#classic-doom
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And ammo 
tlm map 6 has you plasma everything and that on average takes like 2:35 if going as fast as possible. But with infighting you can reach sub 2:30
Need to find a reliable way to make infighting happen in parts of Fire and Ice of Scythe 1
Haven’t beaten that level to this day
What is TLM?
I’ll check it out then. Always love good doom content
I’m looking at ancalagon’s strat for rush map 12 to see if anything could help
and i’ve realised maybe I should use the bfg more in the furnace room
I’m sure you’ll figure it out soon. Best of luck to ya
thanks
it’s the hardest map i’ve challenged myself to so far (There was also Comatose but that was a different kind of challenge)
Hardest map you’ve tried UV-maxing? Or just played in general?
tried uv-maxing
I also died at the final fight again FUCK
143 attempts in
I got to the red key fight and I fucked up, I took the soulsphere when I wasn't supposed to
Makes me think of everytime I blasted myself in the face with a rocketlauncher against all the Cacodemons in Map02 of Italo when the level opens up initially. I did that map at like 6am and kept saying "Fuck!"
UV-maxing sounds like a fun time tho if you find a level you really wanna do it on
I'm pretty sure it's free on the internet
it's called nerve.wad
might have to correct me on that one
maybe the steam version has it
idk, that's where I got it from
i've been looking around for it, there's no download for the wad file
closest i've found is a link to one, but the website they uploaded the file to got bought out and now it's some random European buzzfeed clone
i litterally just need the wad file
also im trying to find out how to get Plutonia on GZDoom
ok i found the wad for Plutonia
NRftL still evades me
might have found it
yeah alright i got it
cya guys
nope you got it
it's on archive.org
not sharing the link as I don't know if it's violating any rules but yeah
NRFTL is paid, no?
I’m back here after a few years, MyHouse.wad has gotten me interested in Doom mods again. Decided to go back through the classic MegaWADs.
And yeah, it’s good to remember how much is possible in Doom.
So far, I’ve remembered how much I liked Perdition’s Gate and some of the other 90’s MegaWADs.
Anyone got any good recommendations for MegaWADs?
plutonia
thank you casali 🙏
Also what’s it gonna take for this level to get an official re-release
This is the Super Secret level that can be found in the Custom Playstation edition of Doom. It's a short level, but very different from the other levels in the fact that it's more of a strange level instead of a regular level.
This level is accessible from level 58: The Mansion.
my favorite song in psx doom (it's actual music and not ambience)
Is there any reason to use eternity engine for mapping?
It seems like it just has the exact same features as zdoom (not gzdoom) minus 3d floors and physical slopes
Although it has visual only slopes and you can fake 3d floors with portals
Not entirely sure if this would be the right place, but could I get some help with setting up a basic lan server? Tried hosting a vanilla DM game with both zdl and doomseeker (running Zandronum) and on the machine running the server I can join just fine. However, on my second computer connecting through doomseeker, it gets stuck in a loop of the console reading "Connecting to xxx.xxx.x.xxx:10666" and nothing happening.
I can still connect to others servers on both, so I have no idea where the issue is.
Different story in MyHouse.wad
You either get a closet, or you get a random dark non-Euclidean series of hallways
I wish the PSX port gets an official re-release.
Everyone I have decided this very moment that I am about to learn how to make doom maps
I had this idea of remaking classic doom levels with a run down aesthetic. It would start out normal until you start finding new busted pathways that lead to areas unseen in the original map. Like for example you’d make it to the zig zag bridge room and instead of going to the finish, you’d have to go through a broken wall leading to new rooms.
Since I’m into pixel art I thought I’d also try and give the monsters their own look as well. I was thinking about having them look battle damaged and injured. Exposed ribcages and skeletal arms and all that.
Might be getting a bit too ambitious for someone who’s never made a map before but I have big ideas and by god I am going to make those ideas a reality
I had an idea kinda like that
Or that it would expand on the levels and make them bigger I guess
Adding new areas that weren't there before and stuff like that
If you get the unity version of doom, you can get NRFTL for free
like you can download it on the unity port and then extract the wad
back on the grind for rush map 12, I feel as if i'm getting close to beating it
what screwed me over last time was the fact I accidentally picked up the supercharge I needed for later on, which led me to have not much health at a certain point. Then I was blocked by viles which zapped me to death
and also the unity version
dammit, I have 99% kills on house of pain
and I have no idea where the last guy could be
it's probably a lost soul somewhere
Best we’ve got now is PSX Doom CE, which is still pretty good
gz counts lost souls to the kill count? 
I was playing Chocolate
oh
yeah
chocolate doom does that?
I guess idk, I wasn't sure what enemy it was
i thought it was only gz
I went up and back the level like 5 times and in every room
and didn't find anything
didn't hear anything either
but I expect lost souls to be counted in Doom 1 anyway
since there isn't a pain elemental to just keep spawning them so they're purposefully placed on the map
I may be wrong though
psydoom too
yeah not if i get to it before you
get to work
Honestly I hope you do
I just wanna see my vision made whether it’s my my own hand or someone else’s
By*
is it just me, or is ammo kinda rare in Ultimate Doom?
I find myself being low on ammo for most of the non-shotgun weapons very often
It gets worse with DOOM 2 WADS
and that is all i've been playing for the week, besides Trove
Chaingun eats ammo, plus the pistol is good for 2 lost souls and a couple of fodder
anything more a chain gun is needed
doesn't really eat ammo since there's no enemy that dies in 1 pistol shot, so at most you lose 1 bullet per enemy due to the chaingun's minimum 2 bullets per shot
talking about the chaingun spread, it can eat ammo
pistol is more precise if you tap it
yeah but that's only if you hold fire, if you tap the chain gun it has the same accuracy as a pistol
which is where the pistol becomes redundant
Pew pew pew.
Music:
Adrenaline in the Blood by James Paddock
False Paradise by James Paddock
Rock the Building by Jamie Robertson
Mountain Slayers of the Eagle's Thunder by Rogue Akai and Sumo
Doomguy sprites:
https://www.moddb.com/games/doom/addons/marineskins-v7
Patreon:
https://www.patreon.com/decino
00:00 Intro
00:13 Weapon States
01:16 ...
yes
swear, Decino is one of the best DOOM content creators out there
i guess your right then
The guy defeated John Romero in a 1v1 at Doom II's map 01.
never even seen that
link it for me
that's not even his best feat
He is probably one of the only people to actually win the game, by killing John uncle
On April 24th a big deathmatch was hosted on Romero's Discord server. There was a second invite-only server where a small amount of players got the opportunity to duel against John himself.
There was a lot of chatter going on in the voice channel, so I did my best to isolate John's reactions. That's why he may sound a bit weird or cut off.
