#doom-eternal
1 messages · Page 458 of 1
*он даже с чатом еле допрошел
Sorry
I'm not going to cause any more problems.
Can u unban him?
Hes sorrying
because not everyone speaks English...?
This being an english server doesn't magically make non-english speakers not exist
In fact, I speak Spanish, I am a Spanish speaker
Same
im playing doom eternal for the first time and i got the first three runes. i gain a speed boost after glory killing, i do glory kills faster, and when i hold right click in midair time slows down which rune should i get next
Equipment fiend and air control. Especially air control, that one is key
Hey, my build also has those two runes, along with the Blood Punch rune that releases health.
Plus the TAG support rune for weak points
alr ty
So I was playing the Davoth bossfight, and I was on the final phase. I had just got a hammer charge, and after using it on the previous couple groups of the heavy/superheavy hologram demon spawns, I said "don't spawn the giant demons again" because I wanted to be able to do some damage to Davoth. And then he immdeiatley spawned another group of hologram heavy/superheavy demons.
I wish I had recorded that.
he heard you
Fuck Davoth dude
Davoth bores me, his boss fight is boring
Yeah genuinely the worst boss fight in any doom game ever
I have to fight him later. Pray for me
I enjoy it, I was just getting really unlucky this time around.
Good luck dude
ultra violence davoth oh boy 
Get ready for the most boring battle in the Doom saga. Good Luck comrade🫡
My very first time fighting davoth I quit and played a different level halfway through the boss fight out of nothing but shear boredom
That literally never happens to me when playing any game and hasn't ever happened to me since
Yo is anybody up for some battle mode on ps5?
well thats definitely not true lmfaoo
most disappointing maybe but worst nooooo no no
it's not
samur is for me personally the worse. I fought him like the other night and I was dieing quickly (but that's mostly my dumbass) but then after the second round of spirits it just ends is a boring way. He's just mid.
I honestly remember more to the fight. Like yes I wanted the fight over with because I was tired, HOWEVER i did remember being more and was dissapointed tbh
Literally how
i have poor vision along with other things
I guess that's fair but I still heavily disagree
You cannot be serious
Name a single doom boss fight that is worse
eh. after all the boss fights I've done, samur is just not the best. I haven't fought davoth in awhile and I KNOW i'm gonna hate it but at least I'll be running around in a better arena.
The Spider Mastermind (Doom 1993, TFC, Sigil II) and The Icon of Sin (Doom 2/ML/TNT/Plutonia)
and some of the fights from 3
Nah, the dark lord is aggressively shit, the two you mentioned are just underwhelming and over quickly
Well thats a little different. Those games are old as fuck. They were revolutionary at the time.
well yeah but if you're gonna say worst boss in doom in general
I'll give you Icon of Sin (genuinely can't believe I forgot about him) but Spider Mastermind? At least its boss fight doesn't drag on for 5 damn phases and at least it can't FUCKING HEAL OVER HALF ITS HEALTH
if youre letting davoth heal youre fumbling
i think if they just did the giant snake final phase they planned id like davoth more
i think his first few phases have a really fun rhythm to them
but then he doesnt like actually do anything crazy later in the fight
Sorry for not playing the game perfectly 100% flawless.
Isn't the whole point of glory kills and flame belch that it's impossible to not take damage at least a few times?
davoth is just disappointing because he could've been more
I was actually just thinking of the Spider Mastermind fight as well
every single icon in official classic doom is like actually just irritating
nah the icon fights are more just set pieces with some craziness
They’re not that bad
I like the Icon in classic doom but I have nostalgia for it and it can get real shitty quick which is...good?
i do like it more than davoth but only because i love how classic spiderdemon looks it's my favourite doom design
the icon has been used well in fan wads but like in official ones it's usually pretty bad
I hate samur but i believe once i fight the dark lord again, my tune will change
I wish the Icon in 2016 was alive, coolest looking one ever
doom ii's is okay, tnt's would be good if the hitbox wasn't fucked up, plutonia's is.. okay, master levels' is mid but it's more of a setpiece to end the level rather than an actual fight
I haven't foungt him awhile
true
i would rather fight davoth than those tho
it's lowkey creepy and I love that
oh yeah 2016's icon is sick
I want that design painted on my ceiling or something
Hear me out
3d printed head wall mount
like imagine going to someone's house and they have the icon of sin's head mounted to the wall
Put it over the entryway outside and have it judge everyone that comes to the doorstep, deciding whether or not they are worthy to enter/J
if you're not worthy it breathes fire
the door-to-door salesman will NEVER come back
I wish. Itd be a great way to get blacklisted.
" Dude do NOT go to the house with the giant goat head above the door! It's ANGRY!"
or i can just send the hounds 
Yo dude, I’ve just opened up weekends, you cool to hop on now?
Imagine it randomly judges your friend not worthy, and then it sets them on fire lmao
there goes todd
It was such a shame
thats the third one this week dude.
You gotta the Icon a talking to at that point dude
yeah
Maybe he just kills you and takes control of the house
Oh no
And this is why we don't make the Icon of Sin real.]
@everyone can anyone help my friend and i do the multiplayer acheivments in doom eternal on pc
pinging everyone won't work for you
im just trying to get help dude
Yeah and I'm telling you that you aren't able to ping everyone dude
You can just ask
i did
You missing the point my dude
understand the point that you can't ping everyone and there are 100k+ users in this server
i dont use discord my friend just told me to do it, can you guys help or nah
sure what you need
What with multiplayer ??
yeah
....go on what about multiplayer like what do need help with
I can't help with a achievements thing
ok thats what im aksing, thank you
Guys what the solution to gunpletionist Trophy I get all the weapons master and the Trophy is still locked
Complete the game second time
Its a bug with this trophy
I just bought DOOM Eternal after previously playing it on a different setup. I'm trying to move my old local save files over to my new installation, but the game is throwing a "this save is corrupt" error. Am I just cooked 🫠
its hard to migrate save files yeah
Only thing they fear....
can anyone help my game wont open
What platform are you playing on
steam
the game was launching before but then i decided to update my drivers (which are for some reason bugged too) and now it opens for a few seconds then closes
Try verifying the integrity of the game files
i tried didnt work
i also cant seem to fix my graphics driver but thats a seperate problem ig
other games seem to be working fine
This happened for me too
Idk how to solve it
Doom 2016 works fine to you?
dont have it
the problem is my game wont start at all now
it opens for a few seconds then closes by itself

no
Hey there fellow Slayers or whatever you call each other
I have a question regarding the cultist base level. I can't open the Slayer Gate, even though I have the key. I must have collected it in a earlier playthrough. Now there is no key to collect but I can't with the gate at all. Any advice other than deleting my entire progress?
What cpu and gpu do u have
intel core i5 and rtx 2050 i think
Have you tried restarting your level/game to see if that helps?
Are your cheats on
Strange
hello people. just joined to ask a question. i am trying to 100% the game on ps5 and i have all the runes but there is one more makyr device and i cant collect it(prob because i have all 9 runes) is there any way to fix that?
Yeaahhmaybe
Yeah
Go out of cultist base and disable cheats
I'll try
@wraith spoke makes a good point. You may have had cheats on, I didn’t even think of that
Thx
I just completely forgot that slayer gates don’t work if cheats are on. But do they work with the infamine cheat (or whatever it’s called) since it’s not really a positive cheat?
