and 2 or did they cut any content like levels,music,weapons,secrets or anything and are they good enough ports of doom?

idle dune
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Hello

tacit remnant
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I’m pretty sure they’re the same apart from the censored bits

hexed escarp
azure nimbus
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there are some super minor differences that if you're someone who's played a ton of doom, you'll notice. But they're a good way to introduce yourself to the levels. None of the geometry is changed

visual star
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i just poured my blood sweat and tears into speedrunning doom and then when i finally finished and went to check the footage, all i had was a screen recording of just the steam library and audio from the game💀

vast reef
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also doom speedrunning uses neither the steam port or screen recorders

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they don't use the steam port because when it got updated to the new enhanced version they accidentally buffed movement speed, and they use the game's built-in demo recording system instead of screen records for easier cheat detection

visual star
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it was just a speedrun for fun

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and also i used gzdoom

rocky charm
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Hello doom bois

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How can I convinnce my friend that doom slayer strong

steep owl
worn crown
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ahh guys i remember when doom was released it was so cool and epic it revolutionized gaming (i was definitely alive at that time)

pale finch
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fought in hell for an eternity against the fiercest of demons

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duh
but he's still just a strong human

void hemlock
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id or Bethesda better say something about it

stark acorn
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doom year 30

void hemlock
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Doom Year 666

autumn galleon
void hemlock
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Maybe even stuff about Doom Year Zero if that’s still a thing

sick mist
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Coop'ing all those classics with friends on other platforms would be dope as fuck

void hemlock
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I’m still made Bethesda didn’t put in online play for Doom 1 and 2’s 2019/2020 rerelease

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Like how?

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How is that NOT a thing?

sick mist
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Server Cost probably :/

void hemlock
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They have BILLIONS of dollars in revenue each year

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They can afford it, plus Elder Scrolls Online

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There is no way they can’t

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There is no excuse to not add it

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Doom 1 and 2 multiplayer has been there since the BEGINNING might I add

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Doom 1 was originally designed as a co-op shooter, and then the campaign was later

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But then it was the campaign first then multiplayer later

sick mist
# void hemlock They have BILLIONS of dollars in revenue each year

Of course they can afford it. But thats not how business works.
Imagine you being in front of 10 CEO's, trying to get a budget for 20+ year old games, paying the people who develop the online thing, people who maintain it, server cost etc.

And then convince them to say yes while there will be little to no return.

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But thats just my personal speculation, keep in mind i do not work for bethesda/zenimax etc.

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(Dont wanna end up in an IGN article or something xD)

void hemlock
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Night Dive was able to do it

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Why can’t Bethesda?

sick mist
#

I was surprised about that as well. wha
Guess its easier to do things like that in a small company

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But i totally understand where your frustration comes from. I wish i could give a good explanation about the how and why :/

void hemlock
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Even then couldn’t the servers for co-op/dm be hosted on a host server in a private network? Zandronum does that

sick mist
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I could imagine a client acting as the host/server would work too

void hemlock
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And with all of this information, Besthesda doesn’t have online MP for Doom 1 and 2

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It makes no sense, maybe they’ll put it in one day

sick mist
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I hope so too! 🙏

void hemlock
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But considering it’s been over 3 years I’m not really sure

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Plus it would be really cool for cross play too

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Sure, console and PC players are different

sick mist
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Maybe because they are all deep in another DOOM project keksip
Who knows what id software is cooking

void hemlock
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But Microsoft can do it with the Halo Master Chief Collection, so there is no excuse

sick mist
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I mean they have to do something right now
Dont think they just sit in their offices doing nothing

void hemlock
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I mean yeah, (from what looks like it) Doom Year Zero and Mighty Doom

sick mist
void hemlock
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Forgot about that

sick mist
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Alpha Dog Games! Had to google it

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yeah

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My best guess is they are working on a main franchise title, maybe after that we get some fanservice for the classics, idk

visual star
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cant wait for sigil 2

urban trench
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Will it be free like the first Sigil?

zenith berry
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Free.

azure nimbus
stark acorn
halcyon willow
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yeah i think it's fair to assume sigil 2 will end up free like sigil 1

true compass
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What Typa Doom Launchers Do Y'all Use?

true compass
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Hello?

visual star
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hey i kinda need help

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im making a classic doomguy avatar mod for a vr game and like

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does anyone know where i can find the tony hawk pro skater 3 doomguy model?

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its the exact model im looking for

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nevermind i'll just use the quake 3 model

noble ferry
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I have every doom game on my ps4

sick mist
remote cedar
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There's plenty of tutorials out there for you to discover on YouTube, and you can also read up on doomwiki.org. Depending on how complex you want your wad to be, you can also check some ZDoom / GZDoom tutorials

vast reef
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oh holy shit ur also filipino

unreal gorge
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doom95 exclusively

sweet knot
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coolcaco if DOOM II is so good then where is DOOM II 2?

remote cedar
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could one consider Final DOOM to be DOOM II 2

void hemlock
sweet knot
static stream
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i love being pretty good at doom, going "only three cacos?" in map05 on UV

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also there are way too many health pickups

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doom is great because it makes you want more

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doom 64 made me feel that way

finite crag
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I finished playing Auger;Zenith last night, and the final fight made me grow some chest hair. That was really intense (although I guess not as hard combat-wise as some other custom maps)

