#doom-eternal
1 messages · Page 523 of 1
Even imps fall back under cover to take a better position. It’s smarter than I’d expect a computer to be.
here’s an essay incoming
….. I don’t wanna sound mean but you should play more games
The ambush of revenants into 2 tyrants and 2 hell knights and 2 barons with carcass support and gargoyle imps and shield soldiers for fodder, then a possessed shows up and smokes me, i killed it on my 3rd try but i didnt get a chance to pop it with my microwave becsuse its not easy
It’s not supposed to be easy
Then more games should have a soundtrack so high-quality it penetrates my little N64 reality like Doom did.
Blood swamps is a shock level made to kick your ass
My brother in Christ, use a ice bomb when microwaving a spirit
Eh eternals soundtrack is pretty meh
Well that's how the devs designed the encounter
Cant Cc possessed
The Ai is pretty great. I've seen some games with crazy smart Ai though. FEAR. A really old game is still on my top list
or let it posess something else, y’know, for fun 
Boi I meant the demons surrounding the spirit
Microwave beam stuns them. Otherwise just keep moving
The “ flanking” that some fodder do is not a decision based on like a dynamic active role. They don’t “learn” when to do a special move.
They just see if they are close or Far away, if far away they circle, if close they rush up. You can see them perform pretty basic actions ,
TBF it was BFG Division that brought me in. But esp the boss music holds up to an extent in Eternal
just use the
Harbinger is definitely better than bfg though
...because the ai is programmed to adopt a combat role depending on what enemies currently exist and where the player is. sometimes encounter designers force a specific enemy to take on a specific role. the intelligence is very much artificial.
Nothing like a carcass shield blocking every BFG
Why are you using bfg on a carcass
i think that’s your problem my friend
Yup carcass is literally designed to screw you over. I love them lol
♻️ year 1
No lol, im not using Bfg ON the carcass, i fire it at the 2 tyrants and the carcass blocks it
My brother, you are forgetting the overplayed TOTTFIY
why are you using bfg on tyrants

I love that lol
Because theres 2 and they bring them both down to like 10% health
Isolate them
I was trying to forget that one ;-;
Imdont know if you noticed but tyrants have alot of health and chipping away at them takes a while when theyre in big groups
Then kick ass with chain shield and pb rocket or something
so what you're saying is to never bfg because taking even 1 point of damage during the recovery animation is enough to offset the risk-reward balance. right.
You can splash damage
yeah I am?
Zero damage allowed my friend
what fucking situation would have to be in for a carcass and two tyrants to seriously threaten you while you're lining up for a bfg? this is so dumb
?
Alright calm down sir
ah, you're a shield user. that explains it
my dude calm down
Personally not a fan of momentary invincibility
What’s wrong w shield
The momentary invincibility
V balanced, immunity to everything
it's lame. i could write an essay on why, not gonna.
write one, i’ll wait
but i will say that you can kill a possessed tyrant in less than a second with nothing but the shield and a single dash.
Use whatever you enjoy. I wouldn't care to much what others like to use or not
It's great. A bit to great. It's kinda dumb how the dps is higher than mobile turret imo
well that’s false-
I try not to use it too much so it doesn't become a crutch
Mr chad pfp i think that’s a bit of an exaggeration on the shield
oh you think i'm lying? https://cdn.discordapp.com/attachments/929873339583971399/949673300907425822/jesust3.mp4
Hahahahah nice
exploits nice
Wtf was that?
because i totally said the word exploit
cope
The shield itself is an exploit
😔
I don't remember how but you could increase shield dash damage by switching or something
I’ll cope because you got mad then sent something irrelevant
How is it irrelevant, he said he could kill possessed tyrant with shield u said false. He proved you wrong.
if you actually think the shield is balanced and then go "oh but this exploit doesn't contribute to its balance" when i post a piece of evidence that supports the opposite, then you cannot be taken seriously
it’s an in game mechanic
It's not
I mean that doesn’t mean it’s balanced
i was being sarcastic when I said it was balanced
Fallout has a gun that launches a mini nuke. It’s part of the game but it’s not balanced
There's a difference between exploit and mechanic
It doesnt look like something the devs intended
And when talking about the shield, I never said anything about an exploit
And lucitik never said he was responding to an exploit or not. They simply said. It’s possible to kill a possessed tyrant with a shield in under a second
Which is safe to assume, when talking about the base weapon, how it performs in game as an intentional feature
Lucitik is pissed off because i wasted a Bfg because i didnt realize the carcass was hiding behind a wall
the shield might just be the greatest contributor to why so much of the "high level" deternal gameplay on youtube is so lame
- go in with no plan and an irresponsible amount of confidence
- inevitably fuck up horribly
- still live because you have 34589340895384 lifelines to deploy at a moment's notice
It’s never safe to assume.
For any carcasses i would recommend destroyer blade
fr ur so mad writing essays over discord
again calm down sir
You can’t bait a response then when they respond reply with they are angry btw
I’m not attacking you at all
Thats not what happened
I simply said something about the bfg and how you don’t need it against tyrants
lol not even baiting
trolling guide:
- make an uninformed but confident claim
- "lol why so pressed" when confronted about said lack of information
it happens every time.
You made 2 remarks. They responded to those remarks. You reply with lol you mad.
That’s bait no matter how you dice it.
? how am I trolling at all
I made my actual take on the bfg tyrant, and you decided to get mad
And there you go saying he’s mad again
well he was
I don't think anyone is mad here
And you say you were not baiting?
Guys getting mad bcs i said don’t need bfg
Bruh moment
.
You don’t need the bfg it’s a pretty shitty weapon
no, what you said is this
yh you don’t need it
that's like the number 1 thing to use bfg on, if you're gonna use it
2016 and eternal version of the bfg is in my honest opinion the worst iterations of the weapon
I’ll use it if there’s one in the room or if the room’s big enemy count
Absolutely. Even in 2016 its only ever used as a I fucked up un fuck up button
Where is the love for unmaykr guys
In classic doom you had to actually aim the bfg. And proper use and aim rewarded you. And yet you still had 40 more arenas to go.
In modern doom it clears maybe 1/4th of a level for you
Or on the archvile in tag 1 blood swamps room with the doom hunter in order to knockout multiple big enemies
I prefer Unmaykr because it’s not overpowered
Also cuz it looks cool
Unmaykr is good yeah
Oh, my bad. I thought you were pissed at me for wasting the BFG on tyrants. Youre trolling revenge for telling me to use the chaingun . Yeah thats not really the first weapon i think of when theres tyrants unless i need to block an attack and dash away
@patent stream Was wondering if you guys do partnerships/advertising for smaller servers?
Used double bfg on un tag1 posessed pain elemental
it's impossible to have a conversation about anything in the game, regardless of skill level, without some guy going "durrr why bfg skill issue haha pb rocket spam every year 1 technique shield raze bfg double tap dksms holoswap in .00675 second"
no nuance allowed. do NOT talk about anything that isn't optimized to TAS levels.
Not that I’m aware of, since it’s the official discord anything official like that goes through Bethesda. The closest to any advertising usually is long fundraiser streaming events or such that are doom related
Again, partner up with RAID SHADOW LEGENDS
never said skill issue
I think it's okay using the weapons you like but I think it's necessary you know the faults of it also
thought moved on from this my dude
now i'm just venting general frustration with the server
Alright
Ok Ty
Venting? 
