#doom-eternal
1 messages · Page 432 of 1
Literally true, you don't see Archviles moving around in Eternal other than teleporting. 
@barren marsh the first slayer gate is EZ
yeah, well with the summoning/buffing ability set that they have, either they're boring to fight or they overwhelm you extremely quickly, there isn't really any compromise there
I've reached a point where buffed demons dont overwhelm me at all
completely dependent on what demons are buffed, and which ones the archvile summons
if I remember correctly the two archviles in the second big mars core ML arena summon marauders
Demons buffed by an archvile arent technically the same as those buffed by a totem
I HATE Archiviles with a PASSION
Dunno why people hate archviles but love marauders lmao
Lemme ask you, have you been on horde mode on NIGHTMARE and you get to the third section?
Nah I cant even pass the first level on ITYTD
most of the people who "love" marauders don't actually like them that much, they just like to flex that they can one cycle them lmao
personally I don't like either of them, as they both kill the pacing of a fight
archviles turn the whole arena into where's waldo, whereas marauders more or less are designed to force you to play at their own pace
The thing is that most of the archviles spawn on the same position most of the times
well, nobody has any issues with the archviles in the main campaign or the dlc (or at least, they shouldn't)
I'm talking about in modded content or endless stuff where they spawn in without you knowing where
I've seen plenty of people struggling with base game archviles
every demon aside from maybe cyberdemons are trivialized by you knowing their exact spawn location, not just archviles
the thing is
there is one archvile in the entire base campaign that you can't kill with the crucible, and that's the only one that can spawn in multiple locations
beyond that guy, if you struggle with them, you just use the delete button
although I suppose if you don't use any non-standard weapons then archies can still be tricky simply because their attacks deal a metric ton of damage and they're also kinda bullshit
actually not kinda bullshit, a lot of bullshit
On modded content I've only struggled with archviles when there are multiple of them and the arena is too small
Or when they decide that it would be funny to have one possessed
We will never know how a canon possessed archvile would work
"damn, why's that archvile kinda weird looking?"

pain ensues
I lowk wish the dumb possessed tyrant fight in the holt was an archvile instead
the tyrant is just a bullet sponge that does a lot of damage, at least possessed archviles have something else to offer
the dlcs are already full of memes, why not give us another one
On some modded levels you are able to falter them when they start summoning demons while in others you cant
But it kinda gives you the opportunity to slob them while they are doing that
if the possessed archvile was official he'd definitely only be able to be faltered with the microwave beam
you'd just have to burst him down normally (but no lobs because he'll teleport) and if he starts summoning you blast him with the meme beam
would be fun in isolation but idk how balanced it'd be with other enemies around
Would they give them lob resistance though?
THE BFG IS BEST FOR ARCHVILE
Probably not anything more than regular spirit buffed enemies
Since regular archies don’t have lob resistance
Although since you can’t falter or freeze him I guess the only time you could use a LOB is when he’s summoning
Using the BFG on an archvile is a waste of ammo
@astral hamlet WORTH IT TO KILL THE BASTARDS
Just kill them normally
It’s hard as FUK to kill them normally(I rely on chaingun or super shotgun to do that)
not really
ice bomb with the frostbite upgrade or frag grenade + 2 lock on bursts instakills them
Getting glory kills on archviles=Impossible
The one Imp when you have three health left=BERSERK ACTIVATED
If it wasnt for nekravol's archvile/tyrant glory kill challenges UN 100% would be so fucking easy
What skins should be added next update(if the game is still being updated)
Anyone wanna see my collection of random cosmetics?
Eternal is dead
No its true there isnt going to be any new updates
Try to join to a match in battlemode
Definitely dead in the cosmetics area. 
urghhh to link a bethesda account to a new steam you need to have all of your progress erased
shitty-ass system man
oh and you lose TAG too thats fun lol (i expected that but still thats like an extra kick to the balls)
Does anyone know how to get the high-record-breaking trophy in Doom Eternal?
Who want Doom eternal Multiplayer on PS achievement
Who wanna see my unlocked cosmetics in doom eternal
you mean skin?
Ok
game isnt getting any new updates but theres plenty of user made skins that u can find in the mod browser
I was wondering what part of the Blood Swamp has radiation? to which I saw RAD Suit in the mission?
All of the swimmable sections
air control, equipment fiend and then it kinda depends on you
my third slot is either dazed and confused, or savagery
for support runes i strongly recommend break blast
or the one that gives back extra lives is good if you need that
so that or break blast
Wait what were those?
Daze and confuse makes enemies staggered longer I think and I’m pretty sure savagery is the one where you get a speed boost from glory kills and chainsaws
aaah
wait it's name is savegry
what
I didn't remember that was it's name, tho it has been a while since I looked at their names
I have but I died in the first arena to a marauder or arch vile I think
savagery speeds up glory kills
blood fueled gives you a speed boost
@rugged flax
aaah
Oooh mb I get those confused easily
ye, no worries, there's a lot of names to remmeber lol
Holy shit
Last night was the best night of my life
You guys need to try playing doom while fried out yo brain
Such a fun experience
eternal was peak
it is peak
very
eternal bad, eternal better
How to open master levels? I've completed the game, but they're still unavailable.
i completed the game too
but i just like playing it over and over
for the fun of it
and the smallest update was updating the agreement
try accessing them from the fortress of doom? other than that im not sure
yeah do that
you should try master levels
i cant find all the collectibles in levels
They are absent there too.
oh i have way too many og skins for slayer like ranger slayer and nail guy and retrowave
guys i found one of my old files of Urdak... from october 10 2023
google says to replay the level first idk
weird
you shouldn't need to do that
@amber grove did you finish the game on extra life mode?
thats not true
oh
yeah
yeah i dont know honestly
ill search it up
it should unlock for you when the game ends
does any one have any help or suggestions to do? i recently played doom eternal with mods from the launcher and it kept crashing. i said to myself "maybe manually adding the mods to the folders with doom eternal mod injector will work" but nope. i tried even verifying the game files
that sounds interesting
yeah i have it
i dont know what it is
probably from when doom eternal started having a reward system?
for leveling up
are you using rhe latest verison of the mod injector?
if you are, idk
yup
i watched a tutorial too
maybe use the official mod portal tjen
which one
if you aren't using the mod injector for a particular reason
i am
if i could get my brother here but he doesnt have discord rn hed help you
because he has mods on doom eternal
ok
why?
because i tried using the in game mods from the launcher
and it didnt work, i tried manually modding it in the folders
and i did exactly like the tutorial
this is how to get Ranger slayer - Own the rerelease of Quake Champions and link your account
I think you mean the rerelease of quake 1
Hey. So I actually stream every weekend at either 12 or 1pm edt, and i gotta know. Why doesn't my AG part 2 dlc progress save? Is it cuz I used the launcher?