Nope
You need to disable all cheatcodes
So I signed up to slayer club but I can't claim my zombie slayer skin
It worked 👍
How do you get the golden combat shotgun in doom eternal, I've literally unlocked every golden weapon except the fucking shotgun
I believe it’s beat super gore nest on ultra nightmare master level
Thanks
Well you actually have to beat it in the main difficulties, un, extra life and classic mode i think
Yeah, I never even played a level with cheat codes, so I wouldn’t know
How do you unlock gold weapons beside the c shotgun? I’ve been trying to figure out myself but haven’t found out anything besides the gold combat shotty
Beat the Aincent God's 2 DLC
ah, oki. shame, i probably wont buy the dlc just for weapon skins
You have to beat the Super gore nest on:
Nightmare difficulty, Nightmare extra life mode, ultra nightmare, AND any difficulty on clasic mode.
That also applies to the other skins and awards from other master level completions, except for Arc Complex.
Can anyone help me with my problem
yes? Whats the issue
Do you know the part that has the slayer gate in mission 3
guys after the new update
i cant launch my game
can sm pls help
my fricking game cant launch
Anybody down to slug these multi-player achievements out 🤢
@uncut plank I am
anyone got some good slayer skins??
skull face and blood slayer
best 2 skins
delete and redownload
make sure your save is backed up
just game not save files
cheers mate ill check em out
alr man catch ya later hooroo
why are eternal servers always offline?
Np
Can't anyone help fix a problem?
When opening settings, the game just stays stuck on loading the settings menu
And it doesn't fix until I relaunch the game
PC
should i play the ancient gods on ultra violence or nightmare?
my first playthrough was ultra violence
if u have done one playthrough then def do one on nm
oh
i mean get a feel for tag1 then
if u find it too difficult on nightmare then change to uvl
alr ty
Is there any way that I can play doom eternal offline only?
just dont connect online lmfao
Dont play battlemode
I mean the game shouldn't require a connection at all to run it?
Nope
But you cant gain achievments and play battlemode
does anyone know how to fix the mouse smoothing in doom eternal
my mouse inputs feel really bad
Vsync maybe?
Smoothing is usually a console exclusive, but maybe its also affecting your mouse?
mouse accleration myb ?
trurned vsync off
The problem that occurs to me is that when I'm not playing offline
Opening the settings menu puts the game in a perpetual loading screen that never stops unless I relaunch the game, or go offline
and mouse accel off still finding the issue
Does anyone have time to help me with the 200 kills?
Its funny getting backed into a corner by a demon and trying to dash out of it
Great times
I have shed tears in these types of situations
my boyfriend gets to hear me rage
Or when you close to killing a boss and a random demon kills you
Besides I'm not the best a shooters
Oh yeah no Im awful at video games
Oof
I must be kinda brave for playing doom with no aim assist
And the classic position
Great, enjoy the game the way you want
I agree with Saleem
And besides I don't even have the unmakyer
Fuck ass weapon anyway, enjoy your experience how you want though.
The meta is whatever you want it to be.
Which is why Doom Eternal is an amazing game.
Hell yeah. I keep forgeting to turn mine off due to controller use.
Anyone on Steam who could help with Battlemode achievements
top 2 worst weapons btw
What are the worst 2
worst : unmaykr
2nd worst : unmaykr
literally everyother thing has a use
Wow
even micro missiles and moblie turret
am taking this gif
micro missles are way better than people give em credit for
pb is better
why would any1 use micro missles if they can use pb
ehhh
micro missiles aren't bad to use, but there isn't really any reason to use them since they are worse than pb
isn't much worse than using pb, but you do lose out on some dps
they're useful against like possessed hell knights
in quickswapping?
like pb rocket dealing more damage than mm rocket
No enemy has damage resistances to the micro missiles, even bosses unlike the autoturret
pb is definitely better, but if i had to pick between autoturret and micro missles, I'd pick micro missles unless im in a 1v1 with a baron
good bc of the faltering
everything has damage resistances to autoturret, from bosses to possesed demons it's just so annoying, while the micro missles don't
i see the appeal, and i used it in the past, but nowadays not so much
micro missiles eat up my bullets supply
my chaingun usage is mostly limited to putting enemies in glory kill
like if i do a ballista ssg on a caco, but the ssg doesnt put it in glory kill, then i shoot a few chaingun rounds to finish it off
my most common case uses for micro missiles are tyrants or possesed demons
like half the bullets used and significantly higher dps
yeah but is it charged?
mobile turret even got more damage per bullet than pb
you know when the micro missles get a damage increase when you kill something?'
base micro missles yeah, same level as autoturret, but the buffed ones? I'll always choose them
not even 30% extra damage
gng just use whatever u want thats why the game gives u the 2 options between the mods
nice
i may give it a shot when i start up the game again
i like that the micro missile doesnt falter, that gives a lot of utility options, but maybe doing some frag->turret stuff could be interesting
if u like mm more than pb and think it suits ur playstyle
still lower DPS than mobile turret, especially if you factor in the hassle to charge them and way worse ammo effciency
just use mm
so true king
but it is true that pb is superior when looking at straight up facts
micromissle is undeniably better than autoturret against bosses
bc of no damage resistances
no, mobile turret has higher dps than pb+rocket
gng i think we have been over this
and pb+rocket has higher dps than pb+ballista, so mobile turret gets quite good in long range
icon of sin gets melted by the mm, while the autoturret slowly trickles em down
sure, but that's not very often
their not trying to, they are just sharing their opinion
yeye
not everything is a heated debate sir
then you're just wrong? if you don't change your mind regardless of what the facts are then you're just fine with being wrong
okay nevermind
which okay, but don't say what you think is correct then
lemme be delusional bro 😭
anyhow, autoturrets main problem for me is that it encourages tunnel vision
i'll let you if you don't spread your delusions😭
with quickswap i feel like tunnel vision is a nonissue i can switch targets on the fly
alr ig
i mean nth wrong with mobile turret but ngl it is kinda hard to fit it in between combos thats MY main problem with it
similar issue here
autoturret/micro missles are only my go-to when the arena looks like it's devolved into one actual threat and the rest i can ignore
btw can we all atleast agree that dblade and meathook are top 2 mods if u count meathook as a mod
i will always use micro missles over autoturret against possesed demons bc of the damage resistance difference, like why can they have resistances AGAINST autoturret bit not micro missles?
