#classic-doom

1 messages · Page 37 of 1

zenith berry
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(It’d be cool for My House to receive a continuation of sorts, considering on how the map “changes itself”)

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(this is just an excuse from me wanting more of these mods)

vast reef
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yourhouse.wad

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😳

spice radish
zenith berry
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(And yes I have played Lilith and The Thing You Can’t Defeat)

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The latter similarly starts off innocent but as Doomguy’s dementia worsens, each map progressively becomes a jumbled nightmare.

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It shows that you can still do horror without even involving ghosts let alone jump scares. Although for My House, I still expected one to do so :p

rare depot
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Damn I'm having more fun with doom 1 than I ever expected lol

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Made it through E2M3 today and got 100% of everything so far :D

last vessel
rare depot
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Yeah I'm gonna buy 2 and 3 soon

tepid tulip
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Well today I learned that one of my favorite Doom wads got a sequel recently

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Can't wait to play Nostalgia 2

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playing this before Dean of Doom maybe decides to play it, but I expect it to be harder than the previous one

dense plinth
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people usually don't bother with 100% item pickups with how tedious it can be

hexed escarp
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You don't have to get 100% items to be considered as 100%ing the map. The item count is ignored by speedrunners and players alike

zenith berry
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Added with the fact that not all items are obtainable under certain conditions, i.e. you can’t grab medikits when your health is 100.

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Same thing with ammo items.

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Which is also probably why item doesn’t count towards UV Max.

worn crown
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how do i play this on ios

strange oar
vale gyro
bronze cloud
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They haven't updated the Android version in a while

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I have to use the Jack Sparrow method if I want to play them on Android (you all know what I mean)

finite crag
hexed escarp
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Nice

wet flame
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Doom 2 honestly felt like an addon to Doom 1

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It didn’t really add to much ngl

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Still obviously a great game but yeah

halcyon willow
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It doubles the enemy roster and adds the all important ssg which makes a much bigger difference than might appear at first. There's a reason the the vast majority of custom maps are made for doom 2

worn crown
tepid tulip
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Machete is a pretty good wad

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Also the Scythe influence is pretty neat as well

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Also is one of my favorite Map01s

limber moss
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I dont know where to ask this but ive been trying to extract the wolf3d menu font which is BigFont.fon2 to a TTF font is that possible. all i been able to get is to extract it as a either a jpg file or the orginal file type which is fon2.
The only tool i have found to extract it with is SLADE.

Ps i know this is not a wolfenstein3d discord but there is not a good wolf3d discord server and secondly doom also uses this filetype.
Any help would be appreciated 😀

vale gyro
# worn crown i dont HAVE it

Welp, you can’t exactly play it otherwise when it comes to IOS unless you want to find some random thing for it online

vast reef
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but yeah it basically is a big dlc lol

unique lintel
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I do enjoy the classic doom games but i will say that there isnt enough stuff for my adhd brain to play it for more than an hour

vast reef
unique lintel
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Whats that if its a mod i cant play it i play them on console

vast reef
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you can get mods on jailbroken switches afaik

unique lintel
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Xbox one for doom 64 and ps4 for doom 1 and 2

vast reef
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ah never mind then

finite crag
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Oh wait you can add your own mods to the Switch version? Interesting.... I just bought the games there last week and I was sad I can't just load mods like I can on my phone

vast reef
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enjoy

finite crag
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nice, thanks

unreal gorge
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I'm finally getting around to fully playthrus of the unity versions and i keep finding myself raging at the glitches. the number of times I've seen a demon get stuck on geometry, the number of times I've reloaded into a wall, plz help i can't take it

vocal summit
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TTF is a vector format while fon and fon2 are bitmap formats

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windows still supports fon though, some bundled fonts are in that format like FixedSys

vast reef
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r u being edgy or genuine

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yeah never mind read ur bio

rotund dew
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well, I had the urge to get into some slaughter maps and went back to sunder map 16. holy hell I was in for a treat (I only played up to 1/4 of the map and I'm pretty much in the middle now)

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I dunno how or why gazebo thought it was a good idea to send hordes of revenants, viles, spiderdemons and so on to the player's face and no bfg. it's hard for the sake of being hard.

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lucky for me I'm in continuous play and I have the bfg for these eventualities, otherwise it would become way too hard and too grindy

halcyon willow
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gotta earn that bfg

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i didn't find any of the fights super grindy in map 16

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sunder is also one of my favourite mapsets of all time so it's very much my jam

rare depot
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Is UV+ supposed to be a big jump in difficulty from UV or is it just Inferno's levels

sharp coral
rare depot
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Ah, I see

hexed escarp
sharp coral
finite crag
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hey, does anyone have a recommendation of a map to test out monster/weapons packs in? Preferrably something where you get most of your weapons in one go and face all monster types, but not a slaughtermap? I've been trying to generate something in obsidian but not getting much.

faint citrus
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I’ve just bought doom with my gold points on my switch and I think I’m obsessed with doom now

sharp coral
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Maybe map 29 or map 30 from Plutonia

finite crag
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Any good halloween themed mega wad ?

rotund dew
finite crag
strange oar
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I'm gonna guess MyHouse COMPLETELY BREAKS in Mutiplayer?

blazing inlet
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Hi

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Have you guys tried scientist for doom 1993

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It really challenges you bc there are no health packs but it's still fun

vale gyro
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Currently trying to play spawncell

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Only issue is that I’ve softlocked myself most likely and I’m not spending another 4 hours getting to that point again in map02

finite crag
cerulean delta
strange oar
cerulean delta
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well it's probably a lot more than the multiplayer starts that would break the level

strange oar
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True.

cerulean delta
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DavidXNewton on youtube has a 4 part series about all the weird tricks the map uses, he even has some cut content

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there was going to be a 17th item, ||a quarter that said "I'd like to make a collect call, please." when you picked it up. He thinks it had to do with the pay phone at the gas station, that in the 1st version of MyHouse it's interactible||

strange oar
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Ooh, interesting. I'll have to check it out.

vale gyro
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Got into map03 actually, kicking my ass though

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It feels like an RNG fest

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Billion enemies in a small area with no BFG because I could not find anyway to get it in the last map

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It was probably locked behind an archvile jump

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Wouldn’t have been able to get it at all if that was the case

vale gyro
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Though I will say that every single map so far has had a pretty good looking environment (I should say every map as there are only 3 maps to the entire wad..)

hexed escarp
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how is tricks and traps 100% kills physically possible on uv pistol start

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whats the best room order

autumn galleon
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What do you guys think is the best console port of Doom (1993) from back then?

unreal gorge
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like 90s ports? ps1 is the best, the rest are all variations of terrible

golden needle
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omfg, why do half the things from realm667 have errors

hexed escarp
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im trying to play doom 2 saveless uv pistol start and why is tricks and traps exponentially more difficult than the previous maps when playing this way

lapis mist
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do any of you guys play classic doom online

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I am kinda new to the whole online playing of og DOOMs
wondering if it is normal for everytime I run doomseeker or doom explorer for my malwarebytes to pick up a trojan?

golden needle
vale gyro
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Doomseeker has been around for a while

lapis mist
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Yeah for sure it has haha... Yeah that's cool

