#the-dark-ages
1 messages · Page 393 of 1
Well cuz I wanna get rid of him and his hitscan as fast as possible
Plus bc of the caco and battle knight pressure
I've been on this fight for like 2 hours
which
Final fight in reckoning
I'm done
2 hrs and for what
@cerulean pagoda you got any tips for the final fight in reckoning
It's uh, smt
(It's a disease)
Negative language I know but it's that bad
hmm let me search through my memory file
so the first tip i can sggest is that when he begins summoning the fireballs with the purple shield that he shoots dont try and block it with the shield, try jumping around and dodging them because you dont want your shield breaking
second tip, use impaler more and in close range try using some rockets to heal from hell surge attacks and the glory strikes
third tip, use mace whenever you see him falter, and when your mace is recharging, whenever you see a yellow circle try to land SSG cancels if you can, another time you can use the mace is when he jumps and stabs his spear into the ground and begins releasing shockwaves, you can mace him to stagger him and open in for another SSG cancel
Uh this for the acolye?
nah
the final bossfight
ass crack
No not the boss
i thought you meant azhrak by final arena
oh nvm
Yes that arena
This one
strategize parrying the cosmic projectiles with the green thing in the middle outlined by purple stuff, use it to falter the champion whiel youre fighting the cosmic baron so you dont get interrupted, sneak in dreadmaces whenever you can, use rockets and fun fact(You can basically ignore the rocket cooldowns by just making the rockets hit faster), so get to the ideal distance, strafe so you dont get owned by the smelly stuff it shoots out, use the cycler if you run out of ammo, when its armor is broken, go in for some impaler shots, ssg shots when you get close, parry some of its projectiles and that should get you through
yes there is
for the acolyte you can stun it with the shieldsaw and go in for ssg shots
Hey so is there two phases to this fight like if I kill the cyberdemon leader does that count as a checkpoint
Or do I have to really go through the entirety of that one arena
if you kill the cyberdemon leader yes that counts as a checkpoint for the next fight
after you kill the leader you get another checkpoint for when the vagary spawns in so you have checkpoints
for the bossfight
I have to go study so bye
i have tip for you Samir
get good
fk man ive been slacking on my playthrough that i started like a week ago
so many games, too little time 
On Sential Command Station, I'm getting a bug with a perma stunned pinky rider that isn't executable in the encounter right after you get the Ravagar.
I bash and I bash and I bash and he just doesn't die. Stays perma-locked in purple falter state, waiting to be executed. I've tried restarted the encounter. Tried restarting the level... can't get past this encounter. is this known to anyone else?
Ye I just gotta readjust to the buggy komodo ai swinging me around like a doll while a tyrant spawns spikes up my ass
Super easy
this is happening on nearly every encounter now... different level, same big bad heavy boss ends in a perma-purple stun waiting to be executed. sigh
That's a weird bug ngl
this is the Ripatorium in campaign bug
Great. I'm not the only one. lol. What is the bug? and can I fix it?
open a new save, play a level then restart your game and your original game should be all good
if it doesn't work then keep trying it again
its a common bug
gotta play through to that level in the new save?
Looks like I haven't played much after the updates to encounter this bug
id knows about it, should be patched out next update or Ripatorium 2.0 update (not confiemed tho)
no, just beat a level
and then restart the game
great. thanks, @obsidian shard
this week streaming coming hugo he said he will show us ripatorium2.0 preview
he could yes, also depends on how far things have come for that as he said too
end of month or December is my guess
that is not good


I only knew we had slayer of agreement
im watched update log but there are no started update end of month
i just spawned into one of the titan sections regular sized
When the master lvl campaign is already..
Spam the BFC
Does The Dark Ages happen before or after the Doom Slayer enters the divinity machine?
i tried lol
It happens just after the divinity machine empowerment, very likely a few weeks or years after the Taras Nabad attack
Also you're Zemini's evil twin tomato if I'm not wrong
Oh dang how did it go?
Greetings Piraldo
after
3 arrows kill one titan 🤣
Lmaooooo
It takes almost the whole loadout to kill one of 'em without it. I tried too😭
Do melee hits even register on em? Haven't tried that
Didn't try that but i doubt it
Might just phase through their models tbh
Soundtrack for dark ages is so peak
Yes sir
All the DOOM Games have a banging soundtrack
Fr
What's your favourite track?
True
Either infernal chasm, battle on the blackened tide, or Unchained Predator
Gotta love the dramatic and grandeur build up in Battle of the Blackened Tide
Yesss
For me it would be Hellspawn Rift, Unchained Predator and Unholy Siege
SSS tier imo
Infernal Chasm is peam as well
Hellspawn Rift and Pursuit of Demons are Underrated BANGERS
Everyone talks abt the best tracks but what are the worse tracks
ohh damn
hmmm
Worse doesn't mean bad persay
Just means it's not as good as the others
We'll go this game, then we'll do the entirety of nu doom
For me, the worse tracks in this game are colossus unleashed and hellspawn rift
Hellspawn Rift is pretty good, I guess Blood Red might be 50/50 for me
Oh see we're opposite
Maybe because I've listened to it a lotta times
Apotheosis or Blood spill for me and fucking love these 2 tracks
This game has much more varied opinions when it comes to ost
Everytime someone talks abt the eternal ost TOTTIFY is 80% gonna be #1
I never said I find Blood Red bad, I think listening to it way too much has made me not wanna hear it much or at all
Nah nah I can understand
Apotheosis my beloved since day 1
Speaking of eternal
Atlan Battleground is pure peak
Worse tracks in that game
Pursuit of Demons is hella underrated man
Very D'16 ost vibes
not for me
for me it's immora
or hell on earth
Funny enough I love TDA's ost more than Eternal's in general.
and tottify is lower tier just for being overhyped alone lol 
Pretty much true
TOTTFIY is overrated asf but not my least fav
Probably Hell on Earth or The Khan Maykr
Khan mayker for sure
What was that track lol
the Eternal OST in general is 75% ambience but thats aside effect of the OST being a fucking gongshow
Yeah I forgot bout that track lol
NOISE, aside from the Khan's/Urdak Theme it was like plain noise
Hmm I think Meathook had me hooked more than TOTTFIY
same actually
What abt 2016
We gotta dig in
Even though some of my friends at first said Meathook is more of a noise than music and that was back in 2020
Hmm... Skull Hacker?
