#the-dark-ages

1 messages · Page 347 of 1

mental grotto
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If they wanted to nerf the SSG it should’ve just been a flat damage nerf. It’s very weird that a bunch of enemies now just have damage negation against it

sudden stump
uneven mortar
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I can't believe they broke the shotgun again just bc people were quickswapping :(

mental grotto
uneven mortar
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Mancubi having a resistance really annoys me, they're literally a big squishy target

frail bloom
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Easier to delimb without them dying tho

sudden stump
uneven mortar
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I miss how theyd explode in doom 2016

mental grotto
frail bloom
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Idk you can do more comboes on em'

uneven mortar
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You can do ricochet on them which is useful

frail bloom
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Cuz he won't die as fast

mental grotto
uneven mortar
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Ricochet on pinky rider is one of the most fun things in the game

sudden stump
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Didn't Eternal also have different resistances for demons depending in the gun? Difference is they had the balance very well tuned by the time that game came out

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We didn't see them tune like we have in TDA

uneven mortar
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Mancubi having a resistance to SSG also means you're disincentivized from risking close quarters

frail bloom
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Well ye that's why the flamethrower does more damage

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It's a manc

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Stay away

uneven mortar
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I think getting up close would be fun as high risk high reward

sudden stump
frail bloom
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Why don't you shield throw and just shoot his arms off

uneven mortar
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I don't have problems killing them

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I just don't like the role they serve on the board so much

mental grotto
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On launch people were nonstop complaining about ssg and calling for a nerf, they nerfed it like people asked and now all I hear is people wanting to revert the changes

uneven mortar
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Their first nerf was corrext

frail bloom
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Idk what ppl want really

mental grotto
frail bloom
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Maybe not group them first

mental grotto
frail bloom
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Maybe there's a fine line

uneven mortar
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I want it to not oneshot hellknights but to still feel too strong for a shotgun

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Like doom 2

frail bloom
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I guess they can buff it a little

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Tone down some resistances

mental grotto
# frail bloom Maybe not group them first

I mean yeah everybody has varying opinions and I understand that I’m dumbing it down, but this is how the community has functioned for as long as I can remember. “Do this do this! Wait no wtf why did you do that, put it back!”

frail bloom
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Ye if I were a dev I wouldn't really know what to do therr

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I guess you gotta keep changing until you find the spot

marble seal
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Out of topic:

I know grenade launcher is bad but it's lowkey fun to spam 🤤

frail bloom
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Not bad at all

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Good as a runaway gun

sudden stump
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Only thing bad about the grenade launcher is that I suck too much to land directs consistently

frail bloom
#

It's like the impaler

mental grotto
uneven mortar
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Grenade launcher has the lamest upgrades in the game by far

sudden stump
frail bloom
frail bloom
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Maybe next time they can release an early demo

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Idk

mental grotto
frail bloom
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But Hugo did say that tuning was almost done now

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Just some extra changes and we're done with balancing

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Hopefully he shows us something cool next week

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I wanna see a dlc snippet or a new mode snippet

mental grotto
mental grotto
frail bloom
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Ye soon they'll stop, prob september is when they'll be done

frail bloom
mental grotto
#

I think that update 2 was generally good in terms of balance. I think people are overblowing the ssg nerf because they got too used to the OP version, which again is why this game could’ve used more playtesting

frail bloom
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Ye overall this was a very neat update

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Very good especially from ripatorium

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I made like 9 presets I love it

mental grotto
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Definitely, I hope that adding to the ripatorium actually happens and it doesn’t become another empty promise… cough invasion mode…

frail bloom
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Well that's different

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Invasion mode never came out, and was conceptually too ambitious

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Ripatorium and sharing community presets does not seem overtly hard to implement at all

mental grotto
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Yeah I know that and I’m mostly joking, it’s just a shame

frail bloom
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Eh

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I never jived with invasion mode anyway

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Would've prefered a CO-OP

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But nooooooo

uneven mortar
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Co op would have been extremely cool

frail bloom
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Especially in ripatorium

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Rip and tear like you've never before

mental grotto
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I also don’t like how they handled it either. “Invasion mode is coming at launch! Don’t worry guys, invasion mode is coming post launch! (Delivered, 40d 6hr)”

frail bloom
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With a buddy

uneven mortar
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Invasion mode is cringe

frail bloom
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And the comic

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(Ost but we don't talk abt that)

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Lots of empty promises back then

uneven mortar
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Doom Eternals OST :(

frail bloom
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Well not promises

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But y'all get it

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At least this time they've seem to changed

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Trying their best to do all they can

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Wait I just saw that they fixed it but reverted the ssg bug?

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Why??

sudden stump
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Invasion had too much working against it as a post-launch promise. COVID workflow meant they had to slave away on the DLC before the deadline, and by the time TAG was done people were begging for harder singleplayer content. Then the anti cheat drama happened which rules out any sort of integrity on PC anyway lol

mental grotto
mental grotto
#

Back when you’d get death threats for saying “maybe mick Gordon was partially in the wrong” 💀

mental grotto
# frail bloom But y'all get it

But yeah this is my point. I love id to death but they definitely have a habit of overpromising, which is why im tempering my expectations

hearty edge
frail bloom
hearty edge
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I think that fixing the SSG bug led to some quick swapping being possible like eternal

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Or some other bugs too

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So they reverted it back

sudden stump
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There's a video of it posted here somewhere, don't remember by who

frail bloom
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Did anyone catch footage

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I must see

sudden stump
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This was the bug I think, you can jump to that post and read about it

hearty edge
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Oh yeah it was kinda bad

frail bloom
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Uh oh ppl can't be doing that

hearty edge
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Still I prefer that over not being able to use the SSG in the ripartorium

frail bloom
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I can understand that

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But they are still fixing the ssg yes?

hearty edge
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Yea

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In the future

sudden stump
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We probably have to wait for a real patch instead of it being a tunbable, not sure

frail bloom
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That sounds kinda bad