Sus


When you realise the father's betrayal is an amogus reference


tbh bfg isn’t a skill issue idk why ppl say it is
The only thing they fear is 
It’s pretty crucial against that posessed pain elemental
1 button press go boom
Slob on em 
It gets hate because it's seen as a delete issue with no skill button
Average bfg fan vs average unmaykr enjoyer
But like I mentioned. Use what you enjoy. I wouldn't give 2 shits if I were you
Average bfg fan vs average sleep enjoyer
*
I prefer Unmaykr due to its more controlled use
hello
Also i think it's more fun cause you can use it in the already established combat loop
Yup! It feels better in general
Hmm, thats a pretty good idea, i might try the unmakyr on that possessed
Plus it also has a cool interaction with providing more armour
Boutta make ppl mad but crucible > unmaykr

I wish crucible wasn’t so………bad
U can kill 3 demons
And then maybe 2 more? Assuming there are drops in that level
And assuming fodder didn’t jump in front
It’s just a basic quick slash and done
I mean its quite good for the icon of sin
Some quick time would be nice / cancel
Seems like the crucible was made just for the final level
Using it as an actual melee weapon woulda been neat
Nope you can kill it easily
Hey, if I have The Acient Gods 2 DLC, does it give you the barbarian skin?
yeah, with a crucible
Freeze and two grandees
you can save your nades
for what?
Yes
Plus, what else are you using the crucible on
Because I do not have it
Might as well use it on one of the strongest enemies in game
Try reconcile entitlements in the settings
Strongest enemies? theyre a joke lmao
It has never been a problem to kill them, as i said freeze, two grandees and some combos and theyre done
what’s stronger than an arch?
Besides bosses
tyrant
💀
they have a lot of hp, can be annoying
Nowhere near as threatening
Thats because you dont know how to manage arches
archs teleport, deal crazy damage, summon demons, buff them
yeah i do, it’s called a crucible
You can freeze bomb them, but that’s only really necessary in tag1/2 and taras nabad
they cannot teleport if you freeze them and the summon demons things is a punishment
if you know how to play the game, they will never summon demons
In my un runs, they’ve never summoned
also if you havent played ultra nightmare yet the freeze bomb its quite useful
But, it’s still easier to crucible them
I just want to bully them
Should have just get their ability to res
I’ve beat it, including tag1
And it’s much easier to use a crucible against an archvile
I just like bullying them, thats my thing
?
It’s more fun to combo them to death imo then Crucible
ah my mistake sorry its pretty late and im doing a few stuff at the same time
I agree, but in un i’m playing for keeps
In other words my brain is slowly getting an error
Ah if it’s UN then yeah I agree
in nightmare tho
I’ll sometimes just never fry the spirit, to spice things up
Possessed Pain Elementals are the absolute worst. I will always fry the Spirit if a regular Pain Elemental is in the arena
Pain elementals are always a pain
oh no
double bfg on samur for 1 thing and 1 thing only
Samurs last phase in the Holt always gets me
doom eternal?
Gaming?
@ember void not gonna say hi to me???
I will.
numtlik!!!!
Hi!!
i have some very unfortunate news for you.

i have acquired lady friend. no more gay jokes.
If you say so
W
The demons.
@azure oriole may I ask what is with your about me do you want to talk about it?

look up launch options for xbox game pass, and +com_skipIntroVideo 1
It is a reference to a legend
The legend made me the detective
Ok then
How do yall feel about horde mode
eh
gaming

Major disappointment
Yes
Same
Horde mode is a pretty easy thing to implement well. One have a scoreboard similar to arcade mode. Second random spawns and third rounds that keep going with harder and harder encounters. Only purpose being a high score with no end to waves
You mean if you route/ find them quick enough?
Lol it seems that way, but can potentially do more damage than the bfg across its ammo pool. Try combo-ing with other weps. It's fun!
Donkey Kong Country
Better game
Of doom!
I will give it a shot thanks 🙏
It can be somewhat useful, but nobody here will admit that, because it’s just about math/ “skill issue” here.
So true 
I have big skill issue

That’s ok. I don’t think your skills and abilities have to be evaluated in the absence of OP game mechanics like the BFG
True the BFG is that “oh shit” weapon that takes zero skill to use though it’s useful it’s very easy for any player to use
But there is a small amount of skill required in the strategic planning required for the BFG
aim upward and shoot towards the enemies but not directly at them
Agreed like where you have to shoot and not hit a WALL
Yes agreed
@burnt moss typing a whole paragraph lol
Whole college essay
Not what I meant actually. Planning the moment of use within the whole game is a higher level of planning.
Had to go tuck a kid in mid-paragraph haha
Lol couldn’t be me
You in here?
?
You implied I tucked you in?
No I meant I don’t have a kid
Oh haha

Is there a way to still unlock the doom64 outfit in Doom Eternal?
no.
I expect it will probably rotate in again at some point
every event probably will.
Ok, but not at this point
Right
Thanks for the replies. I took a break from this game for a while during the initial event…
is UAC better the demon ui color
No
okay
uac honestly. I dont play anymore but in all my years (2 I think) of doomy ternaling, that's the color I've used.
okay
i used to have toy cars from a gas station called "petron" the cars were lambos and other cool cars for only 10 dollars
Personally I use sent or exterminator
and the lambo car toys can start by using a included key gas pump chain idk
i dont use them they aint colorful
I like my Ui in doom being crisp. Colorful doesn't matter much to me
hello
hello.
hello
i'm new so pls help me if i need
I’ll try to?
ok thanks
Taking on the Gladiator in a minute. I’m scared

Stay focused for his attacks and then it's gonna be very easy
Only phase 1 has attack windows right?
No phase 2 also has attack windows
But I don’t have to wait for the green flash there right?
You kinda have an option either to Dodge the attack or falter him
For phase 2 gladiator, as long as he doesn’t have his yellow shield up, you can just keep wailing on him
I was too late 
Yup. But it’s not your fault. I used Chaingun during jumprope but I didn’t jump haha.
I don’t know if UN is gonna be for me at any point. I’m too ok with dying.
hello doom eternal people
i don't play doom eternal but i would like to ask if the game has a level or set of levels equivalent to something like sunlust or italo-doom (or even okuplok)
not in terms of monster count but in terms of notoriously difficult
There’s the Kaiser campaign if you count mods. If you specifically mean official content then the Master levels are probably the closest thing
i see
thank you
Fairly. 13 levels that can take a couple hours each on first run through.
My first run was like 15 hours
Some Storyline: 
Puzzles: ❔❔❔
Small locked-room puzzles like “how tf do I get up there”
Might be a bit of a headache trying to piece together the lore but it exists
Oh wait I’m dumb, there are puzzles
If you want lore, read a book. There’s one pinned here, actually. But if you want fast-paced ripping and tearing, play the game.
I didn’t even bother 💀 Each codex is like a full page
I’m trying to game, you know?
Good 
What?
I have redeemed myself! I went back in with 2 extra lives, beat phase 1, then lost both extra lives and died on phase 2. Then I beat phase 2.
Note: my Gladiator replay only gave me 5k xp. They seriously don’t want us to farm!