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it was the damn crusher ceilings on the switches that destroyed me

true compass
vast reef
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holy shit thanks for the software rec

lethal quest
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doom 1993

modest galleon
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Any pro Doom 2 players can carry trought lvl 29 on nightmare on coop in shareplay on PS4?

tacit remnant
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No online play in the official port

sinful cobalt
odd granite
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Can someone give me the ordered DOOM II weapons rq so I can keybind them

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Idk which number the SSG is compared to Ultimate DOOM so I just need them ordered for me

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Thanks!

unreal gorge
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on pc? ssg is the same button as sg, 3

azure nimbus
modest galleon
odd granite
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Is there a way to seperate the two or is it just like the fist and chainsaw

finite crag
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it's just like the fist and chainsaw

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on certain sourceports you can bind individual weapons to unique buttons

azure nimbus
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it's a boom compatability option. But you can always flip it on if you don't care about sticking to vanilla gameplay

halcyon willow
#

doom 2 weapon

finite crag
finite crag
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I'm writing a research paper about DOOM 2's city levels (and how much they suck) and I'm nearly done with it and haven't brought up a single city level once

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I'm gonna have to see if I can change my thesis statement from "DOOM 2's City levels are confusing and unenjoyable." to "DOOM 2 is a unique, timeless masterpiece." bc they're due on Wednesday I think

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and also I don't really know what I'd say about the levels anyway

#

my main point as of now was basically gonna be "downtown bad" so I think it'd be a better ides to just change it

#

truly a DOOM 2 moment if I say so myself

#

got caught up talking about the plot and how unique the weapons were I accidentally wrote my entire paper

halcyon willow
#

accidentally enjoyed doom 2

opal falcon
#

I think it's a great game.

#

Just not as good as the first one.

finite crag
verbal shell
#

Is it weird I feel Doom 2's level design was more inconsistent compared to Doom 1?

#

I'm more just trying to figure out if it's a me thing or not

tacit remnant
#

It was made on a crunch period and had more level designers working on it

verbal shell
#

That makes sense

#

That makes me less insecure on my opinion

tacit remnant
#

It’s definitely unpolished but given that the whole thing was made in something like 10 months, half the levels were made by one person (Sandy Peterson), etc, Id did the best they could. Except for Barrels O Fun, that map was a terrible concept from the outset

finite crag
junior karma
#

I mean if it weren't for the super shotgun you could argue Doom 2 is just a Doom 1 megawad with a few custom enemies

#

(and yeah I know there are other small changes but they don't change the game in any significant way)

azure nimbus
#

comparing doom2 and ultimate doom, doom2 is a downgrade engine-wise

#

(realistically the only change is lost souls not bouncing)

pale finch
halcyon willow
#

It's the same engine

ebon pelican
unreal gorge
#

the only thing "wrong" with doom 2. city levels imo is that they're nonlinear and wandering around them can get a little tedious sometimes. otherwise, superb game, timeless classic, etc etc

remote cedar
#

I'd say Doom II level design is definitely inferior to Doom 1993's

#

but that's because of the overall quality

#

otherwise I wouldn't call Doom II a downgrade

#

and Doom II music > Doom 1993 music imho but that's not related to the engine

halcyon willow
#

doom 2's bestiary makes it more fun to play than doom 1

#

plus ssg

#

plus The Living End

#

and the bad maps in doom 2 are better than the bad maps in doom 1

#

at least for me

azure nimbus
remote cedar
#

I can't name a single bad Doom 1993 map

#

like there's no map in Doom 1993 that comes to my mind when you say "bad map"

#

for Doom II though? Ooooh boy there's Downtown for sure

halcyon willow
#

apart from warrens, that's a cool map

#

episode 2 is pretty unfun too

#

episode 1 god tier, episode 4 has my 2 favourite maps of doom 1

tacit remnant
#

My opinion is that Shores of Hell is the best Doom 1 episode, followed by Inferno (except for Unholy Cathedral and Limbo). Episode 4 is a bit frustrating but ultimately still fun, Knee Deep in the Dead is too repetitive and the techbase aesthetic is kind of boring

#

Like there’s nothing wrong with Episode 1 from a technical standpoint, but I genuinely don’t understand why people rate it so highly

halcyon willow
#

it's the best level design by a fair margin

spice radish
halcyon willow
#

and despite having a smaller bestiary, it's fun to blast through

#

nothing like rocketing piles of imps and shotgun guys en masse

#

the tougher enemies that make episode 2 and 3 a chore aren't there yet (barons, cacos)

#

episode 4 then swings back by bringing the nastiness in for e1m4 and m2, and providing sufficient power weapons to deal with the heavier enemies

tacit remnant
#

Doom 1 as a whole is better designed than Doom 2, but episode 1 maps all kind of blur together. Episode 4 definitely throws too many barons and cacos, but having none of them makes the roster too linear imo

halcyon willow
#

doom 2 has a much better difficulty curve

#

and the bestiary elevates beyond doom 1 just by being there

#

there's a reason almost every custom doom map uses doom 2 as the iwad

#

(also everyone knows plutonia beats them all)

tacit remnant
#

I think Doom 2 is mostly fine, but a few specific maps mean I don’t really want to ever replay it. Plutonia is definitely the best, yeah