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A lot of ppl use the ssg

hearty edge
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But hey it will come with some slight buffs I think

sudden stump
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well not anymore kekw

frail bloom
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Waiting a month for a fix is awful

hearty edge
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Where it was fixed

frail bloom
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Good thing I think the ssg is boring

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Parry rocket and csg all the way baby

hearty edge
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Yea I had been sleeping on them

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I like them more than the SSG now

solid nacelle
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I still haven't closed my game since the hotfix so I still have the good ssg

frail bloom
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Lmao

frail bloom
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Are you quickswapping with your crazy reload cancel tech

solid nacelle
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Not really just enjoying the fast blocking

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That chaingunner fix can wait

hexed dagger
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im guessing they didnt push the chaingunner tunable then?

nova gust
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that fight with the old one was miserable im never fighting that again

hearty edge
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It's easy

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Done in like 4 minutes

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Less probably

upbeat junco
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atlan min parry window HuGun_Martin

frank turtle
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this ssg never getting fixed bro

frank turtle
frail bloom
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Hopefully next week, or in september

frank turtle
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September 😭

frail bloom
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Bruh it's August 15th

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We'll be there before you know it

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And with melee and rune swapping

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I hope we can maintain the charges

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And they can increase the difficulty in Ng+ and dlc to compensate

sudden stump
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that would be broken as shit if the charges don't reset lol

frail bloom
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Ppl keep saying that

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But like why change them at all then

delicate grotto
frail bloom
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Why swap them when you can keep one

solid nacelle
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That would be so funny if they worked like frags and ice bombs in eternal

frail bloom
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But they don't have to be like that

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Maybe they can be the grenades in 2016

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Why do y'all worry abt it breaking the game

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They can make the game harder in different ways

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Ripatorium, ng+, dlc

sudden stump
frail bloom
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But how would it break the game

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Say they don't let you maintain the charges

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Now what's the point of swapping

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Just stick to one

solid nacelle
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Let them work like 2016 grenades and let the melee series carry over between strikes so like you'd do 2 flail hits then switch to gauntlet and get your kick after

sudden stump
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Gauntlet and fail can be charged almost instantly after switching melee. It's the mace that might be the issue

frail bloom
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Ah I see

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Well

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Idk, I guess it's a qol feature more than anything

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But you can't mix melee then

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And what abt rune swapping?

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They're adding that too

solid nacelle
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If you had half a mace charge what if you swapped to gauntlet or flail and have a charge and a half of that

hearty edge
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Ig

frail bloom
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I'm sure they can balance it

green estuary
frail bloom
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Ye that's abt it

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What abt rune swapping

sudden stump
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keeping the melee charges might be okay as long as they keep them separate from each melee

frail bloom
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You can technically swap those instantly

green estuary
sudden stump
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I.e if you charge up your gauntlet the mace should still be empty if you switch to it

frail bloom
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Just parry, heaven splitter, parry, ground fissure

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Does that sound broken?

green estuary
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Although
If melee is fully charged, then maybe they could make it so swapping does not lose charge

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That would be fair

frail bloom
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You can build up charges for each individual melee, but you are able to build each one up, and use them in tandemn

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Swapping doesn't lose charge

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But it doesn't translate between each melee

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So you have to earn each charge

echo rover
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Is anyone else’s arms for the slayer bugged?

hearty edge
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That sounds the most balanced

frail bloom
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See there we go

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Problem fixed

hearty edge
frail bloom
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Hopefully they don't absolutely bomb it

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See this is why Hugo should look more on discord

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Bc we have good discussions abt balance instead of "hurr durr can you get rid of raytracing"

hearty edge
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Fr tho

frail bloom
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It's kinds frustrating really

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Much better feedback and ideas here

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It's absolute trash on other platforms

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No one makes a lick of sense

wooden dock
hearty edge
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Maybe I haven't played enough to notice

wooden dock
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Fan balance discourse is always bad. That's like a universal constant across all games lol

frail bloom
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No discourse here tho

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We just came up with a good idea without yelling

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But hugo looks in Reddit

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ugh

hearty edge
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Damn

sudden stump
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Problem with player feedback is you have to stay in the center. You can't cater to just the top 1% pros and you can't cater to just the noobs either, catering to both is a shit ton of work

green estuary
frail bloom
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Just how does he find the right info

wooden dock
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The best discourse tends to be the most relaxed. There's no use to being hostile over single player videogame balance

frail bloom
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You cna build them up in one fight, not use them, and use them in the next

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But building a charge in gauntlet won't translate to mace

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Gotta build each one

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But they can keep their charges

wooden dock
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I like the idea but my only issue is I feel like it could cause too much melee spam at once if you build it up. I like having regulation for the melee charges, it's not something you can spam for too long

wispy night
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Honestly starting the rippatorium with a mace charge makes 1 wave presets a little too easy some times. You can delete all barons at the start with little issue

frail bloom
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Well here's what they can do

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Let you customize the different waves

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And now that problem is fixed

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Since you have to endure different arenas

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I don't understand this whole balance thing

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The more you can do, the more enemies they can throw

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At you

hearty edge
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Thow

wispy night
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Would be nice if they include simple and maintain spawners within each wave configuration, with the maintain enemies not counting towards the wave completion

frail bloom
wooden dock
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Ripatorium is awesome but I wish it had an endless mode with difficulty progression or smth. Just fighting the same wave forever is boring

frail bloom
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Just not fully customizable

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But we're gonna get there

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But imagine what type of stuff they will throw at us if we had melee and rune swapping

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Would raise the skill ceiling a lot

frank turtle
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ya

wooden dock
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Definitely

frail bloom
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Like how eternal's camapign was too easy for some ppl

green estuary
frail bloom
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And does it translate to everything they're gonna make?

