#the-dark-ages
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It will be Rage 3
kekw
I wouldn't be against that
a pretty credible source said that there will be something else showing up from a studio that released something this previous year, then edited the post to "excited for fable"
how many games qualify for that 
is there any confirmation that the dlc is near
its confirmed 2026
sick
Finally, Five Nights at Freddy's 12
oh ive never heard of that
I really hope we'll get something good though that isn't just more DOOM again, unless it's DLC news
DLC news, i doubt another id shooter announcment. but it will be rebooted hexen
rebooted Hexen is probably the least likely thing ever
maybe at some point in the next 20 years lol
new hexen will happen, but not any time soon
there are also new MG wolf 3 rumors recently as well. But its going to be Doom for the next game or so from Id. Ill take it
why not btw
Because I like Quake, Hexen, RAGE and Wolfenstein, and want something new from that too
well wolfenstein 3 is otw
Reportedly
seemed pretty confirmed
I'm looking forward to it, TNC set up a very special Wolf3D callback that I'm eager to see š
rage is probably not happening, neither is hexen for now
quake... realistically the chance isnt 0 but again, i think at the earliest AFTER id's next game
RAGE is very unlikely yeah. I also don't find Hexen possible thanks to TDA and possible low sales of H+H, partially same for Quake. Let me have this though. Let me dream š
i think h+h did alright all things considered
tbh i didnt buy it becuase i just beat all of those games shortly before TDA came out
I mean yeah I'm purely making a guess here so anything can happen but I think it may not have done too well
and GZDoom is much better than Kex
I'm also not gonna go home salty and pouting if anything DOOM gets announced (which is agonizingly unlikely but still), it's just that there's a drought on a game from all four of the other franchises
so some of you are expecting another doom game annoucment soon? i dont see that for another 2-3 years
Nah I'm not expecting it I'm just saying that in the eventual hyper unlikely event that it gets announced
No
But when thereās a new game announcement in however long, itās going to be a doom game
most likely yes it will. I am fine with that. Doom is my no. 1 game. sorry if that sounds selfish
Doom > Quake > Wolf = Hexen > Rage
yeah in about 2 years at the earliest
where doom 
The real doom was the friends we made along the way
date girl is gone run away

who needs dates when you have doom 
that is not a date it just scam site
acting like a girl and try steal your wallet
but if she or he acting like a demon i will happy to rip and tear until done!
quick, contact the artists!
doom slayer rip and tear demon girls lol
I mean killing

can you guys knock it off
does tda ever go on sale?
master level i hope
Fairly often, it was recently half off for end of year and black friday
Today was the last day of the 50% off sale
But did those demons have argent energy back then. I thought argent was hell and wraith mixed together. As far as I'm aware, nekravol hasn't been built yet
It ain't happening broseph
š
In 2016? Yes
No I mean in dark ages
Not 2016
Like when explaining the hell surge attacks
Or they're prob different things despite being the same color
Itās hard to say. Might just be hell energy in general when itās supercharged
Ye I'll go with that
the chance aint zero
Ye brotato we have like a 5% chance

nevermind ill just wait thanks for response
ty ā¤ļø
Like a Surge of power
A Hell Surge...
Precisely!
Supercharged Hell/ argent = green
cant wait to see the look on ur face when im right (ive def not said this before about smth else)
it went on sale during the last 2 weeks of december
I just finished Ancestral Forge but I forgot to pause the game after I defeated the last leader. I wanted to practice the level without the runes, progression, etc. Is there a way I can do that?
Final Battle I feel will be the BIGGEST test of an Ultra Nightmare run. That level is just so rough.
Every single time
Somebody comes in asking about sales immediately after a big sale 
My announcements bugged out for a sec
I saw a frame of the dev direct
Prob some weird glitch
Ye def a glitch
Hopefully someone's heartrate spiked
That's what I'm here for

there's definitely more planned for the dev direct, but probably not doom
I agree
only three announced games when both Gears and Halo have new games coming out this year? don't even joke lad
I did, but it prob went to some old post
woaj i didnt know that
When do yāall think we are getting the dlc trailer?
Before GTA VI
Aaaaahhhh
GTA VI ain't ever releasing at this rate
any word on any new streams?
nothin
ahzrak watching me turn up the ādamage to demonsā modifier up to 1000
I might have to put that up lol I do NOT wanna mess up final battle in that run
or you can turn down damage to player to 50
oh yeah I did that on my nightmare rerun
because the next announcement makes sense to be for the next stream
not an announcement every week when there isnt
Well that doesn't make sense, why not say no stream for this week, and then say when you're back
cuz they didnt promise anything for this week
Ik so just say not this week
chronospike on impaler works really well against ahzrak
they dont have to 
Well duh
Doom Mario
Just kinda strange
i didnt expect a stream this week even
dice awards is pretty big
Ig?
not quite tga awards big
I would assume so
unrelated to tda but yall should go watch kovaak's eternal speedrun at GDQ, he just got done with it not long ago, was a great watch
Idk who kovaak is
goat in fps
Cool
lmao
i beat ultra nightmare (with modifiers)
HAHAHAHAHAHAHA
I hope they win both! I would say very much deserved, but I am of course biased
it is pretty funny that dante beat ultra nightmare (with modifiers)
dante did not die
im proud of dante, very good work my friend
(I was having a giggle at the conversation with Samir gif lol)

Yup
I figured lol
Hi Samir
Hi
well known for making āKovaakās Aim Trainerā
sup

where is the toy in the holy city
Is there only 1 toy in holy city? If so, I know where it is
Assuming thereās one, itās where you get the super shotgun, and when youāre about to enter the next area, turn right, and jump down and just follow the path.
