#doom-eternal

1 messages · Page 11 of 1

crimson yarrow
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Not to mention how the mastery is a pretty good bandaid for the quick ammo depletion

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(Most of the time)

jaunty vapor
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Oh boy my favorite topic

azure oriole
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time for bloodshot to type an essay from his video megalel

slow sigil
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Fun fact: it only has a fraction more more dps then ssg, even ir you are not quickswapping or any of the such with the ssg
And even then, it is usually less ammo efficient aswell for... some darn reason

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But i do agree, dps matters more then ammo cost, sadly enough FA has neither ultrakappa

jaunty vapor
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There's two things wrong with your line of thinking. 1 is that DPS rarely matters, it's Time To Kill that matters. Mobile Turret may theoretically have better DPS than PB, but PB literally is an insta kill on several different demons (imps, soldiers, etc).

But alsooooooo
Full Auto, at best, does 320 per shot at POINT BLANK. Its damage fall off is so great that you normally do 280 even when close to enemies.
SSG does 1600 if all pellets hit, and it has less damage fall off for whatever reason, so the range you can actually do max damage is greater than Full Auto.

So for Full Auto to deal more "DPS" than SSG, it needs to do 1600 or more damage faster than SSG can in one shot, OR it has to do 3200 damage in the time it takes to do 3 SSG shots.

This means you need to do at least 10 full auto shots AT POINT BLANK faster than you can do two SSG shots. Which maybe without fast loader you can do? But even then the timing is tight

And this doesn't even mention quick swapping which of course makes SSG faster DPS than Full Auto

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Keep in mind that was me being generous by assuming you're ever going to be able to get all 10 shots to deal the full 320. More likely, it'll be 280, meaning you need to do "11.4" shots i.e. 12 shotgun shots to deal more than 3200.

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So you get at best a smidgen more "DPS", for 3x the ammo. And even with Salvo Extender refunding 7 ammo, that'd still be 5 ammo vs. SSGs 4 ammo.

severe ermine
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anyone know why the doom eternal wiki doesnt have all weapon skins?

jaunty vapor
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So no, we can't agree the weapon mod is good because it factually, mathematically, is worse.

severe ermine
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im trying to get some other skins

slow sigil
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Even it's mastery is useless because you can't get back ammo for other guns, meaning you still will have to chainsaw at the same pace, making the mastery kinda useless

azure oriole
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FA fits more in Doom 2016 than DE

jaunty vapor
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I am very curious to see these numbers and how you got them though.

If you'd like to see MY numbers and where I got them, here you go. In one of those videos should be a spreadsheet that shows all the shots-to-kill every demon.

https://youtu.be/75weEtOsuWw

https://youtu.be/FUsqM82W3-U

I wanted to make a bigger video talking about all the weapons and how they compare to each other, but I decided that it'd be easier to just talk about each weapon individually and how effective/ineffective they are to their counterparts.

Please realize that while I'm talking about how effective these weapons are IN COMPARISON to each other, it ...

▶ Play video

Did a lot of testing with various values, and some of them didn't even make it into the document or video. I tried stuff like scaling in intervals of .25 to a max of both x2 and x2.5, but those seemd a little too good. I think the scaling damage up in intervals of .2 up to x2 makes the most sense, or if they want to be boring and just "buff dama...

▶ Play video
slow sigil
jaunty vapor
urban sapphire
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how do you get the unicorn suit

slow sigil
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Like idk their decision to make eternal's combat more "swapbased" and then make weaponmods that.... rely on NOT swapping

azure oriole
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Speaking with sense. FA ruins the flow of DE

slow sigil
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Like how do you expect the player to get in that swap mindspace if you give them weaponmods that encourage you to keep clinging on that weapon??

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Fast to use> swappable cooldowns (like PB) makes you naturally want to swap more

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Even with mastery you are, just a tiny sliver less

azure oriole
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mastery does nothing :/

slow sigil
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But that does bring up that full auto guns DONT EVEN FIT THE LOW AMMO ETERNAL WANTS TO GO FOR

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Full auto guns plain simply do not fit eternal's combat loop design

azure oriole
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as luci said DE relies more on Quick Swaps of weapons not sticking to 1 and pressing mb1.

slow sigil
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Except hc and hc because those arent even made to do DPS, they are made to do a short burst against fodder to put them in gk state

azure oriole
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you can quick swap with the plasma bean which stuns enemies, mayo made video on that.

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Full auto, plasma and mobile turret are bad

slow sigil
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Not really, swaps do more DPS and mt's only purpose is dps revenantshrug

azure oriole
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Mobile turret is terrible

slow sigil
slow sigil
crimson yarrow
# jaunty vapor I am very curious to see these numbers and how you got them though. If you'd l...

The wiki claims it has a 2560 DPS, while the super shotgun deals 1600 per shot which combined with reload takes about a second if not more, hence 1600 DPS (or less). Your video is actually what inspired me to write this, seeing as you don't seem to know the difference between DPS and amount of shots needed to kill, which takes into consideration the importance of fire rate - not just raw damage. (To avoid confusion: DPS stands for damage per second, not damage per shot)

high yacht
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Whats the worst gun in the game

jaunty vapor
azure oriole
crimson yarrow
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Likewise the video "Doom Eternal Full Auto How's its DPS?" shows that a tyrant takes 12 seconds less to kill with FA than sticky bombs even WITH a mid-way chainsaw

crimson yarrow
high yacht
azure oriole
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and it is the exact same piece of trash as from D2016

jaunty vapor
azure oriole
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In DE it does not have Inf ammo

high yacht
azure oriole
crimson yarrow
azure oriole
jaunty vapor
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It's definitely not risky to quick swap megalel

azure oriole
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There’s no risk

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bro mars core slayer gate is making me want to punch a hole in my wall

crimson yarrow
slow sigil
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There is really not much timing in quickswitching though

azure oriole
crimson yarrow
slow sigil
jaunty vapor
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Wait Q? XD Most players use specific weapon binds for quick swaps, rather than the weapon wheel

azure oriole
jaunty vapor
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For me Q is rockets

slow sigil
crimson yarrow
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Also, by this logic literally any weapon mode is useless because quick-switching produces the most DPS, why is full-auto being picked on in particular?

crimson yarrow
slow sigil
azure oriole
azure oriole
crimson yarrow
azure forum
azure oriole
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I have half of my weapons close TO WSAD and SSG and rocket to mb5 and mb4

azure oriole
jaunty vapor
crimson yarrow
slow sigil
jaunty vapor
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And as Kyle said, we did mention that mostly Micro Missiles and Mobile Turret are quote unquote useless.

The only saving graces they have is they're typically better for beginners

patent stream
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You can bind weapons to buttons

azure forum
jaunty vapor
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Compared to Full Auto being extremely unforgiving, and generally worse than other options.

patent stream
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It’s painful to bind weapons to buttons? I would suggest checking with a doctor

crimson yarrow
# azure oriole What if you just… dont screw up. Like what

You don't understand my argument. I'm saying that yes, it IS rewarding to pull off the harder thing, but that is incomparable to the thing that performs worse but is easier. That's why people still use lock-on even though PB-rocket is more damaging, because it's easier

slow sigil
azure oriole
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just because you think weapon swapping is hard and “timed button presses” doesn’t mean it is for everyone

crimson yarrow
patent stream
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Genius cuz its true

timid plank
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Dawg, I heard you like Doom, so I put some Doom inside your Doom so you could play Doom while you’re playing Doom

azure oriole
crimson yarrow
# slow sigil If you use SLOB it doesnt have less, and uhhh it definitely doesnt have less DPS...

In this video I compare the main weapons in doom eternal DPS wise to see how the full auto stacks up, the results were not what I expected.

And yeah, I'm back. Haven't uploaded videos in a while. I've been getting deep into Doom Eternal so expect a few more Doom videos soon. Hopefully I can establish a regular schedule. But no promises.

▶ Play video
azure oriole
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regular lock on isn’t going to beat proper swapping, only SLOB

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and even then I don’t know much about it since lock on is fucking boring and i never use it

slow sigil
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Ngl knowing that you can weaponswap is the most intensive, cause like learning how to swap with your buttons on q, e, r, and f for the main 4 weapons it really doesnt take much to get into it revenantshrug

jaunty vapor
azure oriole
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I’ve said it before and I’ll say it again I pray to the maykrs above that lock on is gone in the inevitable sequel

azure forum
azure oriole
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Goodbye chaingun shield aswell

jaunty vapor
patent stream
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Every gun has lock on. Shield is an equipment. And half the enemies operate on a flashlight mechanic,

slow sigil
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Triple shot for csg could be cool again for next game, with interesting mastery ofc if they do that again

azure oriole
crimson yarrow
# jaunty vapor Because of several reasons, but most notably because even without quick swapping...

