#Ludum Dare 56 Collab
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you mean like a savefile list?
You mean loading save files or loading the game scene?
yeah sure
I suppose its just the generic 3-slot thing
Actually, i could be a bit creative
mmmmm
Yeah ok im going to work on the load screen in few hours or so
not sure about the preferences menu though, we only have a single preference
so far
yeah dont worry about pref
also if someone could maybe center the text better horizontally
on the buttons, that would be great
for some reason this only happens in html5
ill seek for help in the haxeui channel later
I imagine haxeui has some kind of padding
The label is attached to the button by nature so we can't really do much
padding/gutter
Mayhaps
so true
just need to wrap it with #if html5 and throw in some more padding on the bottom
or less on the top
was haxeui DESIGNED to be a pain in the ass
its so painful
its probably openfl's fault to be honest
?
i think it's more or less, catered towards CSS
Haxeui isn't hell to work with
we fixed some things with the textfield's measurement
it's probably not meant for flixel users like you and me
which is where 50% of the pain is from
i really hate css
yeah I bet it works better for other frameworks
25% is the documentation
25% is haxeui-flixel
but i love css
masochist
how old are you
Creating layout with xml + css >>> creating layout with code
can't vote in the usa but im not breaking TOS
in other words he's 1-
my age is a two digit number that starts with 1
i'm not sure why i thought it was relevant but
i think i work on the easier side of CSS
but let's not bring that up here
secondDigit > 15 && secondDigit < 18
for my site i had to rely almost ENTIRELY on chatgpt for css
when i rewrite the css i'm using tailwind to hopefully be far less painful
you use chatgpt? i learned CSS through stylus
stylus?
bonk
vscode keeps breaking on me tonight
Ive had to restart a million times
it's more tired than me
how do I turn the flixel cursor off
its annoying as hell
I turned it off manually but it keeps getting turned back on :3
via openfl
well push comes to shove this is gonna be a text adventure
lol
yes, that's a particularly odd question too
closefl
i mean, i've tried that, but it's dang inconsistent
FlxG.mouse.visible = false?
less inconsistencies, more peace
FlxG.mouse.useSystemCursor = true;?
k
wow
still killing the system cursor
like it works, but eventually something is calling Mouse hide
again
basically just have no cursor lol
oh because mouse.visible false maybe?
yea
eh, if only I had like 4-5 more hours
I could use a quick nap
?
I wish I could sleep for a few hours
Health is always more important than a finished game, you should sleep yeah
yeah gonna lay down for a bit, not feeling great
Is there anything playable so far?
fyi, you might want to grab latest haxeui (core + backend), made some fixes for some issues (within haxeui-flixel) when using a "non 1" scale... im not sure the it will affect you tbh since i dont think you are using dropdowns / menus... but there was a regression (at least i think it was a regression, pretty sure it was all working at some point with Tool.scale != 1)
merge conflicts hell yes
not in haxeui i presume?
right.. was going to say "how are you using haxeui if you get conflicts" ๐
stash your local changes, pull latest and reapply your stash, no idea what the conflicts are, but it might be enough
i have no clue why this happens to begin with
ยฏ_(ใ)_/ยฏ
said ahead commits have been merged...
ah ok there's an issue compiling to windows
should be Null<Bool>
debugger
iirc frontend is doing good?
no infos about the tilemap but hud is doing good apparently
im going to polish the current menus and add the load screen
Is the game playable without the debugger?
going to make sure we can compile to js/cpp/hl in the process
I haven't seen any screenshots
oh im not sure.. i don't think the frontend has been commited yet
i just know hud is doing good
no info about the game world
@pure ruin any infos about tilemap yet
How much time is left anyway
I am insanely stressing
I will commit the menu very soon as im done with it for the most part
But no news about tilemap...
Im also scared that something goes wrong with save files because i have no clue how they work in html5
Obviously im using localhost but im scared something goes wrong with save files elsewhere than localhost
Im defo turning crazy wth
I will add a free play button just in case
Uploaded the soundtrack on a private soundclound link, if you guys fancy listening to it
Oh wait, bad link: https://soundcloud.com/jeremyfa/tiny-realms-soundtrack/s-4teRLhb15uE?si=463f41d1874440e98930ba6005326227
Listen to Tiny Realms (Soundtrack) by jeremyfa #np on #SoundCloud
@pure ruin this now includes the load save menu
A bit rushed tho, might tweak it later
Tho the functionality works and tested in html5
I died a little
oh let me make sure to go play the music bg
at least I got to sleep for an hour
the mystery remains, for now
lol, I know its you 100%
well there's no use in knowing who it is anyway
no harm has been done, so let's respond equally
lol someone has been renaming it weird inappropriate things
like ludem poop and ludem dookie
I have probably changed it back 100 times
and I suspected him, so I finally stopped changing it because he probably wanted the attention (why else do it)
and I havent changed it back in the last day
so he brought attention to it finally (attention seeking behavior)
thats how I know ๐
it's a good deduction, we'll see if it holds water
we will never know, cause i won't investigate it ๐
i am certain it is more than 1 person tho
๐ it was notbilly
NO?