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Thanks guys it's been really fun so far

warped wind
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Hey, so I'm really interested in coop games, though I don't play much multiplayer doom and thus am not too familiar with teh server settings
I'd love to play coop doom with other doods in particularly hard maps
I notice that all weapon pickups are randomized and that when you pick a weapon up, it stays for the other player to also pick it up. How do I remove the randomization and not get the bfg in the first level itself, and how do I make it so we have to share stuff too? It's really not much of a challenge when every room is an armory

warped wind
lapis mist
lapis mist
warped wind
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Every server out there is empty
Then there are few, with a kiloton of mods to download first
If that wasn't enough, I get 200+ ping. On all the servers with other human beings

lapis mist
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yeah that is slightly typical... I have yet to play on an og doom map... or the same map twice actually

warped wind
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I can't stop thinking about Magenta Spire. It's a fever dream of a doom wad...
In about level 3 I started to get a little nostalgic
It's not like I even had any memories of playing a similar game but I remember seeing myself play the same thing but on a non hd screen
A square screen with the dos version of the game running
The only notable traces of it is its download page (in a doomworld forums page I believe) and a doom mod madness episode by IcarusLIVES. It was fine at first, but then became a slaughtermap on level 3 onwards.
I liked the music too. Map03's Stomp by Jeremy Doyle.

remote cedar
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have you guys ever had trouble with autoaim with DSDA?

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I feel like that sourceport's autoaim is ass

narrow condor
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In what way?

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I doubt they would change the autoaim code from PrBoom+, since it's supposed to be demo-compatible.

sleek sage
# lapis mist they should show the same things... however I think one of them shows a few othe...

I've been dabbling with doomseeker and doom explorer for a few days, and from what I've gathered they're pretty similar to eachother. Doom explorer multiplayer has the capability to show servers for almost every multiayer port of doom (ZDaemon, Zandronum, Doomsday, and I can't remember the other atm), while Doomseeker is ONLY Zandronum servers.

Doom explorer also had the single player setup, unlike doomseeker (unless I just haven't found it lol). I know you can put more ports of doom in the single player options, i.e. GZDoom, Chocolate Doom, etc.

sleek sage
lapis mist
remote cedar
# narrow condor In what way?

when it comes to vertical aim, even when I'm in range and even if I'm in the right angle, it only works half the time

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or at least it feels that way

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it makes clearning chaingunners in Plutonia a chore

narrow condor
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The main problem with hitscan enemies is that their range is longer than your autoaim range.

zenith berry
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They’re trained snipers.

narrow condor
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It's funny how they still struggle with vertical autoaim. They will aim for you but shoot a cacodemon floating way above you because it's in front of you.

zenith berry
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PS1 is the most unique

finite crag
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İ finished pc

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One

pale finch
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oh hey

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ultimate or 93

zenith berry
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mostly the same except with the addition of a fourth episode for the former.

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(and of course, being sold in retail)

finite crag
zenith berry
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so you have The Ultimate Doom then.

pale finch
unreal gorge
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3d0 and jaguar has a few unique levels, and others were changed to fit the hardware. 32x just sucks. ps1 was a combo of 1&2 with new music and enemy/item layouts and new visuals

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oh and there's saturn but i don't remember anything about that one

finite crag
zenith berry
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I mean, Ultimate DOOM is like the only release of DOOM 1 available now. The original Doom could only be ordered via mail.

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So future releases based DOOM 1 from its Ultimate version.

hexed escarp
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what is a good wad to try to beat saveless to get better and more consistent at the game

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i started to do doom 2 but doom 2 is really annoying

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what is something around that level but with less irritating level design

sand dove
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Guys

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How do I get 400 pistol shots in Doom 1?

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I only have 200

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So I can't kill the cyberdemon

hexed escarp
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when you pick up a backpack it doubles your ammo capacity

sand dove
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I did not know that

finite crag
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why are you trying to pistol the cyberdemon, is it a challenge run

unreal gorge
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shoot it with 49 rockets and THEN finish it with the pistol🧠

white vortex
autumn galleon
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I know it's not as awesome as the rocking music in the DOS versions, but actually like the music in the PS1 port. It gives it a more darker tone and atmosphere.

void hemlock
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And that’s completely fine

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Aubrey Hodges also composed for Doom 64 and the music he composed for fits way better with the overall aesthetic of that game

worn crown
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you know whats funny is that decino knows everything about the doom I and II engine so he has reason to get mad when an enemy does crazy damage

autumn galleon
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Is anyone surprised that Doom wasn't adapted into a kid's cartoon back in 1990s like Mortal Kombat did?

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On a second of thought, it wouldn't work.

rapid kraken
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too gorey

autumn galleon
rapid kraken
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true

vast reef
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that's still harder than doom 2 but i used it for practice because the skill level was comfortable

hexed escarp
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how do you fight arachnotrons without getting hit

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they are the enemies that give me the most trouble

sharp coral
hexed escarp
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if i dont have the space for that

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or if there are a lot of them

sharp coral
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You have to painchance them and escape/get to cover if you don't have space, and if you can't escape/don't have cover then you just straight up have to painchance them until they die.

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Chaingun or plasma rifle should stun them often enough

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If you are in a really bad spot without them, you could try using one enemy to block other enemies projectiles and use the ssg to stun the one you are using for cover

vast reef
edgy holly
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Aye can someone help me with a online trophy

vast reef
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specify

edgy holly
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The 25 kills in death match

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Cause no one is playing online anymore

vast reef
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jusf ask a friend

edgy holly
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I have no friends that play

unreal gorge
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you got two controllers?

edgy holly
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Yeah

unreal gorge
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you can get the deathmatch trophies that way, it only takes a few minutes

edgy holly
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Oh okay so I use both of my controllers

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And I just keep getting kills?

vast reef
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yeah

edgy holly
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Okay thank you

junior karma
worldly lintel
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Amazing

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We do too!

meager lantern
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DOOM On PS1 is Goofy

rustic yoke
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Hello

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How is everyone

autumn galleon
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It's sad that hardly anyone plays any of the Doom games online. Even one of my nephews thinks Doom is boring (it's not). Honestly I put the blame on Fortnite, Warzone, Minecraft (despite not being a bad game), and Roblox. Those are the only four games people play nowadays.

finite crag
white vortex
finite crag
white vortex
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There is more than doom games and wads

zenith berry
autumn galleon
crimson blade
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Fortnite has collaborations, easy gameplay (leaving aside the construction), Warzone is played more since it feels like the usual Cod but in battle royale (the same with fortnite)

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Minecraft and roblox are, well, games for kids

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There are people who just don't go with the gore and the hellish atmosphere

void hemlock
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My favorite game is Terraria, which think of it as Minecraft but in 2D, but note it’s not “2D Minecraft” as people say that kinda pisses me off

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It’s got a bunch of gore in it if you want that

vast reef
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you forgot genshin and valorant

white vortex
void hemlock
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If there was an inverted version of the skull emoji I would use that right now