"Because of several reasons, but most notably because even without quick swapping SSG has better single target DPS"-again, like that's... not true. FA has 320 damage per shot and fires over 5 shots per second (I tested) which is 1600.

Range is definitely not infinite considering the drop of of not the damage but the physical projectile
Why does single shot matter more than DPS when you essentially have infinite ammo in this game from 2 (and with this mode 3) different sources?

Personally I only use sticky bombs for early game cacos and weakpoints

slow sigil
patent stream
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And purple goo everywhere

slow sigil
patent stream
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Also the file has a 50% chance to delete itself upon loading

azure oriole
azure oriole
azure forum
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This guy wrote a whole paragraph of literally nonsense?

timid plank
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I have a question, does chaingun shield give you full invulnerability or is your back exposed like a realistic shield?

crimson yarrow
patent stream
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All around

azure oriole
slow sigil
timid plank
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Damn that’s crazy

crimson yarrow
azure oriole
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TTK DPS yadda yadda look full auto is not good

slow sigil
azure forum
azure oriole
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You’ll find yourself having much more success deadswapping SSG

timid plank
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Is it me or is gladiator boss extremely easy

slow sigil
azure oriole
timid plank
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No

slow sigil
azure forum
patent stream
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The only good part of full auto is that the idea of a fully auto rotating shotgun was cool. That’s about it.
Maybe if it actually had better range and shot faster it woulda been better

crimson yarrow
crimson yarrow
slow sigil
azure oriole
patent stream
azure forum
azure oriole
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SSG Ballista OP!!!!!

patent stream
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Also you should be right in front of the demon

patent stream
azure oriole
patent stream
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Wonder what the next update is ( ͡° ͜ʖ ͡°)

slow sigil
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Imagine if PB swaps didnt work and we only hsd ssg bal and bal roxkets 🤢

azure forum
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Apparently it is FA

slow sigil
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Ngl considering how many weapon mods there are the fact that only 4-5 swap combinations are actually good is dumb

azure oriole
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Shout out the time I got PB swaps patched out the game for like 2 weeks or something

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God it was awful, that was during the FNF tourneys too lmaoooo

crimson yarrow
# azure oriole you have but it ain't that hard

I think of it like this - the automatic weapons in this game produce less damage, but they're also easier to use. I think that balances it so that both playstyles are viable. Even with quickswitching, PB and SSG have higher damage but PB is arguably clunkier to use from close range compared to ballista - so which do you choose, the one that is easier to screw up or the one that takes longer to kill? Not one objectively right decision, it's all about perspective.

azure forum
slow sigil
azure oriole
azure oriole
azure forum
azure oriole
crimson yarrow
azure oriole
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bruh just scroll up I don’t need to provide you shit

slow sigil
patent stream
crimson yarrow
slow sigil
azure forum
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Where's bloodshot when we need someone to combat these FA arguments?

slow sigil
jaunty vapor
# crimson yarrow "Because of several reasons, but most notably because even without quick swappin...

Full Auto also has spin up time to consider, and other opportunity costs such as reduced sensitivity when holding alt fire and I believe reduced movement, though don't quote me on that one I'm at work so forgive me for not being able to test everything.

As far as the infinite ammo part, while yes you do, in the heat of the moment in a fight, especially something like a master level or modded content, having that extra ammo and/or slight advantage of being able to look away and meathook, or to do AoE, or whatever else is more beneficial than FAs possible slight buff to a single target DPS.

I mean maybe you've figured out something, cracked the code that has alluded every speedrunner and challenge runner under the sun for 2-3 whole years. If so, make a video and show off how it's better, or whatever.

As others have said, if you like the weapon that's absolutely fine. And I understand me saying "most people at a high level don't use it" isn't "proof", I've put in the effort to show how FA is generally worse before and I'm currently using discord mid work so I can't decide all the time I want to explaining ever small facet of why in a Speedrun, in a modded level, or for a beginner, why FA is generally worse than the other options

crimson yarrow
slow sigil
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Idk where bloodshot went

strange gale
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pb clunkier than bal at close range? do you not have the presence of mind to just not hold mod button for so long that the zoom becomes a factor

patent stream
jaunty vapor
crimson yarrow
azure oriole
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this again? Who’s missing and screwing up weapon swaps in 2022???

crimson yarrow
azure forum
slow sigil
patent stream
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Risk missing sounds like a skill issue. And not something full auto would fix. If you cannot aim and need to use full auto to hit i would assume the user is already playing on a lower difficulty where it doesnt matter how they play

jaunty vapor
azure oriole
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ive been trying to beat this one slayer gate for an hour

strange gale
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"good timing" you just press mod button and then fire immediately after. you're not hitting a specific timing. you just do it as fast as possible.

azure oriole
crimson yarrow
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I like how everyone here is pretending like I'm dismissing quick-switching as "inferior" where all I'm saying is that it's up to you if you want something simpler or something more rewarding 😐

slow sigil
azure oriole
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You actually can just cut out the middle man and simply hold right click during swaps for PB, you don’t even need to click it

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Just hold the button lmaoo it’s so easy

patent stream
strange gale
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with rem det equipped you remove mod button as a factor entirely

azure oriole
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Yeah I think holding down doesn’t work with lock on, only remote det

patent stream
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Something even more simple, without any restrictions, would be just spamming stickies,which break weakpoints kill cacos, cause explosions and use minimal ammo

azure forum
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At this point in game, you can completely remove the mod switch button from the game. Only FA fans will miss it

slow sigil
azure oriole
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Ballistas mods are both great let’s be real

strange gale
patent stream
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Arbelast vs air and destroyer vs everything else

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Also destroyer looks cool as hell

slow sigil
azure forum
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Aight aight ballista mods hold the fort

slow sigil
strange gale
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does pb MSC bal -> pcancel loop sound like a massive hurdle to you

crimson yarrow
# jaunty vapor Full Auto also has spin up time to consider, and other opportunity costs such as...

Spin-up feels virtually nonexistent for me once upgraded. Same for sensitivity. I suppose those are to the user. Or maybe 6.66 changed things since you last tried.

I have no problem both meathooking away and focusing on 1 target when a good opportunity presents itself.

FA is definitely not for speedrunning, again quick-switching is for the highest skill play. FA is just more fun for due to how less demanding it is to use.

strange gale
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that's like the most basic shit you can do with it and it's still useful

slow sigil
azure oriole
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Only time microwave beam was ever viable was when you used it against 10 HP demons in Battlemode, and they took it out of the fucking mode 😞

urban sapphire
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are marauders just sentinels that got turned into demons or something else

azure oriole
crimson yarrow
crimson yarrow
patent stream
azure oriole
slow sigil
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FA being "more fun" is heavily subjective, i really dont like the automatic mods cause they just feel so boring... no thinking required but aim

patent stream
jaunty vapor
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If you want to do a comprehensive "is it better", bind livesplit or another timer to your FA bind. Start on Heavy Rifle, then swap to FA, and kill something as fast as possible. Then do the same with SSG. Etc. This will include the spin up time for FA, etc, so it should be a definitive "DPS" test for each demon.