He-Who-Shall-Not-Be-Named.
Anyone seen a nose? Can’t find mine
Eh hehe
ok
Alright
what are your background setup in doom eternal
like the podium and background thats what i meant
Meathook is awesomeeeee
It’s unreliable
If you're bad with it maybe
I manage just fine, awesome movement option
Pretty hard to get hit when you're flanking with the hook
tbh its great to use to close in on enemies when theres a lot of them when your focusing on one
I use it primarily to quickly get around enemies faster than my movement will let me
Except half the time it goes “sorry, what demon? There’s nothing to hook onto here.”
.. what? Never had that happen to me
thats true as well tbh
Might be a you thing
i mostly use it for some extra armor to get around close in on enemies and etc
It’s a known issue acknowledged by everyone. Meathook, gk, and chainsaw are all flawed when it comes to targeting.
But I've never had a targeting problem with it
okay the chainsaw can sometimes be
Chainsaw maybe but not meathook
problematic
i still cant tell if i liked 2016's final upgrade for the super shotgun, or the meathook from eternal
there's a lot less issues with targeting now then quite some time ago
better i mean
Am I just lucky?
maybe maybe not
I don’t have the latest update yet which may have helped it a bit
nah it was like back in 4.0 or something
chainsaw downright didnt work 50% of the time
But are you also speaking for gk and meathook? Because I bloodpunched the shit out of a staggered gladiator tonight, until he unstaggered and ate me
fairly certain those also where a bit more broken then before. pretty sure there used to be wayy more random BP's instead of gks
And then also tonight I froze a caco and positioned the hook target squarely on its bottom, with no reaction.
might be that you couldnt see a meathook joint from that position
Joint? Have you guys been memorizing demon anatomy to make meathook work?
nah i'm fairly sure i've read somewhere that demons have "joints" on their bodies to which meathook can connect. so something like the PE has one in it's eye and on his back, making it pretty weird to meathook
So if I sticky or freeze a caco and fall beneath it, I’m just fucked and that’s how the game is supposed to be?

Between these issues and random crashing, I have a hard time wanting to play UN.
hate that little place in cultist base with the blood box arena, cuz like the mancubi pincer you from both sides so you can't avoid them
I died so many times there. I ended up spawn camping so I could freeze them
I do the Decino strat for that part of saving enough chainsaw gas to cut down one mancubus immediately then duel the other
And now I’m walking through the entire TN level on Fast Travel looking for a Praetor Point that’s missing from the map. Gaaaah
Yessss SSG acquired now nothing stands any chance against me
Now the enemies are all gonna be jokes
laughs in buffed everything
Seriously why can’t the game just fucking behave. Where’s the praetor point?!
Oh I think it’s related to a mission challenge.
gladiator is real iffy. What I do is I approach him, then do not press anything else for a split second and then hit melee.
If I push forward + melee it's nearly always a blood punch instead
otherwise blood punch works pretty consistently, sometimes you blood punch instead of gk if there are other enemies somewhat close to the staggered enemy but it is what it is
at release the blood punch did not trigger often when you wanted to so current situation is much better
even if you sometimes blood punch a buff totem or even a switch
far less of a problem though than not having blood punch work when you are going for a cyber manc
it's the fun zone man!
cacos have pretty good meathook nodes on them imo, as do most demons.
Pain elementals are the worst as like Luci said they only have one or two.
Meathook is quite consistent these days but sometimes you just don't have a line of sight to the node (or are out of range)
In my example there was no excuse. Caco was at about the second floor and I was directly beneath it, falling toward the ground, aiming right at its lower half. Upon hitting the ground, I still couldn’t get it to respond. I have the same issue often with flaming demons
you sure meathook wasn't on cooldown?
Yes. In this situation uniquely, I had time to stare at the hook target icon, sitting in the center of the screen uselessly.
sounds like some glitch then. The icon does appear though even if meathook is on cooldown, you just can't fire it
wait I'm not sure actually if it does
sometimes i've clicked meathook too and it just doesnt go, very annoying
It doesn’t
While on cool down the hook separates into two bracket looking things
I just now checked
aight
yeah sometimes it just doesn't work
but the situation you described @burnt moss is one where it should work and more than likely 95 % of the time it will
Yeah but it’s not a one-off. I’m constantly dying to issues like this
freezing and dblading it once it spawns 
You can’t freeze a pos
all you need is two full lock on rockets and that's it
Oh wait I get you
no u cant freze it
wow who knew lock on is a big counter against pos. demons
You can freeze it the second it spawns before the spirit takes over
that's why I ABSOLUTE LOVE THE ROCKET LAUNCHER
The rock luncher
....cause the devs couldnt balance lock on?
So yeah to an extent it’s a skill issue because those more skilled than I are able to make it work. But where I’m at a point skill wise where, without these issues I’d be doing better than I am, it’s still frustrating
the c laucher
what da marauder dog doin @slow sigil
spawning again the moment i kill it cause of dumb marauder mechanics 
Man why do we bother with this broken-ass game
cause it's still very fun and unique while the bugs arent too bad all in all
they might actually be more prominent on lower frame rates
Just about every night I am cussing at the game to do its job correctly.
I wish I could get a definitive yes or no on that. Hard to include a maybe in the cost benefit analysis of whether to buy an Xbox
Ikr, strongest weapon mod in game is best! It's amazing.
buying an xbox solely for doom would be dumb
that's up to you ofc but going from 30 fps to 60+ is a major game changer overall
Buying a game system not for a specific game is dumber
depending on what Xbox you get you could do even 120 fps I think
I’d get a series S. What frame rate was the game made for?
It wasn't made for any particular frame rate but in general smoothness and responsiveness increase with frame rate and the jump up from 30 to 60+ is massive
also in eternal some physics are frame rate dependant like meathook
the higher the fps the more momentum you gain from a meathook
60 mostly, but you can play the game on most framerates 
it gets really fun on 250 FPS cause meathook gives you a mega boost
Have you had the meathook break because of ground friction?
wut, ground friction?
I'm not sure I follow, as in the ground brakes you?
Yeah. It happens in purple stuff and on stairs. I meathook to a fodder, I slowly get dragged part way and then it breaks off.
don't think I have had that happen. The meathook does break though if it clips geo
ground geo in particular
Do you guys think the extra work of docked mode would overheat or otherwise affect my Switch?
i mean, the switch is made to be docked
meat hook is cool
In the same way smart cars were made to drive on the freeway. But I test drove one of those in a storm, and…
i use it to yeet myself
except when it's.... flaming 😎
(CSI Miami theme)
we get it, you have a daughter
When it works
i make it work
Good for you
thx
just for the record dad jokes are not exclusive to dads
even if they are mostly our thing
can anyone help me? i got the plasma rifle mastery and all weapons milestone using the cheatcodes and i got the milestones but not the rewards
i just did the slayer gates
and doing extra life mode too
i found 8 of em LIKE AFTER CULTIST im really gud
diff: ultra violence
I beat it on nightmare with all collectibles yesterday 😎
kewl
struggling to get re-used to weapon swapping
which is murdering me in one of cultist base's secret encounters
oh my god 8 deaths on this secret encounter why am I so bad
cultist base secret encounters are pretty hard, dw
Those snakes spam their ranged attack like no tomorrow like it's more than I remember it being @slow sigil
like they really spam it
did u forgor about super gore nest?