There is only one. Itās Serrat
I was surprised there wasnāt a special animation for the Atlan toy pickup tbh
Less necessary, but it was one of the big gameplay gimmicks
I'm still a bit disappointed by that
three types of gameplay but only two of them get unique animations. damn shame
hi dave
hi dave
hi dave
I prefer the real Daisy
I wonder when we'll get a dlc reveal
3 minutes
oh...... real daisy is dead by demons
Thatās the way we like it
No dead Daisy = no angry Doomguy = no Doom games 
true
No dead Daisy = no DOOM 1993 ending = no cinema
The time is now...
gotta be my favourite misconception about this series
and with Eternal this misconception became even stronger... Just like Icon of Sin...
BENJAMIN MENTIONED š£ļø š„
probably because i still ask on what you guys think bout the dlc dropping before 2026
what you guys think bout that
dlc 2026 drop i think may
may or may not
just my opinion
why i think that because game is released and after 1 year dlc show up
That shit had me cacklin
I was thinking earlier
If it looks like shit and smears like shit, itās probably shit
Or TAA
blur for the blur god
smear for smear throne
Yall think The Dlc Gon D
The Dlc Gon D
Ok is it a hot take to say that this game has the most satisfying parry sound in gaming history? Can yall think of something that might be better? The only thing that comes to mind is maybe god of war
Idgaf what anyone says this was my GotY. Finished it a little late but it was awesome.
truly the only true GotY is what the individual perceives as their GotY
TDA is my GOTY, I loved this game so much
hard choice between silksong and doom
Nathan Elmer worked on Both lmao
who is he
Concept Artist and Illustrator
I HIGHLY suggest checking his stuff out
www.artstation.com/nathanlyallelmer
ok
All the Cover art for my OST remixes are his Concept art!
Same
It's one of the best for me as well.
How many players messed with the difficulty sliders on their first playthrough, both old and new players
https://www.youtube.com/watch?v=oh40FyuVzUo This is a pretty interesting critique of TDA and talks a lot about how the sliders damage criticism against game balance and hurt the overall shared player experience, and make the game kind of impossible to balance
Mechanical Darwinism | Doom: The Dark Ages Review.
Modern Doom is truly a complex beast to analyze, much more than I was expecting. Doom: The Dark Ages has ALL the Mechanics - Guns, Melee, Shield, Parry, Fully-Homing Teleport, the only thing it doesn't have is a Beat Em' Up style grab system. A funny phenomenon that I've noticed is that the ga...
Also the slayer being way too powerful to make unique combat in the mid to late game is pretty interesting. I think I might agree that he can do way too much, especially that shield bash
In the "lower mobility game compared to Eternal" you still move very fast in this game
What if instead of a Sonic homing attack, it was a straight forward charge or even upward one that left you a little vulnerable
Well yeah that's true to an extent but the sliders also make the game much more replayable so I ain't complaining
Some ppl love 150% speed, some love 100% speed
Some like slo mo, some don't
It's designed to be flexible
Also the shield bash is a risky tool in the ripatorium if you're a more skilled player
it is
but if you've got it charged you can pretty much one-shot combo any heavy demons with the ssg
As intended
and super heavies get faltered too I believe
No I don't think so
if it's charged I think they do
I think sliders should have been more of a "make the game harder" than make the game easier maybe. Perhaps give them to you after beating the game at least once
Since iD can pretty much never try to balance the game with a patch unless they do something extreme like majorly cut an ammo pool
They're both what do you mean
They encourage you to put in what you want
They don't emphasize making it easy they emphasize your preference
I know. Mostly playing devil's advocate here, but sometimes what people want sucks
FromSoftware games would be a hundred times less memorable if they had an easy mode or major difficulty sliders
All I'll say is that they should be locked on the first un run
id balances the game based on the default sliders
"Oh shit, you beat Dark Souls? Man that Ornstein and Smough fight was insane"
Also we gotta consider those who wanna play the game but have some sort of disability
Yes, but that's a bit of a catch-all, since even physically disabled people have gone on to be absolutely outstanding at their games compared to fully-abled people
the default parry window might still be too difficult to hit for some people, why not let them adjust it
Make it harder or easier your choice
It's not like you can change the game mode to I'm too young to die anytime you want in the past games
All the sliders do is make it more customizeable
Dude, the game's parry is absurdly easy, even on the lower settings
And I am not a parry/rythym game player
Some ppl have it rough
for me it's just right, if I put it any lower sometimes I have trouble parrying consistently
Like that DSP clip of him sucking at God of War...
Instead of literally diluting the game for everyone for some ppl, let everyone have the customizeability to change what they want, not for every game, but for Doom I see no problem
It's never been this uber hard game
I do wish there were even more sliders tbh
I suppose the criticism is that if every game has built-in customisation (without the barrier for entry of modding, despite how simple itās become lately), then no game is truly balanced. I donāt necessarily agree because the game does have balanced difficulties, but I can kinda see the approach. You start getting into video game elitism though (āif you didnāt complete UN without modifying the sliders, your run is invalidā, for example)
The idea of "elitism bad" is how games get ultra diluted
With what?
Obviously "erm therre are more important things" but someone who beat UN on default settings and another who dropped all the sliders to the easiest mode didn't do the same thing
Who cares?
Who cares about anything?
like instead of just a flat game speed setting, let me change my movement speed but keep the demon speed normal
for fun
I agree, the game definitely leans into EU's "the game feels like tinkerable software" argument for the sliders with the game speed being higher
I just want to physically run faster for the open areas, not have the demons move around super fast
See they could do that for the next game
It's too late now but locking off UN sliders until after first completion would have been a pretty good move for preserving that mode. Not everyone gets a trophy fellas
Jist keep expanding
Faster movement speed? Sure. But the "game speed" like isn't changing since it's already there
My point is that itās not a competitive game (there is no live service), so outside of personal achievement, does it truly matter if someone dropped all the sliders for a UN run?