I'd argue there's more to it than just that since in a fight, you'd have a lot of other factors, but in the end of you can do Unreclaimed Earth with FA, more power to you.

crimson yarrow
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But it feels kinda condescending to be like "enjoy your BAD weapon, kiddo" so I appreciate if people here would stop doing that and just engage with my arguments only

strange gale
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wh OMEGALUL is dropping pb rl timings in 2022 anyway, window unironically feels like a quarter of a second or something

crimson yarrow
azure oriole
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Nobody is doing that tho, you’re the one that’s making up fluff arguments to support your love for a bad weapon mod

patent stream
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I mean it is bad. If you like it you like it. But there are almost no valid points to try and make on why its good when its not. If you like it you like it, but liking it wont make it better.

azure oriole
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“It’s too hard you have to time button presses” come on 🤣

slow sigil
azure oriole
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yeah go ahead and use FA, doesn’t make it good tho 😳

crimson yarrow
patent stream
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Quickswapping is also not a high level form of skill. Quickswapping is eternals gameplay. Once you go into techs and what not, thats high level gameplay. But quickswapping itself is just switching weapons effectivley

jaunty vapor
strange gale
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what even is the argument? "more fun"? sure, enjoy it. great. "better at low level" compared to what? the execution of quickswaps? spamming ssg without even deadswapping is still more dps

slow sigil
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I just hope ID learns of what they did in eternal and makes the next game better qua mods, that more in line with what they want the gameplay loop to be

crimson yarrow
patent stream
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Next game will focus only on quick swaps. 8 single shot weapons

slow sigil
patent stream
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They all perform the same

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Except some only work on certain demons

azure oriole
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Bloodshot it has double the DPS… if you shoot it for 30 seconds straight kappa

strange gale
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on keeb you can genuinely just mash punch + ssg bind and get stupid damage completely accidentally

slow sigil
jaunty vapor
crimson yarrow
patent stream
slow sigil
patent stream
azure oriole
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Fextralife moment

jaunty vapor
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I wonder how many walls the wiki says are in Doom Eternal kappa

azure oriole
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who checks the wiki anyways?

strange gale
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i wouldn't trust the doom eternal wiki(s) on anything that's not in the codex, and even then they still get shit wrong. the people running them haven't played the game in two years

jaunty vapor
slow sigil
jaunty vapor
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Imagine putting actual stats in your video game. Who'd do such a thing. Who wants STATS and NUMBERS

patent stream
jaunty vapor
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My favorite is still the whole "BLOOD PUNCH BRRAKS ARMOR" and really it's just that most enemies that visually have armor are just scripted to take more damage from BP as a whole

patent stream
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U mean. Its fake?

slow sigil
patent stream
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Ive been bamboozled. I want my money back

azure oriole
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I can’t remember the last time I seen damage numbers in eternal

jaunty vapor
patent stream
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No…..it cant be true…… Hugo no….

slow sigil
jaunty vapor
sullen depot
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Is there an encounter in the game that has a tyrant and blood maykr combo?

crimson yarrow
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From my experience FA and SSG have just about the same DPS, I find SSG better when I want to sneak in a quick shot and then move on to a different target and FA when I want to finish a fucker off on the spot

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But FA always seemed to do slightly more

jaunty vapor
sullen depot
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Cuz I'm making a video and I wanna elaborate on demon combos like that onr

azure oriole
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i finally beat the mars core slayer gate after an hour

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my hands hurt

azure oriole
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im using a completely new controller setup so my hands hurt BAD

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skull

jaunty vapor
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Holt Spirit Tyrant Bridge has a BM after the Doom Hunter, which is after ONE of they'll Tyrants die, so that may be the best simple way to get just a Tyrant and a Blood Maykr

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But it's not a great arena so Immora might be better for that.

sullen depot
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So wait does immora have a tyrant and blood maykr combined?

strange gale
crimson yarrow
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I just checked, using FA while a marauder is stunned always kills him in 2 cycles less than an SSG

sullen depot
crimson yarrow
slow sigil
crimson yarrow
azure oriole
crimson yarrow
alpine plaza
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I'm having trouble in the tag1 urdak level

crimson yarrow
alpine plaza
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I can't get to the last secret enconter

crimson yarrow
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I believe Mayo showed that already

alpine plaza
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I saw a green button in the ceiling but it doesnt seem to do anything

azure oriole
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Just a reminder just because you can do something good with something doesn’t mean it’s better than the rest

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which is what the whole point of this discussion was, it’s not good comparatively

crimson yarrow
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I think it's really disappointing that we had people shit on this game for being uncreative and now the most hardcore fans shit on others for using half of the arsenal (automatics) just because it's not the most damaging way to go... but is the simple, which is a sacrifice some people prefer in order to play better

patent stream
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Again, no one shits on someone for using the other weapons. Its when they claim its better that its not. The games core does not at all encourage the use of automatics.

jaunty vapor
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Tbf I think the "people shit on people for using something worse" thing is overblown. I always insist the weapons are "worse" but I don't berate people for actually using/liking them. It's usually when people come in saying "Guys this weapon is SECRET overpowered, and SO underrated".

No, it's rated rather accordingly half the time.

crimson yarrow
patent stream
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U tell me

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Lol

azure oriole
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Just because the game has things in it doesn’t mean they’re good

sacred dirge
azure oriole
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may I introduce you to the word “meta”

patent stream
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Keep in mind. I actually hate the overemphasis of quickswapping for this game. I WANT all weapons to be viable both auto and not.

Its undeniable that on nightmare, the automatics really dont cut it nearly as close as single shot

patent stream
azure oriole
random vault
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hi

sacred dirge
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Just saying point take a deep breath lol

azure oriole
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Huh

jaunty vapor
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A lot of the weapons that are fully automatic are good/great for beginners. FA is... weird. Because it is simple to use (hold right click hold left click), but its damage fall off is very steep, and it teaches players to "get up close to a demon" which isn't the best advice in this game. Compare it to Stickies, which deal more damage, in an area, far away, and it teaches players more about the game than FA can.

It teaches them about the nuance between area of effect vs. single target, it teaches them "how to aim" (obviously its the only "arc" based weapon, but it still gives a skill ceiling to using it), and it teaches them about weak point breaking and/or critical hits.

crimson yarrow
crimson yarrow
patent stream
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I mean it literally is bad, if you enjoy it you enjoy it 🤷‍♂️

random vault
azure oriole
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oh no the real world is so scary people don’t agree with my opinions

sacred dirge
jaunty vapor
random vault
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cookie

azure oriole
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Yum

sacred dirge
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Looks like ya need one

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I do too.

azure oriole
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rip bloodshot

opal galleon
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Lmao

jaunty vapor
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WTF ugh jesus christ VEGA

random vault
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bloodshot got vega’d
lol

patent stream
azure oriole
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all his typing did go to hell

sacred dirge
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Vega makes me sad sometimes

crimson yarrow
azure oriole
jaunty vapor
# crimson yarrow To me in general saying something like "well you can enjoy that but it's still g...

People all the time say "speedruns aren't legit if they use glitches". Those people are fuckheads because who are they to deny someone else their enjoyment and instill their beliefs compared to the FACT that there is a leaderboard, curated by moderators, that says "This is the glitchless category, all of this is allowed, all of this isn't".

As long as I'm happy, and as long as I'm confident in whatever it is I'm doing/believe in, fuck the rest of the world.

sacred dirge
patent stream
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Then you are having fun and playin your way

random vault
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im confused what convo is this

jaunty vapor
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Only time I ever care about what anyone else is doing is if they're badmouthing others and being disrespectful, or generally just actually cheating and passing it off and legit (think "I completed this UN run first try blind!" even though in the post results screen, it shows they got the UN reward already, meaning they did the level before on UN at least one time so it's not blind)

crimson yarrow
sacred dirge
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I'm always confused because I never read what anyone else is saying

random vault
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same

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wait hes talking about FA

sacred dirge
azure oriole
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best weapon mod in da game ultrakappa

random vault
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did the dude really say FA helps with adhd brain

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if yes that’s hilarious

azure forum
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Just go enjoy the game son. Clearly you are a fan of the weapon.

patent stream
# crimson yarrow That's valid too, but I think it's important to find the right balance between s...

Using a subjective opinion based on objective data isn’t something one can “hold their ground on”. If you enjoy it and like it, then you enjoy it and like it, its. A game, games are for fun , you are having fun, you win.