??? your kit at that point is so much better
first one is easy, second one is a bit harder but more managable
The holt slayer gate 💀
ive did that on nightmare yesterday
@slow flame same
I haven't found a single slayer gate in cultist base just how hidden are these
i mostly used one bfg ammo for 2 archviles and for the possed marauder the other bfg ammo and then spammed ssg+ballista
that one was meant to be hard after they remade it 
i got unmaykr today i can help u
I've almost cleared cultist base
Did campain on nightmare tag1 and 2 on nightmare sgn master level on ultra nightmare and horde mode on nightmare lol
you can see them on the map
it's in the place with the giant doomhunter looking thing btw
Sheeesh the missile launchers on revenants are so hard to pb quickscope because revenants move so much and the missile launchers are tiny
then just dont
well slayer gate is in the big doom hunter thingy after that u gotta go climb down and continue and u find slayer key then the slayer gate is down there ez
Use balista
i use lock on burst
but that's like.. supposed to be efficient
I love horde on nightmare
pb is op for taking out weakspots
don't bother, just hit the body with bal - pb - bal or similar
I don't have the ballista I'm at cultist base
i mostly use lock on burst and blood punch for pb replacement
Bruh
vega why
Ssg balista
the best thing for possesed marauder
can't ssg ballista at cultist base :cri:
did u do the holt slayer gate on nightmare?
Yes
master level?\
On ultra nightmare
ive did it too but on nightmare i didnt die i could do it in un lol
revenants have so little hp i dont think it's really worth it trying to snipe their canons since they are too small. a singular ssg blast puts them in gk range so
i just runned when possesed marauder guy
I don't have much dps output I'm fairly early in the game
pb - sticky works too, shoot a few times
Or rocket + blood punch (stagger)
ofc ssg point blank but that misses easily
just spamming stickies in their face is enough
ye like lock on burst can do the work (i mastered it)
???? why the absolute fuck would you lock on a revenant
idk
takes me like 5 stickies tho
cuz it kills him
🤓 me omw to lock on some fodder
i mostly chainsaw when mid ammo lol
Does anyone know if demons can die from eachother bc i always see imps fighting eachother lol
nope, they dont damage eachother
revenant is heavy demon
and barely has any hp
not fodder ofc i use plasma on fodder demons
it has 2k i know cuz in cultist part u play as him
differnet hp vallue
hmm i wonder how many hp all demon has
Battlemode 💀
revenant has 2k hp though
wait nvm revenants do have actually 2k hp
same as whiplashes
yes thats half of man of cubas
1500 to get in stagger range
hence the single ssg stagger
it's also a waste t lock on those
I agree
lol i say mancubas man of cubas
@slow sigil charge full destroyer blade and just kill them in a group
btw has anyone ever successfully one shot staggered a whiplash with the ssg?
@azure oriole no
i did i also did it with prowler
mostly prowler dies so stagger with ssg is hard
okay there hot shot
Ive seen a marauder fall off the map yesterday
battlemode?
once or twice
if in the holt slayer gate it would be XD
@slow flame nekravol part 2
yes on that bridge part of course
I swear it's near impossible, half of your pellets miss
just meathook near them NOT THE powler cuz it kills him
bruhh can't figure out how to get to the cultist base slayer key
do i have to record for ya?
@shy rain under the statue
bruh under it???? wth
its under the doom hunter
@shy rain there are poles under it
they where slithering and i shot them in the tail i think
i cant send ss cuz it will take time
I would have assumed it was just a death plane lol, 10/10 level design
i can gib u the place but it takes time its ok?
Okay I failed miserably at the first slayer gate hope I can do the 2nd one better
I already got it
so u got le key?
yes
ok good
man even i cant make a good lewd joke with that
Im playing kaiser campain and there is a possesed marauder with a bufftotem buff wtf
what diffculty u are in that u lost the 1st one
i though it was only in tag1
@slow flame its a mod
k
btw i heard that in the world spear mission in that big place if u punch the sword it will spawn 5 marauders is it true?
yup
Yep
yes, also irl
ok time to go do it
In my time using it
I swear I keep getting hit and I have no clue from where
just one second I'm at full health and the next I'm almost dead
Imps
but I'm like constantly flanking and leading it should be really difficult for them to hit me
Noob tactics
no clue how they're managing to hit me
Smash
unmaykr is good if you combine it in short bursts with various combos on superheavies primarily and also has many other uses, but you must use it conservatively since your ammo quickly drains, unlike bfg which just destroys everything in an instant for 30 rounds. it also can melt several heavies if you have 5 heavies right in your face, in very short amount of time for almost no ammo.
Yeah true I just meant by it self lol
Yeah by itself bfg is just more reliable, you fire it everything dies.
I never use super weapons
oh god I think I'm getting killed because of those teleporting purple jerkbags
@shy rain prowler aka enderman of doom
aaaa I hate having an early game arsenal
can be fun samurai, but i don't that much either. I like using all the weapons though. Unmaykr can be amusing to play around with in combo with other things. It's sad to have a weapon or mod and then never use it cause reasons.
There's like no grace period after a glory kill animation, if something is actively firing at you you will get hit like the frame after you exit it, no time to get away
what if i told you it barely does more DPS then just pb swaps, and that bfg is wayyy better anyways?
like what
I recently completed all master levels on ultra violence lol
@azure oriole true
things wont fire at you while GKing
the frame after I left GK I died to mancubus fire
@golden sedge i did sgn master level ultra nightmare
like r i g h t after
their close range fire?
instantaneously died to fire
Why not use bfg all the time it's clearly superior to anything else luci?
limited ammo and it's not always superior to other things
I'm getting so annoyed lol
bfg is literally always superior to all things
with less demon amounts it's better to not do it to not waste it's ammo
@shy rain need a hug
yes but it's supierior so why not use it all the time
I'm going to stream this so people can watch my suffering
Id smash mancubi
it's this mindset again that you have to pick always the 'best option' no matter what and use no other combinations.. It's so frustrating to listen to.
Use what u like lmao
why didn't ID just put 1 gun in game, clearly best option you just run around with it
Anyone gonna watch or what, I like really need help
well i do, but some keep telling me how i and others should play wafie 😄
How am I ever gonna beat UN like this lol..
@shy rain try nightmare first a few times

i somehow read over the fun part, dumb
You were never one of us,you are nothint but a userper a false idol,my eyes have been opened,let me help you to see slayer.