That doesn't matter, but
The point is that Ultra Nightmare is a challenge the point of ultra nightmare is to beat the game on the hardest difficulty without dying
Ok, do that
If you use the sliders you are not playing ultra nightmare so you should not get to say I beat ultra nightmare!
Who gives a shit what people say they did
To you. If the goal of UN is not dying, then dropping all the sliders shouldnāt matter
I legitimately could not care less if someone gets the gold skin by scamming the achievement
well I think it's fine that you can play essentially what is hurt me plenty for example but with perma death
I'm sure some ppl lie, but there's value in having a perma death mode on lower difficulties
Idk man, I enjoyed the game very much. Can't speak on any technical aspect of the game, I'd need to play it again and have a more fresh take.
The only real thing I dislike about TDAās sliders is that the defaults are too easy
I also enjoyed it, have over 100 hours in it
170 here
Nightmare just isnāt nightmare tbh
I really want them to announce the DLC soon
Well
I'm on 190 rn
Why
I think only the player damage makes it hard, everything else is relatively easy/doable
You got smt to do?
The default parry timings are a joke
Yep
Also 250% damage is too low
GREEN LIGHT, TIME TO PARRY
YES MASTER, right clicks
Makes sense for the game
I would even go so far to say that the projectile speed could be upped by 25%
I think I set the parry time to be faster? As in having a smaller window of time to actually do the parry.
Now, sure the timing is generous
Most of the projectiles are fine, works with them trying to bring back the "bob and weave" style of gameplay from old doom
Makes the game feel very fast especially when you remove the slowdown
No it does not
The game is supposed to be mechanically challenging
How can you make a mechanically challenging game when the main game mechanic is not at all challenging
I wanted to feel some kind of a challenge.
No I meant it's color
I need to see it brochacho
Oh the color
Fair enough
The slowdown was obnoxious at first but doing a whole run without the slowdown felt like a totally different game, they very clearly intended you to be able to slow and react
Well good thing you can adapt to the no slo mo
I would have never objected if the game never shipped with any slowdown
Itās just not at all necessary
Also my nuclear hot take is that I found glory kills mostly better than the melee executions, but I am very alone in this for the most part
At least in terms of visuals, so much of the melee feels so repetitive
Removes the need to actually know enemy attacks and just gives you bullet time to react accordingly
I think they could have gk for berserk
But for normal gameplay I kinda like it this way now
I would at least have liked more animations
this ^
more variety and interesting glory strike animations please
I think I can agree on this a little bit. I loved what I saw the first time, but it kinda just loses its luster the more you see the same animation. 2016 and Eternal aren't exceptions to this either though imo.
Dude every enemy has multiple unique glory kills
Like EVERY enemy in the game has unique glory kills from multiple angles
lemme hit the demons with my gun or something or quickly slice them in half with the shield
The dreadmace has what, 2? 3?
I like the concept of using guns as bludgeoning weapons, we need this more
But still, you'll see the same handful of animations after enough time. They're more limited in TDA, there's no denying that.
As someone said here before, most of them from the past games have different angles but they essentialpy repeat the same action
I just feel like they're not that satisfying rn
Punch, kick, stab, slash
My argument against eternalās gks arenāt that theyāre repetitive, itās that they make combat a series of stop start stop start sequences
Back after Eternal came out, my wish for the evolution of the glory kill system were more contextual/environmental glory kills. Ex if an airborne enemy was over a pit you would slam them into the ground, or if two enemies were next to each other you'd smash them together or pick up an imp to smack a Hell Knight with
the uppercut one is great but the other ones feel kinda cheap sometimes
Only difference is that dark ages has less of those angle kills
There are some unique animations involving the shield.
yeah I dont really like those unfortunately
Unfortunately I agree, and the game is unplayable to me without both Savagery and Air Control :[
I would've liked it if the slayer actually utilized the saw part of it more in the glory strikes
I promise I'm cooking here, HUGO PLEASE
I felt like I saw a good amount of saw-based kills. Maybe I'm wrong and need to play again.
Easy to say smt but to intergrate 8i is another thing
Itās way more enjoyable and much less annoying to just send a demonās corpse flying 100 feet in TDA than it is to sit through a forced animation which lowers my ability to actually observe my surroundings
Oh definitely
in 2016 there were special glory kills if you were close to a wall
There are sooooo many things that get dropped to the cutting room floor
Things that sounded cool
But never made it
I know game development is extremely complex and simple things like a boss fight can take months or longer to actually make good
I have never ever called iD lazy
It just depends on the gameplay loop they wanna craft, and id usually takes feedback
So they most of the time learn from their missteps
Gotta love that abt id
I'd just like if there were more interesting glory strikes animations, and more of them
Eternal is something I didn't enjoy as much. Idk what it was, and I've mentioned it before, but I just didn't vibe with it? I don't hate the game, but being a fan of 2016 and then going to Eternal felt really strange lol.
I loved eternal when it released but as time waned I found it less and less enticing to play
Except tag 1, just mwah
perfecto
TDA to me feels like a better iteration of the 2016 gameplay but more hyped up.