Prob
I don't really remember most of the tracks from 2016 sadly
I do find the Worst of Mick and FM is very different
FM will have "Generic Metal" for their "Worst" Tracks
Mick will have Noise for the sake of noise
Colossus unleashed
That's just me
the chanting in that song tho ughhhh, soo good
Isn't it one of the ambient tracks? Or am I wrong
Vega Core or Skull hacker
Eh idk it sounds like a castle crashers song or smt
Funny enough ppl love vega core and I don't get it
Its a full track
All prefrence
I feel like it's more apparent in Micks work nowadays like have you seen the new defect trailer?
Specifically the title drop?
It did not jive with me at all
Skull Hacker for me. Even though I didn't find Rust, Dust and Guts much interesting, the name itself made me forgive it
That and the Underking
Like its good but theres just Noise in half of it and it kills it for me
I actually rather like rust dust and guts, but I don't listen to it bc of the ridiculous amt of buildup
Defect? Yeah I noticed that but I was too engrossed into the gameplay kekw
Yeah fair enough
Also wasn't Mick previously working on a horror game?
No I'm pretty sure it's been mostly defect?
Hes been kinda everywhere as of late
I prefer TDA's OST over 2016's. I prefer Eternal's over both.
That's where I land yeah
Call me crazy y'all, but 2016 doesn't hve that many outstanding tracks
He left the previous project he took
For me
he wasn't on it fully was he?
Like he left halfway through development so his music is in the game but its not all his?
I may be thing of a different game
I mean that's honestly true
If that's the case then prob
Yeah that horror game
I'm not sure
ahh tyty
It's Routine
Ye just googled the composer for it and it says gordon
Yup
Is Eternal's one by Mick Gordon? If not, who?
Also from 2016 there's BFG Division, Rip & Tear, At DOOM's Gate
Yes mate
Think abt it tho, you got bfg division, ok. Hell walker, alr. Rip and tear, ok. Then what?
At dooms gate?
Uhh Vega Core? Hell Walker
SkullHacker.
I mean popular consensus
Eternal itself is Mick Gordon. TAG1 and TAG2 are Andrew Hulshult and David Levy.
Dogma? Or something was the name but that was just reiterated first part of Slayer's Testaments
Well idk I don't have a chart
Wait you're on to something dogma was very peak
What was it it was the hell track
Rust, Dust & Guts.
With the humongous chants
Holup
Fuck, Andrew and David COOKED, my 2 favourite tracks of Eternal are from TAG
Good track but like too much buildup
i have a doom the dark ages sound track
Yeah most of my favorite Eternal tracks are from TAG.
I. Dogma
Dogma is peak
It is vro
Blood Swamps and The Ancient Gods (Main Menu)
True
i dont think that counts...
Immora
Hol on lemme find the name
Doesn't matter, It's peam
The transition from I. Dogma to Rip & Tear is so peak.
It is man
it is indeed peak and flawless
Ok we meant damnation
Damnation was intense
Damnation is coolio
Love that track
Wait we do have quite a few good tracks from 2016
Hmm Unchained Predator
Agreed.
But I can list unchained predator, WTSFL, from the ashes, blood red, unholy siege, into the void, what lies below, infernal chasm
When the Shadows First Lengthened
Battle on the Blackened Tide, or Between Hex and Flame.
Those too
Blood Spill
They keep piling up
Meathook, tottify, cultist base, gladiator, hell on earth, sgn
666 bpm or something but a cut track
Unchained Predator
Infernal Chasm
When the Shadows First Lengthened
Battle on the Blacked Tide
Unholy Siege
From the Ashes
Atlan Battleground
Blood Red
Into the Void
What Lies Below
Super Gore Nest
What Lies Below mentioned
Wait eternal might have the least lmao
Which is funny cuz it's my fav ost
Lolol
Eternals indiviual tracks are better than TDA but allrounder TDA has the most "better" tracks
I guess it's cuz of the variety
Agreed
Yuh
Like no one on planet sheen is confusing tottify with cultist base
Yup yup
I love Cultist Base
From the ashes is cultist base to me
If it makes you want to run through a wall it's a classic
I think TOTTFIY is way too overrated to the point that I sometimes hate it when I hear it
Very true
I think it's deserved idk
Too much hype over it at this point but there's a reason why a mass of people love it
Groovy, bouncy, pop like
I mean I loved it too back then
TOTTFIY
Meathook
Cultist base
DOOM Hunted
Super Gore Nest
BFG 10K
DOOM Eternal (Main Menu)
Gladiator
It's just oversaturated
Yeah the correct wording
Gladiator is very cool
Eh not metal hell
Idk abt metal hell
Metal hell feels bland to listen to
thats why i put the ???, like its a great track but it faces the problem of "Noise"
i've learned music modding for the sole purpose of replacing metal hell with immora
It's a bland rust dust and guts
damn alr
Dang mate
DOOM Arena Board game stretch goal prices got unlocked
they are All 5000£ away from each other all the way to 155,000£
So beautiful
best track in the goddamn game
only hell track from any of the three games that makes you feel like you're actually in hell
not that I have anything against metal hell, meathook, infernal chasm, etc. but they just aren't the same
No where near is interesting
I don't even consider 2016 way below dark ages
Still below
Launch more patience

Brochacho after DLC releases : Launch the next game

for me the dark ages track was slow
like infernal chasm had nearly a minute build up but it wasnt even good it was just random sounds
howww is hell on earth your least fav
In the end it's all about preference
BFG Division, Harbinger, Residual, Mastermind, VEGA Core, Dr Samuel Hayden, idkill.vega, Authorisation: Olivia Pierce, Damnation?
Random sounds?