Welcome
did you use mods?
because if you do a level with mods then switch to unmodded, it doesn't carry over your save
Oh. Yes. I mean, I still completed the campaign but for some reason have to replay the same level to play the master level
so if you try playing on a modded save, complete a level, then close the game and come back to that modded save, does your progress save?
Yes, via the launcher and mods and all. But for some reason, have to play the Master Level again
so the master level doesn't display as completed?
Yeah. I can unlock it again via playing the campaign level
huh
that's odd
Should I just no clip next stream so I have time to do the Master Level?
I thought the condition for being able to play master levels was to complete the campaign
I have no clue how completing a single level makes it so that the master level unlocks itself
Eh, mod launcher probably
Should I set my controller sens higher
Mines in like around the 20s for horizontal and like 15 for vertical or some
But im not able to turn that quickly n stuff
I would set it as high as you can while still being able to aim well
Ok
I dont need to hit every shot right 
LOL as long as you don’t feel a noticeable decrease in your aiming then it’s good
Would help against fucking whiplashes squiggly ass tho
beat the slayer's gate thats in the cultist base on my nightmare replay of doom eternal
wasnt so bad mainly because i have the super shotgun now with the meathook so
nice one
Im trying to beat gore nest master level on nightmare
It's kicking my ass
that one is painful
Yeah, too many cramped places
literally starts with you and a tyrant stuck in a halway 😭
Not groovy 
Who have Doom eternal on Ps
here is a tip to defeat the final boss of the dlcs i think
If you die alot set resolution and graphics to high so that your game is less than 5 fps
it makes it slow and easier
on pc
Who have Doom eternal on ps
Bro is playing the game on PowerPoint 😭
Can anyone please help me get the blood bath trophy in doom eternal battlemode
what platform are you on?
Ps5
🥀 😭
😔🥀
I'm on pc, but good luck on the achievement
That was the last one I got, took a while
Ok i finally finished it
With all of my extra lives lost
Holy shit im gonna have to do that again
I didnt finish it with 5 extra lives
Yea im done
You can restart the level in extra lives mode
i am ps4 😭
Switch OLED💀
Good luck
For me it wasn't as hard as people say it to be
It was the easiest real master level for me

Not including arc and cultist base obviously
Maybe cuz its the fact I tried tag1 before it and the community claims that playing tag1 before master levels makes all of them easy as piss

The number R of course /j
XD
I learned it because i used to play doom eternal on a old overheating laptop with a ryzen 3 3500u cpu
Everytime I play Doom Eternal on Switch or Switch 2 I can’t decide if it’s good or bad
This game needs a patch or something, which it’s probably never gonna get
But hey at least the frame rates are kinda good now. Even if the visuals look worse on the bigger screen (though Tbf it’s hard to notice it when you’re stressed in combat)
I don’t think playing tag1 first makes it easy, it’s a smaller jump so it makes it easier but there’s no way you can say it’s easy
On nightmare, does the Khan Makyr boss have a ton of health per full bar?
Difficulty doesn't change health
yeah the sgn ml is still significantly harder than tag1
I need Help achievement for 50.000 heal demon and 200 kill opponents
And 8 dif weapon kill
No plus bro
Hardest iteration of tag 1 was when sgn ml released
I wish the battlemode demon skins were officially usable in singleplayer due to things like this. fucking hilarious
Dlc is worth?
dlc is, indeed, worth
wait for them to go on sale
20 bucks each is steep
no point buying them for full price when they go on huge sales all the time
What's easy way to do multiplayer achivements?
Always on sale, i just want know its worth? Like there more weapon or just story?
Each dlc is only 3 levels long (3 long-ish levels, but still just 3 levels), so them being priced at half of the base game isn’t worth it imo
You don’t get any new standard weapons but you do get a super weapon of sorts in TAG 2
tag1 yes 100% its the definitive doom etenral experience(imo), tag2 is basically just a ground slam
I disagree
Oh ty, i still dont understand why they give multiplayer, that mode is ded n cnnt play with bot
I agree
Ultrakill is basically doom eternal if it didn't have double jump
Ultrakill is femboy doom eternal
Its any channel here to get PS5 trophies, I need to get the 200 kill count im at 78
If anyone needs it to get it we can help each other
Truer words have never been spoken
Oh it doesn’t? So it seems Khan Makyr is still kinda squishy then on nightmare.
Who can Help me Doom eternal on PS 50.000 heal and kill 200 opponents trophy
Difficulty only changes enemy aggression and damage, nothing else
I see…
we can
went?
“You can’t just shoot a hole into the surface of mars.”
Well guess what I did, Hayden?
Finally replaying Eternal on Switch 2. Crazy how there's no resolution dips / frame drops.
A war is in the horizon
Anyone know what score you actually need to get Slayer Rank in Horde?
Yes but actually no
I get to The Holt on Nightmare pretty much every run and always get slayer rank. But I’m way below 400k
Actually yk what I agree ultrakill is femboy doom eternal
When arcade mode 2.0 horde mode released you could only earn slayer rank if you got 400k
It was later changed to just 300k
I’ve never gotten 300k
But also always get slayer rank
I can’t speak for PC, but console is 130k Points.
Once upon a time, it was 350K, and that was a freaking NIGHTMARE to reach, but hot damn was it fun to do!
Funny thing is you had to use the bfg in a very specific way to achieve that score
I thought so for a while, but then I had to wonder: “How can I achieve more than 50K points using the BFG that exceeds the bonus for not shooting it?” And if you guys have found a way, I salute you!
Now, it’s just a matter of mastering the two Onslaught multipliers on the final rounds!
"You cannot stop the processi-" Well well well, GUESS what did I do, Ms. Khan Maykr?
Hey guys. anyone up to helping each other earning the multiplayer trophies?
130? Wow
That’s extremely forgiving
yeah if you do nightmare and don't use the bfg you're already more than halfway there lmfao
Zamn
who was deag nilox's champion?
hi
That is a great question, someone get Hugo Martin!