It's def a bit more free with it's loop like 2016
I swear, on Develop Direct there will be at least a teaser of the dlc, my intuition canāt be mistaken 4 times)))
Sad
ive heard the secret 4th game is some indie game
so uhh ye
Eternal is more annoying than any other game to get back to tbh
Because the main difficulty (at least for me) isnāt really identifying threats, being precise with your shots, moving around, dodging projectiles, and all the fps fundamentals, but rather committing all your keybinds to muscle memory
In fact, the game makes most of the fps fundamentals quite easyāit has fairly generous hitboxes, a dash cooldown that lets you run circles around everything, and a tool in the meathook that literally lets you go literally anywhere
As much as people talk about the weak point system, itās really not a game about aiming
I'm a console dude so I don't memorize I just wing it
Also the weakpoints are easy to shoot I'm sorry
Yeah exactly
Ofc like I said earlier some ppl have it rough
But for the average videogame enthusiast it shouldn't be that hard
The game makes aimingātypically the most difficult part about a given fpsāfairly easy and makes other things much harder
Which is why itās so annoying to start playing the game after a while off
It justs alienates me cuz I feel so floaty
I like the heavy feel of dark ages
But that's me
Itās a bit off putting sometimes that I have to spam single dashing or abuse the meathook/ballista to get any sort of speed
Because otherwise it feels like youāre stuck in quicksand
Iām not going to say itās slow, because with all the actions youāre doing it certainly doesnāt feel that way
I'm not saying that either but what I mean is that the demon attacks and animations are slow
They feel easy to react to
Compared to playing on 130% speed for so long with tda
I think the game was made with utilizing those features as much as you can for movement though
yeah thats true, also having no air control feels bad for me
faster dash and air control are literally the first upgrade and rune I get in a new run
idk if it's just me but I feel like the game speeds might be bugged for me or something
every speed feels like it's 10% behind than what it says it is
like I'd watch my old clips from when the game launched when I still played on 100% speed and it genuinely looks faster than if I'd currently try playing on 100%
and that's even with the slow-mo still being present
at first I thought it's just because I've gotten used to playing on higher speeds but legit I feel like what the game says is 100% is like 90% in reality
doing a UN run adds 10% to the speed
feels like it sometimes xD
Doing a UN run makes me dogshit at the game
it's like presenting to a crowd; I can play good when nothing's at stake but when the pressure is on suddenly I'm like a bucket of shit in a fan factory 
when you hear that low health alert sound and you have to genuinely lock in
every combat encounter in UN
and then you gotta run around the arena to look for any pickups you can find
fr XD
orrr you can charge at fodder with the shield to get health back
Much like how I discovered you can in fact inflict Azhrak with literally every status effect in the game, I have also discovered another unique thing
you can beat a Stone Imp to death by repeatedly throwing the shield at it
while the Stone Imp cannot be split by the shield saw, it still takes damage from it
guys i can finally talk like i belong here 
i got doom dark ages
which means i wont have a migrane every 10 seconds
congratulations
where doom 
an endless path of pain:DOOM THE DARK AGES main campaign finished doom slayer hunting hell demons (because demons kill the serrat and daisy and his family) slayer he choose the path of the pain(make a demons fucked again!)
My first platinum is doom tda and i just got it
whats a platinum
U get a trophy in ps if u 100 percent the game
Pretty much like achievement for 100 percenting the game
Thanks š«”
what difficulty did you do it on?
Nightmare
I wanted to try ultra nightmare but eh
A playstation thing basically
yeah UN is just a totally different mindset lol
ive tried it a bit here and there but i honestly just dont really enjoy resetting back to zero so often
sucks the fun out of the game and i dont want that to happen since i enjoy everything else so much with the games
im just gonna try to do deathless/as few deaths as possible nightmare runs from now on
you can also try pandemonium since that adds a bit more of that extra challenge without being AS frustrating as UN
(getting reset on siege 1 or spire of nerathul though š )
me neither
especially when this game is longer than Eternal
and there's much more exploration and secret finding than Eternal
yeah and the most fun levels are in the mid-late part of the game anyway
so purposefully playing a mode that will almost never allow me to play those parts of the game just so i can get the cool achievement of beating UN just isnt really that worth it
im fine with eventually doing a deathless nightmare run
yeah or just resetting from checkpoint in fights instead of totally resetting
to still go through the whole fight without dying
try chronospike on the impaler
saved my ass a few times
š
if youre gonna do the slowmo shit just hold shield throw for the slowmo instead of wasting one of the best upgrades on the best gun in the game
you can do that?
Alright
I just practice every level individually before attempting it on UN
Alternatively if you just want the gold skin and don't care just lower the sliders and beat UN that way
I wanna play the ripatorium more but I hope they add new maps
The fights kinda blend in without more arenas
Sorry but the ripatorium arenas are gruesomely boring
Did you play horde's new presets?
I have played 2!
how are they boring
Finally played them yesterday and they were PEAK
I hope the ripatorium evolves to either have a map editor or let us pick any areana in the game
flat plane, maybe 2 steps of elevation
I don' think they're boring, they're just too few in number
We need more experimental stuff like launch pads and stuff in the arenas I think
Yes
3 arenas is not a lot
idk all i want basically is an open field to fuck shit up in
I do see us getting at least some map editing, maybe not a full editor
Though I understand why they're so flat
It lets all the Demons fit comfortably
Tbh I wouldn't mind not getting a ripatorium update if it means the DLC comes sooner
But they might have different people working on those things
The combat in tda isn't really vertical like it was in eternal
So the flat arenas work well
It's not as aerial
I think they might put the dlc maps, enemies, mechanics and song in a future ripatorium update
Otherwise it's gonna be outdated honestly
As the game's combat mode, it should have the latest options
Idk wtf they're gonna add in terms of "mechanics" to DLC
The game is literally bursting at the seams with player options already
About the same as Eternal honestly
Me neither but if they're cooking I'll lettem
Biggest mistake was locking off the Sentinel Hammer from the rest of the game as even an option to be used
Like letting us toggle in the slayer watchtower to take the crucible or the hammer
youll find thats a very hot take in here
The other super weapons already trivialized the campaign
They might have those dlc mechanics in ng+ if it comes out after the dlc
Dark Ages is kicking and screaming to have a new game plus
Hugo said months ago that they were working on master levels
So I'm thinking that it's a whole campaign
I really hope so
The master level format would work very well for Dark Ages with the shorter levels
They were such a fucking chore to play in Eternal
plus he said "something fun with master levels is on the way", i think he wouldve just said master levels are on the way and thats it if it wasnt a full campaign ng+ thing
Only the later ones tbf
I have literally zero doubt that incredible content is coming, iD has not let me down at all yet
Ye they just like to make sure it's all ironed out
RAGE 2 walked so TDA could crawl. I'm surprised NG+ isn't standard with id games by now
For me they were the best combat the game has to offer
The individual arenas were mostly fine but they were so damn long
No checkpoints or a save and quit made me never play them for a long time
I think I just beat World Spear last year
i didnt think they were that long and stuff
Remember, dark ages has even worse checkpoints
Does it?