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Ng+, dlc, ripatorium

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I want to be able to farm fodder with my flail, shock a tyrant with gauntlet and then mace him

sudden stump
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I think the point is they don't want people doing everything at once

wooden dock
frail bloom
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Ye it's not that tough

wispy night
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imo rune and melee swapping mid-fights is too complex for the core of the base game; sounds like something for mods to do. At that point just get rid of the swapping and add 3 separate melee options at once with 3 different keybinds. It's like the ice and frag grenades in Eternal, why have a swap when you can have a dedicated key for each and make it more convenient

green estuary
# frail bloom Define abuse

In between arenas, once you’ve build up full charges on one weapon, switch and repeat the process
Then you start every fight with 3 fully charged melee weapons

frail bloom
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Fine

wooden dock
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Doom eternal was really just the first super mainstream game to feature more movement shooter oriented design and that threw off a ton of people nor oriented to the genre

frail bloom
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I guess lose your charge

sudden stump
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Like I think Hugo originally said we can't quick switch melee specifically because they want us to pick a playstyle, the charges resetting enforces that

frail bloom
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Better have a couple imp stalkers around

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Gimme that rune bait

green estuary
wooden dock
frank turtle
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besides the first 4 levels

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those are pretty hard

sudden stump
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Like as soon as you get past level 4 you become God, but if people give up before that point then it's like then didnt even play the same game as everyone else

wooden dock
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Anywho I really hope the dlc lives up to the reputation of ag1

green estuary
frail bloom
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@compact hemlock would you rather have melee and rune swapping but the charges are lost each switch, or you can maintain charges seperately, and pls explain why if you want to

green estuary
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atp just dm the man lol

frail bloom
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Hey

wooden dock
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Lmao

frail bloom
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Just asking

frail bloom
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They said they're gonna raise the skill ceiling a lot with this dlc

wooden dock
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There's a ton of awesome concept stuff that could make it in. I'm most looking forward to see what art direction the dlc takes

frail bloom
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From 2016 to eternal but not that much but in concept

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If you get what I mean

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Just refining it

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Gimme that classic archie

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Working on an animation for that rn

frank turtle
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I wonder what tag 2 would've been without covid

green estuary
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Maybe it would have been actually difficult instead of just annoying

frank turtle
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the concept of the dark lord is so peak

wooden dock
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Who can really say? The past is the past. Even failure shapes the future of design in a positive direction

frail bloom
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I have high hopes for dlc

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Just look at the concept art

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Snow hell???

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Hell yeah

wooden dock
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How treacherous...

frail bloom
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It gets stale to watch ppl burn y'know

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Let some of them freeze for variety sake

solid nacelle
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I hope it's not just "going after hell's high council" I feel like that would be boring

frail bloom
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Hell is known for it's world class variety

gleaming vortex
frail bloom
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What would you want to see(within reason)?

wispy night
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Yall want a totally fun (sarcastic) Rippatorium preset?
3 Chaingunners
3 Arachnatrons
3 Cyberdemons
3 Cyberdemon Leaders
Beat it at 500% damage to player kekw

frail bloom
#

Ah the hitscan preset

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I would do the cyberdemons first

wooden dock
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I tried to do an all super heavies ripatorium and was actually foing well but I accidently left endless on so I freaking died

green estuary
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The cover shooter preset

frail bloom
#

Like all of them maxed out huh

gleaming vortex
frail bloom
#

Without bfc too huh

wispy night
solid nacelle
wooden dock
green estuary
gleaming vortex
frail bloom
green estuary
frail bloom
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So you will have a slayers testament, and the discovery

green estuary
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“Lean and crouch, until it is done”

frail bloom
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I can get behind that

wooden dock
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Doom 16' follows the original design philosophy of og doom where cover tactics are far more practical

frail bloom
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Just so y'all know tho, Marok ain't dying

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Bummer

solid nacelle
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I figured he dies during the civil war or something anyway

wispy night
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I was able to spawn 10 cosmic barons at once with Cheat Engine dealguy

green estuary
frail bloom
gleaming vortex
wooden dock
frail bloom
green estuary
frail bloom
#

I guess they wanna build the character bc he was flat as a tabletop in the campaign, so they wanna make us like him and build him up so his death next game means something

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I'd rather have that

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Instead of character exit scene

gleaming vortex
wooden dock
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Next game will probably focus on the war that led to slayers original defeat, the the events leading up to it will all be there instead I think

gleaming vortex
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theres ways to make us care without developing marok

frail bloom
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Don't put all your points in the slayer

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Basic fundementals of story telling

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Flesh out your characters

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Don't whimper and kill them off quickly

green estuary
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Bruh they should’ve given us more commander Valen and less Thira tbh

frail bloom
#

We can have both y'know

wooden dock
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Would be cool for marok and slayer to get along in the dlc or something so his death is actually impactful for the story next game

frail bloom
#

Some slayer storytelling, and marok znd valen storytelling

green estuary
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Yeah
But Valen got no plot around him at all, just token screentime

frail bloom
gleaming vortex
frail bloom
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Especially if he hasen't had time to build himself yet

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Build him up this dlc, kill him next game

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Seems the most logical

wooden dock
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I think it's fine for valen to be more of a background character right now, the reveal that he was using the hell ritual establishes his character well for the future

gleaming vortex
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though I think building him up in this dlc leads us to the same issue

frail bloom
hearty edge
frail bloom
#

Make me like him

sudden stump
frail bloom
#

Make him not trust the slayer(which he shows) and learn to trust him this dlc

frail bloom
gleaming vortex
frail bloom
#

We have no idea how, and when

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His death could be like gruesome

uneven mortar
frail bloom
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Or unexpected at the wrong time

gleaming vortex
frail bloom
gleaming vortex
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lest we forget what franchise we're in

hearty edge
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I wouldn't mind marok dying in the dlc

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Novik should be another game tho

frail bloom
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Otherwise you just have this fodder character that no one cares abt when Valen CLEARLY cares abt Marok and we should feel that

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In a 6 level dlc too? We need more time