i think the root issue is that it feels so slow, both because of the small movement penalty but also because it takes a bit of time before it starts firing
exactly
though to incorporate it you just kinda gotta switch to it and start firing, not really anything more to it than that
this, it's like a good version of the microwave beam in a way
for sure, and third is the shield
absolutely
personally i dont even use dblade because i want to fight the demons
but its a great tool regardless
i even tried experimenting with the full charge falter :DD
shit so op I don't use it
the dead ringer of doom eternal
(free immortality)
play cbt and use the shield🗣️
i may seem like a crackhead but third for me is pb cause its so useful during early game and theres smth satisfying about popping headshots on fodder using bp swap
i would argue its the best for crowd control
ngl the fist arenas of that level were pretty fun, problem is it has the uac Atlantica length issue but even worse
i can't put it above like fifth spot at best because it can be taken out of the gameplay loop without losing a lot
what level
i don't consider meathook a weapon mod, i consider it just part of the Slayers movement that just so happens to be attached to the ssg
cbt Atlantica
ngl i cant function without pb
i like pb so much that i beat sgn master level with only pb lmfao
not kidding
my gun tier list
since when can u post images in this chat
you have to link images
oh
oh yeah that's a great level
alr alr
if you find it too long you can always just stop playing and come back even a week later
i suppose
i really like the level because it's just good combat in general, with few gimmicks
i've played it a ton, even tried to like speedrun it yesterday
energy shield in its own category is crazy
gng i tried to ultra nm the unreclaimned earth custom level
got to the last encounter and i died to a hell knight 😭
pretty sure it was the last demon left too
i took my hand off the keyboard to drink water cause the music stopped and i thought the level was done
turns out one guy was still alive
rel
dont rly record runs tbh
i only record some encounters and upload them on medal
i OCASIONALLY record runs bc my skill goes out the window when im recording
the last run i recorded was Mars Core ML UN run
mars core ml so peak bro
its the perfect mic of everything
rly good level for casual play
i love mars core ml, i just wish it made more Marauders i need more Marauders
I over here Marauding my shit I got my indestructible shield rn
mars core ml should replace some of its billion tyrants with one or two marauders beyond that one awesome arena
part of why i appreciate gore nest ml is that it gets creative with it's marauder encounters, from the fog to the tight nit arena with arachnotron support to the toxic floor double marauder room and the escape sequence marauders
yo ngl bro the dlc for the ancient gods im playing on nightmare mode and the spirits are literally the bane of my existence 😭💔 it’s not like it’s excessively hard at all it’s just annoying to deal with
and it’s even worse when a heavy demon gets possessed by it 😔
thats generally how i feel about all the new demon additions
not exactly hard, just obnoxious and frustrating
yeah i play it and its like I get frustrated cause i know ill be trying to deal with the possessed demon for like a extra few minutes when I was already trying to get the level over with
Like when you get 6 tyrants and 4 marauders spawned in the level your in
And sometimes the tyrants JUST EAT THE BFG?????

i feel differently, the spirit and blood makyr are challenging but balanced and blend nearly perfectly into the existing game loop. I won't deny there's a high skill ceiling for the possesed super heavies and some possesed heavies, it takes a lot of time to learn how to properly deal with them and understandably not everyone has the time nor desire to do so. Blood Makyr is similar in this regard. Oh and Spectre Whiplashes those exist, who tf cares about the big tentacle its just an environmental setpiece
one problem i have with some possesed super heavies is bullet spongey-ness, like DAMN sometimes i want the fight over with
as for the second dlc? We have such obnoxious and frustrating demons with such a baffling design philosophy you'd think they devs were deliberately trying to piss people off
like every single one of the tag 2 demons is annoying and not fitting into the game design at all
except maybe for idk the immoran soldier but like he's just a setpiece
I like the Spirit and Turret
oh the turret
i legitimately forget it exists even though i play tag 1 alot
ig it's mildly entertaining to shoot two stickybombs at it
I hate those guys.
They're added to the list of enemies I hate in Doom
Spirits are so weird, bc you only enjoy them if you're a sadist or have a decent amount of skill
they CAN be enjoyed and dealt with appropriately but it takes so much skill it's not hard to see why they annoy most players
machine girl status ❤️🩹
but yeah I like the turret
they feel the most fleshed out as an enemy
I was gonna say because they’re not just a reused model but they are 😭
imo spirit doesn’t really add much to the gameplay for me
like the other guy said it just feels tedious to deal with
I like using the beam so any excuse to use the beam works for me
I remember my face when i played the dlc for the first time and they got introduced and I was just thinking to myself how annoying this was gonna be in future encounters
especially for heavy demons
There’s something satisfying about desperately keeping the beam intact
yeah on nightmare mode when you’re just desperately trying to stay alive but you have to deal with the spirit first 💔
but honestly I don’t wanna complain about just the spirit too much I LOVE doom eternal it feels way better to me than doom 2016 tbh
you don't always have to take care of a possessed enemy first
chat i have a question,can i transfer my data from xbox to pc?
i’m not talking about the possessed enemy i’m talking about the spirit itself
but yeah i usually deal with them last
it’s just sometimes enemies will start to spawn in again in batches
ahh i see
i still don't think you have to kill the spirit though, if it's about to possess an enemy with weakpoints, destroy them and let it possess
That’s the thing they never do for me 😔😔 they always possess the goddamn tyrants 💔
yeah these are what i was talking about most
screechers and the other prowlers are just straight up obnoxious and unenjoyable to play against
the humble possesed mecha-zombie:
By the way could anyone let me know something? I really like doom eternal and it’s the first doom game i’ve ever played i played doom 2016 after and didn’t really like it I think it’s because i’m trying to play it like how i play doom eternal but I was wondering if maybe doom the dark ages would be worth purchasing if i like doom eternal
designing for annoyance
all 3 dooms play differently with different combat loops. you have to go into each one with the correct mindset of just learning each for what it is to enjoy it the most
dark ages is more of a 2016/OG doom vibe than eternal i'd say
but i also started with eternal and went back to 2016 and felt that it was really slow and i didnt really enjoy it too much. but then i tried it again after playing dark ages and since i knew that it was a different feel i was able to enjoy it way more.
doom 2016 just felt too slow and sluggish for me I really regret not playing it first since I think i would’ve had a better experience had i played the games in order
yeah i felt the same
going back to 2016 i felt like i was on a wheelchair
but i honestly really like how 2016 feels now and sometimes prefer it to eternal even
you just have to respect it for what it is and know the games have totally different feels
i just put down the game after about 30 minutes in I upgraded my shotgun and I have the rifle but would you say the game picks up after a bit?
doom eternal just hooked me cause of dashing and jumping kinda reminds me of ultrakill which is why
the first few levels definitely are a bit slow. once you get the double jump it feels much better
and the first hell level is super fun imo
true
and where the game really starts to come into its own
okay ill trust you ❤️🩹
I’ll try and pick back up the game today
argent tower had the potential to be the "this is it, this is DOOM" level in the game but they decided to add platforming over insta kill pits
LOLLL no i suck at the platforming sometimes i dont even realize where im supposed to go and ill die more to the platforming than the actual demons
💀
just look for the green lights. thats always been the path indicators in the doom games
yeah i had to google it
i also got confused i think i remember in 2016 wondering where to go but then i realized the green lights lead the way
"wherever could my destination be?" Said Doomguy
The humble green light:
the only thing that’s annoying is like sometimes the climbable walls are just perfectly blended in
that'll just not happen if any heavy is present though
true
wait nvm you weren't responding to what i thought you were
it happens to me when i try to get the spirit to posses the doom hunter in blood swamps sometimes
yeah some things in 2016 are a bit harder to find
but again it just takes some getting used to and adjustment. its not going to play exactly like eternal and thats ok.
I was talking about the doom eternal climbable walls I remember I ran around a level for a whole hour until i finally found the wall
oh lol
like the one in the sort of fleshy levels the walls just blend in
I didn’t look up and I was like how do i get out 💔
🥀
Man if only somebody were to make a Go 2 It in Doom Eternal called "Back 2 It" or something
Anyone interested in some Battlemode?
Do i attempt to finish the dlc tonight?
So I can start my nightmare run in main game?
I'm in immora rn
I know there’s some dweebs who think it’s too strong but it’s a pseudo super weapon so I don’t see the issue. It’s not like it's screen clearing like the BFG
Plus screechers exist to balance it out
I do like how Kaiser campaign balanced it so that it takes 4 charges and requires blood punch kills. So you have to exchange one powerful resource for another. So there’s some decision making, and you’re unlikely to have both BP and hammer at once.
Which rounds it out better than base tag2. Although the master level itself is balanced perfectly around the hammer, so really just increasing the oppression does the job too.