*nothing
I'm going to shit yourself
I know that meme
Ooookay did the slayer gate
you want me to do 3 nightmare playthroughs? :cri:
cuzzz it's hard with a weak earlygame loadout
Just shoot demons 
Guy angry at demons, what happens next is shocking
Demon kills rabbit, instantly regrets it
robot man tries to extract energy from hell, instantly regrets it
why is arc complex ML easy on nightmare
why is cultist base so hard
i finished arc complex ML on nightmare btw
Bc you have a lot of skips
Fat boys
wdym
@mossy nova you can skip the entire level witch a skip glitch
*with
@shy rain why do you suck
i didnt do the skip glitch i played it for fun
@mossy nova i love sgn master level on un
okay
Because I haven't played in a year
@shy rain wanna get teached
i also used the pb lock on burst quick switching
I wanna play dlcs so bad 😫
in just 2 quick switches i killed it by glory killing it
@golden sedge pay up
a lil bit till summer sales
Yeah, Im gonna get money soon and buy them
buy the 1 year pass
not yet i thought
but for me i get them by buying both of them but after that i asked my godfather to buy it for me he agreed but steam warned me i wont get a second copy both of the dlc i ignored it and enjoyed the rewards demonic slayer and funni classin sound pack
I bougt only the dlcs and rip and tear pack
cool
the lock on burst pb combo against the marauder is effective
the reason why i bought doom eternal was to distract me from fnaf sb
dam the sword wasnt there
but i got addicted to doom eternal
the sword wasnt here 💀
Lol
for the 5 marauders
no you need to get fast travel first and travel to that location thats what heard
oh ok]
try it it might work
I like the credits cinematic where the zombie is playing with toys of a tyrant and a slayer https://www.youtube.com/watch?v=YTGcQfxWsNI
alone in vc I am
Not for long
yes
super shotgun is good shooty boi
It doesn’t
It ain’t tribal, it’s completely made up by the devs
Just like how every other video game has made nonsensical scribbles and labeled it as their game’s logo, or “language”
It USED to have a meaning to it, but has since been changed during the game’s development and kinda doesn’t make sense anymore, but eh
it's not 'tribal' it's just arcane markings in a language of the expanded lore of doom 2016/doom eternal to represent the doom slayer and the entire background story of sentinels, wraiths, maykrs, argent d'nur and all the rest of it. The various sigils and things are way more prevalent in doom 2016 than eternal, the doom slayer one is doom slayers sigil or his real name or something like this, or a symbol of him. The sentinels used to have him as their leader for a little bit also. And then if you play the game you figure out who he is and who the dark lord is and all this other stuff.
No doom game is complete without weird symbols and sigils in arcane strange languages that few know what means. It's part of the atmosphere in a big way.
I think they did a great job adding all that in, for example the corax tablet, hugo has admitted they have no idea what that is, was some geniuses on the team who kept coming up with awesome lines like that for the game. And that was one of them. You don't hear of corax tablets anymore than that. And i think the symbols is similar thing, or they mean something a little bit atleast some of them.
I think iirc. ID have said it's something like it's a sword plunging down on something like a sword of justice/vengance and then the 4 squigglies mean something too. It's just like creative juices were flowing, hugo also laughed at the same who came up with the corax tablets line also came up with like 'demon is an offensive term, refer to them as mortally challenged', and stuff like that.
I think he really like the game. It's not weak story it's pretty good lore to make it more interesting imo. What is done is done anyways, no point complaining about it now.
You really so unhappy with it? personally i think it adds to the vibe and the mystery and to make some actual lore other than someone hurt his rabbit therefore he go to hell and fight them. Doom 2016 i thought was really good with that, doom eternal continued that and then you can disagree with the dlc endings, but, it's not bad. You need to have some weird arcane symbols and sigils in a doom game and things that are mysterious and a bit obscure. At same time it's also smart dumb in that the storyline is actually quite more interesting with parallels to gnosticism, and at same time you don't really have to know that or be interested in storyline to enjoy the environment and the story cause it doesn't push overtly the lore on you.
Actually no I went through all his message logs he barely joined and is only baiting
That's probably just his oppinion, but that is thing with bait and trolling, when it's so much cause some idiot kid think he invent humor(the wheel) for the nth time with irony sarcasm and stupid jokes, it's hard to know when is which. Is why sarcasm and dumb shit is really shouldn't be allowed. Some could just be saying it strictly to provoke or annoy and for no other reason.
Oh I don’t allow super shitty sarcasm or dumb shit. Falls under shitposting or baiting
How do you get the gold weapons?
However his words in general proved he was Baiting
wilson by completing i think dlc1
Tag 2 on nightmare
oh it's tag 2 my bad
Bfg is all codex in tag 2
So I only have to buy Tag 2?
Gold combat shotgun is beat all challenges in super gore nest master level
Buy and beat tag 2 on nightmare and get all codex
YAY I SAVE $20
What platform are you on?
Well will, you also have to play it and complete it, but you can do that on very low difficulty if you want. Then there's a gold shotgun which you can only obtain via gore nest masterlevel and then there's some gold skins for passing ultranightmare etc.
PS4
I would suggest waiting for a sale. Will be cheaper
When?
Unknown but sales happen pretty often
:/ I have no patience
Then go for it 🤷♂️
I guess I will wait until this month is over
In my personal opinion I enjoyed tag 2 more than 1
I found the world environments very beautiful. And the overall gameplay was less nonstop action and more fun
they are a little bit bigger the levels, bit more room to move around. I think the dlc's were well done atmospherically and i like how they tried different kinds of terrain and environment for most of the levels instead of just doing like in 2016 where it really felt like you were way too much in one environment
one of my favourites is from dlc1 though the UAC Atlantica level, it's beautiful with the rain and thunder and all this.
My favorite TAG level is the Blood Swamps personally. I think both TAG parts are quite good though
Yeah blood swamp is really nice too. I really can't find a level that i totally dislike, except i prefer the dlc1 and dlc2 ones for replay cause there's more stuff going on, or master levels. But then i can do a runthrough of the campaign ones too.
I think i like the UAC atlantica most cause it's more like there is environment going on in the background which adds to immersion. You in an ocean you can see waves crashing you can see thunder, and rain. In the other maps the environment is more stable there's not some snow or things like that. Also the installation itself the various parts of it is pretty decently made. And on the parkour parts you on some containers over water and you can see ships on fire and all that after self destruct. And then you go IN the water. I think that's one of the maps with most atmosphere for that reason.
Doom fans when they see reloading:
worst game ever 0/10
It isnt really that funny however its true for the most part
you literally have to reload the ssg
Yeah
Manual reloading
There was some dude who said that its good that doom doesn't have reloading yet you reload the ssg in every game
yeah but not manually, can you imagine manual reload in this game, yuck..
true, but it matters if it's automatic reloading or if you have to actually press a dang button to do it. Makes a huge difference
I think its better we don't have reloading, but that said I think some form of reload could have been implemented in a way while not completely destroying the tempo of the game. 
I get what youre saying but its still reloading, yet a few folks dont count that and call almost all doom games reloading less
Yeah.. reloading would be a bad idea
the only doom game if we could count doom rpg(because i did not see a lot of gameplay of it) its doom 1, it has no reloading at all
i don't get the point of having manual reload in this game, i think wisely ID opted out of that. The nice combos we have and the sophisticated tech you could barely even do that with also reloading factored in. It's just is too much of a laborious routine that would just get in the way of enjoyment. Chainsawing is more than enough.
Reloading is perfectly fine and could even help make the game more suspenseful but it would have to be added purposefully
My guy isn’t doom 3 one of your favorites
I don't feel it has a place in New doom or classic because of the pace. Works great in 3 though
Keep in mind. I don’t think reloading in a game as fast as doom eternal or 2016 would work.