All...
thank
wel
in fairness romero is about 30 years decino's senior and didn't start playing doom with a mouse - still prefers using keyboard
I was the same way, always playing keyboard, a guy showed me a mouse is a valuable asset
although, i do miss the times i was playing with keyboard
yeah the default keys don't lend themselves well to the mouse, there's no way to disable forward & back mouse movement for example in vanilla doom, and strafe is bound to a single modifier key
I play this shit in school bruh, fuck education 😂
I got a couple of source ports though if i wanna change the flavor a lil bit
What’s people’s thoughts on Hacx? Personally I think it’s cool now but it was very dated upon release. Anyone else play it?
Still a nice thing to brag about hehe
Johnny uncle also played doom eternal. He didn't play too well, but it was nice seeing him play. Also, yeah he punched every wall he saw.
finished episode 2 on my xbox 360
they Cyberdemon fight is still a classic
the xbox 360 ports of Classic Doom games are probably the best ports of the games
they are essentially the pc versions but on console, they play well, have achievements and the Doom II port introduced a certain awesome episode
PsyDoom is if you’re looking for the most native experience. Closest we can get for an official re-release.
I think it's more iconic than anything, I doubt he sees this as a big achievement considering the difficult wads that he's beaten (italo doom, no chance, etc.)
Which add on is good
Yes neis but not sigil
play sigil
Ok
right now
okay, finish that, i recommend using the unity DOOM 2 to add the addons
there are a fuckton to play through
I play ps4 doom
Also idk if the modder who made The Darkening is still around, episodes 1 and 2 are top tier tho and they deserve more recognition
Same with Memento Mori, Hell Revealed, and Perdition’s Gate (to a lesser extent)
Yeah, exact same port as PC. Only difference is that PC also supports adding your own custom maps.
It’s a limit removing port with DeHackEd support.
Till this day, i'm suprised I dont know what that is.
“Limit Removing” = increases or removes limits of vanilla Doom, such as number of enemies, number of monsters, which levels can have exits to secret levels, etc.
“DeHackEd” = edits to the original Doom executable allowing for things like custom enemies and weapons
I was just gonna post the Wikipedia article for DeHackEd but the Vega bot griped at me
thank
doom 1 on sega 32x is one of the best ports, fight me
Magenta Spire is a bit newer, two episodes. Good gameplay and fuckery.
Elementalism also got a 1.0 release recently.
Those are two solid recommendations if you’re just coming back
I personally love how in MagSpire, picking up a new weapon under 20% health makes Doomguy look batshit insane for a brief moment because he’s so close to death.
I love the visual cue of being so close to death it makes you lose grip on your sanity
I feel like pretty much every 90s Classic Doom console port that isn’t the ps1 port is considered mediocre at best
There’s the Jaguar port
Oi mates I know this may seem bad but where do I find the Moonman mod
Ok now I’ve found the mod
Oi mates could you please help with finding a specific Wad?
I have now gotten to the final fight 9 times and have died
I'm on 169 attempts and I wanna get this run done tomorrow, I might not actually be able to get it done within the timeframe seeing as I keep dying at the end
it's not even due to strategy, half of the time my nerves spike and my stupidity becomes high
what wad
Is eternity engine vanilla demo compatible or mbf demo compatible?
people use eternity engine?
Idk
mordeth and heartland
I just find it slightly interesting bc it boasts most of the features of zdoom but from what I can tell doesn’t come with any of the compatibility breaking changes, but I may be wrong on that
legit?
I was asking about the compatibility thing bc I’m not sure but in terms of the zdoom features part, yeah
Keep in mind that I’m talking zdoom, not gzdoom
But the only major things that zdoom has over it are full 3d floors (although eternity has 3d middle textures and you can fake 3d floors using floor and ceiling portals) and slopes (there are render only slopes in eternity but they don’t have slope physics)
This doesn’t mean it can play zdoom wads/mods, it just means it has equivalent features
And from what I can tell looking online yeah it seems to have at least near perfect demo compat
Eternity seems like it would be really fun to map with tho
can't wait to spend the whole day grinding rush map 12 💀
I desperately wanna release the demo tomorrow so idrc what time I get at this point, i'm just looking to beat the map as quickly as I can
So at the rate i'm going, i'll probs do it in just over 30 mins
I beat tricks and traps with a pistol start lol
I now have a new strat on getting out of the fight, and it's now made it 75% of survival instead of like 65%
I have a feeling this may be the final push, I can maybe get this run done today
?
Woah. I am playing that wad no matter what.
Game: Ultimate Doom
Difficulty: Nightmare!
Source port: DSDA-Doom 0.25.6 (-complevel 3)
Pistol start.
All secrets and items.
No saves.
Subscribe for more playthroughs!
Link to source port:
https://www.doomworld.com/forum/topic/133096-dsda-doom-v0252-2022-12-26/
Widescreen status bars:
https://forum.zdoom.org/viewtopic.php?t=37960
Doom II M...
I played Ultimate Doom quite a few times and still get lost in this level
honestly, i agree with this
episode 2 i really like because the levels are fast
or you can like
skip/glitch lots
also e4m1
no matter how bullshit difficult it might be
it's still good imo
E4M1 is difficult but it's not bullshit unless you go for 100%
The scarcity of ammo in E4M1 is insane
really?
i found there to be enough, only health is the issue for me
like yeah you need secrets in e4m1 for killing anything but
Still
Honestly I haven't found E4M2 to be that difficult
even that's easy sorta cause key skip ig
I didn't even do key skip
Shores of Hell is that high?
and also I would put sigil as the best if it counted
e2m2 is pretty good
but e2m6?
is 5 sigil?
i don't like it so much
like there are parts that are so dark it's just not fun
also i prefer american mcgee levels
not really
i like to see my game
that's me personally
i also think it ends kinda weak too
my bad opinion is mcgee > romero
i have only bad opinions in doom so
i didn't like it so much
but that's just me ig
i mean
my favorite wad is nerve.wad
nrftl
i love it personally
OH IT'S SOOOOO GOOOD
PLAY IT YOU NEED TO
WAIT
NO PLUTONIA EITHER?
OH IT'S A MUST PLAY
plutonia is hard but at least it made me better at doom
i see
well then it'll be easy for you
GZDoom has a VR mod. Anybody up for a challenge of MyHouse.wad on VR?
can't you just turn up your gamma
Gamma radiation is bad for you
if i need to turn up the brightness in order to enjoy the game that's kinda bad 😭
There's nothing in the game that's that dark. Somethings funky with your settings
I only accidentally stumbled into magspire, and I’m glad I did. Lemme know what you think after you finish a few levels. The wad has a number of gameplay changes to enemies that are really cool. Every imp shoots hell knight boogers, for one thing 
after playing myhouse.wad i cant hear the map01 (Running from evil) soundtrack from doom2 in the same way xd
I died basically after acing the map 12 fight
i’m so done with this
i was extremely close
It wasn't the very end that got me
I cleared out all the revenants
and as I was going to pick up health, a sniper enemy shelled me
i got very unlucky
If I had got to that supercharge
it would have been gg
All I had to do was clean up
and then run to the exit
yep
it was part of the clean up process
it was in the final arena, I had nailed the red key fight, but then I was low on health, so I went to pick up the supercharge I left and then I got shelled
I reckon the next attempt that goes past the first part may be the gg attempt
Then after that, I can take a 2 week break
I’ve been playing My House but at the same time weirdly nothing’s changing
I guess I’m lucky
Get in the house, get out again, circle around the house, then get inside again.