Me
ive been waiting very long for an answer to this
i wish plans went along for that doom eternal comic or something hugo was talking about during an interview with tyler mcvicker iirc
Ah there's my pet duck
First doom game to become woke
ok?
does anyone have tips for console ultra-nightmare?
Use all your abilities off cooldown, abuse shield to get out of bad spots, learn bfg routing to maximize value you get out of it, it can make some levels stupid easy like final sin
oK
the only time i see most struggling is in the cultist base
here are the encounters ill prep you for
(the first manacubus corridor, kill the first one, go behind the box near it, flame belch chainsaw it when an imp spawns inm, wait till the manacubus walks into the trap, instantly kill it)
(the arena with the rocket launcher, just play it normally, but when you get low, do not hesitate to flame belch the large crowd bottom next to the ledge you came from, and blow it up with a remote det rocket and you haev crazy amounts of defense points to live from as you keep killing them, NO CARELESSNESS PATIENCE YOU JUST HAVE MORE DEFENSE)
and thats it , i can give more if you want me to
i got to cultist base on second try but i died right after the scene where we look at the super shotgun. When the floor falls down.
plz give me MORE
the first arena of the DOOM hunter base is where you have to play a bit more defensively, utilize your movement and flame belch more but you sitll hvae to be offensive enough to survive
for the gladiator use remote det and ssg+PB's, for kalibas use chainsaw on the first pain elemental, the next one eliminated from ballista+ssg+ballista+ssg, for the doom hunter base, blood punch the sled tiwce, and use some SSG+pbs to take it out, then its safe from there, for khan makyr use ballista on the heads of the makyr drones, for the icon of sin, sleep
for the archviles, use the crucible to take them out, theres one crucible charge in nekravol, you take the first one out using one shot of the BFG when its shield is down(DONT WORRY), youll get another unit in the arena of taras nabad with the doom hunter and pain elemental with the punchy things and the elevator that comes down, the next one can also be taken from a BFG as in that same arena lies another archvile
once you get the crucible, take the two out in nekravol, theres one charge in one of the nekravol levels with the two doom hunters, theres another charge int he corridor to the final arena in nekravol pt 2, use that one to take out the archvile in urdak, dont worry theres another charge in there, and a heck ton in final sin, thats how you deal with the archviles
for the tyrants, spam lock on rockets and precision rockets heck ton, and dont hesitate to pickup powerups when you can, dont leave them
the arena when the floor falls down in cultist base is pretty easy, deal with the first enemies yourself,, when the flames begin appearing use cueball to take out one manacubus on an instant, and take out the other one normally, use ice grenade on the whiplash
for the rest all once you surpass the cultist base can be killed pretty easily but dont drop your guard down
Good grief! Either you have Nitro or you just broke Discord's character length, lol.
That's a literal story right there.

In summary: shoot at it until it dies
I’m nightmare Freddy and I’m in yo head
Holy shit its freddy from fnaf at freddy's!
Hey guys. anyone up to helping each other earning the multiplayer trophies?
feels like an eternity since i last played this game, but it's only been a week lol
An eternity? 😏
Eviternity
Why was gladiator genuinely hard for me
Like Kahn mayker is easier

Skill issue ig idk
Cuz the gladiator is kinda boring ngl fr tbh
khan maykr should have been leagues harder
She’s probably not supposed to be that hard
Like kreed, the khan was never really supposed to be a physical match for the slayer
But in typical eternal fashion, they didn’t really manage to make the boss very much fun in the process
I hate that I struggle less with archvile than whiplash
Smh Tara's nabad gate beating me up
Khan is also mostly a transition fight/momentum builder so she can't be too tough or the pacing gets messed up
If you prioritized whiplashes the same way you prioritize archviles, you wouldn’t struggle with them as much
Ye I do
Theyre just assholes
A 2/3rds charged d blade staggers them
The Bounty Hunter slayer skin is a B##CH to get
I think Khan Maykr is an awesome boss fight
its one of my favourites
She's just a pretty easy boss, while gladiator isn't
Spam lock on and arbelest
Gladiator kicks ass
You can just slob so she doesn't even get a shot off, headshot a drone, repeat
Ye thats how I beat her on UV
Yeah
That’s the whole fight
Don’t understand how people like it
I just have to get through the damn taras nabad gate
Its not very hard just takes time
Cynic said the khan maykr fight was better than the icon of sin
Hello
Nah dude what
Hottest take of the century
I agree
But only because I think the icon of sin fight is garbage
I disagree
Yep
Nuh uh
I wish doom eternal was real
yup lol
does the DLC have discount when steam sales?
yes
ty! how do i check on steamDB?
oh nevermind i found it
thanks! :)
Hi I bought Doom Eternal on Epic Games because it was on sale but I can't figure out how to change the language. Does anyone know how to change the Doom Eternal language on Epic Games launcher?
guys i just lost all my leves in doom eternal is that normal?
i fast traveled to a combat encounter but since then i haven’t been able to progress
IMPs keep on spawning endlessly
any way to fix it without restarting the mission?
kinda agree, ngl. but doom hunters was more fun than both
Best ballista mod?
Im debating on switching to the blade but arbelest carries for caco and pain elemental
destroyer blade easily
but if you have both, don't choose, use both!
Mhm
D blade goes crazy
truly
i love the destroyer blade but the arbalest has saved my ass more times than one
i love both though
the unfortunate thing with arbalest is that it's basically only useful for cacos/pain elementals and setting up fast destroyer blade
and the latter only a very small amount of players use (like, 5 lol)
it's too bad that pretty much every heavy besides the flying dudes take reduced damage from arbalest shots
Its very good against fodder
so are sticky bombs and frag grenades, for far less trouble
Doom Eternal is a fantastic game, but i can see why so many people are divided on it. At the time, barring Doom 3, it's gameplay loop was drastically different than the standard run and gun of 2016 and the earlier titles. Essentially it boils down to constantly farming for reasons via how to dispatch of enemies.
This sounds good and is easy to understand on paper (Fire for armor, finishers for health and blood punch, chainsaw for ammo, etc) and in a slower paced game like a turn based rpg it would be ideal....but Doom Eternal does not play like that.
On any difficulty higher than normal, the game will require you to learn it's intrigues to make the most of it. And the first thing I noticed was "HOLY CRAP, THIS GAME...IS FAST AS HELL". (no pun intended) The enemies in this game move and shoot faster than ever and there are tons of these guys.
