#classic-doom-maps-mods

1 messages · Page 1 of 1 (latest)

white saddle
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i finished map11 and i need feedback on it there is also a secret level exit so good job if you found it. i reccomend hmp or hntr

trail lion
haughty flower
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That's very pretty :0

trail lion
gloomy ore
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That looks really good

haughty flower
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I'm trying to make a script where a ceiling lowers, enemies spawn and the door only opens when you kill the enemies, i'm failing at the opening part. the imps spawn just fine but i can't get them to open the door when they die, am i doing something wrong? the script is compiling just fine btw

haughty flower
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i figured it out

trail lion
trail lion
haughty flower
haughty flower
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I'm playing Freedoom: Phase 1

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How do you guys feel about putting Spectres / Invisible Flesh Worms in very dimly lit areas

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Because my intuition tells me that should be a massive sin for mappers, akin to putting an Archvile behind a wall of Mancubi

haughty flower
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Doom 1 does that

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Yeah but 5 or 10 at a time in a labirynth isn't very Doom 1

haughty flower
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True, i guess it depends on to what extent someone sets up a trap like that

whole blade
haughty flower
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I'm gonna kick yo ass

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on my way mf

whole blade
night pond
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would it be possible to make an air lock?

haughty flower
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you could set something to make the player fly

night pond
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i have an idea fore the name of the wad

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ANDROMEDA: FINAL FRONTIER

haughty flower
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i got the logo for this hell faction done, i think it looks nice

night pond
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looks nice

haughty flower
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Flight for the player is not present in vanilla Doom and Strife, but implemented in Heretic and Hexen. ZDoom provides flight with the fly cheat and with the flight power granted by items such as the Wings of Wrath.
While flying, a player's forward and backward movements take the free look pitch into account: moving forward while looking up will ...

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also specate mode

winter thorn
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do you think that throwing 6 pinkys and 12 imps at the player on the second map of a slaughter wad is too mean?

novel sand
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That's not that much at all

winter thorn
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empty out the first and then a fucking onslaught of new onse come and toast your ass

winter thorn
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at this point I don't think it qualifies as a slaughter wad

whole blade
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6 pinkies and 12 imps does not a slaughter map make

winter thorn
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Yeah I edited it heavily and don't even know why I referred to it as a slaughter wad. I'm new to this so I'll get better as I move foward

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I'm embarrassing the shit out of myself rn and showing how utterly fucking new I am to this

rocky laurel
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Hey.

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Can I offer some updates to my maps?

hearty dust
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Does anyone know how the text screens with history that appear in the classic doom can be modified to make a mod???

whole blade
whole blade
hearty dust
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ok

runic breach
runic breach
winter thorn
remote bluff
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i wanna try unloved in vr

winter thorn
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can I have a little help with something?
I downloaded a waterfall texture for my WAD and I added all frames (named WFALL 1-4 respectively) inbetween the TX_START and TX_END lumps in Slade. The thing is, I load up the WAD in GZ doom with a test waterfall and it isn't animated, a little help here?

haughty flower
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iirc you gotta define them in ANIMATED

winter thorn
upbeat path
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You can use ANIMDEFS

winter thorn
upbeat path
winter thorn
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k thanks

stuck stag
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happy to hear comments about it

safe steppe
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want constructive criticism?

safe steppe
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I guess not

stuck stag
safe steppe
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Okay I will give some tips

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If the player falls off in this area they get soft-locked and have to restart, a good idea is to add damaging floor and give a lava/poison texture

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The stairs at the exit and at the stair are a bit too steep

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A lot of the rooms are made up of large squares. nothing is wrong about that from gameplay perspective but changing the shapes a bit will add a lot more depth to the design

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Other than these small issues the rest of the map is very well designed

stuck stag
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thank you :D

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i will keep these in mind for my next map

stuck stag
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took me a couple hours but again i suggest palying with prboom+ on ultra violence

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a pretty short and easy map but i think its fun

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also its MAP01, MAP02 is the unfinshed version

golden onyx
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does anyone know what the file name for armor pickups are?

whole blade
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Classes: Inventory→Armor→BasicArmorBonus→ArmorBonus
Armor bonuses add 1% of additional armor to the player, up to 200%. If the player already had armor left, the protection percent is unchanged. Otherwise, the player is granted 33% protection (same as the Green Armor).

bright canyon
# stuck stag

try to add a middle bar texture for the caged hell knights

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looks a bit odd when you can see through it

stuck stag
winter thorn
inland smelt
upper bloom
warm cedar
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Futurama doom mod when

somber anchor
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Hey i made a pretty terrible doom sprite based off of some of the beta sprites. Use them for whatever!

golden onyx
golden onyx
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Why does Vega take down my reason for calling it that but dosent take down the actual mod

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oh

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i only called it that because it looked like a blocky peen

haughty flower
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I need help for something
How i can add news weapons for my mod, but not replacing the originals ?

safe steppe
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While making a custom weapon in ZDoom is a bit tricky, this guide should help you get on your way.
Note: This tutorial uses custom sprites, which are not provided. You should provide sprites with these names or adapt the code to use standard sprite names if you want to actually test this code in ZDoom.

haughty flower
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Thanks

golden onyx
golden onyx
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hey question anyone else having problems with ultimate doom builder?

teal wyvern
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what type of problems

golden onyx
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ever since i updated udb today i havent been able to load my maps outside of the builder

golden onyx
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i fixed the pk3 problem but now i cant even open it in the builder because of it

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i do what the builder asks and it throws a fit, i take the pk3 pack out and it throws another fit, i try to get rid of any other files and the game really throws a fit

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idk what the hell im doing wrong

karmic egret
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anyone else having problems with zscript?

grand token
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What type of problems?

karmic egret
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actually nvm its the pk3 file that keeps identifying it as decorate

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it should be in this file under actors and the script should be named puro.zs

whole blade
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And read the error messages udb is giving you

haughty flower
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Did someone know how to change DoomGuy properties like Speed, Health, etc ... ?

whole blade
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Iirc you have to create a new player class to alter any player properties

royal wave
haughty flower
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Hey guys I just got doom classic collection and want to play project brutality.But there is one problem I dont know how to get it. Thanks

safe steppe
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GZDoom specifically

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this video is good for learning how to download mods

bold storm
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im not here for maps but if someone could please end my suffering and tell me how to fix no music playing in doom classic

peak swan
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hey guys what do you recommend as a mod to modify weapons and maps but nothing too drastic just to spice up the base game.

grand token
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My favourite gun mod is the one that replaces the plasma gun sound with the Q3A one so that I can shoot plasma without hearing damage.

hallow jewel
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Is there any maps yall would recommend on the ps4 doom port?

haughty flower
bright canyon
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thanks

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im a huge fan of hitscans

grand token
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Get a map editor, put chaingunners everywhere, export the wad and publish it.