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Because that’s how I feel about that; odd emotions

autumn galleon
vast reef
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doom's barrier to entry comes from the technical side like setting up a source port, but the unity port exists so 🤷

vast reef
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doom just isn't as popular because it's old and feels old

void hemlock
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I still like classic doom

sharp coral
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I remember when I first tried doom 1 on the unity port on console I thought it was boring lol. I went back again later and gave it another try, and something stuck then. Kinda crazy that I went from thinking it's boring to being obsessed with the game, but I'm glad I did. I think there is joy in the fluid simplicity and the monster balance is pretty nice.

void hemlock
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Not as much as the modern reboot

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But classic doom is still fun on custom maps and mods

vast reef
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but e3 on uv fixed it up for me back then difficulty-wise

void hemlock
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Did you try Nightmare

vast reef
void hemlock
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Or did you even try episode 4 on UV

vast reef
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1st 2 episodes

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i think slough of despair was where i got stuck lmao

void hemlock
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No im asking have you played episode 4

vast reef
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you said "did you try" instead of "have you tried" so i assumed you were referring to past me finding the game easy

sharp coral
# vast reef i found doom 1 boring at first because of the lack of difficulty

I can't remember why exactly I found it boring, but I'm guessing lack of difficulty was one of the reasons why. I probably also was not amused at how there weren't many enemy types at the start. I do remember that I didn't like not being able to look up or down, which funny enough is something I prefer now for the vanilla feel.

vast reef
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never minded not looking up and down but it's the major thing aiding to the game's dated feel

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honestly why i just recommend gzdoom to newcomers

blissful timber
finite crag
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there's a reason GZDoom is basically the default sourceport for most people getting into Doom
only the people who want a more classic or purist experience go into the other more vanilla compatible source ports, and even if someone starts out with just those, they might just get back into GZDoom because of mods later

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which is why my main sourceports are GZDoom and DSDA

unreal gorge
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man all those early early fan revisions of doom that added mouselook and weird lighting effects and whatnot doomguy_profile_r

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chocolate doom all day over here

void hemlock
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GZDoom is prioritized for modding

finite crag
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yeah PrBoom+ is very respectable and DSDA is pretty much the same, at least I think

pale finch
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zandronum is the best tho

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flexible, supports the mods

void hemlock
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I use zandronum for multiplayer

pale finch
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it also has singleplayer support

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is good

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are map enhancements compatible with HontE

craggy wharf
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is there a channel where i can talk about modding and how to do it

autumn galleon
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It's a shame that the Unity ports didn't have online multiplayer, but then again, it'll probably be a ghost town if they do have it.

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That's why when I tried to play the BFG Edition ports online on the Xbox 360, I noticed that nobody plays it online. I wonder why.

silent mural
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hey, where could i find the most complete archive of deathmatch demo and frag movies

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as old as possible, preferably

vast reef
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zand's modding capabilities are way behind gz

digital eagle
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hey yall on doomseeker where do you find someones buddy name to add them?

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trying to play doom with my son and were stumped

halcyon willow
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you'll both have to find the same server and join

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or host your own via TSPG

vocal summit
# pale finch zandronum is the best tho

outside of multiplayer use or for really old mods, zandro sucks
no zscript support so anything made for something newer than like gzdoom 2.x+ won't work on it, and even the DECORATE is very outdated, not supporting every function from zdoom 2.8 or anonymous functions

halcyon willow
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Zandronum is fine. Just don't expect it to do anything it can't

vocal summit
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it can't do a lot of things

halcyon willow
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So?

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Different ports have different capabilities

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It's by far and away the easiest multi-player port to host and join servers

vocal summit
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for that one purpose and not much else yeah

halcyon willow
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You clearly have expectations of things zandro has never claimed to be able to do

vocal summit
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like what

halcyon willow
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If you want to whine about it, go talk to the port developers

vocal summit
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"supports all the mods", and yet it doesn't

supple panther
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Hi

halcyon willow
vocal summit
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yes but you know what they meant, shit like gameplay mods

supple panther
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How do I get the zombie doom slayer and other skins on discord?

vocal summit
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which gzdoom supports like 99% of

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the exceptions are some mods made explicitly for zandronum like bring your own class and fartyguns, or mods that have some quirks in the code that were fixed like the brutal doom 0.l problem

halcyon willow
supple panther
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Hey I know I'm not really part of this but I just wondering how can I unlock the zombie doom slayer skin on discord for PS4 when I entered the website it says oops unable to accept invite so can anybody help me?

vocal summit
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this is not the doom eternal channel

supple panther
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Sorry I trying get help but nobody was answering

halcyon willow
autumn galleon
finite crag
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Guys

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How many maps are there in doom 2

unreal gorge
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30 plus 2 secret levels

finite crag
unreal gorge
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they're a nice nostalgia trip if you're into id games but otherwise its nothing special. also if you miss them in-game you can always use level select to check them out

finite crag
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Ok thanks

remote cedar
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the secret levels you really don't wanna miss are in Final Doom

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they're always packed with monsters, which is a fun challenge in and of itself

vast reef
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go 2 it ❤️‍🔥

remote cedar
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I have yet to play Plutonia's secret levels

finite crag
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İ will play the secret levels in doom 2

remote cedar
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I hope they're good

finite crag
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Should i play final doom

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İt isnt even in sale

remote cedar
vast reef
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also it comes with doom 1 or 2 i think

finite crag
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How

remote cedar
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The Plutonia Experiment is really tough. Keeps you on your toes but you'll have plenty of ammo to spare

finite crag
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İ finished doom 1 but didnt see it

remote cedar
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TNT: Evilution is kind of a drag though

remote cedar
finite crag
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İ also have doom 2

remote cedar
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maybe check the game files

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you'll be sure to find plutonia.wad and tnt.wad in the game files

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if you'd rather play them with the Unity port you'll have to download those with your Bethesda account

finite crag
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What is unity port

vast reef
remote cedar
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well, the most recent one, anyway

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there's still the DOS version on Steam

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and that's where you can get your hands on the WAD files easily

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if you bought the game on Steam, you have access to these files

unreal gorge
#

press b button

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my dude say what the problem is

vast reef
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just say the mod and problem directly

remote cedar
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lemme guess, it's myhouse.wad that you're trying to run?

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What's the issue?

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yeah nvm this is not my field

finite crag
vast reef
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check keybinds

finite crag
#

İs it mod

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For doom 2?

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Doesnt it says in control menu ?

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İs brutal doom v21 a mod for different game

vale gyro
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It’s for GZDoom, though

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Won’t work in anything else

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Except Zandronum iirc

rotund dew
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tnt isn't worth it imo, just jump straight to custom wads

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but don't tackle wads like sunder or sunlust until you can beat plutonia comfortably

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or even worse, dimensions or italo doom

unreal gorge
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I'm nearly at the end of tnt of almost three decades of trying lol and after playing most of the maps my opinion hasn't changed at all. the whole campaign is just wildly dull at best. worst offical doom campaign imo

pale finch
#

8.26

remote cedar
narrow condor
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I think TNT has its own charm and is worth playing (but not replaying). TNT-influenced wads do TNT better than TNT.

worldly lintel
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TNT is definitely an acquired taste for most, its not bad and i would say the highlight maps of TNT are one of the best maps out of all the iwads but also the lows being one of the lowest of the iwads

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I would still highly recommend playing TNT before playing Plutonia. Because playing Plutonia right after doom 2 isnt something i wouldnt recommend difficulty wise

finite crag
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I've just finished the Master Levels yesterday and I cannot fathom how TNT could possibly be worse than that

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I had to use video guides to figure out what to do next in several maps, with completely ridiculously hidden keys and switches
some of the maps were really cool tho, I enjoyed Black Tower the most

gusty falcon
#

Title is abit misleading but it's definitely a fun watch

https://youtu.be/BIihJKL-84w?si=aYQojZqh3s_5Bt0N

Are you getting bored in DOOM?
then try this mod to spice things up!

want to help me get a better PC to make and upload more videos?
Want to support this channel directly
https://www.paypal.com/paypalme/PotaTOOM

Mod Download
https://forum.zdoom.org/viewtopic.php?t=51035

Weapons pack used
https://www.moddb.com/mods/brutal-doom/downloads/brutal...