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He most likely dies in the civil war

gleaming vortex
uneven mortar
#

It would have been a wiser decision to have Marok trust the Slayer MORE than Valen does

hearty edge
frail bloom
#

Delve deeper in the slayer's trauma, and build up Marok's character

gleaming vortex
hearty edge
#

Although either way I didn't see him not trusting the slayer a lot in the game

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I only noticed due to the codex

uneven mortar
frail bloom
#

Hugo already confirmed that

A. Marok won't die
B. Relationship beteeen Valen and Marok will be explored
That's all we know

gleaming vortex
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my pitch is: Marok dies in DLC, slayer and valen share a moment and slayer reminisces on his loss (silently), Valen is not over it in the next game and does what he does. makes the slayer more human and the betrayal more gut wrenching

frail bloom
#

I don't get what you want

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Why can't he just die in the next game

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Why just kill off a character

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Grieving means nothing if the person you care abt is a STONE WALL

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A literal nothing

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Make me care first so that when it happens. I can relate

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Otherwise there is a dissonance between the scene and the viewer

gleaming vortex
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to be clear, marok SHOULD have some development in the DLC

frail bloom
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Cuz you have objectively less time to develop him

gleaming vortex
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right, but the time is allotted towards a character people are more familiar with

frail bloom
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We've been with the slayer for all the Doom games

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And will continue to be

gleaming vortex
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i mean Valen

frail bloom
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Valen's grief means nothing if his bald son doesn't do crap

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What am I gonna understand

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Oops, sorry! Anyways

wooden dock
#

Guys what if valen dies

frail bloom
#

Here, maybe we can do this

frail bloom
gleaming vortex
frail bloom
#

With what???

gleaming vortex
#

his dead family

frail bloom
#

The slayer hasen't had any interactions with Marok

frail bloom
solid nacelle
gleaming vortex
frail bloom
#

I'd rather have that in a different game

frail bloom
#

I don't feel like rushing all the stuff I wanna see

gleaming vortex
#

then we're at an impasse

frail bloom
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Without it feeling half baked

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Like why would he suddenly start grieving abt his family

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You can give ideas but nothing leads up to them

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Something has to trigger it

solid nacelle
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Well we already got a half baked story in the campaign

frail bloom
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Ye basically

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Now we wanna kill off all the characters we don't care abt

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Not a good idea.

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Here's my proposal

solid nacelle
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Half the story is literally just "guys we have to get thira back"

frail bloom
#

If Hugo is lying, and Marok will die, he should die after he fully trusts the slayer

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Maybe the slayer does something wrong, idk

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See why it's so hard to kill himoff so quick

gleaming vortex
hearty edge
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Chat SSG buff idea

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100000 damage but 1 minute reload time

frail bloom
#

Most the stuff we're talking abt seems way too deep for ID stuff anyway

hearty edge
#

Jk

frail bloom
#

We're talking abt grieving, trauma, regret

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At most we had that dragon die, and the slayer felt sad

gleaming vortex
frail bloom
#

But it DIDN'T SHOW THE ORIGIN STORY, AND INSTEAD TOLD IT IN A CODEX!!!!

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WHYYYYYY????!!!!!!

hearty edge
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"that dragon" 😭

frail bloom
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WHAT HAPPENED TO SHOW NOT TELL

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WHY?"$>$?$"?($($

gleaming vortex
frail bloom
green estuary
#

Me when I ask id to make a good story in an fps game

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Wolfenstein the new order aside

frail bloom
gleaming vortex
frail bloom
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SO 80% OF DARK AGES PLAYERS DON'T KNOW ABT THE ORIGIN STORY

gleaming vortex
#

its a shame

frail bloom
#

SERIOUSLY('IDMDKDKXMXXOXOKSS,SKX

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RAAAAAHHHHH

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Alr I'm done crashing out

sudden stump
solid nacelle
green estuary
#

Yk what
At least TDA’s story is better than eternal’s dlcs

sudden stump
#

devs just wrote shit to justify why we are going to crazy locations

gleaming vortex
frail bloom
#

Dark ages doesn't have any plot holes really

green estuary
solid nacelle
#

They said "we're taking the codex and putting it into the cutscenes" and it had me thinking we were going to get something grand to compensate

green estuary
#

Eternal had a whole ass book in the codex

frail bloom
hearty edge
frail bloom
#

Has anyone read Serrat's origin story?

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Could be genuinely good to see in action

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BUT NOOOOOO

gleaming vortex
frail bloom
#

IT'S IN A CODEX

green estuary
sudden stump
gleaming vortex
gleaming vortex
frail bloom
#

But it clearly would make 60% more ppl care abt the dragon death

gleaming vortex
#

not saying you are dw

green estuary
frail bloom
#

Cuz we would have an emotional anchor

solid nacelle
#

Bro what if mission 1 had the slayer save serrat and then by the time we see him again in mission 5 he's swagged out in machinery

frail bloom
#

Which would be the time the slayer saved serrat from death

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But nope we just suddenly care abt Serrat and you should too!

green estuary
frail bloom
#

Dark ages has a problem where it expects you to just care without knowing why

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It shows a lot but not when it's most important

wooden dock
#

I liked the development with serrat even if he was more of a car to me, it's still sad seeing it really effecting the slayer

frail bloom
#

See I agree

gleaming vortex
frail bloom
#

But we don't know why he cares abt him in the cutscenes

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But THEN WE KNOW IN THE CODEX

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AHAAHHAHAHAHAHAHAHAHAHAA

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WHICH THEY DON'T SHOW

green estuary
#

Cod-ex-position

solid nacelle
#

Anyone who doesn't know the story is gonna see the death and go "oh wow my mount is dead okay"

frail bloom
#

Exactly

green estuary
#

That’s one place I disagree

gleaming vortex
wooden dock
#

I see slayers connection with serrat being the only thing in his life that views him as a person, instead of just a weapon to be used. Serrat genuinely respects and wants to protect the slayer

frail bloom
#

Cuz I understood

#

Instead of the writers just expecting me to imagine it

green estuary
gleaming vortex
frail bloom
#

If you're new to the series, and you have no idea abt what the slayer went through before, all you know is that your mount died

#

Idc abt the pet I care abt what it represents, and I would like to see that

#

in a cutscene

#

instead of some codex which ppl don't read

#

which the whole point of dark ages is show don't tell

gleaming vortex
#

yeah but its still something. regardless of who knows doom lore (most people dont) they still have a reaction beyond that.