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Jokes aside, if you're on Windows, just get Ultimate Doom Builder. Once you've learnt the basics (eg how to make a door), load vanilla maps to see how they work and try to replicate the methods with your own design.

toxic pier
lethal gazelle
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I made a map

haughty flower
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He made a map

lethal gazelle
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bbq bacon burger

bold storm
bold storm
bold storm
hushed musk
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Recommend me mods

gloomy ore
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doom mods

haughty flower
whole blade
safe steppe
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The steam version (a.k.a unity port) doesn't have ACS

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And in GZDoom or other source ports the music just works

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ACS is a tool for mod developers

whole blade
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Oh yeah ACS ain't gonna help with that

haughty flower
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In this case, what is ACS actually for ?

haughty flower
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ok thanks

stark sonnet
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Eh. I just wish that ultra gore thing was in the official add-ons on Xbox.

haughty flower
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Brutal Doom ?

loud spruce
long edge
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Fellas... In your opinion... Does this floor do damage?

whole blade
long edge
grand token
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I'm never sure about blood and molten rock but I generally expect green nukage and lava to hurt, and water and brown slime to be safe.

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(Of course, level design context matters too. If you put radsuits next to water, I'm going to have second thoughts.)

whole blade
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for the record, i usually make blood a pain sector

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but that's because i'm a big meanie

haughty flower
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Can someone know a weapon wheel mod who work with project brutality 3.0 ?

glacial ice
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DOUBLE GRENADE JUMPS IN BRUTAL DOOM

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SO FUCKING HIGH UP GOD DAMN

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god this is so fun

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APPARENTLY YOU CAN DO IT HORIZONTALLY/DIAGONALLY TOO????

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FUCK ROCKET JUMPING BRUTAL DOOM GOT GRENADE JUMPIN

brave badger
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might be short but...at least i did something and i did it well.?

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theres even a secret

silent berry
hushed musk
silent berry
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first level

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try it or dont

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just dm me what you think

hushed musk
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Aight lemme try

haughty flower
hushed musk
silent berry
hushed musk
silent berry
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mobile?

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goofy ah

hushed musk
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Yes I play doom on mobile hehe

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Idk what other maps I can play on freedoom

silent berry
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you are the scum of the earth

brave badger
brave badger
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Even tho it's kinda uncomfortable

stuck stag
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anyone know what causes this, building a map in doom 2 format

stuck stag
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it fixed itself i guess

slate maple
whole blade
safe steppe
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Hard to pinpoint but it's most likely an issue with the texturing

royal wave
lethal gazelle
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rate pc set up

brave badger
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ebic

gaunt cave
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Neeed map which can remind me American Mcgee Alice

stuck stag
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made this in two days so dont expect muchDE_UltraViolence

crisp dragon
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also, you should make the secret more noticable

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it literally blends in with the rest of the walls

brave badger
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that's the worst and stupid answer lol

brave badger
brave badger
lusty dove
brave badger
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oh,okay,thanks man,i appreciate it,i will try improving on secrets.

oblique mango
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hello bois. is it possible to load mods from the unity version?

safe steppe
oblique mango
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I understand. I use gzdoom, but I like bethesda implementation in the remastered versions so I had to ask. Thanks.

gaunt cave
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Ok i need American Mcgee Alice styled map

haughty flower
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the 3d doom mod is so cursed

hazy lily
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Does anyone recommend Doom wads?

grand token
haughty flower
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hi
this this a map30 replacement for doom 2
it has the "the only thing they fear is you" souundtrack
should be played with doom eternal mods

nova marsh
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Can you retexture preexisting textures in doom 1 and 2?

grand token
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Yup. You can put replacements in a pwad.

nova marsh
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Any tutorial online?

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or forums explaining how

grand token
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It's far from uncommon for mapmakers to rip stock textures, modify them (eg change the overall hue to fit the theme), then put it in the wad.

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I don't think there's a specific tutorial but the sprite fixing project is a simple and great example for this.

nova marsh
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I'm not changing textures in order to make a map or anything

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I'm changing the textures of item pick ups and that

grand token
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This is a pwad that only contains modified versions of stock sprites for cosmetic corrections. It doesn't contain maps or anything.

nova marsh
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Mhm

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Ok thank you! And all I have to do is drag and drop a file, convert it to gfx, and add it to patch table right?

grand token
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I think so.

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I honestly don't remember how it's done.

nova marsh
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There's probably more documentation and forums about this topic

grand token
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Possibly, yeah.

nova marsh
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And also why pwad? What's the difference between a wad and a pwad?

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Ahh wait nvm

grand token
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I just intended to clarify that you don't need to modify the iwad to make the changes haha

nova marsh
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Sorry but I have another question

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How do you save a file as a pwad in slade3? Or will a iwad work fine.

grand token
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I believe it saves as pwad by default but I'm not really sure. You can use file(1) to make sure.

nova marsh
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It can only save as a .wad, .iwad and .dta data file. (In slade3)

grand token
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.wad is an ambiguous extension, unfortunately.

