#doom-eternal

1 messages · Page 334 of 1

elder cosmos
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FACTS...

tardy pier
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Gibbing a mancubus makes me feel a little guilty…

azure oriole
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Explode them mfs with rockets

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Saw their “hearts”

tardy pier
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The little pop 🥺

nimble jetty
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I’ve finally found the correct controls or my controllor and now I can beat any master lvl prop

woven peak
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World spear ML is so fun but damn its tiring

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Halfway through i need a longg break

nimble jetty
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There’s a lot of tyrants but I love that

woven peak
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Sgn just loved tyrants

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Shouldve named it super tyrant nest master level

nimble jetty
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Wait Im thinkin of the wrong lvl

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Im thinkin of the one master lvl in the ancient gods part 2

woven peak
mighty jasper
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i just beat the UAC slayer gate, took a few tries (I'm only playing on nightmare but i used to play on hurt me plenty lol) and I didnt kill the doom hunter. like. it just disappeared, i was hunting for it scared af that i would fail that late but it just. wasnt there

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i have no idea what happened to it

wraith palm
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You habe retarsion in youm brain

shell valve
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You habe retarsion in youm biann

wraith palm
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YE YE YE

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YE YE YE

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YE YE YE YE YE

wraith palm
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Those who were astute would pick up on that fact that i did "YE" in such a way where it sounded like jingle bells

storm eagle
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💀

mighty jasper
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this server hasn't given me a single straight answer. I fw it

storm eagle
mighty jasper
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okay, last night I had another one that was actually the first bit of jank that fucked me up

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'

storm eagle
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Every time I play, I just expect nothing to work as intended lol

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Crashes, ai glitches, it's the mystery and experience that is playing Eternal

azure oriole
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Yes

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You will have to replay the entire level

mighty jasper
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welp

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atleast I'm not looking for every secret this time

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god fucking dammit that was a long ass level

azure oriole
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SGN isn't that bad the second time around

mighty jasper
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hold on... do secret encounters re-appear after replay?

azure oriole
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Yes

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If you haven't done them

mighty jasper
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but i did it

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but the objective didnt count it

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i got the weapon point, but not the sentinel battery

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are you to tell me. my entire save is fucked if i want the battery

azure oriole
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Did you complete the level?

mighty jasper
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yes

azure oriole
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Uhhh

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There's an excess amount of batteries, iirc

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But if you want that one milestone for all challenges you might be fucked

mighty jasper
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next playthrough is gonna be super baby mode then, i'm not going through this entire game again because i died at the same time as completing a secret encounter, that's actually very annoying

azure oriole
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Depends on if the game thinks it counted, a similar thing could happen in 2016 where if you complete a challenge on level 7 the second time around the menu would say you didn't complete it but the game thinks it did. You'd still need to get the runes on a seperate save again

azure oriole
mighty jasper
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rocket launcher

azure oriole
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Ah

mighty jasper
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was super low, mancubis was right up on me and i shot the thing with a rocket, died at the same time

azure oriole
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Hm

mighty jasper
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was feeling the stress of the timer and also being super low

azure oriole
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So you blew yourself up?

mighty jasper
#

yes

azure oriole
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At the cost of breaking your save

mighty jasper
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brain was just "FUCK FUCK KILL THE BASTARD"

mighty jasper
azure oriole
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You did

mighty jasper
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Man, 4 year old triple A game is this jank (I still love it though)

azure oriole
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Honestly that's never happened to me

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I've played Eternal quite a bit and I've never had something like that happen

mighty jasper
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lol it's a pure skill issue, you see- i'm bad at video games

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I'm sure an experienced doom eternal player could not relate

azure oriole
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I'm not super experienced, I've beaten the game once on Nightmare

mighty jasper
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Oh. that's what I'm doing

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I never beat the game (because I played on console and god I hate doom eternal on controller) so now that I have it on my laptop I'm beating it on nightmare, on xbox I somehow got to taris nabad on hurt me plenty, and now I'm on nightmare at the UAC base

azure oriole
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why do you hate controller?

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I find it not too terrible to beat the game on controller

mighty jasper
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too clunky using thumb sticks for me, I like having a 2d plane with precise movements for adjusting the camera

azure oriole
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Hm, fair enough

mighty jasper
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and keyboard is more closely knit, I like having all m'a shit right next to the movement stuff as apposed to being across the controller. can't adjust the camera while using any of the buttons

azure oriole
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If you use claw grip you can

mighty jasper
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true, but I don't, so I'd have to adjust my entire playstyle

azure oriole
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Ah

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Think of a controller kinda like a keyboard but vertical and going up

mighty jasper
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Honestly, I'm just glad to own the game, on xbox I used gp, on ps i used their gamepass thing, and now I have it because of a steam sale

azure oriole
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Nice MarauderAyayaya

mighty jasper
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I did NOT look at this servers emotes

coral ivy
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Cute Lil marauder

mighty jasper
azure oriole
mighty jasper
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god thats a shit eating grin

azure oriole
mighty jasper
#

mighty aw nah not might doom, I played this shit in class a few years ago

azure oriole
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What's wrong with Mighty Doom?

mighty jasper
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oh nothing, I just ignored classes with it

minor carbon
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where do i find the 2nd buff demon spawner on the gore thing?

austere bronze
mighty jasper
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Really? They just die when they're bugged?

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Cuz that sounds like an antibug

austere bronze
mighty jasper
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Sick I didn't wanna waste plasma ammo on that thing anyways

austere bronze
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If you blood punch the doom hunter once he's almost off his sled

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No reason to use plasma ammo on him

storm eagle
austere bronze
storm eagle
austere bronze
storm eagle
austere bronze
echo brook
azure oriole
azure oriole
austere bronze
wary moth
#

At both 1080p, 1440p, and 4k?

burnt obsidian
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hellow!

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can i ask some questions for doom eternal game play?

burnt obsidian
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i using my erephone and souds are wierd

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like...listning in the water

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i serch some internet but i doesn't work...

wooden lodge
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Yeah so I asked what to do in the taras nabad Toxic part. What about the OTHER toxic part?

jagged matrix
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I just buy doom eternal

wooden lodge
#

Oh yeah also my audio quality is trashed when I open the game. The same thing happens when I open OBS. Any Ideas why?

wooden lodge
storm eagle
shell wolf
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Does battle mode still work

coral ivy
shell wolf
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Ok

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Thanks

glass trellis
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LET'S FUCKING GO I COMPLETED TARAS NABAD

wooden lodge
glass trellis
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om itytd

austere bronze
wooden lodge
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NO WAIT

glass trellis
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thx

wooden lodge
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I DID

glass trellis
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nice

wooden lodge
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but nekrovol is also bullshit

glass trellis
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im at the start because i curently dont have much time

wooden lodge
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yea

azure oriole
glass trellis
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thx

wooden lodge
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oh also

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wheres the cheat code in nekroval

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i only collect the toys and cheat codes

azure oriole
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why not everything else

fringe torrent
azure oriole
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ah

wooden lodge
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Cause I recently got eternal and I'm doing my first playthrough in ultra-violence, so I think probably doing the 100% run will be the next one in nightmare.

azure oriole
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ah

glass trellis
fringe torrent
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45 minutes?

glass trellis
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Yes

azure oriole
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If it’s UN you finally have the archvile repellent