#

The obvious one is the Icon of Sin, but Barrels O Fun is also miserable

halcyon willow
#

see i love barrels of fun

#

one of the best maps in doom

#

IOS was great for its time

#

unfortunately it's become a tired idea after every mapper for 20 years put one in the end of their megawad

tacit remnant
#

The Icon is just too jank. Neat idea but the stupid raising platform thing is awful. I wish they’d gone for something like pushing through a big army of demon backed by the monster spawners but when you get to the back line the icon is where you can hit it the normal way

#

So like what it is already except the weak point is accessible from the ground and the room is already populated when you enter

mellow matrix
#

Something like Revilution MAP30 is the gold standard for IOS maps. Put the player through a lengthy challenge and have killing the Icon be more of a celebration than a fight in itself.
Barrles of Fun is a neat concept but the Things placement sucks any enjoyment out of it imo. Especially the horrid Pain Elementals (lost souls + infinitely tall actors = annoying and cumbersome).

tacit remnant
#

Yeah I wouldn’t mind Barrels O Fun if it weren’t for the stupid pain elementals

visual star
#

help im so bored im trying to play doom with only a logitech joystick thing

#

but none of the inputs are working

#

im working my ass off to get this working

visual star
#

nevermind figured it out

#

was super painful on my wrist and thumb but goofy and stuff i guess

wise notch
#

What do you lot think is the most fitting name for og doomguy based on his appearance and facial features

tacit remnant
#

Flynn Taggart

sweet knot
#

John Romero

visual star
#

buzz lightyear

#

he looks like a guy named buzz and is a space marine

tacit remnant
#

Corporal Shotty

vast reef
#

he looks like a bryan

#

or a bruce

remote cedar
#

A good rule of thumb is that any protagonist that doesn't really have a name can be called John

#

Thus it would be John Doom

tacit remnant
#

And in his quest to save humanity, he kills God, Satan God, and Satan God God

jolly stream
tacit remnant
#

Yeah it’s a line from Max0r’s Doom Eternal video

jolly stream
#

Ik

tacit remnant
#

Okay

visual star
#

Cliff Buck

verbal shell
#

Can we discuss mods here or does that gotta go elsewhere?

tacit remnant
#

That can be discussed here

verbal shell
#

Thank you!

#

I recently tried out Doom Infinite and it was pretty fun. Risk of Rain but Doom was not something I knew I wanted

sweet knot
#

Chex Questcoolcaco

fringe moth
#

Hello

late venture
#

imagine a blind run of plutonia in UV, all pistol started

#

and I could just barely beat map03

#

the community soundtrack is sick tho

ebon pelican
#

in SLADE and just discovered that E3M2 is shaped like a hand

#

epic

late venture
#

got the yellow keycard in plutonia map04

#

SO MUCH PROGRESS

#

got through the barons

#

and a pain elemental at the door made me panic and I died

stark acorn
wise notch
void hemlock
#

john doomguy

#

john carmack

#

john romero doomguy_grin

wise notch
#

ah yes the legend john trinity

unreal gorge
#

john darksouls

pale finch
#

Clint Jackson or sum shit (assumption)

verbal shell
#

John Thermite Carmac

vast reef
#

John John

remote cedar
#

Everyone calling Doomguy John for various reasons is actually so damn funny

vast reef
#

what last name would fit him though?

remote cedar
#

well I've explained my logic before

#

I'd just name him John Doom

#

but now that I think about it, isn't John Kane the name of the Doom 3 protag?

vast reef
#

yeah john doom works lol

remote cedar
#

Then maybe John Kane works

celest sandal
vast reef
#

john kaine

remote cedar
#

Oh sorry Kaine

vast reef
#

no it's kane

remote cedar
#

but yeah imo it works

vast reef
#

i just think kaine looks cooler cuz it looks more like an actual last name

remote cedar
#

oh what

#

hm yeah that's a fair point

vast reef
#

lmao if his middle initial is f we have jfk

remote cedar
#

uh oh

#

thank god there are no cars in Doom

vast reef
#

this jfk assassinates instead of getting assassinated 🔥

cursive stag
#

Anyone playing doom classics co op on ps4?

vast reef
#

honestly broski it's not worth it

#

nobody ever responds to coop requests

#

unless it's some modded zand server

#

multiplayer achievements shouldn't be a thing tbh

#

don't sweat it if ur going completionist

#

imo i just wouldn't include it

sick mist
#

Which one is the "correct one" mates? o.0

cursive stag
# vast reef achievements?