Maybe he is talking about the end part or something
Based. Damnation is in my top 5 across all the new Doom games
Peam

"random sounds" lmfao
when is the dlc happening
nobody knows
2026 Probably
"some time in the foreseeable future"
2035
Hmm dunno mate have patience
heresy
damnation, rip and tear, bfg division, vega core, at doom's gate, hellwalker, skullhacker, harbinger
skullhacker is one that not a lot of people recognize by name but it's absolutely unmistakable
Harbringer is waaay too repetitive
harbinger is probably the weakest one on that list yeah
but it's also a track that works better in-game than in an OST release
in game not rly
and even then it's structured like how doom 3 theme is
Interesting cuz 2016's ost is known for it's dependency on build up
Well I'm talking abt what you can listen to and all I hear is the Doom 3 theme repeating 6 times
Also interesting
2016 has for sure my favorite OST out of all the modern doom games (also out of all the games I've ever played)
TAG 1 and TDA are pretty close, followed by eternal and then TAG 2
it plays the doom 3 main riff twice and otherwise features a really good buildup???
there isn't even a single mediocre heavy track in 2016's list
No it's like 6 times when I listened to it on spotify
Anyways it's around 4 am for me so I'll head to sleep. Cya later folks
yeah, it's one that works much better in-game as you're going from gore nest to gore nest
Ye I can understand that
yea i just checked it's 3 times
I don't mean to sound like a contrarian but I would consider Transistor Fist to be that. And Damnation. ||And BFG Division.||
But while listening it's underwhelming
I'm sorry but BFG Division is overrated as fuck. People act like it's the modern Doom track, but it isn't even in my top, like, 7 favorite Doom 2016 songs.
transistor fist maybe
damnation is my favorite video game track of all time
BFG division is overrated, but it's also amazing
the reason why people act like that is because it's the one used in all the promo, game awards, and referenced all throughout the soundtrack of not only 2016 but eternal and even tag
as well as playing twice in 2016 and for the finale of vfr
rip and tear feels more like the quintessential doom 2016 track
It is, but it's just not my thing.
Well it's prob rated higher then the others cuz imo it has a central melody ppl latch on to
The best Doom 2016 song is VEGA Core. Followed by Mastermind. Followed by Skullhacker.
There's a clip of mick talking abt how ppl latch on to melody
good to see another VEGA Core enjoyer
As part of being completely invested into a song
vega core is a banger
It goes so hard. I love the cool robotic noises. My only issue is that the OST version lacks a really cool beeping tone they use in the buildup in the actual game.
Atleast the ost version
vega core just nukes my ears with bass and it's fucking awesome
it's a little harsh but that doesn't make it any worse
I'm more into the rythmic stuff then just bassy sounds
Damnation is the best Hell theme out of the nudoom games 🙂↕️
im not sure whether i rank infernal chasm or metal hell higher
is rip and tear counted as a hell track
the ambient part of metal hell is fire
Oh for sure
rest of it is just like Ok
I lowk feel the same way about metal hell as I do with a lot of eternal tracks
it goes hard for the first minute but overstays its welcome
But the combat part is a rust dust and guts knock off
Here, fuck you. Top three songs in every Doom game with a soundtrack worth ranking:
Doom 1993: Untitled, Nobody Told Me About id, The Imp's Song
Doom II: Into Sandy's City, Shawn's Got the Shotgun, The Demons Dead
Doom 2016: VEGA Core, Mastermind, Skullhacker
Doom Eternal: Davoth, UAC Atlantica, Hell on Earth
The Dark Ages: Apotheosis, Ancestral Beast, What Lies Below
You didn't have to cuss me out lmao
Hell on Earth in top 3 is so real
maybe I would like it more if it didn't appear in two levels I don't particularly enjoy
Hearing the lighter part of it in the first level and then having Final Sin go so hard on the heavy melody is some of the coolest music shit in this series. Love it.
probably why I'm also negatively biased against some of the tag2 tracks because I really hate most of those levels
Here, for you. Top three songs in every Doom game with a soundtrack worth ranking:
Doom 1993: sign of evil, dark halls, waltz of the demons
Doom II: romero's waiting to play, message for the archvile, dave d taylor blues
Doom 2016: hellwalker, damnation, rust dust and guts
Doom Eternal: tottify, immora, uac atlantica
The Dark Ages: unholy siege, blood red, What Lies Below
This is very tailored to me ngl
My doom 2 picks are prob controversial
Removing the "fuck you" is a bad move. If you aren't presenting your opinions with at least a bit of vitriol and pompousness, are they even opinions worth having?
Well I don't wanna be mean
Just uh consider it
yeha but 2016 build ups was still music snd rlly good. dark ages build ups were literally just random stuff that wasnt music
Interesting
I disagree
Interesting.
I actually adore TDA's soundtrack though, gotta say, and I don't like people acting like it's a big step down from Mick Gordon's work. I would argue TDA's OST is more consistently good than 2016's, which has a lot of standouts but a decent number of boring nothingburger tracks.
Here, fuck you. Top three songs in not every Doom game with a soundtrack worth ranking:
Doom 1993: at doom's gate, dark halls, the imp song
Doom 2016: harbinger, damnation, rip & tear
Doom Eternal: hell on earth, immora, uac atlantica
The Dark Ages: infernal chasm, into the void, ancestral beast
By far the best use of music in this franchise is having Enhanced Ahzrak's first two boss themes going harder and more oppressive, but then the third phase after he kills Serrat has the music play your theme instead of his. It's absolutely incredible. That detail helped to heighten that boss and its cutscenes as my favorite sequence in the series.
listen to the build up for infernal chasm and tell me thats music. then listen to bfg divison build up
how is literal wind sounds music
I have listened to both of these several times and I prefer Infernal Chasm.
choir and violin = wind
ok yeah alr
Yes it's called orchestra you donut
infernal chasms good part is rlly good icl but it lasts for like 30 seconds whereas bfg divison abt 90% of it is heavy music
Talkin to me abt wind noises
BFG Division is just the same two melodies over and over, man. Like I swear sometimes it feels like BFG Division is a 50 second song stretched out for 5 minutes.
so is infernal chasm
because you make it sound like a fact and not an opinion
if by "going crazy" you mean disagreeing with you, then yes
"opinion"
and plus 2016 has way more actual songs whereas dadk ages is too much ambient

Do y'all think we could get an update that lets us hot swap melee weapons? It's really the only thing stopping me from using Gauntlets more often.
They're just bantering back with you, man. That's just how it goes. You say your opinion like you think it's fact, then people say you're wrong like they think that's a fact, and there is a general air of "get a load of this guy" from everyone. That's just how it rolls.