maybe they couldve had saves but idk
The problem with eternal MLs was that they didnāt let you save quit
Imagine dying and spawning across the map
Oh didn't know that
Tbf it was only on the max slider run
RAGE 2 was where they experimented with more nonlinear gameplay, vehicular combat, and exploration, and that definitely went into this game
Also with abilities that send enemies ragdolling and flying back
That would be RAGE 1
Kind of, but the first RAGE didnāt feel as open world, it was just like a hub area with roads connecting different separated levels
You can just feel the same bones of RAGE 2 in DOOM Eternal and The Dark Ages
You didn't say anything about open world though, all of the things you said are things RAGE 1 did before RAGE 2 :p
Arguably Quake 4 and Quake Wars did vehicular combat even before that
yall i got every single codex entry but i didn't get the achievement
A master campaign made for a maxed out character would be so nice
hugo give us 2 old ones to fight in the master campaign before ahzrak please please please
well you must have missed one
imagine a NG+ version of enhanced ahzrak with an expanded moveset
(even though you already have all of your upgrades when you fight him, ik)
i checked and i have all of them
this is possible because hugo said that the cyberdemon was getting a new attack
attack where ahzrak jumps into the air, clutching his spear with both hands, and dives down
high risk = this attack will scrub away your armor and get you down to low health very easily
high reward = if parried/ countered, this advances his falter meter faster than some of his other his attacks + rewards health
is the lore nerd achievement glitched?
Hugo was talking about a new wing attack for the Cyberdemons
all I'm saying
doesn't he already have an attack like this
he plunges his spear into the ground and you have to parry the shockwaves
yes
I think enhanced Ahzrak does but the final bossfight version doesn't
figures
the final boss version is just a watered down version of his earlier moveset
which makes sense for lore reasons but enhanced ahzrak is really just a much better fight
the last fight is also hilarious if you use the berserk glitch
takes like less than a minute
with default damage settings
i got all codex pages but i didn't get the achievement
caco rework next š
when im in a "enemies that are lame to fight" competition and my opponent is the Dark Ages Cacodemon
do weapon codexās count towards the lore nerd achievement
What codex's do you have?
You can DM me the list so it doesnt bungle up the chat
My most hated enemy in modern doom games is eternal archvile 
yay i got every achievement
ice bomb and two lock on bursts and it's dead my guy
me when im in a third party competition and my opponent is a dark ages arachnotron
i dislike the enemy, but far from the worst imo
wait i thought this was general š
just cause of that shieldš
i LOVE invulnerability windows without any way of removing them and being forced to WAIT!
id loves those
If I get just one Carmack comment I'm going to lose my mind
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Extra Deus Ex 1/Invisible War footage from @Accursed_Farms
Ok so I watched this vid 20 min ago
the humble big fucking crossbow
Watched all of it
I don't think this guy was paying attention
And he called ahzrak the worst villain in Doom historyš
Thats the issue with Dark Ages story
skull emoticon indeed
its only shit if you dont pay attention
Just try sitting though it
He has some good points, like the thira plot mcguffin and marok stuff, but everything after that is "uuuhhhh da marketing said da stowy gonna lead into the swayers testaments!!!!" And basically glossing over the stuff the characters say while you play the levels
i mean it literally leads into the testaments
He prob thinks abt the later testaments
some people thought it would lead into 2016s story but Hugo specifically said the testaments
Just try watching it and see how long you last
Idk why
But watching someone complain abt something they didn't actually attempt to analyze is frustrating
im good 
-New thing comes out
-Oh its the worst in x history
this is the most bot shit ever, recency bias is insane
Noooooo I need someone to fester in the saltiness
many negative takes tend to be like that
especially if they don't take the time to analyze and just treat shit at face value and next to no attention payed
people who review games like shitty avgn clones back in the 2000s-2010s are so lame
Just try watching it
He says ahzrak has basically no presence throughout the story
And doesn't know who he answers to
THE HIGH COUNCIL, IT'S IN THE FIRST LEVEL
GAAAAHHHHHHH

It's a dare
no
He's in like every Cutscene
ive wasted enough time watching dumb takes
half the screen cutscene time is with ahzrak
He also says Novik does nothing throughout the story that shows anything abt his character
"Doesn't trust the slayer bc he is not of sentinel blood"
"Is brave enough to face ahzrak in holy city and steal the artifact"
"Brave enough to face ahzrak and let the ships evacuate in siege"
"Trusts the slayer in the end in giving him the royal atlan"
But nope just glosses through it
Just say you didn't pay attention broš
I notice in tda they use "Action's speak louder then words" ALOT for symbalism
Yeah and it glosses over the ppl who say they want that
run 
But then they complain when it isn't directly stated to them?