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So it most likely refers to pwads here.

nova marsh
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And I can't find anything online about being able to save as a .pwad file or anything for slade3

grand token
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Try exporting as .wad and running file on the resulting file.

safe steppe
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The only difference between a pwad and and iwad is the first byte of the file

nova marsh
grand token
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Yeah, file can read that magic number signature and tell you.

safe steppe
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Iwads have an 'I' pwads have a 'P'

nova marsh
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How do you edit the hex I forgot

agile shoal
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Just open the file in a text editor

nova marsh
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Oh

agile shoal
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The first letters of the file will be PWAD or IWAD

nova marsh
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I changed it the I to a P

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Do I just open it in gzdoom and see if the textures have been overwritten?

safe steppe
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Also make sure to have backups of your IWADs if you are planning on modifying them

nova marsh
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lol

safe steppe
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Whoops

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If you have a digital version (steam/gog/ you can always just reinstall so not a big deal

nova marsh
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Still not working :c

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The textures have not changed

safe steppe
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Also why do you want to modify the iwad anyways?

nova marsh
safe steppe
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Ah in that case you don't need to touch the iwad at all

nova marsh
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Oh

safe steppe
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You create a new empty file

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And put the textures in it

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Let me link you a short and really good tutorial

nova marsh
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Then why won't the textures change? I've changed the red and yellow keycards (still working on blue), ssg and sg item drops, and when I open it in gzdoom the textures are the default ones.

safe steppe
nova marsh
safe steppe
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Can you share the pwad that you made? not your doom 1/2 iwad

nova marsh
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Ok

safe steppe
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Alright gimme 5 minutes

nova marsh
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Ok

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@safe steppe Can you dm or @ me when you're done? Just so I don't have to scroll up a lot to find this convo or smth, I just have to go now, cya.

safe steppe
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That issue got fixed nothing to worry about

jagged blade
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still needs some better textures

torpid tusk
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guys

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have you ever played the pirates mod for doom 2

agile shoal
torpid tusk
agile shoal
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I just prefer to play on a more vanilla source port

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Still its worth it to play this mod

livid talon
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How would Doomers feel about a megawad based on the film Inception? It sounds random, but I think it would work well with the film's concept of a dream within a dream, militarized projections of subconscious, waking up when dying, and solving puzzles to plant/extract ideas out of a subject's mind.

toxic pier
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Depends on what sourceport this hypothetical megawad is designed for,

safe steppe
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I personally wouldn't make a "cinematic" mod for doom even though I really like lore and stories

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Most doomers I see just wanna shoot things

livid talon
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Ashes 2063 is popular

whole blade
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people enjoy things that are made well

grand token
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It's one of my favourite wads of all time: https://doomwiki.org/wiki/A.L.T.

DoomWiki.org

A.L.T. is a 32-level megawad for limit-removing compatible source ports, released in 2012 by Clan B0S. It features new textures, new sound effects, a custom soundtrack, and notably a different death animation for the revenant, as well as spectre variants of the zombieman, sergeant and imp. The plot follows the protagonist as he journeys into a s...

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I can't link them here but there were articles written over it on Vice and Unwinnable.com.

haughty flower
livid talon
grand token
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Not at all, it just replaces some assets (mostly cosmetic). I suggest playing without gameplay mods to fully experience the subtle weirdness.

serene sun
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if you wonder around it won't help?
like keep going on map where you wasn't get their?

safe steppe
serene sun
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i usually don't use it just running around the mapdogluv

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just ignore the waypoint and keep going ^-^ or it's won't load?

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what did you try to do rest game? load last checkpoint? ;3

safe steppe
serene sun
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oh sorry didn't saw
when you click alt it's don't change loc?

serene sun
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alt on keybored

agile shoal
haughty flower
edgy oar
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Please send me the most stupid wads and If you want terry wads

upper stirrup
safe steppe
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This is not the channel for doom eternal

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Ask in eternal chat or in community support

runic breach
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cringe

brave badger
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br

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That's just a meme bro

safe steppe
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funnyn't laughtn't

sour coyote
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I'm halfway through Plutonia 2 and I'm thinking that I'll probably not find a megawad that's that I like as much

grand token
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Don't be so sure... :-)

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Of all Plutonia wads, I think Cydonia was my favourite. So many mean traps.

sour coyote
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Haven't played that yet looks like one for the bucket list

sour coyote
grand token
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Have you played Scythe?

jagged blade
haughty flower
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dam

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<@&162901871168585728>

safe steppe
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<@&162901871168585728>

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@whole blade

haughty flower
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@narrow sphinx

safe steppe
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ban these fucks

haughty flower
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good

royal wave
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👍

safe steppe
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god these kids

royal wave
haughty flower
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dam

safe steppe
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There should be a way to prevent trolls from sending images here

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Maybe someone has to be in this server for one week before they can send images

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Won't stop them but at least delay a bit

royal walrus
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How do I make a map for doom classic?

safe steppe
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You can use Ultimate Doom Builder

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But you probably want to watch some yt tutorials first

royal walrus
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Thanks a lot!

safe steppe
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The first video alone should teach all the basics

royal walrus
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I'll get started right away!

safe steppe
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good luck and have fun

royal wave
haughty flower
sour coyote
old vortex
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whats the best mod for new levels? I use brutal doom and have already played through the main game, and want a new set of levels or environment

safe steppe
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I personally love Valiant.wad

old vortex
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cool ill check it out

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what should i search to find new level mods also?

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most of the time i only find gameplay mods such as brutal doom or new characters or somethin

safe steppe
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best wads in doomworld

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Tgere is a top 10 every year

old vortex
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alright

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is scythe any good?

safe steppe
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I haven't tried it but I heard it's good

safe steppe
old vortex
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is it the top rated list on doomworld?