▶ Play video
thorn vine
#

was it ever figured out how myhouse was made

worldly lintel
worldly lintel
vast reef
#

i don't think the map's structure is THAT esoteric lol

ebon pelican
finite crag
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hi doom buddies! i've been wanting to play doom for a while, so since there's gonna be a steam promotion on halloween, i decided to try to buy doom 1 and 2, so, i've been wondering if i should download gzdoom now (since it's free), or buy the original ones first? i'm kinda new to doom so i don't have that much information about it, i just think it's cool.

void hemlock
#

GZDoom is a source port to play mods on

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Source ports are (mostly) fan-made engine modifications in order to run the Doom 1 or 2 files, called “WADs”

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You need to have a WAD in order to run it on a source port

vast reef
void hemlock
#

It is recommended that you get PrBoom+ to have the best experience for Doom 1 and 2, or play the Bethesda source port for efficiency if you want once you get the games (the first option when you click play on Doom 1 or 2)

vast reef
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they add features such as proper 3d rendering, qol, shader support, mod support, etc.

vast reef
remote cedar
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no amount of money or pressure could make me want to play them

#

so far if I had to rank my experience with Doom games I would rate it like this: TNT Evilution < The Plutonia Experiment < Doom II < Doom 1993

void hemlock
#

There is definitely some notable ones I’m forgetting, but that’s the gist of it

finite crag
#

oh boy.

remote cedar
#

I do believe I'd take DSDA over PrBoom+, but given that DSDA is just a fork project of PrBoom+ they might actually be pretty much equal

void hemlock
# finite crag ohh, i see.

But just to clarify to you

Buying Doom 1 and 2 gives you files for the games in order to make them run on source ports

finite crag
#

There are many source ports and they all are good and valid for playing Doom
My ports of choice are DSDA and GZDoom for mods
You can just play the modern official ports that you buy on Steam/GoG too

remote cedar
#

I'm not a fan of the Unity port personally

#

it feels too different from the original experience imo

void hemlock
#

And if you want to play vanilla:

  • PrBoom+ for the best experience imo
  • Bethesda port (first option after clicking play) for efficiency if you want
finite crag
#

I got the Bethesda port on my Switch, and it's a very okay way to play, even if I don't have access to 90% of wads and mods I'd like to play, they still do have add-ons
On my phone I got DeltaTouch and can run whatever I'd like

void hemlock
#

Is DeltaTouch an android only source port?

finite crag
#

It's a paid app that brings 7 source ports to Android, including GZDoom and PrBoom+, among others
You still need to supply your own WADs, though

finite crag
#

But it can run basically any maps or mods that you could download on the PC

vast reef
#

it's a fork of prboom+

void hemlock
#

I’ll check that out after I beat Doom Eternal today

finite crag
#

I like DSDA because it's the best ratio of playing like vanilla and still looking nice on modern systems

vast reef
vast reef
#

since honestly if you're neither gzdoom plays accurately enough and ends up being the only port you need

finite crag
#

Not really, no. I just like how it plays nice with everything (not ZDoom requiring) I threw at it
I tried CrispyDoom, DoomRetro, Zandronum and some others, and I decided I like DSDA best

#

I still mostly play GZDoom because of mods anyway

vast reef
unreal gorge
finite crag
#

well, now that I finished the ML, I'll give TNT a try soon

remote cedar
#

good luck out there

#

some maps contains a whopping 300 monsters

#

and 80% of them are low tier enemies at least

void hemlock
#

Mostly fodder? That seems very off

finite crag
#

honestly I prefer killing a ton of enemies over having to backtrack a million times looking for a key, spending like half an hour per stage

#

but let me guess, TNT also has a ton of that?

void hemlock
#

If is fodder tho then that’s kinda boring

remote cedar
#

still though I prefer Plutonia's approach

#

not a lot of enemies (about the same amounts as Doom II's enemy count) but they're much stronger

void hemlock
remote cedar
#

and there are tons of medikits and ammo

remote cedar
#

iirc MAP06 has some tough monsters like Arachnotrons and Mancubi

void hemlock
#

Is there any notable maps in TNT? I did hear MAP 30 includes that buggy stairbuilder as a neat addition

remote cedar
#

but then MAP08 has mostly hitscanners

void hemlock
#

Oh

#

What was that map you could beat in under a minute?

#

MAP 15?

remote cedar
#

I don't remember

void hemlock
#

The one with the intangible wall that contains a blue key?

remote cedar
#

I think that's MAP06

#

the one where you travel between two versions of the same area?

#

it does have that blue gate that you phase through

void hemlock
#

I think? Didnt it contain sewer tunnels?

remote cedar
#

sewer levels... goddamn

void hemlock
#

Yeah that one map you have to travel on the sewers if you dont find that wall

#

Where it just gives you the blue key

ebon pelican
void hemlock
#

It doesn’t play like the original games either unless settings are modified

finite crag
#

yea tho i don't have the doom games.

void hemlock
#

Once you get them take note of what we’re saying

finite crag
#

i'll buy them later.

void hemlock
#

But for the love of god do not play the original DOS release (don’t torture yourself), and don’t have GZDoom as the starting source port

pale finch
#

psx doom ce is actually great people

vast reef
finite crag
#

texture linear filtering FIRST, why is that on by default....

ebon pelican
#

why would you want those ugly ass rounded sprites

vast reef
#

to get it close enough for a casual player

ebon pelican
#

zdoom is better real skull_red

pale finch
#

can anyone recommend a remap/remaster of the og doom maps?

vast reef
#

doom 2 redux

#

knee-deep in zdoom

#

maps of chaos

pale finch
finite crag
#

I like maps of chaos

pale finch
#

try doom plus

#

it's maps of chaos but better

#

so i'll just go for doom+ and honte then

finite crag
#

oh yeah there's also the PSX maps project, that's another novel way of playing through the original Doom maps

pale finch
#

psx maps project? interesting

finite crag
#
#

and I particularly like this other project, to mix them with mods

pale finch
#

thanks

finite crag
#

since the bot didn't let me post the link, search up "PSX Doom Consolation prize"

pale finch
#

i'm conflicted between psx doom ce and plus

finite crag
#

I just tried out doom+ and at least the E1M1 was... exactly the same as the maps of chaos one? what's the difference between the two mods, the fact that they do Sigil too?