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Aka the cruicible

lament bluff
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I’m pretty sure you get the crucible in that level regardless of difficulty

azure oriole
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Yeah

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But I call the crucible in Ultra NM “archvile repellent” because your be using it pretty much exclusively for arch viles

rapid moat
balmy rain
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Hello, I have a question: will "DOOMicorn Master Collection Cosmetic Pack" ever come back?

balmy rain
violet zealot
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yeah, no

balmy rain
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damn

violet zealot
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all of those skins that you need to pay for will stay that way

balmy rain
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Other skins come back though, don't they?

violet zealot
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yeah

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just not any of the ones you currently have to pay for

balmy rain
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Thanks for clarification

violet zealot
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the rest usually are in the Events, with some exceptions

balmy rain
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I guess I am waiting for the sales

violet zealot
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primarily the Slayers Club rewards

woven peak
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But i also like PB rocketing them

royal arch
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who would win
doomguy or the funny blue robot from ultrakill

coral ivy
elder musk
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Hi

azure oriole
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@royal arch I’m waiting for a gameplay edit

royal arch
azure oriole
twilit ridge
young mango
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homestuck

frosty apex
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Hello, could someone help me? I recently finished doom eternal in game pass, but it won't let me start the dlc. Does anyone know what I can do to play the dlc?

midnight sparrow
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Yep according to the Gamepass website it’s the standard edition of Eternal

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So that’s just the campaign and Battlemode

young mango
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And horde mode for some reason

young mango
# young mango And horde mode for some reason

The decisions this company makes doesn’t make very much sense sometimes, they refused to add dlc enemies to campaign master levels but added dlc enemies to horde mode, which can be accessed with any form of doom eternal

quasi moon
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Guys is it just me or is doom eternal a good game?

glossy warren
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Its an alright game

violet zealot
quasi moon
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The dos version?

violet zealot
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I play it running under a modern source port now adays

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anyways, let's not stray off topic here lol

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can't infect every chat with my love of Doom 1

azure oriole
young mango
azure oriole
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Fucking PLINKO 2

woven peak
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Worst game of 2020

verbal bison
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I need two more battle mode achievements and two more campaign achievements, one of the campaign is secret, does anyone know what the secret achievements are?

storm eagle
azure oriole
storm eagle
azure oriole
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Nvm then

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Anyway go back to shooting demons

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demons

storm eagle
glass trellis
glass trellis
worthy grotto
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Any lore reasons why the betrayers armor look a lot like the praetor suit?

azure oriole
#

they're both made by sentinels

barren marsh
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the crucible is such a life saver

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i only use it for just one demon type and thats the archviles

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those things are a headache to kill without it while its spawning powerful demons so i just take it out early with the blade and everything else I can do without the crucible

barren marsh
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im sure theres a good strat to deal with it without the blade

austere bronze
barren marsh
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but i have a good strategy for about everything else even the maurader

austere bronze
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Or sinply a SLOB and he dies

barren marsh
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so like why not just use the blade on it

austere bronze
barren marsh
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I'll probably mess with it a bit but overall I'll probably still just blade it

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cuz everything else is no problem for me without the blade so i'd kinda just not be using the blade at all which is no fun

austere bronze
barren marsh
#

maybe

austere bronze
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It's just a way to skip actually playing the game

barren marsh
#

but i like whipping out a badass sword and slicing shit

barren marsh
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but if thats how you feel about it then thats cool

austere bronze
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Because I wouldn't say pressing 1 button to delete an enemy is anything riveting

barren marsh
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well the crucible was designed to be a part of the combat of the game

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so idk

barren marsh
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but i find it really fun to just slice and dice with it every now and then

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the blade is also a very finite resource and is to be used sparingly. im sure if i was able to use it real often i'd get sick of it

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but i only use it for just one demon type and only get real limited amount of times i can use it. so i have a lot of fun with it. if you dont thats not my problem lol

young mango
# austere bronze It's just a way to skip actually playing the game

I’ve never found the crucible anywhere near useful in a context that doesn’t take routing into account, I am genuinely convinced that for the most part, it exists just to look cool, because this games design is not centered around singling enemies out, that’s why the unmaykr and microwave beam suck, the only reason crucible gets used is because there’s no caveat aside from its overall lack of utility

barren marsh
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basically

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i just think its cool like you said lol

storm eagle
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Having it be so over-powered made an otherwise special weapon feel really cheapened to me 💔

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If that even makes sense. It does in my brain, lol.

barren marsh
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i mean it does

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i just think its badass anyways

storm eagle
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That's totally fair too

austere bronze
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Why not use sticky bombs

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Getting ammo back is pretty much useless since you will be chainsawing just the same amount anyways

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Destroying DH's shield is pretty much useless since 1 blood puncv pretty much destroys his sled

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The only reason you would use FA is fun

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But I even find stickies more fun

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The only way you'll find use in FA and mwb is fun

austere bronze
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Yup

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Idk when people use plasma rifle even

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Spray stuff? Just combo with something
Stunlock? Just quick switch
Heat blast? Just don't corner yourself

azure oriole
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why

austere bronze
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I think the problem is that you're on 5 HP in the first place

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Which are these youtubers even?

calm lynx
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It’s a doom 2016 vs doom eternal type of thing. Different strokes for different folks.

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I prefer hyper demon but both are valid games with very different styles. Neither are objectively better or worse

austere bronze
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This is the only one of these 3 who is actually good at the game

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Good movement, good decision making, good DPS output, good equipment usage etc

calm lynx
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I feel like the exact same arguments for preferring 2016 to eternal are being used for devil daggers.

For example, people saying eternal is visually cluttered, too complex, and simply becomes a game about cooldowns and resource management.

The same thing is being applied to hyper demon, except the cooldowns thing

austere bronze
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What am i even supposed to say here

calm lynx
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Yeah. I rarely ever like to say things are good or bad objectively.

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Actually yeah that’s reasonable

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They’re good for some people and bad for others.

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That’s because being positive is good and being negative is, well negative

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I absolutely hate Ubisoft games and open worlds but that doesn’t mean I think the far cry series is objectively bad

austere bronze
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Good movement is clear, you use the meathook, ballista boost, utilize dashes good and keep a good position on the battlefiwld relative to demons and surrounding stuff

Good decision making is self explanatory

Good DPS is self explanatory

Good equipment usage is just using your equipment really often in good situations

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Alright, good may be subjective, but I am certainly not impressed by him

austere bronze
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It maybe doesn't reward you in that sense, but you are most certainly rewarded for beating stuff fast or using SLOB since you die less

austere bronze
austere bronze
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I do not understand what you mean by natural and artifical, but I haven't paid attention that close either

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I feel like this conversation is kinda going in a circle arguing about stuff you can never really prove

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This seems like a very vague and loose definition, and I think it'd be best to stay away from the terms, but I kinda see what you mean

strange gale
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as opposed to some other form of usefulness?

slow sigil
#

basically guessing design intent (though in some situations it's more succesful then others)

strange gale
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there's a term for this you might be looking for, emergent gameplay; things that happen as results of not-explicitly-planned-for interactions

slow sigil
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i have only read half this chat but i just want to chime in that eternal as "intented" is boring af compared to the actual game that exists

covert basalt
slow sigil
#

imagine if the "intented" highest DSP weapon was just holding 2 buttons with mobile turret 😭

strange gale
#

it was turned into a buzzword by slop essayists

slow sigil
#

regular swapping was intented, the devs never intented for PB swaps to be so powerful (though all it's game designs around it are intentional)