Time to increase the paranoia
Btw does this work if you have other mods on it?
Not guaranteed, unless if it’s a mod as small as changing the sounds.
If you want to play it with mods like Brutal Doom you have to get into the .pk3 (with Slade3) and remove the code relating to chainsaw remover on the Mapinfo.
And I say once again, not all mods are guaranteed to work.
The mod I have will the change sound effects of the characters and make me choose between 4 different characters
Oh and it also changes the model of them
Brutal Doom works for the most part, but one scripted stuff won’t load ||(which is the one that removes the entrance doorways)||
I wanna tell you the mod but I don’t believe I’m allowed to
Myhouse is the whackiest mod ever and it’s made me love portals just because of their sheer potential to generate mindfuck
Tried MetaDOOM, and it brought up a message saying “this won’t work” or something like that, and then I noticed I could not progress, the new doorway did not appear even after collecting the blue skull key.
So yeah, not all mods are guaranteed to work.
Okay fine I don’t believe I’ll get punished it’s the Moonman mod
I noticed that Lawn of the Dead works because a patch has already been made specifically for MyHouse.wad.
I have a strange feeling that I downloaded the wrong version of My House
Oh my god mate I’m fucking sorry being a dumbass I didn’t download the Pk3
Yeah download the .pk3 for the intended experience.
The actual .wad is like a sampler of sorts of what to expect in the .pk3.
That is, without anything that comes after it.
Just the House in its original form.
Oh I’m starting to notice that the basements windows are appearing on the outside
More surprises coming along your way.
”Amazing things will happen here soon. You just wait.”
The Ps1 just changed into a modern console
Appears to be the Series X, but has the original Xbox logo in top of it.
moonman doom might work with myhouse
Yeah it doesn’t
ahh well
Oi btw mate could you tell me whether or not you know a specific map?
what specific map?
Dms
why do you need to dm it?
I can’t send an image here
you can if you have the image link
I’ve sent you the image on dms
Where’ve you seen it?
it was the map mutant mods was playing on when he did his vid on moonman doom
That’s where I got the screenshot from
And I can’t really find any other maps with cities
I believe I’ve found it
Like a green man that is everywhere
Make sure to go through under halls to get a super shotgun
Also grab the megaarmor through the usual secret.
Doomguy?
Ah, that.
But with the super shotgun and the chaingun, it’s all ogre for him.
Here’s a thing that will likely confuse people when described out of context:
Doomguy, Isabelle and Ralsei join forces to kill Shrek.
I don't really game too much nowadays but I'll write back to you. Months later probably.
Rush map 12 is finished
gg
Took 35 minutes
I had to slow down and play it safe at the end and it paid off
190 attempts
Knew you could do it, domo!
I can take a break now for a bit
and then come back to beat the rest of crumpets and tangerine nightmare
map 10 of tn is going to be my next hurdle
the final fight is absolutely relentless in that map
I often see people saying the levels in Classic Doom were designed to be played with pistol starts and not keeping stuff from previous levels
definitely not because you need to cheat to pistol start (idclev)
only if the prior level has a death finish, then you are forced to pistol start the next level
So I played magenta spire. I didn't think doomguy could look anymore scarier. I was wrong.
I'm at E1M4, and I'm loving the soundtrack of that level. I will search for the name of the track later
I read the text file that comes in the zip, it said jumping and freelook was not allowed, but what about crouching? I just got to a place where I need to crouch to progress.
Crouching is allowed, right?
Is it worth getting doom on mobile?
designed with pistol starts in mind
to make the game beatable with deaths
just imagine playing the og dos versions of Classic Doom games in their entirety on dosbox
can't tell why but playing the og versions on dosbox just feels... unpleasant to me
lots of reasons: 4:3 ratio 320x200 software rendering is pretty ugly, default control scheme is clunky by modern standards, and no customisation possible whatsoever apart from resizing the frame of the game (which is pretty useless now that PCs are fast enough to render the full frame)
I accidentally deleted my main doom II save because I put it all in quicksave and then it got overruled by my doom zero save (the unity port, I was playing on my phone so gzdoom wasn’t really an option)
Anything I can do about that? Like some sort of level select I can use
Don’t wanna go back to like level 15 again
its a cheat though
I mean
It's just a pistol start
15 is a good spot anyways since you get ||bfg and wolf 3d map aka megasphere and every gun back on map32||
Unity port
How's the 6 save slots
feels just like dos doom
Doesn't dos doom have more than 6 saves
no
i can also run doom 2 on my freedos bootable thumb drive as well with audio
also, the unity port is just the original game but imported in unity for easy cross platfrom controls etc
actaully you can play gzdoom on android
you just need delta touch or that ancient freedoom app
I’m stuck with an iphone
there is a level select option on unity no?
I’ve only seen that while playing with mods
So im starting a doom 2 run on uv,is it a problem that sometimes I just run out of ammo and need to do pretty specific things to get ammo
On map 10 I had to chainsaw 2 arachnotrons
(playing on lzdoom btw)
Same
Nah,I'm too bad to pistol start it
Maybe it's because I'm so bad at aiming i end up losing all my ammo in failed or non well aimed shots
Or maybe I just spam the SSG
It is my first time playing vanilla with no mods
And it was a really good refresh
In the past there was gzdoom ported to ios
Only for jailbroken devices though
it's from the main menu and not during gameplay
I’ve clicked new game but there’s no level select
Nevermind I just found it I’m stupid
Crouching is not allowed from what I remember. I never used it during my playthrough
Glad you ended up checking it out. Magspire is really wild and cool. And the music for every level is pretty good imo
Gonna ask here too:
Uh, are demons supposed to just not get affected by specials until they’re activated
Trying to make a teleport closet but the monsters won’t get dragged until I come in with noclip
If you have the answer for this please @ me because I really don’t wanna have to repeatedly check discord
@ionic sluice by activated, I think you mean "woken up" or something along those lines. So the traditional way to construct a TP closet is by making a small sound tunnel from the main play area to the closet. This wakes them up. When you want them to teleport in, you lower a blocking wall between them and the teleport lines. You should have multiple teleport lines set in diagonals and they should be between the demons and where the player will be. While there are probably other ways to do it, that's how it usually works.
ooh I see thank you
so wait, I'm assuming having the ceilling go down to the floor blocks sound, right?
does the same happen if the floor reaches the ceilling?
or wait do doors just have the block sound property on
ok I might've just overcomplicated it turns out I can just add like a 1 unit gap in the ceiling and it's literally unnoticeable
thank you so much, it actually works now
in e1m9(I'm sure other maps), you can see the tunnel pretty easily which I always thought was a cool thing to know why it's there
You can use the tunnel entrances aesthetically, like sewage drains.