I don't mind that they're two Sentinel Hammer charges
Yeah I think it’s fine for something like the world spear master level
Cause that shit is crazy and warrants the availability in order to keep up with the difficulty
I hope they bring back the Sentinel Hammer in the next Doom, but with mechanics similar to those in Doom: The Dark Ages. And an upgrade system similar to The Dark Ages, so you don't just have to complete a special encounter to get the upgrade.
I really don’t like the hammer that thing is way too op
coach put me back in the 1v5 marauder fight please the dark lord sucks ass
You can't back out now
DARK LORD DOWN! Parts 1 and 2 on ultra violence are COMPLETE!
time for the nightmare file
this outta be fun
Completely agree. It's much less OP in HORDE mode though. You need 4 glory kills or weak point shots to use.
I hate pain elementals.
Ended a TAG 2 100% UN run.
I had gotten passed all the hard parts too.
Did you get through tag 1?
Not UN, but on nightmare, yeah.
TAG 2 is so much easier, even without the hammer, except on the dark lord.
With my controls, I can't use the hammer. So I had to rebind my controls every time I faught him.
what do you have V binded too?
Console.
I feel stupid. I didn't know the mastery tokens were for the weapons
Lmao
I have 2 weapons left now. That made my grind easier
Lowkey the base keybinds are probably your best bet
making stuff harder to balance out the hammer doesn't really fix the problems, since it's not only much too powerful
the hammer also has issues with being poorly designed gameplay wise
I had already beaten TAG 2 100% UN. I even did the escalation encounters hammerless.
The biggest thing I miss out on is not being able to swap weapon mods. The only weapon that affects for me though is the balista.
Yeah, I need to do that.
And get rid of Y being change weapon, to switch weapon mod. Then switch to only using the D-pad for weapon changes.
The only reason for that is I want to learn 100% UN restricted speedruns. To 100% the game though, you obviously need to get every weapon mastery.
One person on the leader boards is in top 10.
The only 100% UN restricted runner on console.
restricted just meant NMG right?
My goal is just to get top 20, which means beating the game >5 minutes under 3 hours.
Which I don't think is that hard. I already know a lot of speedrun tech, I just need to learn routing.
So, like, no punch swapping or any PC-exclusive tech, too, right? If that's the case, that's very achievable
Correct. Some glitches are still allowed.
there's no pc exclusive tech, and the restrictef category still allows for a lot of tech
Oh no, punch swapping is still allowed. It's also possible on controller, but not with my current controller scheme.
it'd be hard to say exactly what is and isn't tech+you'd accidentally encounter some on a normal playthrough+it's just way cooler and more fun with some tech
tell that to tech tied to high FPS
some tech is more effective with high fps, but those are the minority and still work with lower fps
Meathook ftw
The only one on restricted is yeet-hooking. For when the routing requires it, it is still possible on 60 FPS, but its just harder.
However, the game does go up to 120 FPS on console.
i think sone yeethook skips aren't as good with 60fps compared to like 200 though
Probably. As far as I can tell though, they're still possible.
that large dhb yeethook i think gets slightly worse with 60fps
ye
And I just want top 20. I don't need amazing yeethooks to beat the game below 3 hours.
that's true
The hammer felt great in the master level so I don’t know abt that. Using level hazards and enemies (screechers and laser hazards) to temper how the player is ought to use it, seems to work well enough with balance.
Otherwise, I think making it more scarce can affect the player's decision making, less abuse and more choices. It’s a pseudo super weapon after all. Like Kaiser Campaign handled the scarcity well.
The weapon is just so broken, that’s why it’s poorly designed.
What constitutes to being broken? Chaingun shield is arguably more powerful. BFG literally clears screens. Should a thing not be powerful?
BFG ammo is pretty scarce, chaingun shield only protects you really, the hammer grants I frames, a bunch of resources, and a long stun with one button press.
I feel like the difference between them is pretty huge
I agree that it shouldn’t be as easy to get given how powerful it is
Chain gun shield makes you nigh invulnerability, a shield bash that hard falters and does massive damage in addition to the normal gun fire.
While also restricting movement, so you only really use it as a last ditch
The problems are innocuous. Your problem with it is the lack of scarcity, which I agree with. I don’t think the weapon itself needs to be changed necessarily if it’s less available
No, you can move fine with it. It’s not like d blade or anything
Hammer locks you into an animation, literally restricts ur movement. I’ve been killed trying to use it
Really?
I've never seen that like at all
But my experience isnt everyones
Yeah, if there are i-frames for it, it’s not much. Prolly when ur at ur peak in the air. Afterwards, Youre vulnerable.
All in all, the hammer just gives way too much for so little. Two-weapon breaks, or two glory kills on any demon class is simply broken by design
I'm sure most can agree on that/
Yeah as I said, it’s not scarce enough. But the weapon itself is fine. It’s a strong weapon. I’m sure yall would call the BFG a bad weapon if it was under a cool down
But because it’s reliant on rare pick ups, it’s more of a trump card. So nobody complains. The hammer will feel immediately more balanced once you make it harder to obtain. Kaiser campaign makes it like 4-5 charges, needing either weakpoint breaks or blood punch kills (instead of glory kills), which requires you to expend another resource to obtain it
Like anyone complaining abt the excess of resources should not like Makyr drones. The problem was never the excess of resources, the problem is that it’s way to easy to abuse the weapon. Once you make the weapon less available, then the player actually has to decide when and when not to use it as to not waste it
It’s like just the best thing in the game at its state in tag2
Yeah I don’t like those either
The ammo is nice but the health, no
I like em
I get why you like fighting them it just completely removes restacking from the game
They make arenas a stupid amount easier with them in
Depends how u balance the fight
Them being present makes the fight ridiculously easier to beat compared to no makyr drones
That’s for any encounter
Wdym?
the hammer provides excessive resources in all categories: armor, health, ammo, which decreases the need for strategic usage of health and armor restacking as well as chainsawing.
it also reduces the need gor good positioning (bad position? just daze everything), makes enemy prioritization less important (just daze everything and kill whatever) as well as threat management
the game also promotes efficient usage of the entire arsenal, and smart application of their utility for skill expression and depth of combat, but the hammer is just a universal solution and tool which at best does nothing to the skill expression
also, having the balance a tool with specific enemies is terrible
just making it more rare or arenas more challenging does not fix the hammer
maykr drones aren't very good yeah
i think ur looking at the resource management too linearly. Makyr drones can alter the flow of a fight. Make it more continuous. I think they're an interesting pace changer. Gotta snipe em, run over and collect. The chainsaw itself is not just resource pack but can be used for i-frames, break the pace, etc. It's a multifaceted tool. I think having options in certain encounters isn't an issue, especially as sparingly as the makyrs are utilised. I do think the blood makyrs are generally a better execution albeit not entirely a replacement.
I mean I can just chain kill 3 of them in like 2 seconds and be completely invincible for a while now because I have 600 health sitting on the floor, that’s not good game design
Completely removing restacking from the game also isn’t good
drones can be fun gimmicks, but they aren't good enemies
They go against the games systems and design
they promote a more defensive or passive playstyle, while allowing you to just spam the highest DPS options
I’m not saying they aren’t fun to fight, they definitely are, but in terms of being well balanced they’re right behind the hammer
Yeah i disagree because you don't have the hammer at all times, or at least shouldnt. And the game already has excessive resource provisions with certain options (flame belching or icebombing or blood punching a group of zombies, or Makyr kills), so this is just par for the course, just another option. To even acquire the hammer requires a sufficient use of the arsenal so I don't think this holds much weight. Many other tools can "trivilialise" those aspects. Bad position? Chain gun shield, or ice bomb, or frags. Enemy prioritisation? just ice bomb and d blade everything. These are just functions, they're not inherently problematic. The hammer is no different.