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also the quickswap toturial was added post launch (after players did it a lot) and iirc was only added by tag1 for which they accounted for such gameplay, which they did not for designing the game

slow sigil
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the only type of swapping that was "intented" (or rather, predicted) by the devs is shooting normally but just not sticking with a gun ad infinitum like you could in 2016

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yes, and for that they added regular swapping

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holo swapping like in 2016 was never intented to be the main gameplay loop

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why is it not natural

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define "artificial"

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unless you mean the bboost speeds and 200 fps meathook swings, those are fair

but regular dashing and 60 fps meathook swings are without argument intented, and also "fast dodging"

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in the context of the sentence you used

strange gale
# slow sigil define "artificial"

this is a video game with specific design goals and mechanics in place to achieve said goals. it didn't appear from the aether as a consequence of random, unrelated interactions, so the separation between "artificial" and "natural" is meaningless here

storm eagle
#

the fuq is this convo even about? lol

slow sigil
#

like the reward you get in the form of satisfaction from beating an arena the developers designed, which is crafted by the designers and your incentive is the fact that the developers made the game? such artificial?

storm eagle
#

idk seems to be you every time I look at this chat

covert basalt
#

this started with "I like microwave beam" I don't understand why aren't you discussing that (which should take like five back and forth at most)

slow sigil
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so you're arguing there is no economy and there is no people with extreme privileges

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alr, but i do not really see what the problem is with "the devs made a game" since that is also the entire reason i play it to begin with

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if i wanted to play something where the "devs" intented for there to be no way to make you do things, there is only calvinball

storm eagle
#

What up @slow sigil and @covert basalt 👋

austere bronze
#

I like mwb for some modded demons, and sometimes for killing spirits

slow sigil
#

but they do have meaning, they are abstractions because going into hyper detail about every minite detail is absolutely hell for conversations

covert basalt
storm eagle
austere bronze
austere bronze
slow sigil
#

imagine when if someone had to talk about "the economy" they actually had to in detail completely about the specific aspects of said economy before they can talk about their actual point, horrible

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idk seems like you had a lot of problems with the word, i wasn't in that earlier part of the convo

storm eagle
covert basalt
#

shoot at it

slow sigil
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when someone says "the economy is down!" i imagine the overall economic situation of either their country or the wider world around them is getting worse, because i have the contextual literacy to know that is what they mean with "the economy" and "down"

when they say "the magic meter is down!" i imagine they are playing a game and their mana meter is lowering

covert basalt
#

I would never

austere bronze
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It is one of those things, yes

slow sigil
#

valid reaction, MB is mid af

storm eagle
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This topic has gone on for too gd long 😂 Ofc people are gonna hop on halfway and be annoyed

austere bronze
#

The movement in this game is good enough for you to easily get away from any demon, possessed or not

slow sigil
#

you should also never struggle with a singular demon on it's own

the damage increase from PB means the enemy you are focussing on dies faster, so you can spend more time on the entire arena which troubles you

you know what also falters? pure damage. Simply using pb swaps means a demon dies before MB is really warrented at all, whilst also stunning it

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MB is ok if you figure out combos to get heavy/superheavies to 1 hp so you can near instantly destroy them for the AEO falter but that's it

austere bronze
#

I find GKing fodder quite useless

slow sigil
#

"The overall economy" is what exactly?
the overall economic situation, generally simplified, of either their direct region or a country using multiple commonly agreed on economical parameters for how to know if an economy is doing overall "bad" or "good" compared to the situation they are in

And if you ask me to go even more in detail, no i will not explain the superman- task of hyperdetailing the entirety of the economy to you

austere bronze
#

You shouldn't need to perform a GK that often, so doing it with a heavy demon that happens to stagger is usually enough

slow sigil
#

why for fodder? there's a billion regular and faster weapon combos to GK them

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why have plasma in hand

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why use plasma for pinky and not something else

austere bronze
#

You can usually get behind pinkies relatively easily, but I often just punch cancel rockets/stickies on them

slow sigil
#

like:

  • dashing
  • bloodpunching
  • jumping over
  • meathooking around
  • shieldbashing
  • nade faltering
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the switch time of MB is anything but fast

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refering to the charge time > after use cooldown > switch

lilac dirge
#

I mod swap, but some weapons just aren’t worth swapping mods

slow sigil
#

it has meaning because it can give a general idea of a situation without going into details about it for people who don't care about the in depths

for the people who do care, they an then look into the more specifics for why

slow sigil
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i mean rem det is just all around terrible

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less damage then a regular rocket, falter is mediocre because it's the only non damage soft falter, you have to stick on the gun and can't swap off of it whilst waiting

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it's only plus is that for new people you get to hold right mouse whilst PB swapping

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there's enough people who care about the minimal most generalistics for just being informed in general

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no, it's the bare minimum above 0 to be a difference

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because i like the engine
imagine playing an ubi open world you hate just because you like unreal as an engine

austere bronze
#

I bought doom eternal because i heard about it in a top 10 video games video or something

storm eagle
#

Are you even capable of having a normal conversation that doesn't run around in pointless circles? Every time I see you on here you come off like an elitist snob, don't listen to anybody else's opinions properly, and like to try and make people feel stupid for usually some bad take anyway. There are a lot of other intelligent people in here that also can have opinions & techniques that are correct &applicable to the game.

slow sigil
#

who says they're decisions are based on nothing after hearing that the overall economy somewhere is getting worse?

#

"better" is good
"worse" is bad

austere bronze
covert basalt
#

that is so true, we should all stop having an active role on this planet and leave everything to the capable hands of Only_Perception

slow sigil
#

but it is! because however little there is still some information in the sentence

That it's oversimplified to near irrelevancy doesn't matter, near irrelevancy isn't full irrelevancy

storm eagle
#

"Wise men speak because they have something to say; fools, because they have to say something." This quote just came to mind

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Anyway, I wanna know what levels people have been playing lately. I ran through the base campaign last night, just plain 'ol Eternal. No mods or anything, and was surprised at how little I remembered. It was kinda cool.

austere bronze
#

Didnt play anything yesterday as i just slept the entire day basically

storm eagle
austere bronze
#

I spent my entire day walking and running in the forest, which is deadly to a doom player

storm eagle
#

That's a good one! I just played that and the Kaiser Cultist Base last week and had fun

slow sigil
#

once there is quite literally no information to gather from it anymore via even contextual clues

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but there factually is information to gain from it, the quality of said information doesn't matter

storm eagle
#

I've been playing it using the downpatcher I installed a month or so ago.