I'm having a hard time remembering what he said bc he was kinda just dissapointing me the entire time but I can get a memory jolt if someone wants to watch it
Then I was focused on giving answers in my head while he was talking
where novik 
He doesn't say the story is bad tho, just that it does nothing at all
the story is bad (sorry I'm a little nervous, this is my first time ragebaiting)

the story wasnt all that to be honest
geniunely 0 attachment to any character other than doomguy
Well duh it ain't a masterpiece at all
the intern had more emotional impact than any character in dark ages
yeah but it was still pretty dissappointing, especially when they did say that they are gonna focus on the story now
To me this game is just setting up the characters
atleast in eternal the story was wacky and fun but that might just be my bias talking
And then they'll expand in further entries
how are they setting up the betrayer with like 5 dialogue lines
still pissed about that
I wasn't talking abt him or marok bc I getchu, but he preforms a demonic ritual, so he clearly is tied with something sinister
He isn't afraid of the slayer either
this just sounds like potential man propaganda i cant lie
What's man propoganda
you never heard of potential man?
my point being that its all set up and nothing else
still, its pretty dissappointing i cant lie
Well what did you want to see
no mention of samur, no mention of the wretch, vague mention of the khan maykr, no meaningful interactions with the betrayer other than that one random demonic ritual which as you said was just set up
The wretch wouldn't make sense, bc it's undetermined when he shows up
He could be in this dlc for all we know
Samur and the betrayer, I can understand
The wretch could be belias for all Ik
I want to see an ancient Baalgar Shadow Lord at some point
it says leading up to the testaments but like all we saw in this game relating to the testaments is how the slayer just destroys hell. we didnt see the champion (giant titan in lore), no wretch, no temple forshadowed which would be the fall of the slayer
yeah but like, that doesnt really mean anything š
Why does everyone want to cram everything in one game
my point is that NONE of the things in the testaments other than the slayer killing demons happened
It's getting annoying
where in my message did i say they should add all of that gang
Do you want the story to be a checklist or actually try to surprise the audience for once
The hell is this gang
You said you wanted to see that
How you gonna see it, but having it in there
you would expect things from the testaments to be in the game that is directly about the testaments
Yeah eons of time in one game
Apparently Baalgar is the demon species of the first Cyberdemon boss
yeah any of them gang. im just giving examples
This game takes place during the unholy crusades
Not the civil war, and not the latter half of the testaments
Which is what everyone feins over
yeah but what does it show from the testaments other than the fact that we are in the unholy crusades
what testaments are we reading gang
im talking about the slayer testaments from 2016
well those were after the night sentinels were betrayed by the priests
Tell me, what was the first battle
we have a lot of time before that happens
i dont think the slayer was called the doom slayer in doom 1 and 2
also i dont remember the umbral plains in doom 1
No when referring to the chsrzcter, the testaments use the name slayer
The demons wouldn't call him doomguy
They know him as the slayer
it still doesnt mean its specifically about doom 1
thats just an assumption
regardless, im not even debating about what the timeframe is for the testaments, my point is that we get none of the cool shit in the testaments in doom the dark ages
other than we are in the unholy crusades
Because all of that stuff happens across thousands of years
Or a hundred years idk
Point is, you can't cram allat and you can't treat it as some checklist so you can just see it
They told a new story for a reason
dude, again. im not saying cram all of the testament cool stuff in one game
my point is that we get none of anything
Iām glad we got a new story. It fit well for the time period.
I do think they shouldāve given us more with the Betrayer. It felt like much of a setup when weāve already known about his character for several years
maybe we'll get more in the next game?
i know, but when they directly mention the slayer testament in the advertisement, its reasonable to have expectations that you would see crazy stuff that was mentioned in the testament. not the time period of it
yah
The time period is essential to understanding when that stuff happens, and if the slayer is in the first age, that rules out alot of events
Iām sure we will. Lots of focus on Marok and Betrayer from what the teases imply.
Regardless, I think they deserved more screen time in the base game. Betrayer literally has no introduction. We just hear him halfway through the Hebeth mission randomly respond to something in the moment via radio
though i think a new story and showing stuff from the testaments are not mutually exclusive
the testaments are vague enough that they could write a compelling story around it
I think both Valen and Novik will play a bigger role in the civil war game
they introduced a lot of characters out of the blue in eternal, like the priests and the khan maykr which we also dont know much about
the priests had statues in aratum and thats about it
Mancubus: alright, ready for launch doomguy
thats still dissappointing man i dont know what to tell you
i do like the story dont get me wrong, but when the testaments are mentioned i think its pretty normal to expect the cool shit in it to be shown
What you should know is rather then just appeasing to the fanbase by shoehorning events for fan service, they can take their time setting up characters, and slowly building up to each event, because this isn't the last doom game, so why the fuss
probably because the set ups are boring as hell
we barely even got any set up with the betrayer and marok
barely even in the game
I ain't gonna argue with that, we have different ideas of boring
And I agree, Marok and Valen should've had a bit more going on
But notice how their characters aren't ruined
Just, room for improvement
Samuel and davoth were ruined for many bc id crammed a ton of stuff for tag
We killed davoth in a dlc
They prob learned from their mistake and are trying to take their time with things
And it's not a big deal, bc we have an upcoming dlc that focuses on marok and the betrayer
oh yeah def. honestly the issues i mentioned above are just slight dissappointments compared to this
Ye that's my biggest issue with it too
But Idc as much bc it's gonna be expanded upon in the dlc
i was genuinely so excited to see valen in this game and how was his relationship with the slayer, and seeing marok who as we know later turns into the icon of sin
just for there to be literally nothing
Let me dig up what hugo said earlier
does marok even have dialogue lines
Like 3š
lmfao
the betrayer is literally one of the most important character in the lore who literally caused the downfall of the sentinals and basically fucked everyone over and to see him being such little importance in this game is just sad man
I love that we got a huge focus on Novik in TDA. One of the best parts of the story. Itās a shame he disappeared for much of the second and third acts, but he was a big part of the first several missions
STORY:
⢠We will most likely be hunting the high council in dlc
⢠more chapters from the codeces in eternal and 2016 told, will take steps to build up to 2016
- Hugo read "Wretch" outloud(said "not interesting")
-Hugo said "armor" as a hint(praetor suit from wretch?) - the discovery of nekravol has a chance at happening(hugo replied "interesting")
⢠"Will there be cutscenes in dlc", Hugo's response, " It'll be different, but there will still be a story"
-these cutscenes are infact more in line with 2016/more immersive and in first person
-Marok is involved in the dlc(implies a larger role)
-the witch won't be in the dlc
-we will see more cosmic realm in the dlc
I doubt weāll see them return in the dlc. They definitely need to be present in a Civil War game!