Not for achievemens, very casual gamer here 😅, but I do understand your point, tbh I was looking for a gaming buddy to do some co-op games more into basic shooter ones. I tried a few like borderlands and overwatch but it wasn't my style. Too much stuff to upgrade and etc. Cod zombies are alright but repetitive. I enjoy Bethesda fps style more (not their rpg games-fallout). Wolfenstein, doom, Quake, beside they all bring a kind of sense of nostalgia, they are really good 😊 I just bought quake 1 & 2 on PS4 (I had them on PC a long time ago) , still amazing, simple and brilliant. And I noticed now you can do it co-op too, so I was looking if someone shares the sensation and wanna give it a try. Sorry to go through this all, just wanted to share the feeling 😊

vast reef
#

if i had a ps4 i'd play w/ u

sick mist
#

same here, you seem chill

vast reef
#

i wonder if the classics will ever get crossplay... 😔

cursive stag
#

I just turned on my PS to check quake 1, it has cross play 🎉

cursive stag
vast reef
#

classic doom?

cursive stag
#

It generates a room cood

#

I haven't checked classic doom yet, this was for quake 1.

vast reef
#

yeah the quake 1 and 2 remasters have crossplay

#

just waiting on quake 3 arena 🙏

cursive stag
#

Yeah classic dooms only local multiplayer

unreal pike
#

▬♾️𝘿𝙤𝙤𝙢 𝙄𝙣𝙛𝙞𝙣𝙞𝙩𝙚 ▬▬▬▬▬
• Mod Page ➥ https://www.moddb.com/mods/doom-infinite/downloads
• Patreon ➥ https://www.patreon.com/doominfinite
• Discord ➥ https://discord.com/invite/EfPZhxkRpA

▬🎵𝙈𝙪𝙨𝙞𝙘 ▬▬▬▬▬
• MIDI Rendition of "Nobody" by A7X ➥ https://www.youtube.com/watch?v=gLaIl4w7Nsw
• MIDI Rendition of "Buried Alive" by A7X ➥ https://www.youtube....

▶ Play video
vast reef
#

at least the ones active in the modding community

ebon pelican
pallid wigeon
#

Yes, its really good, try it with the rougelike arsenal! Makes it more replayable. XD

vale gyro
chilly narwhal
#

I'm not at my computer right now so I'd figure I'd ask in the meantime.
Can you easily transfer GZDoom save files between computers?
I've never had to think about doing it before.

void hemlock
#

well I mean if you have a flash drive containing the WADs/similar types along with the save files themselves then I believe so

finite crag
#

Does anyone know what mod people use for glory kills in project brutality or brutal doom?

white pike
#

MyHouse.WAD

I’ve recently come across a video from the YouTuber Power Pak, and wow, just, wow, I don’t know how known this person is in the doom community, and I know this map is old news by now, but wow. This mod knows how to fuck with you, and not in the “haha oogy boogy imma jumpscare you” type scare, I’m talking about the liminal unease this map sets upon you. It knows how to use the elements it was provided with perfectly, and more. Veddge, or whoever is running Veddge, did an amazing job and deserves nothing but praise in my opinion. This mod is a masterpiece in terms of horror and the gameplay of doom. This mod isn’t just a horror map that takes place in doom, it’s a horror map that makes doom a horror game for the “10 minutes of play time” that it has. This map is so captivating and has so many layers to it I can’t cover it all here. The story/world building in this mod is something I’ve never seen done, in any video game. I highly recommend watching this video to see just how in depth and thought out the story behind MyHouse.WAD is. Happy slaying 🙂

white pike
#

Oh wait did I post this in the wrong channel?

#

Oh no I did didn’t I?

white pike
#

<@&162901871168585728> this might be an unwarranted/unneeded ping, but I’m new and just wanted to make sure I posted this in the right chat room

calm cradle
#

This would be the right channel to discuss MyHouse

white pike
#

Alright, thank you for the information 🙏

spice radish
white pike
#

Like I said in the paragraph I recommend watching power pak’s video on it

late venture
#

finally I beat map04 of plutonia

#

heck of a level if u r doing a pistol started blind run

#

(and it only gets worse

ashen flicker
#

I don’t like chain gunners

#

Though constantly peaking corners and shooting them with the ssg works but if there’s no walls then I gotta use my own chaingun

vast reef
#

u have to strafe-peek like it's cs:go lmfao

ashen flicker
#

I suck just as bad at cs:go than I do at classic doom (I usually lean towards other valve games and doom games like tf2 and and doom 2016)

urban trench
urban trench
#

I still need to beat the last level of Plutonia.

ruby crater
#

Yea OG Doom is great

verbal shell
#

Is it bad I enjoy Brutal Doom? (I admittedly only enjoy it in VR)

buoyant wolf
vast reef
verbal shell
#

Doom Infinite was pretty fun. I've only played a couple so far

vast reef
#

brutal doom's kind of a gateway mod

#

i played it after already being decently deep into mods n that's the main reason i didn't enjoy it as much

verbal shell
#

Fair

#

There's so many I get lost trying to pick some to play

timid bane
#

Playing Sigil for the first time rn... tough stuff.

azure nimbus
#

Sigil is a great challenge for players good at vanilla doom so it's a great way to get into custom content

timid bane
verbal shell
#

I've been going through Doom again in VR

#

It's a surprising amount of fun

#

Brutal Doom turns it into this wild and chaotic room clearing game

timid bane
#

Caught me off guard that the playstation version starts with motion sensitivity on... people use that? Seems like it would make Doomguy react slower

finite crag
#

I played so much Brutal Doom and then later so many other mods, that now going back to BD feels like playing vanilla (and yes I still do play vanilla doom from time to time)

carmine sapphire
#

Brutal doom got me into classic doom. It messes with ammo balance (I think there is a balanced version now iirc). I am just starting to use D4V and am happy with it.