They also hit like trucks and have a seemingly endless pool of things to throw at you. Combine that with the Slayer's inability to tank hits from even the smallest of enemies and the realization that some of these enemies just dont die, i can see why many a purist was put off by the departure. Though i personally loved it from start to finish.
you are much tankier in eternal than you are in 2016, no question
your HP pool is the same, but fodder deal much less damage in eternal, and you have both far greater ability to recover your resources and much greater low HP death protection
Eternal vs. 2016 Lost Souls😭😭😭
2016 lost souls were just
AAAAA
ded
eternal is fast sure
but you can legitimately just tank hits like a boss even on nightmare just because you get back resources so easily
I must not be playing it right because i feel like i was CONSTANTLY having to switch weapons until i got the flaming meathook. As for being tankier. I don't know, i feel like i could make more mistakes in 2016 than Eternal.
on nightmare, absolutely not
can't really remember remember enough about lower difficulties to comment on that lol
but yes, you do have to switch weapons more often in eternal due to ammo constraints
I looked into it, apparently he IS tankier in 2016, but it feels different because of the various farming tools in eternal.
eternal fodder can be deadly at close range (most just gargoyles and shield soldiers tbh) but at range, fodder is fairly weak
how is he tankier in 2016? the health/armor pool is the same, and enemies hit harder

The healthpool is the "same" but the enemies hit harder in Eternal.
Ngl I feel that shield soldiers got secretly nerfed
except they don't
a charged imp fireball in 2016 deals something like 70-75 damage, whereas in eternal that same attack deals 45 damage
Heavy demons deal almost the same damage in 2016 and Eternal
Nah
even there, I don't believe so
NOPE
One bite from a Caco can kill you, I got hit by a Lost Soul and it drained over half of my health
Caco bites deal 200 in 2016 but 150 in Eternal
yeah, that's an enormous difference, especially with the lack of death protection
also I know that hell knights deal more damage in 2016 as well
only exception might be the mancubus
because they deal 80 damage per fireball in eternal for some ridiculous reason lol
If this video has correct info and those monster overviews by elysium gaming too then the damage difference isnt that huge
Usually statistics is an interesting information to check. On such games unfortunately, the statistics are never displayed in-game. Some of these stats were taken from the website below which contains useful information for the doom games.
However, many stats were missing so I tested them in-game not only to provide the video complete but also...
Its just the fodder that are busted in 2016
well, the fodder are much more busted across the board, you're slower, and heavies also hit harder
adds up to you being significantly more fragile in 2016
although most enemy AI in eternal are a bit more aggressive to compensate for your greater mobility
Doom 64 lost souls 
Again hard disagree. I've played both recently and on their same difficulty and Doom felt like a game i could sink my hand into at any time and feel powerful. Eternal feels like one of those use it or lose it games.
did you play 2016 on nightmare?
because I can't really understand somebody playing 2016 nightmare and then turning around and thinking enemies in eternal nightmare hit harder
omg. AHHHH
I forgot
in 2016 for half the game you just die in 3 hits from literally anything
I play on ultra violence.
that makes more sense
makes sense why doom 2016's lost souls are so evil given they're meant to be the ones from 64
bruh I hate lost souls man
And Classic Doom ones are the worst too. Those and chaingunners fml
doesn't matter the game
i dont actually mind doom 1/2 lost souls though i think it's because im more distracted by other enemies
theyre irritating tho
the fact that they're actually kinda tanky in the og games makes them so tedious
doom 3 lost souls are kinda pathetic but they're scary as fuck

Eternal also has perhaps one too many get out of jail free cards. Between the Crucible blade, the BFG, and some of the alternate modes of the weapons (namely the meathook and heat blast), by the end of the game you end up with more powers than Superman.
HARD AGREE
I unbound the crucible and bfg
Dont forget the best of them all
The hammer
Half the time i forget i even have them. Granted you don't get the Crucible blade until like what, the last 4 levels?
Taras Nabad
crucible for me only gets use in the master levels when I don't feel like killing yet another tyrant
ssg blood punch spam
based
I do wish they mixed the music up for the master levels
Speaking of music, anyone else feel like the score went down in quality from 2016?
I won't say lower quality
Idk I always turn off the music
but I do like 2016's music more
no
IMO, some of the weapons in Eternal become completely unviable when the going gets tough.
The combat shotgun becomes a glorifed grenade launcher once you get Super.
The heavy cannon is ONLY useful because of micro missles.
and don't even get me starded on the missle launcher.
Enemies in this game have this really nasty habit of jumping in front of you and when those explosions go off, so too does all of your shields.
Base fire from the shotgun has always been shit since doom 3
I...have so much to say to this that I can't even. lol
Which is bizarre because for doom 1 (and to a lesser extent 2) it was basically the workhorse.
Bruh, you serious ??
PRECISION BOLT
Knew this answer was comin.
micromissiles are just a worse version of the chaingun's primary fire, except against hell knights
PRECISION BOLT!!!
in the early game, a rack of micromissiles and a sticky bomb staggers a hell knight, which is pretty useful
but ye, precision bolt is probably the best mod in the game
although the chaingun shield exists
I'm logging out of the Eternal channel before I faint
Oh i agree, the chaingun more or less makes the heavy cannon obselete. Still its there AND it stuns the enemies just long enough to doose them in flame.
*laughs in flaming meathook
I dont recommend using the base fire of the heavy cannon though
all three early game weapons' primary fire is ass
Dunno why id decided to change it to a projectile instead of hitscan
in practical terms, there's no difference
no enemies are dodging a heavy cannon bullet
So let me get this straight. in order to make the PB even remotely viable, i essentially have to freeze time via jumping.... Yet again, another get out of jail free card.
no
just quickscope
Im not talking about chrono strike
You mean the FPS equivalent of wave dashing? Aight.
Tbh i never use percision bolt, cause im bad at quick scoping
what can I say, it's extremely useful
I'll use it for mancui cannons, but otherwise i'll just use the balista or grenade launcher to take out weak points
Im talking about using pb to do “combos”
Plus I cant quickswap tk save my life (im on console) so using it in combos goes out the window for me
demons in eternal can't really be stunlocked through damage alone, since damage is just soft falters and they have a time limit
usually what happens is that you just burst down the demons with dps and kill them before they can react
but when you get tankier stuff like barons/tyrants the bigger HP pool lets you actually run into that soft falter immunity window
but blood punches, weakpoint breaks, frags, heat blast, etc are all guaranteed falters, so if you use all of these things then yeah, you can essentially stunlock everything
Ssg blood punch spam for tankier demons
Oh yeah, the blood pouches too. Jeez. Well at least the game gives you options.