frail bloom
#

Someone make an animation abt it so I can be happy

#

Wait.

gleaming vortex
gleaming vortex
frail bloom
#

I'm making a fight between it and the slayer

prisma dawn
#

Hello

frail bloom
#

Trust me it's not bad

sudden stump
prisma dawn
#

So what talk goes on in here

gleaming vortex
prisma dawn
#

Oh

wooden dock
#

Doom the dark ages 2025

gleaming vortex
#

also that

prisma dawn
#

Oki then I'll leave you to it

frail bloom
gleaming vortex
#

its fun bullshit

prisma dawn
wooden dock
#

The campaign moment really only needs the feeling of losing a pet as context for slayers anger, the lore in the entry is purely supplementary

delicate grotto
gleaming vortex
frail bloom
#

Ye maybe Hugo needs to put down the pen a bit.

prisma dawn
frail bloom
#

Hire a writer!

#

A good one!

#

I'm kidding

gleaming vortex
frail bloom
#

Uh oh

#

Imma get vaporized

#

You do know he is in the server right

gleaming vortex
#

yeah but i dont wanna ping him lest he turns the ban hammer to me

frail bloom
#

Alr just saying

#

But he never checks the server

#

Which kills me

#

Cuz all the best discussions are in here

gleaming vortex
#

he thinks hes too good for us...

prisma dawn
frail bloom
#

NOOOO NOT REDDIT

#

WHYYYYY

wooden dock
#

Writing room has been completely replaced with reddit users for the next installment

delicate grotto
#

I like the story and creative choices they’ve made with Doom, but I don’t think it needs a compelling story. Not saying they shouldn’t try but it’s not important to me personally. I like the campy, violent Sunday cartoon sort of approach.

frail bloom
#

I would kinda love both

#

Dark ages kinda took itself too seriously in some areas, and we had less light hearted moments

gleaming vortex
frail bloom
#

The only funny stuff I remember is the titan blinking fast when the bomb was in his mouth, and the payment required scene

prisma dawn
#

He plays xbox

frail bloom
#

Those were it.

#

Rest is hype aura or smt💔

#

I had enough of hype aura

gleaming vortex
# frail bloom I would kinda love both

civvie said something about duke nukem along the lines of "big moments matter just as much as little ones" and I honestly agree. Doom can take itself seriously during the main shit but give us more personality in the moments between

frail bloom
#

Ye even the darkest stories have fun little moments

gleaming vortex
#

also why people miss glory kills cus that was just personality farming lmao (i know theyre not coming back I think the new system is better for this game)

solar cairn
#

When I imagine how much content Hugo prepares, I immediately get goosebumps

frail bloom
#

But nope hugo gonna go on reddit

#

I hope he picks up the right feedback

#

Alongside on youtube and facebook or whatever boomer platform he uses

#

(Not youtube)

gleaming vortex
#

myspace

wooden dock
gleaming vortex
wooden dock
#

Not constantly being locked in a multi second animation definintally improves the overall gaming experience
I love eternal but I would be lying if I said the constant kill animations never got a little annoying

sudden stump
#

I just like how executions don't lock your camera or lock your movement

#

Like you can press the button and aim at the next demon, flow is better than glory kills

frail bloom
#

Melee executions don't lock your camera

#

And you can definetly hit the next demon

#

Are you talking abt the above glory kills or melee executions

#

Cuz the former is optional

frail bloom
# gleaming vortex whuh

Glory kills are mini cutscenes, melee executions are the melee bops you give each demon when they are in daze state

wooden dock
#

Why would they be talking about the glory kills

frail bloom
#

"Melee finishers"

gleaming vortex
frail bloom
#

You can objectively move your camera around

#

But you can only feel that in slow mo

wooden dock
#

You can move your camera around during the glory kills?

frail bloom
#

Melee finishers? Yes.

#

We know there are two different types right

gleaming vortex
#

yeah but not glory kills so we all on the same page here

frail bloom
#

Melee finishers and glory kills

#

Ye there we go

#

For glory kills it's literally impossible

#

It's a mini cutscene

gleaming vortex
#

dawg you actually just confused the fuck outta me im ngl

frail bloom
#

Might aswell not do an above melee strike

gleaming vortex
#

glad we got that settled????

wooden dock
#

I'm just confused because you pretty much just said the exact same thing he did like a correction

frail bloom
#

Well he said melee executions lock your camera when that is false

wooden dock
#

Read the message again

gleaming vortex
#

reread that champ

frail bloom
#

I am now a chump

#

I mean, I like that it locks your movement

#

But you can still look around

#

That is true

wooden dock
#

Anywho I've been playing on 40% slomo duration and it's been way more tolerable

#

Really cool setting to have available

gleaming vortex
wooden dock
#

I hate it when devs make sliders with stupid points like that for no reason. Like no way that's a problem in the code someone set those values arbitrarily

green estuary
compact hemlock
frail bloom
#

They're doing rune swap too tho

#

How do we feel abt that

#

Cuz you could easily parry, trigger heaven splitter, parry again. And trigger daggers

#

How runes work anyway

#

Sometimes projectile parries trigger them, but not immediately afterwards

#

Are they on cooldown?

solar cairn
#

In my opinion, the change of melee weapons was done at the request of the fans rather than to improve the tactical experience