austere bronze
#

This is just philosophy at this point lmao

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Mwb -> natural vs artificial -> economics-> 10 things at once -> philosophy

covert basalt
slow sigil
#

meat is fundamentally made out of cells so it physically can not be nano particles

storm eagle
#

I would like to offer some people in the chat a nice cold glass of shut the hell up 😂 not sorry

slow sigil
#

and someone does not require 100% consumption to be finished with a meal

storm eagle
#

I even tried to change the conversation 😭💔

slow sigil
#

you can't just make your own parameters to "win" the argument

#

maybe don't try to set up a false equivelancy lol

austere bronze
slow sigil
#

even with a blury line, "some" information is still fundamentally some information

storm eagle
#

Just did that one too! I honestly might play it again today. Have you done any of the randomizers before? @austere bronze and I enjoy those too

storm eagle
slow sigil
#

only once you make it so there is quite literally nothing to gain from it anymore does it become no information

slow sigil
austere bronze
slow sigil
storm eagle
#

YO take this wack ass convo to general, or preferably another dimension. Not you, Luci

barren marsh
#

since when did the doom eternal chat turn into some philosophy class

slow sigil
storm eagle
#

What's going on with your mod troubles?

barren marsh
#

"if a tree branch falls and nobody hears it did it make a noise" ass conversation

storm eagle
#

LOL

#

what is happening in here

slow sigil
#

the argument was never about the information being great, just existing

foggy orbit
#

Thank you. I think coconut shrimp are nice, myself.

slow sigil
covert basalt
fringe torrent
foggy orbit
foggy orbit
fringe torrent
#

That's based, dude

foggy orbit
#

Not any time soon. Consumed by huge projects right now.

slow sigil
#

and even extremely horrific information has "meaning"

austere bronze
#

Everyone is allowed to like it

storm eagle
#

Yeah your Steam version may be inevitable in your near future 😬

foggy orbit
#

I want to. It's something that'll eventually happen for sure.

storm eagle
slow sigil
#

who says i agree about their takes either? dealguy

storm eagle
#

That's fair tbh

slow sigil
#

💥

foggy orbit
#

Im trying to think that far back... I can't remember but yeah I think that's right

fringe torrent
storm eagle
#

@austere bronze Rise and shine, it's 5pm😆

fringe torrent
#

Sure, sometime, not gonna be this week or next week though

glass trellis
#

lets go Urdak completed

fallen lotus
storm eagle
jovial coral
#

I think the full auto is bad

storm eagle
fallen lotus
jovial coral
#

Yeah, the stone imps in doom 2016 was better, because the melee in doom 2016 melee is better

storm eagle
fallen lotus
#

Lol

jovial coral
#

I beat doom the darks ages in brawler mode today in UN

fallen lotus
#

What??!!

fallen lotus
jovial coral
fallen lotus
#

Lmfaoo

azure oriole
#

Guys I have the leaked eighth mainline doom game

jovial coral
#

Doom eternal will release in 2026 can't wait to play it

fallen lotus
azure oriole
#

there was an update with that?

jovial coral
#

I love the Doom 2056 melee, it so good you can destory 3 doom hunter sled with one blood punch

azure oriole
#

To be fair I started playing in July so what do I know

#

Are you using Precision Bolt?

#

They made it faster

#

They changed the timings of it

fallen lotus
jovial coral
azure oriole
azure oriole
#

Yep MarauderAyayaya
Thank you Tammie for kinda obscure Eternal Knowledge MarauderAyayaya

jovial coral
azure oriole
#

W ID, finally I can murder a Cyberdemon with a 1960 gun as Ranger

carmine leaf
#

Mines cooler

jovial coral
#

If anyone ask if they add the doom slayer to mortal kombat, no they didn't

azure oriole
#

Okay L ID and whoever makes Mortal Kombat

glossy warren
#

134 subs 💪😎

carmine leaf
#

L take

storm eagle
#

I'm a Saleem glazer

jovial coral
storm eagle
#

Which level?

#

Yeah I get that, I feel the same pretty often but I just keep doing it anyway until I get better lol

carmine leaf
#

The meat hook ruined doom eternal

storm eagle
#

Which randomizer?

carmine leaf
#

I’m going to drop an hour long video essay about it on YouTube

#

And air control too

storm eagle
carmine leaf
strange gale
#

true!

austere bronze
#

What, which randomizer on which level is this

wooden lodge
#

Thats the only reason I use the super shotgun, but to each their own, I guess.

strange gale
#

the only reason? damn

austere bronze
#

The base fire has it's uses for sure

azure oriole
#

womp womp

strange gale
#

he's right though

woven peak
#

Alongside ya know, shotgun stuff

austere bronze
#

ive been incorporating staying in the air with no air control, and it's very fun

#

ive been playing the game too little without air control recently

carmine leaf
#

I'm more of a grounded slayer, myself!

glass trellis
#

LET'S GO I COMPLETED DOOM ETERNAL

fringe torrent
#

TAG 1 next?

glass trellis
#

Yes...

fringe torrent
#

You have been visited by unfunny.

#

you must become Funny

austere bronze
glass trellis
#

Is UAC Atlantica hard?

azure oriole
#

Hardest thing is how choppy the parkour is

glass trellis
#

Ok

#

I have problems with parkours

#

Unmaykr or BFG

unique quarry
keen ore
glass trellis
austere bronze
glass trellis
#

Thx

unique quarry
glass trellis
#

Rip and Tear

#

It's good or bad when completed DOOM Eternal in 20-22 hours on itytd?

sullen escarp
glass trellis
glass trellis
glass trellis
#

I was stuck before one Battle And i hadn't skill

#

I got good checkpoint

azure oriole
austere bronze
#

ah

#

i have noticed that sometimes you get mostly fodder and sometimes loads of heavies

#

however i have no expereience with the balanced version, so idk how it is there

sullen escarp
# glass trellis On fps game i have maybe 28 hours (this is my first and only fps game)

Yeah, fair enough. It's a tough game to get through so I wouldn't judge myself if I were you. The game is really good at getting you into FPS and improving your skills in it. I have keybinds for each weapon, which makes it far easier to switch than using the scroll wheel. If you wanna beat harder difficulties, I definitely suggest doing keybinds.

austere bronze
#

your starting skill level is pretty much irrelevant anyways

signal scarab
#

what was the new update for?

young mango
#

Wat the hell

#

I said like one thing however many hours ago and it sparked more pointless slop

storm eagle
young mango
#

Guys not worth my time anymore, blocked him, he’s just gonna end up getting himself banned by being a nuisance to the server

#

And because he’s doing it to himself, he’s not a concern of mine

storm eagle
#

Not a bad idea actually

novel token
ruby wind
#

someone for battlemode? for achievements

storm eagle
#

@jovial coral

#

He knows the answer/solution probably

#

He's a modder

#

A very very good one

#

He's playing CS2 so give him a little bit

jovial coral
#

What the issue ??