Does anyone wanna play Doom 2 with me on PS4?
Map 09 and 10 are tough if you don’t conserve your ammo
auto-SR50 tho
i agree with everything except for 4:3 320x200 being ugly because that shit is BEAUTIFUL
also it's 320x240 if it's 4:3
maybe when it isn't scaled up, I don't know of anyone that usss the original default resolution
for doom?
it was still 320x200 but it was either stretched vertically or had black bars to show on a 4:3 monitor, I can't remember
I've played the original default resolution before
tbh there's nothing wrong with it, I have more of an issue of no autorun option than I do the top and bottom black bars
otherwise it isn't that much different to chocolate doom
modern hi-res widescreen monitors really butcher the resolution though, it looks far better on old low-res CRTs
This is the GOAT doom tbh
does anyone know what is going on with A1s?
People seem to think he’s hacked because he’s been making anti lgbt posts on the youtube community tab
Homophobia I think
Apparently he's not hacked. He's just homophobic
That's what I heard.
Idk much.
I guess there was the old joyb_speed 29 trick but that shouldn't have had to have been the work around
can somebody help me at e1m5 im stuck
check out doomwiki's walkthrough, or decino's ||or mine|| on youtube or dwars if he ever did a doom1 walkthrough
ok thx
I think I'm getting as comfortable with Inferno as I have with Knee Deep in the Dead
I was gonna take a break from doom speedrunning but now i've realised I need to run a map and upload it on June 9th
I was thinking I should change it up and instead of doing a random wad from the doom community, I should try an IWAD map
I was thinking I should change it up and instead of doing a random wad from the doom community, I should try an IWAD map
There are no breaks
whats the worst enemy in doom? or like the most annoying one
revenants for sure
Those 80 damage homing fireballs can bite me, they're unlucky and super annoying
time to make 10000 of them
Me who takes a weekend break every 2 weeks
Wonder if Doomworld would ever do another Top 10 Infamous WADs list, i'm not sure what would be on it now 20 years later
nuts
i know smth like UACMN.wad would probably be there too (or more just a general entry about Terry WADs)
that was on the original list
yeah
TNT was also on there since it was going to be free but became paid at the last minute, it's sort of weird to me seeing how this community regards paid mods vs. other communities
like if you ever look at sim racing communities, there's a lot of really highly regarded paid mods for sims like Assetto Corsa. Extreme attention to detail, full laser-scanned tracks, etc. I guess it's sort of like how mods like Hedon and Rekkr became paid games.
doom 1's 30th anniversary is coming so maybe
Doom 64 lost souls
Or fast lost souls
30th
yeah made a mistake
Made me feel young for a second
Yeah, and I'd also say acceptance for paid mods is relatively new. Even 10-15 years ago sim racing modders who charged money for their content, no matter how high the quality, were pretty roundly hated.
Now some of these devs, like RSS, make a lot of money selling cars for Assetto Corsa (and rightfully so IMO, their content is top tier in terms of attention to detail, physics, sound, etc.)
Obvs that doesn't proclude scammers like SimDream, who use stolen low quality assets
oh that's just the duende
(He’s playing with a duke nukem mod for some reason)
Uh yeah it happens I think
also you might’ve interrupted a conversation
it took me forever to finish myhouse
Didn’t vinny get it but he just looked away so he couldn’t find it
3do
There are much worse than the snes one
the 3do port has near unplayable framerates at times, it only praised feature was the remixed soundtrack
||myhouse uses a lot of portals||
Click here to spoil the fun
wasnt 3do a "oh yeah" console?
iddqd
yeah he had to loook back at a clip to see it
maybe just press the keys idk
||It gives me an idea to look through the idgames archive and remaster an older myhouse map with newer stuff like lineportals to make more convincing ROR geometry||
||Giving those old maps the look the authors probably intended, but couldn't achieve due to the limits of the vanilla engine||
does the Doomguy's eyes glow yellow
oh, Grezzo 2 would belong on that list as well. Maybe BD since that's been mired in controversy since its release
dogy 🙂
Ok you’re back there again
||Prepare for Big Dog||
Are you being serious right now
||Big dog is not small dog, but they are linked||
Why?
<@&162901871168585728> I genuinely cannot believe this guy I have no words
👍
Is this myhouse?
There’s more
Like more than half of the wad left
Yeah uh
Big hole you jump onto
Nono not that one it is somewhere inside the building
||Head to the bathroom first||
||Male bathroom, keep circling through it||
||sort of. More like an ambush. No jpeg up in your face, just something unexpected||
Huh
Male bathroom?
Counter clockwise I think?
Check the other one too I might be forgetting
Oh yeah it’s the female bathroom my bad
By the way
||Wait one minute after you die there without pressing anything for a little surprise||
No that was back in the bathroom
Nothing major though you can keep going
ending 1 done
yeah its gone
does it have a sign that says "navidson realty"
go through the gate
you completed ending 1
go to unleashed and complete it
you'll go back to the house
yeah
*Underhalls
Dude it’s the second level of doom
If they haven't played classic before, you can't expect them to know this
Ok that’s fair
Ok so first you go to the door in front of you, hit the switch there (press E on it, same as you do with doors, go to the passageway that got unlocked, get red key from “building”, go back, use E on red Bars to remove them, flip new switch, go there, and etc)
Madness
Well uh
You’re back
Right from the beginning
Try doing things differently from what you did before, and see if you can get a different ending
||fill all the kitchen sinks, get all the collectibles||
Wait you’re using god mode?
Bro 💀
Uh it shouldn’t be different this is actually just you
there's several endings

||magic||
More fun spoiling here
Hmmmmm
||bathtub||
I think that’s meant to be a reference to the thing this is inspired by
Spacebar
Jump
Do not resist
Fall all the way
Down
Basement
I’m trying to make it as cryptic as possible so you have no idea what’s happening
Grab the collectible
It’ll be at the end
Look for differently coloured floor
Uh
No jumpscares if that’s what you mean
which difficulty did you choose
Apparently not too tough + godmode (dave is pretty new to classic doom I think)
Try to turn off godmode though
Turn it on when it gets really intense
in myhouse the difficultys are backwards
wait WHAT
Nightmare included?
I mean it shouldn’t be THAT hard
I still believe you should turn it off
The first cycle is honestly the hardest (||end excluded||)
What staircase
I uh
I’m gonna be honest
I don’t remember a staircase with dirty walls
Anyways uh it’s probably endless
can you uh
Leave it?