When it comes to overall difficulty, i could on paper see the argument that
"Doom eternal has a higher floor, but 2016 has a higher ceiling"
But in practice its not so. Eternal's constant juggling more or less ends the debate for me.
I'd say it's the opposite
eternal custom maps can get absurdly difficult because the amount of power granted to the player is absolutely immense, but you have to be very adept with the game's systems to tap into it
i can absolutely see where you're coming from, but you're incorrect
while it's useful to main sticky bombs, its counterpart, the full auto, is very nice for finishing demons. in close range, it has the highest possible DPS you can get without quick swaps, and it matches the DPS of the highest DPS combo. but what makes it good is that it'll give you shotgun shells for killing demons (3 from fodder, 6 from heavies, 9 from super heavies)
thr precision bolt is highly useful for quick switching (due to some somewhat technical reasons), and it can break weakpoints, which doesn't matter a ton but it is very nice when comboing
micro missiles on the other hand drain heavy cannon ammo very quick and has lower DPS than quick swaps. although, i don't think it's ever completely useless, and i do use it
what do you mean by "the missile launcher"?
I'd assume the rocket launcher
I dont know how. 2016's combat mechanics are pretty straight forward, run in circle, shoot, use finishers to catch breather. Eternal feels like the FPS version of wack a mole, where the moles are your resource meters.
that's one place where I'll agree
the primary fire of the rocket launcher is infuriating if you're actually trying to hit enemies (assuming you're not aircamping, because then you can kinda just aim at the ground), because most of them will just dodge, and remote det is actually insultingly bad
It takes ages to fire another rocket
How is remote det bad?
Does it just have low damage or?
Damage fall off? Its a rocket- how does it have damage fall off? Lol
enemies further away from the explosion take less damage
Ohhh, ok
and that distance where enemies take much less damage is deceptively small
i also don't think it's particularly hard to hit enemies with rockets
if you're on level ground, then it is
but obviously if you're zooming around above their heads it's not so bad
But thats where the unintentional mechanic of fse comes to shine
Yeah not really tbh, unless youre trying to use it on fast moving enemies, but then youre just using it wrong tbh
this is what maining lock-on does to someone😤
Wait how is it harder on level ground? 😭
I just barely use rockets anymore lol
unless I'm just aiming at the floor
if you miss you don't get any splash damage, and the horizontal+vertical movement of enemies becomes more pronounced
Oh-
Well Im just talking about direct hits
The rocket launcher is THE worst ROI weapon in the game. I've never seen a more situational gun in my entire lineup
in the air you can usually rocket punch and just have a good time xD
dashing away to fire:
Rocket redirect hits
das what's up
The only thing reason the rocket launcher was viable in 2016 was after you get the move that lets you absorb its damage. because of nothing else it gets you out of being surrounded.
it's one of the strongest weapons-
no
you just have to not face rocket yourself
Why are you getting surrounded in the first place?
Fr
The rocket self damage is higher in 2016 even with the upgrade
So you mean to tell me, you've NEVER had an enemy, like a grunt spawn in front of you and the rocket exploded on him? Get out.
spawn in front of me? no, because spawn-in animations are fairly lengthy
have I ever face-rocketed myself? sure, occasionally, but that's my fault, not the rocket launcher's splash damage
here's the thing
both of the rocket launcher's mods are very good, lock-on burst can kill enemies very quick, and remote detonation has amazing faltering capabilities
and the base fire still remains highly relevant because of... just check LM's vid lmaoo
If had a few times where they jump in front of me, but its so rare that its not a problem
I need to get better with remote det in both Eternal and 2016
I get surrounded because the fodder endlessly spawnt during fights and when im dashing around our hitboxes collide.
hop in vc and strem your gameplay then☺️
Then meathook out of the situation- or kill them
remote det is just a worse frag grenade 
and I will die on this hill
I'm watching Spiderman lmao
I do?
Then how are you dying??
kinda true actually! but more falters=better
because enemies will attack less, and you'll take less damage
Didnt say i was dying.
and they'll move less
It has to be that your movement is wrong-
My guy, I know you're trying to be helpful tonight but maybe...try to sound nicer or something? lol I know you are meaning well, it just comes across as a bit abrasive over chat
I remember using remote det to blood punch cyber mancubi and failing miserably
Youre right, im sorry
Then again back then the falter system was shit
All good, my friends and fam text like you. To the point type stuff. But yeah
don't you love trying to blood punch something and just getting a punch boost instead
yess
Punch boosts?
you punch something and get yeeted into the air
Oh- why? Lol
M1 link a Plobbus vid
that i managed to get this pboost is still one of my fave clips
https://youtu.be/-iw3GyxesAk?si=pq_J-XLQxy44NXqG&t=57
DOOM Eternal montage I suppose, intro was kinda meh, otherwise I liked it
loads of tech though :D
#doometernal #montage #doomgameplay #doom #gaming
it's a byproduct of the melee lunge the game gives you
This is more or less how you have to play doom eternal.
🤨
when you melee an enemy, you're lunged towards it, if you interrupt this lunge you maintain the speed from it
Im ngl thats kinda true lol
man watching this montage makes me actually wanna hop on eternal again
This might be a hot take- but I dont like how quickswaping looks visually
is there something that doesn't make you want to hop on eternal again
Beat the doom eternal brainrot
tf you mean again? Have you been taking a break from it recently?
Quickswaping to Doom Eternal is what snaking is to Mario kart. I highly doubt the developers intended for people to play it like so but if you can master it's unintuitive nature, it rewards you with interest.
ssg+ballista is the only canon combo


I think they did lol quickswaping is mentioned in the game
pretty much, for the past 3 weeks i've played 3 times
frick, meanr to respond to you @storm eagle
only added in post-launch
And maybe pb+rocket too since its in the quickswitch tutorial
playing more TDA instead?