#

Then you have to modify the entities file then, you have to go to every encounter manager and remove the screechers...etc from the Spawn Single AI eventcall

#

Look at the unofficial modding wiki there a tutorial how to do that

storm eagle
#

Thanks Salami

jovial coral
novel token
#

ultrakill

odd shale
#

Its, me..

onyx kiln
#

look up doom eternal movement speedruns by muted6 crouch is used

#

you can bind crouch with bind [key] _crouch

#

also just because most campaign players dont use single dashing while swapping and battle mode level ballista movement doesnt mean it isnt there

#

who cares if they aircamp, its not a problem with eternals movement, meathook adds a ton of depth

#

if they wanna get better they will explore all movement tech, remember its single player game, who cares how people play

#

and theres bhopping, so much movement in this game

elder musk
#

Good night slayers

odd shale
#

Im awake, likre, Doom, sudden.

austere bronze
young mango
#

agreed

austere bronze
# young mango agreed

yo Tammie, I just thought about something, you showing me that clip of you killing 2 tyrants without touching the ground completely changed my playstyle in Eternal lol

young mango
#

I am glad to hear that

azure oriole
austere bronze
#

It would still be quite useless

#

Maybe it would have some use from exploding enemies

strange gale
#

just taking the windup out would already be a godsend for how using the mod feels

young mango
#

honestly? i just think fundamentally, combat in eternal is not designed very much around rapid fire weapons, especially on higher playing fields, but outside of that preference, movement speed isn't as big of a deal as you'd think it is, nor is the wind up, but they'd do fine as smaller additions. I think making it work more mechanically to lock on burst would be a good start, as in, after target is locked onto, direction the slayer is facing doesn't matter. and I do not think stunlocking a singular enemy is very good, I do not know the feasibility of adding such a mechanic, but if the stun it provides could emanate a sort of AoE effect around it, and have no effect on the enemy it's on besides damage, i feel like that could work, but honestly, I am not the best one to give ideas to others, I use what exists and come to a conclusion, I don't consider myself versed in much else

strange gale
#

beam tapping could be kinda cool if the mod had no movement penalty and a bringup/bringdown and end lag comparable to pb

#

there'd still be no reason to do it but at least it'd look kinda cool and stop feeling janky as fuck

barren marsh
#

finished my replay of this game

#

I am so upset i didnt decide to replay this game sooner. This is my 2nd time beating this game, 1st time was within the week it came out when I had it on xbox and never went back to it

#

i have never played the dlcs maybe i will but im also broke as hell so we'll see

cold wave
#

Me like eternal not to long ago i got level 20dealguy

barren marsh
#

but the experience on the ps5 was supreme. ray tracing mode was a locked 60 frames and looked so pretty with the ray traced lighting. the dualsense was great to use cuz of the adaptive triggers changing their resistance depending on the gun I was using. It was a great experience.

slow sigil
#

Make the first second charge at double the rate for an upgrade so you can easier use it as a finisher

#

I don't think we should make fully automatic weapons good to use as damage weapons anyways, that goes against eternal's general gameplay idea of swapping

#

Ye

#

Literally does not exist

austere bronze
#

The best someone could do is slightly worse or slightly better

slow sigil
#

Dps is a singular slider, you can change things like ROF or burst damage or whatever but full automatic and swapping will always be about DPS

Aslong as automatic weapons are worse, they are not worth it. If they become better, now you have screwed up the entire way the game is meant to be: you are now incentivized to dump your weapon then go to the next.

#

The solution? Do away with fully automatic weapons (that aren't for fodder) entirely and replace them with bursts and actual interesting effecfs

cold wave
#

What is yall talking about i dont understand any of these paragraphsdoomcry

slow sigil
#

Remove chaingun,give plasma the shield but it costs plasma to upheld and only protects from the front.

Other mod will be heatburst but the first tier automatically regenerates.

Tweak the base fire a bit so it becomes a bit more consistant at staggering fodder.

austere bronze
#

Very unnecessary to GK for the speed boost, if you just kept moving instead of performing a GK you would've traveled further thsn what you do with the speed boost

#

Idk if I interpreted the message correctly

austere bronze
#

Sure, but don't just run the entire time since you won't be doing that in combat

#

Ofc you shouldn't stop, but you should dash, meathook and ballista boost

#

... yeah ofc

#

Ballista boosting does not benefit from the GK speed boost

#

The only thing that does is the normal walking speed, which is why I find the rune quite useless

#

At least I think

#

Been a long time since I used it, but I don't really find much benefit in using it

strange gale
austere bronze
#

Yeah, it is kinda hard to compare however due to all the factors in combat

#

Blood fueled can be a nice little boost after a GK, but it certainly isn't worth doing a GK just for it

strange gale
#

imagine if dashing was omnidirectional and redirected all of your existing speed to where you're going 😋

austere bronze
#

I do

#

Boring

#

GKs being boring has no influence on me not thinking blood fueled is that worth it

craggy orbit
#

How good is it, when I play freely almost no hud with dot crossair? I mean, I have only blood punch and minimized grenades with chainsaw in the middle enabled

young mango
#

objectively, comparing both for their efficiency, just walking in a straight line, with blood fueled’s timer starting with a glory kill, let’s say the end goal is 100 in game meters, would take normal walking speed 10.5 seconds to cross that gap, and blood fueled ( without glory kill counting towards the time, 6 seconds ), meaning it would take, in a vacuum, with no external factors, a 4.5 second long glory kill to make it by all accounts obsolete, it’s a nice thing to have but you would’ve had to have been already going for the glory kill either way to make it worth your while

#

and as for glory kills, to elaborate on glask saying it’s not enough of difference to bother when talking about ballista boosting, that’s because you’re just adding the ballista boost speed ontop of it, not any type of multiplication shenanigans, so its diminishing returns

young mango
austere bronze
#

Well of course, but you wouldn't do a GK purely for the speed bonus

#

GKs should rarely be needed, but they are necessary to some degree unless you want to limit yourself a lot

wooden lodge
#

I DID IT

#

DONE

#

CAMPAIGN IN ULTRA VIOLENCE

young mango
#

congrats

quiet lantern
#

Congrats! Golden skin awaits

austere bronze
austere bronze
#

... or just make the demons able to deal with players high in the air instead of removing a big part of the game

crimson carbon
#

can anyone help with online achievements?

calm lynx
#

Making the meathook pull demons towards you would be an interesting solution.

#

Someone should make a Cybergrind map in DE

#

Or, more ambitiously, recreate/port the whole Ultrakill campaign

strange gale
#

speaking of the whiplash, i really like hard damage as a balancing factor

calm lynx
#

Doom should take some inspiration from UK. Hard damage is cool asf, uk’s enemies are really unique, parrying adds a whole new level to combat (and doom TDA will have it)

#

Honestly before hard damage I never liked the score meter because it served pretty much no purpose

strange gale
#

could honestly just steal and reskin hard damage and sand-covered enemies

#

how about this: any enemy you hit with the meathook can no longer drop health or armor

#

could go as far as disabling ammo drops too

calm lynx
strange gale
#

this would fuck over the current mastery, but i believe the ability to switch between the two pulling modes would suffice as a replacement

#

true

#

also true

#

though restacking is pretty strong even if you can't get 30 armor on demand

calm lynx
#

Make it it pull smaller enemies towards you, add hard damage, and add some demons that specialize in eliminating air campers ( like a tentacle that pulls you to the ground ), and modify existing enemies to be more accurate/aggressive

#

That is true. I’m making a gdd for my Doom game concept and in it verticality has been significantly lowered from DE

#

Basically a hybrid between classic doom circle-strafing, cover combat and Eternal’s resource management, guns, and demon behavior

#

No

#

I’ll check it out. Been looking for good old school shooters lately

#

Sounds exactly like my kind of game

azure oriole
#

Wouldn't Hurt Me Plenty be Normal?