Deadass I feel the opposite
ok dude
grow up lowkey
umm umm uhh umm fuck you uhh
Doom: Sign of Evil, Deep Into The Code, Intermission from DOOM
Sigil: Romero One Mind Any Weapon, Hate Machine,
Sigil II: Chainsaw Chorus, Evil Dead, Walls of the Minotaur
Doom II: Running From Evil, Into Sandy's City, Opening To Hell
Legacy of Rust: The Shores of Heaven, TAGTLAY, Bonk
Doom 64: Doom 64 Theme, The Madness, Chrystalline Chaos
Doom 3: Doom 3 Theme, Hellknight, Erebus
Doom 2016: VEGA Core, Dr Samuel Hayden,
Doom Eternal: Gladiator, Hell on Earth, TOTTFIY
TAG (fuck you it gets its own section): Immora, Blood Swamps, Davoth
The Dark Ages: Blood Red, Into the Void, Unholy Siege
i'm probably older than you lol
dark ages was lazy at a lot of parts
What felt lazy to you
I have some points
if you did you wouldn't say it to begin with 🥰
had to separate tag and lor otherwise they'd fill every doom ii and eternal spot and atp might as well separate sigil
They might not be the same
If I were to separate Eternal and TAG:
Eternal: Hell on Earth, Only Thing They Fear, Gladiator
TAG: Davoth, UAC Atlantica, Seraphim
Btw this is happening
just random bs. 2016s tracks were just full of music and good stuff but i dont want to listen a lazy minute build up to 30 seconds of chorus back to an ambient.
glad that we have the exact same eternal top 3 lol
I think you're misremembering
Just gonna be honest
fuck you, If I were to separate Eternal and TAG:
Eternal: Hell on Earth, Cultist Base, SGN
TAG: Immora, UAC Atlantica, Blood Swamps
Into the Void might lowk be my favourite track in all of nudoom
Listen to rust dust and guts and then come back to me
Only Thing They Fear is significantly bumped up for the Into Sandy's City section alone.
i listrn to dark ages too a lot its good i am just saying it is not as good as 2016
it had good build ups tho that was actual tracks
im not sure i can really rank any nudoom ost above or below each other i can only rank them at specific points
What defines music to you
might as well jump in
1993: I sawed the demons, the imps song, victory music
doom II: intermission, running from evil, shawn's got the shotgun
doom 3: couldn't give 2 shits
2016: damnation, rip and tear, vega core
eternal: bfg 10k, super gore nest, the baron of hell (so literally just mars core lmao)
TAG: the blood swamps, uac atlantica, the dark lord
TDA: what lies below, wither and writhe, atlan battleground
I can get you saying you prefer 2016
That's all good but saying dark ages has less combat tracks or less traditional tracks makes no sense to me
when its in the context of "doom music" 2016 takes the cake
erm The Baron of Hell is ARC Complex Light Combat not Mars Core 🤓
Mars Core Light Combat is Phobos Base
wut
but you meet the first baron of hell in mars core
I'm like 95% sure baron of hell plays in mars core
im like 100% sure youre wrong
You guys were talking about Hell tracks, but on a similar topic the sound design for the Cosmic Realm was awesome and felt really cohesive. It really felt like they had a clear and pointed vision of what the Cosmic Realm should feel like and what the atmosphere should be. They did a great job of making it feel otherworldly without focusing so much on ambience you lose the metal.
What Lies Below is one of my favorites for that, it's a banger boss theme but it feels very different from all the other boss themes.
Cosmic Sea gave me the same feelings hearing Urdak in Eternal made me feel
What lies below feels like a modern rendition of some ood doom song
also doom 2016 especially had many more songs even for its less levels that were heavy tracks. where as in dark ages it just repeated the same 4 througout
Guys I have an idea
Finishing Move deserves an apology from this community. They did an incredible job with TDA's OST and their work doesn't deserve to constantly be compared to Mick Gordon.
sigh
Nope.
The Baron of Hell - ARC Complex (combat)
dont just take my word for it lol heres doomwiki
phobos base is the light combat of mars core given the name phobos base
it did i have the track album on my pc from the premium and have listened to most of them
mars core would have my favourite ost in total of any doom level if it weren't for SGN randomly playing at the end which irritates me since (the song) mars core has played for abt 5 seconds before then
4 give or take
yeah you're right
they're similar tracks but the baron of hell doesn't play in mars core for whatever reason
reapavon.....
where
What if we remade dark ages tracks into old doom midi tracks????
Who's with me
Imagine unchained predator in the old doom format
not my point. i dont want to listen to random bs in a "doom song" when all i want to hear is heavy thats why doom 2016 and eternal was peak
the best doom tda ost moments:
- hearing that triumphant Blood Red moment (you know the one) while flying on serrat in level 5
- hearing the cosmic sea riff upon entering the level
- Doom 64 Theme in Atlan Battleground
Not even gonna attempt man just moving along
so you dont have a response then
No bc we both disagree lmao
def ragebaiting now
We won't see eye to eye
i suppose
i just want to clarify i like dark ages
its just not my cup of tea
my honest reaction
That's totally all good man
but what annoys me
you expect to be taken seriously when you say tda's soundtrack reuses the same 4 riffs give or take, and you act like the ost just has "random bs" littered throughout it
I love TDA's soundtrack so much
Corrax entry 7:17 
what abt gameplay then
well what annoys me is when people do
I love the gameplay
ts
I love the grounded take

listen I've played eternal too okay??
dsrk ages or 2016
Dark ages, 2016 has pretty bad weapon balance but I like its freeform nature
2016 has great weapon balance, fight me
no it when randoms start talking abt random bs clogging up the chats thinking they are funny
if you ignore siege mode
Ye like 3 weapons that are optimal and the rest make you actively nerf yourself
how is it related to what i wrote
Siege mode, ssg and rockets are all you need

read
like
no
i think you overuse "random bs" not knowing what it means
I realized when I reacted to that message with the "True..." emote that there isn't a Doom one here.
https://media.discordapp.net/attachments/1414608603096158320/1435348007955730482/image.png?ex=690ba380&is=690a5200&hm=03eacd2be17de825ea5605de1bb32fe0cb447b72a9a631351e7a8b68c8e13342&=&format=webp&quality=lossless&width=800&height=800
If the mods here have any humanity they will make this an emote.
True…
ts is ragebait
maybe yes
maybe not
🧐
That Vriska one is heinous.
random bs is not saying anything relevant to the topic. exactly what u are doing
Guys what r the major updates from august

it was related cuz I sincerely thought you're ragebaiting
i still do
The ripatorium and acts two and three buffing
I haven't played in a long while and it would be nice to know what all updates have happebed
cuz i still have flaashbacks of a fella doing exactly that
Thats it ? No dlc?
