https://github.com/Sethbones/heaps-BMS
after some time of using heaps, i started making changes to the code to suit my needs, might as well make a fork of it with the changes
the changes are intended to make using it more like a regular game engine
most of the planned changes haven't been made yet as i slowly depretzel the code from my game into the fork
as it stands, most of the changes tend to be a bit nonsensical as i slowly chisel away at understanding the code, so expect strange changes and unprofessional jokes in many files as well extra notes in some of them
with that said, feel free to roast the code quality.