But you cant try and argue “better this better that” when there is plenty of data and truth against it. Again, if you like it, and happen to use it how you want to and its working for you. But its not an argument worth having. Theres a reason why its been buffed like twice and still hated

sacred dirge
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I use that shit and I don't let anyone here bully me about it. I mean it is kind of awesome to use

crimson yarrow
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reject sticky bombs, embrace -full auto- using both (why can't I cross off words here)

random vault
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i love fa, but only when theres 2 of them

sacred dirge
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Stickys are better though. Need to understand that

random vault
opal galleon
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Lmao

random vault
crimson yarrow
sacred dirge
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I don't know about that.

patent stream
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And thats subjectively your opinion

crimson yarrow
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People out here acting like it runs out of ammo in 1 second and fires water balloons

patent stream
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Its now stalemate territory

random vault
#

fa worse then other mods, end of story

azure oriole
sacred dirge
#

I mean nothing you say here is going to get them to switch to FA. You find it fun though so it's all good

patent stream
#

Again, there is a reason why its been the only weapon buffed twice and still hated

crimson yarrow
azure oriole
#

Wow you proved it

random vault
#

crimson yarrow
patent stream
#

The reasons have already been argued

crimson yarrow
#

I don't get how a weapon that can one cycle the marauder without quickswitching is so bad

patent stream
#

You are free to scroll up to the last like 2 hours of conversations

opal galleon
#

Hundreds of bloodshot quotes

azure oriole
#

It’s bad because it does nothing better than the other weapons in the games arsenal

azure oriole
#

Bloodshot is in doom eternal... testing

azure forum
#

The only time I like FA is when the slayers use it in BM peeponodders

crimson yarrow
random vault
#

ec on its way to have the same 4 convos on loop forever

azure oriole
#

And automatics are lackluster due to swaps being superior damage dealers

azure oriole
#

but hey this has ALREADY been stated prior but you can continue to ignore it

opal galleon
random vault
flint flame
random vault
#

i am in doom eternal

crimson yarrow
azure oriole
crimson yarrow
azure forum
#

Imagine being so blind and stubborn after bloodshot showing all those numbers, videos, analysis and stuff

patent stream
azure oriole
#

SkyOut. I’m gonna leave you with this final message. You’re a troll. That’s all, have a good day.

crimson yarrow
random vault
azure oriole
#

If you want to ignore everything you’ve been told and still keep up this shit ass personality then by all means keep doing it. I think we are done wasting our time on you homie

sacred dirge
opal galleon
crimson yarrow
random vault
opal galleon
sacred dirge
#

Ew

crimson yarrow
random vault
opal galleon
slow sigil
crimson yarrow
#

Quickswitching produces better DPS but has a higher skill floor. Some may prefer to take less risks, some may not. JESUS....

patent stream
#

Actually eternal has platforming so its like odyssey

crimson yarrow
sacred dirge
#

I mean the best case for your argument and it's something I do .. is record some clips and put them together show some benefits over sticky

crimson yarrow
azure oriole
crimson yarrow
patent stream
crimson yarrow
patent stream
#

Clearly by the past 2 hours

crimson yarrow
patent stream
#

Even at the lowest floor using single shot ballista or ssg or rockets is better.

crimson yarrow
azure forum
#

At this point ignore him. He's a troll or someone is trying to troll haed.

sacred dirge
random vault
slow sigil
azure oriole
#

This dude lives in his own world

patent stream
flint flame
crimson yarrow
sacred dirge
crimson yarrow
keen gorge
patent stream
#

It doesnt take much timing to shoot, click, shoot, click

crimson yarrow
patent stream
#

Its 2 buttons

slow sigil
opal galleon
keen gorge
#

the skilling floor as it were

patent stream
#

You actually use the same number of buttons to full auto as you do to perform a basic quickswap

crimson yarrow
#

Sorry to the few good faith arguers but I can't go on like this

sacred dirge
flint flame
random vault
azure forum
#

Let's all just use FA and stop using quickswitching. We have been wrong all this time fam. Sorry to bring you the news. Time to reinvent the wheel.

opal galleon
patent stream
#

Again. Have as much fun doing what you want, but its not better there is so much data to prove otherwise. Have fun, that’s what games are for, but what you find fun others might not, and you cant and dont have to try to convince others on it

crimson yarrow
#

Remember guys, I'm the troll for having an unpopular opinion, not the people attacking me lmao

random vault
#

lets all uninstall doom and be actually happy

sacred dirge
#

This a cool thing you might want to know about life. People won't always agree with you

azure oriole
opal galleon
patent stream
#

And again, very basic quickswapping is just hitting one button to go back and forth

sacred dirge
#

🇫 🇦

azure forum
crimson yarrow
sacred dirge
flint flame
opal galleon
crimson yarrow
#

Despite all the strawman, here it is one last time - the game is designed for both casual and non-casual players to do good, I use automatics on nightmare and even on masterlevels I find the experience fun and rewarding even if not as rewarding as the harder (even if not infinitely harder) timing-based rhythmic quickswitching, which again I still use from time to time and always against turrets and weakpoints

opal galleon
flint flame
patent stream
#

And again, for the last time. As long as you have fun

random vault
#

why you delete the fist bump cat 😿

sacred dirge
slow sigil
azure oriole
#

Bloodshot is typing

jaunty vapor
#

Alright give me like

crimson yarrow
#

Thanks for the kind people here who didn't resort to bad faith, good to know Doom still has good fans🙏

flint flame
jaunty vapor
#

10 minutes.

I recorded it but I wanna actually upload it, long story short:
5 full auto shot = 1600 damage point blank
1 SSG shot = 1600 damage.

Swapping from PB to Full Auto and firing 10 shots = 2.07 seconds
Swapping from PB to SSG and firing 2 shots = 1.60 seconds

crimson yarrow
jaunty vapor
#

So SSG has a higher DPS than Full Auto, end of story. We good?

sacred dirge
slow sigil
flint flame
crimson yarrow
opal galleon
#

Subjectivity vs Objectivity omg no way this is incredible PepeAgony

azure oriole
#

Lmaooooo

patent stream
#

Eh math is too much im gone

jaunty vapor
#

You're kidding right

crimson yarrow
#

I think it's like 6 per second but I'm not sure

jaunty vapor
#

In literally no way can 5 full auto shots fire faster than 1 ssg shot

crimson yarrow
jaunty vapor
#

I did no quick switching.

crimson yarrow
#

What I meant by SSG DPS is spamming the base fire without quickswitching (which even I don't do so I guess it's not relevant)

#

So like how much on average a shot and a reload took

#

Since you compared the base fires in your video

random vault
#

hi

sacred dirge
#

🇫 🇦 doomguy_dead

patent stream
#

For anyone that missed it or switch users

#

This years quakecon skin is the 2020 quakecon skin

sacred dirge
#

Only for switch ?

azure forum
#

We still going fam? PES_SweatPopcorn

flint flame
#

No, all platforms

patent stream
#

All platforms, switch launched a year later so never got the skin

opal galleon
#

Omg a free skin !!!😱

sacred dirge
#

I lost all my skins now that I'm on pc now anyways.

crimson yarrow
azure forum
#

Same here. I lost a lot of skins out of nowhere

flint flame
patent stream
#

The skin will be, the merch i dont see any reason for

sacred dirge
#

This year's a black quakecon mini

#

Slayer

#

And a quake quad damage statue

patent stream
#

Depends

#

What did you have in mind

#

What do you struggle with

#

If the heavy demon has a weakpoint, you will want to try and break that first

quick jacinth
#

Are skins only for battlemode? Sucks that the hotdog mancubus isnt here in my campaign

patent stream
#

Campaign has special damage mapping for destructible demons

#

To get demon skins to work every single skin would have needed its own damage map and Re coloring

sacred dirge
#

Shooting the hotdog is a weak point

edgy vapor
#

are these battlemode rewards new this time? or a rerun?

burnt moss
#

Dblade the group of them

edgy vapor
#

crucible

burnt moss
#

Use the destroyer blade mod of the ballista to cut down fodder and damage heavies all at once

edgy vapor
#

spam grenades

#

ice and explosive have separate cooldown

edgy vapor
#

are these battlemode rewards new this time? or a rerun?

azure oriole
edgy vapor
#

ok

native mango
#

Are they gonna add more stuff for the event pass

dusk copper
#

is there a mod that greatly lowers texture count or something so the game can run faster

azure oriole
#

I highly doubt we are getting any more new content besides possible Battlemode changes

#

and that’s unlikely too

patent stream
#

Game is for all intent and purpose done

#

Even if they wanted to add more stuff it’s been like a year

dusk copper
#

ok when you type stuff into the console does it save even when you close the game

azure oriole
#

No

#

You need to add it to the auto exec cfg or whatever

#

What the

azure oriole
#

No clue I haven’t done it in ages I’m sure someone here knows

twilit dune
#

I been very unlucky in multiplayer lately

#

I pair up with bad people but I play against sweatlords lately

#

idk if it's because im more of a casual person now than how I used to...

sand yarrow
# dusk copper how.