finite crag
#

How do i make a doom wad for gzdoom

azure nimbus
#

ultimate doom builder

tiny rampart
#

whose to say when you open a door it's not actually the entire world moving around a static block of metal?

remote cedar
vapid fox
#

I’m new, but I’m guessing when MyHouse.wad firsts came out nobody would shut up about it here

halcyon willow
#

No one would shut up about it in the entire internet

#

Viral Phenomenon ™️

vapid fox
#

I mean its a fun mod, played it the other day for the first time m

halcyon willow
#

And for good reason, it's excellent work that defies genre conventions

vapid fox
#

But I didn’t discover it till after the hype died down

halcyon willow
#

Really well put together

ruby crater
#

What a rough night

#

Alexa, play me Despacito to the beat of the Impse gif

stark acorn
fierce smelt
#

I rarely talk in this server but I just wanna say, happy almost 30th doom!!!

remote cedar
#

finally beat Plutonia MAP15 after putting it away for so long

#

now I'm at MAP31

#

this one looks like it's gonna be tough as nails

remote cedar
#

Go 2 It is kicking my ass lmao

tribal thunder
#

in my opinion the classic doom (1993) is the best doom other than doom 2

winter haven
loud ravine
winged radish
#

Hi

#

Anyone here play mighty doom app

stuck tangle
#

Hey all. Has anyone played Doom Slayer Chronicles?

stark acorn
mighty marsh
#

I need help from a moderator of doomworld because I just don't manage to make an account

#

Is there anyone here I can talk to?

white vortex
vast reef
white vortex
halcyon willow
#

good thing there's a doomworld moderator on the staff

snow urchin
hexed sleet
#

which version of doom 2 no rest for the living is considered better (bfg edition vs the one on the unity port of doom 2)

#

i see there are some soundtrack differences

#

i own the bfg edition, but i'm contemplating to hold off playing this episode when i renew my game pass subscription

tacit remnant
#

Unity version because it’s in the better version of the engine. BFG Edition’s version is probably fine though

hexed sleet
urban trench
tacit remnant
#

I think the WAD is the same in both versions

hexed escarp
hexed sleet
#

oh alright. then i'll go with the bfg edition with gzdoom. thanks!

chilly narwhal
#

Brutal Doom is what got me into doom but I now can't play it on OG doom maps.
You really start to see how well tuned vanilla doom is with the original maps the more time you spend playing doom.

tacit remnant
#

My appreciation for the first game has hit an all time high now that I’ve pistol started it. Makes you think a lot more carefully about ammo management and it even makes secrets exciting again

azure nimbus
#

It makes Sandy Peterson proud

cosmic edge
modest galleon
#

Lvl 29 on Doom 2 nightmare is no joke

remote cedar
#

I finally beat Go 2 It earlier today

#

man that was a challenge and a half

#

It reminded me of how important the BFG and rocket launcher truly are

#

and that I should just use them more

vast reef
#

no way you're gonna call that easy

wide sinew
#

We finally got another '90s WAD in the Unity ports after all this time! Besides TNT and Plutonia, The Troopers' Playground (which literally just came to the Unity ports, like, today or something) is the only Add-On we've gotten from the '90s.

void hemlock
#

Next we need Nuts.wad and then we good

spice radish
wide sinew
# spice radish The Nintendo switch players are gonna explode

I've actually tried playing nuts.wad on the mobile versions of the Unity ports before, and it runs better than expected. Still not great (it still crashes eventually) but it still runs for a little bit iirc. So if a Switch is more powerful than a Samsung Galaxy S10+, then it may actually be possible lol

spice radish
wide sinew
#

But yeah, if they downscaled nuts.wad in, like, enemy count or something to make it work on Switch like how they downscaled Eternal's graphics and framerate to make that work, then it wouldn't really be nuts.wad anymore

#

Because that's really the only thing you could downscale in nuts.wad. You can't downscale the graphics or framerate like they did with Eternal, but the enemy count is literally what makes nuts.wad nuts.wad, so yeah

#

It may be possible, but it would probably CHUG

spice radish
wide sinew
scarlet lotus
#

doomguy_neutral doomguy_cautious_l doomguy_cautious_r unless you take damage this plays throughout doom 1993 unless you get a new gun i which case you get this doomguy_grin

vast reef
#

use smth like the fastdoom engine for nuts.wad in specific

cosmic edge
# vast reef now do nightmare on plutonia

I dont think if you understand, doom 2's and doom 1's nightmare is easy, i beat it in like an hour and half with like 40 health. On plutonia i never beat it but i could get to level 12 without dying.

minor glacier
#

if i own doom eternal...i technically own doom 1 and 2 yes?i want to use doom 1 and 2 WADs to mod for myself

azure nimbus
zenith berry
timid bane
#

I have all the classic Doom games on PS4, want to get them on PC this month, I'm curious: when you guys discuss the challenge of something like Plutonia on Nightmare you're using a keyboard & mouse on the original PC files, right? But on console we're using a controller on a ported console file, so how does the experience differ? Typically PC lets you be faster, right, so are the ports harder but only because controller input is slower? School me.

vast reef
#

the ports actually have buffed movement

#

also people beat super hard maps on controller

#

if you're used to it there shouldn't be a big difference

#

unless you're doing super precise speedrun glitches

timid bane
#

Interesting. I haven't played Doom on PC since the mid 90's, I can't remember jack lol. Thank you

remote cedar
#

I would definitely recommend PC for Classic Doom, as a keyboard and mouse feels much tighter than a controller would otherwise

vast reef
#
  • aiming isn't that hard in doom so it's easier to get used to controller
#

but yea mouse and keyboard is undisputed in terms of superiority when it comes to FPS games of course

azure nimbus
# timid bane I have all the classic Doom games on PS4, want to get them on PC this month, I'm...