The hammer absolutely aids in skill expression, ultimately it's a tool you can use which isnt immediately available. The decision of when and when not to use it is no different to the function of the grenades or chainsaw. You'd be ridiculous to claim the chainsaw does nothing to add to the skill expression cause u just press a button. The purpose isn't the mechanical execution, but the real time decision making; u use the hammer, now ur down a resource and cant use it until u get it back--u use the chainsaw, now ur down 1 charge and cant instakill a heavy demon. Anyway, the stun for the hammer allows u to extend ur combos so it also coincides with the falter cycle. U cannot tell me one cycling a marauder with the hammer isnt a skillful utilisation.
how is it terrible? You tune the game in accordance to the weapons. That's kinda the point. I'm not saying make enemies invulnerable to everything besides x weapon, but create universal hazards that functionally limit the usecases. Screechers make any AOE weapon risky to use, which includes the hammer. The laser hazards account for arena denial, u cant just hammer any spot willy nilly, u must pay attention to ur position. That's why the world spear master level is built well around the hammer in spite of the hammer remaining the same as base tag2
health despawns and ur not having 3 makyr drones lined up. Even if u did, i wouldnt even argue thats bad design, thats just good spatial awareness and enemy kiting. Sitting on a pile of resources is not exactly impossible without makyr drones.
Those other tools do not trivialize things on the level the hammer does, not even close. The hammer is the best tool for pretty much everything and you can spam it a ridiculous amount.
not sure what criteria we are using to determine this. I think they can be used properly and improperly. I think any enemy is good under the right context
No that’s not good enemy kiting or me playing well, that’s a game issue when I can just run a little loop and get infinite health
They remove part of the games core systems which makes them bad
so an availability issue. make it harder to get, then the spam is reduced. At least with the option i mentioned, they run under a cooldown so u will always have them
thats kinda the game tho. ur resource stacking
Even if you reduce the cooldown you still have the issue of the hammer being the best tool in the game for literally everything
nah, they subvert it. I dont think they ruin it.
The game shouldn’t give me quite literally infinite health and ammo on demand at the scale drones do
but its not the best tool in the game for literally everything. this is such an exaggeration
Not really
they stun and magnify loot. Theyre not the best dps option, theyre outperformed by lock on, chaingun shield, etc
It stuns a whole group so you can kill them for free
It doesn’t do damage really so of course it’s not the best dps option, however it gives free dblades too
You don’t even have to be good at the game and you can just hammer into a dblade and get insane value
drones arent used in a vacuum, so this isnt realistic. You have to deal with other enemies. if ur just going after drones the whole time, sure u can keep ur numbers up but ur not exactly progressing.
ice bomb and double frag, kill them for free (literally for free, these are on cool downs)
so does ur other tools
the hammer is just another tool in addition to that
I can run circles around the arena and if there’s consistent drones I can clear literally any arena in probably any level by just running circles and shooting drones while getting pb rockets on the other enemies in between
That doesn’t give ammo, ice bomb barely stuns superheavies, and it’s a much longer cooldown
Hammer also magnifies armor drops
again this is why i say it's case by case. There's a reason why drones are used sparingly in totality. It's cause they are unbalanced enemies in a lot of contexts, but they can be used well. Like if u got marauders, and carcasses, and screechers around, that strat u listed suddenly aint too useful
It’s just an unbalanced enemy because of its design, how does a different arena make it balanced?
okay, so the ammo is just an additional boon. Icebomb stuns them long enough to get a free d blade (its literally my main method for barons and tyrants). "much longer cooldown" than what? frag? sure
based, make sure to use them on flame belched enemies
this really comes across as whinging over a fun and powerful weapon. Can it be overpowered, sure but only in the context of a player who is on top of their resources and cooldowns as is. It can certainly be flipped depending on the context in which it's used
I can be stuck in a corner with a good 15 heavy demons, hit a hammer, hit a double bp, now I can hammer again, double bp again, hammer again
my suggestioning to "fix" it is ultimately making it scarcer so it properly functions like a superweapon
It’s so spammable and the ability is so good
It would have to be much much scarcer
just stepping in to say that yes, the hammer stinky
tag 2 way more entertaining to me without it
how would the blood punches give u the hammer?
I’m assuming you meant to say whining for this reply. I don’t have anything against people who use the hammer and you’re not a worse player for using it, but it’s not a balanced addition to the game
Breaks weak points
i mean sure but the first blood punch would break all of them and no theres no more weakpoints
and once again, this is an argument of availability
im saying it absolutely can be balanced around it and it has been achieved within different contexts
Where is the hammer balanced
kaiser campaign does it well
Haven’t played that, how’s it work there?
in vanilla: the world spear master level
Sentinel axe my beloved
No it’s still wildly unbalanced there
5 charges, weakpoint or blood punch kills
ngl that's one of the worst master levels of the actual master levels
nah
UN'd it and it was just a slog
That’s definitely better but I can’t really say how much, I’d have to play with it to see
Yeah it definitely is
sebtinel axeeee ❤️
it's better than vanilla for sure
the hazards and screecher usage balance it out, so nope. This is exactly what im getting at
Which hazards? Screechers can make it so maybe you don’t want to use it in one specific spot of a couple arenas but they aren’t a big deal
hammer clears
I’ve even just fragged them in groups with other demons cause I’ll kill them before the buff activates, hammer makes that easy to do
laser hazards and screechers. the latter is the primary balance against AOE options as a whole.
how it feels to move away from the screechers and then use the hammer 🥀
screechers already suck but you can invalidate them completely by just moving
which requires u to assess the environment yes
Iirc they’re used indoors in a couple spots but mostly yeah just that
see the problem is i never use the hammer so that isn't a problem for me
so tuff
Most of the time I think it’s actually worth setting the screechers off for a good hammer 😭🙏
requiring u to not use the hammer beforehand, yes.
so deterrent
What?
the screechers should curse you like the prowlers when you kill thrm
How do you remove the curse though
u use the hammer, even if everyone is stunned, the screecher buff will apply the damage reduction and by the time the stun expires, they will be buffed
actually no, you die instantly if you kill then
But because the hammer is stupid I can kill most of them by the time it ends
i dont see it happening
Does Brutha quickswap
if used with a screecher, definitely not
esp not accounting for enemies outside the hammer range
damage reduction
so either u just dont use the hammer and kill the enemies without affecting the screechers
or u do hammer and deal with the consequences
I can just hammer the ones outside the screechers first and kill them with hammer first
okay so u have to assess the environment and use the hammer where best applicable
u know, like ive been saying
If using the hammer lets me complete levels that are WAY harder than anything I could beat without it how is that balanced
lol
Or I just snipe 2 weak points and get it back every 10 seconds and it’s a brainless weapon
because the hammer is a tool the devs want u to use. Why are we invoking this argument for doom eternal of all things lol
what if you got bfg ammo every time you killed any demon, that seems fair and balanced to me
this doesnt address my point. ur chest beating rn
The only thing that would hurt my gameplay even close to as much is the meat hook, remove any other tool and the not even close to as impactful
yeah the hammer isnt the bfg
"ur chest beating rn" are we 12
discussing silly videogame weapon and this fella on some "ur stressing '
he replied with a non sequitur, it is categorically chest beat "yeah but what if i did this thing that doesnt address ur argument at all"
lol?