Now we're gonna see a ripatorium 2.0 preview on thursday
Oh damn thats n8ce
Oh you want some dlc news?
Yea
Here hugo shared smt
All we know abt DLC so far:
GAMEPLAY:
• Will expand mechanics from the base game in both combat and exploration
-Will be meaningful changes and not tacked on
-"from 2016 to Eternal"(to some extent)
-will increase mobility options
-new melee weapon(axe or Hadberg)?
EXPLORATION:
• Exploration has good backtracking and is especially required in this dlc(to progress meaningfully)
-There will be a hub(most likely the Kreeds ship)
• The puzzles are really fun
- a tool(mechanic) given will lead to some interesting traversal puzzles, not necessarily skill based like Eternal(but seems to be a huge factor either way based on its emphasis, and that will influence the puzzles and movement options in this dlc)
-lots of secrets and "optional" content that unlocks over time, not all at once when the campaign is finished
-some Metroidvania-esque elements
ENEMIES:
• There will be new ai that shake things up
-Hugo replied "interesting" to a comment hoping for an Archvile in dlc(hopefully flame boi returns)
STORY:
• We will most likely be hunting the high council in dlc
-dlc will expand the story in ways that people want
• "Will there be cutscenes in dlc", Hugo's response, " It'll be different, but there will still be a story"
-these cutscenss are infact more in line with 2016/more immersive and in first person
-Marok is involved in the dlc(implies a larger role)
-the witch won't be in the dlc
-we will see more cosmic realm in the dlc
VISUAL INFO
• We have a dlc concept art
omg
Sorry y'all
i am not. i am giving my point which isnt rage bait at all. rage baiting would be " doom the dark ages is a terrible game"
Nvm i can afford the dlc
😭 cant
nonsense
remote det does have more damage than lock-on burst, but it takes actual skill to get the full damage out of the extra warhead, whereas lobs just give you free damage
siege mode is busted, moving on
stun bomb is great in the early game but heat blast is also quite nice, especially when mastered
tactical scope and micro missiles are both all right (much better than eternal's heavy cannon balance)
explosive shot is obviously the better choice in the early game as it's ammo efficient, but charged burst can be kinda nasty
although I do suppose gatling rotator is kinda just worse than mobile turret
I mean we don't know the price, it'll prob be 30 bucks
Man I got premium I get the dlc but I won’t have a pc for me to play it on 😭😭💔
then you're giving your point wrong by making it sound like a fact
that's all
I can get a new game for that 😭
Witch not being there is interesting, since the Codex notes she should still be alive.
Rip
better deal than eternal's dlcs
Eternal goes on discount every time
Hugo said on stream he forgot about that and that in his mind she’s effectively dead lol
No no these weapons go well together but on their own they're not optimal. Who's using the plasma gun, chaingun, combat shotgun or rifle by their own???
Plus black Friday so it might be what 5 bucks for thee ultimate
well eternal's been out for half a decade now
obviously shit's gonna be on sale
I'm talking base price
Yea
You can go argue eternal but it doubled down and made sure you wouldn't have a good time with one gun unlike 2016
just ur ears buddy
I respect that Hugo just admitted "lmao I forgot about that." What stream was this?
you mean the primary fire?
No their mods too, no one is using the plasma gun over the ssg
You can use both I know
But by itself the plasma gun doesn't hold up
whatever stream was on this day
well their use cases are completely different
sure you use the ssg more often than the plasma rifle or something like that but it's not like the gun's not useful
several people already told you exact same so i'd listen to em
No it's useful, but the balance is off, the game doesn't care what you choose so most of the time you'll siege mode everything
well I specifically said ignoring siege mode
You can't lmao
just like I'd ignore eternal's energy shield mod
Even if you do you can use the ssg double tap perk
Or the rockets
Every other weapon is more a passive utility for setting up falters or spreading your ammo pool
the only difference between eternal and 2016's balance is that the OP stuff is in different places, and eternal clamps down on your ammo
the balance isn't any better, you just can't spam certain things any more because you have heavily limited ammo capacity
It's why I feel dark ages is the best in terms of weapon balance, cuz literally each weapon is designed to carry you through the campaign
There was a stream today?
Not just carry but feel well balanced and catered to a playstyle
I should rephrase
2016 doesn't have awful weapon balance
Doom 3 and TDA have the best weapon balance.
i meant the day Hato sent the message I’m replying to :P
It's just worse lmao
Oh okay.
worse than eternal, I disagree
No then dark ages
then yes
Not talking abt eternal
And its stupid energy chaingun shield
Which I both love and hate
Doom 64 has ok weapon balance as a side effect of forcing you to use chainguns for pain elementals 
If only the lost souls didn't blow up in your face like doom 2
Personally I think Eternal’s weapon balance is not really that much over 2016’s
it's funny how you can UN stuff even with piss-poor fundamentals just by whipping out the energy shield every 10 seconds
it's worse
People say it forces weapon switching a lot and I mean sure sometimes but you can still beat nightmare by basically only using SSG + Ballista
I should try eternal un again I feel like the max slider run on dark ages has hardened me
0 times bc I tried it 2 weeks ago
Felt pretty slow
Breezed through the arenas
bro is a better player than I am
I don't get it really
have you UN'd it
The hardest part of Eternal UN is that one Arachnotron in HoE when you only have 2 pips
you know the one
Thank you
bruh
I feel like I would understand but after playing max sliders I can lowkey make him dissapear in 2 seconds
Like I'm used to being one tapped
hell on earth is light work even for my sorry ass
My perception is screwed honestly
After this max slider run I'll do an eternal nightmare playthrough and then I'll attempt un
Absolutely not
go on
Eternal has better weapon balancing for sure I just think people overrate it
Like no you can just spam SSG and Ballista just like 2016 and solve 90% of issues
You mean to say that the SSG with 60 shots is more balanced than eternal's
I believe the vast majority of eternal's "balance" just comes from the ammo constraints
the weapons and their mods are even more lopsided in their use cases than 2016
Well. Yea
that ain't balance
An SSG which also eradicates every enemy in the game with ease compared to Eternal's
eternal's ssg two-shot staggers a mancubus
with ssg-pb-ssg or punch cancels you can literally delete one of them in less than a second
it quite literally is the best shotgun in modern doom
I feel like the only difference is the ammo constraint really they're both powerful but one has less ammo then the other so you have to include more weapons in your playstyle
The 2016 ssg can be used for way longer
yeah, it's just the ammo, that's it
Eternal's weapon balancing is way better than 2016's because the whole of 2016 can be deleted with just the SSG mastery. But Eternal still has that issue where half the weapons are fluff.