But a game that’s only SLIGHTLY slower than 2016 with fairly quick reloads would work
I feel like more reloading in doom games would make A LOT of fans angry
yeah in doom 3 it works, in eternal everything is too fast and you have too many different darn weapons that you use in combination with eachother.. wait a minute give me 5 seconds to reload 3 different weapons. What a nightmare.
reloading its a good thing, its depends on each game, doom isnt quite that one
Fans get angry if you breathe wrong. As long as they make it work properly and purposefully it will be fine
One way it would work in new doom is a 2 or 1 shot super weapon that's crazy powerful. Trade off of use is a reload or cool down which stops your ability to swap also of course. Punishment for use
what's the point to have MANUAL reload in this game? i'm really curious. it would just be an extra thing you need to constantly be doing for very little reason.
Could somewhat work on one or two weapons IF the reloading would have been short
Just realized I described the classic ssg lol
Deadlink does it where you can restack ammo right into your mag, but if you're not good at restacking you can "always reload your shotgun". It feels good as a mechanic, ironically because reloading is a punishment for bad restacking, while still allowing you some leeway. But you can also reload preemptively while doing movement so you are prepped with max ammo in case you think you'll need it, so there's a bit of depth beyond it just being a pumishment. I think reload in these types of games (doomer shooters, arena shooters, whatever you wanna call them) can be worked in well. But not every game is the same. ...honestly it just depends on the game rather than genre of game. 🤣
Although its not likely the new doom games will have them
If it's implemented it would need to be a trade off in use. Something worth the reload punishment
Granted things like this have been tried before. Like a relatively long time to charge a bfg shot
Better and stronger weapon. Feedback with the reload being the compromise
Instead of needing to shoot a billion rounds into a demon, now guns are much much more impactful and have better feedback. Including with the destructible demons.
here's too much going on with weapon switching flame belch, blood punch glorykill and the various things to think of oh i have to reload every weapon before it runs low. So you want to put manual reload on the weapons in that situation? I can totally understand why they said no fuck that.
You assume half of that returns for the next game
what is the next game, i thought we were talking this game
when u see a possesed + buffed + pink buff ( i forgot its name) + empowered marauder
i mean, yall do know the chainsaw rn is basically reloading right
If we're being really technical, reloading is just an over animated weapon cooldown/fire rate, except most games the "automatic reload when you run out" is slower than if you press reload manually right as you hit 0 ammo, so there's actually some depth to reload. Kinda like the depth that punch swaps or quick swaps have. 
where was it obvious that we were talking of another game than doom eternal? i must have missed that
when
yeah that's what i mean, that's plenty enough imo compared to how fast pace the fighting is. But can you imagine chainsaw + manual reload on every weapon? geez.
Reloads every 2 seconds
The next game would also be assumed it would have a much less over reliance on quickswapping
Nah, too busy speedrunning demos like an idiot 🤣
Manual reload works in Doom 3 as well as in Blood so I don’t see why it couldn’t work in a new Doom
Pacing. Same reason it doesn't work in classic
Ssg reload is nice though
But as i mentioned. Its a trade off for power. Which would work
ofcourse it works, no matter how fast paced game, but it will just annoy like 90% of the players of having to do laborious shit whilst already being an octopus on keyboard and mouse.
It really wouldn't
You need to play more games 👀
A few guns like ssg bfg sure for the trade off if power. But otherwise I can see alot of runs and harder maps or wads just not being doable
I think you're overestimating how much people dislike reloading. Some people like it, it reaaaally just depends on the game, and without seeing "the next Doom", who knows it it would work or not.
I dont think it would necessarily, but I also don't think it'd be a death knell or anything
In general I hope the next Doom puts higher focus on utility options. Stuff like microwave beam is really interesting so it sucks that they tend to be not very useful
Plenty of fast paced games have reloading and work perfectly fine
We re talking about doom. And I don't
Which is why I know what I'm talking about
“WeRe TaLkInG aBoUt DoOm”
Also seriously we should stop saying "SSG reloads" it's not reloading, it's just an over animated fire rate.
Cause otherwise Ballista and Dblade also reload 
Doom 3 had reloading
Prodeus, a game that plays very similiar to doom, also has reloading and works perfectly fine
Sure which is why I also call it a cool down
Eeeh semantics
it's not about disliking reloading you can easily do it but it just seems obnoxious in a very fast paced game that relies on weapon combos in rapid succession etc. So you would have to dial those down instead. It's one extra thing you have to do constantly, so depending on how many things the game needs you to already do simultaneously already, it can really piss people off.
I don’t really want reloading but it would probably be fine
They should really be dialing back the quick weapon combos regardless of whether reloading is in the next Doom
Too much of Eternal revolves around it
really, i think it's one of the coolest things about the game entirely
Like I mentioned Bob seeing the similarities between classic and new doom pace I'd say adding universal reloading as a burden to the game play. I don't see anything positive coming from it other than a cool animation and slowing the pace down
A few key weapons sure. Something to balance them out. But other than that no.
It depends on the style of game they want. A lot of people theorize they're gonna focus more on parries and weakpoints, and quick swaps don't fit into that well. Reloading might, in theory.
The problem with quick swapping is that it makes weapons more homogeneous and causes automatic weapons to be really awkward to balance. I’d much rather have weapons that are actually unique than switching constantly
You really should play produes
yeah, reloading and fast reload if you reload before mag is empty has been done to death already, i don't see how it's an element that produces more interesting gameplay. In fast paced games they dial reloading down cause it's imbicilic. If you go WAY BACK to the quake arena games, wasn't no reloading there iirc. You don't reload rocket launcher before everytime you fire, for 'immersement'. I think the reload element is best for covert ops games or peek games.
I tried Prodeus and it gave me constant migraines. Interesting gameplay but terrible art direction
I don't see why they would add reloading when not reloading is a core mechanic of classics which they wanted to emulate. But if they're going into a new style of play maybe. But I'd highly doubt it
You could adjust the graphics and resolution and colors ya know
they make it pixellated low tech so they can do a budget game, but it's not bad gameplay unless the graphics truly just annoy you then it's just not for you
The graphics weren’t annoying. They literally made my head hurt from trying to parse them
It adds player choice, albeit in a small way. Giving the player any amount of control over something in the game is better than not, so allowing them to "reload faster by pressing a button" rather than just running out and reloading automatically makes them feel on control
Prodeus looks great honestly
It's one of the things that flys under the radar of most players when it's there's, but they'd miss it if it weren't there
Also adds a new mechanics that alters play. As a controller player it might even mean I have to adjust off the sticks to activate a dumb animation
yeah it's just nothing new, i prefer all the quick swapping instead that has been a lot of fun, because most have played this games where you have to reload manually all the time. But you need less to be going on and you need to have fewer weapons and not have really that many combo options, if you want reloads factored in. That's the tradeoff.
Can you somehow bypass the “device does not fill the requirements” page on steam?
I hate stuff like “manually press reload to speed up the animation” it’s literally just adding an input without giving the player a meaningful decision.
I agree with Bob that to much depends on quickswaps though
Where in 2016 is was an effective trick to destroy demons now it's become a necessary mechanic
THIS this is exactly what i am saying. What's the point, it's in so many games, it's giving you an extra input you have to press all the time.. unless there's an extremely good reason for that, it's kind of just gets in the way of the enjoyment.
I mean you're talking about "it's nothing new", but neither is animation cancelling in Doom Eternal
it's been done to death, even CoD had animation cancels.
Whether it's new or overdone doesn't necessarily contribute to it being interesting or not.