Go to your Users folder and click on the folder named after your PC Username. You will find a folder called "Saved Games." Click it and then click id software and go through to the Doom Eternal base folder, where you will find a config file that can be edited with Notepad. Paste any console commands that you want to be "always on" at the bottom of the document--one per line--and save the file.

urban sapphire
#

i swear to got blood makyrs will be the bane of my existence

humble ruin
#

Did any of y'all get the Quakecon 2020 skin?

urban sapphire
#

yeah idk what quakecon even is

#

but the skin is cool

flint flame
humble ruin
urban sapphire
#

oh

#

but its 2022 why did they just now give me the skin

flint flame
humble ruin
urban sapphire
#

better call saul

patent stream
#

Switch missed out so that’s probably one reason. Other reason is they didn’t want to make more

humble ruin
#

Did any of y'all preorder the Phobos helmet?

urban sapphire
#

how do i get the unicorn skin

#

i want it so bad

humble ruin
#

Twitch prime

urban sapphire
#

what if i dont have twitch prime just twitch

humble ruin
#

Or can buy off ps store/Xbox store.

#

I dunno abt steam tho

urban sapphire
#

can i do the free trial

humble ruin
#

Maybe

urban sapphire
#

how much is the skin

humble ruin
#

The doomicorn prime pack is $4.99

urban sapphire
#

i am going to see if i can get it with a twitch prime free trial

flint flame
urban sapphire
#

oh

flint flame
urban sapphire
#

whoa theres a lot of skins you can buy

#

does anyone actually play battlemode or is it dead

flint flame
#

Depends on platform

azure forum
flint flame
#

Switch is active I guess, pc kinda dead

azure forum
#

But by active, I mean, you might find matches and then you won't for a bit. Rinse and repeat

sand yarrow
#

Quon for cake

urban sapphire
#

cant you get free skins by linking to slayers club on past games

urban sapphire
humble ruin
#

PS4 is still pretty live

flint flame
humble ruin
#

I stopped playing eternal abt a year ago and now I come back and forget I had almost 100% completed the campaign... Besides my ultra nightmare run.

honest locust
urban sapphire
#

oh

humble ruin
#

I feel like the praetor skin should come from doom 4 not from the fortress of doom.

urban sapphire
#

why is there something so satisfying about loading cacodemons mouth with bombs

honest locust
#

I thought it was made by the sentinels

#

yeah

humble ruin
#

It would still be a decent addition.

urban sapphire
#

isnt doom slayer turned into a god after that one flashback before the gladiator fight (i havent read the lore thats just what im assuming?)

spark saffron
#

Mhm mhm

urban sapphire
#

and he was a senitnel before?

#

were archvilles designed with the purpose of being annoying

#

i feel like theyre the only enemy that isnt fun to fight

flint flame
#

“Uhm, akshually doom 4 was going to be a call of duty-inspired first person shooter”

flint flame
#

r/doom likes to think he’s a god, but he isn’t

urban sapphire
sacred dirge
#

From everything I've seen there wasn't any actual cover system

#

Glory kills faster movement was all there

urban sapphire
#

how hard is getting platinum trophy for this game

sacred dirge
#

Seemed more like halo pace wise

flint flame
urban sapphire
#

i havent tried battlemode

flint flame
#

Not that big of an issue back during launch, but now it’s a ghost town

urban sapphire
#

dont you get to play as demons though

azure oriole
#

Not only do you have to play Battlemode

#

But you have to get the resurrection achievement 😞

urban sapphire
#

whats that

flint flame
azure oriole
#

good luck doing that without a friend

urban sapphire
#

huh

azure oriole
#

Basically you have to get someone to use the resurrect ability and then you have to kill the slayer within 5 seconds

#

not only is that ability trash so a majority of players will never take it, but you also need to kill the slayer right after you get revived. It’s a really poorly made achievement

urban sapphire
#

sounds annoying

azure oriole
#

like if you don’t have a friend, you will never get it

urban sapphire
#

but battlemode sounds fun because you can play as a marauder very cool

azure oriole
#

I have 1500 hours in eternal and about 800 or so of that has to be Battlemode and I do not have that achievement lmao

#

Battlemode is fun

#

Takes a bit to get used to but it’s definitely worth your time IMO

urban sapphire
#

also does anyone have any reccomendations on games similar to doom eternal i like how fast paced it is

azure oriole
#

Dusk

flint flame
#

It’s a really good game and I have made a ton of memories playing it, but it does suck that the mode’s issues have never been resolved

azure oriole
#

Yeah 😭

knotty silo
#

Hello, I have eternal on steam and I'm wondering, does steam save my progress, in game achievements, skins... etc if I login in another pc?

flint flame
#

Skins are saved locally (somewhere Idk)

urban sapphire
tame mango
knotty silo
azure oriole
#

Nah but I think it actually is getting console ports soon

tame mango
#

only on switch and pc

#

new blood might port it though yeah

urban sapphire
#

isnt wolfenstein similar too

flint flame
#

No, I uninstalled amogus

spice patio
#

Y'all know how to get the hotrod skin?

flint flame
#

The hotrod set is purchasable I believe on the store page

urban sapphire
#

i wish we got to keep the crucible in the dlc i know he broke it when he was fighting icon of sin but i thought it was so cool

ember void
#

i thought it was really lame LOL

#

design-wise, yes, i suppose it was cool.

urban sapphire
#

yeah

#

but big red sword=badass so i want it

patent stream
#

Looked cool, usage was horrible

urban sapphire
#

yeah

severe ermine
#

anyone know the combat shotgun skin that is white and blue?

azure oriole
#

pretty sure that’s a modded skin

urban sapphire
#

i kinda forgot about the combat shotgun after i got the super shotgun only used it for sticky bomb

severe ermine
#

brawler?

azure oriole
#

Sticky swaps are nice

#

Doesn’t change the fact that you can purchase it now

azure oriole
#

Steam

#

Fr

#

Thought they made it purchasable like Doomicorn

patent stream
#

At this point its a mess on what’s purchasable or not

azure oriole
#

True lol

harsh dove
#

mullet slayer in my opinion. just seeing demons getting bopped by a chunker of a human seems funny lol

flint flame
#

You should buy the capability to make your own decisions catnod

#

Weak roast but pop off

harsh dove
urban sapphire
#

how do you get thr skin where hes on fire

flint flame
#

Is it the default slayer on fire one?

urban sapphire
#

uh

flint flame
#

The grayed out slayer with fire on top?

#

The black and gold skin with golden fire?

urban sapphire
#

no theres one where his whole bodys on fire if i remember and its his classic suit

flint flame
#

Classic suit? Realization

urban sapphire
harsh dove
#

classic suit on fire? doomguy_thonk

urban sapphire
harsh dove
#

oh default armor

flint flame
#

Okay yeah demonic, only comes when you buy the deluxe edition

#

You can’t upgrade to deluxe edition and get the skin, so unless you bought the deluxe edition first, you’re out of luck

urban sapphire
#

im playing it on gamepass so i think i just wont buy the game

edgy vapor
#

does deleting my campaign save slot remove or do something to my milestones?

#

same question for my horde save slot

urban sapphire
#

what do these yellow fists do i keep seeing them in the dlc but can never pick them up

flint flame
flint flame
#

They drop from spirits

urban sapphire
#

oh

opaque hedge
#

Yo is that Saul

severe ermine
#

also is there a new horde season with new rewards?