#

Finally finished doom 2

void hemlock
#

Doesnt GZD mess with too much of the core settings within the game as well?

void hemlock
pale finch
#

nah there are subtle improvements over the places

#

like that one lake with the armor pickup, it has a building

#

it's MoC with added detail

finite crag
#

I see

thorn vine
#

can I use wads in the PC game pass version of the game

worn crown
pale finch
#

nuh uh it has some fan wads as dlc

autumn galleon
#

Are there any wads for the Game Pass version that adds online multiplayer?

finite crag
#

not how wads work

void hemlock
#

Speaking of that

#

Bethesda, how in HELL did you not add online multiplayer in the 2019 rereleases for Doom 1 and 2? How?

#

Also for Doom 64 as well, Nightdive I get that it was partially rushed, but come on now it was a PERFECT opportunity to add what Midway originally planned but wasn’t able to

steel lion
#

what was the parameter to put pwads on lzdoom?

finite crag
#

From quick check on DeltaTouch, seems to just be -file

steel lion
#

Thanks

#

Now i remember

lavish raft
#

Y’all, i want detailed DOOM 1993 maps, with detailed item placement marks and door switches, and enemies

#

Y’know where i can get some?

unreal gorge
#

The Official Doom Survivors Strategies and Secrets guide, available at a Waldenbooks near you

zenith berry
#

Or just head to the DoomWiki?

#

I recommend the .org site and not the Fandom-hosted one.

finite crag
#

Useful MondySpartan. Plenty of info there and handy to have

void hemlock
#

istg I heard Dwars say that

#

somewhere

vast reef
#

a playthrough of gzdoom and a vanilla accurate port will have zero noticeable difference to a casual

#

with a good PC of course, since performance is noticeable

vast reef
#

what dwars meant is that the core engine is different enough that it's impossible for it to fully replicate vanilla like other ports

pale finch
#

are psx doom's monster stats the exact same to the doom 64 ones

halcyon willow
#

i believe so

finite crag
#

Just having a look at the PSX version of Doom - there are differences (certain enemies are missing, changed due to limits on hardware)

vast reef
#

stats though

finite crag
#

An example of the Zombie man does 24 points of damage compared to 15. Another way is if you can watch this version on YouTube and you should see the difference since there isn't too much on the Doom Wiki page

#

They say the Jaguar port is similar to the PSX version as well

vast reef
#

oh i see

#

thank you

finite crag
#

No worries

zenith berry
finite crag
#

Interesting to know. Thx for sharing that bit of Doom info

zenith berry
#

(If it counts, then the lesser known WebTV port, circa 1998, may be the first console port of DOOM to be accurate to the PC version)

finite crag
#

Flashback

#

It's kind of like running Doom on a Lego brick. But seeing the Wikipedia page of different ports, there have been a lot

finite crag
#

is there any chainsaw man mods i can use for doom classic or doom 2?

finite crag
#

hi peeps! i finally bought doom 2!

ebon pelican
#

thats more a mod than a source port but its still very cool

finite crag
#

ahh... i see.

ebon pelican
#

you need Zandronum or GZDoom to run it, i would reccomend zandronum obviously

finite crag
#

where do i find it?

#

zandronum i mean.

ebon pelican
#

pretty sure 3.2 is the multiplayer version and 1.4 and such are the normal versions

finite crag
#

oh shit, i got the 3.1 version.

ebon pelican
#

wait shit 3.1 might be the normal version

#

idk download both of them

#

ok i got it

#

where it says downloads

finite crag
#

alr, i'll just play the 3.1 version.

ebon pelican
#

click on the archive core only

#

i would send an image but i cant

finite crag
#

huh?

ebon pelican
#

under downloads and windows

#

archive (core only) is the singleplayer version

#

but the installer bundeled with doomseeker is the multiplayer

finite crag
#

ahh alr.

#

alr so how do i install it?

#

alr so extracted it to the doom file.

ebon pelican
#

theres instructions on the website i think

finite crag
#

i figured it out i think.

#

i put it in the doom folder, and extracted it.

ebon pelican
#

and when you install brutal doom i think you drag the pk3 file into the zandronum folder

finite crag
#

wait you needed to make a folder?

ebon pelican
#

and then brutal doom will run when you click on the EXE turned ''zdoom data file''

ebon pelican
#

but i dont think other ppl do that

finite crag
#

oh shit.

#

i extracted the files INTO my doom foledr.

#

so like, i put hte files on the doom folder.

#

ig so it would work properly.

pale finch
#

use Universal Map Enhancements tho

vast reef
#

like genuinely

#

gzdoom is close enough and identical for literally anyone who isn't a speedrunner or technical player

#

oh wait i already replied to this sorry lmfao

#

dementia

lavish raft
#

Tbh that mini slayer is better than the one in mighty doom

#

Anyways do any of y’all know where i can find very detailed maps for DOOM 1993

vale gyro
#

Or use the fan wiki (no, not the Fandom one)

remote cedar
#

especially after more and more people are starting to realize how horrible Fandom is to navigate

vale gyro
#

Yeah

#

I got someone I know who swears that Fandom is perfectly fine and yelled at me for shitting on it

#

DoomWiki superiority

elder bramble
#

hello im new here i would like some help i cant lauch any mods

finite crag
#

Are you using any Source Port? And on PC/Console?

elder bramble
#

pc and yes

finite crag
#

GZDoom?

elder bramble
#

yes

finite crag
#

And which Mod are you trying to get working?

elder bramble
#

woomy project perterson

finite crag
#

Just looking at it now

elder bramble
#

at the end of the error it sa no save

finite crag
#

It might be due to the Mod itself. Let me check out what needs to be done

elder bramble
#

well no mod works i tried getting a new one but none working

finite crag
#

Doom 1 or Doom 2? Some wads/mods require certain versions (latest version is also needed)

elder bramble
#

doom 2

finite crag
#

There is a Launcher you might have heard about - ZDL. It is a hub for multiple Doom WADS/Mods, allowing users to select without copying/pasting into different folders.
Have you run mods before with the .pk3 file and WAD file?

elder bramble
#

yes

finite crag
#

When I used to play Doom Mods (an example - Brutal Doom), I would create a new Folder in my Games files, then do the following: Create a shortcut for GZDoom, and place the files I needed -- DOOM2.WAD // Brutal.pk3 and extra files that came with the Brutal Doom Wad. Then I needed to setup the GZDoom shortcut with a Parameter

elder bramble
#

im not sure how to how to do that

finite crag
#

It takes a bit. I will send you a link for ZDoom on the Doom Wiki page. Just have a look and go from there.
Now, in the worst case scenario it doesn't work for whatever reason (could be something else), I personally would run through the Steam version of Doom with the Official Addons.
Slowly being added over time with new Mods that are high-ranking/official and all in one section while playing Doom
https://zdoom.org/wiki/Installation_and_execution_of_ZDoom#:~:text=A simple command line window can be shown,add "foobar.wad" after gzdoom.exe on that command line.