I SWEAR TO GOD IT WASN'T ME
ITS NOT ME
OMFG
well then let me ask you
im not even mad, your overblown reaction is telling
are you certain it's not you?
i am
be honest, no anger
anyway, back to being productive
so he says he didn't do it
yeah, why are you acting like this is some big deal
are we all satisfied? although this isn't really a big deal
ban him
๐
been awhile since we had some scorched earth here
for renaming the voice channel occasionally, i don't think so, i think peeps were just having some fun
but ben is just salty that he's getting profiled so easily
i thought it was bulby
the one framing me is so fucking done after i find out who they are 
bulby defo did it as well
unfortunately we will never find out
eyedale probably took a dip as well
i doubt we can know who exactly changed it, other than deduct
hey i'm not the bad guy here
there are no bad guys
well i have not been at the scene of the crime
you could say i was a very far witness

anywaysss
goodmorning from usa
its cold out
fall is here ๐ป
sadly the starbucks kcups dont taste the same....
is also in the game now
there's no way to change the volume
it's unaffected by the flixel sound system ๐
jus make a custom sound system
ez
maybe somethin like
not sure why just not use FlxG.sound.playMusic
let's not overcomplicate things
// openfl code make stuff louder
}
if (FlxG.keysPressed = MINUS){
// openfl code make stuff quieter
}
if (FlxG.keysPressed = ZERO){
// openfl code make stuff silent
}``` idk my brain is decently awake
im not a flixel guy, make a pr
main menu looks real good
about 8 hours into the jam, I was ready to rip out flixel since I was the only one working on things
๐
so I made things a bit agnostic
aren't you an openfl developer?
did you replace josh?
which one
tynjala
ceramic is much easier, you can always blame jeremy
Josh has just been a lot more active than me over the last year or so
wife and I had a baby last october
i am glad one of them goes by joshua
Joshua is the creator/owner
yea, it can get confusing when people ask
just differenciate people by their hair
like "person who has hair that looks like a mound of powder"
bahahahaha
be nice alory
yeah, grow up
he wasn't talking about you
you're safe
if that matters
oh
I guess I read that wrong
I used to be very sensitive about my hair
my hairline receeded a lot over the last 5 years
so I started shaving my head
my linkedin profile picture from 2020
anyway, flixel is neat, everyone who takes care of it does a good job, but we're not involved with flixel really
yeah, i think flixel still works with nme
just not my cup of tea
i like ceramic a lot actually
I have my own little game engine
I dont make a lot of games these days
I build and maintain bulletin apps for a bunch of churches and other small non profits
maybe if we assemble together for ld57, perhaps we can get some sort of "flixel leader"?
someone who's an expert in flixel and stuff
it would be cool if we could somehow unify applications for html5 so that people could do minigames in their own engine but be part of the same web application
totally doable
Yeah I actually was thinking about this, it would be great
no more deliberations, just, hey submit your things before the end of the jam
use whatever supported engine/framework
are cross-engine games even possible?
well for html5, it would be much easier
Not all games for sure, but a warioware-style game for sure
for native applications it gets trickier and down right impossible depending on the build tools you're using
well not entirely impossible, you could have different executables
for cross engine stuff maybe using imports with all engines loaded? i unno
and a unifiying parent application
or shove in child windows
it becomes more tricky with things like unity
or unreal
or mobile
which (who cares)
lime test windows -debug -32 be like on a windows vista machine:
man i wish i kept windows vista on an old laptop i have it on so i can confirm
i know the haxe installer can run on xp tho idk if haxe can do anything in xp
depends on the target
windows
no I mean
php, jvm, etc
haxe doesnt run on your machine
neko is pretty old
it should work fine on some old platforms
hxcpp should as well
hashlink, probably not?