It kinda does, you said I have to think tactically about how to use the hammer but if I can spam it I really don’t
but the screechers prevent u from spamming it, which is the point
I genuinely don’t understand how you think it’s a balanced tool
ur forced to relocate and use it
And spam it somewhere else
ive literally been saying the availability is the issue. where did i say it was perfectly balanced lol
thing is screechers aren't in most arenas
i dont think the weapon is inherently unbalanced because in certain contexts it's tuned accordingly. But the balance would be better if it was less available
You never said it was perfectly balanced but you are still defending it as it is in world spear
It’s vanilla state cannot be balanced no matter what you really do to the level
At least i haven’t seen it done yet
world spear so ass 🥀
that is true, but the arenas that theyre in, the hammer is immediately less useful
yeah cause it is better balanced there in accordance to the adversity
Obscenely broken and slightly less obscenely broken is “better balanced” I guess
i think with the vanilla assets, it absolutely can because world spear master level demonstrates that
Brother I could go combat shotgun only that level if I used the hammer 😭😭😭
it's still unbalanced in world spear ml
It’s so stupidly op there
yeah, it quite literally is. Thanks for agreeing
That was demonstrating how better doesn’t mean good, maybe it’s better, still horribly balanced though
Less bad isn’t good
world spear master level boils down to "ignore the arena gameplay loop just get hammer charges" and it's the most boring slog
maybe ur some doom God, but it's not the case for most people
nah, the usage of screechers and spirits make it fun
everything is good
i have a hard time with the hammer
you're arguably provided with excessive armor, but health? no, and probably not ammo either
and making something that provides excessive resources, regardless of if you already have it or not, is bad because it's... excessive
hammer replenishing is not complex at all. destroying weakpoints? doesn't require good arsenal utilization or complex mechanics. glory kills are already overdone by many players, and they slow the pace of the game down along with not requiring good arsenal utilization.
never said the hammer trivializes anything, because it doesn't really, and neither does any other piece of the arswnal. however, it does severely undermine previously established core pillars of combat. and yeah, i don't believe the chaingun shield is particularly well designed, but in what world does that excuse the hammer's poor design?? furthermore, the chaingun shield is far from as universally helpful as the hammer; same for all of the other pieces of arsenal (frags also don't do much for bad positioning, and if you use the ice to get out of bad positioning you're punished for it).
you phrase things in a very deceptive way, or you haven't thought your arguments through. you can't ice or dblade everything. the ice literally has a 35 second cooldown, and the ammo for dblade is the most contended for ammo pool in the game, and an entire chainsaw only gives you 2 and 2/3 of a dblade (if you don't use plasma ammo for anything else, which is a terrible idea).
the thought process for hammer usage is very simple, unlike frags. the chainsaw doesn't hold much depth, yeah, but if you watch beginner or intermediate players, most of them can't use the chainsaw super well, but the hammer is no problem. the hammer doesn't add skill expression because it's mechanically simple, charging it is simple, its usage doesn't require much thought, and it's helpful across multiple categories.
i disagree but at least u concede that its an improvement
requiring the usage of a specific enemy to counter a weapon is inherently terrible, because what happens when an encounter doesn't use that enemy? and the hazards don't do anything to counter the hammer because you don't really move while using it
anyone able to help me on playstation boost battlemode need 100 more kills for the trophy to have the pain be over.
there should be a new enemy called the hammer elemental that's just a red pain elemental that deals blood makyr damage if you use the hammer
#balanced
I just finished my TAG1 Nightmare run :D
it always looms above you no matter how fast you move
Nice!! How was the Samur fight?
Went like last time, took a few deaths
i can handle it without bfg these days but oh boy was it rage inducing at one point
I don’t think I’ll ever master Samur…
relatable
The first time I fought him I nearly lost with sentinel armor 😭😭
I adore The Holt. But there is a part of me that wishes it didn’t end in a Bossfight
that possesed pain elemental + blood makyr combo is the true final boss
Could’ve been a seperate level ordeal like The Dark Lord
possesed marauder i love that guy
my favorite boss and i will call it a boss
I still stand by my opinion that Samur is more of a fight against aoe spam + double spirits
Not a very fun boss fight imo
they undermine other pillars of combat, and push you into a playstyle partially antithetical to how the game otherwise pushes you to play (no this is not in a good way where it creates "variety"). in cbt mods where maykr drones are used a lot (or just anywhere they're used), the player is pushed into engaging less with the enemies, playing more passively to constantly restack with the drones, and they allow you to just spam the highest DPS options (often it just becomes optimal to yeethook->dblade). and that is on top of obviously rendering ammo and health restacking almost completely unnecessary
Samur & friends ahh boss fight
Not even. Samur & Guys he claimed to hate 😭
true, though most of it because the underlying level is quite bad, but partially it's because of the drawn out arenas and the hammer
I would understand if he was accompanied by Blood Maykrs and Maykr Drones. Heck, I could even imagine eyes being there
But damn, spirits and other demons?
Doesn’t make sense to me
yeah screechers definitely disincentivize hammer usage, but they're also terrible enemies and are used in farrr from all arenas (luckily)
I think we had enough turret combat in the Trial of Maligog, the Samur boss should’ve excluded it
basically
I like the wacky platforming, reminds me of Portal (which suits the character)
Possesed demon tier list
the only reason the tyrant isn't higher is bc the fuckwit takes 5 quintillion bullets and rockets to be killed
bulletsponge? More like nuclear bomb sponge
Possessed shield guy lowkey rips and tears you
this isn't untrue but i barely see em
True
the trustworthy stickybomb
possesed gladiator when
are there any mods that make the gladiator fight actually harder but not crazy
possesed blood makyrs are insane bc you not only have to shoot their head more than once but you have to dodge their ludicrously damaging projectiles
pb headshots feel required
cause i am NOT wanting to hit 2 headshots with the ballista
maybe offwine's sentinel prime level does something to it, idk though
otherwise it'd be the kaiser campaign
i still have yet to try kaiser campaign
i gave up at taras nabad
it just started feeling like everything was the exact same thing
and that's from someone who enjoys basically all cbt mods
Do you even like Doom Eternal? It seems like the game is at odds with whatever you stand for lol.
i mean the ice bomb and blood punch can give health fairly easily. Again, makyr drones exist as well. Both ammo and health. So again it's not outside the game to do this. In the hands of a competent player, it may be excessive but that also strips the combat space of context. The level of adversity tunes the resource acquisition. Destroying weakpoints is a skill instilled unto the player, it's enemy prioritisation in addition to arsenal utilisation. Why are you acting like it's anything but those things? The process of obtaining the hammer necessitates competent gameplay. "Complex mechanics" define what exactly is complex. Glory kills are a necessary component of the game, so i dont understand the complaint here. Unless ur complaining that glory kills being a currency for the hammer charges is an issue? Which i can agree with as it shares it with blood punch. But glory kills are a function, just like the chainsaw or flame belch. "slows the pace down" lol
I am listing extant properties of the game and your rebuttal is "erm i dont think thats good either" is not a valid syllogism. I dont see how the hammer undermines anything. It provides an additional gateway to those mechanics. You use it in addition to those mechanics. The mentality that "why use these other options when u can use this" completely spits in the face of player preference, decision making and skill expression. The chaingun shield is pretty universally useful. Nigh complete protection, falters on dashes, etc. What constitutes to bad positioning? Being in the middle of an enemy hoard? The hammer is just as useful as frags in that circumstance, theres a usetime before the stun or falter takes into affect, during which u can easily be killed (has happened to be trying to hammer an archvile in world spear master level). The icebomb is arguably the best out of the bunch because it immobilising everything instantly and gives health upon applied damage. Combine this with the chain gun shield and u can correct "bad positioning" easier than any other tool besides the bfg.