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or where can i find this list

safe steppe
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You can search for cacowards

old vortex
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ah ok

safe steppe
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or you can go to doomworld and look for mods/mapsets there

old vortex
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thanks

runic breach
safe steppe
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Yes, megawads is the name commonly used to refer to map-sets

runic breach
runic breach
safe steppe
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yeah that's why I said map-sets

runic breach
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is a wad that has 6 levels a mapset

safe steppe
#

:\

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Well yeah

runic breach
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i think people have their own definitions for most things though

safe steppe
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I think wad is used more broadly

runic breach
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yep

safe steppe
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megawad always refers to a mapset (yes above 15 maps but still)

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There aren't really official terms for other mods

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but I usually split them to two categories: gameplay mods, and map packs

runic breach
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same

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but with gameplay mods i usually say weaponset or monster pack if that's all it adds

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weapon randomizers and monster randomizers count

grand token
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Sigil is an episode replacement, for example.

whole blade
grand token
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I do hear it called the same way for some Doom 2 wads but that's probably an extension of the original meaning, since Doom 2's concept of episode is much looser.

whole blade
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the vast majority of people just call them wads or mapsets. ain't no one got time to argue with 8.7645 maps makes a megawad or an episode

grand token
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Hahah

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Well, Sigil did spark an argument about whether deathmatch variants of existing maps add up to the map count, since Romero called it a megawad for that reason.

haughty flower
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i just spent 20 minutes fibding secrets on valiant map 13 just to realise that thetes death exit

torpid tusk
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guys check how cool is this mod

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it looks like half life

sour coyote
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Looking forward to what comes out of this https://www.youtube.com/watch?v=_RSNNciWPBY

It begins! I created the original physical models for ID software's DOOM. Recently I scanned the Mastermind for some 3d printing and just decided to bring the character into Unreal 5 to see what the asset I made close to 30 years ago looks like with the most powerful game engine ever. There is a sneak peek at the end... please like and subscribe...

▶ Play video
haughty flower
torpid tusk
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idk

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but it seems good

haughty flower
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I check it tomorrow

glacial ice
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full conversion mod, very work in progress, unfinished map01, check it out and dm me feedback please

haughty flower
white saddle
torpid tusk
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exatly

jagged blade
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Don’t know if this works well

haughty flower
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Do you guys know how to make a dynamic camera, like the one in project brutality ?

gilded venture
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voxel doom is the only good 3d doom

torpid tusk
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which is one my favourites games

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so i appreciated that mod

bright canyon
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use a idfa command so you can get all the weapons up to that stage, just not the bfg

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if your gonna pistol start your gonna have to find a lot of secrets

verbal smelt
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i was playing on a generated map and it spawned me on a toilet lmao

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OH MY GOD IT'S AN ENTIRE RESTROOM

devout sand
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i found a strange wad called 7869.wad should i play it?

haughty flower
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Do a scan first

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For safety

devout sand
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its a safe wad

haughty flower
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Ok

devout sand
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i did some research to the wad it says that its a creepypasta wad like do_not_play.wad

haughty flower
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So it's an horror theme based wad ?

devout sand
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yes

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with images of gore and stuff

haughty flower
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Ok

devout sand
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sooo ill be playing it now

cursive jungle
haughty flower
brave badger
#

There's literally images of dead dogs and a dead guy,then there's even some triggers etc etc

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The start of the wad scared the shit out of me

devout sand
brave badger
#

yez

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Funi

haughty flower
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doomguy on his way to shoot a hole into mars

devout sand
rocky token
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isnt modding not allowed in steam

safe steppe
rocky token
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ok? i gues

safe steppe
#

Also you can mod the Unity port too

rocky token
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ok

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not gonna mod just in case

safe steppe
#

I don't really see a reason why modding won't be allowed

safe steppe
#

There is literally an addons tab in the steam version where you can download mods 🤦‍♂️

rocky token
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workshop?

safe steppe
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No, just open up the steam version

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And there is an option called add-ons on the main screen

rocky token
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ok im trying that later

devout sand
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then use gzdoom

rocky token
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wait like in the game

toxic pier
frosty hamlet
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doees anyone know a mod that adds a light source to plasma from the plasma rifle?

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it's kinda disappointing how they don't light up the room when I have PBR and parallax enabled

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also maybe something that light up explosions

runic breach
runic breach
safe steppe
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imo 3d models will always look wrong in doom, it just doesn't fit the artstyle

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except for one mod which is voxel doom

runic breach
runic breach
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even if you don't want 3D models, it still looks awesome

verbal smelt
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both doom rpg and DRLA

runic breach
frosty hamlet
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This game still kicks so much ass

runic breach
# frosty hamlet https://www.youtube.com/watch?v=gRCDjt_YA2I

your textures (mainly the weapons) look kinda weird
less realistic than the OG doom sprites if i'm gonna be honest
higher resolution =/= more realistic
it just looks like a painting
and with doom's blocky terrain high-res PBR stuff looks off too
i like PBR with the normal textures though

sorry for the little rant btw

frosty hamlet
frosty hamlet
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imo it’s a good thing there are so many wads to choose from

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everyone in the community has something to choose for their individual taste

runic breach
#

i used to play with gzdoom's xBRZ filter turned up to the max

#

looked like that but less detailed

haughty flower
#

Would anyone here by chance know how to make a 3d model as a player model??

runic breach
#

it has a 3D player model

upper bloom
#

Does anyone know how I can downscale high res sprites in doom? I tried to add a high resolution enemy sprite using the "HI_START" and "HI_END" but the sprites were still big when I booted up the wad in GZDOOM. After that I tried it with text using Sprite "LEONA5", 223, 682
{
XScale 8.600
YScale 9.000
Patch "LEONA5", 0, 0
}

#

But that also didn't work, any suggestions?

#

(I'm modding in Slade btw)

glacial ice
#

edited weapon sprites mod i made for fun
adds recoil and stuff, changed up how the weapons look, etc

sleek spade
#

Guys is obsidian good for generating a doom game? (I mean for generating a full 32 missions)

safe steppe
#

I guess?