#

Ah, that makes more sense

calm lynx
#

I wish they’d bring back faster and respawning demons

azure oriole
#

Faster sure, maybe not respawning

calm lynx
#

It’s be cool if Doom took some inspiration from System Shocks difficulty system, with different difficulty options for different parts of the game.

azure oriole
#

Nightmare was literally added as a difficulty for people that claimed the base game was too hard.

calm lynx
#

And in my doom concept doc, there’s different modifiers (Think halo skulls) for difficulties. Respawning demons. All possessed demons. All demons can fly. etc

azure oriole
#

Calling it "awful" or "too hard" is literally what their intention was, I mean, the game said "this isn't even remotely fair".

#

Hard+

#

I like it I'm just bad at the game

#

Why not just take the input lag?

calm lynx
#

That’s reasonable, but I think that in a modern doom game, respawning monsters could be done well.

azure oriole
#

You could seperately activate each modifier, like the respawning, fast, and double ammo

calm lynx
#

That’s what I meant when referring to difficulty modifiers like halo skulls

azure oriole
#

What's the hardest one? Iirc it was Extra Crispy, right?

calm lynx
#

Speaking of co-op, Doom needs to have splitscreen co-op support for the campaign

azure oriole
#

doomguy_wicked Time to die

calm lynx
#

It will probably never happen but it’d be so sick

azure oriole
#

I'm detecting people trashing Blood, and I'm not liking it.

azure oriole
calm lynx
#

Doom should have campaign co-op, traditional multiplayer, and a level editor/mod support. That’s the bare minimum for Doom games and somehow none of them past the classic games met that standard

onyx kiln
#

kill yourself

azure oriole
#

I am a console scrub though and I have no idea if Blood is on console

calm lynx
#

I want to download idStudio and just make the most unreasonably difficult level of all time. Think of it like this:

-Fight 3 possessed marauders in purple goo
-There’s an archvile in a cage you have to kill the marauders to open
-Horde of cacao demons, stone imps, and armored barons

It’s be a pretty fun project to get used to how the editor works before making something actually decent or fun

azure oriole
#

While classic doom is good, it has limitations, you do realize?

young mango
austere bronze
#

The marauders are a big turn off too

azure oriole
#

This is determined by difficulty. Hitscanners aren't this bad unless you're on Well Done or Extra Crispy.

#

Blood's gameplay was great. One of the greats on Build, and probably the best Build game IMO.

#

It was pretty good.

#

I'd rather play Blood than Quake and I'd rather play Doom than either.

#

Quake was amazing for its time but it has not aged nearly as well as Doom, Blood, Duke Nukem 3D, etc... it has a lot of balancing issues IMO that keep it from being as fun as Doom.

#

It's also, uh, pretty fucking boring visually. Unlike those other games.

#

The problem with Quake is enemies take forever to kill because they made most of them have twice the health they should because they couldn't have too many on screen.

#

The SSG feels like a normal shotgun and the shotgun feels like a pistol. Not good.

quasi moon
#

Bruh

#

Fr

#

Says the guy who pulled the “it’s all in your head” card

#

Fr

#

Bro who tf asked

#

HE IS TALKING ABOUT A SPECIFIC PART OF THE VISUALS AND HOW THEY SRE SIMILAR

#

Real

azure oriole
#

Doom Slayer ravaging demons in Tokyo sounds fun

#

Would make a pretty setting too

visual steeple
#

what you guys yapping about

azure oriole
#

Only_Perception is on about something again

#

Can you beat Doom Eternal without* dashing?

#

*not including platforming

quasi moon
#

Brooooooo

austere bronze
quasi moon
#

It’s been done

#

Except for the S part

#

I don’t remember

austere bronze
#

Don't even know what that is lol

strange gale
#

yeah it's possible with platformimg if you get a bunch of lurch hop setups right but at that point the run is moot anyway

azure oriole
#

Those areas being platforming?

austere bronze
quasi moon
#

I CANR LINK WIKIPEDIA?

austere bronze
young mango
azure oriole
quasi moon
#

@kindred pulsar the name of the game is Doctor Who: Destiny of the Doctors

austere bronze
austere bronze
#

It's how you preserve your momentum

strange gale
#

i wouldn't call it tight, you just jump a little after landing

azure oriole
#

This shit makes you look like a pretentious nerd FYI.

#

Just letting you know.

austere bronze
#

Eh, it's not that tight

strange gale
#

it's actually more lenient than any source game cause your tickrate is as high as your framerate

austere bronze
#

You can pull it off consistently relatively easily

young mango
#

I did

azure oriole
#

I don't care who asked, I'm letting you know anyway.

fringe torrent
#

Why is there a new argument between the same group of people about DE every two days

#

It's very interesting

sullen fractal
fringe torrent
#

That's based, Jim

azure oriole
#

Agreed

onyx kiln
#

command bind jump to scroll wheel

#

ez bhop

austere bronze
#

You don't really need that tbh

austere bronze
sullen fractal
#

why does the cacodemon have arms now

azure oriole
fringe torrent
#

Can't speak of the guy because I didn't read enough of any of the chats to know who is in the right

#

But I have never seen anyone agree with them, like, ever lol

strange gale
#

i'm aware, which is why i brought up the tickrate thing

#

even at 60fps it's not that tight, you just gotta cancel the landing lurch before friction kills your speed gain

azure oriole
fringe torrent
#

Sounds like quite the character

strange gale
#

true, it's not auto-timed (inb4 "but speedrun macro")

azure oriole
fringe torrent
#

Yeah this server is full of 'interesting' people

azure oriole
#

Social skills such as "don't act like a condescending dork over entirely innocuous discussions." That's the kind of thing that makes people socially repulsed.

young mango
#

no, but I wouldn’t be opposed to checking it out

azure oriole
#

Arcane Dimensions sounds familiar

fringe torrent
#

It's that Quake mod right?

azure oriole
#

Oh yeah, I am insulting you. At least I'm honest about it.

young mango
#

there’s layers to these shenanigans

fringe torrent
#

Quakespasm is best anyway imo

azure oriole
#

I didn't accuse you of insulting people. That was someone else. I accused you of being really weird.

fringe torrent
#

Source ports are something I am not knowledged in, if you've interacted with me before you may know why

azure oriole
#

That does look really cool

strange gale
#

is the melee combat any good? if it's a mostly-direct port of eternal then i'll assume it's not

#

so that's a no. gotcha

azure oriole
#

What do you mean changing it?

strange gale
#

i'd love to add some quake stuff to de but i fear idstudio doesn't go that deep. namely strafejumping, real airstrafing (fuck ac), and slash's slide mechanic

#

having the option is nice but it makes air movement identical to ground movement as far friction goes, which i don't love

storm eagle
visual steeple
#

Doom eternal is the best doom game.

unreal flare
#

I'll be real man I disagree

#

it's great don't get me wrong but I got a feeling like 2016 is the best

dry ravine
#

ya like right?

austere bronze
unreal flare
#

I find it much more grounded in terms of gameplay, and while I like that Doom Eternal allows you to do batshit crazy stuff I feel like 2016 is closer to Classic Doom

#

and imo it works in its favor

austere bronze
storm eagle
visual steeple
storm eagle
unreal flare
keen ore
strange gale
storm eagle
#

I get really sick of people shitting on Classic Doom. It was a groundbreaking game for it's time and of course it isn't Eternal. It still holds up 30 years later, and is one of the best games of all time. They are both amazing in their own right for very different reasons.