It’s not a meaningful decision. It’s literally just punishing players for failing to time a button for something that could just be automatic
I understand the point about swaps in DE being a more interesting mechanic, yes, but reloading also has quirks that make it "interesting" in the games that use it for the most part.

reload canceling has been a thing forever, the way d16/eternal do it is just visually different
did you just post an emoji of yourself thinking? 😄 i don't see the point why you want reload necessarily. But i think ID will decide if it fits in the gameplay or it doesn't. But i totally understand why they decided no, for doom eternal. Cause i just can't see this game with manual reload, it would be strange and stupid.
If you're talking about Gears of Wars style, sure (although personally I'm fine with it).
I was more talking about just bare minimum CoD reloading, pressing x as soon as you shoot the last shot of a gun starts the reload ASAP, rather than you waiting for it to reload
Reloading is fine. Reloading that is finicky for no reason whatsoever is stupid
Anyways I could see alot of doom fans including me wondering why the fuck reloading exists now. I doubt it'll ever happen in new doom so it doesn't really matter
They did it for 2016 because it's a core mechanic of classic doom. Many people including me went crazy to see no reloading when they showed gameplay. It was something kept for eternal
Did you just mention my thinking emote
thanks for pointing it out it was extremely relevant.
I didn't say I want reload. I'm saying it wouldn't be a death sentence for a game, and it COULD be made to fit the game. I don't want reload in the next Doom game personally though. Thanks for assuming I did want it though.
I just find it funny it's like referring to yourself in 3rd person in a way, to use an emote made about you, about yourself.
OST would sound so cool if some of the OST had a choir backing, still sounds cool but just minor gripe for little to no latin choir for yknow, demon murdering
Was there really manual reload in classic doom?
choirs are so cool, gives an epic sense of scale
No.
I think some of the OST tracks in TAG have a choir
Oh you mean the no reload you were glad they kept that, yeah i agree with that. With new game whatever it is let's see what happens.
I mean most streamers have emotes of their brand/mascot or whatever, it's usually typical, it's just that I made mine look like the typical emoticons since mine was a stick figure anyways so it kinda worked. Don't see the humor in it
Absolutely. You have to remember 2016 really brought back that boomer shooter vibe from the grave. No reloading is an important part of that
reloading would have really bogged it down
it's unnecessary
you don't get it. there's nothing wrong with your emote and it fit your stickfigure, it's that you use in a conversation that you are having, about yourself, so it's kind of like referring to yourself in 3rd person. Rather than someone else bringing you up. Anyways, it's fine. nothing wrong with the stickman.
doom's not supposed to be a realistic epic military shooter where you use one button to control each individual finger on your character smh
wonder what's coming in the next game, eternal's just so perfect I'm not sure how they could possibly build on top of it
might be some of the most perfected combat mechanics in just any fps ever
The next game will probably go a very different direction than Eternal so as to not compete with it
I mean but it's a doom game, how can you really go a different direction? this is what it's all about
i feel like you could probably make deadlink style reloading work in deternal. restacking is so embedded in both games that you could just slap the "mark x target and kill it within y time frame to add ammo to your mag" thing onto deternal and have it work immediately (meathook is exactly this but with armor)
Either that or they just don't make another doom game for a good 10 years, or just keep giving eternal new dlc
alternatively the sequel might just not build much in terms of mechanics but rather just refines the level and enemy design because with the enemies there were a couple rough edges
There’s a lot of flexibility within what Doom is. You’ll still be aggressively killing demons, but they could make you run faster while having less forgiving resource management for example
or idk maybe we'll get a remake of the original doom
I mean that's what eternal already did pretty much
less forgiving resource management
ammo management ended up not being very important anyway
it's less forgiving relatively but still easy
pffft you say that but then all the game journalists and reviewers starting complaining about it
Hugo Martin made a remark in an interview about wanting the next Doom to “feel like a monster truck” while comparing Eternal to a racecar.
so like idk, bigger destruction and more grit?
yknow now that I think about it, imagine a doom game with a destructible enviroment, that could really sell your sheer power a bit more
This seems weird that others should be able to use/enjoy my emotes normally/without it being weird but not myself, but ok.
I'll let Xiae, Xamide, Mute, Raitro, Bry, ... ... Etc know they're all definitely talking in the 3rd person when using their own emotes based on their brand and not just e hoting the emotes they made 
that would be cool if when popping a demon's head off you also leave a chunk in the rock behind them
maybe more granular demon destruction too
I’m expecting the pace to be slightly slower with beefier weapons and maybe more AOE options like the hammer or grenades
if we're keeping up pace with 2016 and eternal then next game's probably gonna get announced next year
I'm not quite sure that would work for doom.. the fast paced aggressive combat is what it's all about, and what it was about in the classics too
slower heavier combat doesn't really.. fit
if they take it that direction I'm not sure I'd like it
don't want a doom 3 situation again
Agreed. I think they'll focus on weak points being more of a "different state" for demons rather than it completely neutering certain enemies. Something like hitting the center or the backpack of a Carcass makes it go into a "spinning frenzy" where it no longer shields, but does beyblades only (assuming a similar carcass returns of course)
also.. how would they explain away why doomguy is suddenly a decent amount slower...
Yeah but Eternal kinda reached a limit of being fast where I think going faster would alienate too many players. Also Doom 3 is a good game and a proper Doom game
Why not? Doom 3 is incredible.
I mean eternal is basically perfect, hard to top it, and nah I don't think doom 3 is that fun at all
Lame
doom 3 isn't what I go for with doom, I don't like it
Eternal is not “basically perfect”
It’s very good but it has some significant problems as well
the slower, clunkier and more horror-focused direction I don't find fun
I mean Doom 3 is more like Doom than Eternal is.
it's as close to perfect as anyone's gotten with this kind of fps imo, I don't think any problems are particularly significant and experience destroying
As much as I love DEs movement, I don't think it can be expanded upon in any way that would make it better more interesting in an organic sort of way. Like they could add WALL RUNNING but to be honest I don't think it would really mesh that well, or at least I don't think id could design it on a way to make it work well
Bro like what, it went in sort of the opposite direction there's a reason it's a footnote in the franchise for most
Doom 3 isn’t horror despite what the first 3 hours would have you believe. It’s a bit more tactical but still pretty quick once you get past the first third
different enough to have made most of the fans at the time not really care
We already have wall dashes, bhops which GAIN speed... Air Control existing XD anything more to DEs movement would at this point most likely be overkill
and I agree with them I don't really like it that much
Yeah I'm not particularly sure how you'd refine it any further
Absolutely not. This is objectively wrong. Doom Eternal doesn't play at all like the originals - it takes much more design philosophy from the Quake games and their emphasis on movement, especially vertical. It's also an arena shooter, which Doom wasn't before 2016
Eternal is my favorite game in the series, but it is very different from the original Doom.