#

It's a level generator, it's job is to generate levels

#

But if I were gonna use it I would use it to assist me or give me ideas rather than let it generate the levels for me

glacial ice
#

I think im gonna make a quake mod for doom

#

Chaingun - nailgun
Plasma gun - lightning gun
Fists - axe
Etc

#

Might make the pistol into the quake 2 blaster but im not sure

inner epoch
#

is a really mistery the original version of wad

#

Only a few people have it today

inner epoch
#

I honestly have doubts if the bundle already existed before creepypasta since I doubt that someone is so crazy in the head as to look for photos of dead dogs, and ONLY one person with a machete in his chest just for a bundle of doom

devout sand
#

i do have the wad

#

found on wadarchive

#

not the original but 7869-2.wad

#

basically a remake

#

censored

inner epoch
# devout sand censored

It is not the original version, and I think that until now we will not be able to find it, the difference between the versions is the music at the end

devout sand
inner epoch
devout sand
inner epoch
#

Is Good but is stranged

devout sand
#

difficulty got a difference?

inner epoch
azure lily
#

I'm very, very slowly making my first, horribly ugly map 😄

#

(doom guy for scale)

#

I'm having some trouble though - my slopes are consistently uneven, and it's bugging the crap out of me. Anyone have good resources for how to make slopes symmetric when sloping curved sectors?

inner epoch
#

xd

upbeat laurel
#

so uh
I'm a new doom modder
where do I like begin?
(Im talking about classic doom, not any doom 2016 stuff)

#

oh and does it require any coding ( I can't code)

whole blade
#
  1. Acquire ultimate doombuilder
  2. Throw down some lines
  3. ????
  4. Profit
upbeat laurel
#

you need coding?

#

ah nah I'm out :9

inner epoch
inner epoch
#

But with slade yes and with some other thing yes

#

But to create a normal map without modifying anything you don't need as such "encoding"

inner epoch
whole blade
# inner epoch Question, how can I make 3d parts in ultimate doom builder, it's the only thing ...

I'm assuming you mean 3dfloors

https://youtu.be/ZSbCvl2cP8o

Tutorial on how to use 3d floor mode in Ultimate Doombuilder covering the basics of how it functions, and then showing how to easily make a 3d spiral staircase.

Join The Hellforge to talk level design, share your work, follow my project The Age of Hell or just hang out
https://discord.gg/hellforge

Follow me on twitch to watch mapping streams ...

▶ Play video
safe steppe
#

Mapping is purely visual

#

You draw some shapes in Ultimate Doom Builder and poof! A map

#

If you want to make mods you don't have to code you have to script

#

Scripting languages are a lot easier to use than programming language, and in the case of doom Zscript and Decorate (the scripting languages) are purpose-built for doom specifically

safe steppe
onyx scroll
#

You can learn the basics of most languages in 2 weeks

#

And coding is only used for mods (as probably stated by Vulldozer above)

#

If you want to make an extremely basic “mod”. You could use dehacked

#

Which does not require any lines of code to be written

clever compass
slender loom
safe steppe
#

You can learn easily how to do basic things in the terminal with any programming language

agile shoal
#

Some friends of mine spent a semestre learning c++ on university, and still ask me sometimes how to compile a program.
I’d say c++ is an harder language to both learn and to master than most

safe steppe
#

But yes I agree it's one of the most difficult but also really useful programming languages

#

like brainf*ck is really difficult to use but its useless

onyx scroll
onyx scroll
#

Like, no joke. I only learned some of it to make a stupid message

haughty flower
#

C++ is not required to coding a Doom mod right ?

safe steppe
#

no

safe steppe
haughty flower
#

I use Decorate and i will going on ZScript, but i wanted to know if C++ was possible for modding Doom
Thanks for the answer

safe steppe
#

Well you could use c++ (or most likely just c) but that would require modding by editing the source code of the source port, which just complicates things for no reason imo

azure lily
#

I'm trying to make this circular star-ish looking platform look good, but I don't want to give the whole thing the same texture, but due to the really weird angles I made I'm not sure how to get a transitional texture from the center to any possible edge texture to look good on it - any ideas/advice?

onyx scroll
#

I think your right

whole blade
hushed oasis
#

Hell Revealed would be a baller addon to officially add to the 2019 ports but I'm not sure if the creators are still active
also they'd need to replace all the music since it's from Rise of the Triad

grand token
#

Niv only contributed to Hell Revealed and otherwise has no presence in the Doom community, but Donner participates in the community by speedrunning maps to this day.

#

You could get in touch with the latter.

glacial ice
#

making a mod that switches up the weapons
plasma sniper or lightning gun?

haughty flower
#

You mean QuickSwitch ?

safe steppe
#

bruh

#

switches up not quick switch

#

Like changes

haughty flower
#

I not understand

#

What is Switch up ?

hushed oasis
#

as in it completely changes the weapons

#

it's a unique way of speaking

safe steppe
haughty flower
#

Ok

glacial ice
#

yeah

#

it changes what the weapons are a bit

#

also im going with automatic (but slow firing obv) railgun for the plasma rifle

#

pistol = zombieman rifle
and more stuff that changes up the gameplay and how you use the weapons

#

might make the bfg9000 different to where its like the plasma rifle, but one click and it takes up every single cell ammo you have, each for 1 plasma bolt

#

so you can use it to nuke an enemy

#

idk might be pointless in most scenarios

#

the weapon sprites are different too

haughty flower
#

Ok

haughty flower
#

how to make a switch open a door in ultimate doom builder?

safe steppe
haughty flower
#

im having trouble making the switch

safe steppe
#

Right click the button line, and find an action for SR Door (SR is switch repeatable)

safe steppe
haughty flower
#

and how to connect the door to the switch?

haughty flower
safe steppe
#

Also make sure the switch's linedef has a SR door action and that it's facing the correct way (towards the player)

#

F to flip a linedef

haughty flower
royal wave
#

My new main project for GZDoom I've been working on. Haven't figured out how to scale text with the current drawing method here, so what you see here is not final.

Artwork by @ExaltedArchvile and used with permission, thanks bud!