Otherwise uh rip
Does it say anything in logs?
Not counting the ||monster in the Backrooms|| my only death in my house was probably to the ||Pinky jumpscare in the airport bathroom||
Top left
No like where it says stuff like “YOU GOT THE SHOTGUN!”
Does it say anything when you click (press E) on it?
Huh
Yeah I have no idea
Can you backtrack to the exit?
Oh
I’m about to Mock 2 it up in here if you know what I’m saying
Everybody here better be 🚗ful
All damn guys we gotta be red carful
Gonna spawn in some super scary cyberemonds and make you all regret the day you were born 😈
what about the cyber cyberdemons that are even stronger than the cyberdemons
Yes
That’s reserved for the final fight
hey, right now i have crispy doom, prboom+, and gzdoom installed, but ive heard of a new port called woof! what would be the main advantages of this port? i don't know if i understand correctly but it seems to be similar to prboom+ but with the look of crispy doom
could i use woof as a replacement for crispy and prboom?
Woof supports fewer features than prboom+ iirc
Where’s the fake switch that actually opens up a room full of monsters
can anyone give me a megawad recommendation to play MetaDoom with? (looking for something that's not split into a bunch of a chapters, because metadoom takes a while to get going)
Never played w/ MetaDoom to be able to give you a solid recommandation, but perhaps BTSX 1? It's a pretty continuous stream of levels
only about 24 levels tho if I remember correctly
ooh
trying Going Under right now (it actually works) but I'll check BTSX out later
thank you
also unrelated but when does the mom's dialogue show up in Going Under? I'm worried it's not gonna show up because of gzdoom being wonky
I’ve decided on what i’m gonna upload for my birthday (this was the june 9th thing I was talking about earlier)
Thought long and hard and decided that IWAD is off the table, I think i need a bit more practice before attempting those. Instead i’m gonna start a wad that’s notoriously long and hard
I’m gonna try and upload a uv-max speedrun of Sunder map 1 (which is a wad that’s far above my skill level). However map 1 is pretty easy in terms of everything else in the wad.
I really am gonna do this to myself and start Sunder slowly but surely
it’ll be a side project i’ll slowly complete over time
do I get the most recent version? or the original one
I assume the most recent. I only ever played it once and it was recently
Ok
I got the idarchive version but it should work?
Honestly it’s pretty fun
first time trying go 2 it, wish me luck
What’re the cheat codes for Doom 2?
I found a cheat code to make the imps toothless
aw what can you not send images in this channel
Was there ever a project like I mentioned earlier? Where modders took older mediocre Doom maps and revamped them on modern source ports?
would you say No Rest For the Living is harder or easier than Plutonia? what would it be most comparable to, difficulty wise
it's much easier than plutonia
the secret level is much harder than the rest i'd say so
hmm
i'd say overall more like episode 2 or 3 maybe?
actually no
i just remembered
yeah i totally forgot about the middle
all of these games keep mixing up in my head
i would say easier than plutonia still
John Romero has noticed MyHouse.wad. It’s official.
can he unnotice daikatana adverts
the fuck 💀
would be strange if it was at a different time, but it is pride month so not that surprising to see some backlash, albeit odd from a doomtuber
Does anyone know if someone recorded Romero playing myhouse.wad? I kinda wanna see what he thought about it
Just reading up on this A1s stuff and man
It's kinda sad
Can't commentate on anything right now though because it'll turn political and I don't want that
You're decino?!
https://twitter.com/romero/status/1665457138116841472
From this twitter post, he did
I’m going to stream myself playing through MyHouse.wad at 10:30pm UK time at https://t.co/evqV4F28d0
1815
248
Didn't he already play it
There's clips of him playing it out there
That's why I asked
I couldn't find it in his twitch
I ask john later if he can make the VOD available!
Who the heck is A1s?
Thanks a lot! I can't wait to see his full reaction 😎
An article of creating your own DOOM WAD, part of PC Gamer’s greatest gaming moment in history, uses a picture of MyHouse.wad.
However, the article makes no mention at all about the mod itself.
I guess the writer knows the nature of the mod and thus, instead of unveiling the surprises one can get from the mod, they just casually put it in the article.
I mean, they could've at least mentionned it
not just for the experience it provides, but because making maps of your own house is always a good way to start
It's very sad
Oh sorry I didn't follow, who's A1?
Oh ya? That leaked? I was a good buddy of his and was there when the server melted down because of it
Not hacked. 100 percent real
Rip
Doom youtuber and speedrunner
I was first introduced to him via decino's impossible doom challenges video
When he completed TNT Map09 NM100S, beating Ancalagon's time by a couple of milliseconds which is honestly pretty big for such a run
^
nah I just happen to also post doom stuff
Quick question.
If anyone here still makes WADs in Boom, is "Boom: Doom/Doom 2 (Doom Format)" what you use?
I use UDB btw.
Yeah, it just has bigger maps and needs a limit removing port
What port are you targeting? The original DOS Boom or PRBoom+?
yo anyone wanna help me to test a thing on zandronum?
im trying to see if the co-op i create works
is there a general type of Boom that works on both?
I just basically want to make a wad that can run on probably any source port
use that. Nobody uses boom on dos anymore. Don't worry about that
Finally beat the Cyberdemon on Hurt Me Plenty
thanks
This game is weirdly easier but also harder than I thought it would be
Unless you’re one of the nerds using ReBOOM
(That was a shitstorm on the forums lol, it got moved to SourceForge)
Anyone got a save of myhouse right before the fight at the gas station?
you run
hah, i had a close enough save, i was only missing the wine aparently
break line of sight
go watch decino's archvile video
No matter what happens with others or what people might think, we should all remember that each of us shares a passion for one of the best games made in the last 30 years.
We may not always agree on every idea or issue in the world, especially when we all come from different reaches of the world, but finding peace and unity through art is a beautiful thing. It’s a thing of wonder to share an interest in such a cool game with so many different people who have their own experiences with Doom. 