I call that fluff a passive weapon perk
Like it compliments your main guns
It's just for spreading your ammo pool
you can delete all of Eternal with SSG too tbh :p
that's my point
the only thing that makes eternal seem to have better weapon balance is the fact that you have less ammo
And the occasional falter set up
The plasma gun is absolutely just filler.
You just need good movement and some patience
plasma gun had more use in 2016 😭😭😭
boo
heat blast is tight as hell
both in 2016 and eternal
You can, but it would still be somewhat of a challenge to limit yourself to one weapon. With the SSG in 2016 it wouldn't really be a challenge because the SSG outclasses everything but the Gauss Cannon to such a degree there's little contest.
if we're talking damage, the ssg also outclasses everything in eternal except for the gauss cannon's equivalent
It all comes down to ammo
With Eternal certain enemies and shit are designed around things like sniping and quickswapping. With 2016 literally every single weapon and fight can be confronted with the SSG alone and it's not a challenge.
I have to mod 2016 and Eternal when I go back to them because of shit like this.
sniping yes, but even then weak points are not necessary to eliminate by the time you finish doom hunter base
eternal was not in any way designed around quick swapping
It's not designed around quickswapping but it's def designed around broadening your ammo pool
ammo constraints don't make the weapon balancing any better
it just forces you to use objectively worse weapons
Quick swapping was officially addressed in the game as a tactic following its release, and it is considered the default method to deal with enemies like the Marauder and Davoth.
Weak Points are absolutely necessary to deal with Blood Maykrs and Armored Barons in a timely manner.
I mean you could use the microwave beam if you don't feel like aiming
I'm surpised how quick it drains his armor
Like in TAG1, when they throw two Marauders at you at once, they felt comfortable doing that because they understood that players generally deal with Marauders by quickswapping when they're stunned. Possessed enemies are balanced the way they are because the devs understand the insane damage output you have with quickswapping.
I mean for possessed demons I fall back to triple rocket spam bc I'm afraid of using my ballista
source
I don't want to lose any plasma ammo
I think this is a self-evident statement that you can infer from the simple fact that in-game tips explaining how quickswapping works were added when they put in the DLC campaigns, which then added crazier enemy scenarios that necessitate using your weapons like that efficiently to do decently on higher difficulties.
Y'know what you can argue quickswapping is more necessary in the dlc
Like, Davoth as a boss is explicitly designed where you only deal damage to him during a short window of time after stunning him that makes quickswapping ideal. How else are you going to take advantage of that time? Use the Chaingun's mobile turret or something?
It builds on the meta and that's the meta
quite literally, yes lmao
you can two cycle him in most of his phases that way
But for the campaign you don't have to quickswap at all I'd say
but either way, swapping in 2016 is the optimal strat for dps also
I understand that you can. But I very much doubt they designed Davoth's boss fight with the Chaingun being your main weapon in mind. It being suitable is incidental. They blatantly understood quickswapping to be the meta by the time they released the DLCs.
I feel pretty confident in saying that if Eternal didn't allow the damage output it did when you quickswap efficiently, then they wouldn't have added scenarios like dealing with two Marauders at once, or gone so hard on Possessed enemies being so tanky.
Are we even talking about weapon balance at this point
(Although as a side note, lock on burst is by far the most efficient way to deal with possessed enemies, as they have even heavier damage resistance to the ssg and ballista)
Maybe you guys. My point is moreso just that Doom 2016 has nothing you can't solve with the SSG. Eternal's design is with the intent that you have to use many different weapons, often in quick succession. That is why I think 2016's weapon balancing is worse, because there's very little attempt to keep each weapon viable in comparison to each other. Eternal makes more of an attempt despite not totally succeeding.
I can agree with that
I can’t think of one enemy I have to use much other than SSG + Ballista on
with the exception of possessed doom hunters, not really
Like plasma rifle for shield fellas but like same in 2016
Ye those guys suck
I also urge you to consider the existence of the Siege Mode which also absolutely obliterates everything in the game, while the Destroyer blade exists it's nowhere near the free board wipe that siege mode is
Yeah, whereas in eternal you have the energy shield which literally gives you invulnerability to 95% of enemy attacks with nearly 70 percent uptime
And gives you free falters against damn near everything in the game
Iim surprised there no dlc out yet
endless chat loop of "dlc release date" followed by "be patient" lol
honestly so annoying lmao
i lurk sometimes and see this then i just close the chat cuz im like bruh
real
at least it's been a few months
getting "it's ridiculous that we don't have a dlc trailer" comments less than two months after launch was nuts
Tbh I assumed from the start the DLC wouldn’t be until some time next year since they said it would be big one. I’d rather wait 1+ years for a quality and beefy DLC than a rushed, half-baked product that could introduce a plethora of problems and bugs without proper tuning and testing
alot company is doing that now
Different usecase ‼️
It doesn't instantly kill everything
It is very powerful though i do agree
They should have given it the Battlemode nerf all around
^
Yeah, the use case for both is “all the time” lol
And DPS is essentially never an issue in any modern doom game—survivability is by far harder to manage
patience
I hope the game releases for linux
i have totally mastered the art of patience as i was capable of doing ironwood a second time in god of war ragnarok
just so i could make a save file after that so i could skip it if i ever wanted to
I mean yeah i want to use linux over windows so I can use something secure
no streams coming up?
hugo has already finished iirc
yes i know, was hoping for more. guess its the end
that wasnt the last stream, on thursday this week they might showcase ripatorium 2.0 which is coming in the next update
Anyone else feel that doom tda’s gfx looks like something
From a hack n slash or rpg for some reason?
Not the game just the graphics
any 9070 xt users here? first time playing this game in a few months and trying to tinker my gfx settings to make it look like it did before I formatted asnd fixed my pc
2nd question: AMD users here - do you turn on "FSR frame gen" apart from the regular frame gen setting?
Master-lvl campaign release date when?

don't act like you haven't been asking that shit unironically on a daily basis for weeks 
When its ready
guys i saw someone make doom the dark ages concep art with elden ring holy amazing!!!
that sounds pretty cool! where'd you see it?