▶ Play video
safe steppe
haughty flower
#

ok thanks for your help

inner epoch
#

Hi, I'm doing a wad of doom and well I'm changing textures in slade normally the file would be saved fine, but this time I get this: "ERROR: Iwad save disabled" How do I solve it?

safe steppe
#

Do not edit an IWAD file

#

create a new empty wad and add all your custom textures/texture replacements from there

inner epoch
#

Isn't there some way to be able to modify the iwad without getting that?

safe steppe
inner epoch
#

Isn't there some way to be able to modify the iwad without getting that?

safe steppe
#

Editing your IWAD is a really bad idea

inner epoch
safe steppe
#

but if you really want to do it here's how:
Open the IWAD in a hex editor and change the first letter from being the letter I to the letter P

safe steppe
# inner epoch why

There is really no point to doing so, you can't share that wad with anyone because of copyright, and if you don't have a backup well now you have a Frankenstein wad

inner epoch
safe steppe
#

The only time where editing an IWAD file is a good idea is when you are making a standalone game (like freedoom)

safe steppe
safe steppe
# inner epoch what?
  1. Download a hex editor
  2. Open your IWAD in that hex editor
  3. the 4 letters of the wad are "IWAD", replace the I with P so now it's "PWAD"
#

again I really advise against doing this

#

also rename the iwad to something else like doom-custom.wad or doom2-custom.wad

inner epoch
safe steppe
#

do what you want to do my guy

inner epoch
safe steppe
#

you have to replace every single texture

#

again checkout freedoom

#

that doesn't have copyright

inner epoch
#

okey

#

Exactly what I want is to modify the doom files, not add new ones, that is, modify the textures that are already there, not add new ones, will the procedure remain the same?

inner epoch
#

(sorry for so many questions, I'm new to this slade thing)

safe steppe
#

Yes you can change anything by creating a new file

#

you don't have to edit the doom.wad file

inner epoch
#

Aja I understand but to modify the texture of the rocket launcher I have to put the name of the file I guess

#

Ok I understand better thanks

dark sluice
#

do you guys know where i can find doom.wad im trying to install brutal doom and can’t find doom.wad

safe steppe
#

in the game files you get doom.wad

hushed oasis
#

Or use Freedoom if you don’t want to buy Doom

dark sluice
#

i did buy doom a long time ago

hushed oasis
#

Huhhh
Is the Doom IWAD in your GZDoom directory?

dark sluice
#

well i have gzdoom installed

hushed oasis
#

Did you buy it on Steam or GOG?

safe steppe
dark sluice
#

steam

hushed oasis
#

GZDoom should autodetect Steam and GOG installs

dark sluice
#

where can i find dooms installation folder

safe steppe
#

Open steam -> Library -> Select Doom -> Right click and choose manage -> browse local files -> go to the "base" folder

#

inside that folder you should find a file called DOOM.WAD

dark sluice
#

ok there it is

safe steppe
#

just copy paste it to GZDoom's folder

dark sluice
#

ok

#

my god why am i so bad with computers

dark sluice
safe steppe
#

Probably

#

Do you remember where you installed GZDoom?

#

Or perhaps you have an icon on your desktop

dark sluice
#

yeah i do

safe steppe
#

you can right click that icon and "open file location"

dark sluice
#

ok

#

ok so

#

do i extract brutal doom with winrar

safe steppe
#

is it inside a .rar or .zip file?

#

if so yes extract it

dark sluice
#

yeah it’s rar

safe steppe
#

Yes, extract it and you should get a file called "brutalv21.pk3" or something similar

#

drag and drop that file onto the GZDoom icon to launch it

dark sluice
#

which extract option i haven’t used winrar in forever

safe steppe
#

Extract here

dark sluice
#

wait

haughty flower
#

The best to do is to extract all the files by clicking "extract files" and then put "brutalv1.pk3" into Gzdoom icon

safe steppe
#

Alright hold on while I check the file on my PC

dark sluice
#

am i gonna have to do this process again if i wanna use brutal doom on doom 2

safe steppe
#

Nah you only have to copy and paste doom2.wad

dark sluice
#

ok

safe steppe
# dark sluice i’m not seeing it

Instead of clicking extract here you can open the file with winrar (double click) and drag and drop the files inside it on your desktop

#

after that you quit winrar and drag and drop the file onto GZDoom

#

and that should be it

dark sluice
#

it won’t even let me drag any of them because i selected changelog

#

ok let me try again idk what i did

haughty flower
dark sluice
#

and now i drag all of these into the gz doom shortcut?

safe steppe
#

only brutalv21.pk3

dark sluice
#

ight

#

thanks for the help dude

safe steppe
#

did it launch successfully?

dark sluice
#

yeah

#

and it looks like brutal doom to me

safe steppe
#

that's nice I hope you enjoy brutal

dark sluice
safe steppe
dark sluice
#

yeah i’ll probably install extras later

royal wave
haughty flower
#

guys is there a tutorial on how to get more save space in prboom?

safe steppe
#

fire

safe steppe
#

hold on let me make sure

#

Yes dsda-doom has 16 pages of saves

harsh storm
#

put a little easter egg in my map

karmic copper
#

Nice

runic breach
#

gzdoom

#

gzdoom is a new doom engine

#

it's where most mods run

#

just get the mod file

#

drag it onto gzdoom.exe

#

wait do you mean how to make doom mods or how to run them

#

oh, sorry

#

you usually use zscript for gzdoom mods

#

if you want it to be compatible with zandronum, you need to use decorate

haughty flower
zinc girder
#

Nice

crisp dragon
#

nice

hushed oasis
#

Threshold of Pain is fucking amazing

tight girder
#

ayp

#

motherdoomers

#

check out doom project brutality

#

no way

#

vega

#

the ump is imping with out symyng!!