The glove adds a lot of dynamics to the game and deals a good damage with 4 attacks, the rest doesn’t seem to be needed

frail bloom
#

Well it's a qol change

#

You can switch midfight instead of opening some menu everytime

solar cairn
#

Changing the runes of the shield looks more promising, but again the shock rune seems to be also unbalanced compared to others

frail bloom
#

The shock rune doesn't shock everything, just everything in the vicinity

#

More demons are the solution, and a larger arena

#

Plus, flail is very good for restacking armor and mace is very effective against enemies you wanna get rid of quickly

solar cairn
frail bloom
#

Ye but imagine shocking someone, and then switching to ground fissure

#

Now you get free armor points from simply changing and parrying

wispy night
#

Ground fissure can falter demons too, and the blades and shoulder cannon delete single enemies

frail bloom
#

Ye imagine mixing those together

green estuary
#

you already can

frail bloom
#

Ground fissure and turret let's say

green estuary
#

it just involves going to the menu instead of pressing a hotkey

frail bloom
#

Gimme that convenience

green estuary
#

yeah I'm just comparing it to melee swapping
just make the melee swap hotkey do the same function that the menu switching would do

frail bloom
#

Ye I'd be good with that

#

At the very least it isn't restricting you of changing melee in the first place

wispy night
frail bloom
#

Well here's the thing

#

You don't have to do it

#

It's there for convenience sake

#

Dark ages is not really a build game

#

You can switch from the menu anytime

#

What I want is a qol feature that may raise the skill ceiling a bit if you choose to engage with it

#

You don't have to use all your weapons in eternal

wispy night
#

Then add a significant cooldown when switching so you can't abuse it

frail bloom
#

For rune swapping?

wispy night
#

Yes

green estuary
frail bloom
#

Ye you can easily do heaven splitter, change menu and put on daggers

#

But no one does it cuz it's lame to go into the menu

wispy night
frail bloom
#

Katsu you play with rune swapping right

#

Does it actually "break the game"

wispy night
frail bloom
#

Or does it make the game more enjoyable

wispy night
#

I play with rune swapping but I only swap in between times of more than 5 seconds between fighting enemies

#

As in I only switch if I'm not engaged directly

green estuary
frail bloom
#

Ye and it doesn't break the game either

#

Part of expressing yourself in dark ages is the amount of enemies you fight

#

Since rune and melee swapping raise the skill ceiling, you simply make harder encounters

green estuary
#

if you're quick enough to parry, activate a rune, then switch runes while another projectile is in mid-flight, then hats off honestly

frail bloom
#

Either in ripatorium, dlc or a new game plus

#

Why are we limiting this in just campaign

#

Eternal's campaign is easy when you abuse all your options yet it's harder to abuse those options in dlc and master levels

#

And Eternal could get that hard cuz the playerbase was capable

#

What's so wrong with raising the skill ceiling and allowing your players to expirement and express themselves

#

Dark ages dlc is gonna raise the skill ceiling too y'know

wispy night
#

I remember disliking having to pull a bunch of almost pixel-perfect key presses in Eternal to do a bunch of high-end tech switches and stuff if you wanted to min-max your game. Yeah you can play without it but that's where the skill ceiling was, doing that stuff.

frail bloom
#

And it's optional

#

I use 3 weapons max in eternal

wispy night
#

The skill ceiling of TDA doesn't have to be about skill pressing key combinations quickly, it can be more about strategy and learning the enemy patterns

frail bloom
#

And you can't increase the difficulty of those fights if you aren't capable of more

#

Why is it that 3 cosmic barons gives people fear but 5 barons in eternal is basically a joke

wispy night
frail bloom
#

Plus I can guarantee you won't be button mashing if you can switch a rune fast enough it's just a bonus for doing something risky

frail bloom
#

But still, if you allow the player some more options, they can take on more enemies

#

More superheavies at a time

wispy night
frail bloom
#

I can understand that

#

But the changes they're making rn don't incentivise that

#

It's literally a qol feature

green estuary
frail bloom
#

It takes more buttons to switch to the menu

#

Think abt it like that

frail bloom
#

Ye I'm cooking fr

#

Gotta take a break tho

inner wigeon
#

Why’d they make it so when you change your kit and reset checkpoint the equipped shield rune stays but the newly equipped melee isn’t

#

Like whar????

exotic jetty
#

I 100% Doom the dark ages the other day

inner wigeon
#

Dopeeeee dudeeeeee

exotic jetty
#

Also should there be more skins for the dragon and atlan

#

Like nightmare reverant conqueror

dapper agate
#

Btw if azhrak is the prince then who is the king?(is it the slayer since they all fear him?)

exotic jetty
north spire
#

is the ssg bug fixed

#

cause i still cant block immediately after firing an ssg shot

#

but ive heard people say that it is fixed

#

so im confused

#

oh it was reverted cause of an exploit

#

Imma go back to Dusk and Ultrakill till it gets resolves I guess idk

#

hopefully ID can find out what's wrong and make it so that the SSG is actually functional again without turning TDA into Eternal 2 on accident

split gate
wheat sigil
#

yeah 5 DE barons is easier, but 3 cosmic barons aren't particularly hard either

wheat sigil
wispy night
#

Its a saying, you still had to press several keys in a sequnce immediately after firing for a lot of it, like for the PB Rocket double lock-on and quick shooting the ballista or ssg which are 3 keys just to skip the shooting animation iirc

wheat sigil
#

there undeniably is a lot to press, yea
i like it though, as it adds another dimension and is fun imo

merry sapphire
#

is the hotfix out yet

orchid badge
north spire
#

Not sure how coding works, but is it possible to add a special variable that allows the SSG to not swap with weapons extremely fast without having the shield block bug?

#

Idk if I’ve worded that correctly, but I hope there’s a way to fix it

stiff ice
#

Theres an achievement for maxing out all melee weapons ive bought all upgrades for the gauntlet the flail and the mace but the achievement isnt popping is there something im missing?

verbal void
#

The old one boss was disappointing

#

I mean i liked the athmosphere, attacks, design, etc

#

But one phase?

split gate
#

Plus he too old to make it to another phase

full barn
#

why is the ssg still broken

wintry nexus
full barn
#

still broken

wintry nexus
#

Not even a real name 💔

wheat sigil
delicate grotto
delicate grotto
stiff ice
# verbal void But one phase?