java should work fine on older platforms
js depends on the js engine
not sure about the latest py
lua should run on older platforms
still trying to balance some of this rng
you'd probably be better off packaging everything into an electron app
oh yeah
been facing this all freaking morning and yesterday
like every hour or so
ugh
is that vscode crashing
it it doesnt always recover my recent edits
yes I dont know whats up
It knows I'm trying to race against the clock to get something finished
I think it doesnt like my graphics driver
because I dont have issues when I was remote desktoping from my laptop
but I need the extra monitors
im not used to working with a single display
tabbing to discord is distracting
maybe try seeing if vsc has some sorta quick autosave or backup feature?
it does
most of the time its ok, just annoying
but sometimes it doesnt get like the last 30 seconds of changes
wellll
it might be premature but sorry if I let anyone down
Ok but
Why?
because it still works with hxcpp
Why does hxcpp support windows vista still ๐ญ
because it still supports older c++
because, why not
if you dont have to do anything
should we go out of our way to make sure it doesnt work on vista?

nope
sys.exit();
}```
Sys.exit(-1); *
I think he is just focusing on doing stuff instead of answering here ๐
Take it easy, it's just a game jam ๐
i still want our entry to be sent and theres nothing in the public repo
you're stressing me ๐
YOU are stressing me
guys calm down
how do you think I feel, I have been working on it for 65 hours straight
with almost no sleep
Lol, show me a period of more than an hour or two where I didnt respond ๐
over the last 3 days
we're cooked
Nah im being serious tho please
if I had like 5 more hours
I wasted too many hours on here with stressful distractions ๐
Nahnah i know you're kidding
You can do it
i can help you a bit later too
Just, commit the stuff if you havent already
WE can make it
unfortunately i have been told i can't sacrifice my sleep schedule, so you may not ask me to do last-minute work
if that's AI generated, I'm quite curious to know the prompt and models used to create that
we have to take into account of how much can we use AI
i think it was a convertor from a drawing to pixel art
if it is ai, then it should be removed
if that is ai, does it matter if i feed it to bing ai?
that's not the point, it's irrelevant
i think the problem relies if AI is considered a "derivative work"
as far as I'm concerned I never use AI graphics in my games, but I'm still curious about the process of generating stuff
if it's considered AI, there is the chance we might have to opt out of the graphics voting category
it depends on who wrote the LD rules, i'm looking at it as we speak
they do recommend that we only use assets we have the legal right to use
its not AI
then there's no need to pursue it further
chris do you want me to liveshare with you
well its sort of ai-ish I guess
Then photoshop effects would be ai
yeah
getting complex i see
suppose if such "converted art" is considered AI, we'd only need to prove that "we have the legal right to use it"
the line kind of blurs, its not AI generated, but some of the components are ran through a tool that uses AI to turn your art into pixelated art
It's a piece of code doing an effect on an array of integers
Not a self-learning thing trying to do it
and satisfy you
gahhh whatever
I trust you chris ๐
I will polish some few things
Do you have infos about your wife and the tilemap programmer
i wonder if we can get a better team next time
So we can add them in credits
they can be added after the jam ends
Sure thing
I will cleanup contributors.xml then
And replace the TBDs
Ill polish up my rushed load menu
And i hope for the best
You can do it chris ๐
what is the gameplay then-
dont lose any time and dont even send any message here
Hes working on it
only reply if we ping
And even then, do it quick
if you have something to say, please make sure to check if it's answered first and then check if it's relevant
we're on time pressure
we're cooked
We're not cooked
why? what about the gameplay????
We can do it
Yeah hes working on it
He got something basic i guess
Really hope progress can be done fast
nah its a combination of (mostly) stamps, tiles and brushwork.
Chris dont lose time you were complaining about stuff ๐ญ
eh actually you were clarifying
but rlly dont lose any time ๐
wish i could help even slightly
But i guess i can still polish up things
Looks good
Again, look it up
Use your hands, not our mouths
theres a very real chance I pass out from exhaustion.
ive been past my limit for a while
That is not good, perhaps you need to take it easy
i am confused-
I would love to do collaborative stuff like this, it just never pans out
Even if it's not with flixel, its an awesome idea
October is one of the busiest times for me, family wise, and this one is more hectic than usual
things seem hectic right now, sorry for adding to the chatter
all good brother ๐
We do have April 2025
Maybe you can plan ahead if you're interested?
LD 55 was in april but is 57* actually announced for april?
i can continue if you want
or you can... just rest.