#

imp

runic breach
tight girder
#

head pain

runic breach
#

we all know what PB is

tight girder
#

I have pb

runic breach
#

honestly it just feels like worse complex doom

tight girder
#

all kind of pb games

#

even doom 2016 pixelated into pb

runic breach
tight girder
#

yes all kind

runic breach
tight girder
#

nah idk martinoz

#

I have brutal doom 64 classic doom 64 and doom ii brutal and all the others

tight girder
#

nah

runic breach
#

do you have brutal doom black edition
do you have brutal doom kickass edition
do you have brutal doom reloaded
do you have brutal doom platinum edition

#

do you have schism

#

do you have that tomtefar brutal doom extension thingy

tight girder
#

yes all of em

#

check this ink of doom 2016 pixelated gameplay

tight girder
#

here is the auto launcher

#

its all some language i cannot understand

runic breach
#

isn't that D4T

tight girder
#

yes lol

#

did you see all the games i can play

runic breach
#

?

tight girder
#

the file size is 3.35 gb

runic breach
#

no because there are many, many games you can play

tight girder
#

i am a maniac lol

tight girder
#

its all like doom 1 and 2 version

runic breach
#

i have 3.60GB worth of doom mods and wads

tight girder
#

yes yes lolol

#

wanna be friends?

runic breach
tight girder
#

thats true

runic breach
tight girder
#

what do you say

#

wannab friends?

runic breach
#

wait you're 11

tight girder
#

yes thats true

runic breach
#

aren't you too young for discord

tight girder
#

nah i dont care

#

I have roblox too

runic breach
#

mmmm

tight girder
#

cmon

#

no need to think that much of that

tight girder
#

ayo

safe steppe
#

I am really trying to be patient and not say something I'll regret atm

grand token
#

I wasn't ready for the day I see Gen α on the internet.

marble torrent
#

how do i run treasure tech in bikini bottom massacre using zdl

solar mica
marble torrent
runic breach
#

since the priority is bottom to top

marble torrent
runic breach
haughty flower
#

I need help

#

How can i make différents variants of the same monster
who share the same id in the game ( so if a spawn a baron of hell, it will be a classic baron of hell, and the second time, a cybernetic baron of hell, for example)

marble torrent
#

Please respond I really want to blast away the denizens of bikini bottom with funny wario guns

#

What does this mean

runic breach
#

you load it in like you're loading in bbm

#

but it goes under it in the files' load order

wild oxide
#

bang bang

haughty flower
crisp dragon
#

wad called ultimatebingus by aguy

#

very, very hard

safe steppe
#

Oh boy I have a full folder

#

Not sure if I wanna upload it though as that might discourage some of the mappers here

haughty flower
#

How can i make différents variants of the same monster
who share the same id in the game ( so if a spawn a baron of hell, it will be a classic baron of hell, and the second time, a cybernetic baron of hell, for example)

marble torrent
#

Now what do I do

marble torrent
haughty flower
haughty flower
#

Welcome. Some gameplay mods have special orders if they have custom drops form monsters. So you may need to move monsters below weapons if that happens.

marble torrent
#

Well this is awkward

#

I'm just stuck with the punch and can't switch

haughty flower
#

Yeah, that happen when some mods can't replace the map pack's default weapons. Final Doomer works as I'm testing it right now.

marble torrent
#

Modlist looks like this

runic breach
#

yeah they're just incompatible at that point

glacial ice
#

might make a map specifically made for multiplayer
a big hotel map with different rooms that each player spawns in
the players will be PRETTY far apart too
therell be puzzles and mazes
possibly 2 mazes with switches at the end that gotta be pressed at the same time

#

and lots of rooms with enemies

safe steppe
#

very nice idea

#

I love integrating special spawns for coop

#

I see must wads just have 4 player spawn right next to each other

haughty flower
#

How can i make differents variants of the same monster who have same id in the game ( so if a spawn a baron of hell, it will be a classic baron of hell, and the second time, a cybernetic baron of hell, for example)

brave badger
#

Anyone knows if there's a method to make doom maps on mobile? Cuz sometimes when i Don't have pc and i have only phone,i would like to even create maps without using PC,since it isn't like a laptop to take everywhere

lusty dove
#

im playing eviternity coop[

#

im on map04, and i got the red key, and then died

#

is there any way to get back up there?

solar mica
#

huh, kay

brave badger
haughty flower
#

What map is it ?

teal wyvern
#

a very crazy and cool map probably

zealous condor
#

anyone know how the warp function in zscript works?

south lynx
haughty flower
#

Do you guys know a weapon randomizer mod who also works with custom weapons ?

eager moat
#

how do i download GZDoom?

zealous condor
#

bruh

haughty flower
#

Right can't post direct link to zdoom. 🤦‍♂️

austere shell
#

xddsc

haughty flower
safe steppe
#

The base shape is a vertex

#

it's a simple dot with an x and y value

#

with 2 vertices you can make a single linedef

#

linedefs are what what make up sectors

#

with 3 or more linedefs you can make a sector

#

A sector is usually a floor and ceiling while a linedef is a wall

#

Something important to note is: only linedefs can have actions (such as being switches that open doors or walk triggers)

#

Sectors only have basic effects (like being a secret area or damaging floor)

#

if you just want a tutorial for doors check this out https://www.youtube.com/watch?v=CjIyNuYARAA

In this video I show you how to create simple doors in Doom builder 2. It's really easy and after you get the hang of it, it only takes about 10 seconds to make one.

The music in the intro is Welcome Home by Metallica
The music in the outro is Police Truck by The Dead Kennedys
I do not own either of these bands. The music belongs to their respe...

▶ Play video
#

if you want a more in depth guide to doom mapping in general the first few videos of this playlist explain everything https://www.youtube.com/watch?v=EucWtn__O8Q&list=PL-36gm0W-VKmfVVCGe1HTVABepUXshxjY

Several people have asked me how to get into making Doom levels themselves! In this video, I spend ten minutes explaining the software you'll need and how to set it up, and then wing it through making a small but technically complete level.

If people think this is useful, I could try making more specific ones for other techniques!

Spectacular ...