We have a lot more levels to play around with as well as a ripatorium in trade for waiting longer for the big stuff like dlc and stuff
A lot more than we did when we were with eternal
Thursday gonna be so peak
Thursday is when I have a math test again
Just one test
don't get too hyped for this thursday specifically
Why's that
the thursday stream was never a guarantee, just very likely
Oh the stream itself
But he did say that when they get back that they would do the preview no?
Whenever that stream happens could be next week I guess
I think it's more so when Hugo is ready, since he's recovering from knee surgery
but I'm hyped regardless of when it is, just not getting my hopes up for this week
Right
I hope hugo is recovering smoothly either way
Same
me too he must recovering
Heal your wounds hugo, get strong, after that. We will settle the matter
(Get the reference)
Did he have an operation?

((
did id already fix the "slow mo 0% not actually being a true 0%" issue or did they acknowledge that they're working on it?
Er not yet
It's the transition
A good transition makes or breaks the meme
This is the first time I’ve heard about this bug
Good, played TDA earlier today.
Ayy nice mate
I cooked. It was peak. (I deleted the demons)
What gun did you use the most to cook them?
Chainshot.
Peam
oh damn, hope everything is healing well with him!
How's everyone doing on this late autumn nights eve?
very good, and u?
just realised its 4 am bruh what am i doin
did they change it so that crossbow uses ammo during berserk?
Has anyone got a max slider un 100% success yet?
Why?
why do you think 
cuz it's absurdly difficult
I've been doing an... interesting challenge lately, playing through on a nightmare run with 50 percent damsge to demons and ONLY using un-upgraded weapons
feel like this should be an achievment to be honest, beating the game without weapon or rune upgrades.
at 500% damage, a single charged soldier projectile deals 110 damage
a nightmare imp melee attack deals 200 damage
you literally get hit twice or three times max and you're dead
Hasn't it gotten a little easier with multiple demon nerfs?
said demon nerfs only brought them back to their state on launch after update 2's buffs
just due to the updated encounters, the game is still much more difficult than it was when it was first released
the impaler's been nerfed, the dreadmace has been nerfed, the ravager has been absolutely neutered
all of the most busted cheese strats have been removed for the most part, which is a good thing for normal balance
just not great if you want to complete a max sliders UN run
because the mace would two-hit stagger any demon in the entire game 
with the exception of cyberdemon and komodo leaders
yea and i like it being that powerful :3
it's funny also it takes aaages to recharge
except it doesn't take that long to recharge
and one mace swing still deals the same single target damage as 4 gauntlet strikes, so it's still OP as heck
good, busy asf day at work, also my bad for the late response
yup!
It's not impossible at the moment, is it?
Its IMPOSSIBLE to Beat TDA UN with Max Sliders (hardest difficulty ever for any DOOM Game)
Well it’s theoretically possible
Since people have beaten regular nightmare on max sliders, so every encounter is technically doable
Except stringing them all together without dying is a whole different level
I've died like 150+ times at this point up to Aratum
I understand the hardest thing, but that's not to say it's impossible.
but they've died a LOT, henceforth making UN not possible
It's just incredibly hard especially when the game is relatively long
Except they have eventually managed to clear each encounter
So since the individual pieces are possible, it stands to reason that the sum total is also possible
this is Ultra-Nightmare, you die once and the whole thing resets...
TDA is not eternal...
And just wait until master campaign max sliders UN 
The comparison is too extreme
to this day no one has done Max UN
Bro you aren’t getting what I’m saying
Just purely from a probability standpoint, if you have, say, a 25 percent chance of clearing an encounter without dying, there is still a mathematical chance that you will survive through every encounter without dying once
Is it feasible? No
But is it theoretically possible with enough tries? Yes
That said, the number of tries will obviously have to be absurdly high
350+
My est
The day someone does that is gonna be crazy
Not really
I’d honestly put your chances of no-hitting an arena in eternal slightly worse than surviving a max sliders arena in TDA, given proper routing
except TDA’s campaign is longer, hence why I say they might be roughly equivalent
Also to note, thats why its a Theory.. Now time to set our scientific minds to set and do it
@frail bloom you have 1 year
what?
Hell, raitro has no-hitted eternal on nightmare
I mean I’m not gonna ever attempt max sliders UN
That shit was not in the brochure
Not that fun of a challenge icl 
Words
That's unbelievably believable
My base settings is 50% damage to demons 300% Damage to slayer btw
so i know what to do to kill the demons faster
the more damage and less healing to the slayer is what is really getting me
same with the speed of everything
Fair enough
You should honestly do an UN run live someday
i beat it once, i can do it again!
You can do this all day
The only thing that can actually heal you properly on min resources is the cannibalism upgrade for the rocket launcher, since it scales with self damage, not resource drops
Problem is you don’t get the rocket launcher until Forsaken Plains 
tbf they nerfed the game again after the inital buffs of the one i was streaming
Oh
Dang
That true though
Will the max slider become more difficult if the blink of death system is updated?
yes, since there will be the option to turn it off!
Interesting
If brink of death gets removed in max sliders runs then it might actually be impossible lol
Imagine being at full 200 health and getting instakilled by a nightmare imp melee
I hate nightmare imps more than chaingunners
Worst enemy in the game
Most of the time my blindass eyes can't even notice their silhouettes
Absolutely
The streets will remember the chaingunner during that 2 week period or however long it was when they were absolutely off the rocker
Chaingunners immediately post-update 2 were absolute bullshit 
I remember everyone going crazy here about them lmao
yeah the cooldown between their bursts was so low they practically just hosed you with bullets nonstop
I remember thinking they weren't that bad but they were a bit over the top now that I think more about it
They were hella crazy in Barracks
After that they were honestly fine imo
Not crazy crazy
Unlike those damned Nightmare Chimps
I just realised the lost souls in this game are inspired by the classic lost souls lol
Yup and I like it alot
Best demon design is clearly The Mancubus however
(Trust)
Jaycubus is true
Mancubus is peak
Imagine Pain Elemental returns in the DLC
Big boi would be throwing screaming skull shaped bomber souls
Does anyone else have this issue when they approach an enemy leader where you have to lower morale to kill them, and once you deplete all of their health they become forever faltered and glory-killable but they are invincible? Because I do.