Like look at this potential
yeah i liked seeing novik in this game it was actually pretty good. loved how they showed that he is an actual warrior and has actual good character moments like giving the slayer his atlan mech
So that's why I ain't as dissapointed
keyword potential
dont have high expectations
god i hope im wrong man,,,
id always takes in all sorts of constructive criticism
They learn from their missteps usually
also I'd like if we got another prequel game one day showing the slayer's recruitment into the argenta and how he saved taras nabad and became the slayer. I know we saw some flashbacks of those and we already know so much from just the codexes in eternal but cmon I wanna see more
the time jump between that time and tda doesnt seem like a lot either so it could even lead directly into it
The only character besides the slayer to actually have an arc on this game
Absolutely. A couple years pass at the least from the time he landed on Argent DāNur/ fought as a prisoner to the time we see him in TDA. If they ever want to do a more grounded game where heās not so āgod-like,ā id software could easily take that route
The whole āwretchā thing has happened before. He accidentally read something thatās a spoiler out loud and skips over it nonchalantly. He did that for the reveal for Davoth being the one that created the divinity machine back in the Eternal streams
one thing I'm not sure I'm too on board for though is that we might be spending a bit too much time in the sentinel era. The medieval theme is cool and it still needs some expanding, I just dont want the doom series to get oversaturated with the medieval theme and would like a return to the modern sci-fi setting again
there needs to be like a balance
I could see like a prequel, sequel trilogies thing going on here. Seeing as theres still room for a game between 2016 and eternal because of the time jump, and of course the tda prequel and sequel games we just talked about
dude 1st time playing the game in like forever and less slow mo is such a game changer ong
also ik i'm on like the worst rtx card but iont even know why i was on ultra performance dlss it looks so much worse than performance and gave me like no extra performance
"discovery of Nekravol" That initial building in harbor of souls does look alot like one particular Nekravol interior
but it could be chopped up to repetitive arquitecture style in hell
Or reused assets
They don't reuse assets
Sure they might repeat a design choice but they restructure all of them from the ground up
Most likely
hey, this ain't tag 2 
i love how the capital of hell is literally red urdak
like they didnt try
They clearly did try
But Covid didnāt do anyone any favors
Nor did the time crunch
Yeah they tried their best but covid ruined everything
Imagine hyping up your final boss for so long but everything crashes down
And now it's a temu marauder
its implied marok MAY turn against the slayer at some point, his codex states he believes the sentinels should have control over him
May you say
He's a betrayer?
Like how May may be the Possible release or Trailer reveal
He's an Icon
A
Dont forget his son gets scarified into the icon of sin. And thats what makes the father betray them
Pretty sure it's an
And itās suspicious how at the end of the main campaign we hear more about the son
(at least in Canada it is)
True
I was saying a like ah lol
Oh.... My apologies
I think the latter would have me a bit mad
Don't ragebait me again
Capiche
Itās āanā here in the US too

I'm calling it, he'd gonna hate the Slayer by the start, then as it goes on he starts to warm up to him, then something something he dies, teaser for the Civil War, the end

Doom 2016 anniversary stream
When's 2016's anniversary
When does Valen betray the Sentinels?
May

Opinion: The melee kick is one of the best new features in DOOM TDA
Before they get trapped in Hell
It's sometime during the civil war I think
It's what turns the tide in the demons favour because they get the Wraith power and stuff
Well yeah but do you know if itās like before the civil war or something
No idea, it's never been mentioned
(at least to my knowledge)
Hi HORDE
And Samir, and Suripy
Says the guy who wanted to ragebait doomguy
Oh NOW u realise that lmao
Okbuddy

His big betrayal was right before the final push into Hell, if I'm not mistaken. It was because of Valen that the Slayer and his Night Sentinels were all separated and sent to different locations to die alone
"Upon entry through the Hell Portal the Night Sentinels were scattered to the winds of unplanned chaos. Our warriors were separated, our ranks split as the gates twisted and hurled them across the Unholy Realm. Some of our warriors appeared near to gates they had walked before but found that the vile Priests had barred the way back. Then the trap was sprung, and each lone Argenta found himself set upon by bloodthirsty multitudes of demonic beasts.
Let it be known that it was not the Priests alone who failed the Northern armies, but one of the Sentinels own. Hell found his weakness, and exploited it to the demise of Argent D'Nur. If not for the Betrayer's stroke of madness the Wraiths power would still be our own, and the Sentinel flag would still rise above Argent D'Nur to this day."