#

or is it just battlemode

sacred dirge
#

How do you define new ?

azure oriole
#

Hello :)

tame ginkgo
#

Holy shit Quakecon 2020 skin is sick as hell

azure oriole
#

No new rewards

#

just re-runs

azure forum
#

If they are to just going to cycle rewards they should do it in less days imo

warped sage
#

It’s sad that no new content will be created for Eternal it seems…

#

And maybe they won’t add in new Master Levels, despite the statement on when you finish the game that “new Master Levels will be added regularly”.

tame ginkgo
#

Should I get mobile turret or energy shield?

azure forum
#

:PeepoSus:

#

?

tame ginkgo
#

Can you buy every praetor token upgrade in eternal?

burnt moss
#

Did anyone else think you had to break ALL the walls in the tower in Nekravol 2? I did.

primal relic
#

on my first playthrough yes

azure oriole
#

I did on my first run

primal relic
#

then on repeat playthroughs I just break one and circle the entire arena even though I don't have to

burnt moss
#

I did it on my first like 4 playthroughs

#

You say that like aiming is possible

timid plank
#

just beat taras nabad, gonna do the last mission tomorrow

#

also unlocked the unmaykr and saw that it uses the same ammo as the BFG, should I just stick to the BFG or is the unmaykr good too?

dim solar
timid plank
#

also, going into it I'm 2 points short on maxing out the praetor suit upgrades, and also have 1 extra sentinel battery even though ive done literally everything in the fortress

azure forum
#

Double charge dblade does the same

dim solar
#

you'll find plenty of tokens in those

timid plank
#

oh when you google "doom eternal missions list", it shows nekravol as the last but i guess that's cause when google lists stuff, they only show a certain amount of things in the list

#

or Bing rather, not Google

timid plank
dim solar
#

not sure, I never used all of them tbh, did you get the tokens in the lower part of the fortress?

timid plank
#

yeah, I got everything (checked with a youtube video)

#

i guess they left some extra in case you missed some

dim solar
#

probably, they sure did that for the tokens

#

something very appreciated

azure forum
burnt moss
timid plank
#

i went back to missions to complete all of those lol

azure forum
#

If I remember correctly, if ypu get everything on every level, by Nekravol 1 you complete the praetor token Perks. The batteries I believe by Taras nabad

severe ermine
#

no mods?

timid plank
#

and i'll get the praetor tokens once i get two more in nekravol 1

severe ermine
#

p sure spectre counterparts are the same as the non spectre counterpart its just that they are invisible

azure forum
timid plank
#

and ive done literally everything so far including challenges

azure forum
#

Nope, puts them in GK state

severe ermine
#

can confirm

#

just get the gk though

azure forum
#

Or sticky or even a frag if you can get value

timid plank
#

I feel like dblade takes too long to charge for me, is there a technique for it?

azure forum
#

I almost never GK unless I need BPs or hammer charges

timid plank
#

i don't but i was using it with all the cheats earlier which unlocks the mastery i think

azure forum
timid plank
#

oh i was trying to get to the 3rd charge, i guess that's why

severe ermine
#

wait if you gk an enemy and another enemy is in gk state, will the gk timer for the enemy in a gk state keep going while you are gking the other enemy?

azure forum
#

If ypu have the mastery, you don't have to wait anymore.

#

When you charge it, you will see the indicator divided in 3

#

In fact, 1 charge uses 16 plasma cells and auto kills Prowlers and carcasses which is even better than a regular ballista shot which uses 25 cells

timid plank
#

so if i charge it to the second line it puts whiplashes in gk state? good to know

#

cause whiplashes are one of my least favorite demons in the game lol

azure forum
#

Use lock on burst on them. Auto kills them

tame ginkgo
#

Should I upgrade quick lock (50% faster rocket launcher lock on) or rapid chains (20% faster destroyer blade)?

azure forum
#

Lock on

tame ginkgo
#

Ok sick, thanks ^w^

azure forum
#

Should have been probably your first upgrade in game (quick advice)

tame ginkgo
#

Yeah I feel with it, I'd use my rocket launcher way more often

burnt moss
azure forum
#

Right, but you get lock on first so I think 6 points on faster lock on is the best first upgrade. Ypu should still have enough points to full master SSG once you get up to that point

burnt moss
tame ginkgo
#

Now my launcher has fast reset and quick lock, hell yeah

azure forum
#

Hmmm let's see
5 points from hell on earth
5 points from Exultia without encounters (which are easy so you can make it 7)
And I think you have 2 when you get lock on?

So 12 without encounters, 6 on faster lock on. Then, you get another after the pit and there's an encounter there as well which is easy. So that would make it 8 without the exulia encounters and slayer gate

#

You should have 9 by the time you get out of cultists base and SSG fully upgraded working on mastery

sacred dirge
#

FA>SSG

tame ginkgo
#

Also are these good runes? (I'm on the super gore nest mission)

  1. enemies killed by equipment/ under influence of equipment decrease recharge time
  2. longer stagger state
  3. launch into glory kill from farther away
#

Or should I get speed boost?

burnt moss
#

Remove 2 or 3 and get air control

#

ASAP

tame ginkgo
burnt moss
#

Also I prefer speed boost over 2 and 3

tame ginkgo
sacred dirge
burnt moss
lapis saddle
#

I think I’ve figured out why I’m not a fan of boss fights: my favorite part of Doom combat is crowd control, managing large groups of demons. Enemies that can only be hit a specific way and bullet sponges are 2 kinds of enemy that mess with crowd control stuff a lot

sacred dirge
#

Doom shines with the mini boss design with "boss" enemies just being normal demons later game

lapis saddle
#

Yup

tame ginkgo
unkempt crow
#

I'd say energy shield because it's busted if you remember to take advantage of it

lapis saddle
#

For the most part any upgrade is fine, especially on a first playthrough

unkempt crow
#

I guess it doesn't matter too much though yeah
you have the super important stuff I think and after this it's kinda just preference

lapis saddle
#

I’d recommend picking whatever sounds like a better fit for how you like to play but not worrying about it

#

The game ensures you will get the important stuff unless you go out of your way to avoid it

dim solar
#

The hell is a rapid chain

lapis saddle
#

I’m guessing the chaingun mobile turret

dim solar
#

oh wait, they actually explained what it was in the message above

#

silly me

#

i'd say go for quicker lock-on

timid plank
#

What’s the difference between ultra violence and nightmare, just how much it takes to kill enemies and how quick they kill you?

dim solar
#

no idea about classic doom but modern doom difficulty levels are pretty simplistic

#

enemies just do more damage and that's it

#

I think

timid plank
#

Oh cool

lapis saddle
#

HP doesn’t change between difficulty settings

brittle quest
lapis saddle
#

Just damage and speed/aggression

timid plank
#

I don’t wanna mess with it for this playthrough but for next playthrough I’m gonna switch to nightmare

#

The question is do I switch before or after doing ancient gods

lapis saddle
#

In Classic Doom the main variable is enemy count (except in Nightmare which gives enemies speed buffs and respawning)
After

#

The Ancient Gods is much harder than the base game

timid plank
#

Got it

brittle quest
lapis saddle
#

TAG throws high tier demons at you more often and introduces some of the nastiest demon types in the game

fading oracle
#

in wich difficulty should I start

lapis saddle
#

Try Hurt Me Plenty. If it feels too hard lower and if it feels too easy raise it. You can change difficulty whenever

tame ginkgo
#

Is there any way I can buy all the purchasable cosmetic packs at once? Because I'd prefer not to spend like $60+ exclusively on cosmetics

fading oracle
#

I just wanted to know bc I started at ultraviolence and doesn't seem hard at all

#

seems more like the normal mode

lapis saddle
#

If UV doesn’t feel hard enough then you shouldn’t have a problem on Nightmare

fading oracle
#

alr thx

severe ermine
#

i hate the armored baron or blood maykr the most

tame ginkgo
lapis saddle
#

No but most cosmetics can be unlocked by playing (what can be unlocked at any time is on rotation)

timid plank
#

Uv doesn’t feel that hard for me either but I’m fine with it cause it feels good culling demons like a sickle through a field

#

The hot dog stuff for the mancubus is hilarious lmao

#

I wish one would show up shooting ketchup and mustard in that outfit out of nowhere in the campaign lmao

lapis saddle
#

Yeah I’d love demon cosmetics in campaign too

#

Especially since most players (myself included) don’t really care about the multiplayer at all

timid plank
#

Yeah I played one game of battle mode, didn’t like it at all

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Maybe if I played as a demon I’d like it though

tame ginkgo
#

Honestly I adore the QuakeCon 2020 skin, I just love the white and red with black highlights

lapis saddle
#

At this point though I just want a level editor so we can have infinite Doom levels and see what insanity the community comes up with.

timid plank
tame ginkgo
lapis saddle
#

Yeah basically. Even a more limited version would be awesome

primal relic
#

release the source code!

lapis saddle
#

Source code release wouldn’t really help console players like me.

tame ginkgo
#

Anyone here I can add in my doom eternal friends list? Even if we don't play together a bunch, I mainly want it for the boosters

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@lapis saddle can I add you?

primal relic
#

steel to the average human hand. Marshmallows to the average titan

lapis saddle
#

But by all means if a level editor isn’t feasible then releasing the source code would be the next best thing

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Honestly I’d rather you didn’t.