Oh-
quick swapping in eternal was intended,
but everything with FSE, BATS, wack swaps, etc, was unintended
Not to be able to spam launch rockets though.
ssg+rocket+ballista
quack swaps
loll
pb+ssg, pb+ballista classics
not really tbh, just haven't felt like it lately
still haven't completed the game
Me neither oops
same lmao
🥀

i am a bad gamer but a good doom gamer
tru
❌ ❌ ❌
whenever I hear someone say the cliche of doom 3 is a good game but a bad doom game, I feel the need to correct them
because doom 3 isn't a good game either
that is within your rights
lol
I just think it's kinda shit
idk why but you're extra funny today Katsu
uh oh
does anyone have funny map recommendations
probably means I drank too much
never played a meme map before
Rainlight's reclaimed earth
just meant any good map
isn't that the one with the fog and stimps and possessed archviles😭
funni
Joke Level by Konvaz
There was an older version with just Cursed Prowlers, Spirits, and Stone Imps.
It was endless, but I was able to survive just over 10 minutes on Ultra Nightmare difficulty.
I should note that I used a mod that alters Full Auto a little.
It removes Full Auto's weapon switch delay, FOV zoom, and movement speed penalty while ...
Idk if this one is in the mod portal
The correct opinion.
Jump scares and a single imp behind every door does not a good game make.
Hi, I need help completing a Battlemode achievement. I don’t speak English very well, but is anyone available to help me?
Doom is a very cool game 👍
true
I completly forgot about the tutorial ml
Back then it was considered one of the best (if not the best) modded ml ever created
Hey guys. anyone up to helping each other earning the multiplayer trophies?
Me
@leaden helm
in doom eternal you can learn something from every death
https://cdn.discordapp.com/attachments/1382839980795105406/1439647088752332950/No_GK.mp4?ex=691b4755&is=6919f5d5&hm=f85892daf7c15b8cdfaa145da2fad6f434a92f62e20b179a78741ab67d1fe406&
Objects in purple are further than they appear
Damn
xd

hi i just need some clarification bc i cant find an answer online but feet ballista still works against marauders in current patch correct?
bc i heard it got patched and then got fixed? so does it work still
yes, only change made to it is that it requires the marauder to have taken a bit more damage before it works
but any normal combo will easily deal enough damage, and you can even reach it by splashing him with e.g. stickies
so essentially the marauder needs to not be at full health for the ballista tech to work?
you have to deal a certain amount of damage (or more) in a certain time window, then you can do feet ballista
the damage is "forgotten" if you don't deal any damage for too long
a couple of seconds
what did i just see
ive argued this over a million times i dont think i need to do it again
or ykw ill just paste my arguement i made in a google doc months ago
doom tda is actually more faithful to the original dooms than eternal especially with less verticality to the levels as the original dooms didnt have much verticality, all the weapons are strong enough to kill on their own rather than being utility, the weaving through projectiles is a lot more like classic doom, the game is a lot more grounded and you cant just get free dodges by just moving around like eternal or 2016(for most attacks), you actually have to work for it, it does feel a lot more like a modern reinvention of classic doom with modern additions like shield saw/melee weapons
Press mouse 2 the game
hold that endlessly and boom your shield is broken(on higher difficulties)
(it breaks in 2 hits on nightmare)
Also I remember being able to run sideways on classic doom
that is one issue sure i hope they make the run universal
Not just forward
Also it doesnt help that the majority of the projectiles from the demons have tracking
ah i see ty
which is so much worse than Eternal aka Watch Cutscene The Game
I am attempting a nightmare run on Doom eternal because first I started at hurt me plenty and then instead of going to ultraviolence I just skipped to nightmare mode and it's honestly not that hard as I thought
nightmare gets easy when you get good at it
If you know the game its not too bad, the skill ceiling is also ridiculously high that you can easily get to the point that the base game is just easy
well easily if you play enough
R HOLD TO SKIP
Unless its an unskippable cutscene
Peak game design ngl 😍
I just got through probably the worst encounter in the entire game… it had a marauder than an Archvile…
omg idk where his last armored portion is!!!
Nekravol part 2?
final sin…
Oh wait
Yeah that aswell
Nekravol 2 had them seperratef
Tho final sin was easy af
I found it dude…
U found it hard?
Coulda sworn I could’ve found it way earlier ugh
Huh
It was kindve an annoying fight.
Ig?
what are some good doom eternal music? like meathook
The Arc complex one
ah ty!
whats the name for it?
”The only thing they fear is you” if I recall correctly
TDA is a great Doom game. Just wanna respond to this an emphasize that every Doom game is great.
Doom fans whining about any Doom game need to look at the franchise and re-evaluate. I am gonna, uh, reverse gatekeep? Is that what it'd be called? None of them are bad. The closest is Doom 2 having some shitty maps.
Doom 2016 rocks. Doom Eternal is incredible. Doom TDA fucks. They are all great games. This franchise has consistently fantastic games and more fans should appreciate that.
@azure oriole I wholeheartedly agree with everything you said here
W
I dunno man. I have no nostalgia for Doom or anything, 2016 is what got me into it. But from an objective stance the worst Doom game is still at worst a B-tier game.
Unless we include Final Doom. TNT Evilution kinda sucks.
But people trying to cause conflict with "Eternal fanboys" or "2016 fans" bothers me because all of these games rock. The modern Doom trilogy is one of the best examples of a series where every game is an 8/10 at the worst yet each game is seriously different from each other.
Three completely different games yet all of them are masterpieces. This franchise has an incredible track record.
(Doom 3 too. Doom 3 rocks.)
I mostly agree with all of this tho to me doom 3 is the weakest
Or atleast from what I have seen I never have played it
Only watched my cousin play it
You should play it.
Ok I’ll look into it
Hiii I need someone’s opinion on TAG. I’ve heard a lot of controversy considering the dlcs for Eternal, saying that they are unfinished or were rushed in development. I’d like to ask somebody who’s played both parts and get their opinion on if it’s worth it to purchase and play them
I liked them a lot
If u liked the base game you’d like tag aswell
Oki thank you for your input 🫶🏾
Now they are a bit off at some points
But the gameplay is very fun
Also tag 1 final boss is my arch nemesis
So be prepared for that fight
They are 100% worth it. Gameplay-wise there's little of it that feels rushed.
They are not unfinished, and the complaints that they're "rushed" are exaggerated. All that happened is that The Ancient Gods - Part Two has some weird story plotholes in it because COVID meant development was a bit chaotic.
Both DLCs are very fun.