#

If needs be, look on YouTube from IcarusLives -- How To Get Started With Doom Mods, GZDoom and ZDL

elder bramble
#

i know how to mod doom 2

#

its just i keep gettin errors

finite crag
#

I don't doubt it. That's a tricky one since it should work

elder bramble
#

like it just crashes

finite crag
#

And the WikiPage saves me from explaining since I don't often do Modding. Might be something else underlying. I take it your system has good specs, so that shouldn't be it

elder bramble
#

i can share my screen if it helps

finite crag
#

Sure

elder bramble
#

were can we talk

#

where is the vc

finite crag
#

Just via messaging. Send a DM and I'll see if I can help

finite crag
#

been playing through Auger;Zenith megawad with some mods, and I have to say, I absolutely recommend the experience.. even if I have many choice words to say about the monster pack I'm running, and how it makes things way harder than they need to be, but I'm still having a ton of fun

#

I'm running the Vesper weapons pack, very fitting for a Cyberpunk themed wad
and then the SunDamageOmen enemies pack, highlights of which I must say are the extremely LOUD and terrifyingly high DPS chaingunners, and the Revenants with extra fast missiles that also have AoE damage explosions now. Be VERY VERY careful opening monster closets with these, I don't know if I would recommend a Plutonia playthrough with them, unless you're a masochist

vast reef
#

are there any slaughter maps with lore?

golden needle
#

How the hell do I fix realm667 wads with "missing content"

#

Idfk how to fix them in slade

finite crag
urban trench
#

The Plutonia Experiment just keeps trolling me. Now I basically expect three revenants and an arch-vile behind every door.

rotund dew
#

finished sunder map 16. what a ride

#

that exit screen and music is so satisfying after hours of hell

vast reef
#

playing doom 2 with the pandemonium mod on uv-plus (solo net)

#

got rngcucked at map 11

vale gyro
#

average moment for me on literally any map

#

I feel your pain

vast reef
# vale gyro rip

there's this mofo who takes like 6 point blank bfg shots to kill in the pit

#

and all of his attacks either two-shot or one-shot me

#

mods like these should have spawning rules

hexed escarp
#

I need the next episode of sobad sunlust corruption cards

#

It’s so funny

tepid tulip
stark acorn
#

Of course, DOOM II is a trademark of id Software, copyright 1994-95, so don't mess with it. Remember, if you are playing a pirated copy of DOOM II you are going to HELL. Buy it and avoid an eternity with all the other freeloaders.

exotic warren
hexed escarp
#

is it just me, or does sigil kinda ask the question of "what if, instead of making the player fight more enemies, we make them fight the same amount of enemies, but in an annoyingly shaped room"

stark acorn
#

running a tightrope: the mod

unreal gorge
#

havent seen that many narrow ledges since dark souls 1

autumn marsh
#

What system did any of yall first play classic doom on?

opal falcon
#

PS5.

autumn marsh
#

My first was on the xbox 360 lol

#

And ever since i just been fighting hell.

vast reef
#

gba emulator LMAO

#

so that's two systems at once

zenith berry
stark acorn
remote cedar
#

(before you ask, I did download it for free back then but now I bought it so it's gucci)

finite crag
#

uh, the first time I actually played it was through Brutal Ultimate Freedoom pack from ModDB
I've since played it many more times in several other sourceports and platforms (PC, Mobile, Switch)

tepid tulip
#

I have a question for Zandronum, I'm planning to play wads with MBT12 compat, does Zandronum let's you change the compat

#

Today is Halloween, and Dean Of Doom showed me some interesting Halloween wads so might wanna try Maskim Xul and other wads too

tepid tulip
#

Okay thanks

blissful timber
thorn vine
unreal gorge
#

on my parents tandy from radio shack

#

no wait, i first saw the game at a friend's house who's dad had a NeXt computer. it ran in windowed black and white with no sound but it was still the coolest thing I'd ever seen

vale gyro
#

Just not the OG version of the mobile ports

narrow condor
#

My cousin's Pentium PC with Windows 98, I guess. Doom was already considered old by then, compared to shiny new games like Quake 3, Unreal Tournament and Soldier of Fortune, so I thought it was boring at the time. It wasn't until much later that I played it again on GZDoom for the fan-made maps, some time in mid-2010s.

#

I remember I found the fact that the item sprites are always facing you to be hilarious.

chrome swift
#

Does anyone on here know how Plutonia did its invisible bridges?

narrow condor
#

Aren't they just textureless sectors?

remote cedar
#

I don't think that's the case to be fair

#

Textureless sectors would cause artifacts to appear in their area

#

I would rather think, without opening the map in Doom Builder, that they're just a bunch of linedefs bundled together and made as transparent as possible

stark acorn
#

hey was doom mobile taken off the play store or something

hexed escarp
#

Ive looked in editor and it's some weird glitchy sector

#

I don't really know how it works

#

But you can open maps 2 and 3 to inspect them

hexed escarp
hexed escarp
hasty dew
vast reef
unreal gorge
stark acorn
stark acorn
#

but GD is getting updated soon to the new API idk about Doom

finite crag
#

Outback Anarchy is really cool

#

also, I have to give it to you guys, I'm at stage 6 of TNT and I am not enjoying myself

stark acorn
#

yeah ive heard tnt is bad

#

ive only really played the first map so idk might torture myself in the future

gusty falcon
#

It took awhile for me to realize but the main gameplay actually being shown to the viewer I'm pretty sure is penny's screen

craggy wharf
#

i get all the hate for archviles now, i get it

remote sigil
#

via the rerelease on steam

#

i would play 3 of the episodes in doom 1 and the first couple levels on doom 2 like that

#

and then i switched over to gzdoom

sharp thicket
#

I just finished first chapter of Doom 1993 , tomorrow I finish all ,and start 64 or maybe Doom 2 again ,classic it's a master piece

#

Got all today at sale ,but Eternal and Doom 2 I had those already. ,very good deal for 11$ I guess it was.

gusty falcon
sharp thicket
#

I played first on PC the 1993 Doom in 1998 or 1999 can't remember for sure and after I played Duke🤣😂

pale finch
sharp thicket
#

@pale finch 👍👍not gonna rush 😛 I l play it casually 2-3 h a day maybe 4 :))) thx for the advice

pale finch
#

also, you can play sigil

#

romero's fifth episode

#

aka unofficially official interquel

void hemlock
#

interquel, now that’s a new -quel word I learned

zenith berry
gilded glade
#

Bro I just played a modded playthrough it was crazy I think the mods name was umm moonman or something like that

finite crag
#

This may sound like a dumb question but is it cheating to use widescreen in the og doom?

vast reef
#

if that's cheating then all the cs:go hypersweats with their big-ass monitors are also cheating

finite crag
#

me in ultraviolence iddqd doomguy_god

stark acorn
#

idk about bigger monitors as in physically larger

#

i think 24-27 is meta

vast reef
#

tbh all ik from csgo is from lurking in discussions abt it lmao

stark acorn
#

hah i used to grind csgo but now i stopped caring entirely

#

doom better dealguy

zenith berry
pale finch
#

doom_slayer Sigil 2's out December 10

stark acorn
#

holy i need to beat 1 before that

hexed escarp
#

If you define cheating as "you cannot use any features not present in the original dos version of the game whatsoever" then yeah