primal relic
tame ginkgo
lapis saddle
#

The main benefit of level editors is console compatibility. Modding is great if you play on PC but otherwise doesn’t help you

primal relic
#

I'd love to see as teams of people work on new doom eternal levels from those new resources

lapis saddle
#

I’d rather you didn’t add me to your account

tame ginkgo
#

Alrighty

primal relic
#

actually that would be cool. Some playground gamemode where you choose the location including MP and slayer gate maps, enemy spawns, obstacles, etc. would be awesome to mess with

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I don't think it would let you bind one keybind to two different options

lapis saddle
#

Even a Master Level Maykr that let you move game objects but didn’t affect events or level geometry would be cool and better than nothing

tame ginkgo
#

I do think a high quality level creator would be really cool, it would be an opportunity to play some cool custom levels, and could give people who are interested in game design an outlet

lapis saddle
#

Especially seeing how I expect the main thing people want to play with is unique encounters

vast kettle
#

THE HOLT boss has to the best worst designed thing in this game

lapis saddle
#

Like an “oops! All Turrets” arena or a room (or even a whole level) covered in damaging floor to force the player to keep moving at all times

vast kettle
#

It's not fun or hard it's just time consuming and fucking annoying

tame ginkgo
lapis saddle
#

Yup. Also Doom 1-2 have had tons of excellent mod campaigns in their own right, 2 especially

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Even the iconic Doom 2 expansion pack Final Doom started life as a fanmade campaign mod but was bought out.

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Plutonia Experiment in particular does Doom 2 better than Doom 2

tame ginkgo
lapis saddle
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Yup

tame ginkgo
#

God I need to play through more of BTSX, I love how difficult yet fair it is

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Like even if they throw like 20-30 enemies at me I still feel like with enough trial n execution, and just getting better, I can handle the situations

lapis saddle
#

The official port isn’t compatible with Boom (basically a modified version of the Doom 1-2 engine) so it can’t have Going Down or Sunlust, but those are fantastic (and fiendishly difficult) in their own right

vast kettle
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Ancient Gods 1 is so short

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Is 2 any longer?

lapis saddle
#

The later parts of Sunlust in particular make 20-30 enemies in a fight seem quaint by comparison.

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TAG 2 is about the same length

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I recommend watching Decino’s God Machine playthrough (God Machine is Sunlust’s final level) if you want to see absurd Doom fights that make the official stuff seem laughable

dim solar
#

that sounds interesting, lets take a look

random vault
#

if i want something faster and more chaotic ill play ultrakill

dim solar
#

imagine playing ps1 looking ass games in 2022

random vault
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yeah its gross but i havent legit played the game so its still interesting to me

lapis saddle
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I don’t mind the look for Ultrakill but the gameplay is very boring imo

dim solar
#

ngl the only thing preventing me from playing ultrakill is those graphics

lapis saddle
#

I played the demo. Lots of precise shooting stuff but the tactical side feels extremely basic. No ammo management, the weapons don’t really have specific roles, enemies mostly act very samey, etc

dim solar
#

having played so many amazing looking games like GoW4, Nioh or DE, I just can't stand the looks of games like ultrakill anymore lmao

lapis saddle
#

I really like Dusk. HROT is amazing. Ultrakill just felt like it had no tactical meat.

main tangle
#

Hit my eyes like a freight train

lapis saddle
#

Dusk and Hrot also have very simple graphics but they use their extremely strong aesthetic designs to make the simple graphics act as a strength rather than a weakness. Dusk especially

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Hell my favorite FPS is Viscerafest, a game that is intentionally designed to look like it was made for the Build Engine despite being a very modern game

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Simple graphics can look very good if used smartly

vast kettle
#

Bloody oath man

lapis saddle
#

They are way more fun to replay than the base game though

vast kettle
#

Is there anything extra post TAG2?

lapis saddle
#

Horde Mode and the Master Levels

dim solar
vast kettle
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I had horde mode before I even bought TAG1 and 2

lapis saddle
#

Horde Mode comes with the base game and all the Master Levels do too except the World Spear ML, which is part of TAG 2. The Master Levels are basically ridiculous remixes of the campaign levels

vast kettle
#

What are master levels?

dim solar
lapis saddle
#

Hrot is a Czech word for something like a railroad spike (IIRC)
It’s a game set in the Czech capital during some kind of zombie outbreak

vast kettle
#

I want something simple post-game.
Something to kick my ass.
I want a single stage, where there is no winning, just endless waves of demons to come and kick my ass back to Ireland.

dim solar
#

Oh, I see
that's cool

lapis saddle
#

No endless mode, but the Master Levels are pretty brutal

vast kettle
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I saw this video about this mod that would have that

lapis saddle
#

Hrot is also made by Czech dev and plays like a really eccentric spiritual successor to Quake 1

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I know nothing about mods, but I expect there’s a mod that has an endless mode

vast kettle
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Dude I love Quake 1

lapis saddle
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One of Hrot’s high tier enemies is a horse in a gas mask. The game makes no attempt to explain what the hell is going on

vast kettle
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I never liked to download mods because a lot of them use textures that look terrible or have their elements in the menus that look off

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Or were Stardew Valley SMAPI.
The worst mod client ever.

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I would do better drunk and half asleep

lapis saddle
#

The zombie outbreak is my best guess because it’s hard to tell what’s going on. Hrot is still in early access so we only have 2 of the 3 episodes so far

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The Kaiser Campaign is a great mod from what I’ve heard

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The UI looks good and it’s basically a really hard reimagining of the base game with a weird sense of humor

vast kettle
#

What is the difference between an empowered demon

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I don't see a difference they die in the same amount of shots

lapis saddle
#

They hit harder and move faster

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They’re demons that recently killed another online player and get the aforementioned buffs

vast kettle
#

Like, another actual person playing DOOM Eternal right now?

lapis saddle
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Right.

vast kettle
#

That's actually really cool.

azure oriole
#

you get health, armor and ammo iirc

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that said I turned them off day 1 and haven't turned it back on ever

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I've heard the drops aren't really worth the extra risk especially if you're playing ultra nightmare

azure oriole
lapis saddle
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I think empowered demons are fun for the bit of unpredictability they give due to being effectively random since you don’t know who is dying to what

azure oriole
#

yeah I get the idea behind them

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will prolly turn the thing back on

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kaiser campaign has superheavies from the start but up to cultist base they have severely reduced health due to your limited arsenal

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I haven't played past early exultia though, been waiting for full release because you can't really play any vanilla content with a custom gameplay mod installed

lapis saddle
#

I think it would have been neat if the game had a mechanic where one spawned demon in each arena wave was randomized within the pool of demons encountered so far in the campaign (weighted to favor small demons of course). That way arena fights would be a bit different every time you played them

slow sigil
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I would rather have non-linear level design and consistant arenas

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Maybe arenas would slightly chance depending on which "route" you took

azure oriole
#

Super Gore Nest would be exactly like that if it didn't have the progression blockers forcing you through a certain order to get the keys

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I'm a little sad it does. Also it's the only level designed like that which is a bummer

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Given it was featured in the very first gameplay demos I guess it was also one of if not the first level created and perhaps ID was trying to go for nonlinear levels at first

lapis saddle
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The big thing I like about randomness like that is how it means memorization won’t keep you from getting surprises in a playthrough, which nonlinearity can’t do

slow sigil
slow sigil
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It'll be good for speedrunners too, and honestly if i'm replaying a level i do expect to replay that level

azure oriole
lapis saddle
#

That helps for a second playthrough. It’s worth pointing out that the thing bothering me here is how memorization can let you optimize the fun out of a game if it’s too predictable in how it responds to things (this is related to the concept of solvability). Randomness can put players in situations they can’t possibly have seen coming so they have a new problem to solve now rather than just relying on a plan they made before starting.