This is purely my opinion of course, but the difference between TAG 1 and TAG 2 is absolutely enormous
In many ways the first dlc feels like an expansion of the base game—some really cool level design and a couple new enemies, but it’s really just the same awesome doom eternal formula, just dialed up much higher. Annoying gimmicks are used fairly sparingly (except the final boss, but that’s another story), and overall it’s just a great time.
TAG 2, on the other hand, is completely different. There’s almost no variety in the arenas—it’s either the same indoor multi-level complex over and over, or it’s some dumb gimmicky encounter that does little more than irritate the heck out of you. And to boot, they just add a bunch of enemy AI whose sole purpose is to just make the game less fluid and fun to play. Add on top of that the beyond broken hammer which completely removes the chainsaw from the combat loop and trivializes damn near everything, and you’ve just got yourself an expansion that really doesn’t even feel like the same game at times. Oh, and to incentivize you to abuse the hammer, every combat arena just spams fodder at you, which, needless to say, isn’t the most fun thing in the world.
in tag1 theres like three lvels, all of them are an absurd difficulty spike from the main campaign levels, the encounters are super intense and satisfying, the games pace also ramps up significantly as well, theres a boss at the end that is going to kick your little ass until your brain comes out to turn on and win the fight,
i like to call it the definitive doom eternal experience
tag2 is just a little bit empty in the encounters and the hammer makes most of the encounters easily passable, the final boss is uh
if you don't use the bfg in the main campaign, then uac atlantica is a pretty natural continuation, especially from final sin
I echo most of what Katsu said. I think TAG1 is the logical conclusion of Eternal's brand of combat. It's every mechanic you know from the base game turned up to 11 where almost every fight is a ball buster and even normal "break" areas between arenas have hostile environments/architecture. Hugo and Co. Were fully in their bag for the entire expansion.
TAG2 was very obviously a rush job outside of World Spear. World Spear is a great level with lots of cool fights and plenty of novel areas. The other 2 levels are the same skate park arena shuffled around for 2 hours until you get to one of the worst final boss fights in a genre known for awful boss fights.
Personally I love the hammer. It speeds up the combat even more and if you're still playing Eternal at that point I think you deserve an "I win" button that takes a smidge more thought than whipping out the BFG.
immora is the only level in tag 2 i really enjoy
world spear is fun but it draaaaags
it goes
immora
reclaimed earth
dark lord
world spear
i love all 4 though
immora should have been longer though
immora is just an enormous dissapointment
immora should have been the hardest level in the game
i should have been weeping at even the mention of the name
I think blood swamps and the holt are a step up, and final sin is by far the hardest level in the game so I think it’s a significant increase in difficulty
The hammer is even more op than the bfg because you can just spam it and combine it with flame belch and ice bomb for infinite hp
It’s such a stupid weapon
It makes tag2 such a joke if you abuse it, it’s so easy
how would the hammer speed up the gameplay
it's an animation, albeit fast, which dazes enemies
neither of those 2 speeds up the game
You can daze enemies and then blow them all up at once instead of running around after them
At least that's what I think they meant
The animation is quicker than the chainsaw's and doesn't lock you to a single enemy. And you can refill it instantly vs having to wait 10s for the chainsaw pip
i think you could argue it makes it slower cause it just pauses enemies
How hard Is tag1 on TYTD compared to the campaign in HMP?
It shouldn’t be any harder
TAG1 on ultra violence is easier than the campaign on nightmare
You can probably just afford to play the dlc on HMP
significantly easier
Thanks, i'll try It After tag 2 and horde mode
Why are you doing tag1 after tag2 😭
ah
eh
immora felt quite short to me, it hands down had the most killer soundtrack out of all the levels though
reclaimed earth's traversal was quite interesting to me + the level's theme itself is unlike pretty much any previously seen in the series
I like reclaimed earth
at least we agree that tag 2 was shite
yeah
especially screechers🥰
“If you’re a fan of doom eternal, you’re a fan of screechers”
Alyx vance is commander thria.
Aug 8 2012
This is the correct channel for that
I love tag2, but screechers make me think marauders are easy
how do they make you think that
They buff neardy enemies, at least the marauder can be ignored most of the fight
That fight sucked on nightmare for me
Marauders are my big weakness no matter how many hours I play
I don't think i can talk here, i only play too young to die
Fair enough
Its a rough world in Eternals nightmare difficulty 😭
Hell I still struggle late game with UV
Is It more fun?
No
Depends on how tight you like the gameplay
Ok
If you wanna be micromanaging everything than nightmare is fun but I prefer HMP
Its not too easy but its lax enough to sit back and enjoy the demon slaying ride
After tag 2 i'll try it
I’d work your way up
it feels just as hard if your skill level scales proportionally with difficulty, what could make higher difficulties more fun is that you'll naturally be better at the game, and then it can be more fun
Same
Maybe dabble in HMP and UV before doing nightmare
Thanks
yeah definitely progressively work your way up
i started at the easiest difficulty and it definitely worked for me lol
I have like 300 hours in Eternal and I still sweat playing nightmare
Did you beat ultra Nightmare?
No
Yeah, just barely
Cool
i really wish ultra nightmare was just nightmare but harder
the current UN kinda sucks lmao
I mean technically it is
Its just perma death nightmare
no, each death is just more punishing
Fast monsters 😩💦💦💦
absolute peak doom eternal
wish we had that in the natural difficulty progression
Its a major skill check for sure
Wath Is your favorite boss?
I’ll be honest I don’t really like any of Eternals bosses outside of Icon Of Sin
doom hunters, followed by the final boss in tag1
The seraphim Is Just unfair
Yeah he’s unfettered bs
he's not unfair, just hard
Khan maykhr took 4 extra lifes
pretty annoying with how he teleports around nonstop though
The Khan was lame and ez if you do slayer gates and upgrade chaingun
UN or faster demons?
UN as a whole
each health bar is basically gone with just 2 lock-on bursts😭
UN isn't a skill check
it's just a check to see how well you know the encounter comps
Yeah, thats the skill check…
memorization is not a skill
It is
True
yea arena memorization plays a very large role (😴)
Oh it definitely is
Memorazation Is very important
it more checks your patience, as it isn't harder than regular NM, just has more punishing deaths
and arena memorization can massively ease it
and i wouldn't really count that as a doom eternal combat skill
play anything new and you'll be kimda cooked
Playing nightmare in general already requires combat skill and then add the whole death thing in and yeah its kind of all down to skills
perma death could absolutely still be in the game, but as an option for all difficulties, and make UN the hardest difficulty
How hard Is horde mode?
