#LineTapper

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ancient spruce
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I'm all good

verbal bramble
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@novel gust にゃ

novel gust
ancient spruce
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Meow

untold maple
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meow

shadow coral
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meep

ancient spruce
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wawa

cinder olive
tawdry meadow
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awawa

ancient spruce
fringe flare
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A

shadow coral
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e

fringe flare
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c

cinder olive
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o

ancient spruce
novel gust
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That was me like 5 mins ago

ancient spruce
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🛞 d

clear scaffold
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Hello, Haxors!

quaint ferry
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bro line tapper looks way better than this

clear scaffold
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@ancient spruce BTW, if this is called "LineTapper", then does it have WaveTapper by Frums?

quaint ferry
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Bruh, i had to scroll so far for a decent demo

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why make us time travel like that

clear scaffold
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Why do something that doesn't exist yet

quaint ferry
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we gotta do what we gotta do

clear scaffold
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So we gotta do what we gotta do what we gotta do what we gotta do what we gotta do what we gotta do what we gotta do

quaint ferry
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yes

clear scaffold
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BTW can you ask CoreCat if there's Wavetapper by Frums in this game? || (The game itself is called "LineTapper"! I want it to be a pun!) ||

quaint ferry
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Hey @ancient spruce, is there wavetapper by Frums in this game?

clear scaffold
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Bruh, I think he's asleep 💀

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Let's just leave him alone for right now

ancient spruce
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Hi y'all :]

cinder olive
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ello

ancient spruce
ancient spruce
cinder olive
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hello corecat

ancient spruce
quaint ferry
clear scaffold
clear scaffold
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It's been a good week and two days

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And no more activity

ancient spruce
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Sorry, I got really busy with school and can't really post updates on the game frequently

novel gust
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Is this canned or smth

verbal bramble
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give it 12 months

ancient spruce
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Rn focusing on the editor

ancient spruce
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Poor performance on the recording because my pc is just trash :']

cedar osprey
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Wow, that's sick 💥

shadow coral
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noice

novel gust
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Video bgs

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Wait

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Do they desync often

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Cause my video bgs really desync and there's a lag spike when setting video time so it's always desynced

ancient spruce
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I haven't got any issues with video desyncs

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Though, i haven't added video desync prevention on the game

stray hill
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if i may give 2 suggestions:

  • experiment with ways to add "directionality" (idk it could be hard to "feel" your position)
  • change the bottom bar to make hits remain for a good second or two
ancient spruce
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Ahh, thank you! I'll add those to my list :]

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For the directionality, i'm still think about how can i do it, at first i was going to make stuff like overlapping tiles have a slight size change based on which tile is the nearest to player's time and the farthest, but it's still a concept

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I'll try to make a visual example for it

ancient spruce
verbal bramble
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i would've planned to add a semitransparent line that traces the path so you kinda like on rails
and/or position the direction arrows outside of the tile, maybe someone has issues reading them

ancient spruce
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like this?

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holy memory leak

orchid dome
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Sys.exit(-404);

ancient spruce
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😔

orchid dome
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memory leaks are bad

ancient spruce
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Yeah

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That happened while i was testing stuff

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Funny thing is the memory counter displays correct value and not the wrong one

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(context: hl)

ancient spruce
shadow coral
ancient spruce
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Idk lol

wet hawk
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on windows target

ancient spruce
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I think you could with c++ function calls

verbal bramble
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source: some stackoverflow forum while I was looking for a way to get ram usage

ancient spruce
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(i learned how to make workflows yay)

thin scroll
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looking at linetapper's playstate and conductor and getting intimidated

ancient spruce
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:')

shadow coral
delicate foxBOT
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Color changed!

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boop @ancient spruce

ancient spruce
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Whuh

ancient spruce
shadow coral
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well i just yoinked your scripted and modified it a bit and so far so good

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The only issue is libraries and it keeps giving me an error when I try to commit the workflow changes in VSCode

ancient spruce
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I have a init script in resource/ folder iirc

ancient spruce
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It just reads the lib.json file and doing some haxelib install stuff

ancient spruce
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In the project root

shadow coral
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o

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if I change Lib to hmm would that still work?

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they basically have the same format

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nvm

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didnt work

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yeah no

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not working

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at all

ancient spruce
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Ehh

agile magnet
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instead of taking from someone else

shadow coral
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ok

ancient spruce
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Hey y'all, I'm not really sure about this but what if the LT's editor uses HaxeUI as it's UI Framework?

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I kinda gave up on making UI Elements from scratch bloberm

cinder olive
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awh

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any particular reason? it was looking pretty cool

ancient spruce
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Because it's hell to code (atleast for me)

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I haven't done stuff like dropdowns, options etc

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The editor right now only have these on the panel

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The reason that I was considering to change to HaxeUI is that i think it would speed up the development process

ancient spruce
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Because I'm stuck with UI stuff

cinder olive
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aw I see

ancient spruce
ancient spruce
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Okay so I decided to continue LT's UI Kit rather stop and use another ui framework, and I think it's finished now

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I reused my UI kit from my discontinued project, so some people might seen that UI before bloberm

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"why are you reusing uis" because i dont want it to be wasted 💔

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So uh yeah time to implement those on the editor

cinder olive
ancient spruce
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Thank youu blobxd

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I feel like i havent made other ui elements which i forgot

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I have done buttons, sliders, drop downs

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etc

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But i feel like i'm missing something hld on

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OHH these things

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Steppers

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Arghh

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One more i guess

cinder olive
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oh these should be easy

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-# hopefully

ancient spruce
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It should be...