Yea i certainly expected more from cthulhu especially considering that the witch said hes the god of the cosmos os smth like that

full barn
#

god damn the accelerator is nuts

#

ssg bug is making me try other guns more often

#

pweaaase bethesda fix the boomstick

full barn
#

fighting mancubuses in close range is a death sentence parrying these guys is a pain in the ass

#

unpredictable asf

harsh egret
#

Going for a 100% run doing all the masteries is smth i recommend all new players also cuz u really start to see the potential in weapons u wouldnt normally use

full barn
#

just reloaded checkpoints till i got it

#

also mission 5 sucks on repeat playthroughs holy shit

#

might just go full cheese mode just to skip it

green estuary
#

Holy city? Bruh

dapper agate
#

Makes sense ig

#

I wonder wuts the new dlc gonna be about

lament lotus
#

I'm hoping to see more of Deag Loric in the DLC. It'd be a potential plotline to explore what the Order Deag was like before the demonic corruption.

meager vortex
#

life sigil is 4 maxed

lament lotus
#

Plus Loric was very underutilized in the campaign (I don't even think the Slayer has even met him) and I'm curious about their potential dynamic.

meager vortex
#

deag loric is died eternal right?

lament lotus
#

Loric isn't in Eternal

meager vortex
#

oh

#

you mean TDA

lament lotus
meager vortex
#

i think he is dead

#

holy city crush

#

but if he not die well he wiil be dlc

#

deag priest will be fall in to the evil

harsh egret
wheat sigil
#

cheese bad
both in games and irl

brazen vortex
#

We dont cheese around these parts

lament lotus
#

Masteries aren't tracked for 100% completion, so I only did them once and never really thought about them again on subsequent playthroughs.

neon perch
#

Don't masteries in this game just give you weapon skins?

#

There's no point in farming them.

brazen vortex
#

I do it because my monkey brain forces me to 100% every time I play the campaign

harsh egret
#

When i said 100% the game i meant just do literally everything the game has to offer in one playthrough, i count masteries in that

brazen vortex
#

Currently doing my nightmare run (did UN and pandemonium) and im having to go back cause i missed a piece of gold

lament lotus
#

I'm still trying for UN

#

I've played through Khalim so many times I can make it all the way to the gore portals without taking damage, at the cost of numbing my brain

harsh egret
#

Ill be starting un, prob pandemonium first at some point soon

verbal void
#

UN is so easy(i just started it)

verbal void
green estuary
broken cargo
#

i need help . TY . So i saw this and i wanna buy it but i saw someone in the internet saying that is a scam site .. i search on google and i cant find any information or unboxing videos about it . https: //gear. bethesda. net/ products/doom-the-dark-ages-red-keycard-stream-deck-mk-2-by-elgato-bethesda-gear-exclusive i put space between letters to avoid being a fake link , THANK you

sleek ermine
broken cargo
sleek ermine
#

IT IS SAFE

#

AS LONG AS IT IS GEAR.BETHESDA.STORE OR INTERNATIONAL.GEAR.BETHESDA.STORE

broken cargo
#

Thank you i will buy it , thank you so much for spending time with me

sleek ermine
#

dum-dumb

harsh egret
#

?

sleek ermine
#

I am dum-dumb

harsh egret
#

oh lmao

#

for a sec i was like huh? am i the one on some scam website or what Archie

solemn mauve
green estuary
#

God I just love when cacodemons instantly fire their projectile with no wind up to speak of

solid nacelle
#

So awesome I wonder if id will ever address it

frail bloom
#

I hate it

#

They have to fix it

#

Otherwise you just can't use cacodemons much

lament lotus
frail bloom
#

Dlc is like a boogieman

#

We know basically nothing

solemn mauve
harsh egret
vague sinew
#

I’m thinking next year’s spring is when the dlc will release.

harsh egret
#

i think i predicted feb 19th a while ago

frail bloom
#

When was tag revealed after eternal

#

Like 3 months?

harsh egret
vague sinew
harsh egret
#

if thats why ur wondering

mystic coyote
#

How are you all today?

frail bloom
#

8 months huh

vague sinew
#

It took a while for it to be announced

solemn mauve
vague sinew
#

But we got master levels in the meantime

harsh egret
#

just like we getting other stuff rn in the meantime

frail bloom
#

I see

mystic coyote
frail bloom
#

That doesn't make sense

frail bloom
#

Was tag 1 released or revealed 8 months later

harsh egret
#

revealed 5 months later

#

released 7 months later

vague sinew
#

Yeah

frail bloom
#

Alr ye

#

We gonna wait a while

harsh egret
#

oh yeah

frail bloom
#

For now, I'm good with ripatorium updates

#

And a NG+

harsh egret
#

they clearly wanna do master levels/ng+, maybe in the next major update

vague sinew
#

Maybe we’ll wait a shorter time… i think they said they were already working on the dlc early on

frail bloom
#

Nah

harsh egret
#

like they said, they wrapped up balancing the game for the big boi stuff they gonna do next

frail bloom
#

It's different

solemn mauve
#

Isn't Mission select a Ng+ (if you have completed 100% before)? If not then what can it be? kekw

frail bloom
harsh egret
#

yeah but like a proper ng+

solemn mauve
#

So basically

#

Master levels all of them

frail bloom
#

Yup

solemn mauve
#

You'd really think ID can do that provided Eternal never got a Ng+

frail bloom
#

It was covid

#

Smaller team

harsh egret
#

i mean we r just going by the dev console thing

frail bloom
#

Now they have the time and resources

mystic coyote
harsh egret
#

so its somewhat confirmed but who knows

solemn mauve
#

Holy shit, I actually forgot about covid

delicate grotto
#

I don’t expect MLs until we’re between late fall and early next year.

meager vortex
#

covid is gone

mystic coyote
harsh egret
frail bloom
harsh egret
#

aka maybe in like 2 months MAX

vague sinew
frail bloom
#

Cuz the dev menu suggests they are working on a NG+

#

So they have to remix 22 levels

meager vortex
frail bloom
#

Or maybe less since you can't do much with the mech levels and dragon levels

#

Except the slayer segments

delicate grotto
#

Honestly if we’re to get an entire NG+ campaign it wouldn’t be until after the DLC drops.