There's small quality of life stuff. Make everything NOT fps dependent for one 
Maybe make monkey bars require a jump input so they don't fuck with momentum inadvertently
But there's not many big changes to movement they could do that would be "better", nothing obvious anyways
A lot of that is pretty tangential from the core design which was pretty similar, the game feels the same as the classic ones, that other stuff is pretty like, outer rim exterior to the core
for the record I've played the classics and I like them
idk why devs even make stuff fps dependent in this age
it'd be way more interesting to remove weakpoints in relation to what kind of space you're in or where the enemies are (a carc spinning towards you at high speed in a tight space is for the most part worse than just having it put up a shield every once in a while. we all know just how much damage the beyblade does)
vs what it is rn, weakpoint gone = no damage
Doom 3 on the other hand is much more faithful as a modernization of Doom's original combat loop, with an emphasis on large sprawling techbases, balanced weapons that complement each other, and a feeling of isolation amidst legions of monsters.
although I'd still take eternal over them any day
but like, the core, the feeling of it, it feels different
there's a reason I don't particularly like it compared to the rest of the series
Reminder that the original Doom was often perceived as a grueling and terrifying horror game before Doom II's larger emphasis on action and the series' continued emphasis on action changed this.
Exactly. In some instances, hitting the weakpoint would be a boon so maybe you aim for it. In other instances it would be a detriment so you have to avoid hitting the weakpoint. A lot of depth could come from a system like this I think
I never really got that much of a horror vibe from the original, it seemed horror inspired, but I didn't find it particularly scary or terrifying
My only gripe with Doom 3 is that it takes too long for the game to properly get going
And Doom 3 ain't nowhere near the worst Doom game anyway.
doom rpg might be the worst, pfft
Another fun example would be if Arachnotrons actually could hang from walls/ceilings in any arena (rather than DEs 3 spots), make the legs a weakpoint that causes them to fall and get stunned for a bit
either way if they make doom slower and clunkier I probably wont like it and I'll just stick to replaying eternal
anyway has anyone seen doom rpg?
My pipe dream is that they make a new 20-30$ game/dlc that's just Doom Eternal snap map/modding tools, including map editor
That's because you're viewing it from a modern lens.
Look at it from the POV of someone living in 1993. The game was considered photorealistic. The ultimate immersion, a game that had you, a lone man, stuck on a space station on Mars with nobody to help - surrounded by snarling, terrifying demons in the dark. Multiple moments where you would flip a switch only for the lights to go out and the roars of Imps to fill your ears.
The game was conceptualized as action, but for a while it was considered to be terrifying.
Hm.. yeah I see where you're coming from
That changed with Doom II's larger, more open scale, and then further with advances like modding and the comic and shit like that.
I still don't like particularly like 3 though despite
Cause at this point I just wanna play Doom Eternals engine in new levels. Speedrun levels, new arenas obviously, custom stupid game modes, the works.
Mans made a whole essay on doom
I'd love just more content as dlc like TAG tbh
So in that regard, Doom 3 is much more faithful to Doom. It harkens back to the original feeling Doom gave off, but for the age 3 was in.
imo doom 64 has much more of a horror vibe to it than doom 1
music's a lot creepier and more atmospheric
6 sentences is an essay
I wish your English teacher a very nice and stress-free day. She needs it.
ehhh.. from a modern lens though, which I have, it feels like a divergence
It was sarcastic gaw dam
as a newer fan I don't like it
I can get that, but I just think it's important to remember that the modern duology is much more a divergence from Doom than 3 is.
I don't think any amount of explanation for it or praise of it would make me like it either tbh
I absolutely want the ability to make and share Eternal levels. I think that a good compromise route could be to have a Master Level maker where you can switch out game objects in a campaign level but not geometry
oddly enough though I like doom 64 despite the a bit more horror focused direction
Use /s or
to denote sarcasm
Hi
Or try actually being funny next time 
I sort of hate doom 3's art direction, it doesn't feel distinctly doom at all, is reminiscent of the "cinematic shooters" of that time
I can get that.
I personally feel that even though Eternal's the best of the series, even 3 has things it does better than any other installment.
they had that in doom 2016 didn't they?
I guess I'd call it more of a success as a horror game
Even as an action game it's great, especially in ROE and Lost Mission.
although some of it's decisions were just.. annoying, which led to things like the tape mod
Nah the tape mod ruins it.
Ideally the best way to play Doom 3 is with the separated flashlight, as annoying as it may be.
I have mixed feelings about Doom 3’s visual design. Hell knights and imps look pretty good, cacos not so much
Sabaoth, Hell Knights, Vagaries, Cherubs, Bruisers are all great.
a lot of people disagree, hence how many downloads it got at the time
Doom 3 cacos just look sad
But they dropped the ball on shit like Imps and Archviles.
a lot of people found it to just be annoying more than anything
Those people failed to understand Doom 3's balancing.
Doesn't change the fact they didn't particularly enjoy it as a feature, ultimately the player's enjoyment is paramount
Hell ya
technically good design or not people clearly didn't like it that much
you might as well just play f.e.a.r. at that point
Well yeah but if their reasons for not enjoying it are dumb then I'll disregard them. If the players had their way every Doom game would be like Eternal, when the strength of Doom as a franchise is how versatile it is.
You have to have lows to properly appreciate the highs.
We all did when it came out for the most part. Doom 3 hate is a modern mystery lol
Built my pc around having it run doom 3. Alot of doom fans did
I mean I'm a game developer I wouldn't particularly just disregard people's feelings on a game, after all you're trying to make something fun that people like, any feedback is important to listen to as long as it's not contrary to what the fans are actually thinking
Doom 3's flashlight balancing was intentional. It was to balance the game's combat and present the player with a binary choice between clearly being able to see your target or being able to properly attack them. The game was balanced around that and it's why the first third of the game or so feels so slow when you're playing a modern version, because those parts were balanced for a different game.
I don't know how you could pull this off but if people had problems with it maybe it should have been handled differently, in a way that wouldn't have made people have an issue with it but would have maintained the balance
disregarding a big swathe of your community's feedback as a developer is just dumb
I'm a game developer too! What I'm saying is you can't cater to fans either, because fans remember the highs but forget the lows, and you cannot properly appreciate one without the other.
Yes but I mean with the popularity of the tape mod there's clearly something to be gleamed from it
And even then, the vast majority of the community loved Doom 3. Doom 3 received critical acclaim when it released and was considered a revolutionary game.
maybe it shows that the mechanic could have been handled better even if it was overall good
This. We did. It was all love. Multiplayer was a blast too
Huh, I heard that the duct tape mod got downloads in the hundreds of thousands to millions
Hate occurred more with the release of 2016
It did... years after 3 released, though.
when did it come out anyway? the mod
The duct tape mod was made later. 3's perception in the community can be attributed to fans retroactively painting the series as some kind of balls-to-the-wall action-fest with you playing as an invincible badass, and while it partially is this, especially with the modern games, 3 was considered faithful.
In fact, if you go on the Wikipedia page, you'll see some critics who disliked 3 for being too faithful to the original games.
Just a sidenote, not particularly intended to be related to what I was just talking about, I mean if you're making a different niche game that isn't particularly meant as much to appeal to your core fans as much that's fine although it should probably be clear that it's not for them
otherwise they might pick up the game and not like it
Also Doom 3 lets you kick ass way more than it sometimes feels. Much like Doom 1 actually
isn't the horror in doom 1 and 2 though while a big part still a secondary aspect?
Nothing stops you from playing 3 fast paced. Only thing holding the player back is the player. As an example my last nightmare run was 4 hours lol
I hear a lot of people who were fans since the original game and talk about it as a yknow, balls to the wall action fest, just with some scary elements