#

Otherwise, no

sick mist
#

Lower your FOV to match what you would see in 4:3
problem solved

#

¯_(ツ)_/¯

finite crag
#

doom 2 also didnt have widescreen did it

vast reef
#

didn't romero have a 16:9 monitor

#

was he cheating megalel

hexed escarp
#

That was only added in source ports

vast reef
#

wonder if romero or any of the id guys used source ports in the 90s

#

he uses doomsday n shiz on his gameplay streams

spice radish
#

the 3d models are atrocious though

pale finch
vale gyro
void bluff
#

is anyone up for doom 2 deathmatch

hoary narwhal
#

not sure if im asking the right group of people but i was wondering what even allows people to run doom on like almost anything and also possibly what parts

finite crag
#

It's just code mixed with various mechinalical parts

#

but mainly just code

#

I presume they wire it to a pc run a bunch of code that allows it to run the program and then play doom on whatever they want

hoary narwhal
#

oh because i got this awful offbrand handheld gameboy looking thing for the single purpose of to see if my dumbass can get it to run doom

finite crag
#

good idea

#

maybe look for a tutorial somewhere

hoary narwhal
#

ill try that, thanks lol

finite crag
#

it's the easy way out

hoary narwhal
#

just looked and there was barely anything about how to do it and if there was anything about it, it was how it runs on like a toaster

finite crag
#

dam

#

it's probably done through the process of feeding code

hoary narwhal
#

this is probably going to be a long dumb process

finite crag
#

maybe

stark acorn
#

meaning that you can just go and look at how everything works

#

and naturally, re-code it to anything you want

#

or just clean some things up to allow it to work on weird devices, it's just almost all C code after all

autumn galleon
#

The fact someone ported it to a McDonald's computer is amazing.
"Can I have a #1 large with a coke please?"
"Hold on a sec! I'll take your order as soon as I blast those demons!"

stark acorn
#

mcdonalds sprite is made out of the soulsphere

hoary narwhal
#

and the fact that someone ran it on a pregnancy test

strong plaza
#

To celebrate DOOM's 30th Anniversary. Join John Romero and John Carmack to discuss DOOM live, moderated by David L. Craddock! 🤘

Dec 10 8pm GMT on https://twitch.tv/theromero

Twitch

John Romero is an award-winning game designer, programmer and artist whose work spans over 130 games, 107 of which have been published commercially, including the iconic works Wolfenstein 3D, DOOM and Quake. Romero has worked in the mobile, core, mid-core, casual, social and MMO space.

▶ Play video
finite crag
#

yo when I want to do a cheat in the console it says sv_cheats must be true to enable this command

#

how can I fix this?

stark acorn
#

sv_cheats 1

#

if my source knowledge translates, some commands are locked behind sv_cheats

finite crag
#

yea and how can I fix this?

gusty falcon
#

Sooo sigil 2 has pre orders I'm guessing that means it's done

stark acorn
#

i doubt it really does anything though

finite crag
#

is there any command to spawn specific demons?

halcyon willow
#

"Summon actorname"

#

In the console

finite crag
#

thanks

#

command to give myself a weapon? (sorry if its annoying)

vale gyro
#

IDKFA

halcyon willow
#

if you want a weapon then you can use 'give'

#

'give supershotgun'

#

'give rocketlauncher'

#

etc

#

or as penguin said, you can use the give weapons cheat

#

'IDFA' gives all weapons and max ammo, but no keys

tepid tulip
#

Can't believe it's been 30 years since Doom came out

unreal gorge
#

man i think mount pain in tnt might be longer than black tower in matter levels. when does this torment end

#

IT ENDED

gusty falcon
#

i did not think id see the day where i can't easily zoom through episode 1 but having to learn keyboard and mouse since i do not have a working controller... has done that

i can definitely aim faster but i dont think i'll ever get used to having to lift the mouse mid turn (even on higher sensitity levels though i need to be careful of how high i set it because too high is nausiating and disorienting.) then there's the fact that im a lefty so my mapping set up is atleast to me quite strange

vale gyro
#

Play how you’d like but I’d say learn it just in case your controller dies on ya in any way again

#

Keyboard only could maybe help a bit but that’s just a guess

gusty falcon
# vale gyro Keyboard only could maybe help a bit but that’s just a guess

I've tried keyboard and i thought It was my salvation movement felt so natural and my hands could coordinate properly and I was wheeling my mappings to being more like a controller until i hit a road block

I wanted to have primary and secondary fire on the shift keys so I could fire whilst not taking my fingers off of movement and turning but doom does not let you nap then independently as left end right shift they're both treated as just shift

vale gyro
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When did doom weapons have secondary fire?!

gusty falcon
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Mods

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I play alot of mods

vale gyro
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oh.

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Why I didn’t assume that is beyond me

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I’d say just put it close to the shift key

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Like caps lock or something

gusty falcon
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I can definitely give that a try

vale gyro
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Wouldn’t be perfect but it wouldn’t be far off

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I need to actually finish Sigil now that Sigil 2 is coming out

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Guess I’ll do it tomorrow

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Now on mouse and keyboard and not keyboard only on a slow laptop

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It’ll make things 200 times easier for me

gusty falcon
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im probably going to go back to using keybooard and mouse myself since its not pefect but its comfortable

though my choice of movment keys are abit odd

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P = forward
; = back
L = Strafe left
' = Strafe right

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that was after i tried number pad keys and the arrow keys

vast reef
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also does anybody have ideas for something neat i can make for doom's 30th anniversary

vast reef
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ok thats a really good idea

stark acorn
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randoom, doom that is randomly generated and never ends

vale gyro
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The name is fucking genius ngl

stark acorn
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thanks

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i might make it

vale gyro
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I’m probably gonna try to make a half decent looking map with just base textures

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I doubt I will be able to as I already don’t have much experience with Doom mapping

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But I got nothing better to do so..

stark acorn
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chubzdoomer binging session

vale gyro
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Yep

chrome swift
hexed escarp
chrome swift
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I'm just bad at searching for things then :I

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Thanks

vast reef
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👍

finite crag
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I only just found out that the cacodemon was based on the Astral Dreadnaught on the cover of Manual of The Planes

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Very cool

unreal gorge
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there's even a line about his missing body in doom eternal iirc

vale gyro
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within an hour got to E5M5, the map I stopped on

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-and I see why I quit after that...

hexed escarp
vale gyro
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now on E5M7

hexed escarp
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Nice

vale gyro
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just gotta finish that at some point and then M8

hexed escarp
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I finished my uv playthrough of that the other day

vale gyro
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I’m kinda save scumming though (per map saves)

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wouldn’t be able to finish it otherwise tbh

hexed escarp
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Nothing wrong with that

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Play how you want to

vast reef
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savescumming is valid ❤️

vale gyro
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currently working on that map

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thinking of docking with a space station and you'll need to interact with 4 terminals or something to finish the level

remote cedar
stark acorn
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save > die > load > win

vast reef
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honestly limiting saves is the best way to wean yourself off savescumming

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measure how many times you usually save in a level

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limit yourself to a number slightly lower than that

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from then on it's just progressive overload

stark acorn
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i never save

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gzdoom saves for me every level so

vale gyro
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I save per map or per fight depending on how hard the wad is for me pretty much

stark acorn
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for some reason i always forget that cacos fly in og dooms

vast reef
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lolwut

stark acorn
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i mean hover

remote cedar
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Depending on the map I'll save more or less

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TNT had me save like a dozen times once

sharp coral
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Anyone here ever play Bloodstain?

ebon pelican
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i did some epic doom modding with whacked4

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i removed the stupid raise sprite for the plasma rifle

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and made the pistol run on cells

stark acorn
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sir thats illegal

ebon pelican
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hehehe

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can't stop me

vale gyro
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Sir that is a felony

stark acorn
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sir you will go to hell with all of the freeloaders that did not purchase a doom II license

narrow condor
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What's next? Turning down the plasma gun's volume?