I phrase things deceptively now, alright lol. You can't just hammer everything, what is your point? Spirits ignore it, screechers discourage it, marauders block it, blood makyrs will just destroy u for trying. Ice bomb is infinitely more available than the hammer and can be used to immobilise most targets (barring the ones i listed), in addition to multiplying your damage. Most contended? According to who exactly? You're framing this argument from a very narrow purview (likely your own) and projecting it to the total. Plasma was probably my least used resource as i only used it for pb ballista and d blade. You're arguing like i wont be frequently chainsawing or using my other options. I'm not solo maining plasma.
Is it simple? It's not on a cool down so there is risk involved with its usage. I dont think you quite understand what skill expression is, if there's any risk or decision making involved, and the outcome of said decision leads to further options, it can be classified as skill expression. The hammer itself opens upon sustained combo paths in which skill expression is necessarily achieved. If u use the hammer to one cycle the marauder, thats skill expression. If you use the hammer to stun lock an archvile in addition to the grenades, that's skill expression. The technical simplicity of a tool doesn't disqualify it from having skillful systems. The chainsaw is technically simple but has a variety of skill expressed usecases. Ofc effective use of replenishing ammo, but u can save up 3 pips to take out an enemy on the board (not only do u have to conserve ur ammo to achieve this, but the outcome allowed u to clear a piece from the board immediately); thats skillful usage. The chainsaw or glory kills can be used to also gain i-frames or jump out of bad situations
i think both the chaingun shield and hammer are too op
though the hammer is extremely fun to use and therefore okay by me
this requires technical ability and is just the gimmick of the encounter. Gimmicks arent bad things
agreed, i use neither
i personally have never used the chaingun shield
i used to spam it back in the day
but then i realized it made me worse so i stopped using it as get out of jail free card
i dont see how theyre bad. They serve a function and serve it well. You kill other enemies while trying to avoid these ones. Not only does this deter DPS spam (rockets will trigger them), but it's also just a fun gimmick.
the screechers might be the only good tag 2 enemy even if annoying asf
there are no good tag 2 enemies unfortunately
i use the chaingun shield to delete barons
i think theyre all good
if a weapon is too strong i find it unfun, especially in the defensive regard
cursed prowlers and stone imps are the worst
i avoid superweapons like the bfg or unmakyr or crucible
but i like shield and hammer
they have their use
in my eyes the hammer and chaingun shield are superweapons too, make it to easy forcme
just d blade imps
i think armoured barons are too easily demolished, stone imps are fine but forcing a specific gun is kind of lame (they were integrated far more naturally in the dark ages), cursed prowlers are by far the worst enemy in the game design wise and immoran troopers are just pathetic (and now they're not even one hit kills so theres no cathartic "theyre so easy yess im so strong" now theyre just lame enemies)
it's not about use it's about them being annoying as fuck to fight
blood maykrs i forgot which tag theyre from
to u sure
tag 2 demons are just unfun
blood maykrs are like my second favourite enemy
spirits come baaackkk
first being marauder
i actually like tag 2 so their addition enriches me
yeah you've made that abundantly clear
likewise urself
Play the game how each of you want and chill tf out
real question doe do u like dark lord
i enjoy immora even if i find the level design not particularly compelling
i do.
i think immora and dark lord could've been done better, but they're not like horrible to play
dark lord is overhated. just a fat marauder, which is my fav enemy inthe game so
immora is ok, world spear is the only one that i genuinely think has only 2 good arenas
this is why hes disliked :p
the final boss of doomguy's entire journey should be more engaging than a rehash of a prior miniboss and a prior boss
i mean i get it but i also dont
anyway i think samur is the best boss
dark lord is a snoozefest, if you want big powerful marauder just fight the possesed marauder in the holt
so its not like dark lord is my goat or anything
i enjoy the rhythm the davoth fight has but i think it would've been better for him to be more of a mirror match (V2 ultrakill) or for them to delay the dlc and do the big spectacle they wished (giant dragon davoth final phase)
possessed marauder is a bugfest
world spear sucks and is way too long on easy difficulties, but on nightmare it turns into one of the best levels
maybe. UK typically has the better duels.
trvth nvke
world spear master lvl t1?!
UK has way better bosses than any Doom game yeah, but I think a mirror match can work in Doom as well
world spear is a dark ages level ported into eternal with it's flat arenas
that one snowy escalation arena 💖
case by case. I think Doom has some solid encounters. Samur for instance is uniquely Doom eternal
i wont deny the escalation encounter and first post hammer unlock arena are fun without the hammer doe, but that's like 2 whole arenas i like in the whole level
and i dont think UK can ever replicate it
I think UK could replicate Samur fairly easy :p
earthmover lasers + spawn in heavy enemies EzPz
reclaimed earth is the closest tag 2 gets to being good, and if you don't use the hammer and pretend the tag 2 demons aren't there it's a nice main campaign level with some spirits
just saying words
reclaimed earth is actually my least favourite tag 2 level :p
but i see your perspective i like the grappling
theyre all great levels
okay I've found enough evidence for this little theory:
If you like tag 2 you think reclaimed is the least good level
If you hate tag 2 like me and the other 2 folk reclaimed earth is your favorite without the hammer
idk why it's a common pattern I've observed
you too
nah im beastly
ok?
how tag 2 does u
tag 2 doesn't do me bc it's too easy i fall asleep
narcolepsy
yeah tag 2 causes narcolepsy bc its that easy and boring
its uber difficult and fun
last time i checked uber difficult meant something along the lines of "actually difficult" and tag 2 ain't that
it is i promise
so why dont u like the world spear master level
u got ur challenge there
what challenge? I did that on Ultra Nightmare and it was just a boring slog
the challenge was not dying of boredom to me
ig the occasional possesed super heavy was nice, but only bc the hammer didn't do shit to them
literally just the possesed baron, doom hunter and tyrant that's literally all i enjoy from this level: 3 enemies
i love the game and have over 2000 hours on it, but there are many things from tag2 i dislike
ice bomb and blood punch can give health (along with killing any superheavy or performing a GK), but it's not a ton (especially little from the blood punch), which is why higher level players never focus on health restacking and instead armor restack, since you can get much more of it. are you arguing weakpoint destruction is a thoughtful or mechanically demanding in any way process? because it's basically as simple as it can get, hardest part is aiming. hammer acquiring doesn't require competent play, or even beginner level play. GKing is already a mechanic that many beginner or intermediate players are overly reliant on. glory kills charging the hammer isn't good, yes. and they do slow down the pace (force you into an animation where you can't interact with the game in any way at all).
i'm struggling to get the point you're trying to get across in the second paragraph. but the hammer undermines mechanics by making equipment less important, positioning less important, and enemy threat management less important. chaingun shield also isn't universally useful, as it's restricted to one category (defense). the "offensive" capabilties of the shield with dashes should almost never be used, as it does more bad than good most of the time. positioning is much too complex to go through here, but at the superficial level i think it's very easy to see what bad positioning is. frags aren't as useful as the hammer if you're surrounded by enemies though; it's just a falter instead of a stun, smaller falter area, less damage, more delay, and the hammer takes you up and then down very fast which dodges a lot of damage. yeah you could throw a frag and use the shield, but if you're dying from using the hammer you waited too long with using it. ice bomb is in no way better than the hammer, and what you're saying just doesn't line up with actual gameplay
you don't even get health just by damaging the demons, lol
is weakpoint destruction even like hard to do it's basically required anyway in 90% of arenas
weak point destruction is so easy
at least it's satisfying to do with a combo on mancubi
pb+rocket+pb and then bam, no cannons, so satisfying
it also helps bc the Mancubi is consistently throughout the game one of the fastest sharpshooters unless u destroy it's handcannons
i wonder how much more deadlier cyber mancbui would be with the mancubi projectiles and no chance to destroy their cannons, cause the green goo is really inoffensive compared to the blasts the Mancubi shoots
I'm going to repeat it again, each person can play the game however they want to or find fun. The snobbery when it comes to this game is useless and puts a stain on the community imo. Everyone is at different levels, and not everyone dedicates thousands of hours into a game. Do what you prefer without judgement and be respectful of others. There is nothing wrong with glory kills, grenades or ice bombs, shield, blood punch, using enemy weak points, whatever. Let's not deter anyone from enjoying things the way they see fit.