mhm
Sorry for the gush, just seems like I’ve read a few times in this chat about people being disappointed about what others may or may not think about certain issues which I feel like distracts us from why we even gathered together in the first place, which is for an awesome game that each of us has a connection to
Hope everyone has a good day 
Speaking of disappointment, in regards to myhouse.wad, I was disappointed after completing the game when I ||found out the backstory was completely fabricated. Lmfao. You can call me naive I guess, but I somewhat believed it was real until someone posted proof that it was made up. I feel like in a way that takes away a good portion of the impact the story had. They're definitely a good storyteller though.||
||Well that means the story's good in my book. I myself thought most of it was fake, minus the part about myhouse.wad being a tribute to a late friend.||
||oh yeah, I went into this game blind and didn't read the journal entries until near the end. I assumed the whole lover thing was real and that this guy genuinely had nightmares after his friend passed away, and implemented it into the game. I guess theoretically this could be somewhat true, just not them being lovers maybe? I guess I can't say for certain so maybe that's good. All mystery isn't lost and I can leave some of it up for interpretation. It would just strike me a bit odd though since the creator played as the character throughout the months leading up to release on the forums.||
Sunder map 1 isn't so hard to run tbh
just need to get lucky with infighting and where the monsters move (the first part is definitely the hardest)
The first map isn’t too hard. It really is about killing the first arch vile with the regular shotgun is the hardest part
Speedrunning it is a different matter
the hardest part is making sure everything infights for you to squeeze through
map 03 is where sunder starts to really show its teeth
happiness has to be fought for

have fun lol

Was not a fan of myhouse. Really appreciate the absolute genius of it but not really what I play doom for
it's not your usual experience
True
i found it a good one to stream. i was lucky enough to have a couple of the people who helped work on it in the chat (not veddge obviously)
Lmao you played for a bit more
I wish ZDL had a dark theme
it lights up my room and hurts my eyes when I'm in the dark
woah hold up
apparently last year someone compiled the entirety of Maximum Doom into a single mod
that's over a thousand levels
not very good levels mind you but still
and they created a hub map with exit teleporters to all of the maximum doom levels
that's like, a thousand teleporters
the dedication
can't you automate the teleporter-making with something like AHK
idk, I'm not familiar with doom tools
then read from a text file to get individual map data
ahh
Thats exactly what i loved so much about it. All the angles it has, how it integrates internet culture and creepy pasta and everything. I think it might be the best gaming experience i had the whole year
AHK is an input scripting language
you automate keyboard and mouse stuff with it
might be mandela effect but i remember somebody trying to rate every level in maximum doom
why
for the hell of it
ok now do dzone gold
goddammit I can't navigate this map
probably can't even find a guide for it either
acutally I don't even know what this map is anyway
is there a way to have different setting configurations in gzdoom that i could easily switch between? like, i want different settings for when i play with smooth doom vs project brutality
the .ini file in your mygames folder in documents on your onedrive
GZDoom used to save your settings locally so I used to just clone GZDoom and have one set up with a bunch of settings and the other with like default or something
but then it changed so now all versions of GZDoom access the same .ini folder which allows your settings to carry over when you update it
so now the way you do it is by having 2 ini files and swap them out, which is annoying
this map makes me feel like I'm playing one of the spear of destiny mission packs
the way forward is by finding secrets that are behind walls that have no visual indication they open
once again I find myself unable to find the way forward
except now I have an automap and I still can't find the way forward
iddt
no wonder I'm lost
the map fucking broke itself 💀
I hit a button that was meant to open up a passage, but it didn't open
and the button is permanently toggled on after I hit it so I can't hit it again
noclip time
could've finished it like 20 minutes ago
Preach 🙏
damn base ganymede is boring
Question, I am not too experienced with code but I wanted to ask, how do you connect custom episodes together in GZDoom so it's like playing one long playthrough instead of playing through each episode seperately?
Also, if this is the wrong place to put this, I apologize.
different .ini files ig?
iirc you can load gz with a different config file via the command line
there is NSFW version of doom
yes
How do I run wads on mobile
Run while holding your computer as it's playing wads
what port?
Was a shitty joke lol
It's more of an ARG type thing that turns into a mystery adventure horror game, which anyone can play for FREE. What's most genius about this is that unlike Petscop or other ARGs, you can have the experience for yourselves. I love that it is just a regular house themed wad from the outside, where you indulge into fast paced action (the reason you probably play doom), with a nice twist. Which is unexpected. Therefore, hence proved, is fucking awesome, actually.
But trust me, if there starts to be clones of myhouse, I'm gonna come back here and kiss you on the forehead. Why? I have no idea.
My greatest fear. Played breakpoint right after to wash the taste of walking around endlessly out of my mouth
GZdoom
real sneaky beaky like
Very dead chat
Just go on doomworld LOL
How do I put mods on doom 2 mobile I'm using GZDOOM but I've got no clue what I'm doing
Anyone know how to bean E4M6?
each side of the central pillar teleport thing takes you to a different area(in the direction you approach the pillar) hopefully that'll help you figure out how to get to each location.
Thanks
delta touch? or that doom port with an older gz?
Delta touch
go on doomworld or some server dedicated to classic doom
well, still functions as a way to talk to the community
if you want live chat, the latter applies
Yeah but forums irritate me with how they lack instant communication
And I did look at some of the discord servers they listed, most of them are pretty inactive
I don't really have to scroll up to see all the messages for the day
this chat here is one of the most active classic doom chat's in the whole community
patience is a virtue
aside from Project Brutality's server, which is also very active
mod servers r active
eoa used to have tons of new chats
Trying to get DOSbox Doom up and running to play “the sky may be”
Or is chocolate doom a better option? I know certain things flat out wouldn’t work under Windows. Like the “DO NOT ENTER” door that crashes the game when you open it and gives the message “told you so”.
The crash happens because it attempts to load a room either without floor textures or entirely missing a floor, or both.
Finally beat the original game. Doom 2 or 64 next?
final?
Final Doom, it's TNT and Plutonia
No idea what that is
Are you using the Unity ports? If you are, both TNT and Plutonia should be in your add-ons section.
I'm playing on ps
So yeah, check your add-ons
after watching mtpain27's icarus: alien vanguard video i realized that i'm not the one who makes the ugliest maps
Lots and lots of ugly early wads, but still better than TNT 😂
People call Hell Revealed ugly but holy shit is TNT a whole nother bag of worms that some people will defend for god knows why
Only saving grave of TNT is its music. The levels all suck in terms of execution and being an actual level. Like people praise Wormhole as some godlike level when it isn’t. You can finish the entire level without seeing more than half the monsters? Yea that’s a bad level. Optional content to that degree when it comes to finishing a Doom level is beyond heresy
I actually had a fun time with hell revealed. Sure it's dated to shit but it has its own charm
A man after my dying heart 
HR1 and 2 have a certain charm to it that I’ve always enjoyed even if most don’t. But I also literally grew up with HR2, so maybe I’m a bit biased
Same hahaha one of the first wads I ever watched my brother play
I think it’s just because Hell Revealed was always about just making harder levels. No bullshit gimmicks. Just pure hard doom levels, with different music.
Same reason why I can appreciate Alien Vendetta. It’s not really after a visual gag or setting. Just levels
I don’t really care for megawads that end up bleeding into one continuous level some of the time
Back to Saturn X is a prime example
I ended up getting bored 6 levels into that level set
Eviternity has the same problem even if it tries to break up its visual monotony..
I think it comes down to level designers believing visual appeal trumps gameplay when it really doesn’t.
Eviternity was like, “Oh hey guys, we got this new texture pack, look at me. Our levels are kinda mediocre and forgettable, but we came up with OTEX. Love us!”