I like what Dark Ages did with its 2 new difficulties
the later waves do actually become some of the hardest arenas in the game, including master levels
Aspiring slayer
but you can get over 30 extra lives...
the later encounters are very difficult, but you get a metric ton of extra lives so you should be fine
yeah i mean unless you wanna be at it for a whilee UN does require more skill than nightmare, but it's almost "artificial" as the only reason you need more skill is because each death is annoyingly punishing
True
I won’t deny the artificial difficulty thing
Lotta modern games do it much to everyones chagrin
Resident Evil 8 is probably the worst offender of this
Its highest difficulty is “Turn all hp bars to like 5x as much and then triple all damage”
would be really cool if UN made enemies like 50% faster and they dealt 40% more damage or something
and then have a seperate option for perma death which can be applied to all difficulties
lets stick to just faster enemies lol
Permanent buff totem
I need fast monsters to be an option like classic Doom
don't know how fun 115 damage manc fireballs would be
(not really sure how balanced this is for most players, just random numbers)
early game would be unbalanced as shit though
I mean that’d be basically what nightmare always was: not even remotely fair.
if you're on pc you can get it
I play on PS5
dang
Yeah, my pc doesn’t work rn
custom difficulties is really fun to mess around with imo
Needs a new mobo and cpu and I’m broke as hell
you can adjust enemy damage, damage to enemies, and their speed
add that to custom master levels and randomizers and you get peak
I just have a craptop that barely runs GZDoom
especially when considering classic doom's nightmare, i don't think having a very hard final diff would be bad
but maybe 1.5x ai speed and damage is a bit much, idrk
it almost certainly is in the beginning though
giving enemies unlimited stamina and faster movement speed would be fun
nightmare tokens already allow enemies to do basically whatevs
or at least in my experience
K but infinite tokens are a lie
There's technically a cap
ah
maybe just near-instant reaction time then
yeah, but mods that give inf tokens also makes actions require 0
Infinite tokens make taras nabad ml a cakewalk ngl fr tho
How so
Archviles
archviles don't do their summoning when you use infinite tokens mods
they just attack you
making the double archvile room muchh easier
They are allowed to summon things only when you are glory killing or chainsawing
oof
that's why triple tokens is the goat if you want to make sure enemies always attack
i just run normal tokens though
I thought you were anti token lol lmao
oh
i am anti needless dik measuring contests
such as honor bound, UNing hard levels or running extra tokens
even though i just played honor bound 2 days ago
But thats part of the fun of being in the 1%
I just finished my first UltraNightmare run, and the Golden Skin isn't in my inventory, does anyone know what can I do?
Beat UN again
Bruh
yikes
If beat it once i can beat twice but damn...
I bet i'ts a pain in the ass
At least you get the benefit of not owning one of the ugliest skin in the game
What’s the marauders like
Lol
The way I played, I had like 400h in the game already, so it wasn't that hard, just SLOB their asses
It is
Jeez 400h
How do you find stuff to do
I can't explain either, the mechanics are just so cool to master
Trying to do Speedruns, Mods, UN, Master Levels
You ever get a record?
No, i'm just starting now lol, the majority of my time was spent trying to downpatch de game
Freddy fazbeae hur hur hur hur hur

June 20th is your birthday?
yes
ok :)
It’s funny how some people wait so long to do it, nothing wrong with it most people just try to do it sooner
My first playthrough was on UN
the combat is insanely deep, you can't ever truly master it
and then add that to mods and boom
skin unlocker
I just never felt the need to try it, then out of nowhere I just felt like I had to do it
Yeah I use Skin Unlocker, but it would be cool to see the skin without mods yknow, not like it matters anyway lol
i think like the aspect this is the most clear with is the application of tech
to use all of the useful tech optimally
this is something which will forever taunt me
Bhopping in the middle of combat is 🔥🔥🔥
yeah that's fair
Every single second was worth it 🔥🔥🔥
for sure
i love how the tech in eternal can be both (relatively) accessible, but also soo difficult to master or apply for some of it
They're all easy to do once, but so hard to really use
ssg+ballista+ssg
That works too
i don't even think they're all easy to just learn in a vacuum
rocket punch cancels aren't easy to learn, and the timing for that is pretty generous compared to some other stuff
but no one tech is super hard to do alone
if you don't combine any techs, rocket punch cancels probably are the hardest weapon related thing lol
excluding arcane ass shit such as frame ballista and others
Never heard about that
rocket punch cancels?
yes, it's the same theory
you can do it with the pb, ssg, rockets, sticky bombs, and ballista
for the stickies and rockets however, things get more complicated
Interesting
you know how pb+rocket is a very fast combo? that's because the pb applies FSE (fast swap effect) to the rocket launcher, which makes it swap faster
you have to apply FSE to the rocket launcher and combat shotgun begore punch cancelling them, which also makes rhe timing tighter because they're fast and if you time the punch wrong you lose FSE
you technically don't have to apply FSE to punch cancel the rocket launcher, but it's way slower that way
and something unique to the stickies is thay you don't have to press the weapon's bind after punching, making it a bit easier than rockets
lol sorry for the info-dump
Nonono, i liked it
I want to know where you findout about all that stuff, i didnt know that
Under The Mayo tech guides
i've learnt most of what i know from talking to others, but the best (current) source i know of for tech is drakephose's WIP scripts in the resources channel for eternal in the MDSR discord
it has a few inaccuracies and omits a few things, but they're nitpicks
it's overall a very good source for info
you can hit me up anytime though, i love talking about this typa stuff
how to apply tech, how to use it together, what's actually useful, how to do it and all that
I love to hear about it
I can send a friend request if you want to talk more about it
When I’m getting gunpletionist, do I need to get the mastery on both upgrades or just 1
Both
I used idkfa by accident, is the trophy still bugged with that
Yeah you're pretty screwed
I just beat taras again
is there any way to make chronostrike a different keybind then your weapon mod fire key or do i just have to cope
Only if you know how to mod the game
What does reset mission do
Idk
sure!
gaming
indeed
is there a mod that does that or do i have to do it myself
there's not a mod that does it afaik, but chrono strike isn't really a good rune to begin with
