#Hypercarry dosnt work properly on Hell Raiser

3 messages · Page 1 of 1 (latest)

sly tusk
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Just played a public game, used hypercarry on "hell raiser" and the stacks are on every single wave at 1
all others in game didnt had this issue, but they used it on different units.
the thought of some players and mine was, maybe it didnt work well with "tantrum"

game id: eaf071c20be6601c300e31226b525dd1dae32ecb45911f559bab0d7401a397cd

flat knotBOT
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