I truly struggle to remember individual Eviternity levels that didn’t just have a big visual gag like the dumb hell tower heaven level
Anagnorisis was a level I played through twice and still found it to be too long and poorly made for how much of a “choose your own adventure” level it tried to be
Actually wasn't the biggest super fan of eviternity. It was okay. I absolutely love auger zenith though. Mayne I've played it 7 times now
Dehydration is pure ass
You know, I’ve never played that one..you really liked it?
I’ll definitely check it out, in the near future
Atmosphere level design midis encounters exploration all a solid 9 out of 10
I highly highly recommend you get off discord and do it now If you can
gbg
Currently out, but when I get back I’ll download it!
Fucking A
What? You don’t like 30 minutes of walking down a winding hallway that gets confusing?
I started speedrunning Eviternity a couple months ago, I got to map 4 and gave up since the map layouts were too complex and the fights were horribly claustrophobic in most cases.
I instead did Crumpets and throughly enjoyed it more
Those early caves really spoke to you 👀
Drain really pissed me off for some reason and idk why
I just don't think Eviternity is for me
I don’t think Eviternity is for anyone tbh
It's good
I enjoyed speedrunning the first map, but maps 2 and 3 really didn't stick
I think it appeals mainly to newer players that didn’t grow up with any of the Originals, so they can act like they’ve “played” Doom, when it doesn’t play like Doom
One of those wads that takes itself way too seriously for its own good
Ancient Aliens had a much better degree of self-awareness when it came to creating levels and the experience the player would have
Although Ancient Aliens had an iffy episode 3 visual theme
Dehydration is not Doom. That’s a conveyer belt of boredom that takes more than 3 times as long to finish as a normal Doom level
The final boss is a boring heretic rip off that is borderline frustrating
Eviternity has no real bite or personality to it. It’s kinda hard to describe in terms of line defs and sectors, I guess
It just has a soundtrack that is pretty solid
It takes from scythe2's 5ish map episode structure.
I don’t remember one level of Eviternity ever made me go “wow, that’s a good use of x monster” it just felt mediocre as an experience all the way to the end.
I do like that structure
Scythe 2 had a personality and bite to it
What’s the point of making later levels if none of them are even hard or come with any relative challenge? Map 29’s slew of those shadowcacos (I forget the name) was about the only pulse of difficulty in the entire megawad
i got to map6 in eviternity then noped out because it's a little repetitive for me
Eviternity served more as a showcase for a texture pack than anything else. People remember it fondly for the music, but the levels leave much to be desired.
One could even ask why does map 29 have a 30+ minute midi if the level takes half the time to finish it. The overall planning of the project feels immature and haphazardly put together
Mmjp likes dehydration which makes all his opinions invalid
It explains a lot 
I’m kidding. Everyone has their opinions. I know lots of people hate hell revealed or even plutonia
Hell, lots of people hate on Doom II
I honestly remember playing eviternity for the first time and thinking it was good and then that pile of dog shit drained my will to live. It is thee worst map I've ever played
But I mean I'm weird I guess. I didn't enjoy my house either
Still need to play myhouse. I only showed it on stream for 10 minutes before going to bed because it was pretty late, and I had already played through a lot of GOODWAD which is an experience..
It's a great horror wad. No combat at all. Lots of amazing engine use
I give it props for that. Not my thing though
Ya it's got alternative endings depending on secrets and shit and level changes midis changes horror stuff. Neat but not why I play doom
Just tons of walking around
ChooseYourOwnTerry.wad?
Well one example is if you turn all the sinks on in the house you can go Into the bathroom mirror go into the mirror dimension of the house which is neat
Neats all i have to say about it
Lots of stuff like that
Well I know basically nothing about it. I see people post spoilers but I try not to read any of it incase I do get around to it
Probably gonna play that Auger Zenith one later
But for now, I gotta bounce
You'll enjoy that one. Struggle: Anteresian Legacy is a good one too if you haven't played that one
What would be in your list of ten must play wads?
10s a bit much 90 percent of my folder is full of amazing wads that I need to get around to haha
Really? What are a few you've been meaning to play?
I think lately though lullaby tartarus and auger are the best I've played lately
lullaby tartarus? That's one I haven't heard of.
Also Heartland
Heartland is on my must play list
I'm not a skillsaw fan boy at all
Just have alot of fun with that one
Man on the moon also
Although I'd say wait for playing man on the moon
Yugi is making a update to that one
Never played anything by yugiboy
Skillsaw gets a good amount of attention. His levels can be a breath of fresh air in many cases. Wish more iterated on his style. Blending level design with monster placement is such a fine line to walk, but it always is worth the effort
there’s no difference in terms of midi, but it’s used as a hard code for what map uses what midi
d_runnin is for map 1 whereas d_runni2 is used for map 15. Both of those maps use the exact same midi
dont mind us we're just enjoying the sights :)
wads are lt typhon ( https://forum.zdoom.org/viewtopic.php?t=64378 ) and lost civilization ( https://www.moddb.com/mods/lost-civilization )
Not really horror, it's just meant to fuck with you
it's mildly unsettling at most
but why doesnt it call for the same midi?
or i mean same file
most likely so that you have the ability to add a custom midi for each level
how could you kill John! he is the creator of all that is good in the world (except daikatana)
wait
4 hours and 10 minutes...
dear lord
I wasn't for 4 hours
Cause "to win the game you must kill me john romero" in reverse
I just had the game paused for a while
Also I think its 4 minutes 10 seconds
oh lmao. I just small brained for a sec gimme a moment

so that people making mods are able to add a unique song for each map
did id intend it to be that way or
i assume its because it was easier coding wise for them and it happens to also be easier for us
likely
they were definitely planning for modding to be a thing
otherwise they wouldnt have added the pwad system,
??
i thought each update just had a new iwad?
also ? tnt is an iwad
yes it is?
tnt is an iwad
it was going to be a pwad but then they decided to not do that
Pay for a wad 
easier for us was probably the main thing
you think the guys that wrote the first fully 3D FPS engine would have trouble fetching the same file for a different map?
eh
then again copypasting the midi and changing the filename would probably take less time
also wanna know a funny thing
since all the doom midis a horribly out of beat due to mus2mid being horrible, the myhouse.pk3 fucked up runnin2.mid is the best one i have
?
what's the fucked up runnin2.mid
oh ill dm the audio to you
Idk but when I read/hear iwad its hilarious, there where some idiots on a steam page of a port of doom to the source engine saying "what is iwad", "why do I need iwad", "fuck iwad", "where do I get iwad", "I can't pay for iwad"
doom to source engine? send that
tech illiteracy
Chocolate doom did not work well. Neither did a lot of the ports I tried. Enemy sprites did not appear correctly.