Please be kind and respectful to one another always when it comes to each Doom game, goodnight my slayers. 
the most threatening cyber Mancubi are the one's in super enclosed arenas, like the one near the start of mars core
but with correct economization of blood punches and securing glory kills they become a non issue
just blood punch + ssg (and something some additional trickle down heavy cannon fire) to refuel your blood punch with a heavy demon glory kill
you are phrasing things deceptively, or you just don't know how the game works
you said you can just spam the ice grenade and dblade on all enemies, which you definitely can't. i never said you can use the hammer against all enemies, so why are you arguing against it? ice bomb is more rare than the hammer. there is a condition to plasma ammo being the most contended: you need to use your arsenal somewhat well. you not using it a lot does not work in your favor here.
there isn't an inherent risk to the hammer usage, only "risk" is that you might be able to get more value later. issue with skill expression and the hammer is that the hammer doesn't have any meaningfully skillful systems related to it. yes you can use it to combo demons, but that doesn't constitute much. the chainsaw example isn't very good, because almost the only skill related to it is using it frequently enough, the rest is just ammo management. saving up 3 pips is almost never useful unless you're a speedrunner, and using it for iframes is more often bad than good. using it to jump out of bad situations is valid though
3 pips are only for pain elementals
i can understand using the hammer, or liking it because it's fun, but it isn't a good addition to the game
even a significant amount of top players use it, but i don't think many of them consider it well designed
I have four battle mode achievements on Xbox but they say 0% despite there definitely being some progress on some of them
Any ideas why?
no hammer gng 🗣️
the modded axe is better lwk
also holy paragraphs
Anyone got any good modded master levels to recommend which are like harder than the official ones but not too crazy?
Can work for either the ingame mod launcher or the injector
saleems old levels
not the master levels
they are a bit difficult
what should i search for on nexus mods to find them?
thanks for anwsering btw
they arent on nexus
pretty sure they are on id's website
so i have to use the inbuilt mod launcher
u should try out graveyard
alright thanks for everything i will check it out
its the best one
i did but it was hard
oh damn
hardest like main level thing i did was mars core master level UN
btw if u want smth rly difficult try out hells abyss v2 its my fav level oat
oh
i mean thats good too
i played that one mario map and selected unbalanced by accident and was questioning if i was just terrible all along, i hope this wont be like that
oh lmao its way more difficult
even on balanced
yea that will be nothing for me then
then saleems levels are ur best bet
almost all modded levels are difficult cause the people who make them are difficulty slaves
but thats kinda the point of a MASTER level
still some levels can be very hard but fun to play at the same time
others are just straight up cbt
idk which level it was again but it was so annoying
like there were so many carcases and archviles behind walls and i just gave up on it
btw if ur looking are a campaign overhaul then try out kaiser campaign its top 2 eternal mods oat for me
i honestly cant enjoy the campain now because of the stuff missing from the game untill you reach certain points
like with out the meathook and ballista its just kinda boring yk
or is this one different and you start with a full loadout and just have every level super hard
no u gotta gather everything but u do start with one rune and crystal and the hammer
pb bp spam 🗣️
is the progression at least a bit faster
no but the difficulty is much higher than base campaign a the boss fight aare atleast a bit interesting
also theres a pruple goo monster
higher difficulty is expected in a kaiser campain
does he like spray that goo from nekravol everywhere
u can send a dm if u want ill answer later
when im back home i will try one of the options you gave me and tell you how it was
I get that. It's the same issue for Horde mode.
I usually reset Horde moden if I get a bad weapon to start with.
that first weapon really decides how things will go
but i like it how your guarenteed to have everything on the 3rd level
Yeah, those last few stages are great.
Unless you get the dreaded spirit-buffed marauder.
he sucks but is managable
One time, a spirit buffed Baron died in a wall, and the spirit buffed a marauder.
So I had to deal with a Baron AND a murauder, both buffed.
That wasn't fun at all.
i can imagine
i was playing the balanced randomizer on urdak and saw the fabled archville run animation
they run?
Yes it's so bizarre
did you get a clip?
https://youtu.be/3t3mtu8hdN8?si=1Qsj2stCo_tdX5Cm it basically this
literally on the same spot and everything, for a moment i thought it was a whole ass new demon
thats so weird.
I don't know why i expect a squidward ass run with their arms like a t-rex
Hey i want to play doom eternal for the first but the audio cuts out in the lobby
vanilla or modded
vanilla
Ok. Is your audio on your pc or console working properly
yes its fine just doom
so it's in the mena menu righ?
if it helps it pc on game pass and bluetooth
maybe??
yes whe i load into the menu
I've never had trouble with bluetooth but i don't use game past
ok i found that all pc audio is cut until i close doom then back to normal
there we go
all of offwine's levels, they're both on the mod portal and on nexus
what do you mean
it working
oh! My bad i read it wrong
so it's ONLY doom causing it? Try another game
maybe it's a steam thing. Also check you audio in your pc settings
doing Urdak on Balanced Randomizer without dying and no superweapons or shield in those two big big arenas really highlighted the need to employ hit and run tactics
in one of them I was facing 3 marauders, a tyrant and a armored baron plus a bazillion support heavy demons
on the other a similar situation but with 2 marauders
i can handle 5 marauders if you throw them at me all at once, but in an actual arena when the marauders start stacking up it becomes this sort of hit and run game until you kill all the support. Sometimes it does no harm to hit them since their so fast they can approach you in areas where's theres no support yet and you can get a few hits in
Just wanna say, whoever made the world spear master level i hope both sides of your pillow is fucking hot
Been struggling with this level for so long 💔💔💔
what difficulty
Been struggling with the level for the past 2 hours and i ain't even halfway
I once struggled with this level for 8 hours straight
Caused me a mental breakdown
dear LORD
This level is just killing me
ok that lets me no NOT to do the dlc on nightmare for my nightmare run
Im gonna lower the difficulty and just relax... can't deal with nightmare anymore
Please do that for you're own mental health
DLC on nightmare is alright, it's just that specific master level
Lowk gonna give me ptsd
Oh you're playing a master level???
Yeah 💔💔 the world spear is just impossible for me
No matter how much I know what's coming
dude. no wonder you're loosing it. I ca'n't even do a normal game master level
I finished the main game and DLCs on nightmare, and had to go with ultra violence for the master levels
They’re insane
dblades and rocket spam go brrrr in that level
I did everything, every mod, every weapon, everything
everytime i get a bunch of heals and ammo on the dlc im expecting bs on the next encounter
does it get worse for the second one
second dlc is significantly easier
alr
❤️🩹
I'll probably only beat the level in like 5 years time
I'm not giving up