▶ Play video
safe steppe
#

Nah they simply forgot to update the description for 2021 version

#

Doom 2/1 Format will run on any doom source port

#

It is a bit limiting though unless you are making a vanilla-ish map

#

Boom format is similar to doom format, but with many of the limitations gone, it can't run on all source ports but still has good support on almost all source ports

#

It's like a perfected version of doom format

#

The ZDoom/UDMF Formats are fully unrestricted and limitless, and imo more complicated unlike what that guy says in the video

#

the main drawback is it only runs on ZDoom and it's derivatives (like GZDoom)

#

hexen used to run on an upgraded version of doom engine

#

Hexen in doom format adds that features of hexen to doom

#

E S D F keys

#

to go to visual mode and exit it press Q

#

to pan around in the classic view hold space and use mouse OR use arrow keys

#

I usually use UDB so it might be different in doombuilderX

#

Ill check

#

Yeah it is W

#

you enter and exit visual mode with w

#

and then move around with E S D F

#

But I honestly would recommend using Ultimate Doom Builder instead of DBX

#

Darn unfrotunate

#

also there is this button if W doesn't work for whatever reason

#

E S D F

#

that's probably because it's missing a texture

#

right click it and apply a texture whre the error sign is

#

you can apply that texture to all nearby walls by using ctrl +c to copy and middle mouse button to paste

#

Click yes, you need to tell doom builder X where your source port is located on your PC

#

so you don't have to manually launch the map

#

like you set it up before but it didn't save?

#

Anyways adding the source port should be easy, just click the folder browse button and it point it to LZDoom.exe

#

if you click ok it should save it for next time you launch it

safe steppe
#

Busy rn, but I will take a look once I am home

#

Doom builder settings, it saves things like the resource files used and where you left off last time

crisp dragon
#

what wad do you launch this on?

#

doom 2?

#

because only default maps pop up

safe steppe
#

So then its plutonia.wad

crisp dragon
#

I tried plutonia

#

doesn't work, just puts map01

jovial ledge
#

Same here

crisp dragon
#

did you even assign it to a map number?

#

...

#

nope

#

I opened the map in SLADE

#

bruh, it's for FREAKING HeXen

#

it's a HeXen wad

safe steppe
#

That's because it's in doom hexen format

#

it can be an on GZDoom fine I think the problem here is the map name

#

Yeah the map's name is WEINER 🤦‍♂️

#

@sick elk you should name the map MAP01 so people don't have to manually use the map command to play it

#

The map so far is pretty much a 😅

#

Yeah you'll need some practice

crisp dragon
karmic edge
#

hey guys

#

anyone played EOA

karmic edge
#

yea but its hard to set up

white saddle
#

weiner.wad

crisp dragon
haughty flower
#

my mod ran in tnt2: devilution

royal wave
#

We've relaxed the link whitelist a bit. ZDoom and Zandronum links should work here now.

frosty hamlet
#

Why is this even called a mod

#

should be a stand-alone game on Steam

#

I’d pay ten bucks for it easy

torpid lance
#

Back in the day we'd call this a TC Wad

grand token
#

It's still called that haha

torpid lance
#

Some things never change

#

For real though that's some good work, I haven't seen something that slick since Lycanthorne

haughty flower
#

Did someone know a map or mappack with doom eternal style and architecture ?

whole blade
#

From a visual perspective

haughty flower
#

Thanks

frosty hamlet
runic breach
#

best creepy ambience mods?

#

mainly looking for one that adds an ominous droning sound

drowsy river
#

Does anyone know a good retexturing/respriting tool?

drowsy river
#

Lmao

drowsy river
#

And I wouldnt know how to export the sprites to the wad

runic breach
#

can't you export PNGs and such to a wad?

#

you just need to do some reformatting with slade

solar mica
safe steppe
#

There is also GIMP which is good for all kinds of photo editing (kind of like Photoshop) and is also free

dreamy widget
#

how much is doom classic?

runic breach
dreamy widget
crisp dragon
#

ooh

haughty flower
haughty flower
#

how easy is it to make custom sprites for doom?

haughty flower
# haughty flower how easy is it to make custom sprites for doom?

for me personally, i use high speed mouse with pain.net, you need to have at LEAST a basic knowledge of art, shading, coloring, and skill in pixel art. the pictures above of the skeleton is a render that i made in blender via a downloaded skull, so you'll quite possibly need to know a bit of 3d modeling and OR photography if you wanna take a convincing picture of a toy gun or something, downscale it, and edit it with either a tablet or keyboard and mouse like me in a image editor software such as pain.net. also you'll need to import it into doom and replace existing sprites with existing file names OR replace it with code OR code it into the game as a new ACTOR.

haughty flower
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SLADE 3

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ok

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thanks

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np

haughty flower
stray oasis
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are there any mods that let you play as like, a d&d cleric, with holy magic and stuff

grand token
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Not Doom per se but have you played Hexen?

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DoomWiki.org

Hexen: Beyond Heretic (or Hexen) is a first-person shooter and fantasy adventure computer game developed by Raven Software, published by id Software, and distributed by GT Interactive beginning on October 30, 1995. It is the sequel to Heretic.
The main goal of the game is the destruction of Korax, the second of a trio of demon brothers known as ...

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It lets you play as a cleric.

haughty flower
stray oasis
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awesome thanks

haughty flower
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Mod DB

Schism it's fantasy themed gameplay expansion for Doom, Hexen and Heretic, bringing to this games some modern and innovative features. It uses Brutal Doom as base, however for more than 6 years of development it become something much more than another...

stray oasis
grand token
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Hope you like it!

tight girder
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ayo

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who wants all the project brutality mods

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even for the ultimate doom and doom and doom 2

runic breach
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project brutality works for all of those

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you don't need separate versions

tribal prawn
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need help with SLAD3 here, How do I use the TEXTURES/HIRES Feature in SLAD3 for resizing sprites?

haughty flower
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hammer projectile edited form hexen to make my new throwing hammer weapon

wheat crystal
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trying out making my first real map, first big decoration is done.
kinda got a lot of the inspiration from e2m1, that cross is burned into my brain

lusty dove
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Does anybody know an mbf21 wad that adds at least one new enemy without replacing an existing one? I need an example

lusty dove
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It is a complevel

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It adds some extra DeHackEd features

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Compared to mbf

haughty flower
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I don't know sorry

grand token
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There are lots of enemy replacements and new enemies.

lusty dove
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Ok thank you

whole blade
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We used Doom Tools primarily (by mtrop)

lusty dove
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I wish whacked supported mbf21

lusty dove
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If I'm making a custom enemy that doesn't replace anything, what should I put as the editor id

haughty flower
lusty dove
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ye i figured it out but thank you