I've played both extensively. While there are some changes that in theory let you be faster on console(the movement change. It's very niche: it's auto sr50 to be specific), it's somewhat awkward on console because the xbox port doesn't allow you to map buttons to particular weapons so you have to use the wheel. Even though the default pc port lets you map weapons onto your controller. So that port would be objectively easier than more faithful(fanmade) ports that play exactly like it would've in 1996. All in all, your experience is almost identical. The movement change will not be noticeable unless you play too much doom. The weapon wheel is frustrating though. I play on my computer on a fan-made port and use controller. While most speedrunners use keyboard and mouse, the only real advantage for 99.9 % of play, is being able to lineup specific tricks that aren't relevant casually.

What is noticable is that the menus load slowly on the official port compared to DSDA. idk why

hard wolf
hard wolf
# timid bane I have all the classic Doom games on PS4, want to get them on PC this month, I'm...

If you're used to using both, it doesn't even register after a few hours of gameplay and all of your transferable skills will carry over from 9ne to the other. The main difference for me, if any, between console and PC is the music, it just seemed to sound different back in the 90s with an Adlib Soundblaster, than how it sounds on the PS4. Of course, I didn't even have a sound card when I first played the Doom 1 shareware and it was just soul-chilling chip sounds.

timid bane
timid bane
hard wolf
zenith berry
#

Strife and recently Rise of the Triad remasters have options to switch to AdLib/OPL music, I wish the DOOM re-releases had it too.

#

First played the game with GS Wavetable Synth/MIDI music but have since grown to admire the AdLib soundtrack.

hard wolf
glad hazel
azure hamlet
remote cedar
#

I'm on MAP27 of Plutonia

#

I can't believe I managed to play through MAP17 to MAP27 in a single sitting

#

I usually get pretty burnt out on Doom in a single sitting

worn river
#

alguien para jugar zanodrum? brutal doom,coop?

#

no hay server en español de doom?

stark acorn
#

dont think so

stark acorn
azure nimbus
sick mist
#

lets keep it english only

remote cedar
lofty nexus
#

can’t lie i prefer classic doom over new doom

next palm
#

Fr

lofty nexus
#

ded

glad hazel
#

Feeling so fresh ngl

#

Like reopening vanilla from new angles

#

Now completed 1st episode of ultimate doom and e2m1-e2m4

azure nimbus
#

doom1 has extra items but no uv+ exclusive monsters

wise notch
#

wow the bfg edition of doom 2 is so weird

#

like map the secret maps have no ss nazis?

#

and can anyone tell me how to get to map 33

wise notch
#

ok i just idclev'd to it
this map hurts my brain

#

i question everything

timid bane
finite crag
#

Hi guys

#

Ive really enjoyed uac ultra

#

Are there any other wads with the same vibe?

#

Like detalisation, dark atmosphere etc

#

Or maybe some wads with vibe of citadel from hl 2

hard wolf
void hemlock
#

also the wads in BFG edition suck

#

it's heavily censored on the Wolfenstein maps and there is strange oddities introduced

#

just play the original WAD

#

Also Betray sucks too

wise notch
#

yeah its really bad

void hemlock
#

Betray feels more like a map made for Wolfenstein rather than Doom

wise notch
#

at least the bfg edition comes with no rest for the living

#

which is really good i hear

void hemlock
#

about that

#

NRFTL is on the Unity port too for free

#

and I believe the WAD has been extracted from BFG and distributed online

wise notch
#

hm thats cool

wise notch
void hemlock
#

it looks like someone anyone could make in like

#

an hour

wise notch
#

at least it uses the Read Me While Listening To This track, i was suprised to find out how long it was so some people heard it in its entirety through this map

void hemlock
#

I mean then again Plutonia uses it

#

for one of their maps

wise notch
#

oh it does?
i haven't finished plutonia yet so i wouldn't know

void hemlock
#

yeah, I haven't either but I've read that through the wiki

wise notch
#

yeah i just got to betray the intended way

#

its so weird it feels like a mistake instead of a legitimate secret

#

a bug

void hemlock
#

then in some releases after BFG edition, the secret that leads to Betray was there but the map was removed

#

so you would restart Underhalls again lmao

wise notch
#

yeah lmao i've read that on a wiki

#

i've also read in some versions of doom 2 with betray, you get to betray through map 1