#

I personally love them both pretty much equally and don't even compare them

keen ore
#

Still has some of the best level design ever in gaming

storm eagle
#

I'm gonna replay Eternal ML's today though wish me luck

visual steeple
keen ore
#

Well they did that in Doom 2…. It’s just classic doom with a higher demon count

unreal flare
#

Classic Doom has you killing demons en masse rather than having to juggle between less demons in Doom Eternal

#

they really aren't the same

fringe torrent
calm lynx
#

I prefer old doom’s more low-tech visual style, and it’s simple emergent game design; Doom Eternal is a genius masterpiece, but its problem is the combat is tightly locked. Everything about the combat is completely intended and designed a certain way, instead of gameplay features occurring naturally

fringe torrent
#

I like Eternal but if every game in the series was a motion sickness sim, I would not like DOOM as much as I do

#

Part of why I am such a huge id fan is that basically every game in their franchises is different enough from one another to warrant a brand new experience

keen ore
#

My favorite part of classic doom is that there isn’t any specific strategies in mind for killing different kinds of demons, you just blast them with anything you have ammo for. If you run out you’re encouraged to search the map for more resources which is fun to me.

storm eagle
fringe torrent
#

Sometimes the huge differences change the games tonally i.e. RAGE 1 v 2 or 2016 v Eternal, but I still see uniqueness as a good thing

calm lynx
azure oriole
#

I still want an ID horror shooter, like a Quake and DOOM 3 child

fringe torrent
#

Quake 4

calm lynx
#

I just want a Doom game that balances the aesthetics, atmosphere, and horror of Doom III, and the smart gameplay design of Doom eternal and OG doom

#

And by smart gameplay design I don’t just mean flying around combining and meathooking like a maniac, I mean the ideas behind it: Pushing forward, resource management, etc.

azure oriole
fringe torrent
#

Fair, it's not on modern consoles

fringe torrent
#

How is DOOM 3 a motion sickness sim

#

More than Eternal anyway

visual steeple
#

Mb sounds like you like doom 3

azure oriole
#

What's wrong with Doom 3?

fringe torrent
#

I love DOOM 3 but what does that have to do with anything of what I said lol

visual steeple
#

Nothing wrong with it just a slower paced doom game.

#

Emphasizes the aspect of horror rather than the action

fringe torrent
visual steeple
#

I meant like the only game I would say isn’t a motion sickness sim is doom 3.

azure oriole
#

How are the other ones motion sickness sims...?

visual steeple
#

The other games are pretty fast action aren’t they.

#

Compared to doom 3

fringe torrent
#

Whether they are or aren't is a bit of an unnecessary discussion because I just called it that as a stand-in for Eternal MarauderShrug

azure oriole
#

NuDoom maybe

visual steeple
azure oriole
fringe torrent
#

NuDOOM is the name for post-2016 DOOM

visual steeple
#

You mean the classics including doom 3?

#

Or the call of duty doom 2016

azure oriole
#

The games after DOOM 2016, including 2016

visual steeple
#

Oh new doom

azure oriole
#

Yes.

visual steeple
visual steeple
#

Felt more like a tech demo for the new id tech

#

Cool lighting and stuff

calm lynx
# visual steeple Go into depth into ai behaviour please.

Let’s take pinkies in Classic doom. Because they have high pain chance, this makes chainsaws and chainguns the best option for them due to its high dps. But, they weren’t specifically programmed to take more damage from it.

storm eagle
#

Never played 3 actually

fringe torrent
#

Missing out

azure oriole
fringe torrent
#

Which id-series games have you played?

storm eagle
#

I have it downloaded and haven't gotten to it yet

calm lynx
fringe torrent
#

So stuff from the following series/franchises:
Wolfenstein, DOOM, Heretic/Hexen, Quake, RAGE

azure oriole
#

DOOM 3 is a really cool experience, along with it having two other expansions that add on to the game

fringe torrent
calm lynx
#

I’ve played every doom game (except I haven’t beaten 64 or any of the obscure RPGs). I’ve beaten Quake 1, and played some Quake 3. That’s about it for me.

fringe torrent
#

I had an entire ass checklist for id games but it is outdated as shit. Need to get around to updating it

visual steeple
calm lynx
#

I will. although, I wish they kept the medieval aesthetic to Quake, and made a quake reboot instead

fringe torrent
#

Or HeXen

azure oriole
# fringe torrent Which id-series games have you played?

Every DOOM game (Mighty DOOM included, but none of the RPGS or other obscure games), I remember playing Wolf3D at some point (I don't know if any other games would count as "ID games"), started Quake I and II, started RAGE 2 but haven't really played a lot of it

fringe torrent
#

Oh yeah I meant id-series not games, so pretty much any game from a series that id has had a hand in

azure oriole
fringe torrent
#

Play Wolf2 when you can

azure oriole
#

Like, The New Colossus?

azure oriole
calm lynx
#

I want a Quake reboot that just bridges the gap between Souls-like and FPS. A massive, interconnected map with hyper-difficult bosses, progression, and a mix between rusty industrial metal and gothic castles.

fringe torrent
#

I keep forgetting how confusing the acronym Wolf2 is, I still use it though lol

#

Wolf2 is Wolfenstein 2009

visual steeple
azure oriole
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Ohhh 2009

visual steeple
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That’s honestly all I can think of

azure oriole
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I will 100% play the rest of the Wolfenstein, Quake, and Heretic/Hexen games

fringe torrent
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Pretty sure 2009 was the last thing Raven popped out before being melted into CoD

azure oriole
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I remember it using ID Tech 4

fringe torrent
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Correct

calm lynx
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That’s only one issue with Eternal’s design though, and it’s not major

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I love Eternal but I also love criticizing it and seeing how it could be improved in future games

azure oriole
visual steeple
calm lynx
visual steeple
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I hate tag 2’s demons it conflicts with the game’s design

azure oriole
calm lynx
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Another issue with Eternal’s design is that I think the combat encounters are waaay too distinct from exploration, Fights and exploration don’t go hand in hand anymore, they don’t supplement each other. instead, it’s just set piece deathmatch arenas filled with demons and bland platforming segments in between

calm lynx
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Doom 2016 is the opposite: It gets everything right, but it’s gameplay isn’t as raw fun as DE is, it’s not as replayable

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It's still very much replayable to me simply because it kicks ass as a game and I love it

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I appreciate when a game shoves in shit to draw me to playing it again, but with time I just replay it even if I've already seen everything it has

calm lynx
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It is replayable, but given the two games it feels easier for me to just start up a master level in DE and start getting into the fun zone

azure oriole
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I like Eternal for having very fast gameplay, my mind runs fas so I like having it have a similar speed

calm lynx
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2016 also got the visuals almost perfect. My only complaint is that Hell doesn’t look hellish enough, the demons look too alien/chitinous and the holograms and sci-fi stuff is just a little too overdesigned.

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Doom eternal just looks like a straight up Saturday morning cartoon, which Hugo Martin even said was an inspiration for it.

The way I see it, Hugo is a great gameplay man but he needs to be kept away from story and visuals cause he just goes buck wild

azure oriole
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I like some of Eternal's areas, the visuals are stunning

calm lynx
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I do too, with the HUD off and ignoring all the pick-ups and weird arcade stuff

azure oriole
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Like going through Exultia and Urdak and seeing how wild it was, all the colors... it was pretty crazy to see the first time around

calm lynx
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Doom eternal gets massive set-pieces right. but it doesn’t get the little things right.