Why not try the steam version of doom, I think its possible to use custom pwads
According to this, it's vanilla compatible so that's probably not your issue. Are you loading the DeHackEd file correctly?
https://doomwiki.org/wiki/The_Sky_May_Be
I am. I’m using the instructions provided on the chocolate doom wiki and I’ve tried a few different versions of the original Doom IWAD.
As far as I’ve found the solution is to run the install in DOSbox and then try to use Chocolate Doom
There’s a lot of old WADs that just never got the support they needed for modern systems, meaning they’re pretty much unplayable outside of DOSbox since the authors stipulated not to modify their files.
Also Doom mods should def return to “let’s replace the vanilla sprites with MS Paint drawings and replace the sounds with weird sitcom clips”. Those mods have such a charm to them.
traveled in time a lot of years back
Or old low quality stock/movie sound effects.
Explain why you dressed differnetly in Doom 2 on the cover, in game you are the same, but why?
wht wads are you thinking of that has to be run in DOS or chocolate that can't run in a modern port like DSDA
The Sky May Be
It uses certain quirks of the vanilla engine for things like the Blessing Cannon
that's a shotgunner before getting zombified
not doomguy
I'd say to try -complevel 2 for the doom2 version or -complevel 3 for the ultimate doom version but if that doesn't work, maybe fiddle with the emultation settings. If that still doesn't work, ig maybe but idk what dsda doesn't emulate from
This is a demo wad showcasing some of ACE Engine features.
ACE Engine is DOS Doom2 code execution hack that injects new features to the original game.
https://doomshack.org/uploads/ademo1.zip
It will only work in DOS Doom2. (or GZDoom)
Run with command: doom2 -file ademo1.wad

I played MyHouse again for like a fifth or tenth time, this time with the CS:GO Martian Offensive weapons mod.
Laughed like a maniac when I destroyed Shrek in just seconds with an incendiary grenade and an M249.
Shits overrated
It ends up being like Brutal Doom at the end in terms of popularity.
I did a uv-max sunder map 1 in 3:57
I was gonna say that i’m gonna try and lower it
but if I can’t within the next 2 hours
then i’ll have to submit it
does anyone know what to do in my house?
ive passed the level like 6 times
got out of the game few times after beating the level
and it's stuck
what do i interact with?
Sunder Map 1 is gonna have to remain 3:57, ran out of time, got close with one attempt and the rest I flopped
210 attempts, gg
Any good recommendations for some weapon mods? for doom 1 and 2
I wanna add a bunch of weapon mods onto my game to experience sooooo many weapons to play with
i'm currenly in doom 2 map 14 and skull keys simply don't work, i'm stuck at red skull gate with the red skull key in my possession and it just does not open whatsoever
IDDQD
Just released my first video essay comparing original/classic doom to the two newest iterations of 2016/eternal in #videos if anyone is interested
I did it as a gift for Doom's 30th anniversary this year
Took me over a year to get it done from start to finish because I had to learn basically everything from scratch lol
It may not be the most professional thing, but I sure learned a lot and am happy to create something special for a game series that has meant so much to me over the years
I know many people probably won't care, but I am glad to have stuck through all this time to getting something like this finished after embarking on it practically a year ago. I had a lot of fun making it
after much work, I've finally got a fully portable DOOM mod setup. Almost a hundred mods thatll run with a double click. Works great through LaunchBox. Learning about gzdoom command line, and dehacked files was pretty cool
My House really sucked me back into doom
Impressive by the sounds of it. Nicely done work Major17Wood
so what have you done so far?
Thanks. The only downside is for some mods theres simply too many controls to map to a controller, so i dont bother. just enabled controller in gzdoom and if you wanna mess with the settings it up to whos playing. kinda defeats the purpose of Big Box having to use a mouse and keyboard for doom to have all mods buttons available, but it is what it is
Ashes 2063 is a good example of needing more controller buttons than you have
I've finished the first few doom 2 levels and I'm at a text screen which is talking about a star port but it is stuck on that screen and I cant transition to the next level
cant change map in console??
I'm not sure how to do that but in doom 1 you could just press space or enter and it would take you to the next level
Running via Dos or SourcePort?
I'm running on steams default doom 2
It's just stuck on a beige and brown checkered texture
Ahh. They did make it so you can run via Dosbox originally, and there is an Enhanced edition. If however you want to play it via say GZDoom, that should help (could be something in DosBox)
Playing the Enhanced Edition works better - similar to the Xbox verison. It runs well with proper Addon support and stability
But I'm not wanting to play the gzdoom version I'm trying to play the default steam version
Is there seriously no fix?
With Dos, it is a matter of changing settings in the Dosbox.Conf file to run properly
play it on dsda doom or prboom+
or crispy/chocolate doom
The Enhanced is actually a Unity Port (not unity engine). Keeps it to the original as much as possible. ThePsionicFlash is right - similar to Classic Doom
same experience, and actually a tad bit more authentic compared to the enhanced unity version
the enhanced unity port has auto-SR50 for some reason
True. Works for most, depends on the person but handy for playing the Addons
Never mind it just decided to work on its own
There you go
3rd trys a charm
nice
Glad it sorted itself out
I'm glad it fixed itself I've never used any other port of doom other that gzdoom and I only use that for certain wads and making maps in ultimate doom builder
Which makes sense. I use GZDoom for Heretic/Hexen but Enhanced for Doom 1/2 with the Addons
is the gameplay of prodeus like classic doom?
or is it different
is it closer to classic or modern doom
I meant my house
Prodeus is like Doom 2016 but pixelated. Similar and brutal. Has features like Doom but not as demanding and intense
Prodeus is a blast I always revisit to check out new maps people have come up with
Press E I think
Indeed. That music and the choice in weapons - such detail as well
does it have something similar to glory kills?
In a way - dual fists and you can obliterate enemies. Shoot off limbs and such
huh
so if im looking for a game with similar gameplay to classic doom but newer graphics should i look elsewhere?
No glory kills its more of a quake 2016 hybrid if I could describe it
interesting
classic doom with gzdoom mods
Have you seen any videos on Youtube? Check out the trailer
i dont count that as 'newer graphics'
project side + upscaled textures
You can also adjust the pixilation. In terms you can go from crispy doom to gz if you'd like
im not having this argument again
beautiful doom
Highly recommend prodeus if anyone here hasn't played it. That and dusk is a must play for anyone here
will play prodeus after ultrakill act 2
Ok but gzdoom with every single post processing effect just isn’t doom
I mean that in a good way
Not a fan of ultra kill. Too spaz for my taste
How so?
Artificial movement with flash visuals to give the illusion of skill and fast play
Ahh. I'll stick with Prodeus and Doom
No hate on people that like it though. Just didn't resonate with me because of those reasons
Fair enough
Dusk though. Masterpiece
it's not an "illusion" if you actually try out the tech
timing windows are very small for a lot of the stuff the community comes up with
Always reminds me of people using 210 fov. Ya I can see what you're inputting hahaha