#

instead of underhalls
but i don't know how

visual star
#

well actually

visual star
#

only a copy one person has

#

you see,

#

every copy of doom 2 is personalized

void hemlock
#

wow so funny

azure nimbus
void hemlock
#

best way I can briefly sum up in layman's terms

timid bane
#

its interesting that constant attacking leads to barely walking, i'll check it out later

void hemlock
#

I think? I'm not sure

#

I never really played it much

#

and I really think I should cause I don't wanna touch nightmare

remote cedar
#

it would be weird considering it doesn't have double enemies to balance it out but eh

remote cedar
#

UV is already hard enough as is

#

especially in wads like Plutonia

void hemlock
#

UV to me is easy imo

#

Doom 1 and 2 on UV was easy

remote cedar
#

imagine trying to play Plutonia on Nightmare tho 💀

void hemlock
#

sure I haven't tried other WADs, but I feel like UV+ could be my niche

void hemlock
remote cedar
#

I mean, that's just Zero Master for ya

void hemlock
#

And now imagine if Ultra-Nightmare from Doom Eternal specifically would be introduced in the classic games

#

and then play Plutonia on it

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unfathomable

remote cedar
#

with that said, isn't Nightmare in Modern Doom way easier than Nightmare in Classic Doom

void hemlock
#

I have no idea

#

I do know Doom 2016 is pretty meh

#

but Eternal goes all out when it comes to the difficulties

remote cedar
#

I haven't played any Modern Doom games yet since I'm actually playing most Doom games in order

#

and right now I'm still on Plutonia

void hemlock
#

I stil have never played Plutonia

remote cedar
#

(I won't be playing Master Levels tho fuck the Master Levels)

void hemlock
#

I did stream TNT before, but wow is it so MID

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I don't even think I want to continue playing and just move straight to Plutonia

remote cedar
#

TNT has some highs but the lows are the lowest the series has ever reached

remote cedar
#

it has a steep difficulty curve but it's genuinely more fun than TNT's 300 low tier demon maps

void hemlock
#

I think I might just go for it then

remote cedar
#

watch out for chaingunners though, Plutonia tends to use them a lot

void hemlock
#

one day I will

remote cedar
#

I can just feel the misery from here lol

void hemlock
#

im gonna guess they also just spam archviles and revenants too cause why not, i hate chaingunners with a passion more than archviles imo

#

but dont spoil me on it, just my assumption

remote cedar
#

with that said, there's definitely a before and after plutonia

#

if you manage to beat Plutonia there isn't much that can faze you in the rest of Classic Doom

#

it prepares you very well for Doom 64 which tends to be a good middle ground between Doom II and Plutonia in terms of difficulty from what I've heard

void hemlock
#

about that

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I've already perfected Doom 64 lmao

remote cedar
#

I guess you're good to go for Plutonia then 😎

remote cedar
#

I have yet to play it

#

I know about the Unmaker and the demon keys though

void hemlock
#

It's my second favorite classic doom game imo

void hemlock
#

But one thing I can say

remote cedar
#

I do know about it yes

void hemlock
#

Best Classic Doom final boss ever

remote cedar
#

I just haven't played the game myself

void hemlock
#

oh

remote cedar
void hemlock
#

then the final boss in 64 is the best one

#

i just wish the Icon of Sin was like it

remote cedar
#

I'm willing to believe that

void hemlock
#

but I get it, Doom 2 was rushed

#

it was made under 10 months, it's fine

remote cedar
#

honestly for what it is Doom II is still a good Doom game

#

sure it's not as good as 1993 but it did have the SSG and cool new demons

#

also the music slaps

hard wolf
#

Did anyone ever play the Alien Doom TC?

finite crag
#

йа пидарас

azure nimbus
#

Good run but gz has different physics

hard wolf
azure nimbus
white vortex
void hemlock
#

yeah it doesn’t count then

#

not because of the stats

#

But because GZDoom was used

ruby crater
rotund dew
vale gyro
#

Even if he did use vanilla, no demo means it’s not a valid run

azure nimbus
#

Recording a demo "locks" the RNG table which is relevant for such a tight run

halcyon willow
finite crag
#

question is the original port that is on steam good for practicing speedrunning or do i need crispy doom or some other port?

remote cedar
#

the best port to practice speedrunning would be DSDA-Doom, one of the most faithful vanilla Doom sourceports

#

I'm not sure how good the Unity port is for speedrunning

finite crag
#

okay thank you

azure nimbus
halcyon willow
#

crispy for iwad speed running

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dsda generally for pwads

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well, for pwads it'll be the port the wad was designed for

azure nimbus
#

Which is usually dsda but sometimes you're playing a bridgeburner wad

halcyon willow
#

if you want to do this seriously, check the requriements of the record you''re going for

#

heh, bastion of chaos actually has 2 UVMax runs

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lucky edie did it first in just under 2 hours iirc

azure nimbus
#

My lil laptop would be crying playing a standard GZ level. I wouldn't have a computer after playing that

finite crag
#

lmao i just getting back into doom and i used to use gz doom alot but for casual play but lately ive been hearing gz doom been having problems or isnt 1 to 1 with the original doom

azure nimbus
#

If you prefer GZ for freelook and different options, whatever. If you do want the 1-1 experience in terms of the physics, gz won't have it for vanilla gameplay

halcyon willow
#

i deleted roughly half of the dynamic lights, blocked off a bunch of sight lines and removed any decorative portals

halcyon willow
#

aside from the glaringly obvious stuff like jumping (which wads will block off via mapinfo most of the time if they don't allow for jumping)

azure nimbus
#

Or at least if you set the graphics to look more or less vanilla. but default settings are very clearly gz

halcyon willow
#

yeah the hardware renderer definitely looks different (especially if you leave the default texture filtering on DansGameW )

#

there are some good guides for getting gzdoom to replicate the vanilla visuals

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but if you're not playing in 320x200 then it's not gonna look like vanilla anyway 👅

finite crag
#

alright finally dsda doom downloaded now time to mess with the settings lol

halcyon willow
#

one of the cool features DSDA has is a rewind function. great for practising speedrunning segments

finite crag
#

i noticed that while going through settings

remote cedar
#

I'm finally done with Plutonia

#

UV max is complete

#

I'm finally free from Final Doom!