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Unthinkable.

stark acorn
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i actually love how loud plasma gun is

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feels as powerful as it really is

vale gyro
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What’s next?

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Making the SSG fire the standard shotgun and deleting its sound effects?!

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I forgot

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Making the Arachnotron fire rockets

stark acorn
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would be so good if there was a weapon that would deal twice the damage of the shotgun but would eat two shells. i know its a weird concept but it might be cool idk. id call it something like "super shotgun"

azure nimbus
sharp thicket
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Guys is there any way to play classic ,2 or 64 online co-op?

vale gyro
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but for 1 and 2, you can use Zandronum and Doomseeker

sharp thicket
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@vale gyro I m on Nintendo switch

vale gyro
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well

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can't help you there

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You can't do online whatsoever with console and mobile versions

sharp thicket
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I have them on laptop 2 ,but there is no option for multiplayer

vale gyro
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among other options

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but yeah, for consoles

sharp thicket
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I understand,I appreciate the help , but I don't have any option for multiplayer for 64 for example,for 1-2 only lan option

vale gyro
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you really can't do anything

sharp thicket
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I got you bro ,but on my laptop I meab

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Mean*

vale gyro
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basically

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Zandronum is a source port

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you download it and shove the WAD file into the same directory

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with Doomseeker also installed, you can browse (and if I'm correct host) servers and well, join 'em

halcyon willow
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Hosting is done through services like TSPG

vale gyro
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I can't exactly help you with install instructions as I have only installed it once in my life so ain't fresh in my mind

sharp thicket
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@vale gyro no problem I really appreciate the help

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@halcyon willow 👍

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I never played moded anyway,I will try mods first ,hope I can mod on Nintendo switch,I enjoy more to play the console

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Or 2016 multiplayer,maybe

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Eternal I don't have ob switch yet because it's rly chaos 🤣😂

vale gyro
sharp thicket
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To fast phased for console

vale gyro
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if you want to do heavy modding you need a ZDoom-based port (primarily GZDoom)

sharp thicket
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Iirc,I don't know that shortcut ,I will check YouTube maybe I can find something and it's not so hard to manage because I rly suck at technology

vale gyro
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but for most things you'll be good with something like PrBoom+ or Woof

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or limit-removing source ports like Crispy if you don't need anything that MBF or Boom provides

vale gyro
sharp thicket
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@vale gyro my friend you talking alien for me ,I don't know any of those are/mean ,I really do appreciate your time but you get what I mean 😛

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And my english ain't too notch either

vale gyro
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it's pretty good ngl

sharp thicket
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@vale gyro I will check YouTube,and maybe what you told me will help me somehow,sorry for bothering!

vale gyro
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oh you're fine, no bother

vale gyro
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did a funny

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now made a dehacked that keeps blood splatters

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so the floor gets littered in blood pools

zenith berry
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Doom 4 Vanilla did that, right?

vale gyro
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never used Doom 4 Vanilla

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but I am kinda surprised Crispy Doom actually converted the color of the blood puddle over to a colorized version for Cacos and Hell Knights/Barons of Hell

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expected it to only convert the blood splatter and not the puddle I put into it

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yeah

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Doom 4 Vanilla does it apparently

cosmic pagoda
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Dario is now doing HL commentary

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thinking about it he did a lot less of Casali shenanigans in HL than in plutonia and tnt

sharp veldt
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well you kinda can't put a 300 alien soldiers and hide them behind a door or something back in 1998

stark acorn
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Well... you could

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good luck running the game though!

zenith berry
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I think Marphy Black tried recreating NUTS in Half-Life.

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The end results? Some if not most of the monsters don’t appear.

stark acorn
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ah, half life

coarse cape
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Into sandy’s city is the best classic doom track

stark acorn
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i love kitchen ace

mellow matrix
remote cedar
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Transistor Fist is also good (because it references Kitchen Ace) but it simply doesn't hit as hard if you haven't listened to Kitchen Ace beforehand

mellow matrix
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It uses that track to excellent effect

halcyon willow
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it's also a sick map

stark acorn
spice radish
stark acorn
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let's gooo

vast reef
finite crag
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do you guys now how to setup the novert file in the og dos box doom?

hexed escarp
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and then before launching the doom exe, simply run novert.com before running doom2.exe

pale finch
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just learned about the 3do doom dev cycle

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holy crap bless becky for surviving that

hexed escarp
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yeah thats such a crazy story

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and its full of so many plot twists

errant tree
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Guys

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I need your help

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What do I do if I get the error that the songs were not downloaded in delta touch?

west minnow
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Does anyone have the texture files for the dead simple map?
I'm trying to make a 3d diorama of the map

remote cedar
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You can find the game's textures with a WAD file explorer such as SLADE 3

polar mesa
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getting out, hopefully

royal canopy
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is there a hidden door?

polar mesa
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see anything weird or different in the room

royal canopy
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there's only one wall that doesn't grunt at me when I hit space

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No enemies in here, I'm just stuck

polar mesa
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now you got me wondering if I'm misremembering how this room works

royal canopy
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no worries I'll try again later

polar mesa
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at least one of these candles should mark a secret wall

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which map is this again

royal canopy
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it's like the 5th one on inferno

polar mesa
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ok it's e3m6, let me take a look

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ok both of the walls with the candles should just.... open normally when you interact with them

polar mesa
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this shouldn't be a problem, but which port are you using

royal canopy
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ok it worked

polar mesa
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anyway those are literally just weirdly shaped doors with no door texture

west minnow
visual star
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it looks like the unity port

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yeah its definitely the unity port

sour ice
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Only Cacodemon fans can react

unreal gorge
west minnow
stark acorn
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who isn't a caco fan

urban trench
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Yesterday finished Go 2 It. It's not the worst, just takes a lot of time.

remote cedar
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I haven't gotten to that one yet but I might soon

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I'm currently stuck on MAP15 which means when I beat it I'll get to MAP31 then MAP32

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Which means I will Go 2 It and I might Die 4 It

halcyon willow
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Go 2 It satisfacdoom

formal knot
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Anyone good with doom 2 modding?

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I would ask this in the gzdoom discord but I can join it for some reason

stark acorn
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ive.. done stuff

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theres a dedicated modding chat tho

formal knot
finite crag
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Help, I'm stuck in E1M6, I can't find 2 Items that I need to get 100% 😿

indigo summit
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Hi slayers! I’m new to this discord!

autumn marsh
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Anyone wanna play some doom on playstation (shareplay)

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Cuz im pretty sure it would work

void hemlock
void hemlock
autumn marsh
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Ps4