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Though it's just text box + buttons

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Sooo i guess it should be

cinder olive
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yeaa

ancient spruce
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Hooray

cinder olive
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niceee

ancient spruce
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Hmmm what else....

ancient spruce
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I think i'll use these elements for now until i can find any new elements i could add

cinder olive
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neatt these looks pretty good

shadow coral
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Hola

shadow coral
shadow coral
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If I can find something to work on

shadow coral
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Not done with it yet

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I wanna add some more to it

shadow coral
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You can merge it now

ancient spruce
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I already have a song selection design concept that'll be used in-game but right now i'll use yours until i'm done finalizing it blobbowing

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Also added a lot of comments to the code because I just realized there's almost no comments in most of the game's code :']

ancient spruce
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Haarghhg

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I'm just so bad at making documentations (idk english)

shadow coral
ancient spruce
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Lol

shadow coral
ancient spruce
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Right

cinder olive
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Left

cinder olive
ancient spruce
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Ooh

ancient spruce
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Do you want me to add that?

cinder olive
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Sure, feel free to

ancient spruce
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Alrighty

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I'll leave a credit for you

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I don't know what the hell just happened

cinder olive
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Damnnn the font doesn't have ` ~ thingies

ancient spruce
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Ah uh

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I didn't know that :'/

cinder olive
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Me neither

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Ummm I guess I could not use them but it'd look wrong

ancient spruce
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I will try to find alternative font to be used by it

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I really don't know if it's an issue with the font or flixel text rendering so

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I will run a few tests

cinder olive
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Alright

cinder olive
ancient spruce
cinder olive
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Ohh alrighty 'w'

ancient spruce
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Huh, but in here it supports it

cinder olive
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Try à ã â é ê í ó õ ú ç

ancient spruce
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Actually lemme use Text object and not input boxes

cinder olive
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Guhhh

ancient spruce
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Oh

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It supports it i guess?

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Wait is it the large font one

cinder olive
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Yeah

ancient spruce
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Ahh, looks like it :'/

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😿

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I think

cinder olive
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Aw dang

ancient spruce
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I will find a new font for it

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Replacing the old extenro one

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Dwdw

cinder olive
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Alrighty

ancient spruce
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Rahhh i can't find good fonts that are (almost) similar to Extenro

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Does anyone have a suggestion for this? :']

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I actually found this font, it's called xirod

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What do you think?

ancient spruce
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big white box

leaden raft
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wooooooooo

ancient spruce
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cinder olive
shadow coral
cinder olive
shadow coral
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@ancient spruce We should discuss LineTapper things here

ancient spruce
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Sure

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I do have something that i've been wanting to discuss and that is about the LineTapper editor

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Mainly wanted to know about what to add to it and stuff

shadow coral
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For gameplay.

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Maybe there can be specific UI skins for different songs

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an FNF skin for FNF songs like Nusky

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Osu skin for Osu songs

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etc etc

shadow coral
# ancient spruce Sure

btw do you know about the issue of songs having a note right at the beginning where you can't press it in time and just can't play the song?

ancient spruce
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Yes I'm aware of that

shadow coral
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k

ancient spruce
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There was supposed to be a countdown before the music plays but I ended up never adding it

shadow coral
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I see

ancient spruce
shadow coral
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?

ancient spruce
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I was cloning it

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haven't setup my laptop for flixel stuff because i've reinstalled arch :']

shadow coral
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My brain despises the theme

shadow coral
ancient spruce
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I'm forced to use this theme to minimize light on my room

ancient spruce
shadow coral
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And then pushing it to the main repo when the production is finished

ancient spruce
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Ah

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Yeah but, ehhh

shadow coral
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it was just an idea

ancient spruce
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Idk how to say this but LT's repo would remain public because idk, just wanted it to be like that

ancient spruce
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I think i would keep LT's repo public so that others could see the game's progress

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And maybe contributing

shadow coral
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Understandable, understandable.

leaden raft
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sometimes keeping things public is a decent motivator

shadow coral
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That the devlogs was a good motivator for the project

cinder olive
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yee

ancient spruce
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Testing on Linux

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Sorry that the video is really short, have to avoid it being limited by discord bloberm

quaint ferry
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2nd video looks a bit laggy

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also, you got 50mb uploads here

shadow coral
ancient spruce
ancient spruce
quaint ferry
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i think first one is smoother

ancient spruce
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Basically the first one locks the camera position at the player, while the second one kinda delays it's position a bit

quaint ferry
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yeah it looks odd

shadow coral
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I say without lerping

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It's just weird trying to keep my eyes on the player when it's moving ahead

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If anything I'd prefer if the camera was ahead so I can see notes ahead of me

ancient spruce
# ancient spruce
poll_question_text

Quick question, which one is better? the one with camera lerping or without lerping?

victor_answer_votes

4

total_votes

5

victor_answer_id

2

victor_answer_text

Without lerping

cinder olive
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yayyy

shadow coral
# cinder olive yayyy

I have all notifications on for this thread and I thought the notification for this was one of my friends 😅

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Jeez

cinder olive
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lol

ancient spruce
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Aight, without lerping thenn blobthanks

ancient spruce
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I don't know how to differentiate speed tiles (or mainly event tiles) with sprites, i got one concept that looks like this but it looks out of place :']

quaint ferry
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wind?

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cloud with lines

ancient spruce
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Something like this?

quaint ferry
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yeah

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seems a bit big, can you zoom out to how it would look in game

cedar osprey
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Or it can be a thunder (maybe)

stuck stirrup
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Pretty cool game

real wadi
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Kickass game u got homeslice

ancient spruce
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Thank you!!

orchid dome
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is this still active

molten quail
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Thiis is genuinely so cool