#

time to say goodbye to the old engine and start getting upgrades

#

Doom 64 here I come baby 💪

scarlet lotus
#

Whats yalls fav doom moddoomthonk
Me personaly i would say maybe between myhouse.wad or brutal doom
Or the other one......bit controversial

carmine sapphire
#

D4V

halcyon willow
#

lots of good projects made with it. Paradise, Break//Point, Ar Luminae, Technicolour Antichrist Box, Culling Strike (deathmatch pack)

#

oh, Godless Night

#

that just dropped

vast reef
urban trench
remote cedar
#

I'd say TNT was worse

lime seal
#

As Civvie 11 would say, most of TNT is boring, maybe thats why it generates frustration
Because i find Plutonia very entertaining and challenging atlast

remote cedar
#

Plutonia can be bullshit but it's mostly not

#

probably because they don't use hitscanners for 70% of its total enemy count

#

there's like 30% hitscanners in the whole campaign

#

the rest is the tough but good monsters like Revenants, Arachnotrons, Mancubi and Archviles

urban trench
#

So many revenants 😆

remote cedar
#

Revenants are fun though

#

like yeah sure if you get hit by their projectile you'll get your ass nuked but like

#

they're still pretty fair demons

#

unlike chaingunners who are the spawn of evil if you ask me

#

I tolerate Archviles more than Chaingunners

zenith berry
dusk umbra
#

Hey, what's the forbidden mod here?

#

like you can't discuss about it.

remote cedar
#

probably that one nsfw mod

#

idk for sure though

#

it's really not that good a mod though

vale gyro
#

I cannot stand Archviles in any doom game

white vortex
#

And no don't discuss about them here

dusk umbra
vast reef
void hemlock
#

||lmao||

zenith berry
visual star
#

sigil 2 comes out in like 5 days

remote cedar
#

I wonder if Bethesda's gonna do anything for Doom's 30th

zenith berry
#

Second this question.

#

However Bethesda is already selling commemorative floppy disk displays.

#

They’re limited to 1,993.

dull folio
spice radish
#

It would be weird if they didn’t

amber pelican
#

Question: I want to "Bundle" Doom, Sigil, Doom II, TNT, Plutonia, The Master Levels and No Rest for the living with a Source port that is great for Singleplayer but also makes it easy to host a "Temporary Server" that can be connected to and played on AND looks as close to Vanilla Doom as much as possible for a friend of mine but Source ports are a plenty making it hard, I don't suppose anyone here would be willing to aid a marine?

amber pelican
urban trench
#

Waiting for SIGIL 2, definitely!

vast reef
#

haha!!!! doomguy butt!!!! funny...

remote cedar
#

I mean can we really complain

#

he's got that W gyatt

vale gyro
#

I mean, you can’t get mad at Classic Doomguy

fervent ibex
#

anyone know a very low-end hardware friendly doom sourceport

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managed doom is great, it features frame interpolation and barely uses cpu. but lacks heavy on wad support

vast reef
#

i'd rec. fastdoom

vast reef
fervent ibex
vast reef
#

but doom is already incredibly low-end

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the vast majority of non-zdoom-based ports will run performantly on most modern machines

fervent ibex
#

im kinda new to the community so ye

vast reef
#

unless you're running it on a computer that was considered weak in in the 90s

vast reef
fervent ibex
vast reef
fervent ibex
#

its honestly not bad but it cant play custom wads

vast reef
fervent ibex
#

im guessing gzdoom is supposed to be more modding friendly than super self-contained as managed doom and rest?

vast reef
fervent ibex
#

yeah

vast reef
#

you can make platformers and top-down games in it lol

fervent ibex
#

oh wait like an actual game engine

#

oh i see damn ok

#

what about zdoom?

vast reef
fervent ibex
#

oh ok

vast reef
#

making it into almost a do-everything engine while still being based on doom code

#

even if i think there's like 3 untouched lines of id tech left in that beast megalel

fervent ibex
#

i see

#

thats what everyone is using to make those insane engine mods

vast reef
fervent ibex
#

oh yeahh

vast reef
#

it's crazy man

fervent ibex
#

yep

#

ok im try fastdoom might report back, thanks 👍

finite crag
#

Guys help me please, I play brutal doom on ultra violence with a monster pack from complex brutal on eday, monsters rip&tear my ass

#

But if i go one difficulty level below, I would think that Im a casual noob

#

What should I do?

#

Especially first levels without open spaces, where a baron from monster pack spams insane aoe attacks

sick mist
#

Enjoy the game however it is the most fun for you?

#

Who cares about difficulty

finite crag
#

Yeah but

#

If I play on harsh I would not have challenge