The HUD is an unreadable eyesore of bright colors and shitty font

Instead of immersively getting items from the environment (e.g ripping your gun outta the arms of a dead soldier) they are floating spjnny green pickups

Secrets were replaced with glowing green question marks

All secrets are hidden behind a dumb glowy green crack thing

storm eagle
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Exultia as a level is meh, but it is beautiful to look at

calm lynx
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And don’t get me started on the spinny fire poles and platforms, ugh

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I think that platforming in Doom is great and paces the game well as long as it actually works within the game environment (like Argent tower). But having giant fire poles and spinny platforms and floating meathook points is just dumb as hell

storm eagle
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I don't disagree with most of your opinions tbh

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I replayed Nekravol and the fire poles made me 😑

azure oriole
calm lynx
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Mars core or Argent Tower is an example of good platforming. Exultia or World spear is an example of shitty platforming

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I will give DE credit for one thing though. It gets Hell so right. I love Nekrovol with its compacted corpses, chains, torture machines and soul harvesters, titans, fire and brimstone

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Doom 2016 Hell felt bland

storm eagle
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Argent Tower platforming gave me anxiety, but I'm afraid of heights lol

fringe torrent
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Now bring back the DOOM 3 Hell boat

azure oriole
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You rode a boat into Hell?

visual steeple
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In The Lost Mission

visual steeple
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Backtracking would easily encourage exploration.

azure oriole
visual steeple
azure oriole
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I like 2016's platforming... sometimes

visual steeple
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Legit die when you touch the ledge or miss it and you got to load the level again.

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That is horrible.

azure oriole
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Like it's fine for the most part but sometimes it's kinda eh

calm lynx
storm eagle
calm lynx
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Doom should have vehicles like mechs and tanks and motorcycles imo

storm eagle
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He's a space marine lol

calm lynx
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Which we are getting in the form of mechs n dragons

visual steeple
calm lynx
visual steeple
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Tanks and motorcycles?

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Mechs kinda make sense.

fringe torrent
calm lynx
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And maybe jets or Helis

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Like Halo

visual steeple
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Motorcycle doesn’t sound doom to me feels more dmc

fringe torrent
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So true

calm lynx
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And you can shoot while riding

fringe torrent
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I love to shoot with my chainsaw

azure oriole
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Chainsaw spear

austere bronze
slow sigil
visual steeple
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I don’t even count tag 1/2 demons as demons from doom they are depressingly bad

calm lynx
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2016 is a game too, but it didn’t feel the need to make itself look like an arcade/cartoon

slow sigil
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yeah instead it just looked entirely generic

calm lynx
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Classic doom has been arcade and cartoony.

slow sigil
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eternal's arcade influences aren't "fortnite" level cartoonishly and instead are rather unique and quite fitting for a game that isn't pretending it's a "cinematic experience" like so many other AAA games

slow sigil
calm lynx
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People at the time even said it was super immersive

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It seems arcade cause it’s old

visual steeple
calm lynx
austere bronze
calm lynx
azure oriole
calm lynx
slow sigil
calm lynx
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Most features I mentioned impact DEs visuals aren’t present in old doom

visual steeple
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Idk why y’all make platforming a huge deal. After a huge intense arena it would be exhausting to go straight into another arena. Platforming makes the pacing perfect.

calm lynx
calm lynx
slow sigil
calm lynx
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2016 platforming looks better

austere bronze
strange gale
slow sigil
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doom eternal is a game first and foremost, imo it would only detract from eternal if they had to make it a generic AAA game

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I don't really get the argument of "pause the game" personally

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Sure it's an option but if you make a game the exact same thing all the way through it'll get boring, platforming in-between or just really ANYTHING between non-stop fighting does well

austere bronze
storm eagle
slow sigil
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part of game design is properly pacing the game for players that don't pause after an arena

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platforming sections are fine, i just wished they'd be actualy integrated with the movement you do during combat

austere bronze
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I use the tritanopia color blindness filter to change the colors of the game to how I want it to look

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And then I lower the gamma a bit from what's recommended

visual steeple
austere bronze
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I would love more meathook platforming, tag2 introduced it which is good but it was all incredibly simplistic (except for in the world spear ML)

visual steeple
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A game should never make you have to press the pause button because you are exhausted.

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The controller/kb+m should always be in the hands of the player.

barren marsh
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i didnt enjoy 2016's as much, although eternal's still has its problems

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i think both have solid enough platforming to serve their purpose

visual steeple
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I just really prefer making a single mistake falling and dying suddenly having to redo my ultra nightmare run y’know. /s

barren marsh
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i never found that too fun myself

visual steeple
strange gale
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thankfully modded levels exist 🙏

calm lynx
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Platforming is a good thing for Doom because it breaks up the pace well.

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Exploration in Doom, to me, should strike a balance between key-hunting, platforming, and puzzles. That, combined with complex non-linear layouts (e.g Foundry, or Super Gore Nest), and enemy encounters that complement level design instead of being closed off arenas, is what makes a good Doom level.

visual steeple
fringe torrent
visual steeple
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I mean I do admit doom is about the combat but it always had platforming elements.

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I still don’t understand why people blow platforming so out of proportion. It’s such a small part of the game.

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It also has the benefit of improving your movement in arenas too; encouraging jumping and dashing as some may forget these mechanics if it is not consistently encouraged.

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When you have such an amazing movement system why wouldn’t you want to encourage the utilization of said movement options via platforming.

glass trellis
calm lynx
visual steeple
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@strange gale if you can explain to me why platforming is bad without some stupid ideas like pausing the game and buying the doom and not expecting platforming.

calm lynx
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Would you rather just.. walk down an empty hallway?

strange gale
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i'd prefer little to no breaks between fights

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or, if platforming is a must, for it to be at least a tiny bit difficult

calm lynx
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The game would eventually become stale if all it was was killing demons 24/7

strange gale
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the stuff that's in the game is baby's first platformer tier gameplay

calm lynx
strange gale
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i like celeste cause that game isn't dry as fuck with its platforming

calm lynx
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Better than walking through corridors though, imo

visual steeple
visual steeple
strange gale
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i agree

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which is why i'd rather play a game without it

visual steeple
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Yeah I’m talking to a brick wall

wooden lodge
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Yeah honestly that was kinda my least favorite part about eternal. My goal is to struggle with the combat not the platforming.

strange gale
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you just said platforming isn't doom, reread what you typed

calm lynx
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The main problem in Eternal is that combat and exploration/traversal is separate. Combat and exploration should COMPLEMENT EACH OTHER.

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If encounters weren’t closed off in arenas, and instead were designed around the level, it would be more engaging

strange gale
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personally, i'd prefer to struggle with platforming

strange gale
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the milquetoast approach the devs took with that part of the game leads to it feeling roughly equivalent to walking down a corridor

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i can fr just turn on a podcast and waltz my way through that shit while paying more attention to the barrage of hawk tuah jokes i'm listening to than the game

calm lynx
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Levels should have keyhunts, nonlinear paths, shortcuts, optional encounters etc

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People like to say Doom is a combat puzzle but it’s not just that. The levels themselves should be puzzles