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This is why roguelikes are so popular: even when you’ve played a good roguelike thousands of times and learned how everything works, the game will still regularly throw you curveballs and you need to figure out a solution on the spot

azure oriole
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I'm really looking forward to whichever game ID makes next as if they evolve the concepts of Eternal further (like having breakable demons actually have gameplay impact) and go for nonlinear level design, that game could be really really good

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Not that Eternal isn't really good but you can always improve

slow sigil
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Definitely, taking weakpoints and demon destructibility, would make for a very unique shooter

lapis saddle
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I’m pretty sure the next Doom will be radically different from Eternal. There’s no way they’d just build on top of Eternal or whatever.

slow sigil
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You can be radically different and still build on top

azure oriole
slow sigil
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Doom 2016 is quite different from the OG but they still build from it, same as '16-eternal

azure oriole
#

Indeed breakable demons / weakpoints / faltering tied to limb breaking would work even better in a slower paced shooter

strange gale
#

deternal is "solvable" but it takes easily 1000+ hours to get to anywhere near optimal play

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chess is also solvable but you don't see carlsen playing top engine moves every move

lapis saddle
#

I’m sure some things will carry over, but don’t expect it to feel at all like Eternal

strange gale
#

do agree with the point though

azure oriole
#

And Eternal has clearly been designed with that skill ceiling in mind, you are supposed to replay it and learn stuff

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ofc you can also play through once and drop it but that's just a fragment of the experience that way

lapis saddle
#

I’d like to see the next Doom not make the player slower but instead make movement more of a commitment.

strange gale
#

you've also got the option to do stupid challenge runs to remove the "oh full kit just solves everything automatically" problem

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inertia as it is in deternal is a little wack, it's negated by ac and not really usable for anything cool when you don't have ac equipped

azure oriole
strange gale
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committal air movement where you have the option to do difficult inputs to redirect inertia

lapis saddle
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Like imagine if you had a really fast run speed like in Classic Doom but you couldn’t stop easily so you had to plan your movement a second or two in advance

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Right

azure oriole
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Quake has that kinda, movement is momentum based

strange gale
#

guard flying PagMan

azure oriole
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like if you run to a downward incline, you keep sliding for a while before stopping

lapis saddle
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Also I kinda hope there’s less emphasis on aerial maneuvers and more emphasis on good ground movement.

azure oriole
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It does indeed make movement more of a thing to master and bunnyhopping especially isn't as straightforward

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misstime the jump or do it in a wrong place and it kills your speed

strange gale
#

aerial movement in deternal is shallow, sure there's an emphasis but there's very little to it

slow sigil
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If movement got harder imagone if you mellee got higher damage the faster you went

lapis saddle
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My main thinking is that moving really fast but you can’t stop easily (not that stopping quickly requires advanced tech; you just can’t do it) so you need to start slowing down before you want to stop or stop by crashing into a wall and accept the consequences of being at the wall

slow sigil
dense ledge
#

is doom dlc not on gamepass?

lapis saddle
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I’m not talking about advanced tech at all to be clear; I find tricky control wizardry to be annoying. I want more strategic depth. Hence more momentum. It would mean you’d need to figure out where you’re going a bit further in advance

slow sigil
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Nah i was just thinking of 1 fun move and after i thought about it i thought about a "deeper" tech you could do with it

azure oriole
lapis saddle
#

In general my main thought process is how the next game could give you hard decisions in new ways. Not being able to change your trajectory whenever you want inherently creates difficult decisions about where to go and routing because bad routes will punish you more

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I haven’t gotten the new Quakecon skin

jaunty vapor
#

Tbh something halfway between air controlless and air control movement I think. I actually don't entirely mind non-ac movement but I think for a general audience, something slightly less restrictive is the sweet spot

lapis saddle
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Also maybe it’s my masochist streak but I’d kinda like Doom 2 chaingunner style hitscanners to come back to force players to think about sightlines a bit more

jaunty vapor
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I could see that. Would help prevent A/D air strafing from being so good lol

azure oriole
#

no, hitscanners need to be left to the 90s

jaunty vapor
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Maybe with a wind up so you have the time to get INTO cover

azure oriole
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Make projectile enemies track / trail their attacks rather

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so if you keep moving in one direction you get hit

jaunty vapor
slow sigil
#

Maybe make the attacks just VERY fast instead of hitscan, but not so fast you can't dodge it anyways

lapis saddle
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Note that I think there should be like 1-2 hitscanners rather than several so they’re a special thing instead of something you’re constantly dealing with

slow sigil
jaunty vapor
#

At this point I kinda have to get it to try and maintain a top score for full game. I've already "broken" their scoring like 4 times in the demo LOL

azure oriole
lapis saddle
#

I guess you could do the very fast projectiles thing as a way to have hitscan style sightline control but have it fall off with distance more and moving fast would at least help

slow sigil
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Also everytime i look at comments of the aoundtrack they are mad stimping kappa for the female vocall singer which is kinda understandable she is hot

slow sigil
brittle quest
# jaunty vapor Tbh something halfway between air controlless and air control movement I think. ...

I'd like something that takes inspiration from Titanfall's movement (besides wallrunning), that doesn't completely imobilise you midair but doesn't allow for fast and fluid turns (not without the loss of momentum/help of some tech). It's really interesting as a DE player to move towards much more complicated movement in titanfall 2, the game and it's quirks have made it so much more than the devs intended.

jaunty vapor
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Lurch in DE movement would be so weird but so cool

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Titanfall 2 is the best speed game in the past 10 years so something that combined it with some of DEs movement tech would be kinda fucking cool if done right

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Sadly I don't think the devs wanna lean towards thaf route, which is a shame cause I don't know how much depth they can put into a game without focusing on the movement.

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I'll gladly play and enjoy whatever their next game is don't get me wrong. I'm just .. skeptical of the direction they will most likely go

lapis saddle
#

I think “hitscan bad” is kind of a silly claim. The problem in old Doom was that they overused it. Having enemies whose entire sightline is risky to be in creates an enemy that requires consideration of cover (believe it or not, limited cover usage fits in Doom) and makes them high priority targets without needing to be really big or healing enemies or whatever. Just only use them where their usage adds to the encounter rather than for artificial difficulty hike

brittle quest
slow sigil
lapis saddle
#

That sounds great imo. It won’t be slow by any means (it is meant to be a Doom game) but probably a bit more methodical than Eternal

azure oriole
# lapis saddle I think “hitscan bad” is kind of a silly claim. The problem in old Doom was that...

to each their own. For me hitscanning is artificial difficulty in any scenario. Any enemy that deals unavoidable damage is.
I recently played Perilous Warp which uses hitscan enemies and having to resort to peeking around corners and taking quick shots completely kills the pace.
There isn't much skill involved in peeking around corners.

Yes, if you are making a more milsim shooter then it makes more sense but in a movement / old school style shooter it is just as frustrating as ever.

lapis saddle
#

Part of why I like Classic Doom so much is that it is simple and isn’t demanding in terms of dexterity but you have to constantly be thinking about the next step. You don’t switch weapons while shooting at a demon but while you’re lining up the shot. You need to be careful and plan ahead even as you blaze across the room at 60 mph.

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Well placed hitscanners basically mean you need to either immediately kill them or move between cover while getting closer and focusing on more readily available targets

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Hitscan is avoidable btw; it’s just that you have to do the avoiding before they open fire rather than after

azure oriole
#

That's the thing, having to use cover is against the game's flow. Have cover as an option in combat sure but don't force it.
You can create player accountability without hitscanning, Eternal is a testament to that.

lapis saddle
#

Old Doom demons straight up have a thing that upon seeing you where they can’t attack right away so you have a chance to either shoot them first or break line of sight

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It forces you to quickly make a decision and punishes you swiftly for choosing poorly

azure oriole
#

I see that more as a necessary concession from hitscanning rather than good design in itself.

#

Yes telegraphing is good not saying it isn't

lapis saddle
#

Again I think most enemies should use projectiles. I also think that having some enemies who punish you for running out in the open too much is a good idea to occasionally use. Note that such a game would probably need arenas to be more segmented and less open overall. This wouldn’t work well in Eternal arenas

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I’d also like to point out that the Eternal shotgunners are hitscanners already; they just have such short range that it only matters in close quarters

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I still think Plutonia Experiment has some of the best arenas in any FPS, and lots of them use chaingunners to keep you from hanging around certain areas

slow sigil
#

Tbf shotgunners/marauder are in a range where making it projectiles is just weird, it already should hit the player instantly cause of range

lapis saddle
#

True

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But my point stands that it’s about why and how hitscan is being used rather than it being blanket good or bad

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In that case, it’s to keep you from hanging around close to those enemies

azure oriole
#

I know I'm probably biased against hitscanning enemies but just comes from having seen shooters evolve from hitscanning to projectiles
The artificial difficulty in many old shooters was largely due to hitscanning enemies you couldn't avoid without knowing in advance they are there.
And even then it indeed boiled down to either know where they are and kill them quick or hide.

It was an understandable necessity back then, there are better ways of handling enemy design now.

#

to each their own, again, but I have seen enough hitscanners to last me a lifetime or two