I really want to send our submission but dont raise the bar
I didnt want to give up
But i feel like we must do now
@pure ruin you should rest. Eventually you can commit what you currently have so i can continue
your camera doesnt work to specification, I'll have to do something else
not really what was required at all..
its all good
or you can tell sword what needs to be changed
and he can do it
given that they have an interest in contributing to the game
nah ill most likely go to sleep now
They said its ok
i missinterpreted many things
@pure ruin are you doing well with the cam replacement
Also, please ignore my pr
That adds the load save screen
We will think of that after the jam
The pr is named Compilation fixes actually, lol
Famous last words
no worries
nah he couldnt come back to the computer tonight
dont sweat it
a
@teal ravine i suggest cleaning up credits and replacing the tbds
I still cant believe im making chris have extra work ๐ญ
oh he made the new camera with openfl
eh tbf assuming the remaining time
yeah, i can do that. should i remove people who didn't contribute or keep them there for decoration?
@twilit hare Hey, do you have a github account?
You need one to be added to the credits
I think I'll keep people who were active in the chat during the jam
wassup
you good with this?
does the game currently work?
define work ๐
contains gameplay
ehh
yes/no
I think I failed ๐ฆ
so very close yet so so far
im going to submit it anyway
hopefully people will play the finished game at some point
I have an hour an a half to submit it
ok with me submitting it unfinished? I know peoples names are on it so just making sure
i mean, how unfinished are we talking?
like, not awful but no playthrough
I would be finished in 3-5 hours max
I still have an hour and 15 minutes to submit it, I'm trying to at least make it look pretty
all the content is at least inspiring
that is fine then
@everyone - Thanks for those of you that helped this silly little endeavor or hung out during the weekend. Hopefully we can do something more organized in the futre.
๐ซก
Im gonna go sleep, for so long
night!
Oh, I found out there is an Extra Category for games finished after the jam ๐
woa'
huh there is something after compo and jam?
@pure ruin congrats for being able to nearly finish gameplay frontend ๐
Im so glad we got something submitted
pensive
game doesn't launch for me when I try it on LD page
that is an issue indeed
can someone try to fix it? i can't just suddenly look busy in class
cors issue
oh god
The hell
its super dumb that I have to fix it on my end
btw chris would you mind checking dms rn
I just woke up
why are some ppl [insert sentence here] smh....
Sorry for doing a poor job with organizing this ๐
I take responsibility
I feel more sane with sleep.
The game is actually based on the narrative to finish the game. The gloom really represents the Jam deadline.
and we are the individual clans. The object of the game is to unite the clans to defeat the gloom
and I failed to do that 
Oh, the loading is very slow because of the audio, I offered to convert it to lighter format, I should do it!
Here you go MP3 and OGG ten times smaller @pure ruin
OH
I used mp3
but I forgot to remove the wav file
so its still being loaded
yikes!
thanks
My brain wasnt working well
Also thanks again, the music is literally the best part of the whole thing
Ah yes, can imagin after not sleeping for so long
Cool ๐ Can reiterate for another jam!
https://haxecollab.itch.io/tiny-realms-ld56-jam-entry I transitioned to using itch, so it should have less problems loading
itch ftw
oh no
i tried to load it on celluar data yesterday
._.
its only 30 mb
yeah
thats a lot for mobile data I guess
I'm a little spoiled because I have unlimited data
bruh
i mean it makes sense
you run a business
you kinda want to be always online (reachable)
Well, to be honest, I just got tired of overages from going over my data allowance
it was costing me more than unlimited plan
its mostly from using pandora in the car
never have gotten an alert that im close to the limit
so it isnt worth it for me to get an unlimited plan
because its 25eur / month
(9,32USD)
(27,42USD)
thats not bad
yeah
thats a lot cheaper than what I pay now
pricing and coverage here in the netherlands is really good
on any highway and railway youre almost guarenteed to have 4G
and 5G is basically everywhere too
i mean i feel like having such good celluar coverage is quite spoling
i feel like if in the future i ever moved to a different country
coverage would likely be worse, and id be quite annoyed by it
like i went to belgium
reguarly I only had 3G available
being used to always have 4G and basically always 5G it is quite the step down
Sorry totally random
but I saw this just now and it reminded me of the jam submission
that about sums it up
Hey, it works
hmmmmmm... ***very zoomed in ***
middle mouse scroll
or pinch
to zoom out
no one really finished their parts for the front end so I had to build it from scratch in an 1.5 hrs before the jam ended ๐
its flawed
it has been some time since someone chatted in here
i just want to see what happened back then
ld56 ended
futre - Haxebot
here's the project
Just ping me if you need another music
Oh god this project
I donโt know how to program anyway*