Its The Ripatorium in campaign bug
Just make a new game, play 1 level/beat that level, then restart your game
and it'll be fixed
I guess it's supposed to be fixed in later updates
Hopefully when Ripatorium 2.0 drops
Possibly and most likely when the Ripatorium 2.0 update drops
Did they say anything about the Ripatorium update or is it gonna be a big surprise?
Saving Encounters, sharing Encounters, New Music? and General QOL changes!
maybe demons cap add
or ahzrack witch kreed maykr or maykr drones lost souls
new maps
New music? That's interesting
Sharing encounters with others sounds fun feature
I heard there's gonna possibly be Atlan and Serrat sections too
Well we are till missing about 3-4 Tracks, Including From The Ashes
Oh yeah right right
from where?
Dunno a few folks were saying
Might be just speculation
Nothing concrete
Most likely Speculation, would be cool to get, but keep your hope down on it (No offense)
Muehehehe Spire of Nerathul please
I don't have any hopes for it for now lol
But that would be a big surprise if it happens so soon
Atlan stuff i can def see possibly happening th most
Same
Dunno about Serrat
I don't really see them adding big boi dragon in horde mode
Only 2 pieces of full Serrat Merch so far 
Cuz he ain't got no many enemies nor variants
hes got 4
Josh we need MOAR
Hell Ship, Hell Carrier, Tentacles, Titans
yup
But
Oh yeah Giant Cosmic Caco
But I wanted to see Serrat fight demonic wintherins
Sadge
There’s 5. From the Ashes, Divine Retribution, Wither & Writhe, Theomachy, and Blood Spill. Unless they mean a brand new suite exclusively for the Ripatorium? If so, I’d have my work cut out for me
From the Ashes and Wither and Writhe are a must also your mixes are peam Dino
Nah, revenant solos
would be crazy if they add new tracks for the ripatorium but it would happen
Ahh tyty
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Noticed something interesting
Yes
A ton of TDA character and prop models were posted on ArtStation yesterday. Included in those props are the skulls of Eternal's Gladiator, Archvile and Prowler. Have any of you noticed these in-game? Would be awesome to see these sitting around Hell thousands of years before we'd fight them in Eternal
https://cdn.discordapp.com/attachments/892238793174818848/1435709786262864004/image.png?ex=690cf46f&is=690ba2ef&hm=b3c4256e6a5b4a84eb4b34502a5f8c9dbccfcdb9512025c1fc9741f0299ffa11
https://cdn.discordapp.com/attachments/892238793174818848/1435709825010106500/solomon-skulls-prowler.png?ex=690cf478&is=690ba2f8&hm=cb6e2aec99e2f7189647ca63e0b3f78b3da1cc98249b028ab781ce9e58e18141
Never seen these in-game
Woah, that Arch-Vile skull is nuts. Looks very much like a fish’s skull. I love that the Gladiator is very clearly based off a gorilla with that parasagittal crest running down the centre of the cranium
The Archvile skull was super unexpected
thought the same but didnt think much of it ngl
cuz i didnt remember seeing them in game
max upgrade impaler is overpowered
well tech its a hell knight skull. gladiator is a name for the one hell knight
this from artstation is the closest thing i can remember to those but its not quite like any of those 3 so idk
I know lol
Yes
ill welcome classic hell knights and barons in TDA with open arms
bro what
hell knights have become less and less threatening with every new modern doom game 😢
I'm on my hands and knees begging for them. classic Hell Knights in the same game as classic Imps would do things to me
a couple of shield bash and you could 2 or 3 shot the fat demons
Honestly fighting old-school style Hellknights in the DLC would be sick
How? Lol they're just as threatening imo
naaah
naaaahhhh
they are pretty easy to deal with now
Ik that, i ment visually
In 2016, they’re fairly tanky and absolutely relentless
In eternal, they’re still kinda annoying when there are lots of them but dashing makes them much easier to deal with
In TDA they’re just slow and made of paper
Now that I think about it I’ll probably give hell knights and battle knights the same treatment I gave the baron in my mod
True, but again lol i ment visually, they're still just as menacing as in 2016
I think the "less threatening" criticism applies from a visual standpoint as well. Compare the Classic Knights (or the Gladiator) to the 2016 model. Or, hell, Compare the Doom 3 Knight to the Eternal version
Or even compare the eyeless 2016 Knight to TDA's
Not really
2016’s lighting did a whole lot for hell knights
Yeah, ig thats true
Character animations and game design plays a major part in the intimidation too
i liked the look of the 2016 hell knights the most
I like the Gladiator the most, aside from the eyepatch
doom 16 "boom shotgun" is awesome
modern interpretation of a classic Hell Knight kicks ass
why does the dark ages require hardware ray tracing?

In order for someone to explain this to you, do you know the difference between ray tracing and baked lighting?
well i was referring to the devolved hell knights, not the ancient bruiser caste
kind of
but uh.. not that i know of
Aw man we were right there.
They were considering it and everything
Why they gotta choose the bald one😭
what
its enviromental stuff wdym
My dual-barrel Plasma Rifle shoots from the wrong place instead of the barrels. Does anyone else have this bug?
Oh I misinterpeted
I thought they were considering classic hellknights as enemies
nah just environmental props
essentially, baked lighting relies on data stored in light maps to illuminate areas, whereas ray tracing allows the graphics card to compute how an area will be illuminated in real time
Baked lighting is less graphically intensive and requires less processing power, but RT allows for more natural lighting, and more importantly, both significantly cuts down production time because the studio does not have to manually create light maps for every area, and also reduces the size of the game on the disk, which allows bigger and more detailed environments to be created without having an enormously bloated game size
My point still stands the game coulda benefited from using a classic hellknight model
Imo
Those last two reasons are the primary things that made id develop id tech 8 from the ground up requiring ray tracing
that's a very nice explanation
probably the best one I've seen so far
it made me think that tda requiring hardware rt makes the game less accessible to people without rt capable gpu
the game ran fine on my system but the performance is.... very random for some reason
Bummer
What can you do really
Except save up, or move on if you're not that interested
im literally at chapter 17 i rn
How's the game btw
Did you go to the cosmic realm yet?
it's awesome
Sweet
but somehow
when i started up the game for the first time, it stays at 50-80fps with random stutters
but the longer i play the stutters are gone but the game runs at 70fps
currently looking for thira
(or i forgot which chapeter it is
Ok so if you were to replay the game it would stay consistent?
Maybe it has smt to do with your pc bc some ppl have good hardware they just might overclock it or smt