solemn mauve
#

Yeah

vague sinew
harsh egret
frail bloom
#

It's literally just making the base campaign harder

harsh egret
#

its gonna come out sooner than that i promise u lol

frail bloom
#

It's not making a new game

#

Plus they have been working on it for a while now

meager vortex
frail bloom
#

For like months

harsh egret
#

^

frail bloom
#

Most likely before the game released aswell

harsh egret
#

ok i doubt that ngl

#

but other than that yes

frail bloom
#

You literally told me that

delicate grotto
# frail bloom How so

I’d just assume from a work flow standpoint. If most of your team is working on the DLC, you have significantly less resources going into remixing a campaign. Not only are these levels much larger than Eternal’s, it’s also suggested these remixed levels are going to have more than just updated encounters (going off Eternal’s ML design philosophy)

harsh egret
#

huh

meager vortex
#

official trailer scene doom slayer gear up ssg and shield

harsh egret
#

did i? no clue

frail bloom
delicate grotto
harsh egret
#

idk what i said but oh well

meager vortex
#

but gameplay combat shotgun and shield gear up started

frail bloom
#

Some who work on dlc may switch up and work on the master levels

solemn mauve
frail bloom
#

Don't forget they have the ripatorium to update aswell

harsh egret
#

yh samir is right, id minmaxes their workforce like crazy

meager vortex
#

imagine ng+ that scene change ssg

solemn mauve
#

Hmmm could be a good idea

frail bloom
#

Ye and the feedback from the ng+ could bleed into dlc

delicate grotto
#

Development has moved fast but I’d be surprised if we get a whole 22 level package of new rebalanced encounters before DLC. They’d probably have to rescript a lot waves.

frail bloom
#

Dlc sounds like their magnum opus

frail bloom
#

I'd say it takes them 7 months total

harsh egret
#

5-6 months seems more than enough time for me

frail bloom
#

Took them 3 or 4 months already

#

So we're kinda close really

harsh egret
#

especially since we know they started work on it for a good bit now

frail bloom
#

And going off what they said before and the dev menu, it leads to the NG+ being very possible

meager vortex
harsh egret
solemn mauve
#

I remember seeing it here, but it's lost for me kekw

meager vortex
#

see? ssg and shield gear up started

wanton nimbus
#

just finished TDA, 100% on every level, interesting how many resources are left over

solemn mauve
#

Yup

wanton nimbus
#

also i miss battle mode :((

alpine pilot
#

Where doom doomguy_neutral

meager vortex
#

go to the ripatorium mode

dreamy kiln
solemn mauve
meager vortex
#

kill the demons!!!!!

wanton nimbus
#

but being able to play against player controlled demons or play as a demon was something i adored, especially getting rewards for it too

meager vortex
#

rip and tear until done!

wanton nimbus
#

like slayer skins and podium stuff, i thought that was really neat

#

especially considering all the skins we can get are just recolours, which is neat, but eternal had complete different models, so cool

solemn mauve
wanton nimbus
#

barbarian scratched that he man itch for me, so maybe that or maybe the classic doom marine

#

do u ? :0

solemn mauve
harsh egret
#

guess you could say thats a classic...

solemn mauve
harsh egret
solemn mauve
hearty edge
frail bloom
#

Imma post it in screenshots

frail bloom
#

Other ppl who loved 2016's mp never spoke up

#

But they're everywhere now apparently

solemn mauve
shadow flame
#

im at the ancestral forge in the arena through which you can get the secret key. Got back here for the key after activating all three power switches. But there is a combat encounter for whatever reason and it just gets stuck in a loop of zombies and it never ends locking me away from getting the secret key. How do I get past this??? How do I make the fight end?? There are no more enemies to kill but zombies.

frail bloom
#

I guess it was unfinished huh

marble seal
#

Out of topic:

I think they should add 3 or 4 more firearms for the dlc
Or maybe a new shield deck

frail bloom
#

3 or 4 weapons huh

#

Maybe a new melee, new gun

#

New shield rune

upbeat junco
shadow flame
marble seal
frail bloom
#

That's all I got really

shadow flame
#

ill try that

frail bloom
#

All the melee weapons are blunt force in dark ages

#

To add a sword means it needs to clean cut

#

Maybe a spear!

#

It's literally an extra impaler

#

Not sure really

harsh egret
#

need some stabbing weapon

frail bloom
#

Ye I got an idea

harsh egret
#

a sword is a no brainer for a medieval doom

frail bloom
#

It's a one use sword/spear but you can stab everything in front of you in a 10 ft radius

#

Ultra mega impaler

#

Demon shishkabab

upbeat junco
#

Marauder's throwable axe MarauderShrug

frail bloom
#

Eh

shadow flame
#

I kill all enemies and there's a never ending wave of zombies

#

and I just can't get the secret key for shit

#

because of the encounter barriers

frail bloom
#

I think that's the place to report bugs

#

Right?

wooden dock
frail bloom
#

Oof

wooden dock
#

Except, I actually got the key first. It disappeared from my inventory AND THEN the encounter to get it broke

shadow flame
#

from you inventory

wooden dock
#

No idea. I had already unlocked and gotten the secrets from some secret doors. If I had to guess it's respawn jank

shadow flame
#

holy shit

#

so what im meant to restart the level and spend another half an hour getting to where I already got

wooden dock
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It's way quicker when you know the way

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I just took a break after that 😭

shadow flame
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are the dogs outside all secret key rooms

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so I can at least upgrade my super shotty to the max

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if yes then I will just find that get that and beat the level without the key and come back to it later

hearty edge
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holy shit man the accelerator is so good i just decimated the vagary champion in like 30 seconds on my 2nd playtrough

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took away like 60% of its healthbar on the first stun

frail bloom
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Ye it's awesome

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I did the same with pulverizer aswell

uneven pumice
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Do these shield upgrades all apply at once or can you only have one selected?

sudden stump
uneven pumice
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Ok

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Thanks

shadow flame
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the fact there are runes makes me think im so early into the game bruh. But the strategy is so easy, I basically never use any other gun besides the Super Shotgun. Sometimes also the Chainshot because of its stunning armor penetration, though I don't use it outside of armored enemies much because of how obnoxious changing guns is with this one in your hand