Ye it's that one
this might be the most brutal description of Davoth boss fight
Cuz it's true
yeah š
No sugarcoating
legitimately the only genuinely good thing about tag 2 is knowing that Doom universe got some form of closure
hell's still there but Davoths gone and out of hell, all demons are gone
And also the music, new demon variants, the environments, and Immora
"new demon variants" yeah no, nobody likes the reskins
the 5 cursed Prowler fans and 2 stone imp fans in the corner;
Variants always add more variety, donāt be so negative
Appreciate what you got and donāt dwell on what you didnāt
I wanted the dragon phase for Davoth though
And I wanted an Atlan section, but we got that in TDA
For sure, but I prefer enemies with unique models aswell
Tag 2 should've had atleast 2 demons with unique models
Atleast for the time
Now expect like 5 completely new enemies in this dlc, my standards are risen
this is what's known as "complacency". I paid for the dlc I want something better, if i got it for free i wouldn't be complaining.
What kind of argument in the face of criticism is to go "stop being so negative"
I prefer that to just one heavy and two ambients like in Part One
Itās not negative, but just obviously less
Quality is better then quantity
I like Part One a lot too
seems like negative to me, just because its less
you never heard of quality over quantity?
And remember that the demons carry over, so you still get the Part One additions but more
id rather have less new demons that are well crafted and fit into the game than more demons that are just reskins that add nothing but problems to the gameplay loop
Not saying itās peak, but just donāt be such a hater
why not
legitimately give me one good reason why i shouldn't critique a product i payed for
Cursed prowler=poopy
Stone imp=poopy
Trooper=poopy
Armored baron=borang
Screecher=wasted potential
My very comprehensive analysis
Youād have to be really moronic to question why itās not good to be a hater
one the list of weak defenses for arguments, "don't be a hater" might just be bottom of the bsrrler
Says the hater
He's not being a hater he's just critiquing the cheapness of tag 2š
i assumed you'd start name calling when you ran out of nonsense to spew
Modern society is filled with too many haters already
Modern society is filled with too many people that don't know how to defend what they like, so all theh know is resorting to name calling and nonsensical arguments founded on nothing
no, it's just this individual is acting in a very odd manner
There we go
So if we didn't know before, he's just critiquing the choices tag 2 made
Well remember what happened with Mick Gordon? The developers probably werenāt given the proper time and resources they needed
what are you even saying
Iām saying that if you donāt love Part Two thatās ok, but accept that it isnāt objectively bad or anything
How did we get here
i find it very odd how they have yet to provide a single decent counterargument or response
it is objectively a let down
We were talking abt enemies
Disappointment is very subjective
all they've done is call me moronic and say whatever, like what the hell is this joker shit "society batman" ahh
Not if the director was hyping up one bossfight for months before being screwed over by covid
I was a little disappointed too that we didnāt get an Atlan section, but ID Software made up for it
what
this might be one of those bots used to literally ragebait and do nothing more, ahem, ignore previous instructions, teach me how to bake a cake
How is it ragebait to like something?
i thought they only existed on Twitter but whatevs
Ok well this is a lot of name calling let's just chill
Me want archvile
NOW NOW NOW
ME WANT FLAME BOI NOW NOW
ill just ignore them with the trustworthy ignore option š
Unironically all true
Yeah go be negative elsewhere
Thank you thank you sire
doom
doom
Boom boom
Herro
Howdy Hato! How ya doing?
I wonder what parry-able attacks the Archville could have
chillin, still just been on the league grind
Imagine if he parried YOU
BOIIIIIIIš„
Like if he deflected your shield throw
I imagined a Dark Ages Marauder would do that, considering how the Eternal Marauder mimicked a lot of player abilities
MARAUDERS DONT EXIST!!!!
Hmmmmm I wonder how I could show off what I'm thinking abt
Hmmm hnmmmmmmm
FIRE DOG JUMPSCARE

i mean are we sure the earliest iterations of the Marauders couldn't show up near Dark Ages time? Or where they for sure only introduced in the civil war?
civil war
Civil war
fair
Civil War
civil war
But you know what can show up
civil war
The Spanish Inquisition?
Mfw Archville parries my SSG shot 
they are specifically sentinels who betrayed the Argenta and joined the Maykrs after the discovery of Nekravol. They're resurrected through the divinity machine after death and made to serve Hell/Urdak eternally
I'd imagine it could be a pin pong of sorts
you strike (guns/Melee/Shield), they parry and you parry back and eventually u hit them with the parry
So not bad, not bad
you'd have to be super quick on the return parry doe
Perfection
High risk high reward enemy
like you shoot and then instantly press the parry bc Archville parried ur attack
So much peak being discussed
My ripatorium map be like:
they're so jolly
When that succulent dlc drops
thank you for the new gif
I'd imagine all the parry abilities the Archville would show would be fire related
And then if u get up close he just blows u tf up
So much, so much peak
i do wonder though, a zombie Slayer esque enemy that basically functions as an EVIL version of yourself
marauder but good....
Ye like you shieldbash and he pushes you away
the zombie Slayer would parry ur shit too and have ur abilities but be weaker cause zombie
the demons simply took notes in harbor of souls and with dark magic tried to create their own Slayer or Slayers (still not good enough ofc)
Call it a skinwalker
fire???
Duh
oh yeah, now that we got Lovecraftian horror, we need our cryptids
one day, one day we'll fight a titan without the Atlan
Yo we need scary demons
just scale that mfer
biblically accurate angel esque demon
Almost did in TDA
But no grotesque one's
Its cut content
many eyes and wings and shit
wait this is TDA, no flying demons nooo sireee
Can we have like a 12 meter giant with elongated limbs and a sickly smile that can run fast at random intervals
Just absolute horror
I'd imagine something like that one tall skinny pale scp
super fast and deadly, uncanny as fuck and u need good reaction times to stop it in its tracks
Yes exactly
I wanna be afraid of fighting a demon bc it's unpredictable in all the right ways
And not the fuggin komodo
komodo just sitting there while i ssg